minecraft-data 3.4.0 → 3.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/npm-publish.yml +1 -1
- package/data.js +46 -1
- package/doc/history.md +9 -0
- package/index.d.ts +21 -1
- package/minecraft-data/README.md +2 -2
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +3575 -0
- package/minecraft-data/data/bedrock/1.19.1/types.yml +1887 -0
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +10458 -0
- package/minecraft-data/data/bedrock/1.19.10/version.json +6 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +127 -21
- package/minecraft-data/data/bedrock/latest/types.yml +71 -3
- package/minecraft-data/data/dataPaths.json +46 -1
- package/minecraft-data/data/pc/1.18/blockLoot.json +3783 -1868
- package/minecraft-data/data/pc/1.18/entityLoot.json +23 -2
- package/minecraft-data/data/pc/1.18/language.json +436 -93
- package/minecraft-data/data/pc/1.19/biomes.json +695 -0
- package/minecraft-data/data/pc/1.19/blockCollisionShapes.json +120584 -0
- package/minecraft-data/data/pc/1.19/blockLoot.json +12419 -0
- package/minecraft-data/data/pc/1.19/blocks.json +34097 -0
- package/minecraft-data/data/pc/1.19/effects.json +200 -0
- package/minecraft-data/data/pc/1.19/enchantments.json +875 -0
- package/minecraft-data/data/pc/1.19/entities.json +1182 -0
- package/minecraft-data/data/pc/1.19/entityLoot.json +1218 -0
- package/minecraft-data/data/pc/1.19/foods.json +402 -0
- package/minecraft-data/data/pc/1.19/instruments.json +66 -0
- package/minecraft-data/data/pc/1.19/items.json +7613 -0
- package/minecraft-data/data/pc/1.19/language.json +5338 -0
- package/minecraft-data/data/pc/1.19/materials.json +154 -0
- package/minecraft-data/data/pc/1.19/particles.json +374 -0
- package/minecraft-data/data/pc/1.19/tints.json +429 -0
- package/minecraft-data/data/pc/1.19/version.json +5 -0
- package/minecraft-data/data/pc/common/protocolVersions.json +49 -0
- package/minecraft-data/data/pc/common/versions.json +2 -1
- package/minecraft-data/doc/history.md +28 -18
- package/minecraft-data/schemas/biomes_schema.json +0 -1
- package/package.json +3 -3
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@@ -0,0 +1,1887 @@
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!StartDocs: Types
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BehaviourPackInfos: []li16
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uuid: string
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version: string
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size: lu64
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content_key: string
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sub_pack_name: string
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content_identity: string
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has_scripts: bool
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TexturePackInfos: []li16
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uuid: string
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version: string
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size: lu64
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content_key: string
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sub_pack_name: string
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content_identity: string
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has_scripts: bool
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rtx_enabled: bool
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ResourcePackIdVersions: []varint
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# The ID of the resource pack.
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uuid: string
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# The version of the resource pack.
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version: string
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# The subpack name of the resource pack.
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name: string
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ResourcePackIds: string[]li16
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Experiment:
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name: string
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enabled: bool
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Experiments: Experiment[]li32
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GameMode: zigzag32 =>
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0: survival
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1: creative
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2: adventure
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3: survival_spectator
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4: creative_spectator
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5: fallback
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6: spectator
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GameRule:
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name: string
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editable: bool
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type: varint =>
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1: bool
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2: int
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3: float
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value: type?
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if bool: bool
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if int: zigzag32
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if float: lf32
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GameRules: GameRule[]varint
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# CacheBlob represents a blob as used in the client side blob cache protocol. It holds a hash of its data and
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# the full data of it.
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Blob:
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# Hash is the hash of the blob. The hash is computed using xxHash, and must be deterministic for the same
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# chunk data.
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hash: lu64
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# Payload is the data of the blob. When sent, the client will associate the Hash of the blob with the
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# Payload in it.
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payload: ByteArray
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BlockProperties: []varint
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name: string
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state: nbt
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Itemstates: []varint
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name: string
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runtime_id: li16
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component_based: bool
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ItemExtraDataWithBlockingTick:
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has_nbt: lu16 =>
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0xffff: 'true'
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0x0000: 'false'
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nbt: has_nbt ?
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if true:
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version: u8
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nbt: lnbt
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default: void
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can_place_on: ShortArray[]li32
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can_destroy: ShortArray[]li32
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blocking_tick: li64
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ItemExtraDataWithoutBlockingTick:
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has_nbt: lu16 =>
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0xffff: 'true'
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0x0000: 'false'
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nbt: has_nbt ?
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if true:
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version: u8
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nbt: lnbt
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default: void
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can_place_on: ShortArray[]li32
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can_destroy: ShortArray[]li32
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# Same as below but without a "networkStackID" boolean
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ItemLegacy:
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network_id: zigzag32
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_: network_id?
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if 0: void
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default:
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count: lu16
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metadata: varint
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block_runtime_id: zigzag32
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extra: network_id ?
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# The Shield Item ID is sent in the StartGame packet. It is usually 355 in vanilla.
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if /ShieldItemID: '["encapsulated", { "lengthType": "varint", "type": "ItemExtraDataWithBlockingTick" }]'
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default: '["encapsulated", { "lengthType": "varint", "type": "ItemExtraDataWithoutBlockingTick" }]'
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# An "ItemStack" here represents an Item instance. You can think about it like a pointer
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# to an item class. The data for the class gets updated with the data in the `item` field
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# As of 1.16.220, now functionally the same as `Item` just without an extra boolean when
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# server auth inventories is disabled.
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Item:
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network_id: zigzag32
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_: network_id?
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if 0: void
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default:
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count: lu16
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metadata: varint
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# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
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# a specifc item instance.
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has_stack_id: u8
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# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
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# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
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# StartGame packet, or to a unique stack ID if it is enabled.
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stack_id: has_stack_id ?
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if 0: void
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default: zigzag32
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block_runtime_id: zigzag32
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extra: network_id ?
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# The Shield Item ID is sent in the StartGame packet. It is usually 355 in vanilla.
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## Really bad compiler hack to allow us to use a global variable
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if /ShieldItemID: '["encapsulated", { "lengthType": "varint", "type": "ItemExtraDataWithBlockingTick" }]'
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default: '["encapsulated", { "lengthType": "varint", "type": "ItemExtraDataWithoutBlockingTick" }]'
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vec3i:
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x: zigzag32
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y: zigzag32
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z: zigzag32
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vec3u:
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x: varint
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y: varint
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z: varint
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vec3f:
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x: lf32
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y: lf32
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z: lf32
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vec2f:
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x: lf32
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z: lf32
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MetadataDictionary: []varint
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# https://github.com/pmmp/PocketMine-MP/blob/stable/src/pocketmine/entity/Entity.php#L101
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key: varint =>
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0: flags
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1: health #int (minecart/boat)
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2: variant #int
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3: color #byte
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4: nametag #string
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5: owner_eid #long
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6: target_eid #long
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7: air #short
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8: potion_color #int (ARGB!)
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9: potion_ambient #byte
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10: jump_duration #long
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11: hurt_time #int (minecart/boat)
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12: hurt_direction #int (minecart/boat)
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13: paddle_time_left #float
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14: paddle_time_right #float
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15: experience_value #int (xp orb)
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16: minecart_display_block #int (id | (data << 16))
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17: minecart_display_offset #int
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18: minecart_has_display #byte (must be 1 for minecart to show block inside)
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20: old_swell
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21: swell_dir
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22: charge_amount
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23: enderman_held_runtime_id #short
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24: entity_age #short
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26: player_flags
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27: player_index
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28: player_bed_position #block coords
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29: fireball_power_x #float
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30: fireball_power_y
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31: fireball_power_z
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32: aux_power
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33: fish_x
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34: fish_z
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35: fish_angle
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36: potion_aux_value #short
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37: lead_holder_eid #long
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38: scale
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39: interactive_tag #string
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40: npc_skin_id #string
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41: url_tag #string
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42: max_airdata_max_air
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43: mark_variant #int
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44: container_type #byte
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45: container_base_size #int
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46: container_extra_slots_per_strength #int
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47: block_target
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48: wither_invulnerable_ticks #int
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49: wither_target_1 #long
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50: wither_target_2 #long
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51: wither_target_3 #long
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52: aerial_attack
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53: boundingbox_width
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54: boundingbox_height
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55: fuse_length
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56: rider_seat_position #vector3f
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57: rider_rotation_locked #byte
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58: rider_max_rotation #float
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59: rider_min_rotation #float
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60: rider_rotation_offset
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61: area_effect_cloud_radius #float
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62: area_effect_cloud_waiting #int
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63: area_effect_cloud_particle_id #int
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64: shulker_peek_id #int
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65: shulker_attach_face #byte
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66: shulker_attached #short
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67: shulker_attach_pos
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68: trading_player_eid #long
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69: trading_career
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70: has_command_block
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71: command_block_command #string
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72: command_block_last_output #string
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73: command_block_track_output #byte
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74: controlling_rider_seat_number #byte
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75: strength #int
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76: max_strength #int
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77: spell_casting_color #int
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78: limited_life
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79: armor_stand_pose_index # int
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80: ender_crystal_time_offset # int
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81: always_show_nametag # byte
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82: color_2 # byte
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83: name_author
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84: score_tag #String
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85: balloon_attached_entity # long
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86: pufferfish_size
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87: bubble_time
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88: agent
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89: sitting_amount
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90: sitting_amount_previous
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91: eating_counter
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92: flags_extended
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93: laying_amount
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94: laying_amount_previous
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95: duration
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96: spawn_time
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97: change_rate
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98: change_on_pickup
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99: pickup_count
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100: interact_text
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269
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101: trade_tier
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102: max_trade_tier
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103: trade_experience
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272
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104: skin_id
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273
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105: spawning_frames
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274
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106: command_block_tick_delay
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275
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107: command_block_execute_on_first_tick
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276
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108: ambient_sound_interval
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277
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109: ambient_sound_interval_range
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278
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110: ambient_sound_event_name
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279
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111: fall_damage_multiplier
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280
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112: name_raw_text
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281
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113: can_ride_target
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282
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114: low_tier_cured_discount
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283
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115: high_tier_cured_discount
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284
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116: nearby_cured_discount
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285
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117: nearby_cured_discount_timestamp
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286
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118: hitbox
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287
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119: is_buoyant
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288
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120: base_runtime_id
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289
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121: freezing_effect_strength
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290
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122: buoyancy_data
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291
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123: goat_horn_count
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292
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124: update_properties
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293
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125: movement_sound_distance_offset
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294
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126: heartbeat_interval_ticks
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295
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127: heartbeat_sound_event
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296
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type: varint =>
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297
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0: byte
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298
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1: short
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299
|
+
2: int
|
|
300
|
+
3: float
|
|
301
|
+
4: string
|
|
302
|
+
5: compound
|
|
303
|
+
6: vec3i
|
|
304
|
+
7: long
|
|
305
|
+
8: vec3f
|
|
306
|
+
value: key ?
|
|
307
|
+
if flags: MetadataFlags1
|
|
308
|
+
if flags_extended: MetadataFlags2
|
|
309
|
+
default: type ?
|
|
310
|
+
if byte: i8
|
|
311
|
+
if short: li16
|
|
312
|
+
if int: zigzag32
|
|
313
|
+
if float: lf32
|
|
314
|
+
if string: string
|
|
315
|
+
if compound: nbt
|
|
316
|
+
if vec3i: vec3i
|
|
317
|
+
if long: zigzag64
|
|
318
|
+
if vec3f: vec3f
|
|
319
|
+
|
|
320
|
+
MetadataFlags1: [ "bitflags", {
|
|
321
|
+
"type": "zigzag64",
|
|
322
|
+
"big": true,
|
|
323
|
+
"flags": [
|
|
324
|
+
"onfire",
|
|
325
|
+
"sneaking",
|
|
326
|
+
"riding",
|
|
327
|
+
"sprinting",
|
|
328
|
+
"action",
|
|
329
|
+
"invisible",
|
|
330
|
+
"tempted",
|
|
331
|
+
"inlove",
|
|
332
|
+
"saddled",
|
|
333
|
+
"powered",
|
|
334
|
+
"ignited",
|
|
335
|
+
"baby",
|
|
336
|
+
"converting",
|
|
337
|
+
"critical",
|
|
338
|
+
"can_show_nametag",
|
|
339
|
+
"always_show_nametag",
|
|
340
|
+
"no_ai",
|
|
341
|
+
"silent",
|
|
342
|
+
"wallclimbing",
|
|
343
|
+
"can_climb",
|
|
344
|
+
"swimmer",
|
|
345
|
+
"can_fly",
|
|
346
|
+
"walker",
|
|
347
|
+
"resting",
|
|
348
|
+
"sitting",
|
|
349
|
+
"angry",
|
|
350
|
+
"interested",
|
|
351
|
+
"charged",
|
|
352
|
+
"tamed",
|
|
353
|
+
"orphaned",
|
|
354
|
+
"leashed",
|
|
355
|
+
"sheared",
|
|
356
|
+
"gliding",
|
|
357
|
+
"elder",
|
|
358
|
+
"moving",
|
|
359
|
+
"breathing",
|
|
360
|
+
"chested",
|
|
361
|
+
"stackable",
|
|
362
|
+
"showbase",
|
|
363
|
+
"rearing",
|
|
364
|
+
"vibrating",
|
|
365
|
+
"idling",
|
|
366
|
+
"evoker_spell",
|
|
367
|
+
"charge_attack",
|
|
368
|
+
"wasd_controlled",
|
|
369
|
+
"can_power_jump",
|
|
370
|
+
"linger",
|
|
371
|
+
"has_collision",
|
|
372
|
+
"affected_by_gravity",
|
|
373
|
+
"fire_immune",
|
|
374
|
+
"dancing",
|
|
375
|
+
"enchanted",
|
|
376
|
+
"show_trident_rope", # tridents show an animated rope when enchanted with loyalty after they are thrown and return to their owner. to be combined with data_owner_eid
|
|
377
|
+
"container_private", #inventory is private, doesn't drop contents when killed if true
|
|
378
|
+
"transforming",
|
|
379
|
+
"spin_attack",
|
|
380
|
+
"swimming",
|
|
381
|
+
"bribed", #dolphins have this set when they go to find treasure for the player
|
|
382
|
+
"pregnant",
|
|
383
|
+
"laying_egg",
|
|
384
|
+
"rider_can_pick", #???
|
|
385
|
+
"transition_sitting",
|
|
386
|
+
"eating",
|
|
387
|
+
"laying_down"
|
|
388
|
+
]
|
|
389
|
+
}]
|
|
390
|
+
|
|
391
|
+
MetadataFlags2: [ "bitflags", {
|
|
392
|
+
"type": "zigzag64",
|
|
393
|
+
"big": true,
|
|
394
|
+
"flags": [
|
|
395
|
+
"sneezing",
|
|
396
|
+
"trusting",
|
|
397
|
+
"rolling",
|
|
398
|
+
"scared",
|
|
399
|
+
"in_scaffolding",
|
|
400
|
+
"over_scaffolding",
|
|
401
|
+
"fall_through_scaffolding",
|
|
402
|
+
"blocking", #shield
|
|
403
|
+
"transition_blocking",
|
|
404
|
+
"blocked_using_shield",
|
|
405
|
+
"blocked_using_damaged_shield",
|
|
406
|
+
"sleeping",
|
|
407
|
+
"wants_to_wake",
|
|
408
|
+
"trade_interest",
|
|
409
|
+
"door_breaker", #...
|
|
410
|
+
"breaking_obstruction",
|
|
411
|
+
"door_opener", #...
|
|
412
|
+
"illager_captain",
|
|
413
|
+
"stunned",
|
|
414
|
+
"roaring",
|
|
415
|
+
"delayed_attacking",
|
|
416
|
+
"avoiding_mobs",
|
|
417
|
+
"avoiding_block",
|
|
418
|
+
"facing_target_to_range_attack",
|
|
419
|
+
"hidden_when_invisible", #??????????????????
|
|
420
|
+
"is_in_ui",
|
|
421
|
+
"stalking",
|
|
422
|
+
"emoting",
|
|
423
|
+
"celebrating",
|
|
424
|
+
"admiring",
|
|
425
|
+
"celebrating_special",
|
|
426
|
+
"unknown95", # 95
|
|
427
|
+
"ram_attack",
|
|
428
|
+
"playing_dead",
|
|
429
|
+
"in_ascendable_block",
|
|
430
|
+
"over_descendable_block",
|
|
431
|
+
"croaking",
|
|
432
|
+
"eat_mob",
|
|
433
|
+
"jump_goal_jump",
|
|
434
|
+
"emerging",
|
|
435
|
+
"sniffing",
|
|
436
|
+
"digging"
|
|
437
|
+
]
|
|
438
|
+
}]
|
|
439
|
+
|
|
440
|
+
Link:
|
|
441
|
+
ridden_entity_id: zigzag64
|
|
442
|
+
rider_entity_id: zigzag64
|
|
443
|
+
type: u8
|
|
444
|
+
immediate: bool
|
|
445
|
+
rider_initiated: bool
|
|
446
|
+
|
|
447
|
+
Links: Link[]varint
|
|
448
|
+
|
|
449
|
+
EntityAttributes: []varint
|
|
450
|
+
name: string
|
|
451
|
+
min: lf32
|
|
452
|
+
value: lf32
|
|
453
|
+
max: lf32
|
|
454
|
+
|
|
455
|
+
Rotation:
|
|
456
|
+
yaw: byterot
|
|
457
|
+
pitch: byterot
|
|
458
|
+
head_yaw: byterot
|
|
459
|
+
|
|
460
|
+
BlockCoordinates: # mojang...
|
|
461
|
+
x: zigzag32
|
|
462
|
+
y: varint
|
|
463
|
+
z: zigzag32
|
|
464
|
+
|
|
465
|
+
PlayerAttributes: []varint
|
|
466
|
+
min: lf32
|
|
467
|
+
max: lf32
|
|
468
|
+
current: lf32
|
|
469
|
+
default: lf32
|
|
470
|
+
name: string
|
|
471
|
+
|
|
472
|
+
# UseItemTransactionData represents an inventory transaction data object sent when the client uses an item on
|
|
473
|
+
# a block. Also used in PlayerAuthoritativeInput packet
|
|
474
|
+
TransactionUseItem:
|
|
475
|
+
# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
|
|
476
|
+
# and specifies the way the player interacted with the block.
|
|
477
|
+
action_type: varint =>
|
|
478
|
+
0: click_block
|
|
479
|
+
1: click_air
|
|
480
|
+
2: break_block
|
|
481
|
+
# BlockPosition is the position of the block that was interacted with. This is only really a correct
|
|
482
|
+
# block position if ActionType is not UseItemActionClickAir.
|
|
483
|
+
block_position: vec3i
|
|
484
|
+
# BlockFace is the face of the block that was interacted with. When clicking the block, it is the face
|
|
485
|
+
# clicked. When breaking the block, it is the face that was last being hit until the block broke.
|
|
486
|
+
face: varint
|
|
487
|
+
# HotBarSlot is the hot bar slot that the player was holding while clicking the block. It should be used
|
|
488
|
+
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
489
|
+
hotbar_slot: varint
|
|
490
|
+
# HeldItem is the item that was held to interact with the block. The server should check if this item
|
|
491
|
+
# is actually present in the HotBarSlot.
|
|
492
|
+
held_item: Item
|
|
493
|
+
# Position is the position of the player at the time of interaction. For clicking a block, this is the
|
|
494
|
+
# position at that time, whereas for breaking the block it is the position at the time of breaking.
|
|
495
|
+
player_pos: vec3f
|
|
496
|
+
# ClickedPosition is the position that was clicked relative to the block's base coordinate. It can be
|
|
497
|
+
# used to find out exactly where a player clicked the block.
|
|
498
|
+
click_pos: vec3f
|
|
499
|
+
# BlockRuntimeID is the runtime ID of the block that was clicked. It may be used by the server to verify
|
|
500
|
+
# that the player's world client-side is synchronised with the server's.
|
|
501
|
+
block_runtime_id: varint
|
|
502
|
+
|
|
503
|
+
# Actions is a list of actions that took place, that form the inventory transaction together. Each of
|
|
504
|
+
# these actions hold one slot in which one item was changed to another. In general, the combination of
|
|
505
|
+
# all of these actions results in a balanced inventory transaction. This should be checked to ensure that
|
|
506
|
+
# no items are cheated into the inventory.
|
|
507
|
+
TransactionActions: []varint
|
|
508
|
+
source_type: varint =>
|
|
509
|
+
0: container
|
|
510
|
+
1: global
|
|
511
|
+
2: world_interaction
|
|
512
|
+
3: creative
|
|
513
|
+
100: craft_slot
|
|
514
|
+
99999: craft
|
|
515
|
+
_: source_type?
|
|
516
|
+
if container or craft:
|
|
517
|
+
inventory_id: WindowIDVarint
|
|
518
|
+
if world_interaction:
|
|
519
|
+
flags: varint
|
|
520
|
+
if craft or craft_slot:
|
|
521
|
+
action: varint
|
|
522
|
+
default: void
|
|
523
|
+
slot: varint
|
|
524
|
+
old_item: Item
|
|
525
|
+
new_item: Item
|
|
526
|
+
|
|
527
|
+
# The Minecraft bedrock inventory system was refactored, but not all inventory actions use the new packet.
|
|
528
|
+
# This data structure holds actions that have not been updated to the new system.
|
|
529
|
+
TransactionLegacy:
|
|
530
|
+
# LegacyRequestID is an ID that is only non-zero at times when sent by the client. The server should
|
|
531
|
+
# always send 0 for this. When this field is not 0, the LegacySetItemSlots slice below will have values
|
|
532
|
+
# in it.
|
|
533
|
+
# LegacyRequestID ties in with the ItemStackResponse packet. If this field is non-0, the server should
|
|
534
|
+
# respond with an ItemStackResponse packet. Some inventory actions such as dropping an item out of the
|
|
535
|
+
# hotbar are still one using this packet, and the ItemStackResponse packet needs to tie in with it.
|
|
536
|
+
legacy_request_id: zigzag32
|
|
537
|
+
# `legacy_transactions` are only present if the LegacyRequestID is non-zero. These item slots inform the
|
|
538
|
+
# server of the slots that were changed during the inventory transaction, and the server should send
|
|
539
|
+
# back an ItemStackResponse packet with these slots present in it. (Or false with no slots, if rejected.)
|
|
540
|
+
legacy_transactions: legacy_request_id?
|
|
541
|
+
if 0: void
|
|
542
|
+
default: []varint
|
|
543
|
+
container_id: u8
|
|
544
|
+
changed_slots: []varint
|
|
545
|
+
slot_id: u8
|
|
546
|
+
|
|
547
|
+
Transaction:
|
|
548
|
+
# Old transaction system data
|
|
549
|
+
legacy: TransactionLegacy
|
|
550
|
+
# What type of transaction took place
|
|
551
|
+
transaction_type: varint =>
|
|
552
|
+
0: normal
|
|
553
|
+
1: inventory_mismatch
|
|
554
|
+
2: item_use
|
|
555
|
+
3: item_use_on_entity
|
|
556
|
+
4: item_release
|
|
557
|
+
# The list of inventory internal actions in this packet, e.g. inventory GUI actions
|
|
558
|
+
actions: TransactionActions
|
|
559
|
+
# Extra data if an intenal inventory transaction did not take place, e.g. use of an item
|
|
560
|
+
transaction_data: transaction_type?
|
|
561
|
+
if normal or inventory_mismatch: void
|
|
562
|
+
# UseItemTransactionData represents an inventory transaction data object sent when the client uses an item on
|
|
563
|
+
# a block.
|
|
564
|
+
if item_use: TransactionUseItem
|
|
565
|
+
# UseItemOnEntityTransactionData represents an inventory transaction data object sent when the client uses
|
|
566
|
+
# an item on an entity.
|
|
567
|
+
if item_use_on_entity:
|
|
568
|
+
# TargetEntityRuntimeID is the entity runtime ID of the target that was clicked. It is the runtime ID
|
|
569
|
+
# that was assigned to it in the AddEntity packet.
|
|
570
|
+
entity_runtime_id: varint64
|
|
571
|
+
# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
|
|
572
|
+
# found in the constants above, and specifies the way the player interacted with the entity.
|
|
573
|
+
action_type: varint =>
|
|
574
|
+
0: interact
|
|
575
|
+
1: attack
|
|
576
|
+
# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
|
|
577
|
+
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
578
|
+
hotbar_slot: zigzag32
|
|
579
|
+
# HeldItem is the item that was held to interact with the entity. The server should check if this item
|
|
580
|
+
# is actually present in the HotBarSlot.
|
|
581
|
+
held_item: Item
|
|
582
|
+
# Position is the position of the player at the time of clicking the entity.
|
|
583
|
+
player_pos: vec3f
|
|
584
|
+
# ClickedPosition is the position that was clicked relative to the entity's base coordinate. It can be
|
|
585
|
+
# used to find out exactly where a player clicked the entity.
|
|
586
|
+
click_pos: vec3f
|
|
587
|
+
# ReleaseItemTransactionData represents an inventory transaction data object sent when the client releases
|
|
588
|
+
# the item it was using, for example when stopping while eating or stopping the charging of a bow.
|
|
589
|
+
if item_release:
|
|
590
|
+
# ActionType is the type of the ReleaseItem inventory transaction. It is one of the action types found
|
|
591
|
+
# in the constants above, and specifies the way the item was released.
|
|
592
|
+
# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
|
|
593
|
+
# it) or releasing a bow (to shoot an arrow) is essentially the same.
|
|
594
|
+
action_type: varint =>
|
|
595
|
+
0: release
|
|
596
|
+
1: consume
|
|
597
|
+
# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
|
|
598
|
+
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
599
|
+
hotbar_slot: zigzag32
|
|
600
|
+
# HeldItem is the item that was released. The server should check if this item is actually present in the
|
|
601
|
+
# HotBarSlot.
|
|
602
|
+
held_item: Item
|
|
603
|
+
# HeadPosition is the position of the player's head at the time of releasing the item. This is used
|
|
604
|
+
# mainly for purposes such as spawning eating particles at that position.
|
|
605
|
+
head_pos: vec3f
|
|
606
|
+
|
|
607
|
+
ItemStacks: Item[]varint
|
|
608
|
+
|
|
609
|
+
RecipeIngredient:
|
|
610
|
+
network_id: zigzag32
|
|
611
|
+
_: network_id?
|
|
612
|
+
if 0: void
|
|
613
|
+
default:
|
|
614
|
+
network_data: zigzag32
|
|
615
|
+
count: zigzag32
|
|
616
|
+
|
|
617
|
+
PotionTypeRecipes: []varint
|
|
618
|
+
input_item_id: zigzag32
|
|
619
|
+
input_item_meta: zigzag32
|
|
620
|
+
ingredient_id: zigzag32
|
|
621
|
+
ingredient_meta: zigzag32
|
|
622
|
+
output_item_id: zigzag32
|
|
623
|
+
output_item_meta: zigzag32
|
|
624
|
+
|
|
625
|
+
PotionContainerChangeRecipes: []varint
|
|
626
|
+
input_item_id: zigzag32
|
|
627
|
+
ingredient_id: zigzag32
|
|
628
|
+
output_item_id: zigzag32
|
|
629
|
+
|
|
630
|
+
Recipes: []varint
|
|
631
|
+
type: zigzag32 =>
|
|
632
|
+
0: shapeless #'ENTRY_SHAPELESS',
|
|
633
|
+
1: shaped #'ENTRY_SHAPED',
|
|
634
|
+
2: furnace # 'ENTRY_FURNACE',
|
|
635
|
+
# `furnace_with_metadata` is a recipe specifically used for furnace-type crafting stations. It is equal to
|
|
636
|
+
# `furnace`, except it has an input item with a specific metadata value, instead of any metadata value.
|
|
637
|
+
3: furnace_with_metadata # 'ENTRY_FURNACE_DATA', // has metadata
|
|
638
|
+
4: multi #'ENTRY_MULTI', //TODO
|
|
639
|
+
5: shulker_box #'ENTRY_SHULKER_BOX', //TODO
|
|
640
|
+
6: shapeless_chemistry #'ENTRY_SHAPELESS_CHEMISTRY', //TODO
|
|
641
|
+
7: shaped_chemistry #'ENTRY_SHAPED_CHEMISTRY', //TODO
|
|
642
|
+
recipe: type?
|
|
643
|
+
if shapeless or shulker_box or shapeless_chemistry:
|
|
644
|
+
recipe_id: string
|
|
645
|
+
input: RecipeIngredient[]varint
|
|
646
|
+
output: ItemLegacy[]varint
|
|
647
|
+
uuid: uuid
|
|
648
|
+
block: string
|
|
649
|
+
priority: zigzag32
|
|
650
|
+
network_id: varint
|
|
651
|
+
if shaped or shaped_chemistry:
|
|
652
|
+
recipe_id: string
|
|
653
|
+
width: zigzag32
|
|
654
|
+
height: zigzag32
|
|
655
|
+
# 2D input array, size of width*height
|
|
656
|
+
input: []$width
|
|
657
|
+
_: RecipeIngredient[]$height
|
|
658
|
+
output: ItemLegacy[]varint
|
|
659
|
+
uuid: uuid
|
|
660
|
+
block: string
|
|
661
|
+
priority: zigzag32
|
|
662
|
+
network_id: varint
|
|
663
|
+
if furnace:
|
|
664
|
+
input_id: zigzag32
|
|
665
|
+
output: ItemLegacy
|
|
666
|
+
block: string
|
|
667
|
+
if furnace_with_metadata:
|
|
668
|
+
input_id: zigzag32
|
|
669
|
+
input_meta: zigzag32
|
|
670
|
+
output: ItemLegacy
|
|
671
|
+
block: string
|
|
672
|
+
if multi:
|
|
673
|
+
uuid: uuid
|
|
674
|
+
network_id: varint
|
|
675
|
+
|
|
676
|
+
SkinImage:
|
|
677
|
+
width: li32
|
|
678
|
+
height: li32
|
|
679
|
+
data: ByteArray
|
|
680
|
+
|
|
681
|
+
Skin:
|
|
682
|
+
skin_id: string
|
|
683
|
+
play_fab_id: string
|
|
684
|
+
skin_resource_pack: string
|
|
685
|
+
skin_data: SkinImage
|
|
686
|
+
animations: []li32
|
|
687
|
+
skin_image: SkinImage
|
|
688
|
+
animation_type: li32
|
|
689
|
+
animation_frames: lf32
|
|
690
|
+
expression_type: lf32
|
|
691
|
+
cape_data: SkinImage
|
|
692
|
+
geometry_data: string
|
|
693
|
+
geometry_data_version: string
|
|
694
|
+
animation_data: string
|
|
695
|
+
|
|
696
|
+
cape_id: string
|
|
697
|
+
full_skin_id: string
|
|
698
|
+
arm_size: string
|
|
699
|
+
skin_color: string
|
|
700
|
+
personal_pieces: []li32
|
|
701
|
+
piece_id: string
|
|
702
|
+
piece_type: string
|
|
703
|
+
pack_id: string
|
|
704
|
+
is_default_piece: bool
|
|
705
|
+
product_id: string
|
|
706
|
+
piece_tint_colors: []li32
|
|
707
|
+
piece_type: string
|
|
708
|
+
colors: string[]li32
|
|
709
|
+
premium: bool
|
|
710
|
+
persona: bool
|
|
711
|
+
# PersonaCapeOnClassicSkin specifies if the skin had a Persona cape (in-game skin creator cape) equipped
|
|
712
|
+
# on a classic skin.
|
|
713
|
+
cape_on_classic: bool
|
|
714
|
+
primary_user: bool
|
|
715
|
+
|
|
716
|
+
PlayerRecords:
|
|
717
|
+
type: u8 =>
|
|
718
|
+
0: add
|
|
719
|
+
1: remove
|
|
720
|
+
records_count: varint
|
|
721
|
+
records: []$records_count
|
|
722
|
+
_: type?
|
|
723
|
+
if add:
|
|
724
|
+
uuid: uuid
|
|
725
|
+
entity_unique_id: zigzag64
|
|
726
|
+
username: string
|
|
727
|
+
xbox_user_id: string
|
|
728
|
+
platform_chat_id: string
|
|
729
|
+
build_platform: li32
|
|
730
|
+
skin_data: Skin
|
|
731
|
+
is_teacher: bool
|
|
732
|
+
is_host: bool
|
|
733
|
+
if remove:
|
|
734
|
+
uuid: uuid
|
|
735
|
+
verified: type ?
|
|
736
|
+
if add: bool[]$records_count
|
|
737
|
+
|
|
738
|
+
Enchant:
|
|
739
|
+
id: u8
|
|
740
|
+
level: u8
|
|
741
|
+
|
|
742
|
+
EnchantOption:
|
|
743
|
+
cost: varint
|
|
744
|
+
slot_flags: li32
|
|
745
|
+
equip_enchants: Enchant[]varint
|
|
746
|
+
held_enchants: Enchant[]varint
|
|
747
|
+
self_enchants: Enchant[]varint
|
|
748
|
+
name: string
|
|
749
|
+
option_id: zigzag32
|
|
750
|
+
|
|
751
|
+
Action: zigzag32 =>
|
|
752
|
+
0: start_break
|
|
753
|
+
1: abort_break
|
|
754
|
+
2: stop_break
|
|
755
|
+
3: get_updated_block
|
|
756
|
+
4: drop_item
|
|
757
|
+
5: start_sleeping
|
|
758
|
+
6: stop_sleeping
|
|
759
|
+
7: respawn
|
|
760
|
+
8: jump
|
|
761
|
+
9: start_sprint
|
|
762
|
+
10: stop_sprint
|
|
763
|
+
11: start_sneak
|
|
764
|
+
12: stop_sneak
|
|
765
|
+
13: creative_player_destroy_block
|
|
766
|
+
# sent when spawning in a different dimension to tell the server we spawned
|
|
767
|
+
14: dimension_change_ack
|
|
768
|
+
15: start_glide
|
|
769
|
+
16: stop_glide
|
|
770
|
+
17: build_denied
|
|
771
|
+
18: crack_break
|
|
772
|
+
19: change_skin
|
|
773
|
+
# no longer used
|
|
774
|
+
20: set_enchatnment_seed
|
|
775
|
+
21: swimming
|
|
776
|
+
22: stop_swimming
|
|
777
|
+
23: start_spin_attack
|
|
778
|
+
24: stop_spin_attack
|
|
779
|
+
25: interact_block
|
|
780
|
+
26: predict_break
|
|
781
|
+
27: continue_break
|
|
782
|
+
28: start_item_use_on
|
|
783
|
+
29: stop_item_use_on
|
|
784
|
+
|
|
785
|
+
# Source and Destination point to the source slot from which Count of the item stack were taken and the
|
|
786
|
+
# destination slot to which this item was moved.
|
|
787
|
+
StackRequestSlotInfo:
|
|
788
|
+
# ContainerID is the ID of the container that the slot was in.
|
|
789
|
+
slot_type: ContainerSlotType
|
|
790
|
+
# Slot is the index of the slot within the container with the ContainerID above.
|
|
791
|
+
slot: u8
|
|
792
|
+
# StackNetworkID is the unique stack ID that the client assumes to be present in this slot. The server
|
|
793
|
+
# must check if these IDs match. If they do not match, servers should reject the stack request that the
|
|
794
|
+
# action holding this info was in.
|
|
795
|
+
stack_id: zigzag32
|
|
796
|
+
|
|
797
|
+
# ItemStackRequest is sent by the client to change item stacks in an inventory. It is essentially a
|
|
798
|
+
# replacement of the InventoryTransaction packet added in 1.16 for inventory specific actions, such as moving
|
|
799
|
+
# items around or crafting. The InventoryTransaction packet is still used for actions such as placing blocks
|
|
800
|
+
# and interacting with entities.
|
|
801
|
+
ItemStackRequest:
|
|
802
|
+
# RequestID is a unique ID for the request. This ID is used by the server to send a response for this
|
|
803
|
+
# specific request in the ItemStackResponse packet.
|
|
804
|
+
request_id: varint
|
|
805
|
+
actions: []varint
|
|
806
|
+
type_id: u8 =>
|
|
807
|
+
# TakeStackRequestAction is sent by the client to the server to take x amount of items from one slot in a
|
|
808
|
+
# container to the cursor.
|
|
809
|
+
- take
|
|
810
|
+
# PlaceStackRequestAction is sent by the client to the server to place x amount of items from one slot into
|
|
811
|
+
# another slot, such as when shift clicking an item in the inventory to move it around or when moving an item
|
|
812
|
+
# in the cursor into a slot.
|
|
813
|
+
- place
|
|
814
|
+
# SwapStackRequestAction is sent by the client to swap the item in its cursor with an item present in another
|
|
815
|
+
# container. The two item stacks swap places.
|
|
816
|
+
- swap
|
|
817
|
+
# DropStackRequestAction is sent by the client when it drops an item out of the inventory when it has its
|
|
818
|
+
# inventory opened. This action is not sent when a player drops an item out of the hotbar using the Q button
|
|
819
|
+
# (or the equivalent on mobile). The InventoryTransaction packet is still used for that action, regardless of
|
|
820
|
+
# whether the item stack network IDs are used or not.
|
|
821
|
+
- drop
|
|
822
|
+
# DestroyStackRequestAction is sent by the client when it destroys an item in creative mode by moving it
|
|
823
|
+
# back into the creative inventory.
|
|
824
|
+
- destroy
|
|
825
|
+
# ConsumeStackRequestAction is sent by the client when it uses an item to craft another item. The original
|
|
826
|
+
# item is 'consumed'.
|
|
827
|
+
- consume
|
|
828
|
+
# CreateStackRequestAction is sent by the client when an item is created through being used as part of a
|
|
829
|
+
# recipe. For example, when milk is used to craft a cake, the buckets are leftover. The buckets are moved to
|
|
830
|
+
# the slot sent by the client here.
|
|
831
|
+
# Note that before this is sent, an action for consuming all items in the crafting table/grid is sent. Items
|
|
832
|
+
# that are not fully consumed when used for a recipe should not be destroyed there, but instead, should be
|
|
833
|
+
# turned into their respective resulting items.
|
|
834
|
+
- create
|
|
835
|
+
# (as of 1.18.10) Not currently used
|
|
836
|
+
- place_in_container
|
|
837
|
+
# (as of 1.18.10) Not currently used
|
|
838
|
+
- take_out_container
|
|
839
|
+
# LabTableCombineStackRequestAction is sent by the client when it uses a lab table to combine item stacks.
|
|
840
|
+
- lab_table_combine
|
|
841
|
+
# BeaconPaymentStackRequestAction is sent by the client when it submits an item to enable effects from a
|
|
842
|
+
# beacon. These items will have been moved into the beacon item slot in advance.
|
|
843
|
+
- beacon_payment
|
|
844
|
+
# MineBlockStackRequestAction is sent by the client when it breaks a block.
|
|
845
|
+
- mine_block
|
|
846
|
+
# CraftRecipeStackRequestAction is sent by the client the moment it begins crafting an item. This is the
|
|
847
|
+
# first action sent, before the Consume and Create item stack request actions.
|
|
848
|
+
# This action is also sent when an item is enchanted. Enchanting should be treated mostly the same way as
|
|
849
|
+
# crafting, where the old item is consumed.
|
|
850
|
+
- craft_recipe
|
|
851
|
+
# AutoCraftRecipeStackRequestAction is sent by the client similarly to the CraftRecipeStackRequestAction. The
|
|
852
|
+
# only difference is that the recipe is automatically created and crafted by shift clicking the recipe book.
|
|
853
|
+
- craft_recipe_auto #recipe book?
|
|
854
|
+
# CraftCreativeStackRequestAction is sent by the client when it takes an item out fo the creative inventory.
|
|
855
|
+
# The item is thus not really crafted, but instantly created.
|
|
856
|
+
- craft_creative
|
|
857
|
+
# CraftRecipeOptionalStackRequestAction is sent when using an anvil. When this action is sent, the
|
|
858
|
+
# CustomNames field in the respective stack request is non-empty and contains the name of the item created
|
|
859
|
+
# using the anvil.
|
|
860
|
+
- optional
|
|
861
|
+
# CraftGrindstoneRecipeStackRequestAction is sent when a grindstone recipe is crafted. It contains the RecipeNetworkID
|
|
862
|
+
# to identify the recipe crafted, and the cost for crafting the recipe.
|
|
863
|
+
- craft_grindstone_request
|
|
864
|
+
# CraftLoomRecipeStackRequestAction is sent when a loom recipe is crafted. It simply contains the
|
|
865
|
+
# pattern identifier to figure out what pattern is meant to be applied to the item.
|
|
866
|
+
- craft_loom_request
|
|
867
|
+
# CraftNonImplementedStackRequestAction is an action sent for inventory actions that aren't yet implemented
|
|
868
|
+
# in the new system. These include, for example, anvils.
|
|
869
|
+
- non_implemented # anvils aren't fully implemented yet
|
|
870
|
+
# CraftResultsDeprecatedStackRequestAction is an additional, deprecated packet sent by the client after
|
|
871
|
+
# crafting. It holds the final results and the amount of times the recipe was crafted. It shouldn't be used.
|
|
872
|
+
# This action is also sent when an item is enchanted. Enchanting should be treated mostly the same way as
|
|
873
|
+
# crafting, where the old item is consumed.
|
|
874
|
+
- results_deprecated
|
|
875
|
+
_: type_id ?
|
|
876
|
+
if take or place:
|
|
877
|
+
count: u8
|
|
878
|
+
source: StackRequestSlotInfo
|
|
879
|
+
destination: StackRequestSlotInfo
|
|
880
|
+
if swap:
|
|
881
|
+
# Source and Destination point to the source slot from which Count of the item stack were taken and the
|
|
882
|
+
# destination slot to which this item was moved.
|
|
883
|
+
source: StackRequestSlotInfo
|
|
884
|
+
destination: StackRequestSlotInfo
|
|
885
|
+
if drop:
|
|
886
|
+
# Count is the count of the item in the source slot that was taken towards the destination slot.
|
|
887
|
+
count: u8
|
|
888
|
+
# Source is the source slot from which items were dropped to the ground.
|
|
889
|
+
source: StackRequestSlotInfo
|
|
890
|
+
# Randomly seems to be set to false in most cases. I'm not entirely sure what this does, but this is what
|
|
891
|
+
# vanilla calls this field.
|
|
892
|
+
randomly: bool
|
|
893
|
+
if destroy or consume:
|
|
894
|
+
# Count is the count of the item in the source slot that was destroyed.
|
|
895
|
+
count: u8
|
|
896
|
+
# Source is the source slot from which items came that were destroyed by moving them into the creative
|
|
897
|
+
# inventory.
|
|
898
|
+
source: StackRequestSlotInfo
|
|
899
|
+
if create:
|
|
900
|
+
# ResultsSlot is the slot in the inventory in which the results of the crafting ingredients are to be
|
|
901
|
+
# placed.
|
|
902
|
+
result_slot_id: u8
|
|
903
|
+
if beacon_payment:
|
|
904
|
+
# PrimaryEffect and SecondaryEffect are the effects that were selected from the beacon.
|
|
905
|
+
primary_effect: zigzag32
|
|
906
|
+
secondary_effect: zigzag32
|
|
907
|
+
if mine_block:
|
|
908
|
+
# // Unknown1 ... TODO: Find out what this is for
|
|
909
|
+
unknown1: zigzag32
|
|
910
|
+
# PredictedDurability is the durability of the item that the client assumes to be present at the time
|
|
911
|
+
predicted_durability: zigzag32
|
|
912
|
+
# StackNetworkID is the unique stack ID that the client assumes to be present at the time. The server
|
|
913
|
+
# must check if these IDs match. If they do not match, servers should reject the stack request that the
|
|
914
|
+
# action holding this info was in.
|
|
915
|
+
network_id: zigzag32
|
|
916
|
+
if craft_recipe or craft_recipe_auto:
|
|
917
|
+
# RecipeNetworkID is the network ID of the recipe that is about to be crafted. This network ID matches
|
|
918
|
+
# one of the recipes sent in the CraftingData packet, where each of the recipes have a RecipeNetworkID as
|
|
919
|
+
# of 1.16.
|
|
920
|
+
recipe_network_id: varint
|
|
921
|
+
if craft_creative:
|
|
922
|
+
# The stack ID of the creative item that is being created. This is one of the
|
|
923
|
+
# creative item stack IDs sent in the CreativeContent packet.
|
|
924
|
+
item_id: varint
|
|
925
|
+
if optional:
|
|
926
|
+
# For the cartography table, if a certain MULTI recipe is being called, this points to the network ID that was assigned.
|
|
927
|
+
recipe_network_id: varint
|
|
928
|
+
# Most likely the index in the request's filter strings that this action is using
|
|
929
|
+
filtered_string_index: li32
|
|
930
|
+
if craft_grindstone_request:
|
|
931
|
+
# RecipeNetworkID is the network ID of the recipe that is about to be crafted. This network ID matches
|
|
932
|
+
# one of the recipes sent in the CraftingData packet, where each of the recipes have a RecipeNetworkID as
|
|
933
|
+
recipe_network_id: varint
|
|
934
|
+
# Cost is the cost of the recipe that was crafted.
|
|
935
|
+
cost: varint
|
|
936
|
+
if craft_loom_request:
|
|
937
|
+
# Pattern is the pattern identifier for the loom recipe.
|
|
938
|
+
pattern: string
|
|
939
|
+
if non_implemented: void
|
|
940
|
+
if results_deprecated:
|
|
941
|
+
result_items: ItemLegacy[]varint
|
|
942
|
+
times_crafted: u8
|
|
943
|
+
# CustomNames is a list of custom names involved in the request. This is typically filled with one string
|
|
944
|
+
# when an anvil is used.
|
|
945
|
+
# * Used for the server to determine which strings should be filtered. Used in anvils to verify a renamed item.
|
|
946
|
+
custom_names: string[]varint
|
|
947
|
+
|
|
948
|
+
# ItemStackResponse is a response to an individual ItemStackRequest.
|
|
949
|
+
ItemStackResponses: []varint
|
|
950
|
+
# Status specifies if the request with the RequestID below was successful. If this is the case, the
|
|
951
|
+
# ContainerInfo below will have information on what slots ended up changing. If not, the container info
|
|
952
|
+
# will be empty.
|
|
953
|
+
# A non-0 status means an error occurred and will result in the action being reverted.
|
|
954
|
+
status: u8 =>
|
|
955
|
+
0: ok
|
|
956
|
+
1: error
|
|
957
|
+
# RequestID is the unique ID of the request that this response is in reaction to. If rejected, the client
|
|
958
|
+
# will undo the actions from the request with this ID.
|
|
959
|
+
request_id: varint
|
|
960
|
+
_: status ?
|
|
961
|
+
if ok:
|
|
962
|
+
# ContainerInfo holds information on the containers that had their contents changed as a result of the
|
|
963
|
+
# request.
|
|
964
|
+
containers: []varint
|
|
965
|
+
# ContainerID is the container ID of the container that the slots that follow are in. For the main
|
|
966
|
+
# inventory, this value seems to be 0x1b. For the cursor, this value seems to be 0x3a. For the crafting
|
|
967
|
+
# grid, this value seems to be 0x0d.
|
|
968
|
+
# * actually, this is ContainerSlotType - used by the inventory system that specifies the type of slot
|
|
969
|
+
slot_type: ContainerSlotType
|
|
970
|
+
# SlotInfo holds information on what item stack should be present in specific slots in the container.
|
|
971
|
+
slots: []varint
|
|
972
|
+
# Slot and HotbarSlot seem to be the same value every time: The slot that was actually changed. I'm not
|
|
973
|
+
# sure if these slots ever differ.
|
|
974
|
+
slot: u8
|
|
975
|
+
hotbar_slot: u8
|
|
976
|
+
# Count is the total count of the item stack. This count will be shown client-side after the response is
|
|
977
|
+
# sent to the client.
|
|
978
|
+
count: u8
|
|
979
|
+
# StackNetworkID is the network ID of the new stack at a specific slot.
|
|
980
|
+
item_stack_id: varint
|
|
981
|
+
# CustomName is the custom name of the item stack. It is used in relation to text filtering.
|
|
982
|
+
custom_name: string
|
|
983
|
+
# DurabilityCorrection is the current durability of the item stack. This durability will be shown
|
|
984
|
+
# client-side after the response is sent to the client.
|
|
985
|
+
durability_correction: zigzag32
|
|
986
|
+
|
|
987
|
+
|
|
988
|
+
ItemComponentList: []varint
|
|
989
|
+
# Name is the name of the item, which is a name like 'minecraft:stick'.
|
|
990
|
+
name: string
|
|
991
|
+
# Data is a map containing the components and properties of the item.
|
|
992
|
+
nbt: nbt
|
|
993
|
+
|
|
994
|
+
CommandOrigin:
|
|
995
|
+
# Origin is one of the values above that specifies the origin of the command. The origin may change,
|
|
996
|
+
# depending on what part of the client actually called the command. The command may be issued by a
|
|
997
|
+
# websocket server, for example.
|
|
998
|
+
type: varint =>
|
|
999
|
+
0: player
|
|
1000
|
+
1: block
|
|
1001
|
+
2: minecart_block
|
|
1002
|
+
3: dev_console
|
|
1003
|
+
4: test
|
|
1004
|
+
5: automation_player
|
|
1005
|
+
6: client_automation
|
|
1006
|
+
7: dedicated_server
|
|
1007
|
+
8: entity
|
|
1008
|
+
9: virtual
|
|
1009
|
+
10: game_argument
|
|
1010
|
+
11: entity_server
|
|
1011
|
+
12: precompiled
|
|
1012
|
+
13: game_director_entity_server # ?
|
|
1013
|
+
14: script
|
|
1014
|
+
15: executor
|
|
1015
|
+
|
|
1016
|
+
# UUID is the UUID of the command called. This UUID is a bit odd as it is not specified by the server. It
|
|
1017
|
+
# is not clear what exactly this UUID is meant to identify, but it is unique for each command called.
|
|
1018
|
+
uuid: uuid
|
|
1019
|
+
# RequestID is an ID that identifies the request of the client. The server should send a CommandOrigin
|
|
1020
|
+
# with the same request ID to ensure it can be matched with the request by the caller of the command.
|
|
1021
|
+
# This is especially important for websocket servers and it seems that this field is only non-empty for
|
|
1022
|
+
# these websocket servers.
|
|
1023
|
+
request_id: string
|
|
1024
|
+
# PlayerUniqueID is an ID that identifies the player, the same as the one found in the AdventureSettings
|
|
1025
|
+
# packet. Filling it out with 0 seems to work.
|
|
1026
|
+
# PlayerUniqueID is only written if Origin is CommandOriginDevConsole or CommandOriginTest.
|
|
1027
|
+
player_entity_id: type?
|
|
1028
|
+
if dev_console or test:
|
|
1029
|
+
player_entity_id: zigzag64
|
|
1030
|
+
|
|
1031
|
+
# MapTrackedObject is an object on a map that is 'tracked' by the client, such as an entity or a block. This
|
|
1032
|
+
# object may move, which is handled client-side.
|
|
1033
|
+
TrackedObject:
|
|
1034
|
+
# Type is the type of the tracked object. It is either MapObjectTypeEntity or MapObjectTypeBlock.
|
|
1035
|
+
type: li32 =>
|
|
1036
|
+
0: entity
|
|
1037
|
+
1: block
|
|
1038
|
+
# EntityUniqueID is the unique ID of the entity, if the tracked object was an entity. It needs not to be
|
|
1039
|
+
# filled out if Type is not MapObjectTypeEntity.
|
|
1040
|
+
entity_unique_id: type ?
|
|
1041
|
+
if entity: zigzag64
|
|
1042
|
+
# BlockPosition is the position of the block, if the tracked object was a block. It needs not to be
|
|
1043
|
+
# filled out if Type is not MapObjectTypeBlock.
|
|
1044
|
+
block_position: type ?
|
|
1045
|
+
if block: BlockCoordinates
|
|
1046
|
+
|
|
1047
|
+
# MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
|
|
1048
|
+
# client-side.
|
|
1049
|
+
MapDecoration:
|
|
1050
|
+
type: u8
|
|
1051
|
+
# Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
|
|
1052
|
+
# map decoration may face.
|
|
1053
|
+
rotation: u8
|
|
1054
|
+
# X is the offset on the X axis in pixels of the decoration.
|
|
1055
|
+
x: u8
|
|
1056
|
+
# Y is the offset on the Y axis in pixels of the decoration.
|
|
1057
|
+
y: u8
|
|
1058
|
+
# Label is the name of the map decoration. This name may be of any value.
|
|
1059
|
+
label: string
|
|
1060
|
+
# Colour is the colour of the map decoration. Some map decoration types have a specific colour set
|
|
1061
|
+
# automatically, whereas others may be changed.
|
|
1062
|
+
color_abgr: varint
|
|
1063
|
+
|
|
1064
|
+
|
|
1065
|
+
StructureBlockSettings:
|
|
1066
|
+
# PaletteName is the name of the palette used in the structure. Currently, it seems that this field is
|
|
1067
|
+
# always 'default'.
|
|
1068
|
+
palette_name: string
|
|
1069
|
+
# IgnoreEntities specifies if the structure should ignore entities or include them. If set to false,
|
|
1070
|
+
# entities will also show up in the exported structure.
|
|
1071
|
+
ignore_entities: bool
|
|
1072
|
+
# IgnoreBlocks specifies if the structure should ignore blocks or include them. If set to false, blocks
|
|
1073
|
+
# will show up in the exported structure.
|
|
1074
|
+
ignore_blocks: bool
|
|
1075
|
+
non_ticking_players_and_ticking_areas: bool
|
|
1076
|
+
# Size is the size of the area that is about to be exported. The area exported will start at the
|
|
1077
|
+
# Position + Offset, and will extend as far as Size specifies.
|
|
1078
|
+
size: BlockCoordinates
|
|
1079
|
+
# Offset is the offset position that was set in the structure block. The area exported is offset by this
|
|
1080
|
+
# position.
|
|
1081
|
+
# **TODO**: This will be renamed to offset soon
|
|
1082
|
+
structure_offset: BlockCoordinates
|
|
1083
|
+
# LastEditingPlayerUniqueID is the unique ID of the player that last edited the structure block that
|
|
1084
|
+
# these settings concern.
|
|
1085
|
+
last_editing_player_unique_id: zigzag64
|
|
1086
|
+
# Rotation is the rotation that the structure block should obtain. See the constants above for available
|
|
1087
|
+
# options.
|
|
1088
|
+
rotation: u8 =>
|
|
1089
|
+
0: none
|
|
1090
|
+
1: 90_deg
|
|
1091
|
+
2: 180_deg
|
|
1092
|
+
3: 270_deg
|
|
1093
|
+
# Mirror specifies the way the structure should be mirrored. It is either no mirror at all, mirror on the
|
|
1094
|
+
# x/z axis or both.
|
|
1095
|
+
mirror: u8 =>
|
|
1096
|
+
0: none
|
|
1097
|
+
1: x_axis
|
|
1098
|
+
2: z_axis
|
|
1099
|
+
3: both_axes
|
|
1100
|
+
animation_mode: u8 =>
|
|
1101
|
+
0: none
|
|
1102
|
+
1: layers
|
|
1103
|
+
2: blocks
|
|
1104
|
+
# How long the duration for this animation is
|
|
1105
|
+
animation_duration: lf32
|
|
1106
|
+
# Integrity is usually 1, but may be set to a number between 0 and 1 to omit blocks randomly, using
|
|
1107
|
+
# the Seed that follows.
|
|
1108
|
+
integrity: lf32
|
|
1109
|
+
# Seed is the seed used to omit blocks if Integrity is not equal to one. If the Seed is 0, a random
|
|
1110
|
+
# seed is selected to omit blocks.
|
|
1111
|
+
seed: lu32
|
|
1112
|
+
# Pivot is the pivot around which the structure may be rotated.
|
|
1113
|
+
pivot: vec3f
|
|
1114
|
+
|
|
1115
|
+
# EducationSharedResourceURI is an education edition feature that is used for transmitting
|
|
1116
|
+
# education resource settings to clients. It contains a button name and a link URL.
|
|
1117
|
+
EducationSharedResourceURI:
|
|
1118
|
+
# ButtonName is the button name of the resource URI.
|
|
1119
|
+
button_name: string
|
|
1120
|
+
# LinkURI is the link URI for the resource URI.
|
|
1121
|
+
link_uri: string
|
|
1122
|
+
|
|
1123
|
+
EducationExternalLinkSettings:
|
|
1124
|
+
# URL is the external link URL.
|
|
1125
|
+
url: string
|
|
1126
|
+
# DisplayName is the display name in game.
|
|
1127
|
+
display_name: string
|
|
1128
|
+
|
|
1129
|
+
BlockUpdate:
|
|
1130
|
+
position: BlockCoordinates
|
|
1131
|
+
runtime_id: varint
|
|
1132
|
+
flags: varint
|
|
1133
|
+
# EntityUniqueID is the unique ID of the falling block entity that the block transitions to or that the
|
|
1134
|
+
# entity transitions from.
|
|
1135
|
+
# Note that for both possible values for TransitionType, the EntityUniqueID should point to the falling
|
|
1136
|
+
# block entity involved.
|
|
1137
|
+
entity_unique_id: zigzag64
|
|
1138
|
+
# TransitionType is the type of the transition that happened. It is either BlockToEntityTransition, when
|
|
1139
|
+
# a block placed becomes a falling entity, or EntityToBlockTransition, when a falling entity hits the
|
|
1140
|
+
# ground and becomes a solid block again.
|
|
1141
|
+
transition_type: varint => TransitionType
|
|
1142
|
+
|
|
1143
|
+
TransitionType: =>
|
|
1144
|
+
# For falling sand, when a sand turns to an entity
|
|
1145
|
+
0: entity
|
|
1146
|
+
# When sand turns back to a new block
|
|
1147
|
+
1: create
|
|
1148
|
+
2: destroy
|
|
1149
|
+
|
|
1150
|
+
MaterialReducer:
|
|
1151
|
+
mix: zigzag32
|
|
1152
|
+
items:
|
|
1153
|
+
network_id: zigzag32
|
|
1154
|
+
count: zigzag32
|
|
1155
|
+
|
|
1156
|
+
PermissionLevel: varint =>
|
|
1157
|
+
0: visitor
|
|
1158
|
+
1: member
|
|
1159
|
+
2: operator
|
|
1160
|
+
3: custom
|
|
1161
|
+
|
|
1162
|
+
# List of Window IDs. When a new container is opened (container_open), a new sequential Window ID is created.
|
|
1163
|
+
# Below window IDs are hard-coded and created when the game starts and the server does not
|
|
1164
|
+
# send a `container_open` for them.
|
|
1165
|
+
WindowID: i8 =>
|
|
1166
|
+
-100: drop_contents
|
|
1167
|
+
-24: beacon
|
|
1168
|
+
-23: trading_output
|
|
1169
|
+
-22: trading_use_inputs
|
|
1170
|
+
-21: trading_input_2
|
|
1171
|
+
-20: trading_input_1
|
|
1172
|
+
-17: enchant_output
|
|
1173
|
+
-16: enchant_material
|
|
1174
|
+
-15: enchant_input
|
|
1175
|
+
-13: anvil_output
|
|
1176
|
+
-12: anvil_result
|
|
1177
|
+
-11: anvil_material
|
|
1178
|
+
-10: container_input
|
|
1179
|
+
-5: crafting_use_ingredient
|
|
1180
|
+
-4: crafting_result
|
|
1181
|
+
-3: crafting_remove_ingredient
|
|
1182
|
+
-2: crafting_add_ingredient
|
|
1183
|
+
-1: none
|
|
1184
|
+
0: inventory
|
|
1185
|
+
1: first
|
|
1186
|
+
100: last
|
|
1187
|
+
119: offhand
|
|
1188
|
+
120: armor
|
|
1189
|
+
121: creative
|
|
1190
|
+
122: hotbar
|
|
1191
|
+
123: fixed_inventory
|
|
1192
|
+
124: ui
|
|
1193
|
+
|
|
1194
|
+
WindowIDVarint: varint =>
|
|
1195
|
+
-100: drop_contents
|
|
1196
|
+
-24: beacon
|
|
1197
|
+
-23: trading_output
|
|
1198
|
+
-22: trading_use_inputs
|
|
1199
|
+
-21: trading_input_2
|
|
1200
|
+
-20: trading_input_1
|
|
1201
|
+
-17: enchant_output
|
|
1202
|
+
-16: enchant_material
|
|
1203
|
+
-15: enchant_input
|
|
1204
|
+
-13: anvil_output
|
|
1205
|
+
-12: anvil_result
|
|
1206
|
+
-11: anvil_material
|
|
1207
|
+
-10: container_input
|
|
1208
|
+
-5: crafting_use_ingredient
|
|
1209
|
+
-4: crafting_result
|
|
1210
|
+
-3: crafting_remove_ingredient
|
|
1211
|
+
-2: crafting_add_ingredient
|
|
1212
|
+
-1: none
|
|
1213
|
+
0: inventory
|
|
1214
|
+
1: first
|
|
1215
|
+
100: last
|
|
1216
|
+
119: offhand
|
|
1217
|
+
120: armor
|
|
1218
|
+
121: creative
|
|
1219
|
+
122: hotbar
|
|
1220
|
+
123: fixed_inventory
|
|
1221
|
+
124: ui
|
|
1222
|
+
|
|
1223
|
+
WindowType: i8 =>
|
|
1224
|
+
-9: none
|
|
1225
|
+
-1: inventory
|
|
1226
|
+
0: container
|
|
1227
|
+
1: workbench
|
|
1228
|
+
2: furnace
|
|
1229
|
+
3: enchantment
|
|
1230
|
+
4: brewing_stand
|
|
1231
|
+
5: anvil
|
|
1232
|
+
6: dispenser
|
|
1233
|
+
7: dropper
|
|
1234
|
+
8: hopper
|
|
1235
|
+
9: cauldron
|
|
1236
|
+
10: minecart_chest
|
|
1237
|
+
11: minecart_hopper
|
|
1238
|
+
12: horse
|
|
1239
|
+
13: beacon
|
|
1240
|
+
14: structure_editor
|
|
1241
|
+
15: trading
|
|
1242
|
+
16: command_block
|
|
1243
|
+
17: jukebox
|
|
1244
|
+
18: armor
|
|
1245
|
+
19: hand
|
|
1246
|
+
20: compound_creator
|
|
1247
|
+
21: element_constructor
|
|
1248
|
+
22: material_reducer
|
|
1249
|
+
23: lab_table
|
|
1250
|
+
24: loom
|
|
1251
|
+
25: lectern
|
|
1252
|
+
26: grindstone
|
|
1253
|
+
27: blast_furnace
|
|
1254
|
+
28: smoker
|
|
1255
|
+
29: stonecutter
|
|
1256
|
+
30: cartography
|
|
1257
|
+
31: hud
|
|
1258
|
+
32: jigsaw_editor
|
|
1259
|
+
33: smithing_table
|
|
1260
|
+
|
|
1261
|
+
# Used in inventory transactions.
|
|
1262
|
+
ContainerSlotType: u8 =>
|
|
1263
|
+
- anvil_input
|
|
1264
|
+
- anvil_material
|
|
1265
|
+
- anvil_result
|
|
1266
|
+
- smithing_table_input
|
|
1267
|
+
- smithing_table_material
|
|
1268
|
+
- smithing_table_result
|
|
1269
|
+
- armor
|
|
1270
|
+
- container
|
|
1271
|
+
- beacon_payment
|
|
1272
|
+
- brewing_input
|
|
1273
|
+
- brewing_result
|
|
1274
|
+
- brewing_fuel
|
|
1275
|
+
- hotbar_and_inventory
|
|
1276
|
+
- crafting_input
|
|
1277
|
+
- crafting_output
|
|
1278
|
+
- recipe_construction
|
|
1279
|
+
- recipe_nature
|
|
1280
|
+
- recipe_items
|
|
1281
|
+
- recipe_search
|
|
1282
|
+
- recipe_search_bar
|
|
1283
|
+
- recipe_equipment
|
|
1284
|
+
- enchanting_input
|
|
1285
|
+
- enchanting_lapis
|
|
1286
|
+
- furnace_fuel
|
|
1287
|
+
- furnace_ingredient
|
|
1288
|
+
- furnace_output
|
|
1289
|
+
- horse_equip
|
|
1290
|
+
- hotbar
|
|
1291
|
+
- inventory
|
|
1292
|
+
- shulker
|
|
1293
|
+
- trade_ingredient1
|
|
1294
|
+
- trade_ingredient2
|
|
1295
|
+
- trade_result
|
|
1296
|
+
- offhand
|
|
1297
|
+
- compcreate_input
|
|
1298
|
+
- compcreate_output
|
|
1299
|
+
- elemconstruct_output
|
|
1300
|
+
- matreduce_input
|
|
1301
|
+
- matreduce_output
|
|
1302
|
+
- labtable_input
|
|
1303
|
+
- loom_input
|
|
1304
|
+
- loom_dye
|
|
1305
|
+
- loom_material
|
|
1306
|
+
- loom_result
|
|
1307
|
+
- blast_furnace_ingredient
|
|
1308
|
+
- smoker_ingredient
|
|
1309
|
+
- trade2_ingredient1
|
|
1310
|
+
- trade2_ingredient2
|
|
1311
|
+
- trade2_result
|
|
1312
|
+
- grindstone_input
|
|
1313
|
+
- grindstone_additional
|
|
1314
|
+
- grindstone_result
|
|
1315
|
+
- stonecutter_input
|
|
1316
|
+
- stonecutter_result
|
|
1317
|
+
- cartography_input
|
|
1318
|
+
- cartography_additional
|
|
1319
|
+
- cartography_result
|
|
1320
|
+
- barrel
|
|
1321
|
+
- cursor
|
|
1322
|
+
- creative_output
|
|
1323
|
+
|
|
1324
|
+
SoundType: varint =>
|
|
1325
|
+
- ItemUseOn
|
|
1326
|
+
- Hit
|
|
1327
|
+
- Step
|
|
1328
|
+
- Fly
|
|
1329
|
+
- Jump
|
|
1330
|
+
- Break
|
|
1331
|
+
- Place
|
|
1332
|
+
- HeavyStep
|
|
1333
|
+
- Gallop
|
|
1334
|
+
- Fall
|
|
1335
|
+
- Ambient
|
|
1336
|
+
- AmbientBaby
|
|
1337
|
+
- AmbientInWater
|
|
1338
|
+
- Breathe
|
|
1339
|
+
- Death
|
|
1340
|
+
- DeathInWater
|
|
1341
|
+
- DeathToZombie
|
|
1342
|
+
- Hurt
|
|
1343
|
+
- HurtInWater
|
|
1344
|
+
- Mad
|
|
1345
|
+
- Boost
|
|
1346
|
+
- Bow
|
|
1347
|
+
- SquishBig
|
|
1348
|
+
- SquishSmall
|
|
1349
|
+
- FallBig
|
|
1350
|
+
- FallSmall
|
|
1351
|
+
- Splash
|
|
1352
|
+
- Fizz
|
|
1353
|
+
- Flap
|
|
1354
|
+
- Swim
|
|
1355
|
+
- Drink
|
|
1356
|
+
- Eat
|
|
1357
|
+
- Takeoff
|
|
1358
|
+
- Shake
|
|
1359
|
+
- Plop
|
|
1360
|
+
- Land
|
|
1361
|
+
- Saddle
|
|
1362
|
+
- Armor
|
|
1363
|
+
- MobArmorStandPlace
|
|
1364
|
+
- AddChest
|
|
1365
|
+
- Throw
|
|
1366
|
+
- Attack
|
|
1367
|
+
- AttackNoDamage
|
|
1368
|
+
- AttackStrong
|
|
1369
|
+
- Warn
|
|
1370
|
+
- Shear
|
|
1371
|
+
- Milk
|
|
1372
|
+
- Thunder
|
|
1373
|
+
- Explode
|
|
1374
|
+
- Fire
|
|
1375
|
+
- Ignite
|
|
1376
|
+
- Fuse
|
|
1377
|
+
- Stare
|
|
1378
|
+
- Spawn
|
|
1379
|
+
- Shoot
|
|
1380
|
+
- BreakBlock
|
|
1381
|
+
- Launch
|
|
1382
|
+
- Blast
|
|
1383
|
+
- LargeBlast
|
|
1384
|
+
- Twinkle
|
|
1385
|
+
- Remedy
|
|
1386
|
+
- Infect
|
|
1387
|
+
- LevelUp
|
|
1388
|
+
- BowHit
|
|
1389
|
+
- BulletHit
|
|
1390
|
+
- ExtinguishFire
|
|
1391
|
+
- ItemFizz
|
|
1392
|
+
- ChestOpen
|
|
1393
|
+
- ChestClosed
|
|
1394
|
+
- ShulkerBoxOpen
|
|
1395
|
+
- ShulkerBoxClosed
|
|
1396
|
+
- EnderChestOpen
|
|
1397
|
+
- EnderChestClosed
|
|
1398
|
+
- PowerOn
|
|
1399
|
+
- PowerOff
|
|
1400
|
+
- Attach
|
|
1401
|
+
- Detach
|
|
1402
|
+
- Deny
|
|
1403
|
+
- Tripod
|
|
1404
|
+
- Pop
|
|
1405
|
+
- DropSlot
|
|
1406
|
+
- Note
|
|
1407
|
+
- Thorns
|
|
1408
|
+
- PistonIn
|
|
1409
|
+
- PistonOut
|
|
1410
|
+
- Portal
|
|
1411
|
+
- Water
|
|
1412
|
+
- LavaPop
|
|
1413
|
+
- Lava
|
|
1414
|
+
- Burp
|
|
1415
|
+
- BucketFillWater
|
|
1416
|
+
- BucketFillLava
|
|
1417
|
+
- BucketEmptyWater
|
|
1418
|
+
- BucketEmptyLava
|
|
1419
|
+
- ArmorEquipChain
|
|
1420
|
+
- ArmorEquipDiamond
|
|
1421
|
+
- ArmorEquipGeneric
|
|
1422
|
+
- ArmorEquipGold
|
|
1423
|
+
- ArmorEquipIron
|
|
1424
|
+
- ArmorEquipLeather
|
|
1425
|
+
- ArmorEquipElytra
|
|
1426
|
+
- Record13
|
|
1427
|
+
- RecordCat
|
|
1428
|
+
- RecordBlocks
|
|
1429
|
+
- RecordChirp
|
|
1430
|
+
- RecordFar
|
|
1431
|
+
- RecordMall
|
|
1432
|
+
- RecordMellohi
|
|
1433
|
+
- RecordStal
|
|
1434
|
+
- RecordStrad
|
|
1435
|
+
- RecordWard
|
|
1436
|
+
- Record11
|
|
1437
|
+
- RecordWait
|
|
1438
|
+
- StopRecord
|
|
1439
|
+
- Flop
|
|
1440
|
+
- GuardianCurse
|
|
1441
|
+
- MobWarning
|
|
1442
|
+
- MobWarningBaby
|
|
1443
|
+
- Teleport
|
|
1444
|
+
- ShulkerOpen
|
|
1445
|
+
- ShulkerClose
|
|
1446
|
+
- Haggle
|
|
1447
|
+
- HaggleYes
|
|
1448
|
+
- HaggleNo
|
|
1449
|
+
- HaggleIdle
|
|
1450
|
+
- ChorusGrow
|
|
1451
|
+
- ChorusDeath
|
|
1452
|
+
- Glass
|
|
1453
|
+
- PotionBrewed
|
|
1454
|
+
- CastSpell
|
|
1455
|
+
- PrepareAttackSpell
|
|
1456
|
+
- PrepareSummon
|
|
1457
|
+
- PrepareWololo
|
|
1458
|
+
- Fang
|
|
1459
|
+
- Charge
|
|
1460
|
+
- CameraTakePicture
|
|
1461
|
+
- LeashKnotPlace
|
|
1462
|
+
- LeashKnotBreak
|
|
1463
|
+
- AmbientGrowl
|
|
1464
|
+
- AmbientWhine
|
|
1465
|
+
- AmbientPant
|
|
1466
|
+
- AmbientPurr
|
|
1467
|
+
- AmbientPurreow
|
|
1468
|
+
- DeathMinVolume
|
|
1469
|
+
- DeathMidVolume
|
|
1470
|
+
- ImitateBlaze
|
|
1471
|
+
- ImitateCaveSpider
|
|
1472
|
+
- ImitateCreeper
|
|
1473
|
+
- ImitateElderGuardian
|
|
1474
|
+
- ImitateEnderDragon
|
|
1475
|
+
- ImitateEnderman
|
|
1476
|
+
- ImitateEndermite
|
|
1477
|
+
- ImitateEvocationIllager
|
|
1478
|
+
- ImitateGhast
|
|
1479
|
+
- ImitateHusk
|
|
1480
|
+
- ImitateIllusionIllager
|
|
1481
|
+
- ImitateMagmaCube
|
|
1482
|
+
- ImitatePolarBear
|
|
1483
|
+
- ImitateShulker
|
|
1484
|
+
- ImitateSilverfish
|
|
1485
|
+
- ImitateSkeleton
|
|
1486
|
+
- ImitateSlime
|
|
1487
|
+
- ImitateSpider
|
|
1488
|
+
- ImitateStray
|
|
1489
|
+
- ImitateVex
|
|
1490
|
+
- ImitateVindicationIllager
|
|
1491
|
+
- ImitateWitch
|
|
1492
|
+
- ImitateWither
|
|
1493
|
+
- ImitateWitherSkeleton
|
|
1494
|
+
- ImitateWolf
|
|
1495
|
+
- ImitateZombie
|
|
1496
|
+
- ImitateZombiePigman
|
|
1497
|
+
- ImitateZombieVillager
|
|
1498
|
+
- EnderEyePlaced
|
|
1499
|
+
- EndPortalCreated
|
|
1500
|
+
- AnvilUse
|
|
1501
|
+
- BottleDragonBreath
|
|
1502
|
+
- PortalTravel
|
|
1503
|
+
- TridentHit
|
|
1504
|
+
- TridentReturn
|
|
1505
|
+
- TridentRiptide1
|
|
1506
|
+
- TridentRiptide2
|
|
1507
|
+
- TridentRiptide3
|
|
1508
|
+
- TridentThrow
|
|
1509
|
+
- TridentThunder
|
|
1510
|
+
- TridentHitGround
|
|
1511
|
+
- Default
|
|
1512
|
+
- FletchingTableUse
|
|
1513
|
+
- ElemConstructOpen
|
|
1514
|
+
- IceBombHit
|
|
1515
|
+
- BalloonPop
|
|
1516
|
+
- LtReactionIceBomb
|
|
1517
|
+
- LtReactionBleach
|
|
1518
|
+
- LtReactionElephantToothpaste
|
|
1519
|
+
- LtReactionElephantToothpaste2
|
|
1520
|
+
- LtReactionGlowStick
|
|
1521
|
+
- LtReactionGlowStick2
|
|
1522
|
+
- LtReactionLuminol
|
|
1523
|
+
- LtReactionSalt
|
|
1524
|
+
- LtReactionFertilizer
|
|
1525
|
+
- LtReactionFireball
|
|
1526
|
+
- LtReactionMagnesiumSalt
|
|
1527
|
+
- LtReactionMiscFire
|
|
1528
|
+
- LtReactionFire
|
|
1529
|
+
- LtReactionMiscExplosion
|
|
1530
|
+
- LtReactionMiscMystical
|
|
1531
|
+
- LtReactionMiscMystical2
|
|
1532
|
+
- LtReactionProduct
|
|
1533
|
+
- SparklerUse
|
|
1534
|
+
- GlowStickUse
|
|
1535
|
+
- SparklerActive
|
|
1536
|
+
- ConvertToDrowned
|
|
1537
|
+
- BucketFillFish
|
|
1538
|
+
- BucketEmptyFish
|
|
1539
|
+
- BubbleColumnUpwards
|
|
1540
|
+
- BubbleColumnDownwards
|
|
1541
|
+
- BubblePop
|
|
1542
|
+
- BubbleUpInside
|
|
1543
|
+
- BubbleDownInside
|
|
1544
|
+
- HurtBaby
|
|
1545
|
+
- DeathBaby
|
|
1546
|
+
- StepBaby
|
|
1547
|
+
- SpawnBaby
|
|
1548
|
+
- Born
|
|
1549
|
+
- TurtleEggBreak
|
|
1550
|
+
- TurtleEggCrack
|
|
1551
|
+
- TurtleEggHatched
|
|
1552
|
+
- LayEgg
|
|
1553
|
+
- TurtleEggAttacked
|
|
1554
|
+
- BeaconActivate
|
|
1555
|
+
- BeaconAmbient
|
|
1556
|
+
- BeaconDeactivate
|
|
1557
|
+
- BeaconPower
|
|
1558
|
+
- ConduitActivate
|
|
1559
|
+
- ConduitAmbient
|
|
1560
|
+
- ConduitAttack
|
|
1561
|
+
- ConduitDeactivate
|
|
1562
|
+
- ConduitShort
|
|
1563
|
+
- Swoop
|
|
1564
|
+
- BambooSaplingPlace
|
|
1565
|
+
- PreSneeze
|
|
1566
|
+
- Sneeze
|
|
1567
|
+
- AmbientTame
|
|
1568
|
+
- Scared
|
|
1569
|
+
- ScaffoldingClimb
|
|
1570
|
+
- CrossbowLoadingStart
|
|
1571
|
+
- CrossbowLoadingMiddle
|
|
1572
|
+
- CrossbowLoadingEnd
|
|
1573
|
+
- CrossbowShoot
|
|
1574
|
+
- CrossbowQuickChargeStart
|
|
1575
|
+
- CrossbowQuickChargeMiddle
|
|
1576
|
+
- CrossbowQuickChargeEnd
|
|
1577
|
+
- AmbientAggressive
|
|
1578
|
+
- AmbientWorried
|
|
1579
|
+
- CantBreed
|
|
1580
|
+
- ShieldBlock
|
|
1581
|
+
- LecternBookPlace
|
|
1582
|
+
- GrindstoneUse
|
|
1583
|
+
- Bell
|
|
1584
|
+
- CampfireCrackle
|
|
1585
|
+
- Roar
|
|
1586
|
+
- Stun
|
|
1587
|
+
- SweetBerryBushHurt
|
|
1588
|
+
- SweetBerryBushPick
|
|
1589
|
+
- CartographyTableUse
|
|
1590
|
+
- StonecutterUse
|
|
1591
|
+
- ComposterEmpty
|
|
1592
|
+
- ComposterFill
|
|
1593
|
+
- ComposterFillLayer
|
|
1594
|
+
- ComposterReady
|
|
1595
|
+
- BarrelOpen
|
|
1596
|
+
- BarrelClose
|
|
1597
|
+
- RaidHorn
|
|
1598
|
+
- LoomUse
|
|
1599
|
+
- AmbientInRaid
|
|
1600
|
+
- UicartographyTableUse
|
|
1601
|
+
- UistonecutterUse
|
|
1602
|
+
- UiloomUse
|
|
1603
|
+
- SmokerUse
|
|
1604
|
+
- BlastFurnaceUse
|
|
1605
|
+
- SmithingTableUse
|
|
1606
|
+
- Screech
|
|
1607
|
+
- Sleep
|
|
1608
|
+
- FurnaceUse
|
|
1609
|
+
- MooshroomConvert
|
|
1610
|
+
- MilkSuspiciously
|
|
1611
|
+
- Celebrate
|
|
1612
|
+
- JumpPrevent
|
|
1613
|
+
- AmbientPollinate
|
|
1614
|
+
- BeehiveDrip
|
|
1615
|
+
- BeehiveEnter
|
|
1616
|
+
- BeehiveExit
|
|
1617
|
+
- BeehiveWork
|
|
1618
|
+
- BeehiveShear
|
|
1619
|
+
- HoneybottleDrink
|
|
1620
|
+
- AmbientCave
|
|
1621
|
+
- Retreat
|
|
1622
|
+
- ConvertToZombified
|
|
1623
|
+
- Admire
|
|
1624
|
+
- StepLava
|
|
1625
|
+
- Tempt
|
|
1626
|
+
- Panic
|
|
1627
|
+
- Angry
|
|
1628
|
+
- AmbientMoodWarpedForest
|
|
1629
|
+
- AmbientMoodSoulsandValley
|
|
1630
|
+
- AmbientMoodNetherWastes
|
|
1631
|
+
- AmbientMoodBasaltDeltas
|
|
1632
|
+
- AmbientMoodCrimsonForest
|
|
1633
|
+
- RespawnAnchorCharge
|
|
1634
|
+
- RespawnAnchorDeplete
|
|
1635
|
+
- RespawnAnchorSetSpawn
|
|
1636
|
+
- RespawnAnchorAmbient
|
|
1637
|
+
- SoulEscapeQuiet
|
|
1638
|
+
- SoulEscapeLoud
|
|
1639
|
+
- RecordPigstep
|
|
1640
|
+
- LinkCompassToLodestone
|
|
1641
|
+
- UseSmithingTable
|
|
1642
|
+
- EquipNetherite
|
|
1643
|
+
- AmbientLoopWarpedForest
|
|
1644
|
+
- AmbientLoopSoulsandValley
|
|
1645
|
+
- AmbientLoopNetherWastes
|
|
1646
|
+
- AmbientLoopBasaltDeltas
|
|
1647
|
+
- AmbientLoopCrimsonForest
|
|
1648
|
+
- AmbientAdditionWarpedForest
|
|
1649
|
+
- AmbientAdditionSoulsandValley
|
|
1650
|
+
- AmbientAdditionNetherWastes
|
|
1651
|
+
- AmbientAdditionBasaltDeltas
|
|
1652
|
+
- AmbientAdditionCrimsonForest
|
|
1653
|
+
- SculkSensorPowerOn
|
|
1654
|
+
- SculkSensorPowerOff
|
|
1655
|
+
- BucketFillPowderSnow
|
|
1656
|
+
- BucketEmptyPowderSnow
|
|
1657
|
+
- PointedDripstoneCauldronDripWater
|
|
1658
|
+
- PointedDripstoneCauldronDripLava
|
|
1659
|
+
- PointedDripstoneDripWater
|
|
1660
|
+
- PointedDripstoneDripLava
|
|
1661
|
+
- CaveVinesPickBerries
|
|
1662
|
+
- BigDripleafTiltDown
|
|
1663
|
+
- BigDripleafTiltUp
|
|
1664
|
+
- CopperWaxOn
|
|
1665
|
+
- CopperWaxOff
|
|
1666
|
+
- Scrape
|
|
1667
|
+
- PlayerHurtDrown
|
|
1668
|
+
- PlayerHurtOnFire
|
|
1669
|
+
- PlayerHurtFreeze
|
|
1670
|
+
- UseSpyglass
|
|
1671
|
+
- StopUsingSpyglass
|
|
1672
|
+
- AmethystBlockChime
|
|
1673
|
+
- AmbientScreamer
|
|
1674
|
+
- HurtScreamer
|
|
1675
|
+
- DeathScreamer
|
|
1676
|
+
- MilkScreamer
|
|
1677
|
+
- JumpToBlock
|
|
1678
|
+
- PreRam
|
|
1679
|
+
- PreRamScreamer
|
|
1680
|
+
- RamImpact
|
|
1681
|
+
- RamImpactScreamer
|
|
1682
|
+
- SquidInkSquirt
|
|
1683
|
+
- GlowSquidInkSquirt
|
|
1684
|
+
- ConvertToStray
|
|
1685
|
+
- CakeAddCandle
|
|
1686
|
+
- ExtinguishCandle
|
|
1687
|
+
- AmbientCandle
|
|
1688
|
+
- BlockClick
|
|
1689
|
+
- BlockClickFail
|
|
1690
|
+
- SculkCatalystBloom
|
|
1691
|
+
- SculkShriekerShriek
|
|
1692
|
+
- WardenNearbyClose
|
|
1693
|
+
- WardenNearbyCloser
|
|
1694
|
+
- WardenNearbyClosest
|
|
1695
|
+
- WardenSlightlyAngry
|
|
1696
|
+
- RecordOtherside
|
|
1697
|
+
- Tongue
|
|
1698
|
+
- CrackIronGolem
|
|
1699
|
+
- RepairIronGolem
|
|
1700
|
+
- Listening
|
|
1701
|
+
- Heartbeat
|
|
1702
|
+
- HornBreak
|
|
1703
|
+
- SculkPlace
|
|
1704
|
+
- SculkSpread
|
|
1705
|
+
- SculkCharge
|
|
1706
|
+
- SculkSensorPlace
|
|
1707
|
+
- SculkShriekerPlace
|
|
1708
|
+
- goat_call_0
|
|
1709
|
+
- goat_call_1
|
|
1710
|
+
- goat_call_2
|
|
1711
|
+
- goat_call_3
|
|
1712
|
+
- goat_call_4
|
|
1713
|
+
- goat_call_5
|
|
1714
|
+
- goat_call_6
|
|
1715
|
+
- goat_call_7
|
|
1716
|
+
- goat_call_8
|
|
1717
|
+
- goat_call_9
|
|
1718
|
+
- goat_harmony_0
|
|
1719
|
+
- goat_harmony_1
|
|
1720
|
+
- goat_harmony_2
|
|
1721
|
+
- goat_harmony_3
|
|
1722
|
+
- goat_harmony_4
|
|
1723
|
+
- goat_harmony_5
|
|
1724
|
+
- goat_harmony_6
|
|
1725
|
+
- goat_harmony_7
|
|
1726
|
+
- goat_harmony_8
|
|
1727
|
+
- goat_harmony_9
|
|
1728
|
+
- goat_melody_0
|
|
1729
|
+
- goat_melody_1
|
|
1730
|
+
- goat_melody_2
|
|
1731
|
+
- goat_melody_3
|
|
1732
|
+
- goat_melody_4
|
|
1733
|
+
- goat_melody_5
|
|
1734
|
+
- goat_melody_6
|
|
1735
|
+
- goat_melody_7
|
|
1736
|
+
- goat_melody_8
|
|
1737
|
+
- goat_melody_9
|
|
1738
|
+
- goat_bass_0
|
|
1739
|
+
- goat_bass_1
|
|
1740
|
+
- goat_bass_2
|
|
1741
|
+
- goat_bass_3
|
|
1742
|
+
- goat_bass_4
|
|
1743
|
+
- goat_bass_5
|
|
1744
|
+
- goat_bass_6
|
|
1745
|
+
- goat_bass_7
|
|
1746
|
+
- goat_bass_8
|
|
1747
|
+
- goat_bass_9
|
|
1748
|
+
- _
|
|
1749
|
+
- _
|
|
1750
|
+
- _
|
|
1751
|
+
- ImitateWarden
|
|
1752
|
+
- ListeningAngry
|
|
1753
|
+
- ItemGiven
|
|
1754
|
+
- ItemTaken
|
|
1755
|
+
- Disappeared
|
|
1756
|
+
- Reappeared
|
|
1757
|
+
- _
|
|
1758
|
+
- FrogspawnHatched
|
|
1759
|
+
- LaySpawn
|
|
1760
|
+
- FrogspawnBreak
|
|
1761
|
+
- SonicBoom
|
|
1762
|
+
- SonicCharge
|
|
1763
|
+
- SoundeventItemThrown
|
|
1764
|
+
- Record5
|
|
1765
|
+
- ConvertToFrog
|
|
1766
|
+
- Undefined
|
|
1767
|
+
|
|
1768
|
+
# TODO: remove?
|
|
1769
|
+
LegacyEntityType: li32 =>
|
|
1770
|
+
10: chicken
|
|
1771
|
+
11: cow
|
|
1772
|
+
12: pig
|
|
1773
|
+
13: sheep
|
|
1774
|
+
14: wolf
|
|
1775
|
+
15: villager
|
|
1776
|
+
16: mooshroom
|
|
1777
|
+
17: squid
|
|
1778
|
+
18: rabbit
|
|
1779
|
+
19: bat
|
|
1780
|
+
20: iron_golem
|
|
1781
|
+
21: snow_golem
|
|
1782
|
+
22: ocelot
|
|
1783
|
+
23: horse
|
|
1784
|
+
24: donkey
|
|
1785
|
+
25: mule
|
|
1786
|
+
26: skeleton_horse
|
|
1787
|
+
27: zombie_horse
|
|
1788
|
+
28: polar_bear
|
|
1789
|
+
29: llama
|
|
1790
|
+
30: parrot
|
|
1791
|
+
31: dolphin
|
|
1792
|
+
32: zombie
|
|
1793
|
+
33: creeper
|
|
1794
|
+
34: skeleton
|
|
1795
|
+
35: spider
|
|
1796
|
+
36: zombie_pigman
|
|
1797
|
+
37: slime
|
|
1798
|
+
38: enderman
|
|
1799
|
+
39: silverfish
|
|
1800
|
+
40: cave_spider
|
|
1801
|
+
41: ghast
|
|
1802
|
+
42: magma_cube
|
|
1803
|
+
43: blaze
|
|
1804
|
+
44: zombie_villager
|
|
1805
|
+
45: witch
|
|
1806
|
+
46: stray
|
|
1807
|
+
47: husk
|
|
1808
|
+
48: wither_skeleton
|
|
1809
|
+
49: guardian
|
|
1810
|
+
50: elder_guardian
|
|
1811
|
+
51: npc
|
|
1812
|
+
52: wither
|
|
1813
|
+
53: ender_dragon
|
|
1814
|
+
54: shulker
|
|
1815
|
+
55: endermite
|
|
1816
|
+
56: agent # LEARN_TO_CODE_MASCOT
|
|
1817
|
+
57: vindicator
|
|
1818
|
+
58: phantom
|
|
1819
|
+
61: armor_stand
|
|
1820
|
+
62: tripod_camera
|
|
1821
|
+
63: player
|
|
1822
|
+
64: item
|
|
1823
|
+
65: tnt
|
|
1824
|
+
66: falling_block
|
|
1825
|
+
67: moving_block
|
|
1826
|
+
68: xp_bottle
|
|
1827
|
+
69: xp_orb
|
|
1828
|
+
70: eye_of_ender_signal
|
|
1829
|
+
71: ender_crystal
|
|
1830
|
+
72: fireworks_rocket
|
|
1831
|
+
73: thrown_trident
|
|
1832
|
+
74: turtle
|
|
1833
|
+
75: cat
|
|
1834
|
+
76: shulker_bullet
|
|
1835
|
+
77: fishing_hook
|
|
1836
|
+
78: chalkboard
|
|
1837
|
+
79: dragon_fireball
|
|
1838
|
+
80: arrow
|
|
1839
|
+
81: snowball
|
|
1840
|
+
82: egg
|
|
1841
|
+
83: painting
|
|
1842
|
+
84: minecart
|
|
1843
|
+
85: fireball
|
|
1844
|
+
86: splash_potion
|
|
1845
|
+
87: ender_pearl
|
|
1846
|
+
88: leash_knot
|
|
1847
|
+
89: wither_skull
|
|
1848
|
+
90: boat
|
|
1849
|
+
91: wither_skull_dangerous
|
|
1850
|
+
93: lightning_bolt
|
|
1851
|
+
94: small_fireball
|
|
1852
|
+
95: area_effect_cloud
|
|
1853
|
+
96: hopper_minecart
|
|
1854
|
+
97: tnt_minecart
|
|
1855
|
+
98: chest_minecart
|
|
1856
|
+
100: command_block_minecart
|
|
1857
|
+
101: lingering_potion
|
|
1858
|
+
102: llama_spit
|
|
1859
|
+
103: evocation_fang
|
|
1860
|
+
104: evocation_illager
|
|
1861
|
+
105: vex
|
|
1862
|
+
106: ice_bomb
|
|
1863
|
+
107: balloon
|
|
1864
|
+
108: pufferfish
|
|
1865
|
+
109: salmon
|
|
1866
|
+
110: drowned
|
|
1867
|
+
111: tropicalfish
|
|
1868
|
+
112: cod
|
|
1869
|
+
113: panda
|
|
1870
|
+
|
|
1871
|
+
DeviceOS: li32 =>
|
|
1872
|
+
- Undefined
|
|
1873
|
+
- Android
|
|
1874
|
+
- IOS
|
|
1875
|
+
- OSX
|
|
1876
|
+
- FireOS
|
|
1877
|
+
- GearVR
|
|
1878
|
+
- Hololens
|
|
1879
|
+
- Win10
|
|
1880
|
+
- Win32
|
|
1881
|
+
- Dedicated
|
|
1882
|
+
- TVOS
|
|
1883
|
+
- Orbis
|
|
1884
|
+
- NintendoSwitch
|
|
1885
|
+
- Xbox
|
|
1886
|
+
- WindowsPhone
|
|
1887
|
+
- Linux
|