melonjs 10.4.0 → 10.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/melonjs.js +774 -244
- package/dist/melonjs.min.js +4 -4
- package/dist/melonjs.module.d.ts +141 -175
- package/dist/melonjs.module.js +768 -242
- package/package.json +9 -8
- package/src/index.js +5 -12
- package/src/lang/deprecated.js +40 -0
- package/src/level/tiled/TMXTileMap.js +2 -0
- package/src/physics/body.js +2 -1
- package/src/physics/detector.js +4 -3
- package/src/renderable/dragndrop.js +224 -0
- package/src/renderable/renderable.js +2 -3
- package/src/video/texture_cache.js +23 -5
- package/src/video/video.js +1 -1
- package/src/video/webgl/webgl_compositor.js +11 -0
- package/src/video/webgl/webgl_renderer.js +12 -0
- package/src/entity/draggable.js +0 -129
- package/src/entity/droptarget.js +0 -99
package/dist/melonjs.module.d.ts
CHANGED
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@@ -142,6 +142,10 @@ export class BitmapText extends Renderable {
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* @returns {TextMetrics} a TextMetrics object with two properties: `width` and `height`, defining the output dimensions
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*/
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measureText(text?: string, ret?: Rect): TextMetrics;
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/**
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* @ignore
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*/
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update(): boolean;
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/**
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* draw the bitmap font
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* @name draw
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@@ -266,7 +270,8 @@ export class Body {
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public mass: number;
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maxVel: Vector2d;
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/**
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*
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* Either this body is a static body or not.
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* A static body is completely fixed and can never change position or angle.
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* @readonly
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* @public
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* @type {boolean}
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@@ -2064,17 +2069,6 @@ export class Container extends Renderable {
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* @ignore
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*/
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_sortY(a: any, b: any): number;
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/**
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* container update function. <br>
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* automatically called by the game manager {@link game}
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* @name update
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* @memberof Container.prototype
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* @function
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* @protected
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* @param {number} dt time since the last update in milliseconds.
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* @returns {boolean} true if the Container is dirty
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*/
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protected update(dt: number): boolean;
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/**
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* draw the container. <br>
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* automatically called by the game manager {@link game}
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@@ -2089,21 +2083,14 @@ export class Container extends Renderable {
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}
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/**
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* @classdesc
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*
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* @
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* A Draggable base object
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* @see DropTarget
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* @augments Renderable
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*/
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export class
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/**
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* @param {number} x the x coordinates of the entity object
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* @param {number} y the y coordinates of the entity object
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* @param {object} settings Entity properties (see {@link Entity})
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*/
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constructor(x: number, y: number, settings: object);
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export class Draggable extends Renderable {
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dragging: boolean;
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dragId: any;
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grabOffset: Vector2d;
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onPointerEvent: typeof registerPointerEvent;
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removePointerEvent: typeof releasePointerEvent;
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/**
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* Initializes the events the modules needs to listen to
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* It translates the pointer events to me.events
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@@ -2111,31 +2098,15 @@ export class DraggableEntity extends Entity {
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* this module testable. Then we subscribe this module to the
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* transformed events.
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* @name initEvents
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* @memberof
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* @memberof Draggable
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* @function
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* @private
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*/
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initEvents
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/**
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* @ignore
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*/
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mouseDown: (e: any) => void;
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/**
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* @ignore
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*/
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mouseUp: (e: any) => void;
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/**
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* Translates a pointer event to a me.event
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* @name translatePointerEvent
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* @memberof DraggableEntity
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* @function
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* @param {object} e the pointer event you want to translate
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* @param {string} translation the me.event you want to translate the event to
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*/
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translatePointerEvent(e: object, translation: string): void;
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private initEvents;
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/**
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* Gets called when the user starts dragging the entity
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* @name dragStart
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* @memberof
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* @memberof Draggable
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* @function
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* @param {object} e the pointer event
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* @returns {boolean} false if the object is being dragged
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@@ -2144,7 +2115,7 @@ export class DraggableEntity extends Entity {
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/**
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* Gets called when the user drags this entity around
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* @name dragMove
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* @memberof
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* @memberof Draggable
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* @function
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* @param {object} e the pointer event
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*/
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@@ -2152,7 +2123,7 @@ export class DraggableEntity extends Entity {
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/**
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* Gets called when the user stops dragging the entity
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* @name dragEnd
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* @memberof
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* @memberof Draggable
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* @function
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* @returns {boolean} false if the object stopped being dragged
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*/
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@@ -2160,30 +2131,41 @@ export class DraggableEntity extends Entity {
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/**
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* Destructor
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* @name destroy
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* @memberof
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* @memberof Draggable
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* @function
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* @ignore
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*/
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destroy(): void;
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}
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/**
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* @classdesc
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* Used to make a game entity
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* Used to make a game entity draggable
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* @augments Entity
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* @deprecated since 10.5.0
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* @see Draggable
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*/
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export class
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export class DraggableEntity extends Entity {
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/**
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* @param {number} x the x coordinates of the
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* @param {number} y the y coordinates of the
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* @param {number} x the x coordinates of the draggable object
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* @param {number} y the y coordinates of the draggable object
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* @param {object} settings Entity properties (see {@link Entity})
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*/
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constructor(x: number, y: number, settings: object);
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}
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/**
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* @classdesc
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* a base drop target object
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* @see Draggable
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* @augments Renderable
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*/
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export class DropTarget extends Renderable {
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/**
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* constant for the overlaps method
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* @public
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* @constant
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* @type {string}
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* @name CHECKMETHOD_OVERLAP
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* @memberof
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* @memberof DropTarget
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*/
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public CHECKMETHOD_OVERLAP: string;
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/**
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@@ -2192,7 +2174,7 @@ export class DroptargetEntity extends Entity {
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* @constant
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* @type {string}
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* @name CHECKMETHOD_CONTAINS
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* @memberof
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* @memberof DropTarget
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*/
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public CHECKMETHOD_CONTAINS: string;
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/**
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* @constant
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* @type {string}
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* @name checkMethod
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* @
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* @default "overlaps"
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* @memberof DropTarget
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*/
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public checkMethod: string;
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/**
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* Sets the collision method which is going to be used to check a valid drop
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* @name setCheckMethod
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* @memberof
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* @memberof DropTarget
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* @param {string} checkMethod the checkmethod (defaults to CHECKMETHOD_OVERLAP)
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*/
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/**
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* Checks if a dropped entity is dropped on the current entity
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* @name checkOnMe
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* @memberof
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* @memberof DropTarget
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* @function
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* @param {object} e the triggering event
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* @param {
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* @param {Draggable} draggable the draggable object that is dropped
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*/
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checkOnMe(e: object,
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checkOnMe(e: object, draggable: Draggable): void;
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/**
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* Gets called when a draggable entity is dropped on the current entity
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* @name drop
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* @memberof
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* @memberof DropTarget
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* @function
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* @param {
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* @param {Draggable} draggable the draggable object that is dropped
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*/
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drop(): void;
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/**
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* Destructor
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* @name destroy
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* @memberof
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* @memberof DropTarget
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* @function
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* @ignore
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*/
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destroy(): void;
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}
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/**
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* @classdesc
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* Used to make a game entity a droptarget
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* @augments Entity
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* @deprecated since 10.5.0
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* @see DropTarget
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*/
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export class DroptargetEntity extends Entity {
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/**
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* @param {number} x the x coordinates of the draggable object
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* @param {number} y the y coordinates of the draggable object
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* @param {object} settings Entity properties (see {@link Entity})
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*/
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constructor(x: number, y: number, settings: object);
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}
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/**
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* @classdesc
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* an ellipse Object
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@@ -2873,16 +2872,6 @@ export class ImageLayer extends Renderable {
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* @ignore
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*/
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preDraw(renderer: any): void;
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/**
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* draw the ImageLayer. <br>
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* automatically called by the game manager {@link game}
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* @name draw
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* @function
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* @protected
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* @param {CanvasRenderer|WebGLRenderer} renderer a renderer object
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*/
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protected draw(renderer: CanvasRenderer | WebGLRenderer): void;
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onDeactivateEvent(): void;
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/**
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* Destroy function<br>
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@@ -4093,16 +4082,6 @@ export class Particle extends Renderable {
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onlyInViewport: any;
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_deltaInv: number;
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angle: number;
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/**
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* Update the Particle <br>
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* This is automatically called by the game manager {@link game}
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* @name update
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* @function
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* @ignore
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* @param {number} dt time since the last update in milliseconds
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*/
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update(dt: number): boolean;
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/**
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*/
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@@ -5459,7 +5438,7 @@ export class Renderable extends Rect {
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*/
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protected update(): boolean;
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protected update(dt: number): boolean;
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/**
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* update the renderable's bounding rect (private)
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* @ignore
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* @protected
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* @param {CanvasRenderer|WebGLRenderer} renderer a renderer object
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*/
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protected draw(): void;
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protected draw(renderer: CanvasRenderer | WebGLRenderer): void;
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/**
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* restore the rendering context after drawing. <br>
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* automatically called by the game manager {@link game}
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@@ -6097,32 +6076,11 @@ export class Sprite extends Renderable {
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* @returns {number} if using number indices. Returns {object} containing frame data if using texture atlas
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*/
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getAnimationFrameObjectByIndex(id: number): number;
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/**
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* update function. <br>
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* automatically called by the game manager {@link game}
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* @name update
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* @memberof Sprite.prototype
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* @function
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* @protected
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* @param {number} dt time since the last update in milliseconds.
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* @returns {boolean} true if the Sprite is dirty
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*/
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protected update(dt: number): boolean;
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/**
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* Destroy function<br>
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* @ignore
|
|
6114
6082
|
*/
|
|
6115
6083
|
destroy(): void;
|
|
6116
|
-
/**
|
|
6117
|
-
* sprite draw. <br>
|
|
6118
|
-
* automatically called by the game manager {@link game}
|
|
6119
|
-
* @name draw
|
|
6120
|
-
* @memberof Sprite.prototype
|
|
6121
|
-
* @function
|
|
6122
|
-
* @protected
|
|
6123
|
-
* @param {CanvasRenderer|WebGLRenderer} renderer a renderer object
|
|
6124
|
-
*/
|
|
6125
|
-
protected draw(renderer: CanvasRenderer | WebGLRenderer): void;
|
|
6126
6084
|
}
|
|
6127
6085
|
/**
|
|
6128
6086
|
* @classdesc
|
|
@@ -7090,6 +7048,10 @@ export class Text extends Renderable {
|
|
|
7090
7048
|
* @returns {TextMetrics} a TextMetrics object with two properties: `width` and `height`, defining the output dimensions
|
|
7091
7049
|
*/
|
|
7092
7050
|
measureText(renderer?: CanvasRenderer | WebGLRenderer, text?: string, ret?: Rect | Bounds): TextMetrics;
|
|
7051
|
+
/**
|
|
7052
|
+
* @ignore
|
|
7053
|
+
*/
|
|
7054
|
+
update(): boolean;
|
|
7093
7055
|
/**
|
|
7094
7056
|
* draw a text at the specified coord
|
|
7095
7057
|
* @name draw
|
|
@@ -8510,6 +8472,14 @@ export class WebGLCompositor {
|
|
|
8510
8472
|
* @ignore
|
|
8511
8473
|
*/
|
|
8512
8474
|
uploadTexture(texture: any, w: any, h: any, b: any, force?: boolean): any;
|
|
8475
|
+
/**
|
|
8476
|
+
* set/change the current projection matrix
|
|
8477
|
+
* @name setProjection
|
|
8478
|
+
* @memberof WebGLCompositor
|
|
8479
|
+
* @function
|
|
8480
|
+
* @param {Matrix3d} matrix
|
|
8481
|
+
*/
|
|
8482
|
+
setProjection(matrix: Matrix3d): void;
|
|
8513
8483
|
/**
|
|
8514
8484
|
* Select the shader to use for compositing
|
|
8515
8485
|
* @name useShader
|
|
@@ -9187,10 +9157,6 @@ export function boot(): void;
|
|
|
9187
9157
|
* @namespace collision
|
|
9188
9158
|
*/
|
|
9189
9159
|
export var collision: any;
|
|
9190
|
-
export var deprecated: Readonly<{
|
|
9191
|
-
__proto__: any;
|
|
9192
|
-
warning: typeof warning;
|
|
9193
|
-
}>;
|
|
9194
9160
|
declare namespace device$1 {
|
|
9195
9161
|
namespace turnOnPointerLock { }
|
|
9196
9162
|
namespace turnOffPointerLock { }
|
|
@@ -10969,6 +10935,17 @@ export var video: Readonly<{
|
|
|
10969
10935
|
getParent: typeof getParent;
|
|
10970
10936
|
scale: typeof scale;
|
|
10971
10937
|
}>;
|
|
10938
|
+
/**
|
|
10939
|
+
* placeholder for all deprecated classes and corresponding alias for backward compatibility
|
|
10940
|
+
*/
|
|
10941
|
+
/**
|
|
10942
|
+
* display a deprecation warning in the console
|
|
10943
|
+
* @ignore
|
|
10944
|
+
* @param {string} deprecated deprecated class,function or property name
|
|
10945
|
+
* @param {string} replacement the replacement class, function, or property name
|
|
10946
|
+
* @param {string} version the version since when the lass,function or property is deprecated
|
|
10947
|
+
*/
|
|
10948
|
+
export function warning(deprecated: string, replacement: string, version: string): void;
|
|
10972
10949
|
/**
|
|
10973
10950
|
* @classdesc
|
|
10974
10951
|
* a bound object contains methods for creating and manipulating axis-aligned bounding boxes (AABB).
|
|
@@ -11241,7 +11218,7 @@ declare class TextureCache {
|
|
|
11241
11218
|
* @ignore
|
|
11242
11219
|
*/
|
|
11243
11220
|
constructor(max_size: any);
|
|
11244
|
-
cache:
|
|
11221
|
+
cache: any;
|
|
11245
11222
|
tinted: Map<any, any>;
|
|
11246
11223
|
units: Map<any, any>;
|
|
11247
11224
|
max_size: any;
|
|
@@ -11269,67 +11246,12 @@ declare class TextureCache {
|
|
|
11269
11246
|
/**
|
|
11270
11247
|
* @ignore
|
|
11271
11248
|
*/
|
|
11272
|
-
set(image: any, texture: any):
|
|
11249
|
+
set(image: any, texture: any): any;
|
|
11273
11250
|
/**
|
|
11274
11251
|
* @ignore
|
|
11275
11252
|
*/
|
|
11276
11253
|
getUnit(texture: any): any;
|
|
11277
11254
|
}
|
|
11278
|
-
/**
|
|
11279
|
-
* allows registration of event listeners on the object target. <br>
|
|
11280
|
-
* melonJS will pass a me.Pointer object to the defined callback.
|
|
11281
|
-
* @see Pointer
|
|
11282
|
-
* @see {@link http://www.w3.org/TR/pointerevents/#list-of-pointer-events|W3C Pointer Event list}
|
|
11283
|
-
* @name registerPointerEvent
|
|
11284
|
-
* @memberof input
|
|
11285
|
-
* @public
|
|
11286
|
-
* @function
|
|
11287
|
-
* @param {string} eventType The event type for which the object is registering <br>
|
|
11288
|
-
* melonJS currently supports: <br>
|
|
11289
|
-
* <ul>
|
|
11290
|
-
* <li><code>"pointermove"</code></li>
|
|
11291
|
-
* <li><code>"pointerdown"</code></li>
|
|
11292
|
-
* <li><code>"pointerup"</code></li>
|
|
11293
|
-
* <li><code>"pointerenter"</code></li>
|
|
11294
|
-
* <li><code>"pointerover"</code></li>
|
|
11295
|
-
* <li><code>"pointerleave"</code></li>
|
|
11296
|
-
* <li><code>"pointercancel"</code></li>
|
|
11297
|
-
* <li><code>"wheel"</code></li>
|
|
11298
|
-
* </ul>
|
|
11299
|
-
* @param {Rect|Polygon|Line|Ellipse} region a shape representing the region to register on
|
|
11300
|
-
* @param {Function} callback methods to be called when the event occurs.
|
|
11301
|
-
* Returning `false` from the defined callback will prevent the event to be propagated to other objects
|
|
11302
|
-
* @example
|
|
11303
|
-
* // onActivate function
|
|
11304
|
-
* onActivateEvent: function () {
|
|
11305
|
-
* // register on the 'pointerdown' event
|
|
11306
|
-
* me.input.registerPointerEvent('pointerdown', this, this.pointerDown.bind(this));
|
|
11307
|
-
* },
|
|
11308
|
-
*
|
|
11309
|
-
* // pointerDown event callback
|
|
11310
|
-
* pointerDown: function (pointer) {
|
|
11311
|
-
* // do something
|
|
11312
|
-
* ....
|
|
11313
|
-
* // don"t propagate the event to other objects
|
|
11314
|
-
* return false;
|
|
11315
|
-
* },
|
|
11316
|
-
*/
|
|
11317
|
-
declare function registerPointerEvent(eventType: string, region: Rect | Polygon | Line | Ellipse, callback: Function): void;
|
|
11318
|
-
/**
|
|
11319
|
-
* allows the removal of event listeners from the object target.
|
|
11320
|
-
* @see {@link http://www.w3.org/TR/pointerevents/#list-of-pointer-events|W3C Pointer Event list}
|
|
11321
|
-
* @name releasePointerEvent
|
|
11322
|
-
* @memberof input
|
|
11323
|
-
* @public
|
|
11324
|
-
* @function
|
|
11325
|
-
* @param {string} eventType The event type for which the object was registered. See {@link input.registerPointerEvent}
|
|
11326
|
-
* @param {Rect|Polygon|Line|Ellipse} region the registered region to release for this event
|
|
11327
|
-
* @param {Function} [callback="all"] if specified unregister the event only for the specific callback
|
|
11328
|
-
* @example
|
|
11329
|
-
* // release the registered region on the 'pointerdown' event
|
|
11330
|
-
* me.input.releasePointerEvent('pointerdown', this);
|
|
11331
|
-
*/
|
|
11332
|
-
declare function releasePointerEvent(eventType: string, region: Rect | Polygon | Line | Ellipse, callback?: Function): void;
|
|
11333
11255
|
/**
|
|
11334
11256
|
* returns true if the given value is a power of two
|
|
11335
11257
|
* @public
|
|
@@ -11799,17 +11721,6 @@ declare function unload(sound_name: string): boolean;
|
|
|
11799
11721
|
* me.audio.unloadAll();
|
|
11800
11722
|
*/
|
|
11801
11723
|
declare function unloadAll(): void;
|
|
11802
|
-
/**
|
|
11803
|
-
* placeholder for all deprecated classes and corresponding alias for backward compatibility
|
|
11804
|
-
*/
|
|
11805
|
-
/**
|
|
11806
|
-
* display a deprecation warning in the console
|
|
11807
|
-
* @ignore
|
|
11808
|
-
* @param {string} deprecated deprecated class,function or property name
|
|
11809
|
-
* @param {string} replacement the replacement class, function, or property name
|
|
11810
|
-
* @param {string} version the version since when the lass,function or property is deprecated
|
|
11811
|
-
*/
|
|
11812
|
-
declare function warning(deprecated: string, replacement: string, version: string): void;
|
|
11813
11724
|
/**
|
|
11814
11725
|
* calls each of the listeners registered for a given event.
|
|
11815
11726
|
* @function event.emit
|
|
@@ -11966,6 +11877,61 @@ declare function bindPointer(...args: any[]): void;
|
|
|
11966
11877
|
* me.input.unbindPointer(me.input.pointer.LEFT);
|
|
11967
11878
|
*/
|
|
11968
11879
|
declare function unbindPointer(button?: number): void;
|
|
11880
|
+
/**
|
|
11881
|
+
* allows registration of event listeners on the object target. <br>
|
|
11882
|
+
* melonJS will pass a me.Pointer object to the defined callback.
|
|
11883
|
+
* @see Pointer
|
|
11884
|
+
* @see {@link http://www.w3.org/TR/pointerevents/#list-of-pointer-events|W3C Pointer Event list}
|
|
11885
|
+
* @name registerPointerEvent
|
|
11886
|
+
* @memberof input
|
|
11887
|
+
* @public
|
|
11888
|
+
* @function
|
|
11889
|
+
* @param {string} eventType The event type for which the object is registering <br>
|
|
11890
|
+
* melonJS currently supports: <br>
|
|
11891
|
+
* <ul>
|
|
11892
|
+
* <li><code>"pointermove"</code></li>
|
|
11893
|
+
* <li><code>"pointerdown"</code></li>
|
|
11894
|
+
* <li><code>"pointerup"</code></li>
|
|
11895
|
+
* <li><code>"pointerenter"</code></li>
|
|
11896
|
+
* <li><code>"pointerover"</code></li>
|
|
11897
|
+
* <li><code>"pointerleave"</code></li>
|
|
11898
|
+
* <li><code>"pointercancel"</code></li>
|
|
11899
|
+
* <li><code>"wheel"</code></li>
|
|
11900
|
+
* </ul>
|
|
11901
|
+
* @param {Rect|Polygon|Line|Ellipse} region a shape representing the region to register on
|
|
11902
|
+
* @param {Function} callback methods to be called when the event occurs.
|
|
11903
|
+
* Returning `false` from the defined callback will prevent the event to be propagated to other objects
|
|
11904
|
+
* @example
|
|
11905
|
+
* // onActivate function
|
|
11906
|
+
* onActivateEvent: function () {
|
|
11907
|
+
* // register on the 'pointerdown' event
|
|
11908
|
+
* me.input.registerPointerEvent('pointerdown', this, this.pointerDown.bind(this));
|
|
11909
|
+
* },
|
|
11910
|
+
*
|
|
11911
|
+
* // pointerDown event callback
|
|
11912
|
+
* pointerDown: function (pointer) {
|
|
11913
|
+
* // do something
|
|
11914
|
+
* ....
|
|
11915
|
+
* // don"t propagate the event to other objects
|
|
11916
|
+
* return false;
|
|
11917
|
+
* },
|
|
11918
|
+
*/
|
|
11919
|
+
declare function registerPointerEvent(eventType: string, region: Rect | Polygon | Line | Ellipse, callback: Function): void;
|
|
11920
|
+
/**
|
|
11921
|
+
* allows the removal of event listeners from the object target.
|
|
11922
|
+
* @see {@link http://www.w3.org/TR/pointerevents/#list-of-pointer-events|W3C Pointer Event list}
|
|
11923
|
+
* @name releasePointerEvent
|
|
11924
|
+
* @memberof input
|
|
11925
|
+
* @public
|
|
11926
|
+
* @function
|
|
11927
|
+
* @param {string} eventType The event type for which the object was registered. See {@link input.registerPointerEvent}
|
|
11928
|
+
* @param {Rect|Polygon|Line|Ellipse} region the registered region to release for this event
|
|
11929
|
+
* @param {Function} [callback="all"] if specified unregister the event only for the specific callback
|
|
11930
|
+
* @example
|
|
11931
|
+
* // release the registered region on the 'pointerdown' event
|
|
11932
|
+
* me.input.releasePointerEvent('pointerdown', this);
|
|
11933
|
+
*/
|
|
11934
|
+
declare function releasePointerEvent(eventType: string, region: Rect | Polygon | Line | Ellipse, callback?: Function): void;
|
|
11969
11935
|
/**
|
|
11970
11936
|
* allows the removal of all registered event listeners from the object target.
|
|
11971
11937
|
* @name releaseAllPointerEvents
|