minerender 2.1.0-alpha.4 → 2.1.0-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/index.d.mts +17 -17
- package/dist/browser/index.d.ts +17 -17
- package/dist/browser/index.js +20 -12
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +21 -13
- package/dist/browser/index.mjs.map +1 -1
- package/dist/bundle.js +15 -8
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +17 -17
- package/dist/node/index.d.ts +17 -17
- package/dist/node/index.js +22 -13
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +23 -14
- package/dist/node/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/node/index.d.mts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import * as three from 'three';
|
|
2
|
-
import { Vector3, PixelFormat, BoxGeometry, Material, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute, Object3D, Box3, InstancedMesh, PerspectiveCamera, OrthographicCamera, Matrix4, Scene, Texture, Camera, MOUSE, TOUCH, WebGLRenderer, EventDispatcher, Raycaster, Intersection, CanvasTexture,
|
|
2
|
+
import { Vector3, PixelFormat, BoxGeometry, Material, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute, BufferGeometry, Object3D, Box3, InstancedMesh, PerspectiveCamera, OrthographicCamera, Matrix4, Scene, Object3DEventMap, Texture, Camera, MOUSE, TOUCH, WebGLRenderer, EventDispatcher, Raycaster, Intersection, CanvasTexture, InterleavedBufferAttribute, TrianglesDrawModes, Line, Points } from 'three';
|
|
3
3
|
import * as nodeCanvas from 'canvas';
|
|
4
4
|
import { ImageData as ImageData$1, CanvasRenderingContext2D } from 'canvas';
|
|
5
5
|
import { AxiosResponse, AxiosRequestConfig } from 'axios';
|
|
@@ -7,8 +7,6 @@ import { Buffer as Buffer$1 } from 'buffer';
|
|
|
7
7
|
import { NBT } from 'prismarine-nbt';
|
|
8
8
|
import { ZipReader } from '@zip.js/zip.js';
|
|
9
9
|
import { AsyncLoadingCache, SimpleCache } from '@inventivetalent/loading-cache';
|
|
10
|
-
import { BufferGeometry } from 'three/src/core/BufferGeometry';
|
|
11
|
-
import { Material as Material$1 } from 'three/src/materials/Material';
|
|
12
10
|
import Stats from 'stats.js';
|
|
13
11
|
import { EffectComposer } from 'postprocessing';
|
|
14
12
|
import { LocalStorage } from 'node-persist';
|
|
@@ -432,7 +430,7 @@ interface Transformable {
|
|
|
432
430
|
declare function isTransformable(obj: any): obj is Transformable;
|
|
433
431
|
|
|
434
432
|
declare const changeEvent: {
|
|
435
|
-
type:
|
|
433
|
+
type: "change";
|
|
436
434
|
};
|
|
437
435
|
type Maybe<T> = T | undefined;
|
|
438
436
|
declare function md5(str: string): string;
|
|
@@ -887,7 +885,9 @@ interface MineRenderSceneOptions {
|
|
|
887
885
|
}
|
|
888
886
|
declare function isMineRenderScene(obj: any): obj is MineRenderScene;
|
|
889
887
|
|
|
890
|
-
declare class SceneObject extends Object3D
|
|
888
|
+
declare class SceneObject extends Object3D<Object3DEventMap & {
|
|
889
|
+
change: {};
|
|
890
|
+
}> implements Disposable, Instanceable, Transformable {
|
|
891
891
|
readonly isSceneObject: true;
|
|
892
892
|
static readonly DEFAULT_OPTIONS: SceneObjectOptions;
|
|
893
893
|
readonly options: SceneObjectOptions;
|
|
@@ -913,9 +913,9 @@ declare class SceneObject extends Object3D implements Disposable, Instanceable,
|
|
|
913
913
|
*/
|
|
914
914
|
toggleGroupVisibility(name: string, visible?: boolean): boolean;
|
|
915
915
|
protected addOrReplaceMesh(mesh: Mesh, parent: Object3D, name?: string): void;
|
|
916
|
-
protected createAndAddMesh(name?: string, group?: Object3D, geometry?: BufferGeometry, material?: Material
|
|
917
|
-
protected createMesh(name?: string, geometry?: BufferGeometry, material?: Material
|
|
918
|
-
protected createInstancedMesh(name: Maybe<string>, geometry: BufferGeometry, material: Material
|
|
916
|
+
protected createAndAddMesh(name?: string, group?: Object3D, geometry?: BufferGeometry, material?: Material | Material[], offsetAxis?: Axis, offset?: number): Mesh;
|
|
917
|
+
protected createMesh(name?: string, geometry?: BufferGeometry, material?: Material | Material[], offsetAxis?: Axis, offset?: number): Mesh;
|
|
918
|
+
protected createInstancedMesh(name: Maybe<string>, geometry: BufferGeometry, material: Material | Material[], count: number): InstancedMesh;
|
|
919
919
|
/**
|
|
920
920
|
* Get a mesh by its name
|
|
921
921
|
*/
|
|
@@ -1320,7 +1320,7 @@ declare class Renderer implements Disposable {
|
|
|
1320
1320
|
protected _scene: MineRenderScene;
|
|
1321
1321
|
protected _camera: Camera;
|
|
1322
1322
|
protected _renderer: WebGLRenderer;
|
|
1323
|
-
protected _composer
|
|
1323
|
+
protected _composer?: EffectComposer;
|
|
1324
1324
|
protected _controls?: OrbitControls;
|
|
1325
1325
|
protected _stats?: Stats;
|
|
1326
1326
|
protected _dirty: boolean;
|
|
@@ -1336,7 +1336,7 @@ declare class Renderer implements Disposable {
|
|
|
1336
1336
|
protected createScene(): MineRenderScene;
|
|
1337
1337
|
protected createCamera(): Camera;
|
|
1338
1338
|
protected createRenderer(): WebGLRenderer;
|
|
1339
|
-
protected createComposer(): EffectComposer
|
|
1339
|
+
protected createComposer(): Maybe<EffectComposer>;
|
|
1340
1340
|
protected createControls(): Maybe<OrbitControls>;
|
|
1341
1341
|
init(): void;
|
|
1342
1342
|
get element(): Maybe<HTMLElement>;
|
|
@@ -1345,7 +1345,7 @@ declare class Renderer implements Disposable {
|
|
|
1345
1345
|
* Redraws when the dispatcher emits the selected event. Registering the same pair twice has no effect.
|
|
1346
1346
|
* The renderer removes its listener on disposal; the caller retains ownership of the dispatcher.
|
|
1347
1347
|
*/
|
|
1348
|
-
registerEventDispatcher(dispatcher: EventDispatcher
|
|
1348
|
+
registerEventDispatcher(dispatcher: EventDispatcher<any>, changeEvent?: string): void;
|
|
1349
1349
|
resize(width: number, height: number): void;
|
|
1350
1350
|
get dirty(): boolean;
|
|
1351
1351
|
set dirty(dirty: boolean);
|
|
@@ -1365,7 +1365,7 @@ declare class Renderer implements Disposable {
|
|
|
1365
1365
|
get scene(): MineRenderScene;
|
|
1366
1366
|
get camera(): Camera;
|
|
1367
1367
|
get renderer(): WebGLRenderer;
|
|
1368
|
-
get composer(): EffectComposer
|
|
1368
|
+
get composer(): Maybe<EffectComposer>;
|
|
1369
1369
|
/** Renderer-owned controls, or undefined when disabled at construction or after disposal. */
|
|
1370
1370
|
get controls(): Maybe<OrbitControls>;
|
|
1371
1371
|
}
|
|
@@ -1422,7 +1422,7 @@ declare class SceneInspector {
|
|
|
1422
1422
|
private selectedObject?;
|
|
1423
1423
|
constructor(renderer: Renderer);
|
|
1424
1424
|
protected init(): void;
|
|
1425
|
-
findMeshChildren(from: Object3D, out?: Mesh[]): Mesh<three.BufferGeometry
|
|
1425
|
+
findMeshChildren(from: Object3D, out?: Mesh[]): Mesh<three.BufferGeometry<three.NormalBufferAttributes>, three.Material | three.Material[], three.Object3DEventMap>[];
|
|
1426
1426
|
onClick(event: any): void;
|
|
1427
1427
|
appendTo(el: HTMLElement): void;
|
|
1428
1428
|
protected handleRaycasterObjects(intersections: Intersection[]): void;
|
|
@@ -1524,12 +1524,12 @@ declare class Textures {
|
|
|
1524
1524
|
static getImage(key: TextureKey): Texture;
|
|
1525
1525
|
}
|
|
1526
1526
|
|
|
1527
|
-
declare function mergeBufferGeometries(geometries: BufferGeometry
|
|
1527
|
+
declare function mergeBufferGeometries(geometries: BufferGeometry[], useGroups?: boolean): BufferGeometry;
|
|
1528
1528
|
declare function mergeBufferAttributes(attributes: BufferAttribute[]): BufferAttribute;
|
|
1529
1529
|
declare function interleaveAttributes(attributes: BufferAttribute[]): InterleavedBufferAttribute;
|
|
1530
|
-
declare function estimateBytesUsed(geometry: BufferGeometry
|
|
1531
|
-
declare function mergeVertices(geometry: BufferGeometry
|
|
1532
|
-
declare function toTrianglesDrawMode(geometry: BufferGeometry
|
|
1530
|
+
declare function estimateBytesUsed(geometry: BufferGeometry): number;
|
|
1531
|
+
declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
|
1532
|
+
declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: TrianglesDrawModes): BufferGeometry;
|
|
1533
1533
|
declare function computeMorphedAttributes(object: Mesh | Line | Points): object;
|
|
1534
1534
|
|
|
1535
1535
|
interface BlockInfo {
|
package/dist/node/index.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import * as three from 'three';
|
|
2
|
-
import { Vector3, PixelFormat, BoxGeometry, Material, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute, Object3D, Box3, InstancedMesh, PerspectiveCamera, OrthographicCamera, Matrix4, Scene, Texture, Camera, MOUSE, TOUCH, WebGLRenderer, EventDispatcher, Raycaster, Intersection, CanvasTexture,
|
|
2
|
+
import { Vector3, PixelFormat, BoxGeometry, Material, Mesh, Euler, Vector2, BufferAttribute, Float32BufferAttribute, BufferGeometry, Object3D, Box3, InstancedMesh, PerspectiveCamera, OrthographicCamera, Matrix4, Scene, Object3DEventMap, Texture, Camera, MOUSE, TOUCH, WebGLRenderer, EventDispatcher, Raycaster, Intersection, CanvasTexture, InterleavedBufferAttribute, TrianglesDrawModes, Line, Points } from 'three';
|
|
3
3
|
import * as nodeCanvas from 'canvas';
|
|
4
4
|
import { ImageData as ImageData$1, CanvasRenderingContext2D } from 'canvas';
|
|
5
5
|
import { AxiosResponse, AxiosRequestConfig } from 'axios';
|
|
@@ -7,8 +7,6 @@ import { Buffer as Buffer$1 } from 'buffer';
|
|
|
7
7
|
import { NBT } from 'prismarine-nbt';
|
|
8
8
|
import { ZipReader } from '@zip.js/zip.js';
|
|
9
9
|
import { AsyncLoadingCache, SimpleCache } from '@inventivetalent/loading-cache';
|
|
10
|
-
import { BufferGeometry } from 'three/src/core/BufferGeometry';
|
|
11
|
-
import { Material as Material$1 } from 'three/src/materials/Material';
|
|
12
10
|
import Stats from 'stats.js';
|
|
13
11
|
import { EffectComposer } from 'postprocessing';
|
|
14
12
|
import { LocalStorage } from 'node-persist';
|
|
@@ -432,7 +430,7 @@ interface Transformable {
|
|
|
432
430
|
declare function isTransformable(obj: any): obj is Transformable;
|
|
433
431
|
|
|
434
432
|
declare const changeEvent: {
|
|
435
|
-
type:
|
|
433
|
+
type: "change";
|
|
436
434
|
};
|
|
437
435
|
type Maybe<T> = T | undefined;
|
|
438
436
|
declare function md5(str: string): string;
|
|
@@ -887,7 +885,9 @@ interface MineRenderSceneOptions {
|
|
|
887
885
|
}
|
|
888
886
|
declare function isMineRenderScene(obj: any): obj is MineRenderScene;
|
|
889
887
|
|
|
890
|
-
declare class SceneObject extends Object3D
|
|
888
|
+
declare class SceneObject extends Object3D<Object3DEventMap & {
|
|
889
|
+
change: {};
|
|
890
|
+
}> implements Disposable, Instanceable, Transformable {
|
|
891
891
|
readonly isSceneObject: true;
|
|
892
892
|
static readonly DEFAULT_OPTIONS: SceneObjectOptions;
|
|
893
893
|
readonly options: SceneObjectOptions;
|
|
@@ -913,9 +913,9 @@ declare class SceneObject extends Object3D implements Disposable, Instanceable,
|
|
|
913
913
|
*/
|
|
914
914
|
toggleGroupVisibility(name: string, visible?: boolean): boolean;
|
|
915
915
|
protected addOrReplaceMesh(mesh: Mesh, parent: Object3D, name?: string): void;
|
|
916
|
-
protected createAndAddMesh(name?: string, group?: Object3D, geometry?: BufferGeometry, material?: Material
|
|
917
|
-
protected createMesh(name?: string, geometry?: BufferGeometry, material?: Material
|
|
918
|
-
protected createInstancedMesh(name: Maybe<string>, geometry: BufferGeometry, material: Material
|
|
916
|
+
protected createAndAddMesh(name?: string, group?: Object3D, geometry?: BufferGeometry, material?: Material | Material[], offsetAxis?: Axis, offset?: number): Mesh;
|
|
917
|
+
protected createMesh(name?: string, geometry?: BufferGeometry, material?: Material | Material[], offsetAxis?: Axis, offset?: number): Mesh;
|
|
918
|
+
protected createInstancedMesh(name: Maybe<string>, geometry: BufferGeometry, material: Material | Material[], count: number): InstancedMesh;
|
|
919
919
|
/**
|
|
920
920
|
* Get a mesh by its name
|
|
921
921
|
*/
|
|
@@ -1320,7 +1320,7 @@ declare class Renderer implements Disposable {
|
|
|
1320
1320
|
protected _scene: MineRenderScene;
|
|
1321
1321
|
protected _camera: Camera;
|
|
1322
1322
|
protected _renderer: WebGLRenderer;
|
|
1323
|
-
protected _composer
|
|
1323
|
+
protected _composer?: EffectComposer;
|
|
1324
1324
|
protected _controls?: OrbitControls;
|
|
1325
1325
|
protected _stats?: Stats;
|
|
1326
1326
|
protected _dirty: boolean;
|
|
@@ -1336,7 +1336,7 @@ declare class Renderer implements Disposable {
|
|
|
1336
1336
|
protected createScene(): MineRenderScene;
|
|
1337
1337
|
protected createCamera(): Camera;
|
|
1338
1338
|
protected createRenderer(): WebGLRenderer;
|
|
1339
|
-
protected createComposer(): EffectComposer
|
|
1339
|
+
protected createComposer(): Maybe<EffectComposer>;
|
|
1340
1340
|
protected createControls(): Maybe<OrbitControls>;
|
|
1341
1341
|
init(): void;
|
|
1342
1342
|
get element(): Maybe<HTMLElement>;
|
|
@@ -1345,7 +1345,7 @@ declare class Renderer implements Disposable {
|
|
|
1345
1345
|
* Redraws when the dispatcher emits the selected event. Registering the same pair twice has no effect.
|
|
1346
1346
|
* The renderer removes its listener on disposal; the caller retains ownership of the dispatcher.
|
|
1347
1347
|
*/
|
|
1348
|
-
registerEventDispatcher(dispatcher: EventDispatcher
|
|
1348
|
+
registerEventDispatcher(dispatcher: EventDispatcher<any>, changeEvent?: string): void;
|
|
1349
1349
|
resize(width: number, height: number): void;
|
|
1350
1350
|
get dirty(): boolean;
|
|
1351
1351
|
set dirty(dirty: boolean);
|
|
@@ -1365,7 +1365,7 @@ declare class Renderer implements Disposable {
|
|
|
1365
1365
|
get scene(): MineRenderScene;
|
|
1366
1366
|
get camera(): Camera;
|
|
1367
1367
|
get renderer(): WebGLRenderer;
|
|
1368
|
-
get composer(): EffectComposer
|
|
1368
|
+
get composer(): Maybe<EffectComposer>;
|
|
1369
1369
|
/** Renderer-owned controls, or undefined when disabled at construction or after disposal. */
|
|
1370
1370
|
get controls(): Maybe<OrbitControls>;
|
|
1371
1371
|
}
|
|
@@ -1422,7 +1422,7 @@ declare class SceneInspector {
|
|
|
1422
1422
|
private selectedObject?;
|
|
1423
1423
|
constructor(renderer: Renderer);
|
|
1424
1424
|
protected init(): void;
|
|
1425
|
-
findMeshChildren(from: Object3D, out?: Mesh[]): Mesh<three.BufferGeometry
|
|
1425
|
+
findMeshChildren(from: Object3D, out?: Mesh[]): Mesh<three.BufferGeometry<three.NormalBufferAttributes>, three.Material | three.Material[], three.Object3DEventMap>[];
|
|
1426
1426
|
onClick(event: any): void;
|
|
1427
1427
|
appendTo(el: HTMLElement): void;
|
|
1428
1428
|
protected handleRaycasterObjects(intersections: Intersection[]): void;
|
|
@@ -1524,12 +1524,12 @@ declare class Textures {
|
|
|
1524
1524
|
static getImage(key: TextureKey): Texture;
|
|
1525
1525
|
}
|
|
1526
1526
|
|
|
1527
|
-
declare function mergeBufferGeometries(geometries: BufferGeometry
|
|
1527
|
+
declare function mergeBufferGeometries(geometries: BufferGeometry[], useGroups?: boolean): BufferGeometry;
|
|
1528
1528
|
declare function mergeBufferAttributes(attributes: BufferAttribute[]): BufferAttribute;
|
|
1529
1529
|
declare function interleaveAttributes(attributes: BufferAttribute[]): InterleavedBufferAttribute;
|
|
1530
|
-
declare function estimateBytesUsed(geometry: BufferGeometry
|
|
1531
|
-
declare function mergeVertices(geometry: BufferGeometry
|
|
1532
|
-
declare function toTrianglesDrawMode(geometry: BufferGeometry
|
|
1530
|
+
declare function estimateBytesUsed(geometry: BufferGeometry): number;
|
|
1531
|
+
declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
|
1532
|
+
declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: TrianglesDrawModes): BufferGeometry;
|
|
1533
1533
|
declare function computeMorphedAttributes(object: Mesh | Line | Points): object;
|
|
1534
1534
|
|
|
1535
1535
|
interface BlockInfo {
|
package/dist/node/index.js
CHANGED
|
@@ -594,6 +594,7 @@ var import_three5 = require("three");
|
|
|
594
594
|
|
|
595
595
|
// src/texture/TextureLoader.ts
|
|
596
596
|
var import_three4 = require("three");
|
|
597
|
+
var THREE = __toESM(require("three"));
|
|
597
598
|
|
|
598
599
|
// src/canvas/CanvasCompat.ts
|
|
599
600
|
function createImage(width, height) {
|
|
@@ -982,6 +983,7 @@ var TextureLoader = class {
|
|
|
982
983
|
}
|
|
983
984
|
static loadInBackground(src, format = import_three4.RGBAFormat, rotation = 0) {
|
|
984
985
|
const texture = this.createTexture();
|
|
986
|
+
texture.colorSpace = THREE.SRGBColorSpace;
|
|
985
987
|
const image = ImageLoader.loadElement(src);
|
|
986
988
|
image.onload = function() {
|
|
987
989
|
texture.needsUpdate = true;
|
|
@@ -993,6 +995,7 @@ var TextureLoader = class {
|
|
|
993
995
|
}
|
|
994
996
|
static load(src, format = import_three4.RGBAFormat, rotation = 0) {
|
|
995
997
|
const texture = new import_three4.Texture();
|
|
998
|
+
texture.colorSpace = THREE.SRGBColorSpace;
|
|
996
999
|
ImageLoader.getData(src).then((image) => {
|
|
997
1000
|
texture.needsUpdate = true;
|
|
998
1001
|
texture.image = image;
|
|
@@ -1004,11 +1007,11 @@ var TextureLoader = class {
|
|
|
1004
1007
|
};
|
|
1005
1008
|
|
|
1006
1009
|
// src/texture/Textures.ts
|
|
1007
|
-
var
|
|
1010
|
+
var THREE2 = __toESM(require("three"));
|
|
1008
1011
|
var Textures = class _Textures {
|
|
1009
1012
|
static initTextureProps(texture) {
|
|
1010
|
-
texture.magFilter =
|
|
1011
|
-
texture.minFilter =
|
|
1013
|
+
texture.magFilter = THREE2.NearestFilter;
|
|
1014
|
+
texture.minFilter = THREE2.NearestFilter;
|
|
1012
1015
|
texture.anisotropy = 0;
|
|
1013
1016
|
return texture;
|
|
1014
1017
|
}
|
|
@@ -1019,7 +1022,9 @@ var Textures = class _Textures {
|
|
|
1019
1022
|
return new import_three5.Texture();
|
|
1020
1023
|
}
|
|
1021
1024
|
static createCanvasTexture(canvas) {
|
|
1022
|
-
|
|
1025
|
+
const texture = new import_three5.CanvasTexture(canvas);
|
|
1026
|
+
texture.colorSpace = THREE2.SRGBColorSpace;
|
|
1027
|
+
return this.initTextureProps(texture);
|
|
1023
1028
|
}
|
|
1024
1029
|
static getImage(key) {
|
|
1025
1030
|
const keyStr = serializeTextureKey(key);
|
|
@@ -1136,6 +1141,9 @@ var _Materials = class _Materials {
|
|
|
1136
1141
|
gl_FragColor = vec4(lift + color.rgb * light2, 1.0);
|
|
1137
1142
|
|
|
1138
1143
|
}
|
|
1144
|
+
|
|
1145
|
+
#include <tonemapping_fragment>
|
|
1146
|
+
#include <colorspace_fragment>
|
|
1139
1147
|
}
|
|
1140
1148
|
`;
|
|
1141
1149
|
try {
|
|
@@ -3013,7 +3021,7 @@ function isSceneObject(obj) {
|
|
|
3013
3021
|
// src/entity/scene/EntityObject.ts
|
|
3014
3022
|
var import_ts_deepmerge5 = __toESM(require_dist());
|
|
3015
3023
|
var import_three11 = require("three");
|
|
3016
|
-
var
|
|
3024
|
+
var THREE3 = __toESM(require("three"));
|
|
3017
3025
|
var EntityObject = class extends SceneObject {
|
|
3018
3026
|
constructor(entity, options) {
|
|
3019
3027
|
super();
|
|
@@ -3058,8 +3066,8 @@ var EntityObject = class extends SceneObject {
|
|
|
3058
3066
|
const l = cube.maxZ - cube.minZ;
|
|
3059
3067
|
const uv = texture.toUvArray(w, h, l);
|
|
3060
3068
|
const cubeGeo = this._getBoxGeometryForDimensionsAndUv(w, h, l, uv).clone();
|
|
3061
|
-
cubeGeo.applyMatrix4(new
|
|
3062
|
-
cubeGeo.applyMatrix4(new
|
|
3069
|
+
cubeGeo.applyMatrix4(new THREE3.Matrix4().makeTranslation(w / 2, h / 2, l / 2));
|
|
3070
|
+
cubeGeo.applyMatrix4(new THREE3.Matrix4().makeTranslation(cube.minX, cube.minY, cube.minZ));
|
|
3063
3071
|
applyModelPartRotation(part, cubeGeo);
|
|
3064
3072
|
const mesh = this.createMesh(partName, cubeGeo, mat);
|
|
3065
3073
|
partAnchor.add(mesh);
|
|
@@ -6220,13 +6228,13 @@ var _Renderer = class _Renderer {
|
|
|
6220
6228
|
renderer.setClearColor(0, 0);
|
|
6221
6229
|
renderer.shadowMap.enabled = true;
|
|
6222
6230
|
renderer.shadowMap.type = import_three19.PCFSoftShadowMap;
|
|
6223
|
-
renderer.
|
|
6231
|
+
renderer.outputColorSpace = import_three19.SRGBColorSpace;
|
|
6224
6232
|
renderer.setSize(this.viewWidth, this.viewHeight);
|
|
6225
6233
|
return renderer;
|
|
6226
6234
|
}
|
|
6227
6235
|
createComposer() {
|
|
6236
|
+
if (!this.options.composer.enabled) return void 0;
|
|
6228
6237
|
const composer = new import_postprocessing.EffectComposer(this.renderer);
|
|
6229
|
-
if (!this.options.composer.enabled) return composer;
|
|
6230
6238
|
composer.setSize(this.viewWidth, this.viewHeight);
|
|
6231
6239
|
composer.addPass(new import_postprocessing.RenderPass(this.scene, this.camera));
|
|
6232
6240
|
return composer;
|
|
@@ -6324,6 +6332,7 @@ var _Renderer = class _Renderer {
|
|
|
6324
6332
|
dispatcher.addEventListener(changeEvent2, this._changeListener);
|
|
6325
6333
|
}
|
|
6326
6334
|
resize(width, height) {
|
|
6335
|
+
var _a;
|
|
6327
6336
|
if (this._disposed) return;
|
|
6328
6337
|
if (isPerspectiveCamera(this.camera)) {
|
|
6329
6338
|
this.camera.aspect = width / height;
|
|
@@ -6336,7 +6345,7 @@ var _Renderer = class _Renderer {
|
|
|
6336
6345
|
this.camera.updateProjectionMatrix();
|
|
6337
6346
|
}
|
|
6338
6347
|
this.renderer.setSize(width, height);
|
|
6339
|
-
this.composer.setSize(width, height);
|
|
6348
|
+
(_a = this.composer) == null ? void 0 : _a.setSize(width, height);
|
|
6340
6349
|
this._dirty = true;
|
|
6341
6350
|
}
|
|
6342
6351
|
//<editor-fold desc="RENDER">
|
|
@@ -6363,7 +6372,7 @@ var _Renderer = class _Renderer {
|
|
|
6363
6372
|
* controls must be managed by their owners.
|
|
6364
6373
|
*/
|
|
6365
6374
|
dispose() {
|
|
6366
|
-
var _a;
|
|
6375
|
+
var _a, _b;
|
|
6367
6376
|
if (this._disposed) return;
|
|
6368
6377
|
this.stop();
|
|
6369
6378
|
this._disposed = true;
|
|
@@ -6396,7 +6405,7 @@ var _Renderer = class _Renderer {
|
|
|
6396
6405
|
}
|
|
6397
6406
|
}
|
|
6398
6407
|
this._debugHelpers.length = 0;
|
|
6399
|
-
this.composer.dispose();
|
|
6408
|
+
(_b = this.composer) == null ? void 0 : _b.dispose();
|
|
6400
6409
|
this.renderer.dispose();
|
|
6401
6410
|
this.renderer.forceContextLoss();
|
|
6402
6411
|
}
|
|
@@ -6417,7 +6426,7 @@ var _Renderer = class _Renderer {
|
|
|
6417
6426
|
if (this._stats) {
|
|
6418
6427
|
this._stats.begin();
|
|
6419
6428
|
}
|
|
6420
|
-
if (this.options.composer.enabled) {
|
|
6429
|
+
if (this.options.composer.enabled && this.composer) {
|
|
6421
6430
|
this.composer.render();
|
|
6422
6431
|
} else {
|
|
6423
6432
|
this.renderer.render(this.scene, this.camera);
|