melonjs 17.3.0 → 18.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (704) hide show
  1. package/{dist/types → build}/application/application.d.ts +16 -10
  2. package/build/application/application.d.ts.map +1 -0
  3. package/build/application/defaultApplicationSettings.d.ts +18 -0
  4. package/build/application/defaultApplicationSettings.d.ts.map +1 -0
  5. package/build/application/header.d.ts +11 -0
  6. package/build/application/header.d.ts.map +1 -0
  7. package/{dist/types → build}/application/resize.d.ts +2 -0
  8. package/build/application/resize.d.ts.map +1 -0
  9. package/build/application/scaleMethods.d.ts +44 -0
  10. package/build/application/scaleMethods.d.ts.map +1 -0
  11. package/build/application/settings.d.ts +85 -0
  12. package/build/application/settings.d.ts.map +1 -0
  13. package/{dist/types → build}/audio/audio.d.ts +37 -59
  14. package/build/audio/audio.d.ts.map +1 -0
  15. package/{dist/types → build}/camera/camera2d.d.ts +42 -75
  16. package/build/camera/camera2d.d.ts.map +1 -0
  17. package/build/const.d.ts +14 -0
  18. package/build/const.d.ts.map +1 -0
  19. package/build/geometries/earcut.d.ts +3 -0
  20. package/build/geometries/earcut.d.ts.map +1 -0
  21. package/build/geometries/ellipse.d.ts +117 -0
  22. package/build/geometries/ellipse.d.ts.map +1 -0
  23. package/build/geometries/line.d.ts +39 -0
  24. package/build/geometries/line.d.ts.map +1 -0
  25. package/build/geometries/observablePoint.d.ts +75 -0
  26. package/build/geometries/observablePoint.d.ts.map +1 -0
  27. package/{dist/types → build}/geometries/path2d.d.ts +11 -5
  28. package/build/geometries/path2d.d.ts.map +1 -0
  29. package/build/geometries/point.d.ts +44 -0
  30. package/build/geometries/point.d.ts.map +1 -0
  31. package/build/geometries/polygon.d.ts +182 -0
  32. package/build/geometries/polygon.d.ts.map +1 -0
  33. package/build/geometries/rectangle.d.ts +135 -0
  34. package/build/geometries/rectangle.d.ts.map +1 -0
  35. package/build/geometries/roundrect.d.ts +67 -0
  36. package/build/geometries/roundrect.d.ts.map +1 -0
  37. package/build/geometries/toarccanvas.d.ts +28 -0
  38. package/build/geometries/toarccanvas.d.ts.map +1 -0
  39. package/{dist/types → build}/index.d.ts +41 -45
  40. package/build/index.d.ts.map +1 -0
  41. package/build/index.js +28318 -0
  42. package/build/index.js.map +7 -0
  43. package/{dist/types → build}/input/gamepad.d.ts +3 -11
  44. package/build/input/gamepad.d.ts.map +1 -0
  45. package/{dist/types → build}/input/input.d.ts +4 -2
  46. package/build/input/input.d.ts.map +1 -0
  47. package/build/input/key.d.ts +105 -0
  48. package/build/input/key.d.ts.map +1 -0
  49. package/build/input/keyboard.d.ts +72 -0
  50. package/build/input/keyboard.d.ts.map +1 -0
  51. package/build/input/pointer.d.ts +180 -0
  52. package/build/input/pointer.d.ts.map +1 -0
  53. package/{dist/types → build}/input/pointerevent.d.ts +17 -15
  54. package/build/input/pointerevent.d.ts.map +1 -0
  55. package/{dist/types → build}/lang/console.d.ts +1 -0
  56. package/build/lang/console.d.ts.map +1 -0
  57. package/build/lang/deprecated.d.ts +24 -0
  58. package/build/lang/deprecated.d.ts.map +1 -0
  59. package/{dist/types → build}/level/level.d.ts +7 -7
  60. package/build/level/level.d.ts.map +1 -0
  61. package/{dist/types → build}/level/tiled/TMXGroup.d.ts +2 -2
  62. package/build/level/tiled/TMXGroup.d.ts.map +1 -0
  63. package/{dist/types → build}/level/tiled/TMXLayer.d.ts +4 -4
  64. package/build/level/tiled/TMXLayer.d.ts.map +1 -0
  65. package/{dist/types → build}/level/tiled/TMXObject.d.ts +3 -3
  66. package/build/level/tiled/TMXObject.d.ts.map +1 -0
  67. package/{dist/types → build}/level/tiled/TMXTile.d.ts +4 -5
  68. package/build/level/tiled/TMXTile.d.ts.map +1 -0
  69. package/{dist/types → build}/level/tiled/TMXTileMap.d.ts +4 -4
  70. package/build/level/tiled/TMXTileMap.d.ts.map +1 -0
  71. package/{dist/types → build}/level/tiled/TMXTileset.d.ts +3 -3
  72. package/build/level/tiled/TMXTileset.d.ts.map +1 -0
  73. package/{dist/types → build}/level/tiled/TMXTilesetGroup.d.ts +1 -1
  74. package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -0
  75. package/{dist/types → build}/level/tiled/TMXUtils.d.ts +2 -1
  76. package/build/level/tiled/TMXUtils.d.ts.map +1 -0
  77. package/{dist/types → build}/level/tiled/constants.d.ts +1 -0
  78. package/build/level/tiled/constants.d.ts.map +1 -0
  79. package/{dist/types → build}/level/tiled/renderer/TMXHexagonalRenderer.d.ts +3 -4
  80. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -0
  81. package/{dist/types → build}/level/tiled/renderer/TMXIsometricRenderer.d.ts +2 -3
  82. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -0
  83. package/{dist/types → build}/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +1 -2
  84. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -0
  85. package/{dist/types → build}/level/tiled/renderer/TMXRenderer.d.ts +7 -7
  86. package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -0
  87. package/{dist/types → build}/level/tiled/renderer/TMXStaggeredRenderer.d.ts +1 -2
  88. package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -0
  89. package/{dist/types → build}/level/tiled/renderer/autodetect.d.ts +4 -3
  90. package/build/level/tiled/renderer/autodetect.d.ts.map +1 -0
  91. package/build/loader/cache.d.ts +10 -0
  92. package/build/loader/cache.d.ts.map +1 -0
  93. package/{dist/types → build}/loader/loader.d.ts +29 -53
  94. package/build/loader/loader.d.ts.map +1 -0
  95. package/{dist/types → build}/loader/loadingscreen.d.ts +1 -0
  96. package/build/loader/loadingscreen.d.ts.map +1 -0
  97. package/{dist/types → build}/loader/parsers/binary.d.ts +2 -1
  98. package/build/loader/parsers/binary.d.ts.map +1 -0
  99. package/{dist/types → build}/loader/parsers/compressed_textures/compressed_image.d.ts +1 -0
  100. package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -0
  101. package/build/loader/parsers/compressed_textures/parseDDS.d.ts +2 -0
  102. package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -0
  103. package/build/loader/parsers/compressed_textures/parseKTX.d.ts +2 -0
  104. package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -0
  105. package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +2 -0
  106. package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -0
  107. package/build/loader/parsers/compressed_textures/parsePKM.d.ts +2 -0
  108. package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -0
  109. package/build/loader/parsers/compressed_textures/parsePVR.d.ts +2 -0
  110. package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -0
  111. package/{dist/types → build}/loader/parsers/fetchdata.d.ts +2 -1
  112. package/build/loader/parsers/fetchdata.d.ts.map +1 -0
  113. package/{dist/types → build}/loader/parsers/fontface.d.ts +2 -1
  114. package/build/loader/parsers/fontface.d.ts.map +1 -0
  115. package/{dist/types → build}/loader/parsers/image.d.ts +2 -1
  116. package/build/loader/parsers/image.d.ts.map +1 -0
  117. package/{dist/types → build}/loader/parsers/json.d.ts +2 -1
  118. package/build/loader/parsers/json.d.ts.map +1 -0
  119. package/{dist/types → build}/loader/parsers/script.d.ts +2 -1
  120. package/build/loader/parsers/script.d.ts.map +1 -0
  121. package/{dist/types → build}/loader/parsers/tmx.d.ts +2 -1
  122. package/build/loader/parsers/tmx.d.ts.map +1 -0
  123. package/{dist/types → build}/loader/parsers/video.d.ts +2 -1
  124. package/build/loader/parsers/video.d.ts.map +1 -0
  125. package/build/math/color.d.ts +192 -0
  126. package/build/math/color.d.ts.map +1 -0
  127. package/build/math/math.d.ts +128 -0
  128. package/build/math/math.d.ts.map +1 -0
  129. package/build/math/matrix2d.d.ts +163 -0
  130. package/build/math/matrix2d.d.ts.map +1 -0
  131. package/build/math/matrix3d.d.ts +188 -0
  132. package/build/math/matrix3d.d.ts.map +1 -0
  133. package/build/math/observableVector2d.d.ts +286 -0
  134. package/build/math/observableVector2d.d.ts.map +1 -0
  135. package/build/math/observableVector2d_old.d.ts +76 -0
  136. package/build/math/observableVector2d_old.d.ts.map +1 -0
  137. package/build/math/observableVector3d.d.ts +283 -0
  138. package/build/math/observableVector3d.d.ts.map +1 -0
  139. package/build/math/observableVector3d_old.d.ts +81 -0
  140. package/build/math/observableVector3d_old.d.ts.map +1 -0
  141. package/build/math/vector2d.d.ts +253 -0
  142. package/build/math/vector2d.d.ts.map +1 -0
  143. package/build/math/vector3d.d.ts +242 -0
  144. package/build/math/vector3d.d.ts.map +1 -0
  145. package/{dist/types → build}/particles/emitter.d.ts +16 -40
  146. package/build/particles/emitter.d.ts.map +1 -0
  147. package/build/particles/particle.d.ts +47 -0
  148. package/build/particles/particle.d.ts.map +1 -0
  149. package/{dist/types → build}/particles/settings.d.ts +1 -0
  150. package/build/particles/settings.d.ts.map +1 -0
  151. package/{dist/types → build}/physics/body.d.ts +39 -21
  152. package/build/physics/body.d.ts.map +1 -0
  153. package/build/physics/bounds.d.ts +192 -0
  154. package/build/physics/bounds.d.ts.map +1 -0
  155. package/{dist/types → build}/physics/collision.d.ts +6 -4
  156. package/build/physics/collision.d.ts.map +1 -0
  157. package/{dist/types → build}/physics/detector.d.ts +13 -5
  158. package/build/physics/detector.d.ts.map +1 -0
  159. package/{dist/types → build}/physics/quadtree.d.ts +7 -18
  160. package/build/physics/quadtree.d.ts.map +1 -0
  161. package/{dist/types → build}/physics/response.d.ts +46 -5
  162. package/build/physics/response.d.ts.map +1 -0
  163. package/{dist/types → build}/physics/sat.d.ts +8 -0
  164. package/build/physics/sat.d.ts.map +1 -0
  165. package/{dist/types → build}/physics/world.d.ts +9 -4
  166. package/build/physics/world.d.ts.map +1 -0
  167. package/{dist/types → build}/plugin/plugin.d.ts +11 -18
  168. package/build/plugin/plugin.d.ts.map +1 -0
  169. package/build/polyfill/console.d.ts +2 -0
  170. package/build/polyfill/console.d.ts.map +1 -0
  171. package/build/polyfill/index.d.ts +6 -0
  172. package/build/polyfill/index.d.ts.map +1 -0
  173. package/build/polyfill/roundrect.d.ts +2 -0
  174. package/build/polyfill/roundrect.d.ts.map +1 -0
  175. package/build/pool.d.ts +39 -0
  176. package/build/pool.d.ts.map +1 -0
  177. package/{dist/types → build}/renderable/collectable.d.ts +2 -2
  178. package/build/renderable/collectable.d.ts.map +1 -0
  179. package/build/renderable/colorlayer.d.ts +41 -0
  180. package/build/renderable/colorlayer.d.ts.map +1 -0
  181. package/{dist/types → build}/renderable/container.d.ts +50 -19
  182. package/build/renderable/container.d.ts.map +1 -0
  183. package/{dist/types → build}/renderable/draggable.d.ts +5 -13
  184. package/build/renderable/draggable.d.ts.map +1 -0
  185. package/{dist/types → build}/renderable/dragndrop.d.ts +12 -21
  186. package/build/renderable/dragndrop.d.ts.map +1 -0
  187. package/{dist/types → build}/renderable/entity/entity.d.ts +17 -11
  188. package/build/renderable/entity/entity.d.ts.map +1 -0
  189. package/{dist/types → build}/renderable/imagelayer.d.ts +28 -8
  190. package/build/renderable/imagelayer.d.ts.map +1 -0
  191. package/build/renderable/light2d.d.ts +73 -0
  192. package/build/renderable/light2d.d.ts.map +1 -0
  193. package/{dist/types → build}/renderable/nineslicesprite.d.ts +9 -3
  194. package/build/renderable/nineslicesprite.d.ts.map +1 -0
  195. package/{dist/types → build}/renderable/renderable.d.ts +71 -50
  196. package/build/renderable/renderable.d.ts.map +1 -0
  197. package/{dist/types → build}/renderable/sprite.d.ts +34 -13
  198. package/build/renderable/sprite.d.ts.map +1 -0
  199. package/{dist/types → build}/renderable/text/bitmaptext.d.ts +7 -8
  200. package/build/renderable/text/bitmaptext.d.ts.map +1 -0
  201. package/build/renderable/text/bitmaptextdata.d.ts +17 -0
  202. package/build/renderable/text/bitmaptextdata.d.ts.map +1 -0
  203. package/{dist/types → build}/renderable/text/glyph.d.ts +15 -3
  204. package/build/renderable/text/glyph.d.ts.map +1 -0
  205. package/{dist/types → build}/renderable/text/text.d.ts +7 -16
  206. package/build/renderable/text/text.d.ts.map +1 -0
  207. package/{dist/types → build}/renderable/text/textmetrics.d.ts +8 -9
  208. package/build/renderable/text/textmetrics.d.ts.map +1 -0
  209. package/{dist/types → build}/renderable/text/textstyle.d.ts +1 -0
  210. package/build/renderable/text/textstyle.d.ts.map +1 -0
  211. package/{dist/types → build}/renderable/trigger.d.ts +22 -7
  212. package/build/renderable/trigger.d.ts.map +1 -0
  213. package/{dist/types → build}/renderable/ui/uibaseelement.d.ts +7 -7
  214. package/build/renderable/ui/uibaseelement.d.ts.map +1 -0
  215. package/{dist/types → build}/renderable/ui/uispriteelement.d.ts +4 -6
  216. package/build/renderable/ui/uispriteelement.d.ts.map +1 -0
  217. package/{dist/types → build}/renderable/ui/uitextbutton.d.ts +17 -4
  218. package/build/renderable/ui/uitextbutton.d.ts.map +1 -0
  219. package/{dist/types → build}/state/stage.d.ts +3 -3
  220. package/build/state/stage.d.ts.map +1 -0
  221. package/{dist/types → build}/state/state.d.ts +10 -9
  222. package/build/state/state.d.ts.map +1 -0
  223. package/{dist/types → build}/system/device.d.ts +49 -80
  224. package/build/system/device.d.ts.map +1 -0
  225. package/build/system/dom.d.ts +2 -0
  226. package/build/system/dom.d.ts.map +1 -0
  227. package/{dist/types → build}/system/event.d.ts +124 -291
  228. package/build/system/event.d.ts.map +1 -0
  229. package/build/system/eventEmitter.d.ts +19 -0
  230. package/build/system/eventEmitter.d.ts.map +1 -0
  231. package/build/system/eventEmitter.spec.d.ts +2 -0
  232. package/build/system/eventEmitter.spec.d.ts.map +1 -0
  233. package/{dist/types/system/pooling.d.ts → build/system/legacy_pool.d.ts} +22 -7
  234. package/build/system/legacy_pool.d.ts.map +1 -0
  235. package/build/system/platform.d.ts +34 -0
  236. package/build/system/platform.d.ts.map +1 -0
  237. package/build/system/pool.d.ts +26 -0
  238. package/build/system/pool.d.ts.map +1 -0
  239. package/build/system/save.d.ts +3 -0
  240. package/build/system/save.d.ts.map +1 -0
  241. package/build/system/timer.d.ts +118 -0
  242. package/build/system/timer.d.ts.map +1 -0
  243. package/build/tweens/easing.d.ts +93 -0
  244. package/build/tweens/easing.d.ts.map +1 -0
  245. package/build/tweens/interpolation.d.ts +7 -0
  246. package/build/tweens/interpolation.d.ts.map +1 -0
  247. package/build/tweens/tween.d.ts +234 -0
  248. package/build/tweens/tween.d.ts.map +1 -0
  249. package/build/utils/agent.d.ts +16 -0
  250. package/build/utils/agent.d.ts.map +1 -0
  251. package/build/utils/array-multimap.d.ts +14 -0
  252. package/build/utils/array-multimap.d.ts.map +1 -0
  253. package/build/utils/array.d.ts +30 -0
  254. package/build/utils/array.d.ts.map +1 -0
  255. package/build/utils/file.d.ts +16 -0
  256. package/build/utils/file.d.ts.map +1 -0
  257. package/build/utils/function.d.ts +24 -0
  258. package/build/utils/function.d.ts.map +1 -0
  259. package/build/utils/semver.d.ts +2 -0
  260. package/build/utils/semver.d.ts.map +1 -0
  261. package/build/utils/string.d.ts +35 -0
  262. package/build/utils/string.d.ts.map +1 -0
  263. package/build/utils/types.d.ts +5 -0
  264. package/build/utils/types.d.ts.map +1 -0
  265. package/build/utils/utils.d.ts +49 -0
  266. package/build/utils/utils.d.ts.map +1 -0
  267. package/build/version.d.ts +5 -0
  268. package/build/version.d.ts.map +1 -0
  269. package/{dist/types → build}/video/canvas/canvas_renderer.d.ts +58 -22
  270. package/build/video/canvas/canvas_renderer.d.ts.map +1 -0
  271. package/{dist/types → build}/video/renderer.d.ts +38 -17
  272. package/build/video/renderer.d.ts.map +1 -0
  273. package/{dist/types → build}/video/rendertarget/canvasrendertarget.d.ts +20 -10
  274. package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -0
  275. package/{dist/types → build}/video/texture/atlas.d.ts +14 -9
  276. package/build/video/texture/atlas.d.ts.map +1 -0
  277. package/{dist/types → build}/video/texture/cache.d.ts +4 -3
  278. package/build/video/texture/cache.d.ts.map +1 -0
  279. package/{dist/types → build}/video/texture/parser/aseprite.d.ts +1 -0
  280. package/build/video/texture/parser/aseprite.d.ts.map +1 -0
  281. package/{dist/types → build}/video/texture/parser/spritesheet.d.ts +1 -0
  282. package/build/video/texture/parser/spritesheet.d.ts.map +1 -0
  283. package/{dist/types → build}/video/texture/parser/texturepacker.d.ts +1 -0
  284. package/build/video/texture/parser/texturepacker.d.ts.map +1 -0
  285. package/build/video/utils/autodetect.d.ts +8 -0
  286. package/build/video/utils/autodetect.d.ts.map +1 -0
  287. package/{dist/types → build}/video/video.d.ts +4 -3
  288. package/build/video/video.d.ts.map +1 -0
  289. package/{dist/types → build}/video/webgl/buffer/vertex.d.ts +5 -6
  290. package/build/video/webgl/buffer/vertex.d.ts.map +1 -0
  291. package/{dist/types → build}/video/webgl/compositors/compositor.d.ts +9 -2
  292. package/build/video/webgl/compositors/compositor.d.ts.map +1 -0
  293. package/{dist/types → build}/video/webgl/compositors/primitive_compositor.d.ts +7 -3
  294. package/build/video/webgl/compositors/primitive_compositor.d.ts.map +1 -0
  295. package/{dist/types → build}/video/webgl/compositors/quad_compositor.d.ts +5 -5
  296. package/build/video/webgl/compositors/quad_compositor.d.ts.map +1 -0
  297. package/{dist/types → build}/video/webgl/glshader.d.ts +2 -2
  298. package/build/video/webgl/glshader.d.ts.map +1 -0
  299. package/{dist/types → build}/video/webgl/utils/attributes.d.ts +1 -0
  300. package/build/video/webgl/utils/attributes.d.ts.map +1 -0
  301. package/{dist/types → build}/video/webgl/utils/precision.d.ts +1 -0
  302. package/build/video/webgl/utils/precision.d.ts.map +1 -0
  303. package/{dist/types → build}/video/webgl/utils/program.d.ts +1 -0
  304. package/build/video/webgl/utils/program.d.ts.map +1 -0
  305. package/{dist/types → build}/video/webgl/utils/string.d.ts +1 -0
  306. package/build/video/webgl/utils/string.d.ts.map +1 -0
  307. package/{dist/types → build}/video/webgl/utils/uniforms.d.ts +1 -0
  308. package/build/video/webgl/utils/uniforms.d.ts.map +1 -0
  309. package/{dist/types → build}/video/webgl/webgl_renderer.d.ts +55 -43
  310. package/build/video/webgl/webgl_renderer.d.ts.map +1 -0
  311. package/package.json +83 -105
  312. package/LICENSE.md +0 -21
  313. package/README.md +0 -223
  314. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +0 -14
  315. package/dist/melonjs.mjs/_virtual/earcut.js +0 -10
  316. package/dist/melonjs.mjs/_virtual/howler.js +0 -10
  317. package/dist/melonjs.mjs/_virtual/index.js +0 -10
  318. package/dist/melonjs.mjs/_virtual/re.js +0 -10
  319. package/dist/melonjs.mjs/application/application.js +0 -437
  320. package/dist/melonjs.mjs/application/header.js +0 -35
  321. package/dist/melonjs.mjs/application/resize.js +0 -123
  322. package/dist/melonjs.mjs/application/settings.js +0 -65
  323. package/dist/melonjs.mjs/audio/audio.js +0 -618
  324. package/dist/melonjs.mjs/camera/camera2d.js +0 -729
  325. package/dist/melonjs.mjs/const.js +0 -32
  326. package/dist/melonjs.mjs/geometries/ellipse.js +0 -245
  327. package/dist/melonjs.mjs/geometries/line.js +0 -108
  328. package/dist/melonjs.mjs/geometries/path2d.js +0 -474
  329. package/dist/melonjs.mjs/geometries/point.js +0 -80
  330. package/dist/melonjs.mjs/geometries/poly.js +0 -433
  331. package/dist/melonjs.mjs/geometries/rectangle.js +0 -330
  332. package/dist/melonjs.mjs/geometries/roundrect.js +0 -165
  333. package/dist/melonjs.mjs/geometries/toarccanvas.js +0 -103
  334. package/dist/melonjs.mjs/index.js +0 -239
  335. package/dist/melonjs.mjs/input/gamepad.js +0 -495
  336. package/dist/melonjs.mjs/input/input.js +0 -26
  337. package/dist/melonjs.mjs/input/keyboard.js +0 -470
  338. package/dist/melonjs.mjs/input/pointer.js +0 -393
  339. package/dist/melonjs.mjs/input/pointerevent.js +0 -803
  340. package/dist/melonjs.mjs/lang/console.js +0 -44
  341. package/dist/melonjs.mjs/lang/deprecated.js +0 -200
  342. package/dist/melonjs.mjs/level/level.js +0 -298
  343. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +0 -120
  344. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +0 -432
  345. package/dist/melonjs.mjs/level/tiled/TMXObject.js +0 -295
  346. package/dist/melonjs.mjs/level/tiled/TMXTile.js +0 -177
  347. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +0 -574
  348. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +0 -292
  349. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +0 -74
  350. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +0 -417
  351. package/dist/melonjs.mjs/level/tiled/constants.js +0 -17
  352. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +0 -503
  353. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +0 -215
  354. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +0 -155
  355. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +0 -113
  356. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +0 -107
  357. package/dist/melonjs.mjs/level/tiled/renderer/autodetect.js +0 -38
  358. package/dist/melonjs.mjs/loader/cache.js +0 -30
  359. package/dist/melonjs.mjs/loader/loader.js +0 -728
  360. package/dist/melonjs.mjs/loader/loadingscreen.js +0 -118
  361. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +0 -10
  362. package/dist/melonjs.mjs/loader/parsers/binary.js +0 -42
  363. package/dist/melonjs.mjs/loader/parsers/compressed_textures/compressed_image.js +0 -58
  364. package/dist/melonjs.mjs/loader/parsers/compressed_textures/parseDDS.js +0 -13
  365. package/dist/melonjs.mjs/loader/parsers/compressed_textures/parseKTX.js +0 -13
  366. package/dist/melonjs.mjs/loader/parsers/compressed_textures/parseKTX2.js +0 -13
  367. package/dist/melonjs.mjs/loader/parsers/compressed_textures/parsePKM.js +0 -13
  368. package/dist/melonjs.mjs/loader/parsers/compressed_textures/parsePVR.js +0 -136
  369. package/dist/melonjs.mjs/loader/parsers/fetchdata.js +0 -62
  370. package/dist/melonjs.mjs/loader/parsers/fontface.js +0 -62
  371. package/dist/melonjs.mjs/loader/parsers/image.js +0 -129
  372. package/dist/melonjs.mjs/loader/parsers/json.js +0 -43
  373. package/dist/melonjs.mjs/loader/parsers/script.js +0 -46
  374. package/dist/melonjs.mjs/loader/parsers/tmx.js +0 -103
  375. package/dist/melonjs.mjs/loader/parsers/video.js +0 -99
  376. package/dist/melonjs.mjs/math/color.js +0 -635
  377. package/dist/melonjs.mjs/math/math.js +0 -221
  378. package/dist/melonjs.mjs/math/matrix2.js +0 -487
  379. package/dist/melonjs.mjs/math/matrix3.js +0 -621
  380. package/dist/melonjs.mjs/math/observable_vector2.js +0 -468
  381. package/dist/melonjs.mjs/math/observable_vector3.js +0 -558
  382. package/dist/melonjs.mjs/math/vector2.js +0 -431
  383. package/dist/melonjs.mjs/math/vector3.js +0 -468
  384. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/arraymultimap.js +0 -45
  385. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/multimap.js +0 -130
  386. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +0 -694
  387. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +0 -352
  388. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +0 -12
  389. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +0 -3246
  390. package/dist/melonjs.mjs/node_modules/semver/classes/comparator.js +0 -165
  391. package/dist/melonjs.mjs/node_modules/semver/classes/range.js +0 -565
  392. package/dist/melonjs.mjs/node_modules/semver/classes/semver.js +0 -317
  393. package/dist/melonjs.mjs/node_modules/semver/functions/clean.js +0 -17
  394. package/dist/melonjs.mjs/node_modules/semver/functions/cmp.js +0 -68
  395. package/dist/melonjs.mjs/node_modules/semver/functions/coerce.js +0 -73
  396. package/dist/melonjs.mjs/node_modules/semver/functions/compare-build.js +0 -18
  397. package/dist/melonjs.mjs/node_modules/semver/functions/compare-loose.js +0 -14
  398. package/dist/melonjs.mjs/node_modules/semver/functions/compare.js +0 -16
  399. package/dist/melonjs.mjs/node_modules/semver/functions/diff.js +0 -76
  400. package/dist/melonjs.mjs/node_modules/semver/functions/eq.js +0 -14
  401. package/dist/melonjs.mjs/node_modules/semver/functions/gt.js +0 -14
  402. package/dist/melonjs.mjs/node_modules/semver/functions/gte.js +0 -14
  403. package/dist/melonjs.mjs/node_modules/semver/functions/inc.js +0 -30
  404. package/dist/melonjs.mjs/node_modules/semver/functions/lt.js +0 -14
  405. package/dist/melonjs.mjs/node_modules/semver/functions/lte.js +0 -14
  406. package/dist/melonjs.mjs/node_modules/semver/functions/major.js +0 -14
  407. package/dist/melonjs.mjs/node_modules/semver/functions/minor.js +0 -14
  408. package/dist/melonjs.mjs/node_modules/semver/functions/neq.js +0 -14
  409. package/dist/melonjs.mjs/node_modules/semver/functions/parse.js +0 -27
  410. package/dist/melonjs.mjs/node_modules/semver/functions/patch.js +0 -14
  411. package/dist/melonjs.mjs/node_modules/semver/functions/prerelease.js +0 -17
  412. package/dist/melonjs.mjs/node_modules/semver/functions/rcompare.js +0 -14
  413. package/dist/melonjs.mjs/node_modules/semver/functions/rsort.js +0 -14
  414. package/dist/melonjs.mjs/node_modules/semver/functions/satisfies.js +0 -21
  415. package/dist/melonjs.mjs/node_modules/semver/functions/sort.js +0 -14
  416. package/dist/melonjs.mjs/node_modules/semver/functions/valid.js +0 -17
  417. package/dist/melonjs.mjs/node_modules/semver/index.js +0 -140
  418. package/dist/melonjs.mjs/node_modules/semver/internal/constants.js +0 -44
  419. package/dist/melonjs.mjs/node_modules/semver/internal/debug.js +0 -18
  420. package/dist/melonjs.mjs/node_modules/semver/internal/identifiers.js +0 -32
  421. package/dist/melonjs.mjs/node_modules/semver/internal/lrucache.js +0 -49
  422. package/dist/melonjs.mjs/node_modules/semver/internal/parse-options.js +0 -24
  423. package/dist/melonjs.mjs/node_modules/semver/internal/re.js +0 -234
  424. package/dist/melonjs.mjs/node_modules/semver/ranges/gtr.js +0 -15
  425. package/dist/melonjs.mjs/node_modules/semver/ranges/intersects.js +0 -18
  426. package/dist/melonjs.mjs/node_modules/semver/ranges/ltr.js +0 -15
  427. package/dist/melonjs.mjs/node_modules/semver/ranges/max-satisfying.js +0 -37
  428. package/dist/melonjs.mjs/node_modules/semver/ranges/min-satisfying.js +0 -36
  429. package/dist/melonjs.mjs/node_modules/semver/ranges/min-version.js +0 -74
  430. package/dist/melonjs.mjs/node_modules/semver/ranges/outside.js +0 -98
  431. package/dist/melonjs.mjs/node_modules/semver/ranges/simplify.js +0 -59
  432. package/dist/melonjs.mjs/node_modules/semver/ranges/subset.js +0 -261
  433. package/dist/melonjs.mjs/node_modules/semver/ranges/to-comparators.js +0 -19
  434. package/dist/melonjs.mjs/node_modules/semver/ranges/valid.js +0 -22
  435. package/dist/melonjs.mjs/particles/emitter.js +0 -265
  436. package/dist/melonjs.mjs/particles/particle.js +0 -186
  437. package/dist/melonjs.mjs/particles/settings.js +0 -317
  438. package/dist/melonjs.mjs/physics/body.js +0 -706
  439. package/dist/melonjs.mjs/physics/bounds.js +0 -409
  440. package/dist/melonjs.mjs/physics/collision.js +0 -130
  441. package/dist/melonjs.mjs/physics/detector.js +0 -218
  442. package/dist/melonjs.mjs/physics/quadtree.js +0 -396
  443. package/dist/melonjs.mjs/physics/response.js +0 -57
  444. package/dist/melonjs.mjs/physics/sat.js +0 -483
  445. package/dist/melonjs.mjs/physics/world.js +0 -224
  446. package/dist/melonjs.mjs/plugin/plugin.js +0 -168
  447. package/dist/melonjs.mjs/renderable/collectable.js +0 -60
  448. package/dist/melonjs.mjs/renderable/colorlayer.js +0 -78
  449. package/dist/melonjs.mjs/renderable/container.js +0 -994
  450. package/dist/melonjs.mjs/renderable/draggable.js +0 -121
  451. package/dist/melonjs.mjs/renderable/dragndrop.js +0 -114
  452. package/dist/melonjs.mjs/renderable/entity/entity.js +0 -254
  453. package/dist/melonjs.mjs/renderable/imagelayer.js +0 -288
  454. package/dist/melonjs.mjs/renderable/light2d.js +0 -164
  455. package/dist/melonjs.mjs/renderable/nineslicesprite.js +0 -242
  456. package/dist/melonjs.mjs/renderable/renderable.js +0 -860
  457. package/dist/melonjs.mjs/renderable/sprite.js +0 -694
  458. package/dist/melonjs.mjs/renderable/text/bitmaptext.js +0 -421
  459. package/dist/melonjs.mjs/renderable/text/bitmaptextdata.js +0 -195
  460. package/dist/melonjs.mjs/renderable/text/glyph.js +0 -65
  461. package/dist/melonjs.mjs/renderable/text/text.js +0 -424
  462. package/dist/melonjs.mjs/renderable/text/textmetrics.js +0 -176
  463. package/dist/melonjs.mjs/renderable/text/textstyle.js +0 -21
  464. package/dist/melonjs.mjs/renderable/trigger.js +0 -158
  465. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +0 -285
  466. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +0 -231
  467. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +0 -146
  468. package/dist/melonjs.mjs/state/stage.js +0 -235
  469. package/dist/melonjs.mjs/state/state.js +0 -548
  470. package/dist/melonjs.mjs/system/device.js +0 -872
  471. package/dist/melonjs.mjs/system/dom.js +0 -79
  472. package/dist/melonjs.mjs/system/event.js +0 -606
  473. package/dist/melonjs.mjs/system/platform.js +0 -43
  474. package/dist/melonjs.mjs/system/pooling.js +0 -182
  475. package/dist/melonjs.mjs/system/save.js +0 -157
  476. package/dist/melonjs.mjs/system/timer.js +0 -274
  477. package/dist/melonjs.mjs/tweens/easing.js +0 -334
  478. package/dist/melonjs.mjs/tweens/interpolation.js +0 -112
  479. package/dist/melonjs.mjs/tweens/tween.js +0 -479
  480. package/dist/melonjs.mjs/utils/agent.js +0 -77
  481. package/dist/melonjs.mjs/utils/array.js +0 -63
  482. package/dist/melonjs.mjs/utils/file.js +0 -54
  483. package/dist/melonjs.mjs/utils/function.js +0 -69
  484. package/dist/melonjs.mjs/utils/string.js +0 -82
  485. package/dist/melonjs.mjs/utils/utils.js +0 -139
  486. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +0 -883
  487. package/dist/melonjs.mjs/video/renderer.js +0 -393
  488. package/dist/melonjs.mjs/video/rendertarget/canvasrendertarget.js +0 -310
  489. package/dist/melonjs.mjs/video/texture/atlas.js +0 -460
  490. package/dist/melonjs.mjs/video/texture/cache.js +0 -186
  491. package/dist/melonjs.mjs/video/texture/parser/aseprite.js +0 -78
  492. package/dist/melonjs.mjs/video/texture/parser/spritesheet.js +0 -77
  493. package/dist/melonjs.mjs/video/texture/parser/texturepacker.js +0 -64
  494. package/dist/melonjs.mjs/video/utils/autodetect.js +0 -27
  495. package/dist/melonjs.mjs/video/video.js +0 -142
  496. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +0 -146
  497. package/dist/melonjs.mjs/video/webgl/compositors/compositor.js +0 -234
  498. package/dist/melonjs.mjs/video/webgl/compositors/primitive_compositor.js +0 -77
  499. package/dist/melonjs.mjs/video/webgl/compositors/quad_compositor.js +0 -254
  500. package/dist/melonjs.mjs/video/webgl/glshader.js +0 -166
  501. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +0 -10
  502. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +0 -10
  503. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +0 -10
  504. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +0 -10
  505. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +0 -25
  506. package/dist/melonjs.mjs/video/webgl/utils/precision.js +0 -38
  507. package/dist/melonjs.mjs/video/webgl/utils/program.js +0 -67
  508. package/dist/melonjs.mjs/video/webgl/utils/string.js +0 -25
  509. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +0 -92
  510. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +0 -1199
  511. package/dist/melonjs.module.js +0 -42838
  512. package/dist/types/application/header.d.ts +0 -5
  513. package/dist/types/application/settings.d.ts +0 -105
  514. package/dist/types/const.d.ts +0 -21
  515. package/dist/types/geometries/ellipse.d.ts +0 -127
  516. package/dist/types/geometries/line.d.ts +0 -11
  517. package/dist/types/geometries/point.d.ts +0 -46
  518. package/dist/types/geometries/poly.d.ts +0 -175
  519. package/dist/types/geometries/rectangle.d.ts +0 -130
  520. package/dist/types/geometries/roundrect.d.ts +0 -43
  521. package/dist/types/geometries/toarccanvas.d.ts +0 -10
  522. package/dist/types/input/keyboard.d.ts +0 -205
  523. package/dist/types/input/pointer.d.ts +0 -261
  524. package/dist/types/lang/deprecated.d.ts +0 -68
  525. package/dist/types/loader/cache.d.ts +0 -9
  526. package/dist/types/loader/parsers/compressed_textures/parseDDS.d.ts +0 -1
  527. package/dist/types/loader/parsers/compressed_textures/parseKTX.d.ts +0 -1
  528. package/dist/types/loader/parsers/compressed_textures/parseKTX2.d.ts +0 -1
  529. package/dist/types/loader/parsers/compressed_textures/parsePKM.d.ts +0 -1
  530. package/dist/types/loader/parsers/compressed_textures/parsePVR.d.ts +0 -1
  531. package/dist/types/math/color.d.ts +0 -179
  532. package/dist/types/math/math.d.ts +0 -149
  533. package/dist/types/math/matrix2.d.ts +0 -165
  534. package/dist/types/math/matrix3.d.ts +0 -177
  535. package/dist/types/math/observable_vector2.d.ts +0 -278
  536. package/dist/types/math/observable_vector3.d.ts +0 -277
  537. package/dist/types/math/vector2.d.ts +0 -255
  538. package/dist/types/math/vector3.d.ts +0 -266
  539. package/dist/types/particles/particle.d.ts +0 -32
  540. package/dist/types/physics/bounds.d.ts +0 -195
  541. package/dist/types/polyfill/console.d.ts +0 -1
  542. package/dist/types/polyfill/index.d.ts +0 -1
  543. package/dist/types/polyfill/roundrect.d.ts +0 -1
  544. package/dist/types/renderable/colorlayer.d.ts +0 -28
  545. package/dist/types/renderable/light2d.d.ts +0 -58
  546. package/dist/types/renderable/text/bitmaptextdata.d.ts +0 -35
  547. package/dist/types/system/dom.d.ts +0 -1
  548. package/dist/types/system/platform.d.ts +0 -33
  549. package/dist/types/system/save.d.ts +0 -25
  550. package/dist/types/system/timer.d.ts +0 -126
  551. package/dist/types/tweens/easing.d.ts +0 -46
  552. package/dist/types/tweens/interpolation.d.ts +0 -18
  553. package/dist/types/tweens/tween.d.ts +0 -195
  554. package/dist/types/utils/agent.d.ts +0 -21
  555. package/dist/types/utils/array.d.ts +0 -39
  556. package/dist/types/utils/file.d.ts +0 -27
  557. package/dist/types/utils/function.d.ts +0 -31
  558. package/dist/types/utils/string.d.ts +0 -50
  559. package/dist/types/utils/utils.d.ts +0 -54
  560. package/dist/types/video/utils/autodetect.d.ts +0 -5
  561. package/src/application/application.js +0 -429
  562. package/src/application/header.js +0 -26
  563. package/src/application/resize.js +0 -114
  564. package/src/application/settings.js +0 -56
  565. package/src/audio/audio.js +0 -617
  566. package/src/camera/camera2d.js +0 -724
  567. package/src/const.js +0 -23
  568. package/src/geometries/ellipse.js +0 -236
  569. package/src/geometries/line.js +0 -99
  570. package/src/geometries/path2d.js +0 -464
  571. package/src/geometries/point.js +0 -71
  572. package/src/geometries/poly.js +0 -424
  573. package/src/geometries/rectangle.js +0 -321
  574. package/src/geometries/roundrect.js +0 -156
  575. package/src/geometries/toarccanvas.js +0 -94
  576. package/src/index.js +0 -315
  577. package/src/input/gamepad.js +0 -487
  578. package/src/input/input.js +0 -17
  579. package/src/input/keyboard.js +0 -461
  580. package/src/input/pointer.js +0 -386
  581. package/src/input/pointerevent.js +0 -794
  582. package/src/lang/console.js +0 -36
  583. package/src/lang/deprecated.js +0 -192
  584. package/src/level/level.js +0 -290
  585. package/src/level/tiled/TMXGroup.js +0 -111
  586. package/src/level/tiled/TMXLayer.js +0 -424
  587. package/src/level/tiled/TMXObject.js +0 -286
  588. package/src/level/tiled/TMXTile.js +0 -168
  589. package/src/level/tiled/TMXTileMap.js +0 -569
  590. package/src/level/tiled/TMXTileset.js +0 -284
  591. package/src/level/tiled/TMXTilesetGroup.js +0 -66
  592. package/src/level/tiled/TMXUtils.js +0 -408
  593. package/src/level/tiled/constants.js +0 -8
  594. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +0 -497
  595. package/src/level/tiled/renderer/TMXIsometricRenderer.js +0 -208
  596. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +0 -149
  597. package/src/level/tiled/renderer/TMXRenderer.js +0 -103
  598. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +0 -100
  599. package/src/level/tiled/renderer/autodetect.js +0 -29
  600. package/src/loader/cache.js +0 -22
  601. package/src/loader/loader.js +0 -727
  602. package/src/loader/loadingscreen.js +0 -112
  603. package/src/loader/melonjs_logo.png +0 -0
  604. package/src/loader/parsers/binary.js +0 -33
  605. package/src/loader/parsers/compressed_textures/compressed_image.js +0 -49
  606. package/src/loader/parsers/compressed_textures/parseDDS.js +0 -5
  607. package/src/loader/parsers/compressed_textures/parseKTX.js +0 -5
  608. package/src/loader/parsers/compressed_textures/parseKTX2.js +0 -5
  609. package/src/loader/parsers/compressed_textures/parsePKM.js +0 -5
  610. package/src/loader/parsers/compressed_textures/parsePVR.js +0 -127
  611. package/src/loader/parsers/fetchdata.js +0 -53
  612. package/src/loader/parsers/fontface.js +0 -54
  613. package/src/loader/parsers/image.js +0 -120
  614. package/src/loader/parsers/json.js +0 -35
  615. package/src/loader/parsers/script.js +0 -37
  616. package/src/loader/parsers/tmx.js +0 -95
  617. package/src/loader/parsers/video.js +0 -90
  618. package/src/math/color.js +0 -627
  619. package/src/math/math.js +0 -212
  620. package/src/math/matrix2.js +0 -479
  621. package/src/math/matrix3.js +0 -613
  622. package/src/math/observable_vector2.js +0 -460
  623. package/src/math/observable_vector3.js +0 -550
  624. package/src/math/vector2.js +0 -423
  625. package/src/math/vector3.js +0 -460
  626. package/src/particles/emitter.js +0 -258
  627. package/src/particles/particle.js +0 -178
  628. package/src/particles/settings.js +0 -310
  629. package/src/physics/body.js +0 -698
  630. package/src/physics/bounds.js +0 -401
  631. package/src/physics/collision.js +0 -123
  632. package/src/physics/detector.js +0 -209
  633. package/src/physics/quadtree.js +0 -387
  634. package/src/physics/response.js +0 -48
  635. package/src/physics/sat.js +0 -473
  636. package/src/physics/world.js +0 -216
  637. package/src/plugin/plugin.js +0 -159
  638. package/src/polyfill/console.js +0 -11
  639. package/src/polyfill/index.js +0 -13
  640. package/src/polyfill/roundrect.js +0 -237
  641. package/src/renderable/collectable.js +0 -51
  642. package/src/renderable/colorlayer.js +0 -70
  643. package/src/renderable/container.js +0 -985
  644. package/src/renderable/draggable.js +0 -114
  645. package/src/renderable/dragndrop.js +0 -106
  646. package/src/renderable/entity/entity.js +0 -246
  647. package/src/renderable/imagelayer.js +0 -280
  648. package/src/renderable/light2d.js +0 -155
  649. package/src/renderable/nineslicesprite.js +0 -233
  650. package/src/renderable/renderable.js +0 -852
  651. package/src/renderable/sprite.js +0 -685
  652. package/src/renderable/text/bitmaptext.js +0 -418
  653. package/src/renderable/text/bitmaptextdata.js +0 -186
  654. package/src/renderable/text/glyph.js +0 -57
  655. package/src/renderable/text/text.js +0 -415
  656. package/src/renderable/text/textmetrics.js +0 -167
  657. package/src/renderable/text/textstyle.js +0 -12
  658. package/src/renderable/trigger.js +0 -149
  659. package/src/renderable/ui/uibaseelement.js +0 -276
  660. package/src/renderable/ui/uispriteelement.js +0 -223
  661. package/src/renderable/ui/uitextbutton.js +0 -140
  662. package/src/state/stage.js +0 -226
  663. package/src/state/state.js +0 -541
  664. package/src/system/device.js +0 -863
  665. package/src/system/dom.js +0 -70
  666. package/src/system/event.js +0 -597
  667. package/src/system/platform.js +0 -34
  668. package/src/system/pooling.js +0 -190
  669. package/src/system/save.js +0 -148
  670. package/src/system/timer.js +0 -281
  671. package/src/tweens/easing.js +0 -325
  672. package/src/tweens/interpolation.js +0 -103
  673. package/src/tweens/tween.js +0 -470
  674. package/src/utils/agent.js +0 -68
  675. package/src/utils/array.js +0 -54
  676. package/src/utils/file.js +0 -46
  677. package/src/utils/function.js +0 -60
  678. package/src/utils/string.js +0 -73
  679. package/src/utils/utils.js +0 -127
  680. package/src/video/canvas/canvas_renderer.js +0 -874
  681. package/src/video/renderer.js +0 -384
  682. package/src/video/rendertarget/canvasrendertarget.js +0 -303
  683. package/src/video/texture/atlas.js +0 -451
  684. package/src/video/texture/cache.js +0 -178
  685. package/src/video/texture/parser/aseprite.js +0 -69
  686. package/src/video/texture/parser/spritesheet.js +0 -68
  687. package/src/video/texture/parser/texturepacker.js +0 -55
  688. package/src/video/utils/autodetect.js +0 -18
  689. package/src/video/video.js +0 -160
  690. package/src/video/webgl/buffer/vertex.js +0 -137
  691. package/src/video/webgl/compositors/compositor.js +0 -225
  692. package/src/video/webgl/compositors/primitive_compositor.js +0 -68
  693. package/src/video/webgl/compositors/quad_compositor.js +0 -245
  694. package/src/video/webgl/glshader.js +0 -158
  695. package/src/video/webgl/shaders/primitive.frag +0 -5
  696. package/src/video/webgl/shaders/primitive.vert +0 -15
  697. package/src/video/webgl/shaders/quad.frag +0 -7
  698. package/src/video/webgl/shaders/quad.vert +0 -18
  699. package/src/video/webgl/utils/attributes.js +0 -16
  700. package/src/video/webgl/utils/precision.js +0 -29
  701. package/src/video/webgl/utils/program.js +0 -58
  702. package/src/video/webgl/utils/string.js +0 -16
  703. package/src/video/webgl/utils/uniforms.js +0 -84
  704. package/src/video/webgl/webgl_renderer.js +0 -1190
@@ -1,218 +0,0 @@
1
- /*!
2
- * melonJS Game Engine - v17.3.0
3
- * http://www.melonjs.org
4
- * melonjs is licensed under the MIT License.
5
- * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2024 Olivier Biot (AltByte Pte Ltd)
7
- */
8
- import * as sat from './sat.js';
9
- import ResponseObject from './response.js';
10
- import Vector2d from '../math/vector2.js';
11
- import Bounds from './bounds.js';
12
-
13
- // a dummy object when using Line for raycasting
14
- let dummyObj = {
15
- pos : new Vector2d(0, 0),
16
- ancestor : {
17
- _absPos : new Vector2d(0, 0),
18
- getAbsolutePosition : function () {
19
- return this._absPos;
20
- }
21
- }
22
- };
23
-
24
- // some cache bounds object used for collision detection
25
- let boundsA = new Bounds();
26
- let boundsB = new Bounds();
27
-
28
- /**
29
- * the Detector class contains methods for detecting collisions between bodies using a broadphase algorithm.
30
- */
31
- class Detector {
32
- /**
33
- * @param {Container} world - the physic world this detector is bind to
34
- */
35
- constructor(world) {
36
- // @ignore
37
- this.world = world;
38
-
39
- /**
40
- * the default response object used for collisions
41
- * (will be automatically populated by the collides functions)
42
- * @type {ResponseObject}
43
- */
44
- this.response = new ResponseObject();
45
- }
46
-
47
- /**
48
- * determine if two objects should collide (based on both respective objects body collision mask and type).<br>
49
- * you can redefine this function if you need any specific rules over what should collide with what.
50
- * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
51
- * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
52
- * @returns {boolean} true if they should collide, false otherwise
53
- */
54
- shouldCollide(a, b) {
55
- let bodyA = a.body,
56
- bodyB = b.body;
57
- return (
58
- (typeof bodyA === "object" && typeof bodyB === "object") &&
59
- a !== b &&
60
- a.isKinematic !== true && b.isKinematic !== true &&
61
- bodyA.shapes.length > 0 && bodyB.shapes.length > 0 &&
62
- !(bodyA.isStatic === true && bodyB.isStatic === true) &&
63
- (bodyA.collisionMask & bodyB.collisionType) !== 0 &&
64
- (bodyA.collisionType & bodyB.collisionMask) !== 0
65
- );
66
- }
67
-
68
- /**
69
- * detect collision between two bodies.
70
- * @param {Body} bodyA - a reference to body A.
71
- * @param {Body} bodyB - a reference to body B.
72
- * @returns {boolean} true if colliding
73
- */
74
- collides(bodyA, bodyB, response = this.response) {
75
- // for each shape in body A
76
- for (let indexA = bodyA.shapes.length, shapeA; indexA--, (shapeA = bodyA.shapes[indexA]);) {
77
- // for each shape in body B
78
- for (let indexB = bodyB.shapes.length, shapeB; indexB--, (shapeB = bodyB.shapes[indexB]);) {
79
- // full SAT collision check
80
- if (sat["test" + shapeA.type + shapeB.type].call(
81
- this,
82
- bodyA.ancestor, // a reference to the object A
83
- shapeA,
84
- bodyB.ancestor, // a reference to the object B
85
- shapeB,
86
- // clear response object before reusing
87
- response.clear()) === true
88
- ) {
89
-
90
- // set the shape index
91
- response.indexShapeA = indexA;
92
- response.indexShapeB = indexB;
93
-
94
- return true;
95
- }
96
- }
97
- }
98
- return false;
99
- }
100
-
101
- /**
102
- * find all the collisions for the specified object using a broadphase algorithm
103
- * @ignore
104
- * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} objA - object to be tested for collision
105
- * @returns {boolean} in case of collision, false otherwise
106
- */
107
- collisions(objA) {
108
- let collisionCounter = 0;
109
- // retreive a list of potential colliding objects from the game world
110
- let candidates = this.world.broadphase.retrieve(objA);
111
-
112
- boundsA.addBounds(objA.getBounds(), true);
113
- boundsA.addBounds(objA.body.getBounds());
114
-
115
- candidates.forEach((objB) => {
116
- // check if both objects "should" collide
117
- if (this.shouldCollide(objA, objB)) {
118
-
119
- boundsB.addBounds(objB.getBounds(), true);
120
- boundsB.addBounds(objB.body.getBounds());
121
-
122
- // fast AABB check if both bounding boxes are overlaping
123
- if (boundsA.overlaps(boundsB)) {
124
-
125
- if (this.collides(objA.body, objB.body)) {
126
- // we touched something !
127
- collisionCounter++;
128
-
129
- // execute the onCollision callback
130
- if (objA.onCollision && objA.onCollision(this.response, objB) !== false && objA.body.isStatic === false) {
131
- objA.body.respondToCollision.call(objA.body, this.response);
132
- }
133
- if (objB.onCollision && objB.onCollision(this.response, objA) !== false && objB.body.isStatic === false) {
134
- objB.body.respondToCollision.call(objB.body, this.response);
135
- }
136
- }
137
- }
138
- }
139
- });
140
- // we could return the amount of objects we collided with ?
141
- return collisionCounter > 0;
142
- }
143
-
144
- /**
145
- * Checks for object colliding with the given line
146
- * @ignore
147
- * @param {Line} line - line to be tested for collision
148
- * @param {Array.<Renderable>} [result] - a user defined array that will be populated with intersecting physic objects.
149
- * @returns {Array.<Renderable>} an array of intersecting physic objects
150
- * @example
151
- * // define a line accross the viewport
152
- * let ray = new me.Line(
153
- * // absolute position of the line
154
- * 0, 0, [
155
- * // starting point relative to the initial position
156
- * new me.Vector2d(0, 0),
157
- * // ending point
158
- * new me.Vector2d(me.game.viewport.width, me.game.viewport.height)
159
- * ]);
160
- *
161
- * // check for collition
162
- * result = me.collision.rayCast(ray);
163
- *
164
- * if (result.length > 0) {
165
- * // ...
166
- * }
167
- */
168
- rayCast(line, result = []) {
169
- let collisionCounter = 0;
170
-
171
- // retrieve a list of potential colliding objects from the game world
172
- let candidates = this.world.broadphase.retrieve(line);
173
-
174
- for (let i = candidates.length, objB; i--, (objB = candidates[i]);) {
175
-
176
- // fast AABB check if both bounding boxes are overlaping
177
- if (objB.body && line.getBounds().overlaps(objB.getBounds())) {
178
-
179
- // go trough all defined shapes in B (if any)
180
- const bLen = objB.body.shapes.length;
181
- if (objB.body.shapes.length === 0) {
182
- continue;
183
- }
184
-
185
- let shapeA = line;
186
-
187
- // go through all defined shapes in B
188
- let indexB = 0;
189
- do {
190
- let shapeB = objB.body.getShape(indexB);
191
-
192
- // full SAT collision check
193
- if (sat["test" + shapeA.type + shapeB.type]
194
- .call(
195
- this,
196
- dummyObj, // a reference to the object A
197
- shapeA,
198
- objB, // a reference to the object B
199
- shapeB
200
- )) {
201
- // we touched something !
202
- result[collisionCounter] = objB;
203
- collisionCounter++;
204
- }
205
- indexB++;
206
- } while (indexB < bLen);
207
- }
208
- }
209
-
210
- // cap result in case it was not empty
211
- result.length = collisionCounter;
212
-
213
- // return the list of colliding objects
214
- return result;
215
- }
216
- }
217
-
218
- export { Detector as default };
@@ -1,396 +0,0 @@
1
- /*!
2
- * melonJS Game Engine - v17.3.0
3
- * http://www.melonjs.org
4
- * melonjs is licensed under the MIT License.
5
- * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2024 Olivier Biot (AltByte Pte Ltd)
7
- */
8
- import Vector2d from '../math/vector2.js';
9
- import { remove } from '../utils/array.js';
10
-
11
- /*
12
- * A QuadTree implementation in JavaScript, a 2d spatial subdivision algorithm.
13
- * Based on the QuadTree Library by Timo Hausmann and released under the MIT license
14
- * https://github.com/timohausmann/quadtree-js/
15
- **/
16
-
17
- /**
18
- * a pool of `QuadTree` objects
19
- * @ignore
20
- */
21
- let QT_ARRAY = [];
22
-
23
- /**
24
- * will pop a quadtree object from the array
25
- * or create a new one if the array is empty
26
- * @ignore
27
- */
28
- function QT_ARRAY_POP(world, bounds, max_objects = 4, max_levels = 4, level = 0) {
29
- if (QT_ARRAY.length > 0) {
30
- let _qt = QT_ARRAY.pop();
31
- _qt.world = world;
32
- _qt.bounds = bounds;
33
- _qt.max_objects = max_objects;
34
- _qt.max_levels = max_levels;
35
- _qt.level = level;
36
- return _qt;
37
- } else {
38
- return new QuadTree(world, bounds, max_objects, max_levels, level);
39
- }
40
- }
41
-
42
- /**
43
- * Push back a quadtree back into the array
44
- * @ignore
45
- */
46
- function QT_ARRAY_PUSH(qt) {
47
- QT_ARRAY.push(qt);
48
- }
49
-
50
- /**
51
- * a temporary vector object to be reused
52
- * @ignore
53
- */
54
- let QT_VECTOR = new Vector2d();
55
-
56
- /**
57
- * @classdesc
58
- * a QuadTree implementation in JavaScript, a 2d spatial subdivision algorithm.
59
- * @see game.world.broadphase
60
- */
61
- class QuadTree {
62
- /**
63
- * @param {World} world - the physic world this QuadTree belongs to
64
- * @param {Bounds} bounds - bounds of the node
65
- * @param {number} [max_objects=4] - max objects a node can hold before splitting into 4 subnodes
66
- * @param {number} [max_levels=4] - total max levels inside root Quadtree
67
- * @param {number} [level] - deepth level, required for subnodes
68
- */
69
- constructor(world, bounds, max_objects = 4, max_levels = 4, level = 0) {
70
-
71
- this.world = world;
72
- this.bounds = bounds;
73
-
74
- this.max_objects = max_objects;
75
- this.max_levels = max_levels;
76
-
77
- this.level = level;
78
-
79
- this.objects = [];
80
- this.nodes = [];
81
- }
82
-
83
- /*
84
- * Split the node into 4 subnodes
85
- */
86
- split() {
87
- let nextLevel = this.level + 1,
88
- subWidth = this.bounds.width / 2,
89
- subHeight = this.bounds.height / 2,
90
- left = this.bounds.left,
91
- top = this.bounds.top;
92
-
93
- //top right node
94
- this.nodes[0] = QT_ARRAY_POP(
95
- this.world,
96
- {
97
- left : left + subWidth,
98
- top : top,
99
- width : subWidth,
100
- height : subHeight
101
- },
102
- this.max_objects,
103
- this.max_levels,
104
- nextLevel
105
- );
106
-
107
- //top left node
108
- this.nodes[1] = QT_ARRAY_POP(
109
- this.world,
110
- {
111
- left : left,
112
- top: top,
113
- width : subWidth,
114
- height : subHeight
115
- },
116
- this.max_objects,
117
- this.max_levels,
118
- nextLevel
119
- );
120
-
121
- //bottom left node
122
- this.nodes[2] = QT_ARRAY_POP(
123
- this.world,
124
- {
125
- left : left,
126
- top : top + subHeight,
127
- width : subWidth,
128
- height : subHeight
129
- },
130
- this.max_objects,
131
- this.max_levels,
132
- nextLevel
133
- );
134
-
135
- //bottom right node
136
- this.nodes[3] = QT_ARRAY_POP(
137
- this.world,
138
- {
139
- left : left + subWidth,
140
- top : top + subHeight,
141
- width : subWidth,
142
- height : subHeight
143
- },
144
- this.max_objects,
145
- this.max_levels,
146
- nextLevel
147
- );
148
- }
149
-
150
- /*
151
- * Determine which node the object belongs to
152
- * @param {Rect} rect bounds of the area to be checked
153
- * @returns Integer index of the subnode (0-3), or -1 if rect cannot completely fit within a subnode and is part of the parent node
154
- */
155
- getIndex(item) {
156
- let pos;
157
- let bounds = item.getBounds();
158
-
159
- // use game world coordinates for floating items
160
- if (item.isFloating === true) {
161
- pos = this.world.app.viewport.localToWorld(bounds.left, bounds.top, QT_VECTOR);
162
- } else {
163
- pos = QT_VECTOR.set(item.left, item.top);
164
- }
165
-
166
- let index = -1,
167
- rx = pos.x,
168
- ry = pos.y,
169
- rw = bounds.width,
170
- rh = bounds.height,
171
- verticalMidpoint = this.bounds.left + (this.bounds.width / 2),
172
- horizontalMidpoint = this.bounds.top + (this.bounds.height / 2),
173
- //rect can completely fit within the top quadrants
174
- topQuadrant = (ry < horizontalMidpoint && ry + rh < horizontalMidpoint),
175
- //rect can completely fit within the bottom quadrants
176
- bottomQuadrant = (ry > horizontalMidpoint);
177
-
178
- //rect can completely fit within the left quadrants
179
- if (rx < verticalMidpoint && rx + rw < verticalMidpoint) {
180
- if (topQuadrant) {
181
- index = 1;
182
- } else if (bottomQuadrant) {
183
- index = 2;
184
- }
185
- } else if (rx > verticalMidpoint) {
186
- //rect can completely fit within the right quadrants
187
- if (topQuadrant) {
188
- index = 0;
189
- } else if (bottomQuadrant) {
190
- index = 3;
191
- }
192
- }
193
-
194
- return index;
195
- }
196
-
197
- /**
198
- * Insert the given object container into the node.
199
- * @name insertContainer
200
- * @memberof QuadTree
201
- * @param {Container} container - group of objects to be added
202
- */
203
- insertContainer(container) {
204
- const children = container.children;
205
- const childrenLength = children.length;
206
- for (let i = childrenLength, child; i--, (child = children[i]);) {
207
- if (child.isKinematic !== true) {
208
- if (typeof child.addChild === "function") {
209
- if (child.name !== "rootContainer") {
210
- this.insert(child);
211
- }
212
- // recursivly insert all childs
213
- this.insertContainer(child);
214
- } else {
215
- // only insert object with a bounding box
216
- // Probably redundant with `isKinematic`
217
- if (typeof (child.getBounds) === "function") {
218
- this.insert(child);
219
- }
220
- }
221
- }
222
- }
223
- }
224
-
225
- /**
226
- * Insert the given object into the node. If the node
227
- * exceeds the capacity, it will split and add all
228
- * objects to their corresponding subnodes.
229
- * @name insert
230
- * @memberof QuadTree
231
- * @param {object} item - object to be added
232
- */
233
- insert(item) {
234
- let index = -1;
235
-
236
- //if we have subnodes ...
237
- if (this.nodes.length > 0) {
238
- index = this.getIndex(item);
239
-
240
- if (index !== -1) {
241
- this.nodes[index].insert(item);
242
- return;
243
- }
244
- }
245
-
246
- this.objects.push(item);
247
-
248
- if (this.objects.length > this.max_objects && this.level < this.max_levels) {
249
-
250
- //split if we don't already have subnodes
251
- if (this.nodes.length === 0) {
252
- this.split();
253
- }
254
-
255
- let i = 0;
256
-
257
- //add all objects to there corresponding subnodes
258
- while (i < this.objects.length) {
259
-
260
- index = this.getIndex(this.objects[i]);
261
-
262
- if (index !== -1) {
263
- this.nodes[index].insert(this.objects.splice(i, 1)[0]);
264
- } else {
265
- i = i + 1;
266
- }
267
- }
268
- }
269
- }
270
-
271
- /**
272
- * Return all objects that could collide with the given object
273
- * @name retrieve
274
- * @memberof QuadTree
275
- * @param {object} item - object to be checked against
276
- * @param {object} [fn] - a sorting function for the returned array
277
- * @returns {object[]} array with all detected objects
278
- */
279
- retrieve(item, fn) {
280
- let returnObjects = this.objects;
281
-
282
- //if we have subnodes ...
283
- if (this.nodes.length > 0) {
284
-
285
- let index = this.getIndex(item);
286
-
287
- //if rect fits into a subnode ..
288
- if (index !== -1) {
289
- returnObjects = returnObjects.concat(this.nodes[index].retrieve(item));
290
- } else {
291
- //if rect does not fit into a subnode, check it against all subnodes
292
- for (let i = 0; i < this.nodes.length; i = i + 1) {
293
- returnObjects = returnObjects.concat(this.nodes[i].retrieve(item));
294
- }
295
- }
296
- }
297
-
298
- if (typeof(fn) === "function") {
299
- returnObjects.sort(fn);
300
- }
301
-
302
- return returnObjects;
303
- }
304
-
305
- /**
306
- * Remove the given item from the quadtree.
307
- * (this function won't recalculate the impacted node)
308
- * @name remove
309
- * @memberof QuadTree
310
- * @param {object} item - object to be removed
311
- * @returns {boolean} true if the item was found and removed.
312
- */
313
- remove(item) {
314
- let found = false;
315
-
316
- if (typeof (item.getBounds) === "undefined") {
317
- // ignore object that cannot be added in the first place
318
- return false;
319
- }
320
-
321
- //if we have subnodes ...
322
- if (this.nodes.length > 0) {
323
- // determine to which node the item belongs to
324
- let index = this.getIndex(item);
325
-
326
- if (index !== -1) {
327
- found = remove(this.nodes[index], item);
328
- // trim node if empty
329
- if (found && this.nodes[index].isPrunable()) {
330
- this.nodes.splice(index, 1);
331
- }
332
- }
333
- }
334
-
335
- if (found === false) {
336
- // try and remove the item from the list of items in this node
337
- if (this.objects.indexOf(item) !== -1) {
338
- remove(this.objects, item);
339
- found = true;
340
- }
341
- }
342
-
343
- return found;
344
- }
345
-
346
- /**
347
- * return true if the node is prunable
348
- * @name isPrunable
349
- * @memberof QuadTree
350
- * @returns {boolean} true if the node is prunable
351
- */
352
- isPrunable() {
353
- return !(this.hasChildren() || (this.objects.length > 0));
354
- }
355
-
356
- /**
357
- * return true if the node has any children
358
- * @name hasChildren
359
- * @memberof QuadTree
360
- * @returns {boolean} true if the node has any children
361
- */
362
- hasChildren() {
363
- for (let i = 0; i < this.nodes.length; i = i + 1) {
364
- const subnode = this.nodes[i];
365
- if (subnode.length > 0 || subnode.objects.length > 0) {
366
- return true;
367
- }
368
- }
369
- return false;
370
- }
371
-
372
- /**
373
- * clear the quadtree
374
- * @name clear
375
- * @memberof QuadTree
376
- * @param {Bounds} [bounds=this.bounds] - the bounds to be cleared
377
- */
378
- clear(bounds) {
379
- this.objects.length = 0;
380
-
381
- for (let i = 0; i < this.nodes.length; i++) {
382
- this.nodes[i].clear();
383
- // recycle the quadTree object
384
- QT_ARRAY_PUSH(this.nodes[i]);
385
- }
386
- // empty the array
387
- this.nodes.length = 0;
388
-
389
- // resize the root bounds if required
390
- if (typeof bounds !== "undefined") {
391
- this.bounds.setMinMax(bounds.min.x, bounds.min.y, bounds.max.x, bounds.max.y);
392
- }
393
- }
394
- }
395
-
396
- export { QuadTree as default };
@@ -1,57 +0,0 @@
1
- /*!
2
- * melonJS Game Engine - v17.3.0
3
- * http://www.melonjs.org
4
- * melonjs is licensed under the MIT License.
5
- * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2024 Olivier Biot (AltByte Pte Ltd)
7
- */
8
- import Vector2d from '../math/vector2.js';
9
-
10
- /**
11
- * @classdesc
12
- * An object representing the result of an intersection.
13
- * @property {Renderable} a The first object participating in the intersection
14
- * @property {Renderable} b The second object participating in the intersection
15
- * @property {number} overlap Magnitude of the overlap on the shortest colliding axis
16
- * @property {Vector2d} overlapV The overlap vector (i.e. `overlapN.scale(overlap, overlap)`). If this vector is subtracted from the position of a, a and b will no longer be colliding
17
- * @property {Vector2d} overlapN The shortest colliding axis (unit-vector)
18
- * @property {boolean} aInB Whether the first object is entirely inside the second
19
- * @property {boolean} bInA Whether the second object is entirely inside the first
20
- * @property {number} indexShapeA The index of the colliding shape for the object a body
21
- * @property {number} indexShapeB The index of the colliding shape for the object b body
22
- * @name ResponseObject
23
- * @public
24
- */
25
- class ResponseObject {
26
- constructor() {
27
- this.a = null;
28
- this.b = null;
29
- this.overlapN = new Vector2d();
30
- this.overlapV = new Vector2d();
31
- this.aInB = true;
32
- this.bInA = true;
33
- this.indexShapeA = -1;
34
- this.indexShapeB = -1;
35
- this.overlap = Number.MAX_VALUE;
36
- }
37
-
38
- /**
39
- * Set some values of the response back to their defaults. <br>
40
- * Call this between tests if you are going to reuse a single <br>
41
- * Response object for multiple intersection tests <br>
42
- * (recommended as it will avoid allocating extra memory) <br>
43
- * @name clear
44
- * @public
45
- * @returns {object} this object for chaining
46
- */
47
- clear () {
48
- this.aInB = true;
49
- this.bInA = true;
50
- this.overlap = Number.MAX_VALUE;
51
- this.indexShapeA = -1;
52
- this.indexShapeB = -1;
53
- return this;
54
- }
55
- }
56
-
57
- export { ResponseObject as default };