minerender 2.1.0-alpha.125 → 2.1.0-alpha.128

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1264,118 +1264,6 @@ var init_Materials = __esm({
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  }
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  });
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- // src/model/Model.ts
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- function isDoubleArray(obj) {
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- return Array.isArray(obj) && obj.length === 2;
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- }
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- function isTripleArray(obj) {
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- return Array.isArray(obj) && obj.length === 3;
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- }
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- function isQuadArray(obj) {
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- return Array.isArray(obj) && obj.length === 4;
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- }
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- var ITEM_GENERATED, BUILTIN_GENERATED, BUILTIN_ENTITY, DEFAULT_ELEMENTS;
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- var init_Model = __esm({
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- "src/model/Model.ts"() {
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- ITEM_GENERATED = "item/generated";
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- BUILTIN_GENERATED = "builtin/generated";
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- BUILTIN_ENTITY = "builtin/entity";
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- DEFAULT_ELEMENTS = [];
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- }
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- });
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-
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- // ../../node_modules/ts-deepmerge/dist/index.js
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- var require_dist = __commonJS({
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- "../../node_modules/ts-deepmerge/dist/index.js"(exports) {
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- "use strict";
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- var __assign = exports && exports.__assign || function() {
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- __assign = Object.assign || function(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
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- s = arguments[i];
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- for (var p10 in s) if (Object.prototype.hasOwnProperty.call(s, p10))
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- t[p10] = s[p10];
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- }
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- return t;
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- };
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- return __assign.apply(this, arguments);
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- };
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- var __read = exports && exports.__read || function(o, n) {
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- var m = typeof Symbol === "function" && o[Symbol.iterator];
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- if (!m) return o;
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- var i = m.call(o), r, ar = [], e;
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- try {
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- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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- } catch (error) {
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- e = { error };
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- } finally {
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- try {
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- if (r && !r.done && (m = i["return"])) m.call(i);
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- } finally {
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- if (e) throw e.error;
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- }
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- }
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- return ar;
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- };
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- var __spreadArray = exports && exports.__spreadArray || function(to, from, pack) {
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- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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- if (ar || !(i in from)) {
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- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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- ar[i] = from[i];
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- }
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- }
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- return to.concat(ar || Array.prototype.slice.call(from));
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- var isObject = function(obj) {
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- if (typeof obj === "object" && obj !== null) {
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- if (typeof Object.getPrototypeOf === "function") {
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- var prototype = Object.getPrototypeOf(obj);
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- return prototype === Object.prototype || prototype === null;
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- }
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- return Object.prototype.toString.call(obj) === "[object Object]";
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- }
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- return false;
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- };
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- var PROTECTED_KEYS = ["__proto__"];
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- var merge10 = function() {
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- var objects = [];
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- for (var _i = 0; _i < arguments.length; _i++) {
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- objects[_i] = arguments[_i];
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- }
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- return objects.reduce(function(result, current) {
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- Object.keys(current).forEach(function(key) {
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- if (PROTECTED_KEYS.includes(key)) {
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- return;
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- }
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- if (Array.isArray(result[key]) && Array.isArray(current[key])) {
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- result[key] = merge10.options.mergeArrays ? Array.from(new Set(result[key].concat(current[key]))) : current[key];
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- } else if (isObject(result[key]) && isObject(current[key])) {
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- result[key] = merge10(result[key], current[key]);
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- } else {
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- result[key] = current[key];
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- }
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- });
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- return result;
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- }, {});
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- };
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- var defaultOptions = {
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- mergeArrays: true
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- };
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- merge10.options = defaultOptions;
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- merge10.withOptions = function(options) {
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- var objects = [];
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- for (var _i = 1; _i < arguments.length; _i++) {
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- objects[_i - 1] = arguments[_i];
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- }
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- merge10.options = __assign({ mergeArrays: true }, options);
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- var result = merge10.apply(void 0, __spreadArray([], __read(objects), false));
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- merge10.options = defaultOptions;
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- return result;
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- };
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- exports.default = merge10;
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- }
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- });
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-
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  // src/assets/AssetKey.ts
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  function isResourceLocation(value) {
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  return typeof value === "string" && /^(?:[a-z0-9_.-]+:)?[a-z0-9_./-]+$/.test(value);
@@ -1492,123 +1380,6 @@ var init_AssetKey = __esm({
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  }
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  });
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- // src/model/DisplayPosition.ts
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- var DisplayPosition, DISPLAY_POSITIONS;
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- var init_DisplayPosition = __esm({
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- "src/model/DisplayPosition.ts"() {
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- DisplayPosition = /* @__PURE__ */ ((DisplayPosition3) => {
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- DisplayPosition3["THIRDPERSON_RIGHTHAND"] = "thirdperson_righthand";
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- DisplayPosition3["THIRDPERSON_LEFTHAND"] = "thirdperson_lefthand";
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- DisplayPosition3["FIRSTPERSON_RIGHTHAND"] = "firstperson_righthand";
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- DisplayPosition3["FIRSTPERSON_LEFTHAND"] = "firstperson_lefthand";
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- DisplayPosition3["GUI"] = "gui";
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- DisplayPosition3["HEAD"] = "head";
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- DisplayPosition3["GROUND"] = "ground";
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- DisplayPosition3["FIXED"] = "fixed";
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- DisplayPosition3["ON_SHELF"] = "on_shelf";
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- return DisplayPosition3;
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- })(DisplayPosition || {});
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- DISPLAY_POSITIONS = Object.values(DisplayPosition);
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- }
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- });
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-
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- // src/model/DisplayTransforms.ts
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- import { Euler, Matrix4, Quaternion, Vector3 as Vector32 } from "three";
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- var DisplayTransforms;
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- var init_DisplayTransforms = __esm({
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- "src/model/DisplayTransforms.ts"() {
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- init_DisplayPosition();
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- init_util();
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- DisplayTransforms = class {
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- /** Resolve hand fallbacks within one model, before inheriting parent display entries. */
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- static withHandFallbacks(display) {
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- if (!display) return void 0;
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- const resolved = { ...display };
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- for (const [left, right] of [
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- ["thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */, "thirdperson_righthand" /* THIRDPERSON_RIGHTHAND */],
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- ["firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */, "firstperson_righthand" /* FIRSTPERSON_RIGHTHAND */]
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- ]) {
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- if (resolved[left] === void 0 && resolved[right] !== void 0) resolved[left] = resolved[right];
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- }
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- return resolved;
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- }
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- /** Build a display pose for geometry already centered at the model's [8, 8, 8] pivot. */
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- static getMatrix(display, position) {
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- const transform = this.withHandFallbacks(display)?.[position] ?? {};
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- const left = position === "firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */ || position === "thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */;
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- const sign = left ? -1 : 1;
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- const [x, y, z] = transform.rotation ?? [0, 0, 0];
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- const rotation = new Quaternion().setFromEuler(new Euler(toRadians(x), sign * toRadians(y), sign * toRadians(z), "XYZ"));
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- const translation = new Vector32(...transform.translation ?? [0, 0, 0]).clampScalar(-80, 80);
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- translation.x *= sign;
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- const scale = new Vector32(...transform.scale ?? [1, 1, 1]).clampScalar(-4, 4);
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- return new Matrix4().compose(translation, rotation, scale);
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- }
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- /** Transforms geometry in place and reverses triangle winding when the matrix reflects it. */
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- static apply(geometry, matrix) {
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- geometry.applyMatrix4(matrix);
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- if (matrix.determinant() < 0) {
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- if (!geometry.index) geometry.setIndex(Array.from({ length: geometry.getAttribute("position").count }, (_, i) => i));
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- const index = geometry.index;
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- for (let i = 0; i < index.count; i += 3) {
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- const second = index.getX(i + 1);
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- index.setX(i + 1, index.getX(i + 2));
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- index.setX(i + 2, second);
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- }
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- index.needsUpdate = true;
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- }
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- }
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- };
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- }
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- });
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-
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- // src/model/ModelMerger.ts
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- var import_ts_deepmerge, ModelMerger;
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- var init_ModelMerger = __esm({
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- "src/model/ModelMerger.ts"() {
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- init_Model();
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- init_Models();
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- import_ts_deepmerge = __toESM(require_dist());
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- init_AssetKey();
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- init_DisplayTransforms();
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- ModelMerger = class {
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- /** Loads the parent chain and returns a merged model without modifying the supplied definition. */
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- static async mergeWithParents(model) {
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- const parts = model.parts;
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- if (parts) return { ...model, parts: await Promise.all(parts.map((part) => this.mergeWithParents(part))) };
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- const models = await this.collectAllParents(model);
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- let merged = {};
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- for (const source of [...models, model]) {
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- const inheritedDisplay = merged.display;
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- merged = import_ts_deepmerge.default.withOptions({ mergeArrays: false }, merged, source);
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- if (source.display) {
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- merged.display = { ...inheritedDisplay, ...DisplayTransforms.withHandFallbacks(source.display) };
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- }
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- }
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- merged.hierarchy = models.map((m) => m.parent).filter((p10) => `${p10}`);
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- merged.hierarchy.push(`${merged.parent}`);
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- if (model.components) merged.components = model.components;
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- return merged;
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- }
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- static async collectAllParents(model) {
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- if (!model.parent) {
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- return [];
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- }
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- const models = [];
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- const parentKey = AssetKey.parse("models", model.parent);
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- if (parentKey.namespace === "minecraft" && parentKey.getFullPath() === BUILTIN_ENTITY) return models;
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- parentKey.root = model.key?.root;
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- const parentModel = await Models.getRaw(parentKey);
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- if (parentModel) {
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- models.unshift(parentModel);
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- models.unshift(...await this.collectAllParents(parentModel));
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- }
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- return models;
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- }
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- };
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- }
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- });
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-
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  // src/assets/source/parser/AssetParsers.ts
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  var AssetParser;
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  var init_AssetParsers = __esm({
@@ -1726,7 +1497,9 @@ ${key}` : key, async () => {
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  static validDataset(dataset, data) {
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  if (!object(data)) return false;
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  if (dataset === "potionColors") return object(data.effects) && Object.values(data.effects).every(Number.isInteger) && object(data.potions) && Object.values(data.potions).every((effects) => Array.isArray(effects) && effects.every((effect) => object(effect) && typeof effect.id === "string" && Number.isInteger(effect.amplifier)));
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+ if (dataset === "renames") return data.format === "data-fixer-renames" && Number.isInteger(data.baseDataVersion) && ["blocks", "items", "entities"].every((kind) => object(data[kind]) && Object.values(data[kind]).every((entry) => object(entry) && typeof entry.registered === "boolean" && Array.isArray(entry.ranges) && entry.ranges.length > 0 && entry.ranges.every((range) => object(range) && Number.isInteger(range.before) && typeof range.to === "string")));
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  if (dataset === "legacyBlocks") return object(data.blocks) && Object.values(data.blocks).every((value) => typeof value === "string");
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+ if (dataset === "blockCulling") return Array.isArray(data.profiles) && data.profiles.every((profile) => object(profile) && typeof profile.type === "string") && object(data.blocks) && Object.values(data.blocks).every((index) => Number.isInteger(index) && index >= 0 && index < data.profiles.length) && (data.groups === void 0 || object(data.groups) && Object.values(data.groups).every((group) => Array.isArray(group) && group.every((type) => typeof type === "string")));
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  return Object.values(data).every((value) => {
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  if (!object(value)) return false;
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  switch (dataset) {
@@ -1749,6 +1522,275 @@ ${key}` : key, async () => {
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  }
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  });
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+ // src/assets/Renames.ts
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+ var Renames;
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+ var init_Renames = __esm({
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+ "src/assets/Renames.ts"() {
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+ init_AssetKey();
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+ init_MineRenderData();
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+ Renames = class {
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+ /** Loads the selected version's rename table, or `undefined` when its published data has none. */
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+ static async get(root) {
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+ const resolved = await MineRenderData.resolve(root);
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+ return resolved.manifest.datasets.renames ? MineRenderData.get("renames", root) : void 0;
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+ }
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+ /**
1538
+ * Returns the ID that replaced `id`, or `undefined` when `id` keeps its meaning.
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+ * Without a data version, an ID that the selected version still registers keeps its meaning.
1540
+ */
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+ static async resolve(kind, id, dataVersion, root) {
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+ const data = await this.get(root);
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+ if (!data || !Object.prototype.hasOwnProperty.call(data[kind], id)) return void 0;
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+ const entry = data[kind][id];
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+ if (dataVersion === void 0) return entry.registered ? void 0 : entry.ranges[entry.ranges.length - 1].to;
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+ if (dataVersion < data.baseDataVersion) return void 0;
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+ return entry.ranges.find((range) => dataVersion < range.before)?.to;
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+ }
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+ /** Returns a copy of `key` for the replacement ID, or `undefined` when the ID keeps its meaning. */
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+ static async key(kind, key) {
1551
+ const renamed = await this.resolve(kind, `${key.namespace}:${key.path}`, void 0, key.root);
1552
+ if (!renamed) return void 0;
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+ const [namespace, path] = renamed.split(":");
1554
+ return new AssetKey(namespace, path, key.assetType, key.type, key.rootType, key.extension, key.root);
1555
+ }
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+ };
1557
+ }
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+ });
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+
1560
+ // src/model/Model.ts
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+ function isDoubleArray(obj) {
1562
+ return Array.isArray(obj) && obj.length === 2;
1563
+ }
1564
+ function isTripleArray(obj) {
1565
+ return Array.isArray(obj) && obj.length === 3;
1566
+ }
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+ function isQuadArray(obj) {
1568
+ return Array.isArray(obj) && obj.length === 4;
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+ }
1570
+ var ITEM_GENERATED, BUILTIN_GENERATED, BUILTIN_ENTITY, DEFAULT_ELEMENTS;
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+ var init_Model = __esm({
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+ "src/model/Model.ts"() {
1573
+ ITEM_GENERATED = "item/generated";
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+ BUILTIN_GENERATED = "builtin/generated";
1575
+ BUILTIN_ENTITY = "builtin/entity";
1576
+ DEFAULT_ELEMENTS = [];
1577
+ }
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+ });
1579
+
1580
+ // ../../node_modules/ts-deepmerge/dist/index.js
1581
+ var require_dist = __commonJS({
1582
+ "../../node_modules/ts-deepmerge/dist/index.js"(exports) {
1583
+ "use strict";
1584
+ var __assign = exports && exports.__assign || function() {
1585
+ __assign = Object.assign || function(t) {
1586
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
1587
+ s = arguments[i];
1588
+ for (var p10 in s) if (Object.prototype.hasOwnProperty.call(s, p10))
1589
+ t[p10] = s[p10];
1590
+ }
1591
+ return t;
1592
+ };
1593
+ return __assign.apply(this, arguments);
1594
+ };
1595
+ var __read = exports && exports.__read || function(o, n) {
1596
+ var m = typeof Symbol === "function" && o[Symbol.iterator];
1597
+ if (!m) return o;
1598
+ var i = m.call(o), r, ar = [], e;
1599
+ try {
1600
+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
1601
+ } catch (error) {
1602
+ e = { error };
1603
+ } finally {
1604
+ try {
1605
+ if (r && !r.done && (m = i["return"])) m.call(i);
1606
+ } finally {
1607
+ if (e) throw e.error;
1608
+ }
1609
+ }
1610
+ return ar;
1611
+ };
1612
+ var __spreadArray = exports && exports.__spreadArray || function(to, from, pack) {
1613
+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
1614
+ if (ar || !(i in from)) {
1615
+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
1616
+ ar[i] = from[i];
1617
+ }
1618
+ }
1619
+ return to.concat(ar || Array.prototype.slice.call(from));
1620
+ };
1621
+ Object.defineProperty(exports, "__esModule", { value: true });
1622
+ var isObject = function(obj) {
1623
+ if (typeof obj === "object" && obj !== null) {
1624
+ if (typeof Object.getPrototypeOf === "function") {
1625
+ var prototype = Object.getPrototypeOf(obj);
1626
+ return prototype === Object.prototype || prototype === null;
1627
+ }
1628
+ return Object.prototype.toString.call(obj) === "[object Object]";
1629
+ }
1630
+ return false;
1631
+ };
1632
+ var PROTECTED_KEYS = ["__proto__"];
1633
+ var merge10 = function() {
1634
+ var objects = [];
1635
+ for (var _i = 0; _i < arguments.length; _i++) {
1636
+ objects[_i] = arguments[_i];
1637
+ }
1638
+ return objects.reduce(function(result, current) {
1639
+ Object.keys(current).forEach(function(key) {
1640
+ if (PROTECTED_KEYS.includes(key)) {
1641
+ return;
1642
+ }
1643
+ if (Array.isArray(result[key]) && Array.isArray(current[key])) {
1644
+ result[key] = merge10.options.mergeArrays ? Array.from(new Set(result[key].concat(current[key]))) : current[key];
1645
+ } else if (isObject(result[key]) && isObject(current[key])) {
1646
+ result[key] = merge10(result[key], current[key]);
1647
+ } else {
1648
+ result[key] = current[key];
1649
+ }
1650
+ });
1651
+ return result;
1652
+ }, {});
1653
+ };
1654
+ var defaultOptions = {
1655
+ mergeArrays: true
1656
+ };
1657
+ merge10.options = defaultOptions;
1658
+ merge10.withOptions = function(options) {
1659
+ var objects = [];
1660
+ for (var _i = 1; _i < arguments.length; _i++) {
1661
+ objects[_i - 1] = arguments[_i];
1662
+ }
1663
+ merge10.options = __assign({ mergeArrays: true }, options);
1664
+ var result = merge10.apply(void 0, __spreadArray([], __read(objects), false));
1665
+ merge10.options = defaultOptions;
1666
+ return result;
1667
+ };
1668
+ exports.default = merge10;
1669
+ }
1670
+ });
1671
+
1672
+ // src/model/DisplayPosition.ts
1673
+ var DisplayPosition, DISPLAY_POSITIONS;
1674
+ var init_DisplayPosition = __esm({
1675
+ "src/model/DisplayPosition.ts"() {
1676
+ DisplayPosition = /* @__PURE__ */ ((DisplayPosition3) => {
1677
+ DisplayPosition3["THIRDPERSON_RIGHTHAND"] = "thirdperson_righthand";
1678
+ DisplayPosition3["THIRDPERSON_LEFTHAND"] = "thirdperson_lefthand";
1679
+ DisplayPosition3["FIRSTPERSON_RIGHTHAND"] = "firstperson_righthand";
1680
+ DisplayPosition3["FIRSTPERSON_LEFTHAND"] = "firstperson_lefthand";
1681
+ DisplayPosition3["GUI"] = "gui";
1682
+ DisplayPosition3["HEAD"] = "head";
1683
+ DisplayPosition3["GROUND"] = "ground";
1684
+ DisplayPosition3["FIXED"] = "fixed";
1685
+ DisplayPosition3["ON_SHELF"] = "on_shelf";
1686
+ return DisplayPosition3;
1687
+ })(DisplayPosition || {});
1688
+ DISPLAY_POSITIONS = Object.values(DisplayPosition);
1689
+ }
1690
+ });
1691
+
1692
+ // src/model/DisplayTransforms.ts
1693
+ import { Euler, Matrix4, Quaternion, Vector3 as Vector32 } from "three";
1694
+ var DisplayTransforms;
1695
+ var init_DisplayTransforms = __esm({
1696
+ "src/model/DisplayTransforms.ts"() {
1697
+ init_DisplayPosition();
1698
+ init_util();
1699
+ DisplayTransforms = class {
1700
+ /** Resolve hand fallbacks within one model, before inheriting parent display entries. */
1701
+ static withHandFallbacks(display) {
1702
+ if (!display) return void 0;
1703
+ const resolved = { ...display };
1704
+ for (const [left, right] of [
1705
+ ["thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */, "thirdperson_righthand" /* THIRDPERSON_RIGHTHAND */],
1706
+ ["firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */, "firstperson_righthand" /* FIRSTPERSON_RIGHTHAND */]
1707
+ ]) {
1708
+ if (resolved[left] === void 0 && resolved[right] !== void 0) resolved[left] = resolved[right];
1709
+ }
1710
+ return resolved;
1711
+ }
1712
+ /** Build a display pose for geometry already centered at the model's [8, 8, 8] pivot. */
1713
+ static getMatrix(display, position) {
1714
+ const transform = this.getTransform(display, position);
1715
+ return new Matrix4().compose(transform.position, transform.quaternion, transform.scale);
1716
+ }
1717
+ /** Position, rotation, and scale of a display pose for geometry already centered at the model's [8, 8, 8] pivot. */
1718
+ static getTransform(display, position) {
1719
+ const transform = this.withHandFallbacks(display)?.[position] ?? {};
1720
+ const left = position === "firstperson_lefthand" /* FIRSTPERSON_LEFTHAND */ || position === "thirdperson_lefthand" /* THIRDPERSON_LEFTHAND */;
1721
+ const sign = left ? -1 : 1;
1722
+ const [x, y, z] = transform.rotation ?? [0, 0, 0];
1723
+ const rotation = new Quaternion().setFromEuler(new Euler(toRadians(x), sign * toRadians(y), sign * toRadians(z), "XYZ"));
1724
+ const translation = new Vector32(...transform.translation ?? [0, 0, 0]).clampScalar(-80, 80);
1725
+ translation.x *= sign;
1726
+ const scale = new Vector32(...transform.scale ?? [1, 1, 1]).clampScalar(-4, 4);
1727
+ return { position: translation, quaternion: rotation, scale };
1728
+ }
1729
+ /** Transforms geometry in place and reverses triangle winding when the matrix reflects it. */
1730
+ static apply(geometry, matrix) {
1731
+ geometry.applyMatrix4(matrix);
1732
+ if (matrix.determinant() < 0) {
1733
+ if (!geometry.index) geometry.setIndex(Array.from({ length: geometry.getAttribute("position").count }, (_, i) => i));
1734
+ const index = geometry.index;
1735
+ for (let i = 0; i < index.count; i += 3) {
1736
+ const second = index.getX(i + 1);
1737
+ index.setX(i + 1, index.getX(i + 2));
1738
+ index.setX(i + 2, second);
1739
+ }
1740
+ index.needsUpdate = true;
1741
+ }
1742
+ }
1743
+ };
1744
+ }
1745
+ });
1746
+
1747
+ // src/model/ModelMerger.ts
1748
+ var import_ts_deepmerge, ModelMerger;
1749
+ var init_ModelMerger = __esm({
1750
+ "src/model/ModelMerger.ts"() {
1751
+ init_Model();
1752
+ init_Models();
1753
+ import_ts_deepmerge = __toESM(require_dist());
1754
+ init_AssetKey();
1755
+ init_DisplayTransforms();
1756
+ ModelMerger = class {
1757
+ /** Loads the parent chain and returns a merged model without modifying the supplied definition. */
1758
+ static async mergeWithParents(model) {
1759
+ const parts = model.parts;
1760
+ if (parts) return { ...model, parts: await Promise.all(parts.map((part) => this.mergeWithParents(part))) };
1761
+ const models = await this.collectAllParents(model);
1762
+ let merged = {};
1763
+ for (const source of [...models, model]) {
1764
+ const inheritedDisplay = merged.display;
1765
+ merged = import_ts_deepmerge.default.withOptions({ mergeArrays: false }, merged, source);
1766
+ if (source.display) {
1767
+ merged.display = { ...inheritedDisplay, ...DisplayTransforms.withHandFallbacks(source.display) };
1768
+ }
1769
+ }
1770
+ merged.hierarchy = models.map((m) => m.parent).filter((p10) => `${p10}`);
1771
+ merged.hierarchy.push(`${merged.parent}`);
1772
+ if (model.components) merged.components = model.components;
1773
+ return merged;
1774
+ }
1775
+ static async collectAllParents(model) {
1776
+ if (!model.parent) {
1777
+ return [];
1778
+ }
1779
+ const models = [];
1780
+ const parentKey = AssetKey.parse("models", model.parent);
1781
+ if (parentKey.namespace === "minecraft" && parentKey.getFullPath() === BUILTIN_ENTITY) return models;
1782
+ parentKey.root = model.key?.root;
1783
+ const parentModel = await Models.getRaw(parentKey);
1784
+ if (parentModel) {
1785
+ models.unshift(parentModel);
1786
+ models.unshift(...await this.collectAllParents(parentModel));
1787
+ }
1788
+ return models;
1789
+ }
1790
+ };
1791
+ }
1792
+ });
1793
+
1752
1794
  // src/assets/BannerPatterns.ts
1753
1795
  var DYE_COLORS, BannerPatterns;
1754
1796
  var init_BannerPatterns = __esm({
@@ -2071,6 +2113,7 @@ var init_ItemTints = __esm({
2071
2113
  var Models;
2072
2114
  var init_Models = __esm({
2073
2115
  "src/assets/Models.ts"() {
2116
+ init_Renames();
2074
2117
  init_Caching();
2075
2118
  init_ModelMerger();
2076
2119
  init_AssetLoader();
@@ -2404,6 +2447,11 @@ var init_Models = __esm({
2404
2447
  key.extension = ".json";
2405
2448
  }
2406
2449
  const preview = this.snapshotContext(key, context);
2450
+ if (key.type === "item") {
2451
+ const renamed = await Renames.key("items", key);
2452
+ const replacement = renamed && await this.getMerged(renamed, preview);
2453
+ if (replacement) return replacement;
2454
+ }
2407
2455
  const dataKey = await this.applyDefaults(key, preview);
2408
2456
  const keyStr = AssetLoader.persistentKey(key.serialize() + (key.type === "item" ? this.contextKey(preview) + dataKey : ""));
2409
2457
  const model = await Caching.mergedModelCache.get(keyStr, async () => {
@@ -2435,6 +2483,7 @@ var init_BlockStates = __esm({
2435
2483
  init_AssetKey();
2436
2484
  init_PersistentCache();
2437
2485
  init_AssetParsers();
2486
+ init_Renames();
2438
2487
  init_MineRenderData();
2439
2488
  BlockStates = class {
2440
2489
  static get PERSISTENT_CACHE() {
@@ -2475,6 +2524,9 @@ var init_BlockStates = __esm({
2475
2524
  if (!key.extension) {
2476
2525
  key.extension = ".json";
2477
2526
  }
2527
+ const renamed = await Renames.key("blocks", key);
2528
+ const replacement = renamed && await this.get(renamed);
2529
+ if (replacement) return replacement;
2478
2530
  const keyStr = key.serialize();
2479
2531
  return Caching.blockStateCache.get(keyStr, (k) => {
2480
2532
  return this.PERSISTENT_CACHE.getOrLoad(AssetLoader.persistentKey(keyStr), (k1) => {
@@ -7116,16 +7168,21 @@ var init_ModelObject = __esm({
7116
7168
  const special = this.originalModel.special;
7117
7169
  if (special) {
7118
7170
  const parts2 = await SpecialItems.getParts(special, this.originalModel.key?.root, this.originalModel.components);
7119
- const transform = this.options.displayPosition ? DisplayTransforms.getMatrix(this.originalModel.display, this.options.displayPosition) : new Matrix48();
7120
- transform.multiply(new Matrix48().makeTranslation(-8, -8, -8));
7171
+ const display = new SceneObject();
7172
+ if (this.options.displayPosition) {
7173
+ const transform = DisplayTransforms.getTransform(this.originalModel.display, this.options.displayPosition);
7174
+ display.position.copy(transform.position);
7175
+ display.quaternion.copy(transform.quaternion);
7176
+ display.scale.copy(transform.scale);
7177
+ }
7178
+ this.add(display);
7179
+ const offset = new Matrix48().makeTranslation(-8, -8, -8);
7121
7180
  try {
7122
7181
  const targets = [];
7123
7182
  for (const part of parts2) {
7124
7183
  const object4 = new EntityObject(part.model, { flip: false, wireframe: this.options.wireframe, tints: part.tints, faces: part.faces });
7125
- object4.matrix.copy(transform).multiply(part.transform);
7126
- object4.matrixWorldNeedsUpdate = true;
7127
- object4.matrixAutoUpdate = false;
7128
- this.add(object4);
7184
+ object4.matrix.multiplyMatrices(offset, part.transform).decompose(object4.position, object4.quaternion, object4.scale);
7185
+ display.add(object4);
7129
7186
  await object4.init(part.material);
7130
7187
  object4.iterateAllMeshes((mesh) => {
7131
7188
  const source = mesh.material;
@@ -8006,6 +8063,7 @@ var Fonts = class {
8006
8063
  init_MineRenderData();
8007
8064
  init_ModelTextures();
8008
8065
  init_Models();
8066
+ init_Renames();
8009
8067
  init_source();
8010
8068
 
8011
8069
  // src/cache/index.ts
@@ -17433,6 +17491,7 @@ var SectionModels = class {
17433
17491
  };
17434
17492
 
17435
17493
  // src/world/_entities/WorldEntities.ts
17494
+ init_Renames();
17436
17495
  init_Entities();
17437
17496
  init_EntityObject();
17438
17497
 
@@ -17592,8 +17651,10 @@ var WorldEntities = class {
17592
17651
  try {
17593
17652
  if (!current()) return;
17594
17653
  const models = await Entities.getEntityList();
17595
- if (!models.includes(placement.key.path) || !current()) return;
17596
- const model = await Entities.getEntity(placement.key, placement.texture, { when: placement.when });
17654
+ const renamed = models.includes(placement.key.path) ? void 0 : await Renames.key("entities", placement.key);
17655
+ const key = renamed && models.includes(renamed.path) ? renamed : placement.key;
17656
+ if (!models.includes(key.path) || !current()) return;
17657
+ const model = await Entities.getEntity(key, placement.texture, { when: placement.when });
17597
17658
  if (!model || !current()) return;
17598
17659
  let tints = placement.tints;
17599
17660
  if (placement.woolDye) {
@@ -17608,7 +17669,7 @@ var WorldEntities = class {
17608
17669
  object4.rotation.y = placement.yaw;
17609
17670
  await object4.init();
17610
17671
  if (!current()) return;
17611
- placement.owner.set(object4, { type: placement.key.toNamespacedString(), position: placement.position });
17672
+ placement.owner.set(object4, { type: key.toNamespacedString(), position: placement.position });
17612
17673
  this.scene.add(object4);
17613
17674
  } catch (error) {
17614
17675
  console.warn(`Could not draw saved entity ${placement.key.toNamespacedString()}, skipping it`, error);
@@ -17662,6 +17723,38 @@ function sampleSectionLight(light, index) {
17662
17723
  };
17663
17724
  }
17664
17725
 
17726
+ // src/world/_culling/BlockCulling.ts
17727
+ init_Assets();
17728
+ init_MineRenderData();
17729
+ init_CubeFace();
17730
+ async function loadBlockCulling(root) {
17731
+ const { manifest } = await MineRenderData.resolve(root);
17732
+ return manifest.datasets.blockCulling ? MineRenderData.get("blockCulling", root) : void 0;
17733
+ }
17734
+ function blockCullingRule(data, type) {
17735
+ if (!type.includes(":")) type = `${DEFAULT_NAMESPACE}:${type}`;
17736
+ return Object.prototype.hasOwnProperty.call(data.blocks, type) ? data.profiles[data.blocks[type]] : void 0;
17737
+ }
17738
+ function skipsBlockFace(data, rule, block, neighbor, face) {
17739
+ const type = block.type.includes(":") ? block.type : `${DEFAULT_NAMESPACE}:${block.type}`;
17740
+ const other = neighbor.type.includes(":") ? neighbor.type : `${DEFAULT_NAMESPACE}:${neighbor.type}`;
17741
+ const same = type === other;
17742
+ const vertical = CUBE_FACES[face] === "up" /* UP */ || CUBE_FACES[face] === "down" /* DOWN */;
17743
+ switch (rule.type) {
17744
+ case "same_block":
17745
+ return same;
17746
+ case "same_block_vertical":
17747
+ return same && vertical;
17748
+ case "connected": {
17749
+ if (vertical) return same;
17750
+ const group = rule.group ? data.groups?.[rule.group] : void 0;
17751
+ return (same || !!group?.includes(type) && group.includes(other)) && String(block.properties?.[CUBE_FACES[face]]) === "true" && String(neighbor.properties?.[CUBE_FACES[face ^ 1]]) === "true";
17752
+ }
17753
+ default:
17754
+ return false;
17755
+ }
17756
+ }
17757
+
17665
17758
  // src/world/MineRenderWorld.ts
17666
17759
  var MineRenderWorld = class {
17667
17760
  constructor(scene, options = {}) {
@@ -18050,15 +18143,23 @@ var MineRenderWorld = class {
18050
18143
  return this.culling ??= Promise.resolve().then(async () => {
18051
18144
  let sliceStart = performance.now();
18052
18145
  try {
18146
+ const culling = await loadBlockCulling();
18053
18147
  while (this.pendingCulling.size) {
18054
18148
  const batch = [...this.pendingCulling];
18055
18149
  this.pendingCulling.clear();
18056
18150
  for (const [chunk, indices] of batch) {
18057
18151
  const neighbors = CUBE_FACE_OFFSETS.map(([x, y, z]) => this._chunks.get(`${chunk.x + x}_${chunk.y + y}_${chunk.z + z}`));
18058
- const masks = chunk.updateCullMasks(indices === "all" ? void 0 : indices, (x, y, z) => {
18152
+ const neighborAt = (x, y, z) => {
18059
18153
  const lx = x - chunk.x * 16, ly = y - chunk.y * 16, lz = z - chunk.z * 16;
18060
18154
  const section = neighbors[lx >= 16 ? 0 : lx < 0 ? 1 : ly >= 16 ? 2 : ly < 0 ? 3 : lz >= 16 ? 4 : 5];
18061
- return section?.isOccludingIndex((ly & 15) * 256 + (lz & 15) * 16 + (lx & 15)) ?? false;
18155
+ return [section, (ly & 15) * 256 + (lz & 15) * 16 + (lx & 15)];
18156
+ };
18157
+ const masks = chunk.updateCullMasks(indices === "all" ? void 0 : indices, (x, y, z) => {
18158
+ const [section, i] = neighborAt(x, y, z);
18159
+ return section?.isOccludingIndex(i) ?? false;
18160
+ }, culling, (x, y, z) => {
18161
+ const [section, i] = neighborAt(x, y, z);
18162
+ return section?.visibleBlockIndex(i);
18062
18163
  });
18063
18164
  const fluidIndices = indices === "all" ? function* () {
18064
18165
  for (let index = 0; index < 4096; index++) yield index;
@@ -19174,6 +19275,10 @@ var Chunk = class _Chunk {
19174
19275
  isBlockVisibleIndex(index) {
19175
19276
  return this.renderedBlocks.has(index) && !this.hiddenBlocks.has(index);
19176
19277
  }
19278
+ /** Stored state of a rendered, visible cell, or `undefined`. */
19279
+ visibleBlockIndex(index) {
19280
+ return this.isBlockVisibleIndex(index) ? this.data.stateAt(this.data.idAt(index)) : void 0;
19281
+ }
19177
19282
  /** Fluid kind bits and level of a cell, or 0. Hidden cells report 0. */
19178
19283
  fluidByteIndex(index) {
19179
19284
  return this.hiddenBlocks.has(index) ? 0 : this.fluidCells[index];
@@ -19192,18 +19297,30 @@ var Chunk = class _Chunk {
19192
19297
  async setCullMaskAt(pos, mask) {
19193
19298
  await this.setCullMaskIndex(_Chunk.chunkPosToBlockIndex(this.worldPosToChunkPos(pos)), mask);
19194
19299
  }
19195
- /** Recomputes section masks and returns changed per-block masks. Omit indices to visit every cell. */
19196
- updateCullMasks(indices, occludes) {
19300
+ /**
19301
+ * Recomputes section masks and returns changed per-block masks. Omit indices to visit every cell.
19302
+ * `culling` supplies neighbor face rules; `blockAt` supplies visible states outside this chunk.
19303
+ */
19304
+ updateCullMasks(indices, occludes, culling, blockAt) {
19197
19305
  const changed = [];
19306
+ const rules = [];
19198
19307
  for (const index of indices ?? this.fluidCells.keys()) {
19199
19308
  if (!this.isBlockVisibleIndex(index)) continue;
19200
19309
  const x = index % 16, y = Math.floor(index / 256), z = Math.floor(index / 16) % 16;
19310
+ const id = this.data.idAt(index);
19311
+ let rule = rules[id];
19312
+ if (culling && rule === void 0) rules[id] = rule = blockCullingRule(culling, this.data.stateAt(id).type) ?? null;
19313
+ const block = rule ? this.data.stateAt(id) : void 0;
19201
19314
  let mask = 0;
19202
19315
  for (let face = 0; face < CUBE_FACE_OFFSETS.length; face++) {
19203
19316
  const [dx, dy, dz] = CUBE_FACE_OFFSETS[face];
19204
19317
  const nx = x + dx, ny = y + dy, nz = z + dz;
19205
19318
  const inner = nx >= 0 && nx < 16 && ny >= 0 && ny < 16 && nz >= 0 && nz < 16;
19206
19319
  if (inner ? this.isOccludingIndex(ny * 256 + nz * 16 + nx) : occludes(this.x * 16 + nx, this.y * 16 + ny, this.z * 16 + nz)) mask |= 1 << face;
19320
+ else if (rule) {
19321
+ const neighbor = inner ? this.visibleBlockIndex(ny * 256 + nz * 16 + nx) : blockAt?.(this.x * 16 + nx, this.y * 16 + ny, this.z * 16 + nz);
19322
+ if (neighbor && skipsBlockFace(culling, rule, block, neighbor, face)) mask |= 1 << face;
19323
+ }
19207
19324
  }
19208
19325
  if (this.fluidCells[index]) this.meshDirty = true;
19209
19326
  const entries = this.sectionBlocks.get(index);
@@ -19781,6 +19898,7 @@ export {
19781
19898
  PackMetadata,
19782
19899
  PersistentCache,
19783
19900
  PlayerHeadTextures,
19901
+ Renames,
19784
19902
  Renderer,
19785
19903
  RequestError,
19786
19904
  Requests,