minecraft-data 3.83.0 → 3.84.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/ci.yml +2 -2
- package/.github/workflows/npm-publish.yml +1 -1
- package/data.js +23 -1
- package/doc/history.md +8 -0
- package/minecraft-data/.github/workflows/bedrock-ci.yml +2 -2
- package/minecraft-data/.github/workflows/build-gh-pages.yml +2 -2
- package/minecraft-data/.github/workflows/ci.yml +1 -1
- package/minecraft-data/.github/workflows/update-helper.yml +1 -1
- package/minecraft-data/README.md +1 -1
- package/minecraft-data/data/bedrock/1.16.201/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.201/types.yml +13 -0
- package/minecraft-data/data/bedrock/1.16.210/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.210/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.16.210/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.16.220/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.220/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.16.220/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.0/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.0/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.10/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.10/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.30/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.30/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.40/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.0/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.18.0/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.18.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.11/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.18.11/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.18.11/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.30/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.18.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.18.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.1/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.1/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.10/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.20/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.20/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.20/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.21/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.21/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.21/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.30/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.40/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.40/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.50/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.50/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.50/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.60/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.60/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.60/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.62/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.62/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.62/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.70/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.70/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.70/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.80/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.80/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.80/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.0/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.20.0/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.10/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.20.10/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.30/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.40/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.40/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.50/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.50/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.50/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.61/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.61/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.61/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.71/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.71/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.71/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.80/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.80/protocol.json +22 -12
- package/minecraft-data/data/bedrock/1.20.80/types.yml +36 -10
- package/minecraft-data/data/bedrock/1.21.0/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.0/protocol.json +34 -25
- package/minecraft-data/data/bedrock/1.21.0/types.yml +48 -23
- package/minecraft-data/data/bedrock/1.21.2/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.2/protocol.json +34 -25
- package/minecraft-data/data/bedrock/1.21.2/types.yml +48 -23
- package/minecraft-data/data/bedrock/1.21.20/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.20/protocol.json +35 -25
- package/minecraft-data/data/bedrock/1.21.20/types.yml +49 -23
- package/minecraft-data/data/bedrock/1.21.30/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.30/protocol.json +37 -25
- package/minecraft-data/data/bedrock/1.21.30/types.yml +51 -23
- package/minecraft-data/data/bedrock/1.21.42/proto.yml +44 -34
- package/minecraft-data/data/bedrock/1.21.42/protocol.json +44 -25
- package/minecraft-data/data/bedrock/1.21.42/types.yml +51 -23
- package/minecraft-data/data/bedrock/1.21.50/proto.yml +4410 -0
- package/minecraft-data/data/bedrock/1.21.50/protocol.json +44 -25
- package/minecraft-data/data/bedrock/1.21.50/types.yml +2466 -0
- package/minecraft-data/data/bedrock/1.21.60/language.json +10840 -0
- package/minecraft-data/data/bedrock/1.21.60/protocol.json +13244 -0
- package/minecraft-data/data/bedrock/1.21.60/version.json +6 -0
- package/minecraft-data/data/bedrock/common/features.json +5 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +123 -46
- package/minecraft-data/data/bedrock/latest/types.yml +72 -33
- package/minecraft-data/data/dataPaths.json +24 -2
- package/minecraft-data/data/pc/1.21.4/entities.json +2813 -175
- package/minecraft-data/data/pc/common/protocolVersions.json +32 -0
- package/minecraft-data/doc/history.md +12 -0
- package/minecraft-data/tools/js/extractPcEntityMetadata.js +1 -1
- package/package.json +1 -1
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@@ -82,5 +82,10 @@
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"name": "blockHashes",
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"description": "Block runtime IDs are generated from a hash function",
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"versions": ["1.19.80", "latest"]
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},
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{
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"name": "itemRegistryPacket",
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"description": "The item registry is sent in a dedicated packet as opposed to StartGame",
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"versions": ["1.21.60", "latest"]
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}
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]
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@@ -1,7 +1,7 @@
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# Created from MiNET and gophertunnel docs
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# The version below is the latest version this protocol schema was updated for.
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# The output protocol.json will be in the folder for the version
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!version: 1.21.
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!version: 1.21.60
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# Some ProtoDef aliases
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string: ["pstring",{"countType":"varint"}] # String / array types
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@@ -43,6 +43,7 @@ MapInfo: native
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# * S→C: [Resource Pack Stack](#packet_resource_pack_stack)
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# * C→S: [Resource Pack Client Response](#packet_resource_pack_client_response)
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# * S→C: [Start Game](#packet_start_game)
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# * S→C: [Item Registry](#packet_item_registry)
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# * S→C: [Creative Content](#packet_creative_content)
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# * S→C: [Biome Definition List](#packet_biome_definition_list)
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# * S→C: [Chunks](#packet_level_chunk)
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@@ -435,9 +436,6 @@ packet_start_game:
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# BlockProperties is a list of all the custom blocks registered on the server.
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block_properties: BlockProperties
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# A list of all items with their legacy IDs which are available in the game.
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# Failing to send any of the items that are in the game will crash mobile clients.
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itemstates: Itemstates
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# A unique ID specifying the multi-player session of the player.
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# A random UUID should be filled out for this field.
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multiplayer_correlation_id: string
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!id: 0x2c
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!bound: both
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action_id: zigzag32 =>
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# Unused
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0: none
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# Server bound notification to swing the player's arm. Server is expected to rebroadcast to all that should see the arm move.
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# See also PlayerAuthInputPacket::InputData::MissedSwing for a very similar action
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1: swing_arm
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2: unknown
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# Client bound notification to stop sleeping in a bed
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3: wake_up
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# Client-bound notification to play critical hit particles
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4: critical_hit
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# Unused
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5: magic_critical_hit
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# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
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# See Player Auth Input for how to compute this in the latest protocol.
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128: row_right
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# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
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# See Player Auth Input for how to compute this in the latest protocol.
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runtime_entity_id: varint64
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_: action_id ?
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# the name tag of the boss entity at all times. It is only set if the EventType is BossEventShow or
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# BossEventTitle.
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title: string
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# FilteredBossBarTitle is a filtered version of BossBarTitle with all the
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# profanity removed. The client will use this over BossBarTitle if this
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# field is not empty and they have the "Filter Profanity" setting enabled.
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filtered_title: string
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# HealthPercentage is the percentage of health that is shown in the boss bar. It currently does not
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# function, and instead uses the health percentage of the boss entity at all times. It is only set if the
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# EventType is BossEventShow or BossEventHealthPercentage.
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progress: lf32
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if set_bar_title:
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title: string
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# FilteredBossBarTitle is a filtered version of BossBarTitle with all the
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# profanity removed. The client will use this over BossBarTitle if this
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# field is not empty and they have the "Filter Profanity" setting enabled.
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filtered_title: string
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if update_properties:
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screen_darkening: li16
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color: varint
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# Name is the name of the command block updated. If not empty, it will show this name hovering above the
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# command block when hovering over the block with the cursor.
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name: string
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# FilteredName is a filtered version of Name with all the profanity removed. The client will use this
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# over Name if this field is not empty and they have the "Filter Profanity" setting enabled.
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# ShouldTrackOutput specifies if the command block tracks output. If set to false, the output box won't
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# be shown within the command block.
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should_track_output: bool
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# StructureName is the name of the structure that was set in the structure block's UI. This is the name
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# used to export the structure to a file.
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# FilteredStructureName is a filtered version of StructureName with all the profanity removed. The client
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# will use this over StructureName if this field is not empty and they have the "Filter Profanity"
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# setting enabled.
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filtered_structure_name: string
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# DataField is the name of a function to run, usually used during natural generation. A description can
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data_field: string
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molang_variables?: string
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# AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
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# entities that are available on the server.
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packet_creative_content:
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!bound: client
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#
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# The groups that are displayed within the creative inventory menu.
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groups: []varint
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# Where the group shows up in the creative inventory (e.g. Construction, Items, etc)
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category: li32 =>
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- all
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- construction
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- nature
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- equipment
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- items
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- item_command_only
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# The name of the group (e.g. Decorative stone, Wool, etc.)
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name: string
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# The item whose icon is used to label the group (icon you click on to open/close the group)
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icon_item: ItemLegacy
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# Individual items that are displayed within the creative inventory menu, grouped by their category.
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items: []varint
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# The index of the item in the creative menu.
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entry_id: varint
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item: ItemLegacy
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# The group index of the item - which group in the groups array this item belongs to.
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group_index: varint
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# PlayerEnchantOptions is sent by the server to update the enchantment options displayed when the user opens
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# the enchantment table and puts an item in. This packet was added in 1.16 and allows the server to decide on
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# Tick is the tick of the movement which was corrected by this packet.
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tick: varint64
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# ItemRegistryPacket is used to declare what items the server makes available, and components of custom items.
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# After 1.21.60, this packet replaces the functionality of the "itemstates" field in the StartGamePacket
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# In pre-1.21.60 versions, this was the ItemComponentPacket, and was
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# sent by the server to attach client-side components to custom items.
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packet_item_registry:
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!id: 0xa2
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!bound: client
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# `
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# `items` holds a list of all items.
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itemstates: Itemstates
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# FilterText is sent by the both the client and the server. The client sends the packet to the server to
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# allow the server to filter the text server-side. The server then responds with the same packet and the
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4080
4122
|
# Ease represents the easing function that is used by the instruction.
|
|
4081
4123
|
ease_data?:
|
|
4082
4124
|
type: u8 =>
|
|
4083
|
-
|
|
4084
|
-
|
|
4085
|
-
|
|
4086
|
-
|
|
4087
|
-
|
|
4088
|
-
|
|
4089
|
-
|
|
4090
|
-
|
|
4091
|
-
|
|
4092
|
-
|
|
4093
|
-
|
|
4094
|
-
|
|
4095
|
-
|
|
4096
|
-
|
|
4097
|
-
|
|
4098
|
-
|
|
4099
|
-
|
|
4100
|
-
|
|
4101
|
-
|
|
4102
|
-
|
|
4103
|
-
|
|
4104
|
-
|
|
4105
|
-
|
|
4106
|
-
|
|
4107
|
-
|
|
4108
|
-
|
|
4109
|
-
|
|
4110
|
-
|
|
4111
|
-
|
|
4112
|
-
|
|
4113
|
-
|
|
4114
|
-
|
|
4125
|
+
- Linear
|
|
4126
|
+
- Spring
|
|
4127
|
+
- InQuad
|
|
4128
|
+
- OutQuad
|
|
4129
|
+
- InOutQuad
|
|
4130
|
+
- InCubic
|
|
4131
|
+
- OutCubic
|
|
4132
|
+
- InOutCubic
|
|
4133
|
+
- InQuart
|
|
4134
|
+
- OutQuart
|
|
4135
|
+
- InOutQuart
|
|
4136
|
+
- InQuint
|
|
4137
|
+
- OutQuint
|
|
4138
|
+
- InOutQuint
|
|
4139
|
+
- InSine
|
|
4140
|
+
- OutSine
|
|
4141
|
+
- InOutSine
|
|
4142
|
+
- InExpo
|
|
4143
|
+
- OutExpo
|
|
4144
|
+
- InOutExpo
|
|
4145
|
+
- InCirc
|
|
4146
|
+
- OutCirc
|
|
4147
|
+
- InOutCirc
|
|
4148
|
+
- InBounce
|
|
4149
|
+
- OutBounce
|
|
4150
|
+
- InOutBounce
|
|
4151
|
+
- InBack
|
|
4152
|
+
- OutBack
|
|
4153
|
+
- InOutBack
|
|
4154
|
+
- InElastic
|
|
4155
|
+
- OutElastic
|
|
4156
|
+
- InOutElastic
|
|
4115
4157
|
duration: lf32
|
|
4116
4158
|
position?: vec3f
|
|
4117
4159
|
rotation?: vec2f
|
|
@@ -4120,6 +4162,7 @@ packet_camera_instruction:
|
|
|
4120
4162
|
# ViewOffset is only used in a follow_orbit camera and controls an offset based on a pivot point to the
|
|
4121
4163
|
# player, causing it to be shifted in a certain direction.
|
|
4122
4164
|
offset?: vec2f
|
|
4165
|
+
entity_offset?: vec3f
|
|
4123
4166
|
default?: bool
|
|
4124
4167
|
# Clear can be set to true to clear all the current camera instructions.
|
|
4125
4168
|
clear?: bool
|
|
@@ -4316,10 +4359,14 @@ packet_camera_aim_assist:
|
|
|
4316
4359
|
# Distance is the distance that the camera should keep from the target, if TargetMode is set to
|
|
4317
4360
|
# CameraAimAssistTargetModeDistance.
|
|
4318
4361
|
distance: lf32
|
|
4319
|
-
# TargetMode is the mode that the camera should use to aim at the target. This is one of the constants
|
|
4320
|
-
target_mode: u8
|
|
4362
|
+
# TargetMode is the mode that the camera should use to aim at the target. This is one of the constants below.
|
|
4363
|
+
target_mode: u8 =>
|
|
4364
|
+
- angle
|
|
4365
|
+
- distance
|
|
4321
4366
|
# Action is the action that should be performed with the aim assist. This is one of the constants above.
|
|
4322
|
-
action: u8
|
|
4367
|
+
action: u8 =>
|
|
4368
|
+
- set
|
|
4369
|
+
- clear
|
|
4323
4370
|
|
|
4324
4371
|
# ContainerRegistryCleanup is sent by the server to trigger a client-side cleanup of the dynamic container registry.
|
|
4325
4372
|
packet_container_registry_cleanup:
|
|
@@ -4398,3 +4445,33 @@ packet_camera_aim_assist_presets:
|
|
|
4398
4445
|
# HandSettings is the identifier of a category to use when the player is not holding an item. This must
|
|
4399
4446
|
# be the identifier of a category within the above `categories` field.
|
|
4400
4447
|
hand_settings?: string
|
|
4448
|
+
operation: u8 =>
|
|
4449
|
+
- set
|
|
4450
|
+
- add_to_existing
|
|
4451
|
+
|
|
4452
|
+
packet_client_camera_aim_assist:
|
|
4453
|
+
!id: 0x141
|
|
4454
|
+
#!bound: client
|
|
4455
|
+
preset_id: string
|
|
4456
|
+
action: u8 =>
|
|
4457
|
+
# Sets aim-assist to use the settings from a CameraPresets aim_assist field.
|
|
4458
|
+
0: set_from_camera_preset
|
|
4459
|
+
# Clears aim-assist settings.
|
|
4460
|
+
1: clear
|
|
4461
|
+
allow_aim_assist: bool
|
|
4462
|
+
|
|
4463
|
+
packet_client_movement_prediction_sync:
|
|
4464
|
+
!id: 0x142
|
|
4465
|
+
#!bound: ?
|
|
4466
|
+
data_flags: varint128 # TODO - figure out flags
|
|
4467
|
+
bounding_box:
|
|
4468
|
+
scale: lf32
|
|
4469
|
+
width: lf32
|
|
4470
|
+
height: lf32
|
|
4471
|
+
movement_speed: lf32
|
|
4472
|
+
underwater_movement_speed: lf32
|
|
4473
|
+
lava_movement_speed: lf32
|
|
4474
|
+
jump_strength: lf32
|
|
4475
|
+
health: lf32
|
|
4476
|
+
hunger: lf32
|
|
4477
|
+
entity_runtime_id: varint64
|
|
@@ -71,8 +71,14 @@ Itemstates: []varint
|
|
|
71
71
|
name: string
|
|
72
72
|
runtime_id: li16
|
|
73
73
|
component_based: bool
|
|
74
|
-
|
|
75
|
-
|
|
74
|
+
# Version is the version of the item entry which is used by the client to determine how to handle the
|
|
75
|
+
# item entry. It is one of the constants above.
|
|
76
|
+
version: zigzag32 =>
|
|
77
|
+
- legacy
|
|
78
|
+
- data_driven
|
|
79
|
+
- none
|
|
80
|
+
# Components on the item
|
|
81
|
+
nbt: nbt
|
|
76
82
|
|
|
77
83
|
ItemExtraDataWithBlockingTick:
|
|
78
84
|
has_nbt: lu16 =>
|
|
@@ -195,8 +201,9 @@ MetadataDictionary: []varint
|
|
|
195
201
|
16: minecart_display_block #int (id | (data << 16))
|
|
196
202
|
17: minecart_display_offset #int
|
|
197
203
|
18: minecart_has_display #byte (must be 1 for minecart to show block inside)
|
|
198
|
-
|
|
199
|
-
|
|
204
|
+
19: horse_type
|
|
205
|
+
20: creeper_swell
|
|
206
|
+
21: creeper_swell_direction
|
|
200
207
|
22: charge_amount
|
|
201
208
|
23: enderman_held_runtime_id #short
|
|
202
209
|
24: entity_age #short
|
|
@@ -226,7 +233,7 @@ MetadataDictionary: []varint
|
|
|
226
233
|
49: wither_target_1 #long
|
|
227
234
|
50: wither_target_2 #long
|
|
228
235
|
51: wither_target_3 #long
|
|
229
|
-
52:
|
|
236
|
+
52: wither_aerial_attack
|
|
230
237
|
53: boundingbox_width
|
|
231
238
|
54: boundingbox_height
|
|
232
239
|
55: fuse_length
|
|
@@ -234,7 +241,7 @@ MetadataDictionary: []varint
|
|
|
234
241
|
57: rider_rotation_locked #byte
|
|
235
242
|
58: rider_max_rotation #float
|
|
236
243
|
59: rider_min_rotation #float
|
|
237
|
-
60:
|
|
244
|
+
60: rider_seat_rotation_offset
|
|
238
245
|
61: area_effect_cloud_radius #float
|
|
239
246
|
62: area_effect_cloud_waiting #int
|
|
240
247
|
63: area_effect_cloud_particle_id #int
|
|
@@ -251,7 +258,7 @@ MetadataDictionary: []varint
|
|
|
251
258
|
74: controlling_rider_seat_number #byte
|
|
252
259
|
75: strength #int
|
|
253
260
|
76: max_strength #int
|
|
254
|
-
77:
|
|
261
|
+
77: evoker_spell_casting_color #int
|
|
255
262
|
78: limited_life
|
|
256
263
|
79: armor_stand_pose_index # int
|
|
257
264
|
80: ender_crystal_time_offset # int
|
|
@@ -269,11 +276,11 @@ MetadataDictionary: []varint
|
|
|
269
276
|
92: flags_extended
|
|
270
277
|
93: laying_amount
|
|
271
278
|
94: laying_amount_previous
|
|
272
|
-
95:
|
|
273
|
-
96:
|
|
274
|
-
97:
|
|
275
|
-
98:
|
|
276
|
-
99:
|
|
279
|
+
95: area_effect_cloud_duration
|
|
280
|
+
96: area_effect_cloud_spawn_time
|
|
281
|
+
97: area_effect_cloud_change_rate
|
|
282
|
+
98: area_effect_cloud_change_on_pickup
|
|
283
|
+
99: area_effect_cloud_pickup_count
|
|
277
284
|
100: interact_text
|
|
278
285
|
101: trade_tier
|
|
279
286
|
102: max_trade_tier
|
|
@@ -294,19 +301,20 @@ MetadataDictionary: []varint
|
|
|
294
301
|
117: nearby_cured_discount_timestamp
|
|
295
302
|
118: hitbox
|
|
296
303
|
119: is_buoyant
|
|
297
|
-
120:
|
|
298
|
-
121:
|
|
299
|
-
122:
|
|
300
|
-
123:
|
|
301
|
-
124:
|
|
302
|
-
125:
|
|
303
|
-
126:
|
|
304
|
-
127:
|
|
305
|
-
128:
|
|
306
|
-
129:
|
|
307
|
-
130:
|
|
308
|
-
131:
|
|
309
|
-
132:
|
|
304
|
+
120: freezing_effect_strength
|
|
305
|
+
121: buoyancy_data
|
|
306
|
+
122: goat_horn_count
|
|
307
|
+
123: update_properties
|
|
308
|
+
124: movement_sound_distance_offset
|
|
309
|
+
125: heartbeat_interval_ticks
|
|
310
|
+
126: heartbeat_sound_event
|
|
311
|
+
127: player_last_death_position
|
|
312
|
+
128: player_last_death_dimension
|
|
313
|
+
129: player_has_died
|
|
314
|
+
130: collision_box
|
|
315
|
+
131: visible_mob_effects # long
|
|
316
|
+
132: filtered_name # string
|
|
317
|
+
133: bed_enter_position # blockpos
|
|
310
318
|
type: varint =>
|
|
311
319
|
0: byte
|
|
312
320
|
1: short
|
|
@@ -460,7 +468,8 @@ MetadataFlags2: [ "bitflags", {
|
|
|
460
468
|
"timer_flag_1",
|
|
461
469
|
"timer_flag_2",
|
|
462
470
|
"timer_flag_3",
|
|
463
|
-
"body_rotation_blocked"
|
|
471
|
+
"body_rotation_blocked",
|
|
472
|
+
"render_when_invisible"
|
|
464
473
|
]
|
|
465
474
|
}]
|
|
466
475
|
|
|
@@ -521,8 +530,14 @@ TransactionUseItem:
|
|
|
521
530
|
# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
|
|
522
531
|
# and specifies the way the player interacted with the block.
|
|
523
532
|
action_type: varint =>
|
|
533
|
+
# Right click item use on a surface like placing a block
|
|
524
534
|
0: click_block
|
|
535
|
+
# Start right click and hold style item use or potentially interact with nothing.
|
|
536
|
+
# If it is a usable item like food the server is expected to send a SetActorDataPacket with ActorFlags::USINGITEM along with the transaction response.
|
|
537
|
+
# While using an item, movement speed is slowed which will be reflected in the move vector in Player Auth Input.
|
|
525
538
|
1: click_air
|
|
539
|
+
# Block breaking like left click. When using server auth block breaking as specified in StartGamePacket this is never sent.
|
|
540
|
+
# Instead, block actions are supplied in Player Auth Input.
|
|
526
541
|
2: break_block
|
|
527
542
|
# TriggerType is the type of the trigger that caused the inventory transaction. It is one of the trigger
|
|
528
543
|
# types found in the constants above. If TriggerType is TriggerTypePlayerInput, the transaction is from
|
|
@@ -607,10 +622,19 @@ Transaction:
|
|
|
607
622
|
legacy: TransactionLegacy
|
|
608
623
|
# What type of transaction took place
|
|
609
624
|
transaction_type: varint =>
|
|
625
|
+
# Sent for container UI operations depending on if ItemStackNetManager is enabled
|
|
610
626
|
0: normal
|
|
627
|
+
# Sent from server to client to reject a transaction
|
|
611
628
|
1: inventory_mismatch
|
|
629
|
+
# Sent for a player performing right click style item use.
|
|
630
|
+
# See the contained ItemUseInventoryTransaction::ActionType for the expected use case.
|
|
612
631
|
2: item_use
|
|
632
|
+
# Sent for a player right clicking on an entity or attacking them.
|
|
633
|
+
# See ItemUseInventoryTransaction::ActionType for which it is.
|
|
613
634
|
3: item_use_on_entity
|
|
635
|
+
# Sent when releasing right click on a chargeable item like a bow or finishing charging like a crossbow.
|
|
636
|
+
# This is different than canceling item use early which would be in Player Auth Input.
|
|
637
|
+
# See ItemReleaseInventoryTransaction::ActionType for which it is.
|
|
614
638
|
4: item_release
|
|
615
639
|
# The list of inventory internal actions in this packet, e.g. inventory GUI actions
|
|
616
640
|
actions: TransactionActions
|
|
@@ -629,7 +653,9 @@ Transaction:
|
|
|
629
653
|
# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
|
|
630
654
|
# found in the constants above, and specifies the way the player interacted with the entity.
|
|
631
655
|
action_type: varint =>
|
|
656
|
+
# Right click interact with actor.
|
|
632
657
|
0: interact
|
|
658
|
+
# Left click style attack of actor or elytra spin attack. Server is expected to deal damage to the entity with visuals.
|
|
633
659
|
1: attack
|
|
634
660
|
# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
|
|
635
661
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -650,7 +676,9 @@ Transaction:
|
|
|
650
676
|
# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
|
|
651
677
|
# it) or releasing a bow (to shoot an arrow) is essentially the same.
|
|
652
678
|
action_type: varint =>
|
|
679
|
+
# Release right click and hold style item use, like firing a bow
|
|
653
680
|
0: release
|
|
681
|
+
# Finish right click and hold style item use, like charging a crossbow
|
|
654
682
|
1: consume
|
|
655
683
|
# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
|
|
656
684
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -1158,12 +1186,6 @@ ItemStackResponses: []varint
|
|
|
1158
1186
|
durability_correction: zigzag32
|
|
1159
1187
|
|
|
1160
1188
|
|
|
1161
|
-
ItemComponentList: []varint
|
|
1162
|
-
# Name is the name of the item, which is a name like 'minecraft:stick'.
|
|
1163
|
-
name: string
|
|
1164
|
-
# Data is a map containing the components and properties of the item.
|
|
1165
|
-
nbt: nbt
|
|
1166
|
-
|
|
1167
1189
|
CommandOrigin:
|
|
1168
1190
|
# Origin is one of the values above that specifies the origin of the command. The origin may change,
|
|
1169
1191
|
# depending on what part of the client actually called the command. The command may be issued by a
|
|
@@ -1569,6 +1591,7 @@ ContainerSlotType: u8 =>
|
|
|
1569
1591
|
- smithing_table_template
|
|
1570
1592
|
- crafter
|
|
1571
1593
|
- dynamic
|
|
1594
|
+
- registry # 125
|
|
1572
1595
|
|
|
1573
1596
|
SoundType: varint =>
|
|
1574
1597
|
- ItemUseOn
|
|
@@ -2213,6 +2236,7 @@ DeviceOS: li32 =>
|
|
|
2213
2236
|
- IOS
|
|
2214
2237
|
- OSX
|
|
2215
2238
|
- FireOS
|
|
2239
|
+
# Deprecated
|
|
2216
2240
|
- GearVR
|
|
2217
2241
|
- Hololens
|
|
2218
2242
|
- Win10
|
|
@@ -2249,6 +2273,7 @@ AbilitySet: ["bitflags",
|
|
|
2249
2273
|
"world_builder",
|
|
2250
2274
|
"no_clip",
|
|
2251
2275
|
"privileged_builder",
|
|
2276
|
+
"vertical_fly_speed",
|
|
2252
2277
|
"count"
|
|
2253
2278
|
]
|
|
2254
2279
|
}
|
|
@@ -2268,8 +2293,10 @@ AbilityLayers:
|
|
|
2268
2293
|
allowed: AbilitySet
|
|
2269
2294
|
# The abilities that are currently active
|
|
2270
2295
|
enabled: AbilitySet
|
|
2271
|
-
# FlySpeed is the default fly speed of the layer.
|
|
2296
|
+
# FlySpeed is the default horizontal fly speed of the layer.
|
|
2272
2297
|
fly_speed: lf32
|
|
2298
|
+
# VerticalFlySpeed is the default vertical fly speed of the layer.
|
|
2299
|
+
vertical_fly_speed: lf32
|
|
2273
2300
|
# WalkSpeed is the default walk speed of the layer.
|
|
2274
2301
|
walk_speed: lf32
|
|
2275
2302
|
|
|
@@ -2300,6 +2327,8 @@ CameraPresets:
|
|
|
2300
2327
|
# Radius is only used in a follow_orbit camera and controls how far away from the player the camera should
|
|
2301
2328
|
# be rendered.
|
|
2302
2329
|
radius?: lf32
|
|
2330
|
+
yaw_limit_min?: lf32
|
|
2331
|
+
yaw_limit_max?: lf32
|
|
2303
2332
|
## TODO: make this an enum afer adding proper optional support inside pdefyaml
|
|
2304
2333
|
audio_listener?: u8
|
|
2305
2334
|
player_effects?: bool
|
|
@@ -2385,6 +2414,7 @@ DisconnectFailReason: zigzag32 =>
|
|
|
2385
2414
|
- block_mismatch
|
|
2386
2415
|
- invalid_heights
|
|
2387
2416
|
- invalid_widths
|
|
2417
|
+
# deprecated
|
|
2388
2418
|
- connection_lost
|
|
2389
2419
|
- zombie_connection
|
|
2390
2420
|
- shutdown
|
|
@@ -2428,6 +2458,15 @@ DisconnectFailReason: zigzag32 =>
|
|
|
2428
2458
|
- server_shutdown
|
|
2429
2459
|
- game_setup_cancelled
|
|
2430
2460
|
- game_setup_failed
|
|
2461
|
+
- no_venue
|
|
2462
|
+
- conn_signalling_sign_in_failed
|
|
2463
|
+
- session_access_denied
|
|
2464
|
+
- service_sign_in_issue
|
|
2465
|
+
- conn_no_signaling_channel
|
|
2466
|
+
- conn_not_logged_in
|
|
2467
|
+
- conn_client_signalling_error
|
|
2468
|
+
- sub_client_login_disabled
|
|
2469
|
+
- deep_link_trying_to_open_demo_world_while_signed_in
|
|
2431
2470
|
|
|
2432
2471
|
FullContainerName:
|
|
2433
2472
|
container_id: ContainerSlotType
|
|
@@ -2376,10 +2376,32 @@
|
|
|
2376
2376
|
"steve": "bedrock/1.21.50",
|
|
2377
2377
|
"blocksB2J": "bedrock/1.21.0",
|
|
2378
2378
|
"blocksJ2B": "bedrock/1.21.0",
|
|
2379
|
-
"proto": "bedrock/
|
|
2379
|
+
"proto": "bedrock/1.21.50",
|
|
2380
2380
|
"types": "bedrock/latest",
|
|
2381
2381
|
"version": "bedrock/1.21.50",
|
|
2382
2382
|
"language": "bedrock/1.20.10"
|
|
2383
|
+
},
|
|
2384
|
+
"1.21.60": {
|
|
2385
|
+
"blocks": "bedrock/1.21.0",
|
|
2386
|
+
"blockStates": "bedrock/1.21.0",
|
|
2387
|
+
"blockCollisionShapes": "bedrock/1.21.0",
|
|
2388
|
+
"biomes": "bedrock/1.20.0",
|
|
2389
|
+
"entities": "bedrock/1.21.0",
|
|
2390
|
+
"items": "bedrock/1.21.0",
|
|
2391
|
+
"recipes": "bedrock/1.19.10",
|
|
2392
|
+
"instruments": "bedrock/1.17.0",
|
|
2393
|
+
"materials": "pc/1.17",
|
|
2394
|
+
"enchantments": "bedrock/1.19.1",
|
|
2395
|
+
"effects": "pc/1.17",
|
|
2396
|
+
"protocol": "bedrock/1.21.60",
|
|
2397
|
+
"windows": "bedrock/1.16.201",
|
|
2398
|
+
"steve": "bedrock/1.21.50",
|
|
2399
|
+
"blocksB2J": "bedrock/1.21.0",
|
|
2400
|
+
"blocksJ2B": "bedrock/1.21.0",
|
|
2401
|
+
"proto": "bedrock/latest",
|
|
2402
|
+
"types": "bedrock/latest",
|
|
2403
|
+
"version": "bedrock/1.21.60",
|
|
2404
|
+
"language": "bedrock/1.21.60"
|
|
2383
2405
|
}
|
|
2384
2406
|
}
|
|
2385
|
-
}
|
|
2407
|
+
}
|