minerender 2.1.0-alpha.125 → 2.1.0-alpha.128

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1208,118 +1208,6 @@ var init_Materials = __esm({
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  }
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  });
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- // src/model/Model.ts
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- function isDoubleArray(obj) {
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- return Array.isArray(obj) && obj.length === 2;
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- }
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- function isTripleArray(obj) {
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- return Array.isArray(obj) && obj.length === 3;
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- }
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- function isQuadArray(obj) {
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- return Array.isArray(obj) && obj.length === 4;
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- }
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- var ITEM_GENERATED, BUILTIN_GENERATED, BUILTIN_ENTITY, DEFAULT_ELEMENTS;
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- var init_Model = __esm({
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- "src/model/Model.ts"() {
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- ITEM_GENERATED = "item/generated";
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- BUILTIN_GENERATED = "builtin/generated";
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- BUILTIN_ENTITY = "builtin/entity";
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- DEFAULT_ELEMENTS = [];
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- }
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- });
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-
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- // ../../node_modules/ts-deepmerge/dist/index.js
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- var require_dist = __commonJS({
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- "../../node_modules/ts-deepmerge/dist/index.js"(exports) {
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- "use strict";
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- var __assign = exports && exports.__assign || function() {
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- __assign = Object.assign || function(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
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- s = arguments[i];
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- for (var p11 in s) if (Object.prototype.hasOwnProperty.call(s, p11))
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- t[p11] = s[p11];
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- }
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- return t;
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- };
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- return __assign.apply(this, arguments);
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- };
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- var __read = exports && exports.__read || function(o, n) {
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- var m = typeof Symbol === "function" && o[Symbol.iterator];
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- if (!m) return o;
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- var i = m.call(o), r, ar = [], e;
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- try {
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- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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- } catch (error) {
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- e = { error };
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- } finally {
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- try {
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- if (r && !r.done && (m = i["return"])) m.call(i);
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- } finally {
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- if (e) throw e.error;
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- }
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- }
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- return ar;
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- };
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- var __spreadArray = exports && exports.__spreadArray || function(to, from, pack) {
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- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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- if (ar || !(i in from)) {
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- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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- ar[i] = from[i];
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- }
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- }
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- return to.concat(ar || Array.prototype.slice.call(from));
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- var isObject = function(obj) {
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- if (typeof obj === "object" && obj !== null) {
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- if (typeof Object.getPrototypeOf === "function") {
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- var prototype = Object.getPrototypeOf(obj);
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- return prototype === Object.prototype || prototype === null;
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- }
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- return Object.prototype.toString.call(obj) === "[object Object]";
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- }
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- return false;
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- };
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- var PROTECTED_KEYS = ["__proto__"];
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- var merge10 = function() {
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- var objects = [];
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- for (var _i = 0; _i < arguments.length; _i++) {
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- objects[_i] = arguments[_i];
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- }
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- return objects.reduce(function(result, current) {
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- Object.keys(current).forEach(function(key) {
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- if (PROTECTED_KEYS.includes(key)) {
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- return;
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- }
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- if (Array.isArray(result[key]) && Array.isArray(current[key])) {
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- result[key] = merge10.options.mergeArrays ? Array.from(new Set(result[key].concat(current[key]))) : current[key];
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- } else if (isObject(result[key]) && isObject(current[key])) {
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- result[key] = merge10(result[key], current[key]);
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- } else {
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- result[key] = current[key];
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- }
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- });
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- return result;
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- }, {});
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- };
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- var defaultOptions = {
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- mergeArrays: true
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- };
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- merge10.options = defaultOptions;
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- merge10.withOptions = function(options) {
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- var objects = [];
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- for (var _i = 1; _i < arguments.length; _i++) {
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- objects[_i - 1] = arguments[_i];
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- }
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- merge10.options = __assign({ mergeArrays: true }, options);
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- var result = merge10.apply(void 0, __spreadArray([], __read(objects), false));
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- merge10.options = defaultOptions;
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- return result;
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- };
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- exports.default = merge10;
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- }
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- });
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-
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  // src/assets/AssetKey.ts
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  function isResourceLocation(value) {
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  return typeof value === "string" && /^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(value);
@@ -1436,123 +1324,6 @@ var init_AssetKey = __esm({
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  }
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  });
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- // src/model/DisplayPosition.ts
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- var DisplayPosition, DISPLAY_POSITIONS;
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- var init_DisplayPosition = __esm({
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- "src/model/DisplayPosition.ts"() {
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- DisplayPosition = /* @__PURE__ */ ((DisplayPosition3) => {
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- DisplayPosition3["THIRDPERSON_RIGHTHAND"] = "thirdperson_righthand";
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- DisplayPosition3["THIRDPERSON_LEFTHAND"] = "thirdperson_lefthand";
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- DisplayPosition3["FIRSTPERSON_RIGHTHAND"] = "firstperson_righthand";
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- DisplayPosition3["FIRSTPERSON_LEFTHAND"] = "firstperson_lefthand";
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- DisplayPosition3["GUI"] = "gui";
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- DisplayPosition3["HEAD"] = "head";
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- DisplayPosition3["GROUND"] = "ground";
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- DisplayPosition3["FIXED"] = "fixed";
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- DisplayPosition3["ON_SHELF"] = "on_shelf";
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- return DisplayPosition3;
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- })(DisplayPosition || {});
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- DISPLAY_POSITIONS = Object.values(DisplayPosition);
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- }
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- });
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-
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- // src/model/DisplayTransforms.ts
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- import { Euler, Matrix4, Quaternion, Vector3 as Vector32 } from "three";
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- var DisplayTransforms;
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- var init_DisplayTransforms = __esm({
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- "src/model/DisplayTransforms.ts"() {
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- init_DisplayPosition();
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- init_util();
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- DisplayTransforms = class {
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- /** Resolve hand fallbacks within one model, before inheriting parent display entries. */
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- static withHandFallbacks(display) {
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- if (!display) return void 0;
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- const resolved = { ...display };
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- for (const [left, right] of [
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- ["thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */, "thirdperson_righthand" /* THIRDPERSON_RIGHTHAND */],
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- ["firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */, "firstperson_righthand" /* FIRSTPERSON_RIGHTHAND */]
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- ]) {
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- if (resolved[left] === void 0 && resolved[right] !== void 0) resolved[left] = resolved[right];
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- }
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- return resolved;
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- }
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- /** Build a display pose for geometry already centered at the model's [8, 8, 8] pivot. */
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- static getMatrix(display, position) {
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- const transform = this.withHandFallbacks(display)?.[position] ?? {};
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- const left = position === "firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */ || position === "thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */;
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- const sign = left ? -1 : 1;
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- const [x, y, z] = transform.rotation ?? [0, 0, 0];
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- const rotation = new Quaternion().setFromEuler(new Euler(toRadians(x), sign * toRadians(y), sign * toRadians(z), "XYZ"));
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- const translation = new Vector32(...transform.translation ?? [0, 0, 0]).clampScalar(-80, 80);
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- translation.x *= sign;
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- const scale = new Vector32(...transform.scale ?? [1, 1, 1]).clampScalar(-4, 4);
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- return new Matrix4().compose(translation, rotation, scale);
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- }
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- /** Transforms geometry in place and reverses triangle winding when the matrix reflects it. */
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- static apply(geometry, matrix) {
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- geometry.applyMatrix4(matrix);
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- if (matrix.determinant() < 0) {
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- if (!geometry.index) geometry.setIndex(Array.from({ length: geometry.getAttribute("position").count }, (_, i) => i));
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- const index = geometry.index;
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- for (let i = 0; i < index.count; i += 3) {
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- const second = index.getX(i + 1);
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- index.setX(i + 1, index.getX(i + 2));
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- index.setX(i + 2, second);
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- }
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- index.needsUpdate = true;
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- }
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- }
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- };
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- }
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- });
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-
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- // src/model/ModelMerger.ts
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- var import_ts_deepmerge, ModelMerger;
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- var init_ModelMerger = __esm({
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- "src/model/ModelMerger.ts"() {
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- init_Model();
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- init_Models();
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- import_ts_deepmerge = __toESM(require_dist());
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- init_AssetKey();
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- init_DisplayTransforms();
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- ModelMerger = class {
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- /** Loads the parent chain and returns a merged model without modifying the supplied definition. */
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- static async mergeWithParents(model) {
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- const parts = model.parts;
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- if (parts) return { ...model, parts: await Promise.all(parts.map((part) => this.mergeWithParents(part))) };
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- const models = await this.collectAllParents(model);
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- let merged = {};
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- for (const source of [...models, model]) {
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- const inheritedDisplay = merged.display;
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- merged = import_ts_deepmerge.default.withOptions({ mergeArrays: false }, merged, source);
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- if (source.display) {
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- merged.display = { ...inheritedDisplay, ...DisplayTransforms.withHandFallbacks(source.display) };
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- }
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- }
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- merged.hierarchy = models.map((m) => m.parent).filter((p11) => `${p11}`);
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- merged.hierarchy.push(`${merged.parent}`);
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- if (model.components) merged.components = model.components;
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- return merged;
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- }
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- static async collectAllParents(model) {
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- if (!model.parent) {
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- return [];
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- }
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- const models = [];
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- const parentKey = AssetKey.parse("models", model.parent);
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- if (parentKey.namespace === "minecraft" && parentKey.getFullPath() === BUILTIN_ENTITY) return models;
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- parentKey.root = model.key?.root;
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- const parentModel = await Models.getRaw(parentKey);
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- if (parentModel) {
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- models.unshift(parentModel);
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- models.unshift(...await this.collectAllParents(parentModel));
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- }
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- return models;
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- }
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- };
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- }
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- });
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-
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  // src/assets/source/parser/AssetParsers.ts
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  var AssetParser;
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  var init_AssetParsers = __esm({
@@ -1670,7 +1441,9 @@ ${key}` : key, async () => {
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  static validDataset(dataset, data) {
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  if (!object(data)) return false;
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  if (dataset === "potionColors") return object(data.effects) && Object.values(data.effects).every(Number.isInteger) && object(data.potions) && Object.values(data.potions).every((effects) => Array.isArray(effects) && effects.every((effect) => object(effect) && typeof effect.id === "string" && Number.isInteger(effect.amplifier)));
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+ if (dataset === "renames") return data.format === "data-fixer-renames" && Number.isInteger(data.baseDataVersion) && ["blocks", "items", "entities"].every((kind) => object(data[kind]) && Object.values(data[kind]).every((entry) => object(entry) && typeof entry.registered === "boolean" && Array.isArray(entry.ranges) && entry.ranges.length > 0 && entry.ranges.every((range) => object(range) && Number.isInteger(range.before) && typeof range.to === "string")));
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  if (dataset === "legacyBlocks") return object(data.blocks) && Object.values(data.blocks).every((value) => typeof value === "string");
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+ if (dataset === "blockCulling") return Array.isArray(data.profiles) && data.profiles.every((profile) => object(profile) && typeof profile.type === "string") && object(data.blocks) && Object.values(data.blocks).every((index) => Number.isInteger(index) && index >= 0 && index < data.profiles.length) && (data.groups === void 0 || object(data.groups) && Object.values(data.groups).every((group) => Array.isArray(group) && group.every((type) => typeof type === "string")));
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  return Object.values(data).every((value) => {
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  if (!object(value)) return false;
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  switch (dataset) {
@@ -1693,6 +1466,275 @@ ${key}` : key, async () => {
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  }
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  });
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+ // src/assets/Renames.ts
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+ var Renames;
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+ var init_Renames = __esm({
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+ "src/assets/Renames.ts"() {
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+ init_AssetKey();
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+ init_MineRenderData();
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+ Renames = class {
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+ /** Loads the selected version's rename table, or `undefined` when its published data has none. */
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+ static async get(root) {
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+ const resolved = await MineRenderData.resolve(root);
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+ return resolved.manifest.datasets.renames ? MineRenderData.get("renames", root) : void 0;
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+ }
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+ /**
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+ * Returns the ID that replaced `id`, or `undefined` when `id` keeps its meaning.
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+ * Without a data version, an ID that the selected version still registers keeps its meaning.
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+ */
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+ static async resolve(kind, id, dataVersion, root) {
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+ const data = await this.get(root);
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+ if (!data || !Object.prototype.hasOwnProperty.call(data[kind], id)) return void 0;
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+ const entry = data[kind][id];
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+ if (dataVersion === void 0) return entry.registered ? void 0 : entry.ranges[entry.ranges.length - 1].to;
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+ if (dataVersion < data.baseDataVersion) return void 0;
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+ return entry.ranges.find((range) => dataVersion < range.before)?.to;
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+ }
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+ /** Returns a copy of `key` for the replacement ID, or `undefined` when the ID keeps its meaning. */
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+ static async key(kind, key) {
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+ const renamed = await this.resolve(kind, `${key.namespace}:${key.path}`, void 0, key.root);
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+ if (!renamed) return void 0;
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+ const [namespace, path] = renamed.split(":");
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+ return new AssetKey(namespace, path, key.assetType, key.type, key.rootType, key.extension, key.root);
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+ }
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+ };
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+ }
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+ });
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+
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+ // src/model/Model.ts
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+ function isDoubleArray(obj) {
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+ return Array.isArray(obj) && obj.length === 2;
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+ }
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+ function isTripleArray(obj) {
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+ return Array.isArray(obj) && obj.length === 3;
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+ }
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+ function isQuadArray(obj) {
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+ return Array.isArray(obj) && obj.length === 4;
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+ }
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+ var ITEM_GENERATED, BUILTIN_GENERATED, BUILTIN_ENTITY, DEFAULT_ELEMENTS;
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+ var init_Model = __esm({
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+ "src/model/Model.ts"() {
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+ ITEM_GENERATED = "item/generated";
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+ BUILTIN_GENERATED = "builtin/generated";
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+ BUILTIN_ENTITY = "builtin/entity";
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+ DEFAULT_ELEMENTS = [];
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+ }
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+ });
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+
1524
+ // ../../node_modules/ts-deepmerge/dist/index.js
1525
+ var require_dist = __commonJS({
1526
+ "../../node_modules/ts-deepmerge/dist/index.js"(exports) {
1527
+ "use strict";
1528
+ var __assign = exports && exports.__assign || function() {
1529
+ __assign = Object.assign || function(t) {
1530
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
1531
+ s = arguments[i];
1532
+ for (var p11 in s) if (Object.prototype.hasOwnProperty.call(s, p11))
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+ t[p11] = s[p11];
1534
+ }
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+ return t;
1536
+ };
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+ return __assign.apply(this, arguments);
1538
+ };
1539
+ var __read = exports && exports.__read || function(o, n) {
1540
+ var m = typeof Symbol === "function" && o[Symbol.iterator];
1541
+ if (!m) return o;
1542
+ var i = m.call(o), r, ar = [], e;
1543
+ try {
1544
+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
1545
+ } catch (error) {
1546
+ e = { error };
1547
+ } finally {
1548
+ try {
1549
+ if (r && !r.done && (m = i["return"])) m.call(i);
1550
+ } finally {
1551
+ if (e) throw e.error;
1552
+ }
1553
+ }
1554
+ return ar;
1555
+ };
1556
+ var __spreadArray = exports && exports.__spreadArray || function(to, from, pack) {
1557
+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
1558
+ if (ar || !(i in from)) {
1559
+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
1560
+ ar[i] = from[i];
1561
+ }
1562
+ }
1563
+ return to.concat(ar || Array.prototype.slice.call(from));
1564
+ };
1565
+ Object.defineProperty(exports, "__esModule", { value: true });
1566
+ var isObject = function(obj) {
1567
+ if (typeof obj === "object" && obj !== null) {
1568
+ if (typeof Object.getPrototypeOf === "function") {
1569
+ var prototype = Object.getPrototypeOf(obj);
1570
+ return prototype === Object.prototype || prototype === null;
1571
+ }
1572
+ return Object.prototype.toString.call(obj) === "[object Object]";
1573
+ }
1574
+ return false;
1575
+ };
1576
+ var PROTECTED_KEYS = ["__proto__"];
1577
+ var merge10 = function() {
1578
+ var objects = [];
1579
+ for (var _i = 0; _i < arguments.length; _i++) {
1580
+ objects[_i] = arguments[_i];
1581
+ }
1582
+ return objects.reduce(function(result, current) {
1583
+ Object.keys(current).forEach(function(key) {
1584
+ if (PROTECTED_KEYS.includes(key)) {
1585
+ return;
1586
+ }
1587
+ if (Array.isArray(result[key]) && Array.isArray(current[key])) {
1588
+ result[key] = merge10.options.mergeArrays ? Array.from(new Set(result[key].concat(current[key]))) : current[key];
1589
+ } else if (isObject(result[key]) && isObject(current[key])) {
1590
+ result[key] = merge10(result[key], current[key]);
1591
+ } else {
1592
+ result[key] = current[key];
1593
+ }
1594
+ });
1595
+ return result;
1596
+ }, {});
1597
+ };
1598
+ var defaultOptions = {
1599
+ mergeArrays: true
1600
+ };
1601
+ merge10.options = defaultOptions;
1602
+ merge10.withOptions = function(options) {
1603
+ var objects = [];
1604
+ for (var _i = 1; _i < arguments.length; _i++) {
1605
+ objects[_i - 1] = arguments[_i];
1606
+ }
1607
+ merge10.options = __assign({ mergeArrays: true }, options);
1608
+ var result = merge10.apply(void 0, __spreadArray([], __read(objects), false));
1609
+ merge10.options = defaultOptions;
1610
+ return result;
1611
+ };
1612
+ exports.default = merge10;
1613
+ }
1614
+ });
1615
+
1616
+ // src/model/DisplayPosition.ts
1617
+ var DisplayPosition, DISPLAY_POSITIONS;
1618
+ var init_DisplayPosition = __esm({
1619
+ "src/model/DisplayPosition.ts"() {
1620
+ DisplayPosition = /* @__PURE__ */ ((DisplayPosition3) => {
1621
+ DisplayPosition3["THIRDPERSON_RIGHTHAND"] = "thirdperson_righthand";
1622
+ DisplayPosition3["THIRDPERSON_LEFTHAND"] = "thirdperson_lefthand";
1623
+ DisplayPosition3["FIRSTPERSON_RIGHTHAND"] = "firstperson_righthand";
1624
+ DisplayPosition3["FIRSTPERSON_LEFTHAND"] = "firstperson_lefthand";
1625
+ DisplayPosition3["GUI"] = "gui";
1626
+ DisplayPosition3["HEAD"] = "head";
1627
+ DisplayPosition3["GROUND"] = "ground";
1628
+ DisplayPosition3["FIXED"] = "fixed";
1629
+ DisplayPosition3["ON_SHELF"] = "on_shelf";
1630
+ return DisplayPosition3;
1631
+ })(DisplayPosition || {});
1632
+ DISPLAY_POSITIONS = Object.values(DisplayPosition);
1633
+ }
1634
+ });
1635
+
1636
+ // src/model/DisplayTransforms.ts
1637
+ import { Euler, Matrix4, Quaternion, Vector3 as Vector32 } from "three";
1638
+ var DisplayTransforms;
1639
+ var init_DisplayTransforms = __esm({
1640
+ "src/model/DisplayTransforms.ts"() {
1641
+ init_DisplayPosition();
1642
+ init_util();
1643
+ DisplayTransforms = class {
1644
+ /** Resolve hand fallbacks within one model, before inheriting parent display entries. */
1645
+ static withHandFallbacks(display) {
1646
+ if (!display) return void 0;
1647
+ const resolved = { ...display };
1648
+ for (const [left, right] of [
1649
+ ["thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */, "thirdperson_righthand" /* THIRDPERSON_RIGHTHAND */],
1650
+ ["firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */, "firstperson_righthand" /* FIRSTPERSON_RIGHTHAND */]
1651
+ ]) {
1652
+ if (resolved[left] === void 0 && resolved[right] !== void 0) resolved[left] = resolved[right];
1653
+ }
1654
+ return resolved;
1655
+ }
1656
+ /** Build a display pose for geometry already centered at the model's [8, 8, 8] pivot. */
1657
+ static getMatrix(display, position) {
1658
+ const transform = this.getTransform(display, position);
1659
+ return new Matrix4().compose(transform.position, transform.quaternion, transform.scale);
1660
+ }
1661
+ /** Position, rotation, and scale of a display pose for geometry already centered at the model's [8, 8, 8] pivot. */
1662
+ static getTransform(display, position) {
1663
+ const transform = this.withHandFallbacks(display)?.[position] ?? {};
1664
+ const left = position === "firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */ || position === "thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */;
1665
+ const sign = left ? -1 : 1;
1666
+ const [x, y, z] = transform.rotation ?? [0, 0, 0];
1667
+ const rotation = new Quaternion().setFromEuler(new Euler(toRadians(x), sign * toRadians(y), sign * toRadians(z), "XYZ"));
1668
+ const translation = new Vector32(...transform.translation ?? [0, 0, 0]).clampScalar(-80, 80);
1669
+ translation.x *= sign;
1670
+ const scale = new Vector32(...transform.scale ?? [1, 1, 1]).clampScalar(-4, 4);
1671
+ return { position: translation, quaternion: rotation, scale };
1672
+ }
1673
+ /** Transforms geometry in place and reverses triangle winding when the matrix reflects it. */
1674
+ static apply(geometry, matrix) {
1675
+ geometry.applyMatrix4(matrix);
1676
+ if (matrix.determinant() < 0) {
1677
+ if (!geometry.index) geometry.setIndex(Array.from({ length: geometry.getAttribute("position").count }, (_, i) => i));
1678
+ const index = geometry.index;
1679
+ for (let i = 0; i < index.count; i += 3) {
1680
+ const second = index.getX(i + 1);
1681
+ index.setX(i + 1, index.getX(i + 2));
1682
+ index.setX(i + 2, second);
1683
+ }
1684
+ index.needsUpdate = true;
1685
+ }
1686
+ }
1687
+ };
1688
+ }
1689
+ });
1690
+
1691
+ // src/model/ModelMerger.ts
1692
+ var import_ts_deepmerge, ModelMerger;
1693
+ var init_ModelMerger = __esm({
1694
+ "src/model/ModelMerger.ts"() {
1695
+ init_Model();
1696
+ init_Models();
1697
+ import_ts_deepmerge = __toESM(require_dist());
1698
+ init_AssetKey();
1699
+ init_DisplayTransforms();
1700
+ ModelMerger = class {
1701
+ /** Loads the parent chain and returns a merged model without modifying the supplied definition. */
1702
+ static async mergeWithParents(model) {
1703
+ const parts = model.parts;
1704
+ if (parts) return { ...model, parts: await Promise.all(parts.map((part) => this.mergeWithParents(part))) };
1705
+ const models = await this.collectAllParents(model);
1706
+ let merged = {};
1707
+ for (const source of [...models, model]) {
1708
+ const inheritedDisplay = merged.display;
1709
+ merged = import_ts_deepmerge.default.withOptions({ mergeArrays: false }, merged, source);
1710
+ if (source.display) {
1711
+ merged.display = { ...inheritedDisplay, ...DisplayTransforms.withHandFallbacks(source.display) };
1712
+ }
1713
+ }
1714
+ merged.hierarchy = models.map((m) => m.parent).filter((p11) => `${p11}`);
1715
+ merged.hierarchy.push(`${merged.parent}`);
1716
+ if (model.components) merged.components = model.components;
1717
+ return merged;
1718
+ }
1719
+ static async collectAllParents(model) {
1720
+ if (!model.parent) {
1721
+ return [];
1722
+ }
1723
+ const models = [];
1724
+ const parentKey = AssetKey.parse("models", model.parent);
1725
+ if (parentKey.namespace === "minecraft" && parentKey.getFullPath() === BUILTIN_ENTITY) return models;
1726
+ parentKey.root = model.key?.root;
1727
+ const parentModel = await Models.getRaw(parentKey);
1728
+ if (parentModel) {
1729
+ models.unshift(parentModel);
1730
+ models.unshift(...await this.collectAllParents(parentModel));
1731
+ }
1732
+ return models;
1733
+ }
1734
+ };
1735
+ }
1736
+ });
1737
+
1696
1738
  // src/assets/BannerPatterns.ts
1697
1739
  var DYE_COLORS, BannerPatterns;
1698
1740
  var init_BannerPatterns = __esm({
@@ -2015,6 +2057,7 @@ var init_ItemTints = __esm({
2015
2057
  var Models;
2016
2058
  var init_Models = __esm({
2017
2059
  "src/assets/Models.ts"() {
2060
+ init_Renames();
2018
2061
  init_Caching();
2019
2062
  init_ModelMerger();
2020
2063
  init_AssetLoader();
@@ -2344,6 +2387,11 @@ var init_Models = __esm({
2344
2387
  key.extension = ".json";
2345
2388
  }
2346
2389
  const preview = this.snapshotContext(key, context);
2390
+ if (key.type === "item") {
2391
+ const renamed = await Renames.key("items", key);
2392
+ const replacement = renamed && await this.getMerged(renamed, preview);
2393
+ if (replacement) return replacement;
2394
+ }
2347
2395
  const dataKey = await this.applyDefaults(key, preview);
2348
2396
  const keyStr = AssetLoader.persistentKey(key.serialize() + (key.type === "item" ? this.contextKey(preview) + dataKey : ""));
2349
2397
  const model = await Caching.mergedModelCache.get(keyStr, async () => {
@@ -2377,6 +2425,7 @@ var init_BlockStates = __esm({
2377
2425
  init_AssetKey();
2378
2426
  init_PersistentCache();
2379
2427
  init_AssetParsers();
2428
+ init_Renames();
2380
2429
  init_MineRenderData();
2381
2430
  BlockStates = class {
2382
2431
  static get PERSISTENT_CACHE() {
@@ -2417,6 +2466,9 @@ var init_BlockStates = __esm({
2417
2466
  if (!key.extension) {
2418
2467
  key.extension = ".json";
2419
2468
  }
2469
+ const renamed = await Renames.key("blocks", key);
2470
+ const replacement = renamed && await this.get(renamed);
2471
+ if (replacement) return replacement;
2420
2472
  const keyStr = key.serialize();
2421
2473
  return Caching.blockStateCache.get(keyStr, (k) => {
2422
2474
  return this.PERSISTENT_CACHE.getOrLoad(AssetLoader.persistentKey(keyStr), (k1) => {
@@ -7014,16 +7066,21 @@ var init_ModelObject = __esm({
7014
7066
  const special = this.originalModel.special;
7015
7067
  if (special) {
7016
7068
  const parts2 = await SpecialItems.getParts(special, this.originalModel.key?.root, this.originalModel.components);
7017
- const transform = this.options.displayPosition ? DisplayTransforms.getMatrix(this.originalModel.display, this.options.displayPosition) : new Matrix48();
7018
- transform.multiply(new Matrix48().makeTranslation(-8, -8, -8));
7069
+ const display = new SceneObject();
7070
+ if (this.options.displayPosition) {
7071
+ const transform = DisplayTransforms.getTransform(this.originalModel.display, this.options.displayPosition);
7072
+ display.position.copy(transform.position);
7073
+ display.quaternion.copy(transform.quaternion);
7074
+ display.scale.copy(transform.scale);
7075
+ }
7076
+ this.add(display);
7077
+ const offset = new Matrix48().makeTranslation(-8, -8, -8);
7019
7078
  try {
7020
7079
  const targets = [];
7021
7080
  for (const part of parts2) {
7022
7081
  const object4 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints, faces: part.faces });
7023
- object4.matrix.copy(transform).multiply(part.transform);
7024
- object4.matrixWorldNeedsUpdate = true;
7025
- object4.matrixAutoUpdate = false;
7026
- this.add(object4);
7082
+ object4.matrix.multiplyMatrices(offset, part.transform).decompose(object4.position, object4.quaternion, object4.scale);
7083
+ display.add(object4);
7027
7084
  await object4.init(part.material);
7028
7085
  object4.iterateAllMeshes((mesh) => {
7029
7086
  const source = mesh.material;
@@ -7973,6 +8030,7 @@ var Fonts = class {
7973
8030
  init_MineRenderData();
7974
8031
  init_ModelTextures();
7975
8032
  init_Models();
8033
+ init_Renames();
7976
8034
  init_source();
7977
8035
 
7978
8036
  // src/cache/index.ts
@@ -17397,6 +17455,7 @@ var SectionModels = class {
17397
17455
  };
17398
17456
 
17399
17457
  // src/world/_entities/WorldEntities.ts
17458
+ init_Renames();
17400
17459
  init_Entities();
17401
17460
  init_EntityObject();
17402
17461
 
@@ -17556,8 +17615,10 @@ var WorldEntities = class {
17556
17615
  try {
17557
17616
  if (!current()) return;
17558
17617
  const models = await Entities.getEntityList();
17559
- if (!models.includes(placement.key.path) || !current()) return;
17560
- const model = await Entities.getEntity(placement.key, placement.texture, { when: placement.when });
17618
+ const renamed = models.includes(placement.key.path) ? void 0 : await Renames.key("entities", placement.key);
17619
+ const key = renamed && models.includes(renamed.path) ? renamed : placement.key;
17620
+ if (!models.includes(key.path) || !current()) return;
17621
+ const model = await Entities.getEntity(key, placement.texture, { when: placement.when });
17561
17622
  if (!model || !current()) return;
17562
17623
  let tints = placement.tints;
17563
17624
  if (placement.woolDye) {
@@ -17572,7 +17633,7 @@ var WorldEntities = class {
17572
17633
  object4.rotation.y = placement.yaw;
17573
17634
  await object4.init();
17574
17635
  if (!current()) return;
17575
- placement.owner.set(object4, { type: placement.key.toNamespacedString(), position: placement.position });
17636
+ placement.owner.set(object4, { type: key.toNamespacedString(), position: placement.position });
17576
17637
  this.scene.add(object4);
17577
17638
  } catch (error) {
17578
17639
  console.warn(`Could not draw saved entity ${placement.key.toNamespacedString()}, skipping it`, error);
@@ -17626,6 +17687,38 @@ function sampleSectionLight(light, index) {
17626
17687
  };
17627
17688
  }
17628
17689
 
17690
+ // src/world/_culling/BlockCulling.ts
17691
+ init_Assets();
17692
+ init_MineRenderData();
17693
+ init_CubeFace();
17694
+ async function loadBlockCulling(root) {
17695
+ const { manifest } = await MineRenderData.resolve(root);
17696
+ return manifest.datasets.blockCulling ? MineRenderData.get("blockCulling", root) : void 0;
17697
+ }
17698
+ function blockCullingRule(data, type) {
17699
+ if (!type.includes(":")) type = `${DEFAULT_NAMESPACE}:${type}`;
17700
+ return Object.prototype.hasOwnProperty.call(data.blocks, type) ? data.profiles[data.blocks[type]] : void 0;
17701
+ }
17702
+ function skipsBlockFace(data, rule, block, neighbor, face) {
17703
+ const type = block.type.includes(":") ? block.type : `${DEFAULT_NAMESPACE}:${block.type}`;
17704
+ const other = neighbor.type.includes(":") ? neighbor.type : `${DEFAULT_NAMESPACE}:${neighbor.type}`;
17705
+ const same = type === other;
17706
+ const vertical = CUBE_FACES[face] === "up" /* UP */ || CUBE_FACES[face] === "down" /* DOWN */;
17707
+ switch (rule.type) {
17708
+ case "same_block":
17709
+ return same;
17710
+ case "same_block_vertical":
17711
+ return same && vertical;
17712
+ case "connected": {
17713
+ if (vertical) return same;
17714
+ const group = rule.group ? data.groups?.[rule.group] : void 0;
17715
+ return (same || !!group?.includes(type) && group.includes(other)) && String(block.properties?.[CUBE_FACES[face]]) === "true" && String(neighbor.properties?.[CUBE_FACES[face ^ 1]]) === "true";
17716
+ }
17717
+ default:
17718
+ return false;
17719
+ }
17720
+ }
17721
+
17629
17722
  // src/world/MineRenderWorld.ts
17630
17723
  var MineRenderWorld = class {
17631
17724
  constructor(scene, options = {}) {
@@ -18014,15 +18107,23 @@ var MineRenderWorld = class {
18014
18107
  return this.culling ?? (this.culling = Promise.resolve().then(async () => {
18015
18108
  let sliceStart = performance.now();
18016
18109
  try {
18110
+ const culling = await loadBlockCulling();
18017
18111
  while (this.pendingCulling.size) {
18018
18112
  const batch = [...this.pendingCulling];
18019
18113
  this.pendingCulling.clear();
18020
18114
  for (const [chunk, indices] of batch) {
18021
18115
  const neighbors = CUBE_FACE_OFFSETS.map(([x, y, z]) => this._chunks.get(`${chunk.x + x}_${chunk.y + y}_${chunk.z + z}`));
18022
- const masks = chunk.updateCullMasks(indices === "all" ? void 0 : indices, (x, y, z) => {
18116
+ const neighborAt = (x, y, z) => {
18023
18117
  const lx = x - chunk.x * 16, ly = y - chunk.y * 16, lz = z - chunk.z * 16;
18024
18118
  const section = neighbors[lx >= 16 ? 0 : lx < 0 ? 1 : ly >= 16 ? 2 : ly < 0 ? 3 : lz >= 16 ? 4 : 5];
18025
- return section?.isOccludingIndex((ly & 15) * 256 + (lz & 15) * 16 + (lx & 15)) ?? false;
18119
+ return [section, (ly & 15) * 256 + (lz & 15) * 16 + (lx & 15)];
18120
+ };
18121
+ const masks = chunk.updateCullMasks(indices === "all" ? void 0 : indices, (x, y, z) => {
18122
+ const [section, i] = neighborAt(x, y, z);
18123
+ return section?.isOccludingIndex(i) ?? false;
18124
+ }, culling, (x, y, z) => {
18125
+ const [section, i] = neighborAt(x, y, z);
18126
+ return section?.visibleBlockIndex(i);
18026
18127
  });
18027
18128
  const fluidIndices = indices === "all" ? function* () {
18028
18129
  for (let index = 0; index < 4096; index++) yield index;
@@ -19137,6 +19238,10 @@ var Chunk = class _Chunk {
19137
19238
  isBlockVisibleIndex(index) {
19138
19239
  return this.renderedBlocks.has(index) && !this.hiddenBlocks.has(index);
19139
19240
  }
19241
+ /** Stored state of a rendered, visible cell, or `undefined`. */
19242
+ visibleBlockIndex(index) {
19243
+ return this.isBlockVisibleIndex(index) ? this.data.stateAt(this.data.idAt(index)) : void 0;
19244
+ }
19140
19245
  /** Fluid kind bits and level of a cell, or 0. Hidden cells report 0. */
19141
19246
  fluidByteIndex(index) {
19142
19247
  return this.hiddenBlocks.has(index) ? 0 : this.fluidCells[index];
@@ -19155,18 +19260,30 @@ var Chunk = class _Chunk {
19155
19260
  async setCullMaskAt(pos, mask) {
19156
19261
  await this.setCullMaskIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)), mask);
19157
19262
  }
19158
- /** Recomputes section masks and returns changed per-block masks. Omit indices to visit every cell. */
19159
- updateCullMasks(indices, occludes) {
19263
+ /**
19264
+ * Recomputes section masks and returns changed per-block masks. Omit indices to visit every cell.
19265
+ * `culling` supplies neighbor face rules; `blockAt` supplies visible states outside this chunk.
19266
+ */
19267
+ updateCullMasks(indices, occludes, culling, blockAt) {
19160
19268
  const changed = [];
19269
+ const rules = [];
19161
19270
  for (const index of indices ?? this.fluidCells.keys()) {
19162
19271
  if (!this.isBlockVisibleIndex(index)) continue;
19163
19272
  const x = index % 16, y = Math.floor(index / 256), z = Math.floor(index / 16) % 16;
19273
+ const id = this.data.idAt(index);
19274
+ let rule = rules[id];
19275
+ if (culling && rule === void 0) rules[id] = rule = blockCullingRule(culling, this.data.stateAt(id).type) ?? null;
19276
+ const block = rule ? this.data.stateAt(id) : void 0;
19164
19277
  let mask = 0;
19165
19278
  for (let face = 0; face < CUBE_FACE_OFFSETS.length; face++) {
19166
19279
  const [dx, dy, dz] = CUBE_FACE_OFFSETS[face];
19167
19280
  const nx = x + dx, ny = y + dy, nz = z + dz;
19168
19281
  const inner = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16;
19169
19282
  if (inner ? this.isOccludingIndex(ny * 256 + nz * 16 + nx) : occludes(this.x * 16 + nx, this.y * 16 + ny, this.z * 16 + nz)) mask |= 1 << face;
19283
+ else if (rule) {
19284
+ const neighbor = inner ? this.visibleBlockIndex(ny * 256 + nz * 16 + nx) : blockAt?.(this.x * 16 + nx, this.y * 16 + ny, this.z * 16 + nz);
19285
+ if (neighbor && skipsBlockFace(culling, rule, block, neighbor, face)) mask |= 1 << face;
19286
+ }
19170
19287
  }
19171
19288
  if (this.fluidCells[index]) this.meshDirty = true;
19172
19289
  const entries = this.sectionBlocks.get(index);
@@ -19579,6 +19696,7 @@ export {
19579
19696
  PackMetadata,
19580
19697
  PersistentCache,
19581
19698
  PlayerHeadTextures,
19699
+ Renames,
19582
19700
  Renderer,
19583
19701
  RequestError,
19584
19702
  Requests,