littlejsengine 1.18.29 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/FAQ.md +841 -815
- package/README.md +211 -199
- package/dist/littlejs.d.ts +4383 -812
- package/dist/littlejs.esm.js +31848 -16680
- package/dist/littlejs.esm.min.js +14 -1
- package/dist/littlejs.js +31230 -16166
- package/dist/littlejs.min.js +13 -1
- package/dist/littlejs.release.js +27419 -15457
- package/package.json +10 -5
- package/plugins/audioEffects.js +375 -0
- package/plugins/box2d.js +2516 -2073
- package/plugins/drawUtilities.js +206 -31
- package/plugins/gltf.js +740 -0
- package/plugins/jsconfig.json +19 -0
- package/plugins/lightSystem.js +719 -330
- package/plugins/math3d.js +911 -0
- package/plugins/medalSystem.js +118 -72
- package/plugins/newgrounds.js +400 -199
- package/plugins/pathFinder.js +208 -175
- package/plugins/pluginExport.js +196 -115
- package/plugins/postProcess.js +284 -166
- package/plugins/render3d.js +4072 -0
- package/plugins/render3dDebug.js +109 -0
- package/plugins/render3dExtras.js +1754 -0
- package/plugins/render3dVoxels.js +502 -0
- package/plugins/textureSheet.js +86 -48
- package/plugins/threejs.js +183 -158
- package/plugins/tweakables.js +411 -0
- package/plugins/tweenSystem.js +646 -526
- package/plugins/uiSystem.js +2024 -1687
- package/plugins/zzfxm.js +8 -15
- package/src/engine.js +345 -194
- package/src/engineAudio.js +1022 -777
- package/src/engineBuild.mjs +289 -253
- package/src/engineDebug.js +912 -735
- package/src/engineDraw.js +1774 -1510
- package/src/engineEditor.js +2431 -0
- package/src/engineExport.js +419 -396
- package/src/engineInput.js +1462 -1293
- package/src/engineLogo.js +4 -3
- package/src/engineMath.js +1274 -1183
- package/src/engineObject.js +674 -551
- package/src/engineParticles.js +583 -532
- package/src/engineRelease.js +67 -45
- package/src/engineSettings.js +808 -726
- package/src/engineTileLayer.js +995 -741
- package/src/engineUtilities.js +32 -13
- package/src/engineWebGL.js +1162 -941
- package/src/jsconfig.json +17 -13
- package/plugins/box2d.wasm.js +0 -630
- package/plugins/box2d.wasm.wasm +0 -0
package/src/engineRelease.js
CHANGED
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/**
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* LittleJS - Release Mode
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* - Replaces engineDebug.js in production builds
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* - All debug functions are stubbed out as no-ops
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* - Removes ASSERT and LOG calls to reduce file size
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* - Disables debug overlay, watermark, and visualizations
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* - Improves performance by eliminating debug overhead
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* - Significantly reduces final bundle size
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*/
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'use strict';
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let debugWatermark = 0;
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let debugKey = '';
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function
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/**
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* LittleJS - Release Mode
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* - Replaces engineDebug.js in production builds
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* - All debug functions are stubbed out as no-ops
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* - Removes ASSERT and LOG calls to reduce file size
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* - Disables debug overlay, watermark, and visualizations
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* - Improves performance by eliminating debug overhead
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* - Significantly reduces final bundle size
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*/
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'use strict';
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let debugWatermark = 0;
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let debugKey = '';
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let debugKeysAlways = false;
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let debugTweakables = false;
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let debugClearCount = 0;
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const debug = 0;
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const debugOverlay = 0;
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const debugPhysics = 0;
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const debugParticles = 0;
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const debugRaycast = 0;
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const debugGamepads = 0;
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const debugSound = 0;
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const debugPointSize = .5;
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// debug commands are automatically removed from the final build
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function ASSERT (){}
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function LOG (){}
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function debugInit (){}
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function debugUpdate (){}
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function debugRender (){}
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function debugRenderPost (){}
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function debugRect (){}
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function debugPoly (){}
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function debugCircle (){}
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function debugPoint (){}
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function debugLine (){}
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function debugOverlap (){}
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function debugText (){}
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function debugClear (){}
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function debugScreenshot (){}
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function debugShowErrors(){}
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function setDebugOverlay(){}
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function debugVideoCaptureIsActive(){ return false; }
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function debugVideoCaptureStart (){}
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function debugVideoCaptureStop (){}
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function debugProtectConstant(o){ return o; }
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// the tweakables and the level editor are debug only
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function tweak(){}
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function tweakButton(){}
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function tweakDivider(){}
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function tweakEngineDefaults(){}
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const levelEditor = {isOpen: false, open(){}, close(){}, onTile: undefined, onRestart: undefined, onPlayFrom: undefined};
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function editorMapRestore(map){ return map; }
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function editorMapLoaded(){}
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function editorJSONFetched(){}
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function editorPreRender(){}
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function editorObjectMade(){}
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// the 3D debug draws are debug only too
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function debugBox3D(){}
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function debugSphere3D(){}
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function debugLine3D(){}
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function debugPoint3D(){}
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function render3DRenderDebug(){}
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