littlejsengine 1.3.3 → 1.3.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -4
- package/buildSetup.bat +4 -1
- package/engine/engine.all.js +7 -7
- package/engine/engine.all.min.js +1 -1
- package/engine/engine.all.release.js +6 -6
- package/engine/engine.js +1 -1
- package/engine/engineDebug.js +1 -1
- package/engine/engineDraw.js +1 -1
- package/engine/engineObject.js +3 -3
- package/engine/engineUtilities.js +1 -1
- package/engine/index.d.ts +2 -2
- package/examples/breakout/index.html +3 -3
- package/examples/particles/index.html +105 -57
- package/examples/platformer/index.html +5 -5
- package/examples/puzzle/index.html +2 -2
- package/examples/stress/index.html +1 -1
- package/game.js +7 -7
- package/index.html +13 -13
- package/package.json +1 -1
- package/docs/Audio.html +0 -2268
- package/docs/Color.html +0 -3376
- package/docs/Debug.html +0 -2933
- package/docs/Draw.html +0 -4480
- package/docs/EngineObject.html +0 -4734
- package/docs/FontImage.html +0 -1055
- package/docs/Input.html +0 -2806
- package/docs/Medal.html +0 -1007
- package/docs/Medals.html +0 -628
- package/docs/Music.html +0 -584
- package/docs/Newgrounds.html +0 -1399
- package/docs/Particle.html +0 -4825
- package/docs/ParticleEmitter.html +0 -8099
- package/docs/Random.html +0 -1774
- package/docs/Settings.html +0 -3140
- package/docs/Sound.html +0 -1249
- package/docs/TileCollision.html +0 -1409
- package/docs/TileLayer.html +0 -7310
- package/docs/TileLayerData.html +0 -1052
- package/docs/Timer.html +0 -1295
- package/docs/Utilities.html +0 -3278
- package/docs/Vector2.html +0 -4266
- package/docs/WebGL.html +0 -2307
- package/docs/engine.js.html +0 -443
- package/docs/engineAudio.js.html +0 -627
- package/docs/engineDebug.js.html +0 -554
- package/docs/engineDraw.js.html +0 -539
- package/docs/engineInput.js.html +0 -571
- package/docs/engineMedals.js.html +0 -460
- package/docs/engineObject.js.html +0 -533
- package/docs/engineParticles.js.html +0 -443
- package/docs/engineSettings.js.html +0 -381
- package/docs/engineTileLayer.js.html +0 -503
- package/docs/engineUtilities.js.html +0 -700
- package/docs/engineWebGL.js.html +0 -511
- package/docs/fonts/MavenPro-Regular.ttf +0 -0
- package/docs/fonts/Montserrat-Regular.ttf +0 -0
- package/docs/fonts/Muli-Black.ttf +0 -0
- package/docs/fonts/OFL-hind.txt +0 -93
- package/docs/fonts/OFL-montserrat.txt +0 -93
- package/docs/global.html +0 -1771
- package/docs/index.css +0 -6
- package/docs/index.html +0 -267
- package/docs/scripts/fix-code-block.js +0 -53
- package/docs/scripts/fix-navbar.js +0 -25
- package/docs/scripts/linenumber.js +0 -25
- package/docs/scripts/misc.js +0 -217
- package/docs/scripts/resize.js +0 -85
- package/docs/scripts/search.js +0 -83
- package/docs/scripts/third-party/Apache-License-2.0.txt +0 -202
- package/docs/scripts/third-party/fuse.js +0 -9
- package/docs/scripts/third-party/lang-css.js +0 -2
- package/docs/scripts/third-party/prettify.js +0 -28
- package/docs/static/favicon.png +0 -0
- package/docs/static/index.css +0 -4
- package/docs/styles/clean-jsdoc-theme-base.css +0 -393
- package/docs/styles/clean-jsdoc-theme-dark.css +0 -324
- package/docs/styles/clean-jsdoc-theme-light.css +0 -319
- package/docs/styles/reset.css +0 -346
- package/docs/styles/third-party/ionicons.min.css +0 -11
- package/docs/styles/third-party/prettify-jsdoc.css +0 -111
- package/docs/styles/third-party/prettify-tomorrow.css +0 -5
package/docs/engineDebug.js.html
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<div class="navbar-heading" id="navbar-heading"><a href="index.html"><h2 class="navbar-heading-text">LittleJS - The Tiny JavaScript Game Engine That Can!</h2></a></div><div class="search-box" id="search-box"><div class="search-box-input-container"><input class="search-box-input" type="text" placeholder="Search..." id="search-box-input" /><svg class="search-icon" alt="search-icon"><use xlink:href="#search-icon"></use></svg></div><div class="search-item-container" id="search-item-container"><ul class="search-item-ul" id="search-item-ul"></ul></div></div><div class="sidebar-main-content" id="sidebar-main-content"><div class="accordion collapsed" id="3563688" > <h3 class="accordion-heading">Classes<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=7746959><div class="accordion-heading child"><a href="Color.html">Color</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Color.html#add">add</a></li><li data-type='method'><a href="Color.html#clamp">clamp</a></li><li data-type='method'><a href="Color.html#copy">copy</a></li><li data-type='method'><a href="Color.html#divide">divide</a></li><li data-type='method'><a href="Color.html#getHSLA">getHSLA</a></li><li data-type='method'><a href="Color.html#hex">hex</a></li><li data-type='method'><a href="Color.html#lerp">lerp</a></li><li data-type='method'><a href="Color.html#multiply">multiply</a></li><li data-type='method'><a href="Color.html#mutate">mutate</a></li><li data-type='method'><a href="Color.html#rgbaInt">rgbaInt</a></li><li data-type='method'><a href="Color.html#scale">scale</a></li><li data-type='method'><a href="Color.html#setHex">setHex</a></li><li data-type='method'><a href="Color.html#setHSLA">setHSLA</a></li><li data-type='method'><a href="Color.html#subtract">subtract</a></li><li data-type='method'><a href="Color.html#toString">toString</a></li></ul></li><li class="accordion collapsed child" id=6307330><div class="accordion-heading child"><a href="EngineObject.html">EngineObject</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="EngineObject.html#addChild">addChild</a></li><li data-type='method'><a href="EngineObject.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="EngineObject.html#applyForce">applyForce</a></li><li data-type='method'><a href="EngineObject.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="EngineObject.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="EngineObject.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="EngineObject.html#destroy">destroy</a></li><li data-type='method'><a href="EngineObject.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="EngineObject.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="EngineObject.html#removeChild">removeChild</a></li><li data-type='method'><a href="EngineObject.html#render">render</a></li><li data-type='method'><a href="EngineObject.html#setCollision">setCollision</a></li><li data-type='method'><a href="EngineObject.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=8508237><div class="accordion-heading child"><a href="FontImage.html">FontImage</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="FontImage.html#drawText">drawText</a></li><li data-type='method'><a href="FontImage.html#drawTextScreen">drawTextScreen</a></li></ul></li><li class="accordion collapsed child" id=2613323><div class="accordion-heading child"><a href="Medal.html">Medal</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medal.html#render">render</a></li><li data-type='method'><a href="Medal.html#renderIcon">renderIcon</a></li><li data-type='method'><a href="Medal.html#unlock">unlock</a></li></ul></li><li class="accordion collapsed child" id=5931143><div class="accordion-heading child"><a href="Music.html">Music</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Music.html#play">play</a></li></ul></li><li class="accordion collapsed child" id=7102537><div class="accordion-heading child"><a href="Newgrounds.html">Newgrounds</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Newgrounds.html#call">call</a></li><li data-type='method'><a href="Newgrounds.html#getScores">getScores</a></li><li data-type='method'><a href="Newgrounds.html#logView">logView</a></li><li data-type='method'><a href="Newgrounds.html#postScore">postScore</a></li><li data-type='method'><a href="Newgrounds.html#unlockMedal">unlockMedal</a></li></ul></li><li class="accordion collapsed child" id=4104404><div class="accordion-heading child"><a href="Particle.html">Particle</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Particle.html#addChild">addChild</a></li><li data-type='method'><a href="Particle.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="Particle.html#applyForce">applyForce</a></li><li data-type='method'><a href="Particle.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="Particle.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="Particle.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="Particle.html#destroy">destroy</a></li><li data-type='method'><a href="Particle.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="Particle.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="Particle.html#removeChild">removeChild</a></li><li data-type='method'><a href="Particle.html#render">render</a></li><li data-type='method'><a href="Particle.html#setCollision">setCollision</a></li><li data-type='method'><a href="Particle.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=8166593><div class="accordion-heading child"><a href="ParticleEmitter.html">ParticleEmitter</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="ParticleEmitter.html#addChild">addChild</a></li><li data-type='method'><a href="ParticleEmitter.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="ParticleEmitter.html#applyForce">applyForce</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="ParticleEmitter.html#destroy">destroy</a></li><li data-type='method'><a href="ParticleEmitter.html#emitParticle">emitParticle</a></li><li data-type='method'><a href="ParticleEmitter.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="ParticleEmitter.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="ParticleEmitter.html#removeChild">removeChild</a></li><li data-type='method'><a href="ParticleEmitter.html#render">render</a></li><li data-type='method'><a href="ParticleEmitter.html#setCollision">setCollision</a></li><li data-type='method'><a href="ParticleEmitter.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=1946205><div class="accordion-heading child"><a href="Sound.html">Sound</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Sound.html#play">play</a></li><li data-type='method'><a href="Sound.html#playNote">playNote</a></li></ul></li><li class="accordion collapsed child" id=2790513><div class="accordion-heading child"><a href="TileLayer.html">TileLayer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayer.html#addChild">addChild</a></li><li data-type='method'><a href="TileLayer.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="TileLayer.html#applyForce">applyForce</a></li><li data-type='method'><a href="TileLayer.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="TileLayer.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="TileLayer.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="TileLayer.html#destroy">destroy</a></li><li data-type='method'><a href="TileLayer.html#drawAllTileData">drawAllTileData</a></li><li data-type='method'><a href="TileLayer.html#drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="TileLayer.html#drawRect">drawRect</a></li><li data-type='method'><a href="TileLayer.html#drawTile">drawTile</a></li><li data-type='method'><a href="TileLayer.html#drawTileData">drawTileData</a></li><li data-type='method'><a href="TileLayer.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="TileLayer.html#getData">getData</a></li><li data-type='method'><a href="TileLayer.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="TileLayer.html#redraw">redraw</a></li><li data-type='method'><a href="TileLayer.html#redrawEnd">redrawEnd</a></li><li data-type='method'><a href="TileLayer.html#redrawStart">redrawStart</a></li><li data-type='method'><a href="TileLayer.html#removeChild">removeChild</a></li><li data-type='method'><a href="TileLayer.html#render">render</a></li><li data-type='method'><a href="TileLayer.html#setCollision">setCollision</a></li><li data-type='method'><a href="TileLayer.html#setData">setData</a></li><li data-type='method'><a href="TileLayer.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=8451372><div class="accordion-heading child"><a href="TileLayerData.html">TileLayerData</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayerData.html#clear">clear</a></li></ul></li><li class="accordion collapsed child" id=1385312><div class="accordion-heading child"><a href="Timer.html">Timer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Timer.html#active">active</a></li><li data-type='method'><a href="Timer.html#elapsed">elapsed</a></li><li data-type='method'><a href="Timer.html#get">get</a></li><li data-type='method'><a href="Timer.html#getPercent">getPercent</a></li><li data-type='method'><a href="Timer.html#isSet">isSet</a></li><li data-type='method'><a href="Timer.html#set">set</a></li><li data-type='method'><a href="Timer.html#toString">toString</a></li><li data-type='method'><a href="Timer.html#unset">unset</a></li></ul></li><li class="accordion collapsed child" id=5094252><div class="accordion-heading child"><a href="Vector2.html">Vector2</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Vector2.html#add">add</a></li><li data-type='method'><a href="Vector2.html#angle">angle</a></li><li data-type='method'><a href="Vector2.html#area">area</a></li><li data-type='method'><a href="Vector2.html#arrayCheck">arrayCheck</a></li><li data-type='method'><a href="Vector2.html#clampLength">clampLength</a></li><li data-type='method'><a href="Vector2.html#copy">copy</a></li><li data-type='method'><a href="Vector2.html#cross">cross</a></li><li data-type='method'><a href="Vector2.html#direction">direction</a></li><li data-type='method'><a href="Vector2.html#distance">distance</a></li><li data-type='method'><a href="Vector2.html#distanceSquared">distanceSquared</a></li><li data-type='method'><a href="Vector2.html#divide">divide</a></li><li data-type='method'><a href="Vector2.html#dot">dot</a></li><li data-type='method'><a href="Vector2.html#floor">floor</a></li><li data-type='method'><a href="Vector2.html#invert">invert</a></li><li data-type='method'><a href="Vector2.html#length">length</a></li><li data-type='method'><a href="Vector2.html#lengthSquared">lengthSquared</a></li><li data-type='method'><a href="Vector2.html#lerp">lerp</a></li><li data-type='method'><a href="Vector2.html#multiply">multiply</a></li><li data-type='method'><a href="Vector2.html#normalize">normalize</a></li><li data-type='method'><a href="Vector2.html#rotate">rotate</a></li><li data-type='method'><a href="Vector2.html#scale">scale</a></li><li data-type='method'><a href="Vector2.html#setAngle">setAngle</a></li><li data-type='method'><a href="Vector2.html#subtract">subtract</a></li><li data-type='method'><a href="Vector2.html#toString">toString</a></li></ul></li></ul> </div><div class="accordion collapsed" id="9985463" > <h3 class="accordion-heading">Namespaces<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=1451135><div class="accordion-heading child"><a href="Debug.html">Debug</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Debug.html#.debugAABB">debugAABB</a></li><li data-type='method'><a href="Debug.html#.debugCircle">debugCircle</a></li><li data-type='method'><a href="Debug.html#.debugClear">debugClear</a></li><li data-type='method'><a href="Debug.html#.debugLine">debugLine</a></li><li data-type='method'><a href="Debug.html#.debugPoint">debugPoint</a></li><li data-type='method'><a href="Debug.html#.debugRect">debugRect</a></li><li data-type='method'><a href="Debug.html#.debugSaveCanvas">debugSaveCanvas</a></li><li data-type='method'><a href="Debug.html#.debugText">debugText</a></li></ul></li><li class="accordion collapsed child" id=3748274><div class="accordion-heading child"><a href="Draw.html">Draw</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Draw.html#.drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="Draw.html#.drawLine">drawLine</a></li><li data-type='method'><a href="Draw.html#.drawRect">drawRect</a></li><li data-type='method'><a href="Draw.html#.drawRectScreenSpace">drawRectScreenSpace</a></li><li data-type='method'><a href="Draw.html#.drawText">drawText</a></li><li data-type='method'><a href="Draw.html#.drawTextScreen">drawTextScreen</a></li><li data-type='method'><a href="Draw.html#.drawTile">drawTile</a></li><li data-type='method'><a href="Draw.html#.drawTileScreenSpace">drawTileScreenSpace</a></li><li data-type='method'><a href="Draw.html#.isFullscreen">isFullscreen</a></li><li data-type='method'><a href="Draw.html#.screenToWorld">screenToWorld</a></li><li data-type='method'><a href="Draw.html#.setBlendMode">setBlendMode</a></li><li data-type='method'><a href="Draw.html#.toggleFullscreen">toggleFullscreen</a></li><li data-type='method'><a href="Draw.html#.worldToScreen">worldToScreen</a></li></ul></li><li class="accordion collapsed child" id=1641359><div class="accordion-heading child"><a href="Input.html">Input</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Input.html#.clearInput">clearInput</a></li><li data-type='method'><a href="Input.html#.gamepadIsDown">gamepadIsDown</a></li><li data-type='method'><a href="Input.html#.gamepadStick">gamepadStick</a></li><li data-type='method'><a href="Input.html#.gamepadWasPressed">gamepadWasPressed</a></li><li data-type='method'><a href="Input.html#.gamepadWasReleased">gamepadWasReleased</a></li><li data-type='method'><a href="Input.html#.keyIsDown">keyIsDown</a></li><li data-type='method'><a href="Input.html#.keyWasPressed">keyWasPressed</a></li><li data-type='method'><a href="Input.html#.keyWasReleased">keyWasReleased</a></li><li data-type='method'><a href="Input.html#.vibrate">vibrate</a></li><li data-type='method'><a href="Input.html#.vibrateStop">vibrateStop</a></li></ul></li><li class="accordion collapsed child" id=9832293><div class="accordion-heading child"><a href="Medals.html">Medals</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medals.html#.medalsInit">medalsInit</a></li></ul></li><li class="accordion collapsed child" id=219095><div class="accordion-heading child"><a href="Random.html">Random</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Random.html#.rand">rand</a></li><li data-type='method'><a href="Random.html#.randColor">randColor</a></li><li data-type='method'><a href="Random.html#.randInCircle">randInCircle</a></li><li data-type='method'><a href="Random.html#.randInt">randInt</a></li><li data-type='method'><a href="Random.html#.randSeeded">randSeeded</a></li><li data-type='method'><a href="Random.html#.randSign">randSign</a></li><li data-type='method'><a href="Random.html#.randVector">randVector</a></li></ul></li><li class="accordion-list" id=""><a href="Settings.html">Settings</a></li><li class="accordion collapsed child" id=2884620><div class="accordion-heading child"><a href="TileCollision.html">TileCollision</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileCollision.html#.getTileCollisionData">getTileCollisionData</a></li><li data-type='method'><a href="TileCollision.html#.initTileCollision">initTileCollision</a></li><li data-type='method'><a href="TileCollision.html#.setTileCollisionData">setTileCollisionData</a></li><li data-type='method'><a href="TileCollision.html#.tileCollisionRaycast">tileCollisionRaycast</a></li><li data-type='method'><a href="TileCollision.html#.tileCollisionTest">tileCollisionTest</a></li></ul></li><li class="accordion collapsed child" id=9516194><div class="accordion-heading child"><a href="Utilities.html">Utilities</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Utilities.html#.abs">abs</a></li><li data-type='method'><a href="Utilities.html#.clamp">clamp</a></li><li data-type='method'><a href="Utilities.html#.formatTime">formatTime</a></li><li data-type='method'><a href="Utilities.html#.isOverlapping">isOverlapping</a></li><li data-type='method'><a href="Utilities.html#.lerp">lerp</a></li><li data-type='method'><a href="Utilities.html#.max">max</a></li><li data-type='method'><a href="Utilities.html#.min">min</a></li><li data-type='method'><a href="Utilities.html#.mod">mod</a></li><li data-type='method'><a href="Utilities.html#.nearestPowerOfTwo">nearestPowerOfTwo</a></li><li data-type='method'><a href="Utilities.html#.percent">percent</a></li><li data-type='method'><a href="Utilities.html#.sign">sign</a></li><li data-type='method'><a href="Utilities.html#.smoothStep">smoothStep</a></li><li data-type='method'><a href="Utilities.html#.vec2">vec2</a></li><li data-type='method'><a href="Utilities.html#.wave">wave</a></li></ul></li><li class="accordion collapsed child" id=228864><div class="accordion-heading child"><a href="WebGL.html">WebGL</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="WebGL.html#.glCompileShader">glCompileShader</a></li><li data-type='method'><a href="WebGL.html#.glCopyToContext">glCopyToContext</a></li><li data-type='method'><a href="WebGL.html#.glCreateBuffer">glCreateBuffer</a></li><li data-type='method'><a href="WebGL.html#.glCreateProgram">glCreateProgram</a></li><li data-type='method'><a href="WebGL.html#.glCreateTexture">glCreateTexture</a></li><li data-type='method'><a href="WebGL.html#.glDraw">glDraw</a></li><li data-type='method'><a href="WebGL.html#.glFlush">glFlush</a></li><li data-type='method'><a href="WebGL.html#.glSetBlendMode">glSetBlendMode</a></li><li data-type='method'><a href="WebGL.html#.glSetTexture">glSetTexture</a></li></ul></li></ul> </div><div class="accordion collapsed" id="4889956" > <h3 class="accordion-heading">Global<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion-list" id=""><a href="global.html#engineFontImage">engineFontImage</a></li><li class="accordion-list" id=""><a href="global.html#engineInit">engineInit</a></li><li class="accordion-list" id=""><a href="global.html#engineName">engineName</a></li><li class="accordion-list" id=""><a href="global.html#engineObjects">engineObjects</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsCallback">engineObjectsCallback</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsCollide">engineObjectsCollide</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsDestroy">engineObjectsDestroy</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsUpdate">engineObjectsUpdate</a></li><li class="accordion-list" id=""><a href="global.html#engineVersion">engineVersion</a></li><li class="accordion-list" id=""><a href="global.html#frame">frame</a></li><li class="accordion-list" id=""><a href="global.html#frameRate">frameRate</a></li><li class="accordion-list" id=""><a href="global.html#paused">paused</a></li><li class="accordion-list" id=""><a href="global.html#time">time</a></li><li class="accordion-list" id=""><a href="global.html#timeDelta">timeDelta</a></li><li class="accordion-list" id=""><a href="global.html#timeReal">timeReal</a></li></ul> </div></div>
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<pre class="prettyprint source linenums"><code>/*
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LittleJS - Debug Build
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MIT License - Copyright 2021 Frank Force
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*/
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/**
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* LittleJS Debug System
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* <br> - +/- apply time scale
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* <br> - Debug primitive rendering
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* <br> - Save a 2d canvas as an image
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* @namespace Debug
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*/
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'use strict';
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/** True if debug is enabled
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* @default
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const debug = 1;
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/** True if asserts are enaled
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* @default
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const enableAsserts = 1;
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/** Size to render debug points by default
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* @default
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const debugPointSize = .5;
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/** True if watermark with FPS should be down
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* @default
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/** True if god mode is enabled, handle this however you want
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* @default
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let godMode = 0;
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// Engine internal variables not exposed to documentation
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let debugPrimitives = [], debugOverlay = 0, debugPhysics = 0, debugRaycast = 0,
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debugParticles = 0, debugGamepads = 0, debugMedals = 0, debugTakeScreenshot, downloadLink;
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///////////////////////////////////////////////////////////////////////////////
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// Debug helper functions
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const ASSERT = enableAsserts ? (...assert)=> console.assert(...assert) : ()=>{};
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}
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/** Draw a debug circle in world space
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const debugCircle = (pos, radius=0, color='#fff', time=0, fill=0)=>
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}
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{
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const halfDelta = vec2((posB.x - posA.x)/2, (posB.y - posA.y)/2);
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const size = vec2(thickness, halfDelta.length()*2);
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debugRect(posA.add(halfDelta), size, color, time, halfDelta.angle(), 1);
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const debugAABB = (pA, sA, pB, sB, color)=>
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{
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const minPos = vec2(min(pA.x - sA.x/2, pB.x - sB.x/2), min(pA.y - sA.y/2, pB.y - sB.y/2));
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const maxPos = vec2(max(pA.x + sA.x/2, pB.x + sB.x/2), max(pA.y + sA.y/2, pB.y + sB.y/2));
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debugRect(minPos.lerp(maxPos,.5), maxPos.subtract(minPos), color);
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}
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* @param {Number} [time=0]
|
|
242
|
-
* @param {Number} [angle=0]
|
|
243
|
-
* @param {String} [font='monospace']
|
|
244
|
-
* @memberof Debug */
|
|
245
|
-
const debugText = (text, pos, size=1, color='#fff', time=0, angle=0, font='monospace')=>
|
|
246
|
-
{
|
|
247
|
-
ASSERT(typeof color == 'string'); // pass in regular html strings as colors
|
|
248
|
-
debugPrimitives.push({text, pos, size, color, time:new Timer(time), angle, font});
|
|
249
|
-
}
|
|
250
|
-
|
|
251
|
-
/** Clear all debug primitives in the list
|
|
252
|
-
* @memberof Debug */
|
|
253
|
-
const debugClear = ()=> debugPrimitives = [];
|
|
254
|
-
|
|
255
|
-
/** Save a canvas to disk
|
|
256
|
-
* @param {HTMLCanvasElement} canvas
|
|
257
|
-
* @param {String} [filename]
|
|
258
|
-
* @memberof Debug */
|
|
259
|
-
const debugSaveCanvas = (canvas, filename = engineName + '.png') =>
|
|
260
|
-
{
|
|
261
|
-
downloadLink.download = 'screenshot.png';
|
|
262
|
-
downloadLink.href = canvas.toDataURL('image/png').replace('image/png','image/octet-stream');
|
|
263
|
-
downloadLink.click();
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
///////////////////////////////////////////////////////////////////////////////
|
|
267
|
-
// Engine debug function (called automatically)
|
|
268
|
-
|
|
269
|
-
const debugInit = ()=>
|
|
270
|
-
{
|
|
271
|
-
// create link for saving screenshots
|
|
272
|
-
document.body.appendChild(downloadLink = document.createElement('a'));
|
|
273
|
-
downloadLink.style.display = 'none';
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
const debugUpdate = ()=>
|
|
277
|
-
{
|
|
278
|
-
if (!debug)
|
|
279
|
-
return;
|
|
280
|
-
|
|
281
|
-
if (keyWasPressed(192)) // ~
|
|
282
|
-
debugOverlay = !debugOverlay;
|
|
283
|
-
if (debugOverlay)
|
|
284
|
-
{
|
|
285
|
-
if (keyWasPressed(48)) // 0
|
|
286
|
-
showWatermark = !showWatermark;
|
|
287
|
-
if (keyWasPressed(49)) // 1
|
|
288
|
-
debugPhysics = !debugPhysics, debugParticles = 0;
|
|
289
|
-
if (keyWasPressed(50)) // 2
|
|
290
|
-
debugParticles = !debugParticles, debugPhysics = 0;
|
|
291
|
-
if (keyWasPressed(51)) // 3
|
|
292
|
-
debugGamepads = !debugGamepads;
|
|
293
|
-
if (keyWasPressed(52)) // 4
|
|
294
|
-
godMode = !godMode;
|
|
295
|
-
if (keyWasPressed(53)) // 5
|
|
296
|
-
debugTakeScreenshot = 1;
|
|
297
|
-
//if (keyWasPressed(54)) // 6
|
|
298
|
-
//if (keyWasPressed(55)) // 7
|
|
299
|
-
//if (keyWasPressed(56)) // 8
|
|
300
|
-
//if (keyWasPressed(57)) // 9
|
|
301
|
-
}
|
|
302
|
-
}
|
|
303
|
-
|
|
304
|
-
const debugRender = ()=>
|
|
305
|
-
{
|
|
306
|
-
glCopyToContext(mainContext);
|
|
307
|
-
|
|
308
|
-
if (debugTakeScreenshot)
|
|
309
|
-
{
|
|
310
|
-
// composite canvas
|
|
311
|
-
glCopyToContext(mainContext, 1);
|
|
312
|
-
mainContext.drawImage(overlayCanvas, 0, 0);
|
|
313
|
-
overlayCanvas.width |= 0;
|
|
314
|
-
|
|
315
|
-
debugSaveCanvas(mainCanvas);
|
|
316
|
-
debugTakeScreenshot = 0;
|
|
317
|
-
}
|
|
318
|
-
|
|
319
|
-
if (debugGamepads && gamepadsEnable && navigator.getGamepads)
|
|
320
|
-
{
|
|
321
|
-
// gamepad debug display
|
|
322
|
-
const gamepads = navigator.getGamepads();
|
|
323
|
-
for (let i = gamepads.length; i--;)
|
|
324
|
-
{
|
|
325
|
-
const gamepad = gamepads[i];
|
|
326
|
-
if (gamepad)
|
|
327
|
-
{
|
|
328
|
-
const stickScale = 1;
|
|
329
|
-
const buttonScale = .2;
|
|
330
|
-
const centerPos = cameraPos;
|
|
331
|
-
const sticks = stickData[i];
|
|
332
|
-
for (let j = sticks.length; j--;)
|
|
333
|
-
{
|
|
334
|
-
const drawPos = centerPos.add(vec2(j*stickScale*2, i*stickScale*3));
|
|
335
|
-
const stickPos = drawPos.add(sticks[j].scale(stickScale));
|
|
336
|
-
debugCircle(drawPos, stickScale, '#fff7',0,1);
|
|
337
|
-
debugLine(drawPos, stickPos, '#f00');
|
|
338
|
-
debugPoint(stickPos, '#f00');
|
|
339
|
-
}
|
|
340
|
-
for (let j = gamepad.buttons.length; j--;)
|
|
341
|
-
{
|
|
342
|
-
const drawPos = centerPos.add(vec2(j*buttonScale*2, i*stickScale*3-stickScale-buttonScale));
|
|
343
|
-
const pressed = gamepad.buttons[j].pressed;
|
|
344
|
-
debugCircle(drawPos, buttonScale, pressed ? '#f00' : '#fff7', 0, 1);
|
|
345
|
-
debugText(j, drawPos, .2);
|
|
346
|
-
}
|
|
347
|
-
}
|
|
348
|
-
}
|
|
349
|
-
}
|
|
350
|
-
|
|
351
|
-
if (debugOverlay)
|
|
352
|
-
{
|
|
353
|
-
// mouse pick
|
|
354
|
-
let bestDistance = Infinity, bestObject;
|
|
355
|
-
for (const o of engineObjects)
|
|
356
|
-
{
|
|
357
|
-
if (o.canvas || o.destroyed)
|
|
358
|
-
continue; // skip tile layers
|
|
359
|
-
|
|
360
|
-
const size = o.size.copy();
|
|
361
|
-
if (!size.x || !size.y)
|
|
362
|
-
continue;
|
|
363
|
-
|
|
364
|
-
const distance = mousePos.distanceSquared(o.pos);
|
|
365
|
-
if (distance < bestDistance)
|
|
366
|
-
{
|
|
367
|
-
bestDistance = distance;
|
|
368
|
-
bestObject = o
|
|
369
|
-
}
|
|
370
|
-
|
|
371
|
-
// show object info
|
|
372
|
-
const color = new Color(
|
|
373
|
-
o.collideTiles?1:0,
|
|
374
|
-
o.collideSolidObjects?1:0,
|
|
375
|
-
o.isSolid?1:0,
|
|
376
|
-
o.parent ? .2 : .5);
|
|
377
|
-
size.x = max(size.x, .2);
|
|
378
|
-
size.y = max(size.y, .2);
|
|
379
|
-
drawRect(o.pos, size, color);
|
|
380
|
-
drawRect(o.pos, size.scale(.8), o.parent ? new Color(1,1,1,.5) : new Color(0,0,0,.8));
|
|
381
|
-
o.parent && drawLine(o.pos, o.parent.pos, .1, new Color(0,0,1,.5));
|
|
382
|
-
}
|
|
383
|
-
|
|
384
|
-
if (bestObject)
|
|
385
|
-
{
|
|
386
|
-
const saveContext = mainContext;
|
|
387
|
-
mainContext = overlayContext
|
|
388
|
-
const raycastHitPos = tileCollisionRaycast(bestObject.pos, mousePos);
|
|
389
|
-
raycastHitPos && drawRect(raycastHitPos.floor().add(vec2(.5)), vec2(1), new Color(0,1,1,.3));
|
|
390
|
-
drawRect(mousePos.floor().add(vec2(.5)), vec2(1), new Color(0,0,1,.5));
|
|
391
|
-
drawLine(mousePos, bestObject.pos, .1, !raycastHitPos ? new Color(0,1,0,.5) : new Color(1,0,0,.5));
|
|
392
|
-
|
|
393
|
-
const debugText = 'mouse pos = ' + mousePos +
|
|
394
|
-
'\nmouse collision = ' + getTileCollisionData(mousePos) +
|
|
395
|
-
'\n\n--- object info ---\n' +
|
|
396
|
-
bestObject.toString();
|
|
397
|
-
drawTextScreen(debugText, mousePosScreen, 24, new Color, .05, undefined, undefined, 'monospace');
|
|
398
|
-
mainContext = saveContext;
|
|
399
|
-
}
|
|
400
|
-
|
|
401
|
-
glCopyToContext(mainContext);
|
|
402
|
-
}
|
|
403
|
-
|
|
404
|
-
{
|
|
405
|
-
// draw debug primitives
|
|
406
|
-
overlayContext.lineWidth = 2;
|
|
407
|
-
const pointSize = debugPointSize * cameraScale;
|
|
408
|
-
debugPrimitives.forEach(p=>
|
|
409
|
-
{
|
|
410
|
-
overlayContext.save();
|
|
411
|
-
|
|
412
|
-
// create canvas transform from world space to screen space
|
|
413
|
-
const pos = worldToScreen(p.pos);
|
|
414
|
-
|
|
415
|
-
overlayContext.translate(pos.x|0, pos.y|0);
|
|
416
|
-
overlayContext.rotate(p.angle);
|
|
417
|
-
overlayContext.fillStyle = overlayContext.strokeStyle = p.color;
|
|
418
|
-
|
|
419
|
-
if (p.text != undefined)
|
|
420
|
-
{
|
|
421
|
-
overlayContext.font = p.size*cameraScale + 'px '+ p.font;
|
|
422
|
-
overlayContext.textAlign = 'center';
|
|
423
|
-
overlayContext.textBaseline = 'middle';
|
|
424
|
-
overlayContext.fillText(p.text, 0, 0);
|
|
425
|
-
}
|
|
426
|
-
else if (p.size == 0 || p.size.x === 0 && p.size.y === 0 )
|
|
427
|
-
{
|
|
428
|
-
// point
|
|
429
|
-
overlayContext.fillRect(-pointSize/2, -1, pointSize, 3);
|
|
430
|
-
overlayContext.fillRect(-1, -pointSize/2, 3, pointSize);
|
|
431
|
-
}
|
|
432
|
-
else if (p.size.x != undefined)
|
|
433
|
-
{
|
|
434
|
-
// rect
|
|
435
|
-
const w = p.size.x*cameraScale|0, h = p.size.y*cameraScale|0;
|
|
436
|
-
p.fill && overlayContext.fillRect(-w/2|0, -h/2|0, w, h);
|
|
437
|
-
overlayContext.strokeRect(-w/2|0, -h/2|0, w, h);
|
|
438
|
-
}
|
|
439
|
-
else
|
|
440
|
-
{
|
|
441
|
-
// circle
|
|
442
|
-
overlayContext.beginPath();
|
|
443
|
-
overlayContext.arc(0, 0, p.size*cameraScale, 0, 9);
|
|
444
|
-
p.fill && overlayContext.fill();
|
|
445
|
-
overlayContext.stroke();
|
|
446
|
-
}
|
|
447
|
-
|
|
448
|
-
overlayContext.restore();
|
|
449
|
-
});
|
|
450
|
-
|
|
451
|
-
// remove expired pritives
|
|
452
|
-
debugPrimitives = debugPrimitives.filter(r=>r.time.get()<0);
|
|
453
|
-
}
|
|
454
|
-
|
|
455
|
-
{
|
|
456
|
-
// draw debug overlay
|
|
457
|
-
overlayContext.save();
|
|
458
|
-
overlayContext.fillStyle = '#fff';
|
|
459
|
-
overlayContext.textAlign = 'left';
|
|
460
|
-
overlayContext.textBaseline = 'top';
|
|
461
|
-
overlayContext.font = '28px monospace';
|
|
462
|
-
overlayContext.shadowColor = '#000';
|
|
463
|
-
overlayContext.shadowBlur = 9;
|
|
464
|
-
|
|
465
|
-
let x = 9, y = -20, h = 30;
|
|
466
|
-
if (debugOverlay)
|
|
467
|
-
{
|
|
468
|
-
overlayContext.fillText(engineName, x, y += h);
|
|
469
|
-
overlayContext.fillText('Objects: ' + engineObjects.length, x, y += h);
|
|
470
|
-
overlayContext.fillText('Time: ' + formatTime(time), x, y += h);
|
|
471
|
-
overlayContext.fillText('---------', x, y += h);
|
|
472
|
-
overlayContext.fillStyle = '#f00';
|
|
473
|
-
overlayContext.fillText('~: Debug Overlay', x, y += h);
|
|
474
|
-
overlayContext.fillStyle = debugPhysics ? '#f00' : '#fff';
|
|
475
|
-
overlayContext.fillText('1: Debug Physics', x, y += h);
|
|
476
|
-
overlayContext.fillStyle = debugParticles ? '#f00' : '#fff';
|
|
477
|
-
overlayContext.fillText('2: Debug Particles', x, y += h);
|
|
478
|
-
overlayContext.fillStyle = debugGamepads ? '#f00' : '#fff';
|
|
479
|
-
overlayContext.fillText('3: Debug Gamepads', x, y += h);
|
|
480
|
-
overlayContext.fillStyle = godMode ? '#f00' : '#fff';
|
|
481
|
-
overlayContext.fillText('4: God Mode', x, y += h);
|
|
482
|
-
overlayContext.fillStyle = '#fff';
|
|
483
|
-
overlayContext.fillText('5: Save Screenshot', x, y += h);
|
|
484
|
-
|
|
485
|
-
let keysPressed = '';
|
|
486
|
-
for(const i in inputData[0])
|
|
487
|
-
{
|
|
488
|
-
if (i && keyIsDown(i, 0))
|
|
489
|
-
keysPressed += i + ' ' ;
|
|
490
|
-
}
|
|
491
|
-
keysPressed && overlayContext.fillText('Keys Down: ' + keysPressed, x, y += h);
|
|
492
|
-
|
|
493
|
-
let buttonsPressed = '';
|
|
494
|
-
if (inputData[1])
|
|
495
|
-
for(const i in inputData[1])
|
|
496
|
-
{
|
|
497
|
-
if (i && keyIsDown(i, 1))
|
|
498
|
-
buttonsPressed += i + ' ' ;
|
|
499
|
-
}
|
|
500
|
-
buttonsPressed && overlayContext.fillText('Gamepad: ' + buttonsPressed, x, y += h);
|
|
501
|
-
}
|
|
502
|
-
else
|
|
503
|
-
{
|
|
504
|
-
overlayContext.fillText(debugPhysics ? 'Debug Physics' : '', x, y += h);
|
|
505
|
-
overlayContext.fillText(debugParticles ? 'Debug Particles' : '', x, y += h);
|
|
506
|
-
overlayContext.fillText(godMode ? 'God Mode' : '', x, y += h);
|
|
507
|
-
overlayContext.fillText(debugGamepads ? 'Debug Gamepads' : '', x, y += h);
|
|
508
|
-
}
|
|
509
|
-
|
|
510
|
-
overlayContext.restore();
|
|
511
|
-
}
|
|
512
|
-
}</code></pre>
|
|
513
|
-
</article>
|
|
514
|
-
</section>
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
</div>
|
|
520
|
-
|
|
521
|
-
<footer class="footer" id="footer">
|
|
522
|
-
<a href=https://github.com/KilledByAPixel/LittleJS>LittleJS - MIT License - Copyright 2021 Frank Force</a>
|
|
523
|
-
</footer>
|
|
524
|
-
|
|
525
|
-
<script src="scripts/third-party/prettify.js"></script>
|
|
526
|
-
<script src="scripts/third-party/lang-css.js"></script>
|
|
527
|
-
<script type="text/javascript" src="scripts/misc.js"></script>
|
|
528
|
-
|
|
529
|
-
<script>prettyPrint();</script>
|
|
530
|
-
<script src="scripts/linenumber.js"></script>
|
|
531
|
-
<script src="scripts/fix-code-block.js"></script>
|
|
532
|
-
<script src="scripts/fix-navbar.js"></script>
|
|
533
|
-
|
|
534
|
-
<script src="scripts/search.js"></script>
|
|
535
|
-
<script src="scripts/third-party/fuse.js"></script>
|
|
536
|
-
<script>
|
|
537
|
-
var list = [{"title":"Color","link":"<a href=\"Color.html\">Color</a>"},{"title":"Color#add","link":"<a href=\"Color.html#add\">Color ▸ add</a>"},{"title":"Color#clamp","link":"<a href=\"Color.html#clamp\">Color ▸ clamp</a>"},{"title":"Color#copy","link":"<a href=\"Color.html#copy\">Color ▸ copy</a>"},{"title":"Color#divide","link":"<a href=\"Color.html#divide\">Color ▸ divide</a>"},{"title":"Color#getHSLA","link":"<a href=\"Color.html#getHSLA\">Color ▸ getHSLA</a>"},{"title":"Color#hex","link":"<a href=\"Color.html#hex\">Color ▸ hex</a>"},{"title":"Color#lerp","link":"<a href=\"Color.html#lerp\">Color ▸ lerp</a>"},{"title":"Color#multiply","link":"<a href=\"Color.html#multiply\">Color ▸ multiply</a>"},{"title":"Color#mutate","link":"<a href=\"Color.html#mutate\">Color ▸ mutate</a>"},{"title":"Color#rgbaInt","link":"<a href=\"Color.html#rgbaInt\">Color ▸ rgbaInt</a>"},{"title":"Color#scale","link":"<a href=\"Color.html#scale\">Color ▸ scale</a>"},{"title":"Color#setHex","link":"<a href=\"Color.html#setHex\">Color ▸ setHex</a>"},{"title":"Color#setHSLA","link":"<a href=\"Color.html#setHSLA\">Color ▸ setHSLA</a>"},{"title":"Color#subtract","link":"<a href=\"Color.html#subtract\">Color ▸ subtract</a>"},{"title":"Color#toString","link":"<a href=\"Color.html#toString\">Color ▸ toString</a>"},{"title":"EngineObject","link":"<a href=\"EngineObject.html\">EngineObject</a>"},{"title":"EngineObject#addChild","link":"<a href=\"EngineObject.html#addChild\">EngineObject ▸ addChild</a>"},{"title":"EngineObject#applyAcceleration","link":"<a href=\"EngineObject.html#applyAcceleration\">EngineObject ▸ applyAcceleration</a>"},{"title":"EngineObject#applyForce","link":"<a href=\"EngineObject.html#applyForce\">EngineObject ▸ applyForce</a>"},{"title":"EngineObject#collideWithObject","link":"<a href=\"EngineObject.html#collideWithObject\">EngineObject ▸ collideWithObject</a>"},{"title":"EngineObject#collideWithTile","link":"<a href=\"EngineObject.html#collideWithTile\">EngineObject ▸ collideWithTile</a>"},{"title":"EngineObject#collideWithTileRaycast","link":"<a href=\"EngineObject.html#collideWithTileRaycast\">EngineObject ▸ collideWithTileRaycast</a>"},{"title":"EngineObject#destroy","link":"<a href=\"EngineObject.html#destroy\">EngineObject ▸ destroy</a>"},{"title":"EngineObject#getAliveTime","link":"<a href=\"EngineObject.html#getAliveTime\">EngineObject ▸ getAliveTime</a>"},{"title":"EngineObject#getMirrorSign","link":"<a href=\"EngineObject.html#getMirrorSign\">EngineObject ▸ getMirrorSign</a>"},{"title":"EngineObject#removeChild","link":"<a href=\"EngineObject.html#removeChild\">EngineObject ▸ removeChild</a>"},{"title":"EngineObject#render","link":"<a href=\"EngineObject.html#render\">EngineObject ▸ render</a>"},{"title":"EngineObject#setCollision","link":"<a href=\"EngineObject.html#setCollision\">EngineObject ▸ setCollision</a>"},{"title":"EngineObject#update","link":"<a href=\"EngineObject.html#update\">EngineObject ▸ update</a>"},{"title":"FontImage","link":"<a href=\"FontImage.html\">FontImage</a>"},{"title":"FontImage#drawText","link":"<a href=\"FontImage.html#drawText\">FontImage ▸ drawText</a>"},{"title":"FontImage#drawTextScreen","link":"<a href=\"FontImage.html#drawTextScreen\">FontImage ▸ drawTextScreen</a>"},{"title":"Medal","link":"<a href=\"Medal.html\">Medal</a>"},{"title":"Medal#render","link":"<a href=\"Medal.html#render\">Medal ▸ render</a>"},{"title":"Medal#renderIcon","link":"<a href=\"Medal.html#renderIcon\">Medal ▸ renderIcon</a>"},{"title":"Medal#unlock","link":"<a href=\"Medal.html#unlock\">Medal ▸ unlock</a>"},{"title":"Music","link":"<a href=\"Music.html\">Music</a>"},{"title":"Music#play","link":"<a href=\"Music.html#play\">Music ▸ play</a>"},{"title":"Newgrounds","link":"<a href=\"Newgrounds.html\">Newgrounds</a>"},{"title":"Newgrounds#call","link":"<a href=\"Newgrounds.html#call\">Newgrounds ▸ call</a>"},{"title":"Newgrounds#getScores","link":"<a href=\"Newgrounds.html#getScores\">Newgrounds ▸ getScores</a>"},{"title":"Newgrounds#logView","link":"<a href=\"Newgrounds.html#logView\">Newgrounds ▸ logView</a>"},{"title":"Newgrounds#postScore","link":"<a href=\"Newgrounds.html#postScore\">Newgrounds ▸ postScore</a>"},{"title":"Newgrounds#unlockMedal","link":"<a href=\"Newgrounds.html#unlockMedal\">Newgrounds ▸ unlockMedal</a>"},{"title":"Particle","link":"<a href=\"Particle.html\">Particle</a>"},{"title":"Particle#addChild","link":"<a href=\"Particle.html#addChild\">Particle ▸ addChild</a>"},{"title":"Particle#applyAcceleration","link":"<a href=\"Particle.html#applyAcceleration\">Particle ▸ applyAcceleration</a>"},{"title":"Particle#applyForce","link":"<a href=\"Particle.html#applyForce\">Particle ▸ applyForce</a>"},{"title":"Particle#collideWithObject","link":"<a href=\"Particle.html#collideWithObject\">Particle ▸ collideWithObject</a>"},{"title":"Particle#collideWithTile","link":"<a href=\"Particle.html#collideWithTile\">Particle ▸ collideWithTile</a>"},{"title":"Particle#collideWithTileRaycast","link":"<a href=\"Particle.html#collideWithTileRaycast\">Particle ▸ collideWithTileRaycast</a>"},{"title":"Particle#destroy","link":"<a href=\"Particle.html#destroy\">Particle ▸ destroy</a>"},{"title":"Particle#getAliveTime","link":"<a href=\"Particle.html#getAliveTime\">Particle ▸ getAliveTime</a>"},{"title":"Particle#getMirrorSign","link":"<a href=\"Particle.html#getMirrorSign\">Particle ▸ getMirrorSign</a>"},{"title":"Particle#removeChild","link":"<a href=\"Particle.html#removeChild\">Particle ▸ removeChild</a>"},{"title":"Particle#render","link":"<a href=\"Particle.html#render\">Particle ▸ render</a>"},{"title":"Particle#setCollision","link":"<a href=\"Particle.html#setCollision\">Particle ▸ setCollision</a>"},{"title":"Particle#update","link":"<a href=\"Particle.html#update\">Particle ▸ update</a>"},{"title":"ParticleEmitter","link":"<a href=\"ParticleEmitter.html\">ParticleEmitter</a>"},{"title":"ParticleEmitter#addChild","link":"<a href=\"ParticleEmitter.html#addChild\">ParticleEmitter ▸ addChild</a>"},{"title":"ParticleEmitter#applyAcceleration","link":"<a href=\"ParticleEmitter.html#applyAcceleration\">ParticleEmitter ▸ applyAcceleration</a>"},{"title":"ParticleEmitter#applyForce","link":"<a href=\"ParticleEmitter.html#applyForce\">ParticleEmitter ▸ applyForce</a>"},{"title":"ParticleEmitter#collideWithObject","link":"<a href=\"ParticleEmitter.html#collideWithObject\">ParticleEmitter ▸ collideWithObject</a>"},{"title":"ParticleEmitter#collideWithTile","link":"<a href=\"ParticleEmitter.html#collideWithTile\">ParticleEmitter ▸ collideWithTile</a>"},{"title":"ParticleEmitter#collideWithTileRaycast","link":"<a href=\"ParticleEmitter.html#collideWithTileRaycast\">ParticleEmitter ▸ collideWithTileRaycast</a>"},{"title":"ParticleEmitter#destroy","link":"<a href=\"ParticleEmitter.html#destroy\">ParticleEmitter ▸ destroy</a>"},{"title":"ParticleEmitter#emitParticle","link":"<a href=\"ParticleEmitter.html#emitParticle\">ParticleEmitter ▸ emitParticle</a>"},{"title":"ParticleEmitter#getAliveTime","link":"<a href=\"ParticleEmitter.html#getAliveTime\">ParticleEmitter ▸ getAliveTime</a>"},{"title":"ParticleEmitter#getMirrorSign","link":"<a href=\"ParticleEmitter.html#getMirrorSign\">ParticleEmitter ▸ getMirrorSign</a>"},{"title":"ParticleEmitter#removeChild","link":"<a href=\"ParticleEmitter.html#removeChild\">ParticleEmitter ▸ removeChild</a>"},{"title":"ParticleEmitter#render","link":"<a href=\"ParticleEmitter.html#render\">ParticleEmitter ▸ render</a>"},{"title":"ParticleEmitter#setCollision","link":"<a href=\"ParticleEmitter.html#setCollision\">ParticleEmitter ▸ setCollision</a>"},{"title":"ParticleEmitter#update","link":"<a href=\"ParticleEmitter.html#update\">ParticleEmitter ▸ update</a>"},{"title":"Sound","link":"<a href=\"Sound.html\">Sound</a>"},{"title":"Sound#play","link":"<a href=\"Sound.html#play\">Sound ▸ play</a>"},{"title":"Sound#playNote","link":"<a href=\"Sound.html#playNote\">Sound ▸ playNote</a>"},{"title":"TileLayer","link":"<a href=\"TileLayer.html\">TileLayer</a>"},{"title":"TileLayer#addChild","link":"<a href=\"TileLayer.html#addChild\">TileLayer ▸ addChild</a>"},{"title":"TileLayer#applyAcceleration","link":"<a href=\"TileLayer.html#applyAcceleration\">TileLayer ▸ applyAcceleration</a>"},{"title":"TileLayer#applyForce","link":"<a href=\"TileLayer.html#applyForce\">TileLayer ▸ applyForce</a>"},{"title":"TileLayer#collideWithObject","link":"<a href=\"TileLayer.html#collideWithObject\">TileLayer ▸ collideWithObject</a>"},{"title":"TileLayer#collideWithTile","link":"<a href=\"TileLayer.html#collideWithTile\">TileLayer ▸ collideWithTile</a>"},{"title":"TileLayer#collideWithTileRaycast","link":"<a href=\"TileLayer.html#collideWithTileRaycast\">TileLayer ▸ collideWithTileRaycast</a>"},{"title":"TileLayer#destroy","link":"<a href=\"TileLayer.html#destroy\">TileLayer ▸ destroy</a>"},{"title":"TileLayer#drawAllTileData","link":"<a href=\"TileLayer.html#drawAllTileData\">TileLayer ▸ drawAllTileData</a>"},{"title":"TileLayer#drawCanvas2D","link":"<a href=\"TileLayer.html#drawCanvas2D\">TileLayer ▸ drawCanvas2D</a>"},{"title":"TileLayer#drawRect","link":"<a href=\"TileLayer.html#drawRect\">TileLayer ▸ drawRect</a>"},{"title":"TileLayer#drawTile","link":"<a href=\"TileLayer.html#drawTile\">TileLayer ▸ drawTile</a>"},{"title":"TileLayer#drawTileData","link":"<a href=\"TileLayer.html#drawTileData\">TileLayer ▸ drawTileData</a>"},{"title":"TileLayer#getAliveTime","link":"<a href=\"TileLayer.html#getAliveTime\">TileLayer ▸ getAliveTime</a>"},{"title":"TileLayer#getData","link":"<a href=\"TileLayer.html#getData\">TileLayer ▸ getData</a>"},{"title":"TileLayer#getMirrorSign","link":"<a href=\"TileLayer.html#getMirrorSign\">TileLayer ▸ getMirrorSign</a>"},{"title":"TileLayer#redraw","link":"<a href=\"TileLayer.html#redraw\">TileLayer ▸ redraw</a>"},{"title":"TileLayer#redrawEnd","link":"<a href=\"TileLayer.html#redrawEnd\">TileLayer ▸ redrawEnd</a>"},{"title":"TileLayer#redrawStart","link":"<a href=\"TileLayer.html#redrawStart\">TileLayer ▸ redrawStart</a>"},{"title":"TileLayer#removeChild","link":"<a href=\"TileLayer.html#removeChild\">TileLayer ▸ removeChild</a>"},{"title":"TileLayer#render","link":"<a href=\"TileLayer.html#render\">TileLayer ▸ render</a>"},{"title":"TileLayer#setCollision","link":"<a href=\"TileLayer.html#setCollision\">TileLayer ▸ setCollision</a>"},{"title":"TileLayer#setData","link":"<a href=\"TileLayer.html#setData\">TileLayer ▸ setData</a>"},{"title":"TileLayer#update","link":"<a href=\"TileLayer.html#update\">TileLayer ▸ update</a>"},{"title":"TileLayerData","link":"<a href=\"TileLayerData.html\">TileLayerData</a>"},{"title":"TileLayerData#clear","link":"<a href=\"TileLayerData.html#clear\">TileLayerData ▸ clear</a>"},{"title":"Timer","link":"<a href=\"Timer.html\">Timer</a>"},{"title":"Timer#active","link":"<a href=\"Timer.html#active\">Timer ▸ active</a>"},{"title":"Timer#elapsed","link":"<a href=\"Timer.html#elapsed\">Timer ▸ elapsed</a>"},{"title":"Timer#get","link":"<a href=\"Timer.html#get\">Timer ▸ get</a>"},{"title":"Timer#getPercent","link":"<a href=\"Timer.html#getPercent\">Timer ▸ getPercent</a>"},{"title":"Timer#isSet","link":"<a href=\"Timer.html#isSet\">Timer ▸ isSet</a>"},{"title":"Timer#set","link":"<a href=\"Timer.html#set\">Timer ▸ set</a>"},{"title":"Timer#toString","link":"<a href=\"Timer.html#toString\">Timer ▸ toString</a>"},{"title":"Timer#unset","link":"<a href=\"Timer.html#unset\">Timer ▸ unset</a>"},{"title":"Vector2","link":"<a href=\"Vector2.html\">Vector2</a>"},{"title":"Vector2#add","link":"<a href=\"Vector2.html#add\">Vector2 ▸ add</a>"},{"title":"Vector2#angle","link":"<a href=\"Vector2.html#angle\">Vector2 ▸ angle</a>"},{"title":"Vector2#area","link":"<a href=\"Vector2.html#area\">Vector2 ▸ area</a>"},{"title":"Vector2#arrayCheck","link":"<a href=\"Vector2.html#arrayCheck\">Vector2 ▸ arrayCheck</a>"},{"title":"Vector2#clampLength","link":"<a href=\"Vector2.html#clampLength\">Vector2 ▸ clampLength</a>"},{"title":"Vector2#copy","link":"<a href=\"Vector2.html#copy\">Vector2 ▸ copy</a>"},{"title":"Vector2#cross","link":"<a href=\"Vector2.html#cross\">Vector2 ▸ cross</a>"},{"title":"Vector2#direction","link":"<a href=\"Vector2.html#direction\">Vector2 ▸ direction</a>"},{"title":"Vector2#distance","link":"<a href=\"Vector2.html#distance\">Vector2 ▸ distance</a>"},{"title":"Vector2#distanceSquared","link":"<a href=\"Vector2.html#distanceSquared\">Vector2 ▸ distanceSquared</a>"},{"title":"Vector2#divide","link":"<a href=\"Vector2.html#divide\">Vector2 ▸ divide</a>"},{"title":"Vector2#dot","link":"<a href=\"Vector2.html#dot\">Vector2 ▸ dot</a>"},{"title":"Vector2#floor","link":"<a href=\"Vector2.html#floor\">Vector2 ▸ floor</a>"},{"title":"Vector2#invert","link":"<a href=\"Vector2.html#invert\">Vector2 ▸ invert</a>"},{"title":"Vector2#length","link":"<a href=\"Vector2.html#length\">Vector2 ▸ length</a>"},{"title":"Vector2#lengthSquared","link":"<a href=\"Vector2.html#lengthSquared\">Vector2 ▸ lengthSquared</a>"},{"title":"Vector2#lerp","link":"<a href=\"Vector2.html#lerp\">Vector2 ▸ lerp</a>"},{"title":"Vector2#multiply","link":"<a href=\"Vector2.html#multiply\">Vector2 ▸ multiply</a>"},{"title":"Vector2#normalize","link":"<a href=\"Vector2.html#normalize\">Vector2 ▸ normalize</a>"},{"title":"Vector2#rotate","link":"<a href=\"Vector2.html#rotate\">Vector2 ▸ rotate</a>"},{"title":"Vector2#scale","link":"<a href=\"Vector2.html#scale\">Vector2 ▸ scale</a>"},{"title":"Vector2#setAngle","link":"<a href=\"Vector2.html#setAngle\">Vector2 ▸ setAngle</a>"},{"title":"Vector2#subtract","link":"<a href=\"Vector2.html#subtract\">Vector2 ▸ subtract</a>"},{"title":"Vector2#toString","link":"<a href=\"Vector2.html#toString\">Vector2 ▸ toString</a>"},{"title":"Debug","link":"<a href=\"Debug.html\">Debug</a>"},{"title":"Debug.debugAABB","link":"<a href=\"Debug.html#.debugAABB\">Debug.debugAABB ▸ undefined</a>"},{"title":"Debug.debugCircle","link":"<a href=\"Debug.html#.debugCircle\">Debug.debugCircle ▸ undefined</a>"},{"title":"Debug.debugClear","link":"<a href=\"Debug.html#.debugClear\">Debug.debugClear ▸ undefined</a>"},{"title":"Debug.debugLine","link":"<a href=\"Debug.html#.debugLine\">Debug.debugLine ▸ undefined</a>"},{"title":"Debug.debugPoint","link":"<a href=\"Debug.html#.debugPoint\">Debug.debugPoint ▸ undefined</a>"},{"title":"Debug.debugRect","link":"<a href=\"Debug.html#.debugRect\">Debug.debugRect ▸ undefined</a>"},{"title":"Debug.debugSaveCanvas","link":"<a href=\"Debug.html#.debugSaveCanvas\">Debug.debugSaveCanvas ▸ undefined</a>"},{"title":"Debug.debugText","link":"<a href=\"Debug.html#.debugText\">Debug.debugText ▸ undefined</a>"},{"title":"Draw","link":"<a href=\"Draw.html\">Draw</a>"},{"title":"Draw.drawCanvas2D","link":"<a href=\"Draw.html#.drawCanvas2D\">Draw.drawCanvas2D ▸ undefined</a>"},{"title":"Draw.drawLine","link":"<a href=\"Draw.html#.drawLine\">Draw.drawLine ▸ undefined</a>"},{"title":"Draw.drawRect","link":"<a href=\"Draw.html#.drawRect\">Draw.drawRect ▸ undefined</a>"},{"title":"Draw.drawRectScreenSpace","link":"<a href=\"Draw.html#.drawRectScreenSpace\">Draw.drawRectScreenSpace ▸ undefined</a>"},{"title":"Draw.drawText","link":"<a href=\"Draw.html#.drawText\">Draw.drawText ▸ undefined</a>"},{"title":"Draw.drawTextScreen","link":"<a href=\"Draw.html#.drawTextScreen\">Draw.drawTextScreen ▸ undefined</a>"},{"title":"Draw.drawTile","link":"<a href=\"Draw.html#.drawTile\">Draw.drawTile ▸ undefined</a>"},{"title":"Draw.drawTileScreenSpace","link":"<a href=\"Draw.html#.drawTileScreenSpace\">Draw.drawTileScreenSpace ▸ undefined</a>"},{"title":"Draw.isFullscreen","link":"<a href=\"Draw.html#.isFullscreen\">Draw.isFullscreen ▸ undefined</a>"},{"title":"Draw.screenToWorld","link":"<a href=\"Draw.html#.screenToWorld\">Draw.screenToWorld ▸ undefined</a>"},{"title":"Draw.setBlendMode","link":"<a href=\"Draw.html#.setBlendMode\">Draw.setBlendMode ▸ undefined</a>"},{"title":"Draw.toggleFullscreen","link":"<a href=\"Draw.html#.toggleFullscreen\">Draw.toggleFullscreen ▸ undefined</a>"},{"title":"Draw.worldToScreen","link":"<a href=\"Draw.html#.worldToScreen\">Draw.worldToScreen ▸ undefined</a>"},{"title":"Input","link":"<a href=\"Input.html\">Input</a>"},{"title":"Input.clearInput","link":"<a href=\"Input.html#.clearInput\">Input.clearInput ▸ undefined</a>"},{"title":"Input.gamepadIsDown","link":"<a href=\"Input.html#.gamepadIsDown\">Input.gamepadIsDown ▸ undefined</a>"},{"title":"Input.gamepadStick","link":"<a href=\"Input.html#.gamepadStick\">Input.gamepadStick ▸ undefined</a>"},{"title":"Input.gamepadWasPressed","link":"<a href=\"Input.html#.gamepadWasPressed\">Input.gamepadWasPressed ▸ undefined</a>"},{"title":"Input.gamepadWasReleased","link":"<a href=\"Input.html#.gamepadWasReleased\">Input.gamepadWasReleased ▸ undefined</a>"},{"title":"Input.keyIsDown","link":"<a href=\"Input.html#.keyIsDown\">Input.keyIsDown ▸ undefined</a>"},{"title":"Input.keyWasPressed","link":"<a href=\"Input.html#.keyWasPressed\">Input.keyWasPressed ▸ undefined</a>"},{"title":"Input.keyWasReleased","link":"<a href=\"Input.html#.keyWasReleased\">Input.keyWasReleased ▸ undefined</a>"},{"title":"Input.vibrate","link":"<a href=\"Input.html#.vibrate\">Input.vibrate ▸ undefined</a>"},{"title":"Input.vibrateStop","link":"<a href=\"Input.html#.vibrateStop\">Input.vibrateStop ▸ undefined</a>"},{"title":"Medals","link":"<a href=\"Medals.html\">Medals</a>"},{"title":"Medals.medalsInit","link":"<a href=\"Medals.html#.medalsInit\">Medals.medalsInit ▸ undefined</a>"},{"title":"Random","link":"<a href=\"Random.html\">Random</a>"},{"title":"Random.rand","link":"<a href=\"Random.html#.rand\">Random.rand ▸ undefined</a>"},{"title":"Random.randColor","link":"<a href=\"Random.html#.randColor\">Random.randColor ▸ undefined</a>"},{"title":"Random.randInCircle","link":"<a href=\"Random.html#.randInCircle\">Random.randInCircle ▸ undefined</a>"},{"title":"Random.randInt","link":"<a href=\"Random.html#.randInt\">Random.randInt ▸ undefined</a>"},{"title":"Random.randSeeded","link":"<a href=\"Random.html#.randSeeded\">Random.randSeeded ▸ undefined</a>"},{"title":"Random.randSign","link":"<a href=\"Random.html#.randSign\">Random.randSign ▸ undefined</a>"},{"title":"Random.randVector","link":"<a href=\"Random.html#.randVector\">Random.randVector ▸ undefined</a>"},{"title":"Settings","link":"<a href=\"Settings.html\">Settings</a>"},{"title":"TileCollision","link":"<a href=\"TileCollision.html\">TileCollision</a>"},{"title":"TileCollision.getTileCollisionData","link":"<a href=\"TileCollision.html#.getTileCollisionData\">TileCollision.getTileCollisionData ▸ undefined</a>"},{"title":"TileCollision.initTileCollision","link":"<a href=\"TileCollision.html#.initTileCollision\">TileCollision.initTileCollision ▸ undefined</a>"},{"title":"TileCollision.setTileCollisionData","link":"<a href=\"TileCollision.html#.setTileCollisionData\">TileCollision.setTileCollisionData ▸ undefined</a>"},{"title":"TileCollision.tileCollisionRaycast","link":"<a href=\"TileCollision.html#.tileCollisionRaycast\">TileCollision.tileCollisionRaycast ▸ undefined</a>"},{"title":"TileCollision.tileCollisionTest","link":"<a href=\"TileCollision.html#.tileCollisionTest\">TileCollision.tileCollisionTest ▸ undefined</a>"},{"title":"Utilities","link":"<a href=\"Utilities.html\">Utilities</a>"},{"title":"Utilities.abs","link":"<a href=\"Utilities.html#.abs\">Utilities.abs ▸ undefined</a>"},{"title":"Utilities.clamp","link":"<a href=\"Utilities.html#.clamp\">Utilities.clamp ▸ undefined</a>"},{"title":"Utilities.formatTime","link":"<a href=\"Utilities.html#.formatTime\">Utilities.formatTime ▸ undefined</a>"},{"title":"Utilities.isOverlapping","link":"<a href=\"Utilities.html#.isOverlapping\">Utilities.isOverlapping ▸ undefined</a>"},{"title":"Utilities.lerp","link":"<a href=\"Utilities.html#.lerp\">Utilities.lerp ▸ undefined</a>"},{"title":"Utilities.max","link":"<a href=\"Utilities.html#.max\">Utilities.max ▸ undefined</a>"},{"title":"Utilities.min","link":"<a href=\"Utilities.html#.min\">Utilities.min ▸ undefined</a>"},{"title":"Utilities.mod","link":"<a href=\"Utilities.html#.mod\">Utilities.mod ▸ undefined</a>"},{"title":"Utilities.nearestPowerOfTwo","link":"<a href=\"Utilities.html#.nearestPowerOfTwo\">Utilities.nearestPowerOfTwo ▸ undefined</a>"},{"title":"Utilities.percent","link":"<a href=\"Utilities.html#.percent\">Utilities.percent ▸ undefined</a>"},{"title":"Utilities.sign","link":"<a href=\"Utilities.html#.sign\">Utilities.sign ▸ undefined</a>"},{"title":"Utilities.smoothStep","link":"<a href=\"Utilities.html#.smoothStep\">Utilities.smoothStep ▸ undefined</a>"},{"title":"Utilities.vec2","link":"<a href=\"Utilities.html#.vec2\">Utilities.vec2 ▸ undefined</a>"},{"title":"Utilities.wave","link":"<a href=\"Utilities.html#.wave\">Utilities.wave ▸ undefined</a>"},{"title":"WebGL","link":"<a href=\"WebGL.html\">WebGL</a>"},{"title":"WebGL.glCompileShader","link":"<a href=\"WebGL.html#.glCompileShader\">WebGL.glCompileShader ▸ undefined</a>"},{"title":"WebGL.glCopyToContext","link":"<a href=\"WebGL.html#.glCopyToContext\">WebGL.glCopyToContext ▸ undefined</a>"},{"title":"WebGL.glCreateBuffer","link":"<a href=\"WebGL.html#.glCreateBuffer\">WebGL.glCreateBuffer ▸ undefined</a>"},{"title":"WebGL.glCreateProgram","link":"<a href=\"WebGL.html#.glCreateProgram\">WebGL.glCreateProgram ▸ undefined</a>"},{"title":"WebGL.glCreateTexture","link":"<a href=\"WebGL.html#.glCreateTexture\">WebGL.glCreateTexture ▸ undefined</a>"},{"title":"WebGL.glDraw","link":"<a href=\"WebGL.html#.glDraw\">WebGL.glDraw ▸ undefined</a>"},{"title":"WebGL.glFlush","link":"<a href=\"WebGL.html#.glFlush\">WebGL.glFlush ▸ undefined</a>"},{"title":"WebGL.glSetBlendMode","link":"<a href=\"WebGL.html#.glSetBlendMode\">WebGL.glSetBlendMode ▸ undefined</a>"},{"title":"WebGL.glSetTexture","link":"<a href=\"WebGL.html#.glSetTexture\">WebGL.glSetTexture ▸ undefined</a>"},{"title":"engineFontImage","link":"<a href=\"global.html#engineFontImage\">engineFontImage</a>"},{"title":"engineInit","link":"<a href=\"global.html#engineInit\">engineInit</a>"},{"title":"engineName","link":"<a href=\"global.html#engineName\">engineName</a>"},{"title":"engineObjects","link":"<a href=\"global.html#engineObjects\">engineObjects</a>"},{"title":"engineObjectsCallback","link":"<a href=\"global.html#engineObjectsCallback\">engineObjectsCallback</a>"},{"title":"engineObjectsCollide","link":"<a href=\"global.html#engineObjectsCollide\">engineObjectsCollide</a>"},{"title":"engineObjectsDestroy","link":"<a href=\"global.html#engineObjectsDestroy\">engineObjectsDestroy</a>"},{"title":"engineObjectsUpdate","link":"<a href=\"global.html#engineObjectsUpdate\">engineObjectsUpdate</a>"},{"title":"engineVersion","link":"<a href=\"global.html#engineVersion\">engineVersion</a>"},{"title":"frame","link":"<a href=\"global.html#frame\">frame</a>"},{"title":"frameRate","link":"<a href=\"global.html#frameRate\">frameRate</a>"},{"title":"paused","link":"<a href=\"global.html#paused\">paused</a>"},{"title":"time","link":"<a href=\"global.html#time\">time</a>"},{"title":"timeDelta","link":"<a href=\"global.html#timeDelta\">timeDelta</a>"},{"title":"timeReal","link":"<a href=\"global.html#timeReal\">timeReal</a>"}];
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