luckiest-co 1.0.38 → 1.0.40
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +1 -1
- package/.claude-plugin/plugin.json +1 -1
- package/bin/install.js +7 -7
- package/package.json +1 -1
- package/skills/ab-testing/SKILL.md +379 -0
- package/skills/ad-creative/CHANGELOG.md +39 -0
- package/skills/ad-creative/SKILL.md +418 -0
- package/skills/ad-creative/references/generative-tools.md +613 -0
- package/skills/ads/CHANGELOG.md +33 -0
- package/skills/ads/SKILL.md +444 -0
- package/skills/ads/references/reading-google-ads-data.md +121 -0
- package/skills/advisors/SKILL.md +151 -0
- package/skills/aeo-grader/SKILL.md +200 -0
- package/skills/ai-seo/CHANGELOG.md +34 -0
- package/skills/ai-seo/SKILL.md +509 -0
- package/skills/ai-seo/references/content-types.md +82 -0
- package/skills/ai-seo/references/linkedin-ai-citations.md +122 -0
- package/skills/ai-seo/references/platform-ranking-factors.md +167 -0
- package/skills/ai-seo/references/positioning-and-consensus.md +102 -0
- package/skills/analytics/SKILL.md +380 -0
- package/skills/aso/SKILL.md +327 -0
- package/skills/brandkit/SKILL.md +244 -0
- package/skills/brandkit-sizing/SKILL.md +126 -0
- package/skills/churn-prevention/SKILL.md +445 -0
- package/skills/co-marketing/SKILL.md +331 -0
- package/skills/coder/CHANGELOG.md +53 -0
- package/skills/coder/SKILL.md +89 -0
- package/skills/coder-brainstorming/CHANGELOG.md +40 -0
- package/skills/coder-brainstorming/SKILL.md +175 -0
- package/skills/coder-consistency/SKILL.md +98 -0
- package/skills/coder-constitution/SKILL.md +115 -0
- package/skills/coder-debugging/CHANGELOG.md +33 -0
- package/skills/coder-debugging/SKILL.md +321 -0
- package/skills/coder-dispatching-parallel-agents/SKILL.md +198 -0
- package/skills/coder-executing-plans/CHANGELOG.md +31 -0
- package/skills/coder-executing-plans/SKILL.md +85 -0
- package/skills/coder-finishing-a-branch/CHANGELOG.md +31 -0
- package/skills/coder-finishing-a-branch/SKILL.md +262 -0
- package/skills/coder-git-worktrees/SKILL.md +215 -0
- package/skills/coder-guard/CHANGELOG.md +55 -0
- package/skills/coder-guard/SKILL.md +126 -0
- package/skills/coder-qa/SKILL.md +160 -0
- package/skills/coder-receiving-code-review/CHANGELOG.md +37 -0
- package/skills/coder-receiving-code-review/SKILL.md +228 -0
- package/skills/coder-requesting-code-review/SKILL.md +118 -0
- package/skills/coder-shipping/CHANGELOG.md +57 -0
- package/skills/coder-shipping/SKILL.md +148 -0
- package/skills/coder-subagent-driven-development/CHANGELOG.md +37 -0
- package/skills/coder-subagent-driven-development/SKILL.md +441 -0
- package/skills/coder-tdd/SKILL.md +384 -0
- package/skills/coder-verification/SKILL.md +152 -0
- package/skills/coder-writing-plans/CHANGELOG.md +31 -0
- package/skills/coder-writing-plans/SKILL.md +193 -0
- package/skills/coder-writing-skills/SKILL.md +702 -0
- package/skills/cold-email/CHANGELOG.md +31 -0
- package/skills/cold-email/SKILL.md +220 -0
- package/skills/cold-email/references/follow-up-sequences.md +81 -0
- package/skills/cold-email/references/frameworks.md +90 -0
- package/skills/cold-email/references/personalization.md +79 -0
- package/skills/community-marketing/SKILL.md +200 -0
- package/skills/competitor-profiling/CHANGELOG.md +32 -0
- package/skills/competitor-profiling/SKILL.md +468 -0
- package/skills/competitor-profiling/references/tool-reference.md +315 -0
- package/skills/competitors/CHANGELOG.md +33 -0
- package/skills/competitors/SKILL.md +198 -0
- package/skills/competitors/references/content-architecture.md +277 -0
- package/skills/competitors/references/templates.md +226 -0
- package/skills/content-strategy/SKILL.md +395 -0
- package/skills/copy-editing/CHANGELOG.md +41 -0
- package/skills/copy-editing/SKILL.md +523 -0
- package/skills/copy-editing/references/checklist.md +77 -0
- package/skills/copywriting/CHANGELOG.md +34 -0
- package/skills/copywriting/SKILL.md +324 -0
- package/skills/copywriting/references/copy-frameworks.md +343 -0
- package/skills/copywriting/references/natural-transitions.md +256 -0
- package/skills/copywriting-humanize/SKILL.md +82 -0
- package/skills/cro/SKILL.md +215 -0
- package/skills/customer-research/CHANGELOG.md +34 -0
- package/skills/customer-research/SKILL.md +296 -0
- package/skills/design-website/SKILL.md +380 -0
- package/skills/directory-submissions/CHANGELOG.md +42 -0
- package/skills/directory-submissions/SKILL.md +430 -0
- package/skills/emails/CHANGELOG.md +41 -0
- package/skills/emails/SKILL.md +239 -0
- package/skills/emails/references/sequence-templates.md +168 -0
- package/skills/extract-design-system/SKILL.md +83 -0
- package/skills/free-tools/SKILL.md +220 -0
- package/skills/image/CHANGELOG.md +39 -0
- package/skills/image/SKILL.md +387 -0
- package/skills/image/references/ai-image-prompting.md +229 -0
- package/skills/launch/SKILL.md +385 -0
- package/skills/lead-magnets/SKILL.md +331 -0
- package/skills/marketing-ideas/SKILL.md +191 -0
- package/skills/marketing-plan/CHANGELOG.md +31 -0
- package/skills/marketing-plan/SKILL.md +289 -0
- package/skills/marketing-plan/references/market-sizing.md +166 -0
- package/skills/marketing-plan/references/methodology.md +365 -0
- package/skills/marketing-psychology/SKILL.md +202 -0
- package/skills/model-router/CHANGELOG.md +103 -0
- package/skills/model-router/SKILL.md +98 -0
- package/skills/model-router/references/weave-routing-notes.md +23 -0
- package/skills/model-router/scripts/route.py +274 -0
- package/skills/offers/SKILL.md +167 -0
- package/skills/onboarding/SKILL.md +243 -0
- package/skills/paywalls/SKILL.md +256 -0
- package/skills/popups/SKILL.md +477 -0
- package/skills/pricing/SKILL.md +283 -0
- package/skills/product-marketing/SKILL.md +256 -0
- package/skills/programmatic-seo/SKILL.md +286 -0
- package/skills/prompt-rewrite/SKILL.md +496 -0
- package/skills/prospecting/CHANGELOG.md +31 -0
- package/skills/prospecting/SKILL.md +275 -0
- package/skills/prospecting/references/saas-prospecting.md +123 -0
- package/skills/public-relations/CHANGELOG.md +33 -0
- package/skills/public-relations/SKILL.md +166 -0
- package/skills/public-relations/references/crisis-communications.md +111 -0
- package/skills/public-relations/references/newsjacking.md +220 -0
- package/skills/public-relations/references/statement-templates.md +143 -0
- package/skills/referrals/SKILL.md +292 -0
- package/skills/research/SKILL.md +149 -0
- package/skills/revops/SKILL.md +362 -0
- package/skills/sales-enablement/CHANGELOG.md +31 -0
- package/skills/sales-enablement/SKILL.md +447 -0
- package/skills/sales-enablement/references/win-loss-analysis.md +72 -0
- package/skills/schema/SKILL.md +209 -0
- package/skills/seo-audit/SKILL.md +529 -0
- package/skills/session-handoff/SKILL.md +96 -0
- package/skills/signup/SKILL.md +382 -0
- package/skills/site-architecture/SKILL.md +383 -0
- package/skills/skill-audit/ATTRIBUTION.md +5 -0
- package/skills/skill-audit/CHANGELOG.md +19 -0
- package/skills/skill-audit/SKILL.md +121 -0
- package/skills/skill-audit-security/ATTRIBUTION.md +14 -0
- package/skills/skill-audit-security/CHANGELOG.md +14 -0
- package/skills/skill-audit-security/LICENSE-APACHE-2.0 +190 -0
- package/skills/skill-audit-security/SKILL.md +99 -0
- package/skills/skill-audit-security/references/rule-ids.md +28 -0
- package/skills/skill-audit-security/references/source-review.md +58 -0
- package/skills/sms/CHANGELOG.md +32 -0
- package/skills/sms/SKILL.md +414 -0
- package/skills/sms/references/whatsapp.md +258 -0
- package/skills/social/CHANGELOG.md +41 -0
- package/skills/social/SKILL.md +458 -0
- package/skills/social/references/listening.md +285 -0
- package/skills/social/references/platforms.md +176 -0
- package/skills/social/references/post-templates.md +177 -0
- package/skills/social/references/short-form-video.md +237 -0
- package/skills/social/references/x-algorithm.md +69 -0
- package/skills/thinker/SKILL.md +92 -0
- package/skills/trends/CHANGELOG.md +89 -0
- package/skills/trends/SKILL.md +204 -0
- package/skills/video/CHANGELOG.md +40 -0
- package/skills/video/SKILL.md +363 -0
- package/skills/video-studio/CHANGELOG.md +208 -0
- package/skills/video-studio/SKILL.md +422 -0
- package/skills/video-studio/references/interview.md +75 -0
- package/skills/video-studio/references/step-2-plan.md +289 -0
- package/skills/video-studio/references/storyboard.md +101 -0
- package/skills/video-studio/scripts/pyproject.toml +16 -0
- package/skills/video-studio/scripts/render-scenes.mjs +251 -0
- package/skills/video-studio/scripts/storyboard.schema.json +77 -0
- package/skills/video-studio/scripts/uv.lock +822 -0
- package/skills/video-studio-ae/SKILL.md +133 -0
- package/skills/video-studio-art-director/SKILL.md +337 -0
- package/skills/video-studio-cards/SKILL.md +135 -0
- package/skills/video-studio-composition/SKILL.md +212 -0
- package/skills/video-studio-cuts/SKILL.md +137 -0
- package/skills/video-studio-director/CHANGELOG.md +25 -0
- package/skills/video-studio-director/SKILL.md +211 -0
- package/skills/video-studio-motion/SKILL.md +188 -0
- package/skills/video-studio-recreate/SKILL.md +185 -0
- package/skills/video-studio-reel/SKILL.md +188 -0
- package/skills/video-studio-reference/SKILL.md +119 -0
- package/skills/video-studio-review/CHANGELOG.md +55 -0
- package/skills/video-studio-review/SKILL.md +151 -0
- package/skills/video-studio-review/editor/index.html +903 -0
- package/skills/video-studio-review/references/apply-feedback.md +90 -0
- package/skills/video-studio-review/scripts/build-reel.mjs +121 -0
- package/skills/video-studio-review/scripts/build-reel.test.mjs +77 -0
- package/skills/video-studio-script/CHANGELOG.md +14 -0
- package/skills/video-studio-script/SKILL.md +167 -0
- package/skills/video-studio-showreel/CHANGELOG.md +21 -0
- package/skills/video-studio-showreel/SKILL.md +231 -0
- package/skills/video-studio-showreel/references/motion-design-pack-notes.md +28 -0
- package/skills/video-studio-showreel/references/zingage-breakdown.md +47 -0
- package/skills/video-studio-showreel/scripts/build.py +10 -0
- package/skills/video-studio-showreel/templates/showreel.html +264 -0
- package/skills/video-studio-talk/SKILL.md +167 -0
- package/skills/video-watcher/CHANGELOG.md +96 -0
- package/skills/video-watcher/SKILL.md +201 -0
- package/skills/video-watcher/scripts/setup.py +340 -0
- package/skills/website-cloner/SKILL.md +289 -0
- package/skills/website-cloner-dom/SKILL.md +170 -0
- package/skills/website-cloner-remix/SKILL.md +202 -0
- package/skills/website-cloner-shaders/SKILL.md +129 -0
- package/skills/luckiest-ab-testing/SKILL.md +0 -379
- package/skills/luckiest-ad-creative/CHANGELOG.md +0 -32
- package/skills/luckiest-ad-creative/SKILL.md +0 -399
- package/skills/luckiest-ad-creative/references/generative-tools.md +0 -637
- package/skills/luckiest-ads/CHANGELOG.md +0 -24
- package/skills/luckiest-ads/SKILL.md +0 -434
- package/skills/luckiest-advisors/SKILL.md +0 -151
- package/skills/luckiest-aeo-grader/SKILL.md +0 -200
- package/skills/luckiest-ai-seo/CHANGELOG.md +0 -23
- package/skills/luckiest-ai-seo/SKILL.md +0 -510
- package/skills/luckiest-ai-seo/references/content-types.md +0 -71
- package/skills/luckiest-ai-seo/references/platform-ranking-factors.md +0 -154
- package/skills/luckiest-analytics/SKILL.md +0 -380
- package/skills/luckiest-aso/SKILL.md +0 -327
- package/skills/luckiest-brandkit/SKILL.md +0 -244
- package/skills/luckiest-brandkit-sizing/SKILL.md +0 -126
- package/skills/luckiest-churn-prevention/SKILL.md +0 -445
- package/skills/luckiest-co-marketing/SKILL.md +0 -331
- package/skills/luckiest-coder/CHANGELOG.md +0 -30
- package/skills/luckiest-coder/SKILL.md +0 -77
- package/skills/luckiest-coder-brainstorming/CHANGELOG.md +0 -31
- package/skills/luckiest-coder-brainstorming/SKILL.md +0 -173
- package/skills/luckiest-coder-consistency/SKILL.md +0 -98
- package/skills/luckiest-coder-constitution/SKILL.md +0 -115
- package/skills/luckiest-coder-debugging/CHANGELOG.md +0 -22
- package/skills/luckiest-coder-debugging/SKILL.md +0 -309
- package/skills/luckiest-coder-dispatching-parallel-agents/SKILL.md +0 -198
- package/skills/luckiest-coder-executing-plans/CHANGELOG.md +0 -22
- package/skills/luckiest-coder-executing-plans/SKILL.md +0 -83
- package/skills/luckiest-coder-finishing-a-branch/CHANGELOG.md +0 -22
- package/skills/luckiest-coder-finishing-a-branch/SKILL.md +0 -258
- package/skills/luckiest-coder-git-worktrees/SKILL.md +0 -215
- package/skills/luckiest-coder-guard/CHANGELOG.md +0 -48
- package/skills/luckiest-coder-guard/SKILL.md +0 -126
- package/skills/luckiest-coder-qa/SKILL.md +0 -160
- package/skills/luckiest-coder-receiving-code-review/CHANGELOG.md +0 -28
- package/skills/luckiest-coder-receiving-code-review/SKILL.md +0 -226
- package/skills/luckiest-coder-requesting-code-review/SKILL.md +0 -118
- package/skills/luckiest-coder-shipping/CHANGELOG.md +0 -48
- package/skills/luckiest-coder-shipping/SKILL.md +0 -148
- package/skills/luckiest-coder-subagent-driven-development/CHANGELOG.md +0 -28
- package/skills/luckiest-coder-subagent-driven-development/SKILL.md +0 -439
- package/skills/luckiest-coder-tdd/SKILL.md +0 -384
- package/skills/luckiest-coder-verification/SKILL.md +0 -152
- package/skills/luckiest-coder-writing-plans/CHANGELOG.md +0 -22
- package/skills/luckiest-coder-writing-plans/SKILL.md +0 -191
- package/skills/luckiest-coder-writing-skills/SKILL.md +0 -702
- package/skills/luckiest-cold-email/CHANGELOG.md +0 -24
- package/skills/luckiest-cold-email/SKILL.md +0 -213
- package/skills/luckiest-cold-email/references/follow-up-sequences.md +0 -81
- package/skills/luckiest-cold-email/references/frameworks.md +0 -90
- package/skills/luckiest-cold-email/references/personalization.md +0 -79
- package/skills/luckiest-community-marketing/SKILL.md +0 -200
- package/skills/luckiest-competitor-profiling/CHANGELOG.md +0 -24
- package/skills/luckiest-competitor-profiling/SKILL.md +0 -443
- package/skills/luckiest-competitor-profiling/references/tool-reference.md +0 -179
- package/skills/luckiest-competitors/CHANGELOG.md +0 -25
- package/skills/luckiest-competitors/SKILL.md +0 -171
- package/skills/luckiest-competitors/references/content-architecture.md +0 -271
- package/skills/luckiest-competitors/references/templates.md +0 -223
- package/skills/luckiest-content-strategy/SKILL.md +0 -395
- package/skills/luckiest-copy-editing/CHANGELOG.md +0 -31
- package/skills/luckiest-copy-editing/SKILL.md +0 -491
- package/skills/luckiest-copy-editing/references/checklist.md +0 -66
- package/skills/luckiest-copywriting/CHANGELOG.md +0 -23
- package/skills/luckiest-copywriting/SKILL.md +0 -296
- package/skills/luckiest-copywriting/references/copy-frameworks.md +0 -344
- package/skills/luckiest-copywriting/references/natural-transitions.md +0 -272
- package/skills/luckiest-copywriting-humanize/SKILL.md +0 -82
- package/skills/luckiest-cro/SKILL.md +0 -215
- package/skills/luckiest-customer-research/CHANGELOG.md +0 -26
- package/skills/luckiest-customer-research/SKILL.md +0 -293
- package/skills/luckiest-design-website/SKILL.md +0 -380
- package/skills/luckiest-directory-submissions/CHANGELOG.md +0 -33
- package/skills/luckiest-directory-submissions/SKILL.md +0 -419
- package/skills/luckiest-emails/CHANGELOG.md +0 -33
- package/skills/luckiest-emails/SKILL.md +0 -220
- package/skills/luckiest-emails/references/sequence-templates.md +0 -168
- package/skills/luckiest-extract-design-system/SKILL.md +0 -83
- package/skills/luckiest-free-tools/SKILL.md +0 -220
- package/skills/luckiest-image/CHANGELOG.md +0 -31
- package/skills/luckiest-image/SKILL.md +0 -387
- package/skills/luckiest-image/references/ai-image-prompting.md +0 -229
- package/skills/luckiest-launch/SKILL.md +0 -385
- package/skills/luckiest-lead-magnets/SKILL.md +0 -331
- package/skills/luckiest-marketing-ideas/SKILL.md +0 -191
- package/skills/luckiest-marketing-plan/CHANGELOG.md +0 -23
- package/skills/luckiest-marketing-plan/SKILL.md +0 -285
- package/skills/luckiest-marketing-plan/references/methodology.md +0 -363
- package/skills/luckiest-marketing-psychology/SKILL.md +0 -202
- package/skills/luckiest-model-router/CHANGELOG.md +0 -94
- package/skills/luckiest-model-router/SKILL.md +0 -98
- package/skills/luckiest-model-router/references/weave-routing-notes.md +0 -22
- package/skills/luckiest-model-router/scripts/route.py +0 -272
- package/skills/luckiest-offers/SKILL.md +0 -167
- package/skills/luckiest-onboarding/SKILL.md +0 -243
- package/skills/luckiest-paywalls/SKILL.md +0 -256
- package/skills/luckiest-popups/SKILL.md +0 -477
- package/skills/luckiest-pricing/SKILL.md +0 -283
- package/skills/luckiest-product-marketing/SKILL.md +0 -256
- package/skills/luckiest-programmatic-seo/SKILL.md +0 -286
- package/skills/luckiest-prompt-rewrite/SKILL.md +0 -496
- package/skills/luckiest-prospecting/CHANGELOG.md +0 -24
- package/skills/luckiest-prospecting/SKILL.md +0 -275
- package/skills/luckiest-prospecting/references/saas-prospecting.md +0 -123
- package/skills/luckiest-public-relations/CHANGELOG.md +0 -23
- package/skills/luckiest-public-relations/SKILL.md +0 -154
- package/skills/luckiest-public-relations/references/newsjacking.md +0 -218
- package/skills/luckiest-referrals/SKILL.md +0 -292
- package/skills/luckiest-research/SKILL.md +0 -149
- package/skills/luckiest-revops/SKILL.md +0 -362
- package/skills/luckiest-sales-enablement/CHANGELOG.md +0 -23
- package/skills/luckiest-sales-enablement/SKILL.md +0 -379
- package/skills/luckiest-schema/SKILL.md +0 -209
- package/skills/luckiest-seo-audit/SKILL.md +0 -529
- package/skills/luckiest-session-handoff/SKILL.md +0 -96
- package/skills/luckiest-signup/SKILL.md +0 -382
- package/skills/luckiest-site-architecture/SKILL.md +0 -383
- package/skills/luckiest-sms/CHANGELOG.md +0 -24
- package/skills/luckiest-sms/SKILL.md +0 -400
- package/skills/luckiest-social/CHANGELOG.md +0 -30
- package/skills/luckiest-social/SKILL.md +0 -434
- package/skills/luckiest-social/references/listening.md +0 -283
- package/skills/luckiest-social/references/platforms.md +0 -170
- package/skills/luckiest-social/references/post-templates.md +0 -177
- package/skills/luckiest-social/references/short-form-video.md +0 -237
- package/skills/luckiest-thinker/SKILL.md +0 -92
- package/skills/luckiest-trends/CHANGELOG.md +0 -86
- package/skills/luckiest-trends/SKILL.md +0 -194
- package/skills/luckiest-trends/agents/openai.yaml +0 -8
- package/skills/luckiest-trends/scripts/build-skill.sh +0 -39
- package/skills/luckiest-trends/scripts/compare.sh +0 -61
- package/skills/luckiest-trends/scripts/evaluate_search_quality.py +0 -573
- package/skills/luckiest-trends/scripts/test-v1-vs-v2.sh +0 -220
- package/skills/luckiest-trends/scripts/test_device_auth.py +0 -128
- package/skills/luckiest-trends/scripts/verify_v3.py +0 -195
- package/skills/luckiest-video/CHANGELOG.md +0 -32
- package/skills/luckiest-video/SKILL.md +0 -377
- package/skills/luckiest-video-studio/CHANGELOG.md +0 -192
- package/skills/luckiest-video-studio/SKILL.md +0 -358
- package/skills/luckiest-video-studio/references/step-2-plan.md +0 -265
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- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-infochips.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-lensbar.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-live.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-location.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-logolock.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-micname.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-minicard.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-minimal.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-nameplate3d.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-neonframe.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-neonpill.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-nowplaying.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-orbitbadge.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-pill.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-portraitframe.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-progressname.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-quote.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-ratingname.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-ribbon.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-sidebracket.html +0 -0
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- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/cards/tier2/t2-lt-waveband.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/style.json +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/02-aurora-glass/tokens.css +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/_blueprint/DESIGN.md +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/_blueprint/cards/tier1/t1-stat.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/_blueprint/cards/tier2/t2-list.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/_blueprint/style.json +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/_blueprint/tokens.css +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/packs/registry.json +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/references/card-contract.md +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/references/palette-leftovers.md +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/scripts/apply-brand.mjs +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/scripts/apply-brand.test.mjs +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/scripts/build-registry.mjs +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/scripts/new-pack.mjs +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/scripts/qa-cards.mjs +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/glass-popout/DESIGN.md +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/glass-popout/hyperframes.json +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/glass-popout/index.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/glass-popout/meta.json +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/graph-paper/DESIGN.md +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/graph-paper/hyperframes.json +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/graph-paper/index.html +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/graph-paper/meta.json +0 -0
- /package/skills/{luckiest-video-studio-cards → video-studio-cards}/templates/graph-paper/package.json +0 -0
- /package/skills/{luckiest-video-studio-composition → video-studio-composition}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-composition → video-studio-composition}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-video-studio-composition → video-studio-composition}/LICENSE-iart +0 -0
- /package/skills/{luckiest-video-studio-composition → video-studio-composition}/references/grids-and-ratios.md +0 -0
- /package/skills/{luckiest-video-studio-composition → video-studio-composition}/references/twenty-rules.md +0 -0
- /package/skills/{luckiest-video-studio-composition → video-studio-composition}/scripts/frame_check.py +0 -0
- /package/skills/{luckiest-video-studio-cuts → video-studio-cuts}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-cuts → video-studio-cuts}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-video-studio-cuts → video-studio-cuts}/scripts/apply-cuts.mjs +0 -0
- /package/skills/{luckiest-video-studio-cuts → video-studio-cuts}/scripts/build-cuts-reel.mjs +0 -0
- /package/skills/{luckiest-video-studio-cuts → video-studio-cuts}/scripts/build-cuts-reel.test.mjs +0 -0
- /package/skills/{luckiest-video-studio-cuts → video-studio-cuts}/scripts/cut-silences.mjs +0 -0
- /package/skills/{luckiest-video-studio-cuts → video-studio-cuts}/scripts/find-cut-candidates.mjs +0 -0
- /package/skills/{luckiest-video-studio-director → video-studio-director}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-director → video-studio-director}/LICENSE-iart +0 -0
- /package/skills/{luckiest-video-studio-director → video-studio-director}/LICENSE-skillme +0 -0
- /package/skills/{luckiest-video-studio-director → video-studio-director}/scripts/breakdown.mjs +0 -0
- /package/skills/{luckiest-video-studio-motion → video-studio-motion}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-motion → video-studio-motion}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-video-studio-motion → video-studio-motion}/LICENSE-emil +0 -0
- /package/skills/{luckiest-video-studio-motion → video-studio-motion}/references/vocabulary.md +0 -0
- /package/skills/{luckiest-video-studio-motion → video-studio-motion}/templates/spring.js +0 -0
- /package/skills/{luckiest-video-studio-motion → video-studio-motion}/templates/spring.test.mjs +0 -0
- /package/skills/{luckiest-video-studio-recreate → video-studio-recreate}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-recreate → video-studio-recreate}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-video-studio-reel → video-studio-reel}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-reel → video-studio-reel}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-video-studio-reel → video-studio-reel}/references/chapters.md +0 -0
- /package/skills/{luckiest-video-studio-reel → video-studio-reel}/scripts/beatgrid.mjs +0 -0
- /package/skills/{luckiest-video-studio-reel → video-studio-reel}/scripts/mix.mjs +0 -0
- /package/skills/{luckiest-video-studio-reel → video-studio-reel}/scripts/splice-music.mjs +0 -0
- /package/skills/{luckiest-video-studio-reel → video-studio-reel}/templates/reel.html +0 -0
- /package/skills/{luckiest-video-studio-reference → video-studio-reference}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-reference → video-studio-reference}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-video-studio-reference → video-studio-reference}/scripts/shots.mjs +0 -0
- /package/skills/{luckiest-video-studio-review → video-studio-review}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-review → video-studio-review}/LICENSE-motion-os +0 -0
- /package/skills/{luckiest-video-studio-review → video-studio-review}/editor/serve.mjs +0 -0
- /package/skills/{luckiest-video-studio-script → video-studio-script}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/references/long-form.md +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/references/plan-schema.md +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/references/short-form.md +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/scripts/grab-evidence.mjs +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/scripts/validate-footage.mjs +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/scripts/validate-plan.mjs +0 -0
- /package/skills/{luckiest-video-studio-talk → video-studio-talk}/templates/talk-overlay.html +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/LICENSE-claude-video +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/references/watch-guide.md +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/config.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/download.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/frames.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/gemini.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/local_whisperx.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/runtime.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/transcribe.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/watch.py +0 -0
- /package/skills/{luckiest-video-watcher → video-watcher}/scripts/whisper.py +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/LICENSE +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/references/builtin-browser-recipes.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/references/compositing.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/references/fidelity-fast-path.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/references/playwright-cli-recipes.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/references/teardown.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/references/visual-qa.md +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/scripts/build-bundle.cjs +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/scripts/motion-probe.js +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/scripts/surface-map.js +0 -0
- /package/skills/{luckiest-website-cloner → website-cloner}/scripts/tokens-probe.js +0 -0
- /package/skills/{luckiest-website-cloner-dom → website-cloner-dom}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-website-cloner-dom → website-cloner-dom}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-website-cloner-dom → website-cloner-dom}/LICENSE +0 -0
- /package/skills/{luckiest-website-cloner-dom → website-cloner-dom}/references/asset-resolution.md +0 -0
- /package/skills/{luckiest-website-cloner-dom → website-cloner-dom}/references/interaction-fingerprints.md +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/LICENSE +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/references/directions.md +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/references/reskin.md +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/references/tweak-panel.md +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/scripts/apply-overrides.cjs +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/scripts/gallery.cjs +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/scripts/tokenize-css.cjs +0 -0
- /package/skills/{luckiest-website-cloner-remix → website-cloner-remix}/scripts/tweak-panel.js +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/ATTRIBUTION.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/CHANGELOG.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/LICENSE +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/references/capture-backends.md +0 -0
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- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/capture-backends.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/evidence-policy.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/operating-contract.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/qa-failure-policy.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/recon-kernel.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/replay-policy.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/shaders-com.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/source-analysis.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/surface-discovery.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/target-lock.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/three-shader-reconstruction.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/tool-capability-matrix.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/references/unicorn-studio.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/scripts/fetch-rendered-dom.mjs +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/scripts/scan-bundle.sh +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/templates/extraction-report.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/templates/known-gaps.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/templates/qa-report.md +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/templates/replay-manifest.json +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/templates/run-state.json +0 -0
- /package/skills/{luckiest-website-cloner-shaders → website-cloner-shaders}/vendor/web-shader-extractor/templates/scout-card.json +0 -0
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---
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name: website-cloner-dom
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description: >-
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Extract and rebuild the DOM/CSS layer of a web page — layout, typography,
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colors, spacing, real content, assets, and normal interactions — into clean
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components, section by section, from exact getComputedStyle() values rather
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than guesses. This is the DOM/CSS track: it deliberately does NOT handle
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WebGL/WebGPU/canvas shader surfaces (those go to luckiest-website-cloner-shaders). Usually
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driven by the luckiest-website-cloner coordinator, but can be used directly when the user
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wants to rebuild a page's markup/styling and there are no GPU-rendered
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effects. Trigger on "rebuild this section", "extract the CSS/layout", "clone
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the markup and styling of this page", or the DOM half of a full site clone.
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argument-hint: "<url> | <output-dir with surface-map.json + ROUTING.md>"
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user-invocable: false
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license: MIT. See ATTRIBUTION.md
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allowed-tools: Bash, Read, Write, Edit, Glob, Grep
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metadata:
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version: "1.0.0"
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listing_id: luckiest-website-cloner-dom
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author: luckiest
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---
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# DOM Clone
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Rebuild the DOM/CSS layer of a page as clean components whose every value is
|
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**measured, not estimated**. The difference between a clone that reads as
|
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+
"pixel-perfect" and one that reads as "AI slop" is almost entirely whether the
|
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28
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spacing, type scale, and colors are the site's real computed values or an
|
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29
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+
approximation. So the whole method is built to remove guessing.
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+
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**Scope boundary — read this first.** This track handles DOM/CSS only. Any
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`<canvas>` painting WebGL/WebGPU/2D pixels is invisible to `getComputedStyle()`
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+
and belongs to `luckiest-website-cloner-shaders`. When you meet a GPU surface (the surface map
|
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+
tags them, or you see a `<canvas>` you can't style your way into), do NOT rebuild
|
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it — leave a **placeholder mount** (below) and move on. Rebuilding a shader as
|
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HTML is the classic failure that makes a clone look empty.
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+
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## Inputs
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+
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- Driven by luckiest-website-cloner: you get an output dir containing `surface-map.json` and
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`ROUTING.md`. Build only the sections routed to the DOM track; leave mounts for
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GPU surfaces.
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+
- Standalone: you get a URL. Do a quick recon first (screenshots + the interaction
|
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+
sweep below). If you spot GPU `<canvas>` surfaces, tell the user those need the
|
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luckiest-website-cloner-shaders track and build the DOM around them.
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+
|
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Requires a browser MCP (Chrome/Playwright/Puppeteer). Keep large extraction
|
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artifacts in the output dir, not the conversation.
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+
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## The method: extract → spec → build → verify
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### 1. Foundation first (sequential, do it yourself)
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+
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Nothing can be built until the shared ground exists, because every later
|
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component depends on it:
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+
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- **Design tokens** — run `../luckiest-website-cloner/scripts/tokens-probe.js`
|
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(`tokensProbe()`) at 1440/768/390 if the coordinator hasn't already left
|
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`tokens-*.json` in the output dir. Its frequency-ranked palette, type scale,
|
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spacing, radii, shadows, and `:root` custom props ARE the tokens — write them
|
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as CSS variables / Tailwind theme, keeping the site's own `--names` when it
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has them. Colors and fonts wrong here poison every component.
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- **Motion params** — likewise take `motion.json` (`../luckiest-website-cloner/scripts/
|
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motion-probe.js`) as the source for every GSAP/ScrollTrigger/Lenis/WAAPI
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value a spec needs. A spec that says `scrub: 1.2, start: "top top", end:
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"+=200%"` came from the runtime; one that says "scrubs on scroll" is a guess.
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- **Fonts** — identify actual `font-family` on headings/body/labels; wire up the
|
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same families (self-hosted or Google) so metrics match.
|
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+
- **Global assets** — favicons, logos, and site-wide images to the project.
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+
Resolve each through the asset ladder in `references/asset-resolution.md`:
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download the REAL file first; only fall back to reconstructing, generating
|
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(Higgsfield, for decorative assets — never brand identity), or a placeholder,
|
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and label which tier was used. This keeps the clone honest about what's real.
|
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- **Global behaviors** — smooth-scroll library (Lenis/Locomotive), scroll-snap,
|
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global keyframes. See `references/interaction-fingerprints.md` to detect and
|
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+
reproduce these; they change how sections must be built.
|
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+
|
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+
Verify the empty shell builds before going further.
|
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+
|
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+
### 2. Extract each section with exact values
|
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+
|
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For each DOM section top-to-bottom, use the browser to capture — don't hand-
|
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measure:
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+
|
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+
- A section screenshot (for the builder's reference and later QA).
|
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+
- **Computed styles** for every meaningful element via `getComputedStyle()` —
|
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|
+
real px/color/weight values, not "looks like `text-lg`".
|
|
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|
+
- **Real content** — verbatim text, alt text, and every image/`<img>`/background
|
|
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|
+
image in the section, including **layered/overlay** images (a hero is often a
|
|
90
|
+
background + a foreground mockup + an icon; miss the overlay and it looks bare).
|
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+
Resolve each asset through `references/asset-resolution.md` (REAL → RECONSTRUCT
|
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|
+
→ GENERATE → PLACEHOLDER), tagging any that couldn't be downloaded.
|
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+
- **All states, not just the default** — for tabs/accordions click each and
|
|
94
|
+
record per-state content; for scroll- or hover-triggered changes, capture the
|
|
95
|
+
before AND after computed styles and the transition (duration/easing) plus the
|
|
96
|
+
exact trigger. See `references/interaction-fingerprints.md`.
|
|
97
|
+
|
|
98
|
+
### 3. Write a spec file — the contract
|
|
99
|
+
|
|
100
|
+
Write one spec per section to `<output>/specs/<section>.spec.md` BEFORE building.
|
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|
+
This is the contract between measurement and construction: the builder works from
|
|
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|
+
the spec, not from its memory of a browser session, so it can't drift into
|
|
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|
+
guessing. A spec has: target file, screenshot path, **interaction model**
|
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+
(static / click / scroll / hover / time), exact computed styles per element,
|
|
105
|
+
per-state content, assets with local paths, verbatim text, and responsive
|
|
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|
+
behavior at 1440 / 768 / 390. If a builder would have to invent any value, the
|
|
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|
+
spec isn't done yet.
|
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|
+
|
|
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+
For GPU surfaces in this section, the spec says only: **placeholder mount** — a
|
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|
+
positioned empty container with the id, size, z-index, and pointer-events from
|
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|
+
the surface map, for luckiest-website-cloner-shaders to fill later. Nothing more.
|
|
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|
+
|
|
113
|
+
### 4. Build — size agents to the model, not to dogma
|
|
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|
+
|
|
115
|
+
Dispatch builders that each receive their spec inline (never "go read the spec").
|
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|
+
On agent granularity: splitting a page into many tiny builders is a choice for
|
|
117
|
+
**speed and edit-isolation**, not a fidelity requirement — a capable model holds
|
|
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|
+
a whole section's spec fine. So prefer **one builder per section** by default,
|
|
119
|
+
and split further only when a section contains genuinely independent pieces
|
|
120
|
+
(three distinct card variants, separate interactive widgets) that benefit from
|
|
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|
+
parallel isolation. Over-splitting just adds merge and coordination cost.
|
|
122
|
+
|
|
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|
+
If builders run in parallel and might touch shared files, isolate them (git
|
|
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|
+
worktrees or separate output subtrees) and merge with the section topology in
|
|
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|
+
hand. Each builder verifies its own typecheck/build before finishing.
|
|
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|
+
|
|
127
|
+
### 5. Verify with a real diff
|
|
128
|
+
|
|
129
|
+
After assembly, run an automated pixel diff (Playwright `toHaveScreenshot()`),
|
|
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|
+
original vs clone, at all three breakpoints — **masking any GPU placeholder
|
|
131
|
+
regions** so their emptiness/animation doesn't dominate the result. Tune
|
|
132
|
+
`maxDiffPixelRatio` rather than demanding zero diff (anti-aliasing causes false
|
|
133
|
+
positives). For each real discrepancy, decide: was the spec value wrong
|
|
134
|
+
(re-extract, fix spec) or did the builder ignore a correct spec (fix component)?
|
|
135
|
+
Fix at the source, not with a compensating fudge.
|
|
136
|
+
|
|
137
|
+
## Output
|
|
138
|
+
|
|
139
|
+
- `site/` (or the coordinator's chosen substrate) with styled sections + mounts
|
|
140
|
+
- `specs/*.spec.md` — one per section, the audit trail
|
|
141
|
+
- Downloaded assets under the project's public dir
|
|
142
|
+
- QA diff results per breakpoint + list of placeholder mounts left for GPU track
|
|
143
|
+
|
|
144
|
+
## What not to do
|
|
145
|
+
|
|
146
|
+
- Don't clone from a screenshot; extract the real DOM/CSS/content.
|
|
147
|
+
- Don't rebuild a `<canvas>` shader/3D effect as HTML — leave a mount.
|
|
148
|
+
- Don't approximate a computed value you could have measured.
|
|
149
|
+
- Don't freeze a `<video>` or animated SVG to a static image — re-embed / keep it.
|
|
150
|
+
- Don't build a click-based UI when the original is scroll-driven; settle the
|
|
151
|
+
interaction model before building (it's a rewrite, not a tweak, to change later).
|
|
152
|
+
|
|
153
|
+
## Guardrails
|
|
154
|
+
|
|
155
|
+
Clone for migration, for recovering your own lost source, or for learning how a
|
|
156
|
+
build works. Do not use it to pass off someone else's brand or design as your
|
|
157
|
+
own, for phishing or impersonation, or against a site whose terms forbid
|
|
158
|
+
reproduction. Logos, brand assets, and copy belong to their owners.
|
|
159
|
+
|
|
160
|
+
Stop and ask the user before continuing if any of these are true:
|
|
161
|
+
|
|
162
|
+
- The target looks like it exists to be impersonated: a bank or wallet login, a
|
|
163
|
+
checkout, an account or password page.
|
|
164
|
+
- The page is behind a login, a paywall, or a bot wall. Never supply
|
|
165
|
+
credentials, cookies, session tokens, or a stored browser profile to get past
|
|
166
|
+
one, and never work around the block.
|
|
167
|
+
- The page holds personal data about real people.
|
|
168
|
+
|
|
169
|
+
Capture only what renders publicly. Do not read or copy credentials, cookies,
|
|
170
|
+
local storage, or session storage from the target.
|
|
@@ -0,0 +1,202 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: website-cloner-remix
|
|
3
|
+
description: >-
|
|
4
|
+
Turn a cloned (or any measured) website into YOUR site: re-skin it with your
|
|
5
|
+
brand, copy, and assets; generate three deliberately different design
|
|
6
|
+
directions as token/motion/shader overrides and render them side by side;
|
|
7
|
+
then put a live tweak panel on the direction you pick. This is the step after
|
|
8
|
+
/luckiest-website-cloner — it consumes the clone's TEARDOWN.md, tokens-*.json, motion.json,
|
|
9
|
+
and site/ and never re-probes. Use when the user says "/remix", "remix this
|
|
10
|
+
clone", "make this mine", "re-skin this", "give me three versions of this
|
|
11
|
+
site", "variations of this design", "add a tweak panel", "let me tune the
|
|
12
|
+
colors/spacing/motion", or has just approved a clone and wants to move from
|
|
13
|
+
copying to owning. NOT for cloning (use /luckiest-website-cloner) and NOT for building a
|
|
14
|
+
site from scratch.
|
|
15
|
+
argument-hint: "<clone-dir or site-dir> [--phase reskin|directions|panel]"
|
|
16
|
+
user-invocable: true
|
|
17
|
+
license: MIT. See ATTRIBUTION.md
|
|
18
|
+
allowed-tools: Bash, Read, Write, Edit, Glob, Grep, AskUserQuestion
|
|
19
|
+
metadata:
|
|
20
|
+
version: "1.0.0"
|
|
21
|
+
listing_id: luckiest-website-cloner-remix
|
|
22
|
+
author: luckiest
|
|
23
|
+
---
|
|
24
|
+
|
|
25
|
+
# Remix Site
|
|
26
|
+
|
|
27
|
+
A clone is a **measured design system plus a proven structure**. The teardown
|
|
28
|
+
already enumerated every knob — palette, type scale, spacing rhythm, motion
|
|
29
|
+
params, shader props, section order. Remixing means changing what flows
|
|
30
|
+
through those knobs, in three phases that each **stop for the user's call**
|
|
31
|
+
(unlike `/luckiest-website-cloner`, which runs autonomously):
|
|
32
|
+
|
|
33
|
+
1. **Re-skin** — swap the three things that make it *theirs*: copy, brand, hero
|
|
34
|
+
assets. Output: a de-branded template. Non-negotiable and first.
|
|
35
|
+
2. **Directions** — three deliberately different combinations of the big forks
|
|
36
|
+
(palette mood × type pairing × hero treatment × motion personality), rendered
|
|
37
|
+
side by side. The user picks one.
|
|
38
|
+
3. **Tweak panel** — the chosen direction's 10–15 real knobs made live in the
|
|
39
|
+
page, with permalink state. Not 80 sliders; the ones they'll keep turning.
|
|
40
|
+
|
|
41
|
+
`--phase` runs a single phase (e.g. a second re-skin for another client, or a
|
|
42
|
+
panel on a site that never came from the cloner).
|
|
43
|
+
|
|
44
|
+
## Inputs (the luckiest-website-cloner contract)
|
|
45
|
+
|
|
46
|
+
Resolve `$ARGUMENTS` to a directory and look for:
|
|
47
|
+
|
|
48
|
+
| File | Used for |
|
|
49
|
+
|---|---|
|
|
50
|
+
| `TEARDOWN.md` | stack, effects table, assets table, known gaps |
|
|
51
|
+
| `tokens-*.json` | the measured design system — the knob list |
|
|
52
|
+
| `motion.json` | exact animation params — the motion knobs |
|
|
53
|
+
| `surface-map.json` | which regions are GPU (shader knobs live here) |
|
|
54
|
+
| `site/` | the rebuilt project (Vite/Next) |
|
|
55
|
+
| `assets/` or `site/public/assets/` | original assets, tiered |
|
|
56
|
+
|
|
57
|
+
If only `site/` exists (not a clone), run `tokens-probe.js` and
|
|
58
|
+
`motion-probe.js` from `../luckiest-website-cloner/scripts/` against the dev server once to
|
|
59
|
+
produce the JSON — then proceed. Never re-probe when the JSON is present.
|
|
60
|
+
|
|
61
|
+
## Phase 0 — Tokenize (mechanical, do it before anything)
|
|
62
|
+
|
|
63
|
+
The clone's CSS is full of literal values (`#1f3bff`, `32.04px`). Nothing can be
|
|
64
|
+
varied until those literals become variables. Run:
|
|
65
|
+
|
|
66
|
+
```bash
|
|
67
|
+
node scripts/tokenize-css.cjs <site>/src/<site>.css <tokens-1440.json> <site>/src
|
|
68
|
+
```
|
|
69
|
+
|
|
70
|
+
It rewrites the stylesheet so every measured token value goes through
|
|
71
|
+
`var(--rx-<role>, <original>)` and writes `remix-tokens.css` (the defaults). If
|
|
72
|
+
the site already exposes its own `--vars` (Nuxt/Vue sites often do), the script
|
|
73
|
+
aliases those instead of inventing new names — keep the site's vocabulary.
|
|
74
|
+
|
|
75
|
+
Route motion through a config too: the clone's behavior JS should read from
|
|
76
|
+
`window.__remix.motion` (seeded from `motion.json` → `remix-motion.js`), and
|
|
77
|
+
shader mounts from `window.__remix.shaders`. If the builder hard-coded them,
|
|
78
|
+
hoist now. This is the one code change remix makes to the clone — everything
|
|
79
|
+
after is data.
|
|
80
|
+
|
|
81
|
+
Verify the site still renders identically (`qa/diff.mjs` against itself before
|
|
82
|
+
/after: must be 0%). **Show the user the knob list** (`remix/knobs.json`) and
|
|
83
|
+
stop: "These are the N things we can turn. Re-skin next?"
|
|
84
|
+
|
|
85
|
+
## Phase 1 — Re-skin
|
|
86
|
+
|
|
87
|
+
Ask for, in one batch: **brand** (name, logo file or "generate a placeholder
|
|
88
|
+
mark", primary + accent colors or "derive from logo"), **copy** (a doc/URL to
|
|
89
|
+
pull from, bullet points to expand, or "placeholder in their structure"), and
|
|
90
|
+
**hero/section assets** (files, or "generate").
|
|
91
|
+
|
|
92
|
+
Then:
|
|
93
|
+
- **Copy** — replace every text node section by section, keeping the
|
|
94
|
+
original's *shape* (eyebrow / headline / sub / CTA / card counts). Headline
|
|
95
|
+
lengths matter for layout: match ±20% characters or the hero reflows. Note
|
|
96
|
+
any overflow in the report.
|
|
97
|
+
- **Brand** — logo into the header/footer slots; primary/accent into
|
|
98
|
+
`remix-tokens.css`; favicon/OG.
|
|
99
|
+
- **Assets** — resolve through `../luckiest-website-cloner-dom/references/asset-resolution.md`
|
|
100
|
+
with the roles flipped: the original's REAL assets are now the thing to
|
|
101
|
+
*remove*. Decorative (hero background, textures, ambient imagery) →
|
|
102
|
+
GENERATE via Higgsfield using the original's composition as the brief (aspect,
|
|
103
|
+
subject placement, mood) — see `references/reskin.md` for the brief
|
|
104
|
+
template. Identity (their logo, their people, their product shots) → must be
|
|
105
|
+
replaced, never kept. Fonts: if the original's are commercially licensed,
|
|
106
|
+
swap to an open pairing with matching metrics (`references/reskin.md` has
|
|
107
|
+
the lookup); if open, keep.
|
|
108
|
+
- **Remove** analytics, their API endpoints, their links.
|
|
109
|
+
|
|
110
|
+
Render, screenshot the hero + two sections, **stop**: "This is the template
|
|
111
|
+
with your brand. Directions next?"
|
|
112
|
+
|
|
113
|
+
## Phase 2 — Three directions
|
|
114
|
+
|
|
115
|
+
**Ask first, one batch, before touching anything** (this is the question that
|
|
116
|
+
decides whether the directions are coats of paint or actually different sites):
|
|
117
|
+
|
|
118
|
+
1. **Amplitude** — *subtle* / *medium* / *big*?
|
|
119
|
+
| | moves | layer |
|
|
120
|
+
|---|---|---|
|
|
121
|
+
| subtle | palette, accent, motion timing, shader colors | `overrides.json` only |
|
|
122
|
+
| medium | + surface (radius/border/shadow), density (spacing ×), type scale + weights, grain | + `patch.css` |
|
|
123
|
+
| big | + hero treatment (photo → type-only / GPU-led / engraving), layout (grid ↔ editorial ↔ bento), section order, nav style, own hero asset per direction | + `patch.js` + generated assets |
|
|
124
|
+
If unsure, recommend **medium** — subtle reads as "same site, different coat"
|
|
125
|
+
side by side; big costs generations.
|
|
126
|
+
2. **Anchors** — "any aesthetics in mind?" *none* / *describe it* / *reference
|
|
127
|
+
sites or images* / *pull from my taste library* (`/taste-vault`). With none:
|
|
128
|
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nearest-legit / opposite / wildcard from `references/directions.md`. With
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anchors: one direction per anchor, built *toward* it, and say which fork each
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anchor maps to so the user sees the translation.
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Not five. Five converge; three deliberately different forks give a real choice.
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Each direction is **data + an optional patch layer**, scoped to
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`:root[data-rx="<slug>"]` so directions never collide:
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+
|
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+
```
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+
remix/directions/<slug>.json
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+
{ "name": "...", "thesis": "one line",
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"tokens": { "--rx-accent": "#…", "--rx-font-display": "…", "--rx-space-unit": "…" },
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"motion": { "reveal": { "y": 22, "duration": 0.7, "ease": [.16,1,.3,1] }, "stagger": 0.08 },
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"shaders": { "hero": { "colorFront": "#…", "intensity": 0.5 } },
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"assets": { "hero-bg": "generated/<slug>-hero.jpg" } }
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+
remix/directions/<slug>.patch.css (medium+) surface / density / type scale under :root[data-rx="<slug>"]
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remix/directions/<slug>.patch.js (big) structural: hero variant, section order, layout classes
|
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+
```
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+
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147
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+
`apply-overrides.cjs` picks up `<slug>.patch.css` / `.patch.js` next to the
|
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+
JSON automatically. Patches must be **additive and scoped** — never edit the
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+
base HTML/CSS for a direction, or the other two break.
|
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+
|
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151
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+
Derive the three from the original's *axes*, not from taste alone — see
|
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+
`references/directions.md` for the fork table (palette mood, type pairing, hero
|
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+
treatment, density, motion personality) and the rule that each direction must
|
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+
differ on **at least three** forks. If the user has a taste library
|
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+
(`/taste-vault` or reference images), pull the directions from there. Generate
|
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|
+
per-direction hero assets only for the decorative layer.
|
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+
|
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158
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+
Apply each with `node scripts/apply-overrides.cjs <site> remix/directions/<slug>.json`
|
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+
(writes `remix-tokens.<slug>.css` + `remix-motion.<slug>.js`; the site loads
|
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|
+
the active set via `?rx=<slug>`). Then `node scripts/gallery.cjs <site>` writes
|
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+
`<site>/directions.html`: all directions **live side by side in iframes** (real
|
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+
shaders + motion), synced scroll, click-a-name fullscreen, and a *pick* button
|
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163
|
+
that stores the choice in `localStorage.rx-pick`. Open it in the user's browser
|
|
164
|
+
(this is the deliverable — not a static contact sheet), and also render
|
|
165
|
+
`remix/directions.jpg` for the report. **Stop** with the URL and one line per
|
|
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|
+
direction: thesis + what changed. The user picks (read `rx-pick` or ask).
|
|
167
|
+
|
|
168
|
+
## Phase 3 — Tweak panel
|
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169
|
+
|
|
170
|
+
On the pick only. Choose **10–15 knobs** from `knobs.json` — the ones that
|
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171
|
+
matter for *this* direction (accent, display font size base, section spacing
|
|
172
|
+
unit, radius, reveal distance/duration/ease, stagger, shader intensity/colors,
|
|
173
|
+
hero gradient angle, grain opacity). Write `remix/panel.json`
|
|
174
|
+
(`references/tweak-panel.md` has the schema: type, range, step, default, CSS
|
|
175
|
+
var or motion/shader path) and inject `scripts/tweak-panel.js` into the site.
|
|
176
|
+
|
|
177
|
+
The panel: fixed, collapsible, grouped (Color / Type / Space / Motion / GPU),
|
|
178
|
+
writes CSS vars live, pokes `window.__remix` for motion/shader knobs and
|
|
179
|
+
re-renders the affected mount, serializes state into `#rx=` so a URL is a
|
|
180
|
+
permalink, and has Copy JSON / Reset / Export-as-direction. Keyboard: `` ` ``
|
|
181
|
+
toggles it. It is **dev-only** — stripped from the production build.
|
|
182
|
+
|
|
183
|
+
Verify: every knob visibly changes the page, permalink round-trips, reset
|
|
184
|
+
returns to the direction's defaults. Screenshot with the panel open.
|
|
185
|
+
|
|
186
|
+
## Completion report
|
|
187
|
+
|
|
188
|
+
- Template: what was replaced (copy sections, brand slots, assets by tier —
|
|
189
|
+
GENERATED assets listed), fonts kept/swapped and why
|
|
190
|
+
- Directions: the contact sheet + the three theses + which was picked
|
|
191
|
+
- Panel: knob list, permalink example
|
|
192
|
+
- Still theirs: anything structural you kept verbatim that the user should
|
|
193
|
+
know about (section order, interaction patterns) — a remix is legitimate
|
|
194
|
+
because the *expression* is new; say plainly what the skeleton still owes
|
|
195
|
+
to the original
|
|
196
|
+
|
|
197
|
+
## Guardrails
|
|
198
|
+
|
|
199
|
+
Phase 1 is mandatory before anything ships: no remix leaves with the
|
|
200
|
+
original's logo, copy, people, product imagery, or licensed fonts. If the user
|
|
201
|
+
asks to skip re-skinning and just "change the colors", say why that's still
|
|
202
|
+
their site and do Phase 1 first.
|
|
@@ -0,0 +1,129 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: website-cloner-shaders
|
|
3
|
+
description: >-
|
|
4
|
+
Extract, reproduce, and locally replay a single WebGL / WebGPU / Canvas /
|
|
5
|
+
shader / animated-3D visual effect from a web page — the GPU-rendered surface
|
|
6
|
+
that DOM/CSS cloning is blind to. Use whenever a page has a WebGL/WebGPU/canvas
|
|
7
|
+
shader background, animated 3D hero, generative gradient, particle field, or
|
|
8
|
+
Unicorn Studio / Spline / Three.js effect that must be captured and rebuilt as
|
|
9
|
+
a runnable local module. This is the GPU track of a site clone (driven by
|
|
10
|
+
luckiest-website-cloner) but also stands alone. Trigger on "extract this shader", "clone the
|
|
11
|
+
WebGL background", "port this canvas effect", "rebuild this animated hero",
|
|
12
|
+
"reproduce this Three.js scene locally". NOT for ordinary DOM/CSS cloning
|
|
13
|
+
(use luckiest-website-cloner-dom).
|
|
14
|
+
argument-hint: "<url> | <locked surface: selector + rect + driver + output-dir>"
|
|
15
|
+
user-invocable: false
|
|
16
|
+
license: MIT. See ATTRIBUTION.md
|
|
17
|
+
allowed-tools: Bash, Read, Write, Edit, Glob, Grep
|
|
18
|
+
metadata:
|
|
19
|
+
version: "1.0.0"
|
|
20
|
+
listing_id: luckiest-website-cloner-shaders
|
|
21
|
+
author: luckiest
|
|
22
|
+
---
|
|
23
|
+
|
|
24
|
+
# Shader Extract
|
|
25
|
+
|
|
26
|
+
Capture one GPU-rendered surface and rebuild it as a verified, runnable local
|
|
27
|
+
effect module. The governing principle — inherited from the vendored engine this
|
|
28
|
+
skill wraps — is **evidence before implementation**: capture what the page's GPU
|
|
29
|
+
pipeline actually does (shaders, uniforms, pass order, textures, timing) and
|
|
30
|
+
match it, rather than eyeballing the visual and hand-tuning a lookalike. A
|
|
31
|
+
lookalike drifts; a capture-matched baseline is faithful and honest about its
|
|
32
|
+
gaps.
|
|
33
|
+
|
|
34
|
+
## This skill = intake adapter + a vendored evidence-gated engine
|
|
35
|
+
|
|
36
|
+
The heavy machinery lives in **`vendor/web-shader-extractor/`** — an
|
|
37
|
+
evidence-gated state machine (surface lock → source/runtime trace → capture →
|
|
38
|
+
verified baseline → projectize) by lixiaolin94 (MIT; see `ATTRIBUTION.md`). Do
|
|
39
|
+
not reimplement it. This wrapper does two things the vendored engine assumes were
|
|
40
|
+
done elsewhere:
|
|
41
|
+
|
|
42
|
+
1. **Intake** — accept a *pre-locked* surface from the luckiest-website-cloner coordinator so
|
|
43
|
+
you skip straight to capture instead of re-scouting the whole page.
|
|
44
|
+
2. **Capture backends** — make the concrete, research-verified capture tools
|
|
45
|
+
explicit (`references/capture-backends.md`): **Spector.js** for WebGL1/2 and
|
|
46
|
+
**WebGPU Inspector** for WebGPU. These are what actually recover a frame; the
|
|
47
|
+
vendored policy files describe the *discipline*, these describe the *tools*.
|
|
48
|
+
|
|
49
|
+
## Router: how you were invoked
|
|
50
|
+
|
|
51
|
+
**Driven by luckiest-website-cloner (common):** you receive a locked surface — selector,
|
|
52
|
+
bounding box, guessed driver (three.js / unicorn-studio / spline / regl / raw
|
|
53
|
+
WebGL), and an output dir like `output/<host>/effects/<surface-id>/`. The surface
|
|
54
|
+
is already attributed, so skip scouting. Go straight to:
|
|
55
|
+
|
|
56
|
+
1. Read `vendor/web-shader-extractor/SKILL.md` and its `references/replay-policy.md`
|
|
57
|
+
— that is the operating manual for capture → baseline → projectize.
|
|
58
|
+
2. Pick the capture backend by surface type (`references/capture-backends.md`):
|
|
59
|
+
WEBGL1/2 → Spector.js; WEBGPU → WebGPU Inspector.
|
|
60
|
+
3. Run the vendored state flow from `CAPTURE_MINIMUM_TRUTH` onward, writing
|
|
61
|
+
evidence and the baseline into the given output dir.
|
|
62
|
+
4. Return a **mount-contract module** (see below) plus the honesty label.
|
|
63
|
+
|
|
64
|
+
**Standalone (user hands you a URL):** you must lock the surface first. Run the
|
|
65
|
+
full vendored flow from `INTAKE` (read `vendor/web-shader-extractor/SKILL.md`).
|
|
66
|
+
The `luckiest-website-cloner` script `scripts/surface-map.js` is a fast way to enumerate and
|
|
67
|
+
classify canvases if you want a head start, but the vendored `TARGET_LOCK` gate
|
|
68
|
+
is authoritative.
|
|
69
|
+
|
|
70
|
+
## Non-negotiables (carried from the vendored engine)
|
|
71
|
+
|
|
72
|
+
- **Honest labels.** Every implementation-critical fact is `SOURCE`, `PARTIAL`,
|
|
73
|
+
or `GUESS`; unlabeled = `GUESS`. The final module carries a fidelity verdict.
|
|
74
|
+
Never quietly upgrade a `BEHAVIOR_REBUILD` (lookalike) to sound like a source
|
|
75
|
+
replay.
|
|
76
|
+
- **No compensation tuning.** Don't nudge brightness, speed, offsets, noise
|
|
77
|
+
scale, or color to mask missing pipeline evidence. A visible gap gets recorded
|
|
78
|
+
in `known-gaps.md`, not fudged away.
|
|
79
|
+
- **Baseline before projectize.** Get a faithful, verified capture-baseline
|
|
80
|
+
running first; only then refactor it into an editable module. Don't overwrite a
|
|
81
|
+
verified baseline for cleanup.
|
|
82
|
+
- **Cross-origin honesty.** If the canvas is cross-origin/tainted and pixel or
|
|
83
|
+
shader readback is blocked, say so and fall back to a captured poster frame —
|
|
84
|
+
don't invent a shader you couldn't read.
|
|
85
|
+
|
|
86
|
+
## Output contract (so luckiest-website-cloner can mount it)
|
|
87
|
+
|
|
88
|
+
Beyond the vendored `output/` layout (capture-baseline, editable-project,
|
|
89
|
+
qa-report, known-gaps), expose the effect through the mount lifecycle the
|
|
90
|
+
coordinator composites against:
|
|
91
|
+
|
|
92
|
+
```js
|
|
93
|
+
export function mount(canvasEl, opts) { /* start renderer + rAF loop */ return handle }
|
|
94
|
+
export function unmount(handle) { /* cancel rAF, loseContext, free GPU */ }
|
|
95
|
+
export function resize(handle, w, h, dpr) { /* resize drawing buffer + viewport */ }
|
|
96
|
+
```
|
|
97
|
+
|
|
98
|
+
Also emit a **poster frame** (a captured still) as a fallback for reduced-motion
|
|
99
|
+
and for the case where reconstruction only reached poster fidelity. Report the
|
|
100
|
+
fidelity label so the coordinator carries it into the final clone report
|
|
101
|
+
unchanged.
|
|
102
|
+
|
|
103
|
+
## Where to read next
|
|
104
|
+
|
|
105
|
+
- `references/capture-backends.md` — Spector.js (WebGL) and WebGPU Inspector
|
|
106
|
+
(WebGPU): what each captures, how to drive it, what's reliable vs guesswork.
|
|
107
|
+
- `vendor/web-shader-extractor/SKILL.md` — the full state machine + reference
|
|
108
|
+
router (surface discovery, target lock, evidence policy, replay policy, QA,
|
|
109
|
+
Three.js/TSL reconstruction, Unicorn Studio / shaders.com adapters).
|
|
110
|
+
- `ATTRIBUTION.md` — upstream authorship and MIT license.
|
|
111
|
+
|
|
112
|
+
## Guardrails
|
|
113
|
+
|
|
114
|
+
Clone for migration, for recovering your own lost source, or for learning how a
|
|
115
|
+
build works. Do not use it to pass off someone else's brand or design as your
|
|
116
|
+
own, for phishing or impersonation, or against a site whose terms forbid
|
|
117
|
+
reproduction. Logos, brand assets, and copy belong to their owners.
|
|
118
|
+
|
|
119
|
+
Stop and ask the user before continuing if any of these are true:
|
|
120
|
+
|
|
121
|
+
- The target looks like it exists to be impersonated: a bank or wallet login, a
|
|
122
|
+
checkout, an account or password page.
|
|
123
|
+
- The page is behind a login, a paywall, or a bot wall. Never supply
|
|
124
|
+
credentials, cookies, session tokens, or a stored browser profile to get past
|
|
125
|
+
one, and never work around the block.
|
|
126
|
+
- The page holds personal data about real people.
|
|
127
|
+
|
|
128
|
+
Capture only what renders publicly. Do not read or copy credentials, cookies,
|
|
129
|
+
local storage, or session storage from the target.
|