littlejsengine 1.18.29 → 1.20.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (51) hide show
  1. package/FAQ.md +841 -815
  2. package/README.md +211 -199
  3. package/dist/littlejs.d.ts +4383 -812
  4. package/dist/littlejs.esm.js +31848 -16680
  5. package/dist/littlejs.esm.min.js +14 -1
  6. package/dist/littlejs.js +31230 -16166
  7. package/dist/littlejs.min.js +13 -1
  8. package/dist/littlejs.release.js +27419 -15457
  9. package/package.json +10 -5
  10. package/plugins/audioEffects.js +375 -0
  11. package/plugins/box2d.js +2516 -2073
  12. package/plugins/drawUtilities.js +206 -31
  13. package/plugins/gltf.js +740 -0
  14. package/plugins/jsconfig.json +19 -0
  15. package/plugins/lightSystem.js +719 -330
  16. package/plugins/math3d.js +911 -0
  17. package/plugins/medalSystem.js +118 -72
  18. package/plugins/newgrounds.js +400 -199
  19. package/plugins/pathFinder.js +208 -175
  20. package/plugins/pluginExport.js +196 -115
  21. package/plugins/postProcess.js +284 -166
  22. package/plugins/render3d.js +4072 -0
  23. package/plugins/render3dDebug.js +109 -0
  24. package/plugins/render3dExtras.js +1754 -0
  25. package/plugins/render3dVoxels.js +502 -0
  26. package/plugins/textureSheet.js +86 -48
  27. package/plugins/threejs.js +183 -158
  28. package/plugins/tweakables.js +411 -0
  29. package/plugins/tweenSystem.js +646 -526
  30. package/plugins/uiSystem.js +2024 -1687
  31. package/plugins/zzfxm.js +8 -15
  32. package/src/engine.js +345 -194
  33. package/src/engineAudio.js +1022 -777
  34. package/src/engineBuild.mjs +289 -253
  35. package/src/engineDebug.js +912 -735
  36. package/src/engineDraw.js +1774 -1510
  37. package/src/engineEditor.js +2431 -0
  38. package/src/engineExport.js +419 -396
  39. package/src/engineInput.js +1462 -1293
  40. package/src/engineLogo.js +4 -3
  41. package/src/engineMath.js +1274 -1183
  42. package/src/engineObject.js +674 -551
  43. package/src/engineParticles.js +583 -532
  44. package/src/engineRelease.js +67 -45
  45. package/src/engineSettings.js +808 -726
  46. package/src/engineTileLayer.js +995 -741
  47. package/src/engineUtilities.js +32 -13
  48. package/src/engineWebGL.js +1162 -941
  49. package/src/jsconfig.json +17 -13
  50. package/plugins/box2d.wasm.js +0 -630
  51. package/plugins/box2d.wasm.wasm +0 -0
@@ -1,397 +1,420 @@
1
- /**
2
- * LittleJS Module Export
3
- * - Exports all engine modules and functions for external use
4
- */
5
-
6
- export
7
- {
8
- // Engine
9
- engineName,
10
- engineVersion,
11
- frameRate,
12
- timeDelta,
13
- engineObjects,
14
- engineObjectsCollide,
15
- frame,
16
- time,
17
- timeReal,
18
- paused,
19
- getPaused,
20
- setPaused,
21
- engineInit,
22
- engineStep,
23
- engineObjectsUpdate,
24
- engineObjectsDestroy,
25
- engineObjectsCollect,
26
- engineObjectsCallback,
27
- engineObjectsRaycast,
28
- engineAddPlugin,
29
-
30
- // Globals
31
- debug,
32
- debugOverlay,
33
- debugWatermark,
34
-
35
- // Debug
36
- ASSERT,
37
- LOG,
38
- debugPointSize,
39
- debugRect,
40
- debugPoly,
41
- debugCircle,
42
- debugPoint,
43
- debugLine,
44
- debugOverlap,
45
- debugText,
46
- debugClear,
47
- debugScreenshot,
48
- debugShowErrors,
49
- debugVideoCaptureStart,
50
- debugVideoCaptureStop,
51
- debugVideoCaptureIsActive,
52
-
53
- // Settings
54
- cameraPos,
55
- cameraAngle,
56
- cameraScale,
57
- timeScale,
58
- canvasColorTiles,
59
- canvasClearColor,
60
- canvasMaxSize,
61
- canvasMinAspect,
62
- canvasMaxAspect,
63
- canvasFixedSize,
64
- canvasPixelated,
65
- tilesPixelated,
66
- canvasPixelRatio,
67
- fontDefault,
68
- showSplashScreen,
69
- headlessMode,
70
- engineManualStep,
71
- tileDefaultSize,
72
- tileDefaultPadding,
73
- tileDefaultBleed,
74
- enablePhysicsSolver,
75
- objectDefaultMass,
76
- objectDefaultDamping,
77
- objectDefaultAngleDamping,
78
- objectDefaultRestitution,
79
- objectDefaultFriction,
80
- objectMaxSpeed,
81
- gravity,
82
- particleEmitRateScale,
83
- glEnable,
84
- glCircleSides,
85
- gamepadsEnable,
86
- gamepadDirectionEmulateStick,
87
- gamepadAxisFilterEnable,
88
- inputWASDEmulateDirection,
89
- touchInputEnable,
90
- touchGamepadEnable,
91
- touchGamepadPassthrough,
92
- touchGamepadCenterButtonSize,
93
- touchGamepadButtonCount,
94
- touchGamepadLeftStick,
95
- touchGamepadLeftButtonCount,
96
- touchGamepadRightStick,
97
- touchGamepadAnalog,
98
- touchGamepadFloating,
99
- touchGamepadSize,
100
- touchGamepadAlpha,
101
- touchGamepadDisplayTime,
102
- touchGamepadVibration,
103
- vibrateEnable,
104
- soundEnable,
105
- soundVolume,
106
- soundDefaultRange,
107
- soundDefaultTaper,
108
-
109
- // Setters for globals
110
- setCameraPos,
111
- setCameraAngle,
112
- setCameraScale,
113
- setTimeScale,
114
- setCanvasColorTiles,
115
- setCanvasClearColor,
116
- setCanvasMaxSize,
117
- setCanvasMinAspect,
118
- setCanvasMaxAspect,
119
- setCanvasFixedSize,
120
- setCanvasPixelated,
121
- setTilesPixelated,
122
- setCanvasPixelRatio,
123
- setFontDefault,
124
- setShowSplashScreen,
125
- setHeadlessMode,
126
- setEngineManualStep,
127
- setGLEnable,
128
- setTileDefaultSize,
129
- setTileDefaultPadding,
130
- setTileDefaultBleed,
131
- setEnablePhysicsSolver,
132
- setObjectDefaultMass,
133
- setObjectDefaultDamping,
134
- setObjectDefaultAngleDamping,
135
- setObjectDefaultRestitution,
136
- setObjectDefaultFriction,
137
- setObjectMaxSpeed,
138
- setGravity,
139
- setParticleEmitRateScale,
140
- setGLCircleSides,
141
- setTouchInputEnable,
142
- setGamepadsEnable,
143
- setGamepadDirectionEmulateStick,
144
- setGamepadAxisFilterEnable,
145
- setInputWASDEmulateDirection,
146
- setTouchGamepadEnable,
147
- setTouchGamepadPassthrough,
148
- setTouchGamepadCenterButtonSize,
149
- setTouchGamepadButtonCount,
150
- setTouchGamepadLeftStick,
151
- setTouchGamepadLeftButtonCount,
152
- setTouchGamepadRightStick,
153
- setTouchGamepadAnalog,
154
- setTouchGamepadFloating,
155
- setTouchGamepadSize,
156
- setTouchGamepadAlpha,
157
- setTouchGamepadDisplayTime,
158
- setTouchGamepadVibration,
159
- setVibrateEnable,
160
- setSoundEnable,
161
- setSoundVolume,
162
- setSoundDefaultRange,
163
- setSoundDefaultTaper,
164
- setDebugWatermark,
165
- setDebugKey,
166
-
167
- // Math
168
- PI,
169
- abs,
170
- floor,
171
- ceil,
172
- round,
173
- min,
174
- max,
175
- sign,
176
- hypot,
177
- log2,
178
- sin,
179
- cos,
180
- tan,
181
- atan2,
182
- mod,
183
- clamp,
184
- percent,
185
- distanceWrap,
186
- lerpWrap,
187
- distanceAngle,
188
- lerpAngle,
189
- lerp,
190
- percentLerp,
191
- smoothStep,
192
- nearestPowerOfTwo,
193
- isPowerOfTwo,
194
- isOverlapping,
195
- isIntersecting,
196
- lineTest,
197
- oscillate,
198
-
199
- // Utilities
200
- formatTime,
201
- fetchJSON,
202
- saveText,
203
- saveCanvas,
204
- saveDataURL,
205
- shareURL,
206
- readSaveData,
207
- writeSaveData,
208
- noise1D,
209
- noise2D,
210
-
211
- // Random
212
- rand,
213
- randInt,
214
- randBool,
215
- randSign,
216
- randInCircle,
217
- randVec2,
218
- randColor,
219
-
220
- // Utility Classes
221
- RandomGenerator,
222
- Vector2,
223
- Color,
224
- Timer,
225
- vec2,
226
- rgb,
227
- hsl,
228
- isColor,
229
- isVector2,
230
- isNumber,
231
- isStringLike,
232
- isArray,
233
-
234
- // Default Colors
235
- WHITE,
236
- CLEAR_WHITE,
237
- BLACK,
238
- CLEAR_BLACK,
239
- GRAY,
240
- RED,
241
- ORANGE,
242
- YELLOW,
243
- GREEN,
244
- CYAN,
245
- BLUE,
246
- PURPLE,
247
- MAGENTA,
248
-
249
- // Draw
250
- tile,
251
- TileInfo,
252
- TextureInfo,
253
- mainCanvas,
254
- mainContext,
255
- drawContext,
256
- workCanvas,
257
- workContext,
258
- workReadCanvas,
259
- workReadContext,
260
- backgroundCanvas,
261
- mainCanvasSize,
262
- textureInfos,
263
- drawCount,
264
- primitiveCount,
265
- screenToWorld,
266
- worldToScreen,
267
- screenToWorldDelta,
268
- worldToScreenDelta,
269
- screenToWorldTransform,
270
- drawTile,
271
- drawRect,
272
- drawRectGradient,
273
- drawTextureWrapped,
274
- drawLineList,
275
- drawLine,
276
- drawPoly,
277
- drawRegularPoly,
278
- drawEllipse,
279
- drawCircle,
280
- drawEllipseGradient,
281
- drawCircleGradient,
282
- drawCanvas2D,
283
- drawText,
284
- drawTextScreen,
285
- setAdditiveBlendMode,
286
- setBackgroundCanvas,
287
- combineCanvases,
288
- engineImageFont,
289
- ImageFont,
290
- isFullscreen,
291
- toggleFullscreen,
292
- setCursor,
293
- getCameraSize,
294
- cameraFit,
295
- isOnScreen,
296
-
297
- // WebGL
298
- glCanvas,
299
- glContext,
300
- glAntialias,
301
- glClearCanvas,
302
- glSetTexture,
303
- glSetTextureWrap,
304
- glCompileShader,
305
- glCreateProgram,
306
- glCreateTexture,
307
- glDeleteTexture,
308
- glSetTextureData,
309
- glFlush,
310
- glCopyToContext,
311
- glSetAntialias,
312
- glDraw,
313
- glDrawUntextured,
314
- glDrawPointsTransform,
315
- glDrawOutlineTransform,
316
- glDrawPoints,
317
- glDrawColoredPoints,
318
- glSetRenderTarget,
319
- glClearRect,
320
-
321
- // Input
322
- keyIsDown,
323
- keyWasPressed,
324
- keyWasReleased,
325
- keyDirection,
326
- inputClear,
327
- inputClearKey,
328
- mouseIsDown,
329
- mouseWasPressed,
330
- mouseWasReleased,
331
- mousePos,
332
- mousePosScreen,
333
- mouseDelta,
334
- mouseDeltaScreen,
335
- mouseWheel,
336
- mouseInWindow,
337
- isUsingGamepad,
338
- lastInputDevice,
339
- inputMouseMoveThreshold,
340
- inputPreventDefault,
341
- gamepadPrimary,
342
- isTouchDevice,
343
- setInputPreventDefault,
344
- setInputMouseMoveThreshold,
345
- usingMouseInput,
346
- usingKeyboardInput,
347
- usingGamepadInput,
348
- gamepadIsDown,
349
- gamepadWasPressed,
350
- gamepadWasReleased,
351
- gamepadStick,
352
- gamepadStickCount,
353
- gamepadDpad,
354
- gamepadConnected,
355
- gamepadVibrate,
356
- gamepadVibrateStop,
357
- vibrate,
358
- vibrateStop,
359
- pointerLockRequest,
360
- pointerLockExit,
361
- pointerLockIsActive,
362
-
363
- // Audio
364
- audioContext,
365
- audioMasterGain,
366
- audioDefaultSampleRate,
367
- audioIsRunning,
368
- Sound,
369
- SoundInstance,
370
- speak,
371
- speakStop,
372
- getNoteFrequency,
373
- playSamples,
374
- playAudioBuffer,
375
- createAudioBuffer,
376
- zzfx,
377
- zzfxG,
378
-
379
- // Base Object
380
- EngineObject,
381
-
382
- // Tiles
383
- tileCollisionLayers,
384
- tileCollisionGetData,
385
- tileCollisionTest,
386
- tileCollisionRaycast,
387
- tileLayersLoad,
388
- TileLayerData,
389
- CanvasLayer,
390
- TileLayer,
391
- TileCollisionLayer,
392
-
393
- // Particles
394
- ParticleEmitter,
395
- Particle,
396
-
1
+ /**
2
+ * LittleJS Module Export
3
+ * - Exports all engine modules and functions for external use
4
+ */
5
+
6
+ export
7
+ {
8
+ // Engine
9
+ engineName,
10
+ engineVersion,
11
+ frameRate,
12
+ timeDelta,
13
+ engineObjects,
14
+ engineObjectsCollide,
15
+ frame,
16
+ time,
17
+ timeReal,
18
+ paused,
19
+ getPaused,
20
+ setPaused,
21
+ engineInit,
22
+ engineStep,
23
+ engineObjectsUpdate,
24
+ engineObjectsDestroy,
25
+ engineObjectsCollect,
26
+ engineObjectsCallback,
27
+ engineObjectsRaycast,
28
+ engineAddPlugin,
29
+
30
+ // Globals
31
+ debug,
32
+ debugOverlay,
33
+ debugWatermark,
34
+ debugKey,
35
+ debugKeysAlways,
36
+ debugTweakables,
37
+ levelEditor,
38
+
39
+ // Debug
40
+ ASSERT,
41
+ LOG,
42
+ debugPointSize,
43
+ debugRect,
44
+ debugPoly,
45
+ debugCircle,
46
+ debugPoint,
47
+ debugLine,
48
+ debugOverlap,
49
+ debugText,
50
+ debugClear,
51
+ debugScreenshot,
52
+ debugShowErrors,
53
+ debugVideoCaptureStart,
54
+ debugVideoCaptureStop,
55
+ debugVideoCaptureIsActive,
56
+
57
+ // Settings
58
+ cameraPos,
59
+ cameraAngle,
60
+ cameraScale,
61
+ timeScale,
62
+ canvasColorTiles,
63
+ canvasClearColor,
64
+ canvasMaxSize,
65
+ canvasMinAspect,
66
+ canvasMaxAspect,
67
+ canvasFixedSize,
68
+ canvasPixelated,
69
+ tilesPixelated,
70
+ canvasPixelRatio,
71
+ fontDefault,
72
+ showSplashScreen,
73
+ headlessMode,
74
+ engineManualStep,
75
+ tileDefaultSize,
76
+ tileDefaultPadding,
77
+ tileDefaultBleed,
78
+ enablePhysicsSolver,
79
+ objectDefaultMass,
80
+ objectDefaultDamping,
81
+ objectDefaultAngleDamping,
82
+ objectDefaultRestitution,
83
+ objectDefaultFriction,
84
+ objectMaxSpeed,
85
+ gravity,
86
+ particleEmitRateScale,
87
+ glEnable,
88
+ drawScreenSpace,
89
+ glCircleSides,
90
+ gamepadsEnable,
91
+ gamepadDirectionEmulateStick,
92
+ gamepadAxisFilterEnable,
93
+ inputWASDEmulateDirection,
94
+ touchInputEnable,
95
+ touchGamepadEnable,
96
+ touchGamepadPassthrough,
97
+ touchGamepadCenterButtonSize,
98
+ touchGamepadButtonCount,
99
+ touchGamepadLeftStick,
100
+ touchGamepadLeftButtonCount,
101
+ touchGamepadRightStick,
102
+ touchGamepadAnalog,
103
+ touchGamepadFloating,
104
+ touchGamepadSize,
105
+ touchGamepadAlpha,
106
+ touchGamepadDisplayTime,
107
+ touchGamepadVibration,
108
+ vibrateEnable,
109
+ soundEnable,
110
+ soundVolume,
111
+ soundDefaultRange,
112
+ soundDefaultTaper,
113
+ soundPauseWhenHidden,
114
+
115
+ // Setters for globals
116
+ setCameraPos,
117
+ setCameraAngle,
118
+ setCameraScale,
119
+ setTimeScale,
120
+ setCanvasColorTiles,
121
+ setCanvasClearColor,
122
+ setCanvasMaxSize,
123
+ setCanvasMinAspect,
124
+ setCanvasMaxAspect,
125
+ setCanvasFixedSize,
126
+ setCanvasPixelated,
127
+ setTilesPixelated,
128
+ setCanvasPixelRatio,
129
+ getCanvasPixelRatio,
130
+ setFontDefault,
131
+ setShowSplashScreen,
132
+ setHeadlessMode,
133
+ setEngineManualStep,
134
+ setGLEnable,
135
+ setDrawScreenSpace,
136
+ setTileDefaultSize,
137
+ setTileDefaultPadding,
138
+ setTileDefaultBleed,
139
+ setEnablePhysicsSolver,
140
+ setObjectDefaultMass,
141
+ setObjectDefaultDamping,
142
+ setObjectDefaultAngleDamping,
143
+ setObjectDefaultRestitution,
144
+ setObjectDefaultFriction,
145
+ setObjectMaxSpeed,
146
+ setGravity,
147
+ setParticleEmitRateScale,
148
+ setGLCircleSides,
149
+ setTouchInputEnable,
150
+ setGamepadsEnable,
151
+ setGamepadDirectionEmulateStick,
152
+ setGamepadAxisFilterEnable,
153
+ setInputWASDEmulateDirection,
154
+ setTouchGamepadEnable,
155
+ setTouchGamepadPassthrough,
156
+ setTouchGamepadCenterButtonSize,
157
+ setTouchGamepadButtonCount,
158
+ setTouchGamepadLeftStick,
159
+ setTouchGamepadLeftButtonCount,
160
+ setTouchGamepadRightStick,
161
+ setTouchGamepadAnalog,
162
+ setTouchGamepadFloating,
163
+ setTouchGamepadSize,
164
+ setTouchGamepadAlpha,
165
+ setTouchGamepadDisplayTime,
166
+ setTouchGamepadVibration,
167
+ setVibrateEnable,
168
+ setSoundEnable,
169
+ setSoundVolume,
170
+ setSoundDefaultRange,
171
+ setSoundDefaultTaper,
172
+ setSoundPauseWhenHidden,
173
+ setDebugWatermark,
174
+ setDebugKey,
175
+ setDebugKeysAlways,
176
+ setDebugTweakables,
177
+ setDebugOverlay,
178
+
179
+ // Math
180
+ PI,
181
+ abs,
182
+ floor,
183
+ ceil,
184
+ round,
185
+ min,
186
+ max,
187
+ sign,
188
+ hypot,
189
+ log2,
190
+ sin,
191
+ cos,
192
+ tan,
193
+ atan2,
194
+ mod,
195
+ clamp,
196
+ percent,
197
+ distanceWrap,
198
+ lerpWrap,
199
+ distanceAngle,
200
+ lerpAngle,
201
+ lerp,
202
+ percentLerp,
203
+ smoothStep,
204
+ nearestPowerOfTwo,
205
+ isPowerOfTwo,
206
+ isOverlapping,
207
+ isIntersecting,
208
+ collideCircleCircle,
209
+ collideCircleBox,
210
+ collideBoxBox,
211
+ lineTest,
212
+ oscillate,
213
+
214
+ // Utilities
215
+ formatTime,
216
+ fetchJSON,
217
+ saveText,
218
+ createCanvasContext,
219
+ saveCanvas,
220
+ saveDataURL,
221
+ shareURL,
222
+ readSaveData,
223
+ writeSaveData,
224
+ noise1D,
225
+ noise2D,
226
+
227
+ // Random
228
+ rand,
229
+ randInt,
230
+ randBool,
231
+ randSign,
232
+ randInCircle,
233
+ randVec2,
234
+ randColor,
235
+
236
+ // Utility Classes
237
+ RandomGenerator,
238
+ Vector2,
239
+ Color,
240
+ Timer,
241
+ vec2,
242
+ rgb,
243
+ hsl,
244
+ isColor,
245
+ isVector2,
246
+ isNumber,
247
+ isStringLike,
248
+ isArray,
249
+
250
+ // Default Colors
251
+ WHITE,
252
+ CLEAR_WHITE,
253
+ BLACK,
254
+ CLEAR_BLACK,
255
+ GRAY,
256
+ RED,
257
+ ORANGE,
258
+ YELLOW,
259
+ GREEN,
260
+ CYAN,
261
+ BLUE,
262
+ PURPLE,
263
+ MAGENTA,
264
+
265
+ // Draw
266
+ tile,
267
+ TileInfo,
268
+ TextureInfo,
269
+ loadTexture,
270
+ SpriteAnimation,
271
+ Shader,
272
+ mainCanvas,
273
+ mainContext,
274
+ drawContext,
275
+ workCanvas,
276
+ workContext,
277
+ workReadCanvas,
278
+ workReadContext,
279
+ backgroundCanvas,
280
+ mainCanvasSize,
281
+ textureInfos,
282
+ drawCount,
283
+ primitiveCount,
284
+ screenToWorld,
285
+ worldToScreen,
286
+ screenToWorldDelta,
287
+ worldToScreenDelta,
288
+ screenToWorldTransform,
289
+ drawTile,
290
+ drawRect,
291
+ drawRectGradient,
292
+ drawTextureWrapped,
293
+ drawLineList,
294
+ drawLine,
295
+ drawPoly,
296
+ drawRegularPoly,
297
+ drawEllipse,
298
+ drawCircle,
299
+ drawEllipseGradient,
300
+ drawCircleGradient,
301
+ drawCanvas2D,
302
+ drawText,
303
+ drawTextScreen,
304
+ setAdditiveBlendMode,
305
+ setShader,
306
+ setBackgroundCanvas,
307
+ combineCanvases,
308
+ engineImageFont,
309
+ ImageFont,
310
+ isFullscreen,
311
+ toggleFullscreen,
312
+ setCursor,
313
+ getCameraSize,
314
+ cameraFit,
315
+ isOnScreen,
316
+
317
+ // WebGL
318
+ glCanvas,
319
+ glContext,
320
+ glAntialias,
321
+ glClearCanvas,
322
+ glSetTexture,
323
+ glSetTextureWrap,
324
+ glCompileShader,
325
+ glCreateProgram,
326
+ glCreateTexture,
327
+ glDeleteTexture,
328
+ glSetTextureData,
329
+ glFlush,
330
+ glCopyToContext,
331
+ glSetAntialias,
332
+ glDraw,
333
+ glDrawUntextured,
334
+ glDrawPointsTransform,
335
+ glDrawOutlineTransform,
336
+ glDrawPoints,
337
+ glDrawColoredPoints,
338
+ glSetRenderTarget,
339
+ glClearRect,
340
+
341
+ // Input
342
+ keyIsDown,
343
+ keyWasPressed,
344
+ keyWasReleased,
345
+ keyDirection,
346
+ inputClear,
347
+ inputClearKey,
348
+ mouseIsDown,
349
+ mouseWasPressed,
350
+ mouseWasReleased,
351
+ mousePos,
352
+ mousePosScreen,
353
+ mouseDelta,
354
+ mouseDeltaScreen,
355
+ mouseWheel,
356
+ mouseInWindow,
357
+ isUsingGamepad,
358
+ lastInputDevice,
359
+ inputMouseMoveThreshold,
360
+ inputPreventDefault,
361
+ gamepadPrimary,
362
+ isTouchDevice,
363
+ setInputPreventDefault,
364
+ setInputMouseMoveThreshold,
365
+ usingMouseInput,
366
+ usingKeyboardInput,
367
+ usingGamepadInput,
368
+ gamepadIsDown,
369
+ gamepadWasPressed,
370
+ gamepadWasReleased,
371
+ gamepadStick,
372
+ gamepadStickCount,
373
+ gamepadDpad,
374
+ gamepadConnected,
375
+ gamepadVibrate,
376
+ gamepadVibrateStop,
377
+ vibrate,
378
+ vibrateStop,
379
+ pointerLockRequest,
380
+ pointerLockExit,
381
+ pointerLockIsActive,
382
+
383
+ // Audio
384
+ audioContext,
385
+ audioMasterGain,
386
+ setAudioMasterEffect,
387
+ audioDefaultSampleRate,
388
+ audioIsRunning,
389
+ Sound,
390
+ SoundInstance,
391
+ speak,
392
+ speakStop,
393
+ getNoteFrequency,
394
+ playSamples,
395
+ playAudioBuffer,
396
+ createAudioBuffer,
397
+ zzfx,
398
+ zzfxG,
399
+
400
+ // Base Object
401
+ EngineObject,
402
+
403
+ // Tiles
404
+ tileCollisionLayers,
405
+ tileCollisionGetData,
406
+ tileCollisionTest,
407
+ tileCollisionRaycast,
408
+ tileLayersLoad,
409
+ objectLayersAddType,
410
+ objectLayersLoad,
411
+ TileLayerData,
412
+ CanvasLayer,
413
+ TileLayer,
414
+ TileCollisionLayer,
415
+
416
+ // Particles
417
+ ParticleEmitter,
418
+ Particle,
419
+
397
420
  }