minerender 2.1.0-alpha.22 → 2.1.0-alpha.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/index.d.mts +43 -48
- package/dist/browser/index.d.ts +43 -48
- package/dist/browser/index.js +121 -147
- package/dist/browser/index.js.map +1 -1
- package/dist/browser/index.mjs +170 -196
- package/dist/browser/index.mjs.map +1 -1
- package/dist/bundle.js +125 -153
- package/dist/bundle.js.map +1 -1
- package/dist/node/index.d.mts +43 -48
- package/dist/node/index.d.ts +43 -48
- package/dist/node/index.js +120 -150
- package/dist/node/index.js.map +1 -1
- package/dist/node/index.mjs +169 -196
- package/dist/node/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/browser/index.d.mts
CHANGED
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@@ -379,13 +379,7 @@ declare function isDoubleArray(obj: any): obj is DoubleArray;
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declare function isTripleArray(obj: any): obj is TripleArray;
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declare function isQuadArray(obj: any): obj is QuadArray;
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/**
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* down up
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* east north west south
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*
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* bottom-left to top-right
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* [bl, br, tl, tr]
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*/
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/** Vanilla Minecraft cube UVs in Three.js BoxGeometry face and vertex order. */
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declare class MinecraftCubeTexture {
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readonly u: number;
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readonly v: number;
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@@ -401,7 +395,7 @@ declare class MinecraftCubeTexture {
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getUvSouth(w: number, h: number, l: number): QuadArray<DoubleArray>;
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getUvNorth(w: number, h: number, l: number): QuadArray<DoubleArray>;
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getFaceUv(face: CubeFace, w: number, h: number, l: number): QuadArray<DoubleArray>;
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toUvArray(w: number, h: number, l: number): number[];
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toUvArray(w: number, h: number, l: number, mirror?: boolean): number[];
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}
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interface MinecraftTextureMeta extends MinecraftAsset {
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@@ -600,32 +594,7 @@ type Task = () => any | Promise<any>;
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declare function prefix(prefix?: string): string;
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interface ModelPart {
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textureWidth: number;
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textureHeight: number;
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textureOffsetU: number;
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textureOffsetV: number;
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pivotX: number;
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pivotY: number;
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pivotZ: number;
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pitch: number;
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yaw: number;
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roll: number;
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mirror: boolean;
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cubes: Cube[];
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children: ModelPart[];
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}
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interface Cube {
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minX: number;
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minY: number;
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minZ: number;
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maxX: number;
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maxY: number;
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maxZ: number;
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}
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declare function applyElementRotation(rotation: ElementRotation, geometry: BufferGeometry): void;
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declare function applyModelPartRotation(modelPart: ModelPart, geometry: BufferGeometry): void;
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declare function applyGenericRotation(axis: Axis, rotation: number, obj: Object3D): void;
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declare function addBox3WireframeToObject(box: Box3, obj: Object3D, color?: number, w?: number): void;
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declare function addWireframeToObject(obj: Object3D, color?: number, w?: number): void;
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@@ -667,6 +636,8 @@ declare class AssetLoadError extends Error {
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declare class AssetLoader {
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static ROOT: string;
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private static _SOURCES;
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static get version(): string;
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static setVersion(version: string): void;
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static addSource(key: string, source: AssetSource, override?: boolean): void;
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static removeSource(key: string): Maybe<AssetSource>;
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static getAll<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<T[]>;
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@@ -742,25 +713,47 @@ declare class DefaultBlockStates implements MinecraftAsset {
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[k: string]: BlockStatePropertyDefaults;
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}
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interface EntityModel
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interface EntityModel {
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key: BasicAssetKey;
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layer: EntityModelLayer;
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id: string;
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}
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interface EntityModelFile extends MinecraftAsset {
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id: string;
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layers: Record<string, EntityModelLayer>;
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}
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interface EntityModelLayer {
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texture: [number, number];
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root: EntityModelPart;
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}
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interface EntityModelPart {
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pose: {
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offset: [number, number, number];
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rotation: [number, number, number];
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scale?: [number, number, number];
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};
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texture?: [number, number];
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cubes: EntityModelCube[];
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children: Record<string, EntityModelPart>;
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}
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interface EntityModelCube {
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origin: [number, number, number];
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size: [number, number, number];
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uv: [number, number];
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grow?: [number, number, number];
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mirror?: boolean;
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}
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declare class Entities {
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static getBlockEntityModels(): Promise<Maybe<BlockEntityModels>>;
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static getEntityModels(): Promise<Maybe<EntityModels>>;
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static getBlockList(): Promise<string[]>;
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static getEntityList(): Promise<string[]>;
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static
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static getEntity(modelKey: BasicAssetKey, textureKey?: BasicAssetKey, options?: EntityModelOptions): Promise<Maybe<EntityModel>>;
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/** @deprecated Use getEntityList(); block entities share the entity dataset. */
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static getBlockList(): Promise<string[]>;
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/** @deprecated Use getEntity(); block entities share the entity dataset. */
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static getBlock(modelKey: BasicAssetKey, textureKey?: BasicAssetKey, options?: EntityModelOptions): Promise<Maybe<EntityModel>>;
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}
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interface EntityModelOptions {
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layer?: string;
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}
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declare class Models {
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@@ -933,9 +926,11 @@ declare class EntityObject extends SceneObject {
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private get textureKey();
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protected loadTextures(): Promise<void>;
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protected createMeshes(force?: boolean): void;
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private createPart;
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protected applyTextures(): Promise<void>;
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}
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interface EntityObjectOptions extends SceneObjectOptions {
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flip?: boolean;
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}
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declare function isEntityObject(obj: any): obj is EntityObject;
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@@ -1294,7 +1289,7 @@ declare class Caching {
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static readonly listAssetCache: AsyncLoadingCache<CacheKey, ListAsset>;
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static readonly defaultBlockStatesCache: AsyncLoadingCache<CacheKey, DefaultBlockStates>;
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static readonly blockTintCache: AsyncLoadingCache<CacheKey, number>;
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static readonly
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static readonly entityModelCache: AsyncLoadingCache<CacheKey, EntityModelFile>;
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private static createAssetCache;
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/** Every cache above, so clear()/end() can never fall out of sync with the field list again. */
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private static get all();
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@@ -1696,4 +1691,4 @@ declare class BrowserCache extends PersistentCache<LocalForage> {
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*/
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declare function probeImageSize(data: Uint8Array): ImageSizeInfo;
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-
export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type Block,
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export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type Block, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, type CacheKey, Caching, type CameraOptions, CanvasImage, Chunk, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type ElementFace, type ElementRotation, Entities, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, EntityObject, type EntityObjectOptions, Env, type EnvProvider, type ExtractableImageData, type FromTo, Geometries, GuiLight, GuiObject, type GuiObjectOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelTextures, type ListAsset, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, PersistentCache, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResponseParser, SKIN_PARTS, SceneInspector, SceneObject, type SceneObjectOptions, SceneStats, SceneStatsDisplay, SchematicParser, type Serializable, type SkinGeometries, SkinObject, type SkinObjectOptions, SkinPart, type SkinTextureCoordinates, Skins, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createImage, estimateBytesUsed, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, prefix, probeImageSize, registerBrowserEnv, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode };
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package/dist/browser/index.d.ts
CHANGED
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@@ -379,13 +379,7 @@ declare function isDoubleArray(obj: any): obj is DoubleArray;
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declare function isTripleArray(obj: any): obj is TripleArray;
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declare function isQuadArray(obj: any): obj is QuadArray;
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/**
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* down up
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* east north west south
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*
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* bottom-left to top-right
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* [bl, br, tl, tr]
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*/
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/** Vanilla Minecraft cube UVs in Three.js BoxGeometry face and vertex order. */
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declare class MinecraftCubeTexture {
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readonly u: number;
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readonly v: number;
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@@ -401,7 +395,7 @@ declare class MinecraftCubeTexture {
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getUvSouth(w: number, h: number, l: number): QuadArray<DoubleArray>;
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getUvNorth(w: number, h: number, l: number): QuadArray<DoubleArray>;
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getFaceUv(face: CubeFace, w: number, h: number, l: number): QuadArray<DoubleArray>;
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toUvArray(w: number, h: number, l: number): number[];
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toUvArray(w: number, h: number, l: number, mirror?: boolean): number[];
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}
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interface MinecraftTextureMeta extends MinecraftAsset {
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@@ -600,32 +594,7 @@ type Task = () => any | Promise<any>;
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declare function prefix(prefix?: string): string;
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interface ModelPart {
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textureWidth: number;
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textureHeight: number;
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textureOffsetU: number;
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textureOffsetV: number;
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pivotX: number;
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pivotY: number;
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pivotZ: number;
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pitch: number;
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yaw: number;
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roll: number;
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mirror: boolean;
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cubes: Cube[];
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children: ModelPart[];
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}
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interface Cube {
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minX: number;
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minY: number;
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minZ: number;
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maxX: number;
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maxY: number;
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maxZ: number;
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}
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declare function applyElementRotation(rotation: ElementRotation, geometry: BufferGeometry): void;
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declare function applyModelPartRotation(modelPart: ModelPart, geometry: BufferGeometry): void;
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declare function applyGenericRotation(axis: Axis, rotation: number, obj: Object3D): void;
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declare function addBox3WireframeToObject(box: Box3, obj: Object3D, color?: number, w?: number): void;
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declare function addWireframeToObject(obj: Object3D, color?: number, w?: number): void;
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declare class AssetLoader {
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static ROOT: string;
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private static _SOURCES;
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static get version(): string;
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static setVersion(version: string): void;
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static addSource(key: string, source: AssetSource, override?: boolean): void;
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static removeSource(key: string): Maybe<AssetSource>;
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static getAll<T extends MinecraftAsset>(key: AssetKey, parser: AssetParser | string): Promise<T[]>;
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[k: string]: BlockStatePropertyDefaults;
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}
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interface EntityModel
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interface EntityModel {
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key: BasicAssetKey;
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layer: EntityModelLayer;
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id: string;
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}
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interface EntityModelFile extends MinecraftAsset {
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id: string;
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layers: Record<string, EntityModelLayer>;
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}
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interface EntityModelLayer {
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texture: [number, number];
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root: EntityModelPart;
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}
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interface EntityModelPart {
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pose: {
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offset: [number, number, number];
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rotation: [number, number, number];
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scale?: [number, number, number];
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texture?: [number, number];
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cubes: EntityModelCube[];
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children: Record<string, EntityModelPart>;
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}
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interface EntityModelCube {
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origin: [number, number, number];
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size: [number, number, number];
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uv: [number, number];
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grow?: [number, number, number];
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mirror?: boolean;
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}
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declare class Entities {
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static getBlockEntityModels(): Promise<Maybe<BlockEntityModels>>;
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static getEntityModels(): Promise<Maybe<EntityModels>>;
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static getBlockList(): Promise<string[]>;
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static getEntityList(): Promise<string[]>;
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759
|
-
|
|
760
|
-
|
|
749
|
+
static getEntity(modelKey: BasicAssetKey, textureKey?: BasicAssetKey, options?: EntityModelOptions): Promise<Maybe<EntityModel>>;
|
|
750
|
+
/** @deprecated Use getEntityList(); block entities share the entity dataset. */
|
|
751
|
+
static getBlockList(): Promise<string[]>;
|
|
752
|
+
/** @deprecated Use getEntity(); block entities share the entity dataset. */
|
|
753
|
+
static getBlock(modelKey: BasicAssetKey, textureKey?: BasicAssetKey, options?: EntityModelOptions): Promise<Maybe<EntityModel>>;
|
|
761
754
|
}
|
|
762
|
-
|
|
763
|
-
|
|
755
|
+
interface EntityModelOptions {
|
|
756
|
+
layer?: string;
|
|
764
757
|
}
|
|
765
758
|
|
|
766
759
|
declare class Models {
|
|
@@ -933,9 +926,11 @@ declare class EntityObject extends SceneObject {
|
|
|
933
926
|
private get textureKey();
|
|
934
927
|
protected loadTextures(): Promise<void>;
|
|
935
928
|
protected createMeshes(force?: boolean): void;
|
|
929
|
+
private createPart;
|
|
936
930
|
protected applyTextures(): Promise<void>;
|
|
937
931
|
}
|
|
938
932
|
interface EntityObjectOptions extends SceneObjectOptions {
|
|
933
|
+
flip?: boolean;
|
|
939
934
|
}
|
|
940
935
|
declare function isEntityObject(obj: any): obj is EntityObject;
|
|
941
936
|
|
|
@@ -1294,7 +1289,7 @@ declare class Caching {
|
|
|
1294
1289
|
static readonly listAssetCache: AsyncLoadingCache<CacheKey, ListAsset>;
|
|
1295
1290
|
static readonly defaultBlockStatesCache: AsyncLoadingCache<CacheKey, DefaultBlockStates>;
|
|
1296
1291
|
static readonly blockTintCache: AsyncLoadingCache<CacheKey, number>;
|
|
1297
|
-
static readonly
|
|
1292
|
+
static readonly entityModelCache: AsyncLoadingCache<CacheKey, EntityModelFile>;
|
|
1298
1293
|
private static createAssetCache;
|
|
1299
1294
|
/** Every cache above, so clear()/end() can never fall out of sync with the field list again. */
|
|
1300
1295
|
private static get all();
|
|
@@ -1696,4 +1691,4 @@ declare class BrowserCache extends PersistentCache<LocalForage> {
|
|
|
1696
1691
|
*/
|
|
1697
1692
|
declare function probeImageSize(data: Uint8Array): ImageSizeInfo;
|
|
1698
1693
|
|
|
1699
|
-
export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type Block,
|
|
1694
|
+
export { AXES, type AnimationFrame, type AnimationMeta, type AnimatorFunction, ArchiveAssetSource, type ArchiveEntry, type ArchiveProxy, AssetKey, AssetLoadError, AssetLoader, AssetParser, AssetSource, type AssetType, Assets, Axis, BUILTIN_ENTITY, BUILTIN_GENERATED, BasicAssetKey, type BasicMinecraftAsset, BatchedExecutor, type BedrockBone, type BedrockCube, type BedrockEntityDescription, type BedrockEntityFile, type BedrockGeometry, type BedrockGeometryFile, type Block, type BlockInfo, type BlockModel, type BlockModelTextures, BlockObject, type BlockObjectOptions, type BlockState, type BlockStateMultipart, type BlockStateProperties, type BlockStateProperty, type BlockStatePropertyDefaults, type BlockStatePropertyValue, type BlockStateVariant, type BlockStateVariants, BlockStates, BlockTints, type BoxGeometryKey, BrowserArchiveProxy, BrowserCache, BrowserEnv, CUBE_FACES, type CacheKey, Caching, type CameraOptions, CanvasImage, Chunk, type CompatCanvas, type CompatImage, type ComposerOptions, type ControlsOptions, CubeFace, CubeFaceIndex, DEFAULT_ELEMENTS, DEFAULT_NAMESPACE, DEFAULT_ROOT, DEFAULT_UV, DISPLAY_POSITIONS, type DebugOptions, type DeepPartial, DefaultBlockStates, DisplayPosition, DisplayTransforms, type Disposable, type DoubleArray, type ElementFace, type ElementRotation, Entities, type EntityModel, type EntityModelCube, type EntityModelFile, type EntityModelLayer, type EntityModelOptions, type EntityModelPart, EntityObject, type EntityObjectOptions, Env, type EnvProvider, type ExtractableImageData, type FromTo, Geometries, GuiLight, GuiObject, type GuiObjectOptions, HostedAssetSource, type IModelTextures, ITEM_GENERATED, type ImageInfo, ImageLoader, type ImageSizeInfo, InstanceManager, InstanceReference, type Instanceable, type ItemModel, type ItemModelTextures, type ListAsset, MapControls, type MaterialKey, Materials, type Maybe, type MeshKey, Meshes, MineRenderError, MineRenderScene, type MineRenderSceneOptions, MineRenderWorld, type MinecraftAsset, MinecraftCubeTexture, MinecraftFaceUV, type MinecraftTextureMeta, type Model, type ModelDisplay, type ModelElement, type ModelFaces, ModelGenerator, ModelMerger, ModelObject, type ModelObjectOptions, ModelTextures, Models, type MultiBlockBlock, type MultiBlockStructure, type MultipartCondition, type NBTAsset, NBTHelper, OrbitControls, PersistentCache, type QuadArray, type RawImageKey, type RenderOptions, Renderer, type RendererOptions, type RequestConfig, RequestError, type RequestResponse, Requests, type ResponseParser, SKIN_PARTS, SceneInspector, SceneObject, type SceneObjectOptions, SceneStats, SceneStatsDisplay, SchematicParser, type Serializable, type SkinGeometries, SkinObject, type SkinObjectOptions, SkinPart, type SkinTextureCoordinates, Skins, type StructureNBT, StructureParser, type TextureAsset, TextureAtlas, type TextureKey, TextureLoader, Textures, Ticker, type TickerFunction, TintColors, type Transformable, type TripleArray, UVMapper, WrappedImage, addBox3WireframeToObject, addWireframeToMesh, addWireframeToObject, applyElementRotation, applyGenericRotation, axisToVec3, base64decode, base64encode, captureException, changeEvent, clampRotationDegrees, classicSkinGeometries, classicSkinTextureCoordinates, computeMorphedAttributes, createCanvas, createImage, estimateBytesUsed, interleaveAttributes, isAssetKey, isBasicAssetKey, isBlockObject, isDisposable, isDoubleArray, isEntityObject, isInstanceManager, isInstanceReference, isInstanceable, isInstancedMesh, isMesh, isMineRenderScene, isModelObject, isObject3D, isOrthographicCamera, isPerspectiveCamera, isQuadArray, isSceneObject, isTransformable, isTripleArray, isVector3, md5, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, prefix, probeImageSize, registerBrowserEnv, serializeBoxGeometryKey, serializeImageKey, serializeMaterialKey, serializeMeshKey, serializeTextureKey, sha1, sha256, sha512, shutdown, sleep, slimSkinGeometries, slimSkinTextureCoordinates, timingEnd, timingStart, toDegrees, toRadians, toTrianglesDrawMode };
|