koffi 2.1.0 → 2.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (313) hide show
  1. package/ChangeLog.md +13 -1
  2. package/build/qemu/2.1.2/koffi_darwin_arm64.tar.gz +0 -0
  3. package/build/qemu/2.1.2/koffi_darwin_x64.tar.gz +0 -0
  4. package/build/qemu/2.1.2/koffi_freebsd_arm64.tar.gz +0 -0
  5. package/build/qemu/2.1.2/koffi_freebsd_ia32.tar.gz +0 -0
  6. package/build/qemu/2.1.2/koffi_freebsd_x64.tar.gz +0 -0
  7. package/build/qemu/2.1.2/koffi_linux_arm32hf.tar.gz +0 -0
  8. package/build/qemu/2.1.2/koffi_linux_arm64.tar.gz +0 -0
  9. package/build/qemu/2.1.2/koffi_linux_ia32.tar.gz +0 -0
  10. package/build/qemu/2.1.2/koffi_linux_riscv64hf64.tar.gz +0 -0
  11. package/build/qemu/2.1.2/koffi_linux_x64.tar.gz +0 -0
  12. package/build/qemu/2.1.2/koffi_openbsd_ia32.tar.gz +0 -0
  13. package/build/qemu/2.1.2/koffi_openbsd_x64.tar.gz +0 -0
  14. package/build/qemu/2.1.2/koffi_win32_arm64.tar.gz +0 -0
  15. package/build/qemu/2.1.2/koffi_win32_ia32.tar.gz +0 -0
  16. package/build/qemu/2.1.2/koffi_win32_x64.tar.gz +0 -0
  17. package/doc/templates/badges.html +3 -0
  18. package/package.json +2 -2
  19. package/src/abi_arm64.cc +35 -1
  20. package/src/abi_x64_win.cc +2 -8
  21. package/src/abi_x86.cc +1 -7
  22. package/src/call.cc +2 -2
  23. package/src/call.hh +1 -1
  24. package/src/ffi.hh +1 -1
  25. package/src/util.hh +6 -0
  26. package/test/raylib.js +37 -5
  27. package/vendor/libcc/libcc.cc +488 -254
  28. package/vendor/libcc/libcc.hh +1463 -1277
  29. package/vendor/raylib/BINDINGS.md +87 -70
  30. package/vendor/raylib/CHANGELOG +263 -50
  31. package/vendor/raylib/CMakeLists.txt +12 -0
  32. package/vendor/raylib/CMakeOptions.txt +8 -1
  33. package/vendor/raylib/CONVENTIONS.md +2 -3
  34. package/vendor/raylib/FAQ.md +137 -0
  35. package/vendor/raylib/HISTORY.md +62 -29
  36. package/vendor/raylib/LICENSE +1 -1
  37. package/vendor/raylib/README.md +22 -17
  38. package/vendor/raylib/ROADMAP.md +8 -7
  39. package/vendor/raylib/cmake/CompileDefinitions.cmake +19 -15
  40. package/vendor/raylib/cmake/GlfwImport.cmake +2 -0
  41. package/vendor/raylib/cmake/LibraryConfigurations.cmake +22 -16
  42. package/vendor/raylib/cmake/raylib-config.cmake +52 -49
  43. package/vendor/raylib/examples/CMakeLists.txt +14 -9
  44. package/vendor/raylib/examples/Makefile +112 -125
  45. package/vendor/raylib/examples/Makefile.Android +1 -1
  46. package/vendor/raylib/examples/Makefile.Web +145 -158
  47. package/vendor/raylib/examples/README.md +141 -141
  48. package/vendor/raylib/examples/audio/audio_module_playing.c +9 -4
  49. package/vendor/raylib/examples/audio/audio_multichannel_sound.c +8 -3
  50. package/vendor/raylib/examples/audio/audio_music_stream.c +16 -11
  51. package/vendor/raylib/examples/audio/audio_raw_stream.c +57 -9
  52. package/vendor/raylib/examples/audio/audio_sound_loading.c +8 -3
  53. package/vendor/raylib/examples/audio/audio_stream_effects.c +179 -0
  54. package/vendor/raylib/examples/audio/audio_stream_effects.png +0 -0
  55. package/vendor/raylib/examples/build.zig +17 -6
  56. package/vendor/raylib/examples/core/core_2d_camera.c +8 -4
  57. package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.c +105 -0
  58. package/vendor/raylib/examples/core/core_2d_camera_mouse_zoom.png +0 -0
  59. package/vendor/raylib/examples/core/core_2d_camera_platformer.c +11 -6
  60. package/vendor/raylib/examples/core/core_3d_camera_first_person.c +9 -4
  61. package/vendor/raylib/examples/core/core_3d_camera_free.c +9 -4
  62. package/vendor/raylib/examples/core/core_3d_camera_mode.c +8 -3
  63. package/vendor/raylib/examples/core/core_3d_picking.c +9 -4
  64. package/vendor/raylib/examples/core/core_basic_screen_manager.c +9 -7
  65. package/vendor/raylib/examples/core/core_basic_window.c +8 -3
  66. package/vendor/raylib/examples/core/core_basic_window_web.c +13 -11
  67. package/vendor/raylib/examples/core/core_custom_frame_control.c +9 -4
  68. package/vendor/raylib/examples/core/core_custom_logging.c +12 -8
  69. package/vendor/raylib/examples/core/core_drop_files.c +20 -12
  70. package/vendor/raylib/examples/core/core_input_gamepad.c +20 -15
  71. package/vendor/raylib/examples/core/core_input_gestures.c +19 -15
  72. package/vendor/raylib/examples/core/core_input_keys.c +8 -3
  73. package/vendor/raylib/examples/core/core_input_mouse.c +8 -3
  74. package/vendor/raylib/examples/core/core_input_mouse_wheel.c +8 -3
  75. package/vendor/raylib/examples/core/core_input_multitouch.c +8 -3
  76. package/vendor/raylib/examples/core/core_loading_thread.c +10 -6
  77. package/vendor/raylib/examples/core/core_random_values.c +8 -3
  78. package/vendor/raylib/examples/core/core_scissor_test.c +8 -3
  79. package/vendor/raylib/examples/core/core_smooth_pixelperfect.c +9 -4
  80. package/vendor/raylib/examples/core/core_split_screen.c +8 -3
  81. package/vendor/raylib/examples/core/core_storage_values.c +109 -3
  82. package/vendor/raylib/examples/core/core_vr_simulator.c +15 -7
  83. package/vendor/raylib/examples/core/core_window_flags.c +8 -3
  84. package/vendor/raylib/examples/core/core_window_letterbox.c +13 -18
  85. package/vendor/raylib/examples/core/core_window_should_close.c +77 -0
  86. package/vendor/raylib/examples/core/core_window_should_close.png +0 -0
  87. package/vendor/raylib/examples/core/core_world_screen.c +9 -4
  88. package/vendor/raylib/examples/examples_template.c +8 -3
  89. package/vendor/raylib/examples/models/models_animation.c +11 -7
  90. package/vendor/raylib/examples/models/models_billboard.c +9 -4
  91. package/vendor/raylib/examples/models/models_box_collisions.c +8 -3
  92. package/vendor/raylib/examples/models/models_cubicmap.c +9 -4
  93. package/vendor/raylib/examples/models/models_first_person_maze.c +9 -4
  94. package/vendor/raylib/examples/models/models_geometric_shapes.c +8 -3
  95. package/vendor/raylib/examples/models/models_heightmap.c +9 -4
  96. package/vendor/raylib/examples/models/models_loading.c +21 -17
  97. package/vendor/raylib/examples/models/models_loading_gltf.c +15 -41
  98. package/vendor/raylib/examples/models/models_loading_vox.c +9 -4
  99. package/vendor/raylib/examples/models/models_mesh_generation.c +71 -58
  100. package/vendor/raylib/examples/models/models_mesh_picking.c +25 -7
  101. package/vendor/raylib/examples/models/models_orthographic_projection.c +8 -5
  102. package/vendor/raylib/examples/models/models_rlgl_solar_system.c +6 -4
  103. package/vendor/raylib/examples/models/models_skybox.c +16 -12
  104. package/vendor/raylib/examples/models/models_waving_cubes.c +9 -4
  105. package/vendor/raylib/examples/models/models_yaw_pitch_roll.c +12 -7
  106. package/vendor/raylib/examples/models/resources/LICENSE.md +9 -10
  107. package/vendor/raylib/examples/models/resources/models/gltf/LICENSE +2 -23
  108. package/vendor/raylib/examples/models/resources/models/gltf/{raylib_32x32.glb → raylib_logo_3d.glb} +0 -0
  109. package/vendor/raylib/examples/models/resources/models/gltf/robot.blend +0 -0
  110. package/vendor/raylib/examples/models/resources/models/gltf/robot.glb +0 -0
  111. package/vendor/raylib/examples/others/easings_testbed.c +10 -8
  112. package/vendor/raylib/examples/others/easings_testbed.png +0 -0
  113. package/vendor/raylib/examples/others/embedded_files_loading.c +10 -5
  114. package/vendor/raylib/examples/others/embedded_files_loading.png +0 -0
  115. package/vendor/raylib/examples/others/raylib_opengl_interop.c +10 -6
  116. package/vendor/raylib/{src/extras/easings.h → examples/others/reasings.h} +38 -38
  117. package/vendor/raylib/examples/others/rlgl_compute_shader.c +21 -20
  118. package/vendor/raylib/examples/others/rlgl_compute_shader.png +0 -0
  119. package/vendor/raylib/examples/others/rlgl_standalone.c +4 -4
  120. package/vendor/raylib/examples/others/rlgl_standalone.png +0 -0
  121. package/vendor/raylib/examples/raylib_compile_execute.bat +2 -2
  122. package/vendor/raylib/examples/shaders/resources/shaders/glsl330/lighting.fs +1 -1
  123. package/vendor/raylib/examples/shaders/resources/shaders/glsl330/{base_lighting_instanced.vs → lighting_instancing.vs} +2 -2
  124. package/vendor/raylib/examples/shaders/rlights.h +14 -27
  125. package/vendor/raylib/examples/shaders/shaders_basic_lighting.c +24 -26
  126. package/vendor/raylib/examples/shaders/shaders_custom_uniform.c +10 -5
  127. package/vendor/raylib/examples/shaders/shaders_eratosthenes.c +13 -8
  128. package/vendor/raylib/examples/shaders/shaders_fog.c +8 -12
  129. package/vendor/raylib/examples/shaders/shaders_hot_reloading.c +10 -5
  130. package/vendor/raylib/examples/shaders/shaders_julia_set.c +9 -4
  131. package/vendor/raylib/examples/shaders/shaders_mesh_instancing.c +45 -119
  132. package/vendor/raylib/examples/shaders/shaders_model_shader.c +10 -5
  133. package/vendor/raylib/examples/shaders/shaders_multi_sample2d.c +8 -3
  134. package/vendor/raylib/examples/shaders/shaders_palette_switch.c +8 -3
  135. package/vendor/raylib/examples/shaders/shaders_postprocessing.c +9 -4
  136. package/vendor/raylib/examples/shaders/shaders_raymarching.c +14 -11
  137. package/vendor/raylib/examples/shaders/shaders_shapes_textures.c +8 -3
  138. package/vendor/raylib/examples/shaders/shaders_simple_mask.c +10 -5
  139. package/vendor/raylib/examples/shaders/shaders_spotlight.c +10 -6
  140. package/vendor/raylib/examples/shaders/shaders_texture_drawing.c +9 -4
  141. package/vendor/raylib/examples/shaders/shaders_texture_outline.c +8 -3
  142. package/vendor/raylib/examples/shaders/shaders_texture_waves.c +8 -3
  143. package/vendor/raylib/{src/extras → examples/shapes}/raygui.h +1290 -1141
  144. package/vendor/raylib/examples/{others/easings.h → shapes/reasings.h} +40 -40
  145. package/vendor/raylib/examples/shapes/shapes_basic_shapes.c +8 -3
  146. package/vendor/raylib/examples/shapes/shapes_bouncing_ball.c +8 -3
  147. package/vendor/raylib/examples/shapes/shapes_collision_area.c +10 -4
  148. package/vendor/raylib/examples/shapes/shapes_colors_palette.c +8 -3
  149. package/vendor/raylib/examples/shapes/shapes_draw_circle_sector.c +9 -4
  150. package/vendor/raylib/examples/shapes/shapes_draw_rectangle_rounded.c +9 -4
  151. package/vendor/raylib/examples/shapes/shapes_draw_ring.c +10 -6
  152. package/vendor/raylib/examples/shapes/shapes_easings_ball_anim.c +9 -4
  153. package/vendor/raylib/examples/shapes/shapes_easings_box_anim.c +9 -4
  154. package/vendor/raylib/examples/shapes/shapes_easings_rectangle_array.c +9 -4
  155. package/vendor/raylib/examples/shapes/shapes_following_eyes.c +8 -3
  156. package/vendor/raylib/examples/shapes/shapes_lines_bezier.c +8 -3
  157. package/vendor/raylib/examples/shapes/shapes_logo_raylib.c +8 -3
  158. package/vendor/raylib/examples/shapes/shapes_logo_raylib_anim.c +8 -3
  159. package/vendor/raylib/examples/shapes/shapes_rectangle_scaling.c +14 -5
  160. package/vendor/raylib/examples/shapes/shapes_top_down_lights.c +355 -0
  161. package/vendor/raylib/examples/shapes/shapes_top_down_lights.png +0 -0
  162. package/vendor/raylib/examples/text/resources/DotGothic16-Regular.ttf +0 -0
  163. package/vendor/raylib/examples/text/resources/DotGothic16-Regular_OFL.txt +93 -0
  164. package/vendor/raylib/examples/text/resources/LICENSE.md +1 -1
  165. package/vendor/raylib/examples/text/text_codepoints_loading.c +138 -0
  166. package/vendor/raylib/examples/text/text_codepoints_loading.png +0 -0
  167. package/vendor/raylib/examples/text/text_draw_3d.c +42 -33
  168. package/vendor/raylib/examples/text/text_font_filters.c +14 -11
  169. package/vendor/raylib/examples/text/text_font_loading.c +9 -4
  170. package/vendor/raylib/examples/text/text_font_sdf.c +9 -4
  171. package/vendor/raylib/examples/text/text_font_spritefont.c +12 -6
  172. package/vendor/raylib/examples/text/text_format_text.c +8 -3
  173. package/vendor/raylib/examples/text/text_input_box.c +8 -3
  174. package/vendor/raylib/examples/text/text_raylib_fonts.c +9 -4
  175. package/vendor/raylib/examples/text/text_rectangle_bounds.c +9 -5
  176. package/vendor/raylib/examples/text/text_unicode.c +9 -7
  177. package/vendor/raylib/examples/text/text_writing_anim.c +8 -3
  178. package/vendor/raylib/examples/textures/resources/scarfy_run.gif +0 -0
  179. package/vendor/raylib/examples/textures/textures_background_scrolling.c +8 -3
  180. package/vendor/raylib/examples/textures/textures_blend_modes.c +8 -3
  181. package/vendor/raylib/examples/textures/textures_bunnymark.c +8 -3
  182. package/vendor/raylib/examples/textures/textures_draw_tiled.c +14 -10
  183. package/vendor/raylib/examples/textures/textures_fog_of_war.c +154 -0
  184. package/vendor/raylib/examples/textures/textures_fog_of_war.png +0 -0
  185. package/vendor/raylib/examples/textures/textures_gif_player.c +121 -0
  186. package/vendor/raylib/examples/textures/textures_gif_player.png +0 -0
  187. package/vendor/raylib/examples/textures/textures_image_drawing.c +8 -3
  188. package/vendor/raylib/examples/textures/textures_image_generation.c +8 -3
  189. package/vendor/raylib/examples/textures/textures_image_loading.c +8 -3
  190. package/vendor/raylib/examples/textures/textures_image_processing.c +8 -3
  191. package/vendor/raylib/examples/textures/textures_image_text.c +8 -3
  192. package/vendor/raylib/examples/textures/textures_logo_raylib.c +8 -3
  193. package/vendor/raylib/examples/textures/textures_mouse_painting.c +9 -4
  194. package/vendor/raylib/examples/textures/textures_npatch_drawing.c +8 -3
  195. package/vendor/raylib/examples/textures/textures_particles_blending.c +8 -3
  196. package/vendor/raylib/examples/textures/textures_polygon.c +9 -5
  197. package/vendor/raylib/examples/textures/textures_raw_data.c +8 -3
  198. package/vendor/raylib/examples/textures/{textures_rectangle.c → textures_sprite_anim.c} +11 -5
  199. package/vendor/raylib/examples/textures/{textures_rectangle.png → textures_sprite_anim.png} +0 -0
  200. package/vendor/raylib/examples/textures/textures_sprite_button.c +8 -3
  201. package/vendor/raylib/examples/textures/textures_sprite_explosion.c +8 -3
  202. package/vendor/raylib/examples/textures/textures_srcrec_dstrec.c +8 -3
  203. package/vendor/raylib/examples/textures/textures_to_image.c +8 -3
  204. package/vendor/raylib/parser/LICENSE +1 -1
  205. package/vendor/raylib/parser/Makefile +28 -0
  206. package/vendor/raylib/parser/README.md +49 -5
  207. package/vendor/raylib/parser/output/raylib_api.json +10717 -0
  208. package/vendor/raylib/parser/output/raylib_api.lua +7435 -0
  209. package/vendor/raylib/parser/{raylib_api.txt → output/raylib_api.txt} +1371 -824
  210. package/vendor/raylib/parser/{raylib_api.xml → output/raylib_api.xml} +827 -595
  211. package/vendor/raylib/parser/raylib_parser.c +1174 -196
  212. package/vendor/raylib/projects/4coder/Makefile +2 -4
  213. package/vendor/raylib/projects/4coder/main.c +0 -1
  214. package/vendor/raylib/projects/CMake/CMakeLists.txt +13 -16
  215. package/vendor/raylib/projects/CMake/README.md +27 -0
  216. package/vendor/raylib/projects/CMake/core_basic_window.c +52 -31
  217. package/vendor/raylib/projects/CodeBlocks/README.md +4 -4
  218. package/vendor/raylib/projects/Geany/core_basic_window.c +1 -1
  219. package/vendor/raylib/projects/Notepad++/c_raylib.xml +168 -128
  220. package/vendor/raylib/projects/Notepad++/npes_saved_tcc.txt +0 -0
  221. package/vendor/raylib/projects/Notepad++/npes_saved_w64devkit.txt +0 -0
  222. package/vendor/raylib/projects/Notepad++/npes_saved_zig.txt +0 -0
  223. package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_npp.xml +168 -84
  224. package/vendor/raylib/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h +67 -51
  225. package/vendor/raylib/projects/README.md +1 -1
  226. package/vendor/raylib/projects/VSCode/.vscode/c_cpp_properties.json +1 -1
  227. package/vendor/raylib/projects/VSCode/Makefile +8 -11
  228. package/vendor/raylib/projects/VSCode/main.c +53 -26
  229. package/vendor/raylib/projects/VSCode/resources/LICENSE +1 -0
  230. package/vendor/raylib/projects/scripts/build-linux.sh +6 -6
  231. package/vendor/raylib/projects/scripts/build-osx.sh +6 -6
  232. package/vendor/raylib/projects/scripts/build-rpi.sh +6 -6
  233. package/vendor/raylib/projects/scripts/build-windows.bat +2 -2
  234. package/vendor/raylib/src/CMakeLists.txt +6 -7
  235. package/vendor/raylib/src/Makefile +209 -103
  236. package/vendor/raylib/src/build.zig +56 -20
  237. package/vendor/raylib/src/config.h +32 -27
  238. package/vendor/raylib/src/external/cgltf.h +342 -104
  239. package/vendor/raylib/src/external/dr_wav.h +487 -225
  240. package/vendor/raylib/src/external/glfw/src/posix_time.c +1 -3
  241. package/vendor/raylib/src/external/glfw/src/wl_init.c +1 -3
  242. package/vendor/raylib/src/external/jar_xm.h +2 -1
  243. package/vendor/raylib/src/external/miniaudio.h +62251 -42061
  244. package/vendor/raylib/src/external/qoi.h +671 -0
  245. package/vendor/raylib/src/external/stb_vorbis.h +1 -1
  246. package/vendor/raylib/src/external/vox_loader.h +30 -25
  247. package/vendor/raylib/src/minshell.html +82 -0
  248. package/vendor/raylib/src/raudio.c +359 -201
  249. package/vendor/raylib/src/raylib.dll.rc +5 -5
  250. package/vendor/raylib/src/raylib.dll.rc.data +0 -0
  251. package/vendor/raylib/src/raylib.h +95 -63
  252. package/vendor/raylib/src/raylib.rc +5 -5
  253. package/vendor/raylib/src/raylib.rc.data +0 -0
  254. package/vendor/raylib/src/raymath.h +391 -133
  255. package/vendor/raylib/src/rcamera.h +32 -41
  256. package/vendor/raylib/src/rcore.c +775 -471
  257. package/vendor/raylib/src/rgestures.h +5 -5
  258. package/vendor/raylib/src/rglfw.c +3 -3
  259. package/vendor/raylib/src/rlgl.h +184 -144
  260. package/vendor/raylib/src/rmodels.c +207 -144
  261. package/vendor/raylib/src/rshapes.c +105 -47
  262. package/vendor/raylib/src/rtext.c +255 -38
  263. package/vendor/raylib/src/rtextures.c +167 -71
  264. package/vendor/raylib/src/shell.html +63 -63
  265. package/vendor/raylib/src/utils.c +49 -3
  266. package/vendor/raylib/src/utils.h +3 -3
  267. package/build/qemu/2.1.0/koffi_darwin_arm64.tar.gz +0 -0
  268. package/build/qemu/2.1.0/koffi_darwin_x64.tar.gz +0 -0
  269. package/build/qemu/2.1.0/koffi_freebsd_arm64.tar.gz +0 -0
  270. package/build/qemu/2.1.0/koffi_freebsd_ia32.tar.gz +0 -0
  271. package/build/qemu/2.1.0/koffi_freebsd_x64.tar.gz +0 -0
  272. package/build/qemu/2.1.0/koffi_linux_arm32hf.tar.gz +0 -0
  273. package/build/qemu/2.1.0/koffi_linux_arm64.tar.gz +0 -0
  274. package/build/qemu/2.1.0/koffi_linux_ia32.tar.gz +0 -0
  275. package/build/qemu/2.1.0/koffi_linux_riscv64hf64.tar.gz +0 -0
  276. package/build/qemu/2.1.0/koffi_linux_x64.tar.gz +0 -0
  277. package/build/qemu/2.1.0/koffi_openbsd_ia32.tar.gz +0 -0
  278. package/build/qemu/2.1.0/koffi_openbsd_x64.tar.gz +0 -0
  279. package/build/qemu/2.1.0/koffi_win32_arm64.tar.gz +0 -0
  280. package/build/qemu/2.1.0/koffi_win32_ia32.tar.gz +0 -0
  281. package/build/qemu/2.1.0/koffi_win32_x64.tar.gz +0 -0
  282. package/vendor/raylib/CONTRIBUTORS.md +0 -63
  283. package/vendor/raylib/SPONSORS.md +0 -68
  284. package/vendor/raylib/examples/core/core_quat_conversion.c +0 -132
  285. package/vendor/raylib/examples/core/core_quat_conversion.png +0 -0
  286. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedMorphCube.glb +0 -0
  287. package/vendor/raylib/examples/models/resources/models/gltf/AnimatedTriangle.gltf +0 -118
  288. package/vendor/raylib/examples/models/resources/models/gltf/BoxAnimated.glb +0 -0
  289. package/vendor/raylib/examples/models/resources/models/gltf/girl.glb +0 -0
  290. package/vendor/raylib/examples/models/resources/models/gltf/rigged_figure.glb +0 -0
  291. package/vendor/raylib/examples/models/resources/models/gltf/vertex_colored_object.glb +0 -0
  292. package/vendor/raylib/examples/models/resources/models/iqm/vertex_colored_object.iqm +0 -0
  293. package/vendor/raylib/examples/models/rlights.h +0 -183
  294. package/vendor/raylib/examples/others/raudio_standalone.c +0 -152
  295. package/vendor/raylib/examples/others/resources/audio/country.mp3 +0 -0
  296. package/vendor/raylib/examples/others/resources/audio/target.ogg +0 -0
  297. package/vendor/raylib/examples/others/resources/audio/weird.wav +0 -0
  298. package/vendor/raylib/examples/physics/physics_demo.c +0 -128
  299. package/vendor/raylib/examples/physics/physics_demo.png +0 -0
  300. package/vendor/raylib/examples/physics/physics_friction.c +0 -142
  301. package/vendor/raylib/examples/physics/physics_friction.png +0 -0
  302. package/vendor/raylib/examples/physics/physics_movement.c +0 -128
  303. package/vendor/raylib/examples/physics/physics_movement.png +0 -0
  304. package/vendor/raylib/examples/physics/physics_restitution.c +0 -129
  305. package/vendor/raylib/examples/physics/physics_restitution.png +0 -0
  306. package/vendor/raylib/examples/physics/physics_shatter.c +0 -111
  307. package/vendor/raylib/examples/physics/physics_shatter.png +0 -0
  308. package/vendor/raylib/parser/raylib_api.json +0 -6668
  309. package/vendor/raylib/projects/VS2019/raylib/raylib.rc +0 -0
  310. package/vendor/raylib/projects/VS2019/raylib/resource.h +0 -14
  311. package/vendor/raylib/src/extras/physac.h +0 -1977
  312. package/vendor/raylib/src/extras/rmem.h +0 -751
  313. package/vendor/raylib/src/raudio.h +0 -198
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [core] example - Initialize 3d camera mode
4
4
  *
5
- * This example has been created using raylib 1.0 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.0, last time updated with raylib 1.0
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [core] example - Picking in 3d mode
4
4
  *
5
- * This example has been created using raylib 1.3 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.3, last time updated with raylib 4.0
7
6
  *
8
- * Copyright (c) 2015 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2015-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -45,7 +50,7 @@ int main(void)
45
50
  {
46
51
  // Update
47
52
  //----------------------------------------------------------------------------------
48
- UpdateCamera(&camera); // Update camera
53
+ UpdateCamera(&camera);
49
54
 
50
55
  if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
51
56
  {
@@ -2,12 +2,14 @@
2
2
  *
3
3
  * raylib [core] examples - basic screen manager
4
4
  *
5
- * This example illustrates a very simple screen manager based on a states machines
5
+ * NOTE: This example illustrates a very simple screen manager based on a states machines
6
6
  *
7
- * This test has been created using raylib 1.1 (www.raylib.com)
8
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
7
+ * Example originally created with raylib 4.0, last time updated with raylib 4.0
9
8
  *
10
- * Copyright (c) 2021 Ramon Santamaria (@raysan5)
9
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
10
+ * BSD-like license that allows static linking with closed source software
11
+ *
12
+ * Copyright (c) 2021-2022 Ramon Santamaria (@raysan5)
11
13
  *
12
14
  ********************************************************************************************/
13
15
 
@@ -18,9 +20,9 @@
18
20
  //------------------------------------------------------------------------------------------
19
21
  typedef enum GameScreen { LOGO = 0, TITLE, GAMEPLAY, ENDING } GameScreen;
20
22
 
21
- //------------------------------------------------------------------------------------------
22
- // Main entry point
23
- //------------------------------------------------------------------------------------------
23
+ //------------------------------------------------------------------------------------
24
+ // Program main entry point
25
+ //------------------------------------------------------------------------------------
24
26
  int main(void)
25
27
  {
26
28
  // Initialization
@@ -12,15 +12,20 @@
12
12
  *
13
13
  * Enjoy using raylib. :)
14
14
  *
15
- * This example has been created using raylib 1.0 (www.raylib.com)
16
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
15
+ * Example originally created with raylib 1.0, last time updated with raylib 1.0
16
+
17
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
18
+ * BSD-like license that allows static linking with closed source software
17
19
  *
18
- * Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
20
+ * Copyright (c) 2013-2022 Ramon Santamaria (@raysan5)
19
21
  *
20
22
  ********************************************************************************************/
21
23
 
22
24
  #include "raylib.h"
23
25
 
26
+ //------------------------------------------------------------------------------------
27
+ // Program main entry point
28
+ //------------------------------------------------------------------------------------
24
29
  int main(void)
25
30
  {
26
31
  // Initialization
@@ -2,14 +2,16 @@
2
2
  *
3
3
  * raylib [core] example - Basic window (adapted for HTML5 platform)
4
4
  *
5
- * This example is prepared to compile for PLATFORM_WEB, PLATFORM_DESKTOP and PLATFORM_RPI
5
+ * NOTE: This example is prepared to compile for PLATFORM_WEB, PLATFORM_DESKTOP and PLATFORM_RPI
6
6
  * As you will notice, code structure is slightly diferent to the other examples...
7
7
  * To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
8
8
  *
9
- * This example has been created using raylib 1.3 (www.raylib.com)
10
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
9
+ * Example originally created with raylib 1.3, last time updated with raylib 1.3
11
10
  *
12
- * Copyright (c) 2015 Ramon Santamaria (@raysan5)
11
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
12
+ * BSD-like license that allows static linking with closed source software
13
+ *
14
+ * Copyright (c) 2015-2022 Ramon Santamaria (@raysan5)
13
15
  *
14
16
  ********************************************************************************************/
15
17
 
@@ -24,18 +26,18 @@
24
26
  //----------------------------------------------------------------------------------
25
27
  // Global Variables Definition
26
28
  //----------------------------------------------------------------------------------
27
- int screenWidth = 800;
28
- int screenHeight = 450;
29
+ const int screenWidth = 800;
30
+ const int screenHeight = 450;
29
31
 
30
32
  //----------------------------------------------------------------------------------
31
- // Module Functions Declaration
33
+ // Module functions declaration
32
34
  //----------------------------------------------------------------------------------
33
35
  void UpdateDrawFrame(void); // Update and Draw one frame
34
36
 
35
- //----------------------------------------------------------------------------------
36
- // Main Enry Point
37
- //----------------------------------------------------------------------------------
38
- int main()
37
+ //------------------------------------------------------------------------------------
38
+ // Program main entry point
39
+ //------------------------------------------------------------------------------------
40
+ int main(void)
39
41
  {
40
42
  // Initialization
41
43
  //--------------------------------------------------------------------------------------
@@ -2,7 +2,7 @@
2
2
  *
3
3
  * raylib [core] example - custom frame control
4
4
  *
5
- * WARNING: This is an example for advance users willing to have full control over
5
+ * NOTE: WARNING: This is an example for advance users willing to have full control over
6
6
  * the frame processes. By default, EndDrawing() calls the following processes:
7
7
  * 1. Draw remaining batch data: rlDrawRenderBatchActive()
8
8
  * 2. SwapScreenBuffer()
@@ -17,15 +17,20 @@
17
17
  * - SetTargetFPS()
18
18
  * - GetFPS()
19
19
  *
20
- * This example has been created using raylib 3.8 (www.raylib.com)
21
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
20
+ * Example originally created with raylib 4.0, last time updated with raylib 4.0
22
21
  *
23
- * Copyright (c) 2021 Ramon Santamaria (@raysan5)
22
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
23
+ * BSD-like license that allows static linking with closed source software
24
+ *
25
+ * Copyright (c) 2021-2022 Ramon Santamaria (@raysan5)
24
26
  *
25
27
  ********************************************************************************************/
26
28
 
27
29
  #include "raylib.h"
28
30
 
31
+ //------------------------------------------------------------------------------------
32
+ // Program main entry point
33
+ //------------------------------------------------------------------------------------
29
34
  int main(void)
30
35
  {
31
36
  // Initialization
@@ -2,12 +2,14 @@
2
2
  *
3
3
  * raylib [core] example - Custom logging
4
4
  *
5
- * This example has been created using raylib 2.1 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.5, last time updated with raylib 2.5
7
6
  *
8
7
  * Example contributed by Pablo Marcos Oltra (@pamarcos) and reviewed by Ramon Santamaria (@raysan5)
9
8
  *
10
- * Copyright (c) 2018 Pablo Marcos Oltra (@pamarcos) and Ramon Santamaria (@raysan5)
9
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
10
+ * BSD-like license that allows static linking with closed source software
11
+ *
12
+ * Copyright (c) 2018-2022 Pablo Marcos Oltra (@pamarcos) and Ramon Santamaria (@raysan5)
11
13
  *
12
14
  ********************************************************************************************/
13
15
 
@@ -17,7 +19,7 @@
17
19
  #include <time.h> // Required for: time_t, tm, time(), localtime(), strftime()
18
20
 
19
21
  // Custom logging funtion
20
- void LogCustom(int msgType, const char *text, va_list args)
22
+ void CustomLog(int msgType, const char *text, va_list args)
21
23
  {
22
24
  char timeStr[64] = { 0 };
23
25
  time_t now = time(NULL);
@@ -39,16 +41,18 @@ void LogCustom(int msgType, const char *text, va_list args)
39
41
  printf("\n");
40
42
  }
41
43
 
42
- int main(int argc, char* argv[])
44
+ //------------------------------------------------------------------------------------
45
+ // Program main entry point
46
+ //------------------------------------------------------------------------------------
47
+ int main(void)
43
48
  {
44
49
  // Initialization
45
50
  //--------------------------------------------------------------------------------------
46
51
  const int screenWidth = 800;
47
52
  const int screenHeight = 450;
48
53
 
49
- // First thing we do is setting our custom logger to ensure everything raylib logs
50
- // will use our own logger instead of its internal one
51
- SetTraceLogCallback(LogCustom);
54
+ // Set custom logger
55
+ SetTraceLogCallback(CustomLog);
52
56
 
53
57
  InitWindow(screenWidth, screenHeight, "raylib [core] example - custom logging");
54
58
 
@@ -2,17 +2,22 @@
2
2
  *
3
3
  * raylib [core] example - Windows drop files
4
4
  *
5
- * This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
5
+ * NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
6
6
  *
7
- * This example has been created using raylib 1.3 (www.raylib.com)
8
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
7
+ * Example originally created with raylib 1.3, last time updated with raylib 4.2
9
8
  *
10
- * Copyright (c) 2015 Ramon Santamaria (@raysan5)
9
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
10
+ * BSD-like license that allows static linking with closed source software
11
+ *
12
+ * Copyright (c) 2015-2022 Ramon Santamaria (@raysan5)
11
13
  *
12
14
  ********************************************************************************************/
13
15
 
14
16
  #include "raylib.h"
15
17
 
18
+ //------------------------------------------------------------------------------------
19
+ // Program main entry point
20
+ //------------------------------------------------------------------------------------
16
21
  int main(void)
17
22
  {
18
23
  // Initialization
@@ -22,8 +27,7 @@ int main(void)
22
27
 
23
28
  InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files");
24
29
 
25
- int count = 0;
26
- char **droppedFiles = { 0 };
30
+ FilePathList droppedFiles = { 0 };
27
31
 
28
32
  SetTargetFPS(60); // Set our game to run at 60 frames-per-second
29
33
  //--------------------------------------------------------------------------------------
@@ -35,7 +39,11 @@ int main(void)
35
39
  //----------------------------------------------------------------------------------
36
40
  if (IsFileDropped())
37
41
  {
38
- droppedFiles = GetDroppedFiles(&count);
42
+ // Is some files have been previously loaded, unload them
43
+ if (droppedFiles.count > 0) UnloadDroppedFiles(droppedFiles);
44
+
45
+ // Load new dropped files
46
+ droppedFiles = LoadDroppedFiles();
39
47
  }
40
48
  //----------------------------------------------------------------------------------
41
49
 
@@ -45,20 +53,20 @@ int main(void)
45
53
 
46
54
  ClearBackground(RAYWHITE);
47
55
 
48
- if (count == 0) DrawText("Drop your files to this window!", 100, 40, 20, DARKGRAY);
56
+ if (droppedFiles.count == 0) DrawText("Drop your files to this window!", 100, 40, 20, DARKGRAY);
49
57
  else
50
58
  {
51
59
  DrawText("Dropped files:", 100, 40, 20, DARKGRAY);
52
60
 
53
- for (int i = 0; i < count; i++)
61
+ for (int i = 0; i < droppedFiles.count; i++)
54
62
  {
55
63
  if (i%2 == 0) DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5f));
56
64
  else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3f));
57
65
 
58
- DrawText(droppedFiles[i], 120, 100 + 40*i, 10, GRAY);
66
+ DrawText(droppedFiles.paths[i], 120, 100 + 40*i, 10, GRAY);
59
67
  }
60
68
 
61
- DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY);
69
+ DrawText("Drop new files...", 100, 110 + 40*droppedFiles.count, 20, DARKGRAY);
62
70
  }
63
71
 
64
72
  EndDrawing();
@@ -67,7 +75,7 @@ int main(void)
67
75
 
68
76
  // De-Initialization
69
77
  //--------------------------------------------------------------------------------------
70
- ClearDroppedFiles(); // Clear internal buffers
78
+ UnloadDroppedFiles(droppedFiles); // Unload files memory
71
79
 
72
80
  CloseWindow(); // Close window and OpenGL context
73
81
  //--------------------------------------------------------------------------------------
@@ -8,10 +8,12 @@
8
8
  * - PLAYSTATION(R)3 Controller
9
9
  * Check raylib.h for buttons configuration
10
10
  *
11
- * This example has been created using raylib 2.5 (www.raylib.com)
12
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
11
+ * Example originally created with raylib 1.1, last time updated with raylib 4.2
13
12
  *
14
- * Copyright (c) 2013-2019 Ramon Santamaria (@raysan5)
13
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
14
+ * BSD-like license that allows static linking with closed source software
15
+ *
16
+ * Copyright (c) 2013-2022 Ramon Santamaria (@raysan5)
15
17
  *
16
18
  ********************************************************************************************/
17
19
 
@@ -27,6 +29,9 @@
27
29
  #define PS3_NAME_ID "PLAYSTATION(R)3 Controller"
28
30
  #endif
29
31
 
32
+ //------------------------------------------------------------------------------------
33
+ // Program main entry point
34
+ //------------------------------------------------------------------------------------
30
35
  int main(void)
31
36
  {
32
37
  // Initialization
@@ -92,20 +97,20 @@ int main(void)
92
97
  // Draw axis: left joystick
93
98
  DrawCircle(259, 152, 39, BLACK);
94
99
  DrawCircle(259, 152, 34, LIGHTGRAY);
95
- DrawCircle(259 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X)*20),
96
- 152 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y)*20), 25, BLACK);
100
+ DrawCircle(259 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X)*20),
101
+ 152 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y)*20), 25, BLACK);
97
102
 
98
103
  // Draw axis: right joystick
99
104
  DrawCircle(461, 237, 38, BLACK);
100
105
  DrawCircle(461, 237, 33, LIGHTGRAY);
101
- DrawCircle(461 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_X)*20),
102
- 237 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_Y)*20), 25, BLACK);
106
+ DrawCircle(461 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_X)*20),
107
+ 237 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_Y)*20), 25, BLACK);
103
108
 
104
109
  // Draw axis: left-right triggers
105
110
  DrawRectangle(170, 30, 15, 70, GRAY);
106
111
  DrawRectangle(604, 30, 15, 70, GRAY);
107
- DrawRectangle(170, 30, 15, (((1 + (int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER))/2)*70), RED);
108
- DrawRectangle(604, 30, 15, (((1 + (int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER))/2)*70), RED);
112
+ DrawRectangle(170, 30, 15, (int)(((1 + GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER))/2)*70), RED);
113
+ DrawRectangle(604, 30, 15, (int)(((1 + GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER))/2)*70), RED);
109
114
 
110
115
  //DrawText(TextFormat("Xbox axis LT: %02.02f", GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER)), 10, 40, 10, BLACK);
111
116
  //DrawText(TextFormat("Xbox axis RT: %02.02f", GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER)), 10, 60, 10, BLACK);
@@ -140,20 +145,20 @@ int main(void)
140
145
  // Draw axis: left joystick
141
146
  DrawCircle(319, 255, 35, BLACK);
142
147
  DrawCircle(319, 255, 31, LIGHTGRAY);
143
- DrawCircle(319 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X) * 20),
144
- 255 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y) * 20), 25, BLACK);
148
+ DrawCircle(319 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_X) * 20),
149
+ 255 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_Y) * 20), 25, BLACK);
145
150
 
146
151
  // Draw axis: right joystick
147
152
  DrawCircle(475, 255, 35, BLACK);
148
153
  DrawCircle(475, 255, 31, LIGHTGRAY);
149
- DrawCircle(475 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_X)*20),
150
- 255 + ((int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_Y)*20), 25, BLACK);
154
+ DrawCircle(475 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_X) * 20),
155
+ 255 + (int)(GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_Y) * 20), 25, BLACK);
151
156
 
152
157
  // Draw axis: left-right triggers
153
158
  DrawRectangle(169, 48, 15, 70, GRAY);
154
159
  DrawRectangle(611, 48, 15, 70, GRAY);
155
- DrawRectangle(169, 48, 15, (((1 - (int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER)) / 2) * 70), RED);
156
- DrawRectangle(611, 48, 15, (((1 - (int)GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER)) / 2) * 70), RED);
160
+ DrawRectangle(169, 48, 15, (int)(((1 - GetGamepadAxisMovement(0, GAMEPAD_AXIS_LEFT_TRIGGER)) / 2) * 70), RED);
161
+ DrawRectangle(611, 48, 15, (int)(((1 - GetGamepadAxisMovement(0, GAMEPAD_AXIS_RIGHT_TRIGGER)) / 2) * 70), RED);
157
162
  }
158
163
  else
159
164
  {
@@ -2,18 +2,22 @@
2
2
  *
3
3
  * raylib [core] example - Input Gestures Detection
4
4
  *
5
- * This example has been created using raylib 1.4 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.4, last time updated with raylib 4.2
7
6
  *
8
- * Copyright (c) 2016 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2016-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
- #include <string.h>
14
15
 
15
16
  #define MAX_GESTURE_STRINGS 20
16
17
 
18
+ //------------------------------------------------------------------------------------
19
+ // Program main entry point
20
+ //------------------------------------------------------------------------------------
17
21
  int main(void)
18
22
  {
19
23
  // Initialization
@@ -53,16 +57,16 @@ int main(void)
53
57
  // Store gesture string
54
58
  switch (currentGesture)
55
59
  {
56
- case GESTURE_TAP: strcpy(gestureStrings[gesturesCount], "GESTURE TAP"); break;
57
- case GESTURE_DOUBLETAP: strcpy(gestureStrings[gesturesCount], "GESTURE DOUBLETAP"); break;
58
- case GESTURE_HOLD: strcpy(gestureStrings[gesturesCount], "GESTURE HOLD"); break;
59
- case GESTURE_DRAG: strcpy(gestureStrings[gesturesCount], "GESTURE DRAG"); break;
60
- case GESTURE_SWIPE_RIGHT: strcpy(gestureStrings[gesturesCount], "GESTURE SWIPE RIGHT"); break;
61
- case GESTURE_SWIPE_LEFT: strcpy(gestureStrings[gesturesCount], "GESTURE SWIPE LEFT"); break;
62
- case GESTURE_SWIPE_UP: strcpy(gestureStrings[gesturesCount], "GESTURE SWIPE UP"); break;
63
- case GESTURE_SWIPE_DOWN: strcpy(gestureStrings[gesturesCount], "GESTURE SWIPE DOWN"); break;
64
- case GESTURE_PINCH_IN: strcpy(gestureStrings[gesturesCount], "GESTURE PINCH IN"); break;
65
- case GESTURE_PINCH_OUT: strcpy(gestureStrings[gesturesCount], "GESTURE PINCH OUT"); break;
60
+ case GESTURE_TAP: TextCopy(gestureStrings[gesturesCount], "GESTURE TAP"); break;
61
+ case GESTURE_DOUBLETAP: TextCopy(gestureStrings[gesturesCount], "GESTURE DOUBLETAP"); break;
62
+ case GESTURE_HOLD: TextCopy(gestureStrings[gesturesCount], "GESTURE HOLD"); break;
63
+ case GESTURE_DRAG: TextCopy(gestureStrings[gesturesCount], "GESTURE DRAG"); break;
64
+ case GESTURE_SWIPE_RIGHT: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE RIGHT"); break;
65
+ case GESTURE_SWIPE_LEFT: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE LEFT"); break;
66
+ case GESTURE_SWIPE_UP: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE UP"); break;
67
+ case GESTURE_SWIPE_DOWN: TextCopy(gestureStrings[gesturesCount], "GESTURE SWIPE DOWN"); break;
68
+ case GESTURE_PINCH_IN: TextCopy(gestureStrings[gesturesCount], "GESTURE PINCH IN"); break;
69
+ case GESTURE_PINCH_OUT: TextCopy(gestureStrings[gesturesCount], "GESTURE PINCH OUT"); break;
66
70
  default: break;
67
71
  }
68
72
 
@@ -71,7 +75,7 @@ int main(void)
71
75
  // Reset gestures strings
72
76
  if (gesturesCount >= MAX_GESTURE_STRINGS)
73
77
  {
74
- for (int i = 0; i < MAX_GESTURE_STRINGS; i++) strcpy(gestureStrings[i], "\0");
78
+ for (int i = 0; i < MAX_GESTURE_STRINGS; i++) TextCopy(gestureStrings[i], "\0");
75
79
 
76
80
  gesturesCount = 0;
77
81
  }
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [core] example - Keyboard input
4
4
  *
5
- * This example has been created using raylib 1.0 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.0, last time updated with raylib 1.0
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [core] example - Mouse input
4
4
  *
5
- * This example has been created using raylib 1.0 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.0, last time updated with raylib 4.0
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [core] examples - Mouse wheel input
4
4
  *
5
- * This test has been created using raylib 1.1 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.1, last time updated with raylib 1.3
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization
@@ -2,12 +2,14 @@
2
2
  *
3
3
  * raylib [core] example - Input multitouch
4
4
  *
5
- * This example has been created using raylib 2.1 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 2.1, last time updated with raylib 2.5
7
6
  *
8
7
  * Example contributed by Berni (@Berni8k) and reviewed by Ramon Santamaria (@raysan5)
9
8
  *
10
- * Copyright (c) 2019 Berni (@Berni8k) and Ramon Santamaria (@raysan5)
9
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
10
+ * BSD-like license that allows static linking with closed source software
11
+ *
12
+ * Copyright (c) 2019-2022 Berni (@Berni8k) and Ramon Santamaria (@raysan5)
11
13
  *
12
14
  ********************************************************************************************/
13
15
 
@@ -15,6 +17,9 @@
15
17
 
16
18
  #define MAX_TOUCH_POINTS 10
17
19
 
20
+ //------------------------------------------------------------------------------------
21
+ // Program main entry point
22
+ //------------------------------------------------------------------------------------
18
23
  int main(void)
19
24
  {
20
25
  // Initialization
@@ -1,14 +1,15 @@
1
1
  /*******************************************************************************************
2
2
  *
3
- * raylib example - loading thread
3
+ * raylib [cpre] example - loading thread
4
4
  *
5
- * NOTE: This example requires linking with pthreads library,
6
- * on MinGW, it can be accomplished passing -static parameter to compiler
5
+ * NOTE: This example requires linking with pthreads library on MinGW,
6
+ * it can be accomplished passing -static parameter to compiler
7
7
  *
8
- * This example has been created using raylib 2.5 (www.raylib.com)
9
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
8
+ * Example originally created with raylib 2.5, last time updated with raylib 3.0
10
9
  *
11
- * Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
10
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
11
+ *
12
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
12
13
  *
13
14
  ********************************************************************************************/
14
15
 
@@ -27,6 +28,9 @@ static void *LoadDataThread(void *arg); // Loading data thread function decl
27
28
 
28
29
  static int dataProgress = 0; // Data progress accumulator
29
30
 
31
+ //------------------------------------------------------------------------------------
32
+ // Program main entry point
33
+ //------------------------------------------------------------------------------------
30
34
  int main(void)
31
35
  {
32
36
  // Initialization
@@ -2,15 +2,20 @@
2
2
  *
3
3
  * raylib [core] example - Generate random values
4
4
  *
5
- * This example has been created using raylib 1.1 (www.raylib.com)
6
- * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
5
+ * Example originally created with raylib 1.1, last time updated with raylib 1.1
7
6
  *
8
- * Copyright (c) 2014 Ramon Santamaria (@raysan5)
7
+ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
8
+ * BSD-like license that allows static linking with closed source software
9
+ *
10
+ * Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
9
11
  *
10
12
  ********************************************************************************************/
11
13
 
12
14
  #include "raylib.h"
13
15
 
16
+ //------------------------------------------------------------------------------------
17
+ // Program main entry point
18
+ //------------------------------------------------------------------------------------
14
19
  int main(void)
15
20
  {
16
21
  // Initialization