minerender 2.1.0-alpha.9 → 2.1.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -3
- package/dist/browser/index.d.mts +1055 -161
- package/dist/browser/index.d.ts +1055 -161
- package/dist/browser/index.js +12820 -4183
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +12521 -3841
- package/dist/browser/index.mjs.map +1 -1
- package/dist/bundle.js +93093 -73513
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +1055 -161
- package/dist/node/index.d.ts +1055 -161
- package/dist/node/index.js +13252 -4508
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +12610 -3856
- package/dist/node/index.mjs.map +1 -1
- package/package.json +11 -9
package/dist/browser/index.d.mts
CHANGED
|
@@ -1,21 +1,22 @@
|
|
|
1
1
|
import * as three from 'three';
|
|
2
|
-
import { Vector3, PixelFormat, BoxGeometry, Material, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute, BufferGeometry, Object3D, Box3, InstancedMesh, PerspectiveCamera, OrthographicCamera, Matrix4, Scene, Object3DEventMap, Texture, Camera, MOUSE, TOUCH, WebGLRenderer, EventDispatcher, Raycaster, Intersection, CanvasTexture, InterleavedBufferAttribute, TrianglesDrawModes, Line, Points } from 'three';
|
|
2
|
+
import { Vector3, PixelFormat, BoxGeometry, Material, ColorRepresentation, MeshBasicMaterial, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute, BufferGeometry, Object3D, Box3, InstancedMesh, PerspectiveCamera, OrthographicCamera, Matrix4, Box2, Scene, Object3DEventMap, Texture, Camera, MOUSE, TOUCH, WebGLRenderer, EventDispatcher, Raycaster, Intersection, DataTexture, CanvasTexture, InterleavedBufferAttribute, TrianglesDrawModes, Line, Points, Group } from 'three';
|
|
3
3
|
import * as nodeCanvas from 'canvas';
|
|
4
4
|
import { ImageData as ImageData$1, CanvasRenderingContext2D } from 'canvas';
|
|
5
|
-
import {
|
|
6
|
-
import {
|
|
7
|
-
import { NBT } from 'prismarine-nbt';
|
|
5
|
+
import { Buffer } from 'buffer';
|
|
6
|
+
import { NBT, NBTFormat, Metadata } from 'prismarine-nbt';
|
|
8
7
|
import { ZipReader } from '@zip.js/zip.js';
|
|
9
8
|
import { AsyncLoadingCache, SimpleCache } from '@inventivetalent/loading-cache';
|
|
9
|
+
import { PLYExporterOptions } from 'three/examples/jsm/exporters/PLYExporter.js';
|
|
10
|
+
export { PLYExporterOptions } from 'three/examples/jsm/exporters/PLYExporter.js';
|
|
10
11
|
import Stats from 'stats.js';
|
|
11
12
|
import { EffectComposer } from 'postprocessing';
|
|
12
13
|
|
|
13
14
|
interface AnimatorFunction {
|
|
14
|
-
(): void;
|
|
15
|
+
(): boolean | void;
|
|
15
16
|
}
|
|
16
17
|
|
|
17
18
|
declare enum Axis {
|
|
18
|
-
X = "
|
|
19
|
+
X = "x",
|
|
19
20
|
Y = "y",
|
|
20
21
|
Z = "z"
|
|
21
22
|
}
|
|
@@ -39,6 +40,7 @@ declare enum CubeFaceIndex {
|
|
|
39
40
|
NORTH = 5
|
|
40
41
|
}
|
|
41
42
|
declare const CUBE_FACES: CubeFace[];
|
|
43
|
+
declare const CUBE_FACE_OFFSETS: readonly [readonly [1, 0, 0], readonly [-1, 0, 0], readonly [0, 1, 0], readonly [0, -1, 0], readonly [0, 0, 1], readonly [0, 0, -1]];
|
|
42
44
|
|
|
43
45
|
interface Disposable {
|
|
44
46
|
dispose(): void;
|
|
@@ -174,6 +176,7 @@ declare class AssetKey extends BasicAssetKey {
|
|
|
174
176
|
rootType: "assets" | "data" | string;
|
|
175
177
|
extension: ".json" | ".png" | string;
|
|
176
178
|
root?: string | undefined;
|
|
179
|
+
readonly isAssetKey: true;
|
|
177
180
|
constructor(namespace: string, path: string, assetType?: AssetType | undefined, type?: string | undefined, rootType?: "assets" | "data" | string, extension?: ".json" | ".png" | string, root?: string | undefined);
|
|
178
181
|
static parse(assetType: AssetType, str: string, origin?: AssetKey): AssetKey;
|
|
179
182
|
toString(): string;
|
|
@@ -196,11 +199,98 @@ interface ListAsset extends MinecraftAsset {
|
|
|
196
199
|
files: string[];
|
|
197
200
|
}
|
|
198
201
|
|
|
202
|
+
interface EntityLayer {
|
|
203
|
+
key: BasicAssetKey;
|
|
204
|
+
texture?: AssetKey;
|
|
205
|
+
layer: EntityModelLayer;
|
|
206
|
+
/** How this draw is rendered; defaults to the geometry layer's own mode, then `cutout`. */
|
|
207
|
+
render?: EntityRenderMode;
|
|
208
|
+
/** Label of the state colour that multiplies the texture, from the pass that selected this draw. */
|
|
209
|
+
tint?: string;
|
|
210
|
+
}
|
|
211
|
+
interface EntityModel extends EntityLayer {
|
|
212
|
+
id: string;
|
|
213
|
+
/** Root transform from the dataset; see {@link EntityTransformOp}. */
|
|
214
|
+
transform?: EntityTransformOp[];
|
|
215
|
+
/**
|
|
216
|
+
* Selected draws in draw order; the top-level fields describe the first selection.
|
|
217
|
+
* A key is the geometry layer's name; a further draw of the same geometry (a pass with another texture) is keyed `<layer>#<n>`, from 2.
|
|
218
|
+
*/
|
|
219
|
+
layers?: Record<string, EntityLayer>;
|
|
220
|
+
}
|
|
221
|
+
interface EntityModelFile extends MinecraftAsset {
|
|
222
|
+
id: string;
|
|
223
|
+
transform?: EntityTransformOp[];
|
|
224
|
+
layers: Record<string, EntityModelLayer>;
|
|
225
|
+
/** Extra draws vanilla adds on top of `main`, in draw order. */
|
|
226
|
+
passes?: EntityModelPass[];
|
|
227
|
+
}
|
|
228
|
+
/** Vanilla render type of a draw; see the dataset README for the mode table. */
|
|
229
|
+
type EntityRenderMode = "cutout" | "cutout_cull" | "cutout_z_offset" | "solid" | "translucent" | "translucent_emissive" | "eyes" | "energy_swirl" | "breeze_wind" | "water_mask";
|
|
230
|
+
interface EntityModelPass {
|
|
231
|
+
/** Geometry layer of the same file; a pass on `main` draws that geometry again. */
|
|
232
|
+
layer: string;
|
|
233
|
+
/** Present only when it differs from the layer's own. */
|
|
234
|
+
textureLocation?: string;
|
|
235
|
+
/** Present only when it differs from the layer's own. */
|
|
236
|
+
render?: EntityRenderMode;
|
|
237
|
+
/** Entity state that enables the draw, e.g. `powered`; without it the pass is always drawn. */
|
|
238
|
+
when?: string;
|
|
239
|
+
/** State colour that multiplies the texture, e.g. `wool_color`. */
|
|
240
|
+
tint?: string;
|
|
241
|
+
}
|
|
242
|
+
/**
|
|
243
|
+
* One operation vanilla's renderer applies before drawing a model, in call order:
|
|
244
|
+
* each one is applied on top of the previous, so the last reaches the vertices first.
|
|
245
|
+
* Translations use model units and rotations use radians, like part poses.
|
|
246
|
+
*/
|
|
247
|
+
type EntityTransformOp = {
|
|
248
|
+
scale: [number, number, number];
|
|
249
|
+
} | {
|
|
250
|
+
translate: [number, number, number];
|
|
251
|
+
} | {
|
|
252
|
+
rotate: [number, number, number];
|
|
253
|
+
};
|
|
254
|
+
interface EntityModelLayer {
|
|
255
|
+
texture: [number, number];
|
|
256
|
+
textureLocation?: string;
|
|
257
|
+
/** Omitted for `cutout`. */
|
|
258
|
+
render?: EntityRenderMode;
|
|
259
|
+
root: EntityModelPart;
|
|
260
|
+
}
|
|
261
|
+
interface EntityModelPart {
|
|
262
|
+
pose: {
|
|
263
|
+
offset: [number, number, number];
|
|
264
|
+
rotation: [number, number, number];
|
|
265
|
+
scale?: [number, number, number];
|
|
266
|
+
};
|
|
267
|
+
texture?: [number, number];
|
|
268
|
+
cubes: EntityModelCube[];
|
|
269
|
+
children: Record<string, EntityModelPart>;
|
|
270
|
+
}
|
|
271
|
+
interface EntityModelCube {
|
|
272
|
+
origin: [number, number, number];
|
|
273
|
+
size: [number, number, number];
|
|
274
|
+
uv: [number, number];
|
|
275
|
+
grow?: [number, number, number];
|
|
276
|
+
mirror?: boolean;
|
|
277
|
+
}
|
|
278
|
+
|
|
199
279
|
declare class Materials {
|
|
200
|
-
private static readonly MISSING_TEXTURE_SRC;
|
|
201
280
|
static get MISSING_TEXTURE(): Material;
|
|
202
281
|
static createImage(key: MaterialKey): Material;
|
|
203
282
|
static createBasicCanvasMaterial(canvas: HTMLCanvasElement, transparent?: boolean, shade?: boolean): Material;
|
|
283
|
+
/** Whether vanilla's render type for the mode culls back faces. */
|
|
284
|
+
static entityModeCulls(mode?: EntityRenderMode): boolean;
|
|
285
|
+
/** UV offset per tick of entity age for the scrolling modes, as vanilla's texture matrix applies it. */
|
|
286
|
+
static entityModeScroll(mode?: EntityRenderMode): [number, number] | undefined;
|
|
287
|
+
/**
|
|
288
|
+
* Entity material for one of vanilla's render types. Entities are unlit here, so the lit and full-bright modes
|
|
289
|
+
* differ only in blending and depth state. Culling is not a material property: {@link entityModeCulls} decides
|
|
290
|
+
* whether the geometry gets inward faces.
|
|
291
|
+
*/
|
|
292
|
+
static createEntityCanvasMaterial(canvas: HTMLCanvasElement, mode?: EntityRenderMode, tint?: ColorRepresentation): MeshBasicMaterial;
|
|
293
|
+
static createGuiCanvasMaterial(canvas: HTMLCanvasElement): MeshBasicMaterial;
|
|
204
294
|
static createShadedCanvasMaterial(canvas: HTMLCanvasElement, transparent?: boolean, shade?: boolean): Material;
|
|
205
295
|
static getImage(key: MaterialKey): Material;
|
|
206
296
|
static needsUpdate(mat: Material): void;
|
|
@@ -246,7 +336,8 @@ declare enum DisplayPosition {
|
|
|
246
336
|
GUI = "gui",
|
|
247
337
|
HEAD = "head",
|
|
248
338
|
GROUND = "ground",
|
|
249
|
-
FIXED = "fixed"
|
|
339
|
+
FIXED = "fixed",
|
|
340
|
+
ON_SHELF = "on_shelf"
|
|
250
341
|
}
|
|
251
342
|
declare const DISPLAY_POSITIONS: DisplayPosition[];
|
|
252
343
|
|
|
@@ -255,6 +346,46 @@ declare enum GuiLight {
|
|
|
255
346
|
SIDE = "side"
|
|
256
347
|
}
|
|
257
348
|
|
|
349
|
+
interface RequestConfig extends RequestInit {
|
|
350
|
+
url: string;
|
|
351
|
+
/** Prepended to relative URLs, preserving any path in the base URL. */
|
|
352
|
+
baseURL?: string;
|
|
353
|
+
/** Timeout per attempt in milliseconds, including body reading. Defaults to 5000; 0 disables it. */
|
|
354
|
+
timeout?: number;
|
|
355
|
+
responseType?: "json" | "arraybuffer";
|
|
356
|
+
}
|
|
357
|
+
interface RequestResponse<T = any> {
|
|
358
|
+
data: T;
|
|
359
|
+
status: number;
|
|
360
|
+
statusText: string;
|
|
361
|
+
headers: Headers;
|
|
362
|
+
/** Final URL after redirects. */
|
|
363
|
+
url: string;
|
|
364
|
+
}
|
|
365
|
+
declare class RequestError extends Error {
|
|
366
|
+
readonly response?: RequestResponse<undefined> | undefined;
|
|
367
|
+
readonly cause?: unknown;
|
|
368
|
+
constructor(message: string, response?: RequestResponse<undefined> | undefined, cause?: unknown);
|
|
369
|
+
}
|
|
370
|
+
declare class Requests {
|
|
371
|
+
private static genericQueue;
|
|
372
|
+
private static mcAssetRequestQueue;
|
|
373
|
+
static genericRequest(request: RequestConfig): Promise<RequestResponse>;
|
|
374
|
+
static mcAssetRequest(request: RequestConfig): Promise<RequestResponse>;
|
|
375
|
+
static setMcAssetRoot(root: string): void;
|
|
376
|
+
/** Counts unsettled calls, including retry delays and requests still running after shutdown. */
|
|
377
|
+
static get queueSizes(): {
|
|
378
|
+
generic: number;
|
|
379
|
+
mcAsset: number;
|
|
380
|
+
};
|
|
381
|
+
/**
|
|
382
|
+
* Permanently stops both queues and rejects waiting, retrying, and future requests.
|
|
383
|
+
* Requests already running can finish. Idle queues hold no timer, so Node can exit without
|
|
384
|
+
* this cleanup. See {@link shutdown}.
|
|
385
|
+
*/
|
|
386
|
+
static end(): void;
|
|
387
|
+
}
|
|
388
|
+
|
|
258
389
|
declare class WrappedImage {
|
|
259
390
|
readonly dta: ExtractableImageData;
|
|
260
391
|
constructor(dta: ExtractableImageData);
|
|
@@ -278,7 +409,7 @@ interface ImageInfo {
|
|
|
278
409
|
width: number;
|
|
279
410
|
height: number;
|
|
280
411
|
type?: string;
|
|
281
|
-
data: Buffer
|
|
412
|
+
data: Buffer;
|
|
282
413
|
}
|
|
283
414
|
declare class ImageLoader {
|
|
284
415
|
protected static _createImage(): CompatImage;
|
|
@@ -290,7 +421,7 @@ declare class ImageLoader {
|
|
|
290
421
|
static infoToData(info: ImageInfo): Promise<ImageData>;
|
|
291
422
|
static getData(src: string): Promise<ImageData>;
|
|
292
423
|
static getCanvasData(src: string): Promise<ExtractableImageData>;
|
|
293
|
-
static processResponse(response:
|
|
424
|
+
static processResponse(response: Pick<RequestResponse<ArrayBuffer>, "data" | "url">): Promise<ImageInfo>;
|
|
294
425
|
static loadInfo(src: string): Promise<ImageInfo>;
|
|
295
426
|
static getInfo(src: string): Promise<ImageInfo>;
|
|
296
427
|
static loadWrapped(src: string): Promise<WrappedImage>;
|
|
@@ -304,7 +435,7 @@ declare const DEFAULT_ELEMENTS: ModelElement[];
|
|
|
304
435
|
interface Model extends MinecraftAsset {
|
|
305
436
|
textures?: IModelTextures;
|
|
306
437
|
parent?: string;
|
|
307
|
-
display?: ModelDisplay
|
|
438
|
+
display?: Partial<Record<DisplayPosition, ModelDisplay>>;
|
|
308
439
|
elements?: ModelElement[];
|
|
309
440
|
hierarchy?: string[];
|
|
310
441
|
}
|
|
@@ -315,11 +446,41 @@ interface BlockModel extends Model {
|
|
|
315
446
|
interface ItemModel extends Model {
|
|
316
447
|
textures?: ItemModelTextures;
|
|
317
448
|
gui_light?: GuiLight;
|
|
318
|
-
|
|
449
|
+
special?: SpecialItemRenderer;
|
|
450
|
+
tints?: ItemTintSource[];
|
|
451
|
+
}
|
|
452
|
+
type ItemTintColor = number | TripleArray;
|
|
453
|
+
type ItemTintSource = {
|
|
454
|
+
type: "constant" | "minecraft:constant";
|
|
455
|
+
value: ItemTintColor;
|
|
456
|
+
} | {
|
|
457
|
+
type: "grass" | "minecraft:grass";
|
|
458
|
+
temperature: number;
|
|
459
|
+
downfall: number;
|
|
460
|
+
} | {
|
|
461
|
+
type: "dye" | "minecraft:dye" | "potion" | "minecraft:potion" | "map_color" | "minecraft:map_color" | "firework" | "minecraft:firework" | "team" | "minecraft:team";
|
|
462
|
+
default: ItemTintColor;
|
|
463
|
+
} | {
|
|
464
|
+
type: "custom_model_data" | "minecraft:custom_model_data";
|
|
465
|
+
index?: number;
|
|
466
|
+
default: ItemTintColor;
|
|
467
|
+
};
|
|
468
|
+
type SpecialItemRenderer = {
|
|
469
|
+
type: "chest" | "minecraft:chest";
|
|
470
|
+
texture: string;
|
|
471
|
+
openness?: number;
|
|
472
|
+
} | {
|
|
473
|
+
type: "bed" | "minecraft:bed";
|
|
474
|
+
texture: string;
|
|
475
|
+
} | {
|
|
476
|
+
type: "head" | "minecraft:head";
|
|
477
|
+
kind: string;
|
|
478
|
+
texture?: string;
|
|
479
|
+
animation?: number;
|
|
480
|
+
};
|
|
319
481
|
interface TextureAsset extends MinecraftAsset, ImageInfo {
|
|
320
482
|
}
|
|
321
483
|
interface ModelDisplay {
|
|
322
|
-
position?: DisplayPosition;
|
|
323
484
|
translation?: TripleArray;
|
|
324
485
|
rotation?: TripleArray;
|
|
325
486
|
scale?: TripleArray;
|
|
@@ -339,13 +500,7 @@ declare function isDoubleArray(obj: any): obj is DoubleArray;
|
|
|
339
500
|
declare function isTripleArray(obj: any): obj is TripleArray;
|
|
340
501
|
declare function isQuadArray(obj: any): obj is QuadArray;
|
|
341
502
|
|
|
342
|
-
/**
|
|
343
|
-
* down up
|
|
344
|
-
* east north west south
|
|
345
|
-
*
|
|
346
|
-
* bottom-left to top-right
|
|
347
|
-
* [bl, br, tl, tr]
|
|
348
|
-
*/
|
|
503
|
+
/** Vanilla Minecraft cube UVs in Three.js BoxGeometry face and vertex order. */
|
|
349
504
|
declare class MinecraftCubeTexture {
|
|
350
505
|
readonly u: number;
|
|
351
506
|
readonly v: number;
|
|
@@ -361,12 +516,33 @@ declare class MinecraftCubeTexture {
|
|
|
361
516
|
getUvSouth(w: number, h: number, l: number): QuadArray<DoubleArray>;
|
|
362
517
|
getUvNorth(w: number, h: number, l: number): QuadArray<DoubleArray>;
|
|
363
518
|
getFaceUv(face: CubeFace, w: number, h: number, l: number): QuadArray<DoubleArray>;
|
|
364
|
-
toUvArray(w: number, h: number, l: number): number[];
|
|
519
|
+
toUvArray(w: number, h: number, l: number, mirror?: boolean): number[];
|
|
365
520
|
}
|
|
366
521
|
|
|
367
522
|
interface MinecraftTextureMeta extends MinecraftAsset {
|
|
368
|
-
animation
|
|
523
|
+
animation?: AnimationMeta;
|
|
524
|
+
gui?: {
|
|
525
|
+
scaling?: GuiSpriteScaling;
|
|
526
|
+
};
|
|
369
527
|
}
|
|
528
|
+
type GuiSpriteScaling = {
|
|
529
|
+
type: "stretch";
|
|
530
|
+
} | {
|
|
531
|
+
type: "tile";
|
|
532
|
+
width: number;
|
|
533
|
+
height: number;
|
|
534
|
+
} | {
|
|
535
|
+
type: "nine_slice";
|
|
536
|
+
width: number;
|
|
537
|
+
height: number;
|
|
538
|
+
border: number | {
|
|
539
|
+
left: number;
|
|
540
|
+
top: number;
|
|
541
|
+
right: number;
|
|
542
|
+
bottom: number;
|
|
543
|
+
};
|
|
544
|
+
stretch_inner?: boolean;
|
|
545
|
+
};
|
|
370
546
|
interface AnimationMeta {
|
|
371
547
|
interpolate: boolean;
|
|
372
548
|
width: number;
|
|
@@ -489,6 +665,7 @@ declare class TextureAtlas implements Disposable {
|
|
|
489
665
|
};
|
|
490
666
|
readonly hasTransparency: boolean;
|
|
491
667
|
ticker?: number;
|
|
668
|
+
private readonly subscribers;
|
|
492
669
|
constructor(model: Model, image: CanvasImage, sizes: {
|
|
493
670
|
[texture: string]: DoubleArray;
|
|
494
671
|
}, positions: {
|
|
@@ -496,6 +673,8 @@ declare class TextureAtlas implements Disposable {
|
|
|
496
673
|
}, hasAnimation: boolean, animatorFunctions: {
|
|
497
674
|
[p: string]: AnimatorFunction;
|
|
498
675
|
}, hasTransparency: boolean);
|
|
676
|
+
/** Calls subscribers when an animation frame changes; unused atlases do not tick. */
|
|
677
|
+
subscribe(callback: () => void): () => void;
|
|
499
678
|
getData(texture: string): ImageData$1;
|
|
500
679
|
dispose(): void;
|
|
501
680
|
}
|
|
@@ -514,6 +693,7 @@ declare class UVMapper {
|
|
|
514
693
|
static setCubeUvs(geometry: BoxGeometry, originalTextureSize: DoubleArray, actualTextureSize: DoubleArray, faces: ModelFaces): void;
|
|
515
694
|
static facesToUvArray(faces: ModelFaces, originalTextureSize: DoubleArray, actualTextureSize: DoubleArray): number[];
|
|
516
695
|
static facesToUv(faces: ModelFaces, originalTextureSize: DoubleArray, actualTextureSize: DoubleArray): Float32BufferAttribute;
|
|
696
|
+
static lockUvs(geometry: BoxGeometry, faces: ModelFaces, atlas: TextureAtlas, rotation: Euler): void;
|
|
517
697
|
static getAtlas(model: Model): Promise<Maybe<TextureAtlas>>;
|
|
518
698
|
static fillMissingTextureKeys<T>(textures: ModelTextures, target: {
|
|
519
699
|
[k: string]: T;
|
|
@@ -540,8 +720,8 @@ declare class MinecraftFaceUV {
|
|
|
540
720
|
* Idle Node processes can exit without calling this: cache and Ticker timers are unref'd,
|
|
541
721
|
* and idle request queues hold no timer. Pending requests keep their normal timer references.
|
|
542
722
|
*
|
|
543
|
-
* Call this only when finished with MineRender.
|
|
544
|
-
* already running can finish. Queue shutdown is permanent, and cache expiry timers do not restart.
|
|
723
|
+
* Call this only when finished with MineRender. Queued, retrying, and future requests reject;
|
|
724
|
+
* HTTP requests already running can finish. Queue shutdown is permanent, and cache expiry timers do not restart.
|
|
545
725
|
*/
|
|
546
726
|
declare function shutdown(): void;
|
|
547
727
|
|
|
@@ -549,46 +729,19 @@ declare class BatchedExecutor {
|
|
|
549
729
|
readonly interval: number;
|
|
550
730
|
readonly batch: number;
|
|
551
731
|
private readonly queue;
|
|
552
|
-
private readonly task;
|
|
553
732
|
constructor(interval?: number, batch?: number);
|
|
554
|
-
submit(task: Task):
|
|
555
|
-
|
|
556
|
-
private runNext;
|
|
733
|
+
submit<T>(task: Task<T>): Promise<T>;
|
|
734
|
+
stop(): void;
|
|
557
735
|
}
|
|
558
|
-
type Task = () =>
|
|
736
|
+
type Task<T = unknown> = () => T | Promise<T>;
|
|
559
737
|
|
|
560
738
|
declare function prefix(prefix?: string): string;
|
|
561
739
|
|
|
562
|
-
interface ModelPart {
|
|
563
|
-
textureWidth: number;
|
|
564
|
-
textureHeight: number;
|
|
565
|
-
textureOffsetU: number;
|
|
566
|
-
textureOffsetV: number;
|
|
567
|
-
pivotX: number;
|
|
568
|
-
pivotY: number;
|
|
569
|
-
pivotZ: number;
|
|
570
|
-
pitch: number;
|
|
571
|
-
yaw: number;
|
|
572
|
-
roll: number;
|
|
573
|
-
mirror: boolean;
|
|
574
|
-
cubes: Cube[];
|
|
575
|
-
children: ModelPart[];
|
|
576
|
-
}
|
|
577
|
-
interface Cube {
|
|
578
|
-
minX: number;
|
|
579
|
-
minY: number;
|
|
580
|
-
minZ: number;
|
|
581
|
-
maxX: number;
|
|
582
|
-
maxY: number;
|
|
583
|
-
maxZ: number;
|
|
584
|
-
}
|
|
585
|
-
|
|
586
740
|
declare function applyElementRotation(rotation: ElementRotation, geometry: BufferGeometry): void;
|
|
587
|
-
declare function applyModelPartRotation(modelPart: ModelPart, geometry: BufferGeometry): void;
|
|
588
741
|
declare function applyGenericRotation(axis: Axis, rotation: number, obj: Object3D): void;
|
|
589
742
|
declare function addBox3WireframeToObject(box: Box3, obj: Object3D, color?: number, w?: number): void;
|
|
590
743
|
declare function addWireframeToObject(obj: Object3D, color?: number, w?: number): void;
|
|
591
|
-
declare function addWireframeToMesh(geo: BufferGeometry, mesh: Mesh, color?: number, w?: number): void;
|
|
744
|
+
declare function addWireframeToMesh(geo: BufferGeometry, mesh: Mesh, color?: number, w?: number): () => void;
|
|
592
745
|
|
|
593
746
|
declare function captureException(e: any, ...extra: any[]): void;
|
|
594
747
|
declare function timingStart(marker: string): void;
|
|
@@ -613,16 +766,47 @@ declare enum AssetParser {
|
|
|
613
766
|
declare abstract class AssetSource {
|
|
614
767
|
protected constructor();
|
|
615
768
|
abstract get<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<Maybe<T>>;
|
|
769
|
+
/**
|
|
770
|
+
* Identifies this source's content across sessions for persistent caching. Sources that
|
|
771
|
+
* cannot tell whether their content changed (an unnamed archive, for example) return
|
|
772
|
+
* undefined, which keeps their results out of long-lived caches.
|
|
773
|
+
*/
|
|
774
|
+
get cacheId(): Maybe<string>;
|
|
775
|
+
}
|
|
776
|
+
/** A source failed to load or parse an asset; cause retains the original failure. */
|
|
777
|
+
declare class AssetLoadError extends Error {
|
|
778
|
+
readonly source: AssetSource;
|
|
779
|
+
readonly key: AssetKey;
|
|
780
|
+
readonly path: string;
|
|
781
|
+
readonly cause: unknown;
|
|
782
|
+
constructor(source: AssetSource, key: AssetKey, path: string, cause: unknown);
|
|
616
783
|
}
|
|
617
784
|
|
|
618
785
|
declare class AssetLoader {
|
|
619
786
|
static ROOT: string;
|
|
620
787
|
private static _SOURCES;
|
|
788
|
+
/** Used when a registered source cannot identify its content, so nothing persists past this session. */
|
|
789
|
+
private static readonly SESSION_SCOPE;
|
|
790
|
+
static get version(): string;
|
|
791
|
+
static setVersion(version: string): void;
|
|
792
|
+
/**
|
|
793
|
+
* Scope for persistent cache keys. Empty with only the default vanilla sources, so their
|
|
794
|
+
* entries stay valid across sessions; otherwise it names every added source (resource packs,
|
|
795
|
+
* mirrors) so their results never masquerade as vanilla assets after a reload.
|
|
796
|
+
*/
|
|
797
|
+
static get persistentScope(): string;
|
|
798
|
+
/** Prefixes a persistent cache key with the current source scope. */
|
|
799
|
+
static persistentKey(key: string): string;
|
|
621
800
|
static addSource(key: string, source: AssetSource, override?: boolean): void;
|
|
622
801
|
static removeSource(key: string): Maybe<AssetSource>;
|
|
623
802
|
static getAll<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<T[]>;
|
|
624
803
|
/** Returns the first defined result in source-priority order, without merging assets. */
|
|
625
804
|
static get<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<Maybe<T>>;
|
|
805
|
+
/** Tries each path within a source before considering lower-priority sources. */
|
|
806
|
+
static getFirst<T extends MinecraftAsset>(keys: readonly AssetKey[], parser: AssetParser | string): Promise<Maybe<{
|
|
807
|
+
key: AssetKey;
|
|
808
|
+
asset: T;
|
|
809
|
+
}>>;
|
|
626
810
|
}
|
|
627
811
|
|
|
628
812
|
interface BlockState extends MinecraftAsset {
|
|
@@ -637,18 +821,19 @@ interface BlockStateVariant {
|
|
|
637
821
|
y?: number;
|
|
638
822
|
x?: number;
|
|
639
823
|
uvlock?: boolean;
|
|
824
|
+
weight?: number;
|
|
640
825
|
}
|
|
641
826
|
interface BlockStateMultipart {
|
|
642
|
-
when?: MultipartCondition
|
|
643
|
-
|
|
644
|
-
};
|
|
645
|
-
apply?: BlockStateVariant;
|
|
646
|
-
}
|
|
647
|
-
interface MultipartCondition {
|
|
648
|
-
[key: string]: string;
|
|
827
|
+
when?: MultipartCondition;
|
|
828
|
+
apply?: BlockStateVariant | BlockStateVariant[];
|
|
649
829
|
}
|
|
830
|
+
type MultipartCondition = Record<string, string> | {
|
|
831
|
+
OR: MultipartCondition[];
|
|
832
|
+
} | {
|
|
833
|
+
AND: MultipartCondition[];
|
|
834
|
+
};
|
|
650
835
|
|
|
651
|
-
declare const DEFAULT_ROOT = "https://assets.mcasset.cloud/1.
|
|
836
|
+
declare const DEFAULT_ROOT = "https://assets.mcasset.cloud/1.21.11";
|
|
652
837
|
declare const DEFAULT_NAMESPACE = "minecraft";
|
|
653
838
|
declare class Assets {
|
|
654
839
|
/**
|
|
@@ -673,6 +858,55 @@ type BlockStateProperties = {
|
|
|
673
858
|
[key: string]: string;
|
|
674
859
|
};
|
|
675
860
|
|
|
861
|
+
/** One model drawn by a block-entity renderer. */
|
|
862
|
+
interface BlockEntityPart {
|
|
863
|
+
model: string;
|
|
864
|
+
/** Model layer; defaults to "main". */
|
|
865
|
+
layer?: string;
|
|
866
|
+
/** Set only when the texture differs from the layer's default. */
|
|
867
|
+
textureLocation?: string;
|
|
868
|
+
/** Blockstate multipart syntax: every property must match, and "a|b" matches either value. */
|
|
869
|
+
when?: Record<string, string>;
|
|
870
|
+
}
|
|
871
|
+
/** Degrees per property value, or degrees per unit of a numeric property. */
|
|
872
|
+
type BlockEntityRotation = {
|
|
873
|
+
property: string;
|
|
874
|
+
degrees: Record<string, number>;
|
|
875
|
+
} | {
|
|
876
|
+
property: string;
|
|
877
|
+
step: number;
|
|
878
|
+
};
|
|
879
|
+
interface BlockEntityEntry {
|
|
880
|
+
parts: BlockEntityPart[];
|
|
881
|
+
rotation?: BlockEntityRotation;
|
|
882
|
+
/** Offset in model units, applied before the rotation. */
|
|
883
|
+
translation?: TripleArray;
|
|
884
|
+
}
|
|
885
|
+
/** The dataset's `blocks.json`: block ID to the models its block-entity renderer draws. */
|
|
886
|
+
type BlockEntityIndex = MinecraftAsset & {
|
|
887
|
+
[block: string]: BlockEntityEntry;
|
|
888
|
+
};
|
|
889
|
+
interface ResolvedBlockEntity {
|
|
890
|
+
parts: BlockEntityPart[];
|
|
891
|
+
/** Degrees counter-clockwise seen from above, about the block's vertical centre axis. */
|
|
892
|
+
rotation: number;
|
|
893
|
+
translation: TripleArray;
|
|
894
|
+
}
|
|
895
|
+
declare class BlockEntities {
|
|
896
|
+
/**
|
|
897
|
+
* Loads the block index of a version. Versions and sources without one yield an empty index, and so does
|
|
898
|
+
* a failed load: the index is optional, and blocks must not retry or fail with it one by one. The empty
|
|
899
|
+
* result is cached like any other; `Caching.clear()` or `AssetLoader.setVersion()` forces a new attempt.
|
|
900
|
+
*/
|
|
901
|
+
static getIndex(root?: string): Promise<BlockEntityIndex>;
|
|
902
|
+
/** The index entry of a block ID such as `minecraft:chest`. */
|
|
903
|
+
static entry(index: BlockEntityIndex, block: string): Maybe<BlockEntityEntry>;
|
|
904
|
+
/** Selects the parts and placement for a block ID such as `minecraft:chest`; undefined when nothing is drawn. */
|
|
905
|
+
static resolve(index: BlockEntityIndex, block: string, state?: BlockStateProperties): Maybe<ResolvedBlockEntity>;
|
|
906
|
+
/** Placement in block space (0..16 per axis), applied on top of the model's own transform. */
|
|
907
|
+
static matrix(resolved: ResolvedBlockEntity, matrix?: Matrix4): Matrix4;
|
|
908
|
+
}
|
|
909
|
+
|
|
676
910
|
declare class BlockStates {
|
|
677
911
|
private static _persistentCache;
|
|
678
912
|
private static get PERSISTENT_CACHE();
|
|
@@ -687,25 +921,95 @@ declare class DefaultBlockStates implements MinecraftAsset {
|
|
|
687
921
|
[k: string]: BlockStatePropertyDefaults;
|
|
688
922
|
}
|
|
689
923
|
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
}
|
|
924
|
+
/** `entity-models/animations/<namespace>/<model id>.json`: native and sampled vanilla animation clips. */
|
|
925
|
+
interface EntityAnimationFile extends MinecraftAsset {
|
|
926
|
+
id: string;
|
|
927
|
+
animations: Record<string, EntityAnimation>;
|
|
928
|
+
}
|
|
929
|
+
interface EntityAnimation {
|
|
930
|
+
/** Seconds. */
|
|
931
|
+
length: number;
|
|
932
|
+
loop: boolean;
|
|
933
|
+
/** Geometry layer targeted by this clip; defaults to `main`. */
|
|
934
|
+
layer?: string;
|
|
935
|
+
/** Part name anywhere in a layer; `root` is the layer's root part. */
|
|
936
|
+
bones: Record<string, EntityAnimationBone>;
|
|
937
|
+
}
|
|
938
|
+
type EntityAnimationChannel = "position" | "rotation" | "scale";
|
|
939
|
+
/** Keyframes in time order per channel. */
|
|
940
|
+
type EntityAnimationBone = Partial<Record<EntityAnimationChannel, EntityAnimationKeyframe[]>>;
|
|
941
|
+
interface EntityAnimationKeyframe {
|
|
942
|
+
/** Seconds. */
|
|
943
|
+
time: number;
|
|
944
|
+
/** Offset from the default pose: model units, radians, or scale minus one. */
|
|
945
|
+
value: TripleArray;
|
|
946
|
+
/** Value to arrive at when it differs from `value`; linear interpolation only. */
|
|
947
|
+
pre?: TripleArray;
|
|
948
|
+
/** Applies between the previous keyframe and this one. */
|
|
949
|
+
interpolation: "linear" | "catmullrom";
|
|
950
|
+
}
|
|
951
|
+
/** Sampled offsets from the default pose, per bone and channel. */
|
|
952
|
+
type EntityAnimationPose = Record<string, Partial<Record<EntityAnimationChannel, TripleArray>>>;
|
|
953
|
+
declare const ENTITY_ANIMATION_CHANNELS: readonly EntityAnimationChannel[];
|
|
954
|
+
/**
|
|
955
|
+
* Samples one channel like vanilla's `KeyframeAnimation.Entry`: the first value holds before the
|
|
956
|
+
* first keyframe and the last value after the last one; in between, the later keyframe selects the interpolation.
|
|
957
|
+
*/
|
|
958
|
+
declare function sampleEntityKeyframes(keyframes: readonly EntityAnimationKeyframe[], time: number): TripleArray;
|
|
959
|
+
/** Elapsed seconds within the animation: modulo `length` when looping, as vanilla does. */
|
|
960
|
+
declare function entityAnimationTime(animation: EntityAnimation, time: number, loop?: boolean): number;
|
|
961
|
+
/** Samples every bone and channel of an animation at `time` seconds. */
|
|
962
|
+
declare function sampleEntityAnimation(animation: EntityAnimation, time: number, loop?: boolean): EntityAnimationPose;
|
|
695
963
|
|
|
696
964
|
declare class Entities {
|
|
697
|
-
static getBlockEntityModels(): Promise<Maybe<BlockEntityModels>>;
|
|
698
|
-
static getEntityModels(): Promise<Maybe<EntityModels>>;
|
|
699
|
-
static getBlockList(): Promise<string[]>;
|
|
700
965
|
static getEntityList(): Promise<string[]>;
|
|
701
|
-
static
|
|
702
|
-
static
|
|
966
|
+
private static getModelFile;
|
|
967
|
+
static getLayerList(modelKey: BasicAssetKey): Promise<string[]>;
|
|
968
|
+
/** The dataset's extra draws on top of `main`; their `when` labels are the states `EntityModelOptions.when` can enable. */
|
|
969
|
+
static getPassList(modelKey: BasicAssetKey): Promise<EntityModelPass[]>;
|
|
970
|
+
static getEntity(modelKey: BasicAssetKey, textureKey?: BasicAssetKey, options?: EntityModelOptions): Promise<Maybe<EntityModel>>;
|
|
971
|
+
/**
|
|
972
|
+
* Native and sampled vanilla clips by name, or undefined when the model or selected version has none.
|
|
973
|
+
*/
|
|
974
|
+
static getAnimations(modelKey: BasicAssetKey): Promise<Maybe<Record<string, EntityAnimation>>>;
|
|
975
|
+
static resolveTexture(modelKey: BasicAssetKey): Promise<Maybe<AssetKey>>;
|
|
976
|
+
/** @deprecated Use getEntityList(); block entities share the entity dataset. */
|
|
977
|
+
static getBlockList(): Promise<string[]>;
|
|
978
|
+
/** @deprecated Use getEntity(); block entities share the entity dataset. */
|
|
979
|
+
static getBlock(modelKey: BasicAssetKey, textureKey?: BasicAssetKey, options?: EntityModelOptions): Promise<Maybe<EntityModel>>;
|
|
980
|
+
}
|
|
981
|
+
interface EntityModelOptions {
|
|
982
|
+
layer?: string;
|
|
983
|
+
/** Layer names in draw order; an explicit selection draws exactly these layers and no dataset passes. */
|
|
984
|
+
layers?: string[];
|
|
985
|
+
/**
|
|
986
|
+
* Entity states that enable the dataset's conditional passes, e.g. `["powered"]` for a charged creeper.
|
|
987
|
+
* Without `layer`/`layers`, `main` and every unconditional pass are always drawn.
|
|
988
|
+
*/
|
|
989
|
+
when?: string[];
|
|
990
|
+
/** Per-layer texture overrides, keyed like `EntityModel.layers`. The positional texture key applies to the first selected layer. */
|
|
991
|
+
textures?: Record<string, BasicAssetKey>;
|
|
703
992
|
}
|
|
704
|
-
|
|
705
|
-
|
|
993
|
+
|
|
994
|
+
interface BitmapGlyph {
|
|
995
|
+
image?: CompatCanvas;
|
|
996
|
+
/** Source rectangle in the bitmap sheet, before applying scale. */
|
|
997
|
+
x: number;
|
|
998
|
+
y: number;
|
|
999
|
+
width: number;
|
|
1000
|
+
height: number;
|
|
1001
|
+
scale: number;
|
|
1002
|
+
ascent: number;
|
|
1003
|
+
advance: number;
|
|
706
1004
|
}
|
|
707
|
-
|
|
708
|
-
|
|
1005
|
+
interface BitmapFont {
|
|
1006
|
+
glyphs: Map<string, BitmapGlyph>;
|
|
1007
|
+
}
|
|
1008
|
+
declare class Fonts {
|
|
1009
|
+
static get(key?: AssetKey | string): Promise<BitmapFont>;
|
|
1010
|
+
private static relatedKey;
|
|
1011
|
+
private static load;
|
|
1012
|
+
private static bitmap;
|
|
709
1013
|
}
|
|
710
1014
|
|
|
711
1015
|
declare class Models {
|
|
@@ -713,15 +1017,40 @@ declare class Models {
|
|
|
713
1017
|
private static get PERSISTENT_CACHE();
|
|
714
1018
|
static getItemList(): Promise<string[]>;
|
|
715
1019
|
static loadAndMerge(key: AssetKey): Promise<Maybe<Model>>;
|
|
1020
|
+
private static getItemModel;
|
|
1021
|
+
private static defaultItemModel;
|
|
716
1022
|
static getRaw(key: AssetKey): Promise<Maybe<Model>>;
|
|
717
1023
|
static getMerged(key: AssetKey): Promise<Maybe<Model>>;
|
|
718
1024
|
static get(key: AssetKey): Promise<Maybe<Model>>;
|
|
719
1025
|
static clearCache(): Promise<void>;
|
|
720
1026
|
}
|
|
721
1027
|
|
|
1028
|
+
declare class DisplayTransforms {
|
|
1029
|
+
/** Resolve hand fallbacks within one model, before inheriting parent display entries. */
|
|
1030
|
+
static withHandFallbacks(display: Model["display"]): Model["display"];
|
|
1031
|
+
/** Build a display pose for geometry already centered at the model's [8, 8, 8] pivot. */
|
|
1032
|
+
static getMatrix(display: Model["display"], position: DisplayPosition): Matrix4;
|
|
1033
|
+
static apply(geometry: BufferGeometry, matrix: Matrix4): void;
|
|
1034
|
+
}
|
|
1035
|
+
|
|
1036
|
+
declare class ItemTints {
|
|
1037
|
+
/** Resolves preview colors from item definitions; explicit per-index colors take precedence. */
|
|
1038
|
+
static get(model: Model, tints?: Record<number, number>): Promise<Record<number, number> | undefined>;
|
|
1039
|
+
private static rgb;
|
|
1040
|
+
}
|
|
1041
|
+
|
|
1042
|
+
declare class ModelCulling {
|
|
1043
|
+
static toLocalMask(worldMask: number, rotation: Euler): number;
|
|
1044
|
+
static isOpaqueFullCube(atlas: Maybe<TextureAtlas>): boolean;
|
|
1045
|
+
}
|
|
1046
|
+
|
|
722
1047
|
declare class ModelGenerator {
|
|
723
1048
|
static readonly ITEM_LAYERS: string[];
|
|
724
|
-
|
|
1049
|
+
/**
|
|
1050
|
+
* Front and back faces plus one zero-thickness side face per run of texels that border a transparent texel,
|
|
1051
|
+
* like vanilla's ItemModelGenerator. Pass the pixels of a single (first) animation frame.
|
|
1052
|
+
*/
|
|
1053
|
+
static generateItemModel(imageData: Pick<ImageData$1, "width" | "height" | "data">, layer: string): ModelElement[];
|
|
725
1054
|
}
|
|
726
1055
|
|
|
727
1056
|
declare class ModelMerger {
|
|
@@ -729,16 +1058,44 @@ declare class ModelMerger {
|
|
|
729
1058
|
protected static collectAllParents(model: Model): Promise<Model[]>;
|
|
730
1059
|
}
|
|
731
1060
|
|
|
1061
|
+
interface SpecialItemPart {
|
|
1062
|
+
model: EntityModel;
|
|
1063
|
+
transform: Matrix4;
|
|
1064
|
+
rotations: Record<string, TripleArray>;
|
|
1065
|
+
}
|
|
1066
|
+
declare class SpecialItems {
|
|
1067
|
+
/** Resolves the static entity parts drawn by a special item renderer, in model units. */
|
|
1068
|
+
static getParts(special: SpecialItemRenderer, root?: string): Promise<SpecialItemPart[]>;
|
|
1069
|
+
/** An owned material with model-preview shading; its entity texture remains shared. */
|
|
1070
|
+
static createMaterial(source: MeshBasicMaterial, shade: boolean): MeshBasicMaterial;
|
|
1071
|
+
}
|
|
1072
|
+
|
|
732
1073
|
interface Block {
|
|
733
1074
|
type: string;
|
|
734
1075
|
properties?: BlockStateProperties;
|
|
735
1076
|
nbt?: any;
|
|
736
1077
|
}
|
|
737
1078
|
|
|
1079
|
+
declare class BlockStateResolver {
|
|
1080
|
+
static defaults(blockState: BlockState): Promise<BlockStateProperties>;
|
|
1081
|
+
static select(blockState: BlockState, state: BlockStateProperties, choose?: (variants: BlockStateVariant | BlockStateVariant[]) => BlockStateVariant): BlockStateVariant[];
|
|
1082
|
+
static matching(blockState: BlockState, state: BlockStateProperties): (BlockStateVariant | BlockStateVariant[])[];
|
|
1083
|
+
static choose(variants: BlockStateVariant | BlockStateVariant[]): BlockStateVariant;
|
|
1084
|
+
static rotation(variant: BlockStateVariant): Euler;
|
|
1085
|
+
}
|
|
1086
|
+
|
|
1087
|
+
declare class BlockTints {
|
|
1088
|
+
/** Resolves block preview colors without biome context; explicit tints take precedence. */
|
|
1089
|
+
static get(key: AssetKey | undefined, state: BlockStateProperties, model: Model, tints?: Record<number, number>): Promise<Record<number, number> | undefined>;
|
|
1090
|
+
}
|
|
1091
|
+
|
|
738
1092
|
interface Instanceable {
|
|
739
1093
|
nextInstance(): InstanceReference<SceneObject>;
|
|
1094
|
+
removeInstanceAt(index: number): void;
|
|
1095
|
+
isInstanceActive(index: number, reference: InstanceReference<Instanceable>): boolean;
|
|
740
1096
|
getMatrixAt(index: number, matrix?: Matrix4): Matrix4;
|
|
741
1097
|
setMatrixAt(index: number, matrix: Matrix4): void;
|
|
1098
|
+
setInstanceVisibleAt(index: number, visible: boolean): void;
|
|
742
1099
|
setPositionRotationScaleAt(index: number, position?: Vector3, rotation?: Euler, scale?: Vector3): void;
|
|
743
1100
|
setPositionAt(index: number, position: Vector3): void;
|
|
744
1101
|
getPositionAt(index: number, vector?: Vector3): Vector3;
|
|
@@ -749,14 +1106,18 @@ interface Instanceable {
|
|
|
749
1106
|
}
|
|
750
1107
|
declare function isInstanceable(obj: any): obj is Instanceable;
|
|
751
1108
|
|
|
752
|
-
declare class InstanceReference<T extends Instanceable> implements Transformable {
|
|
1109
|
+
declare class InstanceReference<T extends Instanceable> implements Transformable, Disposable {
|
|
753
1110
|
readonly instanceable: T;
|
|
754
1111
|
readonly index: number;
|
|
755
1112
|
readonly isInstanceReference: true;
|
|
756
1113
|
constructor(instanceable: T, index: number);
|
|
757
1114
|
nextInstance(): InstanceReference<SceneObject>;
|
|
1115
|
+
private get activeInstanceable();
|
|
1116
|
+
removeFromScene(): void;
|
|
1117
|
+
dispose(): void;
|
|
758
1118
|
getMatrix(matrix?: Matrix4): Matrix4;
|
|
759
1119
|
setMatrix(matrix: Matrix4): void;
|
|
1120
|
+
setVisible(visible: boolean): void;
|
|
760
1121
|
setPositionRotationScale(position?: Vector3, rotation?: Euler, scale?: Vector3): void;
|
|
761
1122
|
setPosition(position: Vector3): void;
|
|
762
1123
|
getPosition(): Vector3;
|
|
@@ -779,18 +1140,34 @@ declare class ModelObject extends SceneObject {
|
|
|
779
1140
|
readonly isModelObject: true;
|
|
780
1141
|
static readonly DEFAULT_OPTIONS: ModelObjectOptions;
|
|
781
1142
|
readonly options: ModelObjectOptions;
|
|
782
|
-
|
|
1143
|
+
protected atlas?: TextureAtlas;
|
|
1144
|
+
private atlasMaterial?;
|
|
1145
|
+
private atlasTexture?;
|
|
1146
|
+
private unsubscribeAtlas?;
|
|
1147
|
+
private readonly specialMaterials;
|
|
783
1148
|
blockParent: Maybe<BlockObject>;
|
|
784
1149
|
private meshesCreated;
|
|
785
1150
|
constructor(originalModel: Model, options?: Partial<ModelObjectOptions>);
|
|
786
1151
|
init(): Promise<void>;
|
|
787
|
-
dispose(): void;
|
|
788
1152
|
get textureAtlas(): Maybe<TextureAtlas>;
|
|
1153
|
+
get isOpaqueFullCube(): boolean;
|
|
789
1154
|
protected loadTextures(): Promise<void>;
|
|
790
1155
|
protected createMeshes(force?: boolean): void;
|
|
791
1156
|
protected applyTextures(): void;
|
|
1157
|
+
private updateAnimationSubscription;
|
|
1158
|
+
nextInstance(): InstanceReference<SceneObject>;
|
|
1159
|
+
removeInstanceAt(index: number): void;
|
|
1160
|
+
disposeAndRemoveAllChildren(): void;
|
|
792
1161
|
}
|
|
793
1162
|
interface ModelObjectOptions extends SceneObjectOptions {
|
|
1163
|
+
/** Minecraft display pose applied around the model center, before scene transforms. */
|
|
1164
|
+
displayPosition?: DisplayPosition;
|
|
1165
|
+
/** Quarter-turn block rotation in radians to compensate when locking UVs. */
|
|
1166
|
+
uvLockRotation?: TripleArray;
|
|
1167
|
+
/** sRGB 0xRRGGBB colors by face tint index; omitted indices stay white. */
|
|
1168
|
+
tints?: Record<number, number>;
|
|
1169
|
+
/** Hidden neighbor directions in CUBE_FACES order, before the model's block rotation. */
|
|
1170
|
+
cullMask?: number;
|
|
794
1171
|
}
|
|
795
1172
|
declare function isModelObject(obj: any): obj is ModelObject;
|
|
796
1173
|
|
|
@@ -823,24 +1200,71 @@ declare enum SkinPart {
|
|
|
823
1200
|
}
|
|
824
1201
|
declare const SKIN_PARTS: SkinPart[];
|
|
825
1202
|
|
|
1203
|
+
type CapeLayout = "minecraft" | "optifine" | "labymod";
|
|
1204
|
+
declare const capeTextureSizes: Record<CapeLayout, DoubleArray>;
|
|
1205
|
+
|
|
1206
|
+
/** A player model facing +Z. Left and right parts are the player's own: left is +X, right is -X. */
|
|
826
1207
|
declare class SkinObject extends SceneObject {
|
|
827
1208
|
readonly options: SkinObjectOptions;
|
|
828
1209
|
private slim;
|
|
829
|
-
private
|
|
1210
|
+
private detectedSlim;
|
|
830
1211
|
private skinTextureSrc?;
|
|
831
|
-
private
|
|
832
|
-
private
|
|
833
|
-
private
|
|
1212
|
+
private skinMaterial?;
|
|
1213
|
+
private skinLoad;
|
|
1214
|
+
private capeLoad;
|
|
834
1215
|
constructor(options?: DeepPartial<SkinObjectOptions>);
|
|
835
1216
|
init(): Promise<void>;
|
|
836
1217
|
protected removeMeshes(): void;
|
|
837
1218
|
protected createMeshes(): void;
|
|
838
|
-
setSkinTexture(src: string): void
|
|
839
|
-
|
|
840
|
-
|
|
1219
|
+
setSkinTexture(src: string): Promise<void>;
|
|
1220
|
+
/** Load a cape texture in the selected layout, or pass undefined to remove the cape. */
|
|
1221
|
+
setCapeTexture(src?: string, layout?: CapeLayout): Promise<void>;
|
|
1222
|
+
/** Select the arm model, or pass undefined to use texture detection. */
|
|
1223
|
+
setSlim(slim?: boolean): void;
|
|
1224
|
+
private updateSlim;
|
|
1225
|
+
/** Select the texture layout, or pass undefined to detect it from image dimensions. */
|
|
1226
|
+
setLegacy(legacy?: boolean): Promise<void>;
|
|
1227
|
+
dispose(): void;
|
|
841
1228
|
protected getBoxGeometry(part: SkinPart): BoxGeometry;
|
|
842
1229
|
}
|
|
843
1230
|
interface SkinObjectOptions extends SceneObjectOptions {
|
|
1231
|
+
slim?: boolean;
|
|
1232
|
+
legacy?: boolean;
|
|
1233
|
+
}
|
|
1234
|
+
|
|
1235
|
+
interface EntityAnimationOptions {
|
|
1236
|
+
/** Overrides the animation's own `loop` flag. */
|
|
1237
|
+
loop?: boolean;
|
|
1238
|
+
/** Playback rate applied to advanced time; defaults to 1. */
|
|
1239
|
+
speed?: number;
|
|
1240
|
+
/** Start time in seconds; defaults to 0. */
|
|
1241
|
+
time?: number;
|
|
1242
|
+
}
|
|
1243
|
+
/**
|
|
1244
|
+
* Poses part groups from a keyframe animation the way vanilla does: every update restores the
|
|
1245
|
+
* default pose of each animated part, then adds the sampled offsets to its position, Euler angles and scale.
|
|
1246
|
+
* It owns no timer; the owner advances it.
|
|
1247
|
+
*/
|
|
1248
|
+
declare class EntityAnimationPlayer {
|
|
1249
|
+
private parts;
|
|
1250
|
+
private _animation?;
|
|
1251
|
+
private _time;
|
|
1252
|
+
private loop;
|
|
1253
|
+
private speed;
|
|
1254
|
+
get animation(): EntityAnimation | undefined;
|
|
1255
|
+
get time(): number;
|
|
1256
|
+
/**
|
|
1257
|
+
* Starts an animation on matching named parts. Supplied baked poses are the baseline for offsets;
|
|
1258
|
+
* without them, the current pose is used. Stopping restores the pose from before playback.
|
|
1259
|
+
*/
|
|
1260
|
+
play(layers: Object3D[], animation: EntityAnimation, options?: EntityAnimationOptions, poses?: ReadonlyMap<Object3D, EntityModelPart["pose"]>): void;
|
|
1261
|
+
/** Restores the poses from before playback. Returns whether an animation was active. */
|
|
1262
|
+
stop(): boolean;
|
|
1263
|
+
/** Forgets the animation without touching the parts, for parts that no longer exist. */
|
|
1264
|
+
clear(): void;
|
|
1265
|
+
setTime(seconds: number): boolean;
|
|
1266
|
+
advance(deltaSeconds: number): boolean;
|
|
1267
|
+
private apply;
|
|
844
1268
|
}
|
|
845
1269
|
|
|
846
1270
|
declare class EntityObject extends SceneObject {
|
|
@@ -848,20 +1272,151 @@ declare class EntityObject extends SceneObject {
|
|
|
848
1272
|
readonly isEntityObject: true;
|
|
849
1273
|
static readonly DEFAULT_OPTIONS: EntityObjectOptions;
|
|
850
1274
|
readonly options: EntityObjectOptions;
|
|
851
|
-
private imageData?;
|
|
852
1275
|
private meshesCreated;
|
|
1276
|
+
private readonly geometries;
|
|
1277
|
+
private readonly disposeWireframes;
|
|
1278
|
+
/** Scrolling materials are owned: their texture offset follows this entity's age. */
|
|
1279
|
+
private readonly scrollMaterials;
|
|
1280
|
+
private scrollTicker;
|
|
1281
|
+
/** Entity age in ticks, as vanilla's `ageInTicks`; drives the scrolling render modes. */
|
|
1282
|
+
age: number;
|
|
1283
|
+
private readonly animationPlayers;
|
|
1284
|
+
private readonly partPoses;
|
|
853
1285
|
constructor(entity: EntityModel, options?: Partial<EntityObjectOptions>);
|
|
854
1286
|
init(): Promise<void>;
|
|
855
1287
|
dispose(): void;
|
|
856
|
-
|
|
857
|
-
|
|
1288
|
+
disposeAndRemoveAllChildren(): void;
|
|
1289
|
+
private clearScrollMaterials;
|
|
1290
|
+
private updateScrollSubscription;
|
|
1291
|
+
/** Applies the entity age to the scrolling materials; the ticker calls this 20 times per second. */
|
|
1292
|
+
private updateScroll;
|
|
1293
|
+
/** The first active clip, until playback is stopped or the object is disposed. */
|
|
1294
|
+
get animation(): Maybe<EntityAnimation>;
|
|
1295
|
+
/** Clips playing together, each targeting a separate geometry layer. */
|
|
1296
|
+
get activeAnimations(): readonly EntityAnimation[];
|
|
1297
|
+
/** Seconds since the animation started, before looping. */
|
|
1298
|
+
get animationTime(): number;
|
|
1299
|
+
/**
|
|
1300
|
+
* Plays a clip from {@link Entities.getAnimations}, replacing all active clips.
|
|
1301
|
+
* Offsets apply to the baked pose in the clip's layer (`main` by default), including repeated draws of that layer.
|
|
1302
|
+
* The object owns no clock: call {@link advanceAnimation} per frame, or {@link setAnimationTime}.
|
|
1303
|
+
*/
|
|
1304
|
+
playAnimation(animation: EntityAnimation, options?: EntityAnimationOptions): void;
|
|
1305
|
+
/** Plays one clip per selected geometry layer, with a shared clock and no blending between clips. */
|
|
1306
|
+
playAnimations(animations: readonly EntityAnimation[], options?: EntityAnimationOptions): void;
|
|
1307
|
+
/** Stops all clips and restores the poses from before playback. */
|
|
1308
|
+
stopAnimation(): void;
|
|
1309
|
+
/** Poses the object at an explicit time in seconds. Has no effect without an animation. */
|
|
1310
|
+
setAnimationTime(seconds: number): void;
|
|
1311
|
+
/** Advances the animation by a frame delta in seconds, scaled by its speed. Has no effect without an animation. */
|
|
1312
|
+
advanceAnimation(deltaSeconds: number): void;
|
|
1313
|
+
getLayerGroup(name: string): Maybe<Object3D>;
|
|
1314
|
+
getGroupByName(name: string, layerName?: string): Maybe<Object3D>;
|
|
1315
|
+
getMeshByName(name: string, layerName?: string): Maybe<Mesh>;
|
|
1316
|
+
private get entityLayers();
|
|
1317
|
+
private getTextureKey;
|
|
1318
|
+
protected loadTextures(layer?: EntityLayer): Promise<Maybe<ExtractableImageData>>;
|
|
858
1319
|
protected createMeshes(force?: boolean): void;
|
|
1320
|
+
private createPart;
|
|
859
1321
|
protected applyTextures(): Promise<void>;
|
|
860
1322
|
}
|
|
861
1323
|
interface EntityObjectOptions extends SceneObjectOptions {
|
|
1324
|
+
/**
|
|
1325
|
+
* `true` applies only vanilla's entity flip, scale (-1, -1, 1); `false` keeps raw model space.
|
|
1326
|
+
* By default the model's dataset transform is used, or the flip for models without one.
|
|
1327
|
+
*/
|
|
1328
|
+
flip?: boolean;
|
|
1329
|
+
/** Colours for the dataset's tint labels, e.g. `{ wool_color: 0xf9801d }`; a pass whose label is absent stays untinted. */
|
|
1330
|
+
tints?: Record<string, ColorRepresentation>;
|
|
862
1331
|
}
|
|
863
1332
|
declare function isEntityObject(obj: any): obj is EntityObject;
|
|
864
1333
|
|
|
1334
|
+
interface GuiTextStyle {
|
|
1335
|
+
/** sRGB 0xRRGGBB; defaults to white. */
|
|
1336
|
+
color?: number;
|
|
1337
|
+
bold?: boolean;
|
|
1338
|
+
italic?: boolean;
|
|
1339
|
+
}
|
|
1340
|
+
interface GuiTextRun extends GuiTextStyle {
|
|
1341
|
+
text: string;
|
|
1342
|
+
}
|
|
1343
|
+
/** Literal text, or styled runs. Newlines are preserved. */
|
|
1344
|
+
type GuiText = string | readonly GuiTextRun[];
|
|
1345
|
+
interface GuiTextOptions extends GuiTextStyle {
|
|
1346
|
+
/** Font resource ID; defaults to minecraft:default. */
|
|
1347
|
+
font?: AssetKey | string;
|
|
1348
|
+
/** Draws a one-pixel shadow; defaults to true. */
|
|
1349
|
+
shadow?: boolean;
|
|
1350
|
+
/** Wrap width in GUI pixels. Long words break at glyph boundaries. */
|
|
1351
|
+
maxWidth?: number;
|
|
1352
|
+
/** Distance between line origins; defaults to 9 GUI pixels. */
|
|
1353
|
+
lineHeight?: number;
|
|
1354
|
+
}
|
|
1355
|
+
interface PositionedGuiGlyph {
|
|
1356
|
+
character: string;
|
|
1357
|
+
glyph?: BitmapGlyph;
|
|
1358
|
+
x: number;
|
|
1359
|
+
y: number;
|
|
1360
|
+
advance: number;
|
|
1361
|
+
style: Required<GuiTextStyle>;
|
|
1362
|
+
}
|
|
1363
|
+
interface GuiTextLayout {
|
|
1364
|
+
glyphs: PositionedGuiGlyph[];
|
|
1365
|
+
lineWidths: number[];
|
|
1366
|
+
width: number;
|
|
1367
|
+
height: number;
|
|
1368
|
+
}
|
|
1369
|
+
/** Measures and wraps text using the same glyph advances used for rendering. */
|
|
1370
|
+
declare function layoutGuiText(text: GuiText, options?: GuiTextOptions): Promise<GuiTextLayout>;
|
|
1371
|
+
/** Creates glyph batches in painter order. Unsupported characters use an outlined missing glyph. */
|
|
1372
|
+
declare function createGuiTextGeometry(layout: GuiTextLayout, shadow?: boolean): {
|
|
1373
|
+
image?: CompatCanvas;
|
|
1374
|
+
geometry: BufferGeometry;
|
|
1375
|
+
}[];
|
|
1376
|
+
|
|
1377
|
+
/** GUI layers use pixel coordinates. Later layers draw above earlier layers. */
|
|
1378
|
+
type GuiLayer = GuiTextureLayer | GuiItemLayer | GuiTextLayer;
|
|
1379
|
+
interface GuiLayerLayout {
|
|
1380
|
+
name?: string;
|
|
1381
|
+
/** Top-left position; x grows right and y grows down. Defaults to [0, 0]. */
|
|
1382
|
+
position?: [number, number];
|
|
1383
|
+
/** Output size; defaults to native texture/text dimensions, and [16, 16] for items. */
|
|
1384
|
+
size?: [number, number];
|
|
1385
|
+
}
|
|
1386
|
+
interface GuiTextureLayer extends GuiLayerLayout {
|
|
1387
|
+
texture: AssetKey | string;
|
|
1388
|
+
/** Source-image pixels: [x, y, width, height], measured from the top left. Crops ignore sprite scaling. */
|
|
1389
|
+
crop?: [number, number, number, number];
|
|
1390
|
+
}
|
|
1391
|
+
interface GuiItemLayer extends GuiLayerLayout {
|
|
1392
|
+
/** Model key, such as minecraft:item/stone; uses the model's GUI display pose. */
|
|
1393
|
+
item: AssetKey | string;
|
|
1394
|
+
/** sRGB 0xRRGGBB colors by face tint index; omitted indices stay white. */
|
|
1395
|
+
tints?: Record<number, number>;
|
|
1396
|
+
}
|
|
1397
|
+
interface GuiTextLayer extends GuiLayerLayout, GuiTextOptions {
|
|
1398
|
+
text: GuiText;
|
|
1399
|
+
}
|
|
1400
|
+
|
|
1401
|
+
declare class GuiObject extends SceneObject {
|
|
1402
|
+
readonly textureLayers: readonly GuiLayer[];
|
|
1403
|
+
readonly isGuiObject: true;
|
|
1404
|
+
/** Local bounds in GUI pixels, with y growing down from the origin. */
|
|
1405
|
+
readonly bounds: Box2;
|
|
1406
|
+
private readonly geometries;
|
|
1407
|
+
private readonly ownedMaterials;
|
|
1408
|
+
private readonly textMaterials;
|
|
1409
|
+
private initialized;
|
|
1410
|
+
constructor(textureLayers: readonly GuiLayer[], options?: Partial<GuiObjectOptions>);
|
|
1411
|
+
init(): Promise<void>;
|
|
1412
|
+
private createItem;
|
|
1413
|
+
private loadMaterial;
|
|
1414
|
+
disposeAndRemoveAllChildren(): void;
|
|
1415
|
+
}
|
|
1416
|
+
interface GuiObjectOptions extends SceneObjectOptions {
|
|
1417
|
+
}
|
|
1418
|
+
declare function isGuiObject(obj: any): obj is GuiObject;
|
|
1419
|
+
|
|
865
1420
|
declare class MineRenderScene extends Scene {
|
|
866
1421
|
readonly isMineRenderScene: true;
|
|
867
1422
|
static readonly DEFAULT_OPTIONS: MineRenderSceneOptions;
|
|
@@ -881,6 +1436,7 @@ declare class MineRenderScene extends Scene {
|
|
|
881
1436
|
addBlock(blockState: BlockState, options?: Partial<BlockObjectOptions>, parent?: Object3D): Promise<BlockObject | InstanceReference<BlockObject>>;
|
|
882
1437
|
addSkin(skin?: string, options?: Partial<SkinObjectOptions>, parent?: Object3D): Promise<SkinObject>;
|
|
883
1438
|
addEntity(entity: EntityModel, options?: Partial<EntityObjectOptions>, parent?: Object3D): Promise<EntityObject | InstanceReference<EntityObject>>;
|
|
1439
|
+
addGui(layers: readonly GuiLayer[], options?: Partial<GuiObjectOptions>, parent?: Object3D): Promise<GuiObject>;
|
|
884
1440
|
}
|
|
885
1441
|
interface MineRenderSceneOptions {
|
|
886
1442
|
}
|
|
@@ -896,6 +1452,10 @@ declare class SceneObject extends Object3D<Object3DEventMap & {
|
|
|
896
1452
|
private materialCallbacks;
|
|
897
1453
|
protected _isInstanced: boolean;
|
|
898
1454
|
_instanceCounter: number;
|
|
1455
|
+
protected instanceMesh?: InstancedMesh;
|
|
1456
|
+
private readonly instanceReferences;
|
|
1457
|
+
private readonly freeInstanceIndices;
|
|
1458
|
+
private readonly hiddenInstanceMatrices;
|
|
899
1459
|
constructor(options?: Partial<SceneObjectOptions>);
|
|
900
1460
|
set scene(scene: MineRenderScene);
|
|
901
1461
|
get scene(): MineRenderScene;
|
|
@@ -935,8 +1495,15 @@ declare class SceneObject extends Object3D<Object3DEventMap & {
|
|
|
935
1495
|
get instanceCounter(): number;
|
|
936
1496
|
protected constructInstanceReference(i: number): InstanceReference<SceneObject>;
|
|
937
1497
|
nextInstance(): InstanceReference<SceneObject>;
|
|
1498
|
+
/** Returns the live reference for a raycast hit on this object's instance mesh. */
|
|
1499
|
+
getInstanceReference(mesh: Object3D, index: number): Maybe<InstanceReference<SceneObject>>;
|
|
1500
|
+
isInstanceActive(index: number, reference: InstanceReference<Instanceable>): boolean;
|
|
1501
|
+
removeInstanceAt(index: number): void;
|
|
1502
|
+
private growInstances;
|
|
1503
|
+
protected activeInstanceIndices(): Iterable<number>;
|
|
938
1504
|
getMatrixAt(index: number, matrix?: Matrix4): Matrix4;
|
|
939
1505
|
setMatrixAt(index: number, matrix: Matrix4): void;
|
|
1506
|
+
setInstanceVisibleAt(index: number, visible: boolean): void;
|
|
940
1507
|
setPositionRotationScaleAt(index: number, position?: Vector3, rotation?: Euler, scale?: Vector3): void;
|
|
941
1508
|
setPositionAt(index: number, position: Vector3): void;
|
|
942
1509
|
getPositionAt(index: number, vector?: Vector3): Vector3;
|
|
@@ -958,6 +1525,23 @@ declare class SceneObject extends Object3D<Object3DEventMap & {
|
|
|
958
1525
|
}
|
|
959
1526
|
declare function isSceneObject(obj: any): obj is SceneObject;
|
|
960
1527
|
|
|
1528
|
+
type FluidKind = "water" | "lava";
|
|
1529
|
+
interface BlockFluidState {
|
|
1530
|
+
kind: FluidKind;
|
|
1531
|
+
level: number;
|
|
1532
|
+
renderModel: boolean;
|
|
1533
|
+
}
|
|
1534
|
+
declare function getBlockFluidState(key?: AssetKey, state?: BlockStateProperties): BlockFluidState | undefined;
|
|
1535
|
+
declare function getFluidKind(key?: AssetKey, state?: BlockStateProperties): FluidKind | undefined;
|
|
1536
|
+
interface FluidSample {
|
|
1537
|
+
fluid?: FluidKind;
|
|
1538
|
+
level?: number;
|
|
1539
|
+
solid?: boolean;
|
|
1540
|
+
}
|
|
1541
|
+
type FluidSampler = (x: number, y: number, z: number) => FluidSample;
|
|
1542
|
+
/** Builds centered fluid faces with material groups 0 (still) and 1 (flowing). */
|
|
1543
|
+
declare function createFluidGeometry(kind: FluidKind, sample: FluidSampler): BufferGeometry;
|
|
1544
|
+
|
|
961
1545
|
declare class BlockObject extends SceneObject {
|
|
962
1546
|
readonly blockState: BlockState;
|
|
963
1547
|
readonly isBlockObject: true;
|
|
@@ -971,16 +1555,45 @@ declare class BlockObject extends SceneObject {
|
|
|
971
1555
|
private _instanceModel;
|
|
972
1556
|
private _variants;
|
|
973
1557
|
private _models;
|
|
1558
|
+
private _cullMask;
|
|
1559
|
+
private _fluidKey?;
|
|
1560
|
+
private _fluidSampler?;
|
|
1561
|
+
private _fluidModel?;
|
|
1562
|
+
private _entities;
|
|
1563
|
+
private _entityPlacement;
|
|
1564
|
+
private _entityGeneration;
|
|
974
1565
|
constructor(blockState: BlockState, options?: Partial<BlockObjectOptions>);
|
|
975
1566
|
init(): Promise<void>;
|
|
976
1567
|
dispose(): void;
|
|
977
1568
|
removeFromScene(): void;
|
|
1569
|
+
private clearModels;
|
|
1570
|
+
private removeModels;
|
|
1571
|
+
private removeEntities;
|
|
1572
|
+
/** Entity models drawn for this block instead of its block model; they are scene children, unlike the block. */
|
|
1573
|
+
get blockEntities(): readonly EntityObject[];
|
|
1574
|
+
/** Sets visibility for this block's model instances and block entities. */
|
|
1575
|
+
setVisible(visible: boolean): void;
|
|
1576
|
+
/**
|
|
1577
|
+
* Draws the block through the dataset's block-entity index. Returns false, leaving nothing behind,
|
|
1578
|
+
* when the block is not listed or one of its models cannot be loaded.
|
|
1579
|
+
*/
|
|
1580
|
+
private createBlockEntities;
|
|
1581
|
+
private placeEntities;
|
|
1582
|
+
get isOccluding(): boolean;
|
|
1583
|
+
private getModelMatrix;
|
|
1584
|
+
private getModelCullMask;
|
|
1585
|
+
setCullMask(worldMask: number): Promise<void>;
|
|
978
1586
|
get state(): {
|
|
979
1587
|
[key: string]: string;
|
|
980
1588
|
};
|
|
1589
|
+
get fluidKind(): FluidKind | undefined;
|
|
1590
|
+
get fluidLevel(): number;
|
|
1591
|
+
/** Refreshes fluid surfaces from relative neighbors; standalone previews use air around the block. */
|
|
1592
|
+
updateFluid(sample?: FluidSampler): Promise<void>;
|
|
981
1593
|
nextInstance(): InstanceReference<SceneObject>;
|
|
982
1594
|
protected mapStateToVariant(state: BlockStateProperties): Promise<BlockStateVariant[]>;
|
|
983
1595
|
recreateModels(): Promise<void>;
|
|
1596
|
+
private hasGeometry;
|
|
984
1597
|
protected getSingleVariant(variants: BlockStateVariant | BlockStateVariant[]): BlockStateVariant;
|
|
985
1598
|
protected createAVariant(variants: BlockStateVariant | BlockStateVariant[], instanceInfo: Matrix4[]): Promise<void>;
|
|
986
1599
|
protected createVariant(variant: BlockStateVariant): Promise<ModelObject | InstanceReference<ModelObject>>;
|
|
@@ -996,26 +1609,54 @@ declare class BlockObject extends SceneObject {
|
|
|
996
1609
|
}
|
|
997
1610
|
interface BlockObjectOptions extends ModelObjectOptions {
|
|
998
1611
|
applyDefaultState: boolean;
|
|
1612
|
+
/** Properties applied before model creation, overriding defaults when applyDefaultState is enabled. */
|
|
1613
|
+
initialState?: BlockStateProperties;
|
|
999
1614
|
}
|
|
1000
1615
|
declare function isBlockObject(obj: any): obj is BlockObject;
|
|
1001
1616
|
|
|
1617
|
+
/** Saved fluid levels and solid neighbors determine the geometry shared by an instance pool. */
|
|
1618
|
+
declare function sampleFluid(kind: FluidKind, sample: FluidSampler): {
|
|
1619
|
+
key: string;
|
|
1620
|
+
sample: FluidSampler;
|
|
1621
|
+
};
|
|
1622
|
+
declare class FluidModelObject extends ModelObject {
|
|
1623
|
+
readonly kind: FluidKind;
|
|
1624
|
+
private readonly sample;
|
|
1625
|
+
private geometry?;
|
|
1626
|
+
constructor(kind: FluidKind, sample: FluidSampler, origin?: AssetKey, options?: Partial<ModelObjectOptions>);
|
|
1627
|
+
protected createMeshes(): void;
|
|
1628
|
+
protected applyTextures(): void;
|
|
1629
|
+
disposeAndRemoveAllChildren(): void;
|
|
1630
|
+
}
|
|
1631
|
+
|
|
1002
1632
|
interface MultiBlockStructure {
|
|
1003
1633
|
readonly size: TripleArray;
|
|
1004
1634
|
readonly blocks: MultiBlockBlock[];
|
|
1635
|
+
readonly dataVersion?: number;
|
|
1636
|
+
readonly entities?: MultiBlockEntity[];
|
|
1637
|
+
}
|
|
1638
|
+
interface MultiBlockEntity {
|
|
1639
|
+
position: TripleArray;
|
|
1640
|
+
blockPosition?: TripleArray;
|
|
1641
|
+
nbt: unknown;
|
|
1005
1642
|
}
|
|
1006
1643
|
interface MultiBlockBlock extends Block {
|
|
1007
1644
|
position: TripleArray;
|
|
1008
1645
|
}
|
|
1009
1646
|
|
|
1010
1647
|
declare class SchematicParser {
|
|
1011
|
-
|
|
1648
|
+
/**
|
|
1649
|
+
* Parses a legacy schematic using custom mappings before the bundled defaults.
|
|
1650
|
+
* Keys are `id:metadata`; values are block states such as `minecraft:oak_log[axis=x]`.
|
|
1651
|
+
*/
|
|
1652
|
+
static parse(nbt: NBT, customMappings?: Readonly<Record<string, string>>): Promise<MultiBlockStructure>;
|
|
1012
1653
|
}
|
|
1013
1654
|
|
|
1014
1655
|
declare class StructureParser {
|
|
1015
1656
|
static parse(_nbt: NBT, paletteIndex?: number): Promise<MultiBlockStructure>;
|
|
1016
1657
|
}
|
|
1017
1658
|
interface StructureNBT {
|
|
1018
|
-
DataVersion
|
|
1659
|
+
DataVersion?: {
|
|
1019
1660
|
type: "int";
|
|
1020
1661
|
value: number;
|
|
1021
1662
|
};
|
|
@@ -1027,7 +1668,13 @@ interface StructureNBT {
|
|
|
1027
1668
|
};
|
|
1028
1669
|
};
|
|
1029
1670
|
palette?: Palette;
|
|
1030
|
-
palettes?:
|
|
1671
|
+
palettes?: {
|
|
1672
|
+
type: "list";
|
|
1673
|
+
value: {
|
|
1674
|
+
type: "list";
|
|
1675
|
+
value: Palette["value"][];
|
|
1676
|
+
};
|
|
1677
|
+
};
|
|
1031
1678
|
blocks: {
|
|
1032
1679
|
type: "list";
|
|
1033
1680
|
value: {
|
|
@@ -1035,7 +1682,32 @@ interface StructureNBT {
|
|
|
1035
1682
|
value: BlockEntry[];
|
|
1036
1683
|
};
|
|
1037
1684
|
};
|
|
1038
|
-
entities
|
|
1685
|
+
entities?: {
|
|
1686
|
+
type: "list";
|
|
1687
|
+
value: {
|
|
1688
|
+
type: "compound";
|
|
1689
|
+
value: {
|
|
1690
|
+
pos: {
|
|
1691
|
+
type: "list";
|
|
1692
|
+
value: {
|
|
1693
|
+
type: "double";
|
|
1694
|
+
value: TripleArray;
|
|
1695
|
+
};
|
|
1696
|
+
};
|
|
1697
|
+
blockPos: {
|
|
1698
|
+
type: "list";
|
|
1699
|
+
value: {
|
|
1700
|
+
type: "int";
|
|
1701
|
+
value: TripleArray;
|
|
1702
|
+
};
|
|
1703
|
+
};
|
|
1704
|
+
nbt: {
|
|
1705
|
+
type: "compound";
|
|
1706
|
+
value: any;
|
|
1707
|
+
};
|
|
1708
|
+
}[];
|
|
1709
|
+
};
|
|
1710
|
+
};
|
|
1039
1711
|
}
|
|
1040
1712
|
interface Palette {
|
|
1041
1713
|
type: "list";
|
|
@@ -1079,14 +1751,17 @@ interface BlockEntry {
|
|
|
1079
1751
|
}
|
|
1080
1752
|
|
|
1081
1753
|
declare class NBTHelper {
|
|
1082
|
-
static fromBuffer(
|
|
1754
|
+
static fromBuffer(data: Uint8Array | ArrayBuffer, format?: NBTFormat): Promise<NBTAsset>;
|
|
1083
1755
|
}
|
|
1084
1756
|
interface NBTAsset extends MinecraftAsset, NBT {
|
|
1757
|
+
format?: NBTFormat;
|
|
1758
|
+
metadata?: Metadata;
|
|
1759
|
+
compression?: "gzip" | "none";
|
|
1085
1760
|
}
|
|
1086
1761
|
|
|
1087
1762
|
interface ResponseParser<T extends MinecraftAsset> {
|
|
1088
|
-
config(request:
|
|
1089
|
-
parse(response:
|
|
1763
|
+
config(request: RequestConfig): any;
|
|
1764
|
+
parse(response: RequestResponse): Maybe<T> | Promise<Maybe<T>>;
|
|
1090
1765
|
}
|
|
1091
1766
|
|
|
1092
1767
|
declare class HostedAssetSource extends AssetSource {
|
|
@@ -1105,6 +1780,7 @@ declare class HostedAssetSource extends AssetSource {
|
|
|
1105
1780
|
private readonly _options;
|
|
1106
1781
|
constructor(root: string, options?: Partial<HostedAssetSourceOptions>);
|
|
1107
1782
|
get root(): string;
|
|
1783
|
+
get cacheId(): string;
|
|
1108
1784
|
get options(): HostedAssetSourceOptions;
|
|
1109
1785
|
get<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser): Promise<Maybe<T>>;
|
|
1110
1786
|
}
|
|
@@ -1119,6 +1795,8 @@ interface ArchiveEntry {
|
|
|
1119
1795
|
}
|
|
1120
1796
|
|
|
1121
1797
|
interface ArchiveProxy {
|
|
1798
|
+
/** Identifies the archive's content across sessions; undefined when it cannot be identified. */
|
|
1799
|
+
readonly id?: string;
|
|
1122
1800
|
getEntries(): Promise<ArchiveEntry[]>;
|
|
1123
1801
|
}
|
|
1124
1802
|
|
|
@@ -1126,6 +1804,7 @@ declare class ArchiveAssetSource extends AssetSource implements ArchiveProxy {
|
|
|
1126
1804
|
readonly _archiveProxy: ArchiveProxy;
|
|
1127
1805
|
constructor(archiveProxy: ArchiveProxy);
|
|
1128
1806
|
static blob(blob: Blob): ArchiveAssetSource;
|
|
1807
|
+
get cacheId(): Maybe<string>;
|
|
1129
1808
|
getEntries(): Promise<ArchiveEntry[]>;
|
|
1130
1809
|
getEntry(path: string): Promise<Maybe<ArchiveEntry>>;
|
|
1131
1810
|
get<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<Maybe<T>>;
|
|
@@ -1136,7 +1815,8 @@ declare class ArchiveAssetSource extends AssetSource implements ArchiveProxy {
|
|
|
1136
1815
|
declare class BrowserArchiveProxy implements ArchiveProxy {
|
|
1137
1816
|
readonly _blob: Blob;
|
|
1138
1817
|
readonly _reader: ZipReader<Blob>;
|
|
1139
|
-
|
|
1818
|
+
readonly id?: string;
|
|
1819
|
+
constructor(blob: Blob, id?: string);
|
|
1140
1820
|
getEntries(): Promise<ArchiveEntry[]>;
|
|
1141
1821
|
}
|
|
1142
1822
|
|
|
@@ -1216,7 +1896,12 @@ declare class Caching {
|
|
|
1216
1896
|
static readonly blockStateCache: AsyncLoadingCache<CacheKey, BlockState>;
|
|
1217
1897
|
static readonly listAssetCache: AsyncLoadingCache<CacheKey, ListAsset>;
|
|
1218
1898
|
static readonly defaultBlockStatesCache: AsyncLoadingCache<CacheKey, DefaultBlockStates>;
|
|
1219
|
-
static readonly
|
|
1899
|
+
static readonly blockTintCache: AsyncLoadingCache<CacheKey, number>;
|
|
1900
|
+
static readonly entityModelCache: AsyncLoadingCache<CacheKey, EntityModelFile>;
|
|
1901
|
+
static readonly entityTextureCache: AsyncLoadingCache<CacheKey, AssetKey>;
|
|
1902
|
+
static readonly entityAnimationCache: AsyncLoadingCache<CacheKey, EntityAnimationFile>;
|
|
1903
|
+
static readonly blockEntityIndexCache: AsyncLoadingCache<CacheKey, BlockEntityIndex>;
|
|
1904
|
+
static readonly fontCache: AsyncLoadingCache<CacheKey, BitmapFont>;
|
|
1220
1905
|
private static createAssetCache;
|
|
1221
1906
|
/** Every cache above, so clear()/end() can never fall out of sync with the field list again. */
|
|
1222
1907
|
private static get all();
|
|
@@ -1231,16 +1916,76 @@ declare class Caching {
|
|
|
1231
1916
|
static get cacheSizes(): {};
|
|
1232
1917
|
}
|
|
1233
1918
|
|
|
1919
|
+
/** Copies the nontransparent bounds without resizing the source; empty images become one transparent pixel. */
|
|
1920
|
+
declare function trimCanvas(source: CompatCanvas): CompatCanvas;
|
|
1921
|
+
|
|
1234
1922
|
declare class MineRenderError extends Error {
|
|
1235
1923
|
constructor(msg: any);
|
|
1236
1924
|
get name(): string;
|
|
1237
1925
|
}
|
|
1238
1926
|
|
|
1239
|
-
|
|
1927
|
+
interface SceneGLTFExportOptions {
|
|
1928
|
+
/** Returns a GLB ArrayBuffer instead of a glTF object. */
|
|
1929
|
+
binary?: boolean;
|
|
1930
|
+
/** Maximum width and height of each exported texture, in pixels. */
|
|
1931
|
+
maxTextureSize?: number;
|
|
1240
1932
|
}
|
|
1241
|
-
|
|
1933
|
+
/** Exports the visible meshes at their current poses without changing the source scene. */
|
|
1934
|
+
declare class SceneExporter {
|
|
1935
|
+
/** Returns OBJ geometry with normals and UVs; material files and textures are not included. */
|
|
1936
|
+
static toObj(root: Object3D): string;
|
|
1937
|
+
/** Returns PLY geometry with vertex colors and UVs; texture images are not included. */
|
|
1938
|
+
static toPLY(root: Object3D, options?: PLYExporterOptions): string | ArrayBuffer;
|
|
1939
|
+
/**
|
|
1940
|
+
* Exports a static glTF/GLB snapshot in a browser. Atlas textures and vertex tints are retained;
|
|
1941
|
+
* MineRender's custom directional lighting is not baked into the exported materials.
|
|
1942
|
+
*/
|
|
1943
|
+
static toGLTF(root: Object3D, options?: SceneGLTFExportOptions): Promise<Record<string, any> | ArrayBuffer>;
|
|
1944
|
+
}
|
|
1945
|
+
|
|
1946
|
+
declare class GuiHelper {
|
|
1947
|
+
/** Sizes a tooltip around supplied text; the first entry is its title. */
|
|
1948
|
+
static tooltip(lines: readonly GuiText[], options?: GuiTooltipOptions): Promise<GuiLayer[]>;
|
|
1949
|
+
static inventorySlot(slot: number | [number, number], origin?: [number, number], offset?: [number, number], rowSize?: number): [number, number];
|
|
1950
|
+
/** Creates crafting-table layers for ingredients and the result; stack counts are not drawn. */
|
|
1951
|
+
static recipe(recipe: GuiRecipe, options?: GuiRecipeOptions): GuiLayer[];
|
|
1952
|
+
}
|
|
1953
|
+
interface GuiTooltipOptions extends GuiTextOptions {
|
|
1954
|
+
/** Top-left text position, inside the tooltip's padding. */
|
|
1955
|
+
position?: [number, number];
|
|
1956
|
+
/** Extra space after the title, in pixels. Defaults to 2. */
|
|
1957
|
+
titleGap?: number;
|
|
1958
|
+
}
|
|
1959
|
+
type GuiRecipeIngredientValue = string | {
|
|
1960
|
+
item: string;
|
|
1961
|
+
} | {
|
|
1962
|
+
tag: string;
|
|
1963
|
+
};
|
|
1964
|
+
type GuiRecipeIngredient = GuiRecipeIngredientValue | readonly GuiRecipeIngredientValue[];
|
|
1965
|
+
type GuiRecipe = ({
|
|
1966
|
+
type: "minecraft:crafting_shaped" | "crafting_shaped";
|
|
1967
|
+
pattern: readonly string[];
|
|
1968
|
+
key: Readonly<Record<string, GuiRecipeIngredient>>;
|
|
1969
|
+
} | {
|
|
1970
|
+
type: "minecraft:crafting_shapeless" | "crafting_shapeless";
|
|
1971
|
+
ingredients: readonly GuiRecipeIngredient[];
|
|
1972
|
+
}) & {
|
|
1973
|
+
result: {
|
|
1974
|
+
id: string;
|
|
1975
|
+
count?: number;
|
|
1976
|
+
} | {
|
|
1977
|
+
item: string;
|
|
1978
|
+
count?: number;
|
|
1979
|
+
};
|
|
1980
|
+
};
|
|
1981
|
+
interface GuiRecipeOptions {
|
|
1982
|
+
/** Selects a concrete item ID or model AssetKey for a tag or alternatives array. */
|
|
1983
|
+
resolveIngredient?: (ingredient: GuiRecipeIngredient) => string | AssetKey;
|
|
1242
1984
|
}
|
|
1243
1985
|
|
|
1986
|
+
/** Builds one centered mesh; explicit source-pixel crops always stretch. */
|
|
1987
|
+
declare function createGuiTextureGeometry(width: number, height: number, imageWidth: number, imageHeight: number, crop?: [number, number, number, number], scaling?: GuiSpriteScaling): BufferGeometry;
|
|
1988
|
+
|
|
1244
1989
|
declare class OrbitControls {
|
|
1245
1990
|
constructor(object: Camera, domElement?: HTMLElement);
|
|
1246
1991
|
|
|
@@ -1333,7 +2078,10 @@ declare class Renderer implements Disposable {
|
|
|
1333
2078
|
protected _frameInterval?: number;
|
|
1334
2079
|
protected _resizeListener?: () => void;
|
|
1335
2080
|
private _nextFrameTime?;
|
|
2081
|
+
private _running;
|
|
2082
|
+
private _inAnimationLoop;
|
|
1336
2083
|
private _disposed;
|
|
2084
|
+
private readonly _frameCallbacks;
|
|
1337
2085
|
private readonly _debugHelpers;
|
|
1338
2086
|
private readonly _eventDispatchers;
|
|
1339
2087
|
private readonly _changeListener;
|
|
@@ -1354,6 +2102,12 @@ declare class Renderer implements Disposable {
|
|
|
1354
2102
|
resize(width: number, height: number): void;
|
|
1355
2103
|
get dirty(): boolean;
|
|
1356
2104
|
set dirty(dirty: boolean);
|
|
2105
|
+
/**
|
|
2106
|
+
* Calls a synchronous animation update before each FPS-limited draw while started.
|
|
2107
|
+
* Subscriptions keep the scene drawing without manual dirty flags. Returns an unsubscribe function.
|
|
2108
|
+
* Registering the same callback twice has no effect. Image exports do not invoke callbacks.
|
|
2109
|
+
*/
|
|
2110
|
+
onFrame(callback: FrameCallback): () => void;
|
|
1357
2111
|
start(): void;
|
|
1358
2112
|
stop(): void;
|
|
1359
2113
|
/**
|
|
@@ -1363,7 +2117,16 @@ declare class Renderer implements Disposable {
|
|
|
1363
2117
|
*/
|
|
1364
2118
|
dispose(): void;
|
|
1365
2119
|
private animate;
|
|
1366
|
-
|
|
2120
|
+
private drawFrame;
|
|
2121
|
+
/**
|
|
2122
|
+
* Renders a fresh frame and returns an image data URL, including while the animation loop is stopped.
|
|
2123
|
+
* Trimming removes transparent borders; an empty image becomes one transparent pixel.
|
|
2124
|
+
* MIME type support and lossy quality (0–1) follow the canvas encoder.
|
|
2125
|
+
*/
|
|
2126
|
+
toImage(trim?: boolean, mime?: string, quality?: number): string;
|
|
2127
|
+
toObj(): string;
|
|
2128
|
+
toPLY(options?: PLYExporterOptions): string | ArrayBuffer;
|
|
2129
|
+
toGLTF(options?: SceneGLTFExportOptions): Promise<Record<string, any> | ArrayBuffer>;
|
|
1367
2130
|
protected get attachedToBody(): boolean;
|
|
1368
2131
|
protected get viewWidth(): number;
|
|
1369
2132
|
protected get viewHeight(): number;
|
|
@@ -1374,6 +2137,13 @@ declare class Renderer implements Disposable {
|
|
|
1374
2137
|
/** Renderer-owned controls, or undefined when disabled at construction or after disposal. */
|
|
1375
2138
|
get controls(): Maybe<OrbitControls>;
|
|
1376
2139
|
}
|
|
2140
|
+
interface RendererFrame {
|
|
2141
|
+
/** Animation-loop timestamp in seconds, relative to the browser's performance time origin. */
|
|
2142
|
+
readonly time: number;
|
|
2143
|
+
/** Seconds since this callback's previous update; zero on its first update after subscribing or starting. */
|
|
2144
|
+
readonly delta: number;
|
|
2145
|
+
}
|
|
2146
|
+
type FrameCallback = (frame: RendererFrame) => void;
|
|
1377
2147
|
interface RendererOptions {
|
|
1378
2148
|
camera: CameraOptions;
|
|
1379
2149
|
render: RenderOptions;
|
|
@@ -1401,6 +2171,8 @@ interface CameraOptions {
|
|
|
1401
2171
|
interface RenderOptions {
|
|
1402
2172
|
/** Maximum draw rate (60 by default); zero or a negative value disables the limit. */
|
|
1403
2173
|
fpsLimit: number;
|
|
2174
|
+
/** Drawing-buffer pixels per CSS pixel (default 1); also scales toImage() output. */
|
|
2175
|
+
pixelRatio?: number;
|
|
1404
2176
|
stats: boolean;
|
|
1405
2177
|
antialias: boolean;
|
|
1406
2178
|
shade: boolean;
|
|
@@ -1425,17 +2197,21 @@ declare class SceneInspector {
|
|
|
1425
2197
|
protected readonly raycaster: Raycaster;
|
|
1426
2198
|
private readonly mouse;
|
|
1427
2199
|
private selectedObject?;
|
|
2200
|
+
private pointer?;
|
|
2201
|
+
private readonly listeners;
|
|
1428
2202
|
constructor(renderer: Renderer);
|
|
1429
2203
|
protected init(): void;
|
|
1430
|
-
|
|
1431
|
-
|
|
2204
|
+
dispose(): void;
|
|
2205
|
+
findMeshChildren(from: Object3D, out?: Mesh[]): Mesh<three.BufferGeometry<three.NormalBufferAttributes, three.BufferGeometryEventMap>, three.Material<three.MaterialEventMap> | three.Material<three.MaterialEventMap>[], three.Object3DEventMap>[];
|
|
2206
|
+
onClick(event: MouseEvent): void;
|
|
1432
2207
|
appendTo(el: HTMLElement): void;
|
|
1433
2208
|
protected handleRaycasterObjects(intersections: Intersection[]): void;
|
|
1434
|
-
|
|
1435
|
-
|
|
1436
|
-
protected
|
|
2209
|
+
private getIntersectionInstance;
|
|
2210
|
+
selectObject(targetObject: Object3D, targetIntersection?: Intersection, instance?: Maybe<InstanceReference<SceneObject>>): void;
|
|
2211
|
+
protected redraw(targetObject: Object3D, targetIntersection?: Intersection, instance?: InstanceReference<SceneObject>): void;
|
|
2212
|
+
protected addControls(object: Object3D, intersection?: Intersection, instance?: InstanceReference<SceneObject>): void;
|
|
1437
2213
|
protected addInfoLine(name: string, id: string, value: any): HTMLElement;
|
|
1438
|
-
protected addObjectControls(target: Object3D, intersection: Maybe<Intersection>, container: HTMLElement): void;
|
|
2214
|
+
protected addObjectControls(target: Object3D, intersection: Maybe<Intersection>, container: HTMLElement, instance?: InstanceReference<SceneObject>): void;
|
|
1439
2215
|
protected buttonControl(name: string, id: string, click: () => void): HTMLElement;
|
|
1440
2216
|
protected selectControl(name: string, id: string, options: string[], change: (v: string) => void): HTMLElement;
|
|
1441
2217
|
protected toggleControl(name: string, id: string, val: boolean, change: (v: boolean) => void): HTMLElement;
|
|
@@ -1443,13 +2219,15 @@ declare class SceneInspector {
|
|
|
1443
2219
|
protected separator(name?: string): HTMLElement;
|
|
1444
2220
|
}
|
|
1445
2221
|
|
|
1446
|
-
declare class SceneStatsDisplay {
|
|
2222
|
+
declare class SceneStatsDisplay implements Disposable {
|
|
1447
2223
|
readonly renderer: Renderer;
|
|
1448
2224
|
readonly statsContainer: HTMLDivElement;
|
|
1449
2225
|
private readonly lines;
|
|
2226
|
+
private interval?;
|
|
1450
2227
|
constructor(renderer: Renderer);
|
|
1451
2228
|
protected init(): void;
|
|
1452
2229
|
appendTo(el: HTMLElement): void;
|
|
2230
|
+
dispose(): void;
|
|
1453
2231
|
add(line?: StatLine): void;
|
|
1454
2232
|
}
|
|
1455
2233
|
declare class StatLine {
|
|
@@ -1464,35 +2242,33 @@ declare class StatLine {
|
|
|
1464
2242
|
update(): void;
|
|
1465
2243
|
}
|
|
1466
2244
|
|
|
1467
|
-
declare class Requests {
|
|
1468
|
-
private static axiosInstance;
|
|
1469
|
-
private static mcAssetInstance;
|
|
1470
|
-
private static genericQueue;
|
|
1471
|
-
private static mcAssetRequestQueue;
|
|
1472
|
-
static genericRequest(request: AxiosRequestConfig): Promise<AxiosResponse>;
|
|
1473
|
-
static mcAssetRequest(request: AxiosRequestConfig): Promise<AxiosResponse>;
|
|
1474
|
-
private static shouldRetry;
|
|
1475
|
-
static setMcAssetRoot(root: string): void;
|
|
1476
|
-
static get queueSizes(): {
|
|
1477
|
-
generic: number;
|
|
1478
|
-
mcAsset: number;
|
|
1479
|
-
};
|
|
1480
|
-
/**
|
|
1481
|
-
* Permanently stops both queues and rejects waiting and future requests.
|
|
1482
|
-
* Requests already running can finish. Idle queues hold no timer, so Node can exit without
|
|
1483
|
-
* this cleanup. See {@link shutdown}.
|
|
1484
|
-
*/
|
|
1485
|
-
static end(): void;
|
|
1486
|
-
}
|
|
1487
|
-
|
|
1488
2245
|
type SkinGeometries = Record<SkinPart, TripleArray>;
|
|
1489
2246
|
declare const classicSkinGeometries: SkinGeometries;
|
|
1490
2247
|
declare const slimSkinGeometries: SkinGeometries;
|
|
1491
2248
|
|
|
2249
|
+
declare class SkinImage {
|
|
2250
|
+
static getData(src: string): Promise<ImageData>;
|
|
2251
|
+
private static decodePng;
|
|
2252
|
+
}
|
|
2253
|
+
|
|
1492
2254
|
type SkinTextureCoordinates = Record<SkinPart, ModelFaces>;
|
|
1493
2255
|
declare const classicSkinTextureCoordinates: Readonly<SkinTextureCoordinates>;
|
|
1494
2256
|
declare const slimSkinTextureCoordinates: Readonly<SkinTextureCoordinates>;
|
|
1495
2257
|
|
|
2258
|
+
interface SkinTexture {
|
|
2259
|
+
material: MeshBasicMaterial;
|
|
2260
|
+
slim: boolean;
|
|
2261
|
+
legacy: boolean;
|
|
2262
|
+
}
|
|
2263
|
+
declare class SkinTextures {
|
|
2264
|
+
static get(src: string, legacy?: boolean): Promise<SkinTexture>;
|
|
2265
|
+
static getCape(src: string, layout?: CapeLayout): Promise<MeshBasicMaterial>;
|
|
2266
|
+
private static createMaterial;
|
|
2267
|
+
private static isSlim;
|
|
2268
|
+
private static normalizeLegacy;
|
|
2269
|
+
private static makeBaseOpaque;
|
|
2270
|
+
}
|
|
2271
|
+
|
|
1496
2272
|
declare class Skins {
|
|
1497
2273
|
static fromUuidOrUsername(uuidOrUsername: string): Promise<Maybe<string>>;
|
|
1498
2274
|
static fromUuid(uuid: string): Promise<Maybe<string>>;
|
|
@@ -1501,8 +2277,11 @@ declare class Skins {
|
|
|
1501
2277
|
static capeFromUuidOrUsername(uuidOrUsername: string): Promise<Maybe<string>>;
|
|
1502
2278
|
static capeFromUuid(uuid: string): Promise<Maybe<string>>;
|
|
1503
2279
|
static capeFromUsername(username: string): Promise<Maybe<string>>;
|
|
1504
|
-
static
|
|
2280
|
+
/** Returns a full static cape texture for a username or UUID. */
|
|
2281
|
+
static capeFromCapesDev(player: string, capeType?: string): Promise<Maybe<string>>;
|
|
1505
2282
|
private static usernameToUuid;
|
|
2283
|
+
private static usernameToUuidMcProxy;
|
|
2284
|
+
/** @deprecated **/
|
|
1506
2285
|
private static usernameToUuidSkinProxy;
|
|
1507
2286
|
private static usernameToUuidMineTools;
|
|
1508
2287
|
private static getProfileFromMinetools;
|
|
@@ -1512,8 +2291,17 @@ declare class Skins {
|
|
|
1512
2291
|
private static getCrafatarCapeUrl;
|
|
1513
2292
|
private static getMcHeadsSkinUrl;
|
|
1514
2293
|
private static getMineSkinPlayerSkinUrl;
|
|
2294
|
+
/** @deprecated **/
|
|
1515
2295
|
private static getSkinProxySkinUrl;
|
|
2296
|
+
/** @deprecated **/
|
|
1516
2297
|
private static getSkinProxyCapeUrl;
|
|
2298
|
+
private static getMcProxySkinUrl;
|
|
2299
|
+
private static getMcProxyCapeUrl;
|
|
2300
|
+
}
|
|
2301
|
+
|
|
2302
|
+
declare class Colormaps {
|
|
2303
|
+
/** Samples the selected resource pack's grass colormap using Minecraft's climate coordinates. */
|
|
2304
|
+
static grassColor(origin?: AssetKey, temperature?: number, downfall?: number): Promise<number>;
|
|
1517
2305
|
}
|
|
1518
2306
|
|
|
1519
2307
|
declare class TextureLoader {
|
|
@@ -1526,6 +2314,8 @@ declare class TextureLoader {
|
|
|
1526
2314
|
}
|
|
1527
2315
|
|
|
1528
2316
|
declare class Textures {
|
|
2317
|
+
/** Creates the shared checkerboard from pixels without fetching or decoding an image. */
|
|
2318
|
+
static getMissing(): DataTexture;
|
|
1529
2319
|
static initTextureProps<T extends Texture>(texture: T): T;
|
|
1530
2320
|
static createImage(key: TextureKey): Texture;
|
|
1531
2321
|
static createAsset(key: AssetKey): Texture;
|
|
@@ -1541,61 +2331,165 @@ declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): Bu
|
|
|
1541
2331
|
declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: TrianglesDrawModes): BufferGeometry;
|
|
1542
2332
|
declare function computeMorphedAttributes(object: Mesh | Line | Points): object;
|
|
1543
2333
|
|
|
1544
|
-
|
|
1545
|
-
|
|
1546
|
-
|
|
2334
|
+
declare class ChunkData {
|
|
2335
|
+
private readonly indices;
|
|
2336
|
+
private readonly palette;
|
|
2337
|
+
private readonly paletteIds;
|
|
2338
|
+
private readonly freeIds;
|
|
2339
|
+
private readonly nbt;
|
|
2340
|
+
get(index: number): Maybe<Block>;
|
|
2341
|
+
snapshot(index: number): Maybe<() => Block>;
|
|
2342
|
+
set(index: number, block?: Block): void;
|
|
2343
|
+
clear(): void;
|
|
2344
|
+
static isAir(block: Maybe<Block>): boolean;
|
|
2345
|
+
private static copyBlock;
|
|
2346
|
+
private static validateIndex;
|
|
2347
|
+
}
|
|
2348
|
+
|
|
2349
|
+
type RegionInput = Uint8Array | ArrayBuffer;
|
|
2350
|
+
interface AnvilRegion {
|
|
2351
|
+
chunks: AnvilChunk[];
|
|
2352
|
+
}
|
|
2353
|
+
interface AnvilChunk {
|
|
2354
|
+
x: number;
|
|
2355
|
+
z: number;
|
|
2356
|
+
dataVersion?: number;
|
|
2357
|
+
sections: {
|
|
2358
|
+
y: number;
|
|
2359
|
+
data: ChunkData;
|
|
2360
|
+
}[];
|
|
2361
|
+
entities?: MultiBlockEntity[];
|
|
2362
|
+
}
|
|
2363
|
+
declare class AnvilParser {
|
|
2364
|
+
static getChunkList(data: RegionInput): {
|
|
2365
|
+
x: number;
|
|
2366
|
+
z: number;
|
|
2367
|
+
}[];
|
|
2368
|
+
static parse(data: RegionInput): Promise<AnvilRegion>;
|
|
2369
|
+
static parseChunk(data: RegionInput, localX: number, localZ: number): Promise<AnvilChunk | undefined>;
|
|
2370
|
+
private static bytes;
|
|
2371
|
+
private static locations;
|
|
2372
|
+
private static readChunk;
|
|
2373
|
+
private static compounds;
|
|
2374
|
+
private static integer;
|
|
2375
|
+
private static block;
|
|
2376
|
+
private static unpack;
|
|
2377
|
+
}
|
|
2378
|
+
|
|
2379
|
+
interface BlockInfo<SectionMeshing extends boolean = false> {
|
|
2380
|
+
/** Detached block data; use world or chunk setters to update stored blocks. */
|
|
2381
|
+
readonly block: Block;
|
|
2382
|
+
/** Merged terrain has no individual render object in section-meshing mode. */
|
|
2383
|
+
object: SectionMeshing extends false ? BlockObject : BlockObject | undefined;
|
|
2384
|
+
}
|
|
2385
|
+
|
|
2386
|
+
interface SectionMeshTemplate {
|
|
2387
|
+
geometry: BufferGeometry;
|
|
2388
|
+
atlas: TextureAtlas;
|
|
2389
|
+
cullFaces: readonly number[];
|
|
2390
|
+
}
|
|
2391
|
+
interface SectionMeshEntry {
|
|
2392
|
+
index: number;
|
|
2393
|
+
template: SectionMeshTemplate;
|
|
2394
|
+
cullMask: number;
|
|
2395
|
+
}
|
|
2396
|
+
declare class SectionMesh extends Group {
|
|
2397
|
+
private readonly ownedMeshes;
|
|
2398
|
+
static build(entries: readonly SectionMeshEntry[], maxAtlasSize?: number): SectionMesh;
|
|
2399
|
+
dispose(): void;
|
|
2400
|
+
}
|
|
2401
|
+
|
|
2402
|
+
declare class SectionModels {
|
|
2403
|
+
readonly maxAtlasSize: number;
|
|
2404
|
+
private states;
|
|
2405
|
+
private models;
|
|
2406
|
+
private readonly templates;
|
|
2407
|
+
constructor(maxAtlasSize?: number);
|
|
2408
|
+
get(blockState: BlockState, properties?: BlockStateProperties): Promise<SectionMeshTemplate | undefined>;
|
|
2409
|
+
private prepare;
|
|
2410
|
+
clear(): void;
|
|
1547
2411
|
}
|
|
1548
2412
|
|
|
1549
|
-
declare class Chunk {
|
|
2413
|
+
declare class Chunk<SectionMeshing extends boolean = false> {
|
|
2414
|
+
private readonly onBlocksChanged?;
|
|
2415
|
+
private readonly sectionModels?;
|
|
1550
2416
|
readonly scene: MineRenderScene;
|
|
1551
2417
|
readonly x: number;
|
|
1552
2418
|
readonly y: number;
|
|
1553
2419
|
readonly z: number;
|
|
1554
|
-
private readonly
|
|
1555
|
-
private readonly
|
|
1556
|
-
|
|
1557
|
-
|
|
1558
|
-
|
|
1559
|
-
|
|
2420
|
+
private readonly data;
|
|
2421
|
+
private readonly renderedBlocks;
|
|
2422
|
+
private readonly sectionBlocks;
|
|
2423
|
+
private readonly hiddenBlocks;
|
|
2424
|
+
private sectionMesh?;
|
|
2425
|
+
private meshDirty;
|
|
2426
|
+
constructor(scene: MineRenderScene, x: number, y: number, z: number, onBlocksChanged?: ((positions: Vector3[]) => Promise<void>) | undefined, sectionModels?: SectionModels | undefined);
|
|
2427
|
+
getBlockAt(x: number, y: number, z: number): Maybe<BlockInfo<SectionMeshing>>;
|
|
2428
|
+
getBlockAt(pos: Vector3): Maybe<BlockInfo<SectionMeshing>>;
|
|
2429
|
+
getBlockAt(pos: TripleArray): Maybe<BlockInfo<SectionMeshing>>;
|
|
1560
2430
|
/**
|
|
1561
2431
|
* Set block at a _world_ position
|
|
1562
2432
|
*/
|
|
1563
|
-
setBlockAt(x: number, y: number, z: number, block: Maybe<Block>): Promise<Maybe<BlockInfo
|
|
1564
|
-
setBlockAt(pos: Vector3, block: Maybe<Block>): Promise<Maybe<BlockInfo
|
|
1565
|
-
setBlockAt(pos: TripleArray, block: Maybe<Block>): Promise<Maybe<BlockInfo
|
|
2433
|
+
setBlockAt(x: number, y: number, z: number, block: Maybe<Block>): Promise<Maybe<BlockInfo<SectionMeshing>>>;
|
|
2434
|
+
setBlockAt(pos: Vector3, block: Maybe<Block>): Promise<Maybe<BlockInfo<SectionMeshing>>>;
|
|
2435
|
+
setBlockAt(pos: TripleArray, block: Maybe<Block>): Promise<Maybe<BlockInfo<SectionMeshing>>>;
|
|
1566
2436
|
/**
|
|
1567
|
-
* Set block at
|
|
2437
|
+
* Set a block at integer chunk-local coordinates from 0 to 15.
|
|
1568
2438
|
*/
|
|
1569
|
-
setBlockInChunkAt(pos: Vector3, block?: Block, worldPos?: Vector3): Promise<Maybe<BlockInfo
|
|
1570
|
-
|
|
2439
|
+
setBlockInChunkAt(pos: Vector3, block?: Block, worldPos?: Vector3, onBlocksChanged?: ((positions: Vector3[]) => Promise<void>) | undefined): Promise<Maybe<BlockInfo<SectionMeshing>>>;
|
|
2440
|
+
setBlockVisibleAt(pos: Vector3, visible: boolean): Promise<void>;
|
|
2441
|
+
isBlockVisibleAt(pos: Vector3): boolean;
|
|
2442
|
+
isOccludingAt(pos: Vector3): boolean;
|
|
2443
|
+
setCullMaskAt(pos: Vector3, mask: number): Promise<void>;
|
|
2444
|
+
rebuildSectionMesh(): void;
|
|
2445
|
+
clear(onBlocksChanged?: ((positions: Vector3[]) => Promise<void>) | undefined): Promise<void>;
|
|
1571
2446
|
dispose(): Promise<void>;
|
|
2447
|
+
static isAir(block: Maybe<Block>): boolean;
|
|
1572
2448
|
static chunkPosToBlockIndex(pos: Vector3): number;
|
|
1573
2449
|
worldPosToChunkPos(pos: Vector3): Vector3;
|
|
1574
2450
|
chunkPosToWorldPos(pos: Vector3): Vector3;
|
|
1575
2451
|
}
|
|
1576
2452
|
|
|
1577
|
-
declare class MineRenderWorld {
|
|
2453
|
+
declare class MineRenderWorld<SectionMeshing extends boolean = false> {
|
|
1578
2454
|
readonly scene: MineRenderScene;
|
|
1579
|
-
private _size;
|
|
1580
|
-
private _blockSize;
|
|
1581
2455
|
private readonly _chunks;
|
|
1582
|
-
|
|
1583
|
-
|
|
1584
|
-
|
|
1585
|
-
|
|
1586
|
-
|
|
1587
|
-
|
|
1588
|
-
|
|
2456
|
+
private readonly sectionModels?;
|
|
2457
|
+
private readonly pendingCulling;
|
|
2458
|
+
private culling?;
|
|
2459
|
+
constructor(scene: MineRenderScene, options?: MineRenderWorldOptions<SectionMeshing>);
|
|
2460
|
+
getBlockAt(x: number, y: number, z: number): Maybe<BlockInfo<SectionMeshing>>;
|
|
2461
|
+
getBlockAt(pos: Vector3): Maybe<BlockInfo<SectionMeshing>>;
|
|
2462
|
+
getBlockAt(pos: TripleArray): Maybe<BlockInfo<SectionMeshing>>;
|
|
2463
|
+
setBlockAt(x: number, y: number, z: number, block: Maybe<Block>): Promise<Maybe<BlockInfo<SectionMeshing>>>;
|
|
2464
|
+
setBlockAt(pos: Vector3, block: Maybe<Block>): Promise<Maybe<BlockInfo<SectionMeshing>>>;
|
|
2465
|
+
setBlockAt(pos: TripleArray, block: Maybe<Block>): Promise<Maybe<BlockInfo<SectionMeshing>>>;
|
|
2466
|
+
private placeBlock;
|
|
2467
|
+
/**
|
|
2468
|
+
* Shows or hides a placed block without changing its data. Hidden blocks do not occlude neighbors.
|
|
2469
|
+
* Missing blocks are ignored; replacing or removing a block resets its visibility.
|
|
2470
|
+
*/
|
|
2471
|
+
setBlockVisibleAt(x: number, y: number, z: number, visible: boolean): Promise<void>;
|
|
2472
|
+
setBlockVisibleAt(pos: Vector3, visible: boolean): Promise<void>;
|
|
2473
|
+
setBlockVisibleAt(pos: TripleArray, visible: boolean): Promise<void>;
|
|
1589
2474
|
placeMultiBlock(multiblock: MultiBlockStructure, useBatches?: boolean, executor?: BatchedExecutor): Promise<void>;
|
|
2475
|
+
private placeBlocks;
|
|
2476
|
+
/** Replaces one chunk column's blocks. Entity NBT remains available on the parsed chunk. */
|
|
2477
|
+
placeChunk(chunk: AnvilChunk, executor?: BatchedExecutor): Promise<void>;
|
|
1590
2478
|
clear(): Promise<void>;
|
|
2479
|
+
private updateCulling;
|
|
1591
2480
|
private getOrCreateChunkAt;
|
|
1592
|
-
getChunkAt(pos: Vector3): Maybe<Chunk
|
|
2481
|
+
getChunkAt(pos: Vector3): Maybe<Chunk<SectionMeshing>>;
|
|
1593
2482
|
static worldToScenePosition(pos: Vector3): Vector3;
|
|
1594
2483
|
static sceneToWorldPosition(pos: Vector3): Vector3;
|
|
1595
|
-
worldPosToChunkIndex(pos: Vector3): number;
|
|
1596
2484
|
worldPosToChunkKey(pos: Vector3): string;
|
|
1597
2485
|
validatePosBounds(pos: Vector3): void;
|
|
1598
2486
|
}
|
|
2487
|
+
interface MineRenderWorldOptions<SectionMeshing extends boolean = boolean> {
|
|
2488
|
+
/** Merge static opaque cubes into section meshes. Merged blocks have no individual object. */
|
|
2489
|
+
sectionMeshing?: SectionMeshing;
|
|
2490
|
+
/** Maximum width and height of each section atlas page, in pixels. */
|
|
2491
|
+
maxAtlasSize?: number;
|
|
2492
|
+
}
|
|
1599
2493
|
|
|
1600
2494
|
/**
|
|
1601
2495
|
* {@link EnvProvider} backed by the DOM. Uses nothing outside of standard browser APIs and
|
|
@@ -1633,4 +2527,4 @@ declare class BrowserCache extends PersistentCache<LocalForage> {
|
|
|
1633
2527
|
*/
|
|
1634
2528
|
declare function probeImageSize(data: Uint8Array): ImageSizeInfo;
|
|
1635
2529
|
|
|
1636
|
-
export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type Block,
|
|
2530
|
+
export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, AnvilParser, type AnvilRegion, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, Geometries, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, SceneExporter, type SceneGLTFExportOptions, SceneInspector, SceneObject, type SceneObjectOptions, SceneStats, SceneStatsDisplay, SchematicParser, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, prefix, probeImageSize, registerBrowserEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas };
|