lavalink-client 2.2.1 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +140 -20
- package/dist/cjs/index.d.ts +7 -1
- package/dist/cjs/index.js +7 -1
- package/dist/cjs/structures/Constants.d.ts +40 -0
- package/dist/cjs/structures/Constants.js +244 -0
- package/dist/cjs/structures/CustomSearches/BandCampSearch.d.ts +2 -2
- package/dist/cjs/structures/Filters.d.ts +2 -217
- package/dist/cjs/structures/Filters.js +12 -236
- package/dist/cjs/structures/LavalinkManager.d.ts +31 -166
- package/dist/cjs/structures/LavalinkManager.js +60 -8
- package/dist/cjs/structures/LavalinkManagerStatics.d.ts +1 -1
- package/dist/cjs/structures/LavalinkManagerStatics.js +1 -1
- package/dist/cjs/structures/Node.d.ts +15 -156
- package/dist/cjs/structures/Node.js +140 -51
- package/dist/cjs/structures/NodeManager.d.ts +54 -52
- package/dist/cjs/structures/NodeManager.js +77 -5
- package/dist/cjs/structures/Player.d.ts +31 -124
- package/dist/cjs/structures/Player.js +78 -43
- package/dist/cjs/structures/Queue.d.ts +113 -42
- package/dist/cjs/structures/Queue.js +169 -8
- package/dist/cjs/structures/Types/Filters.d.ts +190 -0
- package/dist/cjs/structures/Types/Manager.d.ts +184 -0
- package/dist/cjs/structures/Types/Manager.js +2 -0
- package/dist/cjs/structures/Types/Node.d.ts +216 -0
- package/dist/cjs/structures/Types/Node.js +2 -0
- package/dist/cjs/structures/Types/Player.d.ts +108 -0
- package/dist/cjs/structures/Types/Player.js +2 -0
- package/dist/cjs/structures/Types/Queue.d.ts +34 -0
- package/dist/cjs/structures/Types/Queue.js +2 -0
- package/dist/cjs/structures/{Track.d.ts → Types/Track.d.ts} +4 -2
- package/dist/cjs/structures/Types/Track.js +2 -0
- package/dist/cjs/structures/Types/Utils.d.ts +367 -0
- package/dist/cjs/structures/Types/Utils.js +2 -0
- package/dist/cjs/structures/Utils.d.ts +13 -369
- package/dist/cjs/structures/Utils.js +40 -18
- package/dist/esm/index.d.ts +7 -1
- package/dist/esm/index.js +7 -1
- package/dist/esm/structures/Constants.d.ts +40 -0
- package/dist/esm/structures/Constants.js +241 -0
- package/dist/esm/structures/CustomSearches/BandCampSearch.d.ts +2 -2
- package/dist/esm/structures/Filters.d.ts +2 -217
- package/dist/esm/structures/Filters.js +7 -231
- package/dist/esm/structures/LavalinkManager.d.ts +31 -166
- package/dist/esm/structures/LavalinkManager.js +58 -6
- package/dist/esm/structures/LavalinkManagerStatics.d.ts +1 -1
- package/dist/esm/structures/LavalinkManagerStatics.js +1 -1
- package/dist/esm/structures/Node.d.ts +15 -156
- package/dist/esm/structures/Node.js +132 -43
- package/dist/esm/structures/NodeManager.d.ts +54 -52
- package/dist/esm/structures/NodeManager.js +74 -2
- package/dist/esm/structures/Player.d.ts +31 -124
- package/dist/esm/structures/Player.js +77 -42
- package/dist/esm/structures/Queue.d.ts +113 -42
- package/dist/esm/structures/Queue.js +169 -8
- package/dist/esm/structures/Types/Filters.d.ts +190 -0
- package/dist/esm/structures/Types/Manager.d.ts +184 -0
- package/dist/esm/structures/Types/Manager.js +1 -0
- package/dist/esm/structures/Types/Node.d.ts +216 -0
- package/dist/esm/structures/Types/Node.js +1 -0
- package/dist/esm/structures/Types/Player.d.ts +108 -0
- package/dist/esm/structures/Types/Player.js +1 -0
- package/dist/esm/structures/Types/Queue.d.ts +34 -0
- package/dist/esm/structures/Types/Queue.js +1 -0
- package/dist/{types/structures → esm/structures/Types}/Track.d.ts +4 -2
- package/dist/esm/structures/Types/Track.js +1 -0
- package/dist/esm/structures/Types/Utils.d.ts +367 -0
- package/dist/esm/structures/Types/Utils.js +1 -0
- package/dist/esm/structures/Utils.d.ts +13 -369
- package/dist/esm/structures/Utils.js +40 -18
- package/dist/types/index.d.ts +7 -1
- package/dist/types/structures/Constants.d.ts +40 -0
- package/dist/types/structures/CustomSearches/BandCampSearch.d.ts +2 -2
- package/dist/types/structures/Filters.d.ts +2 -217
- package/dist/types/structures/LavalinkManager.d.ts +31 -166
- package/dist/types/structures/LavalinkManagerStatics.d.ts +1 -1
- package/dist/types/structures/Node.d.ts +15 -156
- package/dist/types/structures/NodeManager.d.ts +54 -52
- package/dist/types/structures/Player.d.ts +31 -124
- package/dist/types/structures/Queue.d.ts +113 -42
- package/dist/types/structures/Types/Filters.d.ts +190 -0
- package/dist/types/structures/Types/Manager.d.ts +184 -0
- package/dist/types/structures/Types/Node.d.ts +216 -0
- package/dist/types/structures/Types/Player.d.ts +108 -0
- package/dist/types/structures/Types/Queue.d.ts +34 -0
- package/dist/{esm/structures → types/structures/Types}/Track.d.ts +4 -2
- package/dist/types/structures/Types/Utils.d.ts +367 -0
- package/dist/types/structures/Utils.d.ts +13 -369
- package/package.json +1 -1
- /package/dist/cjs/structures/{Track.js → Types/Filters.js} +0 -0
- /package/dist/esm/structures/{Track.js → Types/Filters.js} +0 -0
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/// <reference types="node" />
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import { EventEmitter } from "stream";
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import {
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import {
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import {
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import {
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export interface NodeManagerEvents {
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import { LavalinkNode } from "./Node";
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import { MiniMap } from "./Utils";
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import type { LavalinkNodeIdentifier, LavalinkNodeOptions, NodeManagerEvents } from "./Types/Node";
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import type { LavalinkManager } from "./LavalinkManager";
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export declare class NodeManager extends EventEmitter {
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/**
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*
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* @event
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* Emit an event
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* @param event The event to emit
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* @param args The arguments to pass to the event
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* @returns
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*/
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emit<Event extends keyof NodeManagerEvents>(event: Event, ...args: Parameters<NodeManagerEvents[Event]>): boolean;
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/**
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*
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* @event
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* Add an event listener
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* @param event The event to listen to
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* @param listener The listener to add
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* @returns
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*/
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on<Event extends keyof NodeManagerEvents>(event: Event, listener: NodeManagerEvents[Event]): this;
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/**
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*
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* @event
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* Add an event listener that only fires once
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* @param event The event to listen to
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* @param listener The listener to add
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* @returns
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*/
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/**
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* Emitted when a Node is reconnecting.
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* @event Manager.nodeManager#reconnecting
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*/
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"reconnecting": (node: LavalinkNode) => void;
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/**
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* Emitted when a Node is disconnects.
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* @event Manager.nodeManager#disconnect
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*/
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"disconnect": (node: LavalinkNode, reason: {
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code?: number;
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reason?: string;
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}) => void;
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once<Event extends keyof NodeManagerEvents>(event: Event, listener: NodeManagerEvents[Event]): this;
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/**
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*
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* @event
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* Remove an event listener
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* @param event The event to remove the listener from
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* @param listener The listener to remove
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* @returns
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*/
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off<Event extends keyof NodeManagerEvents>(event: Event, listener: NodeManagerEvents[Event]): this;
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/**
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*
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* @event
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* Remove an event listener
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* @param event The event to remove the listener from
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* @param listener The listener to remove
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* @returns
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*/
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removeListener<Event extends keyof NodeManagerEvents>(event: Event, listener: NodeManagerEvents[Event]): this;
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/**
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*
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* Aka for that you need to be able to save player data like vc channel + text channel in a db and then sync it again
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* @event Manager.nodeManager#nodeResumed
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* The LavalinkManager that created this NodeManager
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*/
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"resumed": (node: LavalinkNode, paylaod: {
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resumed: true;
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sessionId: string;
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op: "ready";
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}, players: LavalinkPlayer[]) => void;
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}
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export declare interface NodeManager {
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on<U extends keyof NodeManagerEvents>(event: U, listener: NodeManagerEvents[U]): this;
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emit<U extends keyof NodeManagerEvents>(event: U, ...args: Parameters<NodeManagerEvents[U]>): boolean;
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/** @private */
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LavalinkManager: LavalinkManager;
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/**
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* A map of all nodes in the nodeManager
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*/
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nodes: MiniMap<string, LavalinkNode>;
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/**
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* @param LavalinkManager The LavalinkManager that created this NodeManager
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*/
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constructor(LavalinkManager: LavalinkManager);
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/**
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* Disconnects all Nodes from lavalink ws sockets
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@@ -80,8 +68,22 @@ export declare class NodeManager extends EventEmitter {
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* @returns amount of nodes
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reconnectAll(): Promise<number>;
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/**
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* Create a node and add it to the nodeManager
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* @param options The options for the node
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* @returns The node that was created
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*/
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createNode(options: LavalinkNodeOptions): LavalinkNode;
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/**
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* Get the nodes sorted for the least usage, by a sorttype
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* @param sortType The type of sorting to use
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* @returns
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*/
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leastUsedNodes(sortType?: "memory" | "cpuLavalink" | "cpuSystem" | "calls" | "playingPlayers" | "players"): LavalinkNode[];
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/**
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* Delete a node from the nodeManager and destroy it
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* @returns
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*/
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}
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export {};
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import {
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import { LavalinkManager } from "./LavalinkManager";
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import { LavalinkNode, SponsorBlockSegment } from "./Node";
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import { FilterManager } from "./Filters";
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import { Queue } from "./Queue";
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import {
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import {
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NodeReconnectFail = "NodeReconnectFail",
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Disconnected = "Disconnected",
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PlayerReconnectFail = "PlayerReconnectFail",
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ChannelDeleted = "ChannelDeleted",
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DisconnectAllNodes = "DisconnectAllNodes",
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ReconnectAllNodes = "ReconnectAllNodes"
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}
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export type DestroyReasonsType = keyof typeof DestroyReasons | string;
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export interface PlayerJson {
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/** Guild Id where the player was playing in */
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guildId: string;
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/** Options provided to the player */
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options: PlayerOptions;
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/** Voice Channel Id the player was playing in */
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voiceChannelId: string;
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/** Text Channel Id the player was synced to */
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textChannelId?: string;
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/** Position the player was at */
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position: number;
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/** Lavalink's position the player was at */
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lastPosition: number;
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/** Last time the position was sent from lavalink */
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lastPositionChange: number;
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/** Volume in % from the player (without volumeDecrementer) */
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volume: number;
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/** Real Volume used in lavalink (with the volumeDecrementer) */
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lavalinkVolume: number;
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/** The repeatmode from the player */
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repeatMode: RepeatMode;
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paused: boolean;
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/** Wether the player was playing or not */
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playing: boolean;
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/** When the player was created */
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createdTimeStamp?: number;
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/** All current used fitlers Data */
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filters: FilterData;
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/** The player's ping object */
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ping: {
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ws: number;
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/** Avg. calc. Ping to the lavalink server */
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};
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/** Equalizer Bands used in lavalink */
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equalizer: EQBand[];
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/** The Id of the last used node */
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nodeId?: string;
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}
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export type RepeatMode = "queue" | "track" | "off";
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export interface PlayerOptions {
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/** Guild id of the player */
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guildId: string;
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/** The Voice Channel Id */
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voiceChannelId: string;
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/** instantly change volume with the one play request */
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volume?: number;
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/** if it should join deafened */
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selfDeaf?: boolean;
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/** If it should join muted */
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selfMute?: boolean;
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/** If it should use a specific lavalink node */
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node?: LavalinkNode | string;
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/** If a volume should be applied via filters instead of lavalink-volume */
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}
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export type anyObject = {
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};
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export interface BasePlayOptions {
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/** The position to start the track. */
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position?: number;
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/** The position to end the track. */
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endTime?: number;
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/** If to start "paused" */
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paused?: boolean;
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/** The Volume to start with */
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volume?: number;
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/** The Lavalink Filters to use | only with the new REST API */
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filters?: Partial<LavalinkFilterData>;
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/** Voice Update for Lavalink */
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voice?: LavalinkPlayerVoiceOptions;
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export interface LavalinkPlayOptions extends BasePlayOptions {
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/** Which Track to play | don't provide, if it should pick from the Queue */
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track?: {
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/** The track encoded base64 string to use instead of the one from the queue system */
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encoded?: Base64 | null;
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/** The identifier of the track to use */
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identifier?: string;
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/** Custom User Data for the track to provide, will then be on the userData object from the track */
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userData?: anyObject;
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/** The Track requester for when u provide encodedTrack / identifer */
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};
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export interface PlayOptions extends LavalinkPlayOptions {
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/** Whether to not replace the track if a play payload is sent. */
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noReplace?: boolean;
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/** Adds track on queue and skips to it */
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clientTrack?: Track | UnresolvedTrack;
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}
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export interface Player {
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import type { LavalinkNode } from "./Node";
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import type { SponsorBlockSegment } from "./Types/Node";
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import type { PlayerJson, PlayerOptions, PlayOptions, RepeatMode } from "./Types/Player";
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import type { LavalinkManager } from "./LavalinkManager";
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import type { LavalinkPlayerVoiceOptions, LavaSearchQuery, SearchQuery } from "./Types/Utils";
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export declare class Player {
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/** Filter Manager per player */
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filterManager: FilterManager;
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/** circular reference to the lavalink Manager from the Player for easier use */
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@@ -128,8 +17,6 @@ export interface Player {
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node: LavalinkNode;
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/** The queue from the player */
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queue: Queue;
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-
}
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-
export declare class Player {
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/** The Guild Id of the Player */
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guildId: string;
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/** The Voice Channel Id of the Player */
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@@ -157,12 +44,14 @@ export declare class Player {
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lastPositionChange: number;
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/** The current Positin of the player (from Lavalink) */
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lastPosition: number;
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lastSavedPosition: number;
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/** When the player was created [Timestamp in Ms] (from lavalink) */
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createdTimeStamp: number;
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/** The Player Connection's State (from Lavalink) */
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connected: boolean | undefined;
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/** Voice Server Data (from Lavalink) */
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voice: LavalinkPlayerVoiceOptions;
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/** Custom data for the player */
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private readonly data;
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/**
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* Create a new Player
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@@ -200,16 +89,33 @@ export declare class Player {
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* @param ignoreVolumeDecrementer If it should ignore the volumedecrementer option
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*/
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setVolume(volume: number, ignoreVolumeDecrementer?: boolean): Promise<this>;
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-
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/**
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* Search for a track
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* @param query The query to search for
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* @param requestUser The user that requested the track
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* @param throwOnEmpty If an error should be thrown if no track is found
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* @returns The search result
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*/
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lavaSearch(query: LavaSearchQuery, requestUser: unknown, throwOnEmpty?: boolean): Promise<import("./Types/Utils").SearchResult | import("./Types/Utils").LavaSearchResponse>;
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/**
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* Set the SponsorBlock
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* @param segments The segments to set
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*/
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setSponsorBlock(segments?: SponsorBlockSegment[]): Promise<void>;
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/**
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* Get the SponsorBlock
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*/
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getSponsorBlock(): Promise<SponsorBlockSegment[]>;
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/**
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* Delete the SponsorBlock
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*/
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deleteSponsorBlock(): Promise<void>;
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/**
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*
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* @param query Query for your data
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* @param requestUser
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*/
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212
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-
search(query: SearchQuery, requestUser: unknown, throwOnEmpty?: boolean): Promise<import("./Utils").
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|
+
search(query: SearchQuery, requestUser: unknown, throwOnEmpty?: boolean): Promise<import("./Types/Utils").UnresolvedSearchResult | import("./Types/Utils").SearchResult>;
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119
|
/**
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* Pause the player
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*/
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@@ -228,11 +134,12 @@ export declare class Player {
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134
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* @param repeatMode
|
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229
135
|
*/
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|
setRepeatMode(repeatMode: RepeatMode): Promise<this>;
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+
1: any;
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138
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/**
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232
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* Skip the current song, or a specific amount of songs
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* @param amount provide the index of the next track to skip to
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234
141
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*/
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235
|
-
skip(skipTo?: number, throwError?: boolean):
|
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+
skip(skipTo?: number, throwError?: boolean): Promise<this>;
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236
143
|
/**
|
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237
144
|
* Clears the queue and stops playing. Does not destroy the Player and not leave the channel
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238
145
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* @returns
|
|
@@ -1,62 +1,79 @@
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1
|
-
import { Track, UnresolvedTrack } from "./Track";
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|
2
1
|
import { MiniMap } from "./Utils";
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3
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-
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4
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-
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5
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-
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6
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-
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7
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-
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8
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-
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9
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-
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10
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-
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11
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-
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12
|
-
|
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13
|
-
/** @async Delete a Database Value based of it's guildId */
|
|
14
|
-
delete: (guildId: unknown) => Promise<unknown>;
|
|
15
|
-
/** @async Transform the value(s) inside of the QueueStoreManager (IF YOU DON'T NEED PARSING/STRINGIFY, then just return the value) */
|
|
16
|
-
stringify: (value: unknown) => Promise<unknown>;
|
|
17
|
-
/** @async Parse the saved value back to the Queue (IF YOU DON'T NEED PARSING/STRINGIFY, then just return the value) */
|
|
18
|
-
parse: (value: unknown) => Promise<Partial<StoredQueue>>;
|
|
19
|
-
}
|
|
20
|
-
export interface ManagerQueueOptions {
|
|
21
|
-
/** Maximum Amount of tracks for the queue.previous array. Set to 0 to not save previous songs. Defaults to 25 Tracks */
|
|
22
|
-
maxPreviousTracks?: number;
|
|
23
|
-
/** Custom Queue Store option */
|
|
24
|
-
queueStore?: QueueStoreManager;
|
|
25
|
-
/** Custom Queue Watcher class */
|
|
26
|
-
queueChangesWatcher?: QueueChangesWatcher;
|
|
27
|
-
}
|
|
28
|
-
export interface QueueSaver {
|
|
29
|
-
/** @private */
|
|
30
|
-
_: QueueStoreManager;
|
|
31
|
-
/** @private */
|
|
2
|
+
import type { Track, UnresolvedTrack } from "./Types/Track";
|
|
3
|
+
import type { ManagerQueueOptions, QueueStoreManager, StoredQueue } from "./Types/Queue";
|
|
4
|
+
export declare class QueueSaver {
|
|
5
|
+
/**
|
|
6
|
+
* The queue store manager
|
|
7
|
+
*/
|
|
8
|
+
private _;
|
|
9
|
+
/**
|
|
10
|
+
* The options for the queue saver
|
|
11
|
+
*/
|
|
32
12
|
options: {
|
|
33
13
|
maxPreviousTracks: number;
|
|
34
14
|
};
|
|
35
|
-
}
|
|
36
|
-
export declare class QueueSaver {
|
|
37
15
|
constructor(options: ManagerQueueOptions);
|
|
16
|
+
/**
|
|
17
|
+
* Get the queue for a guild
|
|
18
|
+
* @param guildId The guild ID
|
|
19
|
+
* @returns The queue for the guild
|
|
20
|
+
*/
|
|
38
21
|
get(guildId: string): Promise<Partial<StoredQueue>>;
|
|
22
|
+
/**
|
|
23
|
+
* Delete the queue for a guild
|
|
24
|
+
* @param guildId The guild ID
|
|
25
|
+
* @returns The queue for the guild
|
|
26
|
+
*/
|
|
39
27
|
delete(guildId: string): Promise<unknown>;
|
|
40
|
-
|
|
28
|
+
/**
|
|
29
|
+
* Set the queue for a guild
|
|
30
|
+
* @param guildId The guild ID
|
|
31
|
+
* @param valueToStringify The queue to set
|
|
32
|
+
* @returns The queue for the guild
|
|
33
|
+
*/
|
|
34
|
+
set(guildId: string, valueToStringify: StoredQueue): Promise<unknown>;
|
|
35
|
+
/**
|
|
36
|
+
* Sync the queue for a guild
|
|
37
|
+
* @param guildId The guild ID
|
|
38
|
+
* @returns The queue for the guild
|
|
39
|
+
*/
|
|
41
40
|
sync(guildId: string): Promise<Partial<StoredQueue>>;
|
|
42
41
|
}
|
|
43
42
|
export declare class DefaultQueueStore implements QueueStoreManager {
|
|
44
43
|
private data;
|
|
45
44
|
constructor();
|
|
45
|
+
/**
|
|
46
|
+
* Get the queue for a guild
|
|
47
|
+
* @param guildId The guild ID
|
|
48
|
+
* @returns The queue for the guild
|
|
49
|
+
*/
|
|
46
50
|
get(guildId: any): Promise<unknown>;
|
|
47
|
-
|
|
51
|
+
/**
|
|
52
|
+
* Set the queue for a guild
|
|
53
|
+
* @param guildId The guild ID
|
|
54
|
+
* @param valueToStringify The queue to set
|
|
55
|
+
* @returns The queue for the guild
|
|
56
|
+
*/
|
|
57
|
+
set(guildId: any, valueToStringify: any): Promise<MiniMap<unknown, unknown>>;
|
|
58
|
+
/**
|
|
59
|
+
* Delete the queue for a guild
|
|
60
|
+
* @param guildId The guild ID
|
|
61
|
+
* @returns The queue for the guild
|
|
62
|
+
*/
|
|
48
63
|
delete(guildId: any): Promise<boolean>;
|
|
64
|
+
/**
|
|
65
|
+
* Stringify the queue for a guild
|
|
66
|
+
* @param value The queue to stringify
|
|
67
|
+
* @returns The stringified queue
|
|
68
|
+
*/
|
|
49
69
|
stringify(value: any): Promise<any>;
|
|
70
|
+
/**
|
|
71
|
+
* Parse the queue for a guild
|
|
72
|
+
* @param value The queue to parse
|
|
73
|
+
* @returns The parsed queue
|
|
74
|
+
*/
|
|
50
75
|
parse(value: any): Promise<Partial<StoredQueue>>;
|
|
51
76
|
}
|
|
52
|
-
export interface QueueChangesWatcher {
|
|
53
|
-
/** get a Value (MUST RETURN UNPARSED!) */
|
|
54
|
-
tracksAdd: (guildId: string, tracks: (Track | UnresolvedTrack)[], position: number, oldStoredQueue: StoredQueue, newStoredQueue: StoredQueue) => any;
|
|
55
|
-
/** Set a value inside a guildId (MUST BE UNPARSED) */
|
|
56
|
-
tracksRemoved: (guildId: string, tracks: (Track | UnresolvedTrack)[], position: number, oldStoredQueue: StoredQueue, newStoredQueue: StoredQueue) => any;
|
|
57
|
-
/** Set a value inside a guildId (MUST BE UNPARSED) */
|
|
58
|
-
shuffled: (guildId: string, oldStoredQueue: StoredQueue, newStoredQueue: StoredQueue) => any;
|
|
59
|
-
}
|
|
60
77
|
export declare class Queue {
|
|
61
78
|
readonly tracks: (Track | UnresolvedTrack)[];
|
|
62
79
|
readonly previous: Track[];
|
|
@@ -68,6 +85,13 @@ export declare class Queue {
|
|
|
68
85
|
private readonly QueueSaver;
|
|
69
86
|
private managerUtils;
|
|
70
87
|
private queueChanges;
|
|
88
|
+
/**
|
|
89
|
+
* Create a new Queue
|
|
90
|
+
* @param guildId The guild ID
|
|
91
|
+
* @param data The data to initialize the queue with
|
|
92
|
+
* @param QueueSaver The queue saver to use
|
|
93
|
+
* @param queueOptions
|
|
94
|
+
*/
|
|
71
95
|
constructor(guildId: string, data?: Partial<StoredQueue>, QueueSaver?: QueueSaver, queueOptions?: ManagerQueueOptions);
|
|
72
96
|
/**
|
|
73
97
|
* Utils for a Queue
|
|
@@ -113,4 +137,51 @@ export declare class Queue {
|
|
|
113
137
|
* @returns {Track} Spliced Track
|
|
114
138
|
*/
|
|
115
139
|
splice(index: number, amount: number, TrackOrTracks?: Track | UnresolvedTrack | (Track | UnresolvedTrack)[]): any;
|
|
140
|
+
/**
|
|
141
|
+
* Remove stuff from the queue.tracks array
|
|
142
|
+
* - single Track | UnresolvedTrack
|
|
143
|
+
* - multiple Track | UnresovedTrack
|
|
144
|
+
* - at the index or multiple indexes
|
|
145
|
+
* @param removeQueryTrack
|
|
146
|
+
* @returns null (if nothing was removed) / { removed } where removed is an array with all removed elements
|
|
147
|
+
*
|
|
148
|
+
* @example
|
|
149
|
+
* ```js
|
|
150
|
+
* // remove single track
|
|
151
|
+
*
|
|
152
|
+
* const track = player.queue.tracks[4];
|
|
153
|
+
* await player.queue.remove(track);
|
|
154
|
+
*
|
|
155
|
+
* // if you already have the index you can straight up pass it too
|
|
156
|
+
* await player.queue.remove(4);
|
|
157
|
+
*
|
|
158
|
+
*
|
|
159
|
+
* // if you want to remove multiple tracks, e.g. from position 4 to position 10 you can do smt like this
|
|
160
|
+
* await player.queue.remove(player.queue.tracks.slice(4, 10)) // get's the tracks from 4 - 10, which then get's found in the remove function to be removed
|
|
161
|
+
*
|
|
162
|
+
* // I still highly suggest to use .splice!
|
|
163
|
+
*
|
|
164
|
+
* await player.queue.splice(4, 10); // removes at index 4, 10 tracks
|
|
165
|
+
*
|
|
166
|
+
* await player.queue.splice(1, 1); // removes at index 1, 1 track
|
|
167
|
+
*
|
|
168
|
+
* await player.queue.splice(4, 0, ...tracks) // removes 0 tracks at position 4, and then inserts all tracks after position 4.
|
|
169
|
+
* ```
|
|
170
|
+
*/
|
|
171
|
+
remove<T extends Track | UnresolvedTrack | number | Track[] | UnresolvedTrack[] | number[] | (number | Track | UnresolvedTrack)[]>(removeQueryTrack: T): Promise<{
|
|
172
|
+
removed: (Track | UnresolvedTrack)[];
|
|
173
|
+
} | null>;
|
|
174
|
+
/**
|
|
175
|
+
* Shifts the previous array, to return the last previous track & thus remove it from the previous queue
|
|
176
|
+
* @returns
|
|
177
|
+
*
|
|
178
|
+
* @example
|
|
179
|
+
* ```js
|
|
180
|
+
* // example on how to play the previous track again
|
|
181
|
+
* const previous = await player.queue.shiftPrevious(); // get the previous track and remove it from the previous queue array!!
|
|
182
|
+
* if(!previous) return console.error("No previous track found");
|
|
183
|
+
* await player.play({ clientTrack: previous }); // play it again
|
|
184
|
+
* ```
|
|
185
|
+
*/
|
|
186
|
+
shiftPrevious(): Promise<Track>;
|
|
116
187
|
}
|