kasaframe 0.0.0-stage → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (338) hide show
  1. package/LICENSE +21 -0
  2. package/NOTICE +146 -0
  3. package/README.md +77 -2
  4. package/app/package.json +12 -0
  5. package/app/server/engine.ts +415 -0
  6. package/app/server/main.ts +205 -0
  7. package/app/web/env.d.ts +2 -0
  8. package/app/web/icons.ts +31 -0
  9. package/app/web/index.html +21 -0
  10. package/app/web/main.ts +1013 -0
  11. package/app/web/style.css +430 -0
  12. package/bin/hooks.mjs +51 -0
  13. package/bin/kf.mjs +14 -0
  14. package/docs/AGENTS.md +238 -0
  15. package/music/README.md +13 -0
  16. package/package.json +44 -4
  17. package/packages/adapters/package.json +36 -0
  18. package/packages/adapters/src/css.ts +11 -0
  19. package/packages/adapters/src/gsap.ts +26 -0
  20. package/packages/adapters/src/index.ts +9 -0
  21. package/packages/adapters/src/lottie.ts +22 -0
  22. package/packages/adapters/src/media.ts +59 -0
  23. package/packages/adapters/src/page.ts +229 -0
  24. package/packages/adapters/src/project.ts +214 -0
  25. package/packages/adapters/src/react.ts +36 -0
  26. package/packages/adapters/src/svelte.ts +22 -0
  27. package/packages/adapters/src/three.ts +18 -0
  28. package/packages/adapters/src/vue.ts +27 -0
  29. package/packages/check/package.json +19 -0
  30. package/packages/check/src/check.ts +273 -0
  31. package/packages/check/src/cli.ts +70 -0
  32. package/packages/check/src/image.ts +146 -0
  33. package/packages/check/src/index.ts +9 -0
  34. package/packages/check/src/ocr.swift +37 -0
  35. package/packages/check/src/probe.ts +328 -0
  36. package/packages/check/src/report.ts +44 -0
  37. package/packages/check/src/rules/assets.ts +42 -0
  38. package/packages/check/src/rules/beats.ts +212 -0
  39. package/packages/check/src/rules/camera.ts +217 -0
  40. package/packages/check/src/rules/captions.ts +49 -0
  41. package/packages/check/src/rules/flash.ts +235 -0
  42. package/packages/check/src/rules/frames.ts +135 -0
  43. package/packages/check/src/rules/layout.ts +257 -0
  44. package/packages/check/src/rules/page.ts +87 -0
  45. package/packages/check/src/rules/runs.ts +20 -0
  46. package/packages/check/src/rules/text.ts +326 -0
  47. package/packages/check/src/scan.ts +240 -0
  48. package/packages/check/src/serve.ts +67 -0
  49. package/packages/check/src/types.ts +80 -0
  50. package/packages/check/src/video.ts +137 -0
  51. package/packages/cli/package.json +29 -0
  52. package/packages/cli/src/blur.ts +68 -0
  53. package/packages/cli/src/browser.ts +203 -0
  54. package/packages/cli/src/command.ts +44 -0
  55. package/packages/cli/src/commands/app.ts +25 -0
  56. package/packages/cli/src/commands/beats.ts +36 -0
  57. package/packages/cli/src/commands/blender.ts +270 -0
  58. package/packages/cli/src/commands/check.ts +25 -0
  59. package/packages/cli/src/commands/doctor.ts +22 -0
  60. package/packages/cli/src/commands/gen.ts +173 -0
  61. package/packages/cli/src/commands/look.ts +39 -0
  62. package/packages/cli/src/commands/lyrics.ts +111 -0
  63. package/packages/cli/src/commands/make.ts +542 -0
  64. package/packages/cli/src/commands/new.ts +176 -0
  65. package/packages/cli/src/commands/preview.ts +43 -0
  66. package/packages/cli/src/commands/render.ts +216 -0
  67. package/packages/cli/src/commands/setup.ts +63 -0
  68. package/packages/cli/src/commands/sheet.ts +114 -0
  69. package/packages/cli/src/commands/skill.ts +43 -0
  70. package/packages/cli/src/commands/still.ts +40 -0
  71. package/packages/cli/src/commands/theme.ts +85 -0
  72. package/packages/cli/src/commands/transitions.ts +40 -0
  73. package/packages/cli/src/deps.ts +122 -0
  74. package/packages/cli/src/ffmpeg.ts +81 -0
  75. package/packages/cli/src/index.ts +8 -0
  76. package/packages/cli/src/kf.ts +53 -0
  77. package/packages/cli/src/lock.ts +72 -0
  78. package/packages/cli/src/out.ts +13 -0
  79. package/packages/cli/src/serve.ts +124 -0
  80. package/packages/clock/package.json +14 -0
  81. package/packages/clock/src/index.ts +25 -0
  82. package/packages/clock/src/install.ts +351 -0
  83. package/packages/clock/src/types.ts +45 -0
  84. package/packages/core/package.json +9 -0
  85. package/packages/core/src/beats.ts +283 -0
  86. package/packages/core/src/ease.ts +87 -0
  87. package/packages/core/src/frame.ts +99 -0
  88. package/packages/core/src/index.ts +27 -0
  89. package/packages/core/src/project.ts +146 -0
  90. package/packages/core/src/rand.ts +56 -0
  91. package/packages/core/src/spring.ts +52 -0
  92. package/packages/core/src/style.ts +100 -0
  93. package/packages/core/src/time.ts +88 -0
  94. package/packages/gen/PROVIDERS.md +55 -0
  95. package/packages/gen/package.json +9 -0
  96. package/packages/gen/src/generate.ts +204 -0
  97. package/packages/gen/src/image/og.ts +133 -0
  98. package/packages/gen/src/index.ts +18 -0
  99. package/packages/gen/src/keys.ts +60 -0
  100. package/packages/gen/src/media.ts +150 -0
  101. package/packages/gen/src/plan.ts +106 -0
  102. package/packages/gen/src/registry.ts +51 -0
  103. package/packages/gen/src/seam.ts +103 -0
  104. package/packages/gen/src/types.ts +86 -0
  105. package/packages/gen/src/video/fal.ts +140 -0
  106. package/packages/gen/src/video/h3.ts +107 -0
  107. package/packages/gen/src/video/http.ts +44 -0
  108. package/packages/gen/src/video/ltx.ts +60 -0
  109. package/packages/gen/src/video/minimax.ts +55 -0
  110. package/packages/gen/src/video/veo.ts +71 -0
  111. package/packages/jizura/package.json +16 -0
  112. package/packages/jizura/src/deny.ts +73 -0
  113. package/packages/jizura/src/index.ts +7 -0
  114. package/packages/jizura/src/install.ts +226 -0
  115. package/packages/jizura/src/layer.ts +282 -0
  116. package/packages/jizura/src/lyrics.ts +81 -0
  117. package/packages/jizura/src/pin.ts +5 -0
  118. package/packages/jizura/src/vite.ts +36 -0
  119. package/packages/motion/README.md +142 -0
  120. package/packages/motion/package.json +29 -0
  121. package/packages/motion/src/camera.ts +97 -0
  122. package/packages/motion/src/captions.ts +479 -0
  123. package/packages/motion/src/enter.ts +128 -0
  124. package/packages/motion/src/hangul.ts +129 -0
  125. package/packages/motion/src/impact.ts +100 -0
  126. package/packages/motion/src/index.ts +17 -0
  127. package/packages/motion/src/moves/brushWipe.ts +90 -0
  128. package/packages/motion/src/moves/cloneArray.ts +111 -0
  129. package/packages/motion/src/moves/curtains.ts +81 -0
  130. package/packages/motion/src/moves/echoStack.ts +70 -0
  131. package/packages/motion/src/moves/fit.ts +34 -0
  132. package/packages/motion/src/moves/flood.ts +61 -0
  133. package/packages/motion/src/moves/ghostStack.ts +79 -0
  134. package/packages/motion/src/moves/gridFloor.ts +100 -0
  135. package/packages/motion/src/moves/imageSwarm.ts +109 -0
  136. package/packages/motion/src/moves/index.ts +19 -0
  137. package/packages/motion/src/moves/irisBlades.ts +113 -0
  138. package/packages/motion/src/moves/karaokeLine.ts +94 -0
  139. package/packages/motion/src/moves/ledBoard.ts +94 -0
  140. package/packages/motion/src/moves/liquidTab.ts +72 -0
  141. package/packages/motion/src/moves/markerWrite.ts +63 -0
  142. package/packages/motion/src/moves/morphBox.ts +96 -0
  143. package/packages/motion/src/moves/neonSign.ts +77 -0
  144. package/packages/motion/src/moves/panelPop.ts +78 -0
  145. package/packages/motion/src/moves/paperTear.ts +75 -0
  146. package/packages/motion/src/moves/path.ts +64 -0
  147. package/packages/motion/src/moves/pathText.ts +107 -0
  148. package/packages/motion/src/moves/pointSphere.ts +109 -0
  149. package/packages/motion/src/moves/ransomLetters.ts +73 -0
  150. package/packages/motion/src/moves/shapeMorph.ts +143 -0
  151. package/packages/motion/src/moves/slamWords.ts +89 -0
  152. package/packages/motion/src/moves/sparkTrail.ts +114 -0
  153. package/packages/motion/src/moves/speedLines.ts +91 -0
  154. package/packages/motion/src/moves/splitFlap.ts +147 -0
  155. package/packages/motion/src/moves/stepWords.ts +117 -0
  156. package/packages/motion/src/moves/strikeOut.ts +98 -0
  157. package/packages/motion/src/moves/sunburst.ts +58 -0
  158. package/packages/motion/src/moves/tickerRows.ts +87 -0
  159. package/packages/motion/src/moves/tokenPicker.ts +114 -0
  160. package/packages/motion/src/moves/truchet.ts +85 -0
  161. package/packages/motion/src/moves/wordWall.ts +76 -0
  162. package/packages/motion/src/moves/worldRoll.ts +31 -0
  163. package/packages/motion/src/particles.ts +102 -0
  164. package/packages/motion/src/react/index.tsx +21 -0
  165. package/packages/motion/src/react/parts.tsx +431 -0
  166. package/packages/motion/src/react/time.tsx +97 -0
  167. package/packages/motion/src/text.ts +103 -0
  168. package/packages/motion/src/transition.ts +82 -0
  169. package/packages/motion/src/transition3d/cards.ts +65 -0
  170. package/packages/motion/src/transition3d/chain.ts +84 -0
  171. package/packages/motion/src/transition3d/dive.ts +181 -0
  172. package/packages/motion/src/transition3d/fold.ts +110 -0
  173. package/packages/motion/src/transition3d/gl.ts +219 -0
  174. package/packages/motion/src/transition3d/index.ts +228 -0
  175. package/packages/motion/src/transition3d/live.ts +70 -0
  176. package/packages/motion/src/transition3d/portal.ts +115 -0
  177. package/packages/motion/src/transition3d/react.tsx +29 -0
  178. package/packages/motion/src/transition3d/rig.ts +502 -0
  179. package/packages/motion/src/transition3d/shatter.ts +101 -0
  180. package/packages/motion/src/transition3d/whip.ts +65 -0
  181. package/packages/motion/src/transition3d/world.ts +683 -0
  182. package/packages/motion/src/transition3d/zoomOut.ts +114 -0
  183. package/packages/motion/src/transitions2d/catalog.ts +127 -0
  184. package/packages/motion/src/transitions2d/css.d.ts +2 -0
  185. package/packages/motion/src/transitions2d/cult-ui/LICENSE.md +9 -0
  186. package/packages/motion/src/transitions2d/cult-ui/RollingNumber.tsx +43 -0
  187. package/packages/motion/src/transitions2d/gl-transitions/LICENSE +25 -0
  188. package/packages/motion/src/transitions2d/gl-transitions/shaders.ts +1931 -0
  189. package/packages/motion/src/transitions2d/index.ts +2 -0
  190. package/packages/motion/src/transitions2d/kokonutui/LICENSE +21 -0
  191. package/packages/motion/src/transitions2d/kokonutui/MatrixText.css +16 -0
  192. package/packages/motion/src/transitions2d/kokonutui/MatrixText.tsx +94 -0
  193. package/packages/motion/src/transitions2d/magicui/HyperText.css +15 -0
  194. package/packages/motion/src/transitions2d/magicui/HyperText.tsx +115 -0
  195. package/packages/motion/src/transitions2d/magicui/LICENSE.md +21 -0
  196. package/packages/motion/src/transitions2d/magicui/MorphingText.css +25 -0
  197. package/packages/motion/src/transitions2d/magicui/MorphingText.tsx +130 -0
  198. package/packages/motion/src/transitions2d/magicui/WordRotate.tsx +42 -0
  199. package/packages/motion/src/transitions2d/react.ts +13 -0
  200. package/packages/motion/src/transitions2d/skiper-ui/ClipDiv.css +39 -0
  201. package/packages/motion/src/transitions2d/skiper-ui/ClipDiv.tsx +32 -0
  202. package/packages/motion/src/transitions2d/smoothui/LICENSE +21 -0
  203. package/packages/motion/src/transitions2d/smoothui/SharedAxisY.tsx +50 -0
  204. package/packages/motion/src/transitions2d/smoothui/TextMorph.tsx +90 -0
  205. package/packages/motion/src/transitions2d/smoothui/shaders.ts +223 -0
  206. package/packages/motion/src/transitions2d/unlumen/LICENSE +21 -0
  207. package/packages/motion/src/transitions2d/unlumen/ScrambleText.tsx +114 -0
  208. package/packages/motion/src/transitions2d/vengeance-ui/LICENSE +21 -0
  209. package/packages/motion/src/transitions2d/vengeance-ui/MorphText.css +69 -0
  210. package/packages/motion/src/transitions2d/vengeance-ui/MorphText.tsx +45 -0
  211. package/packages/motion/src/type.ts +131 -0
  212. package/packages/motion/src/ui.ts +172 -0
  213. package/packages/plan/package.json +15 -0
  214. package/packages/plan/src/brief.ts +254 -0
  215. package/packages/plan/src/captions.ts +75 -0
  216. package/packages/plan/src/detect.ts +93 -0
  217. package/packages/plan/src/index.ts +23 -0
  218. package/packages/plan/src/layout.ts +176 -0
  219. package/packages/plan/src/llm.ts +110 -0
  220. package/packages/plan/src/look.ts +220 -0
  221. package/packages/plan/src/plan.ts +125 -0
  222. package/packages/plan/src/request.ts +55 -0
  223. package/packages/plan/src/studio.ts +53 -0
  224. package/packages/plan/src/templates.ts +42 -0
  225. package/packages/plan/src/themes.ts +48 -0
  226. package/packages/plan/src/types.ts +106 -0
  227. package/packages/studio/package.json +12 -0
  228. package/packages/studio/src/index.ts +1 -0
  229. package/packages/studio/src/plugin.ts +236 -0
  230. package/packages/studio/src/ui/main.ts +503 -0
  231. package/packages/studio/src/ui/studio.css +165 -0
  232. package/packages/studio/src/ui/timeline.ts +317 -0
  233. package/packages/themes/kit/THEME-MAKE.md +68 -0
  234. package/packages/themes/kit/THEME.md +30 -0
  235. package/packages/themes/kit/briefs/og-intro-15s/brief.json +16 -0
  236. package/packages/themes/kit/briefs/og-intro-15s/facts.ts +29 -0
  237. package/packages/themes/kit/briefs/og-intro-15s/logo.svg +12 -0
  238. package/packages/themes/kit/effects.ts +5 -0
  239. package/packages/themes/kit/sample/index.html +11 -0
  240. package/packages/themes/kit/sample/main.ts +9 -0
  241. package/packages/themes/kit/sample/scenes/scene.ts +15 -0
  242. package/packages/themes/package.json +16 -0
  243. package/packages/themes/src/factory.ts +296 -0
  244. package/packages/themes/src/fx.ts +14 -0
  245. package/packages/themes/src/index.ts +105 -0
  246. package/packages/themes/src/stage3d.ts +177 -0
  247. package/packages/themes/src/types.ts +58 -0
  248. package/presets/kawaii-pastel.json +94 -0
  249. package/presets/neutral-dark.json +82 -0
  250. package/presets/og.json +98 -0
  251. package/skills/kasaframe/SKILL.md +32 -0
  252. package/templates/_shared/project/index.html +11 -0
  253. package/templates/_shared/project/lib/react.ts +22 -0
  254. package/templates/_shared/project/lib/stage.ts +272 -0
  255. package/templates/_shared/project/main.ts +9 -0
  256. package/templates/_shared/scenes/default.ts +18 -0
  257. package/templates/_shared/scenes/drop.ts +30 -0
  258. package/templates/_shared/scenes/end.ts +23 -0
  259. package/templates/_shared/scenes/hook.ts +16 -0
  260. package/templates/_shared/scenes/seam.ts +41 -0
  261. package/templates/_shared/scenes/step.ts +40 -0
  262. package/templates/ad/preview.png +0 -0
  263. package/templates/ad/template.json +132 -0
  264. package/templates/demo/preview.png +0 -0
  265. package/templates/demo/template.json +130 -0
  266. package/templates/explainer/preview.png +0 -0
  267. package/templates/explainer/template.json +142 -0
  268. package/templates/launch/preview.png +0 -0
  269. package/templates/launch/template.json +130 -0
  270. package/templates/mv/preview.png +0 -0
  271. package/templates/mv/scenes/default.ts +95 -0
  272. package/templates/mv/template.json +176 -0
  273. package/templates/promo/preview.png +0 -0
  274. package/templates/promo/template.json +144 -0
  275. package/templates/shorts/preview.png +0 -0
  276. package/templates/shorts/scenes/hook.ts +34 -0
  277. package/templates/shorts/template.json +127 -0
  278. package/templates/square/preview.png +0 -0
  279. package/templates/square/template.json +113 -0
  280. package/themes/debug-hud/THEME.md +39 -0
  281. package/themes/debug-hud/effects.ts +389 -0
  282. package/themes/debug-hud/sample/assets/og/logo.svg +12 -0
  283. package/themes/debug-hud/sample/beats.json +1 -0
  284. package/themes/debug-hud/sample/index.html +11 -0
  285. package/themes/debug-hud/sample/kf.json +59 -0
  286. package/themes/debug-hud/sample/lib/hudkit.ts +49 -0
  287. package/themes/debug-hud/sample/lib/og.ts +29 -0
  288. package/themes/debug-hud/sample/main.ts +9 -0
  289. package/themes/debug-hud/sample/scenes/end.ts +62 -0
  290. package/themes/debug-hud/sample/scenes/gather.ts +67 -0
  291. package/themes/debug-hud/sample/scenes/models.ts +70 -0
  292. package/themes/debug-hud/sample/scenes/price.ts +79 -0
  293. package/themes/debug-hud/sample/style.json +91 -0
  294. package/themes/debug-hud/still.png +0 -0
  295. package/themes/debug-hud/style.json +91 -0
  296. package/themes/debug-hud/theme.json +68 -0
  297. package/themes/og-measure/THEME.md +47 -0
  298. package/themes/og-measure/effects.ts +432 -0
  299. package/themes/og-measure/sample/assets/brand/og-logo-full.svg +12 -0
  300. package/themes/og-measure/sample/assets/brand/og-logo.svg +12 -0
  301. package/themes/og-measure/sample/assets/data/measure.json +353 -0
  302. package/themes/og-measure/sample/beats.json +1 -0
  303. package/themes/og-measure/sample/index.html +11 -0
  304. package/themes/og-measure/sample/kf.json +66 -0
  305. package/themes/og-measure/sample/lib/data.ts +62 -0
  306. package/themes/og-measure/sample/main.ts +9 -0
  307. package/themes/og-measure/sample/measure.ts +78 -0
  308. package/themes/og-measure/sample/scenes/end.ts +47 -0
  309. package/themes/og-measure/sample/scenes/gather.ts +51 -0
  310. package/themes/og-measure/sample/scenes/models.ts +34 -0
  311. package/themes/og-measure/sample/scenes/one.ts +39 -0
  312. package/themes/og-measure/sample/scenes/price.ts +56 -0
  313. package/themes/og-measure/sample/style.json +97 -0
  314. package/themes/og-measure/still.png +0 -0
  315. package/themes/og-measure/style.json +97 -0
  316. package/themes/og-measure/theme.json +79 -0
  317. package/themes/riso-zine/THEME.md +43 -0
  318. package/themes/riso-zine/effects.ts +321 -0
  319. package/themes/riso-zine/sample/assets/og/logo.svg +12 -0
  320. package/themes/riso-zine/sample/beats.json +1 -0
  321. package/themes/riso-zine/sample/index.html +11 -0
  322. package/themes/riso-zine/sample/kf.json +59 -0
  323. package/themes/riso-zine/sample/lib/og.ts +29 -0
  324. package/themes/riso-zine/sample/lib/shot.ts +86 -0
  325. package/themes/riso-zine/sample/lib/zine.ts +42 -0
  326. package/themes/riso-zine/sample/main.ts +9 -0
  327. package/themes/riso-zine/sample/scenes/end.ts +61 -0
  328. package/themes/riso-zine/sample/scenes/gather.ts +62 -0
  329. package/themes/riso-zine/sample/scenes/models.ts +52 -0
  330. package/themes/riso-zine/sample/scenes/price.ts +82 -0
  331. package/themes/riso-zine/sample/style.json +99 -0
  332. package/themes/riso-zine/still.png +0 -0
  333. package/themes/riso-zine/style.json +99 -0
  334. package/themes/riso-zine/theme.json +75 -0
  335. package/tools/beats/beats.py +372 -0
  336. package/tools/beats/requirements.txt +3 -0
  337. package/tools/lyrics/align.py +164 -0
  338. package/tools/lyrics/requirements.txt +9 -0
@@ -0,0 +1,109 @@
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+ import { rand, safeTime } from "@kasaframe/core";
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+ import { div, mark } from "./fit.ts";
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+
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+ export interface PointSphereOpts {
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+ /** 가운데(px) · 반지름(px) */
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+ x?: number;
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+ y?: number;
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+ r?: number;
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+ /** 점 개수 */
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+ count?: number;
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+ color?: string;
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+ /** 도는 속도(라디안/초) */
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+ spin?: number;
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+ /** 앞으로 기운 각(라디안) */
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+ tilt?: number;
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+ /** 위도선을 따라 감기는 낱말들 — 앞쪽은 또렷하게, 뒤쪽은 흐리게 */
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+ words?: string[];
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+ /** 낱말 위도(-1 아래 … 1 위) */
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+ lat?: number;
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+ wordSize?: number;
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+ wordColor?: string;
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+ w?: number;
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+ h?: number;
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+ seed?: string | number;
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+ scene?: string;
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+ }
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+
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+ /**
29
+ * 점 구와 위도선 글 — 피보나치 구 점들을 t 로 돌려 원근으로 찍고(앞일수록 크고 밝게), 위도선 위 낱말 상자가 같이 돌며 감긴다.
30
+ * (Livera 쇼릴 10.3–11초 · Nothing Went Foom 30.5–33초)
31
+ */
32
+ export function pointSphere(el: HTMLElement, o: PointSphereOpts = {}): (t: number) => void {
33
+ const doc = el.ownerDocument;
34
+ const W = o.w ?? 1920;
35
+ const H = o.h ?? 1080;
36
+ const cx = o.x ?? W / 2;
37
+ const cy = o.y ?? H / 2;
38
+ const R = o.r ?? Math.min(W, H) * 0.36;
39
+ const n = o.count ?? 1400;
40
+ const color = o.color ?? "#f5c56b";
41
+ const seed = o.seed ?? "sphere";
42
+ const canvas = doc.createElement("canvas");
43
+ canvas.width = W;
44
+ canvas.height = H;
45
+ canvas.style.cssText = `position:absolute;left:0;top:0;width:${W}px;height:${H}px`;
46
+ el.append(canvas);
47
+ const g = canvas.getContext("2d")!;
48
+ const golden = Math.PI * (3 - Math.sqrt(5));
49
+ const pts = Array.from({ length: n }, (_, i) => {
50
+ const y = 1 - (2 * (i + 0.5)) / n;
51
+ const rr = Math.sqrt(1 - y * y);
52
+ const a = i * golden;
53
+ return { x: rr * Math.cos(a), y, z: rr * Math.sin(a), s: 0.6 + 0.8 * rand(seed, i) };
54
+ });
55
+ const words = o.words ?? [];
56
+ const lat = Math.max(-0.95, Math.min(0.95, o.lat ?? 0));
57
+ const ring = div(doc, "position:absolute;left:0;top:0;pointer-events:none");
58
+ const spans = words.map((wd) => {
59
+ const s = div(doc, `position:absolute;left:0;top:0;white-space:nowrap;font-family:var(--kf-font-display);font-weight:800;font-size:${o.wordSize ?? 54}px;letter-spacing:.06em;color:${o.wordColor ?? "#ffffff"};transform-origin:50% 50%`, wd);
60
+ ring.append(s);
61
+ return s;
62
+ });
63
+ el.append(ring);
64
+ const focal = R * 3.2;
65
+ const proj = (x: number, y: number, z: number) => {
66
+ const k = focal / (focal - z * R);
67
+ return { px: cx + x * R * k, py: cy - y * R * k, k };
68
+ };
69
+ return (t: number) => {
70
+ t = safeTime(t);
71
+ const spin = (o.spin ?? 0.45) * t;
72
+ const tilt = o.tilt ?? 0.35;
73
+ const cs = Math.cos(spin);
74
+ const ss = Math.sin(spin);
75
+ const ct = Math.cos(tilt);
76
+ const st = Math.sin(tilt);
77
+ const rot = (x: number, y: number, z: number) => {
78
+ const x1 = x * cs + z * ss;
79
+ const z1 = -x * ss + z * cs;
80
+ return { x: x1, y: y * ct - z1 * st, z: y * st + z1 * ct };
81
+ };
82
+ g.clearRect(0, 0, W, H);
83
+ g.fillStyle = color;
84
+ for (const p of pts) {
85
+ const q = rot(p.x, p.y, p.z);
86
+ const { px, py, k } = proj(q.x, q.y, q.z);
87
+ const front = (q.z + 1) / 2;
88
+ g.globalAlpha = 0.15 + 0.85 * front;
89
+ const size = (2.2 + 4.2 * front) * p.s * k;
90
+ g.fillRect(px - size / 2, py - size / 2, size, size);
91
+ }
92
+ g.globalAlpha = 1;
93
+ // 낱말 — 위도선 위에 고르게 놓고 구와 같이 돈다. 뒤로 돌아가면 흐려지고 작아진다
94
+ const rr = Math.sqrt(1 - lat * lat) * 1.08;
95
+ spans.forEach((s, i) => {
96
+ const a = (i / Math.max(1, spans.length)) * Math.PI * 2;
97
+ const q = rot(rr * Math.sin(a), lat, rr * Math.cos(a));
98
+ const { px, py, k } = proj(q.x, q.y, q.z);
99
+ const front = (q.z + 1) / 2;
100
+ const yaw = Math.atan2(q.x, q.z);
101
+ // 뒤로 돌아간 낱말은 숨긴다 — 흐리게 남기면 거울 글씨가 겹쳐 읽히지도 않고 대비만 낮다
102
+ s.style.display = front < 0.42 ? "none" : "block";
103
+ s.style.opacity = (0.35 + 0.65 * Math.min(1, (front - 0.42) / 0.3)).toFixed(3);
104
+ s.style.transform = `translate(${px.toFixed(1)}px, ${py.toFixed(1)}px) translate(-50%, -50%) perspective(900px) rotateY(${((yaw * 180) / Math.PI).toFixed(2)}deg) scale(${k.toFixed(3)})`;
105
+ s.style.zIndex = String(Math.round(front * 100));
106
+ });
107
+ mark("pointSphere", o.scene, true);
108
+ };
109
+ }
@@ -0,0 +1,73 @@
1
+ import { clamp, ease, rand, safeTime } from "@kasaframe/core";
2
+ import { div, fitSize, lastIndex, mark } from "./fit.ts";
3
+
4
+ export interface RansomOpts {
5
+ text: string;
6
+ /** 글자가 차례로 붙기 시작하는 시각 */
7
+ at?: number;
8
+ /** 글자 모양을 다시 뽑는 시각(박). 없으면 초당 rate 번 */
9
+ hits?: number[];
10
+ rate?: number;
11
+ palette?: string[];
12
+ size?: number;
13
+ w?: number;
14
+ h?: number;
15
+ seed?: string | number;
16
+ scene?: string;
17
+ }
18
+
19
+ const PALETTE = ["#FF6B2C", "#7CF0D6", "#FFD84D", "#B48CFF", "#FF5FA2", "#F2F3F5"];
20
+
21
+ /**
22
+ * 오려 붙인 글자 — 글자마다 색·크기·기울기·굵기·대소문자를 시드로 뽑고, 몇 글자는 색종이 조각 위에 앉는다. 박마다 다시 뽑아 표정이 바뀐다.
23
+ * (Where No Map Goes 5.5–6.3초 「WHeRE」)
24
+ */
25
+ export function ransomLetters(el: HTMLElement, o: RansomOpts): (t: number) => void {
26
+ const doc = el.ownerDocument;
27
+ const W = o.w ?? 1920;
28
+ const H = o.h ?? 1080;
29
+ const pal = o.palette?.length ? o.palette : PALETTE;
30
+ const seed = o.seed ?? o.text;
31
+ const at = o.at ?? 0;
32
+ const px = o.size ?? fitSize(o.text, W, H, { share: 0.66, hShare: 0.42 });
33
+ const layer = div(doc, "position:absolute;inset:0;overflow:hidden;display:flex;align-items:center;justify-content:center");
34
+ const row = div(doc, `display:flex;align-items:center;white-space:nowrap;font-family:var(--kf-font-display);font-size:${px}px;line-height:1`);
35
+ layer.append(row);
36
+ el.append(layer);
37
+ const letters = [...o.text].map((c) => {
38
+ const box = div(doc, "position:relative;display:inline-block;padding:0 .04em;margin:0 .02em");
39
+ const paper = div(doc, "position:absolute;inset:-.06em -.02em;border-radius:.04em");
40
+ const glyph = div(doc, "position:relative", c === " " ? "\u00a0" : c);
41
+ box.append(paper, glyph);
42
+ row.append(box);
43
+ return { box, paper, glyph, c };
44
+ });
45
+
46
+ return (t: number) => {
47
+ t = safeTime(t);
48
+ const roll = o.hits?.length ? Math.max(0, lastIndex(o.hits, t)) : Math.floor(Math.max(0, t) * (o.rate ?? 6));
49
+ let moving = false;
50
+ letters.forEach((l, i) => {
51
+ const local = t - at - i * 0.05;
52
+ const p = clamp(local / 0.18);
53
+ if (p < 1) moving = true;
54
+ const r = (k: number) => rand(seed, roll * 977 + i * 31 + k);
55
+ const color = pal[Math.floor(r(1) * pal.length)];
56
+ const onPaper = r(2) < 0.35;
57
+ const latin = /[a-z]/i.test(l.c);
58
+ l.glyph.textContent = latin ? (r(3) < 0.5 ? l.c.toUpperCase() : l.c.toLowerCase()) : l.c === " " ? "\u00a0" : l.c;
59
+ l.glyph.style.color = onPaper ? "#0E0F12" : color;
60
+ l.glyph.style.fontWeight = String(r(4) < 0.5 ? 900 : 560);
61
+ l.paper.style.background = onPaper ? color : "transparent";
62
+ l.paper.style.transform = `rotate(${((r(5) - 0.5) * 10).toFixed(2)}deg)`;
63
+ const s = (0.85 + 0.3 * r(6)) * ease.outBack(p);
64
+ const rot = (r(7) - 0.5) * 16;
65
+ const dy = (r(8) - 0.5) * px * 0.14;
66
+ l.box.style.opacity = p > 0 ? "1" : "0";
67
+ l.box.style.transform = `translateY(${dy.toFixed(1)}px) rotate(${rot.toFixed(2)}deg) scale(${s.toFixed(4)})`;
68
+ });
69
+ // 줄 전체도 조금씩 다가간다 — 글자 모양이 안 바뀌는 사이에도 멈추지 않게
70
+ row.style.transform = `scale(${(1 + 0.025 * t).toFixed(4)}) rotate(${(1.5 * Math.sin(t * 2.1)).toFixed(2)}deg)`;
71
+ mark("ransomLetters", o.scene, moving);
72
+ };
73
+ }
@@ -0,0 +1,143 @@
1
+ import { safeTime } from "@kasaframe/core";
2
+ import { mark } from "./fit.ts";
3
+ import { springSteps } from "./liquidTab.ts";
4
+
5
+ export type MorphShape = "circle" | "triangle" | "square" | "diamond" | "star" | "hexagon" | "heart";
6
+
7
+ export interface ShapeMorphOpts {
8
+ /** 도형이 바뀌는 시각과 도형 — 보통 박마다 */
9
+ steps: { at: number; shape: MorphShape }[];
10
+ /** 가운데(px) · 반지름(px) */
11
+ x?: number;
12
+ y?: number;
13
+ r?: number;
14
+ color?: string;
15
+ /** 둘레를 도는 점 개수 — 같은 모양을 1.6배로 따라 그린다. 0 이면 없음 */
16
+ orbit?: number;
17
+ orbitScale?: number;
18
+ orbitDot?: number;
19
+ /** 둘레 점이 도는 속도(도/초) — 도형이 가만할 때도 화면이 멈추지 않게 */
20
+ spin?: number;
21
+ /** 꼭짓점 수 — 모든 도형을 같은 수로 다시 뽑아야 섞인다 */
22
+ points?: number;
23
+ stiffness?: number;
24
+ damping?: number;
25
+ w?: number;
26
+ h?: number;
27
+ scene?: string;
28
+ }
29
+
30
+ const TAU = Math.PI * 2;
31
+
32
+ // 도형 윤곽을 가운데에서 본 각 → 반지름(단위 원 기준)으로 — 각이 같은 점끼리 섞으면 꼬이지 않고 변신한다
33
+ function polyRadius(verts: [number, number][], a: number): number {
34
+ const dx = Math.cos(a);
35
+ const dy = Math.sin(a);
36
+ let best = Infinity;
37
+ for (let i = 0; i < verts.length; i++) {
38
+ const [x1, y1] = verts[i];
39
+ const [x2, y2] = verts[(i + 1) % verts.length];
40
+ const ex = x2 - x1;
41
+ const ey = y2 - y1;
42
+ const den = dx * ey - dy * ex;
43
+ if (Math.abs(den) < 1e-9) continue;
44
+ const s = (x1 * ey - y1 * ex) / den;
45
+ const u = (x1 * dy - y1 * dx) / den;
46
+ if (s > 0 && u >= -1e-9 && u <= 1 + 1e-9) best = Math.min(best, s);
47
+ }
48
+ return Number.isFinite(best) ? best : 1;
49
+ }
50
+
51
+ // 하트 곡선(x=16sin³s, y=13cos s−5cos2s−2cos3s−cos4s)을 64점으로 — 가운데를 조금 아래로 두어야 위 오목한 곳까지 한 번에 닿는다
52
+ const HEART: [number, number][] = Array.from({ length: 64 }, (_, k) => {
53
+ const s = (k / 64) * TAU;
54
+ const x = 16 * Math.sin(s) ** 3;
55
+ const y = -(13 * Math.cos(s) - 5 * Math.cos(2 * s) - 2 * Math.cos(3 * s) - Math.cos(4 * s));
56
+ return [x / 17, (y - 1) / 17];
57
+ });
58
+
59
+ function regular(n: number, rot = -Math.PI / 2, inner?: number): [number, number][] {
60
+ const out: [number, number][] = [];
61
+ const m = inner ? n * 2 : n;
62
+ for (let i = 0; i < m; i++) {
63
+ const r = inner && i % 2 ? inner : 1;
64
+ const a = rot + (i * TAU) / m;
65
+ out.push([r * Math.cos(a), r * Math.sin(a)]);
66
+ }
67
+ return out;
68
+ }
69
+
70
+ function radius(shape: MorphShape, a: number): number {
71
+ switch (shape) {
72
+ case "circle":
73
+ return 1;
74
+ case "triangle":
75
+ return polyRadius(regular(3), a) * 1.15;
76
+ case "square":
77
+ return polyRadius(regular(4, -Math.PI / 4), a) * 1.05;
78
+ case "diamond":
79
+ return polyRadius(regular(4), a);
80
+ case "hexagon":
81
+ return polyRadius(regular(6), a);
82
+ case "star":
83
+ return polyRadius(regular(5, -Math.PI / 2, 0.45), a) * 1.1;
84
+ case "heart":
85
+ return polyRadius(HEART, a) * 1.05;
86
+ }
87
+ }
88
+
89
+ /**
90
+ * 도형 변신 — 원 → 삼각형 → 별 → 사각형 …, 모든 도형을 같은 수의 점으로(가운데에서 같은 각) 다시 뽑아 박마다 스프링으로 섞는다.
91
+ * 둘레의 점들도 같은 모양으로 1.6배 크게 따라 변하며 돈다. (Livera 15초 쇼릴 5.6–7.5초)
92
+ */
93
+ export function shapeMorph(el: HTMLElement, o: ShapeMorphOpts): (t: number) => void {
94
+ const doc = el.ownerDocument;
95
+ const W = o.w ?? 1920;
96
+ const H = o.h ?? 1080;
97
+ const cx = o.x ?? W / 2;
98
+ const cy = o.y ?? H / 2;
99
+ const R = o.r ?? Math.min(W, H) * 0.24;
100
+ const n = o.points ?? 96;
101
+ const NS = "http://www.w3.org/2000/svg";
102
+ const svg = doc.createElementNS(NS, "svg");
103
+ svg.setAttribute("width", String(W));
104
+ svg.setAttribute("height", String(H));
105
+ svg.setAttribute("viewBox", `0 0 ${W} ${H}`);
106
+ svg.style.cssText = "position:absolute;left:0;top:0;overflow:visible";
107
+ const poly = doc.createElementNS(NS, "polygon");
108
+ poly.setAttribute("fill", o.color ?? "var(--kf-ink)");
109
+ svg.append(poly);
110
+ const orbitN = o.orbit ?? 18;
111
+ const dots = Array.from({ length: orbitN }, () => {
112
+ const c = doc.createElementNS(NS, "circle");
113
+ c.setAttribute("r", String(o.orbitDot ?? 7));
114
+ c.setAttribute("fill", o.color ?? "var(--kf-ink)");
115
+ svg.append(c);
116
+ return c;
117
+ });
118
+ el.append(svg);
119
+ const angles = Array.from({ length: n }, (_, i) => -Math.PI / 2 + (i * TAU) / n);
120
+ // 점마다 도형별 반지름 걸음 — 목표가 박마다 바뀌는 값이라 springSteps 그대로
121
+ const tracks = angles.map((a) => o.steps.map((s) => ({ at: s.at, to: radius(s.shape, a) })));
122
+ const sp = { stiffness: o.stiffness ?? 260, damping: o.damping ?? 18 };
123
+ const rAt = (rs: number[], a: number) => {
124
+ const u = ((((a + Math.PI / 2) / TAU) * n) % n + n) % n;
125
+ const i = Math.floor(u);
126
+ const f = u - i;
127
+ return rs[i] * (1 - f) + rs[(i + 1) % n] * f;
128
+ };
129
+ return (t: number) => {
130
+ t = safeTime(t);
131
+ const rs = tracks.map((tr) => springSteps(t, tr, sp));
132
+ poly.setAttribute("points", angles.map((a, i) => `${(cx + R * rs[i] * Math.cos(a)).toFixed(1)},${(cy + R * rs[i] * Math.sin(a)).toFixed(1)}`).join(" "));
133
+ const spin = ((o.spin ?? 40) * Math.PI) / 180;
134
+ const k = o.orbitScale ?? 1.6;
135
+ dots.forEach((d, j) => {
136
+ const a = -Math.PI / 2 + (j * TAU) / orbitN + spin * t;
137
+ const rr = R * k * rAt(rs, a);
138
+ d.setAttribute("cx", (cx + rr * Math.cos(a)).toFixed(1));
139
+ d.setAttribute("cy", (cy + rr * Math.sin(a)).toFixed(1));
140
+ });
141
+ mark("shapeMorph", o.scene, o.steps.some((s, i) => i > 0 && t >= s.at && t < s.at + 0.4));
142
+ };
143
+ }
@@ -0,0 +1,89 @@
1
+ import { clamp, ease, safeTime } from "@kasaframe/core";
2
+ import { div, fitSize, lastIndex, mark } from "./fit.ts";
3
+
4
+ export interface SlamWordsOpts {
5
+ words: string[];
6
+ /** 낱말마다 쾅 하는 시각(장면 초) — 보통 ctx.beats 의 박. words 보다 짧으면 남는 낱말은 안 나온다 */
7
+ hits: number[];
8
+ w?: number;
9
+ h?: number;
10
+ /** [바탕, 글] — 낱말마다 돌아가며 뒤집힌다 */
11
+ palettes?: [string, string][];
12
+ weight?: number;
13
+ scene?: string;
14
+ }
15
+
16
+ const PALETTES: [string, string][] = [
17
+ ["var(--kf-bg)", "var(--kf-ink)"],
18
+ ["var(--kf-accent)", "var(--kf-on-accent)"],
19
+ ];
20
+
21
+ /**
22
+ * 박마다 낱말 하나가 화면을 꽉 채우며 쾅 — 1.22배에서 내려앉고, 글자는 바닥에서 꼬리를 끌며 차례로 솟고, 바탕색이 뒤집힌다.
23
+ * 다음 박까지는 다가가며 옆으로 흘러 멈추지 않는다. (mexicat 「I'm Upping My P(doom)」 59–60초의 훅)
24
+ */
25
+ export function slamWords(el: HTMLElement, o: SlamWordsOpts): (t: number) => void {
26
+ const doc = el.ownerDocument;
27
+ const W = o.w ?? 1920;
28
+ const H = o.h ?? 1080;
29
+ const pals = o.palettes?.length ? o.palettes : PALETTES;
30
+ const layer = div(doc, "position:absolute;inset:0;overflow:hidden");
31
+ el.append(layer);
32
+ const words = o.words.slice(0, o.hits.length).map((text) => {
33
+ const px = fitSize(text, W, H, { share: 0.9, hShare: 0.72 });
34
+ const box = div(
35
+ doc,
36
+ `position:absolute;left:50%;top:50%;display:flex;white-space:nowrap;font-family:var(--kf-font-display);font-size:${px}px;` +
37
+ `font-weight:${o.weight ?? 900};line-height:.9;letter-spacing:-.04em;transform-origin:50% 50%`,
38
+ );
39
+ const letters = [...text].map((c) => {
40
+ const span = doc.createElement("span");
41
+ span.style.cssText = "position:relative;display:inline-block";
42
+ span.textContent = c === " " ? "\u00a0" : c;
43
+ // 솟는 글자 아래로 남는 세로 꼬리 — 글자색에서 투명으로
44
+ const tail = div(
45
+ doc,
46
+ "position:absolute;left:10%;right:10%;top:86%;height:1.2em;transform-origin:50% 0;" +
47
+ "background:repeating-linear-gradient(90deg,currentColor 0 .045em,transparent .045em .14em);" +
48
+ "-webkit-mask-image:linear-gradient(#000,transparent);mask-image:linear-gradient(#000,transparent)",
49
+ );
50
+ span.append(tail);
51
+ box.append(span);
52
+ return { span, tail };
53
+ });
54
+ layer.append(box);
55
+ return { box, letters, px };
56
+ });
57
+
58
+ return (t: number) => {
59
+ t = safeTime(t);
60
+ const k = lastIndex(o.hits, t);
61
+ const [bg, ink] = pals[Math.max(0, k) % pals.length];
62
+ layer.style.background = bg;
63
+ words.forEach((wd, i) => {
64
+ if (i !== k) {
65
+ wd.box.style.display = "none";
66
+ return;
67
+ }
68
+ const local = t - o.hits[i];
69
+ wd.box.style.display = "flex";
70
+ wd.box.style.color = ink;
71
+ const land = ease.outCubic(clamp(local / 0.2));
72
+ const after = Math.max(0, local - 0.2);
73
+ // 박 사이에도 다가가며 옆으로 흘러야 0.1초 멈춤에 안 걸린다(짧은 낱말일수록 움직임이 작게 보인다)
74
+ const scale = (1.22 - 0.22 * land) * (1 + 0.16 * after);
75
+ const dx = (i % 2 ? -1 : 1) * W * 0.05 * after;
76
+ wd.box.style.transform = `translate(calc(-50% + ${dx.toFixed(1)}px),-50%) scale(${scale.toFixed(4)})`;
77
+ const each = Math.min(0.035, 0.12 / wd.letters.length);
78
+ wd.letters.forEach((l, j) => {
79
+ const p = clamp((local - j * each) / 0.16);
80
+ const e = ease.outCubic(p);
81
+ l.span.style.opacity = p > 0 ? "1" : "0";
82
+ l.span.style.transform = `translateY(${((1 - e) * wd.px * 0.7).toFixed(1)}px)`;
83
+ l.tail.style.transform = `scaleY(${(1 - e).toFixed(3)})`;
84
+ l.tail.style.opacity = (0.8 * (1 - e)).toFixed(3);
85
+ });
86
+ mark("slamWords", o.scene, local < 0.25);
87
+ });
88
+ };
89
+ }
@@ -0,0 +1,114 @@
1
+ import { clamp, rand, safeTime, toEase, type Ease, type EaseName } from "@kasaframe/core";
2
+ import { mark } from "./fit.ts";
3
+ import { curve, lengths, pointAt, type Pt } from "./path.ts";
4
+
5
+ export interface SparkTrailOpts {
6
+ /** 지나는 점들(무대 px). smooth 면 곡선으로 잇는다 */
7
+ points: Pt[];
8
+ smooth?: boolean;
9
+ at?: number;
10
+ dur?: number;
11
+ ease?: EaseName | Ease;
12
+ /** 선이 남는 길이(초). 없으면 끝까지 남는다 — 도화선처럼 타 들어가게 하려면 0.4 쯤 */
13
+ tail?: number;
14
+ color?: string;
15
+ width?: number;
16
+ sparks?: number;
17
+ w?: number;
18
+ h?: number;
19
+ seed?: string | number;
20
+ scene?: string;
21
+ }
22
+
23
+ /**
24
+ * 불씨가 끄는 선 — 빛나는 점 하나가 불티를 흘리며 경로를 지나가고 그 뒤로 선이 남는다. 꼬리 쪽일수록 식어 어둡다.
25
+ * 다 그린 뒤에도 불씨가 끝에서 숨 쉬어 멈추지 않는다. (mexicat p(doom) 97·102·145초의 불씨)
26
+ */
27
+ export function sparkTrail(el: HTMLElement, o: SparkTrailOpts): (t: number) => void {
28
+ const W = o.w ?? 1920;
29
+ const H = o.h ?? 1080;
30
+ const cv = el.ownerDocument.createElement("canvas");
31
+ cv.width = W;
32
+ cv.height = H;
33
+ cv.style.cssText = "position:absolute;left:0;top:0;width:100%;height:100%;pointer-events:none";
34
+ el.append(cv);
35
+ const g = cv.getContext("2d")!;
36
+ const pts = o.smooth === false ? o.points : curve(o.points);
37
+ const cum = lengths(pts);
38
+ const L = cum[cum.length - 1] || 1;
39
+ const at = o.at ?? 0;
40
+ const dur = o.dur ?? 1.2;
41
+ const ez = toEase(o.ease ?? "inOutCubic");
42
+ // 스타일 색은 장면이 처음 그려질 때 읽는다 — build 때는 아직 변수가 안 걸렸을 수 있다
43
+ let color = o.color ?? "";
44
+ const lw = o.width ?? 9;
45
+ const nSparks = o.sparks ?? 70;
46
+ const seed = o.seed ?? "spark";
47
+ const sAt = (u: number) => L * ez(clamp((u - at) / dur));
48
+
49
+ return (t: number) => {
50
+ t = safeTime(t);
51
+ g.clearRect(0, 0, W, H);
52
+ if (t < at) return;
53
+ if (!color) color = getComputedStyle(el.ownerDocument.documentElement).getPropertyValue("--kf-accent").trim() || "#ff6b2c";
54
+ const head = sAt(t);
55
+ const from = o.tail !== undefined ? Math.max(0, sAt(t - o.tail)) : 0;
56
+ g.lineCap = "round";
57
+ g.lineJoin = "round";
58
+ g.strokeStyle = color;
59
+ g.shadowColor = color;
60
+ g.shadowBlur = lw * 2.5;
61
+ // 꼬리에서 머리로 갈수록 밝게 — 조각마다 투명도를 올린다
62
+ const chunks = 48;
63
+ for (let c = 0; c < chunks; c++) {
64
+ const a = from + ((head - from) * c) / chunks;
65
+ const b = from + ((head - from) * (c + 1)) / chunks;
66
+ if (b <= a) continue;
67
+ const f = (c + 1) / chunks;
68
+ g.globalAlpha = 0.25 + 0.75 * f * f;
69
+ g.lineWidth = lw * (0.7 + 0.3 * f);
70
+ g.beginPath();
71
+ const p0 = pointAt(pts, cum, a);
72
+ g.moveTo(p0.x, p0.y);
73
+ for (let i = 0; i < pts.length; i++) if (cum[i] > a && cum[i] < b) g.lineTo(pts[i][0], pts[i][1]);
74
+ const p1 = pointAt(pts, cum, b);
75
+ g.lineTo(p1.x, p1.y);
76
+ g.stroke();
77
+ }
78
+ g.shadowBlur = 0;
79
+ // 불티 — 머리가 지나간 자리에서 태어나 0.45초 동안 튀며 식는다
80
+ for (let i = 0; i < nSparks; i++) {
81
+ const born = at + (dur * i) / nSparks;
82
+ const age = t - born;
83
+ if (age < 0 || age > 0.45) continue;
84
+ const p = pointAt(pts, cum, sAt(born));
85
+ const ang = p.angle + Math.PI + (rand(seed, i) - 0.5) * 2.2;
86
+ const v = 120 + 260 * rand(seed, i + 500);
87
+ const x = p.x + Math.cos(ang) * v * age;
88
+ const y = p.y + Math.sin(ang) * v * age + 260 * age * age;
89
+ g.globalAlpha = (1 - age / 0.45) * 0.9;
90
+ g.fillStyle = i % 3 ? color : "#fff4e0";
91
+ g.beginPath();
92
+ g.arc(x, y, 1.6 + 2.2 * rand(seed, i + 900), 0, Math.PI * 2);
93
+ g.fill();
94
+ }
95
+ // 머리 — 번진 빛 + 흰 속. 다 그린 뒤에도 숨 쉰다
96
+ const hp = pointAt(pts, cum, head);
97
+ const breath = 1 + 0.18 * Math.sin(t * 9);
98
+ const r = lw * 6 * breath;
99
+ const grad = g.createRadialGradient(hp.x, hp.y, 0, hp.x, hp.y, r);
100
+ grad.addColorStop(0, "rgba(255,244,224,1)");
101
+ grad.addColorStop(0.25, color);
102
+ grad.addColorStop(1, "rgba(0,0,0,0)");
103
+ g.globalAlpha = 1;
104
+ g.fillStyle = grad;
105
+ g.beginPath();
106
+ g.arc(hp.x, hp.y, r, 0, Math.PI * 2);
107
+ g.fill();
108
+ g.fillStyle = "#fff";
109
+ g.beginPath();
110
+ g.arc(hp.x, hp.y, lw * 0.9, 0, Math.PI * 2);
111
+ g.fill();
112
+ mark("sparkTrail", o.scene, t < at + dur);
113
+ };
114
+ }
@@ -0,0 +1,91 @@
1
+ import { rand, safeTime } from "@kasaframe/core";
2
+ import { mark } from "./fit.ts";
3
+
4
+ export interface SpeedLinesOpts {
5
+ /** radial 가운데로 모이는 집중선 · horizontal 옆으로 흐르는 속도선 */
6
+ kind?: "radial" | "horizontal";
7
+ count?: number;
8
+ color?: string;
9
+ /** 비워 두는 가운데 반지름(화면 짧은 변의 몫) — radial */
10
+ inner?: number;
11
+ /** 손그림처럼 끓는 횟수(초당) — 12 면 만화 결 */
12
+ boil?: number;
13
+ /** 가장 굵은 선(px) */
14
+ width?: number;
15
+ /** horizontal 의 흐름 속도(px/초) — 음수면 오른쪽으로 */
16
+ speed?: number;
17
+ x?: number;
18
+ y?: number;
19
+ seed?: string | number;
20
+ w?: number;
21
+ h?: number;
22
+ scene?: string;
23
+ }
24
+
25
+ /**
26
+ * 집중선·속도선 — 선마다 각도·길이·굵기를 시드로 뽑고 초당 12번 새로 뽑아 끓는다(손그림 결). 선은 바깥이 굵고 안쪽이 뾰족한 쐐기.
27
+ * (Where No Map Goes 33–38초 · Update Me 32.4초)
28
+ */
29
+ export function speedLines(el: HTMLElement, o: SpeedLinesOpts = {}): (t: number) => void {
30
+ const doc = el.ownerDocument;
31
+ const W = o.w ?? 1920;
32
+ const H = o.h ?? 1080;
33
+ const canvas = doc.createElement("canvas");
34
+ canvas.width = W;
35
+ canvas.height = H;
36
+ canvas.style.cssText = `position:absolute;left:0;top:0;width:${W}px;height:${H}px;pointer-events:none`;
37
+ el.append(canvas);
38
+ const g = canvas.getContext("2d")!;
39
+ const kind = o.kind ?? "radial";
40
+ const n = o.count ?? (kind === "radial" ? 110 : 46);
41
+ const seed = o.seed ?? "speed";
42
+ const boil = o.boil ?? 12;
43
+ const cx = o.x ?? W / 2;
44
+ const cy = o.y ?? H / 2;
45
+ const maxW = o.width ?? 16;
46
+ const color = o.color ?? "#ffffff";
47
+ return (t: number) => {
48
+ t = safeTime(t);
49
+ const f = Math.floor(t * boil);
50
+ g.clearRect(0, 0, W, H);
51
+ g.fillStyle = color;
52
+ if (kind === "radial") {
53
+ const outer = Math.hypot(W, H) * 0.6;
54
+ const inner = Math.min(W, H) * (o.inner ?? 0.3);
55
+ for (let i = 0; i < n; i++) {
56
+ const r = (k: number) => rand(seed, f * 9973 + i * 7 + k);
57
+ const a = r(0) * Math.PI * 2;
58
+ const rin = inner * (0.75 + 0.7 * r(1));
59
+ const half = (maxW * (0.25 + r(2))) / 2 / outer;
60
+ g.globalAlpha = 0.55 + 0.45 * r(3);
61
+ g.beginPath();
62
+ g.moveTo(cx + rin * Math.cos(a), cy + rin * Math.sin(a));
63
+ g.lineTo(cx + outer * Math.cos(a + half), cy + outer * Math.sin(a + half));
64
+ g.lineTo(cx + outer * Math.cos(a - half), cy + outer * Math.sin(a - half));
65
+ g.closePath();
66
+ g.fill();
67
+ }
68
+ } else {
69
+ const speed = o.speed ?? 2600;
70
+ for (let i = 0; i < n; i++) {
71
+ const r = (k: number) => rand(seed, i * 11 + k);
72
+ const len = W * (0.12 + 0.4 * r(0));
73
+ const y = H * r(1);
74
+ const thick = maxW * (0.15 + 0.85 * r(2));
75
+ // 흐름은 끊김 없이(t 에 비례), 굵기·밝기만 끓인다
76
+ const span = W + len;
77
+ const x = ((((r(3) * span - t * speed * (0.7 + 0.6 * r(4))) % span) + span) % span) - len;
78
+ const jitter = rand(seed, f * 977 + i);
79
+ g.globalAlpha = 0.35 + 0.55 * jitter;
80
+ g.beginPath();
81
+ g.moveTo(x, y);
82
+ g.lineTo(x + len, y - thick / 2);
83
+ g.lineTo(x + len, y + thick / 2);
84
+ g.closePath();
85
+ g.fill();
86
+ }
87
+ }
88
+ g.globalAlpha = 1;
89
+ mark("speedLines", o.scene, true);
90
+ };
91
+ }