minerender 2.1.0-alpha.80 → 2.1.0-alpha.83

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -268,7 +268,7 @@ interface EntityModelFile extends MinecraftAsset {
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  passes?: EntityModelPass[];
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  }
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  /** Vanilla render type of a draw; see the dataset README for the mode table. */
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- type EntityRenderMode = "cutout" | "cutout_cull" | "cutout_z_offset" | "solid" | "translucent" | "translucent_emissive" | "eyes" | "energy_swirl" | "breeze_wind" | "water_mask";
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+ type EntityRenderMode = "cutout" | "cutout_cull" | "cutout_z_offset" | "solid" | "translucent" | "translucent_emissive" | "eyes" | "energy_swirl" | "breeze_wind" | "water_mask" | "no_outline";
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  /** An extra draw of a geometry layer, optionally enabled by an entity-state label. */
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  interface EntityModelPass {
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  /** Geometry layer of the same file; a pass on `main` draws that geometry again. */
@@ -500,6 +500,46 @@ declare class ImageLoader {
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  static getWrapped(src: string): Promise<WrappedImage>;
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  }
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+ /** Vanilla dye colors used by banner and shield textures, as sRGB packed values. */
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+ declare const DYE_COLORS: Readonly<{
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+ readonly white: 16383998;
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+ readonly orange: 16351261;
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+ readonly magenta: 13061821;
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+ readonly light_blue: 3847130;
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+ readonly yellow: 16701501;
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+ readonly lime: 8439583;
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+ readonly pink: 15961002;
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+ readonly gray: 4673362;
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+ readonly light_gray: 10329495;
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+ readonly cyan: 1481884;
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+ readonly purple: 8991416;
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+ readonly blue: 3949738;
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+ readonly brown: 8606770;
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+ readonly green: 6192150;
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+ readonly red: 11546150;
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+ readonly black: 1908001;
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+ }>;
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+ type DyeColor = keyof typeof DYE_COLORS;
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+ /** A registry banner pattern or an inline value in a `banner_patterns` component. */
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+ interface BannerPattern extends MinecraftAsset {
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+ asset_id: string;
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+ translation_key: string;
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+ }
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+ interface BannerPatternDraw {
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+ texture: AssetKey;
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+ color: number;
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+ }
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+ /** Loads banner-pattern registry entries and resolves their banner or shield textures. */
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+ declare class BannerPatterns {
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+ /** Lists namespaced pattern IDs from the selected namespace's data directory. */
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+ static getList(namespace?: string, root?: string): Promise<string[]>;
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+ /** Returns the named dye's sRGB value, rejecting unknown colors. */
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+ static getColor(color: unknown): number;
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+ /** Resolves the first 16 layers of a `banner_patterns` component, preserving their order. */
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+ static getLayers(value: unknown, target: "banner" | "shield", root?: string): Promise<BannerPatternDraw[]>;
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+ private static identifier;
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+ }
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+
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  declare const ITEM_GENERATED = "item/generated";
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  declare const BUILTIN_GENERATED = "builtin/generated";
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  declare const BUILTIN_ENTITY = "builtin/entity";
@@ -523,7 +563,7 @@ interface ItemModel extends Model {
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  gui_light?: GuiLight;
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  special?: SpecialItemRenderer;
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  tints?: ItemTintSource[];
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- /** Stack-component snapshot with namespaced IDs, used to resolve this item's tint sources. */
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+ /** Stack-component snapshot with namespaced IDs, used by tint sources and special renderers. */
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  components?: Record<string, unknown>;
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  /** Ordered composite children, each with its own textures, display pose, and tint sources. */
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  parts?: ItemModel[];
@@ -548,9 +588,19 @@ type ItemTintSource = {
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  };
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  /** Supported item definitions that draw entity geometry instead of ordinary model elements. */
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  type SpecialItemRenderer = {
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+ type: "banner" | "minecraft:banner";
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+ color: DyeColor;
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+ } | {
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+ type: "shield" | "minecraft:shield";
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+ } | {
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  type: "chest" | "minecraft:chest";
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  texture: string;
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  openness?: number;
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+ } | {
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+ type: "shulker_box" | "minecraft:shulker_box";
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+ texture: string;
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+ openness?: number;
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+ orientation?: "down" | "up" | "north" | "south" | "west" | "east";
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  } | {
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  type: "bed" | "minecraft:bed";
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  texture: string;
@@ -1284,11 +1334,15 @@ interface SpecialItemPart {
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  model: EntityModel;
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  transform: Matrix4;
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  rotations: Record<string, TripleArray>;
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+ /** Absolute named-part positions in the entity model's coordinate system. */
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+ positions?: Record<string, TripleArray>;
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+ /** Colors for the entity model's named texture passes. */
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+ tints?: Record<string, number>;
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  }
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- /** Loads the entity geometry used by chest, bed, and supported mob-head item previews. */
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+ /** Loads entity geometry and texture passes for supported special item previews. */
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  declare class SpecialItems {
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  /** Resolves the static entity parts drawn by a special item renderer, in model units. */
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- static getParts(special: SpecialItemRenderer, root?: string): Promise<SpecialItemPart[]>;
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+ static getParts(special: SpecialItemRenderer, root?: string, components?: Record<string, unknown>): Promise<SpecialItemPart[]>;
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  /** An owned material with model-preview shading; its entity texture remains shared. */
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  static createMaterial(source: MeshBasicMaterial, shade: boolean): MeshBasicMaterial;
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  }
@@ -2320,6 +2374,7 @@ declare class Caching {
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  static readonly entityAnimationCache: AsyncLoadingCache<CacheKey, EntityAnimationFile>;
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  static readonly blockEntityIndexCache: AsyncLoadingCache<CacheKey, BlockEntityIndex>;
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  static readonly fontCache: AsyncLoadingCache<CacheKey, BitmapFont>;
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+ static readonly bannerPatternCache: AsyncLoadingCache<CacheKey, BannerPattern>;
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  private static createAssetCache;
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  /** Every cache above, so clear()/end() can never fall out of sync with the field list again. */
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  private static get all();
@@ -3240,4 +3295,4 @@ declare class BrowserCache extends PersistentCache<LocalForage> {
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  */
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  declare function probeImageSize(data: Uint8Array): ImageSizeInfo;
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- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, AnvilParser, type AnvilRegion, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas };
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+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, AnvilParser, type AnvilRegion, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas };
@@ -268,7 +268,7 @@ interface EntityModelFile extends MinecraftAsset {
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  passes?: EntityModelPass[];
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  }
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  /** Vanilla render type of a draw; see the dataset README for the mode table. */
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- type EntityRenderMode = "cutout" | "cutout_cull" | "cutout_z_offset" | "solid" | "translucent" | "translucent_emissive" | "eyes" | "energy_swirl" | "breeze_wind" | "water_mask";
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+ type EntityRenderMode = "cutout" | "cutout_cull" | "cutout_z_offset" | "solid" | "translucent" | "translucent_emissive" | "eyes" | "energy_swirl" | "breeze_wind" | "water_mask" | "no_outline";
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  /** An extra draw of a geometry layer, optionally enabled by an entity-state label. */
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  interface EntityModelPass {
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  /** Geometry layer of the same file; a pass on `main` draws that geometry again. */
@@ -500,6 +500,46 @@ declare class ImageLoader {
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  static getWrapped(src: string): Promise<WrappedImage>;
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  }
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+ /** Vanilla dye colors used by banner and shield textures, as sRGB packed values. */
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+ declare const DYE_COLORS: Readonly<{
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+ readonly white: 16383998;
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+ readonly orange: 16351261;
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+ readonly magenta: 13061821;
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+ readonly light_blue: 3847130;
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+ readonly yellow: 16701501;
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+ readonly lime: 8439583;
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+ readonly pink: 15961002;
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+ readonly gray: 4673362;
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+ readonly light_gray: 10329495;
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+ readonly cyan: 1481884;
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+ readonly purple: 8991416;
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+ readonly blue: 3949738;
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+ readonly brown: 8606770;
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+ readonly green: 6192150;
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+ readonly red: 11546150;
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+ readonly black: 1908001;
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+ }>;
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+ type DyeColor = keyof typeof DYE_COLORS;
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+ /** A registry banner pattern or an inline value in a `banner_patterns` component. */
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+ interface BannerPattern extends MinecraftAsset {
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+ asset_id: string;
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+ translation_key: string;
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+ }
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+ interface BannerPatternDraw {
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+ texture: AssetKey;
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+ color: number;
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+ }
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+ /** Loads banner-pattern registry entries and resolves their banner or shield textures. */
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+ declare class BannerPatterns {
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+ /** Lists namespaced pattern IDs from the selected namespace's data directory. */
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+ static getList(namespace?: string, root?: string): Promise<string[]>;
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+ /** Returns the named dye's sRGB value, rejecting unknown colors. */
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+ static getColor(color: unknown): number;
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+ /** Resolves the first 16 layers of a `banner_patterns` component, preserving their order. */
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+ static getLayers(value: unknown, target: "banner" | "shield", root?: string): Promise<BannerPatternDraw[]>;
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+ private static identifier;
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+ }
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+
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  declare const ITEM_GENERATED = "item/generated";
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  declare const BUILTIN_GENERATED = "builtin/generated";
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  declare const BUILTIN_ENTITY = "builtin/entity";
@@ -523,7 +563,7 @@ interface ItemModel extends Model {
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  gui_light?: GuiLight;
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  special?: SpecialItemRenderer;
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  tints?: ItemTintSource[];
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- /** Stack-component snapshot with namespaced IDs, used to resolve this item's tint sources. */
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+ /** Stack-component snapshot with namespaced IDs, used by tint sources and special renderers. */
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  components?: Record<string, unknown>;
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  /** Ordered composite children, each with its own textures, display pose, and tint sources. */
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  parts?: ItemModel[];
@@ -548,9 +588,19 @@ type ItemTintSource = {
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  };
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  /** Supported item definitions that draw entity geometry instead of ordinary model elements. */
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  type SpecialItemRenderer = {
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+ type: "banner" | "minecraft:banner";
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+ color: DyeColor;
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+ } | {
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+ type: "shield" | "minecraft:shield";
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+ } | {
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  type: "chest" | "minecraft:chest";
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  texture: string;
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  openness?: number;
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+ } | {
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+ type: "shulker_box" | "minecraft:shulker_box";
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+ texture: string;
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+ openness?: number;
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+ orientation?: "down" | "up" | "north" | "south" | "west" | "east";
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  } | {
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  type: "bed" | "minecraft:bed";
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  texture: string;
@@ -1284,11 +1334,15 @@ interface SpecialItemPart {
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  model: EntityModel;
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  transform: Matrix4;
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  rotations: Record<string, TripleArray>;
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+ /** Absolute named-part positions in the entity model's coordinate system. */
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+ positions?: Record<string, TripleArray>;
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+ /** Colors for the entity model's named texture passes. */
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+ tints?: Record<string, number>;
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  }
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- /** Loads the entity geometry used by chest, bed, and supported mob-head item previews. */
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+ /** Loads entity geometry and texture passes for supported special item previews. */
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  declare class SpecialItems {
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  /** Resolves the static entity parts drawn by a special item renderer, in model units. */
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- static getParts(special: SpecialItemRenderer, root?: string): Promise<SpecialItemPart[]>;
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+ static getParts(special: SpecialItemRenderer, root?: string, components?: Record<string, unknown>): Promise<SpecialItemPart[]>;
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  /** An owned material with model-preview shading; its entity texture remains shared. */
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  static createMaterial(source: MeshBasicMaterial, shade: boolean): MeshBasicMaterial;
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  }
@@ -2320,6 +2374,7 @@ declare class Caching {
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  static readonly entityAnimationCache: AsyncLoadingCache<CacheKey, EntityAnimationFile>;
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  static readonly blockEntityIndexCache: AsyncLoadingCache<CacheKey, BlockEntityIndex>;
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  static readonly fontCache: AsyncLoadingCache<CacheKey, BitmapFont>;
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+ static readonly bannerPatternCache: AsyncLoadingCache<CacheKey, BannerPattern>;
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  private static createAssetCache;
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  /** Every cache above, so clear()/end() can never fall out of sync with the field list again. */
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  private static get all();
@@ -3240,4 +3295,4 @@ declare class BrowserCache extends PersistentCache<LocalForage> {
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  */
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  declare function probeImageSize(data: Uint8Array): ImageSizeInfo;
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3243
- export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, AnvilParser, type AnvilRegion, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas };
3298
+ export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, type AnvilChunk, AnvilParser, type AnvilRegion, ArchiveAssetSource, type ArchiveAssetSourceOptions, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, type BannerPattern, type BannerPatternDraw, BannerPatterns, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type BitmapFont, type BitmapGlyph, type Block, BlockEntities, type BlockEntityEntry, type BlockEntityIndex, type BlockEntityPart, type BlockEntityRotation, type BlockFluidState, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, BlockStateResolver, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, CUBE_FACE_OFFSETS, type CacheKey, Caching, type CameraOptions, CanvasImage, type CapeLayout, Chunk, ChunkData, Colormaps, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, DYE_COLORS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type DyeColor, ENTITY_ANIMATION_CHANNELS, type ElementFace, type ElementRotation, Entities, type EntityAnimation, type EntityAnimationBone, type EntityAnimationChannel, type EntityAnimationFile, type EntityAnimationKeyframe, type EntityAnimationOptions, EntityAnimationPlayer, type EntityAnimationPose, type EntityLayer, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, type EntityModelPass, EntityObject, type EntityObjectOptions, type EntityRenderMode, type EntityTransformOp, Env, type EnvProvider, type ExtractableImageData, type FluidKind, FluidModelObject, type FluidSample, type FluidSampler, Fonts, type FrameCallback, type FromTo, GUI_CONTAINER_LAYOUTS, Geometries, type GuiBookButtonState, type GuiBookOptions, type GuiBossBarColor, type GuiBossBarOptions, type GuiContainerType, GuiHelper, type GuiItemLayer, type GuiLayer, GuiLight, GuiObject, type GuiObjectOptions, type GuiRecipe, type GuiRecipeIngredient, type GuiRecipeOptions, type GuiSpriteScaling, type GuiText, type GuiTextLayer, type GuiTextLayout, type GuiTextOptions, type GuiTextRun, type GuiTextStyle, type GuiTextureLayer, type GuiTooltipOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelContext, type ItemModelTextures, type ItemTintColor, type ItemTintSource, ItemTints, type ListAsset, type LoadedSceneDocument, type LoadedSceneObject, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MineRenderWorldOptions, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, ModelCulling, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockEntity, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, type PackFormat, PackFormats, PackMetadata, PersistentCache, type PositionedGuiGlyph, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererFrame, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResolvedBlockEntity, type ResponseParser, SKIN_PARTS, type SceneBlockDefinition, type SceneDocument, SceneDocumentLoader, type SceneEntityDefinition, SceneExporter, type SceneGLTFExportOptions, type SceneGuiDefinition, type SceneGuiLayer, SceneInspector, type SceneModelDefinition, SceneObject, type SceneObjectDefinition, type SceneObjectDefinitionBase, type SceneObjectOptions, type SceneSkinDefinition, type SceneSkinPosePart, SceneStats, SceneStatsDisplay, SchematicParser, type SchematicParserOptions, SectionMesh, type SectionMeshEntry, type SectionMeshTemplate, SectionModels, type Serializable, type SkinGeometries, SkinImage, SkinObject, type SkinObjectOptions, SkinPart, type SkinTexture, type SkinTextureCoordinates, SkinTextures, Skins, type SpecialItemPart, type SpecialItemRenderer, SpecialItems, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, capeTextureSizes, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createFluidGeometry, createGuiTextGeometry, createGuiTextureGeometry, createImage, entityAnimationTime, estimateBytesUsed, getBlockFluidState, getFluidKind, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isGuiObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, layoutGuiText, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, parseSceneDocument, prefix, probeImageSize, registerBrowserEnv, sampleEntityAnimation, sampleEntityKeyframes, sampleFluid, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode, trimCanvas };
@@ -261,7 +261,8 @@ var init_Caching = __esm({
261
261
  this.entityTextureCache,
262
262
  this.entityAnimationCache,
263
263
  this.blockEntityIndexCache,
264
- this.fontCache
264
+ this.fontCache,
265
+ this.bannerPatternCache
265
266
  ];
266
267
  }
267
268
  /** Invalidates in-memory entries so later lookups reload them. Persisted entries are retained. */
@@ -310,6 +311,7 @@ var init_Caching = __esm({
310
311
  _Caching.entityAnimationCache = _Caching.createAssetCache();
311
312
  _Caching.blockEntityIndexCache = _Caching.createAssetCache();
312
313
  _Caching.fontCache = _Caching.createAssetCache();
314
+ _Caching.bannerPatternCache = _Caching.createAssetCache();
313
315
  Caching = _Caching;
314
316
  }
315
317
  });
@@ -942,6 +944,7 @@ var init_Materials = __esm({
942
944
  material.depthWrite = false;
943
945
  break;
944
946
  case "eyes":
947
+ case "no_outline":
945
948
  material.transparent = true;
946
949
  material.alphaTest = 0;
947
950
  material.depthWrite = false;
@@ -1530,6 +1533,79 @@ var init_AssetParsers = __esm({
1530
1533
  }
1531
1534
  });
1532
1535
 
1536
+ // src/assets/BannerPatterns.ts
1537
+ var DYE_COLORS, BannerPatterns;
1538
+ var init_BannerPatterns = __esm({
1539
+ "src/assets/BannerPatterns.ts"() {
1540
+ init_AssetKey();
1541
+ init_AssetLoader();
1542
+ init_AssetParsers();
1543
+ init_Caching();
1544
+ DYE_COLORS = Object.freeze({
1545
+ white: 16383998,
1546
+ orange: 16351261,
1547
+ magenta: 13061821,
1548
+ light_blue: 3847130,
1549
+ yellow: 16701501,
1550
+ lime: 8439583,
1551
+ pink: 15961002,
1552
+ gray: 4673362,
1553
+ light_gray: 10329495,
1554
+ cyan: 1481884,
1555
+ purple: 8991416,
1556
+ blue: 3949738,
1557
+ brown: 8606770,
1558
+ green: 6192150,
1559
+ red: 11546150,
1560
+ black: 1908001
1561
+ });
1562
+ BannerPatterns = class {
1563
+ /** Lists namespaced pattern IDs from the selected namespace's data directory. */
1564
+ static async getList(namespace = "minecraft", root) {
1565
+ const collect = async (path) => {
1566
+ const prefix2 = path ? `${path}/` : "";
1567
+ const key = new AssetKey(namespace, `${prefix2}_list`, "banner_pattern", void 0, "data", ".json", root);
1568
+ const list2 = await Caching.listAssetCache.get(key.serialize(), () => AssetLoader.get(key, "list" /* LIST */));
1569
+ if (!list2) return [];
1570
+ const files = list2.files.filter((file) => file.endsWith(".json") && file !== "_list.json").map((file) => `${namespace}:${prefix2}${file.slice(0, -5)}`);
1571
+ const children = await Promise.all(list2.directories.map((directory) => collect(`${prefix2}${directory}`)));
1572
+ return [...files, ...children.flat()];
1573
+ };
1574
+ return collect("");
1575
+ }
1576
+ /** Returns the named dye's sRGB value, rejecting unknown colors. */
1577
+ static getColor(color2) {
1578
+ if (typeof color2 !== "string" || !Object.prototype.hasOwnProperty.call(DYE_COLORS, color2)) throw new Error(`Unsupported dye color ${color2}`);
1579
+ return DYE_COLORS[color2];
1580
+ }
1581
+ /** Resolves the first 16 layers of a `banner_patterns` component, preserving their order. */
1582
+ static async getLayers(value, target, root) {
1583
+ if (value === void 0) return [];
1584
+ if (!Array.isArray(value)) throw new Error("banner_patterns must be an array");
1585
+ return Promise.all(value.slice(0, 16).map(async (layer) => {
1586
+ if (!layer || typeof layer !== "object" || Array.isArray(layer)) throw new Error("Each banner pattern requires a pattern and dye color");
1587
+ const color2 = this.getColor(layer.color);
1588
+ let pattern2 = layer.pattern;
1589
+ if (typeof pattern2 === "string") {
1590
+ const id = this.identifier(pattern2);
1591
+ const key = new AssetKey(id.namespace, id.getFullPath(), "banner_pattern", void 0, "data", ".json", root);
1592
+ pattern2 = await Caching.bannerPatternCache.get(key.serialize(), () => AssetLoader.get(key, "json" /* JSON */));
1593
+ if (!pattern2) throw new Error(`Missing banner pattern ${layer.pattern}`);
1594
+ }
1595
+ if (!pattern2 || typeof pattern2 !== "object" || Array.isArray(pattern2) || typeof pattern2.translation_key !== "string") throw new Error("Banner patterns require asset_id and translation_key");
1596
+ const asset2 = this.identifier(pattern2.asset_id);
1597
+ return { color: color2, texture: new AssetKey(asset2.namespace, `${target}/${asset2.getFullPath()}`, "textures", "entity", "assets", ".png", root) };
1598
+ }));
1599
+ }
1600
+ static identifier(value) {
1601
+ if (typeof value !== "string" || !/^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(value)) throw new Error(`Invalid banner-pattern identifier ${value}`);
1602
+ const [namespace, path] = value.includes(":") ? value.split(":") : ["minecraft", value];
1603
+ return new AssetKey(namespace, path);
1604
+ }
1605
+ };
1606
+ }
1607
+ });
1608
+
1533
1609
  // src/assets/Models.ts
1534
1610
  var Models;
1535
1611
  var init_Models = __esm({
@@ -1542,6 +1618,7 @@ var init_Models = __esm({
1542
1618
  init_AssetKey();
1543
1619
  init_AssetParsers();
1544
1620
  init_DisplayPosition();
1621
+ init_BannerPatterns();
1545
1622
  Models = class _Models {
1546
1623
  // opened lazily: touching the store at import time would hit IndexedDB/disk just for loading
1547
1624
  // the library, and would require an EnvProvider before any entry has had a chance to register
@@ -1731,6 +1808,19 @@ var init_Models = __esm({
1731
1808
  if (!node.base || !node.model || typeof node.model !== "object") break;
1732
1809
  const special = node.model;
1733
1810
  switch (special.type) {
1811
+ case "banner":
1812
+ case "minecraft:banner":
1813
+ if (typeof special.color === "string" && Object.prototype.hasOwnProperty.call(DYE_COLORS, special.color)) return { model: node.base, special };
1814
+ break;
1815
+ case "shield":
1816
+ case "minecraft:shield":
1817
+ return { model: node.base, special };
1818
+ case "shulker_box":
1819
+ case "minecraft:shulker_box":
1820
+ if (typeof special.texture === "string" && special.texture && (special.openness === void 0 || typeof special.openness === "number" && Number.isFinite(special.openness)) && (special.orientation === void 0 || ["down", "up", "north", "south", "west", "east"].includes(special.orientation))) {
1821
+ return { model: node.base, special };
1822
+ }
1823
+ break;
1734
1824
  case "chest":
1735
1825
  case "minecraft:chest":
1736
1826
  case "bed":
@@ -5427,9 +5517,11 @@ var init_SpecialItems = __esm({
5427
5517
  import_three24 = require("three");
5428
5518
  init_AssetKey();
5429
5519
  init_Entities();
5520
+ init_BannerPatterns();
5521
+ init_ModelTextures();
5430
5522
  SpecialItems = class {
5431
5523
  /** Resolves the static entity parts drawn by a special item renderer, in model units. */
5432
- static async getParts(special, root) {
5524
+ static async getParts(special, root, components = {}) {
5433
5525
  const texture = (id, directory) => {
5434
5526
  const key = AssetKey.parse("textures", id);
5435
5527
  return new AssetKey(
@@ -5442,13 +5534,60 @@ var init_SpecialItems = __esm({
5442
5534
  root
5443
5535
  );
5444
5536
  };
5445
- const load = async (id, textureKey, transform, rotations = {}) => {
5537
+ const load = async (id, textureKey, transform, rotations = {}, layers = ["main"]) => {
5446
5538
  const key = new AssetKey("minecraft", id, void 0, void 0, "entity-models", ".json", root);
5447
- const model = await Entities.getEntity(key, textureKey, { layer: "main" });
5539
+ const model = await Entities.getEntity(key, textureKey, layers.length === 1 ? { layer: layers[0] } : {
5540
+ layers,
5541
+ textures: textureKey ? Object.fromEntries(layers.map((name) => [name, textureKey])) : void 0
5542
+ });
5448
5543
  if (!model) throw new Error(`Missing entity model minecraft:${id} for special item ${special.type}`);
5449
5544
  return { model, transform, rotations };
5450
5545
  };
5451
5546
  switch (special.type) {
5547
+ case "minecraft:banner":
5548
+ case "banner":
5549
+ case "minecraft:shield":
5550
+ case "shield": {
5551
+ const banner = special.type === "banner" || special.type === "minecraft:banner";
5552
+ const color2 = banner ? BannerPatterns.getColor(special.color) : components["minecraft:base_color"] === void 0 ? void 0 : BannerPatterns.getColor(components["minecraft:base_color"]);
5553
+ const patterns = await BannerPatterns.getLayers(components["minecraft:banner_patterns"], banner ? "banner" : "shield", root);
5554
+ const patterned = banner || color2 !== void 0 || patterns.length > 0;
5555
+ const baseTexture = texture(banner ? "banner_base" : patterned ? "shield_base" : "shield_base_nopattern", "");
5556
+ const transform = banner ? new import_three24.Matrix4().makeTranslation(8, 0, 8).multiply(new import_three24.Matrix4().makeScale(2 / 3, -2 / 3, -2 / 3)) : new import_three24.Matrix4().makeScale(1, -1, -1);
5557
+ const part = await load(banner ? "standing_banner" : "shield", baseTexture, transform, {}, banner ? ["main", "flag"] : ["main"]);
5558
+ const layers = Object.fromEntries(Object.entries(part.model.layers ?? { main: part.model }).map(([name, layer]) => [name, { ...layer, render: "solid" }]));
5559
+ let overlay2;
5560
+ if (banner) {
5561
+ const flagLayer = layers.flag;
5562
+ const flag = flagLayer?.layer.root.children.flag;
5563
+ if (!flag) throw new Error("Banner entity model is missing its flag layer");
5564
+ overlay2 = { ...flagLayer.layer, root: { ...flagLayer.layer.root, children: {
5565
+ ...flagLayer.layer.root.children,
5566
+ flag: { ...flag, pose: { ...flag.pose, rotation: [-25e-4 * Math.PI, flag.pose.rotation[1], flag.pose.rotation[2]] } }
5567
+ } } };
5568
+ layers.flag = { ...flagLayer, layer: overlay2 };
5569
+ } else {
5570
+ const main = layers.main.layer;
5571
+ const plate = main.root.children.plate;
5572
+ if (!plate) throw new Error("Shield entity model is missing its plate");
5573
+ overlay2 = { ...main, root: { ...main.root, cubes: [], children: { plate } } };
5574
+ }
5575
+ const tints = {};
5576
+ if (patterned) {
5577
+ const draws = [{ texture: texture(`${banner ? "banner" : "shield"}/base`, ""), color: color2 ?? DYE_COLORS.white }, ...patterns];
5578
+ draws.forEach((draw, index) => {
5579
+ const name = index === 0 ? "pattern_base" : `pattern_${index - 1}`;
5580
+ layers[name] = { key: draw.texture, texture: draw.texture, layer: overlay2, render: "no_outline", tint: name };
5581
+ tints[name] = draw.color;
5582
+ });
5583
+ }
5584
+ await Promise.all([...new Map(Object.values(layers).map((layer) => [layer.texture.serialize(), layer.texture])).values()].map(async (key) => {
5585
+ if (!await ModelTextures.preload(key)) throw new Error(`Missing special item texture ${key.toNamespacedString()}`);
5586
+ }));
5587
+ part.model = { ...part.model, ...layers.main, layers };
5588
+ part.tints = tints;
5589
+ return [part];
5590
+ }
5452
5591
  case "minecraft:chest":
5453
5592
  case "chest": {
5454
5593
  const angle = -(special.openness ?? 0) * Math.PI / 2;
@@ -5459,6 +5598,26 @@ var init_SpecialItems = __esm({
5459
5598
  chest.model = { ...chest.model, render: "solid", layers: void 0 };
5460
5599
  return [chest];
5461
5600
  }
5601
+ case "minecraft:shulker_box":
5602
+ case "shulker_box": {
5603
+ const openness = special.openness === void 0 ? 0 : special.openness;
5604
+ const orientation = special.orientation === void 0 ? "up" : special.orientation;
5605
+ const directions = {
5606
+ down: [Math.PI, 0, 0],
5607
+ up: [0, 0, 0],
5608
+ north: [Math.PI / 2, 0, Math.PI],
5609
+ south: [Math.PI / 2, 0, 0],
5610
+ west: [Math.PI / 2, 0, Math.PI / 2],
5611
+ east: [Math.PI / 2, 0, -Math.PI / 2]
5612
+ };
5613
+ if (!Object.prototype.hasOwnProperty.call(directions, orientation)) throw new Error(`Unsupported shulker-box orientation ${orientation}`);
5614
+ if (typeof openness !== "number" || !Number.isFinite(openness)) throw new Error("Shulker-box openness must be finite");
5615
+ if (typeof special.texture !== "string" || !special.texture) throw new Error("Shulker-box texture is required");
5616
+ const transform = new import_three24.Matrix4().makeTranslation(8, 8, 8).multiply(new import_three24.Matrix4().makeScale(0.9995, 0.9995, 0.9995)).multiply(new import_three24.Matrix4().makeRotationFromEuler(new import_three24.Euler(...directions[orientation], "XYZ"))).multiply(new import_three24.Matrix4().makeScale(1, -1, -1)).multiply(new import_three24.Matrix4().makeTranslation(0, -16, 0));
5617
+ const box = await load("shulker_box", texture(special.texture, "shulker"), transform, { lid: [0, openness * Math.PI * 1.5, 0] });
5618
+ box.positions = { lid: [0, 24 - openness * 8, 0] };
5619
+ return [box];
5620
+ }
5462
5621
  case "minecraft:bed":
5463
5622
  case "bed": {
5464
5623
  const transform = new import_three24.Matrix4().makeTranslation(0, 9, 0).multiply(new import_three24.Matrix4().makeRotationX(Math.PI / 2)).multiply(new import_three24.Matrix4().makeTranslation(8, 8, 8)).multiply(new import_three24.Matrix4().makeRotationZ(Math.PI)).multiply(new import_three24.Matrix4().makeTranslation(-8, -8, -8));
@@ -5723,12 +5882,12 @@ var init_ModelObject = __esm({
5723
5882
  this.options.tints = await ItemTints.get(this.originalModel, this.options.tints);
5724
5883
  const special = this.originalModel.special;
5725
5884
  if (special) {
5726
- const parts2 = await SpecialItems.getParts(special, this.originalModel.key?.root);
5885
+ const parts2 = await SpecialItems.getParts(special, this.originalModel.key?.root, this.originalModel.components);
5727
5886
  const transform = this.options.displayPosition ? DisplayTransforms.getMatrix(this.originalModel.display, this.options.displayPosition) : new import_three25.Matrix4();
5728
5887
  transform.multiply(new import_three25.Matrix4().makeTranslation(-8, -8, -8));
5729
5888
  try {
5730
5889
  for (const part of parts2) {
5731
- const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe });
5890
+ const object3 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints });
5732
5891
  object3.matrix.copy(transform).multiply(part.transform);
5733
5892
  object3.matrixWorldNeedsUpdate = true;
5734
5893
  object3.matrixAutoUpdate = false;
@@ -5747,6 +5906,9 @@ var init_ModelObject = __esm({
5747
5906
  for (const [name, rotation] of Object.entries(part.rotations)) {
5748
5907
  object3.getGroupByName(name)?.rotation.set(...rotation, "ZYX");
5749
5908
  }
5909
+ for (const [name, position] of Object.entries(part.positions ?? {})) {
5910
+ object3.getGroupByName(name)?.position.set(...position);
5911
+ }
5750
5912
  }
5751
5913
  } catch (error) {
5752
5914
  this.disposeAndRemoveAllChildren();
@@ -6178,6 +6340,7 @@ __export(index_browser_exports, {
6178
6340
  Axis: () => Axis,
6179
6341
  BUILTIN_ENTITY: () => BUILTIN_ENTITY,
6180
6342
  BUILTIN_GENERATED: () => BUILTIN_GENERATED,
6343
+ BannerPatterns: () => BannerPatterns,
6181
6344
  BasicAssetKey: () => BasicAssetKey,
6182
6345
  BatchedExecutor: () => BatchedExecutor,
6183
6346
  BlockEntities: () => BlockEntities,
@@ -6202,6 +6365,7 @@ __export(index_browser_exports, {
6202
6365
  DEFAULT_ROOT: () => DEFAULT_ROOT,
6203
6366
  DEFAULT_UV: () => DEFAULT_UV,
6204
6367
  DISPLAY_POSITIONS: () => DISPLAY_POSITIONS,
6368
+ DYE_COLORS: () => DYE_COLORS,
6205
6369
  DefaultBlockStates: () => DefaultBlockStates,
6206
6370
  DisplayPosition: () => DisplayPosition,
6207
6371
  DisplayTransforms: () => DisplayTransforms,
@@ -6536,6 +6700,7 @@ function shutdown() {
6536
6700
  init_AssetKey();
6537
6701
  init_AssetLoader();
6538
6702
  init_Assets();
6703
+ init_BannerPatterns();
6539
6704
 
6540
6705
  // src/assets/BlockEntities.ts
6541
6706
  var import_three10 = require("three");