minerender 2.1.0-alpha.95 → 2.1.0-alpha.96

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -222,6 +222,7 @@ declare class AssetKey extends BasicAssetKey {
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  /** Returns a cache identifier that includes the explicit root or {@link AssetLoader.ROOT}. */
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  serialize(): string;
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  }
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+ declare function isResourceLocation(value: unknown): value is string;
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  declare function isBasicAssetKey(obj: any): obj is BasicAssetKey;
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  declare function isAssetKey(obj: any): obj is AssetKey;
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@@ -598,6 +599,8 @@ type SpecialItemRenderer = {
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  color: DyeColor;
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  } | {
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  type: "shield" | "minecraft:shield";
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+ } | {
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+ type: "decorated_pot" | "minecraft:decorated_pot";
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  } | {
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  type: "trident" | "minecraft:trident" | "conduit" | "minecraft:conduit";
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  } | {
@@ -1139,6 +1142,13 @@ declare class DefaultBlockStates implements MinecraftAsset {
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  [k: string]: BlockStatePropertyDefaults;
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  }
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+ type DecoratedPotSide = "back" | "left" | "right" | "front";
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+ /** Resolves Minecraft 1.21.11 pot decorations to the four side textures. */
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+ declare class DecoratedPots {
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+ /** Reads up to four item IDs in back, left, right, front order; missing and unmapped items use plain sides. */
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+ static getSideTextures(value: unknown, root?: string): Record<DecoratedPotSide, AssetKey>;
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+ }
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+
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  /** `entity-models/animations/<namespace>/<model id>.json`: native and sampled vanilla animation clips. */
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  interface EntityAnimationFile extends MinecraftAsset {
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  id: string;
@@ -1349,6 +1359,7 @@ interface SpecialItemPart {
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  positions?: Record<string, TripleArray>;
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  /** Colors for the entity model's named texture passes. */
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  tints?: Record<string, number>;
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+ faces?: Record<string, CubeFace[]>;
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  }
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  /** Loads entity geometry and texture passes for supported special item previews. */
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  declare class SpecialItems {
@@ -1663,6 +1674,8 @@ interface EntityObjectOptions extends SceneObjectOptions {
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  flip?: boolean;
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  /** Colours for the dataset's tint labels, e.g. `{ wool_color: 0xf9801d }`; a pass whose label is absent stays untinted. */
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  tints?: Record<string, ColorRepresentation>;
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+ /** Cube faces by layer key; omitted layers draw all six faces. */
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+ faces?: Record<string, CubeFace[]>;
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  }
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  declare function isEntityObject(obj: any): obj is EntityObject;
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@@ -3612,4 +3625,4 @@ declare class BrowserCache extends PersistentCache<LocalForage> {
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  */
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  declare function probeImageSize(data: Uint8Array): ImageSizeInfo;
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- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
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+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DecoratedPotSide, DecoratedPots, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isResourceLocation, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
@@ -222,6 +222,7 @@ declare class AssetKey extends BasicAssetKey {
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  /** Returns a cache identifier that includes the explicit root or {@link AssetLoader.ROOT}. */
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  serialize(): string;
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  }
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+ declare function isResourceLocation(value: unknown): value is string;
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  declare function isBasicAssetKey(obj: any): obj is BasicAssetKey;
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  declare function isAssetKey(obj: any): obj is AssetKey;
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@@ -598,6 +599,8 @@ type SpecialItemRenderer = {
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  color: DyeColor;
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  } | {
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  type: "shield" | "minecraft:shield";
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+ } | {
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+ type: "decorated_pot" | "minecraft:decorated_pot";
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  } | {
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  type: "trident" | "minecraft:trident" | "conduit" | "minecraft:conduit";
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  } | {
@@ -1139,6 +1142,13 @@ declare class DefaultBlockStates implements MinecraftAsset {
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  [k: string]: BlockStatePropertyDefaults;
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  }
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+ type DecoratedPotSide = "back" | "left" | "right" | "front";
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+ /** Resolves Minecraft 1.21.11 pot decorations to the four side textures. */
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+ declare class DecoratedPots {
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+ /** Reads up to four item IDs in back, left, right, front order; missing and unmapped items use plain sides. */
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+ static getSideTextures(value: unknown, root?: string): Record<DecoratedPotSide, AssetKey>;
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+ }
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+
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  /** `entity-models/animations/<namespace>/<model id>.json`: native and sampled vanilla animation clips. */
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  interface EntityAnimationFile extends MinecraftAsset {
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  id: string;
@@ -1349,6 +1359,7 @@ interface SpecialItemPart {
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  positions?: Record<string, TripleArray>;
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  /** Colors for the entity model's named texture passes. */
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  tints?: Record<string, number>;
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+ faces?: Record<string, CubeFace[]>;
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  }
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  /** Loads entity geometry and texture passes for supported special item previews. */
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  declare class SpecialItems {
@@ -1663,6 +1674,8 @@ interface EntityObjectOptions extends SceneObjectOptions {
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  flip?: boolean;
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  /** Colours for the dataset's tint labels, e.g. `{ wool_color: 0xf9801d }`; a pass whose label is absent stays untinted. */
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  tints?: Record<string, ColorRepresentation>;
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+ /** Cube faces by layer key; omitted layers draw all six faces. */
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+ faces?: Record<string, CubeFace[]>;
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  }
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  declare function isEntityObject(obj: any): obj is EntityObject;
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@@ -3612,4 +3625,4 @@ declare class BrowserCache extends PersistentCache<LocalForage> {
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  */
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  declare function probeImageSize(data: Uint8Array): ImageSizeInfo;
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- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
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+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, type AnvilExternalChunkReader, type AnvilParseOptions, AnvilParser, type AnvilRegion, type AnvilRegionReader, AnvilWorldSource, type AnvilWorldSourceOptions, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DecoratedPotSide, DecoratedPots, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, LitematicaParser, type LitematicaRegion, type LitematicaStructure, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, type SectionAtlasSize, type SectionGeometryInput, type SectionGeometryPage, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type SectionTemplateData, SectionWorker, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, SpongeSchematicParser, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, type VideoExportOptions, VideoExporter, type WorldChunkSource, WorldStreamer, type WorldStreamerOptions, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, buildSectionGeometry, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isResourceLocation, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, resolveLegacyBlock, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, sectionGeometryTransferables, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas, yieldToEventLoop };
@@ -116,14 +116,14 @@ var init_Axis = __esm({
116
116
  var CubeFace, CubeFaceIndex, CUBE_FACES, CUBE_FACE_OFFSETS;
117
117
  var init_CubeFace = __esm({
118
118
  "src/CubeFace.ts"() {
119
- CubeFace = /* @__PURE__ */ ((CubeFace2) => {
120
- CubeFace2["EAST"] = "east";
121
- CubeFace2["WEST"] = "west";
122
- CubeFace2["UP"] = "up";
123
- CubeFace2["DOWN"] = "down";
124
- CubeFace2["SOUTH"] = "south";
125
- CubeFace2["NORTH"] = "north";
126
- return CubeFace2;
119
+ CubeFace = /* @__PURE__ */ ((CubeFace3) => {
120
+ CubeFace3["EAST"] = "east";
121
+ CubeFace3["WEST"] = "west";
122
+ CubeFace3["UP"] = "up";
123
+ CubeFace3["DOWN"] = "down";
124
+ CubeFace3["SOUTH"] = "south";
125
+ CubeFace3["NORTH"] = "north";
126
+ return CubeFace3;
127
127
  })(CubeFace || {});
128
128
  CubeFaceIndex = /* @__PURE__ */ ((CubeFaceIndex2) => {
129
129
  CubeFaceIndex2[CubeFaceIndex2["EAST"] = 0] = "EAST";
@@ -1316,6 +1316,9 @@ var require_dist = __commonJS({
1316
1316
  });
1317
1317
 
1318
1318
  // src/assets/AssetKey.ts
1319
+ function isResourceLocation(value) {
1320
+ return typeof value === "string" && /^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(value);
1321
+ }
1319
1322
  function isBasicAssetKey(obj) {
1320
1323
  return obj !== null && typeof obj === "object" && typeof obj.namespace === "string" && typeof obj.path === "string";
1321
1324
  }
@@ -1702,7 +1705,7 @@ var init_Models = __esm({
1702
1705
  return model ? restore(model) : void 0;
1703
1706
  }
1704
1707
  static contextIdentifier(id) {
1705
- if (typeof id !== "string" || !/^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(id)) {
1708
+ if (!isResourceLocation(id)) {
1706
1709
  throw new Error(`Invalid item-preview identifier: ${id}`);
1707
1710
  }
1708
1711
  return id.includes(":") ? id : `minecraft:${id}`;
@@ -1847,6 +1850,8 @@ var init_Models = __esm({
1847
1850
  case "minecraft:trident":
1848
1851
  case "conduit":
1849
1852
  case "minecraft:conduit":
1853
+ case "decorated_pot":
1854
+ case "minecraft:decorated_pot":
1850
1855
  return { model: node.base, special };
1851
1856
  case "shulker_box":
1852
1857
  case "minecraft:shulker_box":
@@ -16201,6 +16206,55 @@ var init_MinecraftCubeTexture = __esm({
16201
16206
  }
16202
16207
  });
16203
16208
 
16209
+ // src/assets/DecoratedPots.ts
16210
+ var POTTERY_SHERDS, DecoratedPots;
16211
+ var init_DecoratedPots = __esm({
16212
+ "src/assets/DecoratedPots.ts"() {
16213
+ init_AssetKey();
16214
+ POTTERY_SHERDS = Object.freeze([
16215
+ "angler",
16216
+ "archer",
16217
+ "arms_up",
16218
+ "blade",
16219
+ "brewer",
16220
+ "burn",
16221
+ "danger",
16222
+ "explorer",
16223
+ "flow",
16224
+ "friend",
16225
+ "guster",
16226
+ "heart",
16227
+ "heartbreak",
16228
+ "howl",
16229
+ "miner",
16230
+ "mourner",
16231
+ "plenty",
16232
+ "prize",
16233
+ "scrape",
16234
+ "sheaf",
16235
+ "shelter",
16236
+ "skull",
16237
+ "snort"
16238
+ ].map((pattern2) => `minecraft:${pattern2}_pottery_sherd`));
16239
+ DecoratedPots = class {
16240
+ /** Reads up to four item IDs in back, left, right, front order; missing and unmapped items use plain sides. */
16241
+ static getSideTextures(value, root) {
16242
+ const items = value === void 0 ? [] : value;
16243
+ if (!Array.isArray(items) || items.length > 4) throw new Error("pot_decorations must be an array of at most four item IDs");
16244
+ const textures = items.map((item) => {
16245
+ if (!isResourceLocation(item)) throw new Error("Pot decorations must be item identifiers");
16246
+ const id = item.includes(":") ? item : `minecraft:${item}`;
16247
+ return POTTERY_SHERDS.includes(id) ? id.slice("minecraft:".length).replace(/_sherd$/, "_pattern") : "decorated_pot_side";
16248
+ });
16249
+ return Object.fromEntries(["back", "left", "right", "front"].map((side, index) => [
16250
+ side,
16251
+ new AssetKey("minecraft", `decorated_pot/${textures[index] ?? "decorated_pot_side"}`, "textures", "entity", "assets", ".png", root)
16252
+ ]));
16253
+ }
16254
+ };
16255
+ }
16256
+ });
16257
+
16204
16258
  // src/error/MineRenderError.ts
16205
16259
  var MineRenderError;
16206
16260
  var init_MineRenderError = __esm({
@@ -17057,6 +17111,7 @@ var init_EntityObject = __esm({
17057
17111
  init_AssetKey();
17058
17112
  init_Materials();
17059
17113
  init_MinecraftCubeTexture();
17114
+ init_CubeFace();
17060
17115
  init_three();
17061
17116
  init_EntityAnimationPlayer();
17062
17117
  _EntityObject = class _EntityObject extends SceneObject {
@@ -17231,11 +17286,11 @@ var init_EntityObject = __esm({
17231
17286
  const group = this.createGroup(`layer:${name}`);
17232
17287
  modelRoot.add(group);
17233
17288
  const inward = !Materials.entityModeCulls(layer.render ?? layer.layer.render);
17234
- this.createPart("root", layer.layer.root, group, layer.layer.texture, Materials.MISSING_TEXTURE, index, inward);
17289
+ this.createPart("root", layer.layer.root, group, layer.layer.texture, Materials.MISSING_TEXTURE, index, inward, this.options.faces?.[name]);
17235
17290
  });
17236
17291
  this.meshesCreated = true;
17237
17292
  }
17238
- createPart(name, part, parent, textureSize, material, renderOrder, inward = true) {
17293
+ createPart(name, part, parent, textureSize, material, renderOrder, inward = true, faces) {
17239
17294
  const anchor = this.createGroup(name);
17240
17295
  anchor.position.fromArray(part.pose.offset);
17241
17296
  anchor.rotation.set(...part.pose.rotation, "ZYX");
@@ -17256,6 +17311,10 @@ var init_EntityObject = __esm({
17256
17311
  ).clone();
17257
17312
  this.geometries.add(geometry);
17258
17313
  geometry.translate(cube.origin[0] + width / 2, cube.origin[1] + height / 2, cube.origin[2] + depth / 2);
17314
+ if (faces) {
17315
+ geometry.setIndex(Array.from(geometry.getIndex().array).filter((_, index) => faces.includes(CUBE_FACES[Math.floor(index / 6)])));
17316
+ geometry.clearGroups();
17317
+ }
17259
17318
  if (inward && Math.min(width + growX * 2, height + growY * 2, depth + growZ * 2) > 0) {
17260
17319
  const index = Array.from(geometry.getIndex().array);
17261
17320
  geometry.setIndex(index.concat(index.slice().reverse()));
@@ -17266,7 +17325,7 @@ var init_EntityObject = __esm({
17266
17325
  if (this.options.wireframe) this.disposeWireframes.push(addWireframeToMesh(geometry, mesh));
17267
17326
  }
17268
17327
  for (const [childName, child] of Object.entries(part.children)) {
17269
- this.createPart(childName, child, anchor, size, material, renderOrder, inward);
17328
+ this.createPart(childName, child, anchor, size, material, renderOrder, inward, faces);
17270
17329
  }
17271
17330
  }
17272
17331
  async applyTextures() {
@@ -17896,7 +17955,9 @@ var init_SpecialItems = __esm({
17896
17955
  init_AssetKey();
17897
17956
  init_Entities();
17898
17957
  init_BannerPatterns();
17958
+ init_DecoratedPots();
17899
17959
  init_ModelTextures();
17960
+ init_CubeFace();
17900
17961
  SpecialItems = class {
17901
17962
  /** Resolves the static entity parts drawn by a special item renderer, in model units. */
17902
17963
  static async getParts(special, root, components = {}) {
@@ -17922,6 +17983,34 @@ var init_SpecialItems = __esm({
17922
17983
  return { model, transform, rotations };
17923
17984
  };
17924
17985
  switch (special.type) {
17986
+ case "minecraft:decorated_pot":
17987
+ case "decorated_pot": {
17988
+ const sideTextures = DecoratedPots.getSideTextures(components["minecraft:pot_decorations"], root);
17989
+ const baseTexture = texture("decorated_pot_base", "decorated_pot");
17990
+ const [base, sides] = await Promise.all([
17991
+ load("decorated_pot_base", baseTexture, new import_three24.Matrix4()),
17992
+ load("decorated_pot_sides", texture("decorated_pot_side", "decorated_pot"), new import_three24.Matrix4())
17993
+ ]);
17994
+ const layers = {
17995
+ base: { key: base.model.key, texture: baseTexture, layer: base.model.layer, render: "solid" }
17996
+ };
17997
+ for (const side of ["front", "back", "left", "right"]) {
17998
+ const part = sides.model.layer.root.children[side];
17999
+ if (!part) throw new Error(`Decorated-pot entity model is missing its ${side} side`);
18000
+ layers[side] = { key: sides.model.key, texture: sideTextures[side], render: "solid", layer: {
18001
+ ...sides.model.layer,
18002
+ root: { ...sides.model.layer.root, cubes: [], children: {
18003
+ [side]: part
18004
+ } }
18005
+ } };
18006
+ }
18007
+ await Promise.all([...new Map(Object.values(layers).map((layer) => [layer.texture.serialize(), layer.texture])).values()].map(async (key) => {
18008
+ if (!await ModelTextures.preload(key)) throw new Error(`Missing special item texture ${key.toNamespacedString()}`);
18009
+ }));
18010
+ base.model = { ...base.model, ...layers.base, layers };
18011
+ base.faces = { front: ["north" /* NORTH */], back: ["north" /* NORTH */], left: ["north" /* NORTH */], right: ["north" /* NORTH */] };
18012
+ return [base];
18013
+ }
17925
18014
  case "minecraft:trident":
17926
18015
  case "trident":
17927
18016
  case "minecraft:conduit":
@@ -18282,7 +18371,7 @@ var init_ModelObject = __esm({
18282
18371
  transform.multiply(new import_three25.Matrix4().makeTranslation(-8, -8, -8));
18283
18372
  try {
18284
18373
  for (const part of parts2) {
18285
- const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints });
18374
+ const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints, faces: part.faces });
18286
18375
  object3.matrix.copy(transform).multiply(part.transform);
18287
18376
  object3.matrixWorldNeedsUpdate = true;
18288
18377
  object3.matrixAutoUpdate = false;
@@ -18763,6 +18852,7 @@ __export(index_browser_exports, {
18763
18852
  DEFAULT_UV: () => DEFAULT_UV,
18764
18853
  DISPLAY_POSITIONS: () => DISPLAY_POSITIONS,
18765
18854
  DYE_COLORS: () => DYE_COLORS,
18855
+ DecoratedPots: () => DecoratedPots,
18766
18856
  DefaultBlockStates: () => DefaultBlockStates,
18767
18857
  DisplayPosition: () => DisplayPosition,
18768
18858
  DisplayTransforms: () => DisplayTransforms,
@@ -18880,6 +18970,7 @@ __export(index_browser_exports, {
18880
18970
  isOrthographicCamera: () => isOrthographicCamera,
18881
18971
  isPerspectiveCamera: () => isPerspectiveCamera,
18882
18972
  isQuadArray: () => isQuadArray,
18973
+ isResourceLocation: () => isResourceLocation,
18883
18974
  isSceneObject: () => isSceneObject,
18884
18975
  isTransformable: () => isTransformable,
18885
18976
  isTripleArray: () => isTripleArray,
@@ -19170,6 +19261,7 @@ var BlockEntities = class {
19170
19261
 
19171
19262
  // src/assets/index.ts
19172
19263
  init_BlockStates();
19264
+ init_DecoratedPots();
19173
19265
  init_Entities();
19174
19266
 
19175
19267
  // src/assets/Fonts.ts