lythreeframe 1.0.5 → 1.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.cjs.js +2782 -0
- package/dist/bundle.esm.js +2747 -0
- package/dist/index.d.ts +42 -0
- package/dist/lythreeframe/AssetManagement/AssetDefines.d.ts +6 -0
- package/dist/lythreeframe/AssetManagement/AssetManager.d.ts +23 -0
- package/dist/lythreeframe/AssetManagement/AssetPointer/AssetPointer.d.ts +9 -0
- package/dist/lythreeframe/AssetManagement/Task/Task.d.ts +7 -0
- package/dist/lythreeframe/Container/SmartPointer.d.ts +10 -0
- package/dist/lythreeframe/Defines.d.ts +4 -0
- package/dist/lythreeframe/Delegate.d.ts +8 -0
- package/dist/lythreeframe/Factory/CameraFactory.d.ts +20 -0
- package/dist/lythreeframe/Factory/RendererFactory.d.ts +2 -0
- package/dist/lythreeframe/Frame/Controller.d.ts +40 -0
- package/dist/lythreeframe/Frame/Viewport.d.ts +50 -0
- package/dist/lythreeframe/Frame/World.d.ts +18 -0
- package/dist/lythreeframe/Geometry/PlaneGeometry.d.ts +3 -0
- package/dist/lythreeframe/Geometry/TriangleGeometry.d.ts +3 -0
- package/dist/lythreeframe/Library/ContainerLibrary.d.ts +3 -0
- package/dist/lythreeframe/Library/Math.d.ts +27 -0
- package/dist/lythreeframe/Library/ResourceLibrary.d.ts +6 -0
- package/dist/lythreeframe/Object/Actor.d.ts +86 -0
- package/dist/lythreeframe/Object/Actors/Camera/CameraActor.d.ts +4 -0
- package/dist/lythreeframe/Object/Actors/Light/DirectionalLightActor.d.ts +7 -0
- package/dist/lythreeframe/Object/Actors/Shape/BoxActor.d.ts +5 -0
- package/dist/lythreeframe/Object/Actors/Shape/PlaneActor.d.ts +9 -0
- package/dist/lythreeframe/Object/BaseObject.d.ts +10 -0
- package/dist/lythreeframe/Object/Components/2D/2DComponent.d.ts +13 -0
- package/dist/lythreeframe/Object/Components/Camera/CameraComponent.d.ts +26 -0
- package/dist/lythreeframe/Object/Components/Component.d.ts +17 -0
- package/dist/lythreeframe/Object/Components/Light/DirectionalLight/DirectionalLightComponent.d.ts +15 -0
- package/dist/lythreeframe/Object/Components/Light/LightComponent.d.ts +12 -0
- package/dist/lythreeframe/Object/Components/Mesh/InstanceMesh/InstanceMeshComponent.d.ts +7 -0
- package/dist/lythreeframe/Object/Components/Mesh/InstanceMesh/MultiInstanceMeshComponent.d.ts +13 -0
- package/dist/lythreeframe/Object/Components/Mesh/MeshComponent.d.ts +22 -0
- package/dist/lythreeframe/Object/Components/Mesh/Shape/BoxComponent.d.ts +5 -0
- package/dist/lythreeframe/Object/Components/Mesh/Shape/PlaneComponent.d.ts +5 -0
- package/dist/lythreeframe/Object/Components/Mesh/Shape/SphereComponent.d.ts +5 -0
- package/dist/lythreeframe/Object/Components/Mesh/Sprite/SpriteComponent.d.ts +8 -0
- package/dist/lythreeframe/Object/Components/SceneComponent.d.ts +66 -0
- package/dist/lythreeframe/Object/PawnV2/FirstPerson.d.ts +5 -0
- package/dist/lythreeframe/Object/PawnV2/Oribital.d.ts +12 -0
- package/dist/lythreeframe/Object/PawnV2/Pawn.d.ts +14 -0
- package/dist/lythreeframe/Object/PawnV2/TransformControl.d.ts +46 -0
- package/dist/lythreeframe/PostProcess/Param/Bloom.d.ts +6 -0
- package/dist/lythreeframe/PostProcess/Param/DOF.d.ts +6 -0
- package/dist/lythreeframe/PostProcess/Param/Denoise.d.ts +7 -0
- package/dist/lythreeframe/PostProcess/Param/GTAO.d.ts +11 -0
- package/dist/lythreeframe/PostProcess/Param/LensFlare.d.ts +6 -0
- package/dist/lythreeframe/PostProcess/Param/MotionBlur.d.ts +4 -0
- package/dist/lythreeframe/PostProcess/Param/Outline.d.ts +17 -0
- package/dist/lythreeframe/PostProcess/Param/SSR.d.ts +6 -0
- package/dist/lythreeframe/PostProcess/Param/ToneMapping.d.ts +9 -0
- package/dist/lythreeframe/PostProcess/PostProcessParam.d.ts +16 -0
- package/dist/lythreeframe/PostProcess/WebGPUPostProcessFactory.d.ts +43 -0
- package/dist/lythreeframe/Shader/Postprocess/ColorShader.d.ts +29 -0
- package/dist/lythreeframe/ThreeJsApp.d.ts +35 -0
- package/package.json +26 -14
- package/dist/index.ts +0 -80
- package/rollup.config.js +0 -31
- package/src/draco/README.md +0 -32
- package/src/draco/draco_decoder.js +0 -34
- package/src/draco/draco_decoder.wasm +0 -0
- package/src/draco/draco_encoder.js +0 -33
- package/src/draco/draco_wasm_wrapper.js +0 -117
- package/src/draco/gltf/draco_decoder.js +0 -33
- package/src/draco/gltf/draco_decoder.wasm +0 -0
- package/src/draco/gltf/draco_encoder.js +0 -33
- package/src/draco/gltf/draco_wasm_wrapper.js +0 -116
- package/src/index.ts +0 -44
- package/src/lythreeframe/AssetManagement/AssetDefines.ts +0 -8
- package/src/lythreeframe/AssetManagement/AssetManager.ts +0 -288
- package/src/lythreeframe/AssetManagement/AssetPointer/AssetPointer.ts +0 -41
- package/src/lythreeframe/AssetManagement/Task/Task.ts +0 -24
- package/src/lythreeframe/Container/SmartPointer.ts +0 -54
- package/src/lythreeframe/Defines.ts +0 -11
- package/src/lythreeframe/Delegate.ts +0 -37
- package/src/lythreeframe/Factory/CameraFactory.ts +0 -81
- package/src/lythreeframe/Factory/RendererFactory.ts +0 -7
- package/src/lythreeframe/Frame/Controller.ts +0 -261
- package/src/lythreeframe/Frame/Viewport.ts +0 -516
- package/src/lythreeframe/Frame/World.ts +0 -59
- package/src/lythreeframe/Frame.ts +0 -511
- package/src/lythreeframe/Geometry/PlaneGeometry.ts +0 -53
- package/src/lythreeframe/Geometry/TriangleGeometry.ts +0 -50
- package/src/lythreeframe/Library/ContainerLibrary.ts +0 -21
- package/src/lythreeframe/Library/MaterialLibrary.ts +0 -292
- package/src/lythreeframe/Library/Math.ts +0 -154
- package/src/lythreeframe/Library/ResourceLibrary.ts +0 -21
- package/src/lythreeframe/Object/Actor.ts +0 -571
- package/src/lythreeframe/Object/Actors/Camera/CameraActor.ts +0 -11
- package/src/lythreeframe/Object/Actors/Light/DirectionalLightActor.ts +0 -18
- package/src/lythreeframe/Object/Actors/Shape/BoxActor.ts +0 -20
- package/src/lythreeframe/Object/Actors/Shape/CurveActor.ts +0 -11
- package/src/lythreeframe/Object/Actors/Shape/PlaneActor.ts +0 -27
- package/src/lythreeframe/Object/Actors/Shape/TubeActor.ts +0 -37
- package/src/lythreeframe/Object/BaseObject.ts +0 -45
- package/src/lythreeframe/Object/Components/2D/2DComponent.ts +0 -64
- package/src/lythreeframe/Object/Components/Camera/CameraComponent.ts +0 -113
- package/src/lythreeframe/Object/Components/Component.ts +0 -67
- package/src/lythreeframe/Object/Components/Light/DirectionalLight/DirectionalLightComponent.ts +0 -78
- package/src/lythreeframe/Object/Components/Light/LightComponent.ts +0 -54
- package/src/lythreeframe/Object/Components/Mesh/InstanceMesh/InstanceMeshComponent.ts +0 -39
- package/src/lythreeframe/Object/Components/Mesh/InstanceMesh/MultiInstanceMeshComponent.ts +0 -115
- package/src/lythreeframe/Object/Components/Mesh/Line/CurveComponent.ts +0 -221
- package/src/lythreeframe/Object/Components/Mesh/MeshComponent.ts +0 -162
- package/src/lythreeframe/Object/Components/Mesh/Shape/BoxComponent.ts +0 -17
- package/src/lythreeframe/Object/Components/Mesh/Shape/PlaneComponent.ts +0 -10
- package/src/lythreeframe/Object/Components/Mesh/Shape/SphereComponent.ts +0 -10
- package/src/lythreeframe/Object/Components/Mesh/Sprite/SpriteComponent.ts +0 -32
- package/src/lythreeframe/Object/Components/SceneComponent.ts +0 -811
- package/src/lythreeframe/Object/Controller/Controller.ts +0 -764
- package/src/lythreeframe/Object/Pawn/CameraStatus.ts +0 -262
- package/src/lythreeframe/Object/Pawn/FirstPerson.ts +0 -230
- package/src/lythreeframe/Object/Pawn/Oribital.ts +0 -276
- package/src/lythreeframe/Object/Pawn/PawnBase.ts +0 -189
- package/src/lythreeframe/Object/Pawn/TopView.ts +0 -205
- package/src/lythreeframe/Object/Pawn/TransformControl.ts +0 -215
- package/src/lythreeframe/Object/Pawn/staticCamera.ts +0 -80
- package/src/lythreeframe/Object/PawnV2/FirstPerson.ts +0 -12
- package/src/lythreeframe/Object/PawnV2/Oribital.ts +0 -45
- package/src/lythreeframe/Object/PawnV2/Pawn.ts +0 -50
- package/src/lythreeframe/Object/PawnV2/TransformControl.ts +0 -202
- package/src/lythreeframe/PostProcess/Param/Bloom.ts +0 -12
- package/src/lythreeframe/PostProcess/Param/DOF.ts +0 -13
- package/src/lythreeframe/PostProcess/Param/Denoise.ts +0 -14
- package/src/lythreeframe/PostProcess/Param/GTAO.ts +0 -21
- package/src/lythreeframe/PostProcess/Param/LensFlare.ts +0 -11
- package/src/lythreeframe/PostProcess/Param/MotionBlur.ts +0 -8
- package/src/lythreeframe/PostProcess/Param/Outline.ts +0 -20
- package/src/lythreeframe/PostProcess/Param/SSR.ts +0 -11
- package/src/lythreeframe/PostProcess/Param/ToneMapping.ts +0 -31
- package/src/lythreeframe/PostProcess/PostProcessParam.ts +0 -26
- package/src/lythreeframe/PostProcess/WebGPUPostProcessFactory.ts +0 -217
- package/src/lythreeframe/Shader/Postprocess/ColorShader.ts +0 -49
- package/src/lythreeframe/ThreeJsApp.ts +0 -124
- package/tsconfig.json +0 -105
|
@@ -1,516 +0,0 @@
|
|
|
1
|
-
|
|
2
|
-
import { PostProcessParam } from './../PostProcess/PostProcessParam';
|
|
3
|
-
import OutlineNode from 'three/examples/jsm/tsl/display/OutlineNode.js';
|
|
4
|
-
import { CSS2DRenderer } from "three/examples/jsm/Addons.js";
|
|
5
|
-
import BloomNode from "three/examples/jsm/tsl/display/BloomNode.js";
|
|
6
|
-
import DenoiseNode from "three/examples/jsm/tsl/display/DenoiseNode.js";
|
|
7
|
-
import DepthOfFieldNode from "three/examples/jsm/tsl/display/DepthOfFieldNode.js";
|
|
8
|
-
import GTAONode from "three/examples/jsm/tsl/display/GTAONode.js";
|
|
9
|
-
import { WebGPURendererParameters } from "three/src/renderers/webgpu/WebGPURenderer.js";
|
|
10
|
-
import { blendColor, oscSine, ShaderNodeObject, time, uniform } from "three/tsl";
|
|
11
|
-
import { WebGPURenderer, PostProcessing, PassNode, Color, Node } from "three/webgpu";
|
|
12
|
-
import { BloomParam } from "../PostProcess/Param/Bloom";
|
|
13
|
-
import { GTAOParam } from "../PostProcess/Param/GTAO";
|
|
14
|
-
import { ToneMappingParams, ToneMappingOptions } from "../PostProcess/Param/ToneMapping";
|
|
15
|
-
import { WebGPUPostProcessFactory } from "../PostProcess/WebGPUPostProcessFactory";
|
|
16
|
-
import { ThreeJsApp } from "../ThreeJsApp";
|
|
17
|
-
import SSRNode from "three/examples/jsm/tsl/display/SSRNode.js";
|
|
18
|
-
import { SSRParam } from "../PostProcess/Param/SSR";
|
|
19
|
-
import { DefaultOutlineParams, OutlineParams } from '../PostProcess/Param/Outline';
|
|
20
|
-
import { Object3D } from 'three/src/Three.WebGPU.Nodes.js';
|
|
21
|
-
import { DOFParam } from '../PostProcess/Param/DOF';
|
|
22
|
-
import FXAANode from 'three/examples/jsm/tsl/display/FXAANode.js';
|
|
23
|
-
import { SMAANode } from 'three/examples/jsm/tsl/display/SMAANode.js';
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
export class Viewport
|
|
27
|
-
{
|
|
28
|
-
get canvas(): HTMLElement
|
|
29
|
-
{
|
|
30
|
-
if (!this._canvas)
|
|
31
|
-
{
|
|
32
|
-
throw Error("Canvas is not initialized");
|
|
33
|
-
}
|
|
34
|
-
return this._canvas;
|
|
35
|
-
}
|
|
36
|
-
get renderer(): WebGPURenderer
|
|
37
|
-
{
|
|
38
|
-
if (!this._renderer)
|
|
39
|
-
{
|
|
40
|
-
throw Error("Renderer is not initialized");
|
|
41
|
-
}
|
|
42
|
-
return this._renderer;
|
|
43
|
-
}
|
|
44
|
-
get app(): ThreeJsApp
|
|
45
|
-
{
|
|
46
|
-
if (!this._app)
|
|
47
|
-
{
|
|
48
|
-
throw Error("App is not initialized");
|
|
49
|
-
}
|
|
50
|
-
return this._app;
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
private _renderer: WebGPURenderer | null = null;
|
|
54
|
-
private labelRenderer: CSS2DRenderer | null = null;
|
|
55
|
-
|
|
56
|
-
protected _app: ThreeJsApp | null = null;
|
|
57
|
-
private resizeObserver: ResizeObserver | null = null;
|
|
58
|
-
private _canvas: HTMLElement | null = null;
|
|
59
|
-
private isRenderStateDirty: boolean = true;
|
|
60
|
-
|
|
61
|
-
private postProcessParam: PostProcessParam = {};
|
|
62
|
-
private postProcessing: PostProcessing | null = null;
|
|
63
|
-
private scenePass: ShaderNodeObject<PassNode> | null = null;
|
|
64
|
-
private bloomPass: ShaderNodeObject<BloomNode> | null = null;
|
|
65
|
-
private dofPass: ShaderNodeObject<DepthOfFieldNode> | null = null;
|
|
66
|
-
private GTAOPass: ShaderNodeObject<GTAONode> | null = null;
|
|
67
|
-
private denoiseGTAOPass: ShaderNodeObject<DenoiseNode> | null = null;
|
|
68
|
-
// private denoiseOutlinePass: ShaderNodeObject<DenoiseNode> | null = null;
|
|
69
|
-
private ssrPass: ShaderNodeObject<SSRNode> | null = null;
|
|
70
|
-
private outlinePass: ShaderNodeObject<OutlineNode> | null = null;
|
|
71
|
-
// private motionBlurPass: ShaderNodeObject<Node> | null = null;
|
|
72
|
-
private fxaaPass: ShaderNodeObject<FXAANode> | null = null;
|
|
73
|
-
private smaaPass: ShaderNodeObject<SMAANode> | null = null;
|
|
74
|
-
|
|
75
|
-
private outlineObjects: Object3D[] = [];
|
|
76
|
-
constructor(app: ThreeJsApp, elementId: string, rendererParam: WebGPURendererParameters = { antialias: true }, postProcessParam: PostProcessParam = {})
|
|
77
|
-
{
|
|
78
|
-
this.postProcessParam = postProcessParam
|
|
79
|
-
this._app = app;
|
|
80
|
-
let element = document.getElementById(elementId);
|
|
81
|
-
if (!element)
|
|
82
|
-
{
|
|
83
|
-
throw Error(`Can not find domElement which id is ${elementId}`);
|
|
84
|
-
}
|
|
85
|
-
this._renderer = new WebGPURenderer(rendererParam);
|
|
86
|
-
this._renderer.setPixelRatio(window.devicePixelRatio);
|
|
87
|
-
this._renderer.setSize(element.clientWidth, element.clientHeight);
|
|
88
|
-
this._renderer.shadowMap.enabled = true;
|
|
89
|
-
this.labelRenderer = new CSS2DRenderer();
|
|
90
|
-
this.labelRenderer.setSize(element.clientWidth, element.clientHeight);
|
|
91
|
-
this.labelRenderer.domElement.style.pointerEvents = 'none';
|
|
92
|
-
this.labelRenderer.domElement.style.position = 'absolute';
|
|
93
|
-
this.labelRenderer.domElement.style.top = '0px';
|
|
94
|
-
this.labelRenderer.domElement.className = 'scene-labelRenderer';
|
|
95
|
-
|
|
96
|
-
element.appendChild(this.labelRenderer.domElement);
|
|
97
|
-
element.appendChild(this._renderer.domElement);
|
|
98
|
-
this._canvas = element;
|
|
99
|
-
|
|
100
|
-
this.resizeObserver = new ResizeObserver((entries) =>
|
|
101
|
-
{
|
|
102
|
-
for (let entry of entries)
|
|
103
|
-
{
|
|
104
|
-
if (entry.contentBoxSize)
|
|
105
|
-
{
|
|
106
|
-
this.onWindowResize();
|
|
107
|
-
}
|
|
108
|
-
}
|
|
109
|
-
});
|
|
110
|
-
this.resizeObserver.observe(this._canvas);
|
|
111
|
-
|
|
112
|
-
this.setupPostProcess();
|
|
113
|
-
}
|
|
114
|
-
|
|
115
|
-
init()
|
|
116
|
-
{
|
|
117
|
-
|
|
118
|
-
}
|
|
119
|
-
|
|
120
|
-
setupPostProcess()
|
|
121
|
-
{
|
|
122
|
-
if (this.postProcessParam.toneMapping)
|
|
123
|
-
{
|
|
124
|
-
let toneMapping = ToneMappingOptions.get(this.postProcessParam.toneMapping.toneMapping);
|
|
125
|
-
if (toneMapping)
|
|
126
|
-
{
|
|
127
|
-
this.renderer.toneMapping = toneMapping;
|
|
128
|
-
}
|
|
129
|
-
this.renderer.toneMappingExposure = this.postProcessParam.toneMapping.exposure;
|
|
130
|
-
}
|
|
131
|
-
if (!(Object.keys(this.postProcessParam).some(key => ['bloom', 'dof', 'gtao', 'ssr', "outline"].includes(key))))
|
|
132
|
-
{
|
|
133
|
-
this.destroyPostProcess();
|
|
134
|
-
return
|
|
135
|
-
}
|
|
136
|
-
if (!this.postProcessing)
|
|
137
|
-
{
|
|
138
|
-
this.postProcessing = new PostProcessing(this.renderer);
|
|
139
|
-
}
|
|
140
|
-
|
|
141
|
-
if (!this.scenePass)
|
|
142
|
-
{
|
|
143
|
-
this.scenePass = WebGPUPostProcessFactory.constructScenePass(this.app.world.scene, this.app.camera);
|
|
144
|
-
}
|
|
145
|
-
let finalNode = this.scenePass.getTextureNode('output');
|
|
146
|
-
|
|
147
|
-
// bloom
|
|
148
|
-
if (this.postProcessParam.bloom)
|
|
149
|
-
{
|
|
150
|
-
if (!this.bloomPass)
|
|
151
|
-
{
|
|
152
|
-
this.bloomPass = WebGPUPostProcessFactory.constructBloomPass(this.scenePass, this.postProcessParam.bloom);
|
|
153
|
-
}
|
|
154
|
-
else
|
|
155
|
-
{
|
|
156
|
-
WebGPUPostProcessFactory.updateBloomPass(this.bloomPass, this.postProcessParam.bloom);
|
|
157
|
-
}
|
|
158
|
-
finalNode = finalNode.add(this.bloomPass);
|
|
159
|
-
}
|
|
160
|
-
else
|
|
161
|
-
{
|
|
162
|
-
if (this.bloomPass)
|
|
163
|
-
{
|
|
164
|
-
this.bloomPass.dispose();
|
|
165
|
-
this.bloomPass = null;
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
// DOF
|
|
169
|
-
if (this.postProcessParam.dof)
|
|
170
|
-
{
|
|
171
|
-
if (!this.dofPass)
|
|
172
|
-
{
|
|
173
|
-
this.dofPass = WebGPUPostProcessFactory.constructDOFPass(this.scenePass, this.postProcessParam.dof);
|
|
174
|
-
}
|
|
175
|
-
else
|
|
176
|
-
{
|
|
177
|
-
WebGPUPostProcessFactory.updateDOFPass(this.dofPass, this.postProcessParam.dof);
|
|
178
|
-
}
|
|
179
|
-
finalNode = this.dofPass;
|
|
180
|
-
}
|
|
181
|
-
else
|
|
182
|
-
{
|
|
183
|
-
if (this.dofPass)
|
|
184
|
-
{
|
|
185
|
-
this.dofPass.dispose();
|
|
186
|
-
this.dofPass = null;
|
|
187
|
-
}
|
|
188
|
-
}
|
|
189
|
-
|
|
190
|
-
// motion blur
|
|
191
|
-
// if (this.postProcessParam.motionBlur)
|
|
192
|
-
// {
|
|
193
|
-
// if (!this.motionBlurPass)
|
|
194
|
-
// {
|
|
195
|
-
// this.motionBlurPass = WebGPUPostProcessFactory.constructMotionBlurPass(finalNode, this.scenePass, this.postProcessParam.motionBlur);
|
|
196
|
-
// }
|
|
197
|
-
// const vignette = screenUV.distance(.5).remap(.6, 1).mul(2).clamp().oneMinus();
|
|
198
|
-
// finalNode = mix(this.motionBlurPass, this.scenePass.getTextureNode("velocity"), 0).mul(vignette);
|
|
199
|
-
// }
|
|
200
|
-
// else
|
|
201
|
-
// {
|
|
202
|
-
// if (this.motionBlurPass)
|
|
203
|
-
// {
|
|
204
|
-
// this.motionBlurPass.dispose();
|
|
205
|
-
// this.motionBlurPass = null;
|
|
206
|
-
// }
|
|
207
|
-
// }
|
|
208
|
-
|
|
209
|
-
// ssr
|
|
210
|
-
if (this.postProcessParam.ssr)
|
|
211
|
-
{
|
|
212
|
-
if (!this.ssrPass)
|
|
213
|
-
{
|
|
214
|
-
this.ssrPass = WebGPUPostProcessFactory.constructSSRPass(this.scenePass, this.postProcessParam.ssr);
|
|
215
|
-
}
|
|
216
|
-
else
|
|
217
|
-
{
|
|
218
|
-
WebGPUPostProcessFactory.updateSSRPass(this.ssrPass, this.postProcessParam.ssr);
|
|
219
|
-
}
|
|
220
|
-
finalNode = blendColor(finalNode, this.ssrPass)
|
|
221
|
-
}
|
|
222
|
-
// GTAO
|
|
223
|
-
if (this.postProcessParam.gtao)
|
|
224
|
-
{
|
|
225
|
-
if (!this.GTAOPass)
|
|
226
|
-
{
|
|
227
|
-
this.GTAOPass = WebGPUPostProcessFactory.constructGTAOPass(this.scenePass, this.postProcessParam.gtao);
|
|
228
|
-
}
|
|
229
|
-
else
|
|
230
|
-
{
|
|
231
|
-
WebGPUPostProcessFactory.updateGTAOPass(this.GTAOPass, this.postProcessParam.gtao);
|
|
232
|
-
}
|
|
233
|
-
if (this.postProcessParam.gtao.denoised)
|
|
234
|
-
{
|
|
235
|
-
if (!this.denoiseGTAOPass)
|
|
236
|
-
{
|
|
237
|
-
this.denoiseGTAOPass = WebGPUPostProcessFactory.constructGTAODenoisePass(this.scenePass, this.GTAOPass, this.postProcessParam.gtao);
|
|
238
|
-
}
|
|
239
|
-
else
|
|
240
|
-
{
|
|
241
|
-
WebGPUPostProcessFactory.updateGTAOPass(this.GTAOPass, this.postProcessParam.gtao);
|
|
242
|
-
}
|
|
243
|
-
finalNode = this.denoiseGTAOPass.mul(finalNode);
|
|
244
|
-
}
|
|
245
|
-
else
|
|
246
|
-
{
|
|
247
|
-
finalNode = this.GTAOPass.getTextureNode().mul(finalNode);
|
|
248
|
-
if (this.denoiseGTAOPass)
|
|
249
|
-
{
|
|
250
|
-
this.denoiseGTAOPass.dispose();
|
|
251
|
-
this.denoiseGTAOPass = null;
|
|
252
|
-
}
|
|
253
|
-
}
|
|
254
|
-
}
|
|
255
|
-
else
|
|
256
|
-
{
|
|
257
|
-
if (this.GTAOPass)
|
|
258
|
-
{
|
|
259
|
-
this.GTAOPass.dispose();
|
|
260
|
-
this.GTAOPass = null;
|
|
261
|
-
}
|
|
262
|
-
if (this.denoiseGTAOPass)
|
|
263
|
-
{
|
|
264
|
-
this.denoiseGTAOPass.dispose();
|
|
265
|
-
this.denoiseGTAOPass = null;
|
|
266
|
-
}
|
|
267
|
-
}
|
|
268
|
-
// outline
|
|
269
|
-
if (this.postProcessParam.outline)
|
|
270
|
-
{
|
|
271
|
-
if (!this.outlinePass)
|
|
272
|
-
{
|
|
273
|
-
this.outlinePass = WebGPUPostProcessFactory.constructOutlinePass(this.app.world.scene, this.scenePass.camera, this.outlineObjects, this.postProcessParam.outline);
|
|
274
|
-
}
|
|
275
|
-
else
|
|
276
|
-
{
|
|
277
|
-
WebGPUPostProcessFactory.updateOutlinePass(this.outlinePass, this.outlineObjects, this.postProcessParam.outline);
|
|
278
|
-
}
|
|
279
|
-
const { visibleEdge, hiddenEdge } = this.outlinePass;
|
|
280
|
-
const pulsePeriod = uniform(this.postProcessParam.outline.pulsePeriod);
|
|
281
|
-
const period = time.div(pulsePeriod).mul(2);
|
|
282
|
-
const osc = oscSine(period).mul(.5).add(.5);
|
|
283
|
-
|
|
284
|
-
const outlineColor = visibleEdge.mul(uniform(new Color(this.postProcessParam.outline.visibleEdgeColor))).add(hiddenEdge.mul(uniform(new Color(this.postProcessParam.outline.hiddenEdgeColor)))).mul(this.postProcessParam.outline.edgeStrength);
|
|
285
|
-
const outlinePulse = pulsePeriod.greaterThan(0).select(outlineColor.mul(osc), outlineColor);
|
|
286
|
-
|
|
287
|
-
// if(!this.denoiseOutlinePass)
|
|
288
|
-
// {
|
|
289
|
-
// this.denoiseOutlinePass = WebGPUPostProcessFactory.constructDenoisePass(this.scenePass, outlinePulse, DefaultDenoiseParam);
|
|
290
|
-
// }
|
|
291
|
-
// outlinePulse = this.denoiseOutlinePass.mul(outlinePulse)
|
|
292
|
-
// finalNode = this.denoiseOutlinePass.mul(outlinePulse).add(finalNode);
|
|
293
|
-
finalNode = outlinePulse.add(finalNode);
|
|
294
|
-
// finalNode = this.denoiseOutlinePass.mul(outlinePulse).add(finalNode);
|
|
295
|
-
}
|
|
296
|
-
else
|
|
297
|
-
{
|
|
298
|
-
if (this.outlinePass)
|
|
299
|
-
{
|
|
300
|
-
this.outlinePass.dispose();
|
|
301
|
-
this.outlinePass = null;
|
|
302
|
-
}
|
|
303
|
-
}
|
|
304
|
-
|
|
305
|
-
if (this.postProcessParam.aa)
|
|
306
|
-
{
|
|
307
|
-
if (this.postProcessParam.aa === "fxaa")
|
|
308
|
-
{
|
|
309
|
-
this.fxaaPass = WebGPUPostProcessFactory.constructFXAAPass(finalNode)
|
|
310
|
-
finalNode = this.fxaaPass;
|
|
311
|
-
}
|
|
312
|
-
if (this.postProcessParam.aa === "smaa")
|
|
313
|
-
{
|
|
314
|
-
this.smaaPass = WebGPUPostProcessFactory.constructSMAAPass(finalNode)
|
|
315
|
-
finalNode = this.smaaPass;
|
|
316
|
-
}
|
|
317
|
-
}
|
|
318
|
-
else
|
|
319
|
-
{
|
|
320
|
-
if (this.fxaaPass)
|
|
321
|
-
{
|
|
322
|
-
this.fxaaPass.dispose();
|
|
323
|
-
this.fxaaPass = null;
|
|
324
|
-
}
|
|
325
|
-
if (this.smaaPass)
|
|
326
|
-
{
|
|
327
|
-
this.smaaPass.dispose();
|
|
328
|
-
this.smaaPass = null;
|
|
329
|
-
}
|
|
330
|
-
}
|
|
331
|
-
console.log(this.postProcessParam, "sssssssssssssssssssss")
|
|
332
|
-
this.postProcessing.outputNode = finalNode;
|
|
333
|
-
this.markRenderStateDirty()
|
|
334
|
-
}
|
|
335
|
-
|
|
336
|
-
updateToneMappingParam(params: ToneMappingParams)
|
|
337
|
-
{
|
|
338
|
-
this.postProcessParam.toneMapping = params;
|
|
339
|
-
this.setupPostProcess();
|
|
340
|
-
this.markRenderStateDirty();
|
|
341
|
-
}
|
|
342
|
-
|
|
343
|
-
updateBloomPass(params: BloomParam)
|
|
344
|
-
{
|
|
345
|
-
this.postProcessParam.bloom = params;
|
|
346
|
-
this.setupPostProcess();
|
|
347
|
-
}
|
|
348
|
-
|
|
349
|
-
updateGTAOParam(params: GTAOParam | null)
|
|
350
|
-
{
|
|
351
|
-
this.postProcessParam.gtao = params;
|
|
352
|
-
this.setupPostProcess();
|
|
353
|
-
}
|
|
354
|
-
|
|
355
|
-
updateDOFParam(params: DOFParam | null)
|
|
356
|
-
{
|
|
357
|
-
this.postProcessParam.dof = params;
|
|
358
|
-
this.setupPostProcess();
|
|
359
|
-
}
|
|
360
|
-
|
|
361
|
-
updateSSRParam(params: SSRParam | null)
|
|
362
|
-
{
|
|
363
|
-
this.postProcessParam.ssr = params;
|
|
364
|
-
this.setupPostProcess();
|
|
365
|
-
}
|
|
366
|
-
|
|
367
|
-
updateOutlineParam(params: OutlineParams | null)
|
|
368
|
-
{
|
|
369
|
-
this.postProcessParam.outline = params
|
|
370
|
-
this.setupPostProcess();
|
|
371
|
-
}
|
|
372
|
-
|
|
373
|
-
addOutlineObject(obj: Object3D)
|
|
374
|
-
{
|
|
375
|
-
if(!this.outlineObjects.includes(obj))
|
|
376
|
-
{
|
|
377
|
-
this.outlineObjects.push(obj);
|
|
378
|
-
}
|
|
379
|
-
|
|
380
|
-
if (!this.postProcessParam.outline)
|
|
381
|
-
{
|
|
382
|
-
this.postProcessParam.outline = DefaultOutlineParams
|
|
383
|
-
this.setupPostProcess();
|
|
384
|
-
}
|
|
385
|
-
else
|
|
386
|
-
{
|
|
387
|
-
this.markRenderStateDirty();
|
|
388
|
-
}
|
|
389
|
-
}
|
|
390
|
-
|
|
391
|
-
removeOutlineObject(obj: Object3D)
|
|
392
|
-
{
|
|
393
|
-
if (!this.postProcessParam.outline)
|
|
394
|
-
{
|
|
395
|
-
this.outlineObjects = [];
|
|
396
|
-
return
|
|
397
|
-
}
|
|
398
|
-
const index = this.outlineObjects.indexOf(obj);
|
|
399
|
-
if(index > -1)
|
|
400
|
-
{
|
|
401
|
-
this.outlineObjects.splice(index, 1);
|
|
402
|
-
}
|
|
403
|
-
this.markRenderStateDirty();
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
destroyPostProcess()
|
|
407
|
-
{
|
|
408
|
-
if (this.bloomPass)
|
|
409
|
-
{
|
|
410
|
-
this.bloomPass.dispose()
|
|
411
|
-
this.bloomPass = null;
|
|
412
|
-
}
|
|
413
|
-
if (this.dofPass)
|
|
414
|
-
{
|
|
415
|
-
this.dofPass.dispose()
|
|
416
|
-
this.dofPass = null;
|
|
417
|
-
}
|
|
418
|
-
if (this.GTAOPass)
|
|
419
|
-
{
|
|
420
|
-
this.GTAOPass.dispose()
|
|
421
|
-
this.GTAOPass = null;
|
|
422
|
-
}
|
|
423
|
-
if (this.denoiseGTAOPass)
|
|
424
|
-
{
|
|
425
|
-
this.denoiseGTAOPass.dispose()
|
|
426
|
-
this.denoiseGTAOPass = null;
|
|
427
|
-
}
|
|
428
|
-
if (this.ssrPass)
|
|
429
|
-
{
|
|
430
|
-
this.ssrPass.dispose()
|
|
431
|
-
this.ssrPass = null;
|
|
432
|
-
}
|
|
433
|
-
if (this.outlinePass)
|
|
434
|
-
{
|
|
435
|
-
this.outlinePass.dispose()
|
|
436
|
-
this.outlinePass = null;
|
|
437
|
-
}
|
|
438
|
-
this.outlineObjects = [];
|
|
439
|
-
if (this.scenePass)
|
|
440
|
-
{
|
|
441
|
-
this.scenePass.dispose()
|
|
442
|
-
this.scenePass = null;
|
|
443
|
-
}
|
|
444
|
-
if (this.postProcessing)
|
|
445
|
-
{
|
|
446
|
-
this.postProcessing.dispose();
|
|
447
|
-
this.postProcessing = null;
|
|
448
|
-
}
|
|
449
|
-
}
|
|
450
|
-
|
|
451
|
-
onWindowResize()
|
|
452
|
-
{
|
|
453
|
-
console.log("resize")
|
|
454
|
-
let ele = this._canvas;
|
|
455
|
-
if (!ele)
|
|
456
|
-
{
|
|
457
|
-
return;
|
|
458
|
-
}
|
|
459
|
-
this.app.onWindowResize(ele.clientWidth, ele.clientHeight);
|
|
460
|
-
this.renderer.setSize(ele.clientWidth, ele.clientHeight);
|
|
461
|
-
if(this.labelRenderer)
|
|
462
|
-
this.labelRenderer.setSize(ele.clientWidth, ele.clientHeight);
|
|
463
|
-
this.markRenderStateDirty();
|
|
464
|
-
}
|
|
465
|
-
|
|
466
|
-
markRenderStateDirty()
|
|
467
|
-
{
|
|
468
|
-
this.isRenderStateDirty = true;
|
|
469
|
-
}
|
|
470
|
-
|
|
471
|
-
render()
|
|
472
|
-
{
|
|
473
|
-
if(!this.isRenderStateDirty)
|
|
474
|
-
{
|
|
475
|
-
return
|
|
476
|
-
}
|
|
477
|
-
if (this.postProcessing)
|
|
478
|
-
{
|
|
479
|
-
this.postProcessing.render();
|
|
480
|
-
}
|
|
481
|
-
else
|
|
482
|
-
{ //console.log("render renderer");
|
|
483
|
-
this.renderer.render(this.app.world.scene, this.app.camera);
|
|
484
|
-
}
|
|
485
|
-
this.isRenderStateDirty = false;
|
|
486
|
-
}
|
|
487
|
-
|
|
488
|
-
destroy()
|
|
489
|
-
{
|
|
490
|
-
this.destroyPostProcess();
|
|
491
|
-
this.renderer.setAnimationLoop(null);
|
|
492
|
-
if (this.resizeObserver)
|
|
493
|
-
{
|
|
494
|
-
this.resizeObserver.disconnect();
|
|
495
|
-
this.resizeObserver = null;
|
|
496
|
-
}
|
|
497
|
-
if (this.labelRenderer)
|
|
498
|
-
{
|
|
499
|
-
this.labelRenderer.domElement.remove();
|
|
500
|
-
this.labelRenderer = null;
|
|
501
|
-
}
|
|
502
|
-
if (this._renderer)
|
|
503
|
-
{
|
|
504
|
-
this.renderer.domElement.remove();
|
|
505
|
-
this._renderer.dispose();
|
|
506
|
-
this._renderer = null;
|
|
507
|
-
}
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
this.postProcessing?.dispose();
|
|
511
|
-
this._canvas = null;
|
|
512
|
-
this._app = null;
|
|
513
|
-
this._renderer = null;
|
|
514
|
-
this.outlineObjects = [];
|
|
515
|
-
}
|
|
516
|
-
}
|
|
@@ -1,59 +0,0 @@
|
|
|
1
|
-
import {Scene} from "three";
|
|
2
|
-
import {ThreeJsApp} from "../ThreeJsApp";
|
|
3
|
-
import { Viewport } from "./Viewport";
|
|
4
|
-
import { Controller } from "./Controller";
|
|
5
|
-
import { Actor } from "../Object/Actor";
|
|
6
|
-
|
|
7
|
-
export class World
|
|
8
|
-
{
|
|
9
|
-
get scene():Scene
|
|
10
|
-
{
|
|
11
|
-
return this._scene;
|
|
12
|
-
}
|
|
13
|
-
get viewport(): Viewport
|
|
14
|
-
{
|
|
15
|
-
return this.app.viewport
|
|
16
|
-
}
|
|
17
|
-
get controller(): Controller
|
|
18
|
-
{
|
|
19
|
-
return this.app.controller
|
|
20
|
-
}
|
|
21
|
-
protected _scene:Scene
|
|
22
|
-
protected app:ThreeJsApp
|
|
23
|
-
protected actors:Set<Actor> = new Set()
|
|
24
|
-
constructor(app:ThreeJsApp,)
|
|
25
|
-
{
|
|
26
|
-
this.app = app
|
|
27
|
-
this._scene = new Scene();
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
init()
|
|
31
|
-
{
|
|
32
|
-
|
|
33
|
-
}
|
|
34
|
-
|
|
35
|
-
tick(deltaTime:number)
|
|
36
|
-
{
|
|
37
|
-
this.actors.forEach((elem)=>{
|
|
38
|
-
elem.tick(deltaTime)
|
|
39
|
-
})
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
addActor(actor:Actor)
|
|
43
|
-
{
|
|
44
|
-
if(!actor.rootComponent.threeObject)
|
|
45
|
-
{
|
|
46
|
-
throw Error("actor.threeObject is null")
|
|
47
|
-
}
|
|
48
|
-
actor.removeFromParent();
|
|
49
|
-
this.scene.add(actor.rootComponent.threeObject)
|
|
50
|
-
this.actors.add(actor)
|
|
51
|
-
actor.onAddedToWorld(this)
|
|
52
|
-
this.viewport.markRenderStateDirty()
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
destroy()
|
|
56
|
-
{
|
|
57
|
-
|
|
58
|
-
}
|
|
59
|
-
}
|