maplestory-openapi 2.0.0 → 2.1.0

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Files changed (111) hide show
  1. package/README.md +2 -2
  2. package/dist/index.js +4219 -34
  3. package/dist/index.min.js +1 -1
  4. package/dist/index.mjs +4147 -35
  5. package/package.json +1 -1
  6. package/types/index.d.ts +75 -0
  7. package/types/maplestory/api/dto/achievementRankingDto.d.ts +40 -0
  8. package/types/maplestory/api/dto/achievementRankingResponseDto.d.ts +13 -0
  9. package/types/maplestory/api/dto/characterAbilityDto.d.ts +25 -0
  10. package/types/maplestory/api/dto/characterAbilityInfoDto.d.ts +11 -0
  11. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentColoringPrismDto.d.ts +24 -0
  12. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentDto.d.ts +50 -0
  13. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentOptionDto.d.ts +16 -0
  14. package/types/maplestory/api/dto/characterAndroidEquipmentDto.d.ts +51 -0
  15. package/types/maplestory/api/dto/characterAndroidEquipmentFaceDto.d.ts +24 -0
  16. package/types/maplestory/api/dto/characterAndroidEquipmentHairDto.d.ts +24 -0
  17. package/types/maplestory/api/dto/characterBasicDto.d.ts +49 -0
  18. package/types/maplestory/api/dto/characterBeautyEquipmentDto.d.ts +49 -0
  19. package/types/maplestory/api/dto/characterBeautyEquipmentFaceDto.d.ts +24 -0
  20. package/types/maplestory/api/dto/characterBeautyEquipmentHairDto.d.ts +24 -0
  21. package/types/maplestory/api/dto/characterCashItemEquipmentColoringPrismDto.d.ts +24 -0
  22. package/types/maplestory/api/dto/characterCashItemEquipmentDto.d.ts +49 -0
  23. package/types/maplestory/api/dto/characterCashItemEquipmentOptionDto.d.ts +16 -0
  24. package/types/maplestory/api/dto/characterCashItemEquipmentPresetDto.d.ts +54 -0
  25. package/types/maplestory/api/dto/characterDojangDto.d.ts +32 -0
  26. package/types/maplestory/api/dto/characterDto.d.ts +12 -0
  27. package/types/maplestory/api/dto/characterHexaMatrixDto.d.ts +17 -0
  28. package/types/maplestory/api/dto/characterHexaMatrixEquipmentDto.d.ts +25 -0
  29. package/types/maplestory/api/dto/characterHexaMatrixEquipmentLinkedSkillDto.d.ts +12 -0
  30. package/types/maplestory/api/dto/characterHexaMatrixStatCoreDto.d.ts +40 -0
  31. package/types/maplestory/api/dto/characterHexaMatrixStatDto.d.ts +25 -0
  32. package/types/maplestory/api/dto/characterHyperStatDto.d.ts +49 -0
  33. package/types/maplestory/api/dto/characterHyperStatInfoDto.d.ts +24 -0
  34. package/types/maplestory/api/dto/characterItemEquipmentAddOptionDto.d.ts +68 -0
  35. package/types/maplestory/api/dto/characterItemEquipmentBaseOptionDto.d.ts +76 -0
  36. package/types/maplestory/api/dto/characterItemEquipmentDto.d.ts +38 -0
  37. package/types/maplestory/api/dto/characterItemEquipmentEtcOptionDto.d.ts +52 -0
  38. package/types/maplestory/api/dto/characterItemEquipmentExceptionalOptionDto.d.ts +40 -0
  39. package/types/maplestory/api/dto/characterItemEquipmentInfoDto.d.ts +155 -0
  40. package/types/maplestory/api/dto/characterItemEquipmentStarforceOptionDto.d.ts +52 -0
  41. package/types/maplestory/api/dto/characterItemEquipmentTitleDto.d.ts +28 -0
  42. package/types/maplestory/api/dto/characterItemEquipmentTotalOptionDto.d.ts +80 -0
  43. package/types/maplestory/api/dto/characterLinkSkillDto.d.ts +25 -0
  44. package/types/maplestory/api/dto/characterLinkSkillInfoDto.d.ts +28 -0
  45. package/types/maplestory/api/dto/characterPetEquipmentAutoSkillDto.d.ts +24 -0
  46. package/types/maplestory/api/dto/characterPetEquipmentDto.d.ts +116 -0
  47. package/types/maplestory/api/dto/characterPetEquipmentItemDto.d.ts +33 -0
  48. package/types/maplestory/api/dto/characterPetEquipmentItemOptionDto.d.ts +16 -0
  49. package/types/maplestory/api/dto/characterPopularityDto.d.ts +16 -0
  50. package/types/maplestory/api/dto/characterPropensityDto.d.ts +33 -0
  51. package/types/maplestory/api/dto/characterSetEffectDto.d.ts +17 -0
  52. package/types/maplestory/api/dto/characterSetEffectInfoDto.d.ts +21 -0
  53. package/types/maplestory/api/dto/characterSetEffectOptionInfoDto.d.ts +16 -0
  54. package/types/maplestory/api/dto/characterSkillDto.d.ts +25 -0
  55. package/types/maplestory/api/dto/characterSkillInfoDto.d.ts +28 -0
  56. package/types/maplestory/api/dto/characterStatDto.d.ts +27 -0
  57. package/types/maplestory/api/dto/characterSymbolEquipmentDto.d.ts +21 -0
  58. package/types/maplestory/api/dto/characterSymbolEquipmentInfoDto.d.ts +56 -0
  59. package/types/maplestory/api/dto/characterVMatrixCoreEquipmentDto.d.ts +40 -0
  60. package/types/maplestory/api/dto/characterVMatrixDto.d.ts +25 -0
  61. package/types/maplestory/api/dto/dojangRankingDto.d.ts +44 -0
  62. package/types/maplestory/api/dto/dojangRankingResponseDto.d.ts +13 -0
  63. package/types/maplestory/api/dto/guildBasicDto.d.ts +61 -0
  64. package/types/maplestory/api/dto/guildDto.d.ts +12 -0
  65. package/types/maplestory/api/dto/guildRankingDto.d.ts +40 -0
  66. package/types/maplestory/api/dto/guildRankingResponseDto.d.ts +13 -0
  67. package/types/maplestory/api/dto/guildSkillDto.d.ts +28 -0
  68. package/types/maplestory/api/dto/overallRankingDto.d.ts +48 -0
  69. package/types/maplestory/api/dto/overallRankingResponseDto.d.ts +13 -0
  70. package/types/maplestory/api/dto/theSeedRankingDto.d.ts +44 -0
  71. package/types/maplestory/api/dto/theSeedRankingResponseDto.d.ts +13 -0
  72. package/types/maplestory/api/dto/unionDto.d.ts +20 -0
  73. package/types/maplestory/api/dto/unionRaiderBlockDto.d.ts +30 -0
  74. package/types/maplestory/api/dto/unionRaiderBlockPositionDto.d.ts +16 -0
  75. package/types/maplestory/api/dto/unionRaiderControlPointDto.d.ts +16 -0
  76. package/types/maplestory/api/dto/unionRaiderDto.d.ts +27 -0
  77. package/types/maplestory/api/dto/unionRaiderInnerStatDto.d.ts +16 -0
  78. package/types/maplestory/api/dto/unionRankingDto.d.ts +40 -0
  79. package/types/maplestory/api/dto/unionRankingResponseDto.d.ts +13 -0
  80. package/types/maplestory/api/mapleStoryApi.d.ts +743 -15
  81. package/types/maplestory/api/response/achievementRankingResponseDtoBody.d.ts +13 -0
  82. package/types/maplestory/api/response/characterAbilityDtoBody.d.ts +12 -0
  83. package/types/maplestory/api/response/characterAndroidEquipmentDtoBody.d.ts +47 -0
  84. package/types/maplestory/api/response/characterBasicDtoBody.d.ts +14 -0
  85. package/types/maplestory/api/response/characterBeautyEquipmentDtoBody.d.ts +24 -0
  86. package/types/maplestory/api/response/characterCashItemEquipmentDtoBody.d.ts +36 -0
  87. package/types/maplestory/api/response/characterDojangDtoBody.d.ts +9 -0
  88. package/types/maplestory/api/response/characterDtoBody.d.ts +4 -0
  89. package/types/maplestory/api/response/characterHexaMatrixDtoBody.d.ts +14 -0
  90. package/types/maplestory/api/response/characterHexaMatrixStatDtoBody.d.ts +17 -0
  91. package/types/maplestory/api/response/characterHyperStatDtoBody.d.ts +19 -0
  92. package/types/maplestory/api/response/characterItemEquipmentDtoBody.d.ts +155 -0
  93. package/types/maplestory/api/response/characterLinkSkillDtoBody.d.ts +14 -0
  94. package/types/maplestory/api/response/characterPetEquipmentDtoBody.d.ts +49 -0
  95. package/types/maplestory/api/response/characterPopularityDtoBody.d.ts +5 -0
  96. package/types/maplestory/api/response/characterPropensityDtoBody.d.ts +10 -0
  97. package/types/maplestory/api/response/characterSetEffectDtoBody.d.ts +14 -0
  98. package/types/maplestory/api/response/characterSkillDtoBody.d.ts +14 -0
  99. package/types/maplestory/api/response/characterStatDtoBody.d.ts +10 -0
  100. package/types/maplestory/api/response/characterSymbolEquipmentDtoBody.d.ts +20 -0
  101. package/types/maplestory/api/response/characterVMatrixDtoBody.d.ts +17 -0
  102. package/types/maplestory/api/response/dojangRankingResponseDtoBody.d.ts +14 -0
  103. package/types/maplestory/api/response/guildBasicDtoBody.d.ts +23 -0
  104. package/types/maplestory/api/response/guildDtoBody.d.ts +4 -0
  105. package/types/maplestory/api/response/guildRankingResponseDtoBody.d.ts +13 -0
  106. package/types/maplestory/api/response/overallRankingResponseDtoBody.d.ts +15 -0
  107. package/types/maplestory/api/response/rankingResponseDtoBody.d.ts +7 -0
  108. package/types/maplestory/api/response/theSeedRankingResponseDtoBody.d.ts +15 -0
  109. package/types/maplestory/api/response/unionDtoBody.d.ts +6 -0
  110. package/types/maplestory/api/response/unionRaiderDtoBody.d.ts +27 -0
  111. package/types/maplestory/api/response/unionRankingResponseDtoBody.d.ts +13 -0
@@ -0,0 +1,28 @@
1
+ import { CharacterSkillInfoDtoBody } from "../response/characterSkillDtoBody";
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+ /**
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+ * 캐릭터 스킬 상세 정보
4
+ */
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+ declare class CharacterSkillInfoDto {
6
+ /**
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+ * 스킬 명
8
+ */
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+ skillName: string;
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+ /**
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+ * 스킬 설명
12
+ */
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+ skillDescription: string;
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+ /**
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+ * 스킬 레벨
16
+ */
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+ skillLevel: number;
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+ /**
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+ * 스킬 레벨 별 효과 설명
20
+ */
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+ skillEffect: string;
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+ /**
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+ * 스킬 아이콘
24
+ */
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+ skillIcon: string;
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+ constructor(obj: CharacterSkillInfoDtoBody);
27
+ }
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+ export { CharacterSkillInfoDto };
@@ -0,0 +1,27 @@
1
+ import { CharacterStatDtoBody } from "../response/characterStatDtoBody";
2
+ /**
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+ * 캐릭터 스탯 정보
4
+ */
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+ declare class CharacterStatDto {
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+ /**
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+ * 조회 기준일
8
+ */
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+ date: Date;
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+ /**
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+ * 캐릭터 직업
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+ */
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+ characterClass: string;
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+ /**
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+ * 현재 스탯 정보
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+ */
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+ finalStat: {
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+ statName: string;
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+ statValue: string;
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+ }[];
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+ /**
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+ * 잔여 AP
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+ */
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+ remainAP: number;
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+ constructor(obj: CharacterStatDtoBody);
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+ }
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+ export { CharacterStatDto };
@@ -0,0 +1,21 @@
1
+ import { CharacterSymbolEquipmentDtoBody } from "../response/characterSymbolEquipmentDtoBody";
2
+ import { CharacterSymbolEquipmentInfoDto } from "./characterSymbolEquipmentInfoDto";
3
+ /**
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+ * 캐릭터 심볼 정보
5
+ */
6
+ declare class CharacterSymbolEquipmentDto {
7
+ /**
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+ * 조회 기준일
9
+ */
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+ date: Date;
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+ /**
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+ * 캐릭터 직업
13
+ */
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+ characterClass: string;
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+ /**
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+ * 심볼 정보
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+ */
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+ symbol: CharacterSymbolEquipmentInfoDto[];
19
+ constructor(obj: CharacterSymbolEquipmentDtoBody);
20
+ }
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+ export { CharacterSymbolEquipmentDto };
@@ -0,0 +1,56 @@
1
+ import { CharacterSymbolEquipmentInfoDtoBody } from "../response/characterSymbolEquipmentDtoBody";
2
+ /**
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+ * 캐릭터 심볼 상세 정보
4
+ */
5
+ declare class CharacterSymbolEquipmentInfoDto {
6
+ /**
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+ * 심볼 명
8
+ */
9
+ symbolName: string;
10
+ /**
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+ * 심볼 아이콘
12
+ */
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+ symbolIcon: string;
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+ /**
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+ * 심볼 설명
16
+ */
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+ symbolDescription: string;
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+ /**
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+ * 심볼로 인한 증가 수치
20
+ */
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+ symbolForce: string;
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+ /**
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+ * 심볼 레벨
24
+ */
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+ symbolLevel: number;
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+ /**
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+ * 심볼로 증가한 힘
28
+ */
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+ symbolStr: string;
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+ /**
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+ * 심볼로 증가한 민첩
32
+ */
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+ symbolDex: string;
34
+ /**
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+ * 심볼로 증가한 지력
36
+ */
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+ symbolInt: string;
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+ /**
39
+ * 심볼로 증가한 운
40
+ */
41
+ symbolLuk: string;
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+ /**
43
+ * 심볼로 증가한 체력
44
+ */
45
+ symbolHp: string;
46
+ /**
47
+ * 현재 보유 성장치
48
+ */
49
+ symbolGrowthCount: number;
50
+ /**
51
+ * 성장 시 필요한 성장치
52
+ */
53
+ symbolRequireGrowthCount: number;
54
+ constructor(obj: CharacterSymbolEquipmentInfoDtoBody);
55
+ }
56
+ export { CharacterSymbolEquipmentInfoDto };
@@ -0,0 +1,40 @@
1
+ import { CharacterVMatrixCoreEquipmentDtoBody } from "../response/characterVMatrixDtoBody";
2
+ /**
3
+ * 캐릭터 V코어 정보
4
+ */
5
+ declare class CharacterVMatrixCodeEquipmentDto {
6
+ /**
7
+ * 슬롯 인덱스
8
+ */
9
+ slotId: string;
10
+ /**
11
+ * 슬롯 레벨
12
+ */
13
+ slotLevel: number;
14
+ /**
15
+ * 코어 명
16
+ */
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+ vCoreName: string;
18
+ /**
19
+ * 코어 타입
20
+ */
21
+ vCoreType: string;
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+ /**
23
+ * 코어 레벨
24
+ */
25
+ vCoreLevel: number;
26
+ /**
27
+ * 코어에 해당하는 스킬 명
28
+ */
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+ vCoreSkill1: string;
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+ /**
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+ * (강화 코어인 경우) 코어에 해당하는 두 번째 스킬 명
32
+ */
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+ vCoreSkill2?: string;
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+ /**
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+ * (강화 코어인 경우) 코어에 해당하는 세 번째 스킬 명
36
+ */
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+ vCoreSkill3?: string;
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+ constructor(obj: CharacterVMatrixCoreEquipmentDtoBody);
39
+ }
40
+ export { CharacterVMatrixCodeEquipmentDto };
@@ -0,0 +1,25 @@
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+ import { CharacterVMatrixCodeEquipmentDto } from "./characterVMatrixCoreEquipmentDto";
2
+ import { CharacterVMatrixDtoBody } from "../response/characterVMatrixDtoBody";
3
+ /**
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+ * 캐릭터 V매트릭스 정보
5
+ */
6
+ declare class CharacterVMatrixDto {
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+ /**
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+ * 조회 기준일
9
+ */
10
+ date: Date;
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+ /**
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+ * 캐릭터 직업
13
+ */
14
+ characterClass: string;
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+ /**
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+ * V코어 정보
17
+ */
18
+ characterVCoreEquipment: CharacterVMatrixCodeEquipmentDto[];
19
+ /**
20
+ * 캐릭터 잔여 매트릭스 강화 포인트
21
+ */
22
+ characterVMatrixRemainSlotUpgradePoint: number;
23
+ constructor(obj: CharacterVMatrixDtoBody);
24
+ }
25
+ export { CharacterVMatrixDto };
@@ -0,0 +1,44 @@
1
+ import { DojangRankingDtoBody } from "../response/dojangRankingResponseDtoBody";
2
+ /**
3
+ * 무릉도장 랭킹 정보
4
+ */
5
+ declare class DojangRankingDto {
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+ /**
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+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
8
+ */
9
+ date: Date;
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+ /**
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+ * 무릉도장 랭킹 순위
12
+ */
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+ ranking: number;
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+ /**
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+ * 캐릭터 명
16
+ */
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+ characterName: string;
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+ /**
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+ * 월드 명
20
+ */
21
+ worldName: string;
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+ /**
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+ * 직업 명
24
+ */
25
+ className: string;
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+ /**
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+ * 전직 직업 명
28
+ */
29
+ subClassName: string;
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+ /**
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+ * 캐릭터 레벨
32
+ */
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+ characterLevel: number;
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+ /**
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+ * 무릉도장 구간
36
+ */
37
+ dojangFloor: number;
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+ /**
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+ * 무릉도장 클리어 시간 기록 (초 단위)
40
+ */
41
+ dojangTimeRecord: number;
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+ constructor(obj: DojangRankingDtoBody);
43
+ }
44
+ export { DojangRankingDto };
@@ -0,0 +1,13 @@
1
+ import { DojangRankingDto } from "./dojangRankingDto";
2
+ import { DojangRankingResponseDtoBody } from "../response/dojangRankingResponseDtoBody";
3
+ /**
4
+ * 무릉도장 랭킹 응답 정보
5
+ */
6
+ declare class DojangRankingResponseDto {
7
+ /**
8
+ * 길드 랭킹 정보
9
+ */
10
+ ranking: DojangRankingDto[];
11
+ constructor(obj: DojangRankingResponseDtoBody);
12
+ }
13
+ export { DojangRankingResponseDto };
@@ -0,0 +1,61 @@
1
+ import { GuildSkillDto } from "./guildSkillDto";
2
+ import { GuildBasicDtoBody } from "../response/guildBasicDtoBody";
3
+ /**
4
+ * 길드 기본 정보
5
+ */
6
+ declare class GuildBasicDto {
7
+ /**
8
+ * 조회 기준일
9
+ */
10
+ date: Date;
11
+ /**
12
+ * 월드 명
13
+ */
14
+ worldName: string;
15
+ /**
16
+ * 길드 명
17
+ */
18
+ guildName: string;
19
+ /**
20
+ * 길드 레벨
21
+ */
22
+ guildLevel: number;
23
+ /**
24
+ * 길드 명성치
25
+ */
26
+ guildFame: number;
27
+ /**
28
+ * 길드 포인트(GP)
29
+ */
30
+ guildPoint: number;
31
+ /**
32
+ * 길드 마스터 캐릭터 명
33
+ */
34
+ guildMasterName: string;
35
+ /**
36
+ * 길드원 수
37
+ */
38
+ guildMemberCount: number;
39
+ /**
40
+ * 길드원 목록
41
+ */
42
+ guildMember: string[];
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+ /**
44
+ * 길드 스킬 목록
45
+ */
46
+ guildSkill: GuildSkillDto[];
47
+ /**
48
+ * 노블레스 스킬 목록
49
+ */
50
+ guildNoblessSkill: GuildSkillDto[];
51
+ /**
52
+ * 조합형 길드 마크
53
+ */
54
+ guildMark: string;
55
+ /**
56
+ * 커스텀 길드 마크 (base64 인코딩 형식)
57
+ */
58
+ guildMarkCustom: string;
59
+ constructor(obj: GuildBasicDtoBody);
60
+ }
61
+ export { GuildBasicDto };
@@ -0,0 +1,12 @@
1
+ import { GuildDtoBody } from "../response/guildDtoBody";
2
+ /**
3
+ * 길드 식별자 정보
4
+ */
5
+ declare class GuildDto {
6
+ /**
7
+ * 길드 식별자
8
+ */
9
+ oguildId: string;
10
+ constructor(obj: GuildDtoBody);
11
+ }
12
+ export { GuildDto };
@@ -0,0 +1,40 @@
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+ import { GuildRankingDtoBody } from "../response/guildRankingResponseDtoBody";
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+ /**
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+ * 길드 랭킹 정보
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+ */
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+ declare class GuildRankingDto {
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+ /**
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+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
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+ */
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+ date: Date;
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+ /**
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+ * 길드 랭킹 순위
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+ */
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+ ranking: number;
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+ /**
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+ * 길드 명
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+ */
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+ guildName: string;
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+ /**
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+ * 월드 명
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+ */
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+ worldName: string;
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+ /**
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+ * 길드 레벨
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+ */
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+ guildLevel: number;
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+ /**
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+ * 길드 마스터 캐릭터 명
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+ */
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+ guildMasterName: string;
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+ /**
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+ * 길드 마크
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+ */
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+ guildMark: string;
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+ /**
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+ * 길드 포인트
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+ */
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+ guildPoint: number;
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+ constructor(obj: GuildRankingDtoBody);
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+ }
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+ export { GuildRankingDto };
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+ import { GuildRankingDto } from "./guildRankingDto";
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+ import { GuildRankingResponseDtoBody } from "../response/guildRankingResponseDtoBody";
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+ /**
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+ * 길드 랭킹 응답 정보
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+ */
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+ declare class GuildRankingResponseDto {
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+ /**
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+ * 길드 랭킹 정보
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+ */
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+ ranking: GuildRankingDto[];
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+ constructor(obj: GuildRankingResponseDtoBody);
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+ }
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+ export { GuildRankingResponseDto };
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+ import { GuildSkillDtoBody } from "../response/guildBasicDtoBody";
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+ /**
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+ * 길드 스킬 정보
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+ */
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+ declare class GuildSkillDto {
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+ /**
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+ * 스킬 명
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+ */
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+ skillName: string;
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+ /**
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+ * 스킬 설명
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+ */
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+ skillDescription: string;
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+ /**
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+ * 스킬 레벨
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+ */
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+ skillLevel: number;
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+ /**
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+ * 스킬 레벨 별 효과
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+ */
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+ skillEffect: string;
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+ /**
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+ * 스킬 아이콘
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+ */
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+ skillIcon: string;
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+ constructor(obj: GuildSkillDtoBody);
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+ }
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+ export { GuildSkillDto };
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+ import { OverallRankingDtoBody } from "../response/overallRankingResponseDtoBody";
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+ /**
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+ * 종합 랭킹 정보
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+ */
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+ declare class OverallRankingDto {
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+ /**
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+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
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+ */
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+ date: Date;
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+ /**
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+ * 종합 랭킹 순위
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+ */
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+ ranking: number;
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+ /**
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+ * 캐릭터 명
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+ */
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+ characterName: string;
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+ /**
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+ * 월드 명
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+ */
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+ worldName: string;
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+ /**
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+ * 직업 명
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+ */
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+ className: string;
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+ /**
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+ * 전직 직업 명
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+ */
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+ subClassName: string;
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+ /**
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+ * 캐릭터 레벨
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+ */
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+ characterLevel: number;
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+ /**
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+ * 캐릭터 경험치
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+ */
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+ characterExp: number;
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+ /**
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+ * 캐릭터 인기도
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+ */
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+ characterPopularity: number;
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+ /**
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+ * 길드 명
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+ */
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+ characterGuildName: string;
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+ constructor(obj: OverallRankingDtoBody);
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+ }
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+ export { OverallRankingDto };
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+ import { OverallRankingDto } from "./overallRankingDto";
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+ import { OverallRankingResponseDtoBody } from "../response/overallRankingResponseDtoBody";
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+ /**
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+ * 종합 랭킹 응답 정보
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+ */
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+ declare class OverallRankingResponseDto {
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+ /**
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+ * 종합 랭킹 정보
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+ */
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+ ranking: OverallRankingDto[];
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+ constructor(obj: OverallRankingResponseDtoBody);
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+ }
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+ export { OverallRankingResponseDto };
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+ import { TheSeedRankingDtoBody } from "../response/theSeedRankingResponseDtoBody";
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+ /**
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+ * 더 시드 랭킹 정보
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+ */
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+ declare class TheSeedRankingDto {
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+ /**
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+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
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+ */
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+ date: Date;
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+ /**
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+ * 더 시드 랭킹 순위
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+ */
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+ ranking: number;
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+ /**
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+ * 캐릭터 명
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+ */
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+ characterName: string;
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+ /**
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+ * 월드 명
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+ */
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+ worldName: string;
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+ /**
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+ * 직업 명
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+ */
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+ className: string;
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+ /**
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+ * 전직 직업 명
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+ */
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+ subClassName: string;
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+ /**
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+ * 캐릭터 레벨
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+ */
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+ characterLevel: number;
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+ /**
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+ * 더 시드 도달 층
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+ */
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+ theSeedFloor: number;
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+ /**
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+ * 더 시드 클리어 시간 기록 (초 단위)
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+ */
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+ theSeedTimeRecord: number;
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+ constructor(obj: TheSeedRankingDtoBody);
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+ }
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+ export { TheSeedRankingDto };
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+ import { TheSeedRankingDto } from "./theSeedRankingDto";
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+ import { TheSeedRankingResponseDtoBody } from "../response/theSeedRankingResponseDtoBody";
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+ /**
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+ * 더 시드 랭킹 응답 정보
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+ */
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+ declare class TheSeedRankingResponseDto {
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+ /**
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+ * 더 시드 랭킹 정보
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+ */
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+ ranking: TheSeedRankingDto[];
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+ constructor(obj: TheSeedRankingResponseDtoBody);
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+ }
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+ export { TheSeedRankingResponseDto };
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+ import { UnionDtoBody } from "../response/unionDtoBody";
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+ /**
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+ * 유니온 정보
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+ */
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+ declare class UnionDto {
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+ /**
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+ * 조회 기준일
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+ */
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+ date: Date;
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+ /**
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+ * 유니온 레벨
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+ */
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+ unionLevel: number;
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+ /**
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+ * 유니온 등급
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+ */
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+ unionGrade: string;
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+ constructor(obj: UnionDtoBody);
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+ }
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+ export { UnionDto };
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+ import { UnionRaiderBlockDtoBody } from "../response/unionRaiderDtoBody";
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+ import { UnionRaiderBlockPositionDto } from "./unionRaiderBlockPositionDto";
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+ import { UnionRaiderBlockControlPointDto } from "./unionRaiderControlPointDto";
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+ /**
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+ * 유니온 블록 정보
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+ */
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+ declare class UnionRaiderBlockDto {
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+ /**
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+ * 블록 모양 (전사, 마법사, 궁수, 도적, 해적, 메이플m, 하이브리드)
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+ */
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+ blockType: string;
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+ /**
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+ * 블록 해당 캐릭터 직업
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+ */
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+ blockClass: string;
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+ /**
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+ * 블록 해당 캐릭터 레벨
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+ */
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+ blockLevel: string;
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+ /**
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+ * 블록 기준점 좌표
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+ */
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+ blockControlPoint: UnionRaiderBlockControlPointDto;
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+ /**
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+ * 블록이 차지하고 있는 영역 좌표들 (null:미 배치 시)
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+ */
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+ blockPosition: UnionRaiderBlockPositionDto[];
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+ constructor(obj: UnionRaiderBlockDtoBody);
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+ }
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+ export { UnionRaiderBlockDto };
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+ import { UnionRaiderBlockPositionDtoBody } from "../response/unionRaiderDtoBody";
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+ /**
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+ * 유니온 블록이 차지하고 있는 영역 좌표들
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+ */
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+ declare class UnionRaiderBlockPositionDto {
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+ /**
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+ * 블록 X좌표
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+ */
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+ x: number;
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+ /**
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+ * 블록 Y좌표
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+ */
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+ y: number;
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+ constructor(obj: UnionRaiderBlockPositionDtoBody);
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+ }
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+ export { UnionRaiderBlockPositionDto };
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+ import { UnionRaiderBlockControlPointDtoBody } from "../response/unionRaiderDtoBody";
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+ /**
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+ * 유니온 블록 기준점 좌표 정보
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+ */
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+ declare class UnionRaiderBlockControlPointDto {
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+ /**
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+ * 블록 기준점 X좌표
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+ */
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+ x: number;
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+ /**
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+ * 블록 기준점 Y좌표
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+ */
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+ y: number;
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+ constructor(obj: UnionRaiderBlockControlPointDtoBody);
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+ }
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+ export { UnionRaiderBlockControlPointDto };
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+ import { UnionRaiderDtoBody } from "../response/unionRaiderDtoBody";
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+ import { UnionRaiderInnerStatDto } from "./unionRaiderInnerStatDto";
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+ import { UnionRaiderBlockDto } from "./unionRaiderBlockDto";
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+ /**
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+ * 유니온 공격대 정보
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+ */
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+ declare class UnionRaiderDto {
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+ date: Date;
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+ /**
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+ * 유니온 공격대원 효과
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+ */
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+ unionRaiderStat: string[];
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+ /**
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+ * 유니온 공격대 점령 효과
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+ */
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+ unionOccupiedStat: string[];
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+ /**
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+ * 유니온 공격대 배치
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+ */
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+ unionInnerStat: UnionRaiderInnerStatDto[];
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+ /**
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+ * 유니온 블록 정보
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+ */
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+ unionBlock: UnionRaiderBlockDto[];
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+ constructor(obj: UnionRaiderDtoBody);
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+ }
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+ export { UnionRaiderDto };
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+ import { UnionRaiderInnerStatDtoBody } from "../response/unionRaiderDtoBody";
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+ /**
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+ * 유니온 공격대 배치 정보
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+ */
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+ declare class UnionRaiderInnerStatDto {
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+ /**
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+ * 공격대 배치 위치 (11시 방향부터 시계 방향 순서대로 0~7)
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+ */
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+ statFieldId: string;
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+ /**
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+ * 해당 지역 점령 효과
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+ */
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+ statFieldEffect: string;
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+ constructor(obj: UnionRaiderInnerStatDtoBody);
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+ }
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+ export { UnionRaiderInnerStatDto };