mm_os 3.3.1 → 4.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (380) hide show
  1. package/LICENSE +21 -201
  2. package/README.md +498 -99
  3. package/README_EN.md +505 -0
  4. package/adapter/adapter.js +431 -0
  5. package/adapter/custom_persistence.js +660 -0
  6. package/adapter/mqtt.js +273 -0
  7. package/adapter/socket.js +113 -0
  8. package/adapter/web.js +67 -0
  9. package/adapter/websocket.js +146 -0
  10. package/com/api/com.json +5 -0
  11. package/{core/com → com}/api/config.tpl.json +8 -8
  12. package/com/api/drive.js +708 -0
  13. package/com/api/index.js +198 -0
  14. package/com/api/oauth.js +200 -0
  15. package/com/api/script.tpl.js +32 -0
  16. package/com/cmd/README.md +11 -0
  17. package/com/cmd/com.json +5 -0
  18. package/com/cmd/config.tpl.json +122 -0
  19. package/com/cmd/drive.js +1548 -0
  20. package/com/cmd/index.js +1066 -0
  21. package/com/cmd/msg.json +48 -0
  22. package/com/cmd/nlp.js +525 -0
  23. package/com/cmd/script.tpl.js +32 -0
  24. package/com/db/com.json +5 -0
  25. package/com/db/drive.js +1999 -0
  26. package/com/db/index.js +242 -0
  27. package/{core/com → com}/event/README.md +4 -4
  28. package/com/event/com.json +5 -0
  29. package/{core/com → com}/event/config.tpl.json +18 -18
  30. package/com/event/drive.js +59 -0
  31. package/com/event/index.js +409 -0
  32. package/com/event/script.tpl.js +23 -0
  33. package/com/mqtt/com.json +5 -0
  34. package/{core/com → com}/mqtt/config.tpl.json +3 -5
  35. package/com/mqtt/drive.js +676 -0
  36. package/com/mqtt/index.js +822 -0
  37. package/com/mqtt/mm_mqtt.js +425 -0
  38. package/com/mqtt/script.tpl.js +723 -0
  39. package/com/nav/com.json +5 -0
  40. package/com/nav/config.tpl.json +84 -0
  41. package/com/nav/drive.js +702 -0
  42. package/com/nav/index.js +231 -0
  43. package/{core/com → com}/nav/tpl/admin_pc/page_config.vue +280 -280
  44. package/{core/com → com}/nav/tpl/admin_pc/page_config_form.vue +194 -194
  45. package/com/nav/tpl/admin_pc/page_form.vue +180 -0
  46. package/com/nav/tpl/admin_pc/page_view.vue +124 -0
  47. package/com/nav/tpl/dev_pc/page_default.vue +247 -0
  48. package/com/nav/tpl/dev_pc/page_type.vue +313 -0
  49. package/com/nav/tpl/home_pc/page_default.vue +234 -0
  50. package/com/nav/tpl/home_pc/page_form.vue +137 -0
  51. package/com/nav/tpl/home_pc/page_list.vue +234 -0
  52. package/com/nav/tpl/home_pc/page_nav.vue +221 -0
  53. package/com/nav/tpl/home_pc/page_type.vue +234 -0
  54. package/com/nav/tpl/home_pc/page_view.vue +125 -0
  55. package/com/nav/tpl/home_phone/page_channel.vue +234 -0
  56. package/com/nav/tpl/home_phone/page_default.vue +234 -0
  57. package/com/nav/tpl/home_phone/page_form.vue +137 -0
  58. package/com/nav/tpl/home_phone/page_nav.vue +237 -0
  59. package/com/nav/tpl/home_phone/page_type.vue +234 -0
  60. package/com/nav/tpl/home_phone/page_view.vue +125 -0
  61. package/com/nav/viewmodel.js +446 -0
  62. package/com/param/com.json +5 -0
  63. package/{core/com → com}/param/config.tpl.json +7 -1
  64. package/com/param/drive.js +502 -0
  65. package/com/param/index.js +155 -0
  66. package/com/param/script.tpl.js +12 -0
  67. package/com/pendant/com.json +5 -0
  68. package/{core/com/component → com/pendant}/config.tpl.json +15 -13
  69. package/com/pendant/drive.js +204 -0
  70. package/com/pendant/index.js +441 -0
  71. package/com/pendant/pendant.html +16 -0
  72. package/com/pendant/script.tpl.js +18 -0
  73. package/com/socket/com.json +5 -0
  74. package/com/socket/config.tpl.json +12 -0
  75. package/com/socket/drive.js +651 -0
  76. package/com/socket/index.js +351 -0
  77. package/com/socket/script.tpl.js +41 -0
  78. package/com/sql/com.json +5 -0
  79. package/{core/com → com}/sql/config.tpl.json +13 -9
  80. package/com/sql/drive.js +1259 -0
  81. package/com/sql/index.js +150 -0
  82. package/com/sql/script.tpl.js +47 -0
  83. package/com/static/com.json +5 -0
  84. package/{core/com → com}/static/config.tpl.json +10 -6
  85. package/com/static/drive.js +194 -0
  86. package/com/static/index.js +226 -0
  87. package/com/static/script.tpl.js +28 -0
  88. package/com/task/com.json +5 -0
  89. package/{core/com → com}/task/config.tpl.json +4 -6
  90. package/com/task/drive.js +405 -0
  91. package/com/task/index.js +148 -0
  92. package/com/task/script.tpl.js +37 -0
  93. package/com/template/com.json +5 -0
  94. package/com/template/config.tpl.json +16 -0
  95. package/com/template/drive.js +80 -0
  96. package/com/template/index.js +141 -0
  97. package/com.js +156 -0
  98. package/common/README.md +2 -0
  99. package/common/handler/msg/handler.json +22 -0
  100. package/common/handler/msg/index.js +23 -0
  101. package/common/handler/player/handler.json +22 -0
  102. package/common/handler/player/index.js +287 -0
  103. package/common/handler/user/handler.json +22 -0
  104. package/common/handler/user/index.js +23 -0
  105. package/common/middleware/web_after/index.js +29 -0
  106. package/common/middleware/web_after/middleware.json +9 -0
  107. package/common/middleware/web_base/index.js +113 -0
  108. package/common/middleware/web_base/middleware.json +19 -0
  109. package/common/middleware/web_before/index.js +33 -0
  110. package/common/middleware/web_before/middleware.json +9 -0
  111. package/common/middleware/web_cors/index.js +87 -0
  112. package/common/middleware/web_cors/middleware.json +24 -0
  113. package/common/middleware/web_error/index.js +119 -0
  114. package/common/middleware/web_error/middleware.json +18 -0
  115. package/common/middleware/web_ip/index.js +15 -0
  116. package/common/middleware/web_ip/middleware.json +14 -0
  117. package/common/middleware/web_logger/index.js +156 -0
  118. package/common/middleware/web_logger/middleware.json +14 -0
  119. package/common/middleware/web_main/index.js +24 -0
  120. package/common/middleware/web_main/middleware.json +9 -0
  121. package/common/middleware/web_static/index.js +73 -0
  122. package/common/middleware/web_static/middleware.json +54 -0
  123. package/common/middleware/web_waf/index.js +385 -0
  124. package/common/middleware/web_waf/middleware.json +13 -0
  125. package/common/model/msg/index.js +88 -0
  126. package/common/model/msg/model.json +401 -0
  127. package/common/model/player/index.js +63 -0
  128. package/common/model/player/model.json +185 -0
  129. package/common/model/user/index.js +11 -0
  130. package/common/model/user/model.json +219 -0
  131. package/core/app/config.tpl.json +67 -0
  132. package/core/app/index.js +632 -0
  133. package/core/app/script.tpl.js +52 -0
  134. package/core/channel/index.js +899 -0
  135. package/core/channel/matcher.js +585 -0
  136. package/core/com/config.tpl.json +16 -0
  137. package/core/com/index.js +74 -0
  138. package/core/com/script.tpl.js +5 -0
  139. package/core/component/component.js +42 -0
  140. package/core/component/config.tpl.json +63 -0
  141. package/core/component/index.js +273 -0
  142. package/core/component/script.tpl.js +19 -0
  143. package/core/controller/config.tpl.json +14 -0
  144. package/core/controller/index.js +373 -0
  145. package/core/controller/script.tpl.js +27 -0
  146. package/core/factory/config.tpl.json +14 -0
  147. package/core/factory/entity.js +275 -0
  148. package/core/factory/index.js +241 -0
  149. package/core/factory/script.tpl.js +16 -0
  150. package/core/game/bat/index.js +137 -0
  151. package/core/game/bat/world.js +622 -0
  152. package/core/game/config.tpl.json +16 -0
  153. package/core/game/entity_admin.js +230 -0
  154. package/core/game/index.js +186 -0
  155. package/core/handler/config.tpl.json +22 -0
  156. package/core/handler/index.js +181 -0
  157. package/core/handler/script.tpl.js +23 -0
  158. package/core/logic/config.tpl.json +14 -0
  159. package/core/logic/index.js +59 -0
  160. package/core/logic/script.tpl.js +19 -0
  161. package/core/middleware/config.tpl.json +16 -0
  162. package/core/middleware/index.js +125 -0
  163. package/core/middleware/script.tpl.js +37 -0
  164. package/core/mod/config.tpl.json +22 -0
  165. package/core/mod/index.js +130 -0
  166. package/core/mod/script.tpl.js +34 -0
  167. package/core/model/config.tpl.json +219 -0
  168. package/core/model/index.js +272 -0
  169. package/core/model/model.js +27 -0
  170. package/core/model/script.tpl.js +20 -0
  171. package/core/notifier/config.tpl.json +14 -0
  172. package/core/notifier/index.js +77 -0
  173. package/core/notifier/script.tpl.js +20 -0
  174. package/core/plugin/config.tpl.json +24 -0
  175. package/core/plugin/index.js +232 -0
  176. package/core/plugin/script.tpl.js +51 -0
  177. package/core/pusher/config.tpl.json +14 -0
  178. package/core/pusher/index.js +161 -0
  179. package/core/pusher/script.tpl.js +20 -0
  180. package/core/room/bat/index.js +170 -0
  181. package/core/room/bat/room.js +524 -0
  182. package/core/room/config.tpl.json +20 -0
  183. package/core/room/index.js +249 -0
  184. package/core/room/room.js +61 -0
  185. package/core/scene/config.tpl.json +14 -0
  186. package/core/scene/index.js +466 -0
  187. package/core/scene/loop.js +1255 -0
  188. package/core/scene/map.js +28 -0
  189. package/core/scene/script.tpl.js +22 -0
  190. package/core/sender/config.tpl.json +14 -0
  191. package/core/sender/index.js +79 -0
  192. package/core/sender/script.tpl.js +20 -0
  193. package/core/service/config.tpl.json +14 -0
  194. package/core/service/index.js +100 -0
  195. package/core/service/script.tpl.js +25 -0
  196. package/core/store/config.tpl.json +26 -0
  197. package/core/store/index.js +1755 -0
  198. package/core/store/script.tpl.js +22 -0
  199. package/core/store/sql.js +1464 -0
  200. package/core/system/config.tpl.json +18 -0
  201. package/core/system/index.js +312 -0
  202. package/core/system/script.tpl.js +77 -0
  203. package/core/view/config.tpl.json +14 -0
  204. package/core/view/index.js +91 -0
  205. package/core/view/script.tpl.js +20 -0
  206. package/core/zone/bat/index.js +725 -0
  207. package/core/zone/config.tpl.json +54 -0
  208. package/core/zone/index.js +614 -0
  209. package/core/zone/script.tpl.js +10 -0
  210. package/core/zone/zone_bat.js +136 -0
  211. package/core//345/237/272/347/261/273/346/250/241/345/235/227/346/270/205/345/215/225.md +24 -0
  212. package/index.js +17 -333
  213. package/os.js +57 -0
  214. package/package.json +65 -55
  215. package/server.js +598 -0
  216. package/README.en.md +0 -36
  217. package/conf.json +0 -3
  218. package/core/base/mqtt/index.js +0 -1110
  219. package/core/base/mqtt/lib.js +0 -40
  220. package/core/base/web/index.js +0 -245
  221. package/core/com/api/com.json +0 -4
  222. package/core/com/api/drive.js +0 -668
  223. package/core/com/api/index.js +0 -108
  224. package/core/com/api/oauth.js +0 -158
  225. package/core/com/api/script.js +0 -32
  226. package/core/com/app/README.md +0 -3
  227. package/core/com/app/com.json +0 -4
  228. package/core/com/app/config.tpl.json +0 -16
  229. package/core/com/app/drive.js +0 -309
  230. package/core/com/app/index.js +0 -211
  231. package/core/com/app/script.js +0 -155
  232. package/core/com/cmd/com.json +0 -4
  233. package/core/com/cmd/config.tpl.json +0 -66
  234. package/core/com/cmd/drive.js +0 -513
  235. package/core/com/cmd/index.js +0 -354
  236. package/core/com/cmd/old/5w2h.js +0 -54
  237. package/core/com/cmd/old/drive.js +0 -423
  238. package/core/com/cmd/script.js +0 -11
  239. package/core/com/component/README.md +0 -3
  240. package/core/com/component/com.json +0 -4
  241. package/core/com/component/component.html +0 -16
  242. package/core/com/component/drive.js +0 -197
  243. package/core/com/component/index.js +0 -312
  244. package/core/com/component/script.js +0 -18
  245. package/core/com/db/com.json +0 -4
  246. package/core/com/db/drive.js +0 -1160
  247. package/core/com/db/index.js +0 -176
  248. package/core/com/event/com.json +0 -4
  249. package/core/com/event/drive.js +0 -133
  250. package/core/com/event/index.js +0 -345
  251. package/core/com/event/script.js +0 -26
  252. package/core/com/eventer/com.js +0 -477
  253. package/core/com/eventer/com.json +0 -4
  254. package/core/com/middleware/com.js +0 -154
  255. package/core/com/middleware/com.json +0 -4
  256. package/core/com/middleware/config.tpl.json +0 -8
  257. package/core/com/middleware/script.js +0 -9
  258. package/core/com/mqtt/com.json +0 -4
  259. package/core/com/mqtt/drive.js +0 -600
  260. package/core/com/mqtt/index.js +0 -572
  261. package/core/com/mqtt/mm_mqtt.js +0 -330
  262. package/core/com/mqtt/script.js +0 -604
  263. package/core/com/msg/com.js +0 -296
  264. package/core/com/msg/com.json +0 -4
  265. package/core/com/nav/com.json +0 -4
  266. package/core/com/nav/config.tpl.json +0 -75
  267. package/core/com/nav/drive.js +0 -549
  268. package/core/com/nav/index.js +0 -182
  269. package/core/com/nav/tpl/admin_pc/page_form.vue +0 -180
  270. package/core/com/nav/tpl/admin_pc/page_view.vue +0 -124
  271. package/core/com/nav/tpl/dev_pc/page_default.vue +0 -247
  272. package/core/com/nav/tpl/dev_pc/page_type.vue +0 -313
  273. package/core/com/nav/tpl/home_pc/page_default.vue +0 -234
  274. package/core/com/nav/tpl/home_pc/page_form.vue +0 -137
  275. package/core/com/nav/tpl/home_pc/page_list.vue +0 -234
  276. package/core/com/nav/tpl/home_pc/page_nav.vue +0 -221
  277. package/core/com/nav/tpl/home_pc/page_type.vue +0 -234
  278. package/core/com/nav/tpl/home_pc/page_view.vue +0 -125
  279. package/core/com/nav/tpl/home_phone/page_channel.vue +0 -234
  280. package/core/com/nav/tpl/home_phone/page_default.vue +0 -234
  281. package/core/com/nav/tpl/home_phone/page_form.vue +0 -137
  282. package/core/com/nav/tpl/home_phone/page_nav.vue +0 -237
  283. package/core/com/nav/tpl/home_phone/page_type.vue +0 -234
  284. package/core/com/nav/tpl/home_phone/page_view.vue +0 -125
  285. package/core/com/nav/viewmodel.js +0 -296
  286. package/core/com/param/drive.js +0 -366
  287. package/core/com/param/index.js +0 -80
  288. package/core/com/param/script.js +0 -12
  289. package/core/com/param/test.js +0 -98
  290. package/core/com/plugin/README.md +0 -3
  291. package/core/com/plugin/com.json +0 -4
  292. package/core/com/plugin/config.tpl.json +0 -26
  293. package/core/com/plugin/drive.js +0 -536
  294. package/core/com/plugin/index.js +0 -259
  295. package/core/com/plugin/script.js +0 -213
  296. package/core/com/rpc/com.json +0 -4
  297. package/core/com/rpc/drive.js +0 -160
  298. package/core/com/rpc/index.js +0 -87
  299. package/core/com/rpc/rpc.js +0 -118
  300. package/core/com/socket/com.json +0 -4
  301. package/core/com/socket/config.tpl.json +0 -14
  302. package/core/com/socket/drive.js +0 -403
  303. package/core/com/socket/index.js +0 -62
  304. package/core/com/socket/script.js +0 -42
  305. package/core/com/sql/drive.js +0 -1087
  306. package/core/com/sql/index.js +0 -83
  307. package/core/com/sql/script.js +0 -48
  308. package/core/com/static/com.json +0 -4
  309. package/core/com/static/drive.js +0 -220
  310. package/core/com/static/index.js +0 -149
  311. package/core/com/static/script.js +0 -28
  312. package/core/com/task/com.json +0 -4
  313. package/core/com/task/drive.js +0 -403
  314. package/core/com/task/index.js +0 -110
  315. package/core/com/task/script.js +0 -37
  316. package/core/com/timer/com.js +0 -217
  317. package/core/com/timer/com.json +0 -4
  318. package/core/com/tpl/com.js +0 -19
  319. package/core/com/tpl/com.json +0 -4
  320. package/lib/actions.js +0 -50
  321. package/lib/base.js +0 -361
  322. package/lib/com.js +0 -29
  323. package/lib/ref.js +0 -121
  324. package/middleware/cors/index.js +0 -119
  325. package/middleware/cors/middleware.json +0 -20
  326. package/middleware/csrf/index.js +0 -202
  327. package/middleware/csrf/middleware.json +0 -24
  328. package/middleware/ip_firewall/index.js +0 -476
  329. package/middleware/ip_firewall/middleware.json +0 -109
  330. package/middleware/mqtt_base/index.js +0 -10
  331. package/middleware/mqtt_base/middleware.json +0 -11
  332. package/middleware/security_audit/index.js +0 -543
  333. package/middleware/security_audit/middleware.json +0 -48
  334. package/middleware/waf/index.js +0 -343
  335. package/middleware/waf/middleware.json +0 -10
  336. package/middleware/waf_ddos/index.js +0 -520
  337. package/middleware/waf_ddos/middleware.json +0 -38
  338. package/middleware/waf_xss/index.js +0 -269
  339. package/middleware/waf_xss/middleware.json +0 -18
  340. package/middleware/web_after/index.js +0 -33
  341. package/middleware/web_after/middleware.json +0 -10
  342. package/middleware/web_base/index.js +0 -90
  343. package/middleware/web_base/middleware.json +0 -10
  344. package/middleware/web_before/index.js +0 -27
  345. package/middleware/web_before/middleware.json +0 -10
  346. package/middleware/web_check/index.js +0 -28
  347. package/middleware/web_check/middleware.json +0 -10
  348. package/middleware/web_main/index.js +0 -28
  349. package/middleware/web_main/middleware.json +0 -10
  350. package/middleware/web_proxy/index.js +0 -37
  351. package/middleware/web_proxy/middleware.json +0 -10
  352. package/middleware/web_render/index.js +0 -87
  353. package/middleware/web_render/middleware.json +0 -10
  354. package/middleware/web_socket/index.js +0 -34
  355. package/middleware/web_socket/middleware.json +0 -10
  356. package/middleware/web_static/index.js +0 -115
  357. package/middleware/web_static/middleware.json +0 -10
  358. /package/{core/com → com}/api/README.md +0 -0
  359. /package/{core/com → com}/db/README.md +0 -0
  360. /package/{core/com → com}/mqtt/README.md +0 -0
  361. /package/{core/com → com}/nav/README.md +0 -0
  362. /package/{core/com → com}/nav/tpl/admin_pc/page_channel.vue +0 -0
  363. /package/{core/com → com}/nav/tpl/admin_pc/page_default.vue +0 -0
  364. /package/{core/com → com}/nav/tpl/admin_pc/page_lang.vue +0 -0
  365. /package/{core/com → com}/nav/tpl/admin_pc/page_nav.vue +0 -0
  366. /package/{core/com → com}/nav/tpl/admin_pc/page_table.vue +0 -0
  367. /package/{core/com → com}/nav/tpl/admin_pc/page_type.vue +0 -0
  368. /package/{core/com → com}/nav/tpl/dev_pc/page_channel.vue +0 -0
  369. /package/{core/com → com}/nav/tpl/dev_pc/page_config.vue +0 -0
  370. /package/{core/com → com}/nav/tpl/dev_pc/page_form.vue +0 -0
  371. /package/{core/com → com}/nav/tpl/dev_pc/page_nav.vue +0 -0
  372. /package/{core/com → com}/nav/tpl/dev_pc/page_table.vue +0 -0
  373. /package/{core/com → com}/nav/tpl/home_pc/page_channel.vue +0 -0
  374. /package/{core/com → com}/nav/tpl/home_phone/page_list.vue +0 -0
  375. /package/{core/com → com}/param/README.md +0 -0
  376. /package/{core/com/cmd → com/pendant}/README.md +0 -0
  377. /package/{core/com → com}/socket/README.md +0 -0
  378. /package/{core/com → com}/sql/README.md +0 -0
  379. /package/{core/com → com}/static/README.md +0 -0
  380. /package/{core/com → com}/task/README.md +0 -0
@@ -0,0 +1,524 @@
1
+ const {
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+ Drive
3
+ } = require('mm_machine');
4
+ const {
5
+ idGen
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+ } = require('../../ulits/id_gen.js');
7
+
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+ /**
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+ * 游戏房间
10
+ */
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+ class GameRoom extends Drive {
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+ static config = {
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+ // 房间名称
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+ 'name': '5v5',
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+ // 房间标题
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+ 'title': '',
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+ // 是否召集
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+ 'invite': true,
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+ // 房间等级下限
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+ 'min_level': 0,
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+ // 房间等级上限
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+ 'max_level': 1000,
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+ // 房间最大人数
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+ 'max_players': 5,
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+ // 游戏类型 rpg、card
26
+ 'type': 'card',
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+ // 游戏类型 排位赛rank、娱乐局casual
28
+ 'mode': 'rank',
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+ // 房间主程序
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+ 'main': ''
31
+ };
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+
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+ /**
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+ * 构造函数
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+ * @param {object} config 配置参数
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+ */
37
+ constructor(config) {
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+ super({
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+ ...GameRoom.config,
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+ ...config
41
+ });
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+
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+ // 房间ID
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+ this.room_id = this.genId();
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+
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+ // 游戏世界ID
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+ this._world_id = '';
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+
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+ // 房主ID
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+ this.owner = '';
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+
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+ // 玩家ID集合 - 使用Set保证唯一性和高效查找
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+ this._player_ids = new Set();
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+
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+ // 状态 1:waiting等待中, 2:queue队列中, 3:doing进行中
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+ this.state = 1;
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+
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+ // 匹配时间
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+ this._match_time = null;
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+ }
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+ };
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+
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+ /**
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+ * 获取模板目录
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+ * @returns {string} 模板目录
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+ */
67
+ GameRoom.prototype.getTplDir = function() {
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+ return __dirname;
69
+ };
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+
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+ /**
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+ * 生成房间ID
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+ * @returns {string} 房间ID
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+ */
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+ GameRoom.prototype.genId = function () {
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+ return idGen.genId('room');
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+ };
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+
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+ /**
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+ * 初始化核心
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+ * @param {object} channel 游戏频道
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+ * @param {object} eventer 事件管理器
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+ * @param {object} logger 日志管理器
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+ */
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+ GameRoom.prototype._initCore = async function (channel, eventer, logger) {
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+ if (logger) {
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+ this.setLogger(logger);
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+ }
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+ if (eventer) {
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+ this.getEventer = function () {
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+ return eventer;
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+ };
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+ }
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+ if (!channel) {
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+ throw new TypeError('游戏频道不能为空');
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+ }
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+ // 游戏频道
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+ this._channel = channel;
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+ };
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+
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+ /**
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+ * 加载房间玩家
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+ * @returns {Promise<void>}
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+ */
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+ GameRoom.prototype._load = async function () {
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+ try {
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+ // 通过事件方式加载房间内的玩家数据,避免直接操作数据库
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+ var players = await this.emitWait('room_player_load', {
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+ room_id: this.room_id,
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+ room_name: this.config.name,
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+ room: this
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+ });
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+ if (players && players.length > 0) {
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+ // 遍历玩家列表,恢复玩家到房间
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+ for (var i = 0; i < players.length; i++) {
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+ var player_id = players[i];
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+ // 添加玩家到房间
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+ this._player_ids.add(player_id);
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+ }
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+ this.log('info', `加载房间玩家成功,共 ${players.length} 人`);
121
+ }
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+ } catch (error) {
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+ this.log('error', `加载房间玩家数据失败: `, error);
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+ }
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+ };
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+
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+ /**
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+ * 设置房主
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+ * @param {object} player 房主
130
+ */
131
+ GameRoom.prototype.setOwner = function (player) {
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+ this.owner = player.player_id;
133
+ };
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+
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+ /**
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+ * 检查房间是否有玩家
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+ * @param {string} player_id 玩家ID
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+ * @returns {boolean} 是否有玩家
139
+ */
140
+ GameRoom.prototype._hasPlayer = function (player_id) {
141
+ return this._player_ids.has(player_id);
142
+ };
143
+
144
+ /**
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+ * 添加玩家
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+ * @param {string} player_id 玩家ID
147
+ */
148
+ GameRoom.prototype._addPlayer = function (player_id) {
149
+ this._player_ids.add(player_id);
150
+ };
151
+
152
+ /**
153
+ * 移除玩家
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+ * @param {string} player_id 玩家ID
155
+ */
156
+ GameRoom.prototype._delPlayer = function (player_id) {
157
+ this._player_ids.delete(player_id);
158
+ };
159
+
160
+ /**
161
+ * 获取游戏世界
162
+ * @returns {object} 游戏世界
163
+ */
164
+ GameRoom.prototype.getWorld = function () {
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+ // 从游戏频道获取游戏世界
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+ return this._channel.getWorld(this._world_id);
167
+ };
168
+
169
+ /**
170
+ * 设置游戏世界
171
+ * @param {string} world_id 游戏世界ID
172
+ */
173
+ GameRoom.prototype.setWorldId = function (world_id) {
174
+ this._world_id = world_id;
175
+ };
176
+
177
+ /**
178
+ * 创建游戏世界
179
+ * @param {object} config 游戏世界配置
180
+ * @returns {object} 游戏世界
181
+ */
182
+ GameRoom.prototype.createWorld = async function (config) {
183
+ // 游戏世界
184
+ var world = await this._channel.createWorld({ ...this.config, ...config });
185
+ // 设置游戏世界
186
+ this.setWorldId(world.world_id);
187
+ return world;
188
+ };
189
+
190
+ /**
191
+ * 广播消息给房间内所有玩家
192
+ * @param {string} event 事件名称
193
+ * @param {object} data 数据
194
+ */
195
+ GameRoom.prototype.broadcast = function (event, data) {
196
+ var player_ids = this.getAllPlayerIds();
197
+ // 直接触发房间广播事件,让事件处理器来处理
198
+ this.emitEvent('room_broadcast', {
199
+ room_id: this.room_id,
200
+ room_name: this.config.name,
201
+ event: event,
202
+ data: data,
203
+ player_ids: player_ids,
204
+ timestamp: Date.now()
205
+ });
206
+ this.log('debug', `广播消息: ${event} 给 ${player_ids.length} 名玩家`);
207
+ };
208
+
209
+ /**
210
+ * 玩家进入房间
211
+ * @param {string} player_id 玩家ID
212
+ */
213
+ GameRoom.prototype.enter = function (player_id) {
214
+ // 检查玩家是否已在房间内
215
+ if (this._hasPlayer(player_id)) {
216
+ throw new Error(`玩家 ${player_id} 已在房间内`);
217
+ }
218
+ this._addPlayer(player_id);
219
+ this.emitEvent('room_enter', {
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+ room_id: this.room_id,
221
+ room_name: this.config.name,
222
+ player_id: player_id,
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+ timestamp: Date.now()
224
+ });
225
+ };
226
+
227
+ /**
228
+ * 玩家退出房间
229
+ * @param {string} player_id 玩家ID
230
+ */
231
+ GameRoom.prototype.leave = function (player_id) {
232
+ this._delPlayer(player_id);
233
+ this.emitEvent('room_leave', {
234
+ room_id: this.room_id,
235
+ room_name: this.config.name,
236
+ player_id: player_id,
237
+ timestamp: Date.now()
238
+ });
239
+ };
240
+
241
+ /**
242
+ * 获取房间玩家数量
243
+ * @returns {number} 玩家数量
244
+ */
245
+ GameRoom.prototype.getPlayerNum = function () {
246
+ return this._player_ids.size;
247
+ };
248
+
249
+ /**
250
+ * 获取所有玩家ID
251
+ * @returns {Array} 玩家ID数组
252
+ */
253
+ GameRoom.prototype.getAllPlayerIds = function () {
254
+ return Array.from(this._player_ids);
255
+ };
256
+
257
+ /**
258
+ * 开始匹配
259
+ */
260
+ GameRoom.prototype.startMatch = function () {
261
+ // 检查所有玩家是否已准备
262
+ if (!this.isAllPlayersReady()) {
263
+ throw new Error('房间内玩家未全部准备');
264
+ }
265
+ // 检查房间是否已开始匹配
266
+ if (this.state === 2) {
267
+ throw new Error('房间已开始匹配');
268
+ }
269
+ // 检查房间是否已开始游戏
270
+ else if (this.state === 3) {
271
+ throw new Error('房间已开始游戏');
272
+ }
273
+
274
+ this.state = 2;
275
+ // 记录匹配开始时间
276
+ this._match_time = Date.now();
277
+
278
+ // 触发开始匹配事件
279
+ this.emitEvent('room_start_match', {
280
+ room_id: this.room_id,
281
+ room_name: this.config.name,
282
+ timestamp: this._match_time
283
+ });
284
+ };
285
+
286
+ /**
287
+ * 匹配玩家
288
+ * 根据房间配置进行玩家匹配
289
+ * @returns {object} 匹配结果
290
+ */
291
+ GameRoom.prototype._matchPlayers = function () {
292
+ var config = this.config;
293
+ var format = config.format || '5v5';
294
+ var mode = config.mode || 'rank';
295
+ var player_ids = this.getAllPlayerIds();
296
+ var player_count = player_ids.length;
297
+
298
+ var ret = this._checkMatch(player_count, config.max_players || 6);
299
+ if (!ret.valid) {
300
+ return { success: false, reason: ret.reason };
301
+ }
302
+
303
+ var teams = this._splitTeams(player_ids, format);
304
+ if (!teams) {
305
+ return { success: false, reason: '玩家数量不符合比赛格式要求' };
306
+ }
307
+
308
+ return this._buildMatch(mode, format, teams, player_count);
309
+ };
310
+
311
+ /**
312
+ * 检查匹配条件
313
+ * @param {number} player_count 玩家数量
314
+ * @param {number} max_players 最大玩家数
315
+ * @returns {object} 检查结果
316
+ */
317
+ GameRoom.prototype._checkMatch = function (player_count, max_players) {
318
+ if (player_count === 0) {
319
+ return { valid: false, reason: '房间内没有玩家' };
320
+ }
321
+ if (player_count > max_players) {
322
+ return { valid: false, reason: '房间内玩家数量超过上限' };
323
+ }
324
+ return { valid: true };
325
+ };
326
+
327
+ /**
328
+ * 构建匹配结果
329
+ * @param {string} mode 游戏模式
330
+ * @param {string} format 比赛格式
331
+ * @param {object} teams 队伍配置
332
+ * @param {number} player_count 玩家数量
333
+ * @returns {object} 匹配结果
334
+ */
335
+ GameRoom.prototype._buildMatch = function (mode, format, teams, player_count) {
336
+ var ret = {
337
+ success: true,
338
+ room_id: this.room_id,
339
+ mode: mode,
340
+ format: format,
341
+ teams: teams,
342
+ player_count: player_count,
343
+ timestamp: Date.now()
344
+ };
345
+
346
+ this.emitEvent('room_match_success', {
347
+ room_id: this.room_id,
348
+ ret: ret
349
+ });
350
+
351
+ return ret;
352
+ };
353
+
354
+ /**
355
+ * 根据比赛格式分割队伍
356
+ * @param {Array} player_ids 玩家ID数组
357
+ * @param {string} format 比赛格式 (1v1, 3v3, 5v5, 1v3, 1v5)
358
+ * @returns {object|null} 队伍配置
359
+ */
360
+ GameRoom.prototype._splitTeams = function (player_ids, format) {
361
+ var count = player_ids.length;
362
+ var format_map = {
363
+ '1v1': { count: 2, team_a_size: 1 },
364
+ '3v3': { count: 6, team_a_size: 3 },
365
+ '5v5': { count: 10, team_a_size: 5 },
366
+ '1v3': { count: 4, team_a_size: 1 },
367
+ '1v5': { count: 6, team_a_size: 1 }
368
+ };
369
+
370
+ var rule = format_map[format];
371
+ if (rule && count === rule.count) {
372
+ return {
373
+ team_a: player_ids.slice(0, rule.team_a_size),
374
+ team_b: player_ids.slice(rule.team_a_size),
375
+ format: format
376
+ };
377
+ }
378
+
379
+ if (count >= 2) {
380
+ var half = Math.floor(count / 2);
381
+ return { team_a: player_ids.slice(0, half), team_b: player_ids.slice(half), format: format };
382
+ }
383
+
384
+ return null;
385
+ };
386
+
387
+ /**
388
+ * 获取玩家
389
+ * @param {string} player_id 玩家ID
390
+ * @returns {object} 玩家对象
391
+ */
392
+ GameRoom.prototype._getPlayer = function(player_id) {
393
+ // 这里需要从游戏频道获取玩家对象
394
+ return this._channel.getPlayer(player_id);
395
+ };
396
+
397
+ /**
398
+ * 玩家准备
399
+ * @param {string} player_id 玩家ID
400
+ */
401
+ GameRoom.prototype.ready = function(player_id) {
402
+ // 检查玩家是否已在房间内
403
+ if (!this._hasPlayer(player_id)) {
404
+ throw new Error(`玩家 ${player_id} 不在房间内`);
405
+ }
406
+ // 获取玩家
407
+ var player = this._getPlayer(player_id);
408
+ player.is_ready = true;
409
+
410
+ // 触发玩家准备事件
411
+ this.emitEvent('player_ready', {
412
+ room_id: this.room_id,
413
+ player_id: player_id,
414
+ timestamp: Date.now()
415
+ });
416
+ };
417
+
418
+ /**
419
+ * 玩家取消准备
420
+ * @param {string} player_id 玩家ID
421
+ */
422
+ GameRoom.prototype.cancelReady = function(player_id) {
423
+ // 检查玩家是否已在房间内
424
+ if (!this._hasPlayer(player_id)) {
425
+ throw new Error(`玩家 ${player_id} 不在房间内`);
426
+ }
427
+ // 获取玩家
428
+ var player = this._getPlayer(player_id);
429
+ player.is_ready = false;
430
+
431
+ // 触发玩家取消准备事件
432
+ this.emitEvent('player_cancel_ready', {
433
+ room_id: this.room_id,
434
+ player_id: player_id,
435
+ timestamp: Date.now()
436
+ });
437
+ };
438
+
439
+ /**
440
+ * 检查所有玩家是否已准备
441
+ * @returns {boolean} 是否全部准备
442
+ */
443
+ GameRoom.prototype.isAllPlayersReady = function() {
444
+ var player_ids = this.getAllPlayerIds();
445
+ // 如果房间没有玩家,返回false
446
+ if (player_ids.length === 0) {
447
+ return false;
448
+ }
449
+
450
+ // 使用for循环检查除房主外的所有玩家是否已准备
451
+ for (var i = 0; i < player_ids.length; i++) {
452
+ var player_id = player_ids[i];
453
+
454
+ // 跳过房主(房主没有准备按钮)
455
+ if (player_id === this.owner) {
456
+ continue;
457
+ }
458
+
459
+ var player = this._getPlayer(player_id);
460
+
461
+ // 如果有一个玩家未准备,返回false
462
+ if (!player.is_ready) {
463
+ return false;
464
+ }
465
+ }
466
+
467
+ // 所有非房主玩家都已准备
468
+ return true;
469
+ };
470
+
471
+ /**
472
+ * 获取准备玩家列表
473
+ * @returns {Array} 准备玩家ID列表
474
+ */
475
+ GameRoom.prototype.getReadyPlayers = function() {
476
+ var ready_players = [];
477
+ var player_ids = this.getAllPlayerIds();
478
+
479
+ // 使用for循环获取除房主外的准备玩家列表
480
+ for (var i = 0; i < player_ids.length; i++) {
481
+ var player_id = player_ids[i];
482
+
483
+ // 跳过房主(房主没有准备按钮)
484
+ if (player_id === this.owner) {
485
+ continue;
486
+ }
487
+
488
+ var player = this._getPlayer(player_id);
489
+
490
+ // 如果玩家已准备,添加到列表
491
+ if (player.is_ready) {
492
+ ready_players.push(player_id);
493
+ }
494
+ }
495
+
496
+ return ready_players;
497
+ };
498
+
499
+ /**
500
+ * 保存房间数据
501
+ * @returns {Promise<void>}
502
+ */
503
+ GameRoom.prototype._save = async function () {
504
+ try {
505
+ var room_data = {
506
+ room_id: this.room_id,
507
+ name: this.config.name,
508
+ owner: this.owner,
509
+ state: this.state,
510
+ player_ids: this.getAllPlayerIds(),
511
+ world_id: this._world_id
512
+ };
513
+ // 通过事件方式保存房间数据
514
+ await this.emitWait('room_save', {
515
+ room_id: this.room_id,
516
+ room_data: room_data
517
+ });
518
+ this.log('debug', `保存房间数据成功`);
519
+ } catch (error) {
520
+ this.log('error', `保存房间数据失败: `, error);
521
+ }
522
+ };
523
+
524
+ exports.GameRoom = GameRoom;
@@ -0,0 +1,20 @@
1
+ {
2
+ // 房间名称
3
+ "name": "5v5_rank",
4
+ // 房间标题
5
+ "title": "5v5排位赛",
6
+ // 房间描述
7
+ "description": "5v5排位赛房间",
8
+ // 房间等级上限
9
+ "max_level": 1000,
10
+ // 房间最大人数
11
+ "max_players": 5,
12
+ // 游戏类型 rpg、card
13
+ "type": "card",
14
+ // 游戏类型 排位赛rank、娱乐局casual
15
+ "mode": "rank",
16
+ // 房间主程序
17
+ "main": "",
18
+ // 房间最大房间数
19
+ "max_rooms": 1000
20
+ }