mm_os 3.3.1 → 4.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -201
- package/README.md +498 -99
- package/README_EN.md +505 -0
- package/adapter/adapter.js +431 -0
- package/adapter/custom_persistence.js +660 -0
- package/adapter/mqtt.js +273 -0
- package/adapter/socket.js +113 -0
- package/adapter/web.js +67 -0
- package/adapter/websocket.js +146 -0
- package/com/api/com.json +5 -0
- package/{core/com → com}/api/config.tpl.json +8 -8
- package/com/api/drive.js +708 -0
- package/com/api/index.js +198 -0
- package/com/api/oauth.js +200 -0
- package/com/api/script.tpl.js +32 -0
- package/com/cmd/README.md +11 -0
- package/com/cmd/com.json +5 -0
- package/com/cmd/config.tpl.json +122 -0
- package/com/cmd/drive.js +1548 -0
- package/com/cmd/index.js +1066 -0
- package/com/cmd/msg.json +48 -0
- package/com/cmd/nlp.js +525 -0
- package/com/cmd/script.tpl.js +32 -0
- package/com/db/com.json +5 -0
- package/com/db/drive.js +1999 -0
- package/com/db/index.js +242 -0
- package/{core/com → com}/event/README.md +4 -4
- package/com/event/com.json +5 -0
- package/{core/com → com}/event/config.tpl.json +18 -18
- package/com/event/drive.js +59 -0
- package/com/event/index.js +409 -0
- package/com/event/script.tpl.js +23 -0
- package/com/mqtt/com.json +5 -0
- package/{core/com → com}/mqtt/config.tpl.json +3 -5
- package/com/mqtt/drive.js +676 -0
- package/com/mqtt/index.js +822 -0
- package/com/mqtt/mm_mqtt.js +425 -0
- package/com/mqtt/script.tpl.js +723 -0
- package/com/nav/com.json +5 -0
- package/com/nav/config.tpl.json +84 -0
- package/com/nav/drive.js +702 -0
- package/com/nav/index.js +231 -0
- package/{core/com → com}/nav/tpl/admin_pc/page_config.vue +280 -280
- package/{core/com → com}/nav/tpl/admin_pc/page_config_form.vue +194 -194
- package/com/nav/tpl/admin_pc/page_form.vue +180 -0
- package/com/nav/tpl/admin_pc/page_view.vue +124 -0
- package/com/nav/tpl/dev_pc/page_default.vue +247 -0
- package/com/nav/tpl/dev_pc/page_type.vue +313 -0
- package/com/nav/tpl/home_pc/page_default.vue +234 -0
- package/com/nav/tpl/home_pc/page_form.vue +137 -0
- package/com/nav/tpl/home_pc/page_list.vue +234 -0
- package/com/nav/tpl/home_pc/page_nav.vue +221 -0
- package/com/nav/tpl/home_pc/page_type.vue +234 -0
- package/com/nav/tpl/home_pc/page_view.vue +125 -0
- package/com/nav/tpl/home_phone/page_channel.vue +234 -0
- package/com/nav/tpl/home_phone/page_default.vue +234 -0
- package/com/nav/tpl/home_phone/page_form.vue +137 -0
- package/com/nav/tpl/home_phone/page_nav.vue +237 -0
- package/com/nav/tpl/home_phone/page_type.vue +234 -0
- package/com/nav/tpl/home_phone/page_view.vue +125 -0
- package/com/nav/viewmodel.js +446 -0
- package/com/param/com.json +5 -0
- package/{core/com → com}/param/config.tpl.json +7 -1
- package/com/param/drive.js +502 -0
- package/com/param/index.js +155 -0
- package/com/param/script.tpl.js +12 -0
- package/com/pendant/com.json +5 -0
- package/{core/com/component → com/pendant}/config.tpl.json +15 -13
- package/com/pendant/drive.js +204 -0
- package/com/pendant/index.js +441 -0
- package/com/pendant/pendant.html +16 -0
- package/com/pendant/script.tpl.js +18 -0
- package/com/socket/com.json +5 -0
- package/com/socket/config.tpl.json +12 -0
- package/com/socket/drive.js +651 -0
- package/com/socket/index.js +351 -0
- package/com/socket/script.tpl.js +41 -0
- package/com/sql/com.json +5 -0
- package/{core/com → com}/sql/config.tpl.json +13 -9
- package/com/sql/drive.js +1259 -0
- package/com/sql/index.js +150 -0
- package/com/sql/script.tpl.js +47 -0
- package/com/static/com.json +5 -0
- package/{core/com → com}/static/config.tpl.json +10 -6
- package/com/static/drive.js +194 -0
- package/com/static/index.js +226 -0
- package/com/static/script.tpl.js +28 -0
- package/com/task/com.json +5 -0
- package/{core/com → com}/task/config.tpl.json +4 -6
- package/com/task/drive.js +405 -0
- package/com/task/index.js +148 -0
- package/com/task/script.tpl.js +37 -0
- package/com/template/com.json +5 -0
- package/com/template/config.tpl.json +16 -0
- package/com/template/drive.js +80 -0
- package/com/template/index.js +141 -0
- package/com.js +156 -0
- package/common/README.md +2 -0
- package/common/handler/msg/handler.json +22 -0
- package/common/handler/msg/index.js +23 -0
- package/common/handler/player/handler.json +22 -0
- package/common/handler/player/index.js +287 -0
- package/common/handler/user/handler.json +22 -0
- package/common/handler/user/index.js +23 -0
- package/common/middleware/web_after/index.js +29 -0
- package/common/middleware/web_after/middleware.json +9 -0
- package/common/middleware/web_base/index.js +113 -0
- package/common/middleware/web_base/middleware.json +19 -0
- package/common/middleware/web_before/index.js +33 -0
- package/common/middleware/web_before/middleware.json +9 -0
- package/common/middleware/web_cors/index.js +87 -0
- package/common/middleware/web_cors/middleware.json +24 -0
- package/common/middleware/web_error/index.js +119 -0
- package/common/middleware/web_error/middleware.json +18 -0
- package/common/middleware/web_ip/index.js +15 -0
- package/common/middleware/web_ip/middleware.json +14 -0
- package/common/middleware/web_logger/index.js +156 -0
- package/common/middleware/web_logger/middleware.json +14 -0
- package/common/middleware/web_main/index.js +24 -0
- package/common/middleware/web_main/middleware.json +9 -0
- package/common/middleware/web_static/index.js +73 -0
- package/common/middleware/web_static/middleware.json +54 -0
- package/common/middleware/web_waf/index.js +385 -0
- package/common/middleware/web_waf/middleware.json +13 -0
- package/common/model/msg/index.js +88 -0
- package/common/model/msg/model.json +401 -0
- package/common/model/player/index.js +63 -0
- package/common/model/player/model.json +185 -0
- package/common/model/user/index.js +11 -0
- package/common/model/user/model.json +219 -0
- package/core/app/config.tpl.json +67 -0
- package/core/app/index.js +632 -0
- package/core/app/script.tpl.js +52 -0
- package/core/channel/index.js +899 -0
- package/core/channel/matcher.js +585 -0
- package/core/com/config.tpl.json +16 -0
- package/core/com/index.js +74 -0
- package/core/com/script.tpl.js +5 -0
- package/core/component/component.js +42 -0
- package/core/component/config.tpl.json +63 -0
- package/core/component/index.js +273 -0
- package/core/component/script.tpl.js +19 -0
- package/core/controller/config.tpl.json +14 -0
- package/core/controller/index.js +373 -0
- package/core/controller/script.tpl.js +27 -0
- package/core/factory/config.tpl.json +14 -0
- package/core/factory/entity.js +275 -0
- package/core/factory/index.js +241 -0
- package/core/factory/script.tpl.js +16 -0
- package/core/game/bat/index.js +137 -0
- package/core/game/bat/world.js +622 -0
- package/core/game/config.tpl.json +16 -0
- package/core/game/entity_admin.js +230 -0
- package/core/game/index.js +186 -0
- package/core/handler/config.tpl.json +22 -0
- package/core/handler/index.js +181 -0
- package/core/handler/script.tpl.js +23 -0
- package/core/logic/config.tpl.json +14 -0
- package/core/logic/index.js +59 -0
- package/core/logic/script.tpl.js +19 -0
- package/core/middleware/config.tpl.json +16 -0
- package/core/middleware/index.js +125 -0
- package/core/middleware/script.tpl.js +37 -0
- package/core/mod/config.tpl.json +22 -0
- package/core/mod/index.js +130 -0
- package/core/mod/script.tpl.js +34 -0
- package/core/model/config.tpl.json +219 -0
- package/core/model/index.js +272 -0
- package/core/model/model.js +27 -0
- package/core/model/script.tpl.js +20 -0
- package/core/notifier/config.tpl.json +14 -0
- package/core/notifier/index.js +77 -0
- package/core/notifier/script.tpl.js +20 -0
- package/core/plugin/config.tpl.json +24 -0
- package/core/plugin/index.js +232 -0
- package/core/plugin/script.tpl.js +51 -0
- package/core/pusher/config.tpl.json +14 -0
- package/core/pusher/index.js +161 -0
- package/core/pusher/script.tpl.js +20 -0
- package/core/room/bat/index.js +170 -0
- package/core/room/bat/room.js +524 -0
- package/core/room/config.tpl.json +20 -0
- package/core/room/index.js +249 -0
- package/core/room/room.js +61 -0
- package/core/scene/config.tpl.json +14 -0
- package/core/scene/index.js +466 -0
- package/core/scene/loop.js +1255 -0
- package/core/scene/map.js +28 -0
- package/core/scene/script.tpl.js +22 -0
- package/core/sender/config.tpl.json +14 -0
- package/core/sender/index.js +79 -0
- package/core/sender/script.tpl.js +20 -0
- package/core/service/config.tpl.json +14 -0
- package/core/service/index.js +100 -0
- package/core/service/script.tpl.js +25 -0
- package/core/store/config.tpl.json +26 -0
- package/core/store/index.js +1755 -0
- package/core/store/script.tpl.js +22 -0
- package/core/store/sql.js +1464 -0
- package/core/system/config.tpl.json +18 -0
- package/core/system/index.js +312 -0
- package/core/system/script.tpl.js +77 -0
- package/core/view/config.tpl.json +14 -0
- package/core/view/index.js +91 -0
- package/core/view/script.tpl.js +20 -0
- package/core/zone/bat/index.js +725 -0
- package/core/zone/config.tpl.json +54 -0
- package/core/zone/index.js +614 -0
- package/core/zone/script.tpl.js +10 -0
- package/core/zone/zone_bat.js +136 -0
- package/core//345/237/272/347/261/273/346/250/241/345/235/227/346/270/205/345/215/225.md +24 -0
- package/index.js +17 -333
- package/os.js +57 -0
- package/package.json +65 -55
- package/server.js +598 -0
- package/README.en.md +0 -36
- package/conf.json +0 -3
- package/core/base/mqtt/index.js +0 -1110
- package/core/base/mqtt/lib.js +0 -40
- package/core/base/web/index.js +0 -245
- package/core/com/api/com.json +0 -4
- package/core/com/api/drive.js +0 -668
- package/core/com/api/index.js +0 -108
- package/core/com/api/oauth.js +0 -158
- package/core/com/api/script.js +0 -32
- package/core/com/app/README.md +0 -3
- package/core/com/app/com.json +0 -4
- package/core/com/app/config.tpl.json +0 -16
- package/core/com/app/drive.js +0 -309
- package/core/com/app/index.js +0 -211
- package/core/com/app/script.js +0 -155
- package/core/com/cmd/com.json +0 -4
- package/core/com/cmd/config.tpl.json +0 -66
- package/core/com/cmd/drive.js +0 -513
- package/core/com/cmd/index.js +0 -354
- package/core/com/cmd/old/5w2h.js +0 -54
- package/core/com/cmd/old/drive.js +0 -423
- package/core/com/cmd/script.js +0 -11
- package/core/com/component/README.md +0 -3
- package/core/com/component/com.json +0 -4
- package/core/com/component/component.html +0 -16
- package/core/com/component/drive.js +0 -197
- package/core/com/component/index.js +0 -312
- package/core/com/component/script.js +0 -18
- package/core/com/db/com.json +0 -4
- package/core/com/db/drive.js +0 -1160
- package/core/com/db/index.js +0 -176
- package/core/com/event/com.json +0 -4
- package/core/com/event/drive.js +0 -133
- package/core/com/event/index.js +0 -345
- package/core/com/event/script.js +0 -26
- package/core/com/eventer/com.js +0 -477
- package/core/com/eventer/com.json +0 -4
- package/core/com/middleware/com.js +0 -154
- package/core/com/middleware/com.json +0 -4
- package/core/com/middleware/config.tpl.json +0 -8
- package/core/com/middleware/script.js +0 -9
- package/core/com/mqtt/com.json +0 -4
- package/core/com/mqtt/drive.js +0 -600
- package/core/com/mqtt/index.js +0 -572
- package/core/com/mqtt/mm_mqtt.js +0 -330
- package/core/com/mqtt/script.js +0 -604
- package/core/com/msg/com.js +0 -296
- package/core/com/msg/com.json +0 -4
- package/core/com/nav/com.json +0 -4
- package/core/com/nav/config.tpl.json +0 -75
- package/core/com/nav/drive.js +0 -549
- package/core/com/nav/index.js +0 -182
- package/core/com/nav/tpl/admin_pc/page_form.vue +0 -180
- package/core/com/nav/tpl/admin_pc/page_view.vue +0 -124
- package/core/com/nav/tpl/dev_pc/page_default.vue +0 -247
- package/core/com/nav/tpl/dev_pc/page_type.vue +0 -313
- package/core/com/nav/tpl/home_pc/page_default.vue +0 -234
- package/core/com/nav/tpl/home_pc/page_form.vue +0 -137
- package/core/com/nav/tpl/home_pc/page_list.vue +0 -234
- package/core/com/nav/tpl/home_pc/page_nav.vue +0 -221
- package/core/com/nav/tpl/home_pc/page_type.vue +0 -234
- package/core/com/nav/tpl/home_pc/page_view.vue +0 -125
- package/core/com/nav/tpl/home_phone/page_channel.vue +0 -234
- package/core/com/nav/tpl/home_phone/page_default.vue +0 -234
- package/core/com/nav/tpl/home_phone/page_form.vue +0 -137
- package/core/com/nav/tpl/home_phone/page_nav.vue +0 -237
- package/core/com/nav/tpl/home_phone/page_type.vue +0 -234
- package/core/com/nav/tpl/home_phone/page_view.vue +0 -125
- package/core/com/nav/viewmodel.js +0 -296
- package/core/com/param/drive.js +0 -366
- package/core/com/param/index.js +0 -80
- package/core/com/param/script.js +0 -12
- package/core/com/param/test.js +0 -98
- package/core/com/plugin/README.md +0 -3
- package/core/com/plugin/com.json +0 -4
- package/core/com/plugin/config.tpl.json +0 -26
- package/core/com/plugin/drive.js +0 -536
- package/core/com/plugin/index.js +0 -259
- package/core/com/plugin/script.js +0 -213
- package/core/com/rpc/com.json +0 -4
- package/core/com/rpc/drive.js +0 -160
- package/core/com/rpc/index.js +0 -87
- package/core/com/rpc/rpc.js +0 -118
- package/core/com/socket/com.json +0 -4
- package/core/com/socket/config.tpl.json +0 -14
- package/core/com/socket/drive.js +0 -403
- package/core/com/socket/index.js +0 -62
- package/core/com/socket/script.js +0 -42
- package/core/com/sql/drive.js +0 -1087
- package/core/com/sql/index.js +0 -83
- package/core/com/sql/script.js +0 -48
- package/core/com/static/com.json +0 -4
- package/core/com/static/drive.js +0 -220
- package/core/com/static/index.js +0 -149
- package/core/com/static/script.js +0 -28
- package/core/com/task/com.json +0 -4
- package/core/com/task/drive.js +0 -403
- package/core/com/task/index.js +0 -110
- package/core/com/task/script.js +0 -37
- package/core/com/timer/com.js +0 -217
- package/core/com/timer/com.json +0 -4
- package/core/com/tpl/com.js +0 -19
- package/core/com/tpl/com.json +0 -4
- package/lib/actions.js +0 -50
- package/lib/base.js +0 -361
- package/lib/com.js +0 -29
- package/lib/ref.js +0 -121
- package/middleware/cors/index.js +0 -119
- package/middleware/cors/middleware.json +0 -20
- package/middleware/csrf/index.js +0 -202
- package/middleware/csrf/middleware.json +0 -24
- package/middleware/ip_firewall/index.js +0 -476
- package/middleware/ip_firewall/middleware.json +0 -109
- package/middleware/mqtt_base/index.js +0 -10
- package/middleware/mqtt_base/middleware.json +0 -11
- package/middleware/security_audit/index.js +0 -543
- package/middleware/security_audit/middleware.json +0 -48
- package/middleware/waf/index.js +0 -343
- package/middleware/waf/middleware.json +0 -10
- package/middleware/waf_ddos/index.js +0 -520
- package/middleware/waf_ddos/middleware.json +0 -38
- package/middleware/waf_xss/index.js +0 -269
- package/middleware/waf_xss/middleware.json +0 -18
- package/middleware/web_after/index.js +0 -33
- package/middleware/web_after/middleware.json +0 -10
- package/middleware/web_base/index.js +0 -90
- package/middleware/web_base/middleware.json +0 -10
- package/middleware/web_before/index.js +0 -27
- package/middleware/web_before/middleware.json +0 -10
- package/middleware/web_check/index.js +0 -28
- package/middleware/web_check/middleware.json +0 -10
- package/middleware/web_main/index.js +0 -28
- package/middleware/web_main/middleware.json +0 -10
- package/middleware/web_proxy/index.js +0 -37
- package/middleware/web_proxy/middleware.json +0 -10
- package/middleware/web_render/index.js +0 -87
- package/middleware/web_render/middleware.json +0 -10
- package/middleware/web_socket/index.js +0 -34
- package/middleware/web_socket/middleware.json +0 -10
- package/middleware/web_static/index.js +0 -115
- package/middleware/web_static/middleware.json +0 -10
- /package/{core/com → com}/api/README.md +0 -0
- /package/{core/com → com}/db/README.md +0 -0
- /package/{core/com → com}/mqtt/README.md +0 -0
- /package/{core/com → com}/nav/README.md +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_channel.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_default.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_lang.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_nav.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_table.vue +0 -0
- /package/{core/com → com}/nav/tpl/admin_pc/page_type.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_channel.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_config.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_form.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_nav.vue +0 -0
- /package/{core/com → com}/nav/tpl/dev_pc/page_table.vue +0 -0
- /package/{core/com → com}/nav/tpl/home_pc/page_channel.vue +0 -0
- /package/{core/com → com}/nav/tpl/home_phone/page_list.vue +0 -0
- /package/{core/com → com}/param/README.md +0 -0
- /package/{core/com/cmd → com/pendant}/README.md +0 -0
- /package/{core/com → com}/socket/README.md +0 -0
- /package/{core/com → com}/sql/README.md +0 -0
- /package/{core/com → com}/static/README.md +0 -0
- /package/{core/com → com}/task/README.md +0 -0
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/**
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* 游戏世界
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32
|
+
*/
|
|
33
|
+
class GameWorld extends Drive {
|
|
34
|
+
static config = {
|
|
35
|
+
// 游戏名称
|
|
36
|
+
'name': 'world',
|
|
37
|
+
// 游戏标题
|
|
38
|
+
'title': '游戏世界',
|
|
39
|
+
// 游戏描述
|
|
40
|
+
'description': '这是一个游戏世界',
|
|
41
|
+
// 游戏主脚本 - 可自定义游戏初始化,一般情况不需要定义
|
|
42
|
+
'main': '',
|
|
43
|
+
// 游戏状态 - 1 正常 0 禁用
|
|
44
|
+
'state': 1,
|
|
45
|
+
// 游戏排序 - 数字越小越靠前
|
|
46
|
+
'sort': 100,
|
|
47
|
+
// 游戏类型 - 角色扮演rpg、卡牌游戏card、策略游戏strategy、模拟经营simulation
|
|
48
|
+
'type': 'rpg',
|
|
49
|
+
// 游戏实体类型 - 玩家player、NPC、怪物、物品等
|
|
50
|
+
'entity_type': 'player'
|
|
51
|
+
};
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* 构造函数
|
|
55
|
+
* @param {object} config 配置参数
|
|
56
|
+
*/
|
|
57
|
+
constructor(config = {}) {
|
|
58
|
+
super({ ...GameWorld.config, ...config });
|
|
59
|
+
|
|
60
|
+
// 游戏世界ID
|
|
61
|
+
this.world_id = this.genId();
|
|
62
|
+
// 玩家ID集合 - 使用Set保证唯一性和高效查找
|
|
63
|
+
this._player_ids = new Set();
|
|
64
|
+
|
|
65
|
+
// 游戏实体
|
|
66
|
+
this.entities = new Map();
|
|
67
|
+
|
|
68
|
+
// 实体管理器
|
|
69
|
+
this.entityAdmin = null;
|
|
70
|
+
// 游戏循环
|
|
71
|
+
this.loop = null;
|
|
72
|
+
|
|
73
|
+
// 游戏场景集合
|
|
74
|
+
this.scene = {};
|
|
75
|
+
// 游戏系统集合
|
|
76
|
+
this.system = {};
|
|
77
|
+
// 游戏逻辑集合
|
|
78
|
+
this.logic = {};
|
|
79
|
+
// 游戏工厂集合
|
|
80
|
+
this.factory = {};
|
|
81
|
+
// 游戏组件集合
|
|
82
|
+
this.component = {};
|
|
83
|
+
|
|
84
|
+
// 管理器集合
|
|
85
|
+
this.manager = {};
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
/**
|
|
90
|
+
* 获取模板目录
|
|
91
|
+
* @returns {string} 模板目录
|
|
92
|
+
*/
|
|
93
|
+
GameWorld.prototype.getTplDir = function () {
|
|
94
|
+
return __dirname;
|
|
95
|
+
};
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* 获取游戏管理器目录
|
|
99
|
+
* @returns {string} 游戏管理器目录
|
|
100
|
+
*/
|
|
101
|
+
GameWorld.prototype._getDir = function () {
|
|
102
|
+
return this.getGame()._
|
|
103
|
+
};
|
|
104
|
+
|
|
105
|
+
/**
|
|
106
|
+
* 生成游戏世界ID
|
|
107
|
+
* @returns {string} 游戏世界ID
|
|
108
|
+
*/
|
|
109
|
+
GameWorld.prototype.genId = function () {
|
|
110
|
+
return idGen.genId('world');
|
|
111
|
+
};
|
|
112
|
+
|
|
113
|
+
/**
|
|
114
|
+
* 创建管理器实例
|
|
115
|
+
* @param {string} name 管理器名称
|
|
116
|
+
* @param {string} title 管理器标题
|
|
117
|
+
* @param {Function} cls 管理器类
|
|
118
|
+
* @returns {object} 管理器实例
|
|
119
|
+
*/
|
|
120
|
+
GameWorld.prototype._createManager = function (name, title, cls) {
|
|
121
|
+
var dir = this._getDir();
|
|
122
|
+
var manager = new Manager({
|
|
123
|
+
name,
|
|
124
|
+
title,
|
|
125
|
+
scope: this.config.name,
|
|
126
|
+
dir: `./${name}`.fullname(dir)
|
|
127
|
+
}, this, this[name], cls);
|
|
128
|
+
|
|
129
|
+
this.manager[name] = manager;
|
|
130
|
+
return manager;
|
|
131
|
+
};
|
|
132
|
+
|
|
133
|
+
/**
|
|
134
|
+
* 初始化管理器集合
|
|
135
|
+
* @returns {Promise<void>} 初始化完成
|
|
136
|
+
*/
|
|
137
|
+
GameWorld.prototype._initManager = async function () {
|
|
138
|
+
// 创建所有管理器实例
|
|
139
|
+
var component = this._createManager('component', '组件', Component);
|
|
140
|
+
var factory = this._createManager('factory', '工厂', Factory);
|
|
141
|
+
var logic = this._createManager('logic', '逻辑', Logic);
|
|
142
|
+
var system = this._createManager('system', '系统', System);
|
|
143
|
+
var scene = this._createManager('scene', '场景', Scene);
|
|
144
|
+
|
|
145
|
+
// 并行执行所有管理器的初始化操作
|
|
146
|
+
var initPromises = [
|
|
147
|
+
component.do('init'),
|
|
148
|
+
factory.do('init'),
|
|
149
|
+
logic.do('init'),
|
|
150
|
+
system.do('init'),
|
|
151
|
+
scene.do('init'),
|
|
152
|
+
];
|
|
153
|
+
|
|
154
|
+
await Promise.all(initPromises);
|
|
155
|
+
// 创建实体管理器
|
|
156
|
+
this.entityAdmin = new EntityAdmin();
|
|
157
|
+
};
|
|
158
|
+
|
|
159
|
+
/**
|
|
160
|
+
* 初始化游戏循环
|
|
161
|
+
* @private
|
|
162
|
+
*/
|
|
163
|
+
GameWorld.prototype._initGameLoop = async function () {
|
|
164
|
+
// 游戏循环
|
|
165
|
+
this._loop = new GameLoop(this.config.game_loop);
|
|
166
|
+
await this._loop.do('init', this, this.getEventer(), this.getLogger());
|
|
167
|
+
};
|
|
168
|
+
|
|
169
|
+
/**
|
|
170
|
+
* 加载资源
|
|
171
|
+
*/
|
|
172
|
+
GameWorld.prototype._loadSources = async function () {
|
|
173
|
+
// 加载无需依赖关系,所以可以同时加载
|
|
174
|
+
await Promise.all([
|
|
175
|
+
this.manager.component.runAll('load'),
|
|
176
|
+
this.manager.factory.runAll('load'),
|
|
177
|
+
this.manager.logic.runAll('load'),
|
|
178
|
+
this.manager.system.runAll('load'),
|
|
179
|
+
this.manager.scene.runAll('load')
|
|
180
|
+
]);
|
|
181
|
+
};
|
|
182
|
+
|
|
183
|
+
/**
|
|
184
|
+
* 初始化资源
|
|
185
|
+
*/
|
|
186
|
+
GameWorld.prototype._initSources = async function () {
|
|
187
|
+
// 初始化顺序 scene -> system -> logic -> factory -> entity -> component ,需要依赖下级,所以自下而上初始化
|
|
188
|
+
await this.manager.component.runAll('init', this.getLogger());
|
|
189
|
+
await this.manager.factory.runAll('init', this.component, this.getEventer(), this.getLogger());
|
|
190
|
+
await this.entityAdmin.do('init', this.entities, this.factory, this.getEventer(), this.getLogger());
|
|
191
|
+
await this.manager.logic.runAll('init', this.getLogger());
|
|
192
|
+
await this.manager.system.runAll('init', this, this.getEventer(), this.getLogger());
|
|
193
|
+
await this.manager.scene.runAll('init', this.system, this.getEventer(), this.getLogger());
|
|
194
|
+
};
|
|
195
|
+
|
|
196
|
+
/**
|
|
197
|
+
* 初始化核心
|
|
198
|
+
* @param {object} channel 游戏频道
|
|
199
|
+
* @param {object} eventer 事件总线
|
|
200
|
+
* @param {object} logger 日志管理器
|
|
201
|
+
* @returns {void}
|
|
202
|
+
*/
|
|
203
|
+
GameWorld.prototype._initCore = async function (channel, eventer, logger) {
|
|
204
|
+
// 初始化依赖项
|
|
205
|
+
if (logger) {
|
|
206
|
+
this.setLogger(logger);
|
|
207
|
+
}
|
|
208
|
+
if (eventer) {
|
|
209
|
+
this.getEventer = function () {
|
|
210
|
+
return eventer;
|
|
211
|
+
};
|
|
212
|
+
}
|
|
213
|
+
if (!channel) {
|
|
214
|
+
throw new Error('游戏世界必须绑定游戏频道');
|
|
215
|
+
}
|
|
216
|
+
else if (channel) {
|
|
217
|
+
this.getChannel = function () {
|
|
218
|
+
return channel;
|
|
219
|
+
};
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
// 初始化管理
|
|
223
|
+
await this._initManager();
|
|
224
|
+
// 加载资源
|
|
225
|
+
await this._loadSources();
|
|
226
|
+
// 初始化资源
|
|
227
|
+
await this._initSources();
|
|
228
|
+
// 初始化游戏循环
|
|
229
|
+
await this._initGameLoop();
|
|
230
|
+
};
|
|
231
|
+
|
|
232
|
+
/**
|
|
233
|
+
* 加载实体
|
|
234
|
+
* @returns {Promise<void>}
|
|
235
|
+
*/
|
|
236
|
+
GameWorld.prototype._loadEntities = async function () {
|
|
237
|
+
try {
|
|
238
|
+
// 通过事件方式加载已存在的实体数据,避免直接操作数据库
|
|
239
|
+
var entities = await this.emitWait('entity_load', {
|
|
240
|
+
world_id: this.world_id,
|
|
241
|
+
world_name: this.config.name
|
|
242
|
+
});
|
|
243
|
+
if (entities && entities.length > 0) {
|
|
244
|
+
// 遍历实体列表,恢复实体对象
|
|
245
|
+
for (var i = 0; i < entities.length; i++) {
|
|
246
|
+
var info = entities[i];
|
|
247
|
+
// 使用工厂创建实体
|
|
248
|
+
var factory = this.createEntity(info.type, info.model);
|
|
249
|
+
if (factory) {
|
|
250
|
+
// 恢复玩家ID
|
|
251
|
+
if (info.player_id) {
|
|
252
|
+
this._player_ids.add(info.player_id);
|
|
253
|
+
}
|
|
254
|
+
}
|
|
255
|
+
}
|
|
256
|
+
}
|
|
257
|
+
} catch (error) {
|
|
258
|
+
this.log('error', `加载实体数据失败: `, error);
|
|
259
|
+
}
|
|
260
|
+
};
|
|
261
|
+
|
|
262
|
+
/**
|
|
263
|
+
* 启动资源
|
|
264
|
+
*/
|
|
265
|
+
GameWorld.prototype._startSources = async function () {
|
|
266
|
+
// 并行启动游戏系统和场景
|
|
267
|
+
await Promise.all([
|
|
268
|
+
// 启动游戏系统
|
|
269
|
+
this.manager.system.runAll('start'),
|
|
270
|
+
// 启动游戏场景
|
|
271
|
+
this.manager.scene.runAll('start')
|
|
272
|
+
]);
|
|
273
|
+
};
|
|
274
|
+
|
|
275
|
+
/**
|
|
276
|
+
* 启动核心
|
|
277
|
+
*/
|
|
278
|
+
GameWorld.prototype._startCore = async function () {
|
|
279
|
+
// 加载实体(在启动前恢复已存在的实体)
|
|
280
|
+
await this._loadEntities();
|
|
281
|
+
// 启动资源
|
|
282
|
+
await this._startSources();
|
|
283
|
+
// 启动游戏循环
|
|
284
|
+
await this._loop.do('start');
|
|
285
|
+
};
|
|
286
|
+
|
|
287
|
+
/**
|
|
288
|
+
* 游戏世界更新
|
|
289
|
+
*/
|
|
290
|
+
GameWorld.prototype.update = async function () {
|
|
291
|
+
await this.manager.system.runAll('update');
|
|
292
|
+
await this.manager.scene.runAll('update');
|
|
293
|
+
};
|
|
294
|
+
|
|
295
|
+
/**
|
|
296
|
+
* 保存脏数据实体
|
|
297
|
+
* @returns {Promise<void>}
|
|
298
|
+
*/
|
|
299
|
+
GameWorld.prototype._saveDirtyEntities = async function () {
|
|
300
|
+
try {
|
|
301
|
+
var entities = [];
|
|
302
|
+
// 遍历所有实体,收集脏数据
|
|
303
|
+
for (var entity of this.entities.values()) {
|
|
304
|
+
if (entity.isDirty()) {
|
|
305
|
+
entities.push(entity);
|
|
306
|
+
// 触发实体数据变化事件
|
|
307
|
+
this.emitEvent('entity_changed', {
|
|
308
|
+
entity: entity,
|
|
309
|
+
world_id: this.world_id,
|
|
310
|
+
timestamp: Date.now()
|
|
311
|
+
});
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
if (entities.length > 0) {
|
|
315
|
+
// 通过事件方式保存脏数据实体
|
|
316
|
+
await this.emitWait('entity_save', {
|
|
317
|
+
world_id: this.world_id,
|
|
318
|
+
world_name: this.config.name,
|
|
319
|
+
entities: entities
|
|
320
|
+
});
|
|
321
|
+
// 重置脏标记
|
|
322
|
+
for (var i = 0; i < entities.length; i++) {
|
|
323
|
+
entities[i].isDirty(false);
|
|
324
|
+
}
|
|
325
|
+
this.log('debug', `保存脏数据实体 ${entities.length} 个`);
|
|
326
|
+
}
|
|
327
|
+
} catch (error) {
|
|
328
|
+
this.log('error', `保存脏数据实体失败: `, error);
|
|
329
|
+
}
|
|
330
|
+
};
|
|
331
|
+
|
|
332
|
+
/**
|
|
333
|
+
* 保存所有实体
|
|
334
|
+
* @returns {Promise<void>}
|
|
335
|
+
*/
|
|
336
|
+
GameWorld.prototype._saveAllEntities = async function () {
|
|
337
|
+
try {
|
|
338
|
+
var all_entities = Array.from(this.entities.values());
|
|
339
|
+
if (all_entities.length > 0) {
|
|
340
|
+
// 通过事件方式保存所有实体
|
|
341
|
+
await this.emitWait('entity_save', {
|
|
342
|
+
world_id: this.world_id,
|
|
343
|
+
world_name: this.config.name,
|
|
344
|
+
entities: all_entities
|
|
345
|
+
});
|
|
346
|
+
this.log('info', `保存所有实体 ${all_entities.length} 个`);
|
|
347
|
+
}
|
|
348
|
+
} catch (error) {
|
|
349
|
+
this.log('error', `保存所有实体失败: `, error);
|
|
350
|
+
}
|
|
351
|
+
};
|
|
352
|
+
|
|
353
|
+
/**
|
|
354
|
+
* 销毁游戏世界
|
|
355
|
+
* @private
|
|
356
|
+
* @returns {Promise<void>} 销毁完成后的Promise
|
|
357
|
+
*/
|
|
358
|
+
GameWorld.prototype._destroy = async function () {
|
|
359
|
+
// 销毁前保存所有实体
|
|
360
|
+
await this._saveAllEntities();
|
|
361
|
+
await this.manager.system.runAll('destroy');
|
|
362
|
+
await this.manager.scene.runAll('destroy');
|
|
363
|
+
};
|
|
364
|
+
|
|
365
|
+
/**
|
|
366
|
+
* 获取实体
|
|
367
|
+
* @param {object} id 实体ID
|
|
368
|
+
* @returns {object|null} 实体对象,如果不存在则返回null
|
|
369
|
+
*/
|
|
370
|
+
GameWorld.prototype.getEntity = function (id) {
|
|
371
|
+
return this.entities.get(id);
|
|
372
|
+
};
|
|
373
|
+
|
|
374
|
+
/**
|
|
375
|
+
* 获取组件相关实体
|
|
376
|
+
* @param {Array} types 组件类型数组
|
|
377
|
+
* @returns {Array} 符合条件的实体数组
|
|
378
|
+
*/
|
|
379
|
+
GameWorld.prototype.getEntitiesByTypes = function (types) {
|
|
380
|
+
// 实现实体查询逻辑
|
|
381
|
+
let result = [];
|
|
382
|
+
for (let entity of this.entities.values()) {
|
|
383
|
+
if (types.every(type => entity.hasComponent(type))) {
|
|
384
|
+
result.push(entity);
|
|
385
|
+
}
|
|
386
|
+
}
|
|
387
|
+
return result;
|
|
388
|
+
};
|
|
389
|
+
|
|
390
|
+
/**
|
|
391
|
+
* 获取相关标签实体
|
|
392
|
+
* @param {Array} tags 标签数组
|
|
393
|
+
* @returns {Array} 符合条件的实体数组
|
|
394
|
+
*/
|
|
395
|
+
GameWorld.prototype.getEntitiesByTags = function (tags) {
|
|
396
|
+
// 实现实体查询逻辑
|
|
397
|
+
let result = [];
|
|
398
|
+
for (let entity of this.entities.values()) {
|
|
399
|
+
if (tags.every(type => entity.hasTag(type))) {
|
|
400
|
+
result.push(entity);
|
|
401
|
+
}
|
|
402
|
+
}
|
|
403
|
+
return result;
|
|
404
|
+
};
|
|
405
|
+
|
|
406
|
+
/**
|
|
407
|
+
* 创建实体
|
|
408
|
+
* @param {string} type 实体类型 - 可选值为 玩家、NPC、怪物、物品等
|
|
409
|
+
* @param {object} model 实体模型 - 可选,根据实体类型定义
|
|
410
|
+
* @returns {object} 创建的实体对象
|
|
411
|
+
*/
|
|
412
|
+
GameWorld.prototype.createEntity = function (type = 'player', model = {}) {
|
|
413
|
+
// 使用工厂创建实体
|
|
414
|
+
var factory = this.factory[type];
|
|
415
|
+
if (!factory) {
|
|
416
|
+
throw new Error(`${this.config.title}游戏工厂(${type})不存在`);
|
|
417
|
+
}
|
|
418
|
+
let entity = factory.create(model);
|
|
419
|
+
this.entities.set(entity.entity_id, entity);
|
|
420
|
+
|
|
421
|
+
// 注册实体与玩家的映射关系
|
|
422
|
+
if (entity.player_id) {
|
|
423
|
+
// 尝试获取 Pusher 实例并注册映射
|
|
424
|
+
if ($.pusher) {
|
|
425
|
+
$.pusher.registerEntityPlayer(entity.entity_id, entity.player_id);
|
|
426
|
+
}
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
// 触发实体创建事件
|
|
430
|
+
this.emitEvent('entity_created', {
|
|
431
|
+
entity: entity,
|
|
432
|
+
world_id: this.world_id,
|
|
433
|
+
timestamp: Date.now()
|
|
434
|
+
});
|
|
435
|
+
|
|
436
|
+
return entity;
|
|
437
|
+
};
|
|
438
|
+
|
|
439
|
+
/**
|
|
440
|
+
* 玩家进入世界
|
|
441
|
+
* @param {string} player_id 玩家ID
|
|
442
|
+
* @param {string} entity_type 实体类型 - 可选值为 玩家、NPC、怪物、物品等
|
|
443
|
+
* @returns {object} 玩家实体对象
|
|
444
|
+
*/
|
|
445
|
+
GameWorld.prototype.enter = async function (player_id, entity_type) {
|
|
446
|
+
// 参数校验
|
|
447
|
+
if (!player_id) {
|
|
448
|
+
throw new TypeError('玩家ID无效');
|
|
449
|
+
}
|
|
450
|
+
let player = this.getChannel().getPlayer(player_id);
|
|
451
|
+
// 参数校验
|
|
452
|
+
if (!player) {
|
|
453
|
+
throw new TypeError('玩家对象无效');
|
|
454
|
+
}
|
|
455
|
+
if (this._player_ids.has(player_id)) {
|
|
456
|
+
throw new Error(`玩家 ${player_id} 已存在`);
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
try {
|
|
460
|
+
this._addPlayer(player_id);
|
|
461
|
+
// 创建玩家实体
|
|
462
|
+
let entity = this.createEntity(entity_type || this.config.entity_type, player);
|
|
463
|
+
|
|
464
|
+
// 触发玩家进入世界事件
|
|
465
|
+
this.emitEvent('player_enter_world', {
|
|
466
|
+
world_id: this.world_id,
|
|
467
|
+
world_name: this.config.name,
|
|
468
|
+
player_id: player.player_id,
|
|
469
|
+
player_level: player.level,
|
|
470
|
+
timestamp: Date.now()
|
|
471
|
+
});
|
|
472
|
+
|
|
473
|
+
// 将玩家添加到默认场景
|
|
474
|
+
let default_scene = this.scene['default'];
|
|
475
|
+
if (default_scene) {
|
|
476
|
+
await default_scene.addPlayer(entity);
|
|
477
|
+
}
|
|
478
|
+
return entity;
|
|
479
|
+
} catch (error) {
|
|
480
|
+
this.log('error', `玩家进入世界失败: `, error);
|
|
481
|
+
throw error;
|
|
482
|
+
}
|
|
483
|
+
};
|
|
484
|
+
|
|
485
|
+
/**
|
|
486
|
+
* 玩家离开世界
|
|
487
|
+
* @param {string} player_id 玩家ID
|
|
488
|
+
* @returns {object} 离开的玩家实体
|
|
489
|
+
*/
|
|
490
|
+
GameWorld.prototype.leave = async function (player_id) {
|
|
491
|
+
// 参数校验
|
|
492
|
+
if (!player_id) {
|
|
493
|
+
throw new TypeError('玩家ID无效');
|
|
494
|
+
}
|
|
495
|
+
// 查找玩家实体
|
|
496
|
+
let entity = this.entities.get(player_id);
|
|
497
|
+
if (!entity) {
|
|
498
|
+
throw new Error(`玩家 ${player_id} 不存在`);
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
// 从默认场景移除玩家
|
|
502
|
+
let default_scene = this.scene['default'];
|
|
503
|
+
if (default_scene) {
|
|
504
|
+
await default_scene.leave(entity);
|
|
505
|
+
}
|
|
506
|
+
|
|
507
|
+
// 触发玩家离开世界事件
|
|
508
|
+
this.emitEvent('player_leave_world', {
|
|
509
|
+
world_id: this.world_id,
|
|
510
|
+
world_name: this.config.name,
|
|
511
|
+
player_id: player_id,
|
|
512
|
+
timestamp: Date.now()
|
|
513
|
+
});
|
|
514
|
+
|
|
515
|
+
// 触发实体删除事件
|
|
516
|
+
this.emitEvent('entity_deleted', {
|
|
517
|
+
entity_id: entity.entity_id,
|
|
518
|
+
world_id: this.world_id,
|
|
519
|
+
timestamp: Date.now()
|
|
520
|
+
});
|
|
521
|
+
|
|
522
|
+
// 从实体管理器移除玩家实体
|
|
523
|
+
this.entities.delete(player_id);
|
|
524
|
+
// 从玩家ID集合中移除
|
|
525
|
+
this._removePlayer(player_id);
|
|
526
|
+
return entity;
|
|
527
|
+
};
|
|
528
|
+
|
|
529
|
+
/**
|
|
530
|
+
* 玩家进入场景
|
|
531
|
+
* @param {string} player_id 玩家ID
|
|
532
|
+
* @param {string} scene_id 场景ID
|
|
533
|
+
* @returns {boolean} 是否成功进入
|
|
534
|
+
*/
|
|
535
|
+
GameWorld.prototype.enterScene = async function (player_id, scene_id) {
|
|
536
|
+
// 参数校验
|
|
537
|
+
if (!player_id) {
|
|
538
|
+
throw new TypeError('玩家ID无效');
|
|
539
|
+
}
|
|
540
|
+
if (!scene_id) {
|
|
541
|
+
throw new TypeError('场景ID无效');
|
|
542
|
+
}
|
|
543
|
+
// 查找玩家实体
|
|
544
|
+
let entity = this.entities.get(player_id);
|
|
545
|
+
if (!entity) {
|
|
546
|
+
throw new Error(`玩家 ${player_id} 不存在`);
|
|
547
|
+
}
|
|
548
|
+
// 查找场景
|
|
549
|
+
let scene = this.scene[scene_id];
|
|
550
|
+
if (!scene) {
|
|
551
|
+
throw new Error(`场景 ${scene_id} 不存在`);
|
|
552
|
+
}
|
|
553
|
+
// 触发玩家进入场景事件
|
|
554
|
+
this.emitEvent('player_enter_scene', {
|
|
555
|
+
world_id: this.world_id,
|
|
556
|
+
world_name: this.config.name,
|
|
557
|
+
player_id: player_id,
|
|
558
|
+
scene_id: scene_id,
|
|
559
|
+
timestamp: Date.now()
|
|
560
|
+
});
|
|
561
|
+
|
|
562
|
+
// 将玩家添加到场景
|
|
563
|
+
await scene.addPlayer(entity);
|
|
564
|
+
return true;
|
|
565
|
+
};
|
|
566
|
+
|
|
567
|
+
/**
|
|
568
|
+
* 添加玩家到世界
|
|
569
|
+
* @param {string} player_id 玩家ID
|
|
570
|
+
*/
|
|
571
|
+
GameWorld.prototype._addPlayer = function (player_id) {
|
|
572
|
+
// 参数校验
|
|
573
|
+
if (!player_id) {
|
|
574
|
+
throw new TypeError('玩家ID无效');
|
|
575
|
+
}
|
|
576
|
+
// 检查玩家是否已存在
|
|
577
|
+
if (this._player_ids.has(player_id)) {
|
|
578
|
+
throw new Error(`玩家 ${player_id} 已存在`);
|
|
579
|
+
}
|
|
580
|
+
// 添加玩家ID到集合
|
|
581
|
+
this._player_ids.add(player_id);
|
|
582
|
+
};
|
|
583
|
+
|
|
584
|
+
/**
|
|
585
|
+
* 移除玩家
|
|
586
|
+
* @param {string} player_id 玩家ID
|
|
587
|
+
* @returns {boolean} 是否成功移除
|
|
588
|
+
*/
|
|
589
|
+
GameWorld.prototype._removePlayer = function (player_id) {
|
|
590
|
+
// 参数校验
|
|
591
|
+
if (!player_id) {
|
|
592
|
+
throw new TypeError('玩家ID无效');
|
|
593
|
+
}
|
|
594
|
+
return this._player_ids.delete(player_id);
|
|
595
|
+
};
|
|
596
|
+
|
|
597
|
+
/**
|
|
598
|
+
* 获取世界玩家数量
|
|
599
|
+
* @returns {number} 玩家数量
|
|
600
|
+
*/
|
|
601
|
+
GameWorld.prototype.getPlayerNum = function () {
|
|
602
|
+
return this._player_ids.size;
|
|
603
|
+
};
|
|
604
|
+
|
|
605
|
+
/**
|
|
606
|
+
* 检查玩家是否在世界中
|
|
607
|
+
* @param {string} player_id 玩家ID
|
|
608
|
+
* @returns {boolean} 是否存在
|
|
609
|
+
*/
|
|
610
|
+
GameWorld.prototype.hasPlayer = function (player_id) {
|
|
611
|
+
return this._player_ids.has(player_id);
|
|
612
|
+
};
|
|
613
|
+
|
|
614
|
+
/**
|
|
615
|
+
* 获取所有玩家ID
|
|
616
|
+
* @returns {Array} 玩家ID数组
|
|
617
|
+
*/
|
|
618
|
+
GameWorld.prototype.getAllPlayerIds = function () {
|
|
619
|
+
return Array.from(this._player_ids);
|
|
620
|
+
};
|
|
621
|
+
|
|
622
|
+
exports.GameWorld = GameWorld;
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
{
|
|
2
|
+
// 游戏名称
|
|
3
|
+
"name": "${name || 'world'}",
|
|
4
|
+
// 游戏标题
|
|
5
|
+
"title": "${title || '游戏'}",
|
|
6
|
+
// 游戏描述
|
|
7
|
+
"description": "${description || '这是一个游戏'}",
|
|
8
|
+
// 游戏主脚本 - 可自定义游戏初始化,一般情况不需要定义
|
|
9
|
+
"main": "${main || 'index.js'}",
|
|
10
|
+
// 游戏状态 - 1 正常 0 禁用
|
|
11
|
+
"state": 1,
|
|
12
|
+
// 游戏排序 - 数字越小越靠前
|
|
13
|
+
"sort": 100,
|
|
14
|
+
// 游戏类型 - 角色扮演rpg、卡牌游戏card、策略游戏strategy、模拟经营simulation
|
|
15
|
+
"type": "${type || 'card'}"
|
|
16
|
+
}
|