minerender 2.1.0-alpha.87 → 2.1.0-alpha.88
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/index.d.mts +92 -3
- package/dist/browser/index.d.ts +92 -3
- package/dist/browser/index.js +502 -184
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +502 -185
- package/dist/browser/index.mjs.map +1 -1
- package/dist/browser/section.worker.js +119 -0
- package/dist/browser/section.worker.js.map +1 -0
- package/dist/browser/section.worker.mjs +119 -0
- package/dist/browser/section.worker.mjs.map +1 -0
- package/dist/bundle.js +511 -187
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +91 -3
- package/dist/node/index.d.ts +91 -3
- package/dist/node/index.js +498 -184
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +494 -184
- package/dist/node/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/browser/index.mjs
CHANGED
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@@ -191,6 +191,23 @@ async function sleep(timeout) {
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191
191
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setTimeout(() => resolve(), timeout);
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192
192
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});
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193
193
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}
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194
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+
function yieldToEventLoop() {
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195
|
+
const scheduler = globalThis.scheduler;
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196
|
+
if (scheduler?.yield) return scheduler.yield();
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197
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+
return new Promise((resolve) => {
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198
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+
if (typeof MessageChannel !== "undefined") {
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199
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+
const channel = new MessageChannel();
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200
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+
channel.port1.onmessage = () => {
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201
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+
channel.port1.close();
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202
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+
channel.port2.close();
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203
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+
resolve();
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204
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+
};
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205
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+
channel.port2.postMessage(void 0);
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206
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+
} else {
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207
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+
setTimeout(resolve, 0);
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208
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+
}
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209
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+
});
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210
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+
}
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194
211
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function clampRotationDegrees(deg) {
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195
212
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return deg % 360;
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196
213
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}
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@@ -18798,6 +18815,14 @@ var BrowserEnv = class {
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18798
18815
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version: version2
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18799
18816
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}));
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18800
18817
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}
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18818
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+
createWorker(name) {
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18819
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+
if (name !== "section" || typeof Worker === "undefined") return void 0;
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18820
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try {
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18821
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return new Worker(new URL("./section.worker.mjs", import.meta.url), { type: "module" });
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18822
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+
} catch {
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18823
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+
return void 0;
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18824
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+
}
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18825
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+
}
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18801
18826
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};
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18802
18827
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function registerBrowserEnv() {
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18803
18828
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const env = new BrowserEnv();
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@@ -28500,6 +28525,16 @@ init_NBTHelper();
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28500
28525
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28501
28526
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// src/world/ChunkData.ts
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28502
28527
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init_AssetKey();
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28528
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+
var blockKeys = /* @__PURE__ */ new Map();
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28529
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+
function blockKey(type) {
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28530
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+
let key = blockKeys.get(type);
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28531
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+
if (!key) {
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28532
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+
key = AssetKey.parse("blockstates", type);
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28533
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+
if (blockKeys.size >= 4096) blockKeys.clear();
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28534
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+
blockKeys.set(type, key);
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28535
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+
}
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28536
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+
return key;
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28537
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+
}
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28503
28538
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var ChunkData = class _ChunkData {
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28504
28539
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constructor() {
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28505
28540
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this.indices = new Uint16Array(4096);
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@@ -28527,10 +28562,10 @@ var ChunkData = class _ChunkData {
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28527
28562
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let key;
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28528
28563
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let nbt;
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28529
28564
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if (block && !_ChunkData.isAir(block)) {
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28530
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-
const type =
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28565
|
+
const type = blockKey(block.type).toNamespacedString();
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28531
28566
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const properties = Object.fromEntries(Object.keys(block.properties ?? {}).sort().map((name) => [name, block.properties[name]]));
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28532
28567
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state = Object.freeze(Object.keys(properties).length ? { type, properties: Object.freeze(properties) } : { type });
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|
28533
|
-
key =
|
|
28568
|
+
key = _ChunkData.paletteKey(block);
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28534
28569
|
if (block.nbt !== void 0) nbt = structuredClone(block.nbt);
|
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28535
28570
|
}
|
|
28536
28571
|
const previousId = this.indices[index];
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@@ -28567,9 +28602,14 @@ var ChunkData = class _ChunkData {
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|
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28567
28602
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}
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28568
28603
|
static isAir(block) {
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28569
28604
|
if (typeof block === "undefined" || typeof block.type === "undefined") return true;
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28570
|
-
const key =
|
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28605
|
+
const key = blockKey(block.type);
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28571
28606
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return key.namespace === "minecraft" && !key.type && ["air", "cave_air", "void_air"].includes(key.path);
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28572
28607
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}
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28608
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+
/** Identifies a normalized block type and its sorted properties, excluding per-cell NBT. */
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28609
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+
static paletteKey(block) {
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28610
|
+
const properties = Object.fromEntries(Object.keys(block.properties ?? {}).sort().map((name) => [name, block.properties[name]]));
|
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28611
|
+
return JSON.stringify([blockKey(block.type).toNamespacedString(), properties]);
|
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28612
|
+
}
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28573
28613
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static copyBlock(state, nbt) {
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28574
28614
|
const block = { type: state.type };
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28575
28615
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if (state.properties) block.properties = { ...state.properties };
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@@ -28749,14 +28789,17 @@ var AnvilParser = class {
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28749
28789
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const perLong = Math.floor(64 / bits);
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28750
28790
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const expected = padded ? Math.ceil(4096 / perLong) : Math.ceil(4096 * bits / 64);
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28751
28791
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if (tag.value.length !== expected) throw new MineRenderError(`Invalid Anvil block-state array length: expected ${expected}`);
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28752
|
-
const words = tag.value.map(([high, low]) =>
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28753
|
-
const mask = (
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28792
|
+
const words = tag.value.map(([high, low]) => [high >>> 0, low >>> 0]);
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28793
|
+
const mask = (1 << bits) - 1;
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28754
28794
|
for (let index = 0; index < 4096; index++) {
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28755
|
-
const
|
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28756
|
-
const
|
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28757
|
-
|
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28758
|
-
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28759
|
-
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28795
|
+
const bitPos = index * bits;
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28796
|
+
const word = padded ? Math.floor(index / perLong) : bitPos >>> 6;
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28797
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+
const shift = padded ? index % perLong * bits : bitPos & 63;
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28798
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+
const [high, low] = words[word];
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28799
|
+
let value = shift < 32 ? low >>> shift : high >>> shift - 32;
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28800
|
+
if (shift < 32 && shift + bits > 32) value += high * 2 ** (32 - shift);
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28801
|
+
if (!padded && shift + bits > 64) value += words[word + 1][1] * 2 ** (64 - shift);
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28802
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+
indices[index] = value & mask;
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28760
28803
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}
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28761
28804
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return indices;
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28762
28805
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}
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@@ -28897,8 +28940,8 @@ init_AssetKey();
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28897
28940
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28898
28941
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// src/world/MineRenderWorld.ts
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28899
28942
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init_Model();
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28943
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+
init_util();
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28900
28944
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import { Vector3 as Vector316 } from "three";
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28901
|
-
init_BatchedExecutor();
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28902
28945
|
init_AssetKey();
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28903
28946
|
init_BlockStates();
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28904
28947
|
init_CubeFace();
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@@ -29043,7 +29086,7 @@ var MineRenderWorld = class {
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29043
29086
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* Places a structure's blocks at their stored positions, then refreshes neighboring faces.
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29044
29087
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* Entity NBT is retained by the structure but is not rendered.
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29045
29088
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*
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29046
|
-
* @param useBatches -
|
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29089
|
+
* @param useBatches - Yields between chunks by default. Set to `false` for sequential placement.
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29047
29090
|
* @param executor - Optional queue for batched placement. The caller remains responsible for stopping it.
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29048
29091
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*/
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29049
29092
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async placeMultiBlock(multiblock, useBatches = true, executor) {
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@@ -29060,8 +29103,10 @@ var MineRenderWorld = class {
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29060
29103
|
};
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29061
29104
|
const place = (block) => this.placeBlock(new Vector316(...block.position), block, collect);
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29062
29105
|
const keys = /* @__PURE__ */ new Map();
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29106
|
+
const types = /* @__PURE__ */ new Set();
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29063
29107
|
for (const block of multiblock.blocks) {
|
|
29064
|
-
if (Chunk.isAir(block)) continue;
|
|
29108
|
+
if (Chunk.isAir(block) || types.has(block.type)) continue;
|
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29109
|
+
types.add(block.type);
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29065
29110
|
const key = AssetKey.parse("blockstates", block.type);
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|
29066
29111
|
keys.set(key.serialize(), key);
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29067
29112
|
}
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@@ -29070,6 +29115,23 @@ var MineRenderWorld = class {
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|
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29070
29115
|
for (const block of multiblock.blocks) await place(block);
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|
29071
29116
|
return;
|
|
29072
29117
|
}
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|
29118
|
+
if (!executor) {
|
|
29119
|
+
const groups2 = /* @__PURE__ */ new Map();
|
|
29120
|
+
const position = new Vector316();
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29121
|
+
for (const block of multiblock.blocks) {
|
|
29122
|
+
const [x, y, z] = block.position;
|
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29123
|
+
this.validatePosBounds(position.set(x, y, z));
|
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29124
|
+
const cx = Math.floor(x / 16), cy = Math.floor(y / 16), cz = Math.floor(z / 16);
|
|
29125
|
+
const key = `${cx}_${cy}_${cz}`;
|
|
29126
|
+
const chunk = this._chunks.get(key) ?? (Chunk.isAir(block) ? void 0 : this.getOrCreateChunkAt(position));
|
|
29127
|
+
if (!chunk) continue;
|
|
29128
|
+
let group = groups2.get(chunk);
|
|
29129
|
+
if (!group) groups2.set(chunk, group = []);
|
|
29130
|
+
group.push({ index: (y - cy * 16) * 256 + (z - cz * 16) * 16 + x - cx * 16, block });
|
|
29131
|
+
}
|
|
29132
|
+
await this.placeChunkGroups(groups2, changes);
|
|
29133
|
+
return;
|
|
29134
|
+
}
|
|
29073
29135
|
const positions = /* @__PURE__ */ new Map();
|
|
29074
29136
|
for (const block of multiblock.blocks) {
|
|
29075
29137
|
const key = block.position.join(",");
|
|
@@ -29078,19 +29140,34 @@ var MineRenderWorld = class {
|
|
|
29078
29140
|
else positions.set(key, [block]);
|
|
29079
29141
|
}
|
|
29080
29142
|
const groups = [...positions.values()];
|
|
29081
|
-
|
|
29082
|
-
|
|
29083
|
-
|
|
29084
|
-
|
|
29085
|
-
|
|
29086
|
-
|
|
29087
|
-
|
|
29088
|
-
|
|
29089
|
-
|
|
29090
|
-
|
|
29143
|
+
for (let i = 0; i < groups.length; i += executor.batch) {
|
|
29144
|
+
const results = await Promise.allSettled(groups.slice(i, i + executor.batch).map(
|
|
29145
|
+
(blocks) => executor.submit(async () => {
|
|
29146
|
+
for (const block of blocks) await place(block);
|
|
29147
|
+
})
|
|
29148
|
+
));
|
|
29149
|
+
const failure = results.find((result) => result.status === "rejected");
|
|
29150
|
+
if (failure?.status === "rejected") throw failure.reason;
|
|
29151
|
+
}
|
|
29152
|
+
}
|
|
29153
|
+
async placeChunkGroups(groups, changes) {
|
|
29154
|
+
let sliceStart = performance.now();
|
|
29155
|
+
for (const [chunk, blocks] of groups) {
|
|
29156
|
+
let positions;
|
|
29157
|
+
try {
|
|
29158
|
+
positions = await chunk.placeBlocks(blocks);
|
|
29159
|
+
} finally {
|
|
29160
|
+
positions ?? (positions = blocks.map(({ index }) => new Vector316(
|
|
29161
|
+
chunk.x * 16 + index % 16,
|
|
29162
|
+
chunk.y * 16 + Math.floor(index / 256),
|
|
29163
|
+
chunk.z * 16 + Math.floor(index / 16) % 16
|
|
29164
|
+
)));
|
|
29165
|
+
for (const pos of positions) changes.set(`${pos.x},${pos.y},${pos.z}`, pos);
|
|
29166
|
+
}
|
|
29167
|
+
if (performance.now() - sliceStart > 8) {
|
|
29168
|
+
await yieldToEventLoop();
|
|
29169
|
+
sliceStart = performance.now();
|
|
29091
29170
|
}
|
|
29092
|
-
} finally {
|
|
29093
|
-
if (!executor) queue.stop();
|
|
29094
29171
|
}
|
|
29095
29172
|
}
|
|
29096
29173
|
/** Replaces one chunk column's blocks. Entity NBT remains available on the parsed chunk. */
|
|
@@ -29098,7 +29175,24 @@ var MineRenderWorld = class {
|
|
|
29098
29175
|
const changes = /* @__PURE__ */ new Map();
|
|
29099
29176
|
try {
|
|
29100
29177
|
await this.clearChunkColumn(chunk.x, chunk.z, changes);
|
|
29178
|
+
const groups = /* @__PURE__ */ new Map();
|
|
29101
29179
|
for (const section of chunk.sections) {
|
|
29180
|
+
if (!executor) {
|
|
29181
|
+
const blocks2 = [];
|
|
29182
|
+
for (let index = 0; index < 4096; index++) {
|
|
29183
|
+
const block = section.data.get(index);
|
|
29184
|
+
if (block) blocks2.push({ index, block });
|
|
29185
|
+
}
|
|
29186
|
+
if (blocks2.length) {
|
|
29187
|
+
const position = new Vector316(chunk.x * 16, section.y * 16, chunk.z * 16);
|
|
29188
|
+
this.validatePosBounds(position);
|
|
29189
|
+
const target = this.getOrCreateChunkAt(position);
|
|
29190
|
+
const previous = groups.get(target);
|
|
29191
|
+
if (previous) previous.push(...blocks2);
|
|
29192
|
+
else groups.set(target, blocks2);
|
|
29193
|
+
}
|
|
29194
|
+
continue;
|
|
29195
|
+
}
|
|
29102
29196
|
const blocks = [];
|
|
29103
29197
|
for (let index = 0; index < 4096; index++) {
|
|
29104
29198
|
const block = section.data.get(index);
|
|
@@ -29113,6 +29207,7 @@ var MineRenderWorld = class {
|
|
|
29113
29207
|
}
|
|
29114
29208
|
await this.placeBlocks({ size: [16, 16, 16], blocks }, true, executor, changes);
|
|
29115
29209
|
}
|
|
29210
|
+
if (!executor) await this.placeChunkGroups(groups, changes);
|
|
29116
29211
|
} finally {
|
|
29117
29212
|
await this.updateCulling([...changes.values()]);
|
|
29118
29213
|
}
|
|
@@ -29153,19 +29248,23 @@ var MineRenderWorld = class {
|
|
|
29153
29248
|
this.sectionModels?.clear();
|
|
29154
29249
|
}
|
|
29155
29250
|
updateCulling(positions) {
|
|
29251
|
+
const neighbor = new Vector316();
|
|
29156
29252
|
for (const pos of positions) {
|
|
29157
|
-
|
|
29158
|
-
|
|
29159
|
-
|
|
29160
|
-
this.pendingCulling.set(neighbor.toArray().join(","), neighbor);
|
|
29161
|
-
}
|
|
29253
|
+
const cx = Math.floor(pos.x / 16), cy = Math.floor(pos.y / 16), cz = Math.floor(pos.z / 16);
|
|
29254
|
+
const chunk = this._chunks.get(`${cx}_${cy}_${cz}`);
|
|
29255
|
+
const lx = pos.x - cx * 16, ly = pos.y - cy * 16, lz = pos.z - cz * 16;
|
|
29162
29256
|
for (let y = -1; y <= 1; y++) {
|
|
29163
29257
|
for (let z = -1; z <= 1; z++) {
|
|
29164
29258
|
for (let x = -1; x <= 1; x++) {
|
|
29165
|
-
const
|
|
29166
|
-
|
|
29167
|
-
|
|
29168
|
-
|
|
29259
|
+
const nx = lx + x, ny = ly + y, nz = lz + z;
|
|
29260
|
+
const section = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16 ? chunk : this._chunks.get(`${cx + Math.floor(nx / 16)}_${cy + Math.floor(ny / 16)}_${cz + Math.floor(nz / 16)}`);
|
|
29261
|
+
if (!section) continue;
|
|
29262
|
+
const index = (ny & 15) * 256 + (nz & 15) * 16 + (nx & 15);
|
|
29263
|
+
let pending = this.pendingCulling.get(section);
|
|
29264
|
+
if (pending?.has(index)) continue;
|
|
29265
|
+
if (Math.abs(x) + Math.abs(y) + Math.abs(z) > 1 && !section.getBlockAt(neighbor.set(pos.x + x, pos.y + y, pos.z + z))?.object?.fluidKind) continue;
|
|
29266
|
+
if (!pending) this.pendingCulling.set(section, pending = /* @__PURE__ */ new Set());
|
|
29267
|
+
pending.add(index);
|
|
29169
29268
|
}
|
|
29170
29269
|
}
|
|
29171
29270
|
}
|
|
@@ -29173,39 +29272,38 @@ var MineRenderWorld = class {
|
|
|
29173
29272
|
return this.culling ?? (this.culling = Promise.resolve().then(async () => {
|
|
29174
29273
|
try {
|
|
29175
29274
|
while (this.pendingCulling.size) {
|
|
29176
|
-
const batch = [...this.pendingCulling
|
|
29275
|
+
const batch = [...this.pendingCulling];
|
|
29177
29276
|
this.pendingCulling.clear();
|
|
29178
|
-
const
|
|
29179
|
-
|
|
29180
|
-
|
|
29181
|
-
|
|
29182
|
-
|
|
29183
|
-
|
|
29184
|
-
|
|
29185
|
-
|
|
29186
|
-
|
|
29187
|
-
|
|
29188
|
-
|
|
29189
|
-
|
|
29190
|
-
|
|
29191
|
-
|
|
29192
|
-
|
|
29193
|
-
|
|
29194
|
-
|
|
29195
|
-
|
|
29196
|
-
};
|
|
29197
|
-
});
|
|
29198
|
-
}
|
|
29199
|
-
let mask = 0;
|
|
29200
|
-
for (const [face, offset] of CUBE_FACE_OFFSETS.entries()) {
|
|
29201
|
-
const neighbor = pos.clone().add(new Vector316(...offset));
|
|
29202
|
-
if (this.getChunkAt(neighbor)?.isOccludingAt(neighbor)) {
|
|
29203
|
-
mask |= 1 << face;
|
|
29277
|
+
for (const [chunk, indices] of batch) {
|
|
29278
|
+
for (const index of indices) {
|
|
29279
|
+
if (!chunk.isBlockVisibleIndex(index)) continue;
|
|
29280
|
+
const lx = index % 16, ly = Math.floor(index / 256), lz = Math.floor(index / 16) % 16;
|
|
29281
|
+
const wx = chunk.x * 16 + lx, wy = chunk.y * 16 + ly, wz = chunk.z * 16 + lz;
|
|
29282
|
+
const block = chunk.getBlockAt(neighbor.set(wx, wy, wz));
|
|
29283
|
+
if (block.object?.fluidKind) {
|
|
29284
|
+
await block.object.updateFluid((x, y, z) => {
|
|
29285
|
+
const nx = lx + x, ny = ly + y, nz = lz + z;
|
|
29286
|
+
const section = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16 ? chunk : this._chunks.get(`${chunk.x + Math.floor(nx / 16)}_${chunk.y + Math.floor(ny / 16)}_${chunk.z + Math.floor(nz / 16)}`);
|
|
29287
|
+
const neighborIndex = (ny & 15) * 256 + (nz & 15) * 16 + (nx & 15);
|
|
29288
|
+
const object3 = section?.isBlockVisibleIndex(neighborIndex) ? section.getBlockAt(neighbor.set(wx + x, wy + y, wz + z))?.object : void 0;
|
|
29289
|
+
return {
|
|
29290
|
+
fluid: object3?.fluidKind,
|
|
29291
|
+
level: object3?.fluidLevel,
|
|
29292
|
+
solid: section?.isOccludingIndex(neighborIndex) ?? false
|
|
29293
|
+
};
|
|
29294
|
+
});
|
|
29204
29295
|
}
|
|
29296
|
+
let mask = 0;
|
|
29297
|
+
for (let face = 0; face < CUBE_FACE_OFFSETS.length; face++) {
|
|
29298
|
+
const offset = CUBE_FACE_OFFSETS[face];
|
|
29299
|
+
const nx = lx + offset[0], ny = ly + offset[1], nz = lz + offset[2];
|
|
29300
|
+
const section = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16 ? chunk : this._chunks.get(`${chunk.x + Math.floor(nx / 16)}_${chunk.y + Math.floor(ny / 16)}_${chunk.z + Math.floor(nz / 16)}`);
|
|
29301
|
+
if (section?.isOccludingIndex((ny & 15) * 256 + (nz & 15) * 16 + (nx & 15))) mask |= 1 << face;
|
|
29302
|
+
}
|
|
29303
|
+
await chunk.setCullMaskIndex(index, mask);
|
|
29205
29304
|
}
|
|
29206
|
-
await chunk.setCullMaskAt(pos, mask);
|
|
29207
29305
|
}
|
|
29208
|
-
|
|
29306
|
+
await Promise.all(batch.map(([chunk]) => chunk.rebuildSectionMesh()));
|
|
29209
29307
|
}
|
|
29210
29308
|
} finally {
|
|
29211
29309
|
this.culling = void 0;
|
|
@@ -29266,8 +29364,229 @@ init_Model();
|
|
|
29266
29364
|
|
|
29267
29365
|
// src/world/SectionMesh.ts
|
|
29268
29366
|
init_CanvasCompat();
|
|
29367
|
+
init_CubeFace();
|
|
29269
29368
|
init_Materials();
|
|
29270
|
-
import { BufferGeometry as BufferGeometry8, Float32BufferAttribute as Float32BufferAttribute8, Group as Group3, Mesh as Mesh9 } from "three";
|
|
29369
|
+
import { BufferGeometry as BufferGeometry8, Float32BufferAttribute as Float32BufferAttribute8, Group as Group3, Mesh as Mesh9, Uint32BufferAttribute } from "three";
|
|
29370
|
+
|
|
29371
|
+
// src/world/SectionGeometry.ts
|
|
29372
|
+
init_CubeFace();
|
|
29373
|
+
function buildSectionGeometry(input) {
|
|
29374
|
+
const { count, indices, templates, cullMasks, templateData, atlases, maxAtlasSize } = input;
|
|
29375
|
+
if (!Number.isInteger(maxAtlasSize) || maxAtlasSize < 1) throw new RangeError("Section atlas size must be a positive integer");
|
|
29376
|
+
if (count > indices.length || count > templates.length || count > cullMasks.length) throw new RangeError("Section entry count exceeds its arrays");
|
|
29377
|
+
const visible = [];
|
|
29378
|
+
const visibleAtlases = /* @__PURE__ */ new Set();
|
|
29379
|
+
for (let entry = 0; entry < count; entry++) {
|
|
29380
|
+
const template = templateData[templates[entry]];
|
|
29381
|
+
if (!template.cullFaces.some((direction) => !(cullMasks[entry] & direction))) continue;
|
|
29382
|
+
visible.push(entry);
|
|
29383
|
+
visibleAtlases.add(template.atlas);
|
|
29384
|
+
}
|
|
29385
|
+
const pages = [];
|
|
29386
|
+
const locations = /* @__PURE__ */ new Map();
|
|
29387
|
+
for (const atlas of [...visibleAtlases].sort((a, b) => atlases[b].height - atlases[a].height)) {
|
|
29388
|
+
const { width, height } = atlases[atlas];
|
|
29389
|
+
if (width > maxAtlasSize || height > maxAtlasSize) throw new RangeError("Model atlas exceeds the section atlas size limit");
|
|
29390
|
+
let selected = -1;
|
|
29391
|
+
for (let i = 0; i < pages.length; i++) {
|
|
29392
|
+
const page2 = pages[i];
|
|
29393
|
+
const nextRow = page2.x + width > maxAtlasSize;
|
|
29394
|
+
if ((nextRow ? page2.y + page2.rowHeight : page2.y) + height > maxAtlasSize) continue;
|
|
29395
|
+
if (nextRow) {
|
|
29396
|
+
page2.y += page2.rowHeight;
|
|
29397
|
+
page2.x = 0;
|
|
29398
|
+
page2.rowHeight = 0;
|
|
29399
|
+
}
|
|
29400
|
+
selected = i;
|
|
29401
|
+
break;
|
|
29402
|
+
}
|
|
29403
|
+
if (selected < 0) {
|
|
29404
|
+
selected = pages.length;
|
|
29405
|
+
pages.push({ placements: [], entries: [], x: 0, y: 0, rowHeight: 0, width: 0, height: 0 });
|
|
29406
|
+
}
|
|
29407
|
+
const page = pages[selected];
|
|
29408
|
+
page.placements.push({ atlas, x: page.x, y: page.y });
|
|
29409
|
+
locations.set(atlas, { page: selected, x: page.x, y: page.y });
|
|
29410
|
+
page.x += width;
|
|
29411
|
+
page.rowHeight = Math.max(page.rowHeight, height);
|
|
29412
|
+
page.width = Math.max(page.width, page.x);
|
|
29413
|
+
page.height = Math.max(page.height, page.y + height);
|
|
29414
|
+
}
|
|
29415
|
+
for (const entry of visible) pages[locations.get(templateData[templates[entry]].atlas).page].entries.push(entry);
|
|
29416
|
+
return pages.map((page) => {
|
|
29417
|
+
let faces = 0;
|
|
29418
|
+
for (const entry of page.entries) {
|
|
29419
|
+
const template = templateData[templates[entry]];
|
|
29420
|
+
for (let face = 0; face < CUBE_FACES.length; face++) {
|
|
29421
|
+
if (!(cullMasks[entry] & template.cullFaces[face])) faces++;
|
|
29422
|
+
}
|
|
29423
|
+
}
|
|
29424
|
+
const positions = new Float32Array(faces * 12), normals = new Float32Array(faces * 12);
|
|
29425
|
+
const uvs = new Float32Array(faces * 8), uvBounds = new Float32Array(faces * 16), colors = new Float32Array(faces * 12);
|
|
29426
|
+
const outputIndices = new Uint32Array(faces * 6);
|
|
29427
|
+
let vertex = 0, indexOffset = 0;
|
|
29428
|
+
for (const entry of page.entries) {
|
|
29429
|
+
const template = templateData[templates[entry]];
|
|
29430
|
+
const atlas = atlases[template.atlas];
|
|
29431
|
+
const placement = locations.get(template.atlas);
|
|
29432
|
+
const mapU = (u) => (placement.x + u * atlas.width) / page.width;
|
|
29433
|
+
const mapV = (v) => 1 - (placement.y + (1 - v) * atlas.height) / page.height;
|
|
29434
|
+
const offsetX = indices[entry] % 16 * 16;
|
|
29435
|
+
const offsetY = Math.floor(indices[entry] / 256) * 16;
|
|
29436
|
+
const offsetZ = Math.floor(indices[entry] / 16) % 16 * 16;
|
|
29437
|
+
for (let face = 0; face < CUBE_FACES.length; face++) {
|
|
29438
|
+
if (cullMasks[entry] & template.cullFaces[face]) continue;
|
|
29439
|
+
const start = vertex;
|
|
29440
|
+
for (let corner = 0; corner < 4; corner++, vertex++) {
|
|
29441
|
+
const source = face * 4 + corner;
|
|
29442
|
+
positions[vertex * 3] = template.positions[source * 3] + offsetX;
|
|
29443
|
+
positions[vertex * 3 + 1] = template.positions[source * 3 + 1] + offsetY;
|
|
29444
|
+
positions[vertex * 3 + 2] = template.positions[source * 3 + 2] + offsetZ;
|
|
29445
|
+
normals[vertex * 3] = template.normals[source * 3];
|
|
29446
|
+
normals[vertex * 3 + 1] = template.normals[source * 3 + 1];
|
|
29447
|
+
normals[vertex * 3 + 2] = template.normals[source * 3 + 2];
|
|
29448
|
+
uvs[vertex * 2] = mapU(template.uvs[source * 2]);
|
|
29449
|
+
uvs[vertex * 2 + 1] = mapV(template.uvs[source * 2 + 1]);
|
|
29450
|
+
uvBounds[vertex * 4] = mapU(template.uvBounds[source * 4]);
|
|
29451
|
+
uvBounds[vertex * 4 + 1] = mapV(template.uvBounds[source * 4 + 1]);
|
|
29452
|
+
uvBounds[vertex * 4 + 2] = mapU(template.uvBounds[source * 4 + 2]);
|
|
29453
|
+
uvBounds[vertex * 4 + 3] = mapV(template.uvBounds[source * 4 + 3]);
|
|
29454
|
+
colors[vertex * 3] = template.colors[source * 3];
|
|
29455
|
+
colors[vertex * 3 + 1] = template.colors[source * 3 + 1];
|
|
29456
|
+
colors[vertex * 3 + 2] = template.colors[source * 3 + 2];
|
|
29457
|
+
}
|
|
29458
|
+
for (let corner = 0; corner < 6; corner++) outputIndices[indexOffset++] = start + template.indices[face * 6 + corner] - face * 4;
|
|
29459
|
+
}
|
|
29460
|
+
}
|
|
29461
|
+
return { width: page.width, height: page.height, placements: page.placements, positions, normals, uvs, uvBounds, colors, indices: outputIndices };
|
|
29462
|
+
});
|
|
29463
|
+
}
|
|
29464
|
+
function sectionGeometryTransferables(pages) {
|
|
29465
|
+
return pages.flatMap((page) => [page.positions.buffer, page.normals.buffer, page.uvs.buffer, page.uvBounds.buffer, page.colors.buffer, page.indices.buffer]);
|
|
29466
|
+
}
|
|
29467
|
+
|
|
29468
|
+
// src/world/SectionWorker.ts
|
|
29469
|
+
init_Env();
|
|
29470
|
+
var _SectionWorker = class _SectionWorker {
|
|
29471
|
+
constructor(worker) {
|
|
29472
|
+
this.worker = worker;
|
|
29473
|
+
this.nextId = 0;
|
|
29474
|
+
this.pending = /* @__PURE__ */ new Map();
|
|
29475
|
+
worker.addEventListener("message", (event) => {
|
|
29476
|
+
const reply = event.data;
|
|
29477
|
+
const pending = this.pending.get(reply.id);
|
|
29478
|
+
if (!pending) return;
|
|
29479
|
+
this.pending.delete(reply.id);
|
|
29480
|
+
if (reply.type === "pages") pending.resolve(reply.pages);
|
|
29481
|
+
else pending.reject(new Error(reply.message));
|
|
29482
|
+
});
|
|
29483
|
+
worker.addEventListener("error", (event) => this.fail(event.message || "Section worker failed"));
|
|
29484
|
+
worker.addEventListener("messageerror", () => this.fail("Section worker message could not be deserialized"));
|
|
29485
|
+
}
|
|
29486
|
+
/** The shared worker, or undefined when the environment has none or a previous worker failed. */
|
|
29487
|
+
static shared() {
|
|
29488
|
+
if (!this.initialized) {
|
|
29489
|
+
this.initialized = true;
|
|
29490
|
+
const worker = Env.provider.createWorker?.("section");
|
|
29491
|
+
if (worker) this.instance = new _SectionWorker(worker);
|
|
29492
|
+
}
|
|
29493
|
+
return this.instance;
|
|
29494
|
+
}
|
|
29495
|
+
/** Builds geometry without transferring the input buffers away from the caller. */
|
|
29496
|
+
build(input) {
|
|
29497
|
+
if (!this.worker) return Promise.reject(new Error("Section worker terminated"));
|
|
29498
|
+
return new Promise((resolve, reject) => {
|
|
29499
|
+
const id = this.nextId++;
|
|
29500
|
+
this.pending.set(id, { resolve, reject });
|
|
29501
|
+
this.worker.postMessage({ id, type: "build", input });
|
|
29502
|
+
});
|
|
29503
|
+
}
|
|
29504
|
+
/** Rejects pending builds, terminates the worker, and makes shared() return undefined. */
|
|
29505
|
+
terminate() {
|
|
29506
|
+
this.fail("Section worker terminated");
|
|
29507
|
+
}
|
|
29508
|
+
fail(message) {
|
|
29509
|
+
const error = new Error(message);
|
|
29510
|
+
for (const pending of this.pending.values()) pending.reject(error);
|
|
29511
|
+
this.pending.clear();
|
|
29512
|
+
this.worker?.terminate();
|
|
29513
|
+
this.worker = void 0;
|
|
29514
|
+
_SectionWorker.instance = void 0;
|
|
29515
|
+
}
|
|
29516
|
+
};
|
|
29517
|
+
_SectionWorker.initialized = false;
|
|
29518
|
+
var SectionWorker = _SectionWorker;
|
|
29519
|
+
|
|
29520
|
+
// src/world/SectionMesh.ts
|
|
29521
|
+
var templateCache = /* @__PURE__ */ new WeakMap();
|
|
29522
|
+
function toInput(entries, maxAtlasSize) {
|
|
29523
|
+
if (!Number.isInteger(maxAtlasSize) || maxAtlasSize < 1) throw new RangeError("Section atlas size must be a positive integer");
|
|
29524
|
+
const atlases = [];
|
|
29525
|
+
const atlasIds = /* @__PURE__ */ new Map();
|
|
29526
|
+
const templateIds = /* @__PURE__ */ new Map();
|
|
29527
|
+
const input = {
|
|
29528
|
+
count: entries.length,
|
|
29529
|
+
indices: new Uint16Array(entries.length),
|
|
29530
|
+
templates: new Uint16Array(entries.length),
|
|
29531
|
+
cullMasks: new Uint8Array(entries.length),
|
|
29532
|
+
templateData: [],
|
|
29533
|
+
atlases: [],
|
|
29534
|
+
maxAtlasSize
|
|
29535
|
+
};
|
|
29536
|
+
for (let i = 0; i < entries.length; i++) {
|
|
29537
|
+
const { index, template, cullMask } = entries[i];
|
|
29538
|
+
let id = templateIds.get(template);
|
|
29539
|
+
if (id === void 0) {
|
|
29540
|
+
let atlas = atlasIds.get(template.atlas);
|
|
29541
|
+
if (atlas === void 0) {
|
|
29542
|
+
atlas = atlases.length;
|
|
29543
|
+
atlasIds.set(template.atlas, atlas);
|
|
29544
|
+
atlases.push(template.atlas);
|
|
29545
|
+
input.atlases.push({ width: template.atlas.image.width, height: template.atlas.image.height });
|
|
29546
|
+
}
|
|
29547
|
+
let data = templateCache.get(template);
|
|
29548
|
+
if (!data) {
|
|
29549
|
+
data = {
|
|
29550
|
+
positions: new Float32Array(72),
|
|
29551
|
+
normals: new Float32Array(72),
|
|
29552
|
+
uvs: new Float32Array(48),
|
|
29553
|
+
uvBounds: new Float32Array(96),
|
|
29554
|
+
colors: new Float32Array(72),
|
|
29555
|
+
indices: new Uint16Array(36),
|
|
29556
|
+
cullFaces: new Uint8Array(template.cullFaces),
|
|
29557
|
+
atlas: 0
|
|
29558
|
+
};
|
|
29559
|
+
const position = template.geometry.getAttribute("position");
|
|
29560
|
+
const normal = template.geometry.getAttribute("normal");
|
|
29561
|
+
const uv = template.geometry.getAttribute("uv");
|
|
29562
|
+
const bounds = template.geometry.getAttribute("uvBounds");
|
|
29563
|
+
const color2 = template.geometry.getAttribute("color");
|
|
29564
|
+
for (let vertex = 0; vertex < CUBE_FACES.length * 4; vertex++) {
|
|
29565
|
+
data.positions.set([position.getX(vertex), position.getY(vertex), position.getZ(vertex)], vertex * 3);
|
|
29566
|
+
data.normals.set([normal.getX(vertex), normal.getY(vertex), normal.getZ(vertex)], vertex * 3);
|
|
29567
|
+
data.uvs.set([uv.getX(vertex), uv.getY(vertex)], vertex * 2);
|
|
29568
|
+
data.uvBounds.set([
|
|
29569
|
+
bounds?.getX(vertex) ?? 0,
|
|
29570
|
+
bounds?.getY(vertex) ?? 0,
|
|
29571
|
+
bounds?.getZ(vertex) ?? 1,
|
|
29572
|
+
bounds?.getW(vertex) ?? 1
|
|
29573
|
+
], vertex * 4);
|
|
29574
|
+
data.colors.set([color2?.getX(vertex) ?? 1, color2?.getY(vertex) ?? 1, color2?.getZ(vertex) ?? 1], vertex * 3);
|
|
29575
|
+
}
|
|
29576
|
+
const indices = template.geometry.getIndex();
|
|
29577
|
+
for (let i2 = 0; i2 < data.indices.length; i2++) data.indices[i2] = indices.getX(i2);
|
|
29578
|
+
templateCache.set(template, data);
|
|
29579
|
+
}
|
|
29580
|
+
id = input.templateData.length;
|
|
29581
|
+
templateIds.set(template, id);
|
|
29582
|
+
input.templateData.push({ ...data, atlas });
|
|
29583
|
+
}
|
|
29584
|
+
input.indices[i] = index;
|
|
29585
|
+
input.templates[i] = id;
|
|
29586
|
+
input.cullMasks[i] = cullMask;
|
|
29587
|
+
}
|
|
29588
|
+
return { input, atlases };
|
|
29589
|
+
}
|
|
29271
29590
|
var SectionMesh = class _SectionMesh extends Group3 {
|
|
29272
29591
|
constructor() {
|
|
29273
29592
|
super(...arguments);
|
|
@@ -29275,86 +29594,31 @@ var SectionMesh = class _SectionMesh extends Group3 {
|
|
|
29275
29594
|
}
|
|
29276
29595
|
/** Builds section-local meshes from visible cube faces. `maxAtlasSize` limits each atlas dimension in pixels. */
|
|
29277
29596
|
static build(entries, maxAtlasSize = 2048) {
|
|
29278
|
-
|
|
29279
|
-
|
|
29280
|
-
|
|
29281
|
-
|
|
29282
|
-
|
|
29283
|
-
|
|
29284
|
-
|
|
29285
|
-
|
|
29286
|
-
|
|
29287
|
-
|
|
29288
|
-
|
|
29289
|
-
if ((nextRow ? page.y + page.rowHeight : page.y) + height > maxAtlasSize) continue;
|
|
29290
|
-
if (nextRow) {
|
|
29291
|
-
page.y += page.rowHeight;
|
|
29292
|
-
page.x = 0;
|
|
29293
|
-
page.rowHeight = 0;
|
|
29294
|
-
}
|
|
29295
|
-
selected = page;
|
|
29296
|
-
break;
|
|
29297
|
-
}
|
|
29298
|
-
if (!selected) {
|
|
29299
|
-
selected = { placements: [], entries: [], x: 0, y: 0, rowHeight: 0, width: 0, height: 0 };
|
|
29300
|
-
pages.push(selected);
|
|
29301
|
-
}
|
|
29302
|
-
const placement = { atlas, x: selected.x, y: selected.y };
|
|
29303
|
-
selected.placements.push(placement);
|
|
29304
|
-
selected.x += width;
|
|
29305
|
-
selected.rowHeight = Math.max(selected.rowHeight, height);
|
|
29306
|
-
selected.width = Math.max(selected.width, selected.x);
|
|
29307
|
-
selected.height = Math.max(selected.height, selected.y + height);
|
|
29308
|
-
locations.set(atlas, { page: selected, placement });
|
|
29309
|
-
}
|
|
29310
|
-
for (const entry of visible) locations.get(entry.template.atlas).page.entries.push(entry);
|
|
29597
|
+
const { input, atlases } = toInput(entries, maxAtlasSize);
|
|
29598
|
+
return this.fromPages(buildSectionGeometry(input), atlases);
|
|
29599
|
+
}
|
|
29600
|
+
/** Builds section-local meshes in a browser worker when available, with synchronous fallback. */
|
|
29601
|
+
static async buildAsync(entries, maxAtlasSize = 2048) {
|
|
29602
|
+
const { input, atlases } = toInput(entries, maxAtlasSize);
|
|
29603
|
+
const worker = SectionWorker.shared();
|
|
29604
|
+
const pages = worker ? await worker.build(input).catch(() => buildSectionGeometry(input)) : buildSectionGeometry(input);
|
|
29605
|
+
return this.fromPages(pages, atlases);
|
|
29606
|
+
}
|
|
29607
|
+
static fromPages(pages, atlases) {
|
|
29311
29608
|
const section = new _SectionMesh();
|
|
29312
29609
|
for (const page of pages) {
|
|
29313
29610
|
const canvas = createCanvas(page.width, page.height);
|
|
29314
29611
|
const context = canvas.getContext("2d");
|
|
29315
29612
|
for (const { atlas, x, y } of page.placements) {
|
|
29316
|
-
context.drawImage(atlas.image.canvas, x, y);
|
|
29317
|
-
}
|
|
29318
|
-
const positions = [], normals = [], uvs = [], uvBounds = [], colors = [], indices = [];
|
|
29319
|
-
for (const { index, template, cullMask } of page.entries) {
|
|
29320
|
-
const position = template.geometry.getAttribute("position");
|
|
29321
|
-
const normal = template.geometry.getAttribute("normal");
|
|
29322
|
-
const uv = template.geometry.getAttribute("uv");
|
|
29323
|
-
const bounds = template.geometry.getAttribute("uvBounds");
|
|
29324
|
-
const color2 = template.geometry.getAttribute("color");
|
|
29325
|
-
const sourceIndices = template.geometry.getIndex();
|
|
29326
|
-
const placement = locations.get(template.atlas).placement;
|
|
29327
|
-
const mapU = (u) => (placement.x + u * template.atlas.image.width) / page.width;
|
|
29328
|
-
const mapV = (v) => 1 - (placement.y + (1 - v) * template.atlas.image.height) / page.height;
|
|
29329
|
-
const offsetX = index % 16 * 16;
|
|
29330
|
-
const offsetY = Math.floor(index / 256) * 16;
|
|
29331
|
-
const offsetZ = Math.floor(index / 16) % 16 * 16;
|
|
29332
|
-
for (let face = 0; face < 6; face++) {
|
|
29333
|
-
if (cullMask & template.cullFaces[face]) continue;
|
|
29334
|
-
const start = positions.length / 3;
|
|
29335
|
-
for (let corner = 0; corner < 4; corner++) {
|
|
29336
|
-
const vertex = face * 4 + corner;
|
|
29337
|
-
positions.push(position.getX(vertex) + offsetX, position.getY(vertex) + offsetY, position.getZ(vertex) + offsetZ);
|
|
29338
|
-
normals.push(normal.getX(vertex), normal.getY(vertex), normal.getZ(vertex));
|
|
29339
|
-
uvs.push(mapU(uv.getX(vertex)), mapV(uv.getY(vertex)));
|
|
29340
|
-
uvBounds.push(
|
|
29341
|
-
mapU(bounds?.getX(vertex) ?? 0),
|
|
29342
|
-
mapV(bounds?.getY(vertex) ?? 0),
|
|
29343
|
-
mapU(bounds?.getZ(vertex) ?? 1),
|
|
29344
|
-
mapV(bounds?.getW(vertex) ?? 1)
|
|
29345
|
-
);
|
|
29346
|
-
colors.push(color2?.getX(vertex) ?? 1, color2?.getY(vertex) ?? 1, color2?.getZ(vertex) ?? 1);
|
|
29347
|
-
}
|
|
29348
|
-
for (let corner = 0; corner < 6; corner++) indices.push(start + sourceIndices.getX(face * 6 + corner) - face * 4);
|
|
29349
|
-
}
|
|
29613
|
+
context.drawImage(atlases[atlas].image.canvas, x, y);
|
|
29350
29614
|
}
|
|
29351
29615
|
const geometry = new BufferGeometry8();
|
|
29352
|
-
geometry.setAttribute("position", new Float32BufferAttribute8(positions, 3));
|
|
29353
|
-
geometry.setAttribute("normal", new Float32BufferAttribute8(normals, 3));
|
|
29354
|
-
geometry.setAttribute("uv", new Float32BufferAttribute8(uvs, 2));
|
|
29355
|
-
geometry.setAttribute("uvBounds", new Float32BufferAttribute8(uvBounds, 4));
|
|
29356
|
-
geometry.setAttribute("color", new Float32BufferAttribute8(colors, 3));
|
|
29357
|
-
geometry.setIndex(indices);
|
|
29616
|
+
geometry.setAttribute("position", new Float32BufferAttribute8(page.positions.buffer, 3));
|
|
29617
|
+
geometry.setAttribute("normal", new Float32BufferAttribute8(page.normals.buffer, 3));
|
|
29618
|
+
geometry.setAttribute("uv", new Float32BufferAttribute8(page.uvs.buffer, 2));
|
|
29619
|
+
geometry.setAttribute("uvBounds", new Float32BufferAttribute8(page.uvBounds.buffer, 4));
|
|
29620
|
+
geometry.setAttribute("color", new Float32BufferAttribute8(page.colors.buffer, 3));
|
|
29621
|
+
geometry.setIndex(new Uint32BufferAttribute(page.indices.buffer, 1));
|
|
29358
29622
|
geometry.computeBoundingBox();
|
|
29359
29623
|
geometry.computeBoundingSphere();
|
|
29360
29624
|
const material = Materials.createShadedCanvasMaterial(canvas, false, false, true);
|
|
@@ -29388,7 +29652,9 @@ var Chunk = class _Chunk {
|
|
|
29388
29652
|
this.renderedBlocks = /* @__PURE__ */ new Map();
|
|
29389
29653
|
this.sectionBlocks = /* @__PURE__ */ new Map();
|
|
29390
29654
|
this.hiddenBlocks = /* @__PURE__ */ new Set();
|
|
29655
|
+
this.blockPosition = new Vector317();
|
|
29391
29656
|
this.meshDirty = false;
|
|
29657
|
+
this.meshGeneration = 0;
|
|
29392
29658
|
this.scene = scene;
|
|
29393
29659
|
this.x = x;
|
|
29394
29660
|
this.y = y;
|
|
@@ -29401,7 +29667,7 @@ var Chunk = class _Chunk {
|
|
|
29401
29667
|
if (isTripleArray(posOrX)) {
|
|
29402
29668
|
return this.getBlockAt(new Vector317(posOrX[0], posOrX[1], posOrX[2]));
|
|
29403
29669
|
}
|
|
29404
|
-
const pos = this.
|
|
29670
|
+
const pos = this.blockPosition.set(posOrX.x - this.x * 16, posOrX.y - this.y * 16, posOrX.z - this.z * 16);
|
|
29405
29671
|
const index = _Chunk.chunkPosToBlockIndex(pos);
|
|
29406
29672
|
return this.renderedBlocks.get(index);
|
|
29407
29673
|
}
|
|
@@ -29425,48 +29691,81 @@ var Chunk = class _Chunk {
|
|
|
29425
29691
|
worldPos = this.chunkPosToWorldPos(pos);
|
|
29426
29692
|
}
|
|
29427
29693
|
const index = _Chunk.chunkPosToBlockIndex(pos);
|
|
29428
|
-
this.hiddenBlocks.delete(index);
|
|
29429
|
-
this.data.set(index, block);
|
|
29430
|
-
const readBlock = this.data.snapshot(index);
|
|
29431
|
-
this.renderedBlocks.get(index)?.object?.removeFromScene();
|
|
29432
|
-
if (this.sectionBlocks.delete(index)) this.meshDirty = true;
|
|
29433
|
-
this.renderedBlocks.delete(index);
|
|
29434
|
-
let object3;
|
|
29435
29694
|
try {
|
|
29436
|
-
|
|
29437
|
-
|
|
29438
|
-
const blockState = await BlockStates.get(AssetKey.parse("blockstates", stored.type));
|
|
29439
|
-
if (!blockState) {
|
|
29440
|
-
this.data.set(index, void 0);
|
|
29441
|
-
return void 0;
|
|
29442
|
-
}
|
|
29443
|
-
const perBlock = !this.sectionModels || getFluidKind(blockState.key, stored.properties) || blockState.key && BlockEntities.entry(await BlockEntities.getIndex(blockState.key.root), blockState.key.toNamespacedString());
|
|
29444
|
-
const template = perBlock ? void 0 : await this.sectionModels.get(blockState, stored.properties);
|
|
29445
|
-
if (template) {
|
|
29446
|
-
this.sectionBlocks.set(index, { index, template, cullMask: 0 });
|
|
29447
|
-
this.meshDirty = true;
|
|
29448
|
-
} else {
|
|
29449
|
-
object3 = await this.scene.addBlock(blockState, {
|
|
29450
|
-
mergeMeshes: true,
|
|
29451
|
-
instanceMeshes: true,
|
|
29452
|
-
maxInstanceCount: 2e3,
|
|
29453
|
-
initialState: stored.properties
|
|
29454
|
-
});
|
|
29455
|
-
object3.setPosition(MineRenderWorld.worldToScenePosition(worldPos));
|
|
29456
|
-
}
|
|
29457
|
-
const info = { get block() {
|
|
29458
|
-
return readBlock();
|
|
29459
|
-
}, object: object3 };
|
|
29460
|
-
this.renderedBlocks.set(index, info);
|
|
29461
|
-
return info;
|
|
29462
|
-
} catch (error) {
|
|
29463
|
-
this.data.set(index, void 0);
|
|
29464
|
-
object3?.removeFromScene();
|
|
29465
|
-
throw error;
|
|
29695
|
+
await this.placeBlocks([{ index, block }]);
|
|
29696
|
+
return this.renderedBlocks.get(index);
|
|
29466
29697
|
} finally {
|
|
29467
29698
|
await onBlocksChanged?.([worldPos]);
|
|
29468
29699
|
}
|
|
29469
29700
|
}
|
|
29701
|
+
/** Places cells in input order and returns changed world positions without refreshing neighbors. */
|
|
29702
|
+
async placeBlocks(blocks) {
|
|
29703
|
+
const resolutions = /* @__PURE__ */ new Map();
|
|
29704
|
+
for (const { block } of blocks) {
|
|
29705
|
+
if (!block || ChunkData.isAir(block)) continue;
|
|
29706
|
+
const key = ChunkData.paletteKey(block);
|
|
29707
|
+
if (resolutions.has(key)) continue;
|
|
29708
|
+
const stored = { type: block.type, properties: block.properties ? { ...block.properties } : void 0 };
|
|
29709
|
+
const resolved = (async () => {
|
|
29710
|
+
const blockState = await BlockStates.get(AssetKey.parse("blockstates", stored.type));
|
|
29711
|
+
const perBlock = !blockState || !this.sectionModels || !!getFluidKind(blockState.key, stored.properties) || !!(blockState.key && BlockEntities.entry(await BlockEntities.getIndex(blockState.key.root), blockState.key.toNamespacedString()));
|
|
29712
|
+
if (!perBlock) await this.sectionModels.get(blockState, stored.properties);
|
|
29713
|
+
return { blockState, perBlock };
|
|
29714
|
+
})();
|
|
29715
|
+
resolutions.set(key, resolved);
|
|
29716
|
+
void resolved.catch(() => void 0);
|
|
29717
|
+
}
|
|
29718
|
+
const positions = [];
|
|
29719
|
+
let failed = false, failure;
|
|
29720
|
+
for (const { index, block } of blocks) {
|
|
29721
|
+
this.hiddenBlocks.delete(index);
|
|
29722
|
+
this.data.set(index, block);
|
|
29723
|
+
const readBlock = this.data.snapshot(index);
|
|
29724
|
+
this.renderedBlocks.get(index)?.object?.removeFromScene();
|
|
29725
|
+
if (this.sectionBlocks.delete(index)) this.meshDirty = true;
|
|
29726
|
+
this.renderedBlocks.delete(index);
|
|
29727
|
+
const worldPos = new Vector317(
|
|
29728
|
+
this.x * 16 + index % 16,
|
|
29729
|
+
this.y * 16 + Math.floor(index / 256),
|
|
29730
|
+
this.z * 16 + Math.floor(index / 16) % 16
|
|
29731
|
+
);
|
|
29732
|
+
positions.push(worldPos);
|
|
29733
|
+
let object3;
|
|
29734
|
+
try {
|
|
29735
|
+
if (!readBlock) continue;
|
|
29736
|
+
const stored = readBlock();
|
|
29737
|
+
const key = ChunkData.paletteKey(stored);
|
|
29738
|
+
const { blockState, perBlock } = await resolutions.get(key);
|
|
29739
|
+
if (!blockState) {
|
|
29740
|
+
this.data.set(index, void 0);
|
|
29741
|
+
continue;
|
|
29742
|
+
}
|
|
29743
|
+
const template = perBlock ? void 0 : await this.sectionModels.get(blockState, stored.properties);
|
|
29744
|
+
if (template) {
|
|
29745
|
+
this.sectionBlocks.set(index, { index, template, cullMask: 0 });
|
|
29746
|
+
this.meshDirty = true;
|
|
29747
|
+
} else {
|
|
29748
|
+
object3 = await this.scene.addBlock(blockState, {
|
|
29749
|
+
mergeMeshes: true,
|
|
29750
|
+
instanceMeshes: true,
|
|
29751
|
+
maxInstanceCount: 2e3,
|
|
29752
|
+
initialState: stored.properties
|
|
29753
|
+
});
|
|
29754
|
+
object3.setPosition(MineRenderWorld.worldToScenePosition(worldPos));
|
|
29755
|
+
}
|
|
29756
|
+
this.renderedBlocks.set(index, { get block() {
|
|
29757
|
+
return readBlock();
|
|
29758
|
+
}, object: object3 });
|
|
29759
|
+
} catch (error) {
|
|
29760
|
+
this.data.set(index, void 0);
|
|
29761
|
+
object3?.removeFromScene();
|
|
29762
|
+
if (!failed) failure = error;
|
|
29763
|
+
failed = true;
|
|
29764
|
+
}
|
|
29765
|
+
}
|
|
29766
|
+
if (failed) throw failure;
|
|
29767
|
+
return positions;
|
|
29768
|
+
}
|
|
29470
29769
|
/** Changes visibility at world block coordinates while preserving the block's data. */
|
|
29471
29770
|
async setBlockVisibleAt(pos, visible) {
|
|
29472
29771
|
const index = _Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos));
|
|
@@ -29487,15 +29786,24 @@ var Chunk = class _Chunk {
|
|
|
29487
29786
|
await this.onBlocksChanged?.([pos]);
|
|
29488
29787
|
}
|
|
29489
29788
|
isBlockVisibleAt(pos) {
|
|
29490
|
-
|
|
29789
|
+
return this.isBlockVisibleIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)));
|
|
29790
|
+
}
|
|
29791
|
+
/** Reports whether a cell has a visible render object or section entry. */
|
|
29792
|
+
isBlockVisibleIndex(index) {
|
|
29491
29793
|
return this.renderedBlocks.has(index) && !this.hiddenBlocks.has(index);
|
|
29492
29794
|
}
|
|
29493
29795
|
isOccludingAt(pos) {
|
|
29494
|
-
|
|
29796
|
+
return this.isOccludingIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)));
|
|
29797
|
+
}
|
|
29798
|
+
/** Reports whether a visible cell hides neighboring cube faces. */
|
|
29799
|
+
isOccludingIndex(index) {
|
|
29495
29800
|
return !this.hiddenBlocks.has(index) && (this.sectionBlocks.has(index) || (this.renderedBlocks.get(index)?.object?.isOccluding ?? false));
|
|
29496
29801
|
}
|
|
29497
29802
|
async setCullMaskAt(pos, mask) {
|
|
29498
|
-
|
|
29803
|
+
await this.setCullMaskIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)), mask);
|
|
29804
|
+
}
|
|
29805
|
+
/** Updates hidden faces for a cell's section entry or individual render object. */
|
|
29806
|
+
async setCullMaskIndex(index, mask) {
|
|
29499
29807
|
const entry = this.sectionBlocks.get(index);
|
|
29500
29808
|
if (entry) {
|
|
29501
29809
|
if (entry.cullMask !== mask) {
|
|
@@ -29506,12 +29814,17 @@ var Chunk = class _Chunk {
|
|
|
29506
29814
|
await this.renderedBlocks.get(index)?.object?.setCullMask(mask);
|
|
29507
29815
|
}
|
|
29508
29816
|
}
|
|
29509
|
-
|
|
29817
|
+
/** Rebuilds visible section geometry and discards results superseded by another rebuild or clear. */
|
|
29818
|
+
async rebuildSectionMesh() {
|
|
29510
29819
|
if (!this.meshDirty) return;
|
|
29511
|
-
|
|
29512
|
-
|
|
29513
|
-
|
|
29514
|
-
) : void 0;
|
|
29820
|
+
this.meshDirty = false;
|
|
29821
|
+
const generation = ++this.meshGeneration;
|
|
29822
|
+
const entries = [...this.sectionBlocks.values()].filter((entry) => !this.hiddenBlocks.has(entry.index));
|
|
29823
|
+
const next = entries.length ? await SectionMesh.buildAsync(entries, this.sectionModels.maxAtlasSize) : void 0;
|
|
29824
|
+
if (generation !== this.meshGeneration) {
|
|
29825
|
+
next?.dispose();
|
|
29826
|
+
return;
|
|
29827
|
+
}
|
|
29515
29828
|
this.sectionMesh?.dispose();
|
|
29516
29829
|
this.sectionMesh = next;
|
|
29517
29830
|
if (next) {
|
|
@@ -29519,7 +29832,6 @@ var Chunk = class _Chunk {
|
|
|
29519
29832
|
this.scene.add(next);
|
|
29520
29833
|
}
|
|
29521
29834
|
this.scene.dirty = true;
|
|
29522
|
-
this.meshDirty = false;
|
|
29523
29835
|
}
|
|
29524
29836
|
/** Removes stored blocks and their render objects, then notifies the owning world of changed positions. */
|
|
29525
29837
|
async clear(onBlocksChanged = this.onBlocksChanged) {
|
|
@@ -29528,6 +29840,7 @@ var Chunk = class _Chunk {
|
|
|
29528
29840
|
));
|
|
29529
29841
|
for (const info of this.renderedBlocks.values()) info.object?.removeFromScene();
|
|
29530
29842
|
this.sectionBlocks.clear();
|
|
29843
|
+
this.meshGeneration++;
|
|
29531
29844
|
this.sectionMesh?.dispose();
|
|
29532
29845
|
this.sectionMesh = void 0;
|
|
29533
29846
|
this.meshDirty = false;
|
|
@@ -29831,6 +30144,7 @@ export {
|
|
|
29831
30144
|
SchematicParser,
|
|
29832
30145
|
SectionMesh,
|
|
29833
30146
|
SectionModels,
|
|
30147
|
+
SectionWorker,
|
|
29834
30148
|
SkinImage,
|
|
29835
30149
|
SkinObject,
|
|
29836
30150
|
SkinPart,
|
|
@@ -29855,6 +30169,7 @@ export {
|
|
|
29855
30169
|
axisToVec3,
|
|
29856
30170
|
base64decode,
|
|
29857
30171
|
base64encode,
|
|
30172
|
+
buildSectionGeometry,
|
|
29858
30173
|
capeTextureSizes,
|
|
29859
30174
|
captureException,
|
|
29860
30175
|
changeEvent,
|
|
@@ -29907,6 +30222,7 @@ export {
|
|
|
29907
30222
|
sampleEntityAnimation,
|
|
29908
30223
|
sampleEntityKeyframes,
|
|
29909
30224
|
sampleFluid,
|
|
30225
|
+
sectionGeometryTransferables,
|
|
29910
30226
|
serializeBoxGeometryKey,
|
|
29911
30227
|
serializeImageKey,
|
|
29912
30228
|
serializeMaterialKey,
|
|
@@ -29924,6 +30240,7 @@ export {
|
|
|
29924
30240
|
toDegrees,
|
|
29925
30241
|
toRadians,
|
|
29926
30242
|
toTrianglesDrawMode,
|
|
29927
|
-
trimCanvas
|
|
30243
|
+
trimCanvas,
|
|
30244
|
+
yieldToEventLoop
|
|
29928
30245
|
};
|
|
29929
30246
|
//# sourceMappingURL=index.mjs.map
|