minecraft-data 3.83.0 → 3.84.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/ci.yml +2 -2
- package/.github/workflows/npm-publish.yml +1 -1
- package/data.js +23 -1
- package/doc/history.md +8 -0
- package/minecraft-data/.github/workflows/bedrock-ci.yml +2 -2
- package/minecraft-data/.github/workflows/build-gh-pages.yml +2 -2
- package/minecraft-data/.github/workflows/ci.yml +1 -1
- package/minecraft-data/.github/workflows/update-helper.yml +1 -1
- package/minecraft-data/README.md +1 -1
- package/minecraft-data/data/bedrock/1.16.201/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.201/types.yml +13 -0
- package/minecraft-data/data/bedrock/1.16.210/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.210/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.16.210/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.16.220/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.220/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.16.220/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.0/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.0/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.10/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.10/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.30/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.30/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.40/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.0/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.18.0/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.18.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.11/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.18.11/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.18.11/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.30/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.18.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.18.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.1/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.1/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.10/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.20/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.20/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.20/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.21/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.21/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.21/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.30/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.40/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.40/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.50/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.50/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.50/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.60/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.60/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.60/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.62/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.62/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.62/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.70/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.70/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.70/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.80/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.80/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.80/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.0/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.20.0/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.10/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.20.10/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.30/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.40/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.40/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.50/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.50/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.50/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.61/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.61/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.61/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.71/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.71/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.71/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.80/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.80/protocol.json +22 -12
- package/minecraft-data/data/bedrock/1.20.80/types.yml +36 -10
- package/minecraft-data/data/bedrock/1.21.0/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.0/protocol.json +34 -25
- package/minecraft-data/data/bedrock/1.21.0/types.yml +48 -23
- package/minecraft-data/data/bedrock/1.21.2/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.2/protocol.json +34 -25
- package/minecraft-data/data/bedrock/1.21.2/types.yml +48 -23
- package/minecraft-data/data/bedrock/1.21.20/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.20/protocol.json +35 -25
- package/minecraft-data/data/bedrock/1.21.20/types.yml +49 -23
- package/minecraft-data/data/bedrock/1.21.30/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.30/protocol.json +37 -25
- package/minecraft-data/data/bedrock/1.21.30/types.yml +51 -23
- package/minecraft-data/data/bedrock/1.21.42/proto.yml +44 -34
- package/minecraft-data/data/bedrock/1.21.42/protocol.json +44 -25
- package/minecraft-data/data/bedrock/1.21.42/types.yml +51 -23
- package/minecraft-data/data/bedrock/1.21.50/proto.yml +4410 -0
- package/minecraft-data/data/bedrock/1.21.50/protocol.json +44 -25
- package/minecraft-data/data/bedrock/1.21.50/types.yml +2466 -0
- package/minecraft-data/data/bedrock/1.21.60/language.json +10840 -0
- package/minecraft-data/data/bedrock/1.21.60/protocol.json +13244 -0
- package/minecraft-data/data/bedrock/1.21.60/version.json +6 -0
- package/minecraft-data/data/bedrock/common/features.json +5 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +123 -46
- package/minecraft-data/data/bedrock/latest/types.yml +72 -33
- package/minecraft-data/data/dataPaths.json +24 -2
- package/minecraft-data/data/pc/1.21.4/entities.json +2813 -175
- package/minecraft-data/data/pc/common/protocolVersions.json +32 -0
- package/minecraft-data/doc/history.md +12 -0
- package/minecraft-data/tools/js/extractPcEntityMetadata.js +1 -1
- package/package.json +1 -1
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@@ -186,8 +186,9 @@ MetadataDictionary: []varint
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16: minecart_display_block #int (id | (data << 16))
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17: minecart_display_offset #int
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18: minecart_has_display #byte (must be 1 for minecart to show block inside)
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-
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-
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+
19: horse_type
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+
20: creeper_swell
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+
21: creeper_swell_direction
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22: charge_amount
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23: enderman_held_runtime_id #short
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24: entity_age #short
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@@ -217,7 +218,7 @@ MetadataDictionary: []varint
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49: wither_target_1 #long
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50: wither_target_2 #long
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51: wither_target_3 #long
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220
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-
52:
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+
52: wither_aerial_attack
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53: boundingbox_width
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54: boundingbox_height
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55: fuse_length
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@@ -225,7 +226,7 @@ MetadataDictionary: []varint
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57: rider_rotation_locked #byte
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58: rider_max_rotation #float
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59: rider_min_rotation #float
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-
60:
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60: rider_seat_rotation_offset
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61: area_effect_cloud_radius #float
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62: area_effect_cloud_waiting #int
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63: area_effect_cloud_particle_id #int
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@@ -242,7 +243,7 @@ MetadataDictionary: []varint
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74: controlling_rider_seat_number #byte
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75: strength #int
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76: max_strength #int
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77:
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77: evoker_spell_casting_color #int
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78: limited_life
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79: armor_stand_pose_index # int
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80: ender_crystal_time_offset # int
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@@ -260,11 +261,11 @@ MetadataDictionary: []varint
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92: flags_extended
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93: laying_amount
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94: laying_amount_previous
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95:
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96:
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95: area_effect_cloud_duration
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96: area_effect_cloud_spawn_time
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97: area_effect_cloud_change_rate
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98: area_effect_cloud_change_on_pickup
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99: area_effect_cloud_pickup_count
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100: interact_text
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@@ -482,8 +483,14 @@ TransactionUseItem:
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# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
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# and specifies the way the player interacted with the block.
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action_type: varint =>
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# Right click item use on a surface like placing a block
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0: click_block
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# Start right click and hold style item use or potentially interact with nothing.
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# If it is a usable item like food the server is expected to send a SetActorDataPacket with ActorFlags::USINGITEM along with the transaction response.
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# While using an item, movement speed is slowed which will be reflected in the move vector in Player Auth Input.
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1: click_air
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# Block breaking like left click. When using server auth block breaking as specified in StartGamePacket this is never sent.
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# Instead, block actions are supplied in Player Auth Input.
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2: break_block
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# BlockPosition is the position of the block that was interacted with. This is only really a correct
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# block position if ActionType is not UseItemActionClickAir.
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legacy: TransactionLegacy
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# What type of transaction took place
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transaction_type: varint =>
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# Sent for container UI operations depending on if ItemStackNetManager is enabled
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0: normal
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# Sent from server to client to reject a transaction
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1: inventory_mismatch
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# Sent for a player performing right click style item use.
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# See the contained ItemUseInventoryTransaction::ActionType for the expected use case.
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2: item_use
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# Sent for a player right clicking on an entity or attacking them.
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# See ItemUseInventoryTransaction::ActionType for which it is.
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3: item_use_on_entity
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# Sent when releasing right click on a chargeable item like a bow or finishing charging like a crossbow.
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# This is different than canceling item use early which would be in Player Auth Input.
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# See ItemReleaseInventoryTransaction::ActionType for which it is.
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4: item_release
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# The list of inventory internal actions in this packet, e.g. inventory GUI actions
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actions: TransactionActions
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# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
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# found in the constants above, and specifies the way the player interacted with the entity.
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action_type: varint =>
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# Right click interact with actor.
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0: interact
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# Left click style attack of actor or elytra spin attack. Server is expected to deal damage to the entity with visuals.
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1: attack
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# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
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# to ensure that the hot bar slot and held item are correctly synchronised with the server.
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# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
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# it) or releasing a bow (to shoot an arrow) is essentially the same.
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action_type: varint =>
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# Release right click and hold style item use, like firing a bow
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0: release
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# Finish right click and hold style item use, like charging a crossbow
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1: consume
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# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
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# to ensure that the hot bar slot and held item are correctly synchronised with the server.
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!id: 0x2c
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!bound: both
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action_id: zigzag32 =>
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# Unused
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0: none
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# Server bound notification to swing the player's arm. Server is expected to rebroadcast to all that should see the arm move.
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# See also PlayerAuthInputPacket::InputData::MissedSwing for a very similar action
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1: swing_arm
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2: unknown
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# Client bound notification to stop sleeping in a bed
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3: wake_up
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# Client-bound notification to play critical hit particles
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4: critical_hit
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# Unused
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5: magic_critical_hit
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# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
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# See Player Auth Input for how to compute this in the latest protocol.
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128: row_right
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# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
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# See Player Auth Input for how to compute this in the latest protocol.
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129: row_left
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runtime_entity_id: varint64
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_: action_id ?
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@@ -2571,8 +2581,7 @@ packet_spawn_particle_effect:
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particle_name: string
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# MoLangVariables is an encoded JSON map of MoLang variables that may be applicable to the particle spawn. This can
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# just be left empty in most cases.
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molang_variables: ByteArray
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molang_variables?: string
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# AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
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# entities that are available on the server.
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@@ -676,8 +676,9 @@
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"16": "minecart_display_block",
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"17": "minecart_display_offset",
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"18": "minecart_has_display",
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"19": "horse_type",
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"20": "creeper_swell",
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"21": "creeper_swell_direction",
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"22": "charge_amount",
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"23": "enderman_held_runtime_id",
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"24": "entity_age",
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"49": "wither_target_1",
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"50": "wither_target_2",
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"51": "wither_target_3",
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"52": "
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"52": "wither_aerial_attack",
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"53": "boundingbox_width",
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"54": "boundingbox_height",
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"55": "fuse_length",
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"57": "rider_rotation_locked",
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"58": "rider_max_rotation",
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"59": "rider_min_rotation",
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"60": "
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"60": "rider_seat_rotation_offset",
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"61": "area_effect_cloud_radius",
|
|
720
721
|
"62": "area_effect_cloud_waiting",
|
|
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|
"63": "area_effect_cloud_particle_id",
|
|
@@ -732,7 +733,7 @@
|
|
|
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733
|
"74": "controlling_rider_seat_number",
|
|
733
734
|
"75": "strength",
|
|
734
735
|
"76": "max_strength",
|
|
735
|
-
"77": "
|
|
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|
+
"77": "evoker_spell_casting_color",
|
|
736
737
|
"78": "limited_life",
|
|
737
738
|
"79": "armor_stand_pose_index",
|
|
738
739
|
"80": "ender_crystal_time_offset",
|
|
@@ -750,11 +751,11 @@
|
|
|
750
751
|
"92": "flags_extended",
|
|
751
752
|
"93": "laying_amount",
|
|
752
753
|
"94": "laying_amount_previous",
|
|
753
|
-
"95": "
|
|
754
|
-
"96": "
|
|
755
|
-
"97": "
|
|
756
|
-
"98": "
|
|
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|
-
"99": "
|
|
754
|
+
"95": "area_effect_cloud_duration",
|
|
755
|
+
"96": "area_effect_cloud_spawn_time",
|
|
756
|
+
"97": "area_effect_cloud_change_rate",
|
|
757
|
+
"98": "area_effect_cloud_change_on_pickup",
|
|
758
|
+
"99": "area_effect_cloud_pickup_count",
|
|
758
759
|
"100": "interact_text",
|
|
759
760
|
"101": "trade_tier",
|
|
760
761
|
"102": "max_trade_tier",
|
|
@@ -8594,7 +8595,10 @@
|
|
|
8594
8595
|
},
|
|
8595
8596
|
{
|
|
8596
8597
|
"name": "molang_variables",
|
|
8597
|
-
"type":
|
|
8598
|
+
"type": [
|
|
8599
|
+
"option",
|
|
8600
|
+
"string"
|
|
8601
|
+
]
|
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|
}
|
|
8599
8603
|
]
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8604
|
],
|
|
@@ -186,8 +186,9 @@ MetadataDictionary: []varint
|
|
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186
186
|
16: minecart_display_block #int (id | (data << 16))
|
|
187
187
|
17: minecart_display_offset #int
|
|
188
188
|
18: minecart_has_display #byte (must be 1 for minecart to show block inside)
|
|
189
|
-
|
|
190
|
-
|
|
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|
+
19: horse_type
|
|
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|
+
20: creeper_swell
|
|
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|
+
21: creeper_swell_direction
|
|
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192
|
22: charge_amount
|
|
192
193
|
23: enderman_held_runtime_id #short
|
|
193
194
|
24: entity_age #short
|
|
@@ -217,7 +218,7 @@ MetadataDictionary: []varint
|
|
|
217
218
|
49: wither_target_1 #long
|
|
218
219
|
50: wither_target_2 #long
|
|
219
220
|
51: wither_target_3 #long
|
|
220
|
-
52:
|
|
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|
+
52: wither_aerial_attack
|
|
221
222
|
53: boundingbox_width
|
|
222
223
|
54: boundingbox_height
|
|
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224
|
55: fuse_length
|
|
@@ -225,7 +226,7 @@ MetadataDictionary: []varint
|
|
|
225
226
|
57: rider_rotation_locked #byte
|
|
226
227
|
58: rider_max_rotation #float
|
|
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228
|
59: rider_min_rotation #float
|
|
228
|
-
60:
|
|
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|
+
60: rider_seat_rotation_offset
|
|
229
230
|
61: area_effect_cloud_radius #float
|
|
230
231
|
62: area_effect_cloud_waiting #int
|
|
231
232
|
63: area_effect_cloud_particle_id #int
|
|
@@ -242,7 +243,7 @@ MetadataDictionary: []varint
|
|
|
242
243
|
74: controlling_rider_seat_number #byte
|
|
243
244
|
75: strength #int
|
|
244
245
|
76: max_strength #int
|
|
245
|
-
77:
|
|
246
|
+
77: evoker_spell_casting_color #int
|
|
246
247
|
78: limited_life
|
|
247
248
|
79: armor_stand_pose_index # int
|
|
248
249
|
80: ender_crystal_time_offset # int
|
|
@@ -260,11 +261,11 @@ MetadataDictionary: []varint
|
|
|
260
261
|
92: flags_extended
|
|
261
262
|
93: laying_amount
|
|
262
263
|
94: laying_amount_previous
|
|
263
|
-
95:
|
|
264
|
-
96:
|
|
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|
-
97:
|
|
266
|
-
98:
|
|
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|
-
99:
|
|
264
|
+
95: area_effect_cloud_duration
|
|
265
|
+
96: area_effect_cloud_spawn_time
|
|
266
|
+
97: area_effect_cloud_change_rate
|
|
267
|
+
98: area_effect_cloud_change_on_pickup
|
|
268
|
+
99: area_effect_cloud_pickup_count
|
|
268
269
|
100: interact_text
|
|
269
270
|
101: trade_tier
|
|
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271
|
102: max_trade_tier
|
|
@@ -482,8 +483,14 @@ TransactionUseItem:
|
|
|
482
483
|
# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
|
|
483
484
|
# and specifies the way the player interacted with the block.
|
|
484
485
|
action_type: varint =>
|
|
486
|
+
# Right click item use on a surface like placing a block
|
|
485
487
|
0: click_block
|
|
488
|
+
# Start right click and hold style item use or potentially interact with nothing.
|
|
489
|
+
# If it is a usable item like food the server is expected to send a SetActorDataPacket with ActorFlags::USINGITEM along with the transaction response.
|
|
490
|
+
# While using an item, movement speed is slowed which will be reflected in the move vector in Player Auth Input.
|
|
486
491
|
1: click_air
|
|
492
|
+
# Block breaking like left click. When using server auth block breaking as specified in StartGamePacket this is never sent.
|
|
493
|
+
# Instead, block actions are supplied in Player Auth Input.
|
|
487
494
|
2: break_block
|
|
488
495
|
# BlockPosition is the position of the block that was interacted with. This is only really a correct
|
|
489
496
|
# block position if ActionType is not UseItemActionClickAir.
|
|
@@ -556,10 +563,19 @@ Transaction:
|
|
|
556
563
|
legacy: TransactionLegacy
|
|
557
564
|
# What type of transaction took place
|
|
558
565
|
transaction_type: varint =>
|
|
566
|
+
# Sent for container UI operations depending on if ItemStackNetManager is enabled
|
|
559
567
|
0: normal
|
|
568
|
+
# Sent from server to client to reject a transaction
|
|
560
569
|
1: inventory_mismatch
|
|
570
|
+
# Sent for a player performing right click style item use.
|
|
571
|
+
# See the contained ItemUseInventoryTransaction::ActionType for the expected use case.
|
|
561
572
|
2: item_use
|
|
573
|
+
# Sent for a player right clicking on an entity or attacking them.
|
|
574
|
+
# See ItemUseInventoryTransaction::ActionType for which it is.
|
|
562
575
|
3: item_use_on_entity
|
|
576
|
+
# Sent when releasing right click on a chargeable item like a bow or finishing charging like a crossbow.
|
|
577
|
+
# This is different than canceling item use early which would be in Player Auth Input.
|
|
578
|
+
# See ItemReleaseInventoryTransaction::ActionType for which it is.
|
|
563
579
|
4: item_release
|
|
564
580
|
# The list of inventory internal actions in this packet, e.g. inventory GUI actions
|
|
565
581
|
actions: TransactionActions
|
|
@@ -578,7 +594,9 @@ Transaction:
|
|
|
578
594
|
# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
|
|
579
595
|
# found in the constants above, and specifies the way the player interacted with the entity.
|
|
580
596
|
action_type: varint =>
|
|
597
|
+
# Right click interact with actor.
|
|
581
598
|
0: interact
|
|
599
|
+
# Left click style attack of actor or elytra spin attack. Server is expected to deal damage to the entity with visuals.
|
|
582
600
|
1: attack
|
|
583
601
|
# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
|
|
584
602
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -599,7 +617,9 @@ Transaction:
|
|
|
599
617
|
# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
|
|
600
618
|
# it) or releasing a bow (to shoot an arrow) is essentially the same.
|
|
601
619
|
action_type: varint =>
|
|
620
|
+
# Release right click and hold style item use, like firing a bow
|
|
602
621
|
0: release
|
|
622
|
+
# Finish right click and hold style item use, like charging a crossbow
|
|
603
623
|
1: consume
|
|
604
624
|
# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
|
|
605
625
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -1108,13 +1108,23 @@ packet_animate:
|
|
|
1108
1108
|
!id: 0x2c
|
|
1109
1109
|
!bound: both
|
|
1110
1110
|
action_id: zigzag32 =>
|
|
1111
|
+
# Unused
|
|
1111
1112
|
0: none
|
|
1113
|
+
# Server bound notification to swing the player's arm. Server is expected to rebroadcast to all that should see the arm move.
|
|
1114
|
+
# See also PlayerAuthInputPacket::InputData::MissedSwing for a very similar action
|
|
1112
1115
|
1: swing_arm
|
|
1113
1116
|
2: unknown
|
|
1117
|
+
# Client bound notification to stop sleeping in a bed
|
|
1114
1118
|
3: wake_up
|
|
1119
|
+
# Client-bound notification to play critical hit particles
|
|
1115
1120
|
4: critical_hit
|
|
1121
|
+
# Unused
|
|
1116
1122
|
5: magic_critical_hit
|
|
1123
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1124
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1117
1125
|
128: row_right
|
|
1126
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1127
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1118
1128
|
129: row_left
|
|
1119
1129
|
runtime_entity_id: varint64
|
|
1120
1130
|
_: action_id ?
|
|
@@ -2574,8 +2584,7 @@ packet_spawn_particle_effect:
|
|
|
2574
2584
|
particle_name: string
|
|
2575
2585
|
# MoLangVariables is an encoded JSON map of MoLang variables that may be applicable to the particle spawn. This can
|
|
2576
2586
|
# just be left empty in most cases.
|
|
2577
|
-
|
|
2578
|
-
molang_variables: ByteArray
|
|
2587
|
+
molang_variables?: string
|
|
2579
2588
|
|
|
2580
2589
|
# AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
|
|
2581
2590
|
# entities that are available on the server.
|
|
@@ -676,8 +676,9 @@
|
|
|
676
676
|
"16": "minecart_display_block",
|
|
677
677
|
"17": "minecart_display_offset",
|
|
678
678
|
"18": "minecart_has_display",
|
|
679
|
-
"
|
|
680
|
-
"
|
|
679
|
+
"19": "horse_type",
|
|
680
|
+
"20": "creeper_swell",
|
|
681
|
+
"21": "creeper_swell_direction",
|
|
681
682
|
"22": "charge_amount",
|
|
682
683
|
"23": "enderman_held_runtime_id",
|
|
683
684
|
"24": "entity_age",
|
|
@@ -707,7 +708,7 @@
|
|
|
707
708
|
"49": "wither_target_1",
|
|
708
709
|
"50": "wither_target_2",
|
|
709
710
|
"51": "wither_target_3",
|
|
710
|
-
"52": "
|
|
711
|
+
"52": "wither_aerial_attack",
|
|
711
712
|
"53": "boundingbox_width",
|
|
712
713
|
"54": "boundingbox_height",
|
|
713
714
|
"55": "fuse_length",
|
|
@@ -715,7 +716,7 @@
|
|
|
715
716
|
"57": "rider_rotation_locked",
|
|
716
717
|
"58": "rider_max_rotation",
|
|
717
718
|
"59": "rider_min_rotation",
|
|
718
|
-
"60": "
|
|
719
|
+
"60": "rider_seat_rotation_offset",
|
|
719
720
|
"61": "area_effect_cloud_radius",
|
|
720
721
|
"62": "area_effect_cloud_waiting",
|
|
721
722
|
"63": "area_effect_cloud_particle_id",
|
|
@@ -732,7 +733,7 @@
|
|
|
732
733
|
"74": "controlling_rider_seat_number",
|
|
733
734
|
"75": "strength",
|
|
734
735
|
"76": "max_strength",
|
|
735
|
-
"77": "
|
|
736
|
+
"77": "evoker_spell_casting_color",
|
|
736
737
|
"78": "limited_life",
|
|
737
738
|
"79": "armor_stand_pose_index",
|
|
738
739
|
"80": "ender_crystal_time_offset",
|
|
@@ -750,11 +751,11 @@
|
|
|
750
751
|
"92": "flags_extended",
|
|
751
752
|
"93": "laying_amount",
|
|
752
753
|
"94": "laying_amount_previous",
|
|
753
|
-
"95": "
|
|
754
|
-
"96": "
|
|
755
|
-
"97": "
|
|
756
|
-
"98": "
|
|
757
|
-
"99": "
|
|
754
|
+
"95": "area_effect_cloud_duration",
|
|
755
|
+
"96": "area_effect_cloud_spawn_time",
|
|
756
|
+
"97": "area_effect_cloud_change_rate",
|
|
757
|
+
"98": "area_effect_cloud_change_on_pickup",
|
|
758
|
+
"99": "area_effect_cloud_pickup_count",
|
|
758
759
|
"100": "interact_text",
|
|
759
760
|
"101": "trade_tier",
|
|
760
761
|
"102": "max_trade_tier",
|
|
@@ -8697,7 +8698,10 @@
|
|
|
8697
8698
|
},
|
|
8698
8699
|
{
|
|
8699
8700
|
"name": "molang_variables",
|
|
8700
|
-
"type":
|
|
8701
|
+
"type": [
|
|
8702
|
+
"option",
|
|
8703
|
+
"string"
|
|
8704
|
+
]
|
|
8701
8705
|
}
|
|
8702
8706
|
]
|
|
8703
8707
|
],
|
|
@@ -186,8 +186,9 @@ MetadataDictionary: []varint
|
|
|
186
186
|
16: minecart_display_block #int (id | (data << 16))
|
|
187
187
|
17: minecart_display_offset #int
|
|
188
188
|
18: minecart_has_display #byte (must be 1 for minecart to show block inside)
|
|
189
|
-
|
|
190
|
-
|
|
189
|
+
19: horse_type
|
|
190
|
+
20: creeper_swell
|
|
191
|
+
21: creeper_swell_direction
|
|
191
192
|
22: charge_amount
|
|
192
193
|
23: enderman_held_runtime_id #short
|
|
193
194
|
24: entity_age #short
|
|
@@ -217,7 +218,7 @@ MetadataDictionary: []varint
|
|
|
217
218
|
49: wither_target_1 #long
|
|
218
219
|
50: wither_target_2 #long
|
|
219
220
|
51: wither_target_3 #long
|
|
220
|
-
52:
|
|
221
|
+
52: wither_aerial_attack
|
|
221
222
|
53: boundingbox_width
|
|
222
223
|
54: boundingbox_height
|
|
223
224
|
55: fuse_length
|
|
@@ -225,7 +226,7 @@ MetadataDictionary: []varint
|
|
|
225
226
|
57: rider_rotation_locked #byte
|
|
226
227
|
58: rider_max_rotation #float
|
|
227
228
|
59: rider_min_rotation #float
|
|
228
|
-
60:
|
|
229
|
+
60: rider_seat_rotation_offset
|
|
229
230
|
61: area_effect_cloud_radius #float
|
|
230
231
|
62: area_effect_cloud_waiting #int
|
|
231
232
|
63: area_effect_cloud_particle_id #int
|
|
@@ -242,7 +243,7 @@ MetadataDictionary: []varint
|
|
|
242
243
|
74: controlling_rider_seat_number #byte
|
|
243
244
|
75: strength #int
|
|
244
245
|
76: max_strength #int
|
|
245
|
-
77:
|
|
246
|
+
77: evoker_spell_casting_color #int
|
|
246
247
|
78: limited_life
|
|
247
248
|
79: armor_stand_pose_index # int
|
|
248
249
|
80: ender_crystal_time_offset # int
|
|
@@ -260,11 +261,11 @@ MetadataDictionary: []varint
|
|
|
260
261
|
92: flags_extended
|
|
261
262
|
93: laying_amount
|
|
262
263
|
94: laying_amount_previous
|
|
263
|
-
95:
|
|
264
|
-
96:
|
|
265
|
-
97:
|
|
266
|
-
98:
|
|
267
|
-
99:
|
|
264
|
+
95: area_effect_cloud_duration
|
|
265
|
+
96: area_effect_cloud_spawn_time
|
|
266
|
+
97: area_effect_cloud_change_rate
|
|
267
|
+
98: area_effect_cloud_change_on_pickup
|
|
268
|
+
99: area_effect_cloud_pickup_count
|
|
268
269
|
100: interact_text
|
|
269
270
|
101: trade_tier
|
|
270
271
|
102: max_trade_tier
|
|
@@ -482,8 +483,14 @@ TransactionUseItem:
|
|
|
482
483
|
# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
|
|
483
484
|
# and specifies the way the player interacted with the block.
|
|
484
485
|
action_type: varint =>
|
|
486
|
+
# Right click item use on a surface like placing a block
|
|
485
487
|
0: click_block
|
|
488
|
+
# Start right click and hold style item use or potentially interact with nothing.
|
|
489
|
+
# If it is a usable item like food the server is expected to send a SetActorDataPacket with ActorFlags::USINGITEM along with the transaction response.
|
|
490
|
+
# While using an item, movement speed is slowed which will be reflected in the move vector in Player Auth Input.
|
|
486
491
|
1: click_air
|
|
492
|
+
# Block breaking like left click. When using server auth block breaking as specified in StartGamePacket this is never sent.
|
|
493
|
+
# Instead, block actions are supplied in Player Auth Input.
|
|
487
494
|
2: break_block
|
|
488
495
|
# BlockPosition is the position of the block that was interacted with. This is only really a correct
|
|
489
496
|
# block position if ActionType is not UseItemActionClickAir.
|
|
@@ -556,10 +563,19 @@ Transaction:
|
|
|
556
563
|
legacy: TransactionLegacy
|
|
557
564
|
# What type of transaction took place
|
|
558
565
|
transaction_type: varint =>
|
|
566
|
+
# Sent for container UI operations depending on if ItemStackNetManager is enabled
|
|
559
567
|
0: normal
|
|
568
|
+
# Sent from server to client to reject a transaction
|
|
560
569
|
1: inventory_mismatch
|
|
570
|
+
# Sent for a player performing right click style item use.
|
|
571
|
+
# See the contained ItemUseInventoryTransaction::ActionType for the expected use case.
|
|
561
572
|
2: item_use
|
|
573
|
+
# Sent for a player right clicking on an entity or attacking them.
|
|
574
|
+
# See ItemUseInventoryTransaction::ActionType for which it is.
|
|
562
575
|
3: item_use_on_entity
|
|
576
|
+
# Sent when releasing right click on a chargeable item like a bow or finishing charging like a crossbow.
|
|
577
|
+
# This is different than canceling item use early which would be in Player Auth Input.
|
|
578
|
+
# See ItemReleaseInventoryTransaction::ActionType for which it is.
|
|
563
579
|
4: item_release
|
|
564
580
|
# The list of inventory internal actions in this packet, e.g. inventory GUI actions
|
|
565
581
|
actions: TransactionActions
|
|
@@ -578,7 +594,9 @@ Transaction:
|
|
|
578
594
|
# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
|
|
579
595
|
# found in the constants above, and specifies the way the player interacted with the entity.
|
|
580
596
|
action_type: varint =>
|
|
597
|
+
# Right click interact with actor.
|
|
581
598
|
0: interact
|
|
599
|
+
# Left click style attack of actor or elytra spin attack. Server is expected to deal damage to the entity with visuals.
|
|
582
600
|
1: attack
|
|
583
601
|
# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
|
|
584
602
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -599,7 +617,9 @@ Transaction:
|
|
|
599
617
|
# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
|
|
600
618
|
# it) or releasing a bow (to shoot an arrow) is essentially the same.
|
|
601
619
|
action_type: varint =>
|
|
620
|
+
# Release right click and hold style item use, like firing a bow
|
|
602
621
|
0: release
|
|
622
|
+
# Finish right click and hold style item use, like charging a crossbow
|
|
603
623
|
1: consume
|
|
604
624
|
# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
|
|
605
625
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -1118,13 +1118,23 @@ packet_animate:
|
|
|
1118
1118
|
!id: 0x2c
|
|
1119
1119
|
!bound: both
|
|
1120
1120
|
action_id: zigzag32 =>
|
|
1121
|
+
# Unused
|
|
1121
1122
|
0: none
|
|
1123
|
+
# Server bound notification to swing the player's arm. Server is expected to rebroadcast to all that should see the arm move.
|
|
1124
|
+
# See also PlayerAuthInputPacket::InputData::MissedSwing for a very similar action
|
|
1122
1125
|
1: swing_arm
|
|
1123
1126
|
2: unknown
|
|
1127
|
+
# Client bound notification to stop sleeping in a bed
|
|
1124
1128
|
3: wake_up
|
|
1129
|
+
# Client-bound notification to play critical hit particles
|
|
1125
1130
|
4: critical_hit
|
|
1131
|
+
# Unused
|
|
1126
1132
|
5: magic_critical_hit
|
|
1133
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1134
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1127
1135
|
128: row_right
|
|
1136
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1137
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1128
1138
|
129: row_left
|
|
1129
1139
|
runtime_entity_id: varint64
|
|
1130
1140
|
_: action_id ?
|
|
@@ -2584,8 +2594,7 @@ packet_spawn_particle_effect:
|
|
|
2584
2594
|
particle_name: string
|
|
2585
2595
|
# MoLangVariables is an encoded JSON map of MoLang variables that may be applicable to the particle spawn. This can
|
|
2586
2596
|
# just be left empty in most cases.
|
|
2587
|
-
|
|
2588
|
-
molang_variables: ByteArray
|
|
2597
|
+
molang_variables?: string
|
|
2589
2598
|
|
|
2590
2599
|
# AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
|
|
2591
2600
|
# entities that are available on the server.
|
|
@@ -676,8 +676,9 @@
|
|
|
676
676
|
"16": "minecart_display_block",
|
|
677
677
|
"17": "minecart_display_offset",
|
|
678
678
|
"18": "minecart_has_display",
|
|
679
|
-
"
|
|
680
|
-
"
|
|
679
|
+
"19": "horse_type",
|
|
680
|
+
"20": "creeper_swell",
|
|
681
|
+
"21": "creeper_swell_direction",
|
|
681
682
|
"22": "charge_amount",
|
|
682
683
|
"23": "enderman_held_runtime_id",
|
|
683
684
|
"24": "entity_age",
|
|
@@ -707,7 +708,7 @@
|
|
|
707
708
|
"49": "wither_target_1",
|
|
708
709
|
"50": "wither_target_2",
|
|
709
710
|
"51": "wither_target_3",
|
|
710
|
-
"52": "
|
|
711
|
+
"52": "wither_aerial_attack",
|
|
711
712
|
"53": "boundingbox_width",
|
|
712
713
|
"54": "boundingbox_height",
|
|
713
714
|
"55": "fuse_length",
|
|
@@ -715,7 +716,7 @@
|
|
|
715
716
|
"57": "rider_rotation_locked",
|
|
716
717
|
"58": "rider_max_rotation",
|
|
717
718
|
"59": "rider_min_rotation",
|
|
718
|
-
"60": "
|
|
719
|
+
"60": "rider_seat_rotation_offset",
|
|
719
720
|
"61": "area_effect_cloud_radius",
|
|
720
721
|
"62": "area_effect_cloud_waiting",
|
|
721
722
|
"63": "area_effect_cloud_particle_id",
|
|
@@ -732,7 +733,7 @@
|
|
|
732
733
|
"74": "controlling_rider_seat_number",
|
|
733
734
|
"75": "strength",
|
|
734
735
|
"76": "max_strength",
|
|
735
|
-
"77": "
|
|
736
|
+
"77": "evoker_spell_casting_color",
|
|
736
737
|
"78": "limited_life",
|
|
737
738
|
"79": "armor_stand_pose_index",
|
|
738
739
|
"80": "ender_crystal_time_offset",
|
|
@@ -750,11 +751,11 @@
|
|
|
750
751
|
"92": "flags_extended",
|
|
751
752
|
"93": "laying_amount",
|
|
752
753
|
"94": "laying_amount_previous",
|
|
753
|
-
"95": "
|
|
754
|
-
"96": "
|
|
755
|
-
"97": "
|
|
756
|
-
"98": "
|
|
757
|
-
"99": "
|
|
754
|
+
"95": "area_effect_cloud_duration",
|
|
755
|
+
"96": "area_effect_cloud_spawn_time",
|
|
756
|
+
"97": "area_effect_cloud_change_rate",
|
|
757
|
+
"98": "area_effect_cloud_change_on_pickup",
|
|
758
|
+
"99": "area_effect_cloud_pickup_count",
|
|
758
759
|
"100": "interact_text",
|
|
759
760
|
"101": "trade_tier",
|
|
760
761
|
"102": "max_trade_tier",
|
|
@@ -8779,7 +8780,10 @@
|
|
|
8779
8780
|
},
|
|
8780
8781
|
{
|
|
8781
8782
|
"name": "molang_variables",
|
|
8782
|
-
"type":
|
|
8783
|
+
"type": [
|
|
8784
|
+
"option",
|
|
8785
|
+
"string"
|
|
8786
|
+
]
|
|
8783
8787
|
}
|
|
8784
8788
|
]
|
|
8785
8789
|
],
|