melonjs 15.1.3 → 15.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (164) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  5. package/dist/melonjs.mjs/application/application.js +1 -1
  6. package/dist/melonjs.mjs/application/header.js +1 -1
  7. package/dist/melonjs.mjs/application/resize.js +1 -1
  8. package/dist/melonjs.mjs/application/settings.js +1 -1
  9. package/dist/melonjs.mjs/audio/audio.js +3 -3
  10. package/dist/melonjs.mjs/camera/camera2d.js +1 -1
  11. package/dist/melonjs.mjs/const.js +2 -2
  12. package/dist/melonjs.mjs/entity/entity.js +3 -6
  13. package/dist/melonjs.mjs/geometries/ellipse.js +1 -1
  14. package/dist/melonjs.mjs/geometries/line.js +1 -1
  15. package/dist/melonjs.mjs/geometries/path2d.js +5 -5
  16. package/dist/melonjs.mjs/geometries/point.js +1 -1
  17. package/dist/melonjs.mjs/geometries/poly.js +3 -3
  18. package/dist/melonjs.mjs/geometries/rectangle.js +1 -1
  19. package/dist/melonjs.mjs/geometries/roundrect.js +1 -1
  20. package/dist/melonjs.mjs/index.js +2 -2
  21. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  22. package/dist/melonjs.mjs/input/input.js +1 -1
  23. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  24. package/dist/melonjs.mjs/input/pointer.js +1 -1
  25. package/dist/melonjs.mjs/input/pointerevent.js +10 -10
  26. package/dist/melonjs.mjs/lang/console.js +1 -1
  27. package/dist/melonjs.mjs/lang/deprecated.js +1 -1
  28. package/dist/melonjs.mjs/level/level.js +1 -1
  29. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +4 -4
  31. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  32. package/dist/melonjs.mjs/level/tiled/TMXTile.js +1 -1
  33. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +1 -1
  34. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +1 -1
  35. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +1 -1
  36. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +4 -4
  37. package/dist/melonjs.mjs/level/tiled/constants.js +1 -1
  38. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +2 -2
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +2 -1
  42. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  43. package/dist/melonjs.mjs/level/tiled/renderer/autodetect.js +1 -1
  44. package/dist/melonjs.mjs/loader/cache.js +1 -1
  45. package/dist/melonjs.mjs/loader/loader.js +53 -67
  46. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  47. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  48. package/dist/melonjs.mjs/loader/parser.js +1 -1
  49. package/dist/melonjs.mjs/loader/settings.js +1 -1
  50. package/dist/melonjs.mjs/math/color.js +1 -1
  51. package/dist/melonjs.mjs/math/math.js +1 -1
  52. package/dist/melonjs.mjs/math/matrix2.js +1 -1
  53. package/dist/melonjs.mjs/math/matrix3.js +1 -1
  54. package/dist/melonjs.mjs/math/observable_vector2.js +1 -1
  55. package/dist/melonjs.mjs/math/observable_vector3.js +1 -1
  56. package/dist/melonjs.mjs/math/vector2.js +1 -1
  57. package/dist/melonjs.mjs/math/vector3.js +1 -1
  58. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/arraymultimap.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/multimap.js +1 -1
  60. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  61. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  62. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +1 -1
  63. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  64. package/dist/melonjs.mjs/particles/emitter.js +1 -1
  65. package/dist/melonjs.mjs/particles/particle.js +1 -1
  66. package/dist/melonjs.mjs/particles/settings.js +1 -1
  67. package/dist/melonjs.mjs/physics/body.js +1 -1
  68. package/dist/melonjs.mjs/physics/bounds.js +2 -2
  69. package/dist/melonjs.mjs/physics/collision.js +1 -1
  70. package/dist/melonjs.mjs/physics/detector.js +2 -2
  71. package/dist/melonjs.mjs/physics/quadtree.js +2 -2
  72. package/dist/melonjs.mjs/physics/response.js +1 -1
  73. package/dist/melonjs.mjs/physics/sat.js +5 -4
  74. package/dist/melonjs.mjs/physics/world.js +1 -1
  75. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  76. package/dist/melonjs.mjs/renderable/collectable.js +1 -1
  77. package/dist/melonjs.mjs/renderable/colorlayer.js +1 -1
  78. package/dist/melonjs.mjs/renderable/container.js +35 -25
  79. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  80. package/dist/melonjs.mjs/renderable/imagelayer.js +1 -1
  81. package/dist/melonjs.mjs/renderable/light2d.js +1 -1
  82. package/dist/melonjs.mjs/renderable/nineslicesprite.js +1 -1
  83. package/dist/melonjs.mjs/renderable/renderable.js +6 -9
  84. package/dist/melonjs.mjs/renderable/sprite.js +1 -1
  85. package/dist/melonjs.mjs/renderable/trigger.js +1 -1
  86. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +7 -4
  87. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +8 -2
  88. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +1 -1
  89. package/dist/melonjs.mjs/state/stage.js +1 -1
  90. package/dist/melonjs.mjs/state/state.js +1 -1
  91. package/dist/melonjs.mjs/system/device.js +1 -1
  92. package/dist/melonjs.mjs/system/dom.js +1 -1
  93. package/dist/melonjs.mjs/system/event.js +1 -1
  94. package/dist/melonjs.mjs/system/platform.js +1 -1
  95. package/dist/melonjs.mjs/system/pooling.js +1 -1
  96. package/dist/melonjs.mjs/system/save.js +1 -1
  97. package/dist/melonjs.mjs/system/timer.js +1 -1
  98. package/dist/melonjs.mjs/text/bitmaptext.js +3 -3
  99. package/dist/melonjs.mjs/text/bitmaptextdata.js +1 -1
  100. package/dist/melonjs.mjs/text/glyph.js +1 -1
  101. package/dist/melonjs.mjs/text/text.js +2 -2
  102. package/dist/melonjs.mjs/text/textmetrics.js +1 -1
  103. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  104. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  105. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  106. package/dist/melonjs.mjs/tweens/tween.js +1 -1
  107. package/dist/melonjs.mjs/utils/agent.js +1 -1
  108. package/dist/melonjs.mjs/utils/array.js +1 -1
  109. package/dist/melonjs.mjs/utils/file.js +1 -1
  110. package/dist/melonjs.mjs/utils/function.js +1 -1
  111. package/dist/melonjs.mjs/utils/string.js +1 -1
  112. package/dist/melonjs.mjs/utils/utils.js +1 -1
  113. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +3 -6
  114. package/dist/melonjs.mjs/video/renderer.js +1 -1
  115. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  116. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  117. package/dist/melonjs.mjs/video/texture/canvas_texture.js +2 -2
  118. package/dist/melonjs.mjs/video/utils/autodetect.js +1 -1
  119. package/dist/melonjs.mjs/video/video.js +10 -3
  120. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +1 -1
  121. package/dist/melonjs.mjs/video/webgl/compositors/compositor.js +1 -1
  122. package/dist/melonjs.mjs/video/webgl/compositors/primitive_compositor.js +1 -1
  123. package/dist/melonjs.mjs/video/webgl/compositors/quad_compositor.js +1 -1
  124. package/dist/melonjs.mjs/video/webgl/glshader.js +1 -1
  125. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  126. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  127. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  128. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  129. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  130. package/dist/melonjs.mjs/video/webgl/utils/precision.js +1 -1
  131. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  132. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  133. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  134. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +1 -1
  135. package/dist/melonjs.module.js +150 -152
  136. package/dist/types/audio/audio.d.ts +2 -2
  137. package/dist/types/const.d.ts +2 -2
  138. package/dist/types/loader/loader.d.ts +54 -55
  139. package/dist/types/renderable/renderable.d.ts +1 -1
  140. package/dist/types/video/video.d.ts +1 -1
  141. package/package.json +8 -8
  142. package/src/audio/audio.js +2 -2
  143. package/src/const.js +1 -1
  144. package/src/entity/entity.js +2 -5
  145. package/src/geometries/path2d.js +4 -4
  146. package/src/geometries/poly.js +2 -2
  147. package/src/input/pointerevent.js +9 -9
  148. package/src/level/tiled/TMXLayer.js +3 -3
  149. package/src/level/tiled/TMXUtils.js +3 -3
  150. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +1 -1
  151. package/src/loader/loader.js +52 -66
  152. package/src/physics/bounds.js +1 -1
  153. package/src/physics/detector.js +1 -1
  154. package/src/physics/quadtree.js +1 -1
  155. package/src/physics/sat.js +3 -3
  156. package/src/renderable/container.js +34 -24
  157. package/src/renderable/renderable.js +5 -8
  158. package/src/renderable/ui/uibaseelement.js +6 -3
  159. package/src/renderable/ui/uispriteelement.js +7 -1
  160. package/src/text/bitmaptext.js +2 -2
  161. package/src/text/text.js +1 -1
  162. package/src/video/canvas/canvas_renderer.js +2 -5
  163. package/src/video/texture/canvas_texture.js +1 -1
  164. package/src/video/video.js +1 -1
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
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  * http://www.melonjs.org
4
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  * melonjs is licensed under the MIT License.
5
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
4
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
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  /*!
2
- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
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- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
4
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -122,7 +122,7 @@ function hasAudio() {
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  * enable audio output <br>
123
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  * only useful if audio supported and previously disabled through
124
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  * @function audio.enable
125
- * @see audio#disable
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+ * @see audio.disable
126
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  */
127
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  function enable() {
128
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  unmuteAll();
@@ -374,7 +374,7 @@ function playTrack(sound_name, volume) {
374
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  /**
375
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  * stop the current audio track
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  * @function audio.stopTrack
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- * @see audio#playTrack
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+ * @see audio.playTrack
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  * @example
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  * // play a awesome music
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  * me.audio.playTrack("awesome_music");
@@ -1,5 +1,5 @@
1
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -24,7 +24,7 @@ const WEBGL = 1;
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  /**
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  * constant to auto-select the renderer (Attempt WebGL first, with fallback to Canvas)
26
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  * @static
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- * @type (number)
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+ * @type {number}
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  * @see Application
29
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  */
30
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  const AUTO = 2;
@@ -1,5 +1,5 @@
1
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -186,11 +186,8 @@ import Body from '../physics/body.js';
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  }
187
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188
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  if (absolute === true) {
189
- bounds.centerOn(this.pos.x + bounds.x + bounds.width / 2, this.pos.y + bounds.y + bounds.height / 2);
190
- if (typeof this.ancestor !== "undefined" && typeof this.ancestor.addChild === "function" && this.floating !== true) {
191
- bounds.translate(this.ancestor.getAbsolutePosition());
192
- }
193
-
189
+ var absPos = this.getAbsolutePosition();
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+ bounds.centerOn(absPos.x + bounds.x + bounds.width / 2, absPos.y + bounds.y + bounds.height / 2);
194
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  }
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196
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  return bounds;
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
4
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -242,10 +242,10 @@ import earcut from '../node_modules/earcut/src/earcut.js';
242
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  const cos_rotation = Math.cos(rotation);
243
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  const sin_rotation = Math.sin(rotation);
244
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  for (let j = 0; j < nr_of_interpolation_points; j++) {
245
- let _x1 = radiusX * Math.cos(angle);
246
- let _y1 = radiusY * Math.sin(angle);
247
- let _x2 = x + _x1 * cos_rotation - _y1 * sin_rotation;
248
- let _y2 = y + _x1 * sin_rotation + _y1 * cos_rotation;
245
+ const _x1 = radiusX * Math.cos(angle);
246
+ const _y1 = radiusY * Math.sin(angle);
247
+ const _x2 = x + _x1 * cos_rotation - _y1 * sin_rotation;
248
+ const _y2 = y + _x1 * sin_rotation + _y1 * cos_rotation;
249
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  points.push(pool.pull("Point", _x2, _y2));
250
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  angle += direction * dangle;
251
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  }
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
4
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  * melonjs is licensed under the MIT License.
5
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  * http://www.opensource.org/licenses/mit-license
@@ -439,8 +439,8 @@ import pool from '../system/pooling.js';
439
439
 
440
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  //http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
441
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  for (let i = 0, j = len - 1; i < len; j = i++) {
442
- let iy = points[i].y + posy, ix = points[i].x + posx,
443
- jy = points[j].y + posy, jx = points[j].x + posx;
442
+ const iy = points[i].y + posy, ix = points[i].x + posx,
443
+ jy = points[j].y + posy, jx = points[j].x + posx;
444
444
  if (((iy > _y) !== (jy > _y)) && (_x < (jx - ix) * (_y - iy) / (jy - iy) + ix)) {
445
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  intersects = !intersects;
446
446
  }
@@ -1,5 +1,5 @@
1
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  /*!
2
- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
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  * http://www.melonjs.org
4
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
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  /*!
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- * melonJS Game Engine - v15.1.3
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+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -105,7 +105,7 @@ import { initKeyboardEvent } from './input/keyboard.js';
105
105
  * @name version
106
106
  * @type {string}
107
107
  */
108
- const version = "15.1.3";
108
+ const version = "15.1.5";
109
109
 
110
110
  /**
111
111
  * a flag indicating that melonJS is fully initialized
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -217,7 +217,7 @@ function enablePointerEvent() {
217
217
  */
218
218
  function findActiveEvent(activeEventList, eventTypes) {
219
219
  for (let i = 0; i < eventTypes.length; i++) {
220
- let event = activeEventList.indexOf(eventTypes[i]);
220
+ const event = activeEventList.indexOf(eventTypes[i]);
221
221
  if (event !== -1) {
222
222
  return eventTypes[i];
223
223
  }
@@ -230,7 +230,7 @@ function findActiveEvent(activeEventList, eventTypes) {
230
230
  function findAllActiveEvents(activeEventList, eventTypes) {
231
231
  let events = [];
232
232
  for (let i = 0; i < eventTypes.length; i++) {
233
- let event = activeEventList.indexOf(eventTypes[i]);
233
+ const event = activeEventList.indexOf(eventTypes[i]);
234
234
  if (event !== -1) {
235
235
  events.push(eventTypes[i]);
236
236
  }
@@ -300,10 +300,10 @@ function dispatchEvent(normalizedEvents) {
300
300
 
301
301
  for (let c = candidates.length, candidate; c--, (candidate = candidates[c]);) {
302
302
  if (eventHandlers.has(candidate) && (candidate.isKinematic !== true)) {
303
- let handlers = eventHandlers.get(candidate);
304
- let region = handlers.region;
305
- let ancestor = region.ancestor;
306
- let bounds = region.getBounds();
303
+ const handlers = eventHandlers.get(candidate);
304
+ const region = handlers.region;
305
+ const ancestor = region.ancestor;
306
+ const bounds = region.getBounds();
307
307
  let eventInBounds = false;
308
308
 
309
309
  if (region.isFloating === true) {
@@ -411,7 +411,7 @@ function normalizeEvent(originalEvent) {
411
411
  if (touchEvent && originalEvent.changedTouches) {
412
412
  // iOS/Android Touch event
413
413
  for (let i = 0, l = originalEvent.changedTouches.length; i < l; i++) {
414
- let touchEvent = originalEvent.changedTouches[i];
414
+ const touchEvent = originalEvent.changedTouches[i];
415
415
  _pointer = T_POINTERS.pop();
416
416
  _pointer.setEvent(
417
417
  originalEvent,
@@ -689,7 +689,7 @@ function registerPointerEvent(eventType, region, callback) {
689
689
  // allocate array if not defined
690
690
  let handlers = eventHandlers.get(region);
691
691
  for (let i = 0; i < eventTypes.length; i++) {
692
- eventType = eventTypes[i];
692
+ const eventType = eventTypes[i];
693
693
  if (handlers.callbacks[eventType]) {
694
694
  handlers.callbacks[eventType].push(callback);
695
695
  } else {
@@ -722,7 +722,7 @@ function releasePointerEvent(eventType, region, callback) {
722
722
  let handlers = eventHandlers.get(region);
723
723
  if (typeof (handlers) !== "undefined") {
724
724
  for (let i = 0; i < eventTypes.length; i++) {
725
- eventType = eventTypes[i];
725
+ const eventType = eventTypes[i];
726
726
  if (handlers.callbacks[eventType]) {
727
727
  if (typeof (callback) !== "undefined") {
728
728
  remove(handlers.callbacks[eventType], callback);
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -49,7 +49,7 @@ function setLayerData(layer, bounds, data) {
49
49
  for (let y = 0; y < height; y++) {
50
50
  for (let x = 0; x < width; x++) {
51
51
  // get the value of the gid
52
- let gid = data[idx++];
52
+ const gid = data[idx++];
53
53
  // fill the array
54
54
  if (gid !== 0) {
55
55
  // add a new tile to the layer
@@ -68,7 +68,7 @@ function preRenderLayer(layer, renderer) {
68
68
  for (let y = 0; y < layer.rows; y++) {
69
69
  for (let x = 0; x < layer.cols; x++) {
70
70
  // get the value of the gid
71
- let tile = layer.layerData[x][y];
71
+ const tile = layer.layerData[x][y];
72
72
  // draw the tile if defined
73
73
  if (tile instanceof Tile) {
74
74
  // add a new tile to the layer
@@ -135,7 +135,7 @@ function preRenderLayer(layer, renderer) {
135
135
  "height" : 0
136
136
  };
137
137
  for (let i = 0; i < this.tilesets.length; i++) {
138
- let tileset = this.tilesets.getTilesetByIndex(i);
138
+ const tileset = this.tilesets.getTilesetByIndex(i);
139
139
  this.maxTileSize.width = Math.max(this.maxTileSize.width, tileset.tilewidth);
140
140
  this.maxTileSize.height = Math.max(this.maxTileSize.height, tileset.tileheight);
141
141
  }
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -90,7 +90,7 @@ function parseAttributes(obj, elt) {
90
90
  // do attributes
91
91
  if (elt.attributes && elt.attributes.length > 0) {
92
92
  for (let j = 0; j < elt.attributes.length; j++) {
93
- let attribute = elt.attributes.item(j);
93
+ const attribute = elt.attributes.item(j);
94
94
  if (typeof(attribute.name) !== "undefined") {
95
95
  // DOM4 (Attr no longer inherit from Node)
96
96
  obj[attribute.name] = attribute.value;
@@ -289,8 +289,8 @@ function normalize(obj, item) {
289
289
  var points = parse(item).points.split(" "); // <= "Unexpected lexical declaration in case block" if using let
290
290
 
291
291
  // And normalize them into an array of vectors
292
- for (let i = 0, v; i < points.length; i++) {
293
- v = points[i].split(",");
292
+ for (let i = 0; i < points.length; i++) {
293
+ const v = points[i].split(",");
294
294
  obj[nodeName].push({
295
295
  "x" : +v[0],
296
296
  "y" : +v[1]
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -289,7 +289,7 @@ const offsetsStaggerY = [
289
289
  let nearest = 0;
290
290
  let minDist = Number.MAX_VALUE;
291
291
  for (let i = 0; i < 4; ++i) {
292
- let dc = this.centers[i].sub(rel).length2();
292
+ const dc = this.centers[i].sub(rel).length2();
293
293
  if (dc < minDist) {
294
294
  minDist = dc;
295
295
  nearest = i;
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -11,6 +11,7 @@ import Bounds from '../../../physics/bounds.js';
11
11
 
12
12
  /* eslint-disable no-unused-vars */
13
13
 
14
+
14
15
  /**
15
16
  * @classdesc
16
17
  * The map renderer base class
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.3
2
+ * melonJS Game Engine - v15.1.5
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license