melonjs 15.2.1 → 15.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (291) hide show
  1. package/README.md +1 -1
  2. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  5. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  6. package/dist/melonjs.mjs/application/application.js +75 -23
  7. package/dist/melonjs.mjs/application/header.js +2 -2
  8. package/dist/melonjs.mjs/application/resize.js +13 -11
  9. package/dist/melonjs.mjs/application/settings.js +37 -1
  10. package/dist/melonjs.mjs/audio/audio.js +4 -6
  11. package/dist/melonjs.mjs/camera/camera2d.js +12 -14
  12. package/dist/melonjs.mjs/const.js +1 -1
  13. package/dist/melonjs.mjs/entity/entity.js +3 -4
  14. package/dist/melonjs.mjs/geometries/ellipse.js +26 -59
  15. package/dist/melonjs.mjs/geometries/line.js +18 -25
  16. package/dist/melonjs.mjs/geometries/path2d.js +16 -13
  17. package/dist/melonjs.mjs/geometries/point.js +8 -16
  18. package/dist/melonjs.mjs/geometries/poly.js +40 -97
  19. package/dist/melonjs.mjs/geometries/rectangle.js +37 -91
  20. package/dist/melonjs.mjs/geometries/roundrect.js +26 -35
  21. package/dist/melonjs.mjs/index.js +6 -6
  22. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  23. package/dist/melonjs.mjs/input/input.js +1 -1
  24. package/dist/melonjs.mjs/input/keyboard.js +3 -3
  25. package/dist/melonjs.mjs/input/pointer.js +4 -4
  26. package/dist/melonjs.mjs/input/pointerevent.js +6 -7
  27. package/dist/melonjs.mjs/lang/console.js +1 -1
  28. package/dist/melonjs.mjs/lang/deprecated.js +2 -2
  29. package/dist/melonjs.mjs/level/level.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  31. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +16 -33
  32. package/dist/melonjs.mjs/level/tiled/TMXObject.js +3 -4
  33. package/dist/melonjs.mjs/level/tiled/TMXTile.js +4 -4
  34. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +3 -3
  35. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +4 -7
  36. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +2 -2
  37. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +37 -47
  38. package/dist/melonjs.mjs/level/tiled/constants.js +1 -1
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +3 -3
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +2 -2
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +2 -2
  42. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +2 -2
  43. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +2 -2
  44. package/dist/melonjs.mjs/level/tiled/renderer/autodetect.js +1 -1
  45. package/dist/melonjs.mjs/loader/cache.js +1 -1
  46. package/dist/melonjs.mjs/loader/loader.js +1 -1
  47. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  48. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  49. package/dist/melonjs.mjs/loader/parser.js +4 -5
  50. package/dist/melonjs.mjs/loader/settings.js +1 -1
  51. package/dist/melonjs.mjs/math/color.js +5 -5
  52. package/dist/melonjs.mjs/math/math.js +1 -1
  53. package/dist/melonjs.mjs/math/matrix2.js +5 -59
  54. package/dist/melonjs.mjs/math/matrix3.js +82 -141
  55. package/dist/melonjs.mjs/math/observable_vector2.js +7 -7
  56. package/dist/melonjs.mjs/math/observable_vector3.js +5 -5
  57. package/dist/melonjs.mjs/math/vector2.js +7 -91
  58. package/dist/melonjs.mjs/math/vector3.js +6 -90
  59. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/arraymultimap.js +1 -1
  60. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/multimap.js +1 -1
  61. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  62. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  63. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +1 -1
  64. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  65. package/dist/melonjs.mjs/particles/emitter.js +2 -2
  66. package/dist/melonjs.mjs/particles/particle.js +2 -2
  67. package/dist/melonjs.mjs/particles/settings.js +1 -1
  68. package/dist/melonjs.mjs/physics/body.js +22 -20
  69. package/dist/melonjs.mjs/physics/bounds.js +27 -33
  70. package/dist/melonjs.mjs/physics/collision.js +5 -5
  71. package/dist/melonjs.mjs/physics/detector.js +10 -10
  72. package/dist/melonjs.mjs/physics/quadtree.js +5 -5
  73. package/dist/melonjs.mjs/physics/response.js +1 -1
  74. package/dist/melonjs.mjs/physics/sat.js +3 -4
  75. package/dist/melonjs.mjs/physics/world.js +6 -9
  76. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  77. package/dist/melonjs.mjs/renderable/collectable.js +2 -2
  78. package/dist/melonjs.mjs/renderable/colorlayer.js +4 -4
  79. package/dist/melonjs.mjs/renderable/container.js +25 -25
  80. package/dist/melonjs.mjs/renderable/draggable.js +1 -1
  81. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  82. package/dist/melonjs.mjs/renderable/imagelayer.js +4 -4
  83. package/dist/melonjs.mjs/renderable/light2d.js +3 -3
  84. package/dist/melonjs.mjs/renderable/nineslicesprite.js +2 -2
  85. package/dist/melonjs.mjs/renderable/renderable.js +31 -39
  86. package/dist/melonjs.mjs/renderable/sprite.js +3 -3
  87. package/dist/melonjs.mjs/renderable/text/bitmaptext.js +421 -0
  88. package/dist/melonjs.mjs/renderable/text/bitmaptextdata.js +195 -0
  89. package/dist/melonjs.mjs/renderable/text/glyph.js +65 -0
  90. package/dist/melonjs.mjs/renderable/text/text.js +422 -0
  91. package/dist/melonjs.mjs/renderable/text/textmetrics.js +175 -0
  92. package/dist/melonjs.mjs/renderable/text/textstyle.js +21 -0
  93. package/dist/melonjs.mjs/renderable/trigger.js +10 -10
  94. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +7 -7
  95. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +7 -7
  96. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +3 -3
  97. package/dist/melonjs.mjs/state/stage.js +13 -14
  98. package/dist/melonjs.mjs/state/state.js +4 -51
  99. package/dist/melonjs.mjs/system/device.js +51 -10
  100. package/dist/melonjs.mjs/system/dom.js +1 -1
  101. package/dist/melonjs.mjs/system/event.js +46 -2
  102. package/dist/melonjs.mjs/system/platform.js +18 -18
  103. package/dist/melonjs.mjs/system/pooling.js +10 -10
  104. package/dist/melonjs.mjs/system/save.js +1 -1
  105. package/dist/melonjs.mjs/system/timer.js +1 -1
  106. package/dist/melonjs.mjs/text/bitmaptext.js +1 -1
  107. package/dist/melonjs.mjs/text/bitmaptextdata.js +3 -6
  108. package/dist/melonjs.mjs/text/glyph.js +1 -1
  109. package/dist/melonjs.mjs/text/text.js +1 -1
  110. package/dist/melonjs.mjs/text/textmetrics.js +1 -1
  111. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  112. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  113. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  114. package/dist/melonjs.mjs/tweens/tween.js +2 -2
  115. package/dist/melonjs.mjs/utils/agent.js +1 -1
  116. package/dist/melonjs.mjs/utils/array.js +1 -1
  117. package/dist/melonjs.mjs/utils/file.js +1 -1
  118. package/dist/melonjs.mjs/utils/function.js +2 -3
  119. package/dist/melonjs.mjs/utils/string.js +1 -1
  120. package/dist/melonjs.mjs/utils/utils.js +1 -1
  121. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +5 -18
  122. package/dist/melonjs.mjs/video/renderer.js +17 -30
  123. package/dist/melonjs.mjs/video/texture/atlas.js +13 -13
  124. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  125. package/dist/melonjs.mjs/video/texture/canvas_texture.js +15 -15
  126. package/dist/melonjs.mjs/video/utils/autodetect.js +1 -1
  127. package/dist/melonjs.mjs/video/video.js +5 -29
  128. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +3 -3
  129. package/dist/melonjs.mjs/video/webgl/compositors/compositor.js +13 -14
  130. package/dist/melonjs.mjs/video/webgl/compositors/primitive_compositor.js +5 -5
  131. package/dist/melonjs.mjs/video/webgl/compositors/quad_compositor.js +2 -3
  132. package/dist/melonjs.mjs/video/webgl/glshader.js +2 -2
  133. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  134. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  135. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  136. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  137. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  138. package/dist/melonjs.mjs/video/webgl/utils/precision.js +4 -4
  139. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  140. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  141. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  142. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +62 -67
  143. package/dist/melonjs.module.js +1272 -1713
  144. package/dist/types/application/application.d.ts +32 -31
  145. package/dist/types/application/header.d.ts +2 -2
  146. package/dist/types/application/settings.d.ts +80 -16
  147. package/dist/types/audio/audio.d.ts +4 -6
  148. package/dist/types/camera/camera2d.d.ts +13 -16
  149. package/dist/types/entity/entity.d.ts +0 -1
  150. package/dist/types/geometries/ellipse.d.ts +18 -50
  151. package/dist/types/geometries/path2d.d.ts +1 -1
  152. package/dist/types/geometries/point.d.ts +5 -13
  153. package/dist/types/geometries/poly.d.ts +26 -75
  154. package/dist/types/geometries/rectangle.d.ts +12 -58
  155. package/dist/types/geometries/roundrect.d.ts +2 -11
  156. package/dist/types/index.d.ts +3 -3
  157. package/dist/types/input/gamepad.d.ts +31 -31
  158. package/dist/types/input/keyboard.d.ts +105 -105
  159. package/dist/types/input/pointer.d.ts +21 -21
  160. package/dist/types/input/pointerevent.d.ts +6 -6
  161. package/dist/types/level/tiled/TMXLayer.d.ts +1 -1
  162. package/dist/types/level/tiled/TMXUtils.d.ts +4 -6
  163. package/dist/types/math/matrix2.d.ts +9 -63
  164. package/dist/types/math/matrix3.d.ts +9 -68
  165. package/dist/types/math/observable_vector2.d.ts +2 -2
  166. package/dist/types/math/observable_vector3.d.ts +2 -2
  167. package/dist/types/math/vector2.d.ts +8 -92
  168. package/dist/types/math/vector3.d.ts +8 -92
  169. package/dist/types/particles/settings.d.ts +29 -29
  170. package/dist/types/physics/body.d.ts +10 -8
  171. package/dist/types/physics/bounds.d.ts +24 -30
  172. package/dist/types/physics/collision.d.ts +12 -12
  173. package/dist/types/physics/detector.d.ts +1 -1
  174. package/dist/types/physics/world.d.ts +4 -7
  175. package/dist/types/renderable/container.d.ts +19 -19
  176. package/dist/types/renderable/imagelayer.d.ts +6 -6
  177. package/dist/types/renderable/light2d.d.ts +7 -7
  178. package/dist/types/renderable/renderable.d.ts +10 -18
  179. package/dist/types/renderable/text/bitmaptext.d.ts +151 -0
  180. package/dist/types/renderable/text/bitmaptextdata.d.ts +35 -0
  181. package/dist/types/renderable/text/glyph.d.ts +28 -0
  182. package/dist/types/renderable/text/text.d.ts +159 -0
  183. package/dist/types/renderable/text/textmetrics.d.ts +47 -0
  184. package/dist/types/renderable/text/textstyle.d.ts +5 -0
  185. package/dist/types/renderable/ui/uibaseelement.d.ts +0 -1
  186. package/dist/types/renderable/ui/uispriteelement.d.ts +0 -1
  187. package/dist/types/renderable/ui/uitextbutton.d.ts +2 -7
  188. package/dist/types/state/stage.d.ts +3 -2
  189. package/dist/types/state/state.d.ts +11 -11
  190. package/dist/types/system/device.d.ts +16 -9
  191. package/dist/types/system/event.d.ts +40 -0
  192. package/dist/types/system/platform.d.ts +17 -17
  193. package/dist/types/utils/function.d.ts +1 -2
  194. package/dist/types/video/canvas/canvas_renderer.d.ts +0 -23
  195. package/dist/types/video/renderer.d.ts +16 -43
  196. package/dist/types/video/texture/canvas_texture.d.ts +14 -14
  197. package/dist/types/video/video.d.ts +4 -38
  198. package/dist/types/video/webgl/buffer/vertex.d.ts +2 -2
  199. package/dist/types/video/webgl/compositors/compositor.d.ts +24 -13
  200. package/dist/types/video/webgl/compositors/primitive_compositor.d.ts +0 -1
  201. package/dist/types/video/webgl/compositors/quad_compositor.d.ts +0 -1
  202. package/dist/types/video/webgl/utils/precision.d.ts +1 -1
  203. package/dist/types/video/webgl/webgl_renderer.d.ts +48 -84
  204. package/package.json +15 -15
  205. package/src/application/application.js +73 -21
  206. package/src/application/header.js +1 -1
  207. package/src/application/resize.js +11 -9
  208. package/src/application/settings.js +36 -0
  209. package/src/audio/audio.js +3 -5
  210. package/src/camera/camera2d.js +11 -13
  211. package/src/entity/entity.js +2 -3
  212. package/src/geometries/ellipse.js +25 -58
  213. package/src/geometries/line.js +17 -24
  214. package/src/geometries/path2d.js +15 -12
  215. package/src/geometries/point.js +7 -15
  216. package/src/geometries/poly.js +39 -96
  217. package/src/geometries/rectangle.js +36 -90
  218. package/src/geometries/roundrect.js +25 -34
  219. package/src/index.js +4 -4
  220. package/src/input/keyboard.js +2 -2
  221. package/src/input/pointer.js +3 -3
  222. package/src/input/pointerevent.js +5 -6
  223. package/src/lang/deprecated.js +1 -1
  224. package/src/level/tiled/TMXLayer.js +15 -32
  225. package/src/level/tiled/TMXObject.js +2 -3
  226. package/src/level/tiled/TMXTile.js +3 -3
  227. package/src/level/tiled/TMXTileMap.js +2 -2
  228. package/src/level/tiled/TMXTileset.js +3 -6
  229. package/src/level/tiled/TMXTilesetGroup.js +1 -1
  230. package/src/level/tiled/TMXUtils.js +36 -46
  231. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +2 -2
  232. package/src/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  233. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  234. package/src/level/tiled/renderer/TMXRenderer.js +1 -1
  235. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  236. package/src/loader/parser.js +3 -4
  237. package/src/math/color.js +4 -4
  238. package/src/math/matrix2.js +4 -58
  239. package/src/math/matrix3.js +81 -140
  240. package/src/math/observable_vector2.js +6 -6
  241. package/src/math/observable_vector3.js +4 -4
  242. package/src/math/vector2.js +6 -90
  243. package/src/math/vector3.js +5 -89
  244. package/src/particles/emitter.js +1 -1
  245. package/src/particles/particle.js +1 -1
  246. package/src/physics/body.js +21 -19
  247. package/src/physics/bounds.js +26 -32
  248. package/src/physics/collision.js +4 -4
  249. package/src/physics/detector.js +9 -9
  250. package/src/physics/quadtree.js +4 -4
  251. package/src/physics/sat.js +2 -3
  252. package/src/physics/world.js +5 -8
  253. package/src/polyfill/roundrect.js +163 -163
  254. package/src/renderable/collectable.js +1 -1
  255. package/src/renderable/colorlayer.js +3 -3
  256. package/src/renderable/container.js +24 -24
  257. package/src/renderable/imagelayer.js +3 -3
  258. package/src/renderable/light2d.js +2 -2
  259. package/src/renderable/nineslicesprite.js +1 -1
  260. package/src/renderable/renderable.js +30 -38
  261. package/src/renderable/sprite.js +2 -2
  262. package/src/{text → renderable/text}/bitmaptext.js +8 -8
  263. package/src/{text → renderable/text}/bitmaptextdata.js +4 -7
  264. package/src/{text → renderable/text}/glyph.js +1 -1
  265. package/src/{text → renderable/text}/text.js +16 -17
  266. package/src/{text → renderable/text}/textmetrics.js +2 -2
  267. package/src/renderable/trigger.js +9 -9
  268. package/src/renderable/ui/uibaseelement.js +6 -6
  269. package/src/renderable/ui/uispriteelement.js +6 -6
  270. package/src/renderable/ui/uitextbutton.js +2 -2
  271. package/src/state/stage.js +12 -13
  272. package/src/state/state.js +2 -61
  273. package/src/system/device.js +50 -9
  274. package/src/system/event.js +44 -0
  275. package/src/system/platform.js +18 -18
  276. package/src/system/pooling.js +9 -9
  277. package/src/tweens/tween.js +1 -1
  278. package/src/utils/function.js +1 -2
  279. package/src/video/canvas/canvas_renderer.js +4 -17
  280. package/src/video/renderer.js +16 -29
  281. package/src/video/texture/atlas.js +12 -12
  282. package/src/video/texture/canvas_texture.js +14 -14
  283. package/src/video/video.js +7 -28
  284. package/src/video/webgl/buffer/vertex.js +2 -2
  285. package/src/video/webgl/compositors/compositor.js +12 -13
  286. package/src/video/webgl/compositors/primitive_compositor.js +4 -4
  287. package/src/video/webgl/compositors/quad_compositor.js +1 -2
  288. package/src/video/webgl/glshader.js +1 -1
  289. package/src/video/webgl/utils/precision.js +3 -3
  290. package/src/video/webgl/webgl_renderer.js +61 -66
  291. /package/src/{text → renderable/text}/textstyle.js +0 -0
@@ -5,7 +5,7 @@ import pool from "./../system/pooling.js";
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  * @classdesc
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  * a generic 2D Vector Object
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  */
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- export default class Vector2d {
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+ export default class Vector2d {
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  /**
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  * @param {number} [x=0] - x value of the vector
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  * @param {number} [y=0] - y value of the vector
@@ -35,8 +35,6 @@ import pool from "./../system/pooling.js";
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  /**
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  * set the Vector x and y properties to the given values<br>
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- * @name set
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- * @memberof Vector2d
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  * @param {number} x
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  * @param {number} y
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  * @returns {Vector2d} Reference to this object for method chaining
@@ -71,8 +69,6 @@ import pool from "./../system/pooling.js";
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  /**
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  * set the Vector x and y properties to 0
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- * @name setZero
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- * @memberof Vector2d
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  * @returns {Vector2d} Reference to this object for method chaining
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  */
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  setZero() {
@@ -81,8 +77,6 @@ import pool from "./../system/pooling.js";
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  /**
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  * set the Vector x and y properties using the passed vector
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- * @name setV
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- * @memberof Vector2d
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  * @param {Vector2d} v
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  * @returns {Vector2d} Reference to this object for method chaining
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  */
@@ -92,8 +86,6 @@ import pool from "./../system/pooling.js";
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  /**
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  * Add the passed vector to this vector
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- * @name add
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- * @memberof Vector2d
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  * @param {Vector2d} v
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  */
@@ -103,8 +95,6 @@ import pool from "./../system/pooling.js";
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  /**
105
97
  * Substract the passed vector to this vector
106
- * @name sub
107
- * @memberof Vector2d
108
98
  * @param {Vector2d} v
109
99
  * @returns {Vector2d} Reference to this object for method chaining
110
100
  */
@@ -114,8 +104,6 @@ import pool from "./../system/pooling.js";
114
104
 
115
105
  /**
116
106
  * Multiply this vector values by the given scalar
117
- * @name scale
118
- * @memberof Vector2d
119
107
  * @param {number} x
120
108
  * @param {number} [y=x]
121
109
  * @returns {Vector2d} Reference to this object for method chaining
@@ -126,8 +114,6 @@ import pool from "./../system/pooling.js";
126
114
 
127
115
  /**
128
116
  * Convert this vector into isometric coordinate space
129
- * @name toIso
130
- * @memberof Vector2d
131
117
  * @returns {Vector2d} Reference to this object for method chaining
132
118
  */
133
119
  toIso() {
@@ -136,8 +122,6 @@ import pool from "./../system/pooling.js";
136
122
 
137
123
  /**
138
124
  * Convert this vector into 2d coordinate space
139
- * @name to2d
140
- * @memberof Vector2d
141
125
  * @returns {Vector2d} Reference to this object for method chaining
142
126
  */
143
127
  to2d() {
@@ -146,8 +130,6 @@ import pool from "./../system/pooling.js";
146
130
 
147
131
  /**
148
132
  * Multiply this vector values by the passed vector
149
- * @name scaleV
150
- * @memberof Vector2d
151
133
  * @param {Vector2d} v
152
134
  * @returns {Vector2d} Reference to this object for method chaining
153
135
  */
@@ -157,8 +139,6 @@ import pool from "./../system/pooling.js";
157
139
 
158
140
  /**
159
141
  * Divide this vector values by the passed value
160
- * @name div
161
- * @memberof Vector2d
162
142
  * @param {number} n - the value to divide the vector by
163
143
  * @returns {Vector2d} Reference to this object for method chaining
164
144
  */
@@ -168,8 +148,6 @@ import pool from "./../system/pooling.js";
168
148
 
169
149
  /**
170
150
  * Update this vector values to absolute values
171
- * @name abs
172
- * @memberof Vector2d
173
151
  * @returns {Vector2d} Reference to this object for method chaining
174
152
  */
175
153
  abs() {
@@ -178,8 +156,6 @@ import pool from "./../system/pooling.js";
178
156
 
179
157
  /**
180
158
  * Clamp the vector value within the specified value range
181
- * @name clamp
182
- * @memberof Vector2d
183
159
  * @param {number} low
184
160
  * @param {number} high
185
161
  * @returns {Vector2d} new me.Vector2d
@@ -190,8 +166,6 @@ import pool from "./../system/pooling.js";
190
166
 
191
167
  /**
192
168
  * Clamp this vector value within the specified value range
193
- * @name clampSelf
194
- * @memberof Vector2d
195
169
  * @param {number} low
196
170
  * @param {number} high
197
171
  * @returns {Vector2d} Reference to this object for method chaining
@@ -202,8 +176,6 @@ import pool from "./../system/pooling.js";
202
176
 
203
177
  /**
204
178
  * Update this vector with the minimum value between this and the passed vector
205
- * @name minV
206
- * @memberof Vector2d
207
179
  * @param {Vector2d} v
208
180
  * @returns {Vector2d} Reference to this object for method chaining
209
181
  */
@@ -213,8 +185,6 @@ import pool from "./../system/pooling.js";
213
185
 
214
186
  /**
215
187
  * Update this vector with the maximum value between this and the passed vector
216
- * @name maxV
217
- * @memberof Vector2d
218
188
  * @param {Vector2d} v
219
189
  * @returns {Vector2d} Reference to this object for method chaining
220
190
  */
@@ -224,8 +194,6 @@ import pool from "./../system/pooling.js";
224
194
 
225
195
  /**
226
196
  * Floor the vector values
227
- * @name floor
228
- * @memberof Vector2d
229
197
  * @returns {Vector2d} new me.Vector2d
230
198
  */
231
199
  floor() {
@@ -234,8 +202,6 @@ import pool from "./../system/pooling.js";
234
202
 
235
203
  /**
236
204
  * Floor this vector values
237
- * @name floorSelf
238
- * @memberof Vector2d
239
205
  * @returns {Vector2d} Reference to this object for method chaining
240
206
  */
241
207
  floorSelf() {
@@ -244,8 +210,6 @@ import pool from "./../system/pooling.js";
244
210
 
245
211
  /**
246
212
  * Ceil the vector values
247
- * @name ceil
248
- * @memberof Vector2d
249
213
  * @returns {Vector2d} new me.Vector2d
250
214
  */
251
215
  ceil() {
@@ -254,8 +218,6 @@ import pool from "./../system/pooling.js";
254
218
 
255
219
  /**
256
220
  * Ceil this vector values
257
- * @name ceilSelf
258
- * @memberof Vector2d
259
221
  * @returns {Vector2d} Reference to this object for method chaining
260
222
  */
261
223
  ceilSelf() {
@@ -264,8 +226,6 @@ import pool from "./../system/pooling.js";
264
226
 
265
227
  /**
266
228
  * Negate the vector values
267
- * @name negate
268
- * @memberof Vector2d
269
229
  * @returns {Vector2d} new me.Vector2d
270
230
  */
271
231
  negate() {
@@ -274,8 +234,6 @@ import pool from "./../system/pooling.js";
274
234
 
275
235
  /**
276
236
  * Negate this vector values
277
- * @name negateSelf
278
- * @memberof Vector2d
279
237
  * @returns {Vector2d} Reference to this object for method chaining
280
238
  */
281
239
  negateSelf() {
@@ -284,8 +242,6 @@ import pool from "./../system/pooling.js";
284
242
 
285
243
  /**
286
244
  * Copy the x,y values of the passed vector to this one
287
- * @name copy
288
- * @memberof Vector2d
289
245
  * @param {Vector2d} v
290
246
  * @returns {Vector2d} Reference to this object for method chaining
291
247
  */
@@ -294,19 +250,9 @@ import pool from "./../system/pooling.js";
294
250
  }
295
251
 
296
252
  /**
297
- * return true if the two vectors are the same
298
- * @name equals
299
- * @memberof Vector2d
300
- * @method
301
- * @param {Vector2d} v
302
- * @returns {boolean}
303
- */
304
- /**
305
- * return true if this vector is equal to the given values
306
- * @name equals
307
- * @memberof Vector2d
308
- * @param {number} x
309
- * @param {number} y
253
+ * return true if this vector is equal to the given values or vector
254
+ * @param {number|Vector2d|ObservableVector2d} x
255
+ * @param {number} [y]
310
256
  * @returns {boolean}
311
257
  */
312
258
  equals() {
@@ -325,8 +271,6 @@ import pool from "./../system/pooling.js";
325
271
 
326
272
  /**
327
273
  * normalize this vector (scale the vector so that its magnitude is 1)
328
- * @name normalize
329
- * @memberof Vector2d
330
274
  * @returns {Vector2d} Reference to this object for method chaining
331
275
  */
332
276
  normalize() {
@@ -336,8 +280,6 @@ import pool from "./../system/pooling.js";
336
280
  /**
337
281
  * change this vector to be perpendicular to what it was before.<br>
338
282
  * (Effectively rotates it 90 degrees in a clockwise direction)
339
- * @name perp
340
- * @memberof Vector2d
341
283
  * @returns {Vector2d} Reference to this object for method chaining
342
284
  */
343
285
  perp() {
@@ -346,8 +288,6 @@ import pool from "./../system/pooling.js";
346
288
 
347
289
  /**
348
290
  * Rotate this vector (counter-clockwise) by the specified angle (in radians).
349
- * @name rotate
350
- * @memberof Vector2d
351
291
  * @param {number} angle - The angle to rotate (in radians)
352
292
  * @param {Vector2d|ObservableVector2d} [v] - an optional point to rotate around
353
293
  * @returns {Vector2d} Reference to this object for method chaining
@@ -372,8 +312,6 @@ import pool from "./../system/pooling.js";
372
312
 
373
313
  /**
374
314
  * return the dot product of this vector and the passed one
375
- * @name dot
376
- * @memberof Vector2d
377
315
  * @param {Vector2d} v
378
316
  * @returns {number} The dot product.
379
317
  */
@@ -383,8 +321,6 @@ import pool from "./../system/pooling.js";
383
321
 
384
322
  /**
385
323
  * return the cross product of this vector and the passed one
386
- * @name cross
387
- * @memberof Vector2d
388
324
  * @param {Vector2d} v
389
325
  * @returns {number} The cross product.
390
326
  */
@@ -392,10 +328,8 @@ import pool from "./../system/pooling.js";
392
328
  return this.x * v.y - this.y * v.x;
393
329
  }
394
330
 
395
- /**
331
+ /**
396
332
  * return the square length of this vector
397
- * @name length2
398
- * @memberof Vector2d
399
333
  * @returns {number} The length^2 of this vector.
400
334
  */
401
335
  length2() {
@@ -404,8 +338,6 @@ import pool from "./../system/pooling.js";
404
338
 
405
339
  /**
406
340
  * return the length (magnitude) of this vector
407
- * @name length
408
- * @memberof Vector2d
409
341
  * @returns {number} the length of this vector
410
342
  */
411
343
  length() {
@@ -414,8 +346,6 @@ import pool from "./../system/pooling.js";
414
346
 
415
347
  /**
416
348
  * Linearly interpolate between this vector and the given one.
417
- * @name lerp
418
- * @memberof Vector2d
419
349
  * @param {Vector2d} v
420
350
  * @param {number} alpha - distance along the line (alpha = 0 will be this vector, and alpha = 1 will be the given one).
421
351
  * @returns {Vector2d} Reference to this object for method chaining
@@ -428,13 +358,11 @@ import pool from "./../system/pooling.js";
428
358
 
429
359
  /**
430
360
  * interpolate the position of this vector towards the given one by the given maximum step.
431
- * @name moveTowards
432
- * @memberof Vector2d
433
361
  * @param {Vector2d} target
434
362
  * @param {number} step - the maximum step per iteration (Negative values will push the vector away from the target)
435
363
  * @returns {Vector2d} Reference to this object for method chaining
436
364
  */
437
- moveTowards(target, step) {
365
+ moveTowards(target, step) {
438
366
  let angle = Math.atan2(target.y - this.y, target.x - this.x);
439
367
 
440
368
  let distance = this.distance(target);
@@ -451,8 +379,6 @@ import pool from "./../system/pooling.js";
451
379
 
452
380
  /**
453
381
  * return the distance between this vector and the passed one
454
- * @name distance
455
- * @memberof Vector2d
456
382
  * @param {Vector2d} v
457
383
  * @returns {number}
458
384
  */
@@ -463,8 +389,6 @@ import pool from "./../system/pooling.js";
463
389
 
464
390
  /**
465
391
  * return the angle between this vector and the passed one
466
- * @name angle
467
- * @memberof Vector2d
468
392
  * @param {Vector2d} v
469
393
  * @returns {number} angle in radians
470
394
  */
@@ -474,8 +398,6 @@ import pool from "./../system/pooling.js";
474
398
 
475
399
  /**
476
400
  * project this vector on to another vector.
477
- * @name project
478
- * @memberof Vector2d
479
401
  * @param {Vector2d} v - The vector to project onto.
480
402
  * @returns {Vector2d} Reference to this object for method chaining
481
403
  */
@@ -486,8 +408,6 @@ import pool from "./../system/pooling.js";
486
408
  /**
487
409
  * Project this vector onto a vector of unit length.<br>
488
410
  * This is slightly more efficient than `project` when dealing with unit vectors.
489
- * @name projectN
490
- * @memberof Vector2d
491
411
  * @param {Vector2d} v - The unit vector to project onto.
492
412
  * @returns {Vector2d} Reference to this object for method chaining
493
413
  */
@@ -497,8 +417,6 @@ import pool from "./../system/pooling.js";
497
417
 
498
418
  /**
499
419
  * return a clone copy of this vector
500
- * @name clone
501
- * @memberof Vector2d
502
420
  * @returns {Vector2d} new me.Vector2d
503
421
  */
504
422
  clone() {
@@ -507,8 +425,6 @@ import pool from "./../system/pooling.js";
507
425
 
508
426
  /**
509
427
  * convert the object to a string representation
510
- * @name toString
511
- * @memberof Vector2d
512
428
  * @returns {string}
513
429
  */
514
430
  toString() {
@@ -5,7 +5,7 @@ import pool from "./../system/pooling.js";
5
5
  * @classdesc
6
6
  * a generic 3D Vector Object
7
7
  */
8
- export default class Vector3d {
8
+ export default class Vector3d {
9
9
  /**
10
10
  * @param {number} [x=0] - x value of the vector
11
11
  * @param {number} [y=0] - y value of the vector
@@ -38,8 +38,6 @@ import pool from "./../system/pooling.js";
38
38
 
39
39
  /**
40
40
  * set the Vector x and y properties to the given values<br>
41
- * @name set
42
- * @memberof Vector3d
43
41
  * @param {number} x
44
42
  * @param {number} y
45
43
  * @param {number} [z=0]
@@ -84,8 +82,6 @@ import pool from "./../system/pooling.js";
84
82
 
85
83
  /**
86
84
  * set the Vector x and y properties to 0
87
- * @name setZero
88
- * @memberof Vector3d
89
85
  * @returns {Vector3d} Reference to this object for method chaining
90
86
  */
91
87
  setZero() {
@@ -94,8 +90,6 @@ import pool from "./../system/pooling.js";
94
90
 
95
91
  /**
96
92
  * set the Vector x and y properties using the passed vector
97
- * @name setV
98
- * @memberof Vector3d
99
93
  * @param {Vector2d|Vector3d} v
100
94
  * @returns {Vector3d} Reference to this object for method chaining
101
95
  */
@@ -105,8 +99,6 @@ import pool from "./../system/pooling.js";
105
99
 
106
100
  /**
107
101
  * Add the passed vector to this vector
108
- * @name add
109
- * @memberof Vector3d
110
102
  * @param {Vector2d|Vector3d} v
111
103
  * @returns {Vector3d} Reference to this object for method chaining
112
104
  */
@@ -116,8 +108,6 @@ import pool from "./../system/pooling.js";
116
108
 
117
109
  /**
118
110
  * Substract the passed vector to this vector
119
- * @name sub
120
- * @memberof Vector3d
121
111
  * @param {Vector2d|Vector3d} v
122
112
  * @returns {Vector3d} Reference to this object for method chaining
123
113
  */
@@ -127,8 +117,6 @@ import pool from "./../system/pooling.js";
127
117
 
128
118
  /**
129
119
  * Multiply this vector values by the given scalar
130
- * @name scale
131
- * @memberof Vector3d
132
120
  * @param {number} x
133
121
  * @param {number} [y=x]
134
122
  * @param {number} [z=1]
@@ -140,8 +128,6 @@ import pool from "./../system/pooling.js";
140
128
 
141
129
  /**
142
130
  * Multiply this vector values by the passed vector
143
- * @name scaleV
144
- * @memberof Vector3d
145
131
  * @param {Vector2d|Vector3d} v
146
132
  * @returns {Vector3d} Reference to this object for method chaining
147
133
  */
@@ -151,8 +137,6 @@ import pool from "./../system/pooling.js";
151
137
 
152
138
  /**
153
139
  * Convert this vector into isometric coordinate space
154
- * @name toIso
155
- * @memberof Vector3d
156
140
  * @returns {Vector3d} Reference to this object for method chaining
157
141
  */
158
142
  toIso() {
@@ -161,8 +145,6 @@ import pool from "./../system/pooling.js";
161
145
 
162
146
  /**
163
147
  * Convert this vector into 2d coordinate space
164
- * @name to2d
165
- * @memberof Vector3d
166
148
  * @returns {Vector3d} Reference to this object for method chaining
167
149
  */
168
150
  to2d() {
@@ -171,8 +153,6 @@ import pool from "./../system/pooling.js";
171
153
 
172
154
  /**
173
155
  * Divide this vector values by the passed value
174
- * @name div
175
- * @memberof Vector3d
176
156
  * @param {number} n - the value to divide the vector by
177
157
  * @returns {Vector3d} Reference to this object for method chaining
178
158
  */
@@ -182,8 +162,6 @@ import pool from "./../system/pooling.js";
182
162
 
183
163
  /**
184
164
  * Update this vector values to absolute values
185
- * @name abs
186
- * @memberof Vector3d
187
165
  * @returns {Vector3d} Reference to this object for method chaining
188
166
  */
189
167
  abs() {
@@ -192,8 +170,6 @@ import pool from "./../system/pooling.js";
192
170
 
193
171
  /**
194
172
  * Clamp the vector value within the specified value range
195
- * @name clamp
196
- * @memberof Vector3d
197
173
  * @param {number} low
198
174
  * @param {number} high
199
175
  * @returns {Vector3d} new me.Vector3d
@@ -204,8 +180,6 @@ import pool from "./../system/pooling.js";
204
180
 
205
181
  /**
206
182
  * Clamp this vector value within the specified value range
207
- * @name clampSelf
208
- * @memberof Vector3d
209
183
  * @param {number} low
210
184
  * @param {number} high
211
185
  * @returns {Vector3d} Reference to this object for method chaining
@@ -216,8 +190,6 @@ import pool from "./../system/pooling.js";
216
190
 
217
191
  /**
218
192
  * Update this vector with the minimum value between this and the passed vector
219
- * @name minV
220
- * @memberof Vector3d
221
193
  * @param {Vector2d|Vector3d} v
222
194
  * @returns {Vector3d} Reference to this object for method chaining
223
195
  */
@@ -228,8 +200,6 @@ import pool from "./../system/pooling.js";
228
200
 
229
201
  /**
230
202
  * Update this vector with the maximum value between this and the passed vector
231
- * @name maxV
232
- * @memberof Vector3d
233
203
  * @param {Vector2d|Vector3d} v
234
204
  * @returns {Vector3d} Reference to this object for method chaining
235
205
  */
@@ -240,8 +210,6 @@ import pool from "./../system/pooling.js";
240
210
 
241
211
  /**
242
212
  * Floor the vector values
243
- * @name floor
244
- * @memberof Vector3d
245
213
  * @returns {Vector3d} new me.Vector3d
246
214
  */
247
215
  floor() {
@@ -250,8 +218,6 @@ import pool from "./../system/pooling.js";
250
218
 
251
219
  /**
252
220
  * Floor this vector values
253
- * @name floorSelf
254
- * @memberof Vector3d
255
221
  * @returns {Vector3d} Reference to this object for method chaining
256
222
  */
257
223
  floorSelf() {
@@ -260,8 +226,6 @@ import pool from "./../system/pooling.js";
260
226
 
261
227
  /**
262
228
  * Ceil the vector values
263
- * @name ceil
264
- * @memberof Vector3d
265
229
  * @returns {Vector3d} new me.Vector3d
266
230
  */
267
231
  ceil() {
@@ -270,8 +234,6 @@ import pool from "./../system/pooling.js";
270
234
 
271
235
  /**
272
236
  * Ceil this vector values
273
- * @name ceilSelf
274
- * @memberof Vector3d
275
237
  * @returns {Vector3d} Reference to this object for method chaining
276
238
  */
277
239
  ceilSelf() {
@@ -280,8 +242,6 @@ import pool from "./../system/pooling.js";
280
242
 
281
243
  /**
282
244
  * Negate the vector values
283
- * @name negate
284
- * @memberof Vector3d
285
245
  * @returns {Vector3d} new me.Vector3d
286
246
  */
287
247
  negate() {
@@ -290,8 +250,6 @@ import pool from "./../system/pooling.js";
290
250
 
291
251
  /**
292
252
  * Negate this vector values
293
- * @name negateSelf
294
- * @memberof Vector3d
295
253
  * @returns {Vector3d} Reference to this object for method chaining
296
254
  */
297
255
  negateSelf() {
@@ -300,8 +258,6 @@ import pool from "./../system/pooling.js";
300
258
 
301
259
  /**
302
260
  * Copy the components of the given vector into this one
303
- * @name copy
304
- * @memberof Vector3d
305
261
  * @param {Vector2d|Vector3d} v
306
262
  * @returns {Vector3d} Reference to this object for method chaining
307
263
  */
@@ -310,19 +266,9 @@ import pool from "./../system/pooling.js";
310
266
  }
311
267
 
312
268
  /**
313
- * return true if the two vectors are the same
314
- * @name equals
315
- * @memberof Vector3d
316
- * @method
317
- * @param {Vector2d|Vector3d} v
318
- * @returns {boolean}
319
- */
320
- /**
321
- * return true if this vector is equal to the given values
322
- * @name equals
323
- * @memberof Vector3d
324
- * @param {number} x
325
- * @param {number} y
269
+ * return true if this vector is equal to the given values or vector
270
+ * @param {number|Vector2d|ObservableVector2d|Vector3d|ObservableVector3d} x
271
+ * @param {number} [y]
326
272
  * @param {number} [z]
327
273
  * @returns {boolean}
328
274
  */
@@ -349,8 +295,6 @@ import pool from "./../system/pooling.js";
349
295
 
350
296
  /**
351
297
  * normalize this vector (scale the vector so that its magnitude is 1)
352
- * @name normalize
353
- * @memberof Vector3d
354
298
  * @returns {Vector3d} Reference to this object for method chaining
355
299
  */
356
300
  normalize() {
@@ -360,8 +304,6 @@ import pool from "./../system/pooling.js";
360
304
  /**
361
305
  * change this vector to be perpendicular to what it was before.<br>
362
306
  * (Effectively rotates it 90 degrees in a clockwise direction around the z axis)
363
- * @name perp
364
- * @memberof Vector3d
365
307
  * @returns {Vector3d} Reference to this object for method chaining
366
308
  */
367
309
  perp() {
@@ -370,8 +312,6 @@ import pool from "./../system/pooling.js";
370
312
 
371
313
  /**
372
314
  * Rotate this vector (counter-clockwise) by the specified angle (in radians) around the z axis
373
- * @name rotate
374
- * @memberof Vector3d
375
315
  * @param {number} angle - The angle to rotate (in radians)
376
316
  * @param {Vector2d|ObservableVector2d} [v] - an optional point to rotate around (on the same z axis)
377
317
  * @returns {Vector3d} Reference to this object for method chaining
@@ -397,8 +337,6 @@ import pool from "./../system/pooling.js";
397
337
 
398
338
  /**
399
339
  * return the dot product of this vector and the passed one
400
- * @name dot
401
- * @memberof Vector3d
402
340
  * @param {Vector2d|Vector3d} v
403
341
  * @returns {number} The dot product.
404
342
  */
@@ -408,8 +346,6 @@ import pool from "./../system/pooling.js";
408
346
 
409
347
  /**
410
348
  * calculate the cross product of this vector and the passed one
411
- * @name cross
412
- * @memberof Vector3d
413
349
  * @param {Vector3d} v
414
350
  * @returns {Vector3d} Reference to this object for method chaining
415
351
  */
@@ -424,10 +360,8 @@ import pool from "./../system/pooling.js";
424
360
  return this;
425
361
  }
426
362
 
427
- /**
363
+ /**
428
364
  * return the square length of this vector
429
- * @name length2
430
- * @memberof Vector3d
431
365
  * @returns {number} The length^2 of this vector.
432
366
  */
433
367
  length2() {
@@ -436,8 +370,6 @@ import pool from "./../system/pooling.js";
436
370
 
437
371
  /**
438
372
  * return the length (magnitude) of this vector
439
- * @name length
440
- * @memberof Vector3d
441
373
  * @returns {number} the length of this vector
442
374
  */
443
375
  length() {
@@ -446,8 +378,6 @@ import pool from "./../system/pooling.js";
446
378
 
447
379
  /**
448
380
  * Linearly interpolate between this vector and the given one.
449
- * @name lerp
450
- * @memberof Vector3d
451
381
  * @param {Vector3d} v
452
382
  * @param {number} alpha - distance along the line (alpha = 0 will be this vector, and alpha = 1 will be the given one).
453
383
  * @returns {Vector3d} Reference to this object for method chaining
@@ -461,8 +391,6 @@ import pool from "./../system/pooling.js";
461
391
 
462
392
  /**
463
393
  * interpolate the position of this vector on the x and y axis towards the given one by the given maximum step.
464
- * @name moveTowards
465
- * @memberof Vector3d
466
394
  * @param {Vector2d|Vector3d} target
467
395
  * @param {number} step - the maximum step per iteration (Negative values will push the vector away from the target)
468
396
  * @returns {Vector3d} Reference to this object for method chaining
@@ -487,8 +415,6 @@ import pool from "./../system/pooling.js";
487
415
 
488
416
  /**
489
417
  * return the distance between this vector and the passed one
490
- * @name distance
491
- * @memberof Vector3d
492
418
  * @param {Vector2d|Vector3d} v
493
419
  * @returns {number}
494
420
  */
@@ -501,8 +427,6 @@ import pool from "./../system/pooling.js";
501
427
 
502
428
  /**
503
429
  * return the angle between this vector and the passed one
504
- * @name angle
505
- * @memberof Vector3d
506
430
  * @param {Vector2d|Vector3d} v
507
431
  * @returns {number} angle in radians
508
432
  */
@@ -512,8 +436,6 @@ import pool from "./../system/pooling.js";
512
436
 
513
437
  /**
514
438
  * project this vector on to another vector.
515
- * @name project
516
- * @memberof Vector3d
517
439
  * @param {Vector2d|Vector3d} v - The vector to project onto.
518
440
  * @returns {Vector3d} Reference to this object for method chaining
519
441
  */
@@ -525,8 +447,6 @@ import pool from "./../system/pooling.js";
525
447
  /**
526
448
  * Project this vector onto a vector of unit length.<br>
527
449
  * This is slightly more efficient than `project` when dealing with unit vectors.
528
- * @name projectN
529
- * @memberof Vector3d
530
450
  * @param {Vector2d|Vector3d} v - The unit vector to project onto.
531
451
  * @returns {Vector3d} Reference to this object for method chaining
532
452
  */
@@ -537,8 +457,6 @@ import pool from "./../system/pooling.js";
537
457
 
538
458
  /**
539
459
  * return a clone copy of this vector
540
- * @name clone
541
- * @memberof Vector3d
542
460
  * @returns {Vector3d} new me.Vector3d
543
461
  */
544
462
  clone() {
@@ -547,8 +465,6 @@ import pool from "./../system/pooling.js";
547
465
 
548
466
  /**
549
467
  * convert the object to a string representation
550
- * @name toString
551
- * @memberof Vector3d
552
468
  * @returns {string}
553
469
  */
554
470
  toString() {