mm_os 4.3.7 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (232) hide show
  1. package/README.md +101 -504
  2. package/index.js +26 -19
  3. package/lib/loader.js +787 -0
  4. package/lib/os.js +369 -0
  5. package/package.json +55 -84
  6. package/LICENSE +0 -21
  7. package/README_EN.md +0 -505
  8. package/adapter/adapter.js +0 -484
  9. package/adapter/custom_persistence.js +0 -661
  10. package/adapter/mqtt.js +0 -254
  11. package/adapter/socket.js +0 -244
  12. package/adapter/web.js +0 -92
  13. package/adapter/websocket.js +0 -43
  14. package/ai.js +0 -130
  15. package/com/api/README.md +0 -3
  16. package/com/api/com.json +0 -5
  17. package/com/api/config.tpl.json +0 -41
  18. package/com/api/drive.js +0 -732
  19. package/com/api/index.js +0 -201
  20. package/com/api/oauth.js +0 -200
  21. package/com/api/script.tpl.js +0 -32
  22. package/com/cmd/README.md +0 -11
  23. package/com/cmd/com.json +0 -5
  24. package/com/cmd/config.tpl.json +0 -48
  25. package/com/cmd/drive.js +0 -176
  26. package/com/cmd/index.js +0 -287
  27. package/com/cmd/job/config.json +0 -66
  28. package/com/cmd/job/index.js +0 -241
  29. package/com/cmd/job/test.js +0 -188
  30. package/com/cmd/msg.json +0 -48
  31. package/com/cmd/script.tpl.js +0 -12
  32. package/com/db/README.md +0 -3
  33. package/com/db/com.json +0 -5
  34. package/com/db/drive.js +0 -2206
  35. package/com/db/index.js +0 -241
  36. package/com/event/README.md +0 -4
  37. package/com/event/com.json +0 -5
  38. package/com/event/config.tpl.json +0 -20
  39. package/com/event/drive.js +0 -61
  40. package/com/event/index.js +0 -438
  41. package/com/event/script.tpl.js +0 -23
  42. package/com/mqtt/README.md +0 -47
  43. package/com/mqtt/com.json +0 -5
  44. package/com/mqtt/config.tpl.json +0 -42
  45. package/com/mqtt/drive.js +0 -704
  46. package/com/mqtt/index.js +0 -1052
  47. package/com/mqtt/index.test.js +0 -503
  48. package/com/mqtt/script.tpl.js +0 -719
  49. package/com/nav/README.md +0 -2
  50. package/com/nav/com.json +0 -5
  51. package/com/nav/config.tpl.json +0 -84
  52. package/com/nav/drive.js +0 -702
  53. package/com/nav/index.js +0 -228
  54. package/com/nav/tpl/admin_pc/page_channel.vue +0 -305
  55. package/com/nav/tpl/admin_pc/page_config.vue +0 -280
  56. package/com/nav/tpl/admin_pc/page_config_form.vue +0 -194
  57. package/com/nav/tpl/admin_pc/page_default.vue +0 -247
  58. package/com/nav/tpl/admin_pc/page_form.vue +0 -180
  59. package/com/nav/tpl/admin_pc/page_lang.vue +0 -264
  60. package/com/nav/tpl/admin_pc/page_nav.vue +0 -321
  61. package/com/nav/tpl/admin_pc/page_table.vue +0 -296
  62. package/com/nav/tpl/admin_pc/page_type.vue +0 -321
  63. package/com/nav/tpl/admin_pc/page_view.vue +0 -124
  64. package/com/nav/tpl/dev_pc/page_channel.vue +0 -253
  65. package/com/nav/tpl/dev_pc/page_config.vue +0 -253
  66. package/com/nav/tpl/dev_pc/page_default.vue +0 -247
  67. package/com/nav/tpl/dev_pc/page_form.vue +0 -162
  68. package/com/nav/tpl/dev_pc/page_nav.vue +0 -253
  69. package/com/nav/tpl/dev_pc/page_table.vue +0 -247
  70. package/com/nav/tpl/dev_pc/page_type.vue +0 -313
  71. package/com/nav/tpl/home_pc/page_channel.vue +0 -234
  72. package/com/nav/tpl/home_pc/page_default.vue +0 -234
  73. package/com/nav/tpl/home_pc/page_form.vue +0 -137
  74. package/com/nav/tpl/home_pc/page_list.vue +0 -234
  75. package/com/nav/tpl/home_pc/page_nav.vue +0 -221
  76. package/com/nav/tpl/home_pc/page_type.vue +0 -234
  77. package/com/nav/tpl/home_pc/page_view.vue +0 -125
  78. package/com/nav/tpl/home_phone/page_channel.vue +0 -234
  79. package/com/nav/tpl/home_phone/page_default.vue +0 -234
  80. package/com/nav/tpl/home_phone/page_form.vue +0 -137
  81. package/com/nav/tpl/home_phone/page_list.vue +0 -234
  82. package/com/nav/tpl/home_phone/page_nav.vue +0 -237
  83. package/com/nav/tpl/home_phone/page_type.vue +0 -234
  84. package/com/nav/tpl/home_phone/page_view.vue +0 -125
  85. package/com/nav/viewmodel.js +0 -446
  86. package/com/param/README.md +0 -2
  87. package/com/param/com.json +0 -5
  88. package/com/param/config.tpl.json +0 -136
  89. package/com/param/drive.js +0 -502
  90. package/com/param/index.js +0 -158
  91. package/com/param/script.tpl.js +0 -12
  92. package/com/pendant/README.md +0 -3
  93. package/com/pendant/com.json +0 -5
  94. package/com/pendant/config.tpl.json +0 -32
  95. package/com/pendant/drive.js +0 -204
  96. package/com/pendant/index.js +0 -467
  97. package/com/pendant/pendant.html +0 -16
  98. package/com/pendant/script.tpl.js +0 -18
  99. package/com/socket/README.md +0 -47
  100. package/com/socket/com.json +0 -5
  101. package/com/socket/config.tpl.json +0 -12
  102. package/com/socket/drive.js +0 -679
  103. package/com/socket/index.js +0 -402
  104. package/com/socket/script.tpl.js +0 -41
  105. package/com/sql/README.md +0 -3
  106. package/com/sql/com.json +0 -5
  107. package/com/sql/config.tpl.json +0 -74
  108. package/com/sql/drive.js +0 -1328
  109. package/com/sql/index.js +0 -152
  110. package/com/sql/script.tpl.js +0 -47
  111. package/com/static/README.md +0 -2
  112. package/com/static/com.json +0 -5
  113. package/com/static/config.tpl.json +0 -24
  114. package/com/static/drive.js +0 -194
  115. package/com/static/index.js +0 -237
  116. package/com/static/script.tpl.js +0 -28
  117. package/com/task/README.md +0 -3
  118. package/com/task/com.json +0 -5
  119. package/com/task/config.tpl.json +0 -24
  120. package/com/task/drive.js +0 -428
  121. package/com/task/index.js +0 -159
  122. package/com/task/script.tpl.js +0 -40
  123. package/com/template/com.json +0 -5
  124. package/com/template/config.tpl.json +0 -16
  125. package/com/template/drive.js +0 -81
  126. package/com/template/index.js +0 -141
  127. package/com.js +0 -237
  128. package/common/README.md +0 -2
  129. package/common/middleware/web_after/index.js +0 -26
  130. package/common/middleware/web_after/middleware.json +0 -9
  131. package/common/middleware/web_base/index.js +0 -113
  132. package/common/middleware/web_base/middleware.json +0 -19
  133. package/common/middleware/web_before/index.js +0 -33
  134. package/common/middleware/web_before/middleware.json +0 -9
  135. package/common/middleware/web_cors/index.js +0 -87
  136. package/common/middleware/web_cors/middleware.json +0 -24
  137. package/common/middleware/web_error/index.js +0 -131
  138. package/common/middleware/web_error/middleware.json +0 -19
  139. package/common/middleware/web_ip/index.js +0 -15
  140. package/common/middleware/web_ip/middleware.json +0 -14
  141. package/common/middleware/web_logger/index.js +0 -156
  142. package/common/middleware/web_logger/middleware.json +0 -14
  143. package/common/middleware/web_main/index.js +0 -26
  144. package/common/middleware/web_main/middleware.json +0 -9
  145. package/common/middleware/web_static/index.js +0 -73
  146. package/common/middleware/web_static/middleware.json +0 -54
  147. package/common/middleware/web_waf/index.js +0 -395
  148. package/common/middleware/web_waf/middleware.json +0 -13
  149. package/core/app/config.tpl.json +0 -67
  150. package/core/app/index.js +0 -711
  151. package/core/app/script.tpl.js +0 -52
  152. package/core/channel/index.js +0 -899
  153. package/core/channel/matcher.js +0 -585
  154. package/core/com/config.tpl.json +0 -16
  155. package/core/com/index.js +0 -77
  156. package/core/com/script.tpl.js +0 -5
  157. package/core/component/component.js +0 -42
  158. package/core/component/config.tpl.json +0 -63
  159. package/core/component/index.js +0 -273
  160. package/core/component/script.tpl.js +0 -19
  161. package/core/controller/config.tpl.json +0 -14
  162. package/core/controller/index.js +0 -371
  163. package/core/controller/script.tpl.js +0 -27
  164. package/core/factory/config.tpl.json +0 -14
  165. package/core/factory/entity.js +0 -275
  166. package/core/factory/index.js +0 -241
  167. package/core/factory/script.tpl.js +0 -16
  168. package/core/game/bat/index.js +0 -137
  169. package/core/game/bat/world.js +0 -622
  170. package/core/game/config.tpl.json +0 -16
  171. package/core/game/entity_admin.js +0 -230
  172. package/core/game/index.js +0 -186
  173. package/core/handler/config.tpl.json +0 -22
  174. package/core/handler/index.js +0 -181
  175. package/core/handler/script.tpl.js +0 -23
  176. package/core/logic/config.tpl.json +0 -14
  177. package/core/logic/index.js +0 -59
  178. package/core/logic/script.tpl.js +0 -19
  179. package/core/middleware/config.tpl.json +0 -16
  180. package/core/middleware/index.js +0 -117
  181. package/core/middleware/script.tpl.js +0 -37
  182. package/core/mod/config.tpl.json +0 -22
  183. package/core/mod/index.js +0 -136
  184. package/core/mod/script.tpl.js +0 -34
  185. package/core/model/config.tpl.json +0 -219
  186. package/core/model/index.js +0 -272
  187. package/core/model/model.js +0 -27
  188. package/core/model/script.tpl.js +0 -20
  189. package/core/notifier/config.tpl.json +0 -14
  190. package/core/notifier/index.js +0 -77
  191. package/core/notifier/script.tpl.js +0 -20
  192. package/core/plugin/config.tpl.json +0 -36
  193. package/core/plugin/index.js +0 -267
  194. package/core/plugin/script.tpl.js +0 -51
  195. package/core/pusher/config.tpl.json +0 -14
  196. package/core/pusher/index.js +0 -158
  197. package/core/pusher/script.tpl.js +0 -20
  198. package/core/room/bat/index.js +0 -170
  199. package/core/room/bat/room.js +0 -524
  200. package/core/room/config.tpl.json +0 -20
  201. package/core/room/index.js +0 -249
  202. package/core/room/room.js +0 -61
  203. package/core/scene/config.tpl.json +0 -14
  204. package/core/scene/index.js +0 -467
  205. package/core/scene/loop.js +0 -1306
  206. package/core/scene/map.js +0 -28
  207. package/core/scene/script.tpl.js +0 -22
  208. package/core/sender/config.tpl.json +0 -14
  209. package/core/sender/index.js +0 -79
  210. package/core/sender/script.tpl.js +0 -20
  211. package/core/service/config.tpl.json +0 -14
  212. package/core/service/index.js +0 -100
  213. package/core/service/script.tpl.js +0 -25
  214. package/core/store/config.tpl.json +0 -26
  215. package/core/store/index.js +0 -1794
  216. package/core/store/script.tpl.js +0 -22
  217. package/core/system/config.tpl.json +0 -18
  218. package/core/system/index.js +0 -312
  219. package/core/system/script.tpl.js +0 -77
  220. package/core/view/config.tpl.json +0 -14
  221. package/core/view/index.js +0 -91
  222. package/core/view/script.tpl.js +0 -20
  223. package/core/zone/bat/index.js +0 -744
  224. package/core/zone/config.tpl.json +0 -54
  225. package/core/zone/index.js +0 -655
  226. package/core/zone/script.tpl.js +0 -10
  227. package/core/zone/zone_bat.js +0 -136
  228. package/core//345/237/272/347/261/273/346/250/241/345/235/227/346/270/205/345/215/225.md +0 -24
  229. package/os.js +0 -53
  230. package/server.js +0 -602
  231. package/ulits/id_gen.js +0 -134
  232. package/ulits/word.js +0 -206
@@ -1,585 +0,0 @@
1
- const {
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- Drive
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- } = require('mm_machine');
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- const {
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- idGen
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- } = require('../../ulits/id_gen.js');
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-
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- /**
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- * 匹配器
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- * 管理匹配池并实现基于等级和等待时间的匹配算法
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- */
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- class Matcher extends Drive {
13
- static config = {
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- name: 'matcher',
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- title: '匹配器',
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- wait_time: 120000,
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- lv_range_init: 5,
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- lv_range_max: 20,
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- lv_expand_int: 10000,
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- match_interval: 1000,
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- team_sizes: {
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- '1v1': 1,
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- '3v3': 3,
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- '5v5': 5
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- }
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- };
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-
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- /**
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- * 构造函数
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- * @param {object} config 配置参数
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- */
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- constructor(config) {
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- super({
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- ...Matcher.config,
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- ...config
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- });
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-
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- this._channel = null;
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- this._match_timer = null;
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-
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- this._pools = new Map();
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- this._player_pool = new Map();
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- }
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- }
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-
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- /**
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- * 获取模板目录
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- * @returns {string} 模板目录
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- */
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- Matcher.prototype.getTplDir = function() {
51
- return __dirname;
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- };
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-
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- /**
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- * 初始化匹配器
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- * @param {object} channel 游戏频道
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- */
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- Matcher.prototype._initCore = async function (channel) {
59
- this._channel = channel;
60
- };
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-
62
- /**
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- * 启动匹配定时器
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- */
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- Matcher.prototype._start = function () {
66
- this._match_timer = setInterval(() => {
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- this._doMatch();
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- }, this.config.match_interval);
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- };
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-
71
- /**
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- * 停止匹配定时器
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- */
74
- Matcher.prototype._stop = function () {
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- if (this._match_timer) {
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- clearInterval(this._match_timer);
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- this._match_timer = null;
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- this.log('debug', '匹配定时器已停止');
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- }
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- };
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-
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- /**
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- * 执行匹配
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- */
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- Matcher.prototype._doMatch = function () {
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- this.updateLevelRanges();
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- this.cleanTimeout();
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-
89
- var modes = ['rank', 'casual'];
90
- var formats = ['1v1', '3v3', '5v5'];
91
- var team_sizes = [1, 2, 3, 5];
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-
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- for (var m = 0; m < modes.length; m++) {
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- for (var f = 0; f < formats.length; f++) {
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- for (var t = 0; t < team_sizes.length; t++) {
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- this._matchPool(modes[m], formats[f], team_sizes[t]);
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- }
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- }
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- }
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- };
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-
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- /**
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- * 匹配指定池
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- * @param {string} mode 游戏模式
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- * @param {string} format 比赛格式
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- * @param {number} team_size 队伍人数
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- */
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- Matcher.prototype._matchPool = function (mode, format, team_size) {
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- var pool = this.getPool(mode, format, team_size);
110
- if (pool.length < 2) {
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- return;
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- }
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-
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- var required_count = this._getRequiredCount(format);
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- var matched_groups = this._findMatchGroups(pool, required_count);
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-
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- for (var i = 0; i < matched_groups.length; i++) {
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- var group = matched_groups[i];
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- this._create(group, mode, format);
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- }
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- };
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-
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- /**
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- * 获取需要的玩家数量
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- * @param {string} format 比赛格式
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- * @returns {number} 玩家数量
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- */
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- Matcher.prototype._getRequiredCount = function (format) {
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- var counts = {
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- '1v1': 2,
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- '3v3': 6,
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- '5v5': 10
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- };
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- return counts[format] || 10;
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- };
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-
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- /**
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- * 查找匹配组
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- * @param {Array} pool 匹配池
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- * @param {number} required_count 需要的玩家数量
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- * @returns {Array} 匹配组列表
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- */
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- Matcher.prototype._findMatchGroups = function (pool, required_count) {
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- var groups = [];
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- var used = new Set();
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- var sorted_pool = this._sortByWaitTime(pool);
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-
148
- for (var i = 0; i < sorted_pool.length; i++) {
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- var entry = sorted_pool[i];
150
- if (used.has(entry.player_id)) {
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- continue;
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- }
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-
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- var group = this._buildGroup(entry, sorted_pool, used, required_count);
155
- if (group && group.length === required_count) {
156
- groups.push(group);
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- }
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- }
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-
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- return groups;
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- };
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-
163
- /**
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- * 按等待时间排序(等待久的优先)
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- * @param {Array} pool 匹配池
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- * @returns {Array} 排序后的匹配池
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- */
168
- Matcher.prototype._sortByWaitTime = function (pool) {
169
- return pool.slice().sort((a, b) => {
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- return a.join_time - b.join_time;
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- });
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- };
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-
174
- /**
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- * 构建匹配组
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- * @param {object} first_entry 第一个玩家
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- * @param {Array} pool 匹配池
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- * @param {Set} used 已使用的玩家
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- * @param {number} required_count 需要的玩家数量
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- * @returns {Array|null} 匹配组
181
- */
182
- Matcher.prototype._buildGroup = function (first_entry, pool, used, required_count) {
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- var group = [first_entry];
184
- used.add(first_entry.player_id);
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-
186
- var member_count = first_entry.team_members.length;
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-
188
- for (var i = 0; i < pool.length && member_count < required_count; i++) {
189
- var entry = pool[i];
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- if (used.has(entry.player_id)) {
191
- continue;
192
- }
193
-
194
- if (this._can(first_entry, entry)) {
195
- if (member_count + entry.team_members.length <= required_count) {
196
- group.push(entry);
197
- used.add(entry.player_id);
198
- member_count += entry.team_members.length;
199
- }
200
- }
201
- }
202
-
203
- if (member_count === required_count) {
204
- return group;
205
- }
206
-
207
- for (var j = 0; j < group.length; j++) {
208
- used.delete(group[j].player_id);
209
- }
210
- return null;
211
- };
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-
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- /**
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- * 判断两个玩家是否可以匹配
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- * @param {object} entry_a 玩家A
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- * @param {object} entry_b 玩家B
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- * @returns {boolean} 是否可以匹配
218
- */
219
- Matcher.prototype._can = function (entry_a, entry_b) {
220
- var level_diff = Math.abs(entry_a.level - entry_b.level);
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- var min_range = Math.min(entry_a.lv_range, entry_b.lv_range);
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-
223
- return level_diff <= min_range;
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- };
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-
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- /**
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- * 创建匹配
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- * @param {Array} group 匹配组
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- * @param {string} mode 游戏模式
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- * @param {string} format 比赛格式
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- * @returns {object} 匹配结果
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- */
233
- Matcher.prototype._create = function (group, mode, format) {
234
- var match_id = idGen.genId('match');
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- var all_players = [];
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-
237
- for (var i = 0; i < group.length; i++) {
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- var entry = group[i];
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- all_players = all_players.concat(entry.team_members);
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- this.leave(entry.player_id);
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- }
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-
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- var teams = this._splitTeams(all_players, format);
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-
245
- var match_ret = {
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- match_id: match_id,
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- mode: mode,
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- format: format,
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- teams: teams,
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- players: all_players,
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- timestamp: Date.now()
252
- };
253
-
254
- this.emitEvent('match_success', match_ret);
255
-
256
- this.log('info', `匹配成功: ${match_id}, 模式: ${mode}, 格式: ${format}, 玩家数: ${all_players.length}`);
257
-
258
- return match_ret;
259
- };
260
-
261
- /**
262
- * 分割队伍
263
- * @param {Array} players 玩家列表
264
- * @param {string} format 比赛格式
265
- * @returns {object} 队伍配置
266
- */
267
- Matcher.prototype._splitTeams = function (players, format) {
268
- var counts = {
269
- '1v1': 1,
270
- '3v3': 3,
271
- '5v5': 5
272
- };
273
-
274
- var team_size = counts[format] || 5;
275
-
276
- return {
277
- team_a: players.slice(0, team_size),
278
- team_b: players.slice(team_size),
279
- format: format
280
- };
281
- };
282
-
283
- /**
284
- * 玩家加入匹配池
285
- * @param {string} player_id 玩家ID
286
- * @param {object} options 匹配选项
287
- * @returns {boolean} 是否成功加入
288
- */
289
- Matcher.prototype.join = function (player_id, options = {}) {
290
- if (typeof player_id !== 'string') {
291
- throw new TypeError('玩家ID必须是字符串');
292
- }
293
-
294
- var mode = options.mode || 'rank';
295
- var format = options.format || '5v5';
296
- var team_size = options.team_size || 1;
297
- var team_members = options.team_members || [player_id];
298
-
299
- if (this._player_pool.has(player_id)) {
300
- throw new Error(`玩家 ${player_id} 已在匹配池中`);
301
- }
302
-
303
- var player = this._channel.getPlayer(player_id);
304
- if (!player) {
305
- throw new Error(`玩家 ${player_id} 不存在`);
306
- }
307
-
308
- var pool_key = this._getPoolKey(mode, format, team_size);
309
- var pool = this._getOrCreatePool(pool_key);
310
-
311
- var entry = this._createEntry(player_id, player, team_members, team_size, mode, format);
312
-
313
- pool.push(entry);
314
- this._player_pool.set(player_id, pool_key);
315
-
316
- this._emitJoinEvent(player_id, mode, format, team_size, entry.join_time);
317
-
318
- this.log('debug', `玩家 ${player_id} 加入匹配池 ${pool_key}`);
319
- return true;
320
- };
321
-
322
- /**
323
- * 玩家离开匹配池
324
- * @param {string} player_id 玩家ID
325
- * @returns {boolean} 是否成功离开
326
- */
327
- Matcher.prototype.leave = function (player_id) {
328
- if (typeof player_id !== 'string') {
329
- throw new TypeError('玩家ID必须是字符串');
330
- }
331
-
332
- var pool_key = this._player_pool.get(player_id);
333
- if (!pool_key) {
334
- return false;
335
- }
336
-
337
- var pool = this._pools.get(pool_key);
338
- if (!pool) {
339
- this._player_pool.delete(player_id);
340
- return false;
341
- }
342
-
343
- for (var i = pool.length - 1; i >= 0; i--) {
344
- if (pool[i].player_id === player_id) {
345
- pool.splice(i, 1);
346
- break;
347
- }
348
- }
349
-
350
- this._player_pool.delete(player_id);
351
-
352
- this.emitEvent('player_leave_pool', {
353
- player_id: player_id,
354
- timestamp: Date.now()
355
- });
356
-
357
- this.log('debug', `玩家 ${player_id} 离开匹配池`);
358
- return true;
359
- };
360
-
361
- /**
362
- * 检查玩家是否在匹配池中
363
- * @param {string} player_id 玩家ID
364
- * @returns {boolean} 是否在匹配池中
365
- */
366
- Matcher.prototype.has = function (player_id) {
367
- return this._player_pool.has(player_id);
368
- };
369
-
370
- /**
371
- * 获取匹配池键
372
- * @param {string} mode 游戏模式
373
- * @param {string} format 比赛格式
374
- * @param {number} team_size 队伍人数
375
- * @returns {string} 匹配池键
376
- */
377
- Matcher.prototype._getPoolKey = function (mode, format, team_size) {
378
- return `${mode}_${format}_${team_size}`;
379
- };
380
-
381
- /**
382
- * 获取或创建匹配池
383
- * @param {string} pool_key 池键名
384
- * @returns {Array} 匹配池
385
- */
386
- Matcher.prototype._getOrCreatePool = function (pool_key) {
387
- if (!this._pools.has(pool_key)) {
388
- this._pools.set(pool_key, []);
389
- }
390
- return this._pools.get(pool_key);
391
- };
392
-
393
- /**
394
- * 创建匹配条目
395
- * @param {string} player_id 玩家ID
396
- * @param {object} player 玩家对象
397
- * @param {Array} members 队伍成员
398
- * @param {number} team_size 队伍人数
399
- * @param {string} mode 游戏模式
400
- * @param {string} format 比赛格式
401
- * @returns {object} 匹配条目
402
- */
403
- Matcher.prototype._createEntry = function (player_id, player, members, team_size, mode, format) {
404
- return {
405
- player_id: player_id,
406
- team_members: members,
407
- team_size: team_size,
408
- level: player.level || 0,
409
- join_time: Date.now(),
410
- lv_range: this.config.lv_range_init,
411
- mode: mode,
412
- format: format
413
- };
414
- };
415
-
416
- /**
417
- * 发送加入事件
418
- * @param {string} player_id 玩家ID
419
- * @param {string} mode 游戏模式
420
- * @param {string} format 比赛格式
421
- * @param {number} team_size 队伍人数
422
- * @param {number} timestamp 时间戳
423
- */
424
- Matcher.prototype._emitJoinEvent = function (player_id, mode, format, team_size, timestamp) {
425
- this.emitEvent('player_join_pool', {
426
- player_id: player_id,
427
- mode: mode,
428
- format: format,
429
- team_size: team_size,
430
- timestamp: timestamp
431
- });
432
- };
433
-
434
- /**
435
- * 获取指定匹配池
436
- * @param {string} mode 游戏模式
437
- * @param {string} format 比赛格式
438
- * @param {number} team_size 队伍人数
439
- * @returns {Array} 匹配池
440
- */
441
- Matcher.prototype.getPool = function (mode, format, team_size) {
442
- var pool_key = this._getPoolKey(mode, format, team_size);
443
- return this._pools.get(pool_key) || [];
444
- };
445
-
446
- /**
447
- * 获取匹配池大小
448
- * @param {string} mode 游戏模式
449
- * @param {string} format 比赛格式
450
- * @param {number} team_size 队伍人数
451
- * @returns {number} 匹配池大小
452
- */
453
- Matcher.prototype.getPoolSize = function (mode, format, team_size) {
454
- return this.getPool(mode, format, team_size).length;
455
- };
456
-
457
- /**
458
- * 获取总等待人数
459
- * @returns {number} 总等待人数
460
- */
461
- Matcher.prototype.getTotalWaiting = function () {
462
- return this._player_pool.size;
463
- };
464
-
465
- /**
466
- * 更新玩家等级范围
467
- * 根据等待时间扩大匹配范围
468
- */
469
- Matcher.prototype.updateLevelRanges = function () {
470
- var now = Date.now();
471
- var expand_int = this.config.lv_expand_int;
472
- var max_range = this.config.lv_range_max;
473
- var self = this;
474
-
475
- this._pools.forEach((pool) => {
476
- for (var i = 0; i < pool.length; i++) {
477
- var entry = pool[i];
478
- var wait_time = now - entry.join_time;
479
- var expand_count = Math.floor(wait_time / expand_int);
480
- var new_range = self.config.lv_range_init + expand_count;
481
-
482
- if (new_range > max_range) {
483
- entry.lv_range = max_range;
484
- } else {
485
- entry.lv_range = new_range;
486
- }
487
- }
488
- });
489
- };
490
-
491
- /**
492
- * 清理超时玩家
493
- */
494
- Matcher.prototype.cleanTimeout = function () {
495
- var now = Date.now();
496
- var max_wait = this.config.wait_time;
497
-
498
- this._pools.forEach((pool, pool_key) => {
499
- for (var i = pool.length - 1; i >= 0; i--) {
500
- var entry = pool[i];
501
- if (now - entry.join_time > max_wait) {
502
- pool.splice(i, 1);
503
- this._player_pool.delete(entry.player_id);
504
-
505
- this.emitEvent('match_timeout', {
506
- player_id: entry.player_id,
507
- wait_time: max_wait,
508
- timestamp: now
509
- });
510
-
511
- this.log('debug', `玩家 ${entry.player_id} 匹配超时`);
512
- }
513
- }
514
- });
515
- };
516
-
517
- /**
518
- * 清空匹配池
519
- */
520
- Matcher.prototype.clear = function () {
521
- this._pools.clear();
522
- this._player_pool.clear();
523
- this.log('info', '匹配池已清空');
524
- };
525
-
526
- /**
527
- * 获取匹配状态
528
- * @param {string} player_id 玩家ID
529
- * @returns {object|null} 匹配状态
530
- */
531
- Matcher.prototype.getMatchStatus = function (player_id) {
532
- if (!this.has(player_id)) {
533
- return null;
534
- }
535
-
536
- var entry = this._findPlayerEntry(player_id);
537
- if (!entry) {
538
- return null;
539
- }
540
-
541
- var now = Date.now();
542
- var wait_time = now - entry.join_time;
543
-
544
- return {
545
- player_id: player_id,
546
- mode: entry.mode,
547
- format: entry.format,
548
- team_size: entry.team_size,
549
- level: entry.level,
550
- lv_range: entry.lv_range,
551
- wait_time: wait_time,
552
- pool_size: this.getPoolSize(entry.mode, entry.format, entry.team_size)
553
- };
554
- };
555
-
556
- /**
557
- * 查找玩家匹配条目
558
- * @param {string} player_id 玩家ID
559
- * @returns {object|null} 匹配条目
560
- */
561
- Matcher.prototype._findPlayerEntry = function (player_id) {
562
- var found = null;
563
-
564
- this._pools.forEach((pool) => {
565
- for (var i = 0; i < pool.length; i++) {
566
- if (pool[i].player_id === player_id) {
567
- found = pool[i];
568
- return;
569
- }
570
- }
571
- });
572
-
573
- return found;
574
- };
575
-
576
- /**
577
- * 停止匹配器
578
- */
579
- Matcher.prototype.stop = function () {
580
- this._stop();
581
- this.clear();
582
- this.log('info', '匹配器已停止');
583
- };
584
-
585
- exports.Matcher = Matcher;
@@ -1,16 +0,0 @@
1
- {
2
- // 名称
3
- "name": "${name}",
4
- // 标题
5
- "title": "公共模块",
6
- // 描述
7
- "description": "定义公共模块",
8
- // 主文件
9
- "main": "index.js",
10
- // 状态 0:禁用 1:启用
11
- "state": 1,
12
- // 排序,越小越靠前
13
- "sort": 100,
14
- // 依赖的npm module
15
- "dependencies": []
16
- }
package/core/com/index.js DELETED
@@ -1,77 +0,0 @@
1
- const {
2
- Drive
3
- } = require('mm_machine');
4
-
5
- /**
6
- * 公共基类
7
- * 负责管理公共的生命周期、资源加载和依赖管理
8
- */
9
- class Com extends Drive {
10
- static config = {
11
- // 组件名称
12
- name: 'default',
13
- // 组件版本
14
- version: '1.0.0',
15
- // 组件标题
16
- title: '公共',
17
- // 组件描述
18
- description: '公共基类',
19
- // 作者
20
- author: 'qww',
21
- // 组件目录
22
- dir: './com',
23
- // 依赖的npm模块
24
- dependencies: []
25
- };
26
- /**
27
- * 构造函数
28
- * @param {object} config 配置参数
29
- * @param {object} parent 父对象
30
- */
31
- constructor(config, parent) {
32
- super({...Com.config, ...config || {}}, parent);
33
- }
34
- }
35
-
36
- /**
37
- * 获取模板目录
38
- * @returns {string} 模板目录
39
- */
40
- Com.prototype.getTplDir = function() {
41
- return __dirname;
42
- };
43
-
44
- /**
45
- * 初始化核心
46
- * @param {object} server 服务器
47
- * @param {object} eventer 事件总线
48
- * @param {object} logger 日志管理器
49
- * @private
50
- */
51
- Com.prototype._initCore = async function(server, eventer, logger) {
52
- // 初始化依赖项
53
- if (logger) {
54
- this.setLogger(logger);
55
- }
56
- if (eventer) {
57
- this.getEventer = function () {
58
- return eventer;
59
- };
60
- }
61
- if (server) {
62
- this.getServer = function () {
63
- return server;
64
- };
65
- }
66
- // 初始化管理
67
- await this._initManager();
68
- // 加载资源
69
- await this._loadSources();
70
- };
71
-
72
- Com.prototype._startCore = async function () {
73
- // 初始化资源
74
- await this._initSources();
75
- };
76
-
77
- exports.Com = Com;
@@ -1,5 +0,0 @@
1
- /**
2
- * 公共模块
3
- */
4
- module.exports = {
5
- };
@@ -1,42 +0,0 @@
1
- /**
2
- * 组件基类
3
- */
4
- class Component {
5
- constructor() {
6
- this._is_dirty = false;
7
- // 使用 Proxy 代理对象,拦截属性设置操作
8
- return new Proxy(this, {
9
- set: function (target, prop, value) {
10
- if (prop === '_is_dirty') {
11
- target._is_dirty = value;
12
- return true;
13
- }
14
- if (target[prop] !== value) {
15
- target._is_dirty = true;
16
- }
17
- target[prop] = value;
18
- return true;
19
- },
20
- get: function (target, prop) {
21
- return target[prop];
22
- }
23
- });
24
- }
25
-
26
- isDirty(is_dirty) {
27
- if (is_dirty !== undefined) {
28
- this._is_dirty = is_dirty;
29
- }
30
- return this._is_dirty;
31
- }
32
- }
33
-
34
- /**
35
- * 转换为JSON字符串
36
- * @returns {string} JSON字符串
37
- */
38
- Component.prototype.toJson = function () {
39
- return JSON.stringify(this);
40
- };
41
-
42
- module.exports = Component;