lol-constants 1.13.0 → 2.1.0

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Files changed (303) hide show
  1. package/assets/{Constants → constants}/BootsItemNames.d.ts +6 -4
  2. package/assets/{Constants → constants}/BootsItemNames.js +21 -17
  3. package/assets/{Constants → constants}/Champion.d.ts +7668 -7621
  4. package/assets/constants/Champion.js +4 -0
  5. package/assets/{Constants → constants}/Item.d.ts +10073 -10073
  6. package/assets/constants/Item.js +4 -0
  7. package/assets/{Constants → constants}/LegendaryItemNames.d.ts +6 -4
  8. package/assets/{Constants → constants}/LegendaryItemNames.js +86 -82
  9. package/assets/{Constants → constants}/MythicItemNames.d.ts +6 -4
  10. package/assets/{Constants → constants}/MythicItemNames.js +40 -36
  11. package/assets/{Constants → constants}/RunesReforged.d.ts +512 -512
  12. package/assets/{Constants → constants}/RunesReforged.js +4 -4
  13. package/assets/{Constants → constants}/StatRunes.d.ts +15 -14
  14. package/assets/{Constants → constants}/StatRunes.js +17 -17
  15. package/assets/{Constants → constants}/StatRunesByRow.d.ts +20 -20
  16. package/assets/{Constants → constants}/StatRunesByRow.js +23 -23
  17. package/assets/{Constants → constants}/Summoner.d.ts +518 -518
  18. package/assets/{Constants → constants}/Summoner.js +4 -4
  19. package/assets/index.d.ts +9 -9
  20. package/assets/index.js +28 -24
  21. package/assets/scripts/generate-all.d.ts +17 -17
  22. package/assets/scripts/generate-all.js +19 -19
  23. package/assets/scripts/generate-categorized-item-keys.d.ts +1 -1
  24. package/assets/scripts/generate-categorized-item-keys.js +57 -57
  25. package/assets/scripts/generate-categorized-item-names.d.ts +1 -1
  26. package/assets/scripts/generate-categorized-item-names.js +57 -57
  27. package/assets/scripts/generate-champion-ids-by-name.d.ts +1 -1
  28. package/assets/scripts/generate-champion-ids-by-name.js +17 -17
  29. package/assets/scripts/generate-champion-ids.d.ts +1 -1
  30. package/assets/scripts/generate-champion-ids.js +17 -17
  31. package/assets/scripts/generate-champion-keys.d.ts +1 -1
  32. package/assets/scripts/generate-champion-keys.js +17 -17
  33. package/assets/scripts/generate-champion-names.d.ts +1 -1
  34. package/assets/scripts/generate-champion-names.js +17 -17
  35. package/assets/scripts/generate-item-keys.d.ts +1 -1
  36. package/assets/scripts/generate-item-keys.js +18 -18
  37. package/assets/scripts/generate-item-names.d.ts +1 -1
  38. package/assets/scripts/generate-item-names.js +18 -18
  39. package/assets/scripts/generate-rune-ids.d.ts +1 -1
  40. package/assets/scripts/generate-rune-ids.js +26 -26
  41. package/assets/scripts/generate-rune-names.d.ts +1 -1
  42. package/assets/scripts/generate-rune-names.js +26 -26
  43. package/assets/scripts/generate-rune-picking-relationships.d.ts +1 -1
  44. package/assets/scripts/generate-rune-picking-relationships.js +54 -54
  45. package/assets/scripts/generate-rune-sets-by-rune-names.d.ts +1 -1
  46. package/assets/scripts/generate-rune-sets-by-rune-names.js +116 -116
  47. package/assets/scripts/generate-rune-sets.d.ts +1 -1
  48. package/assets/scripts/generate-rune-sets.js +116 -116
  49. package/assets/scripts/generate-spell-ids-by-name.d.ts +1 -1
  50. package/assets/scripts/generate-spell-ids-by-name.js +17 -17
  51. package/assets/scripts/generate-spell-ids.d.ts +1 -1
  52. package/assets/scripts/generate-spell-ids.js +17 -17
  53. package/assets/scripts/generate-spell-keys.d.ts +1 -1
  54. package/assets/scripts/generate-spell-keys.js +17 -17
  55. package/assets/scripts/generate-spell-names.d.ts +1 -1
  56. package/assets/scripts/generate-spell-names.js +17 -17
  57. package/assets/scripts/generate-stat-rune-ids.d.ts +1 -1
  58. package/assets/scripts/generate-stat-rune-ids.js +17 -17
  59. package/assets/scripts/generate-stat-rune-names.d.ts +1 -1
  60. package/assets/scripts/generate-stat-rune-names.js +17 -17
  61. package/assets/scripts/generate-tree-rune-ids.d.ts +1 -1
  62. package/assets/scripts/generate-tree-rune-ids.js +19 -19
  63. package/assets/scripts/generate-tree-rune-names.d.ts +1 -1
  64. package/assets/scripts/generate-tree-rune-names.js +19 -19
  65. package/assets/scripts/{Helpers → helpers}/enableEscapedValues.d.ts +15 -15
  66. package/assets/scripts/{Helpers → helpers}/enableEscapedValues.js +38 -38
  67. package/assets/scripts/{Helpers → helpers}/getExportStatement.d.ts +6 -6
  68. package/assets/scripts/{Helpers → helpers}/getExportStatement.js +16 -16
  69. package/assets/scripts/{Helpers → helpers}/getFmtdComment.d.ts +5 -5
  70. package/assets/scripts/{Helpers → helpers}/getFmtdComment.js +15 -15
  71. package/assets/scripts/{Helpers → helpers}/writeToTmpFile.d.ts +8 -8
  72. package/assets/scripts/{Helpers → helpers}/writeToTmpFile.js +22 -22
  73. package/core/{Constants → constants}/Champions/ChampionIds.d.ts +165 -164
  74. package/core/{Constants → constants}/Champions/ChampionIds.js +4 -4
  75. package/core/{Constants → constants}/Champions/ChampionIdsByName.d.ts +165 -164
  76. package/core/constants/Champions/ChampionIdsByName.js +4 -0
  77. package/core/{Constants → constants}/Champions/ChampionKeys.d.ts +165 -164
  78. package/core/constants/Champions/ChampionKeys.js +4 -0
  79. package/core/{Constants → constants}/Champions/ChampionNames.d.ts +165 -164
  80. package/core/{Constants → constants}/Champions/ChampionNames.js +4 -4
  81. package/core/{Constants/DDPaths.d.ts → constants/DataDragonUrls.d.ts} +38 -38
  82. package/core/{Constants/DDPaths.js → constants/DataDragonUrls.js} +45 -45
  83. package/core/constants/GameModes.d.ts +12 -0
  84. package/core/constants/GameModes.js +17 -0
  85. package/core/constants/GameTypes.d.ts +7 -0
  86. package/core/constants/GameTypes.js +12 -0
  87. package/core/{Constants → constants}/Items/BootsItemKeys.d.ts +11 -11
  88. package/core/{Constants → constants}/Items/BootsItemKeys.js +4 -4
  89. package/core/{Constants → constants}/Items/BootsItemNames.d.ts +11 -11
  90. package/core/{Constants → constants}/Items/BootsItemNames.js +4 -4
  91. package/core/{Constants → constants}/Items/ItemKeys.d.ts +263 -263
  92. package/core/{Constants → constants}/Items/ItemKeys.js +4 -4
  93. package/core/{Constants → constants}/Items/ItemNames.d.ts +271 -271
  94. package/core/{Constants → constants}/Items/ItemNames.js +4 -4
  95. package/core/{Constants → constants}/Items/ItemTypes.d.ts +8 -6
  96. package/core/{Constants → constants}/Items/ItemTypes.js +13 -9
  97. package/core/{Constants → constants}/Items/LegendaryItemKeys.d.ts +76 -76
  98. package/core/{Constants → constants}/Items/LegendaryItemKeys.js +4 -4
  99. package/core/{Constants → constants}/Items/LegendaryItemNames.d.ts +76 -76
  100. package/core/{Constants → constants}/Items/LegendaryItemNames.js +4 -4
  101. package/core/{Constants → constants}/Items/MythicItemKeys.d.ts +30 -30
  102. package/core/{Constants → constants}/Items/MythicItemKeys.js +4 -4
  103. package/core/{Constants → constants}/Items/MythicItemNames.d.ts +30 -30
  104. package/core/{Constants → constants}/Items/MythicItemNames.js +4 -4
  105. package/core/{Constants → constants}/Lanes.d.ts +8 -6
  106. package/core/{Constants → constants}/Lanes.js +13 -9
  107. package/core/{Constants → constants}/Levels.d.ts +22 -20
  108. package/core/{Constants → constants}/Levels.js +27 -23
  109. package/core/constants/Locales.d.ts +32 -0
  110. package/core/constants/Locales.js +37 -0
  111. package/core/constants/PlatformIds.d.ts +15 -0
  112. package/core/constants/PlatformIds.js +21 -0
  113. package/core/{Constants → constants}/Positions.d.ts +9 -7
  114. package/core/{Constants → constants}/Positions.js +14 -10
  115. package/core/constants/Queues.d.ts +7 -0
  116. package/core/constants/Queues.js +12 -0
  117. package/core/constants/RankedRanks.d.ts +8 -0
  118. package/core/constants/RankedRanks.js +13 -0
  119. package/core/constants/RankedTiers.d.ts +13 -0
  120. package/core/constants/RankedTiers.js +18 -0
  121. package/core/constants/Regions.d.ts +15 -0
  122. package/core/constants/Regions.js +28 -0
  123. package/core/constants/RelativeTeams.d.ts +6 -0
  124. package/core/constants/RelativeTeams.js +11 -0
  125. package/core/constants/Roles.d.ts +8 -0
  126. package/core/constants/Roles.js +13 -0
  127. package/core/{Constants → constants}/Runes/RuneIconFileNames.d.ts +13 -12
  128. package/core/{Constants → constants}/Runes/RuneIconFileNames.js +101 -101
  129. package/core/{Constants → constants}/Runes/RunePickingRelationships.d.ts +77 -77
  130. package/core/{Constants → constants}/Runes/RunePickingRelationships.js +7 -7
  131. package/core/{Constants → constants}/Runes/RuneSets.d.ts +743 -743
  132. package/core/{Constants → constants}/Runes/RuneSets.js +14 -14
  133. package/core/{Constants → constants}/Runes/RuneSetsByRuneNames.d.ts +743 -743
  134. package/core/constants/Runes/RuneSetsByRuneNames.js +14 -0
  135. package/core/constants/Runes/RuneTreeIds.d.ts +11 -0
  136. package/core/constants/Runes/RuneTreeIds.js +19 -0
  137. package/core/constants/Runes/RuneTreeNames.d.ts +11 -0
  138. package/core/constants/Runes/RuneTreeNames.js +19 -0
  139. package/core/constants/Runes/RuneTreeTypes.d.ts +6 -0
  140. package/core/constants/Runes/RuneTreeTypes.js +11 -0
  141. package/core/{Constants → constants}/Runes/TreeRuneIds.d.ts +65 -65
  142. package/core/{Constants → constants}/Runes/TreeRuneIds.js +4 -4
  143. package/core/{Constants → constants}/Runes/TreeRuneNames.d.ts +65 -65
  144. package/core/{Constants → constants}/Runes/TreeRuneNames.js +4 -4
  145. package/core/{Constants → constants}/Skills.d.ts +8 -6
  146. package/core/constants/Skills.js +13 -0
  147. package/core/{Constants → constants}/Spells/SpellIds.d.ts +18 -18
  148. package/core/{Constants → constants}/Spells/SpellIds.js +4 -4
  149. package/core/{Constants → constants}/Spells/SpellIdsByName.d.ts +17 -17
  150. package/core/{Constants → constants}/Spells/SpellIdsByName.js +4 -4
  151. package/core/{Constants → constants}/Spells/SpellKeys.d.ts +18 -18
  152. package/core/{Constants → constants}/Spells/SpellKeys.js +4 -4
  153. package/core/{Constants → constants}/Spells/SpellNames.d.ts +18 -18
  154. package/core/{Constants → constants}/Spells/SpellNames.js +4 -4
  155. package/core/constants/WardTypes.d.ts +7 -0
  156. package/core/constants/WardTypes.js +12 -0
  157. package/core/{Helpers → helpers}/Champions/getChampionIdByKey.d.ts +2 -2
  158. package/core/{Helpers → helpers}/Champions/getChampionIdByKey.js +8 -8
  159. package/core/{Helpers → helpers}/Champions/getChampionIdByName.d.ts +2 -2
  160. package/core/{Helpers → helpers}/Champions/getChampionIdByName.js +8 -8
  161. package/core/{Helpers → helpers}/Champions/getChampionKeyById.d.ts +2 -2
  162. package/core/{Helpers → helpers}/Champions/getChampionKeyById.js +8 -8
  163. package/core/{Helpers → helpers}/Champions/getChampionKeyByName.d.ts +2 -2
  164. package/core/{Helpers → helpers}/Champions/getChampionKeyByName.js +9 -9
  165. package/core/{Helpers → helpers}/Champions/getChampionNameById.d.ts +2 -2
  166. package/core/{Helpers → helpers}/Champions/getChampionNameById.js +9 -9
  167. package/core/{Helpers → helpers}/Champions/getChampionNameByKey.d.ts +2 -2
  168. package/core/{Helpers → helpers}/Champions/getChampionNameByKey.js +8 -8
  169. package/core/{Helpers → helpers}/Champions/isChampionId.d.ts +2 -2
  170. package/core/{Helpers → helpers}/Champions/isChampionId.js +8 -8
  171. package/core/{Helpers → helpers}/Champions/isChampionKey.d.ts +2 -2
  172. package/core/{Helpers → helpers}/Champions/isChampionKey.js +8 -8
  173. package/core/{Helpers → helpers}/Champions/isChampionName.d.ts +2 -2
  174. package/core/{Helpers → helpers}/Champions/isChampionName.js +8 -8
  175. package/core/{Helpers → helpers}/Items/getItemKeyByName.d.ts +2 -2
  176. package/core/{Helpers → helpers}/Items/getItemKeyByName.js +8 -8
  177. package/core/{Helpers → helpers}/Items/getItemNameByKey.d.ts +2 -2
  178. package/core/{Helpers → helpers}/Items/getItemNameByKey.js +8 -8
  179. package/core/{Helpers → helpers}/Items/isBootsItemKey.d.ts +2 -2
  180. package/core/{Helpers → helpers}/Items/isBootsItemKey.js +8 -8
  181. package/core/{Helpers → helpers}/Items/isBootsItemName.d.ts +2 -2
  182. package/core/{Helpers → helpers}/Items/isBootsItemName.js +8 -8
  183. package/core/{Helpers → helpers}/Items/isItemKey.d.ts +2 -2
  184. package/core/{Helpers → helpers}/Items/isItemKey.js +8 -8
  185. package/core/{Helpers → helpers}/Items/isItemName.d.ts +2 -2
  186. package/core/{Helpers → helpers}/Items/isItemName.js +8 -8
  187. package/core/{Helpers → helpers}/Items/isLegendaryItemKey.d.ts +2 -2
  188. package/core/{Helpers → helpers}/Items/isLegendaryItemKey.js +8 -8
  189. package/core/{Helpers → helpers}/Items/isLegendaryItemName.d.ts +2 -2
  190. package/core/{Helpers → helpers}/Items/isLegendaryItemName.js +8 -8
  191. package/core/{Helpers → helpers}/Items/isMythicItemKey.d.ts +2 -2
  192. package/core/{Helpers → helpers}/Items/isMythicItemKey.js +8 -8
  193. package/core/{Helpers → helpers}/Items/isMythicItemName.d.ts +2 -2
  194. package/core/{Helpers → helpers}/Items/isMythicItemName.js +8 -8
  195. package/core/helpers/Runes/getRuneCategoryName.d.ts +3 -0
  196. package/core/helpers/Runes/getRuneCategoryName.js +20 -0
  197. package/core/helpers/Runes/getRuneCdnUrl.d.ts +3 -0
  198. package/core/{Helpers/Runes/getRuneCDNURL.js → helpers/Runes/getRuneCdnUrl.js} +49 -53
  199. package/core/{Helpers → helpers}/Runes/getRuneIdByName.d.ts +2 -2
  200. package/core/{Helpers → helpers}/Runes/getRuneIdByName.js +8 -8
  201. package/core/{Helpers → helpers}/Runes/getRuneNameById.d.ts +2 -2
  202. package/core/{Helpers → helpers}/Runes/getRuneNameById.js +8 -8
  203. package/core/{Helpers → helpers}/Runes/getStatRuneIdByName.d.ts +2 -2
  204. package/core/{Helpers → helpers}/Runes/getStatRuneIdByName.js +8 -8
  205. package/core/{Helpers → helpers}/Runes/getStatRuneNameById.d.ts +2 -2
  206. package/core/{Helpers → helpers}/Runes/getStatRuneNameById.js +8 -8
  207. package/core/{Helpers → helpers}/Runes/getTreeRuneIdByName.d.ts +2 -2
  208. package/core/{Helpers → helpers}/Runes/getTreeRuneIdByName.js +8 -8
  209. package/core/{Helpers → helpers}/Runes/getTreeRuneNameById.d.ts +2 -2
  210. package/core/{Helpers → helpers}/Runes/getTreeRuneNameById.js +8 -8
  211. package/core/{Helpers → helpers}/Runes/isDominationTreeRuneId.d.ts +2 -2
  212. package/core/{Helpers → helpers}/Runes/isDominationTreeRuneId.js +8 -8
  213. package/core/{Helpers → helpers}/Runes/isInspirationTreeRuneId.d.ts +2 -2
  214. package/core/{Helpers → helpers}/Runes/isInspirationTreeRuneId.js +8 -8
  215. package/core/{Helpers → helpers}/Runes/isKeystoneRuneId.d.ts +2 -2
  216. package/core/{Helpers → helpers}/Runes/isKeystoneRuneId.js +8 -8
  217. package/core/{Helpers → helpers}/Runes/isPrecisionTreeRuneId.d.ts +2 -2
  218. package/core/{Helpers → helpers}/Runes/isPrecisionTreeRuneId.js +8 -8
  219. package/core/{Helpers → helpers}/Runes/isResolveTreeRuneId.d.ts +2 -2
  220. package/core/{Helpers → helpers}/Runes/isResolveTreeRuneId.js +8 -8
  221. package/core/{Helpers → helpers}/Runes/isRuneId.d.ts +2 -2
  222. package/core/{Helpers → helpers}/Runes/isRuneId.js +8 -8
  223. package/core/{Helpers → helpers}/Runes/isRuneName.d.ts +2 -2
  224. package/core/{Helpers → helpers}/Runes/isRuneName.js +8 -8
  225. package/core/{Helpers → helpers}/Runes/isSorceryTreeRuneId.d.ts +2 -2
  226. package/core/{Helpers → helpers}/Runes/isSorceryTreeRuneId.js +8 -8
  227. package/core/{Helpers → helpers}/Runes/isStatRuneId.d.ts +2 -2
  228. package/core/{Helpers → helpers}/Runes/isStatRuneId.js +8 -8
  229. package/core/{Helpers → helpers}/Runes/isStatRuneName.d.ts +2 -2
  230. package/core/{Helpers → helpers}/Runes/isStatRuneName.js +8 -8
  231. package/core/{Helpers → helpers}/Runes/isTreeRuneId.d.ts +2 -2
  232. package/core/{Helpers → helpers}/Runes/isTreeRuneId.js +8 -8
  233. package/core/{Helpers → helpers}/Runes/isTreeRuneName.d.ts +2 -2
  234. package/core/{Helpers → helpers}/Runes/isTreeRuneName.js +8 -8
  235. package/core/{Helpers → helpers}/Spells/getSpellIdByKey.d.ts +2 -2
  236. package/core/{Helpers → helpers}/Spells/getSpellIdByKey.js +8 -8
  237. package/core/{Helpers → helpers}/Spells/getSpellIdByName.d.ts +2 -2
  238. package/core/{Helpers → helpers}/Spells/getSpellIdByName.js +8 -8
  239. package/core/{Helpers → helpers}/Spells/getSpellKeyById.d.ts +2 -2
  240. package/core/{Helpers → helpers}/Spells/getSpellKeyById.js +8 -8
  241. package/core/{Helpers → helpers}/Spells/getSpellKeyByName.d.ts +2 -2
  242. package/core/{Helpers → helpers}/Spells/getSpellKeyByName.js +9 -9
  243. package/core/{Helpers → helpers}/Spells/getSpellNameById.d.ts +2 -2
  244. package/core/{Helpers → helpers}/Spells/getSpellNameById.js +9 -9
  245. package/core/{Helpers → helpers}/Spells/getSpellNameByKey.d.ts +2 -2
  246. package/core/{Helpers → helpers}/Spells/getSpellNameByKey.js +8 -8
  247. package/core/{Helpers → helpers}/Spells/isSpellId.d.ts +2 -2
  248. package/core/{Helpers → helpers}/Spells/isSpellId.js +8 -8
  249. package/core/{Helpers → helpers}/Spells/isSpellKey.d.ts +2 -2
  250. package/core/{Helpers → helpers}/Spells/isSpellKey.js +8 -8
  251. package/core/{Helpers → helpers}/Spells/isSpellName.d.ts +2 -2
  252. package/core/{Helpers → helpers}/Spells/isSpellName.js +8 -8
  253. package/core/helpers/getPositionImageUrl.d.ts +2 -0
  254. package/core/helpers/getPositionImageUrl.js +15 -0
  255. package/core/index.d.ts +90 -92
  256. package/core/index.js +129 -229
  257. package/core/types/types.d.ts +210 -0
  258. package/core/types/{Meta.js → types.js} +2 -2
  259. package/package.json +4 -4
  260. package/assets/Constants/Champion.js +0 -4
  261. package/assets/Constants/Item.js +0 -4
  262. package/core/Constants/Champions/ChampionIdsByName.js +0 -4
  263. package/core/Constants/Champions/ChampionKeys.js +0 -4
  264. package/core/Constants/Meta/ChampionRelationTypes.d.ts +0 -4
  265. package/core/Constants/Meta/ChampionRelationTypes.js +0 -7
  266. package/core/Constants/Runes/RuneSetsByRuneNames.js +0 -14
  267. package/core/Constants/Runes/RuneTreeIds.d.ts +0 -7
  268. package/core/Constants/Runes/RuneTreeIds.js +0 -10
  269. package/core/Constants/Runes/RuneTreeNames.d.ts +0 -7
  270. package/core/Constants/Runes/RuneTreeNames.js +0 -10
  271. package/core/Constants/Runes/RuneTreeTypes.d.ts +0 -4
  272. package/core/Constants/Runes/RuneTreeTypes.js +0 -7
  273. package/core/Constants/Skills.js +0 -9
  274. package/core/Helpers/Icons/getPositionImageURL.d.ts +0 -5
  275. package/core/Helpers/Icons/getPositionImageURL.js +0 -15
  276. package/core/Helpers/Items/isItemType.d.ts +0 -2
  277. package/core/Helpers/Items/isItemType.js +0 -8
  278. package/core/Helpers/Meta/isChampionRelationType.d.ts +0 -2
  279. package/core/Helpers/Meta/isChampionRelationType.js +0 -8
  280. package/core/Helpers/Runes/getRuneCDNURL.d.ts +0 -6
  281. package/core/Helpers/Runes/getRuneCategoryByRuneName.d.ts +0 -5
  282. package/core/Helpers/Runes/getRuneCategoryByRuneName.js +0 -28
  283. package/core/Helpers/Runes/getRuneTreeIdByName.d.ts +0 -2
  284. package/core/Helpers/Runes/getRuneTreeIdByName.js +0 -8
  285. package/core/Helpers/Runes/getRuneTreeNameById.d.ts +0 -2
  286. package/core/Helpers/Runes/getRuneTreeNameById.js +0 -8
  287. package/core/Helpers/Runes/isRuneTreeId.d.ts +0 -2
  288. package/core/Helpers/Runes/isRuneTreeId.js +0 -8
  289. package/core/Helpers/Runes/isRuneTreeName.d.ts +0 -2
  290. package/core/Helpers/Runes/isRuneTreeName.js +0 -8
  291. package/core/Helpers/Runes/isRuneTreeType.d.ts +0 -2
  292. package/core/Helpers/Runes/isRuneTreeType.js +0 -8
  293. package/core/Helpers/isLane.d.ts +0 -2
  294. package/core/Helpers/isLane.js +0 -8
  295. package/core/Helpers/isLevel.d.ts +0 -2
  296. package/core/Helpers/isLevel.js +0 -8
  297. package/core/Helpers/isPosition.d.ts +0 -2
  298. package/core/Helpers/isPosition.js +0 -8
  299. package/core/Helpers/isSkill.d.ts +0 -2
  300. package/core/Helpers/isSkill.js +0 -8
  301. package/core/types/Meta.d.ts +0 -40
  302. package/core/types/index.d.ts +0 -197
  303. package/core/types/index.js +0 -2
@@ -1,512 +1,512 @@
1
- export declare const RunesReforged: readonly [{
2
- readonly id: 8100;
3
- readonly key: "Domination";
4
- readonly icon: "perk-images/Styles/7200_Domination.png";
5
- readonly name: "Domination";
6
- readonly slots: readonly [{
7
- readonly runes: readonly [{
8
- readonly id: 8112;
9
- readonly key: "Electrocute";
10
- readonly icon: "perk-images/Styles/Domination/Electrocute/Electrocute.png";
11
- readonly name: "Electrocute";
12
- readonly shortDesc: "Hitting a champion with 3 <b>separate</b> attacks or abilities in 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
13
- readonly longDesc: "Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.<br><br>Cooldown: 25 - 20s<br><br><hr><i>'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'</i>";
14
- }, {
15
- readonly id: 8124;
16
- readonly key: "Predator";
17
- readonly icon: "perk-images/Styles/Domination/Predator/Predator.png";
18
- readonly name: "Predator";
19
- readonly shortDesc: "Add an active effect to your boots that grants a large boost of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and causes your next attack or ability to deal bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
20
- readonly longDesc: "Enchants your boots with the active effect '<font color='#c60300'>Predator</font>.'<br><br>Gain increased Move Speed, ramping up to 25-50% Move Speed over 1 second, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 20-180 (+<scaleAD>0.25</scaleAD> bonus AD)(+<scaleAP>0.15</scaleAP> AP) bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Cooldown: 120s-60s.";
21
- }, {
22
- readonly id: 8128;
23
- readonly key: "DarkHarvest";
24
- readonly icon: "perk-images/Styles/Domination/DarkHarvest/DarkHarvest.png";
25
- readonly name: "Dark Harvest";
26
- readonly shortDesc: "Damaging a low health champion inflicts <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests a soul from the victim.";
27
- readonly longDesc: "Damaging a Champion below 50% health deals <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests their soul, permanently increasing Dark Harvest's damage by 5.<br><br>Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)<br>Cooldown: 45s (resets to 1.5s on takedown)";
28
- }, {
29
- readonly id: 9923;
30
- readonly key: "HailOfBlades";
31
- readonly icon: "perk-images/Styles/Domination/HailOfBlades/HailOfBlades.png";
32
- readonly name: "Hail of Blades";
33
- readonly shortDesc: "Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.";
34
- readonly longDesc: "Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.<br><br>No more than 3s can elapse between attacks or this effect will end.<br><br>Cooldown: 12s.<br><br><rules>Attack resets increase the attack limit by 1.<br>Allows you to temporarily exceed the attack speed limit.</rules>";
35
- }];
36
- }, {
37
- readonly runes: readonly [{
38
- readonly id: 8126;
39
- readonly key: "CheapShot";
40
- readonly icon: "perk-images/Styles/Domination/CheapShot/CheapShot.png";
41
- readonly name: "Cheap Shot";
42
- readonly shortDesc: "Deal bonus true damage to enemy champions with <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairAct'>impaired movement or actions</lol-uikit-tooltipped-keyword>. ";
43
- readonly longDesc: "Damaging champions with <b>impaired movement or actions</b> deals 10 - 45 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules>";
44
- }, {
45
- readonly id: 8139;
46
- readonly key: "TasteOfBlood";
47
- readonly icon: "perk-images/Styles/Domination/TasteOfBlood/GreenTerror_TasteOfBlood.png";
48
- readonly name: "Taste of Blood";
49
- readonly shortDesc: "Heal when you damage an enemy champion.";
50
- readonly longDesc: "Heal when you damage an enemy champion.<br><br>Healing: 16-30 (+0.15 bonus AD, +0.08 AP) health (based on level)<br><br>Cooldown: 20s";
51
- }, {
52
- readonly id: 8143;
53
- readonly key: "SuddenImpact";
54
- readonly icon: "perk-images/Styles/Domination/SuddenImpact/SuddenImpact.png";
55
- readonly name: "Sudden Impact";
56
- readonly shortDesc: "Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.";
57
- readonly longDesc: "After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.<br><br>Cooldown: 4s";
58
- }];
59
- }, {
60
- readonly runes: readonly [{
61
- readonly id: 8136;
62
- readonly key: "ZombieWard";
63
- readonly icon: "perk-images/Styles/Domination/ZombieWard/ZombieWard.png";
64
- readonly name: "Zombie Ward";
65
- readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Zombie Ward spawned plus bonus upon completion.";
66
- readonly longDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10. <br><br>After spawning 10 Zombie Wards, additionally gain 10 adaptive force.<br><br>Zombie Wards are visible, last for 120s and do not count towards your ward limit.";
67
- }, {
68
- readonly id: 8120;
69
- readonly key: "GhostPoro";
70
- readonly icon: "perk-images/Styles/Domination/GhostPoro/GhostPoro.png";
71
- readonly name: "Ghost Poro";
72
- readonly shortDesc: "When your wards expire, they leave behind a Ghost Poro. The Ghost Poro grants vision until discovered. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Ghost Poro and when your Ghost Poro spots an enemy champion, plus bonus upon completion.";
73
- readonly longDesc: "When your wards expire, they leave behind a Ghost Poro, which grants vision for 90s. Nearby enemy champions scare the Ghost Poro away.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks. <br><br>After gaining 10 stacks, additionally gain 10 adaptive force.";
74
- }, {
75
- readonly id: 8138;
76
- readonly key: "EyeballCollection";
77
- readonly icon: "perk-images/Styles/Domination/EyeballCollection/EyeballCollection.png";
78
- readonly name: "Eyeball Collection";
79
- readonly shortDesc: "Collect eyeballs for champion <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword>. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each eyeball plus bonus upon collection completion.";
80
- readonly longDesc: "Collect eyeballs for champion takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 10 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage, or 10 Ability Power.<br><br>Collect 1 eyeball per champion takedown.";
81
- }];
82
- }, {
83
- readonly runes: readonly [{
84
- readonly id: 8135;
85
- readonly key: "TreasureHunter";
86
- readonly icon: "perk-images/Styles/Domination/TreasureHunter/TreasureHunter.png";
87
- readonly name: "Treasure Hunter";
88
- readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant additional gold the first time they are collected. ";
89
- readonly longDesc: "Gain an additional <gold>50 gold</gold> the next time you collect a <i>Bounty Hunter</i> stack. Increase the gold gained by <gold>20 gold</gold> for each <i>Bounty Hunter</i> stack, up to <gold>130 gold</gold>.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
90
- }, {
91
- readonly id: 8134;
92
- readonly key: "IngeniousHunter";
93
- readonly icon: "perk-images/Styles/Domination/IngeniousHunter/IngeniousHunter.png";
94
- readonly name: "Ingenious Hunter";
95
- readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent Item <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Haste</lol-uikit-tooltipped-keyword> (includes Trinkets).";
96
- readonly longDesc: "Gain <attention>20</attention> <b>Item Haste</b> plus an additional <attention>6</attention> <b>Item Haste</b> per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><br><rules>Item Haste affects all items with cooldowns. </rules>";
97
- }, {
98
- readonly id: 8105;
99
- readonly key: "RelentlessHunter";
100
- readonly icon: "perk-images/Styles/Domination/RelentlessHunter/RelentlessHunter.png";
101
- readonly name: "Relentless Hunter";
102
- readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent <b>out of combat <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword></b>. ";
103
- readonly longDesc: "Gain <speed>5 Move Speed</speed> out of combat plus <speed>8</speed> per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
104
- }, {
105
- readonly id: 8106;
106
- readonly key: "UltimateHunter";
107
- readonly icon: "perk-images/Styles/Domination/UltimateHunter/UltimateHunter.png";
108
- readonly name: "Ultimate Hunter";
109
- readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent cooldown reduction on your Ultimate. ";
110
- readonly longDesc: "Your ultimate gains <attention>6</attention> Ability Haste, plus an additional <attention>5</attention> Ability Haste per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
111
- }];
112
- }];
113
- }, {
114
- readonly id: 8300;
115
- readonly key: "Inspiration";
116
- readonly icon: "perk-images/Styles/7203_Whimsy.png";
117
- readonly name: "Inspiration";
118
- readonly slots: readonly [{
119
- readonly runes: readonly [{
120
- readonly id: 8351;
121
- readonly key: "GlacialAugment";
122
- readonly icon: "perk-images/Styles/Inspiration/GlacialAugment/GlacialAugment.png";
123
- readonly name: "Glacial Augment";
124
- readonly shortDesc: "Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.";
125
- readonly longDesc: "Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself). <br><br>Cooldown: 25s";
126
- }, {
127
- readonly id: 8360;
128
- readonly key: "UnsealedSpellbook";
129
- readonly icon: "perk-images/Styles/Inspiration/UnsealedSpellbook/UnsealedSpellbook.png";
130
- readonly name: "Unsealed Spellbook";
131
- readonly shortDesc: "Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.";
132
- readonly longDesc: "Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins). <br><br>Your first swap becomes available at 6 mins. <br><rules><br>Summoner Spells can only be swapped while out of combat. <br>After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.<br>Smite damage increases after two Summoner Spell swaps. </rules>";
133
- }, {
134
- readonly id: 8369;
135
- readonly key: "FirstStrike";
136
- readonly icon: "perk-images/Styles/Inspiration/FirstStrike/FirstStrike.png";
137
- readonly name: "First Strike";
138
- readonly shortDesc: "When you initiate champion combat, deal 9% extra damage for 3 seconds and gain gold based on damage dealt.";
139
- readonly longDesc: "Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and <b>First Strike</b> for 3 seconds, causing you to deal <truedamage>9%</truedamage> extra <truedamage> damage</truedamage> against champions, and granting <gold>100% (70% for ranged champions)</gold> of bonus damage dealt as <gold>gold</gold>.<br><br>Cooldown: <scaleLevel>25 - 15</scaleLevel>s";
140
- }];
141
- }, {
142
- readonly runes: readonly [{
143
- readonly id: 8306;
144
- readonly key: "HextechFlashtraption";
145
- readonly icon: "perk-images/Styles/Inspiration/HextechFlashtraption/HextechFlashtraption.png";
146
- readonly name: "Hextech Flashtraption";
147
- readonly shortDesc: "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel, then blink to a new location.";
148
- readonly longDesc: "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.";
149
- }, {
150
- readonly id: 8304;
151
- readonly key: "MagicalFootwear";
152
- readonly icon: "perk-images/Styles/Inspiration/MagicalFootwear/MagicalFootwear.png";
153
- readonly name: "Magical Footwear";
154
- readonly shortDesc: "You get free boots at 12 min but you cannot buy boots before then. Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get makes your boots come 45s sooner.";
155
- readonly longDesc: "You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.<br><br>Slightly Magical Footwear grants you an additional <speed>10 Move Speed</speed>.";
156
- }, {
157
- readonly id: 8313;
158
- readonly key: "PerfectTiming";
159
- readonly icon: "perk-images/Styles/Inspiration/PerfectTiming/PerfectTiming.png";
160
- readonly name: "Perfect Timing";
161
- readonly shortDesc: "Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Stasis'>Stasis</lol-uikit-tooltipped-keyword> effect. <br><br>Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get shortens this timer by 120 seconds.";
162
- readonly longDesc: "Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.<br><br>Stopwatch can be used for a one time 2.5 second Stasis effect.";
163
- }];
164
- }, {
165
- readonly runes: readonly [{
166
- readonly id: 8321;
167
- readonly key: "FuturesMarket";
168
- readonly icon: "perk-images/Styles/Inspiration/FuturesMarket/FuturesMarket.png";
169
- readonly name: "Future's Market";
170
- readonly shortDesc: "You can enter debt to buy items.";
171
- readonly longDesc: "You can enter debt to buy items. The amount you can borrow increases over time.<br><br>Lending Fee: 50 gold";
172
- }, {
173
- readonly id: 8316;
174
- readonly key: "MinionDematerializer";
175
- readonly icon: "perk-images/Styles/Inspiration/MinionDematerializer/MinionDematerializer.png";
176
- readonly name: "Minion Dematerializer";
177
- readonly shortDesc: "Start the game with 3 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.";
178
- readonly longDesc: "Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.<br><br>Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.<br>";
179
- }, {
180
- readonly id: 8345;
181
- readonly key: "BiscuitDelivery";
182
- readonly icon: "perk-images/Styles/Inspiration/BiscuitDelivery/BiscuitDelivery.png";
183
- readonly name: "Biscuit Delivery";
184
- readonly shortDesc: "Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.";
185
- readonly longDesc: "Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.<br><br>Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. <br><br><i>Manaless:</i> Champions without mana restore 12% missing health instead.";
186
- }];
187
- }, {
188
- readonly runes: readonly [{
189
- readonly id: 8347;
190
- readonly key: "CosmicInsight";
191
- readonly icon: "perk-images/Styles/Inspiration/CosmicInsight/CosmicInsight.png";
192
- readonly name: "Cosmic Insight";
193
- readonly shortDesc: "+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste";
194
- readonly longDesc: "+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste";
195
- }, {
196
- readonly id: 8410;
197
- readonly key: "ApproachVelocity";
198
- readonly icon: "perk-images/Styles/Resolve/ApproachVelocity/ApproachVelocity.png";
199
- readonly name: "Approach Velocity";
200
- readonly shortDesc: "Bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> towards nearby enemy champions that are <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>movement impaired</lol-uikit-tooltipped-keyword>, increased for enemy champions that you impair.";
201
- readonly longDesc: "Gain <speed>7.5% Move Speed</speed> towards nearby enemy champions that are movement impaired. This bonus is increased to <speed>15% Move Speed</speed> for any enemy champion that you impair. <br><br>Activation Range for CC from allies: 1000";
202
- }, {
203
- readonly id: 8352;
204
- readonly key: "TimeWarpTonic";
205
- readonly icon: "perk-images/Styles/Inspiration/TimeWarpTonic/TimeWarpTonic.png";
206
- readonly name: "Time Warp Tonic";
207
- readonly shortDesc: "Potions and biscuits grant some restoration immediately. Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> while under their effects.";
208
- readonly longDesc: "Consuming a potion or biscuit grants 30% of its health or mana restoration immediately. In addition, gain <speed>2% Move Speed</speed> while under their effects.<br><br>";
209
- }];
210
- }];
211
- }, {
212
- readonly id: 8000;
213
- readonly key: "Precision";
214
- readonly icon: "perk-images/Styles/7201_Precision.png";
215
- readonly name: "Precision";
216
- readonly slots: readonly [{
217
- readonly runes: readonly [{
218
- readonly id: 8005;
219
- readonly key: "PressTheAttack";
220
- readonly icon: "perk-images/Styles/Precision/PressTheAttack/PressTheAttack.png";
221
- readonly name: "Press the Attack";
222
- readonly shortDesc: "Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.";
223
- readonly longDesc: "Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.";
224
- }, {
225
- readonly id: 8008;
226
- readonly key: "LethalTempo";
227
- readonly icon: "perk-images/Styles/Precision/LethalTempo/LethalTempoTemp.png";
228
- readonly name: "Lethal Tempo";
229
- readonly shortDesc: "Gain Attack Speed when attacking an enemy champion, stacking up to 6 times. At max stacks, gain Attack Range and remove your Attack Speed limit.";
230
- readonly longDesc: "Gain [60% - 90%] (Melee) or [30% - 54%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.<br><br>While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.";
231
- }, {
232
- readonly id: 8021;
233
- readonly key: "FleetFootwork";
234
- readonly icon: "perk-images/Styles/Precision/FleetFootwork/FleetFootwork.png";
235
- readonly name: "Fleet Footwork";
236
- readonly shortDesc: "Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>.";
237
- readonly longDesc: "Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized<br><br>Energized attacks heal you for 10 - 100 (+0.3 Bonus AD, +0.2 AP) and grant <speed>20% Move Speed</speed> for 1s.<br><br>Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.";
238
- }, {
239
- readonly id: 8010;
240
- readonly key: "Conqueror";
241
- readonly icon: "perk-images/Styles/Precision/Conqueror/Conqueror.png";
242
- readonly name: "Conqueror";
243
- readonly shortDesc: "Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.";
244
- readonly longDesc: "Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.<br><br>When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).";
245
- }];
246
- }, {
247
- readonly runes: readonly [{
248
- readonly id: 9101;
249
- readonly key: "Overheal";
250
- readonly icon: "perk-images/Styles/Precision/Overheal.png";
251
- readonly name: "Overheal";
252
- readonly shortDesc: "Excess healing on you becomes a shield.";
253
- readonly longDesc: "Excess healing on you becomes a shield for 20 to 300 Health, based on level.<br><br>Shield is built up from 20 to 100% of excess healing from yourself or any ally.";
254
- }, {
255
- readonly id: 9111;
256
- readonly key: "Triumph";
257
- readonly icon: "perk-images/Styles/Precision/Triumph.png";
258
- readonly name: "Triumph";
259
- readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> restore 5% of your missing health and grant an additional 20 gold. ";
260
- readonly longDesc: "Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. <br><br><hr><br><i>'The most dangerous game brings the greatest glory.' <br>—Noxian Reckoner</i>";
261
- }, {
262
- readonly id: 8009;
263
- readonly key: "PresenceOfMind";
264
- readonly icon: "perk-images/Styles/Precision/PresenceOfMind/PresenceOfMind.png";
265
- readonly name: "Presence of Mind";
266
- readonly shortDesc: "Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.";
267
- readonly longDesc: "Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.<br><br>Takedowns restore 15% of your maximum mana or energy. ";
268
- }];
269
- }, {
270
- readonly runes: readonly [{
271
- readonly id: 9104;
272
- readonly key: "LegendAlacrity";
273
- readonly icon: "perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png";
274
- readonly name: "Legend: Alacrity";
275
- readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Attack Speed</b>. ";
276
- readonly longDesc: "Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
277
- }, {
278
- readonly id: 9105;
279
- readonly key: "LegendTenacity";
280
- readonly icon: "perk-images/Styles/Precision/LegendTenacity/LegendTenacity.png";
281
- readonly name: "Legend: Tenacity";
282
- readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Tenacity</b>. ";
283
- readonly longDesc: "Gain 5% tenacity plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
284
- }, {
285
- readonly id: 9103;
286
- readonly key: "LegendBloodline";
287
- readonly icon: "perk-images/Styles/Precision/LegendBloodline/LegendBloodline.png";
288
- readonly name: "Legend: Bloodline";
289
- readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent<b> Life Steal</b>, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.";
290
- readonly longDesc: "Gain 0.4% Life Steal for every <i>Legend</i> stack (<statGood>max 15 stacks</statGood>). At maximum <i>Legend</i> stacks, gain 100 max health.<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
291
- }];
292
- }, {
293
- readonly runes: readonly [{
294
- readonly id: 8014;
295
- readonly key: "CoupDeGrace";
296
- readonly icon: "perk-images/Styles/Precision/CoupDeGrace/CoupDeGrace.png";
297
- readonly name: "Coup de Grace";
298
- readonly shortDesc: "Deal more damage to low health enemy champions.";
299
- readonly longDesc: "Deal 8% more damage to champions who have less than 40% health.";
300
- }, {
301
- readonly id: 8017;
302
- readonly key: "CutDown";
303
- readonly icon: "perk-images/Styles/Precision/CutDown/CutDown.png";
304
- readonly name: "Cut Down";
305
- readonly shortDesc: "Deal more damage to champions with more max health than you.";
306
- readonly longDesc: "Deal 5% to 15% more damage to champions, based on how much more max health they have than you.<br><br><rules>Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.</rules>";
307
- }, {
308
- readonly id: 8299;
309
- readonly key: "LastStand";
310
- readonly icon: "perk-images/Styles/Sorcery/LastStand/LastStand.png";
311
- readonly name: "Last Stand";
312
- readonly shortDesc: "Deal more damage to champions while you are low on health.";
313
- readonly longDesc: "Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.";
314
- }];
315
- }];
316
- }, {
317
- readonly id: 8400;
318
- readonly key: "Resolve";
319
- readonly icon: "perk-images/Styles/7204_Resolve.png";
320
- readonly name: "Resolve";
321
- readonly slots: readonly [{
322
- readonly runes: readonly [{
323
- readonly id: 8437;
324
- readonly key: "GraspOfTheUndying";
325
- readonly icon: "perk-images/Styles/Resolve/GraspOfTheUndying/GraspOfTheUndying.png";
326
- readonly name: "Grasp of the Undying";
327
- readonly shortDesc: "Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.";
328
- readonly longDesc: "Every 4s in combat, your next basic attack on a champion will:<li>Deal bonus magic damage equal to 3.5% of your max health</li><li>Heals you for 3 + 1.2% of your max health</li><li>Permanently increase your health by 7</li><br><rules><i>Ranged Champions:</i> Damage, healing, and permanent health gained reduced by 40%.</rules><br>";
329
- }, {
330
- readonly id: 8439;
331
- readonly key: "Aftershock";
332
- readonly icon: "perk-images/Styles/Resolve/VeteranAftershock/VeteranAftershock.png";
333
- readonly name: "Aftershock";
334
- readonly shortDesc: "After <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Immobilize'>immobilizing</lol-uikit-tooltipped-keyword> an enemy champion gain defenses and later deal a burst of magic damage around you.";
335
- readonly longDesc: "After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 25 - 120 (+8% of your bonus health)<br>Cooldown: 20s<br><br>Resistance bonus from Aftershock capped at: 80-150 (based on level)<br>";
336
- }, {
337
- readonly id: 8465;
338
- readonly key: "Guardian";
339
- readonly icon: "perk-images/Styles/Resolve/Guardian/Guardian.png";
340
- readonly name: "Guardian";
341
- readonly shortDesc: "Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.";
342
- readonly longDesc: "<i>Guard</i> allies within 350 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take more than a small amount of damage over the duration of the <i>Guard</i>, both of you gain a shield for 1.5s.<br><br>Cooldown: <scaleLevel>90 - 40</scaleLevel> seconds<br>Shield: <scaleLevel>45 - 120</scaleLevel> + <scaleAP>12.5%</scaleAP> of your ability power + <scalehealth>8%</scalehealth> of your bonus health<br>Proc Threshold: <scaleLevel>90 - 250</scaleLevel> postmitigation damage";
343
- }];
344
- }, {
345
- readonly runes: readonly [{
346
- readonly id: 8446;
347
- readonly key: "Demolish";
348
- readonly icon: "perk-images/Styles/Resolve/Demolish/Demolish.png";
349
- readonly name: "Demolish";
350
- readonly shortDesc: "Charge up a powerful attack against a tower while near it.";
351
- readonly longDesc: "Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. <br><br>Cooldown: 45s";
352
- }, {
353
- readonly id: 8463;
354
- readonly key: "FontOfLife";
355
- readonly icon: "perk-images/Styles/Resolve/FontOfLife/FontOfLife.png";
356
- readonly name: "Font of Life";
357
- readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>Impairing</lol-uikit-tooltipped-keyword> the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked. ";
358
- readonly longDesc: "Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. ";
359
- }, {
360
- readonly id: 8401;
361
- readonly key: "ShieldBash";
362
- readonly icon: "perk-images/Styles/Resolve/MirrorShell/MirrorShell.png";
363
- readonly name: "Shield Bash";
364
- readonly shortDesc: "Whenever you gain a shield, your next basic attack against a champion deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.";
365
- readonly longDesc: "While shielded, gain <scaleLevel>1 - 10</scaleLevel> Armor and Magic Resist based on Level.<br><br>Whenever you gain a new shield, your next basic attack against a champion deals <scaleLevel>5 - 30</scaleLevel> <scaleHealth>(+1.5% Bonus Health)</scaleHealth> <scaleMana>(+8.5% New Shield Amount)</scaleMana> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.<br><br>You have up to 2s after the shield expires to use this effect.";
366
- }];
367
- }, {
368
- readonly runes: readonly [{
369
- readonly id: 8429;
370
- readonly key: "Conditioning";
371
- readonly icon: "perk-images/Styles/Resolve/Conditioning/Conditioning.png";
372
- readonly name: "Conditioning";
373
- readonly shortDesc: "After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.";
374
- readonly longDesc: "After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.";
375
- }, {
376
- readonly id: 8444;
377
- readonly key: "SecondWind";
378
- readonly icon: "perk-images/Styles/Resolve/SecondWind/SecondWind.png";
379
- readonly name: "Second Wind";
380
- readonly shortDesc: "After taking damage from an enemy champion heal back some missing health over time. ";
381
- readonly longDesc: "After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.";
382
- }, {
383
- readonly id: 8473;
384
- readonly key: "BonePlating";
385
- readonly icon: "perk-images/Styles/Resolve/BonePlating/BonePlating.png";
386
- readonly name: "Bone Plating";
387
- readonly shortDesc: "After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s";
388
- readonly longDesc: "After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s";
389
- }];
390
- }, {
391
- readonly runes: readonly [{
392
- readonly id: 8451;
393
- readonly key: "Overgrowth";
394
- readonly icon: "perk-images/Styles/Resolve/Overgrowth/Overgrowth.png";
395
- readonly name: "Overgrowth";
396
- readonly shortDesc: "Gain permanent max health when minions or monsters die near you.";
397
- readonly longDesc: "Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.<br><br>When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.";
398
- }, {
399
- readonly id: 8453;
400
- readonly key: "Revitalize";
401
- readonly icon: "perk-images/Styles/Resolve/Revitalize/Revitalize.png";
402
- readonly name: "Revitalize";
403
- readonly shortDesc: "Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.";
404
- readonly longDesc: "Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.";
405
- }, {
406
- readonly id: 8242;
407
- readonly key: "Unflinching";
408
- readonly icon: "perk-images/Styles/Sorcery/Unflinching/Unflinching.png";
409
- readonly name: "Unflinching";
410
- readonly shortDesc: "Gain a small amount of tenacity that increases with missing health. ";
411
- readonly longDesc: "Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. ";
412
- }];
413
- }];
414
- }, {
415
- readonly id: 8200;
416
- readonly key: "Sorcery";
417
- readonly icon: "perk-images/Styles/7202_Sorcery.png";
418
- readonly name: "Sorcery";
419
- readonly slots: readonly [{
420
- readonly runes: readonly [{
421
- readonly id: 8214;
422
- readonly key: "SummonAery";
423
- readonly icon: "perk-images/Styles/Sorcery/SummonAery/SummonAery.png";
424
- readonly name: "Summon Aery";
425
- readonly shortDesc: "Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.";
426
- readonly longDesc: "Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+<scaleAP>0.1 AP</scaleAP>) (+<scaleAD>0.15 bonus AD</scaleAD>).<br><br>Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 75 based on level (+<scaleAP>0.22 AP</scaleAP>) (+<scaleAD>0.35 bonus AD</scaleAD>).<br><br>Aery cannot be sent out again until she returns to you.";
427
- }, {
428
- readonly id: 8229;
429
- readonly key: "ArcaneComet";
430
- readonly icon: "perk-images/Styles/Sorcery/ArcaneComet/ArcaneComet.png";
431
- readonly name: "Arcane Comet";
432
- readonly shortDesc: "Damaging a champion with an ability hurls a damaging comet at their location.";
433
- readonly longDesc: "Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><br><lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>Adaptive Damage</font></lol-uikit-tooltipped-keyword>: 30 - 100 based on level (<scaleAP>+0.2 AP</scaleAP> and <scaleAD>+0.35 bonus AD</scaleAD>)<br>Cooldown: 20 - 8s<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules>";
434
- }, {
435
- readonly id: 8230;
436
- readonly key: "PhaseRush";
437
- readonly icon: "perk-images/Styles/Sorcery/PhaseRush/PhaseRush.png";
438
- readonly name: "Phase Rush";
439
- readonly shortDesc: "Hitting an enemy champion with 3 <b>separate</b> attacks or abilities grants a burst of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>. ";
440
- readonly longDesc: "Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 4s grants <speed>15 - 40% Move Speed</speed> based on level and 75% Slow Resistance. <hr>This is increased to <speed>30 - 60% Move Speed</speed> for Melee champions.<hr>Duration: 3s<br>Cooldown: 30s - 10s";
441
- }];
442
- }, {
443
- readonly runes: readonly [{
444
- readonly id: 8224;
445
- readonly key: "NullifyingOrb";
446
- readonly icon: "perk-images/Styles/Sorcery/NullifyingOrb/Pokeshield.png";
447
- readonly name: "Nullifying Orb";
448
- readonly shortDesc: "Gain a magic damage shield when taken to low health by magic damage.";
449
- readonly longDesc: "When you take magic damage that would reduce your health below 30%, first gain a shield that absorbs 35 to 110 (+14% bonus attack damage) + (9% ability power) magic damage based on level for 4s.<br><br>Cooldown: 60s";
450
- }, {
451
- readonly id: 8226;
452
- readonly key: "ManaflowBand";
453
- readonly icon: "perk-images/Styles/Sorcery/ManaflowBand/ManaflowBand.png";
454
- readonly name: "Manaflow Band";
455
- readonly shortDesc: "Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.";
456
- readonly longDesc: "Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.<br><br>Cooldown: 15 seconds";
457
- }, {
458
- readonly id: 8275;
459
- readonly key: "NimbusCloak";
460
- readonly icon: "perk-images/Styles/Sorcery/NimbusCloak/6361.png";
461
- readonly name: "Nimbus Cloak";
462
- readonly shortDesc: "After casting a Summoner Spell, gain a short <speed>Move Speed</speed> increase that allows you to pass through units.";
463
- readonly longDesc: "After casting a Summoner Spell, gain a <speed>Move Speed</speed> increase that lasts for 2s and allows you to pass through units.<br><br>Increase: <speed>5% - 25% Move Speed</speed> based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more <speed>Move Speed</speed>). ";
464
- }];
465
- }, {
466
- readonly runes: readonly [{
467
- readonly id: 8210;
468
- readonly key: "Transcendence";
469
- readonly icon: "perk-images/Styles/Sorcery/Transcendence/Transcendence.png";
470
- readonly name: "Transcendence";
471
- readonly shortDesc: "Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.";
472
- readonly longDesc: "Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.<br>";
473
- }, {
474
- readonly id: 8234;
475
- readonly key: "Celerity";
476
- readonly icon: "perk-images/Styles/Sorcery/Celerity/CelerityTemp.png";
477
- readonly name: "Celerity";
478
- readonly shortDesc: "All <speed>Move Speed</speed> bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.";
479
- readonly longDesc: "All movement bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.";
480
- }, {
481
- readonly id: 8233;
482
- readonly key: "AbsoluteFocus";
483
- readonly icon: "perk-images/Styles/Sorcery/AbsoluteFocus/AbsoluteFocus.png";
484
- readonly name: "Absolute Focus";
485
- readonly shortDesc: "While above 70% health, gain extra <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
486
- readonly longDesc: "While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level). <br><br>Grants 1.8 Attack Damage or 3 Ability Power at level 1. ";
487
- }];
488
- }, {
489
- readonly runes: readonly [{
490
- readonly id: 8237;
491
- readonly key: "Scorch";
492
- readonly icon: "perk-images/Styles/Sorcery/Scorch/Scorch.png";
493
- readonly name: "Scorch";
494
- readonly shortDesc: "Your first damaging ability hit every 10s burns champions.";
495
- readonly longDesc: "Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.<br><br>Cooldown: 10s";
496
- }, {
497
- readonly id: 8232;
498
- readonly key: "Waterwalking";
499
- readonly icon: "perk-images/Styles/Sorcery/Waterwalking/Waterwalking.png";
500
- readonly name: "Waterwalking";
501
- readonly shortDesc: "Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> in the river.";
502
- readonly longDesc: "Gain <speed>25 Move Speed</speed> and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.<br><br><hr><br><i>May you be as swift as the rushing river and agile as a startled Rift Scuttler.</i><br>";
503
- }, {
504
- readonly id: 8236;
505
- readonly key: "GatheringStorm";
506
- readonly icon: "perk-images/Styles/Sorcery/GatheringStorm/GatheringStorm.png";
507
- readonly name: "Gathering Storm";
508
- readonly shortDesc: "Gain increasing amounts of AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> over the course of the game.";
509
- readonly longDesc: "Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...";
510
- }];
511
- }];
512
- }];
1
+ export declare const RunesReforged: readonly [{
2
+ readonly id: 8100;
3
+ readonly key: "Domination";
4
+ readonly icon: "perk-images/Styles/7200_Domination.png";
5
+ readonly name: "Domination";
6
+ readonly slots: readonly [{
7
+ readonly runes: readonly [{
8
+ readonly id: 8112;
9
+ readonly key: "Electrocute";
10
+ readonly icon: "perk-images/Styles/Domination/Electrocute/Electrocute.png";
11
+ readonly name: "Electrocute";
12
+ readonly shortDesc: "Hitting a champion with 3 <b>separate</b> attacks or abilities in 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
13
+ readonly longDesc: "Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.<br><br>Cooldown: 25 - 20s<br><br><hr><i>'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'</i>";
14
+ }, {
15
+ readonly id: 8124;
16
+ readonly key: "Predator";
17
+ readonly icon: "perk-images/Styles/Domination/Predator/Predator.png";
18
+ readonly name: "Predator";
19
+ readonly shortDesc: "Add an active effect to your boots that grants a large boost of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and causes your next attack or ability to deal bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
20
+ readonly longDesc: "Enchants your boots with the active effect '<font color='#c60300'>Predator</font>.'<br><br>Gain increased Move Speed, ramping up to 25-50% Move Speed over 1 second, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 20-180 (+<scaleAD>0.25</scaleAD> bonus AD)(+<scaleAP>0.15</scaleAP> AP) bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Cooldown: 120s-60s.";
21
+ }, {
22
+ readonly id: 8128;
23
+ readonly key: "DarkHarvest";
24
+ readonly icon: "perk-images/Styles/Domination/DarkHarvest/DarkHarvest.png";
25
+ readonly name: "Dark Harvest";
26
+ readonly shortDesc: "Damaging a low health champion inflicts <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests a soul from the victim.";
27
+ readonly longDesc: "Damaging a Champion below 50% health deals <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests their soul, permanently increasing Dark Harvest's damage by 5.<br><br>Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)<br>Cooldown: 45s (resets to 1.5s on takedown)";
28
+ }, {
29
+ readonly id: 9923;
30
+ readonly key: "HailOfBlades";
31
+ readonly icon: "perk-images/Styles/Domination/HailOfBlades/HailOfBlades.png";
32
+ readonly name: "Hail of Blades";
33
+ readonly shortDesc: "Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.";
34
+ readonly longDesc: "Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.<br><br>No more than 3s can elapse between attacks or this effect will end.<br><br>Cooldown: 12s.<br><br><rules>Attack resets increase the attack limit by 1.<br>Allows you to temporarily exceed the attack speed limit.</rules>";
35
+ }];
36
+ }, {
37
+ readonly runes: readonly [{
38
+ readonly id: 8126;
39
+ readonly key: "CheapShot";
40
+ readonly icon: "perk-images/Styles/Domination/CheapShot/CheapShot.png";
41
+ readonly name: "Cheap Shot";
42
+ readonly shortDesc: "Deal bonus true damage to enemy champions with <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairAct'>impaired movement or actions</lol-uikit-tooltipped-keyword>. ";
43
+ readonly longDesc: "Damaging champions with <b>impaired movement or actions</b> deals 10 - 45 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules>";
44
+ }, {
45
+ readonly id: 8139;
46
+ readonly key: "TasteOfBlood";
47
+ readonly icon: "perk-images/Styles/Domination/TasteOfBlood/GreenTerror_TasteOfBlood.png";
48
+ readonly name: "Taste of Blood";
49
+ readonly shortDesc: "Heal when you damage an enemy champion.";
50
+ readonly longDesc: "Heal when you damage an enemy champion.<br><br>Healing: 16-30 (+0.15 bonus AD, +0.08 AP) health (based on level)<br><br>Cooldown: 20s";
51
+ }, {
52
+ readonly id: 8143;
53
+ readonly key: "SuddenImpact";
54
+ readonly icon: "perk-images/Styles/Domination/SuddenImpact/SuddenImpact.png";
55
+ readonly name: "Sudden Impact";
56
+ readonly shortDesc: "Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.";
57
+ readonly longDesc: "After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.<br><br>Cooldown: 4s";
58
+ }];
59
+ }, {
60
+ readonly runes: readonly [{
61
+ readonly id: 8136;
62
+ readonly key: "ZombieWard";
63
+ readonly icon: "perk-images/Styles/Domination/ZombieWard/ZombieWard.png";
64
+ readonly name: "Zombie Ward";
65
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Zombie Ward spawned plus bonus upon completion.";
66
+ readonly longDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10. <br><br>After spawning 10 Zombie Wards, additionally gain 10 adaptive force.<br><br>Zombie Wards are visible, last for 120s and do not count towards your ward limit.";
67
+ }, {
68
+ readonly id: 8120;
69
+ readonly key: "GhostPoro";
70
+ readonly icon: "perk-images/Styles/Domination/GhostPoro/GhostPoro.png";
71
+ readonly name: "Ghost Poro";
72
+ readonly shortDesc: "When your wards expire, they leave behind a Ghost Poro. The Ghost Poro grants vision until discovered. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Ghost Poro and when your Ghost Poro spots an enemy champion, plus bonus upon completion.";
73
+ readonly longDesc: "When your wards expire, they leave behind a Ghost Poro, which grants vision for 90s. Nearby enemy champions scare the Ghost Poro away.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks. <br><br>After gaining 10 stacks, additionally gain 10 adaptive force.";
74
+ }, {
75
+ readonly id: 8138;
76
+ readonly key: "EyeballCollection";
77
+ readonly icon: "perk-images/Styles/Domination/EyeballCollection/EyeballCollection.png";
78
+ readonly name: "Eyeball Collection";
79
+ readonly shortDesc: "Collect eyeballs for champion <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword>. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each eyeball plus bonus upon collection completion.";
80
+ readonly longDesc: "Collect eyeballs for champion takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 10 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage, or 10 Ability Power.<br><br>Collect 1 eyeball per champion takedown.";
81
+ }];
82
+ }, {
83
+ readonly runes: readonly [{
84
+ readonly id: 8135;
85
+ readonly key: "TreasureHunter";
86
+ readonly icon: "perk-images/Styles/Domination/TreasureHunter/TreasureHunter.png";
87
+ readonly name: "Treasure Hunter";
88
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant additional gold the first time they are collected. ";
89
+ readonly longDesc: "Gain an additional <gold>50 gold</gold> the next time you collect a <i>Bounty Hunter</i> stack. Increase the gold gained by <gold>20 gold</gold> for each <i>Bounty Hunter</i> stack, up to <gold>130 gold</gold>.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
90
+ }, {
91
+ readonly id: 8134;
92
+ readonly key: "IngeniousHunter";
93
+ readonly icon: "perk-images/Styles/Domination/IngeniousHunter/IngeniousHunter.png";
94
+ readonly name: "Ingenious Hunter";
95
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent Item <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Haste</lol-uikit-tooltipped-keyword> (includes Trinkets).";
96
+ readonly longDesc: "Gain <attention>20</attention> <b>Item Haste</b> plus an additional <attention>6</attention> <b>Item Haste</b> per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><br><rules>Item Haste affects all items with cooldowns. </rules>";
97
+ }, {
98
+ readonly id: 8105;
99
+ readonly key: "RelentlessHunter";
100
+ readonly icon: "perk-images/Styles/Domination/RelentlessHunter/RelentlessHunter.png";
101
+ readonly name: "Relentless Hunter";
102
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent <b>out of combat <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword></b>. ";
103
+ readonly longDesc: "Gain <speed>5 Move Speed</speed> out of combat plus <speed>8</speed> per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
104
+ }, {
105
+ readonly id: 8106;
106
+ readonly key: "UltimateHunter";
107
+ readonly icon: "perk-images/Styles/Domination/UltimateHunter/UltimateHunter.png";
108
+ readonly name: "Ultimate Hunter";
109
+ readonly shortDesc: "<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent cooldown reduction on your Ultimate. ";
110
+ readonly longDesc: "Your ultimate gains <attention>6</attention> Ability Haste, plus an additional <attention>5</attention> Ability Haste per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.";
111
+ }];
112
+ }];
113
+ }, {
114
+ readonly id: 8300;
115
+ readonly key: "Inspiration";
116
+ readonly icon: "perk-images/Styles/7203_Whimsy.png";
117
+ readonly name: "Inspiration";
118
+ readonly slots: readonly [{
119
+ readonly runes: readonly [{
120
+ readonly id: 8351;
121
+ readonly key: "GlacialAugment";
122
+ readonly icon: "perk-images/Styles/Inspiration/GlacialAugment/GlacialAugment.png";
123
+ readonly name: "Glacial Augment";
124
+ readonly shortDesc: "Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.";
125
+ readonly longDesc: "Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself). <br><br>Cooldown: 25s";
126
+ }, {
127
+ readonly id: 8360;
128
+ readonly key: "UnsealedSpellbook";
129
+ readonly icon: "perk-images/Styles/Inspiration/UnsealedSpellbook/UnsealedSpellbook.png";
130
+ readonly name: "Unsealed Spellbook";
131
+ readonly shortDesc: "Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.";
132
+ readonly longDesc: "Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins). <br><br>Your first swap becomes available at 6 mins. <br><rules><br>Summoner Spells can only be swapped while out of combat. <br>After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.<br>Smite damage increases after two Summoner Spell swaps. </rules>";
133
+ }, {
134
+ readonly id: 8369;
135
+ readonly key: "FirstStrike";
136
+ readonly icon: "perk-images/Styles/Inspiration/FirstStrike/FirstStrike.png";
137
+ readonly name: "First Strike";
138
+ readonly shortDesc: "When you initiate champion combat, deal 9% extra damage for 3 seconds and gain gold based on damage dealt.";
139
+ readonly longDesc: "Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and <b>First Strike</b> for 3 seconds, causing you to deal <truedamage>9%</truedamage> extra <truedamage> damage</truedamage> against champions, and granting <gold>100% (70% for ranged champions)</gold> of bonus damage dealt as <gold>gold</gold>.<br><br>Cooldown: <scaleLevel>25 - 15</scaleLevel>s";
140
+ }];
141
+ }, {
142
+ readonly runes: readonly [{
143
+ readonly id: 8306;
144
+ readonly key: "HextechFlashtraption";
145
+ readonly icon: "perk-images/Styles/Inspiration/HextechFlashtraption/HextechFlashtraption.png";
146
+ readonly name: "Hextech Flashtraption";
147
+ readonly shortDesc: "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel, then blink to a new location.";
148
+ readonly longDesc: "While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.";
149
+ }, {
150
+ readonly id: 8304;
151
+ readonly key: "MagicalFootwear";
152
+ readonly icon: "perk-images/Styles/Inspiration/MagicalFootwear/MagicalFootwear.png";
153
+ readonly name: "Magical Footwear";
154
+ readonly shortDesc: "You get free boots at 12 min but you cannot buy boots before then. Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get makes your boots come 45s sooner.";
155
+ readonly longDesc: "You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.<br><br>Slightly Magical Footwear grants you an additional <speed>10 Move Speed</speed>.";
156
+ }, {
157
+ readonly id: 8313;
158
+ readonly key: "PerfectTiming";
159
+ readonly icon: "perk-images/Styles/Inspiration/PerfectTiming/PerfectTiming.png";
160
+ readonly name: "Perfect Timing";
161
+ readonly shortDesc: "Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Stasis'>Stasis</lol-uikit-tooltipped-keyword> effect. <br><br>Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get shortens this timer by 120 seconds.";
162
+ readonly longDesc: "Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.<br><br>Stopwatch can be used for a one time 2.5 second Stasis effect.";
163
+ }];
164
+ }, {
165
+ readonly runes: readonly [{
166
+ readonly id: 8321;
167
+ readonly key: "FuturesMarket";
168
+ readonly icon: "perk-images/Styles/Inspiration/FuturesMarket/FuturesMarket.png";
169
+ readonly name: "Future's Market";
170
+ readonly shortDesc: "You can enter debt to buy items.";
171
+ readonly longDesc: "You can enter debt to buy items. The amount you can borrow increases over time.<br><br>Lending Fee: 50 gold";
172
+ }, {
173
+ readonly id: 8316;
174
+ readonly key: "MinionDematerializer";
175
+ readonly icon: "perk-images/Styles/Inspiration/MinionDematerializer/MinionDematerializer.png";
176
+ readonly name: "Minion Dematerializer";
177
+ readonly shortDesc: "Start the game with 3 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.";
178
+ readonly longDesc: "Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.<br><br>Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.<br>";
179
+ }, {
180
+ readonly id: 8345;
181
+ readonly key: "BiscuitDelivery";
182
+ readonly icon: "perk-images/Styles/Inspiration/BiscuitDelivery/BiscuitDelivery.png";
183
+ readonly name: "Biscuit Delivery";
184
+ readonly shortDesc: "Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.";
185
+ readonly longDesc: "Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.<br><br>Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. <br><br><i>Manaless:</i> Champions without mana restore 12% missing health instead.";
186
+ }];
187
+ }, {
188
+ readonly runes: readonly [{
189
+ readonly id: 8347;
190
+ readonly key: "CosmicInsight";
191
+ readonly icon: "perk-images/Styles/Inspiration/CosmicInsight/CosmicInsight.png";
192
+ readonly name: "Cosmic Insight";
193
+ readonly shortDesc: "+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste";
194
+ readonly longDesc: "+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste";
195
+ }, {
196
+ readonly id: 8410;
197
+ readonly key: "ApproachVelocity";
198
+ readonly icon: "perk-images/Styles/Resolve/ApproachVelocity/ApproachVelocity.png";
199
+ readonly name: "Approach Velocity";
200
+ readonly shortDesc: "Bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> towards nearby enemy champions that are <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>movement impaired</lol-uikit-tooltipped-keyword>, increased for enemy champions that you impair.";
201
+ readonly longDesc: "Gain <speed>7.5% Move Speed</speed> towards nearby enemy champions that are movement impaired. This bonus is increased to <speed>15% Move Speed</speed> for any enemy champion that you impair. <br><br>Activation Range for CC from allies: 1000";
202
+ }, {
203
+ readonly id: 8352;
204
+ readonly key: "TimeWarpTonic";
205
+ readonly icon: "perk-images/Styles/Inspiration/TimeWarpTonic/TimeWarpTonic.png";
206
+ readonly name: "Time Warp Tonic";
207
+ readonly shortDesc: "Potions and biscuits grant some restoration immediately. Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> while under their effects.";
208
+ readonly longDesc: "Consuming a potion or biscuit grants 30% of its health or mana restoration immediately. In addition, gain <speed>2% Move Speed</speed> while under their effects.<br><br>";
209
+ }];
210
+ }];
211
+ }, {
212
+ readonly id: 8000;
213
+ readonly key: "Precision";
214
+ readonly icon: "perk-images/Styles/7201_Precision.png";
215
+ readonly name: "Precision";
216
+ readonly slots: readonly [{
217
+ readonly runes: readonly [{
218
+ readonly id: 8005;
219
+ readonly key: "PressTheAttack";
220
+ readonly icon: "perk-images/Styles/Precision/PressTheAttack/PressTheAttack.png";
221
+ readonly name: "Press the Attack";
222
+ readonly shortDesc: "Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.";
223
+ readonly longDesc: "Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.";
224
+ }, {
225
+ readonly id: 8008;
226
+ readonly key: "LethalTempo";
227
+ readonly icon: "perk-images/Styles/Precision/LethalTempo/LethalTempoTemp.png";
228
+ readonly name: "Lethal Tempo";
229
+ readonly shortDesc: "Gain Attack Speed when attacking an enemy champion, stacking up to 6 times. At max stacks, gain Attack Range and remove your Attack Speed limit.";
230
+ readonly longDesc: "Gain [60% - 90%] (Melee) or [24% - 54%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.<br><br>While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.";
231
+ }, {
232
+ readonly id: 8021;
233
+ readonly key: "FleetFootwork";
234
+ readonly icon: "perk-images/Styles/Precision/FleetFootwork/FleetFootwork.png";
235
+ readonly name: "Fleet Footwork";
236
+ readonly shortDesc: "Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>.";
237
+ readonly longDesc: "Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized<br><br>Energized attacks heal you for 10 - 100 (+0.3 Bonus AD, +0.2 AP) and grant <speed>20% Move Speed</speed> for 1s.<br><br>Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.";
238
+ }, {
239
+ readonly id: 8010;
240
+ readonly key: "Conqueror";
241
+ readonly icon: "perk-images/Styles/Precision/Conqueror/Conqueror.png";
242
+ readonly name: "Conqueror";
243
+ readonly shortDesc: "Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.";
244
+ readonly longDesc: "Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.<br><br>When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).";
245
+ }];
246
+ }, {
247
+ readonly runes: readonly [{
248
+ readonly id: 9101;
249
+ readonly key: "Overheal";
250
+ readonly icon: "perk-images/Styles/Precision/Overheal.png";
251
+ readonly name: "Overheal";
252
+ readonly shortDesc: "Excess healing on you becomes a shield.";
253
+ readonly longDesc: "Excess healing on you becomes a shield for 20 to 300 Health, based on level.<br><br>Shield is built up from 20 to 100% of excess healing from yourself or any ally.";
254
+ }, {
255
+ readonly id: 9111;
256
+ readonly key: "Triumph";
257
+ readonly icon: "perk-images/Styles/Precision/Triumph.png";
258
+ readonly name: "Triumph";
259
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> restore 5% of your missing health and grant an additional 20 gold. ";
260
+ readonly longDesc: "Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. <br><br><hr><br><i>'The most dangerous game brings the greatest glory.' <br>—Noxian Reckoner</i>";
261
+ }, {
262
+ readonly id: 8009;
263
+ readonly key: "PresenceOfMind";
264
+ readonly icon: "perk-images/Styles/Precision/PresenceOfMind/PresenceOfMind.png";
265
+ readonly name: "Presence of Mind";
266
+ readonly shortDesc: "Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.";
267
+ readonly longDesc: "Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.<br><br>Takedowns restore 15% of your maximum mana or energy. ";
268
+ }];
269
+ }, {
270
+ readonly runes: readonly [{
271
+ readonly id: 9104;
272
+ readonly key: "LegendAlacrity";
273
+ readonly icon: "perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png";
274
+ readonly name: "Legend: Alacrity";
275
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Attack Speed</b>. ";
276
+ readonly longDesc: "Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
277
+ }, {
278
+ readonly id: 9105;
279
+ readonly key: "LegendTenacity";
280
+ readonly icon: "perk-images/Styles/Precision/LegendTenacity/LegendTenacity.png";
281
+ readonly name: "Legend: Tenacity";
282
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Tenacity</b>. ";
283
+ readonly longDesc: "Gain 5% tenacity plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
284
+ }, {
285
+ readonly id: 9103;
286
+ readonly key: "LegendBloodline";
287
+ readonly icon: "perk-images/Styles/Precision/LegendBloodline/LegendBloodline.png";
288
+ readonly name: "Legend: Bloodline";
289
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent<b> Life Steal</b>, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.";
290
+ readonly longDesc: "Gain <scaleAD>0.35% Life Steal</scaleAD> for every <i>Legend</i> stack (<statGood>max 15 stacks</statGood>). At maximum <i>Legend</i> stacks, gain <scaleHealth>85 max health</scaleHealth>.<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.";
291
+ }];
292
+ }, {
293
+ readonly runes: readonly [{
294
+ readonly id: 8014;
295
+ readonly key: "CoupDeGrace";
296
+ readonly icon: "perk-images/Styles/Precision/CoupDeGrace/CoupDeGrace.png";
297
+ readonly name: "Coup de Grace";
298
+ readonly shortDesc: "Deal more damage to low health enemy champions.";
299
+ readonly longDesc: "Deal 8% more damage to champions who have less than 40% health.";
300
+ }, {
301
+ readonly id: 8017;
302
+ readonly key: "CutDown";
303
+ readonly icon: "perk-images/Styles/Precision/CutDown/CutDown.png";
304
+ readonly name: "Cut Down";
305
+ readonly shortDesc: "Deal more damage to champions with more max health than you.";
306
+ readonly longDesc: "Deal 5% to 15% more damage to champions, based on how much more max health they have than you.<br><br><rules>Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.</rules>";
307
+ }, {
308
+ readonly id: 8299;
309
+ readonly key: "LastStand";
310
+ readonly icon: "perk-images/Styles/Sorcery/LastStand/LastStand.png";
311
+ readonly name: "Last Stand";
312
+ readonly shortDesc: "Deal more damage to champions while you are low on health.";
313
+ readonly longDesc: "Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.";
314
+ }];
315
+ }];
316
+ }, {
317
+ readonly id: 8400;
318
+ readonly key: "Resolve";
319
+ readonly icon: "perk-images/Styles/7204_Resolve.png";
320
+ readonly name: "Resolve";
321
+ readonly slots: readonly [{
322
+ readonly runes: readonly [{
323
+ readonly id: 8437;
324
+ readonly key: "GraspOfTheUndying";
325
+ readonly icon: "perk-images/Styles/Resolve/GraspOfTheUndying/GraspOfTheUndying.png";
326
+ readonly name: "Grasp of the Undying";
327
+ readonly shortDesc: "Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.";
328
+ readonly longDesc: "Every 4s in combat, your next basic attack on a champion will:<li>Deal bonus magic damage equal to 3.5% of your max health</li><li>Heals you for 3 + 1.2% of your max health</li><li>Permanently increase your health by 7</li><br><rules><i>Ranged Champions:</i> Damage, healing, and permanent health gained reduced by 40%.</rules><br>";
329
+ }, {
330
+ readonly id: 8439;
331
+ readonly key: "Aftershock";
332
+ readonly icon: "perk-images/Styles/Resolve/VeteranAftershock/VeteranAftershock.png";
333
+ readonly name: "Aftershock";
334
+ readonly shortDesc: "After <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Immobilize'>immobilizing</lol-uikit-tooltipped-keyword> an enemy champion gain defenses and later deal a burst of magic damage around you.";
335
+ readonly longDesc: "After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 25 - 120 (+8% of your bonus health)<br>Cooldown: 20s<br><br>Resistance bonus from Aftershock capped at: 80-150 (based on level)<br>";
336
+ }, {
337
+ readonly id: 8465;
338
+ readonly key: "Guardian";
339
+ readonly icon: "perk-images/Styles/Resolve/Guardian/Guardian.png";
340
+ readonly name: "Guardian";
341
+ readonly shortDesc: "Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.";
342
+ readonly longDesc: "<i>Guard</i> allies within 350 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take more than a small amount of damage over the duration of the <i>Guard</i>, both of you gain a shield for 1.5s.<br><br>Cooldown: <scaleLevel>90 - 40</scaleLevel> seconds<br>Shield: <scaleLevel>45 - 120</scaleLevel> + <scaleAP>12.5%</scaleAP> of your ability power + <scalehealth>8%</scalehealth> of your bonus health<br>Proc Threshold: <scaleLevel>90 - 250</scaleLevel> postmitigation damage";
343
+ }];
344
+ }, {
345
+ readonly runes: readonly [{
346
+ readonly id: 8446;
347
+ readonly key: "Demolish";
348
+ readonly icon: "perk-images/Styles/Resolve/Demolish/Demolish.png";
349
+ readonly name: "Demolish";
350
+ readonly shortDesc: "Charge up a powerful attack against a tower while near it.";
351
+ readonly longDesc: "Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. <br><br>Cooldown: 45s";
352
+ }, {
353
+ readonly id: 8463;
354
+ readonly key: "FontOfLife";
355
+ readonly icon: "perk-images/Styles/Resolve/FontOfLife/FontOfLife.png";
356
+ readonly name: "Font of Life";
357
+ readonly shortDesc: "<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>Impairing</lol-uikit-tooltipped-keyword> the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked. ";
358
+ readonly longDesc: "Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. ";
359
+ }, {
360
+ readonly id: 8401;
361
+ readonly key: "ShieldBash";
362
+ readonly icon: "perk-images/Styles/Resolve/MirrorShell/MirrorShell.png";
363
+ readonly name: "Shield Bash";
364
+ readonly shortDesc: "Whenever you gain a shield, your next basic attack against a champion deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.";
365
+ readonly longDesc: "While shielded, gain <scaleLevel>1 - 10</scaleLevel> Armor and Magic Resist based on Level.<br><br>Whenever you gain a new shield, your next basic attack against a champion deals <scaleLevel>5 - 30</scaleLevel> <scaleHealth>(+1.5% Bonus Health)</scaleHealth> <scaleMana>(+8.5% New Shield Amount)</scaleMana> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.<br><br>You have up to 2s after the shield expires to use this effect.";
366
+ }];
367
+ }, {
368
+ readonly runes: readonly [{
369
+ readonly id: 8429;
370
+ readonly key: "Conditioning";
371
+ readonly icon: "perk-images/Styles/Resolve/Conditioning/Conditioning.png";
372
+ readonly name: "Conditioning";
373
+ readonly shortDesc: "After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.";
374
+ readonly longDesc: "After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.";
375
+ }, {
376
+ readonly id: 8444;
377
+ readonly key: "SecondWind";
378
+ readonly icon: "perk-images/Styles/Resolve/SecondWind/SecondWind.png";
379
+ readonly name: "Second Wind";
380
+ readonly shortDesc: "After taking damage from an enemy champion heal back some missing health over time. ";
381
+ readonly longDesc: "After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.";
382
+ }, {
383
+ readonly id: 8473;
384
+ readonly key: "BonePlating";
385
+ readonly icon: "perk-images/Styles/Resolve/BonePlating/BonePlating.png";
386
+ readonly name: "Bone Plating";
387
+ readonly shortDesc: "After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s";
388
+ readonly longDesc: "After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s";
389
+ }];
390
+ }, {
391
+ readonly runes: readonly [{
392
+ readonly id: 8451;
393
+ readonly key: "Overgrowth";
394
+ readonly icon: "perk-images/Styles/Resolve/Overgrowth/Overgrowth.png";
395
+ readonly name: "Overgrowth";
396
+ readonly shortDesc: "Gain permanent max health when minions or monsters die near you.";
397
+ readonly longDesc: "Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.<br><br>When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.";
398
+ }, {
399
+ readonly id: 8453;
400
+ readonly key: "Revitalize";
401
+ readonly icon: "perk-images/Styles/Resolve/Revitalize/Revitalize.png";
402
+ readonly name: "Revitalize";
403
+ readonly shortDesc: "Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.";
404
+ readonly longDesc: "Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.";
405
+ }, {
406
+ readonly id: 8242;
407
+ readonly key: "Unflinching";
408
+ readonly icon: "perk-images/Styles/Sorcery/Unflinching/Unflinching.png";
409
+ readonly name: "Unflinching";
410
+ readonly shortDesc: "Gain a small amount of tenacity that increases with missing health. ";
411
+ readonly longDesc: "Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. ";
412
+ }];
413
+ }];
414
+ }, {
415
+ readonly id: 8200;
416
+ readonly key: "Sorcery";
417
+ readonly icon: "perk-images/Styles/7202_Sorcery.png";
418
+ readonly name: "Sorcery";
419
+ readonly slots: readonly [{
420
+ readonly runes: readonly [{
421
+ readonly id: 8214;
422
+ readonly key: "SummonAery";
423
+ readonly icon: "perk-images/Styles/Sorcery/SummonAery/SummonAery.png";
424
+ readonly name: "Summon Aery";
425
+ readonly shortDesc: "Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.";
426
+ readonly longDesc: "Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+<scaleAP>0.1 AP</scaleAP>) (+<scaleAD>0.15 bonus AD</scaleAD>).<br><br>Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 75 based on level (+<scaleAP>0.22 AP</scaleAP>) (+<scaleAD>0.35 bonus AD</scaleAD>).<br><br>Aery cannot be sent out again until she returns to you.";
427
+ }, {
428
+ readonly id: 8229;
429
+ readonly key: "ArcaneComet";
430
+ readonly icon: "perk-images/Styles/Sorcery/ArcaneComet/ArcaneComet.png";
431
+ readonly name: "Arcane Comet";
432
+ readonly shortDesc: "Damaging a champion with an ability hurls a damaging comet at their location.";
433
+ readonly longDesc: "Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><br><lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>Adaptive Damage</font></lol-uikit-tooltipped-keyword>: 30 - 100 based on level (<scaleAP>+0.2 AP</scaleAP> and <scaleAD>+0.35 bonus AD</scaleAD>)<br>Cooldown: 20 - 8s<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules>";
434
+ }, {
435
+ readonly id: 8230;
436
+ readonly key: "PhaseRush";
437
+ readonly icon: "perk-images/Styles/Sorcery/PhaseRush/PhaseRush.png";
438
+ readonly name: "Phase Rush";
439
+ readonly shortDesc: "Hitting an enemy champion with 3 <b>separate</b> attacks or abilities grants a burst of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>. ";
440
+ readonly longDesc: "Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 4s grants <speed>15 - 40% Move Speed</speed> based on level and 75% Slow Resistance. <hr>This is increased to <speed>30 - 60% Move Speed</speed> for Melee champions.<hr>Duration: 3s<br>Cooldown: 30s - 10s";
441
+ }];
442
+ }, {
443
+ readonly runes: readonly [{
444
+ readonly id: 8224;
445
+ readonly key: "NullifyingOrb";
446
+ readonly icon: "perk-images/Styles/Sorcery/NullifyingOrb/Pokeshield.png";
447
+ readonly name: "Nullifying Orb";
448
+ readonly shortDesc: "Gain a magic damage shield when taken to low health by magic damage.";
449
+ readonly longDesc: "When you take magic damage that would reduce your health below 30%, first gain a shield that absorbs 35 to 110 (+14% bonus attack damage) + (9% ability power) magic damage based on level for 4s.<br><br>Cooldown: 60s";
450
+ }, {
451
+ readonly id: 8226;
452
+ readonly key: "ManaflowBand";
453
+ readonly icon: "perk-images/Styles/Sorcery/ManaflowBand/ManaflowBand.png";
454
+ readonly name: "Manaflow Band";
455
+ readonly shortDesc: "Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.";
456
+ readonly longDesc: "Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.<br><br>Cooldown: 15 seconds";
457
+ }, {
458
+ readonly id: 8275;
459
+ readonly key: "NimbusCloak";
460
+ readonly icon: "perk-images/Styles/Sorcery/NimbusCloak/6361.png";
461
+ readonly name: "Nimbus Cloak";
462
+ readonly shortDesc: "After casting a Summoner Spell, gain a short <speed>Move Speed</speed> increase that allows you to pass through units.";
463
+ readonly longDesc: "After casting a Summoner Spell, gain a <speed>Move Speed</speed> increase that lasts for 2s and allows you to pass through units.<br><br>Increase: <speed>5% - 25% Move Speed</speed> based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more <speed>Move Speed</speed>). ";
464
+ }];
465
+ }, {
466
+ readonly runes: readonly [{
467
+ readonly id: 8210;
468
+ readonly key: "Transcendence";
469
+ readonly icon: "perk-images/Styles/Sorcery/Transcendence/Transcendence.png";
470
+ readonly name: "Transcendence";
471
+ readonly shortDesc: "Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.";
472
+ readonly longDesc: "Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.<br>";
473
+ }, {
474
+ readonly id: 8234;
475
+ readonly key: "Celerity";
476
+ readonly icon: "perk-images/Styles/Sorcery/Celerity/CelerityTemp.png";
477
+ readonly name: "Celerity";
478
+ readonly shortDesc: "All <speed>Move Speed</speed> bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.";
479
+ readonly longDesc: "All movement bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.";
480
+ }, {
481
+ readonly id: 8233;
482
+ readonly key: "AbsoluteFocus";
483
+ readonly icon: "perk-images/Styles/Sorcery/AbsoluteFocus/AbsoluteFocus.png";
484
+ readonly name: "Absolute Focus";
485
+ readonly shortDesc: "While above 70% health, gain extra <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.";
486
+ readonly longDesc: "While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level). <br><br>Grants 1.8 Attack Damage or 3 Ability Power at level 1. ";
487
+ }];
488
+ }, {
489
+ readonly runes: readonly [{
490
+ readonly id: 8237;
491
+ readonly key: "Scorch";
492
+ readonly icon: "perk-images/Styles/Sorcery/Scorch/Scorch.png";
493
+ readonly name: "Scorch";
494
+ readonly shortDesc: "Your first damaging ability hit every 10s burns champions.";
495
+ readonly longDesc: "Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.<br><br>Cooldown: 10s";
496
+ }, {
497
+ readonly id: 8232;
498
+ readonly key: "Waterwalking";
499
+ readonly icon: "perk-images/Styles/Sorcery/Waterwalking/Waterwalking.png";
500
+ readonly name: "Waterwalking";
501
+ readonly shortDesc: "Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> in the river.";
502
+ readonly longDesc: "Gain <speed>25 Move Speed</speed> and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.<br><br><hr><br><i>May you be as swift as the rushing river and agile as a startled Rift Scuttler.</i><br>";
503
+ }, {
504
+ readonly id: 8236;
505
+ readonly key: "GatheringStorm";
506
+ readonly icon: "perk-images/Styles/Sorcery/GatheringStorm/GatheringStorm.png";
507
+ readonly name: "Gathering Storm";
508
+ readonly shortDesc: "Gain increasing amounts of AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> over the course of the game.";
509
+ readonly longDesc: "Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...";
510
+ }];
511
+ }];
512
+ }];