melonjs 10.5.1 → 10.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/melonjs.js
CHANGED
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@@ -1,5 +1,5 @@
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1
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/*!
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-
* melonJS Game Engine - v10.5.
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2
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* melonJS Game Engine - v10.5.2
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* http://www.melonjs.org
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* melonjs is licensed under the MIT License.
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5
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* http://www.opensource.org/licenses/mit-license
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@@ -29632,6 +29632,17 @@
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return this.currentTextureUnit;
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};
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/**
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* set/change the current projection matrix
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* @name setProjection
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* @memberof WebGLCompositor
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* @function
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* @param {Matrix3d} matrix
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*/
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WebGLCompositor.prototype.setProjection = function setProjection (matrix) {
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this.activeShader.setUniform("uProjectionMatrix", matrix);
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29644
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};
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/**
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* Select the shader to use for compositing
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* @name useShader
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@@ -30108,6 +30119,18 @@
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this.currentCompositor.flush();
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};
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/**
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* set/change the current projection matrix (WebGL only)
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* @name setProjection
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* @memberof WebGLRenderer.prototype
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* @function
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* @param {Matrix3d} matrix
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*/
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WebGLRenderer.prototype.setProjection = function setProjection (matrix) {
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Renderer.prototype.setProjection.call(this, matrix);
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30131
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this.currentCompositor.setProjection(matrix);
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};
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/**
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* Clears the gl context with the given color.
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* @name clearColor
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@@ -31899,10 +31922,10 @@
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* this can be overridden by the plugin
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* @public
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* @type {string}
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31902
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-
* @default "10.5.
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* @default "10.5.2"
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* @name plugin.Base#version
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*/
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31905
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-
this.version = "10.5.
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31928
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this.version = "10.5.2";
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};
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/**
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@@ -36341,7 +36364,7 @@
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* @name version
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* @type {string}
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*/
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36344
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var version = "10.5.
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var version = "10.5.2";
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/**
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