littlejsengine 1.2.3 → 1.3.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (94) hide show
  1. package/README.md +4 -3
  2. package/build.bat +6 -6
  3. package/buildSetup.bat +7 -0
  4. package/docs/Audio.html +2268 -0
  5. package/docs/Color.html +3376 -0
  6. package/docs/Debug.html +2933 -0
  7. package/docs/Draw.html +4480 -0
  8. package/docs/EngineObject.html +4734 -0
  9. package/docs/FontImage.html +1055 -0
  10. package/docs/Input.html +2806 -0
  11. package/docs/Medal.html +1007 -0
  12. package/docs/Medals.html +628 -0
  13. package/docs/Music.html +584 -0
  14. package/docs/Newgrounds.html +1399 -0
  15. package/docs/Particle.html +4825 -0
  16. package/docs/ParticleEmitter.html +8099 -0
  17. package/docs/Random.html +1774 -0
  18. package/docs/Settings.html +3140 -0
  19. package/docs/Sound.html +1249 -0
  20. package/docs/TileCollision.html +1409 -0
  21. package/docs/TileLayer.html +7310 -0
  22. package/docs/TileLayerData.html +1052 -0
  23. package/docs/Timer.html +1295 -0
  24. package/docs/Utilities.html +3278 -0
  25. package/docs/Vector2.html +4266 -0
  26. package/docs/WebGL.html +2307 -0
  27. package/docs/engine.js.html +443 -0
  28. package/docs/engineAudio.js.html +627 -0
  29. package/docs/engineDebug.js.html +554 -0
  30. package/docs/engineDraw.js.html +539 -0
  31. package/docs/engineInput.js.html +571 -0
  32. package/docs/engineMedals.js.html +460 -0
  33. package/docs/engineObject.js.html +533 -0
  34. package/docs/engineParticles.js.html +443 -0
  35. package/docs/engineSettings.js.html +381 -0
  36. package/docs/engineTileLayer.js.html +503 -0
  37. package/docs/engineUtilities.js.html +700 -0
  38. package/docs/engineWebGL.js.html +511 -0
  39. package/docs/fonts/MavenPro-Regular.ttf +0 -0
  40. package/docs/fonts/Montserrat-Regular.ttf +0 -0
  41. package/docs/fonts/Muli-Black.ttf +0 -0
  42. package/docs/fonts/OFL-hind.txt +93 -0
  43. package/docs/fonts/OFL-montserrat.txt +93 -0
  44. package/docs/global.html +1771 -0
  45. package/docs/index.css +6 -0
  46. package/docs/index.html +267 -0
  47. package/docs/scripts/fix-code-block.js +53 -0
  48. package/docs/scripts/fix-navbar.js +25 -0
  49. package/docs/scripts/linenumber.js +25 -0
  50. package/docs/scripts/misc.js +217 -0
  51. package/docs/scripts/resize.js +85 -0
  52. package/docs/scripts/search.js +83 -0
  53. package/docs/scripts/third-party/Apache-License-2.0.txt +202 -0
  54. package/docs/scripts/third-party/fuse.js +9 -0
  55. package/docs/scripts/third-party/lang-css.js +2 -0
  56. package/docs/scripts/third-party/prettify.js +28 -0
  57. package/docs/static/favicon.png +0 -0
  58. package/docs/static/index.css +4 -0
  59. package/docs/styles/clean-jsdoc-theme-base.css +393 -0
  60. package/docs/styles/clean-jsdoc-theme-dark.css +324 -0
  61. package/docs/styles/clean-jsdoc-theme-light.css +319 -0
  62. package/docs/styles/reset.css +346 -0
  63. package/docs/styles/third-party/ionicons.min.css +11 -0
  64. package/docs/styles/third-party/prettify-jsdoc.css +111 -0
  65. package/docs/styles/third-party/prettify-tomorrow.css +5 -0
  66. package/engine/engine.all.js +171 -67
  67. package/engine/engine.all.min.js +1 -1
  68. package/engine/engine.all.release.js +162 -53
  69. package/engine/engine.js +3 -3
  70. package/engine/engineAudio.js +5 -7
  71. package/engine/engineBuild.bat +3 -4
  72. package/engine/engineDebug.js +9 -14
  73. package/engine/engineDraw.js +32 -13
  74. package/engine/engineInput.js +5 -1
  75. package/engine/engineMedals.js +5 -2
  76. package/engine/engineObject.js +24 -5
  77. package/engine/engineParticles.js +2 -2
  78. package/engine/engineSettings.js +5 -0
  79. package/engine/engineTileLayer.js +11 -10
  80. package/engine/engineUtilities.js +67 -7
  81. package/engine/engineWebGL.js +3 -3
  82. package/engine/index.d.ts +57 -18
  83. package/examples/breakout/index.html +3 -3
  84. package/examples/particles/index.html +366 -0
  85. package/examples/particles/tiles.png +0 -0
  86. package/examples/platformer/gameEffects.js +6 -6
  87. package/examples/platformer/index.html +6 -6
  88. package/examples/puzzle/game.js +4 -2
  89. package/examples/puzzle/index.html +2 -2
  90. package/examples/stress/index.html +1 -1
  91. package/game.js +3 -14
  92. package/index.html +13 -13
  93. package/package.json +1 -1
  94. package/engine/engineBuildSetup.bat +0 -7
@@ -0,0 +1,1771 @@
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+ <!DOCTYPE html>
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+ <html lang="en">
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+
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+ <head>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+
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+ <!-- Adding favicon -->
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+
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+ <link rel="icon" href="./static/favicon.png" />
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+
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+
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+ <!-- Adding meta -->
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+
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+
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+ <!-- Adding external script-->
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+
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+
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+ <!-- Adding external style-->
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+
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+
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+ <!-- Adding scripts-->
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+
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+
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+ <!-- Adding style-->
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+
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+
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+ <!-- Adding overlay script-->
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+
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+
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+ <!-- Adding overlay style-->
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+
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+
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+
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+ <title>
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+ Global
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+ </title>
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+
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+ <!--[if lt IE 9]>
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+ <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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+ <![endif]-->
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+ <link type="text/css" rel="stylesheet" href="styles/third-party/ionicons.min.css">
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+ <link type="text/css" rel="stylesheet" href="styles/third-party/prettify-tomorrow.css">
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+ <link type="text/css" rel="stylesheet" href="styles/reset.css">
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+ <link type="text/css" rel="stylesheet" href="styles/clean-jsdoc-theme-base.css">
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+ <link type="text/css" rel="stylesheet" href="styles/clean-jsdoc-theme-dark.css">
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+
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+ <style>
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+ .prettyprint code {font-family:monospace}
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+ </style>
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+
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+ <svg aria-hidden="true" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"
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+ style="display:none">
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+ <defs>
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+ <symbol id="copy-icon" viewbox="0 0 488.3 488.3">
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+ <g>
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+ <path
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+ d="M314.25,85.4h-227c-21.3,0-38.6,17.3-38.6,38.6v325.7c0,21.3,17.3,38.6,38.6,38.6h227c21.3,0,38.6-17.3,38.6-38.6V124 C352.75,102.7,335.45,85.4,314.25,85.4z M325.75,449.6c0,6.4-5.2,11.6-11.6,11.6h-227c-6.4,0-11.6-5.2-11.6-11.6V124 c0-6.4,5.2-11.6,11.6-11.6h227c6.4,0,11.6,5.2,11.6,11.6V449.6z" />
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+ <path
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+ d="M401.05,0h-227c-21.3,0-38.6,17.3-38.6,38.6c0,7.5,6,13.5,13.5,13.5s13.5-6,13.5-13.5c0-6.4,5.2-11.6,11.6-11.6h227 c6.4,0,11.6,5.2,11.6,11.6v325.7c0,6.4-5.2,11.6-11.6,11.6c-7.5,0-13.5,6-13.5,13.5s6,13.5,13.5,13.5c21.3,0,38.6-17.3,38.6-38.6 V38.6C439.65,17.3,422.35,0,401.05,0z" />
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+ </g>
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+ </symbol>
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+ <symbol id='search-icon' viewBox="0 0 512 512">
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+ <g>
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+ <g>
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+ <path
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+ d="M225.474,0C101.151,0,0,101.151,0,225.474c0,124.33,101.151,225.474,225.474,225.474 c124.33,0,225.474-101.144,225.474-225.474C450.948,101.151,349.804,0,225.474,0z M225.474,409.323 c-101.373,0-183.848-82.475-183.848-183.848S124.101,41.626,225.474,41.626s183.848,82.475,183.848,183.848 S326.847,409.323,225.474,409.323z" />
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+ </g>
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+ </g>
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+ <g>
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+ <g>
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+ <path
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+ d="M505.902,476.472L386.574,357.144c-8.131-8.131-21.299-8.131-29.43,0c-8.131,8.124-8.131,21.306,0,29.43l119.328,119.328 c4.065,4.065,9.387,6.098,14.715,6.098c5.321,0,10.649-2.033,14.715-6.098C514.033,497.778,514.033,484.596,505.902,476.472z" />
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+ </g>
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+ </g>
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+ </symbol>
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+ <symbol id="down-icon" viewBox="0 0 16 16">
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+ <path
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+ fill-rule="evenodd"
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+ clip-rule="evenodd"
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+ d="M12.7803 6.21967C13.0732 6.51256 13.0732 6.98744 12.7803 7.28033L8.53033 11.5303C8.23744 11.8232 7.76256 11.8232 7.46967 11.5303L3.21967 7.28033C2.92678 6.98744 2.92678 6.51256 3.21967 6.21967C3.51256 5.92678 3.98744 5.92678 4.28033 6.21967L8 9.93934L11.7197 6.21967C12.0126 5.92678 12.4874 5.92678 12.7803 6.21967Z"
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+ >
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+ </path>
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+ </symbol>
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+ </defs>
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+ </svg>
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+ </head>
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+
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+ <body>
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+
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+ <nav class="navbar" id="navbar">
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+ <div class="navbar-heading" id="navbar-heading"><a href="index.html"><h2 class="navbar-heading-text">LittleJS - The Tiny JavaScript Game Engine That Can!</h2></a></div><div class="search-box" id="search-box"><div class="search-box-input-container"><input class="search-box-input" type="text" placeholder="Search..." id="search-box-input" /><svg class="search-icon" alt="search-icon"><use xlink:href="#search-icon"></use></svg></div><div class="search-item-container" id="search-item-container"><ul class="search-item-ul" id="search-item-ul"></ul></div></div><div class="sidebar-main-content" id="sidebar-main-content"><div class="accordion collapsed" id="3563688" > <h3 class="accordion-heading">Classes<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=7746959><div class="accordion-heading child"><a href="Color.html">Color</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Color.html#add">add</a></li><li data-type='method'><a href="Color.html#clamp">clamp</a></li><li data-type='method'><a href="Color.html#copy">copy</a></li><li data-type='method'><a href="Color.html#divide">divide</a></li><li data-type='method'><a href="Color.html#getHSLA">getHSLA</a></li><li data-type='method'><a href="Color.html#hex">hex</a></li><li data-type='method'><a href="Color.html#lerp">lerp</a></li><li data-type='method'><a href="Color.html#multiply">multiply</a></li><li data-type='method'><a href="Color.html#mutate">mutate</a></li><li data-type='method'><a href="Color.html#rgbaInt">rgbaInt</a></li><li data-type='method'><a href="Color.html#scale">scale</a></li><li data-type='method'><a href="Color.html#setHex">setHex</a></li><li data-type='method'><a href="Color.html#setHSLA">setHSLA</a></li><li data-type='method'><a href="Color.html#subtract">subtract</a></li><li data-type='method'><a href="Color.html#toString">toString</a></li></ul></li><li class="accordion collapsed child" id=6307330><div class="accordion-heading child"><a href="EngineObject.html">EngineObject</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="EngineObject.html#addChild">addChild</a></li><li data-type='method'><a href="EngineObject.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="EngineObject.html#applyForce">applyForce</a></li><li data-type='method'><a href="EngineObject.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="EngineObject.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="EngineObject.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="EngineObject.html#destroy">destroy</a></li><li data-type='method'><a href="EngineObject.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="EngineObject.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="EngineObject.html#removeChild">removeChild</a></li><li data-type='method'><a href="EngineObject.html#render">render</a></li><li data-type='method'><a href="EngineObject.html#setCollision">setCollision</a></li><li data-type='method'><a href="EngineObject.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=8508237><div class="accordion-heading child"><a href="FontImage.html">FontImage</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="FontImage.html#drawText">drawText</a></li><li data-type='method'><a href="FontImage.html#drawTextScreen">drawTextScreen</a></li></ul></li><li class="accordion collapsed child" id=2613323><div class="accordion-heading child"><a href="Medal.html">Medal</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medal.html#render">render</a></li><li data-type='method'><a href="Medal.html#renderIcon">renderIcon</a></li><li data-type='method'><a href="Medal.html#unlock">unlock</a></li></ul></li><li class="accordion collapsed child" id=5931143><div class="accordion-heading child"><a href="Music.html">Music</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Music.html#play">play</a></li></ul></li><li class="accordion collapsed child" id=7102537><div class="accordion-heading child"><a href="Newgrounds.html">Newgrounds</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Newgrounds.html#call">call</a></li><li data-type='method'><a href="Newgrounds.html#getScores">getScores</a></li><li data-type='method'><a href="Newgrounds.html#logView">logView</a></li><li data-type='method'><a href="Newgrounds.html#postScore">postScore</a></li><li data-type='method'><a href="Newgrounds.html#unlockMedal">unlockMedal</a></li></ul></li><li class="accordion collapsed child" id=4104404><div class="accordion-heading child"><a href="Particle.html">Particle</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Particle.html#addChild">addChild</a></li><li data-type='method'><a href="Particle.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="Particle.html#applyForce">applyForce</a></li><li data-type='method'><a href="Particle.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="Particle.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="Particle.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="Particle.html#destroy">destroy</a></li><li data-type='method'><a href="Particle.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="Particle.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="Particle.html#removeChild">removeChild</a></li><li data-type='method'><a href="Particle.html#render">render</a></li><li data-type='method'><a href="Particle.html#setCollision">setCollision</a></li><li data-type='method'><a href="Particle.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=8166593><div class="accordion-heading child"><a href="ParticleEmitter.html">ParticleEmitter</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="ParticleEmitter.html#addChild">addChild</a></li><li data-type='method'><a href="ParticleEmitter.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="ParticleEmitter.html#applyForce">applyForce</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="ParticleEmitter.html#destroy">destroy</a></li><li data-type='method'><a href="ParticleEmitter.html#emitParticle">emitParticle</a></li><li data-type='method'><a href="ParticleEmitter.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="ParticleEmitter.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="ParticleEmitter.html#removeChild">removeChild</a></li><li data-type='method'><a href="ParticleEmitter.html#render">render</a></li><li data-type='method'><a href="ParticleEmitter.html#setCollision">setCollision</a></li><li data-type='method'><a href="ParticleEmitter.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=1946205><div class="accordion-heading child"><a href="Sound.html">Sound</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Sound.html#play">play</a></li><li data-type='method'><a href="Sound.html#playNote">playNote</a></li></ul></li><li class="accordion collapsed child" id=2790513><div class="accordion-heading child"><a href="TileLayer.html">TileLayer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayer.html#addChild">addChild</a></li><li data-type='method'><a href="TileLayer.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="TileLayer.html#applyForce">applyForce</a></li><li data-type='method'><a href="TileLayer.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="TileLayer.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="TileLayer.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="TileLayer.html#destroy">destroy</a></li><li data-type='method'><a href="TileLayer.html#drawAllTileData">drawAllTileData</a></li><li data-type='method'><a href="TileLayer.html#drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="TileLayer.html#drawRect">drawRect</a></li><li data-type='method'><a href="TileLayer.html#drawTile">drawTile</a></li><li data-type='method'><a href="TileLayer.html#drawTileData">drawTileData</a></li><li data-type='method'><a href="TileLayer.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="TileLayer.html#getData">getData</a></li><li data-type='method'><a href="TileLayer.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="TileLayer.html#redraw">redraw</a></li><li data-type='method'><a href="TileLayer.html#redrawEnd">redrawEnd</a></li><li data-type='method'><a href="TileLayer.html#redrawStart">redrawStart</a></li><li data-type='method'><a href="TileLayer.html#removeChild">removeChild</a></li><li data-type='method'><a href="TileLayer.html#render">render</a></li><li data-type='method'><a href="TileLayer.html#setCollision">setCollision</a></li><li data-type='method'><a href="TileLayer.html#setData">setData</a></li><li data-type='method'><a href="TileLayer.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=8451372><div class="accordion-heading child"><a href="TileLayerData.html">TileLayerData</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayerData.html#clear">clear</a></li></ul></li><li class="accordion collapsed child" id=1385312><div class="accordion-heading child"><a href="Timer.html">Timer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Timer.html#active">active</a></li><li data-type='method'><a href="Timer.html#elapsed">elapsed</a></li><li data-type='method'><a href="Timer.html#get">get</a></li><li data-type='method'><a href="Timer.html#getPercent">getPercent</a></li><li data-type='method'><a href="Timer.html#isSet">isSet</a></li><li data-type='method'><a href="Timer.html#set">set</a></li><li data-type='method'><a href="Timer.html#toString">toString</a></li><li data-type='method'><a href="Timer.html#unset">unset</a></li></ul></li><li class="accordion collapsed child" id=5094252><div class="accordion-heading child"><a href="Vector2.html">Vector2</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Vector2.html#add">add</a></li><li data-type='method'><a href="Vector2.html#angle">angle</a></li><li data-type='method'><a href="Vector2.html#area">area</a></li><li data-type='method'><a href="Vector2.html#arrayCheck">arrayCheck</a></li><li data-type='method'><a href="Vector2.html#clampLength">clampLength</a></li><li data-type='method'><a href="Vector2.html#copy">copy</a></li><li data-type='method'><a href="Vector2.html#cross">cross</a></li><li data-type='method'><a href="Vector2.html#direction">direction</a></li><li data-type='method'><a href="Vector2.html#distance">distance</a></li><li data-type='method'><a href="Vector2.html#distanceSquared">distanceSquared</a></li><li data-type='method'><a href="Vector2.html#divide">divide</a></li><li data-type='method'><a href="Vector2.html#dot">dot</a></li><li data-type='method'><a href="Vector2.html#floor">floor</a></li><li data-type='method'><a href="Vector2.html#invert">invert</a></li><li data-type='method'><a href="Vector2.html#length">length</a></li><li data-type='method'><a href="Vector2.html#lengthSquared">lengthSquared</a></li><li data-type='method'><a href="Vector2.html#lerp">lerp</a></li><li data-type='method'><a href="Vector2.html#multiply">multiply</a></li><li data-type='method'><a href="Vector2.html#normalize">normalize</a></li><li data-type='method'><a href="Vector2.html#rotate">rotate</a></li><li data-type='method'><a href="Vector2.html#scale">scale</a></li><li data-type='method'><a href="Vector2.html#setAngle">setAngle</a></li><li data-type='method'><a href="Vector2.html#subtract">subtract</a></li><li data-type='method'><a href="Vector2.html#toString">toString</a></li></ul></li></ul> </div><div class="accordion collapsed" id="9985463" > <h3 class="accordion-heading">Namespaces<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=1451135><div class="accordion-heading child"><a href="Debug.html">Debug</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Debug.html#.debugAABB">debugAABB</a></li><li data-type='method'><a href="Debug.html#.debugCircle">debugCircle</a></li><li data-type='method'><a href="Debug.html#.debugClear">debugClear</a></li><li data-type='method'><a href="Debug.html#.debugLine">debugLine</a></li><li data-type='method'><a href="Debug.html#.debugPoint">debugPoint</a></li><li data-type='method'><a href="Debug.html#.debugRect">debugRect</a></li><li data-type='method'><a href="Debug.html#.debugSaveCanvas">debugSaveCanvas</a></li><li data-type='method'><a href="Debug.html#.debugText">debugText</a></li></ul></li><li class="accordion collapsed child" id=3748274><div class="accordion-heading child"><a href="Draw.html">Draw</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Draw.html#.drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="Draw.html#.drawLine">drawLine</a></li><li data-type='method'><a href="Draw.html#.drawRect">drawRect</a></li><li data-type='method'><a href="Draw.html#.drawRectScreenSpace">drawRectScreenSpace</a></li><li data-type='method'><a href="Draw.html#.drawText">drawText</a></li><li data-type='method'><a href="Draw.html#.drawTextScreen">drawTextScreen</a></li><li data-type='method'><a href="Draw.html#.drawTile">drawTile</a></li><li data-type='method'><a href="Draw.html#.drawTileScreenSpace">drawTileScreenSpace</a></li><li data-type='method'><a href="Draw.html#.isFullscreen">isFullscreen</a></li><li data-type='method'><a href="Draw.html#.screenToWorld">screenToWorld</a></li><li data-type='method'><a href="Draw.html#.setBlendMode">setBlendMode</a></li><li data-type='method'><a href="Draw.html#.toggleFullscreen">toggleFullscreen</a></li><li data-type='method'><a href="Draw.html#.worldToScreen">worldToScreen</a></li></ul></li><li class="accordion collapsed child" id=1641359><div class="accordion-heading child"><a href="Input.html">Input</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Input.html#.clearInput">clearInput</a></li><li data-type='method'><a href="Input.html#.gamepadIsDown">gamepadIsDown</a></li><li data-type='method'><a href="Input.html#.gamepadStick">gamepadStick</a></li><li data-type='method'><a href="Input.html#.gamepadWasPressed">gamepadWasPressed</a></li><li data-type='method'><a href="Input.html#.gamepadWasReleased">gamepadWasReleased</a></li><li data-type='method'><a href="Input.html#.keyIsDown">keyIsDown</a></li><li data-type='method'><a href="Input.html#.keyWasPressed">keyWasPressed</a></li><li data-type='method'><a href="Input.html#.keyWasReleased">keyWasReleased</a></li><li data-type='method'><a href="Input.html#.vibrate">vibrate</a></li><li data-type='method'><a href="Input.html#.vibrateStop">vibrateStop</a></li></ul></li><li class="accordion collapsed child" id=9832293><div class="accordion-heading child"><a href="Medals.html">Medals</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medals.html#.medalsInit">medalsInit</a></li></ul></li><li class="accordion collapsed child" id=219095><div class="accordion-heading child"><a href="Random.html">Random</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Random.html#.rand">rand</a></li><li data-type='method'><a href="Random.html#.randColor">randColor</a></li><li data-type='method'><a href="Random.html#.randInCircle">randInCircle</a></li><li data-type='method'><a href="Random.html#.randInt">randInt</a></li><li data-type='method'><a href="Random.html#.randSeeded">randSeeded</a></li><li data-type='method'><a href="Random.html#.randSign">randSign</a></li><li data-type='method'><a href="Random.html#.randVector">randVector</a></li></ul></li><li class="accordion-list" id=""><a href="Settings.html">Settings</a></li><li class="accordion collapsed child" id=2884620><div class="accordion-heading child"><a href="TileCollision.html">TileCollision</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileCollision.html#.getTileCollisionData">getTileCollisionData</a></li><li data-type='method'><a href="TileCollision.html#.initTileCollision">initTileCollision</a></li><li data-type='method'><a href="TileCollision.html#.setTileCollisionData">setTileCollisionData</a></li><li data-type='method'><a href="TileCollision.html#.tileCollisionRaycast">tileCollisionRaycast</a></li><li data-type='method'><a href="TileCollision.html#.tileCollisionTest">tileCollisionTest</a></li></ul></li><li class="accordion collapsed child" id=9516194><div class="accordion-heading child"><a href="Utilities.html">Utilities</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Utilities.html#.abs">abs</a></li><li data-type='method'><a href="Utilities.html#.clamp">clamp</a></li><li data-type='method'><a href="Utilities.html#.formatTime">formatTime</a></li><li data-type='method'><a href="Utilities.html#.isOverlapping">isOverlapping</a></li><li data-type='method'><a href="Utilities.html#.lerp">lerp</a></li><li data-type='method'><a href="Utilities.html#.max">max</a></li><li data-type='method'><a href="Utilities.html#.min">min</a></li><li data-type='method'><a href="Utilities.html#.mod">mod</a></li><li data-type='method'><a href="Utilities.html#.nearestPowerOfTwo">nearestPowerOfTwo</a></li><li data-type='method'><a href="Utilities.html#.percent">percent</a></li><li data-type='method'><a href="Utilities.html#.sign">sign</a></li><li data-type='method'><a href="Utilities.html#.smoothStep">smoothStep</a></li><li data-type='method'><a href="Utilities.html#.vec2">vec2</a></li><li data-type='method'><a href="Utilities.html#.wave">wave</a></li></ul></li><li class="accordion collapsed child" id=228864><div class="accordion-heading child"><a href="WebGL.html">WebGL</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="WebGL.html#.glCompileShader">glCompileShader</a></li><li data-type='method'><a href="WebGL.html#.glCopyToContext">glCopyToContext</a></li><li data-type='method'><a href="WebGL.html#.glCreateBuffer">glCreateBuffer</a></li><li data-type='method'><a href="WebGL.html#.glCreateProgram">glCreateProgram</a></li><li data-type='method'><a href="WebGL.html#.glCreateTexture">glCreateTexture</a></li><li data-type='method'><a href="WebGL.html#.glDraw">glDraw</a></li><li data-type='method'><a href="WebGL.html#.glFlush">glFlush</a></li><li data-type='method'><a href="WebGL.html#.glSetBlendMode">glSetBlendMode</a></li><li data-type='method'><a href="WebGL.html#.glSetTexture">glSetTexture</a></li></ul></li></ul> </div><div class="accordion collapsed" id="4889956" > <h3 class="accordion-heading">Global<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion-list" id=""><a href="global.html#engineFontImage">engineFontImage</a></li><li class="accordion-list" id=""><a href="global.html#engineInit">engineInit</a></li><li class="accordion-list" id=""><a href="global.html#engineName">engineName</a></li><li class="accordion-list" id=""><a href="global.html#engineObjects">engineObjects</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsCallback">engineObjectsCallback</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsCollide">engineObjectsCollide</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsDestroy">engineObjectsDestroy</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsUpdate">engineObjectsUpdate</a></li><li class="accordion-list" id=""><a href="global.html#engineVersion">engineVersion</a></li><li class="accordion-list" id=""><a href="global.html#frame">frame</a></li><li class="accordion-list" id=""><a href="global.html#frameRate">frameRate</a></li><li class="accordion-list" id=""><a href="global.html#paused">paused</a></li><li class="accordion-list" id=""><a href="global.html#time">time</a></li><li class="accordion-list" id=""><a href="global.html#timeDelta">timeDelta</a></li><li class="accordion-list" id=""><a href="global.html#timeReal">timeReal</a></li></ul> </div></div>
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+ <div>
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+ </div>
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+ <div id="main" class="main-content">
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+ <h1 id='page-title' class="page-title">
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+ Global
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+ <h3 class="subsection-title">Members</h3>
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+ <h4 class="name" id="engineFontImage">
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+ <a href="#engineFontImage">#</a>
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+ <span class="type-signature"></span>engineFontImage<span class="type-signature"></span>
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+ </h4>
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+
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+ <div class="description">
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+ Font Image Object - Draw text on a 2D canvas by using characters in an image
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+ </div>
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engineDraw.js.html">engineDraw.js</a>, <a href="engineDraw.js.html#line277">line 277</a>
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+ </li></ul></dd>
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+ </div>
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+ </dl>
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+ <h5>Example</h5>
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+ <div class="rel">
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+ <pre class="prettyprint"><code>// use built in font
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+ </div>
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+ <h4 class="name" id="engineName">
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+ <a href="#engineName">#</a>
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+ <span class="type-signature">(constant) </span>engineName<span class="type-signature"></span>
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+ </h4>
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+ <div class="description">
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+ Name of engine
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line22">line 22</a>
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+ </li></ul></dd>
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+ </div>
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+ <h4 class="name" id="engineObjects">
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+ <a href="#engineObjects">#</a>
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+ </h4>
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+ <div class="description">
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+ Array containing all engine objects
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+ </div>
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line36">line 36</a>
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+ </li></ul></dd>
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+ </div>
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+ <h4 class="name" id="engineObjectsCollide">
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+ <a href="#engineObjectsCollide">#</a>
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+ <span class="type-signature"></span>engineObjectsCollide<span class="type-signature"></span>
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+ </h4>
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+
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+
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+ <div class="description">
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+ Array containing only objects that are set to collide with other objects this frame (for optimization)
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+ </div>
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line39">line 39</a>
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+ </li></ul></dd>
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+ </dl>
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+
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+ <h4 class="name" id="engineVersion">
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+ <a href="#engineVersion">#</a>
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+ <span class="type-signature">(constant) </span>engineVersion<span class="type-signature"></span>
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+ </h4>
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+
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+ <div class="description">
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+ Version of engine
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+ </div>
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line25">line 25</a>
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+ </li></ul></dd>
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+ </div>
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+ </dl>
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+ <h4 class="name" id="frame">
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+ <a href="#frame">#</a>
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+ <span class="type-signature"></span>frame<span class="type-signature"></span>
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+ </h4>
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+
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+
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+
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+ <div class="description">
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+ Current update frame, used to calculate time
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+ </div>
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+ <dl class="details">
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line42">line 42</a>
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+ </li></ul></dd>
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+ </div>
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+ </dl>
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586
+ <h4 class="name" id="frameRate">
587
+ <a href="#frameRate">#</a>
588
+ <span class="type-signature">(constant) </span>frameRate<span class="type-signature"></span>
589
+ </h4>
590
+
591
+
592
+
593
+
594
+ <div class="description">
595
+ Frames per second to update objects
596
+ </div>
597
+
598
+
599
+
600
+
601
+
602
+
603
+
604
+
605
+
606
+ <dl class="details">
607
+
608
+
609
+
610
+
611
+
612
+
613
+
614
+
615
+
616
+
617
+
618
+
619
+
620
+
621
+
622
+
623
+
624
+
625
+
626
+
627
+
628
+
629
+
630
+
631
+ <div class="details-item-container">
632
+ <dt class="tag-default">Default Value:</dt>
633
+ <dd class="tag-default"><ul class="dummy">
634
+ <li >60</li>
635
+ </ul></dd>
636
+ </div>
637
+
638
+
639
+
640
+ <div class="details-item-container">
641
+ <dt class="tag-source">Source:</dt>
642
+ <dd class="tag-source"><ul class="dummy"><li>
643
+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line29">line 29</a>
644
+ </li></ul></dd>
645
+ </div>
646
+
647
+
648
+
649
+
650
+
651
+
652
+
653
+ </dl>
654
+
655
+
656
+
657
+
658
+
659
+
660
+
661
+
662
+
663
+
664
+ <h4 class="name" id="paused">
665
+ <a href="#paused">#</a>
666
+ <span class="type-signature"></span>paused<span class="type-signature"></span>
667
+ </h4>
668
+
669
+
670
+
671
+
672
+ <div class="description">
673
+ Is the game paused? Causes time and objects to not be updated.
674
+ </div>
675
+
676
+
677
+
678
+
679
+
680
+
681
+
682
+
683
+
684
+ <dl class="details">
685
+
686
+
687
+
688
+
689
+
690
+
691
+
692
+
693
+
694
+
695
+
696
+
697
+
698
+
699
+
700
+
701
+
702
+
703
+
704
+
705
+
706
+
707
+
708
+
709
+
710
+
711
+ <div class="details-item-container">
712
+ <dt class="tag-source">Source:</dt>
713
+ <dd class="tag-source"><ul class="dummy"><li>
714
+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line51">line 51</a>
715
+ </li></ul></dd>
716
+ </div>
717
+
718
+
719
+
720
+
721
+
722
+
723
+
724
+ </dl>
725
+
726
+
727
+
728
+
729
+
730
+
731
+
732
+
733
+
734
+
735
+ <h4 class="name" id="time">
736
+ <a href="#time">#</a>
737
+ <span class="type-signature"></span>time<span class="type-signature"></span>
738
+ </h4>
739
+
740
+
741
+
742
+
743
+ <div class="description">
744
+ Current engine time since start in seconds, derived from frame
745
+ </div>
746
+
747
+
748
+
749
+
750
+
751
+
752
+
753
+
754
+
755
+ <dl class="details">
756
+
757
+
758
+
759
+
760
+
761
+
762
+
763
+
764
+
765
+
766
+
767
+
768
+
769
+
770
+
771
+
772
+
773
+
774
+
775
+
776
+
777
+
778
+
779
+
780
+
781
+
782
+ <div class="details-item-container">
783
+ <dt class="tag-source">Source:</dt>
784
+ <dd class="tag-source"><ul class="dummy"><li>
785
+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line45">line 45</a>
786
+ </li></ul></dd>
787
+ </div>
788
+
789
+
790
+
791
+
792
+
793
+
794
+
795
+ </dl>
796
+
797
+
798
+
799
+
800
+
801
+
802
+
803
+
804
+
805
+
806
+ <h4 class="name" id="timeDelta">
807
+ <a href="#timeDelta">#</a>
808
+ <span class="type-signature">(constant) </span>timeDelta<span class="type-signature"></span>
809
+ </h4>
810
+
811
+
812
+
813
+
814
+ <div class="description">
815
+ How many seconds each frame lasts, engine uses a fixed time step
816
+ </div>
817
+
818
+
819
+
820
+
821
+
822
+
823
+
824
+
825
+
826
+ <dl class="details">
827
+
828
+
829
+
830
+
831
+
832
+
833
+
834
+
835
+
836
+
837
+
838
+
839
+
840
+
841
+
842
+
843
+
844
+
845
+
846
+
847
+
848
+
849
+
850
+
851
+ <div class="details-item-container">
852
+ <dt class="tag-default">Default Value:</dt>
853
+ <dd class="tag-default"><ul class="dummy">
854
+ <li >1/60</li>
855
+ </ul></dd>
856
+ </div>
857
+
858
+
859
+
860
+ <div class="details-item-container">
861
+ <dt class="tag-source">Source:</dt>
862
+ <dd class="tag-source"><ul class="dummy"><li>
863
+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line33">line 33</a>
864
+ </li></ul></dd>
865
+ </div>
866
+
867
+
868
+
869
+
870
+
871
+
872
+
873
+ </dl>
874
+
875
+
876
+
877
+
878
+
879
+
880
+
881
+
882
+
883
+
884
+ <h4 class="name" id="timeReal">
885
+ <a href="#timeReal">#</a>
886
+ <span class="type-signature"></span>timeReal<span class="type-signature"></span>
887
+ </h4>
888
+
889
+
890
+
891
+
892
+ <div class="description">
893
+ Actual clock time since start in seconds (not affected by pause or frame rate clamping)
894
+ </div>
895
+
896
+
897
+
898
+
899
+
900
+
901
+
902
+
903
+
904
+ <dl class="details">
905
+
906
+
907
+
908
+
909
+
910
+
911
+
912
+
913
+
914
+
915
+
916
+
917
+
918
+
919
+
920
+
921
+
922
+
923
+
924
+
925
+
926
+
927
+
928
+
929
+
930
+
931
+ <div class="details-item-container">
932
+ <dt class="tag-source">Source:</dt>
933
+ <dd class="tag-source"><ul class="dummy"><li>
934
+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line48">line 48</a>
935
+ </li></ul></dd>
936
+ </div>
937
+
938
+
939
+
940
+
941
+
942
+
943
+
944
+ </dl>
945
+
946
+
947
+
948
+
949
+
950
+
951
+
952
+
953
+
954
+
955
+
956
+
957
+ <h3 class="subsection-title">Methods</h3>
958
+
959
+
960
+
961
+
962
+
963
+
964
+ <h4 class="name" id="engineInit">
965
+ <a href="#engineInit">#</a>
966
+ <span class="type-signature"></span>engineInit<span class="signature">(gameInit, gameUpdate, gameUpdatePost, gameRender, gameRenderPost, tileImageSource<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
967
+ </h4>
968
+
969
+
970
+
971
+
972
+
973
+ <div class="description">
974
+ Start up LittleJS engine with your callback functions
975
+ </div>
976
+
977
+
978
+
979
+
980
+
981
+
982
+
983
+
984
+
985
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
986
+ <strong>Parameters:</strong>
987
+
988
+
989
+ <table class="params">
990
+ <thead>
991
+ <tr>
992
+
993
+ <th>Name</th>
994
+
995
+
996
+ <th>Type</th>
997
+
998
+
999
+ <th>Attributes</th>
1000
+
1001
+
1002
+
1003
+
1004
+ <th class="last">Description</th>
1005
+ </tr>
1006
+ </thead>
1007
+
1008
+ <tbody>
1009
+
1010
+
1011
+ <tr>
1012
+
1013
+ <td class="name"><code>gameInit</code></td>
1014
+
1015
+
1016
+ <td class="type">
1017
+
1018
+
1019
+ <span class="param-type">function</span>
1020
+
1021
+
1022
+
1023
+ </td>
1024
+
1025
+
1026
+ <td class="attributes">
1027
+
1028
+
1029
+
1030
+
1031
+
1032
+ </td>
1033
+
1034
+
1035
+
1036
+
1037
+ <td class="description last">Called once after the engine starts up, setup the game</td>
1038
+ </tr>
1039
+
1040
+
1041
+
1042
+ <tr>
1043
+
1044
+ <td class="name"><code>gameUpdate</code></td>
1045
+
1046
+
1047
+ <td class="type">
1048
+
1049
+
1050
+ <span class="param-type">function</span>
1051
+
1052
+
1053
+
1054
+ </td>
1055
+
1056
+
1057
+ <td class="attributes">
1058
+
1059
+
1060
+
1061
+
1062
+
1063
+ </td>
1064
+
1065
+
1066
+
1067
+
1068
+ <td class="description last">Called every frame at 60 frames per second, handle input and update the game state</td>
1069
+ </tr>
1070
+
1071
+
1072
+
1073
+ <tr>
1074
+
1075
+ <td class="name"><code>gameUpdatePost</code></td>
1076
+
1077
+
1078
+ <td class="type">
1079
+
1080
+
1081
+ <span class="param-type">function</span>
1082
+
1083
+
1084
+
1085
+ </td>
1086
+
1087
+
1088
+ <td class="attributes">
1089
+
1090
+
1091
+
1092
+
1093
+
1094
+ </td>
1095
+
1096
+
1097
+
1098
+
1099
+ <td class="description last">Called after physics and objects are updated, setup camera and prepare for render</td>
1100
+ </tr>
1101
+
1102
+
1103
+
1104
+ <tr>
1105
+
1106
+ <td class="name"><code>gameRender</code></td>
1107
+
1108
+
1109
+ <td class="type">
1110
+
1111
+
1112
+ <span class="param-type">function</span>
1113
+
1114
+
1115
+
1116
+ </td>
1117
+
1118
+
1119
+ <td class="attributes">
1120
+
1121
+
1122
+
1123
+
1124
+
1125
+ </td>
1126
+
1127
+
1128
+
1129
+
1130
+ <td class="description last">Called before objects are rendered, draw any background effects that appear behind objects</td>
1131
+ </tr>
1132
+
1133
+
1134
+
1135
+ <tr>
1136
+
1137
+ <td class="name"><code>gameRenderPost</code></td>
1138
+
1139
+
1140
+ <td class="type">
1141
+
1142
+
1143
+ <span class="param-type">function</span>
1144
+
1145
+
1146
+
1147
+ </td>
1148
+
1149
+
1150
+ <td class="attributes">
1151
+
1152
+
1153
+
1154
+
1155
+
1156
+ </td>
1157
+
1158
+
1159
+
1160
+
1161
+ <td class="description last">Called after objects are rendered, draw effects or hud that appear above all objects</td>
1162
+ </tr>
1163
+
1164
+
1165
+
1166
+ <tr>
1167
+
1168
+ <td class="name"><code>tileImageSource</code></td>
1169
+
1170
+
1171
+ <td class="type">
1172
+
1173
+
1174
+ <span class="param-type">String</span>
1175
+
1176
+
1177
+
1178
+ </td>
1179
+
1180
+
1181
+ <td class="attributes">
1182
+
1183
+ &lt;optional><br>
1184
+
1185
+
1186
+
1187
+
1188
+
1189
+ </td>
1190
+
1191
+
1192
+
1193
+
1194
+ <td class="description last">Tile image to use, everything starts when the image is finished loading</td>
1195
+ </tr>
1196
+
1197
+
1198
+ </tbody>
1199
+ </table>
1200
+
1201
+ </div>
1202
+
1203
+
1204
+
1205
+
1206
+
1207
+
1208
+
1209
+ <dl class="details">
1210
+
1211
+
1212
+
1213
+
1214
+
1215
+
1216
+
1217
+
1218
+
1219
+
1220
+
1221
+
1222
+
1223
+
1224
+
1225
+
1226
+
1227
+
1228
+
1229
+
1230
+
1231
+
1232
+
1233
+
1234
+
1235
+
1236
+ <div class="details-item-container">
1237
+ <dt class="tag-source">Source:</dt>
1238
+ <dd class="tag-source"><ul class="dummy"><li>
1239
+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line74">line 74</a>
1240
+ </li></ul></dd>
1241
+ </div>
1242
+
1243
+
1244
+
1245
+
1246
+
1247
+
1248
+
1249
+ </dl>
1250
+
1251
+
1252
+
1253
+
1254
+
1255
+
1256
+
1257
+
1258
+
1259
+
1260
+
1261
+
1262
+
1263
+
1264
+
1265
+
1266
+
1267
+
1268
+
1269
+
1270
+
1271
+
1272
+
1273
+ <h4 class="name" id="engineObjectsCallback">
1274
+ <a href="#engineObjectsCallback">#</a>
1275
+ <span class="type-signature"></span>engineObjectsCallback<span class="signature">(pos<span class="signature-attributes">opt</span>, size<span class="signature-attributes">opt</span>, callbackFunction<span class="signature-attributes">opt</span>, objects<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
1276
+ </h4>
1277
+
1278
+
1279
+
1280
+
1281
+
1282
+ <div class="description">
1283
+ Triggers a callback for each object within a given area
1284
+ </div>
1285
+
1286
+
1287
+
1288
+
1289
+
1290
+
1291
+
1292
+
1293
+
1294
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1295
+ <strong>Parameters:</strong>
1296
+
1297
+
1298
+ <table class="params">
1299
+ <thead>
1300
+ <tr>
1301
+
1302
+ <th>Name</th>
1303
+
1304
+
1305
+ <th>Type</th>
1306
+
1307
+
1308
+ <th>Attributes</th>
1309
+
1310
+
1311
+
1312
+ <th>Default</th>
1313
+
1314
+
1315
+ <th class="last">Description</th>
1316
+ </tr>
1317
+ </thead>
1318
+
1319
+ <tbody>
1320
+
1321
+
1322
+ <tr>
1323
+
1324
+ <td class="name"><code>pos</code></td>
1325
+
1326
+
1327
+ <td class="type">
1328
+
1329
+
1330
+ <span class="param-type"><a href="Vector2.html">Vector2</a></span>
1331
+
1332
+
1333
+
1334
+ </td>
1335
+
1336
+
1337
+ <td class="attributes">
1338
+
1339
+ &lt;optional><br>
1340
+
1341
+
1342
+
1343
+
1344
+
1345
+ </td>
1346
+
1347
+
1348
+
1349
+ <td class="default">
1350
+
1351
+ </td>
1352
+
1353
+
1354
+ <td class="description last">Center of test area</td>
1355
+ </tr>
1356
+
1357
+
1358
+
1359
+ <tr>
1360
+
1361
+ <td class="name"><code>size</code></td>
1362
+
1363
+
1364
+ <td class="type">
1365
+
1366
+
1367
+ <span class="param-type">Number</span>
1368
+
1369
+
1370
+
1371
+ </td>
1372
+
1373
+
1374
+ <td class="attributes">
1375
+
1376
+ &lt;optional><br>
1377
+
1378
+
1379
+
1380
+
1381
+
1382
+ </td>
1383
+
1384
+
1385
+
1386
+ <td class="default">
1387
+
1388
+ </td>
1389
+
1390
+
1391
+ <td class="description last">Radius of circle if float, rectangle size if Vector2</td>
1392
+ </tr>
1393
+
1394
+
1395
+
1396
+ <tr>
1397
+
1398
+ <td class="name"><code>callbackFunction</code></td>
1399
+
1400
+
1401
+ <td class="type">
1402
+
1403
+
1404
+ <span class="param-type">function</span>
1405
+
1406
+
1407
+
1408
+ </td>
1409
+
1410
+
1411
+ <td class="attributes">
1412
+
1413
+ &lt;optional><br>
1414
+
1415
+
1416
+
1417
+
1418
+
1419
+ </td>
1420
+
1421
+
1422
+
1423
+ <td class="default">
1424
+
1425
+ </td>
1426
+
1427
+
1428
+ <td class="description last">Calls this function on every object that passes the test</td>
1429
+ </tr>
1430
+
1431
+
1432
+
1433
+ <tr>
1434
+
1435
+ <td class="name"><code>objects</code></td>
1436
+
1437
+
1438
+ <td class="type">
1439
+
1440
+
1441
+ <span class="param-type">Array</span>
1442
+
1443
+
1444
+
1445
+ </td>
1446
+
1447
+
1448
+ <td class="attributes">
1449
+
1450
+ &lt;optional><br>
1451
+
1452
+
1453
+
1454
+
1455
+
1456
+ </td>
1457
+
1458
+
1459
+
1460
+ <td class="default">
1461
+
1462
+ engineObjects
1463
+
1464
+ </td>
1465
+
1466
+
1467
+ <td class="description last">List of objects to check</td>
1468
+ </tr>
1469
+
1470
+
1471
+ </tbody>
1472
+ </table>
1473
+
1474
+ </div>
1475
+
1476
+
1477
+
1478
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line266">line 266</a>
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+ </li></ul></dd>
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+ </div>
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+ <h4 class="name" id="engineObjectsDestroy">
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+ <a href="#engineObjectsDestroy">#</a>
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+ <span class="type-signature"></span>engineObjectsDestroy<span class="signature">()</span><span class="type-signature"></span>
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+ </h4>
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+ <div class="description">
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+ Destroy and remove all objects
1557
+ </div>
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line254">line 254</a>
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+ </li></ul></dd>
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+ </div>
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+ <h4 class="name" id="engineObjectsUpdate">
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+ <a href="#engineObjectsUpdate">#</a>
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+ <span class="type-signature"></span>engineObjectsUpdate<span class="signature">()</span><span class="type-signature"></span>
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+ </h4>
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+ <div class="description">
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+ Calls update on each engine object (recursively if child), removes destroyed objects, and updated time
1648
+ </div>
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
1693
+ <dd class="tag-source"><ul class="dummy"><li>
1694
+ <a href="engine.js.html">engine.js</a>, <a href="engine.js.html#line228">line 228</a>
1695
+ </li></ul></dd>
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+ </div>
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+ </dl>
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+ </article>
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+ </section>
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+ </div>
1737
+
1738
+ <footer class="footer" id="footer">
1739
+ <a href=https://github.com/KilledByAPixel/LittleJS>LittleJS - MIT License - Copyright 2021 Frank Force</a>
1740
+ </footer>
1741
+
1742
+ <script src="scripts/third-party/prettify.js"></script>
1743
+ <script src="scripts/third-party/lang-css.js"></script>
1744
+ <script type="text/javascript" src="scripts/misc.js"></script>
1745
+
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+ <script>prettyPrint();</script>
1747
+ <script src="scripts/linenumber.js"></script>
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+ <script src="scripts/fix-code-block.js"></script>
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+ <script src="scripts/fix-navbar.js"></script>
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+
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+ <script src="scripts/search.js"></script>
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+ <script src="scripts/third-party/fuse.js"></script>
1753
+ <script>
1754
+ var list = [{"title":"Color","link":"<a href=\"Color.html\">Color</a>"},{"title":"Color#add","link":"<a href=\"Color.html#add\">Color &rtrif; add</a>"},{"title":"Color#clamp","link":"<a href=\"Color.html#clamp\">Color &rtrif; clamp</a>"},{"title":"Color#copy","link":"<a href=\"Color.html#copy\">Color &rtrif; copy</a>"},{"title":"Color#divide","link":"<a href=\"Color.html#divide\">Color &rtrif; divide</a>"},{"title":"Color#getHSLA","link":"<a href=\"Color.html#getHSLA\">Color &rtrif; getHSLA</a>"},{"title":"Color#hex","link":"<a href=\"Color.html#hex\">Color &rtrif; hex</a>"},{"title":"Color#lerp","link":"<a href=\"Color.html#lerp\">Color &rtrif; lerp</a>"},{"title":"Color#multiply","link":"<a href=\"Color.html#multiply\">Color &rtrif; multiply</a>"},{"title":"Color#mutate","link":"<a href=\"Color.html#mutate\">Color &rtrif; mutate</a>"},{"title":"Color#rgbaInt","link":"<a href=\"Color.html#rgbaInt\">Color &rtrif; rgbaInt</a>"},{"title":"Color#scale","link":"<a href=\"Color.html#scale\">Color &rtrif; scale</a>"},{"title":"Color#setHex","link":"<a href=\"Color.html#setHex\">Color &rtrif; setHex</a>"},{"title":"Color#setHSLA","link":"<a href=\"Color.html#setHSLA\">Color &rtrif; setHSLA</a>"},{"title":"Color#subtract","link":"<a href=\"Color.html#subtract\">Color &rtrif; subtract</a>"},{"title":"Color#toString","link":"<a href=\"Color.html#toString\">Color &rtrif; toString</a>"},{"title":"EngineObject","link":"<a href=\"EngineObject.html\">EngineObject</a>"},{"title":"EngineObject#addChild","link":"<a href=\"EngineObject.html#addChild\">EngineObject &rtrif; addChild</a>"},{"title":"EngineObject#applyAcceleration","link":"<a href=\"EngineObject.html#applyAcceleration\">EngineObject &rtrif; applyAcceleration</a>"},{"title":"EngineObject#applyForce","link":"<a href=\"EngineObject.html#applyForce\">EngineObject &rtrif; applyForce</a>"},{"title":"EngineObject#collideWithObject","link":"<a href=\"EngineObject.html#collideWithObject\">EngineObject &rtrif; collideWithObject</a>"},{"title":"EngineObject#collideWithTile","link":"<a href=\"EngineObject.html#collideWithTile\">EngineObject &rtrif; collideWithTile</a>"},{"title":"EngineObject#collideWithTileRaycast","link":"<a href=\"EngineObject.html#collideWithTileRaycast\">EngineObject &rtrif; collideWithTileRaycast</a>"},{"title":"EngineObject#destroy","link":"<a href=\"EngineObject.html#destroy\">EngineObject &rtrif; destroy</a>"},{"title":"EngineObject#getAliveTime","link":"<a href=\"EngineObject.html#getAliveTime\">EngineObject &rtrif; getAliveTime</a>"},{"title":"EngineObject#getMirrorSign","link":"<a href=\"EngineObject.html#getMirrorSign\">EngineObject &rtrif; getMirrorSign</a>"},{"title":"EngineObject#removeChild","link":"<a href=\"EngineObject.html#removeChild\">EngineObject &rtrif; removeChild</a>"},{"title":"EngineObject#render","link":"<a href=\"EngineObject.html#render\">EngineObject &rtrif; render</a>"},{"title":"EngineObject#setCollision","link":"<a href=\"EngineObject.html#setCollision\">EngineObject &rtrif; setCollision</a>"},{"title":"EngineObject#update","link":"<a href=\"EngineObject.html#update\">EngineObject &rtrif; update</a>"},{"title":"FontImage","link":"<a href=\"FontImage.html\">FontImage</a>"},{"title":"FontImage#drawText","link":"<a href=\"FontImage.html#drawText\">FontImage &rtrif; drawText</a>"},{"title":"FontImage#drawTextScreen","link":"<a href=\"FontImage.html#drawTextScreen\">FontImage &rtrif; drawTextScreen</a>"},{"title":"Medal","link":"<a href=\"Medal.html\">Medal</a>"},{"title":"Medal#render","link":"<a href=\"Medal.html#render\">Medal &rtrif; render</a>"},{"title":"Medal#renderIcon","link":"<a href=\"Medal.html#renderIcon\">Medal &rtrif; renderIcon</a>"},{"title":"Medal#unlock","link":"<a href=\"Medal.html#unlock\">Medal &rtrif; unlock</a>"},{"title":"Music","link":"<a href=\"Music.html\">Music</a>"},{"title":"Music#play","link":"<a href=\"Music.html#play\">Music &rtrif; play</a>"},{"title":"Newgrounds","link":"<a href=\"Newgrounds.html\">Newgrounds</a>"},{"title":"Newgrounds#call","link":"<a href=\"Newgrounds.html#call\">Newgrounds &rtrif; call</a>"},{"title":"Newgrounds#getScores","link":"<a href=\"Newgrounds.html#getScores\">Newgrounds &rtrif; getScores</a>"},{"title":"Newgrounds#logView","link":"<a href=\"Newgrounds.html#logView\">Newgrounds &rtrif; logView</a>"},{"title":"Newgrounds#postScore","link":"<a href=\"Newgrounds.html#postScore\">Newgrounds &rtrif; postScore</a>"},{"title":"Newgrounds#unlockMedal","link":"<a href=\"Newgrounds.html#unlockMedal\">Newgrounds &rtrif; unlockMedal</a>"},{"title":"Particle","link":"<a href=\"Particle.html\">Particle</a>"},{"title":"Particle#addChild","link":"<a href=\"Particle.html#addChild\">Particle &rtrif; addChild</a>"},{"title":"Particle#applyAcceleration","link":"<a href=\"Particle.html#applyAcceleration\">Particle &rtrif; applyAcceleration</a>"},{"title":"Particle#applyForce","link":"<a href=\"Particle.html#applyForce\">Particle &rtrif; applyForce</a>"},{"title":"Particle#collideWithObject","link":"<a href=\"Particle.html#collideWithObject\">Particle &rtrif; collideWithObject</a>"},{"title":"Particle#collideWithTile","link":"<a href=\"Particle.html#collideWithTile\">Particle &rtrif; collideWithTile</a>"},{"title":"Particle#collideWithTileRaycast","link":"<a href=\"Particle.html#collideWithTileRaycast\">Particle &rtrif; collideWithTileRaycast</a>"},{"title":"Particle#destroy","link":"<a href=\"Particle.html#destroy\">Particle &rtrif; destroy</a>"},{"title":"Particle#getAliveTime","link":"<a href=\"Particle.html#getAliveTime\">Particle &rtrif; getAliveTime</a>"},{"title":"Particle#getMirrorSign","link":"<a href=\"Particle.html#getMirrorSign\">Particle &rtrif; getMirrorSign</a>"},{"title":"Particle#removeChild","link":"<a href=\"Particle.html#removeChild\">Particle &rtrif; removeChild</a>"},{"title":"Particle#render","link":"<a href=\"Particle.html#render\">Particle &rtrif; render</a>"},{"title":"Particle#setCollision","link":"<a href=\"Particle.html#setCollision\">Particle &rtrif; setCollision</a>"},{"title":"Particle#update","link":"<a href=\"Particle.html#update\">Particle &rtrif; update</a>"},{"title":"ParticleEmitter","link":"<a href=\"ParticleEmitter.html\">ParticleEmitter</a>"},{"title":"ParticleEmitter#addChild","link":"<a href=\"ParticleEmitter.html#addChild\">ParticleEmitter &rtrif; addChild</a>"},{"title":"ParticleEmitter#applyAcceleration","link":"<a href=\"ParticleEmitter.html#applyAcceleration\">ParticleEmitter &rtrif; applyAcceleration</a>"},{"title":"ParticleEmitter#applyForce","link":"<a href=\"ParticleEmitter.html#applyForce\">ParticleEmitter &rtrif; applyForce</a>"},{"title":"ParticleEmitter#collideWithObject","link":"<a href=\"ParticleEmitter.html#collideWithObject\">ParticleEmitter &rtrif; collideWithObject</a>"},{"title":"ParticleEmitter#collideWithTile","link":"<a href=\"ParticleEmitter.html#collideWithTile\">ParticleEmitter &rtrif; collideWithTile</a>"},{"title":"ParticleEmitter#collideWithTileRaycast","link":"<a href=\"ParticleEmitter.html#collideWithTileRaycast\">ParticleEmitter &rtrif; collideWithTileRaycast</a>"},{"title":"ParticleEmitter#destroy","link":"<a href=\"ParticleEmitter.html#destroy\">ParticleEmitter &rtrif; destroy</a>"},{"title":"ParticleEmitter#emitParticle","link":"<a href=\"ParticleEmitter.html#emitParticle\">ParticleEmitter &rtrif; emitParticle</a>"},{"title":"ParticleEmitter#getAliveTime","link":"<a href=\"ParticleEmitter.html#getAliveTime\">ParticleEmitter &rtrif; getAliveTime</a>"},{"title":"ParticleEmitter#getMirrorSign","link":"<a href=\"ParticleEmitter.html#getMirrorSign\">ParticleEmitter &rtrif; getMirrorSign</a>"},{"title":"ParticleEmitter#removeChild","link":"<a href=\"ParticleEmitter.html#removeChild\">ParticleEmitter &rtrif; removeChild</a>"},{"title":"ParticleEmitter#render","link":"<a href=\"ParticleEmitter.html#render\">ParticleEmitter &rtrif; render</a>"},{"title":"ParticleEmitter#setCollision","link":"<a href=\"ParticleEmitter.html#setCollision\">ParticleEmitter &rtrif; setCollision</a>"},{"title":"ParticleEmitter#update","link":"<a href=\"ParticleEmitter.html#update\">ParticleEmitter &rtrif; update</a>"},{"title":"Sound","link":"<a href=\"Sound.html\">Sound</a>"},{"title":"Sound#play","link":"<a href=\"Sound.html#play\">Sound &rtrif; play</a>"},{"title":"Sound#playNote","link":"<a href=\"Sound.html#playNote\">Sound &rtrif; playNote</a>"},{"title":"TileLayer","link":"<a href=\"TileLayer.html\">TileLayer</a>"},{"title":"TileLayer#addChild","link":"<a href=\"TileLayer.html#addChild\">TileLayer &rtrif; addChild</a>"},{"title":"TileLayer#applyAcceleration","link":"<a href=\"TileLayer.html#applyAcceleration\">TileLayer &rtrif; applyAcceleration</a>"},{"title":"TileLayer#applyForce","link":"<a href=\"TileLayer.html#applyForce\">TileLayer &rtrif; applyForce</a>"},{"title":"TileLayer#collideWithObject","link":"<a href=\"TileLayer.html#collideWithObject\">TileLayer &rtrif; collideWithObject</a>"},{"title":"TileLayer#collideWithTile","link":"<a href=\"TileLayer.html#collideWithTile\">TileLayer &rtrif; collideWithTile</a>"},{"title":"TileLayer#collideWithTileRaycast","link":"<a href=\"TileLayer.html#collideWithTileRaycast\">TileLayer &rtrif; collideWithTileRaycast</a>"},{"title":"TileLayer#destroy","link":"<a href=\"TileLayer.html#destroy\">TileLayer &rtrif; destroy</a>"},{"title":"TileLayer#drawAllTileData","link":"<a href=\"TileLayer.html#drawAllTileData\">TileLayer &rtrif; drawAllTileData</a>"},{"title":"TileLayer#drawCanvas2D","link":"<a href=\"TileLayer.html#drawCanvas2D\">TileLayer &rtrif; drawCanvas2D</a>"},{"title":"TileLayer#drawRect","link":"<a href=\"TileLayer.html#drawRect\">TileLayer &rtrif; drawRect</a>"},{"title":"TileLayer#drawTile","link":"<a href=\"TileLayer.html#drawTile\">TileLayer &rtrif; drawTile</a>"},{"title":"TileLayer#drawTileData","link":"<a href=\"TileLayer.html#drawTileData\">TileLayer &rtrif; drawTileData</a>"},{"title":"TileLayer#getAliveTime","link":"<a href=\"TileLayer.html#getAliveTime\">TileLayer &rtrif; getAliveTime</a>"},{"title":"TileLayer#getData","link":"<a href=\"TileLayer.html#getData\">TileLayer &rtrif; getData</a>"},{"title":"TileLayer#getMirrorSign","link":"<a href=\"TileLayer.html#getMirrorSign\">TileLayer &rtrif; getMirrorSign</a>"},{"title":"TileLayer#redraw","link":"<a href=\"TileLayer.html#redraw\">TileLayer &rtrif; redraw</a>"},{"title":"TileLayer#redrawEnd","link":"<a href=\"TileLayer.html#redrawEnd\">TileLayer &rtrif; redrawEnd</a>"},{"title":"TileLayer#redrawStart","link":"<a href=\"TileLayer.html#redrawStart\">TileLayer &rtrif; redrawStart</a>"},{"title":"TileLayer#removeChild","link":"<a href=\"TileLayer.html#removeChild\">TileLayer &rtrif; removeChild</a>"},{"title":"TileLayer#render","link":"<a href=\"TileLayer.html#render\">TileLayer &rtrif; render</a>"},{"title":"TileLayer#setCollision","link":"<a href=\"TileLayer.html#setCollision\">TileLayer &rtrif; setCollision</a>"},{"title":"TileLayer#setData","link":"<a href=\"TileLayer.html#setData\">TileLayer &rtrif; setData</a>"},{"title":"TileLayer#update","link":"<a href=\"TileLayer.html#update\">TileLayer &rtrif; update</a>"},{"title":"TileLayerData","link":"<a href=\"TileLayerData.html\">TileLayerData</a>"},{"title":"TileLayerData#clear","link":"<a href=\"TileLayerData.html#clear\">TileLayerData &rtrif; clear</a>"},{"title":"Timer","link":"<a href=\"Timer.html\">Timer</a>"},{"title":"Timer#active","link":"<a href=\"Timer.html#active\">Timer &rtrif; active</a>"},{"title":"Timer#elapsed","link":"<a href=\"Timer.html#elapsed\">Timer &rtrif; elapsed</a>"},{"title":"Timer#get","link":"<a href=\"Timer.html#get\">Timer &rtrif; get</a>"},{"title":"Timer#getPercent","link":"<a href=\"Timer.html#getPercent\">Timer &rtrif; getPercent</a>"},{"title":"Timer#isSet","link":"<a href=\"Timer.html#isSet\">Timer &rtrif; isSet</a>"},{"title":"Timer#set","link":"<a href=\"Timer.html#set\">Timer &rtrif; set</a>"},{"title":"Timer#toString","link":"<a href=\"Timer.html#toString\">Timer &rtrif; toString</a>"},{"title":"Timer#unset","link":"<a href=\"Timer.html#unset\">Timer &rtrif; unset</a>"},{"title":"Vector2","link":"<a href=\"Vector2.html\">Vector2</a>"},{"title":"Vector2#add","link":"<a href=\"Vector2.html#add\">Vector2 &rtrif; add</a>"},{"title":"Vector2#angle","link":"<a href=\"Vector2.html#angle\">Vector2 &rtrif; angle</a>"},{"title":"Vector2#area","link":"<a href=\"Vector2.html#area\">Vector2 &rtrif; area</a>"},{"title":"Vector2#arrayCheck","link":"<a href=\"Vector2.html#arrayCheck\">Vector2 &rtrif; arrayCheck</a>"},{"title":"Vector2#clampLength","link":"<a href=\"Vector2.html#clampLength\">Vector2 &rtrif; clampLength</a>"},{"title":"Vector2#copy","link":"<a href=\"Vector2.html#copy\">Vector2 &rtrif; copy</a>"},{"title":"Vector2#cross","link":"<a href=\"Vector2.html#cross\">Vector2 &rtrif; cross</a>"},{"title":"Vector2#direction","link":"<a href=\"Vector2.html#direction\">Vector2 &rtrif; direction</a>"},{"title":"Vector2#distance","link":"<a href=\"Vector2.html#distance\">Vector2 &rtrif; distance</a>"},{"title":"Vector2#distanceSquared","link":"<a href=\"Vector2.html#distanceSquared\">Vector2 &rtrif; distanceSquared</a>"},{"title":"Vector2#divide","link":"<a href=\"Vector2.html#divide\">Vector2 &rtrif; divide</a>"},{"title":"Vector2#dot","link":"<a href=\"Vector2.html#dot\">Vector2 &rtrif; dot</a>"},{"title":"Vector2#floor","link":"<a href=\"Vector2.html#floor\">Vector2 &rtrif; floor</a>"},{"title":"Vector2#invert","link":"<a href=\"Vector2.html#invert\">Vector2 &rtrif; invert</a>"},{"title":"Vector2#length","link":"<a href=\"Vector2.html#length\">Vector2 &rtrif; length</a>"},{"title":"Vector2#lengthSquared","link":"<a href=\"Vector2.html#lengthSquared\">Vector2 &rtrif; lengthSquared</a>"},{"title":"Vector2#lerp","link":"<a href=\"Vector2.html#lerp\">Vector2 &rtrif; lerp</a>"},{"title":"Vector2#multiply","link":"<a href=\"Vector2.html#multiply\">Vector2 &rtrif; multiply</a>"},{"title":"Vector2#normalize","link":"<a href=\"Vector2.html#normalize\">Vector2 &rtrif; normalize</a>"},{"title":"Vector2#rotate","link":"<a href=\"Vector2.html#rotate\">Vector2 &rtrif; rotate</a>"},{"title":"Vector2#scale","link":"<a href=\"Vector2.html#scale\">Vector2 &rtrif; scale</a>"},{"title":"Vector2#setAngle","link":"<a href=\"Vector2.html#setAngle\">Vector2 &rtrif; setAngle</a>"},{"title":"Vector2#subtract","link":"<a href=\"Vector2.html#subtract\">Vector2 &rtrif; subtract</a>"},{"title":"Vector2#toString","link":"<a href=\"Vector2.html#toString\">Vector2 &rtrif; toString</a>"},{"title":"Debug","link":"<a href=\"Debug.html\">Debug</a>"},{"title":"Debug.debugAABB","link":"<a href=\"Debug.html#.debugAABB\">Debug.debugAABB &rtrif; undefined</a>"},{"title":"Debug.debugCircle","link":"<a href=\"Debug.html#.debugCircle\">Debug.debugCircle &rtrif; undefined</a>"},{"title":"Debug.debugClear","link":"<a href=\"Debug.html#.debugClear\">Debug.debugClear &rtrif; undefined</a>"},{"title":"Debug.debugLine","link":"<a href=\"Debug.html#.debugLine\">Debug.debugLine &rtrif; undefined</a>"},{"title":"Debug.debugPoint","link":"<a href=\"Debug.html#.debugPoint\">Debug.debugPoint &rtrif; undefined</a>"},{"title":"Debug.debugRect","link":"<a href=\"Debug.html#.debugRect\">Debug.debugRect &rtrif; undefined</a>"},{"title":"Debug.debugSaveCanvas","link":"<a href=\"Debug.html#.debugSaveCanvas\">Debug.debugSaveCanvas &rtrif; undefined</a>"},{"title":"Debug.debugText","link":"<a href=\"Debug.html#.debugText\">Debug.debugText &rtrif; undefined</a>"},{"title":"Draw","link":"<a href=\"Draw.html\">Draw</a>"},{"title":"Draw.drawCanvas2D","link":"<a href=\"Draw.html#.drawCanvas2D\">Draw.drawCanvas2D &rtrif; undefined</a>"},{"title":"Draw.drawLine","link":"<a href=\"Draw.html#.drawLine\">Draw.drawLine &rtrif; undefined</a>"},{"title":"Draw.drawRect","link":"<a href=\"Draw.html#.drawRect\">Draw.drawRect &rtrif; undefined</a>"},{"title":"Draw.drawRectScreenSpace","link":"<a href=\"Draw.html#.drawRectScreenSpace\">Draw.drawRectScreenSpace &rtrif; undefined</a>"},{"title":"Draw.drawText","link":"<a href=\"Draw.html#.drawText\">Draw.drawText &rtrif; undefined</a>"},{"title":"Draw.drawTextScreen","link":"<a href=\"Draw.html#.drawTextScreen\">Draw.drawTextScreen &rtrif; undefined</a>"},{"title":"Draw.drawTile","link":"<a href=\"Draw.html#.drawTile\">Draw.drawTile &rtrif; undefined</a>"},{"title":"Draw.drawTileScreenSpace","link":"<a href=\"Draw.html#.drawTileScreenSpace\">Draw.drawTileScreenSpace &rtrif; undefined</a>"},{"title":"Draw.isFullscreen","link":"<a href=\"Draw.html#.isFullscreen\">Draw.isFullscreen &rtrif; undefined</a>"},{"title":"Draw.screenToWorld","link":"<a href=\"Draw.html#.screenToWorld\">Draw.screenToWorld &rtrif; undefined</a>"},{"title":"Draw.setBlendMode","link":"<a href=\"Draw.html#.setBlendMode\">Draw.setBlendMode &rtrif; undefined</a>"},{"title":"Draw.toggleFullscreen","link":"<a href=\"Draw.html#.toggleFullscreen\">Draw.toggleFullscreen &rtrif; undefined</a>"},{"title":"Draw.worldToScreen","link":"<a href=\"Draw.html#.worldToScreen\">Draw.worldToScreen &rtrif; undefined</a>"},{"title":"Input","link":"<a href=\"Input.html\">Input</a>"},{"title":"Input.clearInput","link":"<a href=\"Input.html#.clearInput\">Input.clearInput &rtrif; undefined</a>"},{"title":"Input.gamepadIsDown","link":"<a href=\"Input.html#.gamepadIsDown\">Input.gamepadIsDown &rtrif; undefined</a>"},{"title":"Input.gamepadStick","link":"<a href=\"Input.html#.gamepadStick\">Input.gamepadStick &rtrif; undefined</a>"},{"title":"Input.gamepadWasPressed","link":"<a href=\"Input.html#.gamepadWasPressed\">Input.gamepadWasPressed &rtrif; undefined</a>"},{"title":"Input.gamepadWasReleased","link":"<a href=\"Input.html#.gamepadWasReleased\">Input.gamepadWasReleased &rtrif; undefined</a>"},{"title":"Input.keyIsDown","link":"<a href=\"Input.html#.keyIsDown\">Input.keyIsDown &rtrif; undefined</a>"},{"title":"Input.keyWasPressed","link":"<a href=\"Input.html#.keyWasPressed\">Input.keyWasPressed &rtrif; undefined</a>"},{"title":"Input.keyWasReleased","link":"<a href=\"Input.html#.keyWasReleased\">Input.keyWasReleased &rtrif; undefined</a>"},{"title":"Input.vibrate","link":"<a href=\"Input.html#.vibrate\">Input.vibrate &rtrif; undefined</a>"},{"title":"Input.vibrateStop","link":"<a href=\"Input.html#.vibrateStop\">Input.vibrateStop &rtrif; undefined</a>"},{"title":"Medals","link":"<a href=\"Medals.html\">Medals</a>"},{"title":"Medals.medalsInit","link":"<a href=\"Medals.html#.medalsInit\">Medals.medalsInit &rtrif; undefined</a>"},{"title":"Random","link":"<a href=\"Random.html\">Random</a>"},{"title":"Random.rand","link":"<a href=\"Random.html#.rand\">Random.rand &rtrif; undefined</a>"},{"title":"Random.randColor","link":"<a href=\"Random.html#.randColor\">Random.randColor &rtrif; undefined</a>"},{"title":"Random.randInCircle","link":"<a href=\"Random.html#.randInCircle\">Random.randInCircle &rtrif; undefined</a>"},{"title":"Random.randInt","link":"<a href=\"Random.html#.randInt\">Random.randInt &rtrif; undefined</a>"},{"title":"Random.randSeeded","link":"<a href=\"Random.html#.randSeeded\">Random.randSeeded &rtrif; undefined</a>"},{"title":"Random.randSign","link":"<a href=\"Random.html#.randSign\">Random.randSign &rtrif; undefined</a>"},{"title":"Random.randVector","link":"<a href=\"Random.html#.randVector\">Random.randVector &rtrif; undefined</a>"},{"title":"Settings","link":"<a href=\"Settings.html\">Settings</a>"},{"title":"TileCollision","link":"<a href=\"TileCollision.html\">TileCollision</a>"},{"title":"TileCollision.getTileCollisionData","link":"<a href=\"TileCollision.html#.getTileCollisionData\">TileCollision.getTileCollisionData &rtrif; undefined</a>"},{"title":"TileCollision.initTileCollision","link":"<a href=\"TileCollision.html#.initTileCollision\">TileCollision.initTileCollision &rtrif; undefined</a>"},{"title":"TileCollision.setTileCollisionData","link":"<a href=\"TileCollision.html#.setTileCollisionData\">TileCollision.setTileCollisionData &rtrif; undefined</a>"},{"title":"TileCollision.tileCollisionRaycast","link":"<a href=\"TileCollision.html#.tileCollisionRaycast\">TileCollision.tileCollisionRaycast &rtrif; undefined</a>"},{"title":"TileCollision.tileCollisionTest","link":"<a href=\"TileCollision.html#.tileCollisionTest\">TileCollision.tileCollisionTest &rtrif; undefined</a>"},{"title":"Utilities","link":"<a href=\"Utilities.html\">Utilities</a>"},{"title":"Utilities.abs","link":"<a href=\"Utilities.html#.abs\">Utilities.abs &rtrif; undefined</a>"},{"title":"Utilities.clamp","link":"<a href=\"Utilities.html#.clamp\">Utilities.clamp &rtrif; undefined</a>"},{"title":"Utilities.formatTime","link":"<a href=\"Utilities.html#.formatTime\">Utilities.formatTime &rtrif; undefined</a>"},{"title":"Utilities.isOverlapping","link":"<a href=\"Utilities.html#.isOverlapping\">Utilities.isOverlapping &rtrif; undefined</a>"},{"title":"Utilities.lerp","link":"<a href=\"Utilities.html#.lerp\">Utilities.lerp &rtrif; undefined</a>"},{"title":"Utilities.max","link":"<a href=\"Utilities.html#.max\">Utilities.max &rtrif; undefined</a>"},{"title":"Utilities.min","link":"<a href=\"Utilities.html#.min\">Utilities.min &rtrif; undefined</a>"},{"title":"Utilities.mod","link":"<a href=\"Utilities.html#.mod\">Utilities.mod &rtrif; undefined</a>"},{"title":"Utilities.nearestPowerOfTwo","link":"<a href=\"Utilities.html#.nearestPowerOfTwo\">Utilities.nearestPowerOfTwo &rtrif; undefined</a>"},{"title":"Utilities.percent","link":"<a href=\"Utilities.html#.percent\">Utilities.percent &rtrif; undefined</a>"},{"title":"Utilities.sign","link":"<a href=\"Utilities.html#.sign\">Utilities.sign &rtrif; undefined</a>"},{"title":"Utilities.smoothStep","link":"<a href=\"Utilities.html#.smoothStep\">Utilities.smoothStep &rtrif; undefined</a>"},{"title":"Utilities.vec2","link":"<a href=\"Utilities.html#.vec2\">Utilities.vec2 &rtrif; undefined</a>"},{"title":"Utilities.wave","link":"<a href=\"Utilities.html#.wave\">Utilities.wave &rtrif; undefined</a>"},{"title":"WebGL","link":"<a href=\"WebGL.html\">WebGL</a>"},{"title":"WebGL.glCompileShader","link":"<a href=\"WebGL.html#.glCompileShader\">WebGL.glCompileShader &rtrif; undefined</a>"},{"title":"WebGL.glCopyToContext","link":"<a href=\"WebGL.html#.glCopyToContext\">WebGL.glCopyToContext &rtrif; undefined</a>"},{"title":"WebGL.glCreateBuffer","link":"<a href=\"WebGL.html#.glCreateBuffer\">WebGL.glCreateBuffer &rtrif; undefined</a>"},{"title":"WebGL.glCreateProgram","link":"<a href=\"WebGL.html#.glCreateProgram\">WebGL.glCreateProgram &rtrif; undefined</a>"},{"title":"WebGL.glCreateTexture","link":"<a href=\"WebGL.html#.glCreateTexture\">WebGL.glCreateTexture &rtrif; undefined</a>"},{"title":"WebGL.glDraw","link":"<a href=\"WebGL.html#.glDraw\">WebGL.glDraw &rtrif; undefined</a>"},{"title":"WebGL.glFlush","link":"<a href=\"WebGL.html#.glFlush\">WebGL.glFlush &rtrif; undefined</a>"},{"title":"WebGL.glSetBlendMode","link":"<a href=\"WebGL.html#.glSetBlendMode\">WebGL.glSetBlendMode &rtrif; undefined</a>"},{"title":"WebGL.glSetTexture","link":"<a href=\"WebGL.html#.glSetTexture\">WebGL.glSetTexture &rtrif; undefined</a>"},{"title":"engineFontImage","link":"<a href=\"global.html#engineFontImage\">engineFontImage</a>"},{"title":"engineInit","link":"<a href=\"global.html#engineInit\">engineInit</a>"},{"title":"engineName","link":"<a href=\"global.html#engineName\">engineName</a>"},{"title":"engineObjects","link":"<a href=\"global.html#engineObjects\">engineObjects</a>"},{"title":"engineObjectsCallback","link":"<a href=\"global.html#engineObjectsCallback\">engineObjectsCallback</a>"},{"title":"engineObjectsCollide","link":"<a href=\"global.html#engineObjectsCollide\">engineObjectsCollide</a>"},{"title":"engineObjectsDestroy","link":"<a href=\"global.html#engineObjectsDestroy\">engineObjectsDestroy</a>"},{"title":"engineObjectsUpdate","link":"<a href=\"global.html#engineObjectsUpdate\">engineObjectsUpdate</a>"},{"title":"engineVersion","link":"<a href=\"global.html#engineVersion\">engineVersion</a>"},{"title":"frame","link":"<a href=\"global.html#frame\">frame</a>"},{"title":"frameRate","link":"<a href=\"global.html#frameRate\">frameRate</a>"},{"title":"paused","link":"<a href=\"global.html#paused\">paused</a>"},{"title":"time","link":"<a href=\"global.html#time\">time</a>"},{"title":"timeDelta","link":"<a href=\"global.html#timeDelta\">timeDelta</a>"},{"title":"timeReal","link":"<a href=\"global.html#timeReal\">timeReal</a>"}];
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