k-vtable 1.0.0

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Files changed (2044) hide show
  1. package/README.md +151 -0
  2. package/cjs/ListTable-all.d.ts +3 -0
  3. package/cjs/ListTable-all.js +20 -0
  4. package/cjs/ListTable-all.js.map +1 -0
  5. package/cjs/ListTable-simple.d.ts +3 -0
  6. package/cjs/ListTable-simple.js +14 -0
  7. package/cjs/ListTable-simple.js.map +1 -0
  8. package/cjs/ListTable.d.ts +101 -0
  9. package/cjs/ListTable.js +682 -0
  10. package/cjs/ListTable.js.map +1 -0
  11. package/cjs/PivotChart.d.ts +100 -0
  12. package/cjs/PivotChart.js +755 -0
  13. package/cjs/PivotChart.js.map +1 -0
  14. package/cjs/PivotTable-all.d.ts +3 -0
  15. package/cjs/PivotTable-all.js +19 -0
  16. package/cjs/PivotTable-all.js.map +1 -0
  17. package/cjs/PivotTable-simple.d.ts +3 -0
  18. package/cjs/PivotTable-simple.js +14 -0
  19. package/cjs/PivotTable-simple.js.map +1 -0
  20. package/cjs/PivotTable.d.ts +112 -0
  21. package/cjs/PivotTable.js +992 -0
  22. package/cjs/PivotTable.js.map +1 -0
  23. package/cjs/body-helper/body-helper.d.ts +20 -0
  24. package/cjs/body-helper/body-helper.js +121 -0
  25. package/cjs/body-helper/body-helper.js.map +1 -0
  26. package/cjs/body-helper/style/ButtonStyle.d.ts +45 -0
  27. package/cjs/body-helper/style/ButtonStyle.js +110 -0
  28. package/cjs/body-helper/style/ButtonStyle.js.map +1 -0
  29. package/cjs/body-helper/style/CheckboxStyle.d.ts +42 -0
  30. package/cjs/body-helper/style/CheckboxStyle.js +104 -0
  31. package/cjs/body-helper/style/CheckboxStyle.js.map +1 -0
  32. package/cjs/body-helper/style/ImageStyle.d.ts +7 -0
  33. package/cjs/body-helper/style/ImageStyle.js +24 -0
  34. package/cjs/body-helper/style/ImageStyle.js.map +1 -0
  35. package/cjs/body-helper/style/MultilineTextStyle.d.ts +13 -0
  36. package/cjs/body-helper/style/MultilineTextStyle.js +38 -0
  37. package/cjs/body-helper/style/MultilineTextStyle.js.map +1 -0
  38. package/cjs/body-helper/style/NumberStyle.d.ts +7 -0
  39. package/cjs/body-helper/style/NumberStyle.js +24 -0
  40. package/cjs/body-helper/style/NumberStyle.js.map +1 -0
  41. package/cjs/body-helper/style/ProgressBarStyle.d.ts +55 -0
  42. package/cjs/body-helper/style/ProgressBarStyle.js +139 -0
  43. package/cjs/body-helper/style/ProgressBarStyle.js.map +1 -0
  44. package/cjs/body-helper/style/RadioStyle.d.ts +45 -0
  45. package/cjs/body-helper/style/RadioStyle.js +111 -0
  46. package/cjs/body-helper/style/RadioStyle.js.map +1 -0
  47. package/cjs/body-helper/style/Style.d.ts +95 -0
  48. package/cjs/body-helper/style/Style.js +225 -0
  49. package/cjs/body-helper/style/Style.js.map +1 -0
  50. package/cjs/body-helper/style/SwitchStyle.d.ts +36 -0
  51. package/cjs/body-helper/style/SwitchStyle.js +90 -0
  52. package/cjs/body-helper/style/SwitchStyle.js.map +1 -0
  53. package/cjs/body-helper/style.d.ts +11 -0
  54. package/cjs/body-helper/style.js +52 -0
  55. package/cjs/body-helper/style.js.map +1 -0
  56. package/cjs/chartModule.d.ts +3 -0
  57. package/cjs/chartModule.js +14 -0
  58. package/cjs/chartModule.js.map +1 -0
  59. package/cjs/components/axis/axis.d.ts +52 -0
  60. package/cjs/components/axis/axis.js +190 -0
  61. package/cjs/components/axis/axis.js.map +1 -0
  62. package/cjs/components/axis/band-scale.d.ts +18 -0
  63. package/cjs/components/axis/band-scale.js +54 -0
  64. package/cjs/components/axis/band-scale.js.map +1 -0
  65. package/cjs/components/axis/get-axis-attributes.d.ts +146 -0
  66. package/cjs/components/axis/get-axis-attributes.js +199 -0
  67. package/cjs/components/axis/get-axis-attributes.js.map +1 -0
  68. package/cjs/components/axis/get-axis-component-size.d.ts +6 -0
  69. package/cjs/components/axis/get-axis-component-size.js +138 -0
  70. package/cjs/components/axis/get-axis-component-size.js.map +1 -0
  71. package/cjs/components/axis/label-overlap.d.ts +3 -0
  72. package/cjs/components/axis/label-overlap.js +64 -0
  73. package/cjs/components/axis/label-overlap.js.map +1 -0
  74. package/cjs/components/axis/linear-scale.d.ts +48 -0
  75. package/cjs/components/axis/linear-scale.js +136 -0
  76. package/cjs/components/axis/linear-scale.js.map +1 -0
  77. package/cjs/components/empty-tip/empty-tip.d.ts +25 -0
  78. package/cjs/components/empty-tip/empty-tip.js +102 -0
  79. package/cjs/components/empty-tip/empty-tip.js.map +1 -0
  80. package/cjs/components/index.d.ts +6 -0
  81. package/cjs/components/index.js +44 -0
  82. package/cjs/components/index.js.map +1 -0
  83. package/cjs/components/legend/continue-legend/continue-legend.d.ts +24 -0
  84. package/cjs/components/legend/continue-legend/continue-legend.js +98 -0
  85. package/cjs/components/legend/continue-legend/continue-legend.js.map +1 -0
  86. package/cjs/components/legend/continue-legend/get-continue-legend-attributes.d.ts +5 -0
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  89. package/cjs/components/legend/create-legend.d.ts +6 -0
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  91. package/cjs/components/legend/create-legend.js.map +1 -0
  92. package/cjs/components/legend/discrete-legend/discrete-legend.d.ts +25 -0
  93. package/cjs/components/legend/discrete-legend/discrete-legend.js +115 -0
  94. package/cjs/components/legend/discrete-legend/discrete-legend.js.map +1 -0
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  98. package/cjs/components/menu/dom/BaseMenu.d.ts +16 -0
  99. package/cjs/components/menu/dom/BaseMenu.js +33 -0
  100. package/cjs/components/menu/dom/BaseMenu.js.map +1 -0
  101. package/cjs/components/menu/dom/Menu.d.ts +9 -0
  102. package/cjs/components/menu/dom/Menu.js +24 -0
  103. package/cjs/components/menu/dom/Menu.js.map +1 -0
  104. package/cjs/components/menu/dom/MenuHandler.d.ts +24 -0
  105. package/cjs/components/menu/dom/MenuHandler.js +148 -0
  106. package/cjs/components/menu/dom/MenuHandler.js.map +1 -0
  107. package/cjs/components/menu/dom/logic/MenuContainer.d.ts +21 -0
  108. package/cjs/components/menu/dom/logic/MenuContainer.js +105 -0
  109. package/cjs/components/menu/dom/logic/MenuContainer.js.map +1 -0
  110. package/cjs/components/menu/dom/logic/MenuElement.d.ts +26 -0
  111. package/cjs/components/menu/dom/logic/MenuElement.js +287 -0
  112. package/cjs/components/menu/dom/logic/MenuElement.js.map +1 -0
  113. package/cjs/components/menu/dom/logic/MenuElementStyle.d.ts +1 -0
  114. package/cjs/components/menu/dom/logic/MenuElementStyle.js +17 -0
  115. package/cjs/components/menu/dom/logic/MenuElementStyle.js.map +1 -0
  116. package/cjs/components/react/react-custom-layout.d.ts +27 -0
  117. package/cjs/components/react/react-custom-layout.js +179 -0
  118. package/cjs/components/react/react-custom-layout.js.map +1 -0
  119. package/cjs/components/title/title.d.ts +21 -0
  120. package/cjs/components/title/title.js +89 -0
  121. package/cjs/components/title/title.js.map +1 -0
  122. package/cjs/components/tooltip/BaseTooltip.d.ts +22 -0
  123. package/cjs/components/tooltip/BaseTooltip.js +35 -0
  124. package/cjs/components/tooltip/BaseTooltip.js.map +1 -0
  125. package/cjs/components/tooltip/Tooltip.d.ts +5 -0
  126. package/cjs/components/tooltip/Tooltip.js +16 -0
  127. package/cjs/components/tooltip/Tooltip.js.map +1 -0
  128. package/cjs/components/tooltip/TooltipHandler.d.ts +31 -0
  129. package/cjs/components/tooltip/TooltipHandler.js +132 -0
  130. package/cjs/components/tooltip/TooltipHandler.js.map +1 -0
  131. package/cjs/components/tooltip/logic/BubbleTooltipElement.d.ts +34 -0
  132. package/cjs/components/tooltip/logic/BubbleTooltipElement.js +163 -0
  133. package/cjs/components/tooltip/logic/BubbleTooltipElement.js.map +1 -0
  134. package/cjs/components/tooltip/logic/BubbleTooltipElementStyle.d.ts +1 -0
  135. package/cjs/components/tooltip/logic/BubbleTooltipElementStyle.js +17 -0
  136. package/cjs/components/tooltip/logic/BubbleTooltipElementStyle.js.map +1 -0
  137. package/cjs/components/util/orient.d.ts +3 -0
  138. package/cjs/components/util/orient.js +14 -0
  139. package/cjs/components/util/orient.js.map +1 -0
  140. package/cjs/components/util/register.d.ts +3 -0
  141. package/cjs/components/util/register.js +15 -0
  142. package/cjs/components/util/register.js.map +1 -0
  143. package/cjs/components/util/transform.d.ts +5 -0
  144. package/cjs/components/util/transform.js +45 -0
  145. package/cjs/components/util/transform.js.map +1 -0
  146. package/cjs/core/BaseTable.d.ts +436 -0
  147. package/cjs/core/BaseTable.js +1866 -0
  148. package/cjs/core/BaseTable.js.map +1 -0
  149. package/cjs/core/FouseInput.d.ts +12 -0
  150. package/cjs/core/FouseInput.js +41 -0
  151. package/cjs/core/FouseInput.js.map +1 -0
  152. package/cjs/core/TABLE_EVENT_TYPE.d.ts +61 -0
  153. package/cjs/core/TABLE_EVENT_TYPE.js +65 -0
  154. package/cjs/core/TABLE_EVENT_TYPE.js.map +1 -0
  155. package/cjs/core/animation.d.ts +17 -0
  156. package/cjs/core/animation.js +61 -0
  157. package/cjs/core/animation.js.map +1 -0
  158. package/cjs/core/factory.d.ts +11 -0
  159. package/cjs/core/factory.js +29 -0
  160. package/cjs/core/factory.js.map +1 -0
  161. package/cjs/core/group-helper.d.ts +6 -0
  162. package/cjs/core/group-helper.js +22 -0
  163. package/cjs/core/group-helper.js.map +1 -0
  164. package/cjs/core/record-helper.d.ts +8 -0
  165. package/cjs/core/record-helper.js +428 -0
  166. package/cjs/core/record-helper.js.map +1 -0
  167. package/cjs/core/row-series-number-helper.d.ts +8 -0
  168. package/cjs/core/row-series-number-helper.js +46 -0
  169. package/cjs/core/row-series-number-helper.js.map +1 -0
  170. package/cjs/core/style-helper.d.ts +3 -0
  171. package/cjs/core/style-helper.js +110 -0
  172. package/cjs/core/style-helper.js.map +1 -0
  173. package/cjs/core/style.d.ts +1 -0
  174. package/cjs/core/style.js +17 -0
  175. package/cjs/core/style.js.map +1 -0
  176. package/cjs/core/tableHelper.d.ts +45 -0
  177. package/cjs/core/tableHelper.js +287 -0
  178. package/cjs/core/tableHelper.js.map +1 -0
  179. package/cjs/core/utils/get-cell-position.d.ts +12 -0
  180. package/cjs/core/utils/get-cell-position.js +214 -0
  181. package/cjs/core/utils/get-cell-position.js.map +1 -0
  182. package/cjs/core/utils/get-custom-merge-cell-func.d.ts +2 -0
  183. package/cjs/core/utils/get-custom-merge-cell-func.js +14 -0
  184. package/cjs/core/utils/get-custom-merge-cell-func.js.map +1 -0
  185. package/cjs/core.d.ts +3 -0
  186. package/cjs/core.js +15 -0
  187. package/cjs/core.js.map +1 -0
  188. package/cjs/data/CachedDataSource.d.ts +36 -0
  189. package/cjs/data/CachedDataSource.js +259 -0
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  191. package/cjs/data/DataSource.d.ts +129 -0
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  195. package/cjs/data.js +24 -0
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  197. package/cjs/dataset/DataStatistics.d.ts +10 -0
  198. package/cjs/dataset/DataStatistics.js +81 -0
  199. package/cjs/dataset/DataStatistics.js.map +1 -0
  200. package/cjs/dataset/dataset-pivot-table.d.ts +60 -0
  201. package/cjs/dataset/dataset-pivot-table.js +349 -0
  202. package/cjs/dataset/dataset-pivot-table.js.map +1 -0
  203. package/cjs/dataset/dataset.d.ts +108 -0
  204. package/cjs/dataset/dataset.js +810 -0
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  206. package/cjs/dataset/flatDataToObject.d.ts +46 -0
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  209. package/cjs/edit/edit-manager.d.ts +19 -0
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  212. package/cjs/edit/editors.d.ts +5 -0
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  215. package/cjs/event/EventHandler.d.ts +47 -0
  216. package/cjs/event/EventHandler.js +128 -0
  217. package/cjs/event/EventHandler.js.map +1 -0
  218. package/cjs/event/EventTarget.d.ts +12 -0
  219. package/cjs/event/EventTarget.js +67 -0
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  221. package/cjs/event/component/button.d.ts +2 -0
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  224. package/cjs/event/drill.d.ts +5 -0
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  227. package/cjs/event/event.d.ts +63 -0
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  233. package/cjs/event/listener/container-dom.d.ts +2 -0
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  239. package/cjs/event/listener/table-group.d.ts +6 -0
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  251. package/cjs/event/self-event-listener/base-table/dbclick-auto-column-width.d.ts +2 -0
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  260. package/cjs/event/self-event-listener/base-table/right-button-click.d.ts +2 -0
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  263. package/cjs/event/self-event-listener/list-table/checkbox.d.ts +3 -0
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  266. package/cjs/event/self-event-listener/pivot-chart/axis-click.d.ts +2 -0
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  272. package/cjs/event/self-event-listener/pivot-table/drill.d.ts +1 -0
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doStroke: boolean }\n ) {\n const { shape } = image.attribute as any;\n\n if (shape === 'circle') {\n const { width = imageAttribute.width, height = imageAttribute.height } = image.attribute;\n\n context.beginPath();\n context.arc(x + width / 2, y + height / 2, Math.min(width, height) / 2, 0, 2 * Math.PI);\n context.closePath();\n\n context.save();\n context.clip();\n }\n }\n}\n\n@injectable()\nexport class AfterImageRenderContribution implements IImageRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle = true;\n order = 0;\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n imageAttribute: Required<IImageGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { shape } = image.attribute as any;\n\n if (shape === 'circle') {\n context.restore();\n }\n }\n}\n\n/**\n * @description: image支持gif动态图片\n * @return {*}\n */\n@injectable()\nexport class BeforeGifImageRenderContribution implements IImageRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle = true;\n order = 0;\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n imageAttribute: Required<IImageGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { isGif } = image.attribute as any;\n\n if (isGif && image.playing) {\n image.attribute.opacity = 0; // hack for static image\n }\n }\n}\n\n@injectable()\nexport class AfterGifImageRenderContribution implements IImageRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle = true;\n order = 0;\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n imageAttribute: Required<IImageGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { isGif } = image.attribute as any;\n\n if (isGif && image.playing) {\n image.attribute.opacity = 1; // hack for static image\n context.globalAlpha = image.attribute.opacity;\n image.renderFrame(context, x, y);\n }\n }\n}\n"]}
@@ -0,0 +1,3 @@
1
+ import { ContainerModule } from './../../../vrender';
2
+ declare const _default: ContainerModule;
3
+ export default _default;
@@ -0,0 +1,46 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: !0
5
+ });
6
+
7
+ const vrender_1 = require("./../../../vrender"), chart_render_1 = require("./chart-render"), image_contribution_render_1 = require("./image-contribution-render"), rect_contribution_render_1 = require("./rect-contribution-render"), group_contribution_render_1 = require("./group-contribution-render"), draw_interceptor_1 = require("./draw-interceptor"), text_contribution_render_1 = require("./text-contribution-render");
8
+
9
+ exports.default = new vrender_1.ContainerModule(((bind, unbind, isBound, rebind) => {
10
+ isBound(vrender_1.SplitRectBeforeRenderContribution) ? rebind(vrender_1.SplitRectBeforeRenderContribution).to(rect_contribution_render_1.SplitRectBeforeRenderContribution).inSingletonScope() : (bind(rect_contribution_render_1.SplitRectBeforeRenderContribution).toSelf().inSingletonScope(),
11
+ bind(vrender_1.RectRenderContribution).toService(rect_contribution_render_1.SplitRectBeforeRenderContribution)),
12
+ isBound(vrender_1.SplitRectAfterRenderContribution) ? rebind(vrender_1.SplitRectAfterRenderContribution).to(rect_contribution_render_1.SplitRectAfterRenderContribution).inSingletonScope() : (bind(rect_contribution_render_1.SplitRectAfterRenderContribution).toSelf().inSingletonScope(),
13
+ bind(vrender_1.RectRenderContribution).toService(rect_contribution_render_1.SplitRectAfterRenderContribution)),
14
+ bind(chart_render_1.DefaultCanvasChartRender).toSelf().inSingletonScope(), bind(chart_render_1.ChartRender).to(chart_render_1.DefaultCanvasChartRender),
15
+ bind(vrender_1.GraphicRender).to(chart_render_1.DefaultCanvasChartRender), bind(image_contribution_render_1.BeforeImageRenderContribution).toSelf().inSingletonScope(),
16
+ bind(vrender_1.ImageRenderContribution).toService(image_contribution_render_1.BeforeImageRenderContribution),
17
+ bind(image_contribution_render_1.AfterImageRenderContribution).toSelf().inSingletonScope(),
18
+ bind(vrender_1.ImageRenderContribution).toService(image_contribution_render_1.AfterImageRenderContribution),
19
+ bind(image_contribution_render_1.BeforeGifImageRenderContribution).toSelf().inSingletonScope(),
20
+ bind(vrender_1.ImageRenderContribution).toService(image_contribution_render_1.BeforeGifImageRenderContribution),
21
+ bind(image_contribution_render_1.AfterGifImageRenderContribution).toSelf().inSingletonScope(),
22
+ bind(vrender_1.ImageRenderContribution).toService(image_contribution_render_1.AfterGifImageRenderContribution),
23
+ bind(group_contribution_render_1.AdjustColorGroupBeforeRenderContribution).toSelf().inSingletonScope(),
24
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.AdjustColorGroupBeforeRenderContribution),
25
+ bind(group_contribution_render_1.AdjustColorGroupAfterRenderContribution).toSelf().inSingletonScope(),
26
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.AdjustColorGroupAfterRenderContribution),
27
+ bind(group_contribution_render_1.SplitGroupAfterRenderContribution).toSelf().inSingletonScope(),
28
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.SplitGroupAfterRenderContribution),
29
+ bind(group_contribution_render_1.SplitGroupBeforeRenderContribution).toSelf().inSingletonScope(),
30
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.SplitGroupBeforeRenderContribution),
31
+ bind(group_contribution_render_1.DashGroupBeforeRenderContribution).toSelf().inSingletonScope(),
32
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.DashGroupBeforeRenderContribution),
33
+ bind(group_contribution_render_1.DashGroupAfterRenderContribution).toSelf().inSingletonScope(),
34
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.DashGroupAfterRenderContribution),
35
+ bind(group_contribution_render_1.AdjustPosGroupBeforeRenderContribution).toSelf().inSingletonScope(),
36
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.AdjustPosGroupBeforeRenderContribution),
37
+ bind(group_contribution_render_1.AdjustPosGroupAfterRenderContribution).toSelf().inSingletonScope(),
38
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.AdjustPosGroupAfterRenderContribution),
39
+ bind(group_contribution_render_1.ClipBodyGroupBeforeRenderContribution).toSelf().inSingletonScope(),
40
+ bind(vrender_1.GroupRenderContribution).toService(group_contribution_render_1.ClipBodyGroupBeforeRenderContribution),
41
+ bind(draw_interceptor_1.VTableDrawItemInterceptorContribution).toSelf().inSingletonScope(),
42
+ bind(vrender_1.DrawItemInterceptor).toService(draw_interceptor_1.VTableDrawItemInterceptorContribution),
43
+ bind(text_contribution_render_1.SuffixTextBeforeRenderContribution).toSelf().inSingletonScope(),
44
+ bind(vrender_1.TextRenderContribution).toService(text_contribution_render_1.SuffixTextBeforeRenderContribution);
45
+ }));
46
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/scenegraph/graphic/contributions/index.ts"],"names":[],"mappings":";;AAAA,gDAU4B;AAC5B,iDAAuE;AACvE,2EAKqC;AACrC,yEAGoC;AACpC,2EAWqC;AACrC,yDAA2E;AAC3E,yEAAgF;AAEhF,kBAAe,IAAI,yBAAe,CAAC,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE;IAEnE,IAAI,OAAO,CAAC,2CAAiC,CAAC,EAAE;QAC9C,MAAM,CAAC,2CAAiC,CAAC,CAAC,EAAE,CAAC,4DAAuC,CAAC,CAAC,gBAAgB,EAAE,CAAC;KAC1G;SAAM;QACL,IAAI,CAAC,4DAAuC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;QAC1E,IAAI,CAAC,gCAAsB,CAAC,CAAC,SAAS,CAAC,4DAAuC,CAAC,CAAC;KACjF;IACD,IAAI,OAAO,CAAC,0CAAgC,CAAC,EAAE;QAC7C,MAAM,CAAC,0CAAgC,CAAC,CAAC,EAAE,CAAC,2DAAsC,CAAC,CAAC,gBAAgB,EAAE,CAAC;KACxG;SAAM;QACL,IAAI,CAAC,2DAAsC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;QACzE,IAAI,CAAC,gCAAsB,CAAC,CAAC,SAAS,CAAC,2DAAsC,CAAC,CAAC;KAChF;IAGD,IAAI,CAAC,uCAAwB,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAC3D,IAAI,CAAC,0BAAW,CAAC,CAAC,EAAE,CAAC,uCAAwB,CAAC,CAAC;IAC/C,IAAI,CAAC,uBAAa,CAAC,CAAC,EAAE,CAAC,uCAAwB,CAAC,CAAC;IAGjD,IAAI,CAAC,yDAA6B,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAChE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,yDAA6B,CAAC,CAAC;IACvE,IAAI,CAAC,wDAA4B,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAC/D,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,wDAA4B,CAAC,CAAC;IAEtE,IAAI,CAAC,4DAAgC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACnE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,4DAAgC,CAAC,CAAC;IAC1E,IAAI,CAAC,2DAA+B,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAClE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,2DAA+B,CAAC,CAAC;IAGzE,IAAI,CAAC,oEAAwC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAC3E,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,oEAAwC,CAAC,CAAC;IAClF,IAAI,CAAC,mEAAuC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAC1E,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,mEAAuC,CAAC,CAAC;IAEjF,IAAI,CAAC,6DAAiC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACpE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,6DAAiC,CAAC,CAAC;IAC3E,IAAI,CAAC,8DAAkC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACrE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,8DAAkC,CAAC,CAAC;IAE5E,IAAI,CAAC,6DAAiC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACpE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,6DAAiC,CAAC,CAAC;IAC3E,IAAI,CAAC,4DAAgC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACnE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,4DAAgC,CAAC,CAAC;IAE1E,IAAI,CAAC,kEAAsC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACzE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,kEAAsC,CAAC,CAAC;IAChF,IAAI,CAAC,iEAAqC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACxE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,iEAAqC,CAAC,CAAC;IAE/E,IAAI,CAAC,iEAAqC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACxE,IAAI,CAAC,iCAAuB,CAAC,CAAC,SAAS,CAAC,iEAAqC,CAAC,CAAC;IAK/E,IAAI,CAAC,wDAAqC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACxE,IAAI,CAAC,6BAAmB,CAAC,CAAC,SAAS,CAAC,wDAAqC,CAAC,CAAC;IAG3E,IAAI,CAAC,6DAAkC,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IACrE,IAAI,CAAC,gCAAsB,CAAC,CAAC,SAAS,CAAC,6DAAkC,CAAC,CAAC;AAC7E,CAAC,CAAC,CAAC","file":"index.js","sourcesContent":["import {\n GraphicRender,\n GroupRenderContribution,\n ImageRenderContribution,\n RectRenderContribution,\n SplitRectBeforeRenderContribution,\n SplitRectAfterRenderContribution,\n ContainerModule,\n DrawItemInterceptor,\n TextRenderContribution\n} from './../../../vrender';\nimport { ChartRender, DefaultCanvasChartRender } from './chart-render';\nimport {\n AfterImageRenderContribution,\n BeforeImageRenderContribution,\n BeforeGifImageRenderContribution,\n AfterGifImageRenderContribution\n} from './image-contribution-render';\nimport {\n SplitRectBeforeRenderContribution as VTableSplitRectBeforeRenderContribution,\n SplitRectAfterRenderContribution as VTableSplitRectAfterRenderContribution\n} from './rect-contribution-render';\nimport {\n DashGroupAfterRenderContribution,\n DashGroupBeforeRenderContribution,\n SplitGroupBeforeRenderContribution,\n SplitGroupAfterRenderContribution,\n AdjustPosGroupBeforeRenderContribution,\n AdjustPosGroupAfterRenderContribution,\n AdjustColorGroupBeforeRenderContribution,\n AdjustColorGroupAfterRenderContribution,\n ClipBodyGroupBeforeRenderContribution\n // ClipBodyGroupAfterRenderContribution\n} from './group-contribution-render';\nimport { VTableDrawItemInterceptorContribution } from './draw-interceptor';\nimport { SuffixTextBeforeRenderContribution } from './text-contribution-render';\n\nexport default new ContainerModule((bind, unbind, isBound, rebind) => {\n // rect 渲染器注入contributions\n if (isBound(SplitRectBeforeRenderContribution)) {\n rebind(SplitRectBeforeRenderContribution).to(VTableSplitRectBeforeRenderContribution).inSingletonScope();\n } else {\n bind(VTableSplitRectBeforeRenderContribution).toSelf().inSingletonScope();\n bind(RectRenderContribution).toService(VTableSplitRectBeforeRenderContribution);\n }\n if (isBound(SplitRectAfterRenderContribution)) {\n rebind(SplitRectAfterRenderContribution).to(VTableSplitRectAfterRenderContribution).inSingletonScope();\n } else {\n bind(VTableSplitRectAfterRenderContribution).toSelf().inSingletonScope();\n bind(RectRenderContribution).toService(VTableSplitRectAfterRenderContribution);\n }\n\n // chart渲染器注入\n bind(DefaultCanvasChartRender).toSelf().inSingletonScope();\n bind(ChartRender).to(DefaultCanvasChartRender);\n bind(GraphicRender).to(DefaultCanvasChartRender);\n\n // image 渲染器注入contributions\n bind(BeforeImageRenderContribution).toSelf().inSingletonScope();\n bind(ImageRenderContribution).toService(BeforeImageRenderContribution);\n bind(AfterImageRenderContribution).toSelf().inSingletonScope();\n bind(ImageRenderContribution).toService(AfterImageRenderContribution);\n\n bind(BeforeGifImageRenderContribution).toSelf().inSingletonScope();\n bind(ImageRenderContribution).toService(BeforeGifImageRenderContribution);\n bind(AfterGifImageRenderContribution).toSelf().inSingletonScope();\n bind(ImageRenderContribution).toService(AfterGifImageRenderContribution);\n\n // group 渲染器注入contributions\n bind(AdjustColorGroupBeforeRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(AdjustColorGroupBeforeRenderContribution);\n bind(AdjustColorGroupAfterRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(AdjustColorGroupAfterRenderContribution);\n\n bind(SplitGroupAfterRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(SplitGroupAfterRenderContribution);\n bind(SplitGroupBeforeRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(SplitGroupBeforeRenderContribution);\n\n bind(DashGroupBeforeRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(DashGroupBeforeRenderContribution);\n bind(DashGroupAfterRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(DashGroupAfterRenderContribution);\n\n bind(AdjustPosGroupBeforeRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(AdjustPosGroupBeforeRenderContribution);\n bind(AdjustPosGroupAfterRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(AdjustPosGroupAfterRenderContribution);\n\n bind(ClipBodyGroupBeforeRenderContribution).toSelf().inSingletonScope();\n bind(GroupRenderContribution).toService(ClipBodyGroupBeforeRenderContribution);\n // bind(ClipBodyGroupAfterRenderContribution).toSelf().inSingletonScope();\n // bind(GroupRenderContribution).toService(ClipBodyGroupAfterRenderContribution);\n\n // interceptor\n bind(VTableDrawItemInterceptorContribution).toSelf().inSingletonScope();\n bind(DrawItemInterceptor).toService(VTableDrawItemInterceptorContribution);\n\n // text 渲染器注入contributions\n bind(SuffixTextBeforeRenderContribution).toSelf().inSingletonScope();\n bind(TextRenderContribution).toService(SuffixTextBeforeRenderContribution);\n});\n"]}
@@ -0,0 +1,18 @@
1
+ import type { IRect, IContext2d, IRectGraphicAttribute, IMarkAttribute, IGraphicAttribute, IThemeAttribute, IRectRenderContribution, IDrawContext } from './../../../vrender';
2
+ import { BaseRenderContributionTime } from './../../../vrender';
3
+ export declare class SplitRectBeforeRenderContribution implements IRectRenderContribution {
4
+ time: BaseRenderContributionTime;
5
+ useStyle: boolean;
6
+ order: number;
7
+ drawShape(rect: IRect, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, rectAttribute: Required<IRectGraphicAttribute>, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, doFillOrStroke?: {
8
+ doFill: boolean;
9
+ doStroke: boolean;
10
+ }): void;
11
+ }
12
+ export declare class SplitRectAfterRenderContribution implements IRectRenderContribution {
13
+ time: BaseRenderContributionTime;
14
+ useStyle: boolean;
15
+ order: number;
16
+ drawShape(rect: IRect, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, rectAttribute: Required<IRectGraphicAttribute>, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
17
+ }
18
+ export declare function renderStrokeWithCornerRadius(i: number, x1: number, y1: number, x2: number, y2: number, rect: IRect, context: IContext2d, x: number, y: number, rectAttribute: Required<IRectGraphicAttribute>, stroke: any, strokeArrayWidth: any, strokeArrayColor: any, width: number, height: number): void;
@@ -0,0 +1,91 @@
1
+ "use strict";
2
+
3
+ var __decorate = this && this.__decorate || function(decorators, target, key, desc) {
4
+ var d, c = arguments.length, r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc;
5
+ if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
6
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
7
+ };
8
+
9
+ Object.defineProperty(exports, "__esModule", {
10
+ value: !0
11
+ }), exports.renderStrokeWithCornerRadius = exports.SplitRectAfterRenderContribution = exports.SplitRectBeforeRenderContribution = void 0;
12
+
13
+ const vrender_1 = require("./../../../vrender"), group_contribution_render_1 = require("./group-contribution-render"), vutils_1 = require("@visactor/vutils"), vrender_2 = require("./../../../vrender");
14
+
15
+ let SplitRectBeforeRenderContribution = class {
16
+ constructor() {
17
+ this.time = vrender_1.BaseRenderContributionTime.beforeFillStroke, this.useStyle = !0,
18
+ this.order = 0;
19
+ }
20
+ drawShape(rect, context, x, y, doFill, doStroke, fVisible, sVisible, rectAttribute, drawContext, fillCb, strokeCb, doFillOrStroke) {
21
+ const {stroke: stroke = rectAttribute.stroke, strokeArrayWidth: strokeArrayWidth = rectAttribute.strokeArrayWidth, strokeArrayColor: strokeArrayColor = rectAttribute.strokeArrayColor} = rect.attribute;
22
+ stroke && (Array.isArray(stroke) || Array.isArray(strokeArrayWidth) || Array.isArray(strokeArrayColor)) && (doFillOrStroke.doStroke = !1);
23
+ }
24
+ };
25
+
26
+ SplitRectBeforeRenderContribution = __decorate([ (0, vrender_1.injectable)() ], SplitRectBeforeRenderContribution),
27
+ exports.SplitRectBeforeRenderContribution = SplitRectBeforeRenderContribution;
28
+
29
+ let SplitRectAfterRenderContribution = class {
30
+ constructor() {
31
+ this.time = vrender_1.BaseRenderContributionTime.afterFillStroke, this.useStyle = !0,
32
+ this.order = 0;
33
+ }
34
+ drawShape(rect, context, x, y, doFill, doStroke, fVisible, sVisible, rectAttribute, drawContext, fillCb, strokeCb) {
35
+ const {width: width = rectAttribute.width, height: height = rectAttribute.height, stroke: stroke = rectAttribute.stroke, strokeArrayColor: strokeArrayColor = rectAttribute.strokeArrayColor, strokeArrayWidth: strokeArrayWidth = rectAttribute.strokeArrayWidth, lineWidth: lineWidth = rectAttribute.lineWidth, strokeColor: strokeColor = rectAttribute.stroke, cornerRadius: cornerRadius = rectAttribute.cornerRadius} = rect.attribute;
36
+ if (stroke && (Array.isArray(strokeArrayWidth) || 0 !== lineWidth) && (Array.isArray(stroke) || Array.isArray(strokeArrayColor) || Array.isArray(strokeArrayWidth))) {
37
+ const deltaWidth = 0, deltaHeight = 0;
38
+ "border-rect" !== rect.name && "table-border-rect" !== rect.name && ("number" == typeof lineWidth && 1 & lineWidth || Array.isArray(strokeArrayWidth) && strokeArrayWidth.some((width => 1 & width))) && (x = Math.floor(x) + .5,
39
+ y = Math.floor(y) + .5), 0 === cornerRadius || (0, vutils_1.isArray)(cornerRadius) && cornerRadius.every((num => 0 === num)) ? (0,
40
+ group_contribution_render_1.renderStroke)(rect, context, x, y, rectAttribute, stroke, strokeArrayWidth || lineWidth, strokeArrayColor || strokeColor, Math.ceil(width + deltaWidth), Math.ceil(height + deltaHeight)) : (context.beginPath(),
41
+ (0, vrender_2.createRectPath)(context, x, y, width, height, cornerRadius, new Array(4).fill(0).map(((_, i) => (x1, y1, x2, y2) => {
42
+ renderStrokeWithCornerRadius(i, x1, y1, x2, y2, rect, context, x, y, rectAttribute, stroke, strokeArrayWidth || lineWidth, strokeArrayColor || strokeColor, Math.ceil(width + deltaWidth), Math.ceil(height + deltaHeight));
43
+ }))), context.stroke());
44
+ }
45
+ }
46
+ };
47
+
48
+ function renderStrokeWithCornerRadius(i, x1, y1, x2, y2, rect, context, x, y, rectAttribute, stroke, strokeArrayWidth, strokeArrayColor, width, height) {
49
+ var _a, _b, _c, _d;
50
+ const group = rect, groupAttribute = rectAttribute, widthInfo = (0, group_contribution_render_1.getWidthInfo)(strokeArrayWidth), isWidthNumber = !Array.isArray(strokeArrayWidth), isStrokeTrue = !Array.isArray(stroke), isSplitDraw = Array.isArray(strokeArrayColor) || widthInfo.isSplitDraw;
51
+ context.stroke(), context.setStrokeStyle(rect, rect.attribute, x, y, rectAttribute);
52
+ const {lineDash: lineDash = groupAttribute.lineDash} = group.attribute;
53
+ let isDash = !1;
54
+ lineDash.length && lineDash.some((dash => Array.isArray(dash))) && (isDash = !0),
55
+ context.beginPath(), context.moveTo(x, y);
56
+ const strokeTop = (isStrokeTrue || stroke[0]) && (isWidthNumber || strokeArrayWidth[0]), strokeRight = (isStrokeTrue || stroke[1]) && (isWidthNumber || strokeArrayWidth[1]), strokeBottom = (isStrokeTrue || stroke[2]) && (isWidthNumber || strokeArrayWidth[2]), strokeLeft = (isStrokeTrue || stroke[3]) && (isWidthNumber || strokeArrayWidth[3]);
57
+ if (strokeTop && 0 === i) {
58
+ isWidthNumber ? widthInfo.width : strokeArrayWidth[0], isWidthNumber ? widthInfo.width : strokeArrayWidth[0];
59
+ context.moveTo(x1, y1), context.lineTo(x2, y2), (isSplitDraw || isDash) && (strokeArrayColor && strokeArrayColor[0] ? context.strokeStyle = strokeArrayColor[0] : strokeArrayColor && !strokeArrayColor[0] && (context.strokeStyle = "transparent"),
60
+ isWidthNumber || (context.lineWidth = strokeArrayWidth[0]), context.lineDashOffset = context.currentMatrix.e / context.currentMatrix.a,
61
+ isDash && context.setLineDash(null !== (_a = lineDash[0]) && void 0 !== _a ? _a : []),
62
+ context.stroke(), context.beginPath());
63
+ } else 0 === i && context.moveTo(x + width, y);
64
+ if (strokeRight && 1 === i) {
65
+ isWidthNumber ? widthInfo.width : strokeArrayWidth[1], isWidthNumber ? widthInfo.width : strokeArrayWidth[1];
66
+ context.moveTo(x1, y1), context.lineTo(x2, y2), (isSplitDraw || isDash) && (strokeArrayColor && strokeArrayColor[1] ? context.strokeStyle = strokeArrayColor[1] : strokeArrayColor && !strokeArrayColor[1] && (context.strokeStyle = "transparent"),
67
+ isWidthNumber || (context.lineWidth = strokeArrayWidth[1]), context.lineDashOffset = context.currentMatrix.f / context.currentMatrix.d,
68
+ isDash && context.setLineDash(null !== (_b = lineDash[1]) && void 0 !== _b ? _b : []),
69
+ context.stroke(), context.beginPath(), context.moveTo(x + width, y + height));
70
+ } else 1 === i && context.moveTo(x + width, y + height);
71
+ if (strokeBottom && 2 === i) {
72
+ isWidthNumber ? widthInfo.width : strokeArrayWidth[2], isWidthNumber ? widthInfo.width : strokeArrayWidth[2];
73
+ context.moveTo(x1, y1), context.lineTo(x2, y2), (isSplitDraw || isDash) && (strokeArrayColor && strokeArrayColor[2] ? context.strokeStyle = strokeArrayColor[2] : strokeArrayColor && !strokeArrayColor[2] && (context.strokeStyle = "transparent"),
74
+ isWidthNumber || (context.lineWidth = strokeArrayWidth[2]), context.lineDashOffset = context.currentMatrix.e / context.currentMatrix.a,
75
+ isDash && context.setLineDash(null !== (_c = lineDash[2]) && void 0 !== _c ? _c : []),
76
+ context.stroke(), context.beginPath(), context.moveTo(x, y + height));
77
+ } else 2 === i && context.moveTo(x, y + height);
78
+ if (strokeLeft && 3 === i) {
79
+ isWidthNumber ? widthInfo.width : strokeArrayWidth[3], isWidthNumber ? widthInfo.width : strokeArrayWidth[3];
80
+ context.moveTo(x1, y1), context.lineTo(x2, y2), (isSplitDraw || isDash) && (strokeArrayColor && strokeArrayColor[3] ? context.strokeStyle = strokeArrayColor[3] : strokeArrayColor && !strokeArrayColor[3] && (context.strokeStyle = "transparent"),
81
+ isWidthNumber || (context.lineWidth = strokeArrayWidth[3]), context.lineDashOffset = context.currentMatrix.f / context.currentMatrix.d,
82
+ isDash && context.setLineDash(null !== (_d = lineDash[3]) && void 0 !== _d ? _d : []),
83
+ context.stroke(), context.beginPath(), context.moveTo(x, y));
84
+ } else 3 === i && context.moveTo(x, y);
85
+ context.closePath(), isSplitDraw || isDash || (!isWidthNumber && widthInfo.width && (context.lineWidth = widthInfo.width),
86
+ context.stroke()), context.lineDashOffset = 0, context.setLineDash([]), context.beginPath();
87
+ }
88
+
89
+ SplitRectAfterRenderContribution = __decorate([ (0, vrender_1.injectable)() ], SplitRectAfterRenderContribution),
90
+ exports.SplitRectAfterRenderContribution = SplitRectAfterRenderContribution, exports.renderStrokeWithCornerRadius = renderStrokeWithCornerRadius;
91
+ //# sourceMappingURL=rect-contribution-render.js.map
@@ -0,0 +1 @@
1
+ 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type {\n IRect,\n IContext2d,\n IRectGraphicAttribute,\n IMarkAttribute,\n IGraphicAttribute,\n IThemeAttribute,\n IRectRenderContribution,\n IGroup,\n IGroupGraphicAttribute,\n IDrawContext,\n ICustomPath2D\n} from './../../../vrender';\nimport { BaseRenderContributionTime, injectable } from './../../../vrender';\nimport { getWidthInfo, renderStroke } from './group-contribution-render';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport type { vec2, vec4 } from '@visactor/vutils';\nimport { abs, arrayEqual, halfPi, isArray, isNumber, pi } from '@visactor/vutils';\nimport { createRectPath } from './../../../vrender';\n\n@injectable()\nexport class SplitRectBeforeRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n // const { stroke = rectAttribute.stroke } = group.attribute as any;\n\n // if (Array.isArray(stroke)) {\n // doFillOrStroke.doStroke = false;\n // }\n\n const {\n stroke = rectAttribute.stroke,\n strokeArrayWidth = (rectAttribute as any).strokeArrayWidth,\n strokeArrayColor = (rectAttribute as any).strokeArrayColor\n } = rect.attribute as any;\n\n if (stroke && (Array.isArray(stroke) || Array.isArray(strokeArrayWidth) || Array.isArray(strokeArrayColor))) {\n doFillOrStroke.doStroke = false;\n }\n }\n}\n\n@injectable()\nexport class SplitRectAfterRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const {\n // width = rectAttribute.width,\n // height = rectAttribute.height,\n // stroke = rectAttribute.stroke\n // } = group.attribute as any;\n\n // if (!Array.isArray(stroke)) {\n // return;\n // }\n\n // context.setStrokeStyle(group, group.attribute, x, y, rectAttribute);\n // // 单独处理每条边界,目前不考虑圆角\n // context.beginPath();\n // context.moveTo(x, y);\n // // top\n // if (stroke[0]) {\n // context.lineTo(x + width, y);\n // } else {\n // context.moveTo(x + width, y);\n // }\n // // right\n // if (stroke[1]) {\n // context.lineTo(x + width, y + height);\n // } else {\n // context.moveTo(x + width, y + height);\n // }\n // // bottom\n // if (stroke[2]) {\n // context.lineTo(x, y + height);\n // } else {\n // context.moveTo(x, y + height);\n // }\n // // left\n // if (stroke[3]) {\n // // 没有close path是,起点和终点不连续,需要调整y保证不出现缺口\n // const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;\n // context.lineTo(x, adjustY);\n // } else {\n // context.moveTo(x, y);\n // }\n\n // context.stroke();\n\n const {\n width = rectAttribute.width,\n height = rectAttribute.height,\n // 基础border\n stroke = rectAttribute.stroke,\n strokeArrayColor = (rectAttribute as any).strokeArrayColor,\n strokeArrayWidth = (rectAttribute as any).strokeArrayWidth,\n\n lineWidth = rectAttribute.lineWidth,\n strokeColor = rectAttribute.stroke,\n\n cornerRadius = rectAttribute.cornerRadius\n // // select & hover border\n // highlightStroke = (rectAttribute as any).highlightStroke,\n // highlightStrokeArrayColor = (rectAttribute as any).highlightStrokeArrayColor,\n // highlightStrokeArrayWidth = (rectAttribute as any).highlightStrokeArrayWidth,\n // highlightStrokeArrayPart = (rectAttribute as any).highlightStrokeArrayPart,\n } = rect.attribute as any;\n\n if (!stroke || (!Array.isArray(strokeArrayWidth) && lineWidth === 0)) {\n return;\n }\n\n if (Array.isArray(stroke) || Array.isArray(strokeArrayColor) || Array.isArray(strokeArrayWidth)) {\n // let dx = 0;\n // let dy = 0;\n const deltaWidth = 0;\n const deltaHeight = 0;\n if (\n rect.name !== 'border-rect' && // border-rect not need offset\n rect.name !== 'table-border-rect' && // table-border-rect not need offset\n ((typeof lineWidth === 'number' && lineWidth & 1) ||\n (Array.isArray(strokeArrayWidth) && strokeArrayWidth.some(width => width & 1)))\n ) {\n // const table = (rect.stage as any).table as BaseTableAPI;\n // const bottomRight = table.theme.cellBorderClipDirection === 'bottom-right';\n // if (bottomRight) {\n // x = Math.floor(x) - 0.5;\n // y = Math.floor(y) - 0.5;\n // deltaWidth = 0.5;\n // deltaHeight = 0.5;\n // } else {\n x = Math.floor(x) + 0.5;\n y = Math.floor(y) + 0.5;\n // }\n }\n\n // 带不同stroke边框\n if (!(cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0)))) {\n // let lastStrokeI = 0;\n // let lastStroke: any;\n context.beginPath();\n // debugger;\n createRectPath(\n context,\n x,\n y,\n width,\n height,\n cornerRadius,\n new Array(4).fill(0).map((_, i) => (x1: number, y1: number, x2: number, y2: number) => {\n renderStrokeWithCornerRadius(\n i,\n x1,\n y1,\n x2,\n y2,\n rect,\n context,\n x,\n y,\n rectAttribute,\n stroke,\n strokeArrayWidth || lineWidth,\n strokeArrayColor || strokeColor,\n Math.ceil(width + deltaWidth),\n Math.ceil(height + deltaHeight)\n );\n })\n );\n\n context.stroke();\n } else {\n renderStroke(\n rect as IGroup,\n context,\n x,\n y,\n rectAttribute,\n stroke,\n strokeArrayWidth || lineWidth,\n strokeArrayColor || strokeColor,\n Math.ceil(width + deltaWidth),\n Math.ceil(height + deltaHeight)\n );\n }\n }\n }\n}\n\nexport function renderStrokeWithCornerRadius(\n i: number,\n x1: number,\n y1: number,\n x2: number,\n y2: number,\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n rectAttribute: Required<IRectGraphicAttribute>,\n stroke: any,\n strokeArrayWidth: any,\n strokeArrayColor: any,\n width: number,\n height: number\n) {\n const group = rect;\n const groupAttribute = rectAttribute;\n\n // if (stroke[i]) {\n // if (!(lastStrokeI === i - 1 && stroke[i] === lastStroke)) {\n // context.setStrokeStyle(rect, { ...rect.attribute, stroke: stroke[i] }, x, y, rectAttribute);\n // context.beginPath();\n // context.moveTo(x1, y1);\n // lastStroke = stroke[i];\n // }\n // lastStrokeI = i;\n // context.lineTo(x2, y2);\n // context.stroke();\n // if (i === 3) {\n // context.beginPath();\n // }\n // }\n\n const widthInfo = getWidthInfo(strokeArrayWidth);\n const isWidthNumber = !Array.isArray(strokeArrayWidth);\n const isStrokeTrue = !Array.isArray(stroke);\n const isSplitDraw = Array.isArray(strokeArrayColor) || widthInfo.isSplitDraw;\n context.stroke(); // stroke last corner with last stroke style\n\n context.setStrokeStyle(rect, rect.attribute, x, y, rectAttribute);\n const { lineDash = groupAttribute.lineDash } = group.attribute as any;\n // const lineDash = context.getLineDash();\n let isDash = false;\n if (lineDash.length && lineDash.some((dash: number[] | null) => Array.isArray(dash))) {\n isDash = true;\n }\n\n // 单独处理每条边界,目前不考虑圆角\n context.beginPath(); // clean path\n context.moveTo(x, y);\n\n const strokeTop = (isStrokeTrue || stroke[0]) && (isWidthNumber || strokeArrayWidth[0]);\n const strokeRight = (isStrokeTrue || stroke[1]) && (isWidthNumber || strokeArrayWidth[1]);\n const strokeBottom = (isStrokeTrue || stroke[2]) && (isWidthNumber || strokeArrayWidth[2]);\n const strokeLeft = (isStrokeTrue || stroke[3]) && (isWidthNumber || strokeArrayWidth[3]);\n\n // top\n if (strokeTop && i === 0) {\n // context.lineTo(x + width, y);\n const deltaLeft = (isWidthNumber ? widthInfo.width : strokeArrayWidth[0]) / 2;\n const deltaRight = (isWidthNumber ? widthInfo.width : strokeArrayWidth[0]) / 2;\n\n // context.moveTo(x - deltaLeft, y);\n // context.lineTo(x + width + deltaRight, y);\n context.moveTo(x1, y1);\n context.lineTo(x2, y2);\n\n if (isSplitDraw || isDash) {\n if (strokeArrayColor && strokeArrayColor[0]) {\n context.strokeStyle = strokeArrayColor[0];\n } else if (strokeArrayColor && !strokeArrayColor[0]) {\n context.strokeStyle = 'transparent';\n }\n if (!isWidthNumber) {\n context.lineWidth = strokeArrayWidth[0];\n }\n context.lineDashOffset = context.currentMatrix.e / context.currentMatrix.a;\n if (isDash) {\n context.setLineDash(lineDash[0] ?? []);\n }\n context.stroke();\n context.beginPath();\n // context.moveTo(x + width, y);\n }\n } else if (i === 0) {\n context.moveTo(x + width, y);\n }\n // right\n if (strokeRight && i === 1) {\n // context.lineTo(x + width, y + height);\n const deltaTop = (isWidthNumber ? widthInfo.width : strokeArrayWidth[1]) / 2;\n const deltaBottom = (isWidthNumber ? widthInfo.width : strokeArrayWidth[1]) / 2;\n\n // context.moveTo(x + width, y - deltaTop);\n // context.lineTo(x + width, y + height + deltaBottom);\n context.moveTo(x1, y1);\n context.lineTo(x2, y2);\n\n if (isSplitDraw || isDash) {\n if (strokeArrayColor && strokeArrayColor[1]) {\n context.strokeStyle = strokeArrayColor[1];\n } else if (strokeArrayColor && !strokeArrayColor[1]) {\n context.strokeStyle = 'transparent';\n }\n if (!isWidthNumber) {\n context.lineWidth = strokeArrayWidth[1];\n }\n context.lineDashOffset = context.currentMatrix.f / context.currentMatrix.d;\n if (isDash) {\n context.setLineDash(lineDash[1] ?? []);\n }\n context.stroke();\n context.beginPath();\n context.moveTo(x + width, y + height);\n }\n } else if (i === 1) {\n context.moveTo(x + width, y + height);\n }\n // bottom\n if (strokeBottom && i === 2) {\n // context.lineTo(x, y + height);\n const deltaLeft = (isWidthNumber ? widthInfo.width : strokeArrayWidth[2]) / 2;\n const deltaRight = (isWidthNumber ? widthInfo.width : strokeArrayWidth[2]) / 2;\n\n // context.moveTo(x - deltaLeft, y + height);\n // context.lineTo(x + width + deltaRight, y + height);\n context.moveTo(x1, y1);\n context.lineTo(x2, y2);\n\n if (isSplitDraw || isDash) {\n if (strokeArrayColor && strokeArrayColor[2]) {\n context.strokeStyle = strokeArrayColor[2];\n } else if (strokeArrayColor && !strokeArrayColor[2]) {\n context.strokeStyle = 'transparent';\n }\n if (!isWidthNumber) {\n context.lineWidth = strokeArrayWidth[2];\n }\n context.lineDashOffset = context.currentMatrix.e / context.currentMatrix.a;\n if (isDash) {\n context.setLineDash(lineDash[2] ?? []);\n }\n context.stroke();\n context.beginPath();\n context.moveTo(x, y + height);\n }\n } else if (i === 2) {\n context.moveTo(x, y + height);\n }\n // left\n if (strokeLeft && i === 3) {\n // context.lineTo(x, y);\n const deltaTop = (isWidthNumber ? widthInfo.width : strokeArrayWidth[3]) / 2;\n const deltaBottom = (isWidthNumber ? widthInfo.width : strokeArrayWidth[3]) / 2;\n\n // context.moveTo(x, y - deltaTop);\n // context.lineTo(x, y + height + deltaBottom);\n context.moveTo(x1, y1);\n context.lineTo(x2, y2);\n\n if (isSplitDraw || isDash) {\n if (strokeArrayColor && strokeArrayColor[3]) {\n context.strokeStyle = strokeArrayColor[3];\n } else if (strokeArrayColor && !strokeArrayColor[3]) {\n context.strokeStyle = 'transparent';\n }\n if (!isWidthNumber) {\n context.lineWidth = strokeArrayWidth[3];\n }\n context.lineDashOffset = context.currentMatrix.f / context.currentMatrix.d;\n if (isDash) {\n context.setLineDash(lineDash[3] ?? []);\n }\n context.stroke();\n context.beginPath();\n context.moveTo(x, y);\n }\n } else if (i === 3) {\n context.moveTo(x, y);\n }\n context.closePath();\n\n if (!isSplitDraw && !isDash) {\n // context.strokeStyle = strokeArrayColor;\n if (!isWidthNumber && widthInfo.width) {\n context.lineWidth = widthInfo.width;\n }\n context.stroke();\n }\n context.lineDashOffset = 0;\n // context.lineCap = oldLineCap;\n context.setLineDash([]);\n\n context.beginPath(); // clean path\n}\n\ntype IEdgeCb = (x1: number, y1: number, x2: number, y2: number) => void;\n"]}
@@ -0,0 +1,12 @@
1
+ import type { IContext2d, IDrawContext, IGraphicAttribute, IMarkAttribute, IText, ITextGraphicAttribute, ITextRenderContribution, IThemeAttribute } from './../../../vrender';
2
+ import { BaseRenderContributionTime } from './../../../vrender';
3
+ export declare class SuffixTextBeforeRenderContribution implements ITextRenderContribution {
4
+ time: BaseRenderContributionTime;
5
+ useStyle: boolean;
6
+ order: number;
7
+ drawShape(text: IText, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, textAttribute: Required<ITextGraphicAttribute>, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, doFillOrStroke?: {
8
+ doFill: boolean;
9
+ doStroke: boolean;
10
+ }): void;
11
+ drawUnderLine(underline: number, lineThrough: number, text: IText, x: number, y: number, z: number, textAttribute: Required<ITextGraphicAttribute>, context: IContext2d, textStr: string): void;
12
+ }
@@ -0,0 +1,72 @@
1
+ "use strict";
2
+
3
+ var __decorate = this && this.__decorate || function(decorators, target, key, desc) {
4
+ var d, c = arguments.length, r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc;
5
+ if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
6
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
7
+ };
8
+
9
+ Object.defineProperty(exports, "__esModule", {
10
+ value: !0
11
+ }), exports.SuffixTextBeforeRenderContribution = void 0;
12
+
13
+ const vrender_1 = require("./../../../vrender"), vutils_1 = require("@visactor/vutils"), text_measure_1 = require("../../utils/text-measure");
14
+
15
+ let SuffixTextBeforeRenderContribution = class {
16
+ constructor() {
17
+ this.time = vrender_1.BaseRenderContributionTime.afterFillStroke, this.useStyle = !0,
18
+ this.order = 0;
19
+ }
20
+ drawShape(text, context, x, y, doFill, doStroke, fVisible, sVisible, textAttribute, drawContext, fillCb, strokeCb, doFillOrStroke) {
21
+ var _a, _b;
22
+ const {text: str, underline: underline = textAttribute.underline, lineThrough: lineThrough = textAttribute.lineThrough, direction: direction = textAttribute.direction, whiteSpace: whiteSpace = textAttribute.whiteSpace, fontSize: fontSize = textAttribute.fontSize, verticalMode: verticalMode = textAttribute.verticalMode, ellipsis: ellipsis = textAttribute.ellipsis, textAlign: textAlign = textAttribute.textAlign, textBaseline: textBaseline = textAttribute.textBaseline, x: originX = textAttribute.x, y: originY = textAttribute.y} = text.attribute;
23
+ let isEmpty = !1;
24
+ if (Array.isArray(text)) {
25
+ const layoutData = null === (_a = text.cache) || void 0 === _a ? void 0 : _a.layoutData;
26
+ ellipsis && layoutData && layoutData.lines.every((line => "" === line.str)) && (isEmpty = !0);
27
+ } else {
28
+ const {cache: cache} = text;
29
+ ellipsis && cache && "" === cache.clipedText && 0 === cache.clipedWidth && (isEmpty = !0);
30
+ }
31
+ if (!isEmpty) return;
32
+ const textStr = (0, vutils_1.isString)(ellipsis) ? ellipsis : "...", lineHeight = null !== (_b = (0,
33
+ vrender_1.calculateLineHeight)(text.attribute.lineHeight, fontSize)) && void 0 !== _b ? _b : fontSize;
34
+ let dy = 0;
35
+ lineHeight !== fontSize && ("top" === textBaseline ? dy = (lineHeight - fontSize) / 2 : "middle" === textBaseline || "bottom" === textBaseline && (dy = -(lineHeight - fontSize) / 2)),
36
+ doStroke && (strokeCb ? strokeCb(context, text.attribute, textAttribute) : sVisible && (context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute),
37
+ context.strokeText(textStr, originX, originY + dy))), doFill && (fillCb ? fillCb(context, text.attribute, textAttribute) : fVisible && (context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute),
38
+ context.fillText(textStr, originX, originY + dy), this.drawUnderLine(underline, lineThrough, text, originX, originY + dy, 0, textAttribute, context, textStr)));
39
+ }
40
+ drawUnderLine(underline, lineThrough, text, x, y, z, textAttribute, context, textStr) {
41
+ if (lineThrough + underline <= 0) return;
42
+ const {textAlign: textAlign = textAttribute.textAlign, textBaseline: textBaseline = textAttribute.textBaseline, fontSize: fontSize = textAttribute.fontSize, fontFamily: fontFamily = textAttribute.fontFamily, fontWeight: fontWeight = textAttribute.fontWeight, fontStyle: fontStyle = textAttribute.fontStyle, fill: fill = textAttribute.fill, opacity: opacity = textAttribute.opacity, underlineOffset: underlineOffset = textAttribute.underlineOffset, underlineDash: underlineDash = textAttribute.underlineDash, fillOpacity: fillOpacity = textAttribute.fillOpacity} = text.attribute;
43
+ if (!underline && !lineThrough) return;
44
+ const w = text_measure_1.textMeasure.measureTextWidth(textStr, {
45
+ fontSize: fontSize,
46
+ fontFamily: fontFamily,
47
+ fontWeight: fontWeight,
48
+ fontStyle: fontStyle
49
+ }), offsetX = (0, vrender_1.textDrawOffsetX)(textAlign, w), offsetY = (0, vrender_1.textLayoutOffsetY)(textBaseline, fontSize, fontSize), attribute = {
50
+ lineWidth: 0,
51
+ stroke: fill,
52
+ opacity: opacity,
53
+ strokeOpacity: fillOpacity
54
+ };
55
+ if (underline) {
56
+ attribute.lineWidth = underline, context.setStrokeStyle(text, attribute, x, y, textAttribute),
57
+ context.setLineDash(underlineDash), context.beginPath();
58
+ const dy = y + offsetY + fontSize + underlineOffset;
59
+ context.moveTo(x + offsetX, dy, z), context.lineTo(x + offsetX + w, dy, z), context.stroke();
60
+ }
61
+ if (lineThrough) {
62
+ attribute.lineWidth = lineThrough, context.setStrokeStyle(text, attribute, x, y, textAttribute),
63
+ context.beginPath();
64
+ const dy = y + offsetY + fontSize / 2;
65
+ context.moveTo(x + offsetX, dy, z), context.lineTo(x + offsetX + w, dy, z), context.stroke();
66
+ }
67
+ }
68
+ };
69
+
70
+ SuffixTextBeforeRenderContribution = __decorate([ (0, vrender_1.injectable)() ], SuffixTextBeforeRenderContribution),
71
+ exports.SuffixTextBeforeRenderContribution = SuffixTextBeforeRenderContribution;
72
+ //# sourceMappingURL=text-contribution-render.js.map
@@ -0,0 +1 @@
1
+ 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type {\n IContext2d,\n IDrawContext,\n IGraphicAttribute,\n IMarkAttribute,\n IText,\n ITextGraphicAttribute,\n ITextRenderContribution,\n IThemeAttribute\n} from './../../../vrender';\nimport {\n BaseRenderContributionTime,\n calculateLineHeight,\n injectable,\n textDrawOffsetX,\n textLayoutOffsetY\n} from './../../../vrender';\nimport { isString } from '@visactor/vutils';\nimport { textMeasure } from '../../utils/text-measure';\n\n@injectable()\nexport class SuffixTextBeforeRenderContribution implements ITextRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n text: IText,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n textAttribute: Required<ITextGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const {\n text: str,\n underline = textAttribute.underline,\n lineThrough = textAttribute.lineThrough,\n direction = textAttribute.direction,\n // lineHeight = textAttribute.lineHeight,\n whiteSpace = textAttribute.whiteSpace,\n fontSize = textAttribute.fontSize,\n verticalMode = textAttribute.verticalMode,\n ellipsis = textAttribute.ellipsis,\n textAlign = textAttribute.textAlign,\n textBaseline = textAttribute.textBaseline,\n x: originX = textAttribute.x,\n y: originY = textAttribute.y\n } = text.attribute;\n\n let isEmpty: boolean = false;\n if (Array.isArray(text)) {\n const layoutData = text.cache?.layoutData;\n if (ellipsis && layoutData && layoutData.lines.every(line => line.str === '')) {\n isEmpty = true;\n }\n } else {\n const { cache } = text;\n if (ellipsis && cache && cache.clipedText === '' && cache.clipedWidth === 0) {\n isEmpty = true;\n }\n }\n\n if (!isEmpty) {\n return;\n }\n\n const textStr = isString(ellipsis) ? ellipsis : '...';\n const lineHeight = calculateLineHeight(text.attribute.lineHeight, fontSize) ?? fontSize;\n\n let dy = 0;\n if (lineHeight !== fontSize) {\n if (textBaseline === 'top') {\n dy = (lineHeight - fontSize) / 2;\n } else if (textBaseline === 'middle') {\n // middle do nothing\n } else if (textBaseline === 'bottom') {\n dy = -(lineHeight - fontSize) / 2;\n } else {\n // alphabetic do nothing\n // dy = (lineHeight - fontSize) / 2 - fontSize * 0.79;\n }\n }\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.strokeText(textStr, originX, originY + dy);\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.fillText(textStr, originX, originY + dy);\n this.drawUnderLine(underline, lineThrough, text, originX, originY + dy, 0, textAttribute, context, textStr);\n }\n }\n }\n\n drawUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d,\n textStr: string\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n textAlign = textAttribute.textAlign,\n textBaseline = textAttribute.textBaseline,\n fontSize = textAttribute.fontSize,\n fontFamily = textAttribute.fontFamily,\n fontWeight = textAttribute.fontWeight,\n fontStyle = textAttribute.fontStyle,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n underlineOffset = textAttribute.underlineOffset,\n underlineDash = textAttribute.underlineDash,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n\n if (!underline && !lineThrough) {\n return;\n }\n // const w = text.clipedWidth;\n const w = textMeasure.measureTextWidth(textStr, {\n fontSize,\n fontFamily,\n fontWeight,\n fontStyle\n });\n const offsetX = textDrawOffsetX(textAlign, w);\n const offsetY = textLayoutOffsetY(textBaseline, fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.setLineDash(underlineDash);\n context.beginPath();\n const dy = y + offsetY + fontSize + underlineOffset;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n}\n"]}
@@ -0,0 +1,37 @@
1
+ import type { IRect, INode } from './../../vrender';
2
+ import { Group as VRenderGroup } from './../../vrender';
3
+ import { type AABBBounds } from '@visactor/vutils';
4
+ export declare class Group extends VRenderGroup {
5
+ role?: string;
6
+ col?: number;
7
+ row?: number;
8
+ mergeStartCol?: number;
9
+ mergeStartRow?: number;
10
+ mergeEndCol?: number;
11
+ mergeEndRow?: number;
12
+ contentWidth?: number;
13
+ contentHeight?: number;
14
+ rowNumber?: number;
15
+ colHeight?: number;
16
+ border?: IRect;
17
+ needUpdate?: boolean;
18
+ needUpdateWidth?: boolean;
19
+ needUpdateHeight?: boolean;
20
+ clear(): void;
21
+ getChildByName(name: string, deep?: boolean): any;
22
+ get width(): number;
23
+ get height(): number;
24
+ setDeltaWidth(deltaX: number): void;
25
+ setDeltaHeight(deltaY: number): void;
26
+ setDeltaX(deltaX: number): void;
27
+ setDeltaY(deltaY: number): void;
28
+ forEachChildrenSkipChild<T extends INode = INode>(cb: (item: T, index: number) => void | boolean, skipChildName?: string, reverse?: boolean): void;
29
+ getColGroup(col: number): Group;
30
+ getRowGroup(row: number): Group;
31
+ addCellGroup(cellGroup: Group): void;
32
+ getChildAt(index: number): INode;
33
+ protected tryUpdateAABBBounds(): AABBBounds;
34
+ protected doUpdateAABBBounds(): any;
35
+ updateColumnRowNumber(row: number): void;
36
+ updateColumnHeight(cellHeight: number): void;
37
+ }
@@ -0,0 +1,135 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: !0
5
+ }), exports.Group = void 0;
6
+
7
+ const vrender_1 = require("./../../vrender");
8
+
9
+ class Group extends vrender_1.Group {
10
+ clear() {
11
+ this.removeAllChild();
12
+ }
13
+ getChildByName(name, deep) {
14
+ let result = null;
15
+ return this.forEachChildren((child => child.name === name && (result = child, !0))),
16
+ deep && this.forEachChildren((child => {
17
+ if (child.getChildByName) {
18
+ const target = child.getChildByName(name, !0);
19
+ if (target) return result = target, !0;
20
+ }
21
+ return !1;
22
+ })), result;
23
+ }
24
+ get width() {
25
+ var _a;
26
+ let width = this.AABBBounds.width();
27
+ return width !== 1 / 0 && width !== -1 / 0 || (width = 0), Math.max(width, null !== (_a = this.attribute.width) && void 0 !== _a ? _a : 0);
28
+ }
29
+ get height() {
30
+ var _a;
31
+ let height = this.AABBBounds.height();
32
+ return height !== 1 / 0 && height !== -1 / 0 || (height = 0), Math.max(height, null !== (_a = this.attribute.height) && void 0 !== _a ? _a : 0);
33
+ }
34
+ setDeltaWidth(deltaX) {
35
+ var _a;
36
+ 0 !== deltaX && (this.setAttribute("width", (null !== (_a = this.attribute.width) && void 0 !== _a ? _a : 0) + deltaX),
37
+ this.border && (this.border.setAttribute("width", this.border.attribute.width + deltaX),
38
+ "group" === this.border.type && this.border.firstChild.setAttribute("width", this.border.firstChild.attribute.width + deltaX)));
39
+ }
40
+ setDeltaHeight(deltaY) {
41
+ var _a;
42
+ 0 !== deltaY && (this.setAttribute("height", (null !== (_a = this.attribute.height) && void 0 !== _a ? _a : 0) + deltaY),
43
+ this.border && (this.border.setAttribute("height", this.border.attribute.height + deltaY),
44
+ "group" === this.border.type && this.border.firstChild.setAttribute("width", this.border.firstChild.attribute.height + deltaY)));
45
+ }
46
+ setDeltaX(deltaX) {
47
+ 0 !== deltaX && this.setAttribute("x", this.attribute.x + deltaX);
48
+ }
49
+ setDeltaY(deltaY) {
50
+ 0 !== deltaY && this.setAttribute("y", this.attribute.y + deltaY);
51
+ }
52
+ forEachChildrenSkipChild(cb, skipChildName = "border-rect", reverse = !1) {
53
+ if (reverse) {
54
+ let child = this._lastChild, i = 0;
55
+ for (;child; ) {
56
+ if (child.name !== skipChildName) {
57
+ if (cb(child, i++)) return;
58
+ }
59
+ child = child._prev;
60
+ }
61
+ } else {
62
+ let child = this._firstChild, i = 0;
63
+ for (;child; ) {
64
+ if (child.name !== skipChildName) {
65
+ if (cb(child, i++)) return;
66
+ }
67
+ child = child._next;
68
+ }
69
+ }
70
+ }
71
+ getColGroup(col) {
72
+ let c = this._firstChild;
73
+ if (!c) return null;
74
+ for (let i = 0; i < this.childrenCount; i++) {
75
+ if (c.col === col) return c;
76
+ c = c._next;
77
+ }
78
+ return null;
79
+ }
80
+ getRowGroup(row) {
81
+ let c = this._firstChild;
82
+ if (!c) return null;
83
+ for (let i = 0; i < this.childrenCount; i++) {
84
+ if (c.row === row) return c;
85
+ c = c._next;
86
+ }
87
+ return null;
88
+ }
89
+ addCellGroup(cellGroup) {
90
+ if (0 === this.childrenCount || this.lastChild.row === cellGroup.row - 1) this.addChild(cellGroup); else {
91
+ let c = this._firstChild;
92
+ for (let i = 0; i < this.childrenCount; i++) {
93
+ if (c.row === cellGroup.row - 1) return void this.insertAfter(cellGroup, c);
94
+ c = c._next;
95
+ }
96
+ this.addChild(cellGroup);
97
+ }
98
+ }
99
+ getChildAt(index) {
100
+ const child = super.getChildAt(index);
101
+ return child && "border-rect" === child.name ? child._next : child;
102
+ }
103
+ tryUpdateAABBBounds() {
104
+ if ("cell" === this.role) {
105
+ if (!this.shouldUpdateAABBBounds()) return this._AABBBounds;
106
+ const selfChange = this.shouldSelfChangeUpdateAABBBounds(), bounds = this.doUpdateAABBBounds();
107
+ return this.addUpdateLayoutTag(), after(this, selfChange), bounds;
108
+ }
109
+ return super.tryUpdateAABBBounds();
110
+ }
111
+ doUpdateAABBBounds() {
112
+ if ("cell" === this.role) {
113
+ const attribute = this.attribute, {x: x, y: y, width: width, height: height} = attribute;
114
+ return this._AABBBounds.setValue(x, y, x + width, y + height), this.parent && this.parent.addChildUpdateBoundTag(),
115
+ this.clearUpdateBoundTag(), this.shadowRoot && this.shadowRoot.tryUpdateAABBBounds(),
116
+ this._AABBBounds;
117
+ }
118
+ return "body" === this.role || "row-header" === this.role || "col-header" === this.role || "right-frozen" === this.role || "bottom-frozen" === this.role || "corner-header" === this.role || "corner-right-top-header" === this.role || "corner-right-bottom-header" === this.role || "corner-left-bottom-header" === this.role ? (this._AABBBounds.setValue(-1 / 0, -1 / 0, 1 / 0, 1 / 0),
119
+ this.parent && this.parent.addChildUpdateBoundTag(), this.clearUpdateBoundTag(),
120
+ this.shadowRoot && this.shadowRoot.tryUpdateAABBBounds(), this._AABBBounds) : super.doUpdateAABBBounds();
121
+ }
122
+ updateColumnRowNumber(row) {
123
+ this.rowNumber ? this.rowNumber = Math.max(this.rowNumber, row) : this.rowNumber = row;
124
+ }
125
+ updateColumnHeight(cellHeight) {
126
+ this.colHeight ? this.colHeight += cellHeight : this.colHeight = cellHeight;
127
+ }
128
+ }
129
+
130
+ function after(group, selfChange) {
131
+ group.stage && group.stage.dirtyBounds && group.stage.renderCount && (group.isContainer && !selfChange || group.stage.dirty(group.globalAABBBounds));
132
+ }
133
+
134
+ exports.Group = Group;
135
+ //# sourceMappingURL=group.js.map
@@ -0,0 +1 @@
1
+ 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type { IGraphic, IColor, IRect, INode, IGroupGraphicAttribute, ISetAttributeContext } from './../../vrender';\nimport { Group as VRenderGroup } from './../../vrender';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { InteractionState } from '../../ts-types';\nimport { isNumber, type AABBBounds } from '@visactor/vutils';\n\nexport class Group extends VRenderGroup {\n role?: string;\n col?: number;\n row?: number;\n mergeStartCol?: number;\n mergeStartRow?: number;\n mergeEndCol?: number;\n mergeEndRow?: number;\n contentWidth?: number;\n contentHeight?: number;\n rowNumber?: number; // row number of the column group\n colHeight?: number; // current height of the column group\n border?: IRect; // table/header/body的border mark,挂载在这里方便更新\n needUpdate?: boolean;\n\n needUpdateWidth?: boolean;\n needUpdateHeight?: boolean;\n\n // changes for size align for fs\n // constructor(attribute?: IGroupGraphicAttribute) {\n // dealWidthSize(attribute, attribute);\n // super(attribute);\n // }\n\n // setAttribute(key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext): void {\n // if (key === 'x' || key === 'y' || key === 'width' || key === 'height') {\n // this.attribute[`old${key}`];\n // }\n // const values = {\n // [key]: value\n // };\n // this.setAttributes(values, forceUpdateTag, context);\n // }\n\n // setAttributes(\n // params: Partial<IGroupGraphicAttribute>,\n // forceUpdateTag?: boolean,\n // context?: ISetAttributeContext\n // ): void {\n // dealWidthSize(params, this.attribute);\n // super.setAttributes(params, forceUpdateTag, context);\n // }\n\n /**\n * @description: 清空Group下全部子元素\n * @return {*}\n */\n clear() {\n this.removeAllChild();\n }\n\n getChildByName(name: string, deep?: boolean): any {\n // for (let i = 0, j = this.children.length; i < j; i++) {\n // if (this.children[i].name === name) {\n // return this.children[i] as unknown as T;\n // }\n // }\n let result = null;\n 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}\n return Math.max(height, this.attribute.height ?? 0);\n }\n\n setDeltaWidth(deltaX: number) {\n if (deltaX === 0) {\n return;\n }\n this.setAttribute('width', (this.attribute.width ?? 0) + deltaX);\n if (this.border) {\n this.border.setAttribute('width', this.border.attribute.width + deltaX);\n\n if (this.border.type === 'group') {\n (this.border.firstChild as IRect).setAttribute(\n 'width',\n (this.border.firstChild as IRect).attribute.width + deltaX\n );\n }\n }\n }\n\n setDeltaHeight(deltaY: number) {\n if (deltaY === 0) {\n return;\n }\n this.setAttribute('height', (this.attribute.height ?? 0) + deltaY);\n if (this.border) {\n this.border.setAttribute('height', this.border.attribute.height + deltaY);\n if (this.border.type === 'group') {\n (this.border.firstChild as IRect).setAttribute(\n 'width',\n (this.border.firstChild as IRect).attribute.height + deltaY\n );\n }\n }\n }\n\n setDeltaX(deltaX: number) {\n if (deltaX === 0) {\n return;\n }\n this.setAttribute('x', 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(!this.shouldUpdateAABBBounds()) {\n return this._AABBBounds as AABBBounds;\n }\n // application.graphicService.beforeUpdateAABBBounds(this, this.stage, true, this._AABBBounds);\n const selfChange = this.shouldSelfChangeUpdateAABBBounds();\n // const selfChange = true;\n const bounds = this.doUpdateAABBBounds();\n this.addUpdateLayoutTag();\n // application.graphicService.afterUpdateAABBBounds(this, this.stage, this._AABBBounds, this, selfChange);\n after(this, selfChange);\n\n return bounds;\n }\n return super.tryUpdateAABBBounds() as AABBBounds;\n }\n\n // 目前优化方案会导致合并单元格无法正常更新列宽(因为合并单元格更新bounds不会触发父节点bounds更新),暂时关闭优化方案\n // shouldUpdateAABBBoundsForRowMerge(): boolean {\n\n // }\n\n // shouldUpdateAABBBounds(): boolean {\n // return this.shouldSelfChangeUpdateAABBBounds();\n // // // 检索自己是否需要更新\n // // if (super.shouldUpdateAABBBounds()) {\n // // return true;\n // // }\n // // // 检索叶子节点是否有更新(如果children是叶子节点的话)\n // // if (this._childUpdateTag & UpdateTag.UPDATE_BOUNDS) {\n // // return true;\n // // }\n // // // 检索是否子group需要更新\n // // let needUpdate = false;\n // // this.forEachChildren((node: IGraphic) => {\n // // // 只查找group层级\n // // if (node.isContainer && (node as Group).shouldUpdateAABBBounds()) {\n // // needUpdate = true;\n // // return true;\n // // }\n // // return false;\n // // });\n // // return needUpdate;\n // }\n\n protected doUpdateAABBBounds(): any {\n // const groupTheme = getTheme(this).group;\n // debugger;\n if (this.role === 'cell') {\n const attribute = this.attribute;\n const { x, y, width, height } = attribute;\n this._AABBBounds.setValue(x, y, x + width, y + height);\n // 更新bounds之后需要设置父节点,否则tag丢失\n this.parent && this.parent.addChildUpdateBoundTag();\n this.clearUpdateBoundTag();\n if (this.shadowRoot) {\n // this.shadowRoot.clearUpdateBoundTag();\n this.shadowRoot.tryUpdateAABBBounds();\n }\n return this._AABBBounds;\n } else if (\n this.role === 'body' ||\n this.role === 'row-header' ||\n this.role === 'col-header' ||\n this.role === 'right-frozen' ||\n this.role === 'bottom-frozen' ||\n this.role === 'corner-header' ||\n this.role === 'corner-right-top-header' ||\n this.role === 'corner-right-bottom-header' ||\n this.role === 'corner-left-bottom-header'\n ) {\n // Infinity bounds for manual clip group\n this._AABBBounds.setValue(-Infinity, -Infinity, Infinity, Infinity);\n // 更新bounds之后需要设置父节点,否则tag丢失\n this.parent && this.parent.addChildUpdateBoundTag();\n this.clearUpdateBoundTag();\n\n if (this.shadowRoot) {\n // this.shadowRoot.clearUpdateBoundTag();\n this.shadowRoot.tryUpdateAABBBounds();\n }\n return this._AABBBounds;\n }\n return super.doUpdateAABBBounds();\n // _AABBBounds\n // const bounds = graphicService.updateGroupAABBBounds(\n // attribute,\n // getTheme(this).group,\n // this._AABBBounds,\n // this\n // ) as AABBBounds;\n\n // const { boundsPadding = groupTheme.boundsPadding } = attribute;\n // const paddingArray = parsePadding(boundsPadding);\n // if (paddingArray) {\n // bounds.expand(paddingArray);\n // }\n // // 更新bounds之后需要设置父节点,否则tag丢失\n // this.parent && this.parent.addChildUpdateBoundTag();\n // this.clearUpdateBoundTag();\n\n // this.emit('AAABBBoundsChange');\n }\n\n // update column group row number\n updateColumnRowNumber(row: number) {\n if (!this.rowNumber) {\n this.rowNumber = row;\n } else {\n this.rowNumber = Math.max(this.rowNumber, row);\n }\n }\n\n // update column height\n updateColumnHeight(cellHeight: number) {\n if (!this.colHeight) {\n this.colHeight = cellHeight;\n } else {\n this.colHeight += cellHeight;\n }\n }\n\n // doUpdateLocalMatrix() {\n // const oldX = this.attribute.x;\n // const oldY = this.attribute.y;\n // this.attribute.x = Math.floor(this.attribute.x);\n // this.attribute.y = Math.floor(this.attribute.y);\n // super.doUpdateLocalMatrix();\n // this.attribute.x = oldX;\n // this.attribute.y = oldY;\n // }\n}\n\nfunction after(group: Group, selfChange: boolean) {\n if (!group.stage || !group.stage.dirtyBounds || !group.stage.renderCount) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (group.isContainer && !selfChange) {\n return;\n }\n group.stage.dirty(group.globalAABBBounds);\n}\n\n// function dealWidthSize(values: any, attributes: any) {\n// const x = values.x ?? attributes.oldx ?? attributes.x ?? 0 + values.dx ?? attributes.dx ?? 0;\n// const y = values.y ?? attributes.oldy ?? attributes.y ?? 0 + values.dy ?? attributes.dy ?? 0;\n// const width = values.width ?? attributes.oldwidth ?? attributes.width ?? 0;\n// const height = values.height ?? attributes.oldheight ?? attributes.height ?? 0;\n// isNumber(values.width) && (values.oldwidth = values.width);\n// isNumber(values.height) && (values.oldheight = values.height);\n// isNumber(values.x) && (values.oldx = values.x);\n// isNumber(values.y) && (values.oldy = values.y);\n\n// if (Math.floor(x + width) > Math.floor(width) + Math.floor(x)) {\n// values.width = Math.ceil(width);\n// } else {\n// values.width = Math.floor(width);\n// }\n\n// if (Math.floor(y + height) > Math.floor(height) + Math.floor(y)) {\n// values.height = Math.ceil(height);\n// } else {\n// values.height = Math.floor(height);\n// }\n// isNumber(values.x) && (values.x = Math.floor(values.x));\n// isNumber(values.y) && (values.y = Math.floor(values.y));\n// }\n"]}