koishi-plugin-ggcevo-game 1.4.93 → 1.4.94
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/boss/passive.d.ts +75 -79
- package/lib/index.js +198 -181
- package/package.json +1 -1
package/lib/boss/passive.d.ts
CHANGED
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@@ -1,306 +1,302 @@
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export declare const passiveConfig: {
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弱化形态: {
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type: string;
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description: string;
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};
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异形甲壳: {
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type: string;
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description: string;
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belong: string[];
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};
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冰霜回复: {
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type: string;
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description: string;
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belong: string[];
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};
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冰霜进化: {
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type: string;
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description: string;
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belong: string[];
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};
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冰霜环绕: {
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type: string;
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description: string;
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belong: string[];
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};
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寒霜地狱: {
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type: string;
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description: string;
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belong: any[];
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};
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应激甲壳I: {
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type: string;
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description: string;
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belong: string[];
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};
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应激甲壳II: {
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type: string;
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description: string;
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belong: string[];
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};
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求生本能I: {
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type: string;
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description: string;
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belong: string[];
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};
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求生本能II: {
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type: string;
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description: string;
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belong: string[];
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};
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冷适应: {
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type: string;
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description: string;
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belong: string[];
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};
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感染空间站: {
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type: string;
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description: string;
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belong: string[];
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};
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病毒云: {
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type: string;
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description: string;
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belong: string[];
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};
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霉菌滋生: {
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type: string;
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description: string;
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belong: string[];
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};
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岗哨机枪: {
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type: string;
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description: string;
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belong: string[];
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};
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结构装甲: {
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type: string;
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description: string;
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belong: string[];
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};
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吸血唾液: {
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type: string;
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description: string;
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belong: string[];
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};
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进食: {
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type: string;
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description: string;
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belong: string[];
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};
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嗜血狂暴: {
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type: string;
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description: string;
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belong: string[];
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};
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吐血: {
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type: string;
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description: string;
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belong: string[];
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};
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超导体: {
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type: string;
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description: string;
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belong: string[];
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};
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能量虹吸: {
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type: string;
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description: string;
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belong: string[];
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};
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能源虹吸: {
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type: string;
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description: string;
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belong: string[];
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};
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电能立场: {
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type: string;
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description: string;
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belong: string[];
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};
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电能冲击波: {
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type: string;
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description: string;
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belong: string[];
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};
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脉冲: {
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type: string;
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description: string;
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belong: string[];
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};
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能量黑洞: {
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type: string;
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description: string;
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belong: string[];
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};
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火焰异形: {
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type: string;
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description: string;
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belong: string[];
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};
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庞兽狂暴: {
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type: string;
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description: string;
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belong: string[];
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};
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灼烧粘液: {
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type: string;
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description: string;
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belong: string[];
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};
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腐蚀胆汁: {
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type: string;
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description: string;
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belong: string[];
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};
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火焰吐息: {
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type: string;
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description: string;
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belong: string[];
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};
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太阳耀斑: {
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type: string;
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description: string;
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belong: string[];
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};
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燃烧潜地: {
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type: string;
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description: string;
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belong: string[];
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};
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炼狱爆弹: {
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type: string;
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description: string;
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belong: string[];
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};
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猎手异形: {
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type: string;
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description: string;
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belong: string[];
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};
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狂暴: {
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type: string;
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description: string;
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belong: string[];
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};
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伪装: {
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type: string;
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description: string;
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belong: string[];
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};
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致命一击: {
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type: string;
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description: string;
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belong: string[];
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};
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星界之风: {
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type: string;
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description: string;
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belong: string[];
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};
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心灵狂热: {
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type: string;
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description: string;
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belong: string[];
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};
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宇宙能量: {
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type: string;
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description: string;
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belong: string[];
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};
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复苏: {
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type: string;
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description: string;
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belong: string[];
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};
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光影之刃: {
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type: string;
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description: string;
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belong: string[];
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};
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远古预兆: {
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type: string;
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description: string;
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belong: string[];
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};
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超视距穿梭: {
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type: string;
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description: string;
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belong: string[];
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};
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灵能构造炉: {
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type: string;
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description: string;
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belong: any[];
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};
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天启超载护盾: {
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type: string;
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description: string;
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belong: any[];
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};
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塌缩脉冲: {
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type: string;
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description: string;
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belong: any[];
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};
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地毯式轰炸: {
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type: string;
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description: string;
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belong: any[];
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};
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轰炸引导: {
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type: string;
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description: string;
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belong: any[];
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};
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毒性唾液: {
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type: string;
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description: string;
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belong: string[];
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};
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剧毒狂暴: {
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type: string;
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description: string;
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belong: string[];
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};
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毒气波: {
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type: string;
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description: string;
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belong: string[];
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};
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淬毒撕咬: {
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type: string;
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description: string;
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belong: string[];
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};
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酸蚀池: {
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type: string;
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description: string;
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belong: string[];
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};
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剧毒突袭: {
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type: string;
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description: string;
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belong: string[];
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};
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虫巢思维: {
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type: string;
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description: string;
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belong: string[];
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};
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爆虫伏击: {
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type: string;
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description: string;
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belong: string[];
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};
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虚弱喷吐: {
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type: string;
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description: string;
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belong: string[];
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};
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治愈虫群: {
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type: string;
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description: string;
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belong: string[];
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};
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释放信息素: {
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type: string;
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description: string;
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belong: string[];
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};
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恐吓尖啸: {
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type: string;
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description: string;
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belong: string[];
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};
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孵化: {
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type: string;
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description: string;
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belong: string[];
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};
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基因变异: {
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type: string;
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description: string;
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belong: string[];
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};
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优化冗余片段: {
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type: string;
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description: string;
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belong: any[];
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};
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开天眼: {
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type: string;
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description: string;
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belong: any[];
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};
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环境适应: {
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type: string;
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description: string;
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belong: any[];
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};
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加快分化: {
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type: string;
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description: string;
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belong: any[];
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};
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耐力强化: {
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type: string;
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description: string;
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belong: any[];
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};
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稳定DNA: {
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type: string;
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description: string;
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belong: any[];
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};
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增厚甲壳: {
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type: string;
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description: string;
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belong: any[];
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};
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质粒增殖: {
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type: string;
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description: string;
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belong: any[];
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};
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加速代谢: {
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type: string;
|
|
296
291
|
description: string;
|
|
292
|
+
belong: any[];
|
|
297
293
|
};
|
|
298
294
|
组织增生: {
|
|
299
|
-
type: string;
|
|
300
295
|
description: string;
|
|
296
|
+
belong: any[];
|
|
301
297
|
};
|
|
302
298
|
模仿生物签名: {
|
|
303
|
-
type: string;
|
|
304
299
|
description: string;
|
|
300
|
+
belong: any[];
|
|
305
301
|
};
|
|
306
302
|
};
|
package/lib/index.js
CHANGED
|
@@ -1229,7 +1229,7 @@ var bossPool = [
|
|
|
1229
1229
|
shieldArmor: 0,
|
|
1230
1230
|
maxStacks: 0,
|
|
1231
1231
|
tags: ["重甲", "生物", "重型", "异形"],
|
|
1232
|
-
passive: ["
|
|
1232
|
+
passive: ["异形甲壳"]
|
|
1233
1233
|
}
|
|
1234
1234
|
]
|
|
1235
1235
|
},
|
|
@@ -1258,7 +1258,7 @@ var bossPool = [
|
|
|
1258
1258
|
shieldArmor: 0,
|
|
1259
1259
|
maxStacks: 0,
|
|
1260
1260
|
tags: ["生物", "惧热", "异形"],
|
|
1261
|
-
passive: ["
|
|
1261
|
+
passive: ["冰霜回复", "冰霜进化"]
|
|
1262
1262
|
}
|
|
1263
1263
|
]
|
|
1264
1264
|
},
|
|
@@ -1287,7 +1287,7 @@ var bossPool = [
|
|
|
1287
1287
|
shieldArmor: 0,
|
|
1288
1288
|
maxStacks: 0,
|
|
1289
1289
|
tags: ["重甲", "生物", "重型", "极地", "异形"],
|
|
1290
|
-
passive: ["
|
|
1290
|
+
passive: ["应激甲壳I", "求生本能I", "冷适应"]
|
|
1291
1291
|
},
|
|
1292
1292
|
{
|
|
1293
1293
|
name: "剧毒畸变体",
|
|
@@ -1299,7 +1299,7 @@ var bossPool = [
|
|
|
1299
1299
|
shieldArmor: 0,
|
|
1300
1300
|
maxStacks: 0,
|
|
1301
1301
|
tags: ["重甲", "生物", "重型", "极地", "异形"],
|
|
1302
|
-
passive: ["
|
|
1302
|
+
passive: ["应激甲壳I", "求生本能I", "冷适应"]
|
|
1303
1303
|
}
|
|
1304
1304
|
]
|
|
1305
1305
|
},
|
|
@@ -1328,7 +1328,7 @@ var bossPool = [
|
|
|
1328
1328
|
shieldArmor: 0,
|
|
1329
1329
|
maxStacks: 0,
|
|
1330
1330
|
tags: ["重甲", "生物", "机械", "异形"],
|
|
1331
|
-
passive: ["
|
|
1331
|
+
passive: ["病毒云", "霉菌滋生"]
|
|
1332
1332
|
},
|
|
1333
1333
|
{
|
|
1334
1334
|
name: "空间站哨枪塔",
|
|
@@ -1369,7 +1369,7 @@ var bossPool = [
|
|
|
1369
1369
|
shieldArmor: 0,
|
|
1370
1370
|
maxStacks: 20,
|
|
1371
1371
|
tags: ["生物", "异形"],
|
|
1372
|
-
passive: ["
|
|
1372
|
+
passive: ["吸血唾液", "进食", "吐血"]
|
|
1373
1373
|
}
|
|
1374
1374
|
]
|
|
1375
1375
|
},
|
|
@@ -1398,7 +1398,7 @@ var bossPool = [
|
|
|
1398
1398
|
shieldArmor: 4,
|
|
1399
1399
|
maxStacks: 0,
|
|
1400
1400
|
tags: ["重甲", "灵能", "异形"],
|
|
1401
|
-
passive: ["
|
|
1401
|
+
passive: ["超导体", "能量虹吸", "能量黑洞"]
|
|
1402
1402
|
}
|
|
1403
1403
|
]
|
|
1404
1404
|
},
|
|
@@ -1427,7 +1427,7 @@ var bossPool = [
|
|
|
1427
1427
|
shieldArmor: 15,
|
|
1428
1428
|
maxStacks: 20,
|
|
1429
1429
|
tags: ["重甲", "生物", "惧寒", "异形"],
|
|
1430
|
-
passive: ["
|
|
1430
|
+
passive: ["火焰异形", "灼烧粘液", "腐蚀胆汁", "燃烧潜地"]
|
|
1431
1431
|
}
|
|
1432
1432
|
]
|
|
1433
1433
|
},
|
|
@@ -1456,7 +1456,7 @@ var bossPool = [
|
|
|
1456
1456
|
shieldArmor: 0,
|
|
1457
1457
|
maxStacks: 0,
|
|
1458
1458
|
tags: ["生物", "异形"],
|
|
1459
|
-
passive: ["
|
|
1459
|
+
passive: ["猎手异形", "狂暴", "伪装"]
|
|
1460
1460
|
},
|
|
1461
1461
|
{
|
|
1462
1462
|
name: "狂猎猛禽2",
|
|
@@ -1468,7 +1468,7 @@ var bossPool = [
|
|
|
1468
1468
|
shieldArmor: 0,
|
|
1469
1469
|
maxStacks: 0,
|
|
1470
1470
|
tags: ["生物", "异形"],
|
|
1471
|
-
passive: ["
|
|
1471
|
+
passive: ["猎手异形", "狂暴", "伪装"]
|
|
1472
1472
|
}
|
|
1473
1473
|
]
|
|
1474
1474
|
},
|
|
@@ -1497,7 +1497,7 @@ var bossPool = [
|
|
|
1497
1497
|
shieldArmor: 0,
|
|
1498
1498
|
maxStacks: 0,
|
|
1499
1499
|
tags: ["重甲", "生物", "灵能", "异形"],
|
|
1500
|
-
passive: ["
|
|
1500
|
+
passive: ["心灵狂热", "星界之风"]
|
|
1501
1501
|
}
|
|
1502
1502
|
]
|
|
1503
1503
|
},
|
|
@@ -1526,7 +1526,7 @@ var bossPool = [
|
|
|
1526
1526
|
shieldArmor: 0,
|
|
1527
1527
|
maxStacks: 20,
|
|
1528
1528
|
tags: ["轻甲", "生物", "异形"],
|
|
1529
|
-
passive: ["
|
|
1529
|
+
passive: ["毒性唾液", "毒气波", "淬毒撕咬", "酸蚀池"]
|
|
1530
1530
|
}
|
|
1531
1531
|
]
|
|
1532
1532
|
},
|
|
@@ -1602,7 +1602,7 @@ var bossPool = [
|
|
|
1602
1602
|
type: "主宰",
|
|
1603
1603
|
maxHP: 2e4,
|
|
1604
1604
|
maxShield: 0,
|
|
1605
|
-
maxEnergy:
|
|
1605
|
+
maxEnergy: 1e3,
|
|
1606
1606
|
armor: 3,
|
|
1607
1607
|
shieldArmor: 0,
|
|
1608
1608
|
maxStacks: 20,
|
|
@@ -3123,9 +3123,7 @@ var BattleEffectProcessor = {
|
|
|
3123
3123
|
}
|
|
3124
3124
|
let targetUpdates = null;
|
|
3125
3125
|
if (weaponName === "伽马枪" && !targetBoss.tags.includes("机械") && targetBoss.tags.includes("生物")) {
|
|
3126
|
-
const hasRadiationCore = equippedWeapon
|
|
3127
|
-
(mod) => mod.name === "辐射充能核心"
|
|
3128
|
-
);
|
|
3126
|
+
const hasRadiationCore = equippedWeapon.installedMods?.includes("辐射充能核心");
|
|
3129
3127
|
const layerIncrement = hasRadiationCore ? 2 : 1;
|
|
3130
3128
|
targetUpdates = {
|
|
3131
3129
|
name: targetBoss.name,
|
|
@@ -4153,309 +4151,322 @@ __name(applyPassiveEffects, "applyPassiveEffects");
|
|
|
4153
4151
|
|
|
4154
4152
|
// src/boss/passive.ts
|
|
4155
4153
|
var passiveConfig = {
|
|
4156
|
-
"弱化形态": {
|
|
4157
|
-
type: "伤害易伤",
|
|
4158
|
-
description: "子代防御脆弱,受到的伤害提高10%"
|
|
4159
|
-
},
|
|
4160
4154
|
"异形甲壳": {
|
|
4161
|
-
|
|
4162
|
-
|
|
4155
|
+
description: "拥有厚重的甲壳,受到的伤害降低20%",
|
|
4156
|
+
belong: ["异齿猛兽首领", "异齿猛兽"]
|
|
4163
4157
|
},
|
|
4164
4158
|
"冰霜回复": {
|
|
4165
|
-
|
|
4166
|
-
|
|
4159
|
+
description: "生命值≤30%时,立即回复自身40%最大生命值,并为所有其他存活异形回复10%最大生命值(生效后移除)",
|
|
4160
|
+
belong: ["冰蛇"]
|
|
4167
4161
|
},
|
|
4168
4162
|
"冰霜进化": {
|
|
4169
|
-
|
|
4170
|
-
|
|
4163
|
+
description: "免疫寒冷伤害,受到寒冷攻击时回复等量生命值",
|
|
4164
|
+
belong: ["寒冰王蛇", "冰蛇"]
|
|
4171
4165
|
},
|
|
4172
4166
|
"冰霜环绕": {
|
|
4173
|
-
|
|
4174
|
-
|
|
4167
|
+
description: "生命值≤30%时,立即回复自身45%最大生命值,并使所有存活异形获得「寒霜地狱」技能(生效后移除)",
|
|
4168
|
+
belong: ["寒冰王蛇"]
|
|
4175
4169
|
},
|
|
4176
4170
|
"寒霜地狱": {
|
|
4177
|
-
|
|
4178
|
-
|
|
4171
|
+
description: "受到的伤害降低30%",
|
|
4172
|
+
belong: []
|
|
4173
|
+
// 未在任何异形中找到
|
|
4179
4174
|
},
|
|
4180
4175
|
"应激甲壳I": {
|
|
4181
|
-
|
|
4182
|
-
|
|
4176
|
+
description: "受到的伤害降低20%",
|
|
4177
|
+
belong: ["狂暴畸变体", "剧毒畸变体"]
|
|
4183
4178
|
},
|
|
4184
4179
|
"应激甲壳II": {
|
|
4185
|
-
|
|
4186
|
-
|
|
4180
|
+
description: "受到的伤害降低25%",
|
|
4181
|
+
belong: ["莽兽"]
|
|
4187
4182
|
},
|
|
4188
4183
|
"求生本能I": {
|
|
4189
|
-
|
|
4190
|
-
|
|
4184
|
+
description: "濒死时立即回复自身30%最大生命值(生效后移除)",
|
|
4185
|
+
belong: ["狂暴畸变体", "剧毒畸变体"]
|
|
4191
4186
|
},
|
|
4192
4187
|
"求生本能II": {
|
|
4193
|
-
|
|
4194
|
-
|
|
4188
|
+
description: "濒死时立即回复自身50%最大生命值(生效后移除)",
|
|
4189
|
+
belong: ["莽兽"]
|
|
4195
4190
|
},
|
|
4196
4191
|
"冷适应": {
|
|
4197
|
-
|
|
4198
|
-
|
|
4192
|
+
description: "累计承受10次寒冷伤害后,获得「惧热」标签并永久免疫寒冷伤害",
|
|
4193
|
+
belong: ["莽兽", "狂暴畸变体", "剧毒畸变体"]
|
|
4199
4194
|
},
|
|
4200
4195
|
"感染空间站": {
|
|
4201
|
-
|
|
4202
|
-
|
|
4196
|
+
description: "当空间站哨枪塔存活时,自身受到的伤害降低50%",
|
|
4197
|
+
belong: ["空间站感染虫"]
|
|
4203
4198
|
},
|
|
4204
4199
|
"病毒云": {
|
|
4205
|
-
|
|
4206
|
-
|
|
4200
|
+
description: "受到的伤害降低10%",
|
|
4201
|
+
belong: ["空间站感染虫", "机械感染虫"]
|
|
4207
4202
|
},
|
|
4208
4203
|
"霉菌滋生": {
|
|
4209
|
-
|
|
4210
|
-
|
|
4204
|
+
description: "受击后,若空间站哨枪塔存活,为其回复1%最大生命值",
|
|
4205
|
+
belong: ["空间站感染虫", "机械感染虫"]
|
|
4211
4206
|
},
|
|
4212
4207
|
"岗哨机枪": {
|
|
4213
|
-
|
|
4214
|
-
|
|
4208
|
+
description: "每累计承受10次攻击,为所有其他存活异形回复10%最大生命值",
|
|
4209
|
+
belong: ["空间站哨枪塔"]
|
|
4215
4210
|
},
|
|
4216
4211
|
"结构装甲": {
|
|
4217
|
-
|
|
4218
|
-
|
|
4212
|
+
description: "受实弹/能量武器伤害降低20%,受热能武器伤害降低40%",
|
|
4213
|
+
belong: ["空间站哨枪塔"]
|
|
4219
4214
|
},
|
|
4220
4215
|
"吸血唾液": {
|
|
4221
|
-
|
|
4222
|
-
|
|
4216
|
+
description: "受击获得1层「吸血唾液」(上限20层),每层使受到的伤害降低5%",
|
|
4217
|
+
belong: ["吸血蝙蝠首领", "吸血蝙蝠"]
|
|
4223
4218
|
},
|
|
4224
4219
|
"进食": {
|
|
4225
|
-
|
|
4226
|
-
|
|
4220
|
+
description: "「吸血唾液」≥20层时,下次受击消耗所有层数并回复自身20%最大生命值",
|
|
4221
|
+
belong: ["吸血蝙蝠首领", "吸血蝙蝠"]
|
|
4227
4222
|
},
|
|
4228
4223
|
"嗜血狂暴": {
|
|
4229
|
-
|
|
4230
|
-
|
|
4224
|
+
description: "生命值≤50%时,受击额外获得1层「吸血唾液」且受到的伤害降低20%",
|
|
4225
|
+
belong: ["吸血蝙蝠首领"]
|
|
4231
4226
|
},
|
|
4232
4227
|
"吐血": {
|
|
4233
|
-
|
|
4234
|
-
|
|
4228
|
+
description: "无「吸血唾液」层数时,受到的伤害提高20%",
|
|
4229
|
+
belong: ["吸血蝙蝠首领", "吸血蝙蝠"]
|
|
4235
4230
|
},
|
|
4236
4231
|
"超导体": {
|
|
4237
|
-
|
|
4238
|
-
|
|
4232
|
+
description: "生命值≤10%时,护盾标签永久转换为重甲标签",
|
|
4233
|
+
belong: ["亚电主宰者", "亚电能者"]
|
|
4239
4234
|
},
|
|
4240
4235
|
"能量虹吸": {
|
|
4241
|
-
|
|
4242
|
-
|
|
4236
|
+
description: "生命值≥70%时伤害降低40%,30%-70%时伤害降低20%",
|
|
4237
|
+
belong: ["亚电能者"]
|
|
4243
4238
|
},
|
|
4244
4239
|
"能源虹吸": {
|
|
4245
|
-
|
|
4246
|
-
|
|
4240
|
+
description: "能量值≥80%时伤害降低50%,50%-80%时伤害降低30%",
|
|
4241
|
+
belong: ["亚电主宰者"]
|
|
4247
4242
|
},
|
|
4248
4243
|
"电能立场": {
|
|
4249
|
-
|
|
4250
|
-
|
|
4244
|
+
description: "能量值≥30%时,55%概率免疫非热能伤害(每层寒冷降低5%触发概率)",
|
|
4245
|
+
belong: ["亚电主宰者"]
|
|
4251
4246
|
},
|
|
4252
4247
|
"电能冲击波": {
|
|
4253
|
-
|
|
4254
|
-
|
|
4248
|
+
description: "受击后回复100点能量",
|
|
4249
|
+
belong: ["亚电主宰者"]
|
|
4255
4250
|
},
|
|
4256
4251
|
"脉冲": {
|
|
4257
|
-
|
|
4258
|
-
|
|
4252
|
+
description: "能量值≥30%时,60%概率为所有存活异形回复100点生命(每层寒冷降低5%触发概率)",
|
|
4253
|
+
belong: ["亚电主宰者"]
|
|
4259
4254
|
},
|
|
4260
4255
|
"能量黑洞": {
|
|
4261
|
-
|
|
4262
|
-
|
|
4256
|
+
description: "存在能量黑洞时,受到的伤害降低20%",
|
|
4257
|
+
belong: ["亚电主宰者", "亚电能者"]
|
|
4263
4258
|
},
|
|
4264
4259
|
"火焰异形": {
|
|
4265
|
-
|
|
4266
|
-
|
|
4260
|
+
description: "免疫火焰伤害,受到火焰攻击时回复等量生命值",
|
|
4261
|
+
belong: ["烈焰庞兽", "火焰甲虫"]
|
|
4267
4262
|
},
|
|
4268
4263
|
"庞兽狂暴": {
|
|
4269
|
-
|
|
4270
|
-
|
|
4264
|
+
description: "生命值≤50%时,受到的伤害降低50%",
|
|
4265
|
+
belong: ["烈焰庞兽"]
|
|
4271
4266
|
},
|
|
4272
4267
|
"灼烧粘液": {
|
|
4273
|
-
|
|
4274
|
-
|
|
4268
|
+
description: "受击获得1层「灼烧粘液」(上限20层);受火焰攻击时消耗所有层数并回复(层数×10)点生命",
|
|
4269
|
+
belong: ["烈焰庞兽", "火焰甲虫"]
|
|
4275
4270
|
},
|
|
4276
4271
|
"腐蚀胆汁": {
|
|
4277
|
-
|
|
4278
|
-
|
|
4272
|
+
description: "「灼烧粘液」≥10层时,下次受击消耗所有层数并为所有存活异形回复1000点生命",
|
|
4273
|
+
belong: ["火焰甲虫"]
|
|
4279
4274
|
},
|
|
4280
4275
|
"火焰吐息": {
|
|
4281
|
-
|
|
4282
|
-
|
|
4276
|
+
description: "「灼烧粘液」≥20层时,下次攻击消耗所有层数并为所有存活异形回复20%最大生命值",
|
|
4277
|
+
belong: ["烈焰庞兽"]
|
|
4283
4278
|
},
|
|
4284
4279
|
"太阳耀斑": {
|
|
4285
|
-
|
|
4286
|
-
|
|
4280
|
+
description: "所有子代阵亡后,移除惧寒标签和孤立无援状态,并永久免疫寒冷伤害",
|
|
4281
|
+
belong: ["烈焰庞兽"]
|
|
4287
4282
|
},
|
|
4288
4283
|
"燃烧潜地": {
|
|
4289
|
-
|
|
4290
|
-
|
|
4284
|
+
description: "生命值≤10%时立即回复50%最大生命值(生效后移除)",
|
|
4285
|
+
belong: ["火焰甲虫"]
|
|
4291
4286
|
},
|
|
4292
4287
|
"炼狱爆弹": {
|
|
4293
|
-
|
|
4294
|
-
|
|
4288
|
+
description: "每层「灼烧粘液」使受到的伤害降低5%,存活子代存在时每层额外降低5%",
|
|
4289
|
+
belong: ["烈焰庞兽"]
|
|
4295
4290
|
},
|
|
4296
4291
|
"猎手异形": {
|
|
4297
|
-
|
|
4298
|
-
|
|
4292
|
+
description: "存在其他存活异形时伤害降低20%,无其他存活异形时伤害提高20%;免疫火焰及寒冷伤害",
|
|
4293
|
+
belong: ["狂猎猛禽首领", "狂猎猛禽1", "狂猎猛禽2"]
|
|
4299
4294
|
},
|
|
4300
4295
|
"狂暴": {
|
|
4301
|
-
|
|
4302
|
-
|
|
4296
|
+
description: "生命值≤50%时,受到的伤害降低50%",
|
|
4297
|
+
belong: ["狂猎猛禽1", "狂猎猛禽2"]
|
|
4303
4298
|
},
|
|
4304
4299
|
"伪装": {
|
|
4305
|
-
|
|
4306
|
-
|
|
4300
|
+
description: "受击记录伤害来源武器名称,下次被同名武器攻击时伤害降低80%",
|
|
4301
|
+
belong: ["狂猎猛禽首领", "狂猎猛禽1", "狂猎猛禽2"]
|
|
4307
4302
|
},
|
|
4308
4303
|
"致命一击": {
|
|
4309
|
-
|
|
4310
|
-
|
|
4304
|
+
description: "受击时5%概率免疫该次伤害",
|
|
4305
|
+
belong: ["狂猎猛禽首领"]
|
|
4311
4306
|
},
|
|
4312
4307
|
"星界之风": {
|
|
4313
|
-
|
|
4314
|
-
|
|
4308
|
+
description: "受击时5%概率为所有存活异形回复200点生命",
|
|
4309
|
+
belong: ["宇宙界主", "宇宙战将"]
|
|
4315
4310
|
},
|
|
4316
4311
|
"心灵狂热": {
|
|
4317
|
-
|
|
4318
|
-
|
|
4312
|
+
description: "生命值<50%时伤害降低20%且「星界之风」触发概率翻倍",
|
|
4313
|
+
belong: ["宇宙战将"]
|
|
4319
4314
|
},
|
|
4320
4315
|
"宇宙能量": {
|
|
4321
|
-
|
|
4322
|
-
|
|
4316
|
+
description: "受击回复等量能量值,能量溢出时转换为生命回复",
|
|
4317
|
+
belong: ["宇宙界主"]
|
|
4323
4318
|
},
|
|
4324
4319
|
"复苏": {
|
|
4325
|
-
|
|
4326
|
-
|
|
4320
|
+
description: "免疫致命伤害,回复60%最大生命与100%能量值,并获得「灵能构造炉」技能(生效后移除)",
|
|
4321
|
+
belong: ["宇宙界主"]
|
|
4327
4322
|
},
|
|
4328
4323
|
"光影之刃": {
|
|
4329
|
-
|
|
4330
|
-
|
|
4324
|
+
description: "受击获得1层「光影之刃」(上限50层)",
|
|
4325
|
+
belong: ["宇宙界主"]
|
|
4331
4326
|
},
|
|
4332
4327
|
"远古预兆": {
|
|
4333
|
-
|
|
4334
|
-
|
|
4328
|
+
description: "受击时1%概率免疫非热能伤害并回复100点能量,每层「光影之刃」使触发概率提升0.5%",
|
|
4329
|
+
belong: ["宇宙界主"]
|
|
4335
4330
|
},
|
|
4336
4331
|
"超视距穿梭": {
|
|
4337
|
-
|
|
4338
|
-
|
|
4332
|
+
description: "能量≥60%时每层「光影之刃」使伤害降低10%,30%-60%时每层降低5%,能量≤10%时每层提高5%",
|
|
4333
|
+
belong: ["宇宙界主"]
|
|
4339
4334
|
},
|
|
4340
4335
|
"灵能构造炉": {
|
|
4341
|
-
|
|
4342
|
-
|
|
4336
|
+
description: "受击时5%概率随机获得以下技能之一:天启超载护盾/塌缩脉冲/地毯式轰炸/轰炸引导",
|
|
4337
|
+
belong: []
|
|
4338
|
+
// 未在任何异形中找到
|
|
4343
4339
|
},
|
|
4344
4340
|
"天启超载护盾": {
|
|
4345
|
-
|
|
4346
|
-
|
|
4341
|
+
description: "受击时10%概率触发,消耗当前「光影之刃」层数的一半(向下取整),并为所有存活异形回复(消耗层数×10)点生命",
|
|
4342
|
+
belong: []
|
|
4343
|
+
// 未在任何异形中找到
|
|
4347
4344
|
},
|
|
4348
4345
|
"塌缩脉冲": {
|
|
4349
|
-
|
|
4350
|
-
|
|
4346
|
+
description: "受击后额外获得1层「光影之刃」",
|
|
4347
|
+
belong: []
|
|
4348
|
+
// 未在任何异形中找到
|
|
4351
4349
|
},
|
|
4352
4350
|
"地毯式轰炸": {
|
|
4353
|
-
|
|
4354
|
-
|
|
4351
|
+
description: "移除孤立无援状态,受到的伤害降低80%",
|
|
4352
|
+
belong: []
|
|
4353
|
+
// 未在任何异形中找到
|
|
4355
4354
|
},
|
|
4356
4355
|
"轰炸引导": {
|
|
4357
|
-
|
|
4358
|
-
|
|
4356
|
+
description: "受击时10%概率触发,消耗当前「光影之刃」层数的一半(向下取整),并回复(消耗层数×10)点能量",
|
|
4357
|
+
belong: []
|
|
4358
|
+
// 未在任何异形中找到
|
|
4359
4359
|
},
|
|
4360
4360
|
"毒性唾液": {
|
|
4361
|
-
|
|
4362
|
-
|
|
4361
|
+
description: "受击获得1层「毒性唾液」(上限20层),每层使受到的伤害降低5%",
|
|
4362
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4363
4363
|
},
|
|
4364
4364
|
"剧毒狂暴": {
|
|
4365
|
-
|
|
4366
|
-
|
|
4365
|
+
description: "生命值≤50%时,受击额外获得1层「毒性唾液」且受到的伤害降低20%",
|
|
4366
|
+
belong: ["猛毒异兽"]
|
|
4367
4367
|
},
|
|
4368
4368
|
"毒气波": {
|
|
4369
|
-
|
|
4370
|
-
|
|
4369
|
+
description: "受击时,有20%概率获得5层「毒性唾液」",
|
|
4370
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4371
4371
|
},
|
|
4372
4372
|
"淬毒撕咬": {
|
|
4373
|
-
|
|
4374
|
-
|
|
4373
|
+
description: "「毒性唾液」≥5层时,受击会回复50点生命值;「毒性唾液」≥10层时,受击会回复100点生命值;「毒性唾液」≥15层时,受击会回复150点生命值",
|
|
4374
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4375
4375
|
},
|
|
4376
4376
|
"酸蚀池": {
|
|
4377
|
-
|
|
4378
|
-
|
|
4377
|
+
description: "每次受击将会从3种酸液中顺序选择一种释放(脓蚀酸池:受到实弹武器伤害降低50%,受到能量武器伤害提高50%;蚀骨酸池:受到能量武器伤害降低50%,受到热能武器伤害提高50%;焦熔酸池:受到热能武器的伤害降低50%,受到实弹武器伤害提高50%)",
|
|
4378
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4379
4379
|
},
|
|
4380
4380
|
"剧毒突袭": {
|
|
4381
|
-
|
|
4382
|
-
|
|
4381
|
+
description: "「毒性唾液」≥20层时,受击消耗所有层数并强化下5次触发的「酸蚀池」(武器类型对应的增伤和减伤效果翻倍)",
|
|
4382
|
+
belong: ["猛毒异兽"]
|
|
4383
4383
|
},
|
|
4384
4384
|
"虫巢思维": {
|
|
4385
|
-
|
|
4386
|
-
|
|
4385
|
+
description: "每有一只巢穴子代,则受到的伤害降低20%;巢穴子代受到的伤害提高20%",
|
|
4386
|
+
belong: ["虫群女王"]
|
|
4387
4387
|
},
|
|
4388
4388
|
"爆虫伏击": {
|
|
4389
|
-
|
|
4390
|
-
|
|
4389
|
+
description: "血量低于50%时,立即孵化巢穴子代直至上限(生效后移除)",
|
|
4390
|
+
belong: ["虫群女王"]
|
|
4391
4391
|
},
|
|
4392
4392
|
"虚弱喷吐": {
|
|
4393
|
-
|
|
4394
|
-
|
|
4393
|
+
description: "当孵化场存活时,受到的伤害降低80%",
|
|
4394
|
+
belong: ["虫群女王"]
|
|
4395
4395
|
},
|
|
4396
4396
|
"治愈虫群": {
|
|
4397
|
-
|
|
4398
|
-
|
|
4397
|
+
description: "血量低于30%时,立即回复自身40%点生命值,同时回复所有其他存活异形10%点生命值(生效后移除)",
|
|
4398
|
+
belong: ["虫群女王"]
|
|
4399
4399
|
},
|
|
4400
4400
|
"释放信息素": {
|
|
4401
|
-
|
|
4402
|
-
|
|
4401
|
+
description: "所有存活的异形受到的伤害降低20%",
|
|
4402
|
+
belong: ["虫群女王"]
|
|
4403
4403
|
},
|
|
4404
4404
|
"恐吓尖啸": {
|
|
4405
|
-
|
|
4406
|
-
|
|
4405
|
+
description: "每受到10次攻击,如果没有存活的巢穴子代,则随机孵化1只巢穴子代(巢穴雷兽,巢穴战士,巢穴甲虫)",
|
|
4406
|
+
belong: ["虫群女王"]
|
|
4407
4407
|
},
|
|
4408
4408
|
"孵化": {
|
|
4409
|
-
|
|
4410
|
-
|
|
4409
|
+
description: "每受到10次攻击,如果没有存活的巢穴子代,则随机孵化1只巢穴子代(巢穴雷兽,巢穴战士,巢穴甲虫)",
|
|
4410
|
+
belong: ["孵化场"]
|
|
4411
4411
|
},
|
|
4412
4412
|
"基因变异": {
|
|
4413
|
-
|
|
4414
|
-
|
|
4413
|
+
description: "移除孤立无援状态;每次受击叠加1层「基因变异」;每受击3次随机获得1个基因技能,累计获得4个基因后再次触发则移除全部基因技能",
|
|
4414
|
+
belong: ["坏兄弟"]
|
|
4415
4415
|
},
|
|
4416
4416
|
"优化冗余片段": {
|
|
4417
|
-
|
|
4418
|
-
|
|
4417
|
+
description: "免疫辐射伤害;清空自身的辐射层数",
|
|
4418
|
+
belong: []
|
|
4419
|
+
// 未在任何异形中找到
|
|
4419
4420
|
},
|
|
4420
4421
|
"开天眼": {
|
|
4421
|
-
|
|
4422
|
-
|
|
4422
|
+
description: "免疫闪光弹",
|
|
4423
|
+
belong: []
|
|
4424
|
+
// 未在任何异形中找到
|
|
4423
4425
|
},
|
|
4424
4426
|
"环境适应": {
|
|
4425
|
-
|
|
4426
|
-
|
|
4427
|
+
description: "免疫火焰伤害和寒冷伤害;清空自身的寒冷层数和燃烧层数",
|
|
4428
|
+
belong: []
|
|
4429
|
+
// 未在任何异形中找到
|
|
4427
4430
|
},
|
|
4428
4431
|
"加快分化": {
|
|
4429
|
-
|
|
4430
|
-
|
|
4432
|
+
description: "每次受击回复X点血量(X为「基因变异」层数 x 10)",
|
|
4433
|
+
belong: []
|
|
4434
|
+
// 未在任何异形中找到
|
|
4431
4435
|
},
|
|
4432
4436
|
"耐力强化": {
|
|
4433
|
-
|
|
4434
|
-
|
|
4437
|
+
description: "当能量≥80%时,受到的伤害降低80%;当能量≥50%时,受到的伤害降低50%;当能量≥30%时,受到的伤害降低30%",
|
|
4438
|
+
belong: []
|
|
4439
|
+
// 未在任何异形中找到
|
|
4435
4440
|
},
|
|
4436
4441
|
"稳定DNA": {
|
|
4437
|
-
|
|
4438
|
-
|
|
4442
|
+
description: "伤害来源的武器不受标签影响",
|
|
4443
|
+
belong: []
|
|
4444
|
+
// 未在任何异形中找到
|
|
4439
4445
|
},
|
|
4440
4446
|
"增厚甲壳": {
|
|
4441
|
-
|
|
4442
|
-
|
|
4447
|
+
description: "每层「基因变异」使受到的伤害降低5%",
|
|
4448
|
+
belong: []
|
|
4449
|
+
// 未在任何异形中找到
|
|
4443
4450
|
},
|
|
4444
4451
|
"质粒增殖": {
|
|
4445
|
-
|
|
4446
|
-
|
|
4452
|
+
description: "每次受击回复100点能量;免疫脉冲手雷",
|
|
4453
|
+
belong: []
|
|
4454
|
+
// 未在任何异形中找到
|
|
4447
4455
|
},
|
|
4448
4456
|
"加速代谢": {
|
|
4449
|
-
|
|
4450
|
-
|
|
4457
|
+
description: "每次受击叠加X层「基因变异」(X为当前拥有的技能数量)",
|
|
4458
|
+
belong: []
|
|
4459
|
+
// 未在任何异形中找到
|
|
4451
4460
|
},
|
|
4452
4461
|
"组织增生": {
|
|
4453
|
-
|
|
4454
|
-
|
|
4462
|
+
description: "每层「基因变异」使护甲值提高1点",
|
|
4463
|
+
belong: []
|
|
4464
|
+
// 未在任何异形中找到
|
|
4455
4465
|
},
|
|
4456
4466
|
"模仿生物签名": {
|
|
4457
|
-
|
|
4458
|
-
|
|
4467
|
+
description: "受击时5%概率免疫该次伤害,每层「基因变异」提高1%的概率",
|
|
4468
|
+
belong: []
|
|
4469
|
+
// 未在任何异形中找到
|
|
4459
4470
|
}
|
|
4460
4471
|
};
|
|
4461
4472
|
|
|
@@ -5675,7 +5686,9 @@ async function handleScatterAttack(ctx, session, handle, config, equippedWeapon,
|
|
|
5675
5686
|
damage: actualDamage
|
|
5676
5687
|
});
|
|
5677
5688
|
if (EffectProcessor.radiationLayerAdded) {
|
|
5678
|
-
|
|
5689
|
+
const hasRadiationCore = equippedWeapon.installedMods?.includes("辐射充能核心");
|
|
5690
|
+
const count = hasRadiationCore ? 2 : 1;
|
|
5691
|
+
taskUpdates.push({ taskId: 1, count });
|
|
5679
5692
|
}
|
|
5680
5693
|
if (EffectProcessor.coldLayerAdded) {
|
|
5681
5694
|
taskUpdates.push({ taskId: 2, count: 1 });
|
|
@@ -8764,9 +8777,7 @@ ${validTypes.join("、")}`;
|
|
|
8764
8777
|
await updateSignRecord(ctx, handle, finalReward);
|
|
8765
8778
|
const taskUpdates = [];
|
|
8766
8779
|
if (primaryAttackResult.radiationApplied) {
|
|
8767
|
-
const hasRadiationCore = equippedWeapon.installedMods?.
|
|
8768
|
-
(mod) => mod.name === "辐射充能核心"
|
|
8769
|
-
);
|
|
8780
|
+
const hasRadiationCore = equippedWeapon.installedMods?.includes("辐射充能核心");
|
|
8770
8781
|
const count = hasRadiationCore ? 2 : 1;
|
|
8771
8782
|
taskUpdates.push({ taskId: 1, count });
|
|
8772
8783
|
}
|
|
@@ -8844,7 +8855,7 @@ ${validTypes.join("、")}`;
|
|
|
8844
8855
|
cleanerRewardBroadcast
|
|
8845
8856
|
);
|
|
8846
8857
|
});
|
|
8847
|
-
ctx.command("ggcevo/攻击假人").option("tags", "-t <tags:string> 添加BOSS标签(逗号分隔)").option("passives", "-p <passives:string> 添加被动技能(逗号分隔)").option("hp", "-l <hp:number> 模拟假人血量").option("energy", "-e <energy:number> 模拟假人能量").option("skillStacks", "-s <stacks:number> 技能层数").option("radiation", "-r <rad:number> 辐射层数").option("cold", "-c <cold:number> 寒冷层数").option("status", "-a <status:number> 状态层数").option("armor", "-d <armor:number> 护甲").action(async (argv) => {
|
|
8858
|
+
ctx.command("ggcevo/攻击假人").option("tags", "-t <tags:string> 添加BOSS标签(逗号分隔)").option("passives", "-p <passives:string> 添加被动技能(逗号分隔)").option("hp", "-l <hp:number> 模拟假人血量").option("energy", "-e <energy:number> 模拟假人能量").option("skillStacks", "-s <stacks:number> 技能层数").option("radiation", "-r <rad:number> 辐射层数").option("cold", "-c <cold:number> 寒冷层数").option("status", "-a <status:number> 状态层数").option("armor", "-d <armor:number> 护甲").option("burn", "-b <burn:number> 燃烧层数").action(async (argv) => {
|
|
8848
8859
|
const session = argv.session;
|
|
8849
8860
|
const { options } = argv;
|
|
8850
8861
|
let hp = 1e4;
|
|
@@ -8864,6 +8875,7 @@ ${validTypes.join("、")}`;
|
|
|
8864
8875
|
const radiationLayers = clampLayer(options.radiation);
|
|
8865
8876
|
const coldLayers = clampLayer(options.cold);
|
|
8866
8877
|
const skillStatus = clampLayer(options.status);
|
|
8878
|
+
const burnLayers = clampLayer(options.burn);
|
|
8867
8879
|
const parseList = /* @__PURE__ */ __name((str) => str ? str.split(",").map((s) => s.trim()).filter(Boolean) : [], "parseList");
|
|
8868
8880
|
const tags = parseList(options.tags);
|
|
8869
8881
|
const passives = parseList(options.passives);
|
|
@@ -8885,12 +8897,11 @@ ${validTypes.join("、")}`;
|
|
|
8885
8897
|
tags: tags || [],
|
|
8886
8898
|
skills: passives || [],
|
|
8887
8899
|
skillStacks,
|
|
8888
|
-
// 使用自定义技能层数
|
|
8889
8900
|
skillStatus,
|
|
8890
8901
|
radiationLayers,
|
|
8891
|
-
// 使用自定义辐射层数
|
|
8892
8902
|
coldLayers,
|
|
8893
|
-
//
|
|
8903
|
+
// 添加燃烧层数
|
|
8904
|
+
burnLayers,
|
|
8894
8905
|
energy,
|
|
8895
8906
|
armor,
|
|
8896
8907
|
isActive: true,
|
|
@@ -8917,6 +8928,7 @@ ${validTypes.join("、")}`;
|
|
|
8917
8928
|
if (radiationLayers > 0) layerInfo.push(`辐射层数: ${radiationLayers}`);
|
|
8918
8929
|
if (coldLayers > 0) layerInfo.push(`寒冷层数: ${coldLayers}`);
|
|
8919
8930
|
if (skillStatus > 0) layerInfo.push(`状态层数: ${skillStatus}`);
|
|
8931
|
+
if (burnLayers > 0) layerInfo.push(`燃烧层数: ${burnLayers}`);
|
|
8920
8932
|
const layerDisplay = layerInfo.length > 0 ? `📊 层数状态: ${layerInfo.join(" | ")}` : "";
|
|
8921
8933
|
return [
|
|
8922
8934
|
`🎯 使用武器 ${weaponName} 攻击 ${dummyBoss.name}`,
|
|
@@ -8926,7 +8938,6 @@ ${validTypes.join("、")}`;
|
|
|
8926
8938
|
options.tags?.length && `🏷️ 模拟标签:${tags.join(", ")}`,
|
|
8927
8939
|
options.passives?.length && `✨ 模拟被动:${passives.join(", ")}`,
|
|
8928
8940
|
layerDisplay,
|
|
8929
|
-
// 添加层数显示
|
|
8930
8941
|
...testResult.effectMessage.length > 0 ? [
|
|
8931
8942
|
`⚡ 攻击效果:
|
|
8932
8943
|
${testResult.effectMessage.map((m) => `▸ ${m}`).join("\n")}`
|
|
@@ -8941,7 +8952,7 @@ ${testResult.passiveMessages.map((m) => `▸ ${m}`).join("\n")}`
|
|
|
8941
8952
|
] : [],
|
|
8942
8953
|
`📊 理论伤害值:${testResult.initialDamage}${testResult.hasCrit ? "(✨ 暴击)" : ""}`,
|
|
8943
8954
|
"💡 参数添加:可添加标签(-t)、被动(-p)、血量(-l)、能量(-e)、护甲(-d)",
|
|
8944
|
-
"💡 层数选项:技能层数(-s)、辐射层数(-r)、寒冷层数(-c)、状态层数(-a)"
|
|
8955
|
+
"💡 层数选项:技能层数(-s)、辐射层数(-r)、寒冷层数(-c)、状态层数(-a)、燃烧层数(-b)"
|
|
8945
8956
|
].filter((line) => line).join("\n");
|
|
8946
8957
|
} finally {
|
|
8947
8958
|
Object.keys("测试假人").forEach((key) => delete battleStatsMap[key]);
|
|
@@ -9000,6 +9011,9 @@ ${testResult.passiveMessages.map((m) => `▸ ${m}`).join("\n")}`
|
|
|
9000
9011
|
if (mainBoss.coldLayers > 0) {
|
|
9001
9012
|
result.push(`❄️ 寒冷:${mainBoss.coldLayers}层`);
|
|
9002
9013
|
}
|
|
9014
|
+
if (mainBoss.burnLayers > 0) {
|
|
9015
|
+
result.push(`🔥 燃烧:${mainBoss.burnLayers}层`);
|
|
9016
|
+
}
|
|
9003
9017
|
result.push(`✨ 被动:`);
|
|
9004
9018
|
if (mainBoss.skills.length > 0) {
|
|
9005
9019
|
result.push(...mainBoss.skills.map((p) => `➤ ${p}:${passiveConfig[p]?.description}`));
|
|
@@ -9064,6 +9078,9 @@ ${testResult.passiveMessages.map((m) => `▸ ${m}`).join("\n")}`
|
|
|
9064
9078
|
if (minion.coldLayers > 0) {
|
|
9065
9079
|
minionInfo.push(`❄️ 寒冷:${minion.coldLayers}层`);
|
|
9066
9080
|
}
|
|
9081
|
+
if (minion.burnLayers > 0) {
|
|
9082
|
+
minionInfo.push(`🔥 燃烧:${minion.burnLayers}层`);
|
|
9083
|
+
}
|
|
9067
9084
|
minionInfo.push(`✨ 被动:`);
|
|
9068
9085
|
if (minion.skills.length > 0) {
|
|
9069
9086
|
minionInfo.push(...minion.skills.map((p) => `➤ ${p}:${passiveConfig[p]?.description}`));
|
|
@@ -10192,7 +10209,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
|
|
|
10192
10209
|
return "处理任务时发生错误,请稍后重试。";
|
|
10193
10210
|
}
|
|
10194
10211
|
});
|
|
10195
|
-
ctx.command("ggcevo/购买保护卡", "花费600金币购买一周PK保护卡").action(async ({ session }) => {
|
|
10212
|
+
ctx.command("ggcevo/购买保护卡", "花费600金币购买一周PK保护卡").alias("购买pk保护卡").action(async ({ session }) => {
|
|
10196
10213
|
try {
|
|
10197
10214
|
const userId = session.userId;
|
|
10198
10215
|
const [profile] = await ctx.database.get("sc2arcade_player", { userId });
|