melonjs 14.0.1 → 14.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +10 -0
- package/dist/melonjs.mjs/_virtual/arraymultimap.js +10 -0
- package/dist/melonjs.mjs/_virtual/earcut.js +10 -0
- package/dist/melonjs.mjs/_virtual/howler.js +10 -0
- package/dist/melonjs.mjs/_virtual/index.js +10 -0
- package/dist/melonjs.mjs/_virtual/index2.js +10 -0
- package/dist/melonjs.mjs/_virtual/multimap.js +10 -0
- package/dist/melonjs.mjs/_virtual/setmultimap.js +10 -0
- package/dist/melonjs.mjs/application/application.js +240 -0
- package/dist/melonjs.mjs/audio/audio.js +536 -0
- package/dist/melonjs.mjs/camera/camera2d.js +732 -0
- package/dist/melonjs.mjs/entity/entity.js +248 -0
- package/dist/melonjs.mjs/game.js +29 -0
- package/dist/melonjs.mjs/geometries/ellipse.js +275 -0
- package/dist/melonjs.mjs/geometries/line.js +116 -0
- package/dist/melonjs.mjs/geometries/path2d.js +319 -0
- package/dist/melonjs.mjs/geometries/point.js +89 -0
- package/dist/melonjs.mjs/geometries/poly.js +500 -0
- package/dist/melonjs.mjs/geometries/rectangle.js +375 -0
- package/dist/melonjs.mjs/geometries/roundrect.js +168 -0
- package/dist/melonjs.mjs/index.js +248 -0
- package/dist/melonjs.mjs/input/gamepad.js +501 -0
- package/dist/melonjs.mjs/input/input.js +26 -0
- package/dist/melonjs.mjs/input/keyboard.js +470 -0
- package/dist/melonjs.mjs/input/pointer.js +393 -0
- package/dist/melonjs.mjs/input/pointerevent.js +818 -0
- package/dist/melonjs.mjs/lang/deprecated.js +157 -0
- package/dist/melonjs.mjs/level/level.js +297 -0
- package/dist/melonjs.mjs/level/tiled/TMXGroup.js +141 -0
- package/dist/melonjs.mjs/level/tiled/TMXLayer.js +448 -0
- package/dist/melonjs.mjs/level/tiled/TMXObject.js +355 -0
- package/dist/melonjs.mjs/level/tiled/TMXTile.js +194 -0
- package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +639 -0
- package/dist/melonjs.mjs/level/tiled/TMXTileset.js +311 -0
- package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +83 -0
- package/dist/melonjs.mjs/level/tiled/TMXUtils.js +367 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +506 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +220 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +157 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +125 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +109 -0
- package/dist/melonjs.mjs/loader/loader.js +801 -0
- package/dist/melonjs.mjs/loader/loadingscreen.js +120 -0
- package/dist/melonjs.mjs/loader/melonjs_logo.png.js +11 -0
- package/dist/melonjs.mjs/math/color.js +618 -0
- package/dist/melonjs.mjs/math/math.js +218 -0
- package/dist/melonjs.mjs/math/matrix2.js +503 -0
- package/dist/melonjs.mjs/math/matrix3.js +681 -0
- package/dist/melonjs.mjs/math/observable_vector2.js +471 -0
- package/dist/melonjs.mjs/math/observable_vector3.js +561 -0
- package/dist/melonjs.mjs/math/vector2.js +528 -0
- package/dist/melonjs.mjs/math/vector3.js +569 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +73 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +21 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +324 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +69 -0
- package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +691 -0
- package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +350 -0
- package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +3241 -0
- package/dist/melonjs.mjs/particles/emitter.js +267 -0
- package/dist/melonjs.mjs/particles/particle.js +188 -0
- package/dist/melonjs.mjs/particles/settings.js +319 -0
- package/dist/melonjs.mjs/physics/body.js +704 -0
- package/dist/melonjs.mjs/physics/bounds.js +460 -0
- package/dist/melonjs.mjs/physics/collision.js +132 -0
- package/dist/melonjs.mjs/physics/detector.js +194 -0
- package/dist/melonjs.mjs/physics/quadtree.js +391 -0
- package/dist/melonjs.mjs/physics/response.js +57 -0
- package/dist/melonjs.mjs/physics/sat.js +483 -0
- package/dist/melonjs.mjs/physics/world.js +221 -0
- package/dist/melonjs.mjs/plugin/plugin.js +141 -0
- package/dist/melonjs.mjs/renderable/collectable.js +62 -0
- package/dist/melonjs.mjs/renderable/colorlayer.js +80 -0
- package/dist/melonjs.mjs/renderable/container.js +1018 -0
- package/dist/melonjs.mjs/renderable/dragndrop.js +224 -0
- package/dist/melonjs.mjs/renderable/imagelayer.js +306 -0
- package/dist/melonjs.mjs/renderable/light2d.js +156 -0
- package/dist/melonjs.mjs/renderable/nineslicesprite.js +247 -0
- package/dist/melonjs.mjs/renderable/renderable.js +783 -0
- package/dist/melonjs.mjs/renderable/sprite.js +654 -0
- package/dist/melonjs.mjs/renderable/trigger.js +157 -0
- package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +213 -0
- package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +226 -0
- package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +128 -0
- package/dist/melonjs.mjs/state/stage.js +237 -0
- package/dist/melonjs.mjs/state/state.js +596 -0
- package/dist/melonjs.mjs/system/device.js +909 -0
- package/dist/melonjs.mjs/system/dom.js +78 -0
- package/dist/melonjs.mjs/system/event.js +537 -0
- package/dist/melonjs.mjs/system/platform.js +41 -0
- package/dist/melonjs.mjs/system/pooling.js +209 -0
- package/dist/melonjs.mjs/system/save.js +157 -0
- package/dist/melonjs.mjs/system/timer.js +286 -0
- package/dist/melonjs.mjs/text/bitmaptext.js +364 -0
- package/dist/melonjs.mjs/text/bitmaptextdata.js +199 -0
- package/dist/melonjs.mjs/text/glyph.js +66 -0
- package/dist/melonjs.mjs/text/text.js +453 -0
- package/dist/melonjs.mjs/text/textmetrics.js +176 -0
- package/dist/melonjs.mjs/text/textstyle.js +23 -0
- package/dist/melonjs.mjs/tweens/easing.js +336 -0
- package/dist/melonjs.mjs/tweens/interpolation.js +112 -0
- package/dist/melonjs.mjs/tweens/tween.js +480 -0
- package/dist/melonjs.mjs/utils/agent.js +76 -0
- package/dist/melonjs.mjs/utils/array.js +63 -0
- package/dist/melonjs.mjs/utils/file.js +42 -0
- package/dist/melonjs.mjs/utils/function.js +70 -0
- package/dist/melonjs.mjs/utils/string.js +82 -0
- package/dist/melonjs.mjs/utils/utils.js +173 -0
- package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +807 -0
- package/dist/melonjs.mjs/video/renderer.js +411 -0
- package/dist/melonjs.mjs/video/texture/atlas.js +519 -0
- package/dist/melonjs.mjs/video/texture/cache.js +143 -0
- package/dist/melonjs.mjs/video/texture/canvas_texture.js +144 -0
- package/dist/melonjs.mjs/video/video.js +462 -0
- package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +143 -0
- package/dist/melonjs.mjs/video/webgl/glshader.js +168 -0
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +10 -0
- package/dist/melonjs.mjs/video/webgl/utils/attributes.js +25 -0
- package/dist/melonjs.mjs/video/webgl/utils/precision.js +20 -0
- package/dist/melonjs.mjs/video/webgl/utils/program.js +67 -0
- package/dist/melonjs.mjs/video/webgl/utils/string.js +25 -0
- package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +92 -0
- package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +495 -0
- package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +1036 -0
- package/dist/melonjs.module.d.ts +1163 -1163
- package/dist/melonjs.module.js +1903 -3274
- package/package.json +22 -17
- package/src/application/application.js +3 -3
- package/src/audio/audio.js +32 -32
- package/src/camera/camera2d.js +31 -31
- package/src/entity/entity.js +17 -17
- package/src/geometries/ellipse.js +16 -16
- package/src/geometries/line.js +5 -5
- package/src/geometries/path2d.js +32 -32
- package/src/geometries/poly.js +15 -15
- package/src/geometries/rectangle.js +18 -18
- package/src/geometries/roundrect.js +8 -8
- package/src/input/gamepad.js +15 -15
- package/src/input/keyboard.js +12 -12
- package/src/input/pointer.js +6 -6
- package/src/input/pointerevent.js +12 -12
- package/src/lang/deprecated.js +12 -12
- package/src/level/level.js +25 -25
- package/src/level/tiled/TMXLayer.js +22 -22
- package/src/level/tiled/TMXTile.js +5 -5
- package/src/level/tiled/TMXTileMap.js +6 -6
- package/src/level/tiled/TMXTileset.js +2 -2
- package/src/level/tiled/TMXUtils.js +5 -5
- package/src/level/tiled/renderer/TMXHexagonalRenderer.js +2 -2
- package/src/level/tiled/renderer/TMXIsometricRenderer.js +2 -2
- package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
- package/src/level/tiled/renderer/TMXRenderer.js +19 -19
- package/src/loader/loader.js +20 -20
- package/src/math/color.js +20 -20
- package/src/math/math.js +16 -16
- package/src/math/matrix2.js +16 -16
- package/src/math/matrix3.js +25 -25
- package/src/math/observable_vector2.js +14 -14
- package/src/math/observable_vector3.js +16 -16
- package/src/math/vector2.js +9 -9
- package/src/math/vector3.js +10 -10
- package/src/particles/emitter.js +6 -6
- package/src/particles/particle.js +2 -2
- package/src/physics/body.js +28 -28
- package/src/physics/bounds.js +8 -8
- package/src/physics/collision.js +2 -2
- package/src/physics/detector.js +6 -6
- package/src/physics/quadtree.js +11 -11
- package/src/physics/sat.js +31 -31
- package/src/physics/world.js +5 -5
- package/src/plugin/plugin.js +5 -5
- package/src/renderable/collectable.js +3 -3
- package/src/renderable/colorlayer.js +5 -5
- package/src/renderable/container.js +21 -21
- package/src/renderable/dragndrop.js +14 -14
- package/src/renderable/imagelayer.js +13 -13
- package/src/renderable/light2d.js +3 -3
- package/src/renderable/nineslicesprite.js +16 -16
- package/src/renderable/renderable.js +23 -23
- package/src/renderable/sprite.js +28 -28
- package/src/renderable/trigger.js +15 -15
- package/src/renderable/ui/uibaseelement.js +7 -7
- package/src/renderable/ui/uispriteelement.js +6 -6
- package/src/renderable/ui/uitextbutton.js +13 -13
- package/src/state/stage.js +7 -7
- package/src/state/state.js +17 -17
- package/src/system/device.js +11 -11
- package/src/system/event.js +10 -10
- package/src/system/pooling.js +9 -9
- package/src/system/save.js +2 -2
- package/src/system/timer.js +10 -10
- package/src/text/bitmaptext.js +18 -18
- package/src/text/bitmaptextdata.js +2 -2
- package/src/text/text.js +23 -23
- package/src/text/textmetrics.js +8 -8
- package/src/tweens/tween.js +19 -19
- package/src/utils/agent.js +5 -5
- package/src/utils/array.js +4 -4
- package/src/utils/file.js +2 -2
- package/src/utils/function.js +6 -6
- package/src/utils/string.js +5 -5
- package/src/utils/utils.js +4 -4
- package/src/video/canvas/canvas_renderer.js +70 -70
- package/src/video/renderer.js +26 -26
- package/src/video/texture/atlas.js +22 -22
- package/src/video/texture/canvas_texture.js +9 -9
- package/src/video/video.js +17 -17
- package/src/video/webgl/glshader.js +10 -10
- package/src/video/webgl/webgl_compositor.js +41 -41
- package/src/video/webgl/webgl_renderer.js +75 -75
package/package.json
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{
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"name": "melonjs",
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"version": "14.0
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"version": "14.1.0",
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"description": "melonJS Game Engine",
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"homepage": "http://www.melonjs.org/",
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"type": "module",
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"author": "Olivier Biot (AltByte Pte Ltd)",
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"funding": "https://github.com/sponsors/melonjs",
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"engines": {
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"node": ">=
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"node": ">= 19"
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"main": "dist/melonjs.module.js",
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"module": "dist/melonjs.
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"module": "dist/melonjs.mjs/index.js",
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"types": "dist/melonjs.module.d.ts",
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"sideEffects": false,
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"files": [
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],
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"dependencies": {
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"@teppeis/multimaps": "^2.0.0",
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"core-js": "^3.
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"core-js": "^3.26.0",
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"earcut": "2.2.4",
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"eventemitter3": "^4.0.7",
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"howler": "2.2.3"
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"devDependencies": {
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"@babel/eslint-parser": "^7.19.1",
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"@babel/plugin-syntax-import-assertions": "^7.20.0",
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"@fastify/static": "^6.5.0",
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"@melonjs/webdoc-theme": "^1.1.1",
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"@rollup/plugin-commonjs": "^23.0.
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"@rollup/plugin-image": "^
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"@rollup/plugin-commonjs": "^23.0.2",
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"@rollup/plugin-image": "^3.0.1",
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"@rollup/plugin-node-resolve": "^15.0.1",
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"@rollup/plugin-replace": "^5.0.1",
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"@webdoc/cli": "^2.
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"@webdoc/cli": "^2.2.0",
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"chromedriver": "^107.0.1",
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"eslint-plugin-jsdoc": "^39.3.25",
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"expect": "^29.2.2",
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"fastify": "^4.9.1",
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"npm-self-link": "^1.1.7",
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"clean": "del-cli --force build/*.* dist/*.* docs",
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"types": "tsc src/index.js --declaration --allowJs --emitDeclarationOnly --outfile dist/melonjs.module.d.ts"
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}
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if (renderer.isContextValid === true && (this.isDirty || this.isAlwaysDirty)) {
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package/src/audio/audio.js
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* It is important to remember that melonJS selects the first compatible sound based on the list of extensions and given order passed here.
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* @param {string} codec - audio format : "mp3", "mpeg", opus", "ogg", "oga", "wav", "aac", "caf", "m4a", "m4b", "mp4", "weba", "webm", "dolby", "flac"
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* @param {string} [sound_name] - audio clip name (case sensitive). If none is passed, all sounds are stopped.
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|
|
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|
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@@ -330,8 +330,8 @@ export function pause(sound_name, id) {
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* @param {number} [id] the sound instance ID. If none is passed, all sounds in group will resume.
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* @param {number} [id] - the sound instance ID. If none is passed, all sounds in group will resume.
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* var id = me.audio.play("myClip");
|
|
@@ -356,8 +356,8 @@ export function resume(sound_name, id) {
|
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356
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* this function automatically set the loop property to true<br>
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* and keep track of the current sound being played.
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* @function audio.playTrack
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* @param {string} sound_name audio track name - case sensitive
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|
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-
* @param {number} [volume=default] Float specifying volume (0.0 - 1.0 values accepted).
|
|
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|
+
* @param {string} sound_name - audio track name - case sensitive
|
|
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|
+
* @param {number} [volume=default] - Float specifying volume (0.0 - 1.0 values accepted).
|
|
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|
* @returns {number} the sound instance ID.
|
|
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|
* @example
|
|
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|
* me.audio.playTrack("awesome_music");
|
|
@@ -430,7 +430,7 @@ export function getCurrentTrack() {
|
|
|
430
430
|
/**
|
|
431
431
|
* set the default global volume
|
|
432
432
|
* @function audio.setVolume
|
|
433
|
-
* @param {number} volume Float specifying volume (0.0 - 1.0 values accepted).
|
|
433
|
+
* @param {number} volume - Float specifying volume (0.0 - 1.0 values accepted).
|
|
434
434
|
*/
|
|
435
435
|
export function setVolume(volume) {
|
|
436
436
|
Howler.volume(volume);
|
|
@@ -448,9 +448,9 @@ export function getVolume() {
|
|
|
448
448
|
/**
|
|
449
449
|
* mute or unmute the specified sound, but does not pause the playback.
|
|
450
450
|
* @function audio.mute
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|
451
|
-
* @param {string} sound_name audio clip name - case sensitive
|
|
452
|
-
* @param {number} [id] the sound instance ID. If none is passed, all sounds in group will mute.
|
|
453
|
-
* @param {boolean} [mute=true] True to mute and false to unmute
|
|
451
|
+
* @param {string} sound_name - audio clip name - case sensitive
|
|
452
|
+
* @param {number} [id] - the sound instance ID. If none is passed, all sounds in group will mute.
|
|
453
|
+
* @param {boolean} [mute=true] - True to mute and false to unmute
|
|
454
454
|
* @example
|
|
455
455
|
* // mute the background music
|
|
456
456
|
* me.audio.mute("awesome_music");
|
|
@@ -469,8 +469,8 @@ export function mute(sound_name, id, mute) {
|
|
|
469
469
|
/**
|
|
470
470
|
* unmute the specified sound
|
|
471
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|
* @function audio.unmute
|
|
472
|
-
* @param {string} sound_name audio clip name
|
|
473
|
-
* @param {number} [id] the sound instance ID. If none is passed, all sounds in group will unmute.
|
|
472
|
+
* @param {string} sound_name - audio clip name
|
|
473
|
+
* @param {number} [id] - the sound instance ID. If none is passed, all sounds in group will unmute.
|
|
474
474
|
*/
|
|
475
475
|
export function unmute(sound_name, id) {
|
|
476
476
|
mute(sound_name, id, false);
|
|
@@ -504,7 +504,7 @@ export function muted() {
|
|
|
504
504
|
/**
|
|
505
505
|
* unload specified audio track to free memory
|
|
506
506
|
* @function audio.unload
|
|
507
|
-
* @param {string} sound_name audio track name - case sensitive
|
|
507
|
+
* @param {string} sound_name - audio track name - case sensitive
|
|
508
508
|
* @returns {boolean} true if unloaded
|
|
509
509
|
* @example
|
|
510
510
|
* me.audio.unload("awesome_music");
|
package/src/camera/camera2d.js
CHANGED
|
@@ -25,10 +25,10 @@ var targetV = new Vector2d();
|
|
|
25
25
|
*/
|
|
26
26
|
class Camera2d extends Renderable {
|
|
27
27
|
/**
|
|
28
|
-
* @param {number} minX start x offset
|
|
29
|
-
* @param {number} minY start y offset
|
|
30
|
-
* @param {number} maxX end x offset
|
|
31
|
-
* @param {number} maxY end y offset
|
|
28
|
+
* @param {number} minX - start x offset
|
|
29
|
+
* @param {number} minY - start y offset
|
|
30
|
+
* @param {number} maxX - end x offset
|
|
31
|
+
* @param {number} maxY - end y offset
|
|
32
32
|
*/
|
|
33
33
|
constructor(minX, minY, maxX, maxY) {
|
|
34
34
|
super(minX, minY, maxX - minX, maxY - minY);
|
|
@@ -237,8 +237,8 @@ class Camera2d extends Renderable {
|
|
|
237
237
|
* @name setDeadzone
|
|
238
238
|
* @see Camera2d.follow
|
|
239
239
|
* @memberof Camera2d
|
|
240
|
-
* @param {number} w deadzone width
|
|
241
|
-
* @param {number} h deadzone height
|
|
240
|
+
* @param {number} w - deadzone width
|
|
241
|
+
* @param {number} h - deadzone height
|
|
242
242
|
*/
|
|
243
243
|
setDeadzone(w, h) {
|
|
244
244
|
if (typeof(this.deadzone) === "undefined") {
|
|
@@ -264,8 +264,8 @@ class Camera2d extends Renderable {
|
|
|
264
264
|
* resize the camera
|
|
265
265
|
* @name resize
|
|
266
266
|
* @memberof Camera2d
|
|
267
|
-
* @param {number} w new width of the camera
|
|
268
|
-
* @param {number} h new height of the camera
|
|
267
|
+
* @param {number} w - new width of the camera
|
|
268
|
+
* @param {number} h - new height of the camera
|
|
269
269
|
* @returns {Camera2d} this camera
|
|
270
270
|
*/
|
|
271
271
|
resize(w, h) {
|
|
@@ -295,10 +295,10 @@ class Camera2d extends Renderable {
|
|
|
295
295
|
* the camera is bound to the given coordinates and cannot move/be scrolled outside of it.
|
|
296
296
|
* @name setBounds
|
|
297
297
|
* @memberof Camera2d
|
|
298
|
-
* @param {number} x world left limit
|
|
299
|
-
* @param {number} y world top limit
|
|
300
|
-
* @param {number} w world width limit
|
|
301
|
-
* @param {number} h world height limit
|
|
298
|
+
* @param {number} x - world left limit
|
|
299
|
+
* @param {number} y - world top limit
|
|
300
|
+
* @param {number} w - world width limit
|
|
301
|
+
* @param {number} h - world height limit
|
|
302
302
|
*/
|
|
303
303
|
setBounds(x, y, w, h) {
|
|
304
304
|
this.smoothFollow = false;
|
|
@@ -313,9 +313,9 @@ class Camera2d extends Renderable {
|
|
|
313
313
|
* (this will put the camera center around the given target)
|
|
314
314
|
* @name follow
|
|
315
315
|
* @memberof Camera2d
|
|
316
|
-
* @param {Renderable|Vector2d} target renderable or position vector to follow
|
|
317
|
-
* @param {number} [axis=me.game.viewport.AXIS.BOTH] Which axis to follow (see {@link Camera2d.AXIS})
|
|
318
|
-
* @param {number} [damping=1] default damping value
|
|
316
|
+
* @param {Renderable|Vector2d} target - renderable or position vector to follow
|
|
317
|
+
* @param {number} [axis=me.game.viewport.AXIS.BOTH] - Which axis to follow (see {@link Camera2d.AXIS})
|
|
318
|
+
* @param {number} [damping=1] - default damping value
|
|
319
319
|
* @example
|
|
320
320
|
* // set the camera to follow this renderable on both axis, and enable damping
|
|
321
321
|
* me.game.viewport.follow(this, me.game.viewport.AXIS.BOTH, 0.1);
|
|
@@ -503,12 +503,12 @@ class Camera2d extends Renderable {
|
|
|
503
503
|
* shake the camera
|
|
504
504
|
* @name shake
|
|
505
505
|
* @memberof Camera2d
|
|
506
|
-
* @param {number} intensity maximum offset that the screen can be moved
|
|
506
|
+
* @param {number} intensity - maximum offset that the screen can be moved
|
|
507
507
|
* while shaking
|
|
508
|
-
* @param {number} duration expressed in milliseconds
|
|
509
|
-
* @param {number} [axis=me.game.viewport.AXIS.BOTH] specify on which axis to apply the shake effect (see {@link Camera2d.AXIS})
|
|
510
|
-
* @param {Function} [onComplete] callback once shaking effect is over
|
|
511
|
-
* @param {boolean} [force] if true this will override the current effect
|
|
508
|
+
* @param {number} duration - expressed in milliseconds
|
|
509
|
+
* @param {number} [axis=me.game.viewport.AXIS.BOTH] - specify on which axis to apply the shake effect (see {@link Camera2d.AXIS})
|
|
510
|
+
* @param {Function} [onComplete] - callback once shaking effect is over
|
|
511
|
+
* @param {boolean} [force] - if true this will override the current effect
|
|
512
512
|
* @example
|
|
513
513
|
* // shake it baby !
|
|
514
514
|
* me.game.viewport.shake(10, 500, me.game.viewport.AXIS.BOTH);
|
|
@@ -527,9 +527,9 @@ class Camera2d extends Renderable {
|
|
|
527
527
|
* screen is filled with the specified color and slowly goes back to normal
|
|
528
528
|
* @name fadeOut
|
|
529
529
|
* @memberof Camera2d
|
|
530
|
-
* @param {Color|string} color a CSS color value
|
|
531
|
-
* @param {number} [duration=1000] expressed in milliseconds
|
|
532
|
-
* @param {Function} [onComplete] callback once effect is over
|
|
530
|
+
* @param {Color|string} color - a CSS color value
|
|
531
|
+
* @param {number} [duration=1000] - expressed in milliseconds
|
|
532
|
+
* @param {Function} [onComplete] - callback once effect is over
|
|
533
533
|
* @example
|
|
534
534
|
* // fade the camera to white upon dying, reload the level, and then fade out back
|
|
535
535
|
* me.game.viewport.fadeIn("#fff", 150, function() {
|
|
@@ -552,9 +552,9 @@ class Camera2d extends Renderable {
|
|
|
552
552
|
* fade to the specified color
|
|
553
553
|
* @name fadeIn
|
|
554
554
|
* @memberof Camera2d
|
|
555
|
-
* @param {Color|string} color a CSS color value
|
|
556
|
-
* @param {number} [duration=1000] expressed in milliseconds
|
|
557
|
-
* @param {Function} [onComplete] callback once effect is over
|
|
555
|
+
* @param {Color|string} color - a CSS color value
|
|
556
|
+
* @param {number} [duration=1000] - expressed in milliseconds
|
|
557
|
+
* @param {Function} [onComplete] - callback once effect is over
|
|
558
558
|
* @example
|
|
559
559
|
* // flash the camera to white for 75ms
|
|
560
560
|
* me.game.viewport.fadeIn("#FFFFFF", 75);
|
|
@@ -574,7 +574,7 @@ class Camera2d extends Renderable {
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* set the camera position around the specified object
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* @name focusOn
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576
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* @memberof Camera2d
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577
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-
* @param {Renderable} target the renderable to focus the camera on
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577
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+
* @param {Renderable} target - the renderable to focus the camera on
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578
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*/
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579
579
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focusOn(target) {
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580
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var bounds = target.getBounds();
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@@ -588,8 +588,8 @@ class Camera2d extends Renderable {
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* check if the specified renderable is in the camera
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* @name isVisible
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590
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* @memberof Camera2d
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591
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-
* @param {Renderable} obj to be checked against
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592
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-
* @param {boolean} [floating = obj.floating] if visibility check should be done against screen coordinates
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591
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+
* @param {Renderable} obj - to be checked against
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592
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+
* @param {boolean} [floating = obj.floating] - if visibility check should be done against screen coordinates
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593
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* @returns {boolean}
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594
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*/
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isVisible(obj, floating = obj.floating) {
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@@ -608,7 +608,7 @@ class Camera2d extends Renderable {
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608
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* @memberof Camera2d
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609
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* @param {number} x
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610
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* @param {number} y
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611
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-
* @param {number} [v] an optional vector object where to set the
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611
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+
* @param {number} [v] - an optional vector object where to set the
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612
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* converted value
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613
613
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* @returns {Vector2d}
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614
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*/
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@@ -628,7 +628,7 @@ class Camera2d extends Renderable {
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628
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* @memberof Camera2d
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629
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* @param {number} x
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630
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* @param {number} y
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631
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-
* @param {number} [v] an optional vector object where to set the
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631
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+
* @param {number} [v] - an optional vector object where to set the
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* converted value
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633
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* @returns {Vector2d}
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*/
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package/src/entity/entity.js
CHANGED
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@@ -12,21 +12,21 @@ import Body from "./../physics/body.js";
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12
12
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*/
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13
13
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class Entity extends Renderable {
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14
14
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/**
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15
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-
* @param {number} x the x coordinates of the entity object
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16
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-
* @param {number} y the y coordinates of the entity object
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17
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-
* @param {object} settings Entity properties, to be defined through Tiled or when calling the entity constructor
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15
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+
* @param {number} x - the x coordinates of the entity object
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16
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+
* @param {number} y - the y coordinates of the entity object
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17
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+
* @param {object} settings - Entity properties, to be defined through Tiled or when calling the entity constructor
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18
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* <img src="images/object_properties.png"/>
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19
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-
* @param {number} settings.width the physical width the entity takes up in game
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20
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-
* @param {number} settings.height the physical height the entity takes up in game
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21
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-
* @param {string} [settings.name] object entity name
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22
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-
* @param {string} [settings.id] object unique IDs
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23
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-
* @param {Image|string} [settings.image] resource name of a spritesheet to use for the entity renderable component
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24
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-
* @param {Vector2d} [settings.anchorPoint=0.0] Entity anchor point
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25
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-
* @param {number} [settings.framewidth=settings.width] width of a single frame in the given spritesheet
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26
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-
* @param {number} [settings.frameheight=settings.width] height of a single frame in the given spritesheet
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27
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-
* @param {string} [settings.type] object type
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28
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-
* @param {number} [settings.collisionMask] Mask collision detection for this object
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29
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-
* @param {Rect[]|Polygon[]|Line[]|Ellipse[]} [settings.shapes] the initial list of collision shapes (usually populated through Tiled)
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19
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+
* @param {number} settings.width - the physical width the entity takes up in game
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20
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+
* @param {number} settings.height - the physical height the entity takes up in game
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21
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+
* @param {string} [settings.name] - object entity name
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22
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+
* @param {string} [settings.id] - object unique IDs
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23
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+
* @param {Image|string} [settings.image] - resource name of a spritesheet to use for the entity renderable component
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24
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+
* @param {Vector2d} [settings.anchorPoint=0.0] - Entity anchor point
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25
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+
* @param {number} [settings.framewidth=settings.width] - width of a single frame in the given spritesheet
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26
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+
* @param {number} [settings.frameheight=settings.width] - height of a single frame in the given spritesheet
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27
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+
* @param {string} [settings.type] - object type
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28
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+
* @param {number} [settings.collisionMask] - Mask collision detection for this object
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29
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+
* @param {Rect[]|Polygon[]|Line[]|Ellipse[]} [settings.shapes] - the initial list of collision shapes (usually populated through Tiled)
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30
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*/
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31
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constructor(x, y, settings) {
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32
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@@ -158,7 +158,7 @@ class Entity extends Renderable {
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158
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* @ignore
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* @name onBodyUpdate
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160
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* @memberof Entity
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161
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-
* @param {Body} body the body whose bounds to update
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|
161
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+
* @param {Body} body - the body whose bounds to update
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|
162
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*/
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163
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onBodyUpdate(body) {
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164
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// update the entity bounds to include the body bounds
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@@ -192,8 +192,8 @@ class Entity extends Renderable {
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192
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* @name draw
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193
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* @memberof Entity
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194
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* @protected
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195
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-
* @param {CanvasRenderer|WebGLRenderer} renderer a renderer instance
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196
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-
* @param {Camera2d} [viewport] the viewport to (re)draw
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195
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+
* @param {CanvasRenderer|WebGLRenderer} renderer - a renderer instance
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196
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+
* @param {Camera2d} [viewport] - the viewport to (re)draw
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197
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*/
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198
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draw(renderer, viewport) {
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199
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var renderable = this.renderable;
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@@ -6,10 +6,10 @@ import pool from "./../system/pooling.js";
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6
6
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*/
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7
7
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class Ellipse {
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8
8
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/**
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9
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-
* @param {number} x the center x coordinate of the ellipse
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10
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-
* @param {number} y the center y coordinate of the ellipse
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11
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-
* @param {number} w width (diameter) of the ellipse
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12
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-
* @param {number} h height (diameter) of the ellipse
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9
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+
* @param {number} x - the center x coordinate of the ellipse
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10
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+
* @param {number} y - the center y coordinate of the ellipse
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11
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+
* @param {number} w - width (diameter) of the ellipse
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12
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+
* @param {number} h - height (diameter) of the ellipse
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13
13
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*/
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14
14
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constructor(x, y, w, h) {
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15
15
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/**
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@@ -77,10 +77,10 @@ class Ellipse {
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77
77
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* set new value to the Ellipse shape
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78
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* @name setShape
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79
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* @memberof Ellipse
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80
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-
* @param {number} x the center x coordinate of the ellipse
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81
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-
* @param {number} y the center y coordinate of the ellipse
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82
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-
* @param {number} w width (diameter) of the ellipse
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83
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-
* @param {number} h height (diameter) of the ellipse
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80
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+
* @param {number} x - the center x coordinate of the ellipse
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81
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+
* @param {number} y - the center y coordinate of the ellipse
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82
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+
* @param {number} w - width (diameter) of the ellipse
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83
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+
* @param {number} h - height (diameter) of the ellipse
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84
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* @returns {Ellipse} this instance for objecf chaining
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85
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*/
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86
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setShape(x, y, w, h) {
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@@ -106,8 +106,8 @@ class Ellipse {
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106
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* Rotate this Ellipse (counter-clockwise) by the specified angle (in radians).
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107
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* @name rotate
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108
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* @memberof Ellipse
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109
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-
* @param {number} angle The angle to rotate (in radians)
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110
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-
* @param {Vector2d|ObservableVector2d} [v] an optional point to rotate around
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109
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+
* @param {number} angle - The angle to rotate (in radians)
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110
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+
* @param {Vector2d|ObservableVector2d} [v] - an optional point to rotate around
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111
111
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* @returns {Ellipse} Reference to this object for method chaining
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112
112
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*/
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113
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rotate(angle, v) {
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@@ -151,7 +151,7 @@ class Ellipse {
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151
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* apply the given transformation matrix to this ellipse
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152
152
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* @name transform
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|
153
153
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* @memberof Ellipse
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|
154
|
-
* @param {Matrix2d} matrix the transformation matrix
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|
154
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+
* @param {Matrix2d} matrix - the transformation matrix
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155
155
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* @returns {Polygon} Reference to this object for method chaining
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156
156
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*/
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|
157
157
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transform(matrix) { // eslint-disable-line no-unused-vars
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@@ -164,15 +164,15 @@ class Ellipse {
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164
164
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* @name translate
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|
165
165
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* @memberof Ellipse
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166
166
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* @method
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|
167
|
-
* @param {number} x x offset
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|
168
|
-
* @param {number} y y offset
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|
167
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+
* @param {number} x - x offset
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|
168
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+
* @param {number} y - y offset
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169
169
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* @returns {Ellipse} this ellipse
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|
170
170
|
*/
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|
171
171
|
/**
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|
172
172
|
* translate the circle/ellipse by the specified vector
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|
173
173
|
* @name translate
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|
174
174
|
* @memberof Ellipse
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|
175
|
-
* @param {Vector2d} v vector offset
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|
175
|
+
* @param {Vector2d} v - vector offset
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|
176
176
|
* @returns {Ellipse} this ellipse
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|
177
177
|
*/
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|
178
178
|
translate() {
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@@ -208,8 +208,8 @@ class Ellipse {
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208
208
|
* check if this circle/ellipse contains the specified point
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|
209
209
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* @name contains
|
|
210
210
|
* @memberof Ellipse
|
|
211
|
-
* @param {number} x x coordinate
|
|
212
|
-
* @param {number} y y coordinate
|
|
211
|
+
* @param {number} x - x coordinate
|
|
212
|
+
* @param {number} y - y coordinate
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|
213
213
|
* @returns {boolean} true if contains
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|
214
214
|
*/
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|
215
215
|
contains() {
|
package/src/geometries/line.js
CHANGED
|
@@ -5,9 +5,9 @@ import Polygon from "./poly.js";
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|
5
5
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* @classdesc
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|
6
6
|
* a line segment Object
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|
7
7
|
* @augments Polygon
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|
8
|
-
* @param {number} x origin point of the Line
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|
9
|
-
* @param {number} y origin point of the Line
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|
10
|
-
* @param {Vector2d[]} points array of vectors defining the Line
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|
8
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+
* @param {number} x - origin point of the Line
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|
9
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+
* @param {number} y - origin point of the Line
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|
10
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+
* @param {Vector2d[]} points - array of vectors defining the Line
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11
11
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*/
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|
12
12
|
|
|
13
13
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class Line extends Polygon {
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@@ -25,8 +25,8 @@ class Line extends Polygon {
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25
25
|
* Returns true if the Line contains the given point
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|
26
26
|
* @name contains
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|
27
27
|
* @memberof Line
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|
28
|
-
* @param {number} x x coordinate
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|
29
|
-
* @param {number} y y coordinate
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|
28
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+
* @param {number} x - x coordinate
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|
29
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+
* @param {number} y - y coordinate
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|
30
30
|
* @returns {boolean} true if contains
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|
31
31
|
*/
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|
32
32
|
contains() {
|