lavalink-client 2.2.1 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +140 -20
- package/dist/cjs/index.d.ts +7 -1
- package/dist/cjs/index.js +7 -1
- package/dist/cjs/structures/Constants.d.ts +40 -0
- package/dist/cjs/structures/Constants.js +244 -0
- package/dist/cjs/structures/CustomSearches/BandCampSearch.d.ts +2 -2
- package/dist/cjs/structures/Filters.d.ts +2 -217
- package/dist/cjs/structures/Filters.js +12 -236
- package/dist/cjs/structures/LavalinkManager.d.ts +31 -166
- package/dist/cjs/structures/LavalinkManager.js +60 -8
- package/dist/cjs/structures/LavalinkManagerStatics.d.ts +1 -1
- package/dist/cjs/structures/LavalinkManagerStatics.js +1 -1
- package/dist/cjs/structures/Node.d.ts +15 -156
- package/dist/cjs/structures/Node.js +140 -51
- package/dist/cjs/structures/NodeManager.d.ts +54 -52
- package/dist/cjs/structures/NodeManager.js +77 -5
- package/dist/cjs/structures/Player.d.ts +31 -124
- package/dist/cjs/structures/Player.js +78 -43
- package/dist/cjs/structures/Queue.d.ts +113 -42
- package/dist/cjs/structures/Queue.js +169 -8
- package/dist/cjs/structures/Types/Filters.d.ts +190 -0
- package/dist/cjs/structures/Types/Manager.d.ts +184 -0
- package/dist/cjs/structures/Types/Manager.js +2 -0
- package/dist/cjs/structures/Types/Node.d.ts +216 -0
- package/dist/cjs/structures/Types/Node.js +2 -0
- package/dist/cjs/structures/Types/Player.d.ts +108 -0
- package/dist/cjs/structures/Types/Player.js +2 -0
- package/dist/cjs/structures/Types/Queue.d.ts +34 -0
- package/dist/cjs/structures/Types/Queue.js +2 -0
- package/dist/cjs/structures/{Track.d.ts → Types/Track.d.ts} +4 -2
- package/dist/cjs/structures/Types/Track.js +2 -0
- package/dist/cjs/structures/Types/Utils.d.ts +367 -0
- package/dist/cjs/structures/Types/Utils.js +2 -0
- package/dist/cjs/structures/Utils.d.ts +13 -369
- package/dist/cjs/structures/Utils.js +40 -18
- package/dist/esm/index.d.ts +7 -1
- package/dist/esm/index.js +7 -1
- package/dist/esm/structures/Constants.d.ts +40 -0
- package/dist/esm/structures/Constants.js +241 -0
- package/dist/esm/structures/CustomSearches/BandCampSearch.d.ts +2 -2
- package/dist/esm/structures/Filters.d.ts +2 -217
- package/dist/esm/structures/Filters.js +7 -231
- package/dist/esm/structures/LavalinkManager.d.ts +31 -166
- package/dist/esm/structures/LavalinkManager.js +58 -6
- package/dist/esm/structures/LavalinkManagerStatics.d.ts +1 -1
- package/dist/esm/structures/LavalinkManagerStatics.js +1 -1
- package/dist/esm/structures/Node.d.ts +15 -156
- package/dist/esm/structures/Node.js +132 -43
- package/dist/esm/structures/NodeManager.d.ts +54 -52
- package/dist/esm/structures/NodeManager.js +74 -2
- package/dist/esm/structures/Player.d.ts +31 -124
- package/dist/esm/structures/Player.js +77 -42
- package/dist/esm/structures/Queue.d.ts +113 -42
- package/dist/esm/structures/Queue.js +169 -8
- package/dist/esm/structures/Types/Filters.d.ts +190 -0
- package/dist/esm/structures/Types/Manager.d.ts +184 -0
- package/dist/esm/structures/Types/Manager.js +1 -0
- package/dist/esm/structures/Types/Node.d.ts +216 -0
- package/dist/esm/structures/Types/Node.js +1 -0
- package/dist/esm/structures/Types/Player.d.ts +108 -0
- package/dist/esm/structures/Types/Player.js +1 -0
- package/dist/esm/structures/Types/Queue.d.ts +34 -0
- package/dist/esm/structures/Types/Queue.js +1 -0
- package/dist/{types/structures → esm/structures/Types}/Track.d.ts +4 -2
- package/dist/esm/structures/Types/Track.js +1 -0
- package/dist/esm/structures/Types/Utils.d.ts +367 -0
- package/dist/esm/structures/Types/Utils.js +1 -0
- package/dist/esm/structures/Utils.d.ts +13 -369
- package/dist/esm/structures/Utils.js +40 -18
- package/dist/types/index.d.ts +7 -1
- package/dist/types/structures/Constants.d.ts +40 -0
- package/dist/types/structures/CustomSearches/BandCampSearch.d.ts +2 -2
- package/dist/types/structures/Filters.d.ts +2 -217
- package/dist/types/structures/LavalinkManager.d.ts +31 -166
- package/dist/types/structures/LavalinkManagerStatics.d.ts +1 -1
- package/dist/types/structures/Node.d.ts +15 -156
- package/dist/types/structures/NodeManager.d.ts +54 -52
- package/dist/types/structures/Player.d.ts +31 -124
- package/dist/types/structures/Queue.d.ts +113 -42
- package/dist/types/structures/Types/Filters.d.ts +190 -0
- package/dist/types/structures/Types/Manager.d.ts +184 -0
- package/dist/types/structures/Types/Node.d.ts +216 -0
- package/dist/types/structures/Types/Player.d.ts +108 -0
- package/dist/types/structures/Types/Queue.d.ts +34 -0
- package/dist/{esm/structures → types/structures/Types}/Track.d.ts +4 -2
- package/dist/types/structures/Types/Utils.d.ts +367 -0
- package/dist/types/structures/Utils.d.ts +13 -369
- package/package.json +1 -1
- /package/dist/cjs/structures/{Track.js → Types/Filters.js} +0 -0
- /package/dist/esm/structures/{Track.js → Types/Filters.js} +0 -0
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import { Track, UnresolvedTrack } from "./Track";
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import { MiniMap } from "./Utils";
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/** @async Delete a Database Value based of it's guildId */
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delete: (guildId: unknown) => Promise<unknown>;
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/** @async Transform the value(s) inside of the QueueStoreManager (IF YOU DON'T NEED PARSING/STRINGIFY, then just return the value) */
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stringify: (value: unknown) => Promise<unknown>;
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/** @async Parse the saved value back to the Queue (IF YOU DON'T NEED PARSING/STRINGIFY, then just return the value) */
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parse: (value: unknown) => Promise<Partial<StoredQueue>>;
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}
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export interface ManagerQueueOptions {
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/** Maximum Amount of tracks for the queue.previous array. Set to 0 to not save previous songs. Defaults to 25 Tracks */
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maxPreviousTracks?: number;
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/** Custom Queue Store option */
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queueStore?: QueueStoreManager;
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/** Custom Queue Watcher class */
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queueChangesWatcher?: QueueChangesWatcher;
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}
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export interface QueueSaver {
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/** @private */
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_: QueueStoreManager;
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/** @private */
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import type { Track, UnresolvedTrack } from "./Types/Track";
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import type { ManagerQueueOptions, QueueStoreManager, StoredQueue } from "./Types/Queue";
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export declare class QueueSaver {
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/**
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* The queue store manager
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*/
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private _;
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/**
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* The options for the queue saver
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*/
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options: {
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maxPreviousTracks: number;
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};
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}
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export declare class QueueSaver {
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constructor(options: ManagerQueueOptions);
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/**
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* Get the queue for a guild
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* @param guildId The guild ID
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* @returns The queue for the guild
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*/
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get(guildId: string): Promise<Partial<StoredQueue>>;
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/**
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* Delete the queue for a guild
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* @param guildId The guild ID
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* @returns The queue for the guild
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*/
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delete(guildId: string): Promise<unknown>;
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/**
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* Set the queue for a guild
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* @param guildId The guild ID
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* @param valueToStringify The queue to set
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* @returns The queue for the guild
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*/
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set(guildId: string, valueToStringify: StoredQueue): Promise<unknown>;
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/**
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* Sync the queue for a guild
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* @param guildId The guild ID
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* @returns The queue for the guild
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*/
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sync(guildId: string): Promise<Partial<StoredQueue>>;
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}
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export declare class DefaultQueueStore implements QueueStoreManager {
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private data;
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constructor();
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/**
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* Get the queue for a guild
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* @param guildId The guild ID
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* @returns The queue for the guild
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*/
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get(guildId: any): Promise<unknown>;
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/**
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* Set the queue for a guild
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* @param guildId The guild ID
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* @param valueToStringify The queue to set
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* @returns The queue for the guild
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*/
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set(guildId: any, valueToStringify: any): Promise<MiniMap<unknown, unknown>>;
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/**
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* Delete the queue for a guild
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* @param guildId The guild ID
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* @returns The queue for the guild
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*/
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delete(guildId: any): Promise<boolean>;
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/**
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* Stringify the queue for a guild
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* @param value The queue to stringify
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* @returns The stringified queue
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*/
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stringify(value: any): Promise<any>;
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/**
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* Parse the queue for a guild
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* @param value The queue to parse
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* @returns The parsed queue
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*/
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parse(value: any): Promise<Partial<StoredQueue>>;
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}
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export interface QueueChangesWatcher {
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/** get a Value (MUST RETURN UNPARSED!) */
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tracksAdd: (guildId: string, tracks: (Track | UnresolvedTrack)[], position: number, oldStoredQueue: StoredQueue, newStoredQueue: StoredQueue) => any;
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/** Set a value inside a guildId (MUST BE UNPARSED) */
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tracksRemoved: (guildId: string, tracks: (Track | UnresolvedTrack)[], position: number, oldStoredQueue: StoredQueue, newStoredQueue: StoredQueue) => any;
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/** Set a value inside a guildId (MUST BE UNPARSED) */
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shuffled: (guildId: string, oldStoredQueue: StoredQueue, newStoredQueue: StoredQueue) => any;
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}
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export declare class Queue {
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readonly tracks: (Track | UnresolvedTrack)[];
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readonly previous: Track[];
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private readonly QueueSaver;
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private queueChanges;
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/**
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* Create a new Queue
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* @param data The data to initialize the queue with
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* @param QueueSaver The queue saver to use
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* @param queueOptions
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*/
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constructor(guildId: string, data?: Partial<StoredQueue>, QueueSaver?: QueueSaver, queueOptions?: ManagerQueueOptions);
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* Utils for a Queue
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* @returns {Track} Spliced Track
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splice(index: number, amount: number, TrackOrTracks?: Track | UnresolvedTrack | (Track | UnresolvedTrack)[]): any;
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/**
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* Remove stuff from the queue.tracks array
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* - single Track | UnresolvedTrack
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* - multiple Track | UnresovedTrack
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* - at the index or multiple indexes
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* @param removeQueryTrack
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* @returns null (if nothing was removed) / { removed } where removed is an array with all removed elements
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*
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* @example
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* ```js
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* // remove single track
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*
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* const track = player.queue.tracks[4];
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* await player.queue.remove(track);
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*
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* // if you already have the index you can straight up pass it too
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* await player.queue.remove(4);
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*
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*
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* // if you want to remove multiple tracks, e.g. from position 4 to position 10 you can do smt like this
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* await player.queue.remove(player.queue.tracks.slice(4, 10)) // get's the tracks from 4 - 10, which then get's found in the remove function to be removed
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*
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* // I still highly suggest to use .splice!
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*
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* await player.queue.splice(4, 10); // removes at index 4, 10 tracks
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*
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* await player.queue.splice(1, 1); // removes at index 1, 1 track
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*
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* await player.queue.splice(4, 0, ...tracks) // removes 0 tracks at position 4, and then inserts all tracks after position 4.
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* ```
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*/
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remove<T extends Track | UnresolvedTrack | number | Track[] | UnresolvedTrack[] | number[] | (number | Track | UnresolvedTrack)[]>(removeQueryTrack: T): Promise<{
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removed: (Track | UnresolvedTrack)[];
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} | null>;
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/**
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* Shifts the previous array, to return the last previous track & thus remove it from the previous queue
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* @returns
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*
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* @example
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* ```js
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* // example on how to play the previous track again
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* const previous = await player.queue.shiftPrevious(); // get the previous track and remove it from the previous queue array!!
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* if(!previous) return console.error("No previous track found");
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* await player.play({ clientTrack: previous }); // play it again
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* ```
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shiftPrevious(): Promise<Track>;
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}
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exports.Queue = exports.DefaultQueueStore = exports.QueueSaver = void 0;
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const Utils_1 = require("./Utils");
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class QueueSaver {
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* The options for the queue saver
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constructor(options) {
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this._ = options?.queueStore || new DefaultQueueStore();
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maxPreviousTracks: options?.maxPreviousTracks || 25,
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}
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* Get the queue for a guild
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/**
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* Delete the queue for a guild
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* Set the queue for a guild
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* @param guildId The guild ID
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async set(guildId, valueToStringify) {
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/**
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* Sync the queue for a guild
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* @returns The queue for the guild
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exports.QueueSaver = QueueSaver;
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class DefaultQueueStore {
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/**
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*/
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async get(guildId) {
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return await this.data.get(guildId);
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}
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-
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/**
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* Set the queue for a guild
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* @param guildId The guild ID
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* @param valueToStringify The queue to set
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* @returns The queue for the guild
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*/
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async set(guildId, valueToStringify) {
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return await this.data.set(guildId, valueToStringify);
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}
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/**
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* Delete the queue for a guild
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* @param guildId The guild ID
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* @returns The queue for the guild
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*/
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async delete(guildId) {
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return await this.data.delete(guildId);
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}
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/**
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* Stringify the queue for a guild
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* @param value The queue to stringify
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* @returns The stringified queue
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*/
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async stringify(value) {
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return value; // JSON.stringify(value);
|
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}
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/**
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* Parse the queue for a guild
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* @param value The queue to parse
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* @returns The parsed queue
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+
*/
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async parse(value) {
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return value; // JSON.parse(value)
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}
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@@ -52,6 +107,13 @@ class Queue {
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QueueSaver = null;
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managerUtils = new Utils_1.ManagerUtils();
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queueChanges;
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/**
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* Create a new Queue
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* @param guildId The guild ID
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* @param data The data to initialize the queue with
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* @param QueueSaver The queue saver to use
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* @param queueOptions
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+
*/
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constructor(guildId, data = {}, QueueSaver, queueOptions) {
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this.queueChanges = queueOptions.queueChangesWatcher || null;
|
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this.guildId = guildId;
|
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@@ -123,7 +185,7 @@ class Queue {
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if (this.tracks.length <= 1)
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return this.tracks.length;
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// swap #1 and #2 if only 2 tracks.
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|
-
if (this.tracks.length
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+
if (this.tracks.length === 2) {
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[this.tracks[0], this.tracks[1]] = [this.tracks[1], this.tracks[0]];
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}
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else { // randomly swap places.
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@@ -197,5 +259,104 @@ class Queue {
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// return the things
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return spliced.length === 1 ? spliced[0] : spliced;
|
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}
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|
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/**
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* Remove stuff from the queue.tracks array
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* - single Track | UnresolvedTrack
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* - multiple Track | UnresovedTrack
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* - at the index or multiple indexes
|
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|
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* @param removeQueryTrack
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|
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|
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* @returns null (if nothing was removed) / { removed } where removed is an array with all removed elements
|
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|
+
*
|
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* @example
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* ```js
|
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|
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* // remove single track
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|
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*
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|
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* const track = player.queue.tracks[4];
|
|
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|
+
* await player.queue.remove(track);
|
|
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|
+
*
|
|
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|
+
* // if you already have the index you can straight up pass it too
|
|
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|
+
* await player.queue.remove(4);
|
|
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|
+
*
|
|
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|
+
*
|
|
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|
+
* // if you want to remove multiple tracks, e.g. from position 4 to position 10 you can do smt like this
|
|
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|
+
* await player.queue.remove(player.queue.tracks.slice(4, 10)) // get's the tracks from 4 - 10, which then get's found in the remove function to be removed
|
|
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|
+
*
|
|
284
|
+
* // I still highly suggest to use .splice!
|
|
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|
+
*
|
|
286
|
+
* await player.queue.splice(4, 10); // removes at index 4, 10 tracks
|
|
287
|
+
*
|
|
288
|
+
* await player.queue.splice(1, 1); // removes at index 1, 1 track
|
|
289
|
+
*
|
|
290
|
+
* await player.queue.splice(4, 0, ...tracks) // removes 0 tracks at position 4, and then inserts all tracks after position 4.
|
|
291
|
+
* ```
|
|
292
|
+
*/
|
|
293
|
+
async remove(removeQueryTrack) {
|
|
294
|
+
if (typeof removeQueryTrack === "number") {
|
|
295
|
+
const toRemove = this.tracks[removeQueryTrack];
|
|
296
|
+
if (!toRemove)
|
|
297
|
+
return null;
|
|
298
|
+
const removed = this.tracks.splice(removeQueryTrack, 1);
|
|
299
|
+
await this.utils.save();
|
|
300
|
+
return { removed };
|
|
301
|
+
}
|
|
302
|
+
if (Array.isArray(removeQueryTrack)) {
|
|
303
|
+
if (removeQueryTrack.every(v => typeof v === "number")) {
|
|
304
|
+
const removed = [];
|
|
305
|
+
for (const i of removeQueryTrack) {
|
|
306
|
+
if (this.tracks[i])
|
|
307
|
+
removed.push(...this.tracks.splice(i, 1));
|
|
308
|
+
}
|
|
309
|
+
if (!removed.length)
|
|
310
|
+
return null;
|
|
311
|
+
await this.utils.save();
|
|
312
|
+
return { removed };
|
|
313
|
+
}
|
|
314
|
+
const tracksToRemove = this.tracks.map((v, i) => ({ v, i })).filter(({ v, i }) => removeQueryTrack.find(t => typeof t === "number" && (t === i) ||
|
|
315
|
+
typeof t === "object" && (t.encoded && t.encoded === v.encoded ||
|
|
316
|
+
t.info?.identifier && t.info.identifier === v.info?.identifier ||
|
|
317
|
+
t.info?.uri && t.info.uri === v.info?.uri ||
|
|
318
|
+
t.info?.title && t.info.title === v.info?.title ||
|
|
319
|
+
t.info?.isrc && t.info.isrc === v.info?.isrc ||
|
|
320
|
+
t.info?.artworkUrl && t.info.artworkUrl === v.info?.artworkUrl)));
|
|
321
|
+
if (!tracksToRemove.length)
|
|
322
|
+
return null;
|
|
323
|
+
const removed = [];
|
|
324
|
+
for (const { i } of tracksToRemove) {
|
|
325
|
+
if (this.tracks[i])
|
|
326
|
+
removed.push(...this.tracks.splice(i, 1));
|
|
327
|
+
}
|
|
328
|
+
await this.utils.save();
|
|
329
|
+
return { removed };
|
|
330
|
+
}
|
|
331
|
+
const toRemove = this.tracks.findIndex((v) => removeQueryTrack.encoded && removeQueryTrack.encoded === v.encoded ||
|
|
332
|
+
removeQueryTrack.info?.identifier && removeQueryTrack.info.identifier === v.info?.identifier ||
|
|
333
|
+
removeQueryTrack.info?.uri && removeQueryTrack.info.uri === v.info?.uri ||
|
|
334
|
+
removeQueryTrack.info?.title && removeQueryTrack.info.title === v.info?.title ||
|
|
335
|
+
removeQueryTrack.info?.isrc && removeQueryTrack.info.isrc === v.info?.isrc ||
|
|
336
|
+
removeQueryTrack.info?.artworkUrl && removeQueryTrack.info.artworkUrl === v.info?.artworkUrl);
|
|
337
|
+
if (toRemove < 0)
|
|
338
|
+
return null;
|
|
339
|
+
const removed = this.tracks.splice(toRemove, 1);
|
|
340
|
+
await this.utils.save();
|
|
341
|
+
return { removed };
|
|
342
|
+
}
|
|
343
|
+
/**
|
|
344
|
+
* Shifts the previous array, to return the last previous track & thus remove it from the previous queue
|
|
345
|
+
* @returns
|
|
346
|
+
*
|
|
347
|
+
* @example
|
|
348
|
+
* ```js
|
|
349
|
+
* // example on how to play the previous track again
|
|
350
|
+
* const previous = await player.queue.shiftPrevious(); // get the previous track and remove it from the previous queue array!!
|
|
351
|
+
* if(!previous) return console.error("No previous track found");
|
|
352
|
+
* await player.play({ clientTrack: previous }); // play it again
|
|
353
|
+
* ```
|
|
354
|
+
*/
|
|
355
|
+
async shiftPrevious() {
|
|
356
|
+
const removed = this.previous.shift();
|
|
357
|
+
if (removed)
|
|
358
|
+
await this.utils.save();
|
|
359
|
+
return removed ?? null;
|
|
360
|
+
}
|
|
200
361
|
}
|
|
201
362
|
exports.Queue = Queue;
|
|
@@ -0,0 +1,190 @@
|
|
|
1
|
+
import type { FloatNumber, IntegerNumber } from "./Utils";
|
|
2
|
+
/** The Audio Outputs type */
|
|
3
|
+
export type AudioOutputs = "mono" | "stereo" | "left" | "right";
|
|
4
|
+
/** The "active" / "disabled" Player Filters */
|
|
5
|
+
export interface PlayerFilters {
|
|
6
|
+
/** Sets nightcore to false, and vaporwave to false */
|
|
7
|
+
custom: boolean;
|
|
8
|
+
/** Sets custom to false, and vaporwave to false */
|
|
9
|
+
nightcore: boolean;
|
|
10
|
+
/** Sets custom to false, and nightcore to false */
|
|
11
|
+
vaporwave: boolean;
|
|
12
|
+
/** If rotation filter is enabled / not */
|
|
13
|
+
rotation: boolean;
|
|
14
|
+
/** if karaoke filter is enabled / not */
|
|
15
|
+
karaoke: boolean;
|
|
16
|
+
/** if tremolo filter is enabled / not */
|
|
17
|
+
tremolo: boolean;
|
|
18
|
+
/** if vibrato filter is enabled / not */
|
|
19
|
+
vibrato: boolean;
|
|
20
|
+
lowPass: boolean;
|
|
21
|
+
/** audio Output (default stereo, mono sounds the fullest and best for not-stereo tracks) */
|
|
22
|
+
audioOutput: AudioOutputs;
|
|
23
|
+
/** Lavalink Volume FILTER (not player Volume, think of it as a gain booster) */
|
|
24
|
+
volume: boolean;
|
|
25
|
+
/** Filters for the Lavalink Filter Plugin */
|
|
26
|
+
lavalinkFilterPlugin: {
|
|
27
|
+
/** if echo filter is enabled / not */
|
|
28
|
+
echo: boolean;
|
|
29
|
+
/** if reverb filter is enabled / not */
|
|
30
|
+
reverb: boolean;
|
|
31
|
+
};
|
|
32
|
+
lavalinkLavaDspxPlugin: {
|
|
33
|
+
/** if lowPass filter is enabled / not */
|
|
34
|
+
lowPass: boolean;
|
|
35
|
+
/** if highPass filter is enabled / not */
|
|
36
|
+
highPass: boolean;
|
|
37
|
+
/** if normalization filter is enabled / not */
|
|
38
|
+
normalization: boolean;
|
|
39
|
+
/** if echo filter is enabled / not */
|
|
40
|
+
echo: boolean;
|
|
41
|
+
};
|
|
42
|
+
}
|
|
43
|
+
/**
|
|
44
|
+
* There are 15 bands (0-14) that can be changed.
|
|
45
|
+
* "gain" is the multiplier for the given band.
|
|
46
|
+
* The default value is 0.
|
|
47
|
+
* Valid values range from -0.25 to 1.0, where -0.25 means the given band is completely muted, and 0.25 means it is doubled.
|
|
48
|
+
* Modifying the gain could also change the volume of the output.
|
|
49
|
+
*/
|
|
50
|
+
export interface EQBand {
|
|
51
|
+
/** On what band position (0-14) it should work */
|
|
52
|
+
band: IntegerNumber | number;
|
|
53
|
+
/** The gain (-0.25 to 1.0) */
|
|
54
|
+
gain: FloatNumber | number;
|
|
55
|
+
}
|
|
56
|
+
/**
|
|
57
|
+
* Uses equalization to eliminate part of a band, usually targeting vocals.
|
|
58
|
+
*/
|
|
59
|
+
export interface KaraokeFilter {
|
|
60
|
+
/** The level (0 to 1.0 where 0.0 is no effect and 1.0 is full effect) */
|
|
61
|
+
level?: number;
|
|
62
|
+
/** The mono level (0 to 1.0 where 0.0 is no effect and 1.0 is full effect) */
|
|
63
|
+
monoLevel?: number;
|
|
64
|
+
/** The filter band (in Hz) */
|
|
65
|
+
filterBand?: number;
|
|
66
|
+
/** The filter width */
|
|
67
|
+
filterWidth?: number;
|
|
68
|
+
}
|
|
69
|
+
/**
|
|
70
|
+
* Changes the speed, pitch, and rate
|
|
71
|
+
*/
|
|
72
|
+
export interface TimescaleFilter {
|
|
73
|
+
/** The playback speed 0.0 ≤ x */
|
|
74
|
+
speed?: number;
|
|
75
|
+
/** The pitch 0.0 ≤ x */
|
|
76
|
+
pitch?: number;
|
|
77
|
+
/** The rate 0.0 ≤ x */
|
|
78
|
+
rate?: number;
|
|
79
|
+
}
|
|
80
|
+
/**
|
|
81
|
+
* Uses amplification to create a shuddering effect, where the volume quickly oscillates.
|
|
82
|
+
* Demo: https://en.wikipedia.org/wiki/File:Fuse_Electronics_Tremolo_MK-III_Quick_Demo.ogv
|
|
83
|
+
*/
|
|
84
|
+
export interface TremoloFilter {
|
|
85
|
+
/** The frequency 0.0 < x */
|
|
86
|
+
frequency?: number;
|
|
87
|
+
/** The tremolo depth 0.0 < x ≤ 1.0 */
|
|
88
|
+
depth?: number;
|
|
89
|
+
}
|
|
90
|
+
/**
|
|
91
|
+
* Similar to tremolo. While tremolo oscillates the volume, vibrato oscillates the pitch.
|
|
92
|
+
*/
|
|
93
|
+
export interface VibratoFilter {
|
|
94
|
+
/** The frequency 0.0 < x ≤ 14.0 */
|
|
95
|
+
frequency?: number;
|
|
96
|
+
/** The vibrato depth 0.0 < x ≤ 1.0 */
|
|
97
|
+
depth?: number;
|
|
98
|
+
}
|
|
99
|
+
/**
|
|
100
|
+
* Rotates the sound around the stereo channels/user headphones (aka Audio Panning).
|
|
101
|
+
* It can produce an effect similar to https://youtu.be/QB9EB8mTKcc (without the reverb).
|
|
102
|
+
*/
|
|
103
|
+
export interface RotationFilter {
|
|
104
|
+
/** The frequency of the audio rotating around the listener in Hz. 0.2 is similar to the example video above */
|
|
105
|
+
rotationHz?: number;
|
|
106
|
+
}
|
|
107
|
+
/**
|
|
108
|
+
* Distortion effect. It can generate some pretty unique audio effects.
|
|
109
|
+
*/
|
|
110
|
+
export interface DistortionFilter {
|
|
111
|
+
sinOffset?: number;
|
|
112
|
+
sinScale?: number;
|
|
113
|
+
cosOffset?: number;
|
|
114
|
+
cosScale?: number;
|
|
115
|
+
tanOffset?: number;
|
|
116
|
+
tanScale?: number;
|
|
117
|
+
offset?: number;
|
|
118
|
+
scale?: number;
|
|
119
|
+
}
|
|
120
|
+
/**
|
|
121
|
+
* Mixes both channels (left and right), with a configurable factor on how much each channel affects the other.
|
|
122
|
+
* With the defaults, both channels are kept independent of each other.
|
|
123
|
+
* Setting all factors to 0.5 means both channels get the same audio.
|
|
124
|
+
*/
|
|
125
|
+
export interface ChannelMixFilter {
|
|
126
|
+
/** The left to left channel mix factor (0.0 ≤ x ≤ 1.0) */
|
|
127
|
+
leftToLeft?: number;
|
|
128
|
+
/** The left to right channel mix factor (0.0 ≤ x ≤ 1.0) */
|
|
129
|
+
leftToRight?: number;
|
|
130
|
+
/** The right to left channel mix factor (0.0 ≤ x ≤ 1.0) */
|
|
131
|
+
rightToLeft?: number;
|
|
132
|
+
/** The right to right channel mix factor (0.0 ≤ x ≤ 1.0) */
|
|
133
|
+
rightToRight?: number;
|
|
134
|
+
}
|
|
135
|
+
/**
|
|
136
|
+
* Higher frequencies get suppressed, while lower frequencies pass through this filter, thus the name low pass.
|
|
137
|
+
* Any smoothing values equal to or less than 1.0 will disable the filter.
|
|
138
|
+
*/
|
|
139
|
+
export interface LowPassFilter {
|
|
140
|
+
/** The smoothing factor (1.0 < x) */
|
|
141
|
+
smoothing?: number;
|
|
142
|
+
}
|
|
143
|
+
/**
|
|
144
|
+
* Filter Data stored in the Client and partially sent to Lavalink
|
|
145
|
+
*/
|
|
146
|
+
export interface FilterData {
|
|
147
|
+
volume?: number;
|
|
148
|
+
karaoke?: KaraokeFilter;
|
|
149
|
+
timescale?: TimescaleFilter;
|
|
150
|
+
tremolo?: TremoloFilter;
|
|
151
|
+
vibrato?: VibratoFilter;
|
|
152
|
+
rotation?: RotationFilter;
|
|
153
|
+
distortion?: DistortionFilter;
|
|
154
|
+
channelMix?: ChannelMixFilter;
|
|
155
|
+
lowPass?: LowPassFilter;
|
|
156
|
+
pluginFilters?: {
|
|
157
|
+
"lavalink-filter-plugin"?: {
|
|
158
|
+
"echo"?: {
|
|
159
|
+
delay?: number;
|
|
160
|
+
decay?: number;
|
|
161
|
+
};
|
|
162
|
+
"reverb"?: {
|
|
163
|
+
delays?: number[];
|
|
164
|
+
gains?: number[];
|
|
165
|
+
};
|
|
166
|
+
};
|
|
167
|
+
"high-pass"?: {
|
|
168
|
+
cutoffFrequency?: number;
|
|
169
|
+
boostFactor?: number;
|
|
170
|
+
};
|
|
171
|
+
"low-pass"?: {
|
|
172
|
+
cutoffFrequency?: number;
|
|
173
|
+
boostFactor?: number;
|
|
174
|
+
};
|
|
175
|
+
normalization?: {
|
|
176
|
+
maxAmplitude?: number;
|
|
177
|
+
adaptive?: boolean;
|
|
178
|
+
};
|
|
179
|
+
echo?: {
|
|
180
|
+
echoLength?: number;
|
|
181
|
+
decay?: number;
|
|
182
|
+
};
|
|
183
|
+
};
|
|
184
|
+
}
|
|
185
|
+
/**
|
|
186
|
+
* Actual Filter Data sent to Lavalink
|
|
187
|
+
*/
|
|
188
|
+
export interface LavalinkFilterData extends FilterData {
|
|
189
|
+
equalizer?: EQBand[];
|
|
190
|
+
}
|