maplestory-openapi 2.3.1 → 2.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.js +1520 -622
- package/dist/index.min.js +1 -1
- package/dist/index.mjs +1511 -623
- package/package.json +1 -1
- package/types/index.d.ts +10 -0
- package/types/maplestory/api/dto/character/characterAbilityDto.d.ts +17 -0
- package/types/maplestory/api/dto/character/characterAbilityInfoDto.d.ts +9 -0
- package/types/maplestory/api/dto/character/characterAbilityPresetDto.d.ts +17 -0
- package/types/maplestory/api/dto/character/characterAndroidEquipmentDto.d.ts +33 -0
- package/types/maplestory/api/dto/character/characterAndroidEquipmentPresetDto.d.ts +58 -0
- package/types/maplestory/api/dto/character/characterCashItemEquipmentDto.d.ts +14 -6
- package/types/maplestory/api/dto/character/characterCashItemEquipmentPresetDto.d.ts +2 -2
- package/types/maplestory/api/dto/character/characterItemEquipmentDragonInfoDto.d.ts +126 -0
- package/types/maplestory/api/dto/character/characterItemEquipmentDto.d.ts +22 -4
- package/types/maplestory/api/dto/character/characterItemEquipmentInfoDto.d.ts +4 -1
- package/types/maplestory/api/dto/character/characterItemEquipmentMechanicInfoDto.d.ts +126 -0
- package/types/maplestory/api/dto/character/characterLinkSkillDto.d.ts +25 -1
- package/types/maplestory/api/dto/character/characterPetEquipmentDto.d.ts +51 -21
- package/types/maplestory/api/dto/character/characterPetEquipmentItemDto.d.ts +9 -1
- package/types/maplestory/api/dto/history/potentialHistoryDto.d.ts +82 -0
- package/types/maplestory/api/dto/history/potentialHistoryResponseDto.d.ts +21 -0
- package/types/maplestory/api/dto/history/potentialResultOptionDto.d.ts +18 -0
- package/types/maplestory/api/dto/union/unionArtifactCrystalDto.d.ts +36 -0
- package/types/maplestory/api/dto/union/unionArtifactDto.d.ts +26 -0
- package/types/maplestory/api/dto/union/unionArtifactEffectDto.d.ts +16 -0
- package/types/maplestory/api/mapleStoryApi.d.ts +49 -8
- package/types/maplestory/api/response/character/characterAbilityDtoBody.d.ts +9 -1
- package/types/maplestory/api/response/character/characterAndroidEquipmentDtoBody.d.ts +23 -1
- package/types/maplestory/api/response/character/characterCashItemEquipmentDtoBody.d.ts +3 -1
- package/types/maplestory/api/response/character/characterItemEquipmentDtoBody.d.ts +40 -5
- package/types/maplestory/api/response/character/characterLinkSkillDtoBody.d.ts +7 -1
- package/types/maplestory/api/response/character/characterPetEquipmentDtoBody.d.ts +30 -22
- package/types/maplestory/api/response/history/potentialHistoryResponseDtoBody.d.ts +29 -0
- package/types/maplestory/api/response/union/unionArtifactDtoBody.d.ts +20 -0
package/dist/index.mjs
CHANGED
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@@ -21,80 +21,45 @@ var utc$1 = {exports: {}};
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var utc = utc$1.exports;
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/**
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*
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* 캐릭터 어빌리티 상세 정보
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*/
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class
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/**
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* 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
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*/
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date;
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/**
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* 업적 랭킹 순위
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*/
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ranking;
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/**
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* 캐릭터 명
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*/
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characterName;
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/**
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* 월드 명
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*/
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worldName;
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/**
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* 직업 명
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*/
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className;
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class CharacterAbilityInfoDto {
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/**
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*
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* 어빌리티 번호
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*/
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abilityNo;
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/**
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*
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* 어빌리티 등급
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*/
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abilityGrade;
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/**
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*
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* 어빌리티 옵션 및 수치
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*/
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abilityValue;
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constructor(obj) {
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const {
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this.
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this.
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this.
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this.worldName = world_name;
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this.className = class_name;
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this.subClassName = sub_class_name;
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this.trophyGrade = trophy_grade;
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this.trophyScore = trophy_score;
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const { ability_no, ability_grade, ability_value } = obj;
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this.abilityNo = ability_no;
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this.abilityGrade = ability_grade;
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this.abilityValue = ability_value;
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}
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}
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/**
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*
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* 캐릭터 어빌리티 프리셋 정보
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*/
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class
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class CharacterAbilityPresetDto {
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/**
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*
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* 프리셋의 어빌리티 등급
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*/
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}
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/**
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* 캐릭터 어빌리티 상세 정보
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*/
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class CharacterAbilityInfoDto {
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abilityNo;
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abilityGrade;
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abilityValue;
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abilityPresetGrade;
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/**
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* 프리셋의 어빌리티 정보
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*/
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abilityInfo;
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constructor(obj) {
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const {
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this.
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this.
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this.abilityValue = ability_value;
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const { ability_preset_grade, ability_info } = obj;
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this.abilityPresetGrade = ability_preset_grade;
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this.abilityInfo = ability_info.map((info) => new CharacterAbilityInfoDto(info));
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}
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}
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* 보유 명성치
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*/
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remainFame;
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/**
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* 적용 중인 어빌리티 프리셋 번호
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*/
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presetNo;
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/**
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* 어빌리티 1번 프리셋 전체 정보
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*/
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abilityPreset1;
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/**
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* 어빌리티 2번 프리셋 전체 정보
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*/
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abilityPreset2;
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/**
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* 어빌리티 3번 프리셋 전체 정보
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*/
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abilityPreset3;
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constructor(obj) {
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const { date, ability_grade, ability_info, remain_fame } = obj;
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const { date, ability_grade, ability_info, remain_fame, preset_no, ability_preset_1, ability_preset_2, ability_preset_3, } = obj;
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// 날짜는 Date 객체로 변환
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this.date = new Date(date);
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this.abilityGrade = ability_grade;
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this.abilityInfo = ability_info.map((info) => new CharacterAbilityInfoDto(info));
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this.remainFame = remain_fame;
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this.presetNo = preset_no;
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this.abilityPreset1 = ability_preset_1
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? new CharacterAbilityPresetDto(ability_preset_1)
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: null;
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this.abilityPreset2 = ability_preset_2
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? new CharacterAbilityPresetDto(ability_preset_2)
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: null;
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this.abilityPreset3 = ability_preset_3
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? new CharacterAbilityPresetDto(ability_preset_3)
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: null;
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}
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}
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}
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}
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/**
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* 캐릭터 안드로이드 프리셋 정보
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*/
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class CharacterAndroidEquipmentPresetDto {
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/**
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* 안드로이드 명
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*/
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androidName;
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/**
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* 안드로이드 닉네임
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*/
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androidNickname;
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/**
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* 안드로이드 아이콘
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*/
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androidIcon;
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/**
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* 안드로이드 아이템 설명
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*/
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androidDescription;
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/**
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* 안드로이드 성별
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*/
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androidGender;
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/**
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* 안드로이드 등급
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*/
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androidGrade;
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/**
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* 안드로이드 피부 명
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*/
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androidSkinName;
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/**
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* 안드로이드 헤어 정보
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*/
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androidHair;
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/**
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* 안드로이드 성형 정보
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*/
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androidFace;
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/**
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* 안드로이드 이어센서 클립 적용 여부
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*/
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androidEarSensorClipFlag;
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/**
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* 비인간형 안드로이드 여부
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*/
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androidNonHumanoidFlag;
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/**
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* 잡화상점 기능 이용 가능 여부
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*/
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androidShopUsableFlag;
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constructor(obj) {
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const { android_name, android_nickname, android_icon, android_description, android_gender, android_grade, android_skin_name, android_hair, android_face, android_ear_sensor_clip_flag, android_non_humanoid_flag, android_shop_usable_flag, } = obj;
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this.androidName = android_name;
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this.androidNickname = android_nickname;
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this.androidIcon = android_icon;
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this.androidDescription = android_description;
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this.androidGender = android_gender;
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this.androidGrade = android_grade;
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this.androidSkinName = android_skin_name;
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this.androidHair = new CharacterAndroidEquipmentHairDto(android_hair);
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this.androidFace = new CharacterAndroidEquipmentFaceDto(android_face);
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this.androidEarSensorClipFlag = android_ear_sensor_clip_flag;
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this.androidNonHumanoidFlag = android_non_humanoid_flag;
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this.androidShopUsableFlag = android_shop_usable_flag;
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}
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}
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*/
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androidEarSensorClipFlag;
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/**
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* 안드로이드 성별
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*/
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androidGender;
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/**
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* 안드로이드 등급
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*/
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androidGrade;
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/**
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*/
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androidNonHumanoidFlag;
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/**
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*/
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androidShopUsableFlag;
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/**
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* 적용 중인 장비 프리셋 번호
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*/
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presetNo;
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/**
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* 1번 프리셋 안드로이드 정보
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*/
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androidPreset1;
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/**
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* 2번 프리셋 안드로이드 정보
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*/
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androidPreset2;
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/**
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* 3번 프리셋 안드로이드 정보
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*/
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androidPreset3;
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constructor(obj) {
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const { date, android_name, android_nickname, android_icon, android_description, android_hair, android_face, android_skin_name, android_cash_item_equipment, android_ear_sensor_clip_flag, } = obj;
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const { date, android_name, android_nickname, android_icon, android_description, android_hair, android_face, android_skin_name, android_cash_item_equipment, android_ear_sensor_clip_flag, android_gender, android_grade, android_non_humanoid_flag, android_shop_usable_flag, preset_no, android_preset_1, android_preset_2, android_preset_3, } = obj;
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this.date = new Date(date);
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this.androidName = android_name;
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this.androidNickname = android_nickname;
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this.androidSkinName = android_skin_name;
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this.androidCashItemEquipment = android_cash_item_equipment.map((equipment) => new CharacterAndroidCashItemEquipmentDto(equipment));
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this.androidEarSensorClipFlag = android_ear_sensor_clip_flag ?? null;
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this.androidGender = android_gender;
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this.androidGrade = android_grade;
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this.androidNonHumanoidFlag = android_non_humanoid_flag;
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this.androidShopUsableFlag = android_shop_usable_flag;
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this.presetNo = preset_no;
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this.androidPreset1 = android_preset_1 ? new CharacterAndroidEquipmentPresetDto(android_preset_1) : null;
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this.androidPreset2 = android_preset_2 ? new CharacterAndroidEquipmentPresetDto(android_preset_2) : null;
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|
+
this.androidPreset3 = android_preset_3 ? new CharacterAndroidEquipmentPresetDto(android_preset_3) : null;
|
|
356
456
|
}
|
|
357
457
|
}
|
|
358
458
|
|
|
@@ -629,11 +729,11 @@ class CharacterCashItemEquipmentPresetDto {
|
|
|
629
729
|
*/
|
|
630
730
|
cashItemColoringPrism;
|
|
631
731
|
/**
|
|
632
|
-
*
|
|
732
|
+
* 아이템 장착 가능 성별
|
|
633
733
|
*/
|
|
634
|
-
|
|
734
|
+
itemGender;
|
|
635
735
|
constructor(obj) {
|
|
636
|
-
const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism,
|
|
736
|
+
const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, item_gender, } = obj;
|
|
637
737
|
this.cashItemEquipmentPart = cash_item_equipment_part;
|
|
638
738
|
this.cashItemEquipmentSlot = cash_item_equipment_slot;
|
|
639
739
|
this.cashItemName = cash_item_name;
|
|
@@ -646,7 +746,7 @@ class CharacterCashItemEquipmentPresetDto {
|
|
|
646
746
|
this.cashItemColoringPrism = cash_item_coloring_prism
|
|
647
747
|
? new CharacterCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
|
|
648
748
|
: null;
|
|
649
|
-
this.
|
|
749
|
+
this.itemGender = item_gender;
|
|
650
750
|
}
|
|
651
751
|
}
|
|
652
752
|
|
|
@@ -671,37 +771,49 @@ class CharacterCashItemEquipmentDto {
|
|
|
671
771
|
*/
|
|
672
772
|
presetNo;
|
|
673
773
|
/**
|
|
674
|
-
*
|
|
774
|
+
* 장착 중인 캐시 장비
|
|
775
|
+
*/
|
|
776
|
+
cashItemEquipmentBase;
|
|
777
|
+
/**
|
|
778
|
+
* 1번 코디 프리셋
|
|
675
779
|
*/
|
|
676
780
|
cashItemEquipmentPreset1;
|
|
677
781
|
/**
|
|
678
|
-
* 2번 프리셋
|
|
782
|
+
* 2번 코디 프리셋
|
|
679
783
|
*/
|
|
680
784
|
cashItemEquipmentPreset2;
|
|
681
785
|
/**
|
|
682
|
-
* 3번 프리셋
|
|
786
|
+
* 3번 코디 프리셋
|
|
683
787
|
*/
|
|
684
788
|
cashItemEquipmentPreset3;
|
|
685
789
|
/**
|
|
686
|
-
* 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업
|
|
790
|
+
* 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드에서 장착 중인 캐시 장비
|
|
791
|
+
*/
|
|
792
|
+
additionalCashItemEquipmentBase;
|
|
793
|
+
/**
|
|
794
|
+
* 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드의 1번 코디 프리셋
|
|
687
795
|
*/
|
|
688
796
|
additionalCashItemEquipmentPreset1;
|
|
689
797
|
/**
|
|
690
|
-
* 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드의 2번 프리셋
|
|
798
|
+
* 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드의 2번 코디 프리셋
|
|
691
799
|
*/
|
|
692
800
|
additionalCashItemEquipmentPreset2;
|
|
693
801
|
/**
|
|
694
|
-
* 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드의 3번 프리셋
|
|
802
|
+
* 제로인 경우 베타, 엔젤릭버스터인 경우 드레스 업 모드의 3번 코디 프리셋
|
|
695
803
|
*/
|
|
696
804
|
additionalCashItemEquipmentPreset3;
|
|
697
805
|
constructor(obj) {
|
|
698
|
-
const { date, character_gender, character_class, preset_no, cash_item_equipment_preset_1, cash_item_equipment_preset_2, cash_item_equipment_preset_3, additional_cash_item_equipment_preset_1, additional_cash_item_equipment_preset_2, additional_cash_item_equipment_preset_3, } = obj;
|
|
699
|
-
|
|
806
|
+
const { date, character_gender, character_class, preset_no, cash_item_equipment_base, cash_item_equipment_preset_1, cash_item_equipment_preset_2, cash_item_equipment_preset_3, additional_cash_item_equipment_base, additional_cash_item_equipment_preset_1, additional_cash_item_equipment_preset_2, additional_cash_item_equipment_preset_3, } = obj;
|
|
807
|
+
this.date = new Date(date);
|
|
808
|
+
this.characterGender = character_gender;
|
|
700
809
|
this.characterClass = character_class;
|
|
701
810
|
this.presetNo = preset_no;
|
|
811
|
+
this.cashItemEquipmentBase = cash_item_equipment_base.map((preset) => new CharacterCashItemEquipmentPresetDto(preset));
|
|
702
812
|
this.cashItemEquipmentPreset1 = cash_item_equipment_preset_1.map((preset) => new CharacterCashItemEquipmentPresetDto(preset));
|
|
703
813
|
this.cashItemEquipmentPreset2 = cash_item_equipment_preset_2.map((preset) => new CharacterCashItemEquipmentPresetDto(preset));
|
|
704
814
|
this.cashItemEquipmentPreset3 = cash_item_equipment_preset_3.map((preset) => new CharacterCashItemEquipmentPresetDto(preset));
|
|
815
|
+
this.additionalCashItemEquipmentBase =
|
|
816
|
+
additional_cash_item_equipment_base.map((preset) => new CharacterCashItemEquipmentPresetDto(preset));
|
|
705
817
|
this.additionalCashItemEquipmentPreset1 =
|
|
706
818
|
additional_cash_item_equipment_preset_1.map((preset) => new CharacterCashItemEquipmentPresetDto(preset));
|
|
707
819
|
this.additionalCashItemEquipmentPreset2 =
|
|
@@ -1448,6 +1560,9 @@ class CharacterItemEquipmentTotalOptionDto {
|
|
|
1448
1560
|
}
|
|
1449
1561
|
}
|
|
1450
1562
|
|
|
1563
|
+
/**
|
|
1564
|
+
* 캐릭터 장비 아이템 상세 정보
|
|
1565
|
+
*/
|
|
1451
1566
|
class CharacterItemEquipmentInfoDto {
|
|
1452
1567
|
/**
|
|
1453
1568
|
* 장비 부위 명
|
|
@@ -1456,7 +1571,7 @@ class CharacterItemEquipmentInfoDto {
|
|
|
1456
1571
|
/**
|
|
1457
1572
|
* 장비 슬롯 위치
|
|
1458
1573
|
*/
|
|
1459
|
-
|
|
1574
|
+
itemEquipmentSlot;
|
|
1460
1575
|
/**
|
|
1461
1576
|
* 장비 명
|
|
1462
1577
|
*/
|
|
@@ -1594,9 +1709,9 @@ class CharacterItemEquipmentInfoDto {
|
|
|
1594
1709
|
*/
|
|
1595
1710
|
dateExpire;
|
|
1596
1711
|
constructor(obj) {
|
|
1597
|
-
const { item_equipment_part,
|
|
1712
|
+
const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, potential_option_grade, additional_potential_option_grade, potential_option_1, potential_option_2, potential_option_3, additional_potential_option_1, additional_potential_option_2, additional_potential_option_3, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
|
|
1598
1713
|
this.itemEquipmentPart = item_equipment_part;
|
|
1599
|
-
this.
|
|
1714
|
+
this.itemEquipmentSlot = item_equipment_slot;
|
|
1600
1715
|
this.itemName = item_name;
|
|
1601
1716
|
this.itemIcon = item_icon;
|
|
1602
1717
|
this.itemDescription = item_description;
|
|
@@ -1680,113 +1795,457 @@ class CharacterItemEquipmentTitleDto {
|
|
|
1680
1795
|
}
|
|
1681
1796
|
|
|
1682
1797
|
/**
|
|
1683
|
-
*
|
|
1798
|
+
* 에반 드래곤 장비 정보
|
|
1684
1799
|
*/
|
|
1685
|
-
class
|
|
1800
|
+
class CharacterItemEquipmentDragonInfoDto {
|
|
1686
1801
|
/**
|
|
1687
|
-
*
|
|
1802
|
+
* 장비 부위 명
|
|
1688
1803
|
*/
|
|
1689
|
-
|
|
1804
|
+
itemEquipmentPart;
|
|
1690
1805
|
/**
|
|
1691
|
-
*
|
|
1806
|
+
* 장비 슬롯 위치
|
|
1692
1807
|
*/
|
|
1693
|
-
|
|
1808
|
+
itemEquipmentSlot;
|
|
1694
1809
|
/**
|
|
1695
|
-
*
|
|
1810
|
+
* 장비 명
|
|
1696
1811
|
*/
|
|
1697
|
-
|
|
1812
|
+
itemName;
|
|
1698
1813
|
/**
|
|
1699
|
-
* 장비
|
|
1814
|
+
* 장비 아이콘
|
|
1700
1815
|
*/
|
|
1701
|
-
|
|
1816
|
+
itemIcon;
|
|
1702
1817
|
/**
|
|
1703
|
-
*
|
|
1818
|
+
* 장비 설명
|
|
1704
1819
|
*/
|
|
1705
|
-
|
|
1820
|
+
itemDescription;
|
|
1706
1821
|
/**
|
|
1707
|
-
*
|
|
1822
|
+
* 장비 외형
|
|
1708
1823
|
*/
|
|
1709
|
-
|
|
1824
|
+
itemShapeName;
|
|
1710
1825
|
/**
|
|
1711
|
-
*
|
|
1826
|
+
* 장비 외형 아이콘
|
|
1712
1827
|
*/
|
|
1713
|
-
|
|
1714
|
-
constructor(obj) {
|
|
1715
|
-
const { date, character_gender, character_class, item_equipment, title, dragon_equipment, mechanic_equipment, } = obj;
|
|
1716
|
-
this.date = new Date(date);
|
|
1717
|
-
this.characterGender = character_gender;
|
|
1718
|
-
this.characterClass = character_class;
|
|
1719
|
-
this.itemEquipment = item_equipment.map((equipment) => new CharacterItemEquipmentInfoDto(equipment));
|
|
1720
|
-
this.title = new CharacterItemEquipmentTitleDto(title);
|
|
1721
|
-
this.dragonEquipment = dragon_equipment
|
|
1722
|
-
? dragon_equipment.map((equipment) => new CharacterItemEquipmentInfoDto(equipment))
|
|
1723
|
-
: undefined;
|
|
1724
|
-
this.mechanicEquipment = mechanic_equipment
|
|
1725
|
-
? mechanic_equipment.map((equipment) => new CharacterItemEquipmentInfoDto(equipment))
|
|
1726
|
-
: undefined;
|
|
1727
|
-
}
|
|
1728
|
-
}
|
|
1729
|
-
|
|
1730
|
-
/**
|
|
1731
|
-
* 캐릭터 링크 스킬 정보
|
|
1732
|
-
*/
|
|
1733
|
-
class CharacterLinkSkillInfoDto {
|
|
1828
|
+
itemShapeIcon;
|
|
1734
1829
|
/**
|
|
1735
|
-
*
|
|
1830
|
+
* 전용 성별
|
|
1736
1831
|
*/
|
|
1737
|
-
|
|
1832
|
+
itemGender;
|
|
1738
1833
|
/**
|
|
1739
|
-
*
|
|
1834
|
+
* 장비 최종 옵션
|
|
1740
1835
|
*/
|
|
1741
|
-
|
|
1836
|
+
itemTotalOption;
|
|
1742
1837
|
/**
|
|
1743
|
-
*
|
|
1838
|
+
* 장비 기본 옵션
|
|
1744
1839
|
*/
|
|
1745
|
-
|
|
1840
|
+
itemBaseOption;
|
|
1746
1841
|
/**
|
|
1747
|
-
*
|
|
1842
|
+
* 착용 레벨 증가
|
|
1748
1843
|
*/
|
|
1749
|
-
|
|
1844
|
+
equipmentLevelIncrease;
|
|
1750
1845
|
/**
|
|
1751
|
-
*
|
|
1846
|
+
* 장비 특별 옵션
|
|
1752
1847
|
*/
|
|
1753
|
-
|
|
1754
|
-
constructor(obj) {
|
|
1755
|
-
const { skill_name, skill_description, skill_level, skill_effect, skill_icon, } = obj;
|
|
1756
|
-
this.skillName = skill_name;
|
|
1757
|
-
this.skillDescription = skill_description;
|
|
1758
|
-
this.skillLevel = skill_level;
|
|
1759
|
-
this.skillEffect = skill_effect;
|
|
1760
|
-
this.skillIcon = skill_icon;
|
|
1761
|
-
}
|
|
1762
|
-
}
|
|
1763
|
-
|
|
1764
|
-
/**
|
|
1765
|
-
* 캐릭터 링크 스킬 정보
|
|
1766
|
-
*/
|
|
1767
|
-
class CharacterLinkSkillDto {
|
|
1848
|
+
itemExceptionalOption;
|
|
1768
1849
|
/**
|
|
1769
|
-
*
|
|
1850
|
+
* 장비 추가 옵션
|
|
1770
1851
|
*/
|
|
1771
|
-
|
|
1852
|
+
itemAddOption;
|
|
1772
1853
|
/**
|
|
1773
|
-
*
|
|
1854
|
+
* 성장 경험치
|
|
1774
1855
|
*/
|
|
1775
|
-
|
|
1856
|
+
growthExp;
|
|
1776
1857
|
/**
|
|
1777
|
-
*
|
|
1858
|
+
* 성장 레벨
|
|
1778
1859
|
*/
|
|
1779
|
-
|
|
1860
|
+
growthLevel;
|
|
1780
1861
|
/**
|
|
1781
|
-
*
|
|
1862
|
+
* 업그레이드 횟수
|
|
1782
1863
|
*/
|
|
1783
|
-
|
|
1784
|
-
|
|
1785
|
-
|
|
1864
|
+
scrollUpgrade;
|
|
1865
|
+
/**
|
|
1866
|
+
* 가위 사용 가능 횟수 (교환 불가 장비, 가위 횟수가 없는 교환 가능 장비는 255)
|
|
1867
|
+
*/
|
|
1868
|
+
cuttableCount;
|
|
1869
|
+
/**
|
|
1870
|
+
* 황금 망치 재련 적용 (1:적용, 이외 미 적용)
|
|
1871
|
+
*/
|
|
1872
|
+
goldenHammerFlag;
|
|
1873
|
+
/**
|
|
1874
|
+
* 복구 가능 횟수
|
|
1875
|
+
*/
|
|
1876
|
+
scrollResilienceCount;
|
|
1877
|
+
/**
|
|
1878
|
+
* 업그레이드 가능 횟수
|
|
1879
|
+
*/
|
|
1880
|
+
scrollUpgradeableCount;
|
|
1881
|
+
/**
|
|
1882
|
+
* 소울 명
|
|
1883
|
+
*/
|
|
1884
|
+
soulName;
|
|
1885
|
+
/**
|
|
1886
|
+
* 소울 옵션
|
|
1887
|
+
*/
|
|
1888
|
+
soulOption;
|
|
1889
|
+
/**
|
|
1890
|
+
* 장비 기타 옵션
|
|
1891
|
+
*/
|
|
1892
|
+
itemEtcOption;
|
|
1893
|
+
/**
|
|
1894
|
+
* 강화 단계
|
|
1895
|
+
*/
|
|
1896
|
+
starforce;
|
|
1897
|
+
/**
|
|
1898
|
+
* 놀라운 장비 강화 주문서 사용 여부 (0:미사용, 1:사용)
|
|
1899
|
+
*/
|
|
1900
|
+
starforceScrollFlag;
|
|
1901
|
+
/**
|
|
1902
|
+
* 장비 스타포스 옵션
|
|
1903
|
+
*/
|
|
1904
|
+
itemStarforceOption;
|
|
1905
|
+
/**
|
|
1906
|
+
* 특수 반지 레벨
|
|
1907
|
+
*/
|
|
1908
|
+
specialRingLevel;
|
|
1909
|
+
/**
|
|
1910
|
+
* 장비 유효 기간
|
|
1911
|
+
*/
|
|
1912
|
+
dateExpire;
|
|
1913
|
+
constructor(obj) {
|
|
1914
|
+
const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
|
|
1915
|
+
this.itemEquipmentPart = item_equipment_part;
|
|
1916
|
+
this.itemEquipmentSlot = item_equipment_slot;
|
|
1917
|
+
this.itemName = item_name;
|
|
1918
|
+
this.itemIcon = item_icon;
|
|
1919
|
+
this.itemDescription = item_description;
|
|
1920
|
+
this.itemShapeName = item_shape_name;
|
|
1921
|
+
this.itemShapeIcon = item_shape_icon;
|
|
1922
|
+
this.itemGender = item_gender;
|
|
1923
|
+
this.itemTotalOption = new CharacterItemEquipmentTotalOptionDto(item_total_option);
|
|
1924
|
+
this.itemBaseOption = new CharacterItemEquipmentBaseOptionDto(item_base_option);
|
|
1925
|
+
this.equipmentLevelIncrease = equipment_level_increase;
|
|
1926
|
+
this.itemExceptionalOption = new CharacterItemEquipmentExceptionalOptionDto(item_exceptional_option);
|
|
1927
|
+
this.itemAddOption = new CharacterItemEquipmentAddOptionDto(item_add_option);
|
|
1928
|
+
this.growthExp = growth_exp;
|
|
1929
|
+
this.growthLevel = growth_level;
|
|
1930
|
+
this.scrollUpgrade = scroll_upgrade;
|
|
1931
|
+
this.cuttableCount = cuttable_count;
|
|
1932
|
+
this.goldenHammerFlag = golden_hammer_flag;
|
|
1933
|
+
this.scrollResilienceCount = scroll_resilience_count;
|
|
1934
|
+
this.scrollUpgradeableCount = scroll_upgradeable_count;
|
|
1935
|
+
this.soulName = soul_name;
|
|
1936
|
+
this.soulOption = soul_option;
|
|
1937
|
+
this.itemEtcOption = new CharacterItemEquipmentEtcOptionDto(item_etc_option);
|
|
1938
|
+
this.starforce = starforce;
|
|
1939
|
+
this.starforceScrollFlag = starforce_scroll_flag;
|
|
1940
|
+
this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
|
|
1941
|
+
this.specialRingLevel = special_ring_level;
|
|
1942
|
+
this.dateExpire = date_expire ? new Date(date_expire) : null;
|
|
1943
|
+
}
|
|
1944
|
+
}
|
|
1945
|
+
|
|
1946
|
+
/**
|
|
1947
|
+
* 메카닉 장비 정보
|
|
1948
|
+
*/
|
|
1949
|
+
class CharacterItemEquipmentMechanicInfoDto {
|
|
1950
|
+
/**
|
|
1951
|
+
* 장비 부위 명
|
|
1952
|
+
*/
|
|
1953
|
+
itemEquipmentPart;
|
|
1954
|
+
/**
|
|
1955
|
+
* 장비 슬롯 위치
|
|
1956
|
+
*/
|
|
1957
|
+
itemEquipmentSlot;
|
|
1958
|
+
/**
|
|
1959
|
+
* 장비 명
|
|
1960
|
+
*/
|
|
1961
|
+
itemName;
|
|
1962
|
+
/**
|
|
1963
|
+
* 장비 아이콘
|
|
1964
|
+
*/
|
|
1965
|
+
itemIcon;
|
|
1966
|
+
/**
|
|
1967
|
+
* 장비 설명
|
|
1968
|
+
*/
|
|
1969
|
+
itemDescription;
|
|
1970
|
+
/**
|
|
1971
|
+
* 장비 외형
|
|
1972
|
+
*/
|
|
1973
|
+
itemShapeName;
|
|
1974
|
+
/**
|
|
1975
|
+
* 장비 외형 아이콘
|
|
1976
|
+
*/
|
|
1977
|
+
itemShapeIcon;
|
|
1978
|
+
/**
|
|
1979
|
+
* 전용 성별
|
|
1980
|
+
*/
|
|
1981
|
+
itemGender;
|
|
1982
|
+
/**
|
|
1983
|
+
* 장비 최종 옵션
|
|
1984
|
+
*/
|
|
1985
|
+
itemTotalOption;
|
|
1986
|
+
/**
|
|
1987
|
+
* 장비 기본 옵션
|
|
1988
|
+
*/
|
|
1989
|
+
itemBaseOption;
|
|
1990
|
+
/**
|
|
1991
|
+
* 착용 레벨 증가
|
|
1992
|
+
*/
|
|
1993
|
+
equipmentLevelIncrease;
|
|
1994
|
+
/**
|
|
1995
|
+
* 장비 특별 옵션
|
|
1996
|
+
*/
|
|
1997
|
+
itemExceptionalOption;
|
|
1998
|
+
/**
|
|
1999
|
+
* 장비 추가 옵션
|
|
2000
|
+
*/
|
|
2001
|
+
itemAddOption;
|
|
2002
|
+
/**
|
|
2003
|
+
* 성장 경험치
|
|
2004
|
+
*/
|
|
2005
|
+
growthExp;
|
|
2006
|
+
/**
|
|
2007
|
+
* 성장 레벨
|
|
2008
|
+
*/
|
|
2009
|
+
growthLevel;
|
|
2010
|
+
/**
|
|
2011
|
+
* 업그레이드 횟수
|
|
2012
|
+
*/
|
|
2013
|
+
scrollUpgrade;
|
|
2014
|
+
/**
|
|
2015
|
+
* 가위 사용 가능 횟수 (교환 불가 장비, 가위 횟수가 없는 교환 가능 장비는 255)
|
|
2016
|
+
*/
|
|
2017
|
+
cuttableCount;
|
|
2018
|
+
/**
|
|
2019
|
+
* 황금 망치 재련 적용 (1:적용, 이외 미 적용)
|
|
2020
|
+
*/
|
|
2021
|
+
goldenHammerFlag;
|
|
2022
|
+
/**
|
|
2023
|
+
* 복구 가능 횟수
|
|
2024
|
+
*/
|
|
2025
|
+
scrollResilienceCount;
|
|
2026
|
+
/**
|
|
2027
|
+
* 업그레이드 가능 횟수
|
|
2028
|
+
*/
|
|
2029
|
+
scrollUpgradeableCount;
|
|
2030
|
+
/**
|
|
2031
|
+
* 소울 명
|
|
2032
|
+
*/
|
|
2033
|
+
soulName;
|
|
2034
|
+
/**
|
|
2035
|
+
* 소울 옵션
|
|
2036
|
+
*/
|
|
2037
|
+
soulOption;
|
|
2038
|
+
/**
|
|
2039
|
+
* 장비 기타 옵션
|
|
2040
|
+
*/
|
|
2041
|
+
itemEtcOption;
|
|
2042
|
+
/**
|
|
2043
|
+
* 강화 단계
|
|
2044
|
+
*/
|
|
2045
|
+
starforce;
|
|
2046
|
+
/**
|
|
2047
|
+
* 놀라운 장비 강화 주문서 사용 여부 (0:미사용, 1:사용)
|
|
2048
|
+
*/
|
|
2049
|
+
starforceScrollFlag;
|
|
2050
|
+
/**
|
|
2051
|
+
* 장비 스타포스 옵션
|
|
2052
|
+
*/
|
|
2053
|
+
itemStarforceOption;
|
|
2054
|
+
/**
|
|
2055
|
+
* 특수 반지 레벨
|
|
2056
|
+
*/
|
|
2057
|
+
specialRingLevel;
|
|
2058
|
+
/**
|
|
2059
|
+
* 장비 유효 기간
|
|
2060
|
+
*/
|
|
2061
|
+
dateExpire;
|
|
2062
|
+
constructor(obj) {
|
|
2063
|
+
const { item_equipment_part, item_equipment_slot, item_name, item_icon, item_description, item_shape_name, item_shape_icon, item_gender, item_total_option, item_base_option, equipment_level_increase, item_exceptional_option, item_add_option, growth_exp, growth_level, scroll_upgrade, cuttable_count, golden_hammer_flag, scroll_resilience_count, scroll_upgradeable_count, soul_name, soul_option, item_etc_option, starforce, starforce_scroll_flag, item_starforce_option, special_ring_level, date_expire, } = obj;
|
|
2064
|
+
this.itemEquipmentPart = item_equipment_part;
|
|
2065
|
+
this.itemEquipmentSlot = item_equipment_slot;
|
|
2066
|
+
this.itemName = item_name;
|
|
2067
|
+
this.itemIcon = item_icon;
|
|
2068
|
+
this.itemDescription = item_description;
|
|
2069
|
+
this.itemShapeName = item_shape_name;
|
|
2070
|
+
this.itemShapeIcon = item_shape_icon;
|
|
2071
|
+
this.itemGender = item_gender;
|
|
2072
|
+
this.itemTotalOption = new CharacterItemEquipmentTotalOptionDto(item_total_option);
|
|
2073
|
+
this.itemBaseOption = new CharacterItemEquipmentBaseOptionDto(item_base_option);
|
|
2074
|
+
this.equipmentLevelIncrease = equipment_level_increase;
|
|
2075
|
+
this.itemExceptionalOption = new CharacterItemEquipmentExceptionalOptionDto(item_exceptional_option);
|
|
2076
|
+
this.itemAddOption = new CharacterItemEquipmentAddOptionDto(item_add_option);
|
|
2077
|
+
this.growthExp = growth_exp;
|
|
2078
|
+
this.growthLevel = growth_level;
|
|
2079
|
+
this.scrollUpgrade = scroll_upgrade;
|
|
2080
|
+
this.cuttableCount = cuttable_count;
|
|
2081
|
+
this.goldenHammerFlag = golden_hammer_flag;
|
|
2082
|
+
this.scrollResilienceCount = scroll_resilience_count;
|
|
2083
|
+
this.scrollUpgradeableCount = scroll_upgradeable_count;
|
|
2084
|
+
this.soulName = soul_name;
|
|
2085
|
+
this.soulOption = soul_option;
|
|
2086
|
+
this.itemEtcOption = new CharacterItemEquipmentEtcOptionDto(item_etc_option);
|
|
2087
|
+
this.starforce = starforce;
|
|
2088
|
+
this.starforceScrollFlag = starforce_scroll_flag;
|
|
2089
|
+
this.itemStarforceOption = new CharacterItemEquipmentStarforceOptionDto(item_starforce_option);
|
|
2090
|
+
this.specialRingLevel = special_ring_level;
|
|
2091
|
+
this.dateExpire = date_expire ? new Date(date_expire) : null;
|
|
2092
|
+
}
|
|
2093
|
+
}
|
|
2094
|
+
|
|
2095
|
+
/**
|
|
2096
|
+
* 캐릭터 장비 아이템 정보
|
|
2097
|
+
*/
|
|
2098
|
+
class CharacterItemEquipmentDto {
|
|
2099
|
+
/**
|
|
2100
|
+
* 조회 기준일
|
|
2101
|
+
*/
|
|
2102
|
+
date;
|
|
2103
|
+
/**
|
|
2104
|
+
* 캐릭터 성별
|
|
2105
|
+
*/
|
|
2106
|
+
characterGender;
|
|
2107
|
+
/**
|
|
2108
|
+
* 캐릭터 직업
|
|
2109
|
+
*/
|
|
2110
|
+
characterClass;
|
|
2111
|
+
/**
|
|
2112
|
+
* 적용 중인 장비 프리셋 번호
|
|
2113
|
+
*/
|
|
2114
|
+
presetNo;
|
|
2115
|
+
/**
|
|
2116
|
+
* 장비 정보
|
|
2117
|
+
*/
|
|
2118
|
+
itemEquipment;
|
|
2119
|
+
/**
|
|
2120
|
+
* 1번 프리셋 장비 정보
|
|
2121
|
+
*/
|
|
2122
|
+
itemEquipmentPreset1;
|
|
2123
|
+
/**
|
|
2124
|
+
* 2번 프리셋 장비 정보
|
|
2125
|
+
*/
|
|
2126
|
+
itemEquipmentPreset2;
|
|
2127
|
+
/**
|
|
2128
|
+
* 3번 프리셋 장비 정보
|
|
2129
|
+
*/
|
|
2130
|
+
itemEquipmentPreset3;
|
|
2131
|
+
/**
|
|
2132
|
+
* 칭호 정보
|
|
2133
|
+
*/
|
|
2134
|
+
title;
|
|
2135
|
+
/**
|
|
2136
|
+
* 에반 드래곤 장비 정보 (에반인 경우 응답)
|
|
2137
|
+
*/
|
|
2138
|
+
dragonEquipment;
|
|
2139
|
+
/**
|
|
2140
|
+
* 메카닉 장비 정보 (메카닉인 경우 응답)
|
|
2141
|
+
*/
|
|
2142
|
+
mechanicEquipment;
|
|
2143
|
+
constructor(obj) {
|
|
2144
|
+
const { date, character_gender, character_class, preset_no, item_equipment, item_equipment_preset_1, item_equipment_preset_2, item_equipment_preset_3, title, dragon_equipment, mechanic_equipment, } = obj;
|
|
1786
2145
|
this.date = new Date(date);
|
|
2146
|
+
this.characterGender = character_gender;
|
|
1787
2147
|
this.characterClass = character_class;
|
|
1788
|
-
this.
|
|
2148
|
+
this.presetNo = preset_no;
|
|
2149
|
+
this.itemEquipment = item_equipment.map((equipment) => new CharacterItemEquipmentInfoDto(equipment));
|
|
2150
|
+
this.itemEquipmentPreset1 = item_equipment_preset_1 ? item_equipment_preset_1.map((equipment) => new CharacterItemEquipmentInfoDto(equipment)) : null;
|
|
2151
|
+
this.itemEquipmentPreset2 = item_equipment_preset_2 ? item_equipment_preset_2.map((equipment) => new CharacterItemEquipmentInfoDto(equipment)) : null;
|
|
2152
|
+
this.itemEquipmentPreset3 = item_equipment_preset_3 ? item_equipment_preset_3.map((equipment) => new CharacterItemEquipmentInfoDto(equipment)) : null;
|
|
2153
|
+
this.title = title ? new CharacterItemEquipmentTitleDto(title) : null;
|
|
2154
|
+
this.dragonEquipment = dragon_equipment.map((equipment) => new CharacterItemEquipmentDragonInfoDto(equipment));
|
|
2155
|
+
this.mechanicEquipment = mechanic_equipment.map((equipment) => new CharacterItemEquipmentMechanicInfoDto(equipment));
|
|
2156
|
+
}
|
|
2157
|
+
}
|
|
2158
|
+
|
|
2159
|
+
/**
|
|
2160
|
+
* 캐릭터 링크 스킬 정보
|
|
2161
|
+
*/
|
|
2162
|
+
class CharacterLinkSkillInfoDto {
|
|
2163
|
+
/**
|
|
2164
|
+
* 스킬 명
|
|
2165
|
+
*/
|
|
2166
|
+
skillName;
|
|
2167
|
+
/**
|
|
2168
|
+
* 스킬 설명
|
|
2169
|
+
*/
|
|
2170
|
+
skillDescription;
|
|
2171
|
+
/**
|
|
2172
|
+
* 스킬 레벨
|
|
2173
|
+
*/
|
|
2174
|
+
skillLevel;
|
|
2175
|
+
/**
|
|
2176
|
+
* 스킬 효과
|
|
2177
|
+
*/
|
|
2178
|
+
skillEffect;
|
|
2179
|
+
/**
|
|
2180
|
+
* 스킬 아이콘
|
|
2181
|
+
*/
|
|
2182
|
+
skillIcon;
|
|
2183
|
+
constructor(obj) {
|
|
2184
|
+
const { skill_name, skill_description, skill_level, skill_effect, skill_icon, } = obj;
|
|
2185
|
+
this.skillName = skill_name;
|
|
2186
|
+
this.skillDescription = skill_description;
|
|
2187
|
+
this.skillLevel = skill_level;
|
|
2188
|
+
this.skillEffect = skill_effect;
|
|
2189
|
+
this.skillIcon = skill_icon;
|
|
2190
|
+
}
|
|
2191
|
+
}
|
|
2192
|
+
|
|
2193
|
+
/**
|
|
2194
|
+
* 캐릭터 링크 스킬 정보
|
|
2195
|
+
*/
|
|
2196
|
+
class CharacterLinkSkillDto {
|
|
2197
|
+
/**
|
|
2198
|
+
* 조회 기준일
|
|
2199
|
+
*/
|
|
2200
|
+
date;
|
|
2201
|
+
/**
|
|
2202
|
+
* 캐릭터 직업
|
|
2203
|
+
*/
|
|
2204
|
+
characterClass;
|
|
2205
|
+
/**
|
|
2206
|
+
* 링크 스킬 정보
|
|
2207
|
+
*/
|
|
2208
|
+
characterLinkSkill;
|
|
2209
|
+
/**
|
|
2210
|
+
* 링크 스킬 1번 프리셋 정보
|
|
2211
|
+
*/
|
|
2212
|
+
characterLinkSkillPreset1;
|
|
2213
|
+
/**
|
|
2214
|
+
* 링크 스킬 2번 프리셋 정보
|
|
2215
|
+
*/
|
|
2216
|
+
characterLinkSkillPreset2;
|
|
2217
|
+
/**
|
|
2218
|
+
* 링크 스킬 3번 프리셋 정보
|
|
2219
|
+
*/
|
|
2220
|
+
characterLinkSkillPreset3;
|
|
2221
|
+
/**
|
|
2222
|
+
* 내 링크 스킬 정보
|
|
2223
|
+
*/
|
|
2224
|
+
characterOwnedLinkSkill;
|
|
2225
|
+
/**
|
|
2226
|
+
* 내 링크 스킬 1번 프리셋 정보
|
|
2227
|
+
*/
|
|
2228
|
+
characterOwnedLinkSkillPreset1;
|
|
2229
|
+
/**
|
|
2230
|
+
* 내 링크 스킬 2번 프리셋 정보
|
|
2231
|
+
*/
|
|
2232
|
+
characterOwnedLinkSkillPreset2;
|
|
2233
|
+
/**
|
|
2234
|
+
* 내 링크 스킬 3번 프리셋 정보
|
|
2235
|
+
*/
|
|
2236
|
+
characterOwnedLinkSkillPreset3;
|
|
2237
|
+
constructor(obj) {
|
|
2238
|
+
const { date, character_class, character_link_skill, character_link_skill_preset_1, character_link_skill_preset_2, character_link_skill_preset_3, character_owned_link_skill, character_owned_link_skill_preset_1, character_owned_link_skill_preset_2, character_owned_link_skill_preset_3, } = obj;
|
|
2239
|
+
this.date = new Date(date);
|
|
2240
|
+
this.characterClass = character_class;
|
|
2241
|
+
this.characterLinkSkill = character_link_skill.map((skill) => new CharacterLinkSkillInfoDto(skill));
|
|
2242
|
+
this.characterLinkSkillPreset1 = character_link_skill_preset_1.map((skill) => new CharacterLinkSkillInfoDto(skill));
|
|
2243
|
+
this.characterLinkSkillPreset2 = character_link_skill_preset_2.map((skill) => new CharacterLinkSkillInfoDto(skill));
|
|
2244
|
+
this.characterLinkSkillPreset3 = character_link_skill_preset_3.map((skill) => new CharacterLinkSkillInfoDto(skill));
|
|
1789
2245
|
this.characterOwnedLinkSkill = new CharacterLinkSkillInfoDto(character_owned_link_skill);
|
|
2246
|
+
this.characterOwnedLinkSkillPreset1 = character_owned_link_skill_preset_1 ? new CharacterLinkSkillInfoDto(character_owned_link_skill_preset_1) : null;
|
|
2247
|
+
this.characterOwnedLinkSkillPreset2 = character_owned_link_skill_preset_2 ? new CharacterLinkSkillInfoDto(character_owned_link_skill_preset_2) : null;
|
|
2248
|
+
this.characterOwnedLinkSkillPreset3 = character_owned_link_skill_preset_3 ? new CharacterLinkSkillInfoDto(character_owned_link_skill_preset_3) : null;
|
|
1790
2249
|
}
|
|
1791
2250
|
}
|
|
1792
2251
|
|
|
@@ -1865,15 +2324,25 @@ class CharacterPetEquipmentItemDto {
|
|
|
1865
2324
|
/**
|
|
1866
2325
|
* 업그레이드 가능 횟수
|
|
1867
2326
|
*/
|
|
1868
|
-
|
|
2327
|
+
scrollUpgradable;
|
|
2328
|
+
/**
|
|
2329
|
+
* 아이템 외형
|
|
2330
|
+
*/
|
|
2331
|
+
itemShape;
|
|
2332
|
+
/**
|
|
2333
|
+
* 아이템 외형 아이콘
|
|
2334
|
+
*/
|
|
2335
|
+
itemShapeIcon;
|
|
1869
2336
|
constructor(obj) {
|
|
1870
|
-
const { item_name, item_icon, item_description, item_option, scroll_upgrade,
|
|
2337
|
+
const { item_name, item_icon, item_description, item_option, scroll_upgrade, scroll_upgradable, item_shape, item_shape_icon } = obj;
|
|
1871
2338
|
this.itemName = item_name;
|
|
1872
2339
|
this.itemIcon = item_icon;
|
|
1873
2340
|
this.itemDescription = item_description;
|
|
1874
2341
|
this.itemOption = item_option.map((option) => new CharacterPetEquipmentItemOptionDto(option));
|
|
1875
2342
|
this.scrollUpgrade = scroll_upgrade;
|
|
1876
|
-
this.
|
|
2343
|
+
this.scrollUpgradable = scroll_upgradable;
|
|
2344
|
+
this.itemShape = item_shape;
|
|
2345
|
+
this.itemShapeIcon = item_shape_icon;
|
|
1877
2346
|
}
|
|
1878
2347
|
}
|
|
1879
2348
|
|
|
@@ -1921,6 +2390,14 @@ class CharacterPetEquipmentDto {
|
|
|
1921
2390
|
* 펫1 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
1922
2391
|
*/
|
|
1923
2392
|
pet1DateExpire;
|
|
2393
|
+
/**
|
|
2394
|
+
* 펫1 외형
|
|
2395
|
+
*/
|
|
2396
|
+
pet1Appearance;
|
|
2397
|
+
/**
|
|
2398
|
+
* 펫1 외형 아이콘
|
|
2399
|
+
*/
|
|
2400
|
+
pet1AppearanceIcon;
|
|
1924
2401
|
/**
|
|
1925
2402
|
* 펫2 명
|
|
1926
2403
|
*/
|
|
@@ -1953,10 +2430,18 @@ class CharacterPetEquipmentDto {
|
|
|
1953
2430
|
* 펫2 펫 보유 스킬
|
|
1954
2431
|
*/
|
|
1955
2432
|
pet2Skill;
|
|
1956
|
-
|
|
2433
|
+
/**
|
|
1957
2434
|
* 펫2 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
1958
2435
|
*/
|
|
1959
2436
|
pet2DateExpire;
|
|
2437
|
+
/**
|
|
2438
|
+
* 펫2 외형
|
|
2439
|
+
*/
|
|
2440
|
+
pet2Appearance;
|
|
2441
|
+
/**
|
|
2442
|
+
* 펫2 외형 아이콘
|
|
2443
|
+
*/
|
|
2444
|
+
pet2AppearanceIcon;
|
|
1960
2445
|
/**
|
|
1961
2446
|
* 펫3 명
|
|
1962
2447
|
*/
|
|
@@ -1989,40 +2474,54 @@ class CharacterPetEquipmentDto {
|
|
|
1989
2474
|
* 펫3 펫 보유 스킬
|
|
1990
2475
|
*/
|
|
1991
2476
|
pet3Skill;
|
|
1992
|
-
|
|
2477
|
+
/**
|
|
1993
2478
|
* 펫3 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
1994
2479
|
*/
|
|
1995
2480
|
pet3DateExpire;
|
|
2481
|
+
/**
|
|
2482
|
+
* 펫3 외형
|
|
2483
|
+
*/
|
|
2484
|
+
pet3Appearance;
|
|
2485
|
+
/**
|
|
2486
|
+
* 펫3 외형 아이콘
|
|
2487
|
+
*/
|
|
2488
|
+
pet3AppearanceIcon;
|
|
1996
2489
|
constructor(obj) {
|
|
1997
|
-
const { date, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, } = obj;
|
|
2490
|
+
const { date, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, } = obj;
|
|
1998
2491
|
this.date = new Date(date);
|
|
1999
2492
|
this.pet1Name = pet_1_name;
|
|
2000
2493
|
this.pet1Nickname = pet_1_nickname;
|
|
2001
2494
|
this.pet1Icon = pet_1_icon;
|
|
2002
2495
|
this.pet1Description = pet_1_description;
|
|
2003
|
-
this.pet1Equipment = new CharacterPetEquipmentItemDto(pet_1_equipment);
|
|
2004
|
-
this.pet1AutoSkill = new CharacterPetEquipmentAutoSkillDto(pet_1_auto_skill);
|
|
2496
|
+
this.pet1Equipment = pet_1_equipment ? new CharacterPetEquipmentItemDto(pet_1_equipment) : null;
|
|
2497
|
+
this.pet1AutoSkill = pet_1_auto_skill ? new CharacterPetEquipmentAutoSkillDto(pet_1_auto_skill) : null;
|
|
2005
2498
|
this.pet1PetType = pet_1_pet_type;
|
|
2006
2499
|
this.pet1Skill = pet_1_skill;
|
|
2007
|
-
this.pet1DateExpire = new Date(pet_1_date_expire);
|
|
2500
|
+
this.pet1DateExpire = pet_1_date_expire ? new Date(pet_1_date_expire) : null;
|
|
2501
|
+
this.pet1Appearance = pet_1_appearance;
|
|
2502
|
+
this.pet1AppearanceIcon = pet_1_appearance_icon;
|
|
2008
2503
|
this.pet2Name = pet_2_name;
|
|
2009
2504
|
this.pet2Nickname = pet_2_nickname;
|
|
2010
2505
|
this.pet2Icon = pet_2_icon;
|
|
2011
2506
|
this.pet2Description = pet_2_description;
|
|
2012
|
-
this.pet2Equipment = new CharacterPetEquipmentItemDto(pet_2_equipment);
|
|
2013
|
-
this.pet2AutoSkill = new CharacterPetEquipmentAutoSkillDto(pet_2_auto_skill);
|
|
2507
|
+
this.pet2Equipment = pet_2_equipment ? new CharacterPetEquipmentItemDto(pet_2_equipment) : null;
|
|
2508
|
+
this.pet2AutoSkill = pet_2_auto_skill ? new CharacterPetEquipmentAutoSkillDto(pet_2_auto_skill) : null;
|
|
2014
2509
|
this.pet2PetType = pet_2_pet_type;
|
|
2015
2510
|
this.pet2Skill = pet_2_skill;
|
|
2016
|
-
this.pet2DateExpire = new Date(pet_2_date_expire);
|
|
2511
|
+
this.pet2DateExpire = pet_2_date_expire ? new Date(pet_2_date_expire) : null;
|
|
2512
|
+
this.pet2Appearance = pet_2_appearance;
|
|
2513
|
+
this.pet2AppearanceIcon = pet_2_appearance_icon;
|
|
2017
2514
|
this.pet3Name = pet_3_name;
|
|
2018
2515
|
this.pet3Nickname = pet_3_nickname;
|
|
2019
2516
|
this.pet3Icon = pet_3_icon;
|
|
2020
2517
|
this.pet3Description = pet_3_description;
|
|
2021
|
-
this.pet3Equipment = new CharacterPetEquipmentItemDto(pet_3_equipment);
|
|
2022
|
-
this.pet3AutoSkill = new CharacterPetEquipmentAutoSkillDto(pet_3_auto_skill);
|
|
2518
|
+
this.pet3Equipment = pet_3_equipment ? new CharacterPetEquipmentItemDto(pet_3_equipment) : null;
|
|
2519
|
+
this.pet3AutoSkill = pet_3_auto_skill ? new CharacterPetEquipmentAutoSkillDto(pet_3_auto_skill) : null;
|
|
2023
2520
|
this.pet3PetType = pet_3_pet_type;
|
|
2024
2521
|
this.pet3Skill = pet_3_skill;
|
|
2025
|
-
this.pet3DateExpire = new Date(pet_3_date_expire);
|
|
2522
|
+
this.pet3DateExpire = pet_3_date_expire ? new Date(pet_3_date_expire) : null;
|
|
2523
|
+
this.pet3Appearance = pet_3_appearance;
|
|
2524
|
+
this.pet3AppearanceIcon = pet_3_appearance_icon;
|
|
2026
2525
|
}
|
|
2027
2526
|
}
|
|
2028
2527
|
|
|
@@ -2345,75 +2844,197 @@ class CharacterVMatrixCodeEquipmentDto {
|
|
|
2345
2844
|
/**
|
|
2346
2845
|
* 슬롯 인덱스
|
|
2347
2846
|
*/
|
|
2348
|
-
slotId;
|
|
2847
|
+
slotId;
|
|
2848
|
+
/**
|
|
2849
|
+
* 슬롯 레벨
|
|
2850
|
+
*/
|
|
2851
|
+
slotLevel;
|
|
2852
|
+
/**
|
|
2853
|
+
* 코어 명
|
|
2854
|
+
*/
|
|
2855
|
+
vCoreName;
|
|
2856
|
+
/**
|
|
2857
|
+
* 코어 타입
|
|
2858
|
+
*/
|
|
2859
|
+
vCoreType;
|
|
2860
|
+
/**
|
|
2861
|
+
* 코어 레벨
|
|
2862
|
+
*/
|
|
2863
|
+
vCoreLevel;
|
|
2864
|
+
/**
|
|
2865
|
+
* 코어에 해당하는 스킬 명
|
|
2866
|
+
*/
|
|
2867
|
+
vCoreSkill1;
|
|
2868
|
+
/**
|
|
2869
|
+
* (강화 코어인 경우) 코어에 해당하는 두 번째 스킬 명
|
|
2870
|
+
*/
|
|
2871
|
+
vCoreSkill2;
|
|
2872
|
+
/**
|
|
2873
|
+
* (강화 코어인 경우) 코어에 해당하는 세 번째 스킬 명
|
|
2874
|
+
*/
|
|
2875
|
+
vCoreSkill3;
|
|
2876
|
+
constructor(obj) {
|
|
2877
|
+
const { slot_id, slot_level, v_core_name, v_core_type, v_core_level, v_core_skill_1, v_core_skill_2, v_core_skill_3, } = obj;
|
|
2878
|
+
this.slotId = slot_id;
|
|
2879
|
+
this.slotLevel = slot_level;
|
|
2880
|
+
this.vCoreName = v_core_name;
|
|
2881
|
+
this.vCoreType = v_core_type;
|
|
2882
|
+
this.vCoreLevel = v_core_level;
|
|
2883
|
+
this.vCoreSkill1 = v_core_skill_1;
|
|
2884
|
+
this.vCoreSkill2 = v_core_skill_2;
|
|
2885
|
+
this.vCoreSkill3 = v_core_skill_3;
|
|
2886
|
+
}
|
|
2887
|
+
}
|
|
2888
|
+
|
|
2889
|
+
/**
|
|
2890
|
+
* 캐릭터 V매트릭스 정보
|
|
2891
|
+
*/
|
|
2892
|
+
class CharacterVMatrixDto {
|
|
2893
|
+
/**
|
|
2894
|
+
* 조회 기준일
|
|
2895
|
+
*/
|
|
2896
|
+
date;
|
|
2897
|
+
/**
|
|
2898
|
+
* 캐릭터 직업
|
|
2899
|
+
*/
|
|
2900
|
+
characterClass;
|
|
2901
|
+
/**
|
|
2902
|
+
* V코어 정보
|
|
2903
|
+
*/
|
|
2904
|
+
characterVCoreEquipment;
|
|
2905
|
+
/**
|
|
2906
|
+
* 캐릭터 잔여 매트릭스 강화 포인트
|
|
2907
|
+
*/
|
|
2908
|
+
characterVMatrixRemainSlotUpgradePoint;
|
|
2909
|
+
constructor(obj) {
|
|
2910
|
+
const { date, character_class, character_v_core_equipment, character_v_matrix_remain_slot_upgrade_point, } = obj;
|
|
2911
|
+
this.date = new Date(date);
|
|
2912
|
+
this.characterClass = character_class;
|
|
2913
|
+
this.characterVCoreEquipment = character_v_core_equipment.map((equipment) => new CharacterVMatrixCodeEquipmentDto(equipment));
|
|
2914
|
+
this.characterVMatrixRemainSlotUpgradePoint =
|
|
2915
|
+
character_v_matrix_remain_slot_upgrade_point;
|
|
2916
|
+
}
|
|
2917
|
+
}
|
|
2918
|
+
|
|
2919
|
+
/**
|
|
2920
|
+
* 길드 스킬 정보
|
|
2921
|
+
*/
|
|
2922
|
+
class GuildSkillDto {
|
|
2923
|
+
/**
|
|
2924
|
+
* 스킬 명
|
|
2925
|
+
*/
|
|
2926
|
+
skillName;
|
|
2927
|
+
/**
|
|
2928
|
+
* 스킬 설명
|
|
2929
|
+
*/
|
|
2930
|
+
skillDescription;
|
|
2931
|
+
/**
|
|
2932
|
+
* 스킬 레벨
|
|
2933
|
+
*/
|
|
2934
|
+
skillLevel;
|
|
2935
|
+
/**
|
|
2936
|
+
* 스킬 레벨 별 효과
|
|
2937
|
+
*/
|
|
2938
|
+
skillEffect;
|
|
2939
|
+
/**
|
|
2940
|
+
* 스킬 아이콘
|
|
2941
|
+
*/
|
|
2942
|
+
skillIcon;
|
|
2943
|
+
constructor(obj) {
|
|
2944
|
+
const { skill_name, skill_description, skill_level, skill_effect, skill_icon, } = obj;
|
|
2945
|
+
this.skillName = skill_name;
|
|
2946
|
+
this.skillDescription = skill_description;
|
|
2947
|
+
this.skillLevel = skill_level;
|
|
2948
|
+
this.skillEffect = skill_effect;
|
|
2949
|
+
this.skillIcon = skill_icon;
|
|
2950
|
+
}
|
|
2951
|
+
}
|
|
2952
|
+
|
|
2953
|
+
/**
|
|
2954
|
+
* 길드 기본 정보
|
|
2955
|
+
*/
|
|
2956
|
+
class GuildBasicDto {
|
|
2957
|
+
/**
|
|
2958
|
+
* 조회 기준일
|
|
2959
|
+
*/
|
|
2960
|
+
date;
|
|
2961
|
+
/**
|
|
2962
|
+
* 월드 명
|
|
2963
|
+
*/
|
|
2964
|
+
worldName;
|
|
2349
2965
|
/**
|
|
2350
|
-
*
|
|
2966
|
+
* 길드 명
|
|
2351
2967
|
*/
|
|
2352
|
-
|
|
2968
|
+
guildName;
|
|
2353
2969
|
/**
|
|
2354
|
-
*
|
|
2970
|
+
* 길드 레벨
|
|
2355
2971
|
*/
|
|
2356
|
-
|
|
2972
|
+
guildLevel;
|
|
2357
2973
|
/**
|
|
2358
|
-
*
|
|
2974
|
+
* 길드 명성치
|
|
2359
2975
|
*/
|
|
2360
|
-
|
|
2976
|
+
guildFame;
|
|
2361
2977
|
/**
|
|
2362
|
-
*
|
|
2978
|
+
* 길드 포인트(GP)
|
|
2363
2979
|
*/
|
|
2364
|
-
|
|
2980
|
+
guildPoint;
|
|
2365
2981
|
/**
|
|
2366
|
-
*
|
|
2982
|
+
* 길드 마스터 캐릭터 명
|
|
2367
2983
|
*/
|
|
2368
|
-
|
|
2984
|
+
guildMasterName;
|
|
2369
2985
|
/**
|
|
2370
|
-
*
|
|
2986
|
+
* 길드원 수
|
|
2371
2987
|
*/
|
|
2372
|
-
|
|
2988
|
+
guildMemberCount;
|
|
2373
2989
|
/**
|
|
2374
|
-
*
|
|
2990
|
+
* 길드원 목록
|
|
2375
2991
|
*/
|
|
2376
|
-
|
|
2377
|
-
constructor(obj) {
|
|
2378
|
-
const { slot_id, slot_level, v_core_name, v_core_type, v_core_level, v_core_skill_1, v_core_skill_2, v_core_skill_3, } = obj;
|
|
2379
|
-
this.slotId = slot_id;
|
|
2380
|
-
this.slotLevel = slot_level;
|
|
2381
|
-
this.vCoreName = v_core_name;
|
|
2382
|
-
this.vCoreType = v_core_type;
|
|
2383
|
-
this.vCoreLevel = v_core_level;
|
|
2384
|
-
this.vCoreSkill1 = v_core_skill_1;
|
|
2385
|
-
this.vCoreSkill2 = v_core_skill_2;
|
|
2386
|
-
this.vCoreSkill3 = v_core_skill_3;
|
|
2387
|
-
}
|
|
2388
|
-
}
|
|
2389
|
-
|
|
2390
|
-
/**
|
|
2391
|
-
* 캐릭터 V매트릭스 정보
|
|
2392
|
-
*/
|
|
2393
|
-
class CharacterVMatrixDto {
|
|
2992
|
+
guildMember;
|
|
2394
2993
|
/**
|
|
2395
|
-
*
|
|
2994
|
+
* 길드 스킬 목록
|
|
2396
2995
|
*/
|
|
2397
|
-
|
|
2996
|
+
guildSkill;
|
|
2398
2997
|
/**
|
|
2399
|
-
*
|
|
2998
|
+
* 노블레스 스킬 목록
|
|
2400
2999
|
*/
|
|
2401
|
-
|
|
3000
|
+
guildNoblesseSkill;
|
|
2402
3001
|
/**
|
|
2403
|
-
*
|
|
3002
|
+
* 조합형 길드 마크
|
|
2404
3003
|
*/
|
|
2405
|
-
|
|
3004
|
+
guildMark;
|
|
2406
3005
|
/**
|
|
2407
|
-
*
|
|
3006
|
+
* 커스텀 길드 마크 (base64 인코딩 형식)
|
|
2408
3007
|
*/
|
|
2409
|
-
|
|
3008
|
+
guildMarkCustom;
|
|
2410
3009
|
constructor(obj) {
|
|
2411
|
-
const { date,
|
|
3010
|
+
const { date, world_name, guild_name, guild_level, guild_fame, guild_point, guild_master_name, guild_member_count, guild_member, guild_skill, guild_noblesse_skill, guild_mark, guild_mark_custom, } = obj;
|
|
2412
3011
|
this.date = new Date(date);
|
|
2413
|
-
this.
|
|
2414
|
-
this.
|
|
2415
|
-
this.
|
|
2416
|
-
|
|
3012
|
+
this.worldName = world_name;
|
|
3013
|
+
this.guildName = guild_name;
|
|
3014
|
+
this.guildLevel = guild_level;
|
|
3015
|
+
this.guildFame = guild_fame;
|
|
3016
|
+
this.guildPoint = guild_point;
|
|
3017
|
+
this.guildMasterName = guild_master_name;
|
|
3018
|
+
this.guildMemberCount = guild_member_count;
|
|
3019
|
+
this.guildMember = guild_member;
|
|
3020
|
+
this.guildSkill = guild_skill.map((skill) => new GuildSkillDto(skill));
|
|
3021
|
+
this.guildNoblesseSkill = guild_noblesse_skill.map((skill) => new GuildSkillDto(skill));
|
|
3022
|
+
this.guildMark = guild_mark;
|
|
3023
|
+
this.guildMarkCustom = guild_mark_custom;
|
|
3024
|
+
}
|
|
3025
|
+
}
|
|
3026
|
+
|
|
3027
|
+
/**
|
|
3028
|
+
* 길드 식별자 정보
|
|
3029
|
+
*/
|
|
3030
|
+
class GuildDto {
|
|
3031
|
+
/**
|
|
3032
|
+
* 길드 식별자
|
|
3033
|
+
*/
|
|
3034
|
+
oguildId;
|
|
3035
|
+
constructor(obj) {
|
|
3036
|
+
const { oguild_id } = obj;
|
|
3037
|
+
this.oguildId = oguild_id;
|
|
2417
3038
|
}
|
|
2418
3039
|
}
|
|
2419
3040
|
|
|
@@ -2486,131 +3107,307 @@ class CubeHistoryDto {
|
|
|
2486
3107
|
*/
|
|
2487
3108
|
dateCreate;
|
|
2488
3109
|
/**
|
|
2489
|
-
* 사용 큐브
|
|
3110
|
+
* 사용 큐브
|
|
3111
|
+
*/
|
|
3112
|
+
cubeType;
|
|
3113
|
+
/**
|
|
3114
|
+
* 사용 결과
|
|
3115
|
+
*/
|
|
3116
|
+
itemUpgradeResult;
|
|
3117
|
+
/**
|
|
3118
|
+
* 미라클 타임 적용 여부
|
|
3119
|
+
*/
|
|
3120
|
+
miracleTimeFlag;
|
|
3121
|
+
/**
|
|
3122
|
+
* 장비 분류
|
|
3123
|
+
*/
|
|
3124
|
+
itemEquipmentPart;
|
|
3125
|
+
/**
|
|
3126
|
+
* 장비 레벨
|
|
3127
|
+
*/
|
|
3128
|
+
itemLevel;
|
|
3129
|
+
/**
|
|
3130
|
+
* 큐브 사용한 장비
|
|
3131
|
+
*/
|
|
3132
|
+
targetItem;
|
|
3133
|
+
/**
|
|
3134
|
+
* 잠재능력 등급
|
|
3135
|
+
*/
|
|
3136
|
+
potentialOptionGrade;
|
|
3137
|
+
/**
|
|
3138
|
+
* 에디셔널 잠재능력 등급
|
|
3139
|
+
*/
|
|
3140
|
+
additionalPotentialOptionGrade;
|
|
3141
|
+
/**
|
|
3142
|
+
* 천장에 도달하여 확정 등급 상승한 여부
|
|
3143
|
+
*/
|
|
3144
|
+
upgradeGuarantee;
|
|
3145
|
+
/**
|
|
3146
|
+
* 현재까지 쌓은 스택
|
|
3147
|
+
*/
|
|
3148
|
+
upgradeGuaranteeCount;
|
|
3149
|
+
/**
|
|
3150
|
+
* 사용 전 잠재능력 옵션
|
|
3151
|
+
*/
|
|
3152
|
+
beforePotentialOption;
|
|
3153
|
+
/**
|
|
3154
|
+
* 사용 전 에디셔널 잠재능력 옵션
|
|
3155
|
+
*/
|
|
3156
|
+
beforeAdditionalPotentialOption;
|
|
3157
|
+
/**
|
|
3158
|
+
* 사용 후 잠재능력 옵션
|
|
3159
|
+
*/
|
|
3160
|
+
afterPotentialOption;
|
|
3161
|
+
/**
|
|
3162
|
+
* 사용 후 에디셔널 잠재능력 옵션
|
|
3163
|
+
*/
|
|
3164
|
+
afterAdditionalPotentialOption;
|
|
3165
|
+
constructor(obj) {
|
|
3166
|
+
const { id, character_name, world_name, date_create, cube_type, item_upgrade_result, miracle_time_flag, item_equipment_part, item_level, target_item, potential_option_grade, additional_potential_option_grade, upgrade_guarantee, upgrade_guarantee_count, before_potential_option, before_additional_potential_option, after_potential_option, after_additional_potential_option, } = obj;
|
|
3167
|
+
this.id = id;
|
|
3168
|
+
this.characterName = character_name;
|
|
3169
|
+
this.worldName = world_name;
|
|
3170
|
+
this.dateCreate = new Date(date_create);
|
|
3171
|
+
this.cubeType = cube_type;
|
|
3172
|
+
this.itemUpgradeResult = item_upgrade_result;
|
|
3173
|
+
this.miracleTimeFlag = miracle_time_flag;
|
|
3174
|
+
this.itemEquipmentPart = item_equipment_part;
|
|
3175
|
+
this.itemLevel = item_level;
|
|
3176
|
+
this.targetItem = target_item;
|
|
3177
|
+
this.potentialOptionGrade = potential_option_grade;
|
|
3178
|
+
this.additionalPotentialOptionGrade = additional_potential_option_grade;
|
|
3179
|
+
this.upgradeGuarantee = upgrade_guarantee;
|
|
3180
|
+
this.upgradeGuaranteeCount = upgrade_guarantee_count;
|
|
3181
|
+
this.beforePotentialOption = before_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
3182
|
+
this.beforeAdditionalPotentialOption =
|
|
3183
|
+
before_additional_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
3184
|
+
this.afterPotentialOption = after_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
3185
|
+
this.afterAdditionalPotentialOption = after_additional_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
3186
|
+
}
|
|
3187
|
+
get isItemUpgrade() {
|
|
3188
|
+
return this.itemUpgradeResult === '성공';
|
|
3189
|
+
}
|
|
3190
|
+
get isMiracleTimeFlag() {
|
|
3191
|
+
return this.miracleTimeFlag !== '이벤트 적용되지 않음';
|
|
3192
|
+
}
|
|
3193
|
+
get potentialOptionGradeEnum() {
|
|
3194
|
+
return potentialOptionGradeFromString(this.potentialOptionGrade);
|
|
3195
|
+
}
|
|
3196
|
+
get additionalPotentialOptionGradeEnum() {
|
|
3197
|
+
return potentialOptionGradeFromString(this.additionalPotentialOptionGrade);
|
|
3198
|
+
}
|
|
3199
|
+
}
|
|
3200
|
+
|
|
3201
|
+
/**
|
|
3202
|
+
* 큐브 히스토리 응답 정보
|
|
3203
|
+
*/
|
|
3204
|
+
class CubeHistoryResponseDto {
|
|
3205
|
+
/**
|
|
3206
|
+
* 결과 건 수
|
|
3207
|
+
*/
|
|
3208
|
+
count;
|
|
3209
|
+
/**
|
|
3210
|
+
* 큐브 히스토리
|
|
3211
|
+
*/
|
|
3212
|
+
cubeHistory;
|
|
3213
|
+
/**
|
|
3214
|
+
* 페이징 처리를 위한 cursor
|
|
3215
|
+
*/
|
|
3216
|
+
nextCursor;
|
|
3217
|
+
constructor(obj) {
|
|
3218
|
+
const { count, cube_history, next_cursor } = obj;
|
|
3219
|
+
this.count = count;
|
|
3220
|
+
this.cubeHistory = cube_history.map((origin) => new CubeHistoryDto(origin));
|
|
3221
|
+
this.nextCursor = next_cursor;
|
|
3222
|
+
}
|
|
3223
|
+
}
|
|
3224
|
+
|
|
3225
|
+
/**
|
|
3226
|
+
* 스타포스 강화 이벤트 정보
|
|
3227
|
+
*/
|
|
3228
|
+
class StarforceEventDto {
|
|
3229
|
+
/**
|
|
3230
|
+
* 이벤트 성공 확률
|
|
3231
|
+
*/
|
|
3232
|
+
successRate;
|
|
3233
|
+
/**
|
|
3234
|
+
* 이벤트 비용 할인율
|
|
3235
|
+
*/
|
|
3236
|
+
costDiscountRate;
|
|
3237
|
+
/**
|
|
3238
|
+
* 이벤트 강화 수치 가중값
|
|
3239
|
+
*/
|
|
3240
|
+
plusValue;
|
|
3241
|
+
/**
|
|
3242
|
+
* 이벤트 적용 강화 시도 가능한 n성 범위
|
|
3243
|
+
*/
|
|
3244
|
+
starforceEventRange;
|
|
3245
|
+
constructor(obj) {
|
|
3246
|
+
const { success_rate, cost_discount_rate, plus_value, starforce_event_range, } = obj;
|
|
3247
|
+
this.successRate = success_rate;
|
|
3248
|
+
this.costDiscountRate = cost_discount_rate;
|
|
3249
|
+
this.plusValue = plus_value;
|
|
3250
|
+
this.starforceEventRange = starforce_event_range;
|
|
3251
|
+
}
|
|
3252
|
+
}
|
|
3253
|
+
|
|
3254
|
+
/**
|
|
3255
|
+
* 스타포스 히스토리
|
|
3256
|
+
*/
|
|
3257
|
+
class StarforceHistoryDto {
|
|
3258
|
+
/**
|
|
3259
|
+
*스타포스 히스토리 식별자
|
|
3260
|
+
*/
|
|
3261
|
+
id;
|
|
3262
|
+
/**
|
|
3263
|
+
*강화 시도 결과
|
|
3264
|
+
*/
|
|
3265
|
+
itemUpgradeResult;
|
|
3266
|
+
/**
|
|
3267
|
+
*강화 시도 전 스타포스 수치
|
|
3268
|
+
*/
|
|
3269
|
+
beforeStarforceCount;
|
|
3270
|
+
/**
|
|
3271
|
+
*강화 시도 후 스타포스 수치
|
|
2490
3272
|
*/
|
|
2491
|
-
|
|
3273
|
+
afterStarforceCount;
|
|
2492
3274
|
/**
|
|
2493
|
-
|
|
3275
|
+
*스타 캐치
|
|
2494
3276
|
*/
|
|
2495
|
-
|
|
3277
|
+
starCatchResult;
|
|
2496
3278
|
/**
|
|
2497
|
-
|
|
3279
|
+
*슈페리얼 장비
|
|
2498
3280
|
*/
|
|
2499
|
-
|
|
3281
|
+
superiorItemFlag;
|
|
2500
3282
|
/**
|
|
2501
|
-
|
|
3283
|
+
*파괴 방지
|
|
2502
3284
|
*/
|
|
2503
|
-
|
|
3285
|
+
destroyDefence;
|
|
2504
3286
|
/**
|
|
2505
|
-
|
|
3287
|
+
*찬스 타임
|
|
2506
3288
|
*/
|
|
2507
|
-
|
|
3289
|
+
chanceTime;
|
|
2508
3290
|
/**
|
|
2509
|
-
|
|
3291
|
+
*파괴 방지 필드 이벤트
|
|
2510
3292
|
*/
|
|
2511
|
-
|
|
3293
|
+
eventFieldFlag;
|
|
2512
3294
|
/**
|
|
2513
|
-
|
|
3295
|
+
*사용 주문서 명
|
|
2514
3296
|
*/
|
|
2515
|
-
|
|
3297
|
+
upgradeItem;
|
|
2516
3298
|
/**
|
|
2517
|
-
|
|
3299
|
+
*프로텍트 실드
|
|
2518
3300
|
*/
|
|
2519
|
-
|
|
3301
|
+
protectShield;
|
|
2520
3302
|
/**
|
|
2521
|
-
|
|
3303
|
+
*보너스 스탯 부여 아이템 여부
|
|
2522
3304
|
*/
|
|
2523
|
-
|
|
3305
|
+
bonusStatUpgrade;
|
|
2524
3306
|
/**
|
|
2525
|
-
|
|
3307
|
+
*캐릭터 명
|
|
2526
3308
|
*/
|
|
2527
|
-
|
|
3309
|
+
characterName;
|
|
2528
3310
|
/**
|
|
2529
|
-
|
|
3311
|
+
*월드 명
|
|
2530
3312
|
*/
|
|
2531
|
-
|
|
3313
|
+
worldName;
|
|
2532
3314
|
/**
|
|
2533
|
-
|
|
3315
|
+
*대상 장비 아이템 명
|
|
2534
3316
|
*/
|
|
2535
|
-
|
|
3317
|
+
targetItem;
|
|
2536
3318
|
/**
|
|
2537
|
-
|
|
3319
|
+
*강화 일시 (KST)
|
|
2538
3320
|
*/
|
|
2539
|
-
|
|
3321
|
+
dateCreate;
|
|
2540
3322
|
/**
|
|
2541
|
-
*
|
|
3323
|
+
* 진행 중인 스타포스 강화 이벤트 정보
|
|
2542
3324
|
*/
|
|
2543
|
-
|
|
3325
|
+
starforceEventList;
|
|
2544
3326
|
constructor(obj) {
|
|
2545
|
-
const { id,
|
|
3327
|
+
const { id, item_upgrade_result, before_starforce_count, after_starforce_count, starcatch_result, superior_item_flag, destroy_defence, chance_time, event_field_flag, upgrade_item, protect_shield, bonus_stat_upgrade, character_name, world_name, target_item, date_create, starforce_event_list, } = obj;
|
|
2546
3328
|
this.id = id;
|
|
3329
|
+
this.itemUpgradeResult = item_upgrade_result;
|
|
3330
|
+
this.beforeStarforceCount = before_starforce_count;
|
|
3331
|
+
this.afterStarforceCount = after_starforce_count;
|
|
3332
|
+
this.starCatchResult = starcatch_result;
|
|
3333
|
+
this.superiorItemFlag = superior_item_flag;
|
|
3334
|
+
this.destroyDefence = destroy_defence;
|
|
3335
|
+
this.chanceTime = chance_time;
|
|
3336
|
+
this.eventFieldFlag = event_field_flag;
|
|
3337
|
+
this.upgradeItem = upgrade_item;
|
|
3338
|
+
this.protectShield = protect_shield;
|
|
3339
|
+
this.bonusStatUpgrade = bonus_stat_upgrade;
|
|
2547
3340
|
this.characterName = character_name;
|
|
2548
3341
|
this.worldName = world_name;
|
|
2549
|
-
this.dateCreate = new Date(date_create);
|
|
2550
|
-
this.cubeType = cube_type;
|
|
2551
|
-
this.itemUpgradeResult = item_upgrade_result;
|
|
2552
|
-
this.miracleTimeFlag = miracle_time_flag;
|
|
2553
|
-
this.itemEquipmentPart = item_equipment_part;
|
|
2554
|
-
this.itemLevel = item_level;
|
|
2555
3342
|
this.targetItem = target_item;
|
|
2556
|
-
this.
|
|
2557
|
-
this.
|
|
2558
|
-
this.upgradeGuarantee = upgrade_guarantee;
|
|
2559
|
-
this.upgradeGuaranteeCount = upgrade_guarantee_count;
|
|
2560
|
-
this.beforePotentialOption = before_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
2561
|
-
this.beforeAdditionalPotentialOption =
|
|
2562
|
-
before_additional_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
2563
|
-
this.afterPotentialOption = after_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
2564
|
-
this.afterAdditionalPotentialOption = after_additional_potential_option.map((origin) => new CubeResultOptionDto(origin));
|
|
2565
|
-
}
|
|
2566
|
-
get isItemUpgrade() {
|
|
2567
|
-
return this.itemUpgradeResult === '성공';
|
|
2568
|
-
}
|
|
2569
|
-
get isMiracleTimeFlag() {
|
|
2570
|
-
return this.miracleTimeFlag !== '이벤트 적용되지 않음';
|
|
2571
|
-
}
|
|
2572
|
-
get potentialOptionGradeEnum() {
|
|
2573
|
-
return potentialOptionGradeFromString(this.potentialOptionGrade);
|
|
2574
|
-
}
|
|
2575
|
-
get additionalPotentialOptionGradeEnum() {
|
|
2576
|
-
return potentialOptionGradeFromString(this.additionalPotentialOptionGrade);
|
|
3343
|
+
this.dateCreate = new Date(date_create);
|
|
3344
|
+
this.starforceEventList = starforce_event_list.map((event) => new StarforceEventDto(event));
|
|
2577
3345
|
}
|
|
2578
3346
|
}
|
|
2579
3347
|
|
|
2580
3348
|
/**
|
|
2581
|
-
*
|
|
3349
|
+
* 스타포스 히스토리 응답 정보
|
|
2582
3350
|
*/
|
|
2583
|
-
class
|
|
3351
|
+
class StarforceHistoryResponseDto {
|
|
2584
3352
|
/**
|
|
2585
3353
|
* 결과 건 수
|
|
2586
3354
|
*/
|
|
2587
3355
|
count;
|
|
2588
3356
|
/**
|
|
2589
|
-
*
|
|
3357
|
+
* 스타포스 히스토리
|
|
2590
3358
|
*/
|
|
2591
|
-
|
|
3359
|
+
starforceHistory;
|
|
2592
3360
|
/**
|
|
2593
3361
|
* 페이징 처리를 위한 cursor
|
|
2594
3362
|
*/
|
|
2595
3363
|
nextCursor;
|
|
2596
3364
|
constructor(obj) {
|
|
2597
|
-
const { count,
|
|
3365
|
+
const { count, starforce_history, next_cursor } = obj;
|
|
2598
3366
|
this.count = count;
|
|
2599
|
-
this.
|
|
3367
|
+
this.starforceHistory = starforce_history.map((origin) => new StarforceHistoryDto(origin));
|
|
2600
3368
|
this.nextCursor = next_cursor;
|
|
2601
3369
|
}
|
|
2602
3370
|
}
|
|
2603
3371
|
|
|
2604
3372
|
/**
|
|
2605
|
-
*
|
|
3373
|
+
* 서버 점검 정보
|
|
2606
3374
|
*/
|
|
2607
|
-
class
|
|
3375
|
+
class InspectionInfoDto {
|
|
3376
|
+
/**
|
|
3377
|
+
* 서비스 코드
|
|
3378
|
+
*/
|
|
3379
|
+
serviceCode;
|
|
3380
|
+
/**
|
|
3381
|
+
* 점검 시작 시각
|
|
3382
|
+
*/
|
|
3383
|
+
startDateTime;
|
|
3384
|
+
/**
|
|
3385
|
+
* 점검 종료 시각
|
|
3386
|
+
*/
|
|
3387
|
+
endDateTime;
|
|
3388
|
+
/**
|
|
3389
|
+
* 점검 안내 제목
|
|
3390
|
+
*/
|
|
3391
|
+
strObstacleContents;
|
|
3392
|
+
constructor(obj) {
|
|
3393
|
+
const inspectionInfoTag = obj['soap:Envelope']['soap:Body'][0]['GetInspectionInfoResponse'][0]['GetInspectionInfoResult'][0]['diffgr:diffgram'][0]['NewDataSet'][0]['InspectionInfo'][0];
|
|
3394
|
+
this.serviceCode = Number(inspectionInfoTag.serviceCode[0]);
|
|
3395
|
+
this.startDateTime = new Date(inspectionInfoTag.startDateTime[0]);
|
|
3396
|
+
this.endDateTime = new Date(inspectionInfoTag.endDateTime[0]);
|
|
3397
|
+
this.strObstacleContents = inspectionInfoTag.strObstacleContents[0];
|
|
3398
|
+
}
|
|
3399
|
+
}
|
|
3400
|
+
|
|
3401
|
+
/**
|
|
3402
|
+
* 업적 랭킹 정보
|
|
3403
|
+
*/
|
|
3404
|
+
class AchievementRankingDto {
|
|
2608
3405
|
/**
|
|
2609
3406
|
* 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
|
|
2610
3407
|
*/
|
|
2611
3408
|
date;
|
|
2612
3409
|
/**
|
|
2613
|
-
*
|
|
3410
|
+
* 업적 랭킹 순위
|
|
2614
3411
|
*/
|
|
2615
3412
|
ranking;
|
|
2616
3413
|
/**
|
|
@@ -2630,164 +3427,105 @@ class DojangRankingDto {
|
|
|
2630
3427
|
*/
|
|
2631
3428
|
subClassName;
|
|
2632
3429
|
/**
|
|
2633
|
-
*
|
|
2634
|
-
*/
|
|
2635
|
-
characterLevel;
|
|
2636
|
-
/**
|
|
2637
|
-
* 무릉도장 구간
|
|
3430
|
+
* 업적 등급
|
|
2638
3431
|
*/
|
|
2639
|
-
|
|
3432
|
+
trophyGrade;
|
|
2640
3433
|
/**
|
|
2641
|
-
*
|
|
3434
|
+
* 업적 점수
|
|
2642
3435
|
*/
|
|
2643
|
-
|
|
3436
|
+
trophyScore;
|
|
2644
3437
|
constructor(obj) {
|
|
2645
|
-
const { date, ranking, character_name, world_name, class_name, sub_class_name,
|
|
3438
|
+
const { date, ranking, character_name, world_name, class_name, sub_class_name, trophy_grade, trophy_score, } = obj;
|
|
2646
3439
|
this.date = new Date(date);
|
|
2647
3440
|
this.ranking = ranking;
|
|
2648
3441
|
this.characterName = character_name;
|
|
2649
3442
|
this.worldName = world_name;
|
|
2650
3443
|
this.className = class_name;
|
|
2651
3444
|
this.subClassName = sub_class_name;
|
|
2652
|
-
this.
|
|
2653
|
-
this.
|
|
2654
|
-
this.dojangTimeRecord = dojang_time_record;
|
|
3445
|
+
this.trophyGrade = trophy_grade;
|
|
3446
|
+
this.trophyScore = trophy_score;
|
|
2655
3447
|
}
|
|
2656
3448
|
}
|
|
2657
3449
|
|
|
2658
3450
|
/**
|
|
2659
|
-
*
|
|
3451
|
+
* 업적 랭킹 응답 정보
|
|
2660
3452
|
*/
|
|
2661
|
-
class
|
|
3453
|
+
class AchievementRankingResponseDto {
|
|
2662
3454
|
/**
|
|
2663
|
-
*
|
|
3455
|
+
* 업적 랭킹 정보
|
|
2664
3456
|
*/
|
|
2665
3457
|
ranking;
|
|
2666
3458
|
constructor(obj) {
|
|
2667
3459
|
const { ranking } = obj;
|
|
2668
|
-
this.ranking = ranking.map((rank) => new
|
|
3460
|
+
this.ranking = ranking.map((rank) => new AchievementRankingDto(rank));
|
|
2669
3461
|
}
|
|
2670
3462
|
}
|
|
2671
3463
|
|
|
2672
3464
|
/**
|
|
2673
|
-
*
|
|
3465
|
+
* 무릉도장 랭킹 정보
|
|
2674
3466
|
*/
|
|
2675
|
-
class
|
|
2676
|
-
/**
|
|
2677
|
-
* 스킬 명
|
|
2678
|
-
*/
|
|
2679
|
-
skillName;
|
|
2680
|
-
/**
|
|
2681
|
-
* 스킬 설명
|
|
2682
|
-
*/
|
|
2683
|
-
skillDescription;
|
|
2684
|
-
/**
|
|
2685
|
-
* 스킬 레벨
|
|
2686
|
-
*/
|
|
2687
|
-
skillLevel;
|
|
3467
|
+
class DojangRankingDto {
|
|
2688
3468
|
/**
|
|
2689
|
-
*
|
|
3469
|
+
* 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
|
|
2690
3470
|
*/
|
|
2691
|
-
|
|
3471
|
+
date;
|
|
2692
3472
|
/**
|
|
2693
|
-
*
|
|
3473
|
+
* 무릉도장 랭킹 순위
|
|
2694
3474
|
*/
|
|
2695
|
-
|
|
2696
|
-
constructor(obj) {
|
|
2697
|
-
const { skill_name, skill_description, skill_level, skill_effect, skill_icon, } = obj;
|
|
2698
|
-
this.skillName = skill_name;
|
|
2699
|
-
this.skillDescription = skill_description;
|
|
2700
|
-
this.skillLevel = skill_level;
|
|
2701
|
-
this.skillEffect = skill_effect;
|
|
2702
|
-
this.skillIcon = skill_icon;
|
|
2703
|
-
}
|
|
2704
|
-
}
|
|
2705
|
-
|
|
2706
|
-
/**
|
|
2707
|
-
* 길드 기본 정보
|
|
2708
|
-
*/
|
|
2709
|
-
class GuildBasicDto {
|
|
3475
|
+
ranking;
|
|
2710
3476
|
/**
|
|
2711
|
-
*
|
|
3477
|
+
* 캐릭터 명
|
|
2712
3478
|
*/
|
|
2713
|
-
|
|
3479
|
+
characterName;
|
|
2714
3480
|
/**
|
|
2715
3481
|
* 월드 명
|
|
2716
3482
|
*/
|
|
2717
3483
|
worldName;
|
|
2718
3484
|
/**
|
|
2719
|
-
*
|
|
2720
|
-
*/
|
|
2721
|
-
guildName;
|
|
2722
|
-
/**
|
|
2723
|
-
* 길드 레벨
|
|
2724
|
-
*/
|
|
2725
|
-
guildLevel;
|
|
2726
|
-
/**
|
|
2727
|
-
* 길드 명성치
|
|
2728
|
-
*/
|
|
2729
|
-
guildFame;
|
|
2730
|
-
/**
|
|
2731
|
-
* 길드 포인트(GP)
|
|
2732
|
-
*/
|
|
2733
|
-
guildPoint;
|
|
2734
|
-
/**
|
|
2735
|
-
* 길드 마스터 캐릭터 명
|
|
2736
|
-
*/
|
|
2737
|
-
guildMasterName;
|
|
2738
|
-
/**
|
|
2739
|
-
* 길드원 수
|
|
2740
|
-
*/
|
|
2741
|
-
guildMemberCount;
|
|
2742
|
-
/**
|
|
2743
|
-
* 길드원 목록
|
|
3485
|
+
* 직업 명
|
|
2744
3486
|
*/
|
|
2745
|
-
|
|
3487
|
+
className;
|
|
2746
3488
|
/**
|
|
2747
|
-
*
|
|
3489
|
+
* 전직 직업 명
|
|
2748
3490
|
*/
|
|
2749
|
-
|
|
3491
|
+
subClassName;
|
|
2750
3492
|
/**
|
|
2751
|
-
*
|
|
3493
|
+
* 캐릭터 레벨
|
|
2752
3494
|
*/
|
|
2753
|
-
|
|
3495
|
+
characterLevel;
|
|
2754
3496
|
/**
|
|
2755
|
-
*
|
|
3497
|
+
* 무릉도장 구간
|
|
2756
3498
|
*/
|
|
2757
|
-
|
|
3499
|
+
dojangFloor;
|
|
2758
3500
|
/**
|
|
2759
|
-
*
|
|
3501
|
+
* 무릉도장 클리어 시간 기록 (초 단위)
|
|
2760
3502
|
*/
|
|
2761
|
-
|
|
3503
|
+
dojangTimeRecord;
|
|
2762
3504
|
constructor(obj) {
|
|
2763
|
-
const { date,
|
|
3505
|
+
const { date, ranking, character_name, world_name, class_name, sub_class_name, character_level, dojang_floor, dojang_time_record, } = obj;
|
|
2764
3506
|
this.date = new Date(date);
|
|
3507
|
+
this.ranking = ranking;
|
|
3508
|
+
this.characterName = character_name;
|
|
2765
3509
|
this.worldName = world_name;
|
|
2766
|
-
this.
|
|
2767
|
-
this.
|
|
2768
|
-
this.
|
|
2769
|
-
this.
|
|
2770
|
-
this.
|
|
2771
|
-
this.guildMemberCount = guild_member_count;
|
|
2772
|
-
this.guildMember = guild_member;
|
|
2773
|
-
this.guildSkill = guild_skill.map((skill) => new GuildSkillDto(skill));
|
|
2774
|
-
this.guildNoblesseSkill = guild_noblesse_skill.map((skill) => new GuildSkillDto(skill));
|
|
2775
|
-
this.guildMark = guild_mark;
|
|
2776
|
-
this.guildMarkCustom = guild_mark_custom;
|
|
3510
|
+
this.className = class_name;
|
|
3511
|
+
this.subClassName = sub_class_name;
|
|
3512
|
+
this.characterLevel = character_level;
|
|
3513
|
+
this.dojangFloor = dojang_floor;
|
|
3514
|
+
this.dojangTimeRecord = dojang_time_record;
|
|
2777
3515
|
}
|
|
2778
3516
|
}
|
|
2779
3517
|
|
|
2780
3518
|
/**
|
|
2781
|
-
*
|
|
3519
|
+
* 무릉도장 랭킹 응답 정보
|
|
2782
3520
|
*/
|
|
2783
|
-
class
|
|
3521
|
+
class DojangRankingResponseDto {
|
|
2784
3522
|
/**
|
|
2785
|
-
* 길드
|
|
3523
|
+
* 길드 랭킹 정보
|
|
2786
3524
|
*/
|
|
2787
|
-
|
|
3525
|
+
ranking;
|
|
2788
3526
|
constructor(obj) {
|
|
2789
|
-
const {
|
|
2790
|
-
this.
|
|
3527
|
+
const { ranking } = obj;
|
|
3528
|
+
this.ranking = ranking.map((rank) => new DojangRankingDto(rank));
|
|
2791
3529
|
}
|
|
2792
3530
|
}
|
|
2793
3531
|
|
|
@@ -2854,35 +3592,6 @@ class GuildRankingResponseDto {
|
|
|
2854
3592
|
}
|
|
2855
3593
|
}
|
|
2856
3594
|
|
|
2857
|
-
/**
|
|
2858
|
-
* 서버 점검 정보
|
|
2859
|
-
*/
|
|
2860
|
-
class InspectionInfoDto {
|
|
2861
|
-
/**
|
|
2862
|
-
* 서비스 코드
|
|
2863
|
-
*/
|
|
2864
|
-
serviceCode;
|
|
2865
|
-
/**
|
|
2866
|
-
* 점검 시작 시각
|
|
2867
|
-
*/
|
|
2868
|
-
startDateTime;
|
|
2869
|
-
/**
|
|
2870
|
-
* 점검 종료 시각
|
|
2871
|
-
*/
|
|
2872
|
-
endDateTime;
|
|
2873
|
-
/**
|
|
2874
|
-
* 점검 안내 제목
|
|
2875
|
-
*/
|
|
2876
|
-
strObstacleContents;
|
|
2877
|
-
constructor(obj) {
|
|
2878
|
-
const inspectionInfoTag = obj['soap:Envelope']['soap:Body'][0]['GetInspectionInfoResponse'][0]['GetInspectionInfoResult'][0]['diffgr:diffgram'][0]['NewDataSet'][0]['InspectionInfo'][0];
|
|
2879
|
-
this.serviceCode = Number(inspectionInfoTag.serviceCode[0]);
|
|
2880
|
-
this.startDateTime = new Date(inspectionInfoTag.startDateTime[0]);
|
|
2881
|
-
this.endDateTime = new Date(inspectionInfoTag.endDateTime[0]);
|
|
2882
|
-
this.strObstacleContents = inspectionInfoTag.strObstacleContents[0];
|
|
2883
|
-
}
|
|
2884
|
-
}
|
|
2885
|
-
|
|
2886
3595
|
/**
|
|
2887
3596
|
* 종합 랭킹 정보
|
|
2888
3597
|
*/
|
|
@@ -3024,6 +3733,161 @@ class TheSeedRankingResponseDto {
|
|
|
3024
3733
|
}
|
|
3025
3734
|
}
|
|
3026
3735
|
|
|
3736
|
+
/**
|
|
3737
|
+
* 유니온 랭킹 정보
|
|
3738
|
+
*/
|
|
3739
|
+
class UnionRankingDto {
|
|
3740
|
+
/**
|
|
3741
|
+
* 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
|
|
3742
|
+
*/
|
|
3743
|
+
date;
|
|
3744
|
+
/**
|
|
3745
|
+
* 유니온 랭킹 순위
|
|
3746
|
+
*/
|
|
3747
|
+
ranking;
|
|
3748
|
+
/**
|
|
3749
|
+
* 캐릭터 명
|
|
3750
|
+
*/
|
|
3751
|
+
characterName;
|
|
3752
|
+
/**
|
|
3753
|
+
* 월드 명
|
|
3754
|
+
*/
|
|
3755
|
+
worldName;
|
|
3756
|
+
/**
|
|
3757
|
+
* 직업 명
|
|
3758
|
+
*/
|
|
3759
|
+
className;
|
|
3760
|
+
/**
|
|
3761
|
+
* 전직 직업 명
|
|
3762
|
+
*/
|
|
3763
|
+
subClassName;
|
|
3764
|
+
/**
|
|
3765
|
+
* 유니온 레벨
|
|
3766
|
+
*/
|
|
3767
|
+
unionLevel;
|
|
3768
|
+
/**
|
|
3769
|
+
* 유니온 파워
|
|
3770
|
+
*/
|
|
3771
|
+
unionPower;
|
|
3772
|
+
constructor(obj) {
|
|
3773
|
+
const { date, ranking, character_name, world_name, class_name, sub_class_name, union_level, union_power, } = obj;
|
|
3774
|
+
this.date = new Date(date);
|
|
3775
|
+
this.ranking = ranking;
|
|
3776
|
+
this.characterName = character_name;
|
|
3777
|
+
this.worldName = world_name;
|
|
3778
|
+
this.className = class_name;
|
|
3779
|
+
this.subClassName = sub_class_name;
|
|
3780
|
+
this.unionLevel = union_level;
|
|
3781
|
+
this.unionPower = union_power;
|
|
3782
|
+
}
|
|
3783
|
+
}
|
|
3784
|
+
|
|
3785
|
+
/**
|
|
3786
|
+
* 유니온 랭킹 응답 정보
|
|
3787
|
+
*/
|
|
3788
|
+
class UnionRankingResponseDto {
|
|
3789
|
+
/**
|
|
3790
|
+
* 유니온 랭킹 정보
|
|
3791
|
+
*/
|
|
3792
|
+
ranking;
|
|
3793
|
+
constructor(obj) {
|
|
3794
|
+
const { ranking } = obj;
|
|
3795
|
+
this.ranking = ranking.map((rank) => new UnionRankingDto(rank));
|
|
3796
|
+
}
|
|
3797
|
+
}
|
|
3798
|
+
|
|
3799
|
+
/**
|
|
3800
|
+
* 유니온 아티팩트 크리스탈 정보
|
|
3801
|
+
*/
|
|
3802
|
+
class UnionArtifactCrystalDto {
|
|
3803
|
+
/**
|
|
3804
|
+
* 아티팩트 크리스탈 명
|
|
3805
|
+
*/
|
|
3806
|
+
name;
|
|
3807
|
+
/**
|
|
3808
|
+
* 능력치 유효 여부 (0:유효, 1:유효하지 않음)
|
|
3809
|
+
*/
|
|
3810
|
+
validityFlag;
|
|
3811
|
+
/**
|
|
3812
|
+
* 능력치 유효 기간(KST)
|
|
3813
|
+
*/
|
|
3814
|
+
dateExpire;
|
|
3815
|
+
/**
|
|
3816
|
+
* 아티팩트 크리스탈 등급
|
|
3817
|
+
*/
|
|
3818
|
+
level;
|
|
3819
|
+
/**
|
|
3820
|
+
* 아티팩트 크리스탈 첫 번째 옵션 명
|
|
3821
|
+
*/
|
|
3822
|
+
crystalOptionName1;
|
|
3823
|
+
/**
|
|
3824
|
+
* 아티팩트 크리스탈 두 번째 옵션 명
|
|
3825
|
+
*/
|
|
3826
|
+
crystalOptionName2;
|
|
3827
|
+
/**
|
|
3828
|
+
* 아티팩트 크리스탈 세 번째 옵션 명
|
|
3829
|
+
*/
|
|
3830
|
+
crystalOptionName3;
|
|
3831
|
+
constructor(obj) {
|
|
3832
|
+
const { name, validity_flag, date_expire, level, crystal_option_name_1, crystal_option_name_2, crystal_option_name_3, } = obj;
|
|
3833
|
+
this.name = name;
|
|
3834
|
+
this.validityFlag = validity_flag;
|
|
3835
|
+
this.dateExpire = new Date(date_expire);
|
|
3836
|
+
this.level = level;
|
|
3837
|
+
this.crystalOptionName1 = crystal_option_name_1;
|
|
3838
|
+
this.crystalOptionName2 = crystal_option_name_2;
|
|
3839
|
+
this.crystalOptionName3 = crystal_option_name_3;
|
|
3840
|
+
}
|
|
3841
|
+
}
|
|
3842
|
+
|
|
3843
|
+
/**
|
|
3844
|
+
* 유니온 아티팩트 효과 정보
|
|
3845
|
+
*/
|
|
3846
|
+
class UnionArtifactEffectDto {
|
|
3847
|
+
/**
|
|
3848
|
+
* 아티팩트 효과 명
|
|
3849
|
+
*/
|
|
3850
|
+
name;
|
|
3851
|
+
/**
|
|
3852
|
+
* 아티팩트 효과 레벨
|
|
3853
|
+
*/
|
|
3854
|
+
level;
|
|
3855
|
+
constructor(obj) {
|
|
3856
|
+
const { name, level } = obj;
|
|
3857
|
+
this.name = name;
|
|
3858
|
+
this.level = level;
|
|
3859
|
+
}
|
|
3860
|
+
}
|
|
3861
|
+
|
|
3862
|
+
/**
|
|
3863
|
+
* 유니온 아티팩트 정보
|
|
3864
|
+
*/
|
|
3865
|
+
class UnionArtifactDto {
|
|
3866
|
+
/**
|
|
3867
|
+
* 조회 기준일
|
|
3868
|
+
*/
|
|
3869
|
+
date;
|
|
3870
|
+
/**
|
|
3871
|
+
* 아티팩트 효과 정보
|
|
3872
|
+
*/
|
|
3873
|
+
unionArtifactEffect;
|
|
3874
|
+
/**
|
|
3875
|
+
* 아티팩트 크리스탈 정보
|
|
3876
|
+
*/
|
|
3877
|
+
unionArtifactCrystal;
|
|
3878
|
+
/**
|
|
3879
|
+
* 잔여 아티팩트 AP
|
|
3880
|
+
*/
|
|
3881
|
+
unionArtifactRemainAp;
|
|
3882
|
+
constructor(obj) {
|
|
3883
|
+
const { date, union_artifact_effect, union_artifact_crystal, union_artifact_remain_ap, } = obj;
|
|
3884
|
+
this.date = new Date(date);
|
|
3885
|
+
this.unionArtifactEffect = union_artifact_effect.map((effect) => new UnionArtifactEffectDto(effect));
|
|
3886
|
+
this.unionArtifactCrystal = union_artifact_crystal.map((crystal) => new UnionArtifactCrystalDto(crystal));
|
|
3887
|
+
this.unionArtifactRemainAp = union_artifact_remain_ap;
|
|
3888
|
+
}
|
|
3889
|
+
}
|
|
3890
|
+
|
|
3027
3891
|
/**
|
|
3028
3892
|
* 유니온 정보
|
|
3029
3893
|
*/
|
|
@@ -3118,120 +3982,57 @@ class UnionRaiderBlockDto {
|
|
|
3118
3982
|
this.blockControlPoint = new UnionRaiderBlockControlPointDto(block_control_point);
|
|
3119
3983
|
this.blockPosition = block_position
|
|
3120
3984
|
? block_position.map((position) => new UnionRaiderBlockPositionDto(position))
|
|
3121
|
-
: null;
|
|
3122
|
-
}
|
|
3123
|
-
}
|
|
3124
|
-
|
|
3125
|
-
/**
|
|
3126
|
-
* 유니온 공격대 배치 정보
|
|
3127
|
-
*/
|
|
3128
|
-
class UnionRaiderInnerStatDto {
|
|
3129
|
-
/**
|
|
3130
|
-
* 공격대 배치 위치 (11시 방향부터 시계 방향 순서대로 0~7)
|
|
3131
|
-
*/
|
|
3132
|
-
statFieldId;
|
|
3133
|
-
/**
|
|
3134
|
-
* 해당 지역 점령 효과
|
|
3135
|
-
*/
|
|
3136
|
-
statFieldEffect;
|
|
3137
|
-
constructor(obj) {
|
|
3138
|
-
const { stat_field_id, stat_field_effect } = obj;
|
|
3139
|
-
this.statFieldId = stat_field_id;
|
|
3140
|
-
this.statFieldEffect = stat_field_effect;
|
|
3141
|
-
}
|
|
3142
|
-
}
|
|
3143
|
-
|
|
3144
|
-
/**
|
|
3145
|
-
* 유니온 공격대 정보
|
|
3146
|
-
*/
|
|
3147
|
-
class UnionRaiderDto {
|
|
3148
|
-
date;
|
|
3149
|
-
/**
|
|
3150
|
-
* 유니온 공격대원 효과
|
|
3151
|
-
*/
|
|
3152
|
-
unionRaiderStat;
|
|
3153
|
-
/**
|
|
3154
|
-
* 유니온 공격대 점령 효과
|
|
3155
|
-
*/
|
|
3156
|
-
unionOccupiedStat;
|
|
3157
|
-
/**
|
|
3158
|
-
* 유니온 공격대 배치
|
|
3159
|
-
*/
|
|
3160
|
-
unionInnerStat;
|
|
3161
|
-
/**
|
|
3162
|
-
* 유니온 블록 정보
|
|
3163
|
-
*/
|
|
3164
|
-
unionBlock;
|
|
3165
|
-
constructor(obj) {
|
|
3166
|
-
const { date, union_raider_stat, union_occupied_stat, union_inner_stat, union_block, } = obj;
|
|
3167
|
-
this.date = new Date(date);
|
|
3168
|
-
this.unionRaiderStat = union_raider_stat;
|
|
3169
|
-
this.unionOccupiedStat = union_occupied_stat;
|
|
3170
|
-
this.unionInnerStat = union_inner_stat.map((stat) => new UnionRaiderInnerStatDto(stat));
|
|
3171
|
-
this.unionBlock = union_block.map((block) => new UnionRaiderBlockDto(block));
|
|
3172
|
-
}
|
|
3173
|
-
}
|
|
3174
|
-
|
|
3175
|
-
/**
|
|
3176
|
-
* 유니온 랭킹 정보
|
|
3177
|
-
*/
|
|
3178
|
-
class UnionRankingDto {
|
|
3179
|
-
/**
|
|
3180
|
-
* 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
|
|
3181
|
-
*/
|
|
3182
|
-
date;
|
|
3183
|
-
/**
|
|
3184
|
-
* 유니온 랭킹 순위
|
|
3185
|
-
*/
|
|
3186
|
-
ranking;
|
|
3187
|
-
/**
|
|
3188
|
-
* 캐릭터 명
|
|
3189
|
-
*/
|
|
3190
|
-
characterName;
|
|
3191
|
-
/**
|
|
3192
|
-
* 월드 명
|
|
3193
|
-
*/
|
|
3194
|
-
worldName;
|
|
3195
|
-
/**
|
|
3196
|
-
* 직업 명
|
|
3197
|
-
*/
|
|
3198
|
-
className;
|
|
3199
|
-
/**
|
|
3200
|
-
* 전직 직업 명
|
|
3201
|
-
*/
|
|
3202
|
-
subClassName;
|
|
3985
|
+
: null;
|
|
3986
|
+
}
|
|
3987
|
+
}
|
|
3988
|
+
|
|
3989
|
+
/**
|
|
3990
|
+
* 유니온 공격대 배치 정보
|
|
3991
|
+
*/
|
|
3992
|
+
class UnionRaiderInnerStatDto {
|
|
3203
3993
|
/**
|
|
3204
|
-
*
|
|
3994
|
+
* 공격대 배치 위치 (11시 방향부터 시계 방향 순서대로 0~7)
|
|
3205
3995
|
*/
|
|
3206
|
-
|
|
3996
|
+
statFieldId;
|
|
3207
3997
|
/**
|
|
3208
|
-
*
|
|
3998
|
+
* 해당 지역 점령 효과
|
|
3209
3999
|
*/
|
|
3210
|
-
|
|
4000
|
+
statFieldEffect;
|
|
3211
4001
|
constructor(obj) {
|
|
3212
|
-
const {
|
|
3213
|
-
this.
|
|
3214
|
-
this.
|
|
3215
|
-
this.characterName = character_name;
|
|
3216
|
-
this.worldName = world_name;
|
|
3217
|
-
this.className = class_name;
|
|
3218
|
-
this.subClassName = sub_class_name;
|
|
3219
|
-
this.unionLevel = union_level;
|
|
3220
|
-
this.unionPower = union_power;
|
|
4002
|
+
const { stat_field_id, stat_field_effect } = obj;
|
|
4003
|
+
this.statFieldId = stat_field_id;
|
|
4004
|
+
this.statFieldEffect = stat_field_effect;
|
|
3221
4005
|
}
|
|
3222
4006
|
}
|
|
3223
4007
|
|
|
3224
4008
|
/**
|
|
3225
|
-
* 유니온
|
|
4009
|
+
* 유니온 공격대 정보
|
|
3226
4010
|
*/
|
|
3227
|
-
class
|
|
4011
|
+
class UnionRaiderDto {
|
|
4012
|
+
date;
|
|
3228
4013
|
/**
|
|
3229
|
-
* 유니온
|
|
4014
|
+
* 유니온 공격대원 효과
|
|
3230
4015
|
*/
|
|
3231
|
-
|
|
4016
|
+
unionRaiderStat;
|
|
4017
|
+
/**
|
|
4018
|
+
* 유니온 공격대 점령 효과
|
|
4019
|
+
*/
|
|
4020
|
+
unionOccupiedStat;
|
|
4021
|
+
/**
|
|
4022
|
+
* 유니온 공격대 배치
|
|
4023
|
+
*/
|
|
4024
|
+
unionInnerStat;
|
|
4025
|
+
/**
|
|
4026
|
+
* 유니온 블록 정보
|
|
4027
|
+
*/
|
|
4028
|
+
unionBlock;
|
|
3232
4029
|
constructor(obj) {
|
|
3233
|
-
const {
|
|
3234
|
-
this.
|
|
4030
|
+
const { date, union_raider_stat, union_occupied_stat, union_inner_stat, union_block, } = obj;
|
|
4031
|
+
this.date = new Date(date);
|
|
4032
|
+
this.unionRaiderStat = union_raider_stat;
|
|
4033
|
+
this.unionOccupiedStat = union_occupied_stat;
|
|
4034
|
+
this.unionInnerStat = union_inner_stat.map((stat) => new UnionRaiderInnerStatDto(stat));
|
|
4035
|
+
this.unionBlock = union_block.map((block) => new UnionRaiderBlockDto(block));
|
|
3235
4036
|
}
|
|
3236
4037
|
}
|
|
3237
4038
|
|
|
@@ -3275,148 +4076,154 @@ const errorMap = {
|
|
|
3275
4076
|
};
|
|
3276
4077
|
|
|
3277
4078
|
/**
|
|
3278
|
-
*
|
|
4079
|
+
* 잠재능력 재설정 결과 옵션 정보
|
|
3279
4080
|
*/
|
|
3280
|
-
class
|
|
3281
|
-
/**
|
|
3282
|
-
* 이벤트 성공 확률
|
|
3283
|
-
*/
|
|
3284
|
-
successRate;
|
|
3285
|
-
/**
|
|
3286
|
-
* 이벤트 비용 할인율
|
|
3287
|
-
*/
|
|
3288
|
-
costDiscountRate;
|
|
4081
|
+
class PotentialResultOptionDto {
|
|
3289
4082
|
/**
|
|
3290
|
-
*
|
|
4083
|
+
* 옵션 명
|
|
3291
4084
|
*/
|
|
3292
|
-
|
|
4085
|
+
value;
|
|
3293
4086
|
/**
|
|
3294
|
-
*
|
|
4087
|
+
* 옵션 등급
|
|
3295
4088
|
*/
|
|
3296
|
-
|
|
4089
|
+
grade;
|
|
3297
4090
|
constructor(obj) {
|
|
3298
|
-
const {
|
|
3299
|
-
this.
|
|
3300
|
-
this.
|
|
3301
|
-
|
|
3302
|
-
|
|
4091
|
+
const { value, grade } = obj;
|
|
4092
|
+
this.value = value;
|
|
4093
|
+
this.grade = grade;
|
|
4094
|
+
}
|
|
4095
|
+
get gradeEnum() {
|
|
4096
|
+
return potentialOptionGradeFromString(this.grade);
|
|
3303
4097
|
}
|
|
3304
4098
|
}
|
|
3305
4099
|
|
|
3306
4100
|
/**
|
|
3307
|
-
*
|
|
4101
|
+
* 잠재능력 재설정 히스토리
|
|
3308
4102
|
*/
|
|
3309
|
-
class
|
|
4103
|
+
class PotentialHistoryDto {
|
|
3310
4104
|
/**
|
|
3311
|
-
|
|
4105
|
+
* 잠재능력 재설정 히스토리 식별자
|
|
3312
4106
|
*/
|
|
3313
4107
|
id;
|
|
3314
4108
|
/**
|
|
3315
|
-
|
|
4109
|
+
* 캐릭터 명
|
|
3316
4110
|
*/
|
|
3317
|
-
|
|
4111
|
+
characterName;
|
|
3318
4112
|
/**
|
|
3319
|
-
|
|
4113
|
+
* 사용 일시
|
|
3320
4114
|
*/
|
|
3321
|
-
|
|
4115
|
+
dateCreate;
|
|
3322
4116
|
/**
|
|
3323
|
-
|
|
4117
|
+
* 대상 잠재능력 타입 (잠재능력, 에디셔널 잠재능력)
|
|
3324
4118
|
*/
|
|
3325
|
-
|
|
4119
|
+
potentialType;
|
|
3326
4120
|
/**
|
|
3327
|
-
|
|
4121
|
+
* 사용 결과
|
|
3328
4122
|
*/
|
|
3329
|
-
|
|
4123
|
+
itemUpgradeResult;
|
|
3330
4124
|
/**
|
|
3331
|
-
|
|
4125
|
+
* 미라클 타임 적용 여부
|
|
3332
4126
|
*/
|
|
3333
|
-
|
|
4127
|
+
miracleTimeFlag;
|
|
3334
4128
|
/**
|
|
3335
|
-
|
|
4129
|
+
* 장비 분류
|
|
3336
4130
|
*/
|
|
3337
|
-
|
|
4131
|
+
itemEquipmentPart;
|
|
3338
4132
|
/**
|
|
3339
|
-
|
|
4133
|
+
* 장비 레벨
|
|
3340
4134
|
*/
|
|
3341
|
-
|
|
4135
|
+
itemLevel;
|
|
3342
4136
|
/**
|
|
3343
|
-
|
|
4137
|
+
* 잠재능력 재설정 장비 명
|
|
3344
4138
|
*/
|
|
3345
|
-
|
|
4139
|
+
targetItem;
|
|
3346
4140
|
/**
|
|
3347
|
-
|
|
4141
|
+
* 잠재능력 등급
|
|
3348
4142
|
*/
|
|
3349
|
-
|
|
4143
|
+
potentialOptionGrade;
|
|
3350
4144
|
/**
|
|
3351
|
-
|
|
4145
|
+
* 에디셔널 잠재능력 등급
|
|
3352
4146
|
*/
|
|
3353
|
-
|
|
4147
|
+
additionalPotentialOptionGrade;
|
|
3354
4148
|
/**
|
|
3355
|
-
|
|
4149
|
+
* 천장에 도달하여 확정 등급 상승한 여부
|
|
3356
4150
|
*/
|
|
3357
|
-
|
|
4151
|
+
upgradeGuarantee;
|
|
3358
4152
|
/**
|
|
3359
|
-
|
|
4153
|
+
* 현재까지 쌓은 스택
|
|
3360
4154
|
*/
|
|
3361
|
-
|
|
4155
|
+
upgradeGuaranteeCount;
|
|
3362
4156
|
/**
|
|
3363
|
-
|
|
4157
|
+
* 사용 전 잠재능력 옵션
|
|
3364
4158
|
*/
|
|
3365
|
-
|
|
4159
|
+
beforePotentialOption;
|
|
3366
4160
|
/**
|
|
3367
|
-
|
|
4161
|
+
* 사용 전 에디셔널 잠재능력 옵션
|
|
3368
4162
|
*/
|
|
3369
|
-
|
|
4163
|
+
beforeAdditionalPotentialOption;
|
|
3370
4164
|
/**
|
|
3371
|
-
|
|
4165
|
+
* 사용 후 잠재능력 옵션
|
|
3372
4166
|
*/
|
|
3373
|
-
|
|
4167
|
+
afterPotentialOption;
|
|
3374
4168
|
/**
|
|
3375
|
-
*
|
|
4169
|
+
* 사용 후 에디셔널 잠재능력 옵션
|
|
3376
4170
|
*/
|
|
3377
|
-
|
|
4171
|
+
afterAdditionalPotentialOption;
|
|
3378
4172
|
constructor(obj) {
|
|
3379
|
-
const { id,
|
|
4173
|
+
const { id, character_name, date_create, potential_type, item_upgrade_result, miracle_time_flag, item_equipment_part, item_level, target_item, potential_option_grade, additional_potential_option_grade, upgrade_guarantee, upgrade_guarantee_count, before_potential_option, before_additional_potential_option, after_potential_option, after_additional_potential_option, } = obj;
|
|
3380
4174
|
this.id = id;
|
|
3381
|
-
this.itemUpgradeResult = item_upgrade_result;
|
|
3382
|
-
this.beforeStarforceCount = before_starforce_count;
|
|
3383
|
-
this.afterStarforceCount = after_starforce_count;
|
|
3384
|
-
this.starCatchResult = starcatch_result;
|
|
3385
|
-
this.superiorItemFlag = superior_item_flag;
|
|
3386
|
-
this.destroyDefence = destroy_defence;
|
|
3387
|
-
this.chanceTime = chance_time;
|
|
3388
|
-
this.eventFieldFlag = event_field_flag;
|
|
3389
|
-
this.upgradeItem = upgrade_item;
|
|
3390
|
-
this.protectShield = protect_shield;
|
|
3391
|
-
this.bonusStatUpgrade = bonus_stat_upgrade;
|
|
3392
4175
|
this.characterName = character_name;
|
|
3393
|
-
this.worldName = world_name;
|
|
3394
|
-
this.targetItem = target_item;
|
|
3395
4176
|
this.dateCreate = new Date(date_create);
|
|
3396
|
-
this.
|
|
4177
|
+
this.potentialType = potential_type;
|
|
4178
|
+
this.itemUpgradeResult = item_upgrade_result;
|
|
4179
|
+
this.miracleTimeFlag = miracle_time_flag;
|
|
4180
|
+
this.itemEquipmentPart = item_equipment_part;
|
|
4181
|
+
this.itemLevel = item_level;
|
|
4182
|
+
this.targetItem = target_item;
|
|
4183
|
+
this.potentialOptionGrade = potential_option_grade;
|
|
4184
|
+
this.additionalPotentialOptionGrade = additional_potential_option_grade;
|
|
4185
|
+
this.upgradeGuarantee = upgrade_guarantee;
|
|
4186
|
+
this.upgradeGuaranteeCount = upgrade_guarantee_count;
|
|
4187
|
+
this.beforePotentialOption = before_potential_option.map((origin) => new PotentialResultOptionDto(origin));
|
|
4188
|
+
this.beforeAdditionalPotentialOption =
|
|
4189
|
+
before_additional_potential_option.map((origin) => new PotentialResultOptionDto(origin));
|
|
4190
|
+
this.afterPotentialOption = after_potential_option.map((origin) => new PotentialResultOptionDto(origin));
|
|
4191
|
+
this.afterAdditionalPotentialOption = after_additional_potential_option.map((origin) => new PotentialResultOptionDto(origin));
|
|
4192
|
+
}
|
|
4193
|
+
get isItemUpgrade() {
|
|
4194
|
+
return this.itemUpgradeResult === '성공';
|
|
4195
|
+
}
|
|
4196
|
+
get isMiracleTimeFlag() {
|
|
4197
|
+
return this.miracleTimeFlag !== '이벤트 적용되지 않음';
|
|
4198
|
+
}
|
|
4199
|
+
get potentialOptionGradeEnum() {
|
|
4200
|
+
return potentialOptionGradeFromString(this.potentialOptionGrade);
|
|
4201
|
+
}
|
|
4202
|
+
get additionalPotentialOptionGradeEnum() {
|
|
4203
|
+
return potentialOptionGradeFromString(this.additionalPotentialOptionGrade);
|
|
3397
4204
|
}
|
|
3398
4205
|
}
|
|
3399
4206
|
|
|
3400
4207
|
/**
|
|
3401
|
-
*
|
|
4208
|
+
* 잠재능력 재설정 히스토리 응답 정보
|
|
3402
4209
|
*/
|
|
3403
|
-
class
|
|
4210
|
+
class PotentialHistoryResponseDto {
|
|
3404
4211
|
/**
|
|
3405
4212
|
* 결과 건 수
|
|
3406
4213
|
*/
|
|
3407
4214
|
count;
|
|
3408
4215
|
/**
|
|
3409
|
-
*
|
|
4216
|
+
* 잠재능력 재설정 히스토리
|
|
3410
4217
|
*/
|
|
3411
|
-
|
|
4218
|
+
potentialHistory;
|
|
3412
4219
|
/**
|
|
3413
4220
|
* 페이징 처리를 위한 cursor
|
|
3414
4221
|
*/
|
|
3415
4222
|
nextCursor;
|
|
3416
4223
|
constructor(obj) {
|
|
3417
|
-
const { count,
|
|
4224
|
+
const { count, potential_history, next_cursor } = obj;
|
|
3418
4225
|
this.count = count;
|
|
3419
|
-
this.
|
|
4226
|
+
this.potentialHistory = potential_history.map((origin) => new PotentialHistoryDto(origin));
|
|
3420
4227
|
this.nextCursor = next_cursor;
|
|
3421
4228
|
}
|
|
3422
4229
|
}
|
|
@@ -3478,7 +4285,7 @@ class MapleStoryApi {
|
|
|
3478
4285
|
async getCharacterBasic(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3479
4286
|
hour: 1,
|
|
3480
4287
|
minute: 0,
|
|
3481
|
-
dateOffset: 1
|
|
4288
|
+
dateOffset: 1,
|
|
3482
4289
|
})) {
|
|
3483
4290
|
const query = {
|
|
3484
4291
|
ocid: ocid,
|
|
@@ -3518,7 +4325,7 @@ class MapleStoryApi {
|
|
|
3518
4325
|
async getCharacterPopularity(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3519
4326
|
hour: 1,
|
|
3520
4327
|
minute: 0,
|
|
3521
|
-
dateOffset: 1
|
|
4328
|
+
dateOffset: 1,
|
|
3522
4329
|
})) {
|
|
3523
4330
|
const query = {
|
|
3524
4331
|
ocid: ocid,
|
|
@@ -3558,7 +4365,7 @@ class MapleStoryApi {
|
|
|
3558
4365
|
async getCharacterStat(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3559
4366
|
hour: 1,
|
|
3560
4367
|
minute: 0,
|
|
3561
|
-
dateOffset: 1
|
|
4368
|
+
dateOffset: 1,
|
|
3562
4369
|
})) {
|
|
3563
4370
|
const query = {
|
|
3564
4371
|
ocid: ocid,
|
|
@@ -3598,7 +4405,7 @@ class MapleStoryApi {
|
|
|
3598
4405
|
async getCharacterHyperStat(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3599
4406
|
hour: 1,
|
|
3600
4407
|
minute: 0,
|
|
3601
|
-
dateOffset: 1
|
|
4408
|
+
dateOffset: 1,
|
|
3602
4409
|
})) {
|
|
3603
4410
|
const query = {
|
|
3604
4411
|
ocid: ocid,
|
|
@@ -3638,7 +4445,7 @@ class MapleStoryApi {
|
|
|
3638
4445
|
async getCharacterPropensity(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3639
4446
|
hour: 1,
|
|
3640
4447
|
minute: 0,
|
|
3641
|
-
dateOffset: 1
|
|
4448
|
+
dateOffset: 1,
|
|
3642
4449
|
})) {
|
|
3643
4450
|
const query = {
|
|
3644
4451
|
ocid: ocid,
|
|
@@ -3678,7 +4485,7 @@ class MapleStoryApi {
|
|
|
3678
4485
|
async getCharacterAbility(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3679
4486
|
hour: 1,
|
|
3680
4487
|
minute: 0,
|
|
3681
|
-
dateOffset: 1
|
|
4488
|
+
dateOffset: 1,
|
|
3682
4489
|
})) {
|
|
3683
4490
|
const query = {
|
|
3684
4491
|
ocid: ocid,
|
|
@@ -3718,7 +4525,7 @@ class MapleStoryApi {
|
|
|
3718
4525
|
async getCharacterItemEquipment(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3719
4526
|
hour: 1,
|
|
3720
4527
|
minute: 0,
|
|
3721
|
-
dateOffset: 1
|
|
4528
|
+
dateOffset: 1,
|
|
3722
4529
|
})) {
|
|
3723
4530
|
const query = {
|
|
3724
4531
|
ocid: ocid,
|
|
@@ -3758,7 +4565,7 @@ class MapleStoryApi {
|
|
|
3758
4565
|
async getCharacterCashItemEquipment(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3759
4566
|
hour: 1,
|
|
3760
4567
|
minute: 0,
|
|
3761
|
-
dateOffset: 1
|
|
4568
|
+
dateOffset: 1,
|
|
3762
4569
|
})) {
|
|
3763
4570
|
const query = {
|
|
3764
4571
|
ocid: ocid,
|
|
@@ -3798,7 +4605,7 @@ class MapleStoryApi {
|
|
|
3798
4605
|
async getCharacterSymbolEquipment(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3799
4606
|
hour: 1,
|
|
3800
4607
|
minute: 0,
|
|
3801
|
-
dateOffset: 1
|
|
4608
|
+
dateOffset: 1,
|
|
3802
4609
|
})) {
|
|
3803
4610
|
const query = {
|
|
3804
4611
|
ocid: ocid,
|
|
@@ -3838,7 +4645,7 @@ class MapleStoryApi {
|
|
|
3838
4645
|
async getCharacterSetEffect(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3839
4646
|
hour: 1,
|
|
3840
4647
|
minute: 0,
|
|
3841
|
-
dateOffset: 1
|
|
4648
|
+
dateOffset: 1,
|
|
3842
4649
|
})) {
|
|
3843
4650
|
const query = {
|
|
3844
4651
|
ocid: ocid,
|
|
@@ -3878,7 +4685,7 @@ class MapleStoryApi {
|
|
|
3878
4685
|
async getCharacterBeautyEquipment(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3879
4686
|
hour: 1,
|
|
3880
4687
|
minute: 0,
|
|
3881
|
-
dateOffset: 1
|
|
4688
|
+
dateOffset: 1,
|
|
3882
4689
|
})) {
|
|
3883
4690
|
const query = {
|
|
3884
4691
|
ocid: ocid,
|
|
@@ -3918,7 +4725,7 @@ class MapleStoryApi {
|
|
|
3918
4725
|
async getCharacterAndroidEquipment(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3919
4726
|
hour: 1,
|
|
3920
4727
|
minute: 0,
|
|
3921
|
-
dateOffset: 1
|
|
4728
|
+
dateOffset: 1,
|
|
3922
4729
|
})) {
|
|
3923
4730
|
const query = {
|
|
3924
4731
|
ocid: ocid,
|
|
@@ -3958,7 +4765,7 @@ class MapleStoryApi {
|
|
|
3958
4765
|
async getCharacterPetEquipment(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
3959
4766
|
hour: 1,
|
|
3960
4767
|
minute: 0,
|
|
3961
|
-
dateOffset: 1
|
|
4768
|
+
dateOffset: 1,
|
|
3962
4769
|
})) {
|
|
3963
4770
|
const query = {
|
|
3964
4771
|
ocid: ocid,
|
|
@@ -4010,7 +4817,7 @@ class MapleStoryApi {
|
|
|
4010
4817
|
async getCharacterSkill(ocid, characterSkillGrade, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4011
4818
|
hour: 1,
|
|
4012
4819
|
minute: 0,
|
|
4013
|
-
dateOffset: 1
|
|
4820
|
+
dateOffset: 1,
|
|
4014
4821
|
})) {
|
|
4015
4822
|
const query = {
|
|
4016
4823
|
ocid: ocid,
|
|
@@ -4051,7 +4858,7 @@ class MapleStoryApi {
|
|
|
4051
4858
|
async getCharacterLinkSkill(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4052
4859
|
hour: 1,
|
|
4053
4860
|
minute: 0,
|
|
4054
|
-
dateOffset: 1
|
|
4861
|
+
dateOffset: 1,
|
|
4055
4862
|
})) {
|
|
4056
4863
|
const query = {
|
|
4057
4864
|
ocid: ocid,
|
|
@@ -4091,7 +4898,7 @@ class MapleStoryApi {
|
|
|
4091
4898
|
async getCharacterVMatrix(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4092
4899
|
hour: 1,
|
|
4093
4900
|
minute: 0,
|
|
4094
|
-
dateOffset: 1
|
|
4901
|
+
dateOffset: 1,
|
|
4095
4902
|
})) {
|
|
4096
4903
|
const query = {
|
|
4097
4904
|
ocid: ocid,
|
|
@@ -4131,7 +4938,7 @@ class MapleStoryApi {
|
|
|
4131
4938
|
async getCharacterHexaMatrix(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4132
4939
|
hour: 1,
|
|
4133
4940
|
minute: 0,
|
|
4134
|
-
dateOffset: 1
|
|
4941
|
+
dateOffset: 1,
|
|
4135
4942
|
})) {
|
|
4136
4943
|
const query = {
|
|
4137
4944
|
ocid: ocid,
|
|
@@ -4171,7 +4978,7 @@ class MapleStoryApi {
|
|
|
4171
4978
|
async getCharacterHexaMatrixStat(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4172
4979
|
hour: 1,
|
|
4173
4980
|
minute: 0,
|
|
4174
|
-
dateOffset: 1
|
|
4981
|
+
dateOffset: 1,
|
|
4175
4982
|
})) {
|
|
4176
4983
|
const query = {
|
|
4177
4984
|
ocid: ocid,
|
|
@@ -4211,7 +5018,7 @@ class MapleStoryApi {
|
|
|
4211
5018
|
async getCharacterDojang(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4212
5019
|
hour: 1,
|
|
4213
5020
|
minute: 0,
|
|
4214
|
-
dateOffset: 1
|
|
5021
|
+
dateOffset: 1,
|
|
4215
5022
|
})) {
|
|
4216
5023
|
const query = {
|
|
4217
5024
|
ocid: ocid,
|
|
@@ -4250,10 +5057,10 @@ class MapleStoryApi {
|
|
|
4250
5057
|
* @param ocid 캐릭터 식별자
|
|
4251
5058
|
* @param dateOptions 조회 기준일 (KST)
|
|
4252
5059
|
*/
|
|
4253
|
-
async
|
|
5060
|
+
async getUnion(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4254
5061
|
hour: 1,
|
|
4255
5062
|
minute: 0,
|
|
4256
|
-
dateOffset: 1
|
|
5063
|
+
dateOffset: 1,
|
|
4257
5064
|
})) {
|
|
4258
5065
|
const query = {
|
|
4259
5066
|
ocid: ocid,
|
|
@@ -4290,10 +5097,10 @@ class MapleStoryApi {
|
|
|
4290
5097
|
* @param ocid 캐릭터 식별자
|
|
4291
5098
|
* @param dateOptions 조회 기준일 (KST)
|
|
4292
5099
|
*/
|
|
4293
|
-
async
|
|
5100
|
+
async getUnionRaider(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4294
5101
|
hour: 1,
|
|
4295
5102
|
minute: 0,
|
|
4296
|
-
dateOffset: 1
|
|
5103
|
+
dateOffset: 1,
|
|
4297
5104
|
})) {
|
|
4298
5105
|
const query = {
|
|
4299
5106
|
ocid: ocid,
|
|
@@ -4309,7 +5116,7 @@ class MapleStoryApi {
|
|
|
4309
5116
|
baseURL: MapleStoryApi.BASE_URL,
|
|
4310
5117
|
timeout: this.timeout,
|
|
4311
5118
|
headers: this.buildHeaders(),
|
|
4312
|
-
params: query
|
|
5119
|
+
params: query,
|
|
4313
5120
|
});
|
|
4314
5121
|
return new UnionRaiderDto(response.data);
|
|
4315
5122
|
}
|
|
@@ -4321,6 +5128,46 @@ class MapleStoryApi {
|
|
|
4321
5128
|
throw e;
|
|
4322
5129
|
}
|
|
4323
5130
|
}
|
|
5131
|
+
/**
|
|
5132
|
+
* 유니온 아티팩트 정보를 조회합니다.
|
|
5133
|
+
* - 2023년 12월 21일 데이터부터 조회할 수 있습니다.
|
|
5134
|
+
* - 유니온 정보 조회 API는 일자별 데이터로 매일 오전 1시부터 전일 데이터 조회가 가능합니다. (예를 들어, 12월 22일 데이터를 조회하면 22일 00시부터 23일의 00시 사이의 데이터가 조회됩니다.)
|
|
5135
|
+
* - 게임 콘텐츠 변경으로 ocid가 변경될 수 있습니다. ocid 기반 서비스 갱신 시 유의해 주시길 바랍니다.
|
|
5136
|
+
*
|
|
5137
|
+
* @param ocid 캐릭터 식별자
|
|
5138
|
+
* @param dateOptions 조회 기준일 (KST)
|
|
5139
|
+
*/
|
|
5140
|
+
async getUnionArtifact(ocid, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
5141
|
+
hour: 1,
|
|
5142
|
+
minute: 0,
|
|
5143
|
+
dateOffset: 1,
|
|
5144
|
+
})) {
|
|
5145
|
+
const query = {
|
|
5146
|
+
ocid: ocid,
|
|
5147
|
+
date: MapleStoryApi.toDateString({
|
|
5148
|
+
year: 2023,
|
|
5149
|
+
month: 12,
|
|
5150
|
+
day: 21,
|
|
5151
|
+
}, dateOptions),
|
|
5152
|
+
};
|
|
5153
|
+
try {
|
|
5154
|
+
const path = 'maplestory/v1/user/union-artifact';
|
|
5155
|
+
const response = await axios.get(path, {
|
|
5156
|
+
baseURL: MapleStoryApi.BASE_URL,
|
|
5157
|
+
timeout: this.timeout,
|
|
5158
|
+
headers: this.buildHeaders(),
|
|
5159
|
+
params: query,
|
|
5160
|
+
});
|
|
5161
|
+
return new UnionArtifactDto(response.data);
|
|
5162
|
+
}
|
|
5163
|
+
catch (e) {
|
|
5164
|
+
if (e instanceof AxiosError) {
|
|
5165
|
+
const errorBody = e.response.data;
|
|
5166
|
+
throw new MapleStoryApiError(errorBody);
|
|
5167
|
+
}
|
|
5168
|
+
throw e;
|
|
5169
|
+
}
|
|
5170
|
+
}
|
|
4324
5171
|
//#endregion
|
|
4325
5172
|
//#region 길드 정보 조회
|
|
4326
5173
|
/**
|
|
@@ -4366,7 +5213,7 @@ class MapleStoryApi {
|
|
|
4366
5213
|
async getGuildBasic(guildId, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4367
5214
|
hour: 1,
|
|
4368
5215
|
minute: 0,
|
|
4369
|
-
dateOffset: 1
|
|
5216
|
+
dateOffset: 1,
|
|
4370
5217
|
})) {
|
|
4371
5218
|
const query = {
|
|
4372
5219
|
oguild_id: guildId,
|
|
@@ -4406,11 +5253,12 @@ class MapleStoryApi {
|
|
|
4406
5253
|
year: 2023,
|
|
4407
5254
|
month: 12,
|
|
4408
5255
|
day: 27,
|
|
4409
|
-
}, parameter ??
|
|
4410
|
-
|
|
4411
|
-
|
|
4412
|
-
|
|
4413
|
-
|
|
5256
|
+
}, parameter ??
|
|
5257
|
+
MapleStoryApi.getProperDefaultDateOptions({
|
|
5258
|
+
hour: 0,
|
|
5259
|
+
minute: 0,
|
|
5260
|
+
dateOffset: 0,
|
|
5261
|
+
}));
|
|
4414
5262
|
}
|
|
4415
5263
|
try {
|
|
4416
5264
|
const path = 'maplestory/v1/history/starforce';
|
|
@@ -4437,16 +5285,17 @@ class MapleStoryApi {
|
|
|
4437
5285
|
if (typeof parameter === 'string') {
|
|
4438
5286
|
query.cursor = parameter;
|
|
4439
5287
|
}
|
|
4440
|
-
else if (typeof parameter === 'object') {
|
|
5288
|
+
else if (typeof parameter === 'object' || parameter === undefined) {
|
|
4441
5289
|
query.date = MapleStoryApi.toDateString({
|
|
4442
5290
|
year: 2022,
|
|
4443
5291
|
month: 11,
|
|
4444
5292
|
day: 25,
|
|
4445
|
-
}, parameter ??
|
|
4446
|
-
|
|
4447
|
-
|
|
4448
|
-
|
|
4449
|
-
|
|
5293
|
+
}, parameter ??
|
|
5294
|
+
MapleStoryApi.getProperDefaultDateOptions({
|
|
5295
|
+
hour: 4,
|
|
5296
|
+
minute: 0,
|
|
5297
|
+
dateOffset: 1,
|
|
5298
|
+
}));
|
|
4450
5299
|
}
|
|
4451
5300
|
try {
|
|
4452
5301
|
const path = 'maplestory/v1/history/cube';
|
|
@@ -4466,6 +5315,43 @@ class MapleStoryApi {
|
|
|
4466
5315
|
throw e;
|
|
4467
5316
|
}
|
|
4468
5317
|
}
|
|
5318
|
+
async getPotentialHistory(count, parameter) {
|
|
5319
|
+
const query = {
|
|
5320
|
+
count,
|
|
5321
|
+
};
|
|
5322
|
+
if (typeof parameter === 'string') {
|
|
5323
|
+
query.cursor = parameter;
|
|
5324
|
+
}
|
|
5325
|
+
else if (typeof parameter === 'object' || parameter === undefined) {
|
|
5326
|
+
query.date = MapleStoryApi.toDateString({
|
|
5327
|
+
year: 2024,
|
|
5328
|
+
month: 1,
|
|
5329
|
+
day: 25,
|
|
5330
|
+
}, parameter ??
|
|
5331
|
+
MapleStoryApi.getProperDefaultDateOptions({
|
|
5332
|
+
hour: 4,
|
|
5333
|
+
minute: 0,
|
|
5334
|
+
dateOffset: 1,
|
|
5335
|
+
}));
|
|
5336
|
+
}
|
|
5337
|
+
try {
|
|
5338
|
+
const path = 'maplestory/v1/history/potential';
|
|
5339
|
+
const response = await axios.get(path, {
|
|
5340
|
+
baseURL: MapleStoryApi.BASE_URL,
|
|
5341
|
+
timeout: this.timeout,
|
|
5342
|
+
headers: this.buildHeaders(),
|
|
5343
|
+
params: query,
|
|
5344
|
+
});
|
|
5345
|
+
return new PotentialHistoryResponseDto(response.data);
|
|
5346
|
+
}
|
|
5347
|
+
catch (e) {
|
|
5348
|
+
if (e instanceof AxiosError) {
|
|
5349
|
+
const errorBody = e.response.data;
|
|
5350
|
+
throw new MapleStoryApiError(errorBody);
|
|
5351
|
+
}
|
|
5352
|
+
throw e;
|
|
5353
|
+
}
|
|
5354
|
+
}
|
|
4469
5355
|
//#endregion
|
|
4470
5356
|
//#region 랭킹 정보 조회
|
|
4471
5357
|
/**
|
|
@@ -4481,7 +5367,7 @@ class MapleStoryApi {
|
|
|
4481
5367
|
async getOverallRanking(filterOptions, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4482
5368
|
hour: 8,
|
|
4483
5369
|
minute: 30,
|
|
4484
|
-
dateOffset: 0
|
|
5370
|
+
dateOffset: 0,
|
|
4485
5371
|
})) {
|
|
4486
5372
|
const query = {
|
|
4487
5373
|
date: MapleStoryApi.toDateString({
|
|
@@ -4528,7 +5414,7 @@ class MapleStoryApi {
|
|
|
4528
5414
|
async getUnionRanking(filterOptions, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4529
5415
|
hour: 8,
|
|
4530
5416
|
minute: 30,
|
|
4531
|
-
dateOffset: 0
|
|
5417
|
+
dateOffset: 0,
|
|
4532
5418
|
})) {
|
|
4533
5419
|
const query = {
|
|
4534
5420
|
date: MapleStoryApi.toDateString({
|
|
@@ -4573,7 +5459,7 @@ class MapleStoryApi {
|
|
|
4573
5459
|
async getGuildRanking(filterOptions, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4574
5460
|
hour: 8,
|
|
4575
5461
|
minute: 30,
|
|
4576
|
-
dateOffset: 0
|
|
5462
|
+
dateOffset: 0,
|
|
4577
5463
|
})) {
|
|
4578
5464
|
const query = {
|
|
4579
5465
|
date: MapleStoryApi.toDateString({
|
|
@@ -4620,7 +5506,7 @@ class MapleStoryApi {
|
|
|
4620
5506
|
async getDojangRanking(filterOptions, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4621
5507
|
hour: 8,
|
|
4622
5508
|
minute: 30,
|
|
4623
|
-
dateOffset: 0
|
|
5509
|
+
dateOffset: 0,
|
|
4624
5510
|
})) {
|
|
4625
5511
|
const query = {
|
|
4626
5512
|
date: MapleStoryApi.toDateString({
|
|
@@ -4668,7 +5554,7 @@ class MapleStoryApi {
|
|
|
4668
5554
|
async getSeedRanking(filterOptions, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4669
5555
|
hour: 8,
|
|
4670
5556
|
minute: 30,
|
|
4671
|
-
dateOffset: 0
|
|
5557
|
+
dateOffset: 0,
|
|
4672
5558
|
})) {
|
|
4673
5559
|
const query = {
|
|
4674
5560
|
date: MapleStoryApi.toDateString({
|
|
@@ -4713,7 +5599,7 @@ class MapleStoryApi {
|
|
|
4713
5599
|
async getAchievementRanking(filterOptions, dateOptions = MapleStoryApi.getProperDefaultDateOptions({
|
|
4714
5600
|
hour: 8,
|
|
4715
5601
|
minute: 30,
|
|
4716
|
-
dateOffset: 0
|
|
5602
|
+
dateOffset: 0,
|
|
4717
5603
|
})) {
|
|
4718
5604
|
const query = {
|
|
4719
5605
|
date: MapleStoryApi.toDateString({
|
|
@@ -4811,7 +5697,7 @@ class MapleStoryApi {
|
|
|
4811
5697
|
return {
|
|
4812
5698
|
year: adjustedDate.year(),
|
|
4813
5699
|
month: adjustedDate.month() + 1,
|
|
4814
|
-
day: adjustedDate.date()
|
|
5700
|
+
day: adjustedDate.date(),
|
|
4815
5701
|
};
|
|
4816
5702
|
}
|
|
4817
5703
|
/**
|
|
@@ -4829,8 +5715,10 @@ class MapleStoryApi {
|
|
|
4829
5715
|
(year === minYear && month === minMonth && day < minDay)) {
|
|
4830
5716
|
throw new Error(`You can only retrieve data after ${dayjs(`${minYear}-${minMonth}-${minDay}`).format('YYYY-MM-DD')}.`);
|
|
4831
5717
|
}
|
|
4832
|
-
return dayjs(`${year}-${month}-${day}`)
|
|
5718
|
+
return dayjs(`${year}-${month}-${day}`)
|
|
5719
|
+
.utcOffset(MapleStoryApi.kstOffset)
|
|
5720
|
+
.format('YYYY-MM-DD');
|
|
4833
5721
|
}
|
|
4834
5722
|
}
|
|
4835
5723
|
|
|
4836
|
-
export { AchievementRankingDto, AchievementRankingResponseDto, CharacterAbilityDto, CharacterAbilityInfoDto, CharacterAndroidCashItemEquipmentColoringPrismDto, CharacterAndroidCashItemEquipmentDto, CharacterAndroidCashItemEquipmentOptionDto, CharacterAndroidEquipmentDto, CharacterAndroidEquipmentFaceDto, CharacterAndroidEquipmentHairDto, CharacterBasicDto, CharacterBeautyEquipmentDto, CharacterBeautyEquipmentFaceDto, CharacterBeautyEquipmentHairDto, CharacterCashItemEquipmentColoringPrismDto, CharacterCashItemEquipmentDto, CharacterCashItemEquipmentOptionDto, CharacterCashItemEquipmentPresetDto, CharacterDojangDto, CharacterDto, CharacterHexaMatrixDto, CharacterHexaMatrixEquipmentDto, CharacterHexaMatrixEquipmentLinkedSkillDto, CharacterHexaMatrixStatCoreDto, CharacterHexaMatrixStatDto, CharacterHyperStatDto, CharacterHyperStatPresetDto, CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto, CharacterLinkSkillDto, CharacterLinkSkillInfoDto, CharacterPetEquipmentAutoSkillDto, CharacterPetEquipmentDto, CharacterPetEquipmentItemDto, CharacterPetEquipmentItemOptionDto, CharacterPopularityDto, CharacterPropensityDto, CharacterSetEffectDto, CharacterSetEffectInfoDto, CharacterSetEffectOptionInfoDto, CharacterSkillDto, CharacterSkillInfoDto, CharacterStatDto, CharacterSymbolEquipmentDto, CharacterSymbolEquipmentInfoDto, CharacterVMatrixCodeEquipmentDto, CharacterVMatrixDto, CubeHistoryDto, CubeHistoryResponseDto, CubeResultOptionDto, DojangRankingDto, DojangRankingResponseDto, GuildBasicDto, GuildDto, GuildRankingDto, GuildRankingResponseDto, GuildSkillDto, InspectionInfoDto, MapleStoryApi, MapleStoryApiError, MapleStoryApiErrorCode, OverallRankingDto, OverallRankingResponseDto, PotentialOptionGrade, StarforceEventDto, StarforceHistoryDto, StarforceHistoryResponseDto, TheSeedRankingDto, TheSeedRankingResponseDto, UnionDto, UnionRaiderBlockControlPointDto, UnionRaiderBlockDto, UnionRaiderBlockPositionDto, UnionRaiderDto, UnionRaiderInnerStatDto, UnionRankingDto, UnionRankingResponseDto, potentialOptionGradeFromString };
|
|
5724
|
+
export { AchievementRankingDto, AchievementRankingResponseDto, CharacterAbilityDto, CharacterAbilityInfoDto, CharacterAbilityPresetDto, CharacterAndroidCashItemEquipmentColoringPrismDto, CharacterAndroidCashItemEquipmentDto, CharacterAndroidCashItemEquipmentOptionDto, CharacterAndroidEquipmentDto, CharacterAndroidEquipmentFaceDto, CharacterAndroidEquipmentHairDto, CharacterAndroidEquipmentPresetDto, CharacterBasicDto, CharacterBeautyEquipmentDto, CharacterBeautyEquipmentFaceDto, CharacterBeautyEquipmentHairDto, CharacterCashItemEquipmentColoringPrismDto, CharacterCashItemEquipmentDto, CharacterCashItemEquipmentOptionDto, CharacterCashItemEquipmentPresetDto, CharacterDojangDto, CharacterDto, CharacterHexaMatrixDto, CharacterHexaMatrixEquipmentDto, CharacterHexaMatrixEquipmentLinkedSkillDto, CharacterHexaMatrixStatCoreDto, CharacterHexaMatrixStatDto, CharacterHyperStatDto, CharacterHyperStatPresetDto, CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto, CharacterLinkSkillDto, CharacterLinkSkillInfoDto, CharacterPetEquipmentAutoSkillDto, CharacterPetEquipmentDto, CharacterPetEquipmentItemDto, CharacterPetEquipmentItemOptionDto, CharacterPopularityDto, CharacterPropensityDto, CharacterSetEffectDto, CharacterSetEffectInfoDto, CharacterSetEffectOptionInfoDto, CharacterSkillDto, CharacterSkillInfoDto, CharacterStatDto, CharacterSymbolEquipmentDto, CharacterSymbolEquipmentInfoDto, CharacterVMatrixCodeEquipmentDto, CharacterVMatrixDto, CubeHistoryDto, CubeHistoryResponseDto, CubeResultOptionDto, DojangRankingDto, DojangRankingResponseDto, GuildBasicDto, GuildDto, GuildRankingDto, GuildRankingResponseDto, GuildSkillDto, InspectionInfoDto, MapleStoryApi, MapleStoryApiError, MapleStoryApiErrorCode, OverallRankingDto, OverallRankingResponseDto, PotentialHistoryDto, PotentialHistoryResponseDto, PotentialOptionGrade, PotentialResultOptionDto, StarforceEventDto, StarforceHistoryDto, StarforceHistoryResponseDto, TheSeedRankingDto, TheSeedRankingResponseDto, UnionArtifactCrystalDto, UnionArtifactDto, UnionArtifactEffectDto, UnionDto, UnionRaiderBlockControlPointDto, UnionRaiderBlockDto, UnionRaiderBlockPositionDto, UnionRaiderDto, UnionRaiderInnerStatDto, UnionRankingDto, UnionRankingResponseDto, potentialOptionGradeFromString };
|