minecraft-data 3.36.0 → 3.36.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/doc/history.md +4 -0
  2. package/minecraft-data/data/bedrock/1.16.201/proto.yml +38 -11
  3. package/minecraft-data/data/bedrock/1.16.201/protocol.json +60 -6
  4. package/minecraft-data/data/bedrock/1.16.210/proto.yml +38 -11
  5. package/minecraft-data/data/bedrock/1.16.210/protocol.json +60 -6
  6. package/minecraft-data/data/bedrock/1.16.220/proto.yml +23 -11
  7. package/minecraft-data/data/bedrock/1.16.220/protocol.json +38 -5
  8. package/minecraft-data/data/bedrock/1.17.0/proto.yml +23 -11
  9. package/minecraft-data/data/bedrock/1.17.0/protocol.json +38 -5
  10. package/minecraft-data/data/bedrock/1.17.10/proto.yml +25 -12
  11. package/minecraft-data/data/bedrock/1.17.10/protocol.json +39 -6
  12. package/minecraft-data/data/bedrock/1.17.30/proto.yml +28 -12
  13. package/minecraft-data/data/bedrock/1.17.30/protocol.json +39 -6
  14. package/minecraft-data/data/bedrock/1.17.40/proto.yml +28 -12
  15. package/minecraft-data/data/bedrock/1.17.40/protocol.json +39 -6
  16. package/minecraft-data/data/bedrock/1.18.0/proto.yml +28 -12
  17. package/minecraft-data/data/bedrock/1.18.0/protocol.json +39 -6
  18. package/minecraft-data/data/bedrock/1.18.11/proto.yml +29 -12
  19. package/minecraft-data/data/bedrock/1.18.11/protocol.json +39 -6
  20. package/minecraft-data/data/bedrock/1.18.30/proto.yml +29 -13
  21. package/minecraft-data/data/bedrock/1.18.30/protocol.json +39 -6
  22. package/minecraft-data/data/bedrock/1.19.1/proto.yml +30 -13
  23. package/minecraft-data/data/bedrock/1.19.1/protocol.json +39 -6
  24. package/minecraft-data/data/bedrock/1.19.10/proto.yml +30 -13
  25. package/minecraft-data/data/bedrock/1.19.10/protocol.json +39 -6
  26. package/minecraft-data/data/bedrock/1.19.20/proto.yml +30 -13
  27. package/minecraft-data/data/bedrock/1.19.20/protocol.json +39 -6
  28. package/minecraft-data/data/bedrock/1.19.21/proto.yml +30 -13
  29. package/minecraft-data/data/bedrock/1.19.21/protocol.json +39 -6
  30. package/minecraft-data/data/bedrock/1.19.30/proto.yml +32 -13
  31. package/minecraft-data/data/bedrock/1.19.30/protocol.json +39 -6
  32. package/minecraft-data/data/bedrock/1.19.40/proto.yml +32 -13
  33. package/minecraft-data/data/bedrock/1.19.40/protocol.json +39 -6
  34. package/minecraft-data/data/bedrock/1.19.50/proto.yml +32 -13
  35. package/minecraft-data/data/bedrock/1.19.50/protocol.json +39 -6
  36. package/minecraft-data/data/bedrock/1.19.60/proto.yml +32 -13
  37. package/minecraft-data/data/bedrock/1.19.60/protocol.json +39 -6
  38. package/minecraft-data/data/bedrock/1.19.62/proto.yml +32 -13
  39. package/minecraft-data/data/bedrock/1.19.62/protocol.json +39 -6
  40. package/minecraft-data/data/bedrock/1.19.70/proto.yml +32 -13
  41. package/minecraft-data/data/bedrock/1.19.70/protocol.json +39 -6
  42. package/minecraft-data/data/bedrock/1.19.80/proto.yml +32 -13
  43. package/minecraft-data/data/bedrock/1.19.80/protocol.json +39 -6
  44. package/minecraft-data/data/bedrock/1.20.0/protocol.json +40 -7
  45. package/minecraft-data/data/bedrock/latest/proto.yml +33 -14
  46. package/minecraft-data/data/pc/common/protocolVersions.json +8 -0
  47. package/minecraft-data/doc/history.md +4 -1
  48. package/package.json +1 -1
@@ -953,7 +953,10 @@ packet_mob_effect:
953
953
  !id: 0x1c
954
954
  !bound: client
955
955
  runtime_entity_id: varint64
956
- event_id: u8
956
+ event_id: u8 =>
957
+ 1: add
958
+ 2: update
959
+ 3: remove
957
960
  effect_id: zigzag32
958
961
  amplifier: zigzag32
959
962
  particles: bool
@@ -1003,6 +1006,7 @@ packet_interact:
1003
1006
  action_id: u8 =>
1004
1007
  3: leave_vehicle
1005
1008
  4: mouse_over_entity
1009
+ 5: npc_open
1006
1010
  6: open_inventory
1007
1011
  # TargetEntityRuntimeID is the runtime ID of the entity that the player interacted with. This is empty
1008
1012
  # for the InteractActionOpenInventory action type.
@@ -1418,7 +1422,11 @@ packet_player_list:
1418
1422
  packet_simple_event:
1419
1423
  !id: 0x40
1420
1424
  !bound: client
1421
- event_type: lu16
1425
+ event_type: lu16 =>
1426
+ 0: uninitialized_subtype
1427
+ 1: enable_commands
1428
+ 2: disable_commands
1429
+ 3: unlock_world_template_settings
1422
1430
 
1423
1431
  # Event is sent by the server to send an event with additional data. It is typically sent to the client for
1424
1432
  # telemetry reasons, much like the SimpleEvent packet.
@@ -2125,7 +2133,7 @@ packet_player_skin:
2125
2133
  # connects sends a SubClientLogin to request their own login.
2126
2134
  packet_sub_client_login:
2127
2135
  !id: 0x5e
2128
- !bound: client
2136
+ !bound: server
2129
2137
  # ConnectionRequest is a string containing information about the player and JWTs that may be used to
2130
2138
  # verify if the player is connected to XBOX Live. The connection request also contains the necessary
2131
2139
  # client public key to initiate encryption.
@@ -2155,7 +2163,7 @@ packet_set_last_hurt_by:
2155
2163
  # player stops its typing 'session', rather than simply after closing the book.
2156
2164
  packet_book_edit:
2157
2165
  !id: 0x61
2158
- !bound: client
2166
+ !bound: server
2159
2167
  type: u8 =>
2160
2168
  0: replace_page
2161
2169
  1: add_page
@@ -2198,6 +2206,7 @@ packet_npc_request:
2198
2206
  3: set_name
2199
2207
  4: set_skin
2200
2208
  5: set_interaction_text
2209
+ 6: execute_opening_commands
2201
2210
  # CommandString is the command string set in the NPC. It may consist of multiple commands, depending on
2202
2211
  # what the player set in it.
2203
2212
  command: string
@@ -2209,7 +2218,7 @@ packet_npc_request:
2209
2218
  3: set_name
2210
2219
  4: set_skin
2211
2220
  5: set_interact_text
2212
- 6: execute_openining_commands
2221
+ 6: execute_opening_commands
2213
2222
  # SceneName is the name of the scene.
2214
2223
  scene_name: string
2215
2224
 
@@ -2311,7 +2320,7 @@ packet_show_profile:
2311
2320
  # in the settings UI.
2312
2321
  packet_set_default_game_type:
2313
2322
  !id: 0x69
2314
- !bound: client
2323
+ !bound: server
2315
2324
  # GameType is the new game type that is set. When sent by the client, this is the requested new default
2316
2325
  # game type.
2317
2326
  gamemode: GameMode
@@ -2383,6 +2392,7 @@ packet_lab_table:
2383
2392
  action_type: u8 =>
2384
2393
  0: combine
2385
2394
  1: react
2395
+ 2: reset
2386
2396
  # Position is the position at which the lab table used was located.
2387
2397
  position: vec3i
2388
2398
  # ReactionType is the type of the reaction that took place as a result of the items put into the lab
@@ -2648,7 +2658,7 @@ packet_level_event_generic:
2648
2658
  # or if the book should be removed from it.
2649
2659
  packet_lectern_update:
2650
2660
  !id: 0x7d
2651
- !bound: client
2661
+ !bound: server
2652
2662
  # Page is the page number in the book that was opened by the player on the lectern.
2653
2663
  page: u8
2654
2664
  # PageCount is the number of pages that the book opened in the lectern has.
@@ -2665,7 +2675,9 @@ packet_video_stream_connect:
2665
2675
  !bound: client
2666
2676
  server_uri: string
2667
2677
  frame_send_frequency: lf32
2668
- action: u8
2678
+ action: u8 =>
2679
+ 1: none
2680
+ 2: close
2669
2681
  resolution_x: li32
2670
2682
  resolution_y: li32
2671
2683
 
@@ -2726,7 +2738,7 @@ packet_map_create_locked_copy:
2726
2738
  # StructureTemplateDataRequest is sent by the client to request data of a structure.
2727
2739
  packet_structure_template_data_export_request:
2728
2740
  !id: 0x84
2729
- !bound: client
2741
+ !bound: server
2730
2742
  # StructureName is the name of the structure that was set in the structure block's UI. This is the name
2731
2743
  # used to export the structure to a file.
2732
2744
  name: string
@@ -2766,7 +2778,7 @@ packet_update_block_properties:
2766
2778
  # what blobs it needs and which blobs it already has, in an ACK type system.
2767
2779
  packet_client_cache_blob_status:
2768
2780
  !id: 0x87
2769
- !bound: client
2781
+ !bound: server
2770
2782
  # The number of MISSes in this packet
2771
2783
  misses: varint
2772
2784
  # The number of HITs in this packet
@@ -3119,7 +3131,7 @@ ArmorDamageType: [ "bitflags",
3119
3131
  # identical to the SetPlayerGameType packet.
3120
3132
  packet_update_player_game_type:
3121
3133
  !id: 0x97
3122
- !bound: server
3134
+ !bound: client
3123
3135
  # GameType is the new game type of the player. It is one of the constants that can be found in
3124
3136
  # set_player_game_type.go. Some of these game types require additional flags to be set in an
3125
3137
  # AdventureSettings packet for the game mode to obtain its full functionality.
@@ -3302,7 +3314,7 @@ packet_item_component:
3302
3314
  # safer version of the text.
3303
3315
  packet_filter_text_packet:
3304
3316
  !id: 0xa3
3305
- !bound: client
3317
+ !bound: both
3306
3318
  # Text is either the text from the client or the safer version of the text sent by the server.
3307
3319
  text: string
3308
3320
  # FromServer indicates if the packet was sent by the server or not.
@@ -3378,6 +3390,7 @@ packet_simulation_type:
3378
3390
  # NPCDialogue is a packet that allows the client to display dialog boxes for interacting with NPCs.
3379
3391
  packet_npc_dialogue:
3380
3392
  !id: 0xa9
3393
+ !bound: client
3381
3394
  # ActorUniqueID is the ID of the NPC being requested.
3382
3395
  entity_id: lu64
3383
3396
  # ActionType is the type of action for the packet.
@@ -3401,6 +3414,7 @@ packet_edu_uri_resource_packet:
3401
3414
  # This packet only works on the Education Edition version of Minecraft.
3402
3415
  packet_create_photo:
3403
3416
  !id: 0xab
3417
+ !bound: client
3404
3418
  # EntityUniqueID is the unique ID of the entity.
3405
3419
  entity_unique_id: li64
3406
3420
  # PhotoName is the name of the photo.
@@ -3411,6 +3425,7 @@ packet_create_photo:
3411
3425
  # UpdateSubChunkBlocks is essentially just UpdateBlock packet, however for a set of blocks in a sub chunk.
3412
3426
  packet_update_subchunk_blocks:
3413
3427
  !id: 0xac
3428
+ !bound: client
3414
3429
  # SubChunkX, SubChunkY, and SubChunkZ help identify the sub chunk.
3415
3430
  x: zigzag32
3416
3431
  y: zigzag32
@@ -3422,6 +3437,7 @@ packet_update_subchunk_blocks:
3422
3437
 
3423
3438
  packet_photo_info_request:
3424
3439
  !id: 0xad
3440
+ !bound: server
3425
3441
  photo_id: zigzag64
3426
3442
 
3427
3443
  SubChunkEntryWithoutCaching: []lu32
@@ -3517,7 +3533,7 @@ packet_script_message:
3517
3533
  # CodeBuilderSource is an Education Edition packet sent by the client to the server to run an operation with a
3518
3534
  packet_code_builder_source:
3519
3535
  !id: 0xb2
3520
- !bound: client
3536
+ !bound: server
3521
3537
  # Operation is used to distinguish the operation performed. It is always one of the constants listed above.
3522
3538
  operation: u8 =>
3523
3539
  - none
@@ -3606,6 +3622,7 @@ packet_change_mob_property:
3606
3622
  # This packet only functions on the Minecraft: Education Edition version of the game.
3607
3623
  packet_lesson_progress:
3608
3624
  !id: 0xb7
3625
+ !bound: client
3609
3626
  # Action is the action the client should perform to show progress. This is one of the constants defined above.
3610
3627
  action: u8
3611
3628
  # Score is the score the client should use when displaying the progress.
@@ -3767,6 +3784,7 @@ packet_request_network_settings:
3767
3784
 
3768
3785
  packet_game_test_request:
3769
3786
  !id: 0xc2
3787
+ !bound: server
3770
3788
  # MaxTestsPerBatch ...
3771
3789
  max_tests_per_batch: varint
3772
3790
  # Repetitions represents the amount of times the test will be run.
@@ -3791,6 +3809,7 @@ packet_game_test_request:
3791
3809
  # test was successful or not, and an error string if the test failed.
3792
3810
  packet_game_test_results:
3793
3811
  !id: 0xc3
3812
+ !bound: client
3794
3813
  # Succeeded indicates whether the test succeeded or not.
3795
3814
  succeeded: bool
3796
3815
  # Error is the error that occurred. If Succeeded is true, this field is empty.
@@ -5583,7 +5583,17 @@
5583
5583
  },
5584
5584
  {
5585
5585
  "name": "event_id",
5586
- "type": "u8"
5586
+ "type": [
5587
+ "mapper",
5588
+ {
5589
+ "type": "u8",
5590
+ "mappings": {
5591
+ "1": "add",
5592
+ "2": "update",
5593
+ "3": "remove"
5594
+ }
5595
+ }
5596
+ ]
5587
5597
  },
5588
5598
  {
5589
5599
  "name": "effect_id",
@@ -5691,6 +5701,7 @@
5691
5701
  "mappings": {
5692
5702
  "3": "leave_vehicle",
5693
5703
  "4": "mouse_over_entity",
5704
+ "5": "npc_open",
5694
5705
  "6": "open_inventory"
5695
5706
  }
5696
5707
  }
@@ -6332,7 +6343,18 @@
6332
6343
  [
6333
6344
  {
6334
6345
  "name": "event_type",
6335
- "type": "lu16"
6346
+ "type": [
6347
+ "mapper",
6348
+ {
6349
+ "type": "lu16",
6350
+ "mappings": {
6351
+ "0": "uninitialized_subtype",
6352
+ "1": "enable_commands",
6353
+ "2": "disable_commands",
6354
+ "3": "unlock_world_template_settings"
6355
+ }
6356
+ }
6357
+ ]
6336
6358
  }
6337
6359
  ]
6338
6360
  ],
@@ -7733,7 +7755,8 @@
7733
7755
  "2": "execute_closing_commands",
7734
7756
  "3": "set_name",
7735
7757
  "4": "set_skin",
7736
- "5": "set_interaction_text"
7758
+ "5": "set_interaction_text",
7759
+ "6": "execute_opening_commands"
7737
7760
  }
7738
7761
  }
7739
7762
  ]
@@ -7755,7 +7778,7 @@
7755
7778
  "3": "set_name",
7756
7779
  "4": "set_skin",
7757
7780
  "5": "set_interact_text",
7758
- "6": "execute_openining_commands"
7781
+ "6": "execute_opening_commands"
7759
7782
  }
7760
7783
  }
7761
7784
  ]
@@ -8054,7 +8077,8 @@
8054
8077
  "type": "u8",
8055
8078
  "mappings": {
8056
8079
  "0": "combine",
8057
- "1": "react"
8080
+ "1": "react",
8081
+ "2": "reset"
8058
8082
  }
8059
8083
  }
8060
8084
  ]
@@ -8470,7 +8494,16 @@
8470
8494
  },
8471
8495
  {
8472
8496
  "name": "action",
8473
- "type": "u8"
8497
+ "type": [
8498
+ "mapper",
8499
+ {
8500
+ "type": "u8",
8501
+ "mappings": {
8502
+ "1": "none",
8503
+ "2": "close"
8504
+ }
8505
+ }
8506
+ ]
8474
8507
  },
8475
8508
  {
8476
8509
  "name": "resolution_x",
@@ -960,7 +960,10 @@ packet_mob_effect:
960
960
  !id: 0x1c
961
961
  !bound: client
962
962
  runtime_entity_id: varint64
963
- event_id: u8
963
+ event_id: u8 =>
964
+ 1: add
965
+ 2: update
966
+ 3: remove
964
967
  effect_id: zigzag32
965
968
  amplifier: zigzag32
966
969
  particles: bool
@@ -1010,6 +1013,7 @@ packet_interact:
1010
1013
  action_id: u8 =>
1011
1014
  3: leave_vehicle
1012
1015
  4: mouse_over_entity
1016
+ 5: npc_open
1013
1017
  6: open_inventory
1014
1018
  # TargetEntityRuntimeID is the runtime ID of the entity that the player interacted with. This is empty
1015
1019
  # for the InteractActionOpenInventory action type.
@@ -1428,7 +1432,11 @@ packet_player_list:
1428
1432
  packet_simple_event:
1429
1433
  !id: 0x40
1430
1434
  !bound: client
1431
- event_type: lu16
1435
+ event_type: lu16 =>
1436
+ 0: uninitialized_subtype
1437
+ 1: enable_commands
1438
+ 2: disable_commands
1439
+ 3: unlock_world_template_settings
1432
1440
 
1433
1441
  # Event is sent by the server to send an event with additional data. It is typically sent to the client for
1434
1442
  # telemetry reasons, much like the SimpleEvent packet.
@@ -2135,7 +2143,7 @@ packet_player_skin:
2135
2143
  # connects sends a SubClientLogin to request their own login.
2136
2144
  packet_sub_client_login:
2137
2145
  !id: 0x5e
2138
- !bound: client
2146
+ !bound: server
2139
2147
  # ConnectionRequest is a string containing information about the player and JWTs that may be used to
2140
2148
  # verify if the player is connected to XBOX Live. The connection request also contains the necessary
2141
2149
  # client public key to initiate encryption.
@@ -2165,7 +2173,7 @@ packet_set_last_hurt_by:
2165
2173
  # player stops its typing 'session', rather than simply after closing the book.
2166
2174
  packet_book_edit:
2167
2175
  !id: 0x61
2168
- !bound: client
2176
+ !bound: server
2169
2177
  type: u8 =>
2170
2178
  0: replace_page
2171
2179
  1: add_page
@@ -2208,6 +2216,7 @@ packet_npc_request:
2208
2216
  3: set_name
2209
2217
  4: set_skin
2210
2218
  5: set_interaction_text
2219
+ 6: execute_opening_commands
2211
2220
  # CommandString is the command string set in the NPC. It may consist of multiple commands, depending on
2212
2221
  # what the player set in it.
2213
2222
  command: string
@@ -2219,7 +2228,7 @@ packet_npc_request:
2219
2228
  3: set_name
2220
2229
  4: set_skin
2221
2230
  5: set_interact_text
2222
- 6: execute_openining_commands
2231
+ 6: execute_opening_commands
2223
2232
  # SceneName is the name of the scene.
2224
2233
  scene_name: string
2225
2234
 
@@ -2321,7 +2330,7 @@ packet_show_profile:
2321
2330
  # in the settings UI.
2322
2331
  packet_set_default_game_type:
2323
2332
  !id: 0x69
2324
- !bound: client
2333
+ !bound: server
2325
2334
  # GameType is the new game type that is set. When sent by the client, this is the requested new default
2326
2335
  # game type.
2327
2336
  gamemode: GameMode
@@ -2393,6 +2402,7 @@ packet_lab_table:
2393
2402
  action_type: u8 =>
2394
2403
  0: combine
2395
2404
  1: react
2405
+ 2: reset
2396
2406
  # Position is the position at which the lab table used was located.
2397
2407
  position: vec3i
2398
2408
  # ReactionType is the type of the reaction that took place as a result of the items put into the lab
@@ -2658,7 +2668,7 @@ packet_level_event_generic:
2658
2668
  # or if the book should be removed from it.
2659
2669
  packet_lectern_update:
2660
2670
  !id: 0x7d
2661
- !bound: client
2671
+ !bound: server
2662
2672
  # Page is the page number in the book that was opened by the player on the lectern.
2663
2673
  page: u8
2664
2674
  # PageCount is the number of pages that the book opened in the lectern has.
@@ -2675,7 +2685,9 @@ packet_video_stream_connect:
2675
2685
  !bound: client
2676
2686
  server_uri: string
2677
2687
  frame_send_frequency: lf32
2678
- action: u8
2688
+ action: u8 =>
2689
+ 1: none
2690
+ 2: close
2679
2691
  resolution_x: li32
2680
2692
  resolution_y: li32
2681
2693
 
@@ -2736,7 +2748,7 @@ packet_map_create_locked_copy:
2736
2748
  # StructureTemplateDataRequest is sent by the client to request data of a structure.
2737
2749
  packet_structure_template_data_export_request:
2738
2750
  !id: 0x84
2739
- !bound: client
2751
+ !bound: server
2740
2752
  # StructureName is the name of the structure that was set in the structure block's UI. This is the name
2741
2753
  # used to export the structure to a file.
2742
2754
  name: string
@@ -2776,7 +2788,7 @@ packet_update_block_properties:
2776
2788
  # what blobs it needs and which blobs it already has, in an ACK type system.
2777
2789
  packet_client_cache_blob_status:
2778
2790
  !id: 0x87
2779
- !bound: client
2791
+ !bound: server
2780
2792
  # The number of MISSes in this packet
2781
2793
  misses: varint
2782
2794
  # The number of HITs in this packet
@@ -3129,7 +3141,7 @@ ArmorDamageType: [ "bitflags",
3129
3141
  # identical to the SetPlayerGameType packet.
3130
3142
  packet_update_player_game_type:
3131
3143
  !id: 0x97
3132
- !bound: server
3144
+ !bound: client
3133
3145
  # GameType is the new game type of the player. It is one of the constants that can be found in
3134
3146
  # set_player_game_type.go. Some of these game types require additional flags to be set in an
3135
3147
  # AdventureSettings packet for the game mode to obtain its full functionality.
@@ -3312,7 +3324,7 @@ packet_item_component:
3312
3324
  # safer version of the text.
3313
3325
  packet_filter_text_packet:
3314
3326
  !id: 0xa3
3315
- !bound: client
3327
+ !bound: both
3316
3328
  # Text is either the text from the client or the safer version of the text sent by the server.
3317
3329
  text: string
3318
3330
  # FromServer indicates if the packet was sent by the server or not.
@@ -3388,6 +3400,7 @@ packet_simulation_type:
3388
3400
  # NPCDialogue is a packet that allows the client to display dialog boxes for interacting with NPCs.
3389
3401
  packet_npc_dialogue:
3390
3402
  !id: 0xa9
3403
+ !bound: client
3391
3404
  # ActorUniqueID is the ID of the NPC being requested.
3392
3405
  entity_id: lu64
3393
3406
  # ActionType is the type of action for the packet.
@@ -3411,6 +3424,7 @@ packet_edu_uri_resource_packet:
3411
3424
  # This packet only works on the Education Edition version of Minecraft.
3412
3425
  packet_create_photo:
3413
3426
  !id: 0xab
3427
+ !bound: client
3414
3428
  # EntityUniqueID is the unique ID of the entity.
3415
3429
  entity_unique_id: li64
3416
3430
  # PhotoName is the name of the photo.
@@ -3421,6 +3435,7 @@ packet_create_photo:
3421
3435
  # UpdateSubChunkBlocks is essentially just UpdateBlock packet, however for a set of blocks in a sub chunk.
3422
3436
  packet_update_subchunk_blocks:
3423
3437
  !id: 0xac
3438
+ !bound: client
3424
3439
  # SubChunkX, SubChunkY, and SubChunkZ help identify the sub chunk.
3425
3440
  x: zigzag32
3426
3441
  y: zigzag32
@@ -3432,6 +3447,7 @@ packet_update_subchunk_blocks:
3432
3447
 
3433
3448
  packet_photo_info_request:
3434
3449
  !id: 0xad
3450
+ !bound: server
3435
3451
  photo_id: zigzag64
3436
3452
 
3437
3453
  SubChunkEntryWithoutCaching: []lu32
@@ -3527,7 +3543,7 @@ packet_script_message:
3527
3543
  # CodeBuilderSource is an Education Edition packet sent by the client to the server to run an operation with a
3528
3544
  packet_code_builder_source:
3529
3545
  !id: 0xb2
3530
- !bound: client
3546
+ !bound: server
3531
3547
  # Operation is used to distinguish the operation performed. It is always one of the constants listed above.
3532
3548
  operation: u8 =>
3533
3549
  - none
@@ -3616,6 +3632,7 @@ packet_change_mob_property:
3616
3632
  # This packet only functions on the Minecraft: Education Edition version of the game.
3617
3633
  packet_lesson_progress:
3618
3634
  !id: 0xb7
3635
+ !bound: client
3619
3636
  # Action is the action the client should perform to show progress. This is one of the constants defined above.
3620
3637
  action: u8
3621
3638
  # Score is the score the client should use when displaying the progress.
@@ -3777,6 +3794,7 @@ packet_request_network_settings:
3777
3794
 
3778
3795
  packet_game_test_request:
3779
3796
  !id: 0xc2
3797
+ !bound: server
3780
3798
  # MaxTestsPerBatch ...
3781
3799
  max_tests_per_batch: varint
3782
3800
  # Repetitions represents the amount of times the test will be run.
@@ -3801,6 +3819,7 @@ packet_game_test_request:
3801
3819
  # test was successful or not, and an error string if the test failed.
3802
3820
  packet_game_test_results:
3803
3821
  !id: 0xc3
3822
+ !bound: client
3804
3823
  # Succeeded indicates whether the test succeeded or not.
3805
3824
  succeeded: bool
3806
3825
  # Error is the error that occurred. If Succeeded is true, this field is empty.
@@ -5648,7 +5648,17 @@
5648
5648
  },
5649
5649
  {
5650
5650
  "name": "event_id",
5651
- "type": "u8"
5651
+ "type": [
5652
+ "mapper",
5653
+ {
5654
+ "type": "u8",
5655
+ "mappings": {
5656
+ "1": "add",
5657
+ "2": "update",
5658
+ "3": "remove"
5659
+ }
5660
+ }
5661
+ ]
5652
5662
  },
5653
5663
  {
5654
5664
  "name": "effect_id",
@@ -5756,6 +5766,7 @@
5756
5766
  "mappings": {
5757
5767
  "3": "leave_vehicle",
5758
5768
  "4": "mouse_over_entity",
5769
+ "5": "npc_open",
5759
5770
  "6": "open_inventory"
5760
5771
  }
5761
5772
  }
@@ -6401,7 +6412,18 @@
6401
6412
  [
6402
6413
  {
6403
6414
  "name": "event_type",
6404
- "type": "lu16"
6415
+ "type": [
6416
+ "mapper",
6417
+ {
6418
+ "type": "lu16",
6419
+ "mappings": {
6420
+ "0": "uninitialized_subtype",
6421
+ "1": "enable_commands",
6422
+ "2": "disable_commands",
6423
+ "3": "unlock_world_template_settings"
6424
+ }
6425
+ }
6426
+ ]
6405
6427
  }
6406
6428
  ]
6407
6429
  ],
@@ -7802,7 +7824,8 @@
7802
7824
  "2": "execute_closing_commands",
7803
7825
  "3": "set_name",
7804
7826
  "4": "set_skin",
7805
- "5": "set_interaction_text"
7827
+ "5": "set_interaction_text",
7828
+ "6": "execute_opening_commands"
7806
7829
  }
7807
7830
  }
7808
7831
  ]
@@ -7824,7 +7847,7 @@
7824
7847
  "3": "set_name",
7825
7848
  "4": "set_skin",
7826
7849
  "5": "set_interact_text",
7827
- "6": "execute_openining_commands"
7850
+ "6": "execute_opening_commands"
7828
7851
  }
7829
7852
  }
7830
7853
  ]
@@ -8123,7 +8146,8 @@
8123
8146
  "type": "u8",
8124
8147
  "mappings": {
8125
8148
  "0": "combine",
8126
- "1": "react"
8149
+ "1": "react",
8150
+ "2": "reset"
8127
8151
  }
8128
8152
  }
8129
8153
  ]
@@ -8539,7 +8563,16 @@
8539
8563
  },
8540
8564
  {
8541
8565
  "name": "action",
8542
- "type": "u8"
8566
+ "type": [
8567
+ "mapper",
8568
+ {
8569
+ "type": "u8",
8570
+ "mappings": {
8571
+ "1": "none",
8572
+ "2": "close"
8573
+ }
8574
+ }
8575
+ ]
8543
8576
  },
8544
8577
  {
8545
8578
  "name": "resolution_x",