minerender 2.1.0-alpha.87 → 2.1.0-alpha.88
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/index.d.mts +92 -3
- package/dist/browser/index.d.ts +92 -3
- package/dist/browser/index.js +502 -184
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +502 -185
- package/dist/browser/index.mjs.map +1 -1
- package/dist/browser/section.worker.js +119 -0
- package/dist/browser/section.worker.js.map +1 -0
- package/dist/browser/section.worker.mjs +119 -0
- package/dist/browser/section.worker.mjs.map +1 -0
- package/dist/bundle.js +511 -187
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +91 -3
- package/dist/node/index.d.ts +91 -3
- package/dist/node/index.js +498 -184
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +494 -184
- package/dist/node/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/node/index.mjs
CHANGED
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@@ -192,6 +192,23 @@ async function sleep(timeout) {
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192
192
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setTimeout(() => resolve(), timeout);
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193
193
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});
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194
194
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}
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195
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+
function yieldToEventLoop() {
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196
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+
const scheduler = globalThis.scheduler;
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197
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+
if (scheduler?.yield) return scheduler.yield();
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198
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+
return new Promise((resolve) => {
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199
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+
if (typeof MessageChannel !== "undefined") {
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200
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+
const channel = new MessageChannel();
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201
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+
channel.port1.onmessage = () => {
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202
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+
channel.port1.close();
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203
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+
channel.port2.close();
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204
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resolve();
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};
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channel.port2.postMessage(void 0);
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207
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} else {
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208
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setTimeout(resolve, 0);
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209
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}
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210
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});
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211
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+
}
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195
212
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function clampRotationDegrees(deg) {
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196
213
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return deg % 360;
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197
214
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}
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@@ -28557,6 +28574,16 @@ init_NBTHelper();
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28557
28574
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28558
28575
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// src/world/ChunkData.ts
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28559
28576
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init_AssetKey();
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28577
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+
var blockKeys = /* @__PURE__ */ new Map();
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28578
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+
function blockKey(type) {
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28579
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+
let key = blockKeys.get(type);
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28580
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+
if (!key) {
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28581
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+
key = AssetKey.parse("blockstates", type);
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28582
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+
if (blockKeys.size >= 4096) blockKeys.clear();
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28583
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+
blockKeys.set(type, key);
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28584
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+
}
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28585
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+
return key;
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28586
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+
}
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28560
28587
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var ChunkData = class _ChunkData {
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28561
28588
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constructor() {
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28562
28589
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this.indices = new Uint16Array(4096);
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@@ -28584,10 +28611,10 @@ var ChunkData = class _ChunkData {
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28584
28611
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let key;
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28585
28612
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let nbt;
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28586
28613
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if (block && !_ChunkData.isAir(block)) {
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28587
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-
const type =
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28614
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+
const type = blockKey(block.type).toNamespacedString();
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28588
28615
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const properties = Object.fromEntries(Object.keys(block.properties ?? {}).sort().map((name) => [name, block.properties[name]]));
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28589
28616
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state = Object.freeze(Object.keys(properties).length ? { type, properties: Object.freeze(properties) } : { type });
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28590
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-
key =
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28617
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+
key = _ChunkData.paletteKey(block);
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28591
28618
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if (block.nbt !== void 0) nbt = structuredClone(block.nbt);
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28592
28619
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}
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28593
28620
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const previousId = this.indices[index];
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@@ -28624,9 +28651,14 @@ var ChunkData = class _ChunkData {
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28624
28651
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}
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28625
28652
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static isAir(block) {
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28626
28653
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if (typeof block === "undefined" || typeof block.type === "undefined") return true;
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28627
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-
const key =
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28654
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+
const key = blockKey(block.type);
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28628
28655
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return key.namespace === "minecraft" && !key.type && ["air", "cave_air", "void_air"].includes(key.path);
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28629
28656
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}
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28657
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+
/** Identifies a normalized block type and its sorted properties, excluding per-cell NBT. */
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28658
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+
static paletteKey(block) {
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28659
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+
const properties = Object.fromEntries(Object.keys(block.properties ?? {}).sort().map((name) => [name, block.properties[name]]));
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28660
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+
return JSON.stringify([blockKey(block.type).toNamespacedString(), properties]);
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28661
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+
}
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28630
28662
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static copyBlock(state, nbt) {
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28631
28663
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const block = { type: state.type };
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28632
28664
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if (state.properties) block.properties = { ...state.properties };
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@@ -28806,14 +28838,17 @@ var AnvilParser = class {
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28806
28838
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const perLong = Math.floor(64 / bits);
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28807
28839
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const expected = padded ? Math.ceil(4096 / perLong) : Math.ceil(4096 * bits / 64);
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28808
28840
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if (tag.value.length !== expected) throw new MineRenderError(`Invalid Anvil block-state array length: expected ${expected}`);
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28809
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-
const words = tag.value.map(([high, low]) =>
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28810
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-
const mask = (
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28841
|
+
const words = tag.value.map(([high, low]) => [high >>> 0, low >>> 0]);
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28842
|
+
const mask = (1 << bits) - 1;
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28811
28843
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for (let index = 0; index < 4096; index++) {
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28812
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-
const
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28813
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-
const
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28814
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-
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28815
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-
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28816
|
-
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28844
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+
const bitPos = index * bits;
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28845
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+
const word = padded ? Math.floor(index / perLong) : bitPos >>> 6;
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28846
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+
const shift = padded ? index % perLong * bits : bitPos & 63;
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28847
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+
const [high, low] = words[word];
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28848
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+
let value = shift < 32 ? low >>> shift : high >>> shift - 32;
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28849
|
+
if (shift < 32 && shift + bits > 32) value += high * 2 ** (32 - shift);
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28850
|
+
if (!padded && shift + bits > 64) value += words[word + 1][1] * 2 ** (64 - shift);
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28851
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+
indices[index] = value & mask;
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28817
28852
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}
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28818
28853
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return indices;
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28819
28854
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}
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@@ -28954,8 +28989,8 @@ init_AssetKey();
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28954
28989
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28955
28990
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// src/world/MineRenderWorld.ts
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28956
28991
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init_Model();
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28992
|
+
init_util();
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28957
28993
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import { Vector3 as Vector316 } from "three";
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28958
|
-
init_BatchedExecutor();
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28959
28994
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init_AssetKey();
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28960
28995
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init_BlockStates();
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28961
28996
|
init_CubeFace();
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@@ -29100,7 +29135,7 @@ var MineRenderWorld = class {
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29100
29135
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* Places a structure's blocks at their stored positions, then refreshes neighboring faces.
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29101
29136
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* Entity NBT is retained by the structure but is not rendered.
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29102
29137
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*
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29103
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-
* @param useBatches -
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29138
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+
* @param useBatches - Yields between chunks by default. Set to `false` for sequential placement.
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29104
29139
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* @param executor - Optional queue for batched placement. The caller remains responsible for stopping it.
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29105
29140
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*/
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29106
29141
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async placeMultiBlock(multiblock, useBatches = true, executor) {
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@@ -29117,8 +29152,10 @@ var MineRenderWorld = class {
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29117
29152
|
};
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29118
29153
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const place = (block) => this.placeBlock(new Vector316(...block.position), block, collect);
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29119
29154
|
const keys = /* @__PURE__ */ new Map();
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29155
|
+
const types = /* @__PURE__ */ new Set();
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29120
29156
|
for (const block of multiblock.blocks) {
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29121
|
-
if (Chunk.isAir(block)) continue;
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29157
|
+
if (Chunk.isAir(block) || types.has(block.type)) continue;
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29158
|
+
types.add(block.type);
|
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29122
29159
|
const key = AssetKey.parse("blockstates", block.type);
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29123
29160
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keys.set(key.serialize(), key);
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29124
29161
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}
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@@ -29127,6 +29164,23 @@ var MineRenderWorld = class {
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|
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29127
29164
|
for (const block of multiblock.blocks) await place(block);
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29128
29165
|
return;
|
|
29129
29166
|
}
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|
29167
|
+
if (!executor) {
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29168
|
+
const groups2 = /* @__PURE__ */ new Map();
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29169
|
+
const position = new Vector316();
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29170
|
+
for (const block of multiblock.blocks) {
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|
29171
|
+
const [x, y, z] = block.position;
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29172
|
+
this.validatePosBounds(position.set(x, y, z));
|
|
29173
|
+
const cx = Math.floor(x / 16), cy = Math.floor(y / 16), cz = Math.floor(z / 16);
|
|
29174
|
+
const key = `${cx}_${cy}_${cz}`;
|
|
29175
|
+
const chunk = this._chunks.get(key) ?? (Chunk.isAir(block) ? void 0 : this.getOrCreateChunkAt(position));
|
|
29176
|
+
if (!chunk) continue;
|
|
29177
|
+
let group = groups2.get(chunk);
|
|
29178
|
+
if (!group) groups2.set(chunk, group = []);
|
|
29179
|
+
group.push({ index: (y - cy * 16) * 256 + (z - cz * 16) * 16 + x - cx * 16, block });
|
|
29180
|
+
}
|
|
29181
|
+
await this.placeChunkGroups(groups2, changes);
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|
29182
|
+
return;
|
|
29183
|
+
}
|
|
29130
29184
|
const positions = /* @__PURE__ */ new Map();
|
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29131
29185
|
for (const block of multiblock.blocks) {
|
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29132
29186
|
const key = block.position.join(",");
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|
@@ -29135,19 +29189,34 @@ var MineRenderWorld = class {
|
|
|
29135
29189
|
else positions.set(key, [block]);
|
|
29136
29190
|
}
|
|
29137
29191
|
const groups = [...positions.values()];
|
|
29138
|
-
|
|
29139
|
-
|
|
29140
|
-
|
|
29141
|
-
|
|
29142
|
-
|
|
29143
|
-
|
|
29144
|
-
|
|
29192
|
+
for (let i = 0; i < groups.length; i += executor.batch) {
|
|
29193
|
+
const results = await Promise.allSettled(groups.slice(i, i + executor.batch).map(
|
|
29194
|
+
(blocks) => executor.submit(async () => {
|
|
29195
|
+
for (const block of blocks) await place(block);
|
|
29196
|
+
})
|
|
29197
|
+
));
|
|
29198
|
+
const failure = results.find((result) => result.status === "rejected");
|
|
29199
|
+
if (failure?.status === "rejected") throw failure.reason;
|
|
29200
|
+
}
|
|
29201
|
+
}
|
|
29202
|
+
async placeChunkGroups(groups, changes) {
|
|
29203
|
+
let sliceStart = performance.now();
|
|
29204
|
+
for (const [chunk, blocks] of groups) {
|
|
29205
|
+
let positions;
|
|
29206
|
+
try {
|
|
29207
|
+
positions = await chunk.placeBlocks(blocks);
|
|
29208
|
+
} finally {
|
|
29209
|
+
positions ??= blocks.map(({ index }) => new Vector316(
|
|
29210
|
+
chunk.x * 16 + index % 16,
|
|
29211
|
+
chunk.y * 16 + Math.floor(index / 256),
|
|
29212
|
+
chunk.z * 16 + Math.floor(index / 16) % 16
|
|
29145
29213
|
));
|
|
29146
|
-
const
|
|
29147
|
-
|
|
29214
|
+
for (const pos of positions) changes.set(`${pos.x},${pos.y},${pos.z}`, pos);
|
|
29215
|
+
}
|
|
29216
|
+
if (performance.now() - sliceStart > 8) {
|
|
29217
|
+
await yieldToEventLoop();
|
|
29218
|
+
sliceStart = performance.now();
|
|
29148
29219
|
}
|
|
29149
|
-
} finally {
|
|
29150
|
-
if (!executor) queue.stop();
|
|
29151
29220
|
}
|
|
29152
29221
|
}
|
|
29153
29222
|
/** Replaces one chunk column's blocks. Entity NBT remains available on the parsed chunk. */
|
|
@@ -29155,7 +29224,24 @@ var MineRenderWorld = class {
|
|
|
29155
29224
|
const changes = /* @__PURE__ */ new Map();
|
|
29156
29225
|
try {
|
|
29157
29226
|
await this.clearChunkColumn(chunk.x, chunk.z, changes);
|
|
29227
|
+
const groups = /* @__PURE__ */ new Map();
|
|
29158
29228
|
for (const section of chunk.sections) {
|
|
29229
|
+
if (!executor) {
|
|
29230
|
+
const blocks2 = [];
|
|
29231
|
+
for (let index = 0; index < 4096; index++) {
|
|
29232
|
+
const block = section.data.get(index);
|
|
29233
|
+
if (block) blocks2.push({ index, block });
|
|
29234
|
+
}
|
|
29235
|
+
if (blocks2.length) {
|
|
29236
|
+
const position = new Vector316(chunk.x * 16, section.y * 16, chunk.z * 16);
|
|
29237
|
+
this.validatePosBounds(position);
|
|
29238
|
+
const target = this.getOrCreateChunkAt(position);
|
|
29239
|
+
const previous = groups.get(target);
|
|
29240
|
+
if (previous) previous.push(...blocks2);
|
|
29241
|
+
else groups.set(target, blocks2);
|
|
29242
|
+
}
|
|
29243
|
+
continue;
|
|
29244
|
+
}
|
|
29159
29245
|
const blocks = [];
|
|
29160
29246
|
for (let index = 0; index < 4096; index++) {
|
|
29161
29247
|
const block = section.data.get(index);
|
|
@@ -29170,6 +29256,7 @@ var MineRenderWorld = class {
|
|
|
29170
29256
|
}
|
|
29171
29257
|
await this.placeBlocks({ size: [16, 16, 16], blocks }, true, executor, changes);
|
|
29172
29258
|
}
|
|
29259
|
+
if (!executor) await this.placeChunkGroups(groups, changes);
|
|
29173
29260
|
} finally {
|
|
29174
29261
|
await this.updateCulling([...changes.values()]);
|
|
29175
29262
|
}
|
|
@@ -29210,19 +29297,23 @@ var MineRenderWorld = class {
|
|
|
29210
29297
|
this.sectionModels?.clear();
|
|
29211
29298
|
}
|
|
29212
29299
|
updateCulling(positions) {
|
|
29300
|
+
const neighbor = new Vector316();
|
|
29213
29301
|
for (const pos of positions) {
|
|
29214
|
-
|
|
29215
|
-
|
|
29216
|
-
|
|
29217
|
-
this.pendingCulling.set(neighbor.toArray().join(","), neighbor);
|
|
29218
|
-
}
|
|
29302
|
+
const cx = Math.floor(pos.x / 16), cy = Math.floor(pos.y / 16), cz = Math.floor(pos.z / 16);
|
|
29303
|
+
const chunk = this._chunks.get(`${cx}_${cy}_${cz}`);
|
|
29304
|
+
const lx = pos.x - cx * 16, ly = pos.y - cy * 16, lz = pos.z - cz * 16;
|
|
29219
29305
|
for (let y = -1; y <= 1; y++) {
|
|
29220
29306
|
for (let z = -1; z <= 1; z++) {
|
|
29221
29307
|
for (let x = -1; x <= 1; x++) {
|
|
29222
|
-
const
|
|
29223
|
-
|
|
29224
|
-
|
|
29225
|
-
|
|
29308
|
+
const nx = lx + x, ny = ly + y, nz = lz + z;
|
|
29309
|
+
const section = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16 ? chunk : this._chunks.get(`${cx + Math.floor(nx / 16)}_${cy + Math.floor(ny / 16)}_${cz + Math.floor(nz / 16)}`);
|
|
29310
|
+
if (!section) continue;
|
|
29311
|
+
const index = (ny & 15) * 256 + (nz & 15) * 16 + (nx & 15);
|
|
29312
|
+
let pending = this.pendingCulling.get(section);
|
|
29313
|
+
if (pending?.has(index)) continue;
|
|
29314
|
+
if (Math.abs(x) + Math.abs(y) + Math.abs(z) > 1 && !section.getBlockAt(neighbor.set(pos.x + x, pos.y + y, pos.z + z))?.object?.fluidKind) continue;
|
|
29315
|
+
if (!pending) this.pendingCulling.set(section, pending = /* @__PURE__ */ new Set());
|
|
29316
|
+
pending.add(index);
|
|
29226
29317
|
}
|
|
29227
29318
|
}
|
|
29228
29319
|
}
|
|
@@ -29230,39 +29321,38 @@ var MineRenderWorld = class {
|
|
|
29230
29321
|
return this.culling ??= Promise.resolve().then(async () => {
|
|
29231
29322
|
try {
|
|
29232
29323
|
while (this.pendingCulling.size) {
|
|
29233
|
-
const batch = [...this.pendingCulling
|
|
29324
|
+
const batch = [...this.pendingCulling];
|
|
29234
29325
|
this.pendingCulling.clear();
|
|
29235
|
-
const
|
|
29236
|
-
|
|
29237
|
-
|
|
29238
|
-
|
|
29239
|
-
|
|
29240
|
-
|
|
29241
|
-
|
|
29242
|
-
|
|
29243
|
-
|
|
29244
|
-
|
|
29245
|
-
|
|
29246
|
-
|
|
29247
|
-
|
|
29248
|
-
|
|
29249
|
-
|
|
29250
|
-
|
|
29251
|
-
|
|
29252
|
-
|
|
29253
|
-
|
|
29254
|
-
|
|
29255
|
-
|
|
29256
|
-
|
|
29257
|
-
|
|
29258
|
-
|
|
29259
|
-
|
|
29260
|
-
mask |= 1 << face;
|
|
29326
|
+
for (const [chunk, indices] of batch) {
|
|
29327
|
+
for (const index of indices) {
|
|
29328
|
+
if (!chunk.isBlockVisibleIndex(index)) continue;
|
|
29329
|
+
const lx = index % 16, ly = Math.floor(index / 256), lz = Math.floor(index / 16) % 16;
|
|
29330
|
+
const wx = chunk.x * 16 + lx, wy = chunk.y * 16 + ly, wz = chunk.z * 16 + lz;
|
|
29331
|
+
const block = chunk.getBlockAt(neighbor.set(wx, wy, wz));
|
|
29332
|
+
if (block.object?.fluidKind) {
|
|
29333
|
+
await block.object.updateFluid((x, y, z) => {
|
|
29334
|
+
const nx = lx + x, ny = ly + y, nz = lz + z;
|
|
29335
|
+
const section = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16 ? chunk : this._chunks.get(`${chunk.x + Math.floor(nx / 16)}_${chunk.y + Math.floor(ny / 16)}_${chunk.z + Math.floor(nz / 16)}`);
|
|
29336
|
+
const neighborIndex = (ny & 15) * 256 + (nz & 15) * 16 + (nx & 15);
|
|
29337
|
+
const object3 = section?.isBlockVisibleIndex(neighborIndex) ? section.getBlockAt(neighbor.set(wx + x, wy + y, wz + z))?.object : void 0;
|
|
29338
|
+
return {
|
|
29339
|
+
fluid: object3?.fluidKind,
|
|
29340
|
+
level: object3?.fluidLevel,
|
|
29341
|
+
solid: section?.isOccludingIndex(neighborIndex) ?? false
|
|
29342
|
+
};
|
|
29343
|
+
});
|
|
29344
|
+
}
|
|
29345
|
+
let mask = 0;
|
|
29346
|
+
for (let face = 0; face < CUBE_FACE_OFFSETS.length; face++) {
|
|
29347
|
+
const offset = CUBE_FACE_OFFSETS[face];
|
|
29348
|
+
const nx = lx + offset[0], ny = ly + offset[1], nz = lz + offset[2];
|
|
29349
|
+
const section = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16 ? chunk : this._chunks.get(`${chunk.x + Math.floor(nx / 16)}_${chunk.y + Math.floor(ny / 16)}_${chunk.z + Math.floor(nz / 16)}`);
|
|
29350
|
+
if (section?.isOccludingIndex((ny & 15) * 256 + (nz & 15) * 16 + (nx & 15))) mask |= 1 << face;
|
|
29261
29351
|
}
|
|
29352
|
+
await chunk.setCullMaskIndex(index, mask);
|
|
29262
29353
|
}
|
|
29263
|
-
await chunk.setCullMaskAt(pos, mask);
|
|
29264
29354
|
}
|
|
29265
|
-
|
|
29355
|
+
await Promise.all(batch.map(([chunk]) => chunk.rebuildSectionMesh()));
|
|
29266
29356
|
}
|
|
29267
29357
|
} finally {
|
|
29268
29358
|
this.culling = void 0;
|
|
@@ -29323,8 +29413,230 @@ init_Model();
|
|
|
29323
29413
|
|
|
29324
29414
|
// src/world/SectionMesh.ts
|
|
29325
29415
|
init_CanvasCompat();
|
|
29416
|
+
init_CubeFace();
|
|
29326
29417
|
init_Materials();
|
|
29327
|
-
import { BufferGeometry as BufferGeometry8, Float32BufferAttribute as Float32BufferAttribute8, Group as Group3, Mesh as Mesh9 } from "three";
|
|
29418
|
+
import { BufferGeometry as BufferGeometry8, Float32BufferAttribute as Float32BufferAttribute8, Group as Group3, Mesh as Mesh9, Uint32BufferAttribute } from "three";
|
|
29419
|
+
|
|
29420
|
+
// src/world/SectionGeometry.ts
|
|
29421
|
+
init_CubeFace();
|
|
29422
|
+
function buildSectionGeometry(input) {
|
|
29423
|
+
const { count, indices, templates, cullMasks, templateData, atlases, maxAtlasSize } = input;
|
|
29424
|
+
if (!Number.isInteger(maxAtlasSize) || maxAtlasSize < 1) throw new RangeError("Section atlas size must be a positive integer");
|
|
29425
|
+
if (count > indices.length || count > templates.length || count > cullMasks.length) throw new RangeError("Section entry count exceeds its arrays");
|
|
29426
|
+
const visible = [];
|
|
29427
|
+
const visibleAtlases = /* @__PURE__ */ new Set();
|
|
29428
|
+
for (let entry = 0; entry < count; entry++) {
|
|
29429
|
+
const template = templateData[templates[entry]];
|
|
29430
|
+
if (!template.cullFaces.some((direction) => !(cullMasks[entry] & direction))) continue;
|
|
29431
|
+
visible.push(entry);
|
|
29432
|
+
visibleAtlases.add(template.atlas);
|
|
29433
|
+
}
|
|
29434
|
+
const pages = [];
|
|
29435
|
+
const locations = /* @__PURE__ */ new Map();
|
|
29436
|
+
for (const atlas of [...visibleAtlases].sort((a, b) => atlases[b].height - atlases[a].height)) {
|
|
29437
|
+
const { width, height } = atlases[atlas];
|
|
29438
|
+
if (width > maxAtlasSize || height > maxAtlasSize) throw new RangeError("Model atlas exceeds the section atlas size limit");
|
|
29439
|
+
let selected = -1;
|
|
29440
|
+
for (let i = 0; i < pages.length; i++) {
|
|
29441
|
+
const page2 = pages[i];
|
|
29442
|
+
const nextRow = page2.x + width > maxAtlasSize;
|
|
29443
|
+
if ((nextRow ? page2.y + page2.rowHeight : page2.y) + height > maxAtlasSize) continue;
|
|
29444
|
+
if (nextRow) {
|
|
29445
|
+
page2.y += page2.rowHeight;
|
|
29446
|
+
page2.x = 0;
|
|
29447
|
+
page2.rowHeight = 0;
|
|
29448
|
+
}
|
|
29449
|
+
selected = i;
|
|
29450
|
+
break;
|
|
29451
|
+
}
|
|
29452
|
+
if (selected < 0) {
|
|
29453
|
+
selected = pages.length;
|
|
29454
|
+
pages.push({ placements: [], entries: [], x: 0, y: 0, rowHeight: 0, width: 0, height: 0 });
|
|
29455
|
+
}
|
|
29456
|
+
const page = pages[selected];
|
|
29457
|
+
page.placements.push({ atlas, x: page.x, y: page.y });
|
|
29458
|
+
locations.set(atlas, { page: selected, x: page.x, y: page.y });
|
|
29459
|
+
page.x += width;
|
|
29460
|
+
page.rowHeight = Math.max(page.rowHeight, height);
|
|
29461
|
+
page.width = Math.max(page.width, page.x);
|
|
29462
|
+
page.height = Math.max(page.height, page.y + height);
|
|
29463
|
+
}
|
|
29464
|
+
for (const entry of visible) pages[locations.get(templateData[templates[entry]].atlas).page].entries.push(entry);
|
|
29465
|
+
return pages.map((page) => {
|
|
29466
|
+
let faces = 0;
|
|
29467
|
+
for (const entry of page.entries) {
|
|
29468
|
+
const template = templateData[templates[entry]];
|
|
29469
|
+
for (let face = 0; face < CUBE_FACES.length; face++) {
|
|
29470
|
+
if (!(cullMasks[entry] & template.cullFaces[face])) faces++;
|
|
29471
|
+
}
|
|
29472
|
+
}
|
|
29473
|
+
const positions = new Float32Array(faces * 12), normals = new Float32Array(faces * 12);
|
|
29474
|
+
const uvs = new Float32Array(faces * 8), uvBounds = new Float32Array(faces * 16), colors = new Float32Array(faces * 12);
|
|
29475
|
+
const outputIndices = new Uint32Array(faces * 6);
|
|
29476
|
+
let vertex = 0, indexOffset = 0;
|
|
29477
|
+
for (const entry of page.entries) {
|
|
29478
|
+
const template = templateData[templates[entry]];
|
|
29479
|
+
const atlas = atlases[template.atlas];
|
|
29480
|
+
const placement = locations.get(template.atlas);
|
|
29481
|
+
const mapU = (u) => (placement.x + u * atlas.width) / page.width;
|
|
29482
|
+
const mapV = (v) => 1 - (placement.y + (1 - v) * atlas.height) / page.height;
|
|
29483
|
+
const offsetX = indices[entry] % 16 * 16;
|
|
29484
|
+
const offsetY = Math.floor(indices[entry] / 256) * 16;
|
|
29485
|
+
const offsetZ = Math.floor(indices[entry] / 16) % 16 * 16;
|
|
29486
|
+
for (let face = 0; face < CUBE_FACES.length; face++) {
|
|
29487
|
+
if (cullMasks[entry] & template.cullFaces[face]) continue;
|
|
29488
|
+
const start = vertex;
|
|
29489
|
+
for (let corner = 0; corner < 4; corner++, vertex++) {
|
|
29490
|
+
const source = face * 4 + corner;
|
|
29491
|
+
positions[vertex * 3] = template.positions[source * 3] + offsetX;
|
|
29492
|
+
positions[vertex * 3 + 1] = template.positions[source * 3 + 1] + offsetY;
|
|
29493
|
+
positions[vertex * 3 + 2] = template.positions[source * 3 + 2] + offsetZ;
|
|
29494
|
+
normals[vertex * 3] = template.normals[source * 3];
|
|
29495
|
+
normals[vertex * 3 + 1] = template.normals[source * 3 + 1];
|
|
29496
|
+
normals[vertex * 3 + 2] = template.normals[source * 3 + 2];
|
|
29497
|
+
uvs[vertex * 2] = mapU(template.uvs[source * 2]);
|
|
29498
|
+
uvs[vertex * 2 + 1] = mapV(template.uvs[source * 2 + 1]);
|
|
29499
|
+
uvBounds[vertex * 4] = mapU(template.uvBounds[source * 4]);
|
|
29500
|
+
uvBounds[vertex * 4 + 1] = mapV(template.uvBounds[source * 4 + 1]);
|
|
29501
|
+
uvBounds[vertex * 4 + 2] = mapU(template.uvBounds[source * 4 + 2]);
|
|
29502
|
+
uvBounds[vertex * 4 + 3] = mapV(template.uvBounds[source * 4 + 3]);
|
|
29503
|
+
colors[vertex * 3] = template.colors[source * 3];
|
|
29504
|
+
colors[vertex * 3 + 1] = template.colors[source * 3 + 1];
|
|
29505
|
+
colors[vertex * 3 + 2] = template.colors[source * 3 + 2];
|
|
29506
|
+
}
|
|
29507
|
+
for (let corner = 0; corner < 6; corner++) outputIndices[indexOffset++] = start + template.indices[face * 6 + corner] - face * 4;
|
|
29508
|
+
}
|
|
29509
|
+
}
|
|
29510
|
+
return { width: page.width, height: page.height, placements: page.placements, positions, normals, uvs, uvBounds, colors, indices: outputIndices };
|
|
29511
|
+
});
|
|
29512
|
+
}
|
|
29513
|
+
function sectionGeometryTransferables(pages) {
|
|
29514
|
+
return pages.flatMap((page) => [page.positions.buffer, page.normals.buffer, page.uvs.buffer, page.uvBounds.buffer, page.colors.buffer, page.indices.buffer]);
|
|
29515
|
+
}
|
|
29516
|
+
|
|
29517
|
+
// src/world/SectionWorker.ts
|
|
29518
|
+
init_Env();
|
|
29519
|
+
var SectionWorker = class _SectionWorker {
|
|
29520
|
+
constructor(worker) {
|
|
29521
|
+
this.worker = worker;
|
|
29522
|
+
this.nextId = 0;
|
|
29523
|
+
this.pending = /* @__PURE__ */ new Map();
|
|
29524
|
+
worker.addEventListener("message", (event) => {
|
|
29525
|
+
const reply = event.data;
|
|
29526
|
+
const pending = this.pending.get(reply.id);
|
|
29527
|
+
if (!pending) return;
|
|
29528
|
+
this.pending.delete(reply.id);
|
|
29529
|
+
if (reply.type === "pages") pending.resolve(reply.pages);
|
|
29530
|
+
else pending.reject(new Error(reply.message));
|
|
29531
|
+
});
|
|
29532
|
+
worker.addEventListener("error", (event) => this.fail(event.message || "Section worker failed"));
|
|
29533
|
+
worker.addEventListener("messageerror", () => this.fail("Section worker message could not be deserialized"));
|
|
29534
|
+
}
|
|
29535
|
+
static {
|
|
29536
|
+
this.initialized = false;
|
|
29537
|
+
}
|
|
29538
|
+
/** The shared worker, or undefined when the environment has none or a previous worker failed. */
|
|
29539
|
+
static shared() {
|
|
29540
|
+
if (!this.initialized) {
|
|
29541
|
+
this.initialized = true;
|
|
29542
|
+
const worker = Env.provider.createWorker?.("section");
|
|
29543
|
+
if (worker) this.instance = new _SectionWorker(worker);
|
|
29544
|
+
}
|
|
29545
|
+
return this.instance;
|
|
29546
|
+
}
|
|
29547
|
+
/** Builds geometry without transferring the input buffers away from the caller. */
|
|
29548
|
+
build(input) {
|
|
29549
|
+
if (!this.worker) return Promise.reject(new Error("Section worker terminated"));
|
|
29550
|
+
return new Promise((resolve, reject) => {
|
|
29551
|
+
const id = this.nextId++;
|
|
29552
|
+
this.pending.set(id, { resolve, reject });
|
|
29553
|
+
this.worker.postMessage({ id, type: "build", input });
|
|
29554
|
+
});
|
|
29555
|
+
}
|
|
29556
|
+
/** Rejects pending builds, terminates the worker, and makes shared() return undefined. */
|
|
29557
|
+
terminate() {
|
|
29558
|
+
this.fail("Section worker terminated");
|
|
29559
|
+
}
|
|
29560
|
+
fail(message) {
|
|
29561
|
+
const error = new Error(message);
|
|
29562
|
+
for (const pending of this.pending.values()) pending.reject(error);
|
|
29563
|
+
this.pending.clear();
|
|
29564
|
+
this.worker?.terminate();
|
|
29565
|
+
this.worker = void 0;
|
|
29566
|
+
_SectionWorker.instance = void 0;
|
|
29567
|
+
}
|
|
29568
|
+
};
|
|
29569
|
+
|
|
29570
|
+
// src/world/SectionMesh.ts
|
|
29571
|
+
var templateCache = /* @__PURE__ */ new WeakMap();
|
|
29572
|
+
function toInput(entries, maxAtlasSize) {
|
|
29573
|
+
if (!Number.isInteger(maxAtlasSize) || maxAtlasSize < 1) throw new RangeError("Section atlas size must be a positive integer");
|
|
29574
|
+
const atlases = [];
|
|
29575
|
+
const atlasIds = /* @__PURE__ */ new Map();
|
|
29576
|
+
const templateIds = /* @__PURE__ */ new Map();
|
|
29577
|
+
const input = {
|
|
29578
|
+
count: entries.length,
|
|
29579
|
+
indices: new Uint16Array(entries.length),
|
|
29580
|
+
templates: new Uint16Array(entries.length),
|
|
29581
|
+
cullMasks: new Uint8Array(entries.length),
|
|
29582
|
+
templateData: [],
|
|
29583
|
+
atlases: [],
|
|
29584
|
+
maxAtlasSize
|
|
29585
|
+
};
|
|
29586
|
+
for (let i = 0; i < entries.length; i++) {
|
|
29587
|
+
const { index, template, cullMask } = entries[i];
|
|
29588
|
+
let id = templateIds.get(template);
|
|
29589
|
+
if (id === void 0) {
|
|
29590
|
+
let atlas = atlasIds.get(template.atlas);
|
|
29591
|
+
if (atlas === void 0) {
|
|
29592
|
+
atlas = atlases.length;
|
|
29593
|
+
atlasIds.set(template.atlas, atlas);
|
|
29594
|
+
atlases.push(template.atlas);
|
|
29595
|
+
input.atlases.push({ width: template.atlas.image.width, height: template.atlas.image.height });
|
|
29596
|
+
}
|
|
29597
|
+
let data = templateCache.get(template);
|
|
29598
|
+
if (!data) {
|
|
29599
|
+
data = {
|
|
29600
|
+
positions: new Float32Array(72),
|
|
29601
|
+
normals: new Float32Array(72),
|
|
29602
|
+
uvs: new Float32Array(48),
|
|
29603
|
+
uvBounds: new Float32Array(96),
|
|
29604
|
+
colors: new Float32Array(72),
|
|
29605
|
+
indices: new Uint16Array(36),
|
|
29606
|
+
cullFaces: new Uint8Array(template.cullFaces),
|
|
29607
|
+
atlas: 0
|
|
29608
|
+
};
|
|
29609
|
+
const position = template.geometry.getAttribute("position");
|
|
29610
|
+
const normal = template.geometry.getAttribute("normal");
|
|
29611
|
+
const uv = template.geometry.getAttribute("uv");
|
|
29612
|
+
const bounds = template.geometry.getAttribute("uvBounds");
|
|
29613
|
+
const color2 = template.geometry.getAttribute("color");
|
|
29614
|
+
for (let vertex = 0; vertex < CUBE_FACES.length * 4; vertex++) {
|
|
29615
|
+
data.positions.set([position.getX(vertex), position.getY(vertex), position.getZ(vertex)], vertex * 3);
|
|
29616
|
+
data.normals.set([normal.getX(vertex), normal.getY(vertex), normal.getZ(vertex)], vertex * 3);
|
|
29617
|
+
data.uvs.set([uv.getX(vertex), uv.getY(vertex)], vertex * 2);
|
|
29618
|
+
data.uvBounds.set([
|
|
29619
|
+
bounds?.getX(vertex) ?? 0,
|
|
29620
|
+
bounds?.getY(vertex) ?? 0,
|
|
29621
|
+
bounds?.getZ(vertex) ?? 1,
|
|
29622
|
+
bounds?.getW(vertex) ?? 1
|
|
29623
|
+
], vertex * 4);
|
|
29624
|
+
data.colors.set([color2?.getX(vertex) ?? 1, color2?.getY(vertex) ?? 1, color2?.getZ(vertex) ?? 1], vertex * 3);
|
|
29625
|
+
}
|
|
29626
|
+
const indices = template.geometry.getIndex();
|
|
29627
|
+
for (let i2 = 0; i2 < data.indices.length; i2++) data.indices[i2] = indices.getX(i2);
|
|
29628
|
+
templateCache.set(template, data);
|
|
29629
|
+
}
|
|
29630
|
+
id = input.templateData.length;
|
|
29631
|
+
templateIds.set(template, id);
|
|
29632
|
+
input.templateData.push({ ...data, atlas });
|
|
29633
|
+
}
|
|
29634
|
+
input.indices[i] = index;
|
|
29635
|
+
input.templates[i] = id;
|
|
29636
|
+
input.cullMasks[i] = cullMask;
|
|
29637
|
+
}
|
|
29638
|
+
return { input, atlases };
|
|
29639
|
+
}
|
|
29328
29640
|
var SectionMesh = class _SectionMesh extends Group3 {
|
|
29329
29641
|
constructor() {
|
|
29330
29642
|
super(...arguments);
|
|
@@ -29332,86 +29644,31 @@ var SectionMesh = class _SectionMesh extends Group3 {
|
|
|
29332
29644
|
}
|
|
29333
29645
|
/** Builds section-local meshes from visible cube faces. `maxAtlasSize` limits each atlas dimension in pixels. */
|
|
29334
29646
|
static build(entries, maxAtlasSize = 2048) {
|
|
29335
|
-
|
|
29336
|
-
|
|
29337
|
-
|
|
29338
|
-
|
|
29339
|
-
|
|
29340
|
-
|
|
29341
|
-
|
|
29342
|
-
|
|
29343
|
-
|
|
29344
|
-
|
|
29345
|
-
|
|
29346
|
-
if ((nextRow ? page.y + page.rowHeight : page.y) + height > maxAtlasSize) continue;
|
|
29347
|
-
if (nextRow) {
|
|
29348
|
-
page.y += page.rowHeight;
|
|
29349
|
-
page.x = 0;
|
|
29350
|
-
page.rowHeight = 0;
|
|
29351
|
-
}
|
|
29352
|
-
selected = page;
|
|
29353
|
-
break;
|
|
29354
|
-
}
|
|
29355
|
-
if (!selected) {
|
|
29356
|
-
selected = { placements: [], entries: [], x: 0, y: 0, rowHeight: 0, width: 0, height: 0 };
|
|
29357
|
-
pages.push(selected);
|
|
29358
|
-
}
|
|
29359
|
-
const placement = { atlas, x: selected.x, y: selected.y };
|
|
29360
|
-
selected.placements.push(placement);
|
|
29361
|
-
selected.x += width;
|
|
29362
|
-
selected.rowHeight = Math.max(selected.rowHeight, height);
|
|
29363
|
-
selected.width = Math.max(selected.width, selected.x);
|
|
29364
|
-
selected.height = Math.max(selected.height, selected.y + height);
|
|
29365
|
-
locations.set(atlas, { page: selected, placement });
|
|
29366
|
-
}
|
|
29367
|
-
for (const entry of visible) locations.get(entry.template.atlas).page.entries.push(entry);
|
|
29647
|
+
const { input, atlases } = toInput(entries, maxAtlasSize);
|
|
29648
|
+
return this.fromPages(buildSectionGeometry(input), atlases);
|
|
29649
|
+
}
|
|
29650
|
+
/** Builds section-local meshes in a browser worker when available, with synchronous fallback. */
|
|
29651
|
+
static async buildAsync(entries, maxAtlasSize = 2048) {
|
|
29652
|
+
const { input, atlases } = toInput(entries, maxAtlasSize);
|
|
29653
|
+
const worker = SectionWorker.shared();
|
|
29654
|
+
const pages = worker ? await worker.build(input).catch(() => buildSectionGeometry(input)) : buildSectionGeometry(input);
|
|
29655
|
+
return this.fromPages(pages, atlases);
|
|
29656
|
+
}
|
|
29657
|
+
static fromPages(pages, atlases) {
|
|
29368
29658
|
const section = new _SectionMesh();
|
|
29369
29659
|
for (const page of pages) {
|
|
29370
29660
|
const canvas = createCanvas2(page.width, page.height);
|
|
29371
29661
|
const context = canvas.getContext("2d");
|
|
29372
29662
|
for (const { atlas, x, y } of page.placements) {
|
|
29373
|
-
context.drawImage(atlas.image.canvas, x, y);
|
|
29374
|
-
}
|
|
29375
|
-
const positions = [], normals = [], uvs = [], uvBounds = [], colors = [], indices = [];
|
|
29376
|
-
for (const { index, template, cullMask } of page.entries) {
|
|
29377
|
-
const position = template.geometry.getAttribute("position");
|
|
29378
|
-
const normal = template.geometry.getAttribute("normal");
|
|
29379
|
-
const uv = template.geometry.getAttribute("uv");
|
|
29380
|
-
const bounds = template.geometry.getAttribute("uvBounds");
|
|
29381
|
-
const color2 = template.geometry.getAttribute("color");
|
|
29382
|
-
const sourceIndices = template.geometry.getIndex();
|
|
29383
|
-
const placement = locations.get(template.atlas).placement;
|
|
29384
|
-
const mapU = (u) => (placement.x + u * template.atlas.image.width) / page.width;
|
|
29385
|
-
const mapV = (v) => 1 - (placement.y + (1 - v) * template.atlas.image.height) / page.height;
|
|
29386
|
-
const offsetX = index % 16 * 16;
|
|
29387
|
-
const offsetY = Math.floor(index / 256) * 16;
|
|
29388
|
-
const offsetZ = Math.floor(index / 16) % 16 * 16;
|
|
29389
|
-
for (let face = 0; face < 6; face++) {
|
|
29390
|
-
if (cullMask & template.cullFaces[face]) continue;
|
|
29391
|
-
const start = positions.length / 3;
|
|
29392
|
-
for (let corner = 0; corner < 4; corner++) {
|
|
29393
|
-
const vertex = face * 4 + corner;
|
|
29394
|
-
positions.push(position.getX(vertex) + offsetX, position.getY(vertex) + offsetY, position.getZ(vertex) + offsetZ);
|
|
29395
|
-
normals.push(normal.getX(vertex), normal.getY(vertex), normal.getZ(vertex));
|
|
29396
|
-
uvs.push(mapU(uv.getX(vertex)), mapV(uv.getY(vertex)));
|
|
29397
|
-
uvBounds.push(
|
|
29398
|
-
mapU(bounds?.getX(vertex) ?? 0),
|
|
29399
|
-
mapV(bounds?.getY(vertex) ?? 0),
|
|
29400
|
-
mapU(bounds?.getZ(vertex) ?? 1),
|
|
29401
|
-
mapV(bounds?.getW(vertex) ?? 1)
|
|
29402
|
-
);
|
|
29403
|
-
colors.push(color2?.getX(vertex) ?? 1, color2?.getY(vertex) ?? 1, color2?.getZ(vertex) ?? 1);
|
|
29404
|
-
}
|
|
29405
|
-
for (let corner = 0; corner < 6; corner++) indices.push(start + sourceIndices.getX(face * 6 + corner) - face * 4);
|
|
29406
|
-
}
|
|
29663
|
+
context.drawImage(atlases[atlas].image.canvas, x, y);
|
|
29407
29664
|
}
|
|
29408
29665
|
const geometry = new BufferGeometry8();
|
|
29409
|
-
geometry.setAttribute("position", new Float32BufferAttribute8(positions, 3));
|
|
29410
|
-
geometry.setAttribute("normal", new Float32BufferAttribute8(normals, 3));
|
|
29411
|
-
geometry.setAttribute("uv", new Float32BufferAttribute8(uvs, 2));
|
|
29412
|
-
geometry.setAttribute("uvBounds", new Float32BufferAttribute8(uvBounds, 4));
|
|
29413
|
-
geometry.setAttribute("color", new Float32BufferAttribute8(colors, 3));
|
|
29414
|
-
geometry.setIndex(indices);
|
|
29666
|
+
geometry.setAttribute("position", new Float32BufferAttribute8(page.positions.buffer, 3));
|
|
29667
|
+
geometry.setAttribute("normal", new Float32BufferAttribute8(page.normals.buffer, 3));
|
|
29668
|
+
geometry.setAttribute("uv", new Float32BufferAttribute8(page.uvs.buffer, 2));
|
|
29669
|
+
geometry.setAttribute("uvBounds", new Float32BufferAttribute8(page.uvBounds.buffer, 4));
|
|
29670
|
+
geometry.setAttribute("color", new Float32BufferAttribute8(page.colors.buffer, 3));
|
|
29671
|
+
geometry.setIndex(new Uint32BufferAttribute(page.indices.buffer, 1));
|
|
29415
29672
|
geometry.computeBoundingBox();
|
|
29416
29673
|
geometry.computeBoundingSphere();
|
|
29417
29674
|
const material = Materials.createShadedCanvasMaterial(canvas, false, false, true);
|
|
@@ -29445,7 +29702,9 @@ var Chunk = class _Chunk {
|
|
|
29445
29702
|
this.renderedBlocks = /* @__PURE__ */ new Map();
|
|
29446
29703
|
this.sectionBlocks = /* @__PURE__ */ new Map();
|
|
29447
29704
|
this.hiddenBlocks = /* @__PURE__ */ new Set();
|
|
29705
|
+
this.blockPosition = new Vector317();
|
|
29448
29706
|
this.meshDirty = false;
|
|
29707
|
+
this.meshGeneration = 0;
|
|
29449
29708
|
this.scene = scene;
|
|
29450
29709
|
this.x = x;
|
|
29451
29710
|
this.y = y;
|
|
@@ -29458,7 +29717,7 @@ var Chunk = class _Chunk {
|
|
|
29458
29717
|
if (isTripleArray(posOrX)) {
|
|
29459
29718
|
return this.getBlockAt(new Vector317(posOrX[0], posOrX[1], posOrX[2]));
|
|
29460
29719
|
}
|
|
29461
|
-
const pos = this.
|
|
29720
|
+
const pos = this.blockPosition.set(posOrX.x - this.x * 16, posOrX.y - this.y * 16, posOrX.z - this.z * 16);
|
|
29462
29721
|
const index = _Chunk.chunkPosToBlockIndex(pos);
|
|
29463
29722
|
return this.renderedBlocks.get(index);
|
|
29464
29723
|
}
|
|
@@ -29482,48 +29741,81 @@ var Chunk = class _Chunk {
|
|
|
29482
29741
|
worldPos = this.chunkPosToWorldPos(pos);
|
|
29483
29742
|
}
|
|
29484
29743
|
const index = _Chunk.chunkPosToBlockIndex(pos);
|
|
29485
|
-
this.hiddenBlocks.delete(index);
|
|
29486
|
-
this.data.set(index, block);
|
|
29487
|
-
const readBlock = this.data.snapshot(index);
|
|
29488
|
-
this.renderedBlocks.get(index)?.object?.removeFromScene();
|
|
29489
|
-
if (this.sectionBlocks.delete(index)) this.meshDirty = true;
|
|
29490
|
-
this.renderedBlocks.delete(index);
|
|
29491
|
-
let object3;
|
|
29492
29744
|
try {
|
|
29493
|
-
|
|
29494
|
-
|
|
29495
|
-
const blockState = await BlockStates.get(AssetKey.parse("blockstates", stored.type));
|
|
29496
|
-
if (!blockState) {
|
|
29497
|
-
this.data.set(index, void 0);
|
|
29498
|
-
return void 0;
|
|
29499
|
-
}
|
|
29500
|
-
const perBlock = !this.sectionModels || getFluidKind(blockState.key, stored.properties) || blockState.key && BlockEntities.entry(await BlockEntities.getIndex(blockState.key.root), blockState.key.toNamespacedString());
|
|
29501
|
-
const template = perBlock ? void 0 : await this.sectionModels.get(blockState, stored.properties);
|
|
29502
|
-
if (template) {
|
|
29503
|
-
this.sectionBlocks.set(index, { index, template, cullMask: 0 });
|
|
29504
|
-
this.meshDirty = true;
|
|
29505
|
-
} else {
|
|
29506
|
-
object3 = await this.scene.addBlock(blockState, {
|
|
29507
|
-
mergeMeshes: true,
|
|
29508
|
-
instanceMeshes: true,
|
|
29509
|
-
maxInstanceCount: 2e3,
|
|
29510
|
-
initialState: stored.properties
|
|
29511
|
-
});
|
|
29512
|
-
object3.setPosition(MineRenderWorld.worldToScenePosition(worldPos));
|
|
29513
|
-
}
|
|
29514
|
-
const info = { get block() {
|
|
29515
|
-
return readBlock();
|
|
29516
|
-
}, object: object3 };
|
|
29517
|
-
this.renderedBlocks.set(index, info);
|
|
29518
|
-
return info;
|
|
29519
|
-
} catch (error) {
|
|
29520
|
-
this.data.set(index, void 0);
|
|
29521
|
-
object3?.removeFromScene();
|
|
29522
|
-
throw error;
|
|
29745
|
+
await this.placeBlocks([{ index, block }]);
|
|
29746
|
+
return this.renderedBlocks.get(index);
|
|
29523
29747
|
} finally {
|
|
29524
29748
|
await onBlocksChanged?.([worldPos]);
|
|
29525
29749
|
}
|
|
29526
29750
|
}
|
|
29751
|
+
/** Places cells in input order and returns changed world positions without refreshing neighbors. */
|
|
29752
|
+
async placeBlocks(blocks) {
|
|
29753
|
+
const resolutions = /* @__PURE__ */ new Map();
|
|
29754
|
+
for (const { block } of blocks) {
|
|
29755
|
+
if (!block || ChunkData.isAir(block)) continue;
|
|
29756
|
+
const key = ChunkData.paletteKey(block);
|
|
29757
|
+
if (resolutions.has(key)) continue;
|
|
29758
|
+
const stored = { type: block.type, properties: block.properties ? { ...block.properties } : void 0 };
|
|
29759
|
+
const resolved = (async () => {
|
|
29760
|
+
const blockState = await BlockStates.get(AssetKey.parse("blockstates", stored.type));
|
|
29761
|
+
const perBlock = !blockState || !this.sectionModels || !!getFluidKind(blockState.key, stored.properties) || !!(blockState.key && BlockEntities.entry(await BlockEntities.getIndex(blockState.key.root), blockState.key.toNamespacedString()));
|
|
29762
|
+
if (!perBlock) await this.sectionModels.get(blockState, stored.properties);
|
|
29763
|
+
return { blockState, perBlock };
|
|
29764
|
+
})();
|
|
29765
|
+
resolutions.set(key, resolved);
|
|
29766
|
+
void resolved.catch(() => void 0);
|
|
29767
|
+
}
|
|
29768
|
+
const positions = [];
|
|
29769
|
+
let failed = false, failure;
|
|
29770
|
+
for (const { index, block } of blocks) {
|
|
29771
|
+
this.hiddenBlocks.delete(index);
|
|
29772
|
+
this.data.set(index, block);
|
|
29773
|
+
const readBlock = this.data.snapshot(index);
|
|
29774
|
+
this.renderedBlocks.get(index)?.object?.removeFromScene();
|
|
29775
|
+
if (this.sectionBlocks.delete(index)) this.meshDirty = true;
|
|
29776
|
+
this.renderedBlocks.delete(index);
|
|
29777
|
+
const worldPos = new Vector317(
|
|
29778
|
+
this.x * 16 + index % 16,
|
|
29779
|
+
this.y * 16 + Math.floor(index / 256),
|
|
29780
|
+
this.z * 16 + Math.floor(index / 16) % 16
|
|
29781
|
+
);
|
|
29782
|
+
positions.push(worldPos);
|
|
29783
|
+
let object3;
|
|
29784
|
+
try {
|
|
29785
|
+
if (!readBlock) continue;
|
|
29786
|
+
const stored = readBlock();
|
|
29787
|
+
const key = ChunkData.paletteKey(stored);
|
|
29788
|
+
const { blockState, perBlock } = await resolutions.get(key);
|
|
29789
|
+
if (!blockState) {
|
|
29790
|
+
this.data.set(index, void 0);
|
|
29791
|
+
continue;
|
|
29792
|
+
}
|
|
29793
|
+
const template = perBlock ? void 0 : await this.sectionModels.get(blockState, stored.properties);
|
|
29794
|
+
if (template) {
|
|
29795
|
+
this.sectionBlocks.set(index, { index, template, cullMask: 0 });
|
|
29796
|
+
this.meshDirty = true;
|
|
29797
|
+
} else {
|
|
29798
|
+
object3 = await this.scene.addBlock(blockState, {
|
|
29799
|
+
mergeMeshes: true,
|
|
29800
|
+
instanceMeshes: true,
|
|
29801
|
+
maxInstanceCount: 2e3,
|
|
29802
|
+
initialState: stored.properties
|
|
29803
|
+
});
|
|
29804
|
+
object3.setPosition(MineRenderWorld.worldToScenePosition(worldPos));
|
|
29805
|
+
}
|
|
29806
|
+
this.renderedBlocks.set(index, { get block() {
|
|
29807
|
+
return readBlock();
|
|
29808
|
+
}, object: object3 });
|
|
29809
|
+
} catch (error) {
|
|
29810
|
+
this.data.set(index, void 0);
|
|
29811
|
+
object3?.removeFromScene();
|
|
29812
|
+
if (!failed) failure = error;
|
|
29813
|
+
failed = true;
|
|
29814
|
+
}
|
|
29815
|
+
}
|
|
29816
|
+
if (failed) throw failure;
|
|
29817
|
+
return positions;
|
|
29818
|
+
}
|
|
29527
29819
|
/** Changes visibility at world block coordinates while preserving the block's data. */
|
|
29528
29820
|
async setBlockVisibleAt(pos, visible) {
|
|
29529
29821
|
const index = _Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos));
|
|
@@ -29544,15 +29836,24 @@ var Chunk = class _Chunk {
|
|
|
29544
29836
|
await this.onBlocksChanged?.([pos]);
|
|
29545
29837
|
}
|
|
29546
29838
|
isBlockVisibleAt(pos) {
|
|
29547
|
-
|
|
29839
|
+
return this.isBlockVisibleIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)));
|
|
29840
|
+
}
|
|
29841
|
+
/** Reports whether a cell has a visible render object or section entry. */
|
|
29842
|
+
isBlockVisibleIndex(index) {
|
|
29548
29843
|
return this.renderedBlocks.has(index) && !this.hiddenBlocks.has(index);
|
|
29549
29844
|
}
|
|
29550
29845
|
isOccludingAt(pos) {
|
|
29551
|
-
|
|
29846
|
+
return this.isOccludingIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)));
|
|
29847
|
+
}
|
|
29848
|
+
/** Reports whether a visible cell hides neighboring cube faces. */
|
|
29849
|
+
isOccludingIndex(index) {
|
|
29552
29850
|
return !this.hiddenBlocks.has(index) && (this.sectionBlocks.has(index) || (this.renderedBlocks.get(index)?.object?.isOccluding ?? false));
|
|
29553
29851
|
}
|
|
29554
29852
|
async setCullMaskAt(pos, mask) {
|
|
29555
|
-
|
|
29853
|
+
await this.setCullMaskIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)), mask);
|
|
29854
|
+
}
|
|
29855
|
+
/** Updates hidden faces for a cell's section entry or individual render object. */
|
|
29856
|
+
async setCullMaskIndex(index, mask) {
|
|
29556
29857
|
const entry = this.sectionBlocks.get(index);
|
|
29557
29858
|
if (entry) {
|
|
29558
29859
|
if (entry.cullMask !== mask) {
|
|
@@ -29563,12 +29864,17 @@ var Chunk = class _Chunk {
|
|
|
29563
29864
|
await this.renderedBlocks.get(index)?.object?.setCullMask(mask);
|
|
29564
29865
|
}
|
|
29565
29866
|
}
|
|
29566
|
-
|
|
29867
|
+
/** Rebuilds visible section geometry and discards results superseded by another rebuild or clear. */
|
|
29868
|
+
async rebuildSectionMesh() {
|
|
29567
29869
|
if (!this.meshDirty) return;
|
|
29568
|
-
|
|
29569
|
-
|
|
29570
|
-
|
|
29571
|
-
) : void 0;
|
|
29870
|
+
this.meshDirty = false;
|
|
29871
|
+
const generation = ++this.meshGeneration;
|
|
29872
|
+
const entries = [...this.sectionBlocks.values()].filter((entry) => !this.hiddenBlocks.has(entry.index));
|
|
29873
|
+
const next = entries.length ? await SectionMesh.buildAsync(entries, this.sectionModels.maxAtlasSize) : void 0;
|
|
29874
|
+
if (generation !== this.meshGeneration) {
|
|
29875
|
+
next?.dispose();
|
|
29876
|
+
return;
|
|
29877
|
+
}
|
|
29572
29878
|
this.sectionMesh?.dispose();
|
|
29573
29879
|
this.sectionMesh = next;
|
|
29574
29880
|
if (next) {
|
|
@@ -29576,7 +29882,6 @@ var Chunk = class _Chunk {
|
|
|
29576
29882
|
this.scene.add(next);
|
|
29577
29883
|
}
|
|
29578
29884
|
this.scene.dirty = true;
|
|
29579
|
-
this.meshDirty = false;
|
|
29580
29885
|
}
|
|
29581
29886
|
/** Removes stored blocks and their render objects, then notifies the owning world of changed positions. */
|
|
29582
29887
|
async clear(onBlocksChanged = this.onBlocksChanged) {
|
|
@@ -29585,6 +29890,7 @@ var Chunk = class _Chunk {
|
|
|
29585
29890
|
));
|
|
29586
29891
|
for (const info of this.renderedBlocks.values()) info.object?.removeFromScene();
|
|
29587
29892
|
this.sectionBlocks.clear();
|
|
29893
|
+
this.meshGeneration++;
|
|
29588
29894
|
this.sectionMesh?.dispose();
|
|
29589
29895
|
this.sectionMesh = void 0;
|
|
29590
29896
|
this.meshDirty = false;
|
|
@@ -29888,6 +30194,7 @@ export {
|
|
|
29888
30194
|
SchematicParser,
|
|
29889
30195
|
SectionMesh,
|
|
29890
30196
|
SectionModels,
|
|
30197
|
+
SectionWorker,
|
|
29891
30198
|
SkinImage,
|
|
29892
30199
|
SkinObject,
|
|
29893
30200
|
SkinPart,
|
|
@@ -29912,6 +30219,7 @@ export {
|
|
|
29912
30219
|
axisToVec3,
|
|
29913
30220
|
base64decode,
|
|
29914
30221
|
base64encode,
|
|
30222
|
+
buildSectionGeometry,
|
|
29915
30223
|
capeTextureSizes,
|
|
29916
30224
|
captureException,
|
|
29917
30225
|
changeEvent,
|
|
@@ -29963,6 +30271,7 @@ export {
|
|
|
29963
30271
|
sampleEntityAnimation,
|
|
29964
30272
|
sampleEntityKeyframes,
|
|
29965
30273
|
sampleFluid,
|
|
30274
|
+
sectionGeometryTransferables,
|
|
29966
30275
|
serializeBoxGeometryKey,
|
|
29967
30276
|
serializeImageKey,
|
|
29968
30277
|
serializeMaterialKey,
|
|
@@ -29980,6 +30289,7 @@ export {
|
|
|
29980
30289
|
toDegrees,
|
|
29981
30290
|
toRadians,
|
|
29982
30291
|
toTrianglesDrawMode,
|
|
29983
|
-
trimCanvas
|
|
30292
|
+
trimCanvas,
|
|
30293
|
+
yieldToEventLoop
|
|
29984
30294
|
};
|
|
29985
30295
|
//# sourceMappingURL=index.mjs.map
|