maplestory-openapi 3.7.0 → 3.8.0

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Files changed (81) hide show
  1. package/dist/cjs/index.js +5 -0
  2. package/dist/cjs/maplestory/api/common/dto/character/characterItemEquipment.js +3 -0
  3. package/dist/cjs/maplestory/api/common/dto/union/unionChampion.js +14 -0
  4. package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +2 -1
  5. package/dist/cjs/maplestory/api/kms/dto/union/unionChampion.js +8 -3
  6. package/dist/cjs/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
  7. package/dist/cjs/maplestory/api/msea/dto/character/characterBasic.js +4 -10
  8. package/dist/cjs/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
  9. package/dist/cjs/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
  10. package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +100 -5
  11. package/dist/cjs/maplestory/api/msea/dto/union/unionChampion.js +82 -0
  12. package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +32 -0
  13. package/dist/cjs/maplestory/api/msea/msea.js +5 -0
  14. package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
  15. package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +1 -1
  16. package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
  17. package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
  18. package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +84 -4
  19. package/dist/cjs/maplestory/api/tms/dto/union/unionChampion.js +79 -0
  20. package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +32 -0
  21. package/dist/cjs/maplestory/api/tms/tms.js +5 -0
  22. package/dist/esm/index.js +2 -1
  23. package/dist/esm/maplestory/api/common/dto/character/characterItemEquipment.js +3 -1
  24. package/dist/esm/maplestory/api/common/dto/union/unionChampion.js +8 -0
  25. package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +3 -2
  26. package/dist/esm/maplestory/api/kms/dto/union/unionChampion.js +8 -3
  27. package/dist/esm/maplestory/api/msea/dto/character/characterAndroidEquipment.js +36 -3
  28. package/dist/esm/maplestory/api/msea/dto/character/characterBasic.js +4 -10
  29. package/dist/esm/maplestory/api/msea/dto/character/characterBeautyEquipment.js +24 -2
  30. package/dist/esm/maplestory/api/msea/dto/character/characterCashItemEquipment.js +17 -1
  31. package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +101 -7
  32. package/dist/esm/maplestory/api/msea/dto/union/unionChampion.js +76 -0
  33. package/dist/esm/maplestory/api/msea/mapleStoryApi.js +32 -0
  34. package/dist/esm/maplestory/api/msea/msea.js +2 -1
  35. package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +36 -3
  36. package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +1 -1
  37. package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +24 -2
  38. package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +12 -1
  39. package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +85 -6
  40. package/dist/esm/maplestory/api/tms/dto/union/unionChampion.js +73 -0
  41. package/dist/esm/maplestory/api/tms/mapleStoryApi.js +32 -0
  42. package/dist/esm/maplestory/api/tms/tms.js +2 -1
  43. package/dist/index.min.js +1 -1
  44. package/package.json +1 -1
  45. package/types/index.d.ts +1 -0
  46. package/types/maplestory/api/common/dto/character/characterAndroidEquipment.d.ts +3 -0
  47. package/types/maplestory/api/common/dto/character/characterBasic.d.ts +1 -0
  48. package/types/maplestory/api/common/dto/character/characterBeautyEquipment.d.ts +2 -0
  49. package/types/maplestory/api/common/dto/character/characterCashItemEquipment.d.ts +2 -0
  50. package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +15 -0
  51. package/types/maplestory/api/common/dto/union/unionChampion.d.ts +15 -0
  52. package/types/maplestory/api/common/mapleStoryApi.d.ts +2 -0
  53. package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +1 -1
  54. package/types/maplestory/api/kms/dto/union/unionChampion.d.ts +4 -3
  55. package/types/maplestory/api/msea/dto/character/characterAndroidEquipment.d.ts +24 -0
  56. package/types/maplestory/api/msea/dto/character/characterBasic.d.ts +2 -6
  57. package/types/maplestory/api/msea/dto/character/characterBeautyEquipment.d.ts +16 -0
  58. package/types/maplestory/api/msea/dto/character/characterCashItemEquipment.d.ts +12 -0
  59. package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +71 -1
  60. package/types/maplestory/api/msea/dto/union/unionChampion.d.ts +56 -0
  61. package/types/maplestory/api/msea/index.d.ts +1 -0
  62. package/types/maplestory/api/msea/mapleStoryApi.d.ts +12 -0
  63. package/types/maplestory/api/msea/response/character/characterAndroidEquipmentBody.d.ts +3 -0
  64. package/types/maplestory/api/msea/response/character/characterBasicBody.d.ts +1 -1
  65. package/types/maplestory/api/msea/response/character/characterBeautyEquipmentBody.d.ts +2 -0
  66. package/types/maplestory/api/msea/response/character/characterCashItemEquipmentBody.d.ts +2 -0
  67. package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +14 -0
  68. package/types/maplestory/api/msea/response/union/unionChampionBody.d.ts +15 -0
  69. package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +24 -0
  70. package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +1 -1
  71. package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +16 -0
  72. package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +8 -0
  73. package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +59 -1
  74. package/types/maplestory/api/tms/dto/union/unionChampion.d.ts +53 -0
  75. package/types/maplestory/api/tms/index.d.ts +1 -0
  76. package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
  77. package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +3 -0
  78. package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +2 -0
  79. package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +1 -0
  80. package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +11 -0
  81. package/types/maplestory/api/tms/response/union/unionChampionBody.d.ts +15 -0
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentDto as CharacterItemEquipmentDto$1, CharacterItemEquipmentTitleDto as CharacterItemEquipmentTitleDto$1, CharacterItemEquipmentAddOptionDto as CharacterItemEquipmentAddOptionDto$1, CharacterItemEquipmentBaseOptionDto as CharacterItemEquipmentBaseOptionDto$1, CharacterItemEquipmentEtcOptionDto as CharacterItemEquipmentEtcOptionDto$1, CharacterItemEquipmentExceptionalOptionDto as CharacterItemEquipmentExceptionalOptionDto$1, CharacterItemEquipmentStarforceOptionDto as CharacterItemEquipmentStarforceOptionDto$1, CharacterItemEquipmentTotalOptionDto as CharacterItemEquipmentTotalOptionDto$1, CharacterItemEquipmentDragonInfoDto as CharacterItemEquipmentDragonInfoDto$1, CharacterItemEquipmentMechanicInfoDto as CharacterItemEquipmentMechanicInfoDto$1, CharacterItemEquipmentInfoDto as CharacterItemEquipmentInfoDto$1 } from '../../../common/dto/character/characterItemEquipment.js';
1
+ import { CharacterItemEquipmentDto as CharacterItemEquipmentDto$1, CharacterItemEquipmentTitleDto as CharacterItemEquipmentTitleDto$1, CharacterItemEquipmentMedalShapeDto as CharacterItemEquipmentMedalShapeDto$1, CharacterItemEquipmentAddOptionDto as CharacterItemEquipmentAddOptionDto$1, CharacterItemEquipmentBaseOptionDto as CharacterItemEquipmentBaseOptionDto$1, CharacterItemEquipmentEtcOptionDto as CharacterItemEquipmentEtcOptionDto$1, CharacterItemEquipmentExceptionalOptionDto as CharacterItemEquipmentExceptionalOptionDto$1, CharacterItemEquipmentStarforceOptionDto as CharacterItemEquipmentStarforceOptionDto$1, CharacterItemEquipmentTotalOptionDto as CharacterItemEquipmentTotalOptionDto$1, CharacterItemEquipmentDragonInfoDto as CharacterItemEquipmentDragonInfoDto$1, CharacterItemEquipmentMechanicInfoDto as CharacterItemEquipmentMechanicInfoDto$1, CharacterItemEquipmentInfoDto as CharacterItemEquipmentInfoDto$1 } from '../../../common/dto/character/characterItemEquipment.js';
2
2
 
3
3
  /**
4
4
  * 캐릭터 장비 아이템 정보
@@ -146,7 +146,7 @@ class CharacterItemEquipmentTitleDto extends CharacterItemEquipmentTitleDto$1 {
146
146
  /**
147
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  * 캐릭터 외형 설정에 등록한 훈장 외형 정보
148
148
  */
149
- class CharacterItemEquipmentMedalShapeDto {
149
+ class CharacterItemEquipmentMedalShapeDto extends CharacterItemEquipmentMedalShapeDto$1 {
150
150
  /**
151
151
  * 외형 설정에 등록한 훈장 장비 명
152
152
  */
@@ -172,6 +172,7 @@ class CharacterItemEquipmentMedalShapeDto {
172
172
  */
173
173
  medalShapeChangedDescription;
174
174
  constructor(obj) {
175
+ super();
175
176
  const { medal_shape_name, medal_shape_icon, medal_shape_description, medal_shape_changed_name, medal_shape_changed_icon, medal_shape_changed_description, } = obj;
176
177
  this.medalShapeName = medal_shape_name;
177
178
  this.medalShapeIcon = medal_shape_icon;
@@ -1,7 +1,9 @@
1
+ import { UnionChampionDto as UnionChampionDto$1, UnionChampionBadgeInfoDto as UnionChampionBadgeInfoDto$1, UnionChampionInfoDto as UnionChampionInfoDto$1 } from '../../../common/dto/union/unionChampion.js';
2
+
1
3
  /**
2
4
  * 유니온 챔피언 정보
3
5
  */
4
- class UnionChampionDto {
6
+ class UnionChampionDto extends UnionChampionDto$1 {
5
7
  /**
6
8
  * 조회 기준일 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
7
9
  */
@@ -15,6 +17,7 @@ class UnionChampionDto {
15
17
  */
16
18
  championBadgeTotalInfo;
17
19
  constructor(obj) {
20
+ super();
18
21
  const { date, union_champion, champion_badge_total_info } = obj;
19
22
  this.date = date ? new Date(date) : null;
20
23
  this.unionChampion = union_champion.map((info) => new UnionChampionInfoDto(info));
@@ -24,12 +27,13 @@ class UnionChampionDto {
24
27
  /**
25
28
  * 유니온 챔피언 휘장 정보
26
29
  */
27
- class UnionChampionBadgeInfoDto {
30
+ class UnionChampionBadgeInfoDto extends UnionChampionBadgeInfoDto$1 {
28
31
  /**
29
32
  * 유니온 챔피언 휘장 효과
30
33
  */
31
34
  stat;
32
35
  constructor(obj) {
36
+ super();
33
37
  const { stat } = obj;
34
38
  this.stat = stat;
35
39
  }
@@ -37,7 +41,7 @@ class UnionChampionBadgeInfoDto {
37
41
  /**
38
42
  * 유니온 챔피언 상세 정보
39
43
  */
40
- class UnionChampionInfoDto {
44
+ class UnionChampionInfoDto extends UnionChampionInfoDto$1 {
41
45
  /**
42
46
  * 유니온 챔피언 캐릭터 명
43
47
  */
@@ -59,6 +63,7 @@ class UnionChampionInfoDto {
59
63
  */
60
64
  championBadgeInfo;
61
65
  constructor(obj) {
66
+ super();
62
67
  const { champion_name, champion_slot, champion_grade, champion_class, champion_badge_info, } = obj;
63
68
  this.championName = champion_name;
64
69
  this.championSlot = champion_slot;
@@ -131,13 +131,24 @@ class CharacterAndroidEquipmentFaceDto extends CharacterAndroidEquipmentFaceDto$
131
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  * Dye ratio for Android mixed face color
132
132
  */
133
133
  mixRate;
134
+ /**
135
+ * Freestyle Coupon application status (0:not applied, 1:applied)
136
+ */
137
+ freestyleFlag;
134
138
  constructor(obj) {
135
139
  super();
136
- const { face_name, base_color, mix_color, mix_rate } = obj;
140
+ const { face_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
137
141
  this.faceName = face_name;
138
142
  this.baseColor = base_color;
139
143
  this.mixColor = mix_color;
140
144
  this.mixRate = mix_rate;
145
+ this.freestyleFlag = freestyle_flag;
146
+ }
147
+ /**
148
+ * Freestyle Coupon application status
149
+ */
150
+ get isFreestyleFlag() {
151
+ return this.freestyleFlag === '1';
141
152
  }
142
153
  }
143
154
  /**
@@ -160,13 +171,24 @@ class CharacterAndroidEquipmentHairDto extends CharacterAndroidEquipmentHairDto$
160
171
  * Dye ratio for Android mixed hair color
161
172
  */
162
173
  mixRate;
174
+ /**
175
+ * Freestyle Coupon application status (0:not applied, 1:applied)
176
+ */
177
+ freestyleFlag;
163
178
  constructor(obj) {
164
179
  super();
165
- const { hair_name, base_color, mix_color, mix_rate } = obj;
180
+ const { hair_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
166
181
  this.hairName = hair_name;
167
182
  this.baseColor = base_color;
168
183
  this.mixColor = mix_color;
169
184
  this.mixRate = mix_rate;
185
+ this.freestyleFlag = freestyle_flag;
186
+ }
187
+ /**
188
+ * Freestyle Coupon application status
189
+ */
190
+ get isFreestyleFlag() {
191
+ return this.freestyleFlag === '1';
170
192
  }
171
193
  }
172
194
  /**
@@ -379,9 +401,13 @@ class CharacterAndroidCashItemEquipmentDto extends CharacterAndroidCashItemEquip
379
401
  * Gender compatibility for item equipment
380
402
  */
381
403
  androidItemGender;
404
+ /**
405
+ * Freestyle Coupon application status (0:not applied, 1:applied)
406
+ */
407
+ freestyleFlag;
382
408
  constructor(obj) {
383
409
  super();
384
- const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, android_item_gender, } = obj;
410
+ const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, android_item_gender, freestyle_flag, } = obj;
385
411
  this.cashItemEquipmentPart = cash_item_equipment_part;
386
412
  this.cashItemEquipmentSlot = cash_item_equipment_slot;
387
413
  this.cashItemName = cash_item_name;
@@ -393,6 +419,7 @@ class CharacterAndroidCashItemEquipmentDto extends CharacterAndroidCashItemEquip
393
419
  ? new CharacterAndroidCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
394
420
  : null;
395
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  this.androidItemGender = android_item_gender;
422
+ this.freestyleFlag = freestyle_flag;
396
423
  if (date_expire === 'expired') {
397
424
  this.isExpired = true;
398
425
  }
@@ -408,6 +435,12 @@ class CharacterAndroidCashItemEquipmentDto extends CharacterAndroidCashItemEquip
408
435
  : null;
409
436
  }
410
437
  }
438
+ /**
439
+ * Freestyle Coupon application status
440
+ */
441
+ get isFreestyleFlag() {
442
+ return this.freestyleFlag === '1';
443
+ }
411
444
  }
412
445
 
413
446
  export { CharacterAndroidCashItemEquipmentColoringPrismDto, CharacterAndroidCashItemEquipmentDto, CharacterAndroidCashItemEquipmentOptionDto, CharacterAndroidEquipmentDto, CharacterAndroidEquipmentFaceDto, CharacterAndroidEquipmentHairDto, CharacterAndroidEquipmentPresetDto, CharacterAndroidEquipmentSkinDto };
@@ -58,12 +58,12 @@ class CharacterBasicDto extends CharacterBasicDto$1 {
58
58
  */
59
59
  accessFlag;
60
60
  /**
61
- * Liberation quest completion status (true:completed, false:not completed)
61
+ * Liberation Quest completion status (0:not completed, 1:Genesis Weapon liberated, 2:Destiny Weapon Phase 1 liberated)
62
62
  */
63
- liberationQuestClearFlag;
63
+ liberationQuestClear;
64
64
  constructor(obj) {
65
65
  super();
66
- const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear_flag, } = obj;
66
+ const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear, } = obj;
67
67
  this.date = date ? new Date(date) : null;
68
68
  this.characterName = character_name;
69
69
  this.worldName = world_name;
@@ -77,7 +77,7 @@ class CharacterBasicDto extends CharacterBasicDto$1 {
77
77
  this.characterImage = removeQuery(character_image);
78
78
  this.characterDateCreate = character_date_create ? new Date(character_date_create) : null;
79
79
  this.accessFlag = access_flag;
80
- this.liberationQuestClearFlag = liberation_quest_clear_flag;
80
+ this.liberationQuestClear = liberation_quest_clear;
81
81
  }
82
82
  /**
83
83
  * Login status in the past 7 days
@@ -85,12 +85,6 @@ class CharacterBasicDto extends CharacterBasicDto$1 {
85
85
  get isAccessFlag() {
86
86
  return super.isAccessFlag;
87
87
  }
88
- /**
89
- * Liberation quest completion status
90
- */
91
- get isLiberationQuestClearFlag() {
92
- return this.liberationQuestClearFlag === 'true';
93
- }
94
88
  }
95
89
 
96
90
  export { CharacterBasicDto };
@@ -89,13 +89,24 @@ class CharacterBeautyEquipmentFaceDto extends CharacterBeautyEquipmentFaceDto$1
89
89
  * Dye ratio for mixed face color
90
90
  */
91
91
  mixRate;
92
+ /**
93
+ * Freestyle Coupon application status (0:not applied, 1:applied)
94
+ */
95
+ freestyleFlag;
92
96
  constructor(obj) {
93
97
  super();
94
- const { face_name, base_color, mix_color, mix_rate } = obj;
98
+ const { face_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
95
99
  this.faceName = face_name;
96
100
  this.baseColor = base_color;
97
101
  this.mixColor = mix_color;
98
102
  this.mixRate = mix_rate;
103
+ this.freestyleFlag = freestyle_flag;
104
+ }
105
+ /**
106
+ * Freestyle Coupon application status
107
+ */
108
+ get isFreestyleFlag() {
109
+ return this.freestyleFlag === '1';
99
110
  }
100
111
  }
101
112
  /**
@@ -118,13 +129,24 @@ class CharacterBeautyEquipmentHairDto extends CharacterBeautyEquipmentHairDto$1
118
129
  * Dye ratio for mixed hair color
119
130
  */
120
131
  mixRate;
132
+ /**
133
+ * Freestyle Coupon application status (0:not applied, 1:applied)
134
+ */
135
+ freestyleFlag;
121
136
  constructor(obj) {
122
137
  super();
123
- const { hair_name, base_color, mix_color, mix_rate } = obj;
138
+ const { hair_name, base_color, mix_color, mix_rate, freestyle_flag } = obj;
124
139
  this.hairName = hair_name;
125
140
  this.baseColor = base_color;
126
141
  this.mixColor = mix_color;
127
142
  this.mixRate = mix_rate;
143
+ this.freestyleFlag = freestyle_flag;
144
+ }
145
+ /**
146
+ * Freestyle Coupon application status
147
+ */
148
+ get isFreestyleFlag() {
149
+ return this.freestyleFlag === '1';
128
150
  }
129
151
  }
130
152
  /**
@@ -182,9 +182,17 @@ class CharacterCashItemEquipmentPresetDto extends CharacterCashItemEquipmentPres
182
182
  * Gender compatibility for item equipment
183
183
  */
184
184
  itemGender;
185
+ /**
186
+ * Skill name
187
+ */
188
+ skills;
189
+ /**
190
+ * Freestyle Coupon application status (0:not applied, 1:applied)
191
+ */
192
+ freestyleFlag;
185
193
  constructor(obj) {
186
194
  super();
187
- const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, } = obj;
195
+ const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, skills, freestyle_flag, } = obj;
188
196
  this.cashItemEquipmentPart = cash_item_equipment_part;
189
197
  this.cashItemEquipmentSlot = cash_item_equipment_slot;
190
198
  this.cashItemName = cash_item_name;
@@ -196,6 +204,8 @@ class CharacterCashItemEquipmentPresetDto extends CharacterCashItemEquipmentPres
196
204
  ? new CharacterCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
197
205
  : null;
198
206
  this.itemGender = item_gender;
207
+ this.skills = skills;
208
+ this.freestyleFlag = freestyle_flag;
199
209
  if (date_expire === 'expired') {
200
210
  this.isExpired = true;
201
211
  }
@@ -211,6 +221,12 @@ class CharacterCashItemEquipmentPresetDto extends CharacterCashItemEquipmentPres
211
221
  : null;
212
222
  }
213
223
  }
224
+ /**
225
+ * Freestyle Coupon application status
226
+ */
227
+ get isFreestyleFlag() {
228
+ return this.freestyleFlag === '1';
229
+ }
214
230
  }
215
231
 
216
232
  export { CharacterCashItemEquipmentColoringPrismDto, CharacterCashItemEquipmentDto, CharacterCashItemEquipmentOptionDto, CharacterCashItemEquipmentPresetDto };
@@ -1,4 +1,4 @@
1
- import { CharacterItemEquipmentDto as CharacterItemEquipmentDto$1, CharacterItemEquipmentTitleDto as CharacterItemEquipmentTitleDto$1, CharacterItemEquipmentAddOptionDto as CharacterItemEquipmentAddOptionDto$1, CharacterItemEquipmentBaseOptionDto as CharacterItemEquipmentBaseOptionDto$1, CharacterItemEquipmentEtcOptionDto as CharacterItemEquipmentEtcOptionDto$1, CharacterItemEquipmentExceptionalOptionDto as CharacterItemEquipmentExceptionalOptionDto$1, CharacterItemEquipmentStarforceOptionDto as CharacterItemEquipmentStarforceOptionDto$1, CharacterItemEquipmentTotalOptionDto as CharacterItemEquipmentTotalOptionDto$1, CharacterItemEquipmentDragonInfoDto as CharacterItemEquipmentDragonInfoDto$1, CharacterItemEquipmentMechanicInfoDto as CharacterItemEquipmentMechanicInfoDto$1, CharacterItemEquipmentInfoDto as CharacterItemEquipmentInfoDto$1 } from '../../../common/dto/character/characterItemEquipment.js';
1
+ import { CharacterItemEquipmentDto as CharacterItemEquipmentDto$1, CharacterItemEquipmentTitleDto as CharacterItemEquipmentTitleDto$1, CharacterItemEquipmentMedalShapeDto as CharacterItemEquipmentMedalShapeDto$1, CharacterItemEquipmentAddOptionDto as CharacterItemEquipmentAddOptionDto$1, CharacterItemEquipmentBaseOptionDto as CharacterItemEquipmentBaseOptionDto$1, CharacterItemEquipmentEtcOptionDto as CharacterItemEquipmentEtcOptionDto$1, CharacterItemEquipmentExceptionalOptionDto as CharacterItemEquipmentExceptionalOptionDto$1, CharacterItemEquipmentStarforceOptionDto as CharacterItemEquipmentStarforceOptionDto$1, CharacterItemEquipmentTotalOptionDto as CharacterItemEquipmentTotalOptionDto$1, CharacterItemEquipmentDragonInfoDto as CharacterItemEquipmentDragonInfoDto$1, CharacterItemEquipmentMechanicInfoDto as CharacterItemEquipmentMechanicInfoDto$1, CharacterItemEquipmentInfoDto as CharacterItemEquipmentInfoDto$1 } from '../../../common/dto/character/characterItemEquipment.js';
2
2
 
3
3
  /**
4
4
  * Character equipped equipment information
@@ -40,6 +40,10 @@ class CharacterItemEquipmentDto extends CharacterItemEquipmentDto$1 {
40
40
  * Title information
41
41
  */
42
42
  title;
43
+ /**
44
+ * Medal appearance information registered in the appearance settings
45
+ */
46
+ medalShape;
43
47
  /**
44
48
  * Evan Dragon equipment information (response provided if the character is Evan)
45
49
  */
@@ -50,7 +54,7 @@ class CharacterItemEquipmentDto extends CharacterItemEquipmentDto$1 {
50
54
  mechanicEquipment;
51
55
  constructor(obj) {
52
56
  super();
53
- const { date, character_gender, character_class, preset_no, item_equipment, item_equipment_preset_1, item_equipment_preset_2, item_equipment_preset_3, title, dragon_equipment, mechanic_equipment, } = obj;
57
+ const { date, character_gender, character_class, preset_no, item_equipment, item_equipment_preset_1, item_equipment_preset_2, item_equipment_preset_3, title, medal_shape, dragon_equipment, mechanic_equipment, } = obj;
54
58
  this.date = date ? new Date(date) : null;
55
59
  this.characterGender = character_gender;
56
60
  this.characterClass = character_class;
@@ -63,6 +67,9 @@ class CharacterItemEquipmentDto extends CharacterItemEquipmentDto$1 {
63
67
  this.itemEquipmentPreset3 =
64
68
  item_equipment_preset_3?.map((equipment) => new CharacterItemEquipmentInfoDto(equipment)) ?? [];
65
69
  this.title = title ? new CharacterItemEquipmentTitleDto(title) : null;
70
+ this.medalShape = medal_shape
71
+ ? new CharacterItemEquipmentMedalShapeDto(medal_shape)
72
+ : null;
66
73
  this.dragonEquipment = dragon_equipment.map((equipment) => new CharacterItemEquipmentDragonInfoDto(equipment));
67
74
  this.mechanicEquipment = mechanic_equipment.map((equipment) => new CharacterItemEquipmentMechanicInfoDto(equipment));
68
75
  }
@@ -99,12 +106,27 @@ class CharacterItemEquipmentTitleDto extends CharacterItemEquipmentTitleDto$1 {
99
106
  * Whether the title option is expired
100
107
  */
101
108
  isOptionExpired = null;
109
+ /**
110
+ * Title equipment name registered in the appearance settings
111
+ */
112
+ titleShapeName;
113
+ /**
114
+ * Title icon registered in the appearance settings
115
+ */
116
+ titleShapeIcon;
117
+ /**
118
+ * Title description registered in the appearance settings
119
+ */
120
+ titleShapeDescription;
102
121
  constructor(obj) {
103
122
  super();
104
- const { title_name, title_icon, title_description, date_expire, date_option_expire, } = obj;
123
+ const { title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, } = obj;
105
124
  this.titleName = title_name;
106
125
  this.titleIcon = title_icon;
107
126
  this.titleDescription = title_description;
127
+ this.titleShapeName = title_shape_name;
128
+ this.titleShapeIcon = title_shape_icon;
129
+ this.titleShapeDescription = title_shape_description;
108
130
  if (date_expire === 'expired') {
109
131
  this.isExpired = true;
110
132
  }
@@ -121,6 +143,45 @@ class CharacterItemEquipmentTitleDto extends CharacterItemEquipmentTitleDto$1 {
121
143
  }
122
144
  }
123
145
  }
146
+ /**
147
+ * Medal appearance information
148
+ */
149
+ class CharacterItemEquipmentMedalShapeDto extends CharacterItemEquipmentMedalShapeDto$1 {
150
+ /**
151
+ * Medal equipment name registered in the appearance settings
152
+ */
153
+ medalShapeName;
154
+ /**
155
+ * Medal icon registered in the appearance settings
156
+ */
157
+ medalShapeIcon;
158
+ /**
159
+ * Medal description registered in the appearance settings
160
+ */
161
+ medalShapeDescription;
162
+ /**
163
+ * Fusion Anvil-applied medal equipment name registered in the appearance settings
164
+ */
165
+ medalShapeChangedName;
166
+ /**
167
+ * Fusion Anvil-applied medal icon registered in the appearance settings
168
+ */
169
+ medalShapeChangedIcon;
170
+ /**
171
+ * Fusion Anvil-applied medal description registered in the appearance settings
172
+ */
173
+ medalShapeChangedDescription;
174
+ constructor(obj) {
175
+ super();
176
+ const { medal_shape_name, medal_shape_icon, medal_shape_description, medal_shape_changed_name, medal_shape_changed_icon, medal_shape_changed_description, } = obj;
177
+ this.medalShapeName = medal_shape_name;
178
+ this.medalShapeIcon = medal_shape_icon;
179
+ this.medalShapeDescription = medal_shape_description;
180
+ this.medalShapeChangedName = medal_shape_changed_name;
181
+ this.medalShapeChangedIcon = medal_shape_changed_icon;
182
+ this.medalShapeChangedDescription = medal_shape_changed_description;
183
+ }
184
+ }
124
185
  /**
125
186
  * Additional equipment options
126
187
  */
@@ -700,9 +761,13 @@ class CharacterItemEquipmentDragonInfoDto extends CharacterItemEquipmentDragonIn
700
761
  * Whether the equipment is expired
701
762
  */
702
763
  isExpired = null;
764
+ /**
765
+ * Freestyle Coupon application status (0:not applied, 1:applied)
766
+ */
767
+ freestyleFlag;
703
768
  constructor(obj) {
704
769
  super();
705
- const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
770
+ const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, freestyle_flag, } = obj;
706
771
  this.itemEquipmentPart = item_equipment_part;
707
772
  this.itemEquipmentSlot = item_equipment_slot;
708
773
  this.itemName = item_name;
@@ -730,6 +795,7 @@ class CharacterItemEquipmentDragonInfoDto extends CharacterItemEquipmentDragonIn
730
795
  this.starforceScrollFlag = starforce_scroll_flag;
731
796
  this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
732
797
  this.specialRingLevel = special_ring_level;
798
+ this.freestyleFlag = freestyle_flag;
733
799
  if (date_expire === 'expired') {
734
800
  this.isExpired = true;
735
801
  }
@@ -737,6 +803,12 @@ class CharacterItemEquipmentDragonInfoDto extends CharacterItemEquipmentDragonIn
737
803
  this.dateExpire = date_expire ? new Date(date_expire) : null;
738
804
  }
739
805
  }
806
+ /**
807
+ * Freestyle Coupon application status
808
+ */
809
+ get isFreestyleFlag() {
810
+ return this.freestyleFlag === '1';
811
+ }
740
812
  }
741
813
  /**
742
814
  * Mechanic equipment information
@@ -858,9 +930,13 @@ class CharacterItemEquipmentMechanicInfoDto extends CharacterItemEquipmentMechan
858
930
  * Whether the equipment is expired
859
931
  */
860
932
  isExpired = null;
933
+ /**
934
+ * Freestyle Coupon application status (0:not applied, 1:applied)
935
+ */
936
+ freestyleFlag;
861
937
  constructor(obj) {
862
938
  super();
863
- const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
939
+ const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, freestyle_flag, } = obj;
864
940
  this.itemEquipmentPart = item_equipment_part;
865
941
  this.itemEquipmentSlot = item_equipment_slot;
866
942
  this.itemName = item_name;
@@ -888,6 +964,7 @@ class CharacterItemEquipmentMechanicInfoDto extends CharacterItemEquipmentMechan
888
964
  this.starforceScrollFlag = starforce_scroll_flag;
889
965
  this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
890
966
  this.specialRingLevel = special_ring_level;
967
+ this.freestyleFlag = freestyle_flag;
891
968
  if (date_expire === 'expired') {
892
969
  this.isExpired = true;
893
970
  }
@@ -895,6 +972,12 @@ class CharacterItemEquipmentMechanicInfoDto extends CharacterItemEquipmentMechan
895
972
  this.dateExpire = date_expire ? new Date(date_expire) : null;
896
973
  }
897
974
  }
975
+ /**
976
+ * Freestyle Coupon application status
977
+ */
978
+ get isFreestyleFlag() {
979
+ return this.freestyleFlag === '1';
980
+ }
898
981
  }
899
982
  /**
900
983
  * Equipment information
@@ -1056,9 +1139,13 @@ class CharacterItemEquipmentInfoDto extends CharacterItemEquipmentInfoDto$1 {
1056
1139
  * Whether the equipment is expired
1057
1140
  */
1058
1141
  isExpired = null;
1142
+ /**
1143
+ * Freestyle Coupon application status (0:not applied, 1:applied)
1144
+ */
1145
+ freestyleFlag;
1059
1146
  constructor(obj) {
1060
1147
  super();
1061
- const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, potential_option_flag, additional_potential_option_flag, potential_option_grade, additional_potential_option_grade, potential_option_1, potential_option_2, potential_option_3, additional_potential_option_1, additional_potential_option_2, additional_potential_option_3, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
1148
+ const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, potential_option_flag, additional_potential_option_flag, potential_option_grade, additional_potential_option_grade, potential_option_1, potential_option_2, potential_option_3, additional_potential_option_1, additional_potential_option_2, additional_potential_option_3, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, freestyle_flag, } = obj;
1062
1149
  this.itemEquipmentPart = item_equipment_part;
1063
1150
  this.itemEquipmentSlot = item_equipment_slot;
1064
1151
  this.itemName = item_name;
@@ -1096,6 +1183,7 @@ class CharacterItemEquipmentInfoDto extends CharacterItemEquipmentInfoDto$1 {
1096
1183
  this.starforceScrollFlag = starforce_scroll_flag;
1097
1184
  this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
1098
1185
  this.specialRingLevel = special_ring_level;
1186
+ this.freestyleFlag = freestyle_flag;
1099
1187
  if (date_expire === 'expired') {
1100
1188
  this.isExpired = true;
1101
1189
  }
@@ -1103,6 +1191,12 @@ class CharacterItemEquipmentInfoDto extends CharacterItemEquipmentInfoDto$1 {
1103
1191
  this.dateExpire = date_expire ? new Date(date_expire) : null;
1104
1192
  }
1105
1193
  }
1194
+ /**
1195
+ * Freestyle Coupon application status
1196
+ */
1197
+ get isFreestyleFlag() {
1198
+ return this.freestyleFlag === '1';
1199
+ }
1106
1200
  }
1107
1201
 
1108
- export { CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto };
1202
+ export { CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentMedalShapeDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto };
@@ -0,0 +1,76 @@
1
+ import { UnionChampionDto as UnionChampionDto$1, UnionChampionBadgeInfoDto as UnionChampionBadgeInfoDto$1, UnionChampionInfoDto as UnionChampionInfoDto$1 } from '../../../common/dto/union/unionChampion.js';
2
+
3
+ /**
4
+ * Union Champion information
5
+ */
6
+ class UnionChampionDto extends UnionChampionDto$1 {
7
+ /**
8
+ * Reference date for query (SGT, daily data with hours and minutes set to 0)
9
+ */
10
+ date;
11
+ /**
12
+ * Union Champion information
13
+ */
14
+ unionChampion;
15
+ /**
16
+ * Champion Insignia effects
17
+ */
18
+ championBadgeTotalInfo;
19
+ constructor(obj) {
20
+ super();
21
+ const { date, union_champion, champion_badge_total_info } = obj;
22
+ this.date = date ? new Date(date) : null;
23
+ this.unionChampion = union_champion.map((info) => new UnionChampionInfoDto(info));
24
+ this.championBadgeTotalInfo = champion_badge_total_info.map((info) => new UnionChampionBadgeInfoDto(info));
25
+ }
26
+ }
27
+ /**
28
+ * Champion Insignia effects
29
+ */
30
+ class UnionChampionBadgeInfoDto extends UnionChampionBadgeInfoDto$1 {
31
+ /**
32
+ * Union Champion Insignia effects
33
+ */
34
+ stat;
35
+ constructor(obj) {
36
+ super();
37
+ const { stat } = obj;
38
+ this.stat = stat;
39
+ }
40
+ }
41
+ /**
42
+ * Union Champion information
43
+ */
44
+ class UnionChampionInfoDto extends UnionChampionInfoDto$1 {
45
+ /**
46
+ * Union Champion character name
47
+ */
48
+ championName;
49
+ /**
50
+ * Union Champion slot
51
+ */
52
+ championSlot;
53
+ /**
54
+ * Union Champion level
55
+ */
56
+ championGrade;
57
+ /**
58
+ * Union Champion character's job
59
+ */
60
+ championClass;
61
+ /**
62
+ * Union Champion Insignia information
63
+ */
64
+ championBadgeInfo;
65
+ constructor(obj) {
66
+ super();
67
+ const { champion_name, champion_slot, champion_grade, champion_class, champion_badge_info, } = obj;
68
+ this.championName = champion_name;
69
+ this.championSlot = champion_slot;
70
+ this.championGrade = champion_grade;
71
+ this.championClass = champion_class;
72
+ this.championBadgeInfo = champion_badge_info.map((info) => new UnionChampionBadgeInfoDto(info));
73
+ }
74
+ }
75
+
76
+ export { UnionChampionBadgeInfoDto, UnionChampionDto, UnionChampionInfoDto };
@@ -25,6 +25,7 @@ import { GuildDto } from './dto/guild/guild.js';
25
25
  import { GuildBasicDto } from './dto/guild/guildBasic.js';
26
26
  import { UnionDto } from './dto/union/union.js';
27
27
  import { UnionArtifactDto } from './dto/union/unionArtifact.js';
28
+ import { UnionChampionDto } from './dto/union/unionChampion.js';
28
29
  import { UnionRaiderDto } from './dto/union/unionRaider.js';
29
30
  import { CharacterImageAction, CharacterImageEmotion, CharacterImageWeaponMotion } from '../common/enum/characterImage.js';
30
31
  import { MapleStoryApi as MapleStoryApi$1 } from '../common/mapleStoryApi.js';
@@ -811,6 +812,37 @@ class MapleStoryApi extends MapleStoryApi$1 {
811
812
  }
812
813
  return new UnionArtifactDto(data);
813
814
  }
815
+ /**
816
+ * Retrieves Union Champion information.
817
+ * - MapleStory game data can be verified approximately 15 minutes after updates.
818
+ * - Data is available starting from December 18, 2025.
819
+ * - Historical data can be queried by specifying the desired date, and data from the previous day can be accessed starting at 2 AM the next day. (For example, when querying data for December 22, data from 00:00 to 24:00 on December 22 will be retrieved.)
820
+ * - Due to game content changes, the ocid may be updated. Please pay attention to this when updating services based on ocid.
821
+ * - This API provides data for MapleStory SEA.
822
+ * @param ocid Character identifier
823
+ * @param dateOptions Reference date for query (SGT)
824
+ */
825
+ async getUnionChampion(ocid, dateOptions) {
826
+ const path = `${this.subUrl}/v1/user/union-champion`;
827
+ const date = dateOptions
828
+ ? this.toDateString(dateOptions, {
829
+ year: 2025,
830
+ month: 12,
831
+ day: 18,
832
+ })
833
+ : undefined;
834
+ const query = {
835
+ ocid: ocid,
836
+ date: date,
837
+ };
838
+ const { data } = await this.client.get(path, {
839
+ params: query,
840
+ });
841
+ if (this.isEmptyResponse(data)) {
842
+ return null;
843
+ }
844
+ return new UnionChampionDto(data);
845
+ }
814
846
  //#endregion
815
847
  //#region Guild Information Retrieval
816
848
  /**
@@ -10,7 +10,7 @@ export { CharacterHexaMatrixDto, CharacterHexaMatrixEquipmentDto, CharacterHexaM
10
10
  export { CharacterHexaMatrixStatCoreDto, CharacterHexaMatrixStatDto } from './dto/character/characterHexaMatrixStat.js';
11
11
  export { CharacterHyperStatDto, CharacterHyperStatPresetDto } from './dto/character/characterHyperStat.js';
12
12
  export { CharacterImageDto } from './dto/character/characterImage.js';
13
- export { CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto } from './dto/character/characterItemEquipment.js';
13
+ export { CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentMedalShapeDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto } from './dto/character/characterItemEquipment.js';
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  export { CharacterLinkSkillDto, CharacterLinkSkillInfoDto } from './dto/character/characterLinkSkill.js';
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  export { CharacterPetEquipmentAutoSkillDto, CharacterPetEquipmentDto, CharacterPetEquipmentItemDto, CharacterPetEquipmentItemOptionDto } from './dto/character/characterPetEquipment.js';
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  export { CharacterPopularityDto } from './dto/character/characterPopularity.js';
@@ -24,4 +24,5 @@ export { GuildDto } from './dto/guild/guild.js';
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  export { GuildBasicDto, GuildSkillDto } from './dto/guild/guildBasic.js';
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  export { UnionDto } from './dto/union/union.js';
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  export { UnionArtifactCrystalDto, UnionArtifactDto, UnionArtifactEffectDto } from './dto/union/unionArtifact.js';
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+ export { UnionChampionBadgeInfoDto, UnionChampionDto, UnionChampionInfoDto } from './dto/union/unionChampion.js';
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  export { UnionRaiderBlockControlPointDto, UnionRaiderBlockDto, UnionRaiderBlockPositionDto, UnionRaiderDto, UnionRaiderInnerStatDto, UnionRaiderPresetDto } from './dto/union/unionRaider.js';