minerender 2.1.0-alpha.95 → 2.1.0-alpha.96

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -223,6 +223,7 @@ declare class AssetKey extends BasicAssetKey {
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  /** Returns a cache identifier that includes the explicit root or {@link AssetLoader.ROOT}. */
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  serialize(): string;
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  }
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+ declare function isResourceLocation(value: unknown): value is string;
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  declare function isBasicAssetKey(obj: any): obj is BasicAssetKey;
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  declare function isAssetKey(obj: any): obj is AssetKey;
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@@ -599,6 +600,8 @@ type SpecialItemRenderer = {
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  color: DyeColor;
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  } | {
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  type: "shield" | "minecraft:shield";
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+ } | {
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+ type: "decorated_pot" | "minecraft:decorated_pot";
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  } | {
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  type: "trident" | "minecraft:trident" | "conduit" | "minecraft:conduit";
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  } | {
@@ -1140,6 +1143,13 @@ declare class DefaultBlockStates implements MinecraftAsset {
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  [k: string]: BlockStatePropertyDefaults;
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  }
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+ type DecoratedPotSide = "back" | "left" | "right" | "front";
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+ /** Resolves Minecraft 1.21.11 pot decorations to the four side textures. */
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+ declare class DecoratedPots {
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+ /** Reads up to four item IDs in back, left, right, front order; missing and unmapped items use plain sides. */
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+ static getSideTextures(value: unknown, root?: string): Record<DecoratedPotSide, AssetKey>;
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+ }
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+
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  /** `entity-models/animations/<namespace>/<model id>.json`: native and sampled vanilla animation clips. */
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  interface EntityAnimationFile extends MinecraftAsset {
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  id: string;
@@ -1350,6 +1360,7 @@ interface SpecialItemPart {
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  positions?: Record<string, TripleArray>;
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  /** Colors for the entity model's named texture passes. */
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  tints?: Record<string, number>;
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+ faces?: Record<string, CubeFace[]>;
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  }
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  /** Loads entity geometry and texture passes for supported special item previews. */
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  declare class SpecialItems {
@@ -1664,6 +1675,8 @@ interface EntityObjectOptions extends SceneObjectOptions {
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  flip?: boolean;
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  /** Colours for the dataset's tint labels, e.g. `{ wool_color: 0xf9801d }`; a pass whose label is absent stays untinted. */
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  tints?: Record<string, ColorRepresentation>;
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+ /** Cube faces by layer key; omitted layers draw all six faces. */
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+ faces?: Record<string, CubeFace[]>;
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  }
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  declare function isEntityObject(obj: any): obj is EntityObject;
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@@ -3614,4 +3627,4 @@ declare class NodeCache extends PersistentCache<LocalStorage> {
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  forEach<T>(callback: (v: T, k: string) => void): Promise<void>;
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  }
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- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
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+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DecoratedPotSide, DecoratedPots, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isResourceLocation, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
@@ -223,6 +223,7 @@ declare class AssetKey extends BasicAssetKey {
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  /** Returns a cache identifier that includes the explicit root or {@link AssetLoader.ROOT}. */
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  serialize(): string;
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  }
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+ declare function isResourceLocation(value: unknown): value is string;
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  declare function isBasicAssetKey(obj: any): obj is BasicAssetKey;
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  declare function isAssetKey(obj: any): obj is AssetKey;
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@@ -599,6 +600,8 @@ type SpecialItemRenderer = {
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  color: DyeColor;
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  } | {
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  type: "shield" | "minecraft:shield";
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+ } | {
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+ type: "decorated_pot" | "minecraft:decorated_pot";
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  } | {
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  type: "trident" | "minecraft:trident" | "conduit" | "minecraft:conduit";
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  } | {
@@ -1140,6 +1143,13 @@ declare class DefaultBlockStates implements MinecraftAsset {
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  [k: string]: BlockStatePropertyDefaults;
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  }
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+ type DecoratedPotSide = "back" | "left" | "right" | "front";
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+ /** Resolves Minecraft 1.21.11 pot decorations to the four side textures. */
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+ declare class DecoratedPots {
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+ /** Reads up to four item IDs in back, left, right, front order; missing and unmapped items use plain sides. */
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+ static getSideTextures(value: unknown, root?: string): Record<DecoratedPotSide, AssetKey>;
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+ }
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+
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  /** `entity-models/animations/<namespace>/<model id>.json`: native and sampled vanilla animation clips. */
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  interface EntityAnimationFile extends MinecraftAsset {
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  id: string;
@@ -1350,6 +1360,7 @@ interface SpecialItemPart {
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  positions?: Record<string, TripleArray>;
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  /** Colors for the entity model's named texture passes. */
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  tints?: Record<string, number>;
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+ faces?: Record<string, CubeFace[]>;
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  }
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  /** Loads entity geometry and texture passes for supported special item previews. */
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  declare class SpecialItems {
@@ -1664,6 +1675,8 @@ interface EntityObjectOptions extends SceneObjectOptions {
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  flip?: boolean;
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  /** Colours for the dataset's tint labels, e.g. `{ wool_color: 0xf9801d }`; a pass whose label is absent stays untinted. */
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  tints?: Record<string, ColorRepresentation>;
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+ /** Cube faces by layer key; omitted layers draw all six faces. */
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+ faces?: Record<string, CubeFace[]>;
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  }
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  declare function isEntityObject(obj: any): obj is EntityObject;
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@@ -3614,4 +3627,4 @@ declare class NodeCache extends PersistentCache<LocalStorage> {
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  forEach<T>(callback: (v: T, k: string) => void): Promise<void>;
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  }
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- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
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+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DecoratedPotSide, DecoratedPots, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, NodeCache, NodeEnv, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isResourceLocation, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, registerNodeEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
@@ -117,14 +117,14 @@ var init_Axis = __esm({
117
117
  var CubeFace, CubeFaceIndex, CUBE_FACES, CUBE_FACE_OFFSETS;
118
118
  var init_CubeFace = __esm({
119
119
  "src/CubeFace.ts"() {
120
- CubeFace = /* @__PURE__ */ ((CubeFace2) => {
121
- CubeFace2["EAST"] = "east";
122
- CubeFace2["WEST"] = "west";
123
- CubeFace2["UP"] = "up";
124
- CubeFace2["DOWN"] = "down";
125
- CubeFace2["SOUTH"] = "south";
126
- CubeFace2["NORTH"] = "north";
127
- return CubeFace2;
120
+ CubeFace = /* @__PURE__ */ ((CubeFace3) => {
121
+ CubeFace3["EAST"] = "east";
122
+ CubeFace3["WEST"] = "west";
123
+ CubeFace3["UP"] = "up";
124
+ CubeFace3["DOWN"] = "down";
125
+ CubeFace3["SOUTH"] = "south";
126
+ CubeFace3["NORTH"] = "north";
127
+ return CubeFace3;
128
128
  })(CubeFace || {});
129
129
  CubeFaceIndex = /* @__PURE__ */ ((CubeFaceIndex2) => {
130
130
  CubeFaceIndex2[CubeFaceIndex2["EAST"] = 0] = "EAST";
@@ -1366,6 +1366,9 @@ var require_dist = __commonJS({
1366
1366
  });
1367
1367
 
1368
1368
  // src/assets/AssetKey.ts
1369
+ function isResourceLocation(value) {
1370
+ return typeof value === "string" && /^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(value);
1371
+ }
1369
1372
  function isBasicAssetKey(obj) {
1370
1373
  return obj !== null && typeof obj === "object" && typeof obj.namespace === "string" && typeof obj.path === "string";
1371
1374
  }
@@ -1752,7 +1755,7 @@ var init_Models = __esm({
1752
1755
  return model ? restore(model) : void 0;
1753
1756
  }
1754
1757
  static contextIdentifier(id) {
1755
- if (typeof id !== "string" || !/^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(id)) {
1758
+ if (!isResourceLocation(id)) {
1756
1759
  throw new Error(`Invalid item-preview identifier: ${id}`);
1757
1760
  }
1758
1761
  return id.includes(":") ? id : `minecraft:${id}`;
@@ -1897,6 +1900,8 @@ var init_Models = __esm({
1897
1900
  case "minecraft:trident":
1898
1901
  case "conduit":
1899
1902
  case "minecraft:conduit":
1903
+ case "decorated_pot":
1904
+ case "minecraft:decorated_pot":
1900
1905
  return { model: node.base, special };
1901
1906
  case "shulker_box":
1902
1907
  case "minecraft:shulker_box":
@@ -16290,6 +16295,55 @@ var init_MinecraftCubeTexture = __esm({
16290
16295
  }
16291
16296
  });
16292
16297
 
16298
+ // src/assets/DecoratedPots.ts
16299
+ var POTTERY_SHERDS, DecoratedPots;
16300
+ var init_DecoratedPots = __esm({
16301
+ "src/assets/DecoratedPots.ts"() {
16302
+ init_AssetKey();
16303
+ POTTERY_SHERDS = Object.freeze([
16304
+ "angler",
16305
+ "archer",
16306
+ "arms_up",
16307
+ "blade",
16308
+ "brewer",
16309
+ "burn",
16310
+ "danger",
16311
+ "explorer",
16312
+ "flow",
16313
+ "friend",
16314
+ "guster",
16315
+ "heart",
16316
+ "heartbreak",
16317
+ "howl",
16318
+ "miner",
16319
+ "mourner",
16320
+ "plenty",
16321
+ "prize",
16322
+ "scrape",
16323
+ "sheaf",
16324
+ "shelter",
16325
+ "skull",
16326
+ "snort"
16327
+ ].map((pattern2) => `minecraft:${pattern2}_pottery_sherd`));
16328
+ DecoratedPots = class {
16329
+ /** Reads up to four item IDs in back, left, right, front order; missing and unmapped items use plain sides. */
16330
+ static getSideTextures(value, root) {
16331
+ const items = value === void 0 ? [] : value;
16332
+ if (!Array.isArray(items) || items.length > 4) throw new Error("pot_decorations must be an array of at most four item IDs");
16333
+ const textures = items.map((item) => {
16334
+ if (!isResourceLocation(item)) throw new Error("Pot decorations must be item identifiers");
16335
+ const id = item.includes(":") ? item : `minecraft:${item}`;
16336
+ return POTTERY_SHERDS.includes(id) ? id.slice("minecraft:".length).replace(/_sherd$/, "_pattern") : "decorated_pot_side";
16337
+ });
16338
+ return Object.fromEntries(["back", "left", "right", "front"].map((side, index) => [
16339
+ side,
16340
+ new AssetKey("minecraft", `decorated_pot/${textures[index] ?? "decorated_pot_side"}`, "textures", "entity", "assets", ".png", root)
16341
+ ]));
16342
+ }
16343
+ };
16344
+ }
16345
+ });
16346
+
16293
16347
  // src/error/MineRenderError.ts
16294
16348
  var MineRenderError;
16295
16349
  var init_MineRenderError = __esm({
@@ -17147,6 +17201,7 @@ var init_EntityObject = __esm({
17147
17201
  init_AssetKey();
17148
17202
  init_Materials();
17149
17203
  init_MinecraftCubeTexture();
17204
+ init_CubeFace();
17150
17205
  init_three();
17151
17206
  init_EntityAnimationPlayer();
17152
17207
  EntityObject = class _EntityObject extends SceneObject {
@@ -17324,11 +17379,11 @@ var init_EntityObject = __esm({
17324
17379
  const group = this.createGroup(`layer:${name}`);
17325
17380
  modelRoot.add(group);
17326
17381
  const inward = !Materials.entityModeCulls(layer.render ?? layer.layer.render);
17327
- this.createPart("root", layer.layer.root, group, layer.layer.texture, Materials.MISSING_TEXTURE, index, inward);
17382
+ this.createPart("root", layer.layer.root, group, layer.layer.texture, Materials.MISSING_TEXTURE, index, inward, this.options.faces?.[name]);
17328
17383
  });
17329
17384
  this.meshesCreated = true;
17330
17385
  }
17331
- createPart(name, part, parent, textureSize, material, renderOrder, inward = true) {
17386
+ createPart(name, part, parent, textureSize, material, renderOrder, inward = true, faces) {
17332
17387
  const anchor = this.createGroup(name);
17333
17388
  anchor.position.fromArray(part.pose.offset);
17334
17389
  anchor.rotation.set(...part.pose.rotation, "ZYX");
@@ -17349,6 +17404,10 @@ var init_EntityObject = __esm({
17349
17404
  ).clone();
17350
17405
  this.geometries.add(geometry);
17351
17406
  geometry.translate(cube.origin[0] + width / 2, cube.origin[1] + height / 2, cube.origin[2] + depth / 2);
17407
+ if (faces) {
17408
+ geometry.setIndex(Array.from(geometry.getIndex().array).filter((_, index) => faces.includes(CUBE_FACES[Math.floor(index / 6)])));
17409
+ geometry.clearGroups();
17410
+ }
17352
17411
  if (inward && Math.min(width + growX * 2, height + growY * 2, depth + growZ * 2) > 0) {
17353
17412
  const index = Array.from(geometry.getIndex().array);
17354
17413
  geometry.setIndex(index.concat(index.slice().reverse()));
@@ -17359,7 +17418,7 @@ var init_EntityObject = __esm({
17359
17418
  if (this.options.wireframe) this.disposeWireframes.push(addWireframeToMesh(geometry, mesh));
17360
17419
  }
17361
17420
  for (const [childName, child] of Object.entries(part.children)) {
17362
- this.createPart(childName, child, anchor, size, material, renderOrder, inward);
17421
+ this.createPart(childName, child, anchor, size, material, renderOrder, inward, faces);
17363
17422
  }
17364
17423
  }
17365
17424
  async applyTextures() {
@@ -17987,7 +18046,9 @@ var init_SpecialItems = __esm({
17987
18046
  init_AssetKey();
17988
18047
  init_Entities();
17989
18048
  init_BannerPatterns();
18049
+ init_DecoratedPots();
17990
18050
  init_ModelTextures();
18051
+ init_CubeFace();
17991
18052
  SpecialItems = class {
17992
18053
  /** Resolves the static entity parts drawn by a special item renderer, in model units. */
17993
18054
  static async getParts(special, root, components = {}) {
@@ -18013,6 +18074,34 @@ var init_SpecialItems = __esm({
18013
18074
  return { model, transform, rotations };
18014
18075
  };
18015
18076
  switch (special.type) {
18077
+ case "minecraft:decorated_pot":
18078
+ case "decorated_pot": {
18079
+ const sideTextures = DecoratedPots.getSideTextures(components["minecraft:pot_decorations"], root);
18080
+ const baseTexture = texture("decorated_pot_base", "decorated_pot");
18081
+ const [base, sides] = await Promise.all([
18082
+ load("decorated_pot_base", baseTexture, new import_three24.Matrix4()),
18083
+ load("decorated_pot_sides", texture("decorated_pot_side", "decorated_pot"), new import_three24.Matrix4())
18084
+ ]);
18085
+ const layers = {
18086
+ base: { key: base.model.key, texture: baseTexture, layer: base.model.layer, render: "solid" }
18087
+ };
18088
+ for (const side of ["front", "back", "left", "right"]) {
18089
+ const part = sides.model.layer.root.children[side];
18090
+ if (!part) throw new Error(`Decorated-pot entity model is missing its ${side} side`);
18091
+ layers[side] = { key: sides.model.key, texture: sideTextures[side], render: "solid", layer: {
18092
+ ...sides.model.layer,
18093
+ root: { ...sides.model.layer.root, cubes: [], children: {
18094
+ [side]: part
18095
+ } }
18096
+ } };
18097
+ }
18098
+ await Promise.all([...new Map(Object.values(layers).map((layer) => [layer.texture.serialize(), layer.texture])).values()].map(async (key) => {
18099
+ if (!await ModelTextures.preload(key)) throw new Error(`Missing special item texture ${key.toNamespacedString()}`);
18100
+ }));
18101
+ base.model = { ...base.model, ...layers.base, layers };
18102
+ base.faces = { front: ["north" /* NORTH */], back: ["north" /* NORTH */], left: ["north" /* NORTH */], right: ["north" /* NORTH */] };
18103
+ return [base];
18104
+ }
18016
18105
  case "minecraft:trident":
18017
18106
  case "trident":
18018
18107
  case "minecraft:conduit":
@@ -18376,7 +18465,7 @@ var init_ModelObject = __esm({
18376
18465
  transform.multiply(new import_three25.Matrix4().makeTranslation(-8, -8, -8));
18377
18466
  try {
18378
18467
  for (const part of parts2) {
18379
- const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints });
18468
+ const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints, faces: part.faces });
18380
18469
  object3.matrix.copy(transform).multiply(part.transform);
18381
18470
  object3.matrixWorldNeedsUpdate = true;
18382
18471
  object3.matrixAutoUpdate = false;
@@ -18853,6 +18942,7 @@ __export(index_node_exports, {
18853
18942
  DEFAULT_UV: () => DEFAULT_UV,
18854
18943
  DISPLAY_POSITIONS: () => DISPLAY_POSITIONS,
18855
18944
  DYE_COLORS: () => DYE_COLORS,
18945
+ DecoratedPots: () => DecoratedPots,
18856
18946
  DefaultBlockStates: () => DefaultBlockStates,
18857
18947
  DisplayPosition: () => DisplayPosition,
18858
18948
  DisplayTransforms: () => DisplayTransforms,
@@ -18972,6 +19062,7 @@ __export(index_node_exports, {
18972
19062
  isOrthographicCamera: () => isOrthographicCamera,
18973
19063
  isPerspectiveCamera: () => isPerspectiveCamera,
18974
19064
  isQuadArray: () => isQuadArray,
19065
+ isResourceLocation: () => isResourceLocation,
18975
19066
  isSceneObject: () => isSceneObject,
18976
19067
  isTransformable: () => isTransformable,
18977
19068
  isTripleArray: () => isTripleArray,
@@ -19214,6 +19305,7 @@ var BlockEntities = class {
19214
19305
 
19215
19306
  // src/assets/index.ts
19216
19307
  init_BlockStates();
19308
+ init_DecoratedPots();
19217
19309
  init_Entities();
19218
19310
 
19219
19311
  // src/assets/Fonts.ts
@@ -30893,6 +30985,7 @@ var WorldStreamer = class {
30893
30985
  DEFAULT_UV,
30894
30986
  DISPLAY_POSITIONS,
30895
30987
  DYE_COLORS,
30988
+ DecoratedPots,
30896
30989
  DefaultBlockStates,
30897
30990
  DisplayPosition,
30898
30991
  DisplayTransforms,
@@ -31012,6 +31105,7 @@ var WorldStreamer = class {
31012
31105
  isOrthographicCamera,
31013
31106
  isPerspectiveCamera,
31014
31107
  isQuadArray,
31108
+ isResourceLocation,
31015
31109
  isSceneObject,
31016
31110
  isTransformable,
31017
31111
  isTripleArray,