maplestory-openapi 3.7.0 → 3.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/index.js +5 -0
- package/dist/cjs/maplestory/api/common/dto/character/characterItemEquipment.js +3 -0
- package/dist/cjs/maplestory/api/common/dto/union/unionChampion.js +14 -0
- package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +2 -1
- package/dist/cjs/maplestory/api/kms/dto/union/unionChampion.js +8 -3
- package/dist/cjs/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/cjs/maplestory/api/msea/dto/character/characterBasic.js +4 -10
- package/dist/cjs/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/cjs/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
- package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +100 -5
- package/dist/cjs/maplestory/api/msea/dto/union/unionChampion.js +82 -0
- package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +32 -0
- package/dist/cjs/maplestory/api/msea/msea.js +5 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +1 -1
- package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
- package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +84 -4
- package/dist/cjs/maplestory/api/tms/dto/union/unionChampion.js +79 -0
- package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +32 -0
- package/dist/cjs/maplestory/api/tms/tms.js +5 -0
- package/dist/esm/index.js +2 -1
- package/dist/esm/maplestory/api/common/dto/character/characterItemEquipment.js +3 -1
- package/dist/esm/maplestory/api/common/dto/union/unionChampion.js +8 -0
- package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +3 -2
- package/dist/esm/maplestory/api/kms/dto/union/unionChampion.js +8 -3
- package/dist/esm/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/esm/maplestory/api/msea/dto/character/characterBasic.js +4 -10
- package/dist/esm/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/esm/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
- package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +101 -7
- package/dist/esm/maplestory/api/msea/dto/union/unionChampion.js +76 -0
- package/dist/esm/maplestory/api/msea/mapleStoryApi.js +32 -0
- package/dist/esm/maplestory/api/msea/msea.js +2 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
- package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +1 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
- package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +85 -6
- package/dist/esm/maplestory/api/tms/dto/union/unionChampion.js +73 -0
- package/dist/esm/maplestory/api/tms/mapleStoryApi.js +32 -0
- package/dist/esm/maplestory/api/tms/tms.js +2 -1
- package/dist/index.min.js +1 -1
- package/package.json +1 -1
- package/types/index.d.ts +1 -0
- package/types/maplestory/api/common/dto/character/characterAndroidEquipment.d.ts +3 -0
- package/types/maplestory/api/common/dto/character/characterBasic.d.ts +1 -0
- package/types/maplestory/api/common/dto/character/characterBeautyEquipment.d.ts +2 -0
- package/types/maplestory/api/common/dto/character/characterCashItemEquipment.d.ts +2 -0
- package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +15 -0
- package/types/maplestory/api/common/dto/union/unionChampion.d.ts +15 -0
- package/types/maplestory/api/common/mapleStoryApi.d.ts +2 -0
- package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +1 -1
- package/types/maplestory/api/kms/dto/union/unionChampion.d.ts +4 -3
- package/types/maplestory/api/msea/dto/character/characterAndroidEquipment.d.ts +24 -0
- package/types/maplestory/api/msea/dto/character/characterBasic.d.ts +2 -6
- package/types/maplestory/api/msea/dto/character/characterBeautyEquipment.d.ts +16 -0
- package/types/maplestory/api/msea/dto/character/characterCashItemEquipment.d.ts +12 -0
- package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +71 -1
- package/types/maplestory/api/msea/dto/union/unionChampion.d.ts +56 -0
- package/types/maplestory/api/msea/index.d.ts +1 -0
- package/types/maplestory/api/msea/mapleStoryApi.d.ts +12 -0
- package/types/maplestory/api/msea/response/character/characterAndroidEquipmentBody.d.ts +3 -0
- package/types/maplestory/api/msea/response/character/characterBasicBody.d.ts +1 -1
- package/types/maplestory/api/msea/response/character/characterBeautyEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/response/character/characterCashItemEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +14 -0
- package/types/maplestory/api/msea/response/union/unionChampionBody.d.ts +15 -0
- package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +24 -0
- package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +1 -1
- package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +16 -0
- package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +8 -0
- package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +59 -1
- package/types/maplestory/api/tms/dto/union/unionChampion.d.ts +53 -0
- package/types/maplestory/api/tms/index.d.ts +1 -0
- package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
- package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +3 -0
- package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +1 -0
- package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +11 -0
- package/types/maplestory/api/tms/response/union/unionChampionBody.d.ts +15 -0
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@@ -8,6 +8,7 @@ export declare abstract class CharacterItemEquipmentDto {
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abstract itemEquipmentPreset2: CharacterItemEquipmentInfoDto[];
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abstract itemEquipmentPreset3: CharacterItemEquipmentInfoDto[];
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abstract title: CharacterItemEquipmentTitleDto | null;
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abstract medalShape: CharacterItemEquipmentMedalShapeDto | null;
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abstract dragonEquipment: CharacterItemEquipmentDragonInfoDto[];
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abstract mechanicEquipment: CharacterItemEquipmentMechanicInfoDto[];
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}
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@@ -19,6 +20,9 @@ export declare abstract class CharacterItemEquipmentTitleDto {
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abstract isExpired: boolean | null;
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abstract dateOptionExpire: Date | null;
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abstract isOptionExpired: boolean | null;
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abstract titleShapeName: string | null;
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abstract titleShapeIcon: string | null;
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abstract titleShapeDescription: string | null;
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}
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export declare abstract class CharacterItemEquipmentAddOptionDto {
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abstract str: string;
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@@ -113,6 +117,14 @@ export declare abstract class CharacterItemEquipmentTotalOptionDto {
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abstract maxHpRate: string;
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abstract maxMpRate: string;
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}
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export declare abstract class CharacterItemEquipmentMedalShapeDto {
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abstract medalShapeName: string;
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abstract medalShapeIcon: string;
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abstract medalShapeDescription: string;
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abstract medalShapeChangedName: string;
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abstract medalShapeChangedIcon: string;
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abstract medalShapeChangedDescription: string;
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}
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export declare abstract class CharacterItemEquipmentDragonInfoDto {
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abstract itemEquipmentPart: string;
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abstract itemEquipmentSlot: string;
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@@ -143,6 +155,7 @@ export declare abstract class CharacterItemEquipmentDragonInfoDto {
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abstract specialRingLevel: number;
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abstract dateExpire: Date | null;
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abstract isExpired: boolean | null;
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abstract freestyleFlag: string | null;
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}
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export declare abstract class CharacterItemEquipmentMechanicInfoDto {
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abstract itemEquipmentPart: string;
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@@ -174,6 +187,7 @@ export declare abstract class CharacterItemEquipmentMechanicInfoDto {
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abstract specialRingLevel: number;
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abstract dateExpire: Date | null;
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abstract isExpired: boolean | null;
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abstract freestyleFlag: string | null;
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}
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export declare abstract class CharacterItemEquipmentInfoDto {
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abstract itemEquipmentPart: string;
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@@ -215,4 +229,5 @@ export declare abstract class CharacterItemEquipmentInfoDto {
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abstract specialRingLevel: number;
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abstract dateExpire: Date | null;
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abstract isExpired: boolean | null;
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abstract freestyleFlag: string | null;
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}
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@@ -0,0 +1,15 @@
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export declare abstract class UnionChampionDto {
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abstract date: Date | null;
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abstract unionChampion: UnionChampionInfoDto[];
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abstract championBadgeTotalInfo: UnionChampionBadgeInfoDto[];
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}
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export declare abstract class UnionChampionBadgeInfoDto {
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abstract stat: string;
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}
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export declare abstract class UnionChampionInfoDto {
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abstract championName: string;
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abstract championSlot: number;
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abstract championGrade: string;
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abstract championClass: string;
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abstract championBadgeInfo: UnionChampionBadgeInfoDto[];
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}
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@@ -24,6 +24,7 @@ import { GuildDto } from './dto/guild/guild';
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import { GuildBasicDto } from './dto/guild/guildBasic';
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import { UnionDto } from './dto/union/union';
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import { UnionArtifactDto } from './dto/union/unionArtifact';
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import { UnionChampionDto } from './dto/union/unionChampion';
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import { UnionRaiderDto } from './dto/union/unionRaider';
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import { CharacterImageAction, CharacterImageEmotion, CharacterImageWeaponMotion } from './enum/characterImage';
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/**
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@@ -63,6 +64,7 @@ export declare abstract class MapleStoryApi {
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abstract getUnion(ocid: string, dateOptions?: DateOptions): Promise<UnionDto | null>;
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abstract getUnionRaider(ocid: string, dateOptions?: DateOptions): Promise<UnionRaiderDto | null>;
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abstract getUnionArtifact(ocid: string, dateOptions?: DateOptions): Promise<UnionArtifactDto | null>;
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abstract getUnionChampion(ocid: string, dateOptions?: DateOptions): Promise<UnionChampionDto | null>;
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abstract getGuild(guildName: string, worldName: string): Promise<GuildDto | null>;
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abstract getGuildBasic(guildId: string, dateOptions?: DateOptions): Promise<GuildBasicDto | null>;
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/**
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@@ -103,7 +103,7 @@ export declare class CharacterItemEquipmentTitleDto extends base.CharacterItemEq
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/**
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* 캐릭터 외형 설정에 등록한 훈장 외형 정보
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*/
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export declare class CharacterItemEquipmentMedalShapeDto {
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export declare class CharacterItemEquipmentMedalShapeDto extends base.CharacterItemEquipmentMedalShapeDto {
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/**
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* 외형 설정에 등록한 훈장 장비 명
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*/
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import * as base from '../../../common/dto/union/unionChampion';
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import { UnionChampionBadgeInfoBody, UnionChampionBody, UnionChampionInfoBody } from '../../response/union/unionChampionBody';
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/**
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* 유니온 챔피언 정보
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*/
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export declare class UnionChampionDto {
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export declare class UnionChampionDto extends base.UnionChampionDto {
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/**
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* 조회 기준일 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
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*/
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/**
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* 유니온 챔피언 휘장 정보
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*/
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export declare class UnionChampionBadgeInfoDto {
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export declare class UnionChampionBadgeInfoDto extends base.UnionChampionBadgeInfoDto {
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/**
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* 유니온 챔피언 휘장 효과
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export declare class UnionChampionInfoDto {
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export declare class UnionChampionInfoDto extends base.UnionChampionInfoDto {
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/**
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* 유니온 챔피언 캐릭터 명
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*/
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* Dye ratio for Android mixed face color
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*/
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/**
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* Freestyle Coupon application status (0:not applied, 1:applied)
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*/
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freestyleFlag: string | null;
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constructor(obj: CharacterAndroidEquipmentFaceBody);
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/**
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* Freestyle Coupon application status
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*/
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}
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/**
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* Dye ratio for Android mixed hair color
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*/
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/**
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* Freestyle Coupon application status (0:not applied, 1:applied)
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*/
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constructor(obj: CharacterAndroidEquipmentHairBody);
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/**
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* Freestyle Coupon application status
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*/
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}
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/**
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* Gender compatibility for item equipment
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*/
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/**
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* Freestyle Coupon application status (0:not applied, 1:applied)
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*/
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constructor(obj: CharacterAndroidCashItemEquipmentBody);
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*/
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*/
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/**
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* Liberation
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* Liberation Quest completion status (0:not completed, 1:Genesis Weapon liberated, 2:Destiny Weapon Phase 1 liberated)
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liberationQuestClear: string;
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constructor(obj: CharacterBasicBody);
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/**
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* Login status in the past 7 days
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*/
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/**
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*/
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/**
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*/
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}
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/**
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* Character hair information
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@@ -87,7 +95,15 @@ export declare class CharacterBeautyEquipmentHairDto extends base.CharacterBeaut
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* Dye ratio for mixed hair color
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*/
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mixRate: string;
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/**
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* Freestyle Coupon application status (0:not applied, 1:applied)
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*/
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freestyleFlag: string | null;
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constructor(obj: CharacterBeautyEquipmentHairBody);
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/**
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*/
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get isFreestyleFlag(): boolean;
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}
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/**
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*/
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/**
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*/
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skills: string[];
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/**
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*/
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freestyleFlag: string | null;
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constructor(obj: CharacterCashItemEquipmentPresetBody);
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/**
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*/
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get isFreestyleFlag(): boolean;
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import * as base from '../../../common/dto/character/characterItemEquipment';
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-
import { CharacterItemEquipmentAddOptionBody, CharacterItemEquipmentBaseOptionBody, CharacterItemEquipmentBody, CharacterItemEquipmentDragonInfoBody, CharacterItemEquipmentEtcOptionBody, CharacterItemEquipmentExceptionalOptionBody, CharacterItemEquipmentInfoBody, CharacterItemEquipmentMechanicInfoBody, CharacterItemEquipmentStarforceOptionBody, CharacterItemEquipmentTitleBody, CharacterItemEquipmentTotalOptionBody } from '../../response/character/characterItemEquipmentBody';
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+
import { CharacterItemEquipmentAddOptionBody, CharacterItemEquipmentBaseOptionBody, CharacterItemEquipmentBody, CharacterItemEquipmentDragonInfoBody, CharacterItemEquipmentEtcOptionBody, CharacterItemEquipmentExceptionalOptionBody, CharacterItemEquipmentInfoBody, CharacterItemEquipmentMechanicInfoBody, CharacterItemEquipmentMedalShapeBody, CharacterItemEquipmentStarforceOptionBody, CharacterItemEquipmentTitleBody, CharacterItemEquipmentTotalOptionBody } from '../../response/character/characterItemEquipmentBody';
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/**
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* Character equipped equipment information
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*/
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@@ -40,6 +40,10 @@ export declare class CharacterItemEquipmentDto extends base.CharacterItemEquipme
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* Title information
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*/
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title: CharacterItemEquipmentTitleDto | null;
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/**
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* Medal appearance information registered in the appearance settings
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*/
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medalShape: CharacterItemEquipmentMedalShapeDto | null;
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/**
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* Evan Dragon equipment information (response provided if the character is Evan)
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*/
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@@ -82,8 +86,50 @@ export declare class CharacterItemEquipmentTitleDto extends base.CharacterItemEq
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* Whether the title option is expired
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*/
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isOptionExpired: boolean | null;
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/**
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* Title equipment name registered in the appearance settings
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*/
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titleShapeName: string | null;
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/**
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* Title icon registered in the appearance settings
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*/
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titleShapeIcon: string | null;
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/**
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* Title description registered in the appearance settings
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*/
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titleShapeDescription: string | null;
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constructor(obj: CharacterItemEquipmentTitleBody);
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}
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/**
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* Medal appearance information
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*/
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+
export declare class CharacterItemEquipmentMedalShapeDto extends base.CharacterItemEquipmentMedalShapeDto {
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/**
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* Medal equipment name registered in the appearance settings
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+
*/
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medalShapeName: string;
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+
/**
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* Medal icon registered in the appearance settings
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+
*/
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+
medalShapeIcon: string;
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+
/**
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+
* Medal description registered in the appearance settings
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+
*/
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+
medalShapeDescription: string;
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+
/**
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* Fusion Anvil-applied medal equipment name registered in the appearance settings
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+
*/
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+
medalShapeChangedName: string;
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+
/**
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+
* Fusion Anvil-applied medal icon registered in the appearance settings
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+
*/
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+
medalShapeChangedIcon: string;
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+
/**
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+
* Fusion Anvil-applied medal description registered in the appearance settings
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+
*/
|
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+
medalShapeChangedDescription: string;
|
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|
+
constructor(obj: CharacterItemEquipmentMedalShapeBody);
|
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|
+
}
|
|
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|
/**
|
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|
* Additional equipment options
|
|
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|
*/
|
|
@@ -564,7 +610,15 @@ export declare class CharacterItemEquipmentDragonInfoDto extends base.CharacterI
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|
* Whether the equipment is expired
|
|
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|
*/
|
|
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|
isExpired: boolean | null;
|
|
613
|
+
/**
|
|
614
|
+
* Freestyle Coupon application status (0:not applied, 1:applied)
|
|
615
|
+
*/
|
|
616
|
+
freestyleFlag: string | null;
|
|
567
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|
constructor(obj: CharacterItemEquipmentDragonInfoBody);
|
|
618
|
+
/**
|
|
619
|
+
* Freestyle Coupon application status
|
|
620
|
+
*/
|
|
621
|
+
get isFreestyleFlag(): boolean;
|
|
568
622
|
}
|
|
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623
|
/**
|
|
570
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|
* Mechanic equipment information
|
|
@@ -686,7 +740,15 @@ export declare class CharacterItemEquipmentMechanicInfoDto extends base.Characte
|
|
|
686
740
|
* Whether the equipment is expired
|
|
687
741
|
*/
|
|
688
742
|
isExpired: boolean | null;
|
|
743
|
+
/**
|
|
744
|
+
* Freestyle Coupon application status (0:not applied, 1:applied)
|
|
745
|
+
*/
|
|
746
|
+
freestyleFlag: string | null;
|
|
689
747
|
constructor(obj: CharacterItemEquipmentMechanicInfoBody);
|
|
748
|
+
/**
|
|
749
|
+
* Freestyle Coupon application status
|
|
750
|
+
*/
|
|
751
|
+
get isFreestyleFlag(): boolean;
|
|
690
752
|
}
|
|
691
753
|
/**
|
|
692
754
|
* Equipment information
|
|
@@ -848,5 +910,13 @@ export declare class CharacterItemEquipmentInfoDto extends base.CharacterItemEqu
|
|
|
848
910
|
* Whether the equipment is expired
|
|
849
911
|
*/
|
|
850
912
|
isExpired: boolean | null;
|
|
913
|
+
/**
|
|
914
|
+
* Freestyle Coupon application status (0:not applied, 1:applied)
|
|
915
|
+
*/
|
|
916
|
+
freestyleFlag: string | null;
|
|
851
917
|
constructor(obj: CharacterItemEquipmentInfoBody);
|
|
918
|
+
/**
|
|
919
|
+
* Freestyle Coupon application status
|
|
920
|
+
*/
|
|
921
|
+
get isFreestyleFlag(): boolean;
|
|
852
922
|
}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/union/unionChampion';
|
|
2
|
+
import { UnionChampionBadgeInfoBody, UnionChampionBody, UnionChampionInfoBody } from '../../response/union/unionChampionBody';
|
|
3
|
+
/**
|
|
4
|
+
* Union Champion information
|
|
5
|
+
*/
|
|
6
|
+
export declare class UnionChampionDto extends base.UnionChampionDto {
|
|
7
|
+
/**
|
|
8
|
+
* Reference date for query (SGT, daily data with hours and minutes set to 0)
|
|
9
|
+
*/
|
|
10
|
+
date: Date | null;
|
|
11
|
+
/**
|
|
12
|
+
* Union Champion information
|
|
13
|
+
*/
|
|
14
|
+
unionChampion: UnionChampionInfoDto[];
|
|
15
|
+
/**
|
|
16
|
+
* Champion Insignia effects
|
|
17
|
+
*/
|
|
18
|
+
championBadgeTotalInfo: UnionChampionBadgeInfoDto[];
|
|
19
|
+
constructor(obj: UnionChampionBody);
|
|
20
|
+
}
|
|
21
|
+
/**
|
|
22
|
+
* Champion Insignia effects
|
|
23
|
+
*/
|
|
24
|
+
export declare class UnionChampionBadgeInfoDto extends base.UnionChampionBadgeInfoDto {
|
|
25
|
+
/**
|
|
26
|
+
* Union Champion Insignia effects
|
|
27
|
+
*/
|
|
28
|
+
stat: string;
|
|
29
|
+
constructor(obj: UnionChampionBadgeInfoBody);
|
|
30
|
+
}
|
|
31
|
+
/**
|
|
32
|
+
* Union Champion information
|
|
33
|
+
*/
|
|
34
|
+
export declare class UnionChampionInfoDto extends base.UnionChampionInfoDto {
|
|
35
|
+
/**
|
|
36
|
+
* Union Champion character name
|
|
37
|
+
*/
|
|
38
|
+
championName: string;
|
|
39
|
+
/**
|
|
40
|
+
* Union Champion slot
|
|
41
|
+
*/
|
|
42
|
+
championSlot: number;
|
|
43
|
+
/**
|
|
44
|
+
* Union Champion level
|
|
45
|
+
*/
|
|
46
|
+
championGrade: string;
|
|
47
|
+
/**
|
|
48
|
+
* Union Champion character's job
|
|
49
|
+
*/
|
|
50
|
+
championClass: string;
|
|
51
|
+
/**
|
|
52
|
+
* Union Champion Insignia information
|
|
53
|
+
*/
|
|
54
|
+
championBadgeInfo: UnionChampionBadgeInfoDto[];
|
|
55
|
+
constructor(obj: UnionChampionInfoBody);
|
|
56
|
+
}
|
|
@@ -23,6 +23,7 @@ import { GuildDto } from './dto/guild/guild';
|
|
|
23
23
|
import { GuildBasicDto } from './dto/guild/guildBasic';
|
|
24
24
|
import { UnionDto } from './dto/union/union';
|
|
25
25
|
import { UnionArtifactDto } from './dto/union/unionArtifact';
|
|
26
|
+
import { UnionChampionDto } from './dto/union/unionChampion';
|
|
26
27
|
import { UnionRaiderDto } from './dto/union/unionRaider';
|
|
27
28
|
import { CharacterImageAction, CharacterImageEmotion, CharacterImageWeaponMotion } from '../common/enum/characterImage';
|
|
28
29
|
import { DateOptions } from '../common/mapleStoryApi';
|
|
@@ -300,6 +301,17 @@ export declare class MapleStoryApi extends base.MapleStoryApi {
|
|
|
300
301
|
* @param dateOptions Reference date for query (SGT)
|
|
301
302
|
*/
|
|
302
303
|
getUnionArtifact(ocid: string, dateOptions?: DateOptions): Promise<UnionArtifactDto | null>;
|
|
304
|
+
/**
|
|
305
|
+
* Retrieves Union Champion information.
|
|
306
|
+
* - MapleStory game data can be verified approximately 15 minutes after updates.
|
|
307
|
+
* - Data is available starting from December 18, 2025.
|
|
308
|
+
* - Historical data can be queried by specifying the desired date, and data from the previous day can be accessed starting at 2 AM the next day. (For example, when querying data for December 22, data from 00:00 to 24:00 on December 22 will be retrieved.)
|
|
309
|
+
* - Due to game content changes, the ocid may be updated. Please pay attention to this when updating services based on ocid.
|
|
310
|
+
* - This API provides data for MapleStory SEA.
|
|
311
|
+
* @param ocid Character identifier
|
|
312
|
+
* @param dateOptions Reference date for query (SGT)
|
|
313
|
+
*/
|
|
314
|
+
getUnionChampion(ocid: string, dateOptions?: DateOptions): Promise<UnionChampionDto | null>;
|
|
303
315
|
/**
|
|
304
316
|
* Retrieves information for the guild identifier (oguild_id).
|
|
305
317
|
* - MapleStory game data can be verified approximately 15 minutes after updates.
|
|
@@ -23,12 +23,14 @@ export type CharacterAndroidEquipmentHairBody = {
|
|
|
23
23
|
base_color: string | null;
|
|
24
24
|
mix_color: string | null;
|
|
25
25
|
mix_rate: string;
|
|
26
|
+
freestyle_flag: string | null;
|
|
26
27
|
};
|
|
27
28
|
export type CharacterAndroidEquipmentFaceBody = {
|
|
28
29
|
face_name: string | null;
|
|
29
30
|
base_color: string | null;
|
|
30
31
|
mix_color: string | null;
|
|
31
32
|
mix_rate: string;
|
|
33
|
+
freestyle_flag: string | null;
|
|
32
34
|
};
|
|
33
35
|
export type CharacterAndroidEquipmentSkinBody = {
|
|
34
36
|
skin_name: string;
|
|
@@ -63,6 +65,7 @@ export type CharacterAndroidCashItemEquipmentBody = {
|
|
|
63
65
|
cash_item_label: string | null;
|
|
64
66
|
cash_item_coloring_prism: CharacterAndroidCashItemEquipmentColoringPrismBody | null;
|
|
65
67
|
android_item_gender: string | null;
|
|
68
|
+
freestyle_flag: string | null;
|
|
66
69
|
};
|
|
67
70
|
export type CharacterAndroidCashItemEquipmentOptionBody = {
|
|
68
71
|
option_type: string;
|
|
@@ -14,12 +14,14 @@ export type CharacterBeautyEquipmentHairBody = {
|
|
|
14
14
|
base_color: string;
|
|
15
15
|
mix_color: string | null;
|
|
16
16
|
mix_rate: string;
|
|
17
|
+
freestyle_flag: string | null;
|
|
17
18
|
};
|
|
18
19
|
export type CharacterBeautyEquipmentFaceBody = {
|
|
19
20
|
face_name: string;
|
|
20
21
|
base_color: string;
|
|
21
22
|
mix_color: string | null;
|
|
22
23
|
mix_rate: string;
|
|
24
|
+
freestyle_flag: string | null;
|
|
23
25
|
};
|
|
24
26
|
export type CharacterBeautyEquipmentSkinBody = {
|
|
25
27
|
skin_name: string;
|
|
@@ -25,6 +25,8 @@ export type CharacterCashItemEquipmentPresetBody = {
|
|
|
25
25
|
cash_item_label: string | null;
|
|
26
26
|
cash_item_coloring_prism: CharacterCashItemEquipmentColoringPrismBody | null;
|
|
27
27
|
item_gender: string | null;
|
|
28
|
+
skills: string[];
|
|
29
|
+
freestyle_flag: string | null;
|
|
28
30
|
};
|
|
29
31
|
export type CharacterCashItemEquipmentOptionBody = {
|
|
30
32
|
option_type: string;
|
|
@@ -8,6 +8,7 @@ export type CharacterItemEquipmentBody = {
|
|
|
8
8
|
item_equipment_preset_2: CharacterItemEquipmentInfoBody[] | null;
|
|
9
9
|
item_equipment_preset_3: CharacterItemEquipmentInfoBody[] | null;
|
|
10
10
|
title: CharacterItemEquipmentTitleBody | null;
|
|
11
|
+
medal_shape: CharacterItemEquipmentMedalShapeBody | null;
|
|
11
12
|
dragon_equipment: CharacterItemEquipmentDragonInfoBody[];
|
|
12
13
|
mechanic_equipment: CharacterItemEquipmentMechanicInfoBody[];
|
|
13
14
|
};
|
|
@@ -50,6 +51,7 @@ export type CharacterItemEquipmentInfoBody = {
|
|
|
50
51
|
item_starforce_option: CharacterItemEquipmentStarforceOptionBody;
|
|
51
52
|
special_ring_level: number;
|
|
52
53
|
date_expire: string | null;
|
|
54
|
+
freestyle_flag: string | null;
|
|
53
55
|
};
|
|
54
56
|
export type CharacterItemEquipmentMechanicInfoBody = {
|
|
55
57
|
item_equipment_part: string;
|
|
@@ -80,6 +82,7 @@ export type CharacterItemEquipmentMechanicInfoBody = {
|
|
|
80
82
|
item_starforce_option: CharacterItemEquipmentOptionBody;
|
|
81
83
|
special_ring_level: number;
|
|
82
84
|
date_expire: string | null;
|
|
85
|
+
freestyle_flag: string | null;
|
|
83
86
|
};
|
|
84
87
|
export type CharacterItemEquipmentDragonInfoBody = CharacterItemEquipmentMechanicInfoBody;
|
|
85
88
|
export type CharacterItemEquipmentOptionBody = {
|
|
@@ -189,4 +192,15 @@ export type CharacterItemEquipmentTitleBody = {
|
|
|
189
192
|
title_description: string | null;
|
|
190
193
|
date_expire: string | null;
|
|
191
194
|
date_option_expire: string | null;
|
|
195
|
+
title_shape_name: string | null;
|
|
196
|
+
title_shape_icon: string | null;
|
|
197
|
+
title_shape_description: string | null;
|
|
198
|
+
};
|
|
199
|
+
export type CharacterItemEquipmentMedalShapeBody = {
|
|
200
|
+
medal_shape_name: string;
|
|
201
|
+
medal_shape_icon: string;
|
|
202
|
+
medal_shape_description: string;
|
|
203
|
+
medal_shape_changed_name: string;
|
|
204
|
+
medal_shape_changed_icon: string;
|
|
205
|
+
medal_shape_changed_description: string;
|
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};
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@@ -0,0 +1,15 @@
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1
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export type UnionChampionBody = {
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date: string;
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union_champion: UnionChampionInfoBody[];
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champion_badge_total_info: UnionChampionBadgeInfoBody[];
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};
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export type UnionChampionInfoBody = {
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champion_name: string;
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champion_slot: number;
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champion_grade: string;
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champion_class: string;
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champion_badge_info: UnionChampionBadgeInfoBody[];
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};
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export type UnionChampionBadgeInfoBody = {
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stat: string;
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};
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@@ -98,7 +98,15 @@ export declare class CharacterAndroidEquipmentFaceDto extends base.CharacterAndr
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* 機器人臉型混染顏色比例
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*/
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mixRate: string;
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/**
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* 自由造型券 使用狀態(0:未使用,1:已使用)
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*/
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freestyleFlag: string | null;
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constructor(obj: CharacterAndroidEquipmentFaceBody);
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+
/**
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* 自由造型券 使用狀態
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+
*/
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+
get isFreestyleFlag(): boolean;
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}
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111
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/**
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* 機器人髮型資訊
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@@ -120,7 +128,15 @@ export declare class CharacterAndroidEquipmentHairDto extends base.CharacterAndr
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* 機器人髮型混染顏色比例
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*/
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mixRate: string;
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+
/**
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+
* 自由造型券 使用狀態(0:未使用,1:已使用)
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+
*/
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+
freestyleFlag: string | null;
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123
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|
constructor(obj: CharacterAndroidEquipmentHairBody);
|
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|
+
/**
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+
* 自由造型券 使用狀態
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+
*/
|
|
139
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+
get isFreestyleFlag(): boolean;
|
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|
}
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|
125
141
|
/**
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|
126
142
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* 機器人膚色資訊
|
|
@@ -295,5 +311,13 @@ export declare class CharacterAndroidCashItemEquipmentDto extends base.Character
|
|
|
295
311
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* 道具可裝備性別
|
|
296
312
|
*/
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|
297
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|
androidItemGender: string | null;
|
|
314
|
+
/**
|
|
315
|
+
* 自由造型券 使用狀態(0:未使用,1:已使用)
|
|
316
|
+
*/
|
|
317
|
+
freestyleFlag: string | null;
|
|
298
318
|
constructor(obj: CharacterAndroidCashItemEquipmentBody);
|
|
319
|
+
/**
|
|
320
|
+
* 自由造型券 使用狀態
|
|
321
|
+
*/
|
|
322
|
+
get isFreestyleFlag(): boolean;
|
|
299
323
|
}
|
|
@@ -57,7 +57,7 @@ export declare class CharacterBasicDto extends base.CharacterBasicDto {
|
|
|
57
57
|
*/
|
|
58
58
|
accessFlag: 'true' | 'false';
|
|
59
59
|
/**
|
|
60
|
-
* 解放任務完成狀態 (0:未完成,1
|
|
60
|
+
* 解放任務完成狀態 (0:未完成,1:創世武器已解放, 2:命運武器第一階段解放)
|
|
61
61
|
*/
|
|
62
62
|
liberationQuestClear: string;
|
|
63
63
|
constructor(obj: CharacterBasicBody);
|
|
@@ -65,7 +65,15 @@ export declare class CharacterBeautyEquipmentFaceDto extends base.CharacterBeaut
|
|
|
65
65
|
* 臉型混染顏色比例
|
|
66
66
|
*/
|
|
67
67
|
mixRate: string;
|
|
68
|
+
/**
|
|
69
|
+
* 自由造型券 使用狀態(0:未使用,1:已使用)
|
|
70
|
+
*/
|
|
71
|
+
freestyleFlag: string | null;
|
|
68
72
|
constructor(obj: CharacterBeautyEquipmentFaceBody);
|
|
73
|
+
/**
|
|
74
|
+
* 自由造型券 使用狀態
|
|
75
|
+
*/
|
|
76
|
+
get isFreestyleFlag(): boolean;
|
|
69
77
|
}
|
|
70
78
|
/**
|
|
71
79
|
* 角色髮型資訊
|
|
@@ -87,7 +95,15 @@ export declare class CharacterBeautyEquipmentHairDto extends base.CharacterBeaut
|
|
|
87
95
|
* 髮型混染顏色比例
|
|
88
96
|
*/
|
|
89
97
|
mixRate: string;
|
|
98
|
+
/**
|
|
99
|
+
* 自由造型券 使用狀態(0:未使用,1:已使用)
|
|
100
|
+
*/
|
|
101
|
+
freestyleFlag: string | null;
|
|
90
102
|
constructor(obj: CharacterBeautyEquipmentHairBody);
|
|
103
|
+
/**
|
|
104
|
+
* 自由造型券 使用狀態
|
|
105
|
+
*/
|
|
106
|
+
get isFreestyleFlag(): boolean;
|
|
91
107
|
}
|
|
92
108
|
/**
|
|
93
109
|
* 角色膚色資訊
|
|
@@ -154,5 +154,13 @@ export declare class CharacterCashItemEquipmentPresetDto extends base.CharacterC
|
|
|
154
154
|
* 技能名稱
|
|
155
155
|
*/
|
|
156
156
|
skills: string[];
|
|
157
|
+
/**
|
|
158
|
+
* 自由造型券 使用狀態(0:未使用,1:已使用)
|
|
159
|
+
*/
|
|
160
|
+
freestyleFlag: string | null;
|
|
157
161
|
constructor(obj: CharacterCashItemEquipmentPresetBody);
|
|
162
|
+
/**
|
|
163
|
+
* 自由造型券 使用狀態
|
|
164
|
+
*/
|
|
165
|
+
get isFreestyleFlag(): boolean;
|
|
158
166
|
}
|