jp.ms.common.engine 1.0.21 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/base/base-figure-type.enum.d.ts +4 -0
- package/dist/base/base-figure-type.enum.d.ts.map +1 -0
- package/dist/base/base-figure-type.enum.js +8 -0
- package/dist/base/base-figure-type.enum.js.map +1 -0
- package/dist/base/base-figure.d.ts +10 -0
- package/dist/base/base-figure.d.ts.map +1 -0
- package/dist/base/base-figure.js +20 -0
- package/dist/base/base-figure.js.map +1 -0
- package/dist/base/base-move-data.d.ts +5 -4
- package/dist/base/base-move-data.d.ts.map +1 -1
- package/dist/base/base-move-data.js +3 -3
- package/dist/base/base-move-data.js.map +1 -1
- package/dist/base/base-player-move-factory.d.ts +10 -0
- package/dist/base/base-player-move-factory.d.ts.map +1 -0
- package/dist/base/base-player-move-factory.js +13 -0
- package/dist/base/base-player-move-factory.js.map +1 -0
- package/dist/base/base-player-move.d.ts +17 -0
- package/dist/base/base-player-move.d.ts.map +1 -0
- package/dist/base/base-player-move.js +24 -0
- package/dist/base/base-player-move.js.map +1 -0
- package/dist/base/game-control-player-turn.d.ts +1 -0
- package/dist/base/game-control-player-turn.d.ts.map +1 -1
- package/dist/base/game-control-player-turn.js +6 -0
- package/dist/base/game-control-player-turn.js.map +1 -1
- package/dist/base/game-control-restart.d.ts +1 -0
- package/dist/base/game-control-restart.d.ts.map +1 -1
- package/dist/base/game-control-restart.js +5 -0
- package/dist/base/game-control-restart.js.map +1 -1
- package/dist/base/game-master.d.ts +94 -30
- package/dist/base/game-master.d.ts.map +1 -1
- package/dist/base/game-master.js +351 -55
- package/dist/base/game-master.js.map +1 -1
- package/dist/base/game-player-connections-helper.d.ts +3 -12
- package/dist/base/game-player-connections-helper.d.ts.map +1 -1
- package/dist/base/game-player-connections-helper.js +10 -16
- package/dist/base/game-player-connections-helper.js.map +1 -1
- package/dist/base/game-player-exited.d.ts +15 -0
- package/dist/base/game-player-exited.d.ts.map +1 -0
- package/dist/base/game-player-exited.js +29 -0
- package/dist/base/game-player-exited.js.map +1 -0
- package/dist/base/game-player.d.ts +76 -45
- package/dist/base/game-player.d.ts.map +1 -1
- package/dist/base/game-player.js +164 -98
- package/dist/base/game-player.js.map +1 -1
- package/dist/base/game-result-equal-helper.d.ts +6 -0
- package/dist/base/game-result-equal-helper.d.ts.map +1 -0
- package/dist/base/game-result-equal-helper.js +19 -0
- package/dist/base/game-result-equal-helper.js.map +1 -0
- package/dist/base/game-result-helper.d.ts +13 -0
- package/dist/base/game-result-helper.d.ts.map +1 -0
- package/dist/base/game-result-helper.js +24 -0
- package/dist/base/game-result-helper.js.map +1 -0
- package/dist/base/game-result-rating-helper.d.ts +18 -0
- package/dist/base/game-result-rating-helper.d.ts.map +1 -0
- package/dist/base/game-result-rating-helper.js +32 -0
- package/dist/base/game-result-rating-helper.js.map +1 -0
- package/dist/base/game-room.d.ts +38 -7
- package/dist/base/game-room.d.ts.map +1 -1
- package/dist/base/game-room.js +67 -10
- package/dist/base/game-room.js.map +1 -1
- package/dist/base/game-round-history-item.d.ts +25 -0
- package/dist/base/game-round-history-item.d.ts.map +1 -0
- package/dist/base/game-round-history-item.enum.d.ts +7 -0
- package/dist/base/game-round-history-item.enum.d.ts.map +1 -0
- package/dist/base/game-round-history-item.enum.js +11 -0
- package/dist/base/game-round-history-item.enum.js.map +1 -0
- package/dist/base/game-round-history-item.js +52 -0
- package/dist/base/game-round-history-item.js.map +1 -0
- package/dist/base/game-round.d.ts +16 -9
- package/dist/base/game-round.d.ts.map +1 -1
- package/dist/base/game-round.js +34 -0
- package/dist/base/game-round.js.map +1 -1
- package/dist/base/game-state-machine.d.ts +5 -0
- package/dist/base/game-state-machine.d.ts.map +1 -1
- package/dist/base/game-state-machine.js.map +1 -1
- package/dist/base/game-table-seat.d.ts +10 -3
- package/dist/base/game-table-seat.d.ts.map +1 -1
- package/dist/base/game-table-seat.js +43 -2
- package/dist/base/game-table-seat.js.map +1 -1
- package/dist/base/game-table-seats.d.ts +4 -6
- package/dist/base/game-table-seats.d.ts.map +1 -1
- package/dist/base/game-table-seats.js +13 -27
- package/dist/base/game-table-seats.js.map +1 -1
- package/dist/base/game-table.d.ts +24 -21
- package/dist/base/game-table.d.ts.map +1 -1
- package/dist/base/game-table.js +72 -42
- package/dist/base/game-table.js.map +1 -1
- package/dist/base/index.d.ts +9 -4
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/index.js +15 -3
- package/dist/base/index.js.map +1 -1
- package/dist/base-rooms/simple-room.d.ts +7 -7
- package/dist/base-rooms/simple-room.d.ts.map +1 -1
- package/dist/base-rooms/simple-room.js +5 -4
- package/dist/base-rooms/simple-room.js.map +1 -1
- package/dist/base-rooms/tournament-state.d.ts +1 -1
- package/dist/base-rooms/tournament-state.d.ts.map +1 -1
- package/dist/base-rooms/tournament-state.js +1 -1
- package/dist/base-rooms/tournament-state.js.map +1 -1
- package/dist/cards-game/cards/card.d.ts +14 -14
- package/dist/cards-game/cards/card.d.ts.map +1 -1
- package/dist/cards-game/cards/card.js +36 -17
- package/dist/cards-game/cards/card.js.map +1 -1
- package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts +8 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.js +12 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.js.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck.d.ts +23 -0
- package/dist/cards-game/cards-deck/cards-deck.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck.js +84 -0
- package/dist/cards-game/cards-deck/cards-deck.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck12.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck12.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/types/deck12.js +19 -0
- package/dist/cards-game/cards-deck/types/deck12.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck24.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck24.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/types/deck24.js +31 -0
- package/dist/cards-game/cards-deck/types/deck24.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck36.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck36.d.ts.map +1 -0
- package/dist/cards-game/{cards → cards-deck/types}/deck36.js +1 -1
- package/dist/cards-game/cards-deck/types/deck36.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck52.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck52.d.ts.map +1 -0
- package/dist/cards-game/{cards → cards-deck/types}/deck52.js +1 -1
- package/dist/cards-game/cards-deck/types/deck52.js.map +1 -0
- package/dist/cards-game/cards-game-master.d.ts +16 -5
- package/dist/cards-game/cards-game-master.d.ts.map +1 -1
- package/dist/cards-game/cards-game-master.js +49 -20
- package/dist/cards-game/cards-game-master.js.map +1 -1
- package/dist/cards-game/cards-pairs/card-pair-slot.d.ts +24 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.d.ts.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.js +56 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.js.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.d.ts +25 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.d.ts.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.js +84 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.js.map +1 -0
- package/dist/cards-game/cards-player.d.ts +17 -5
- package/dist/cards-game/cards-player.d.ts.map +1 -1
- package/dist/cards-game/cards-player.js +51 -11
- package/dist/cards-game/cards-player.js.map +1 -1
- package/dist/cards-game/index.d.ts +6 -3
- package/dist/cards-game/index.d.ts.map +1 -1
- package/dist/cards-game/index.js +9 -3
- package/dist/cards-game/index.js.map +1 -1
- package/dist/events/base/base-game.event.d.ts +3 -0
- package/dist/events/base/base-game.event.d.ts.map +1 -0
- package/dist/events/base/base-game.event.js +7 -0
- package/dist/events/base/base-game.event.js.map +1 -0
- package/dist/events/base/game-player.event.d.ts +11 -0
- package/dist/events/base/game-player.event.d.ts.map +1 -0
- package/dist/events/base/game-player.event.js +23 -0
- package/dist/events/base/game-player.event.js.map +1 -0
- package/dist/events/base/game-room.event.d.ts +8 -0
- package/dist/events/base/game-room.event.d.ts.map +1 -0
- package/dist/events/base/game-room.event.js +15 -0
- package/dist/events/base/game-room.event.js.map +1 -0
- package/dist/events/base/game-table.event.d.ts +8 -0
- package/dist/events/base/game-table.event.d.ts.map +1 -0
- package/dist/events/base/game-table.event.js +15 -0
- package/dist/events/base/game-table.event.js.map +1 -0
- package/dist/events/game/game-player-activate.event.d.ts +4 -0
- package/dist/events/game/game-player-activate.event.d.ts.map +1 -0
- package/dist/events/game/game-player-activate.event.js +8 -0
- package/dist/events/game/game-player-activate.event.js.map +1 -0
- package/dist/events/game/game-player-activated.event.d.ts +4 -0
- package/dist/events/game/game-player-activated.event.d.ts.map +1 -0
- package/dist/events/game/game-player-activated.event.js +8 -0
- package/dist/events/game/game-player-activated.event.js.map +1 -0
- package/dist/events/game/game-player-deactivate.event.d.ts +4 -0
- package/dist/events/game/game-player-deactivate.event.d.ts.map +1 -0
- package/dist/events/game/game-player-deactivate.event.js +8 -0
- package/dist/events/game/game-player-deactivate.event.js.map +1 -0
- package/dist/events/game/game-player-deactivated.event.d.ts +4 -0
- package/dist/events/game/game-player-deactivated.event.d.ts.map +1 -0
- package/dist/events/game/game-player-deactivated.event.js +8 -0
- package/dist/events/game/game-player-deactivated.event.js.map +1 -0
- package/dist/events/game/game-player-enter-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-enter-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-enter-the-table.event.js +8 -0
- package/dist/events/game/game-player-enter-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-entered-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-entered-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-entered-the-table.event.js +8 -0
- package/dist/events/game/game-player-entered-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-exit-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-exit-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-exit-the-table.event.js +8 -0
- package/dist/events/game/game-player-exit-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-exited-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-exited-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-exited-the-table.event.js +8 -0
- package/dist/events/game/game-player-exited-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-kick-out-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-kick-out-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-kick-out-the-table.event.js +8 -0
- package/dist/events/game/game-player-kick-out-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.js +8 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-move-on-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-move-on-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-move-on-the-table.event.js +8 -0
- package/dist/events/game/game-player-move-on-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-moved-on-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-moved-on-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-moved-on-the-table.event.js +8 -0
- package/dist/events/game/game-player-moved-on-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-executed.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-executed.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-executed.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-executed.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.js.map +1 -0
- package/dist/events/game/game-player-watch-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-watch-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-watch-the-table.event.js +8 -0
- package/dist/events/game/game-player-watch-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-watched-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-watched-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-watched-the-table.event.js +8 -0
- package/dist/events/game/game-player-watched-the-table.event.js.map +1 -0
- package/dist/events/game/game-room-room-created.event.d.ts +4 -0
- package/dist/events/game/game-room-room-created.event.d.ts.map +1 -0
- package/dist/events/game/game-room-room-created.event.js +8 -0
- package/dist/events/game/game-room-room-created.event.js.map +1 -0
- package/dist/events/game/game-table-finish.event.d.ts +4 -0
- package/dist/events/game/game-table-finish.event.d.ts.map +1 -0
- package/dist/events/game/game-table-finish.event.js +8 -0
- package/dist/events/game/game-table-finish.event.js.map +1 -0
- package/dist/events/game/game-table-finished.event.d.ts +4 -0
- package/dist/events/game/game-table-finished.event.d.ts.map +1 -0
- package/dist/events/game/game-table-finished.event.js +8 -0
- package/dist/events/game/game-table-finished.event.js.map +1 -0
- package/dist/events/game/game-table-master-created.event.d.ts +4 -0
- package/dist/events/game/game-table-master-created.event.d.ts.map +1 -0
- package/dist/events/game/game-table-master-created.event.js +8 -0
- package/dist/events/game/game-table-master-created.event.js.map +1 -0
- package/dist/events/game/game-table-restart-timer-executed.event.d.ts +4 -0
- package/dist/events/game/game-table-restart-timer-executed.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart-timer-executed.event.js +8 -0
- package/dist/events/game/game-table-restart-timer-executed.event.js.map +1 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.d.ts +4 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.js +8 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.js.map +1 -0
- package/dist/events/game/game-table-restart.event.d.ts +4 -0
- package/dist/events/game/game-table-restart.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart.event.js +8 -0
- package/dist/events/game/game-table-restart.event.js.map +1 -0
- package/dist/events/game/game-table-restarted.event.d.ts +4 -0
- package/dist/events/game/game-table-restarted.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restarted.event.js +8 -0
- package/dist/events/game/game-table-restarted.event.js.map +1 -0
- package/dist/events/game/game-table-start.event.d.ts +4 -0
- package/dist/events/game/game-table-start.event.d.ts.map +1 -0
- package/dist/events/game/game-table-start.event.js +8 -0
- package/dist/events/game/game-table-start.event.js.map +1 -0
- package/dist/events/game/game-table-started.event.d.ts +4 -0
- package/dist/events/game/game-table-started.event.d.ts.map +1 -0
- package/dist/events/game/game-table-started.event.js +8 -0
- package/dist/events/game/game-table-started.event.js.map +1 -0
- package/dist/events/game/game-table-turn-finish.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-finish.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-finish.event.js +8 -0
- package/dist/events/game/game-table-turn-finish.event.js.map +1 -0
- package/dist/events/game/game-table-turn-finished.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-finished.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-finished.event.js +8 -0
- package/dist/events/game/game-table-turn-finished.event.js.map +1 -0
- package/dist/events/game/game-table-turn-start.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-start.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-start.event.js +8 -0
- package/dist/events/game/game-table-turn-start.event.js.map +1 -0
- package/dist/events/game/game-table-turn-started.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-started.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-started.event.js +8 -0
- package/dist/events/game/game-table-turn-started.event.js.map +1 -0
- package/dist/events/game/game-table-wait.event.d.ts +4 -0
- package/dist/events/game/game-table-wait.event.d.ts.map +1 -0
- package/dist/events/game/game-table-wait.event.js +8 -0
- package/dist/events/game/game-table-wait.event.js.map +1 -0
- package/dist/events/game/game-table-waited.event.d.ts +4 -0
- package/dist/events/game/game-table-waited.event.d.ts.map +1 -0
- package/dist/events/game/game-table-waited.event.js +8 -0
- package/dist/events/game/game-table-waited.event.js.map +1 -0
- package/dist/events/index.d.ts +40 -0
- package/dist/events/index.d.ts.map +1 -0
- package/dist/events/index.js +82 -0
- package/dist/events/index.js.map +1 -0
- package/dist/events/ws/base-ws-event.d.ts +3 -0
- package/dist/events/ws/base-ws-event.d.ts.map +1 -0
- package/dist/events/ws/base-ws-event.js +7 -0
- package/dist/events/ws/base-ws-event.js.map +1 -0
- package/dist/events/ws/ws-event.d.ts +8 -0
- package/dist/events/ws/ws-event.d.ts.map +1 -0
- package/dist/events/ws/ws-event.enum.d.ts +6 -0
- package/dist/events/ws/ws-event.enum.d.ts.map +1 -0
- package/dist/events/ws/ws-event.enum.js +10 -0
- package/dist/events/ws/ws-event.enum.js.map +1 -0
- package/dist/events/ws/ws-event.js +14 -0
- package/dist/events/ws/ws-event.js.map +1 -0
- package/dist/exceptions/index.d.ts +4 -0
- package/dist/exceptions/index.d.ts.map +1 -0
- package/dist/exceptions/index.js +10 -0
- package/dist/exceptions/index.js.map +1 -0
- package/dist/exceptions/not-active-player-move.exception.d.ts +5 -0
- package/dist/exceptions/not-active-player-move.exception.d.ts.map +1 -0
- package/dist/exceptions/not-active-player-move.exception.js +13 -0
- package/dist/exceptions/not-active-player-move.exception.js.map +1 -0
- package/dist/exceptions/not-implemented.exception.d.ts +5 -0
- package/dist/exceptions/not-implemented.exception.d.ts.map +1 -0
- package/dist/exceptions/not-implemented.exception.js +13 -0
- package/dist/exceptions/not-implemented.exception.js.map +1 -0
- package/dist/exceptions/not-valid-player-move.exception.d.ts +5 -0
- package/dist/exceptions/not-valid-player-move.exception.d.ts.map +1 -0
- package/dist/exceptions/not-valid-player-move.exception.js +13 -0
- package/dist/exceptions/not-valid-player-move.exception.js.map +1 -0
- package/dist/exceptions/player-has-no-possible-move.exception.d.ts +5 -0
- package/dist/exceptions/player-has-no-possible-move.exception.d.ts.map +1 -0
- package/dist/exceptions/player-has-no-possible-move.exception.js +13 -0
- package/dist/exceptions/player-has-no-possible-move.exception.js.map +1 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -1
- package/dist/index.js.map +1 -1
- package/dist/level-helper/base-game-level-helper.d.ts +16 -0
- package/dist/level-helper/base-game-level-helper.d.ts.map +1 -0
- package/dist/level-helper/base-game-level-helper.js +60 -0
- package/dist/level-helper/base-game-level-helper.js.map +1 -0
- package/dist/level-helper/experiences-amount.enum.d.ts +6 -0
- package/dist/level-helper/experiences-amount.enum.d.ts.map +1 -0
- package/dist/level-helper/experiences-amount.enum.js +10 -0
- package/dist/level-helper/experiences-amount.enum.js.map +1 -0
- package/dist/level-helper/experiences-level-edge.enum.d.ts +5 -0
- package/dist/level-helper/experiences-level-edge.enum.d.ts.map +1 -0
- package/dist/level-helper/experiences-level-edge.enum.js +9 -0
- package/dist/level-helper/experiences-level-edge.enum.js.map +1 -0
- package/dist/level-helper/experiences-level-rank.enum.d.ts +6 -0
- package/dist/level-helper/experiences-level-rank.enum.d.ts.map +1 -0
- package/dist/level-helper/experiences-level-rank.enum.js +10 -0
- package/dist/level-helper/experiences-level-rank.enum.js.map +1 -0
- package/dist/level-helper/index.d.ts +4 -0
- package/dist/level-helper/index.d.ts.map +1 -0
- package/dist/level-helper/index.js +10 -0
- package/dist/level-helper/index.js.map +1 -0
- package/dist/strategies/index.d.ts +4 -0
- package/dist/strategies/index.d.ts.map +1 -0
- package/dist/strategies/index.js +8 -0
- package/dist/strategies/index.js.map +1 -0
- package/dist/strategies/max-players-strategy.d.ts +6 -0
- package/dist/strategies/max-players-strategy.d.ts.map +1 -0
- package/dist/strategies/max-players-strategy.js +10 -0
- package/dist/strategies/max-players-strategy.js.map +1 -0
- package/dist/strategies/min-players-strategy.d.ts +6 -0
- package/dist/strategies/min-players-strategy.d.ts.map +1 -0
- package/dist/strategies/min-players-strategy.js +10 -0
- package/dist/strategies/min-players-strategy.js.map +1 -0
- package/dist/strategies/start-strategy-interface.d.ts +5 -0
- package/dist/strategies/start-strategy-interface.d.ts.map +1 -0
- package/dist/{base/base-game-state.type.js → strategies/start-strategy-interface.js} +1 -1
- package/dist/strategies/start-strategy-interface.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js +10 -2
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +14 -22
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js +46 -61
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts +8 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js +16 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts +2 -2
- package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-move-data.js +3 -2
- package/dist/tests/just-black-jack/domain/black-jack-move-data.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts +5 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js +9 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +6 -4
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-player.js +10 -7
- package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -1
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts +7 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js +25 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js +14 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js +14 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -1
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +1 -2
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -1
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +240 -20
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -1
- package/dist/tests/just-black-jack/tests/common.d.ts +0 -6
- package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -1
- package/dist/tests/just-black-jack/tests/common.js +19 -9
- package/dist/tests/just-black-jack/tests/common.js.map +1 -1
- package/dist/utils/circle-list.d.ts +9 -13
- package/dist/utils/circle-list.d.ts.map +1 -1
- package/dist/utils/circle-list.js +11 -20
- package/dist/utils/circle-list.js.map +1 -1
- package/dist/utils/tests/circle-list.test.d.ts +5 -1
- package/dist/utils/tests/circle-list.test.d.ts.map +1 -1
- package/dist/utils/tests/circle-list.test.js +21 -13
- package/dist/utils/tests/circle-list.test.js.map +1 -1
- package/dist/utils/timer.d.ts +2 -0
- package/dist/utils/timer.d.ts.map +1 -0
- package/dist/utils/timer.js +16 -0
- package/dist/utils/timer.js.map +1 -0
- package/package.json +3 -1
- package/src/base/base-figure-type.enum.ts +3 -0
- package/src/base/base-figure.ts +23 -0
- package/src/base/base-move-data.ts +7 -5
- package/src/base/base-player-move-factory.ts +18 -0
- package/src/base/base-player-move.ts +37 -0
- package/src/base/game-control-player-turn.ts +7 -1
- package/src/base/game-control-restart.ts +7 -1
- package/src/base/game-master.ts +525 -107
- package/src/base/game-player-connections-helper.ts +12 -20
- package/src/base/game-player-exited.ts +37 -0
- package/src/base/game-player.ts +230 -122
- package/src/base/game-result-equal-helper.ts +17 -0
- package/src/base/game-result-helper.ts +36 -0
- package/src/base/game-result-rating-helper.ts +44 -0
- package/src/base/game-room.ts +105 -18
- package/src/base/game-round-history-item.enum.ts +6 -0
- package/src/base/game-round-history-item.ts +110 -0
- package/src/base/game-round.ts +56 -10
- package/src/base/game-state-machine.ts +10 -0
- package/src/base/game-table-seat.ts +57 -6
- package/src/base/game-table-seats.ts +14 -29
- package/src/base/game-table.ts +92 -59
- package/src/base/index.ts +16 -5
- package/src/base-rooms/simple-room.ts +14 -12
- package/src/base-rooms/tournament-state.ts +1 -1
- package/src/cards-game/cards/card.ts +50 -28
- package/src/cards-game/cards-deck/cards-deck-type.enum.ts +8 -0
- package/src/cards-game/cards-deck/cards-deck.ts +105 -0
- package/src/cards-game/cards-deck/types/deck12.ts +32 -0
- package/src/cards-game/cards-deck/types/deck24.ts +56 -0
- package/src/cards-game/{cards → cards-deck/types}/deck36.ts +1 -1
- package/src/cards-game/{cards → cards-deck/types}/deck52.ts +1 -1
- package/src/cards-game/cards-game-master.ts +64 -27
- package/src/cards-game/cards-pairs/card-pair-slot.ts +73 -0
- package/src/cards-game/cards-pairs/card-pair-slots.ts +104 -0
- package/src/cards-game/cards-player.ts +68 -20
- package/src/cards-game/index.ts +8 -2
- package/src/events/base/base-game.event.ts +1 -0
- package/src/events/base/game-player.event.ts +26 -0
- package/src/events/base/game-room.event.ts +16 -0
- package/src/events/base/game-table.event.ts +16 -0
- package/src/events/game/game-player-activate.event.ts +3 -0
- package/src/events/game/game-player-activated.event.ts +3 -0
- package/src/events/game/game-player-deactivate.event.ts +3 -0
- package/src/events/game/game-player-deactivated.event.ts +3 -0
- package/src/events/game/game-player-enter-the-table.event.ts +3 -0
- package/src/events/game/game-player-entered-the-table.event.ts +3 -0
- package/src/events/game/game-player-exit-the-table.event.ts +3 -0
- package/src/events/game/game-player-exited-the-table.event.ts +3 -0
- package/src/events/game/game-player-kick-out-the-table.event.ts +3 -0
- package/src/events/game/game-player-kicked-out-the-table.event.ts +3 -0
- package/src/events/game/game-player-move-on-the-table.event.ts +3 -0
- package/src/events/game/game-player-moved-on-the-table.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-executed.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-set-off.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-set-on.event.ts +3 -0
- package/src/events/game/game-player-watch-the-table.event.ts +3 -0
- package/src/events/game/game-player-watched-the-table.event.ts +3 -0
- package/src/events/game/game-room-room-created.event.ts +3 -0
- package/src/events/game/game-table-finish.event.ts +3 -0
- package/src/events/game/game-table-finished.event.ts +3 -0
- package/src/events/game/game-table-master-created.event.ts +3 -0
- package/src/events/game/game-table-restart-timer-executed.event.ts +3 -0
- package/src/events/game/game-table-restart-timer-set-on.event.ts +3 -0
- package/src/events/game/game-table-restart.event.ts +3 -0
- package/src/events/game/game-table-restarted.event.ts +3 -0
- package/src/events/game/game-table-start.event.ts +3 -0
- package/src/events/game/game-table-started.event.ts +3 -0
- package/src/events/game/game-table-turn-finish.event.ts +3 -0
- package/src/events/game/game-table-turn-finished.event.ts +3 -0
- package/src/events/game/game-table-turn-start.event.ts +3 -0
- package/src/events/game/game-table-turn-started.event.ts +3 -0
- package/src/events/game/game-table-wait.event.ts +3 -0
- package/src/events/game/game-table-waited.event.ts +3 -0
- package/src/events/index.ts +40 -0
- package/src/events/ws/base-ws-event.ts +1 -0
- package/src/events/ws/ws-event.enum.ts +5 -0
- package/src/events/ws/ws-event.ts +14 -0
- package/src/exceptions/index.ts +3 -0
- package/src/exceptions/not-active-player-move.exception.ts +10 -0
- package/src/exceptions/not-implemented.exception.ts +10 -0
- package/src/exceptions/not-valid-player-move.exception.ts +10 -0
- package/src/exceptions/player-has-no-possible-move.exception.ts +10 -0
- package/src/index.ts +3 -1
- package/src/level-helper/base-game-level-helper.ts +74 -0
- package/src/level-helper/experiences-amount.enum.ts +5 -0
- package/src/level-helper/experiences-level-edge.enum.ts +4 -0
- package/src/level-helper/experiences-level-rank.enum.ts +5 -0
- package/src/level-helper/index.ts +3 -0
- package/src/strategies/index.ts +3 -0
- package/src/strategies/max-players-strategy.ts +8 -0
- package/src/strategies/min-players-strategy.ts +8 -0
- package/src/strategies/start-strategy-interface.ts +5 -0
- package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -10
- package/src/tests/just-black-jack/domain/black-jack-game-master.ts +53 -73
- package/src/tests/just-black-jack/domain/black-jack-game-result-helper.ts +15 -0
- package/src/tests/just-black-jack/domain/black-jack-move-data.ts +4 -3
- package/src/tests/just-black-jack/domain/black-jack-player-actions.enum.ts +4 -0
- package/src/tests/just-black-jack/domain/black-jack-player.ts +19 -19
- package/src/tests/just-black-jack/domain/moves/black-jack-move-factory.ts +24 -0
- package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.ts +12 -0
- package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.ts +13 -0
- package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +3 -4
- package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +392 -75
- package/src/tests/just-black-jack/tests/common.ts +20 -56
- package/src/utils/circle-list.ts +27 -39
- package/src/utils/tests/circle-list.test.ts +14 -9
- package/src/utils/timer.ts +14 -0
- package/dist/base/base-game-state.type.d.ts +0 -8
- package/dist/base/base-game-state.type.d.ts.map +0 -1
- package/dist/base/base-game-state.type.js.map +0 -1
- package/dist/base/game-player-move.d.ts +0 -13
- package/dist/base/game-player-move.d.ts.map +0 -1
- package/dist/base/game-player-move.js +0 -28
- package/dist/base/game-player-move.js.map +0 -1
- package/dist/base/game-summary-result.d.ts +0 -3
- package/dist/base/game-summary-result.d.ts.map +0 -1
- package/dist/base/game-summary-result.js +0 -7
- package/dist/base/game-summary-result.js.map +0 -1
- package/dist/cards-game/cards/deck36.d.ts +0 -2
- package/dist/cards-game/cards/deck36.d.ts.map +0 -1
- package/dist/cards-game/cards/deck36.js.map +0 -1
- package/dist/cards-game/cards/deck52.d.ts +0 -2
- package/dist/cards-game/cards/deck52.d.ts.map +0 -1
- package/dist/cards-game/cards/deck52.js.map +0 -1
- package/src/base/base-game-state.type.ts +0 -7
- package/src/base/game-player-move.ts +0 -33
- package/src/base/game-summary-result.ts +0 -3
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get stack () {
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|
31
|
+
return this._stack;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
get totalBet () {
|
|
35
|
+
return this._totalBet;
|
|
36
|
+
}
|
|
37
|
+
}
|
package/src/base/game-player.ts
CHANGED
|
@@ -1,13 +1,8 @@
|
|
|
1
|
-
import { GamePlayerMove } from './game-player-move';
|
|
2
1
|
import { GamePlayerConnectionsHelper } from './game-player-connections-helper';
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
TABLE_QUEUER = 'TABLE_QUEUER',
|
|
8
|
-
PLAYER = 'PLAYER',
|
|
9
|
-
TOURNAMENT_QUEUER = 'TOURNAMENT_QUEUER',
|
|
10
|
-
}
|
|
2
|
+
import { GameRoom } from './game-room';
|
|
3
|
+
import { GameTable } from './game-table';
|
|
4
|
+
import { GameTableSeat } from './game-table-seat';
|
|
5
|
+
import { BaseMoveData } from './base-move-data';
|
|
11
6
|
|
|
12
7
|
export enum GamePlayerColor {
|
|
13
8
|
NO_COLOR = 0,
|
|
@@ -15,179 +10,292 @@ export enum GamePlayerColor {
|
|
|
15
10
|
BLACK = -1,
|
|
16
11
|
}
|
|
17
12
|
|
|
13
|
+
export interface IGamePlayerConfig {
|
|
14
|
+
id: string,
|
|
15
|
+
fullName: string,
|
|
16
|
+
avatarUrl: string,
|
|
17
|
+
balance: number,
|
|
18
|
+
experience: number,
|
|
19
|
+
level: number,
|
|
20
|
+
language: string,
|
|
21
|
+
color?: number,
|
|
22
|
+
}
|
|
23
|
+
|
|
18
24
|
export abstract class GamePlayer {
|
|
19
|
-
private readonly
|
|
20
|
-
private readonly
|
|
21
|
-
private readonly
|
|
22
|
-
private
|
|
23
|
-
private
|
|
24
|
-
private
|
|
25
|
-
private
|
|
26
|
-
|
|
27
|
-
private
|
|
28
|
-
|
|
29
|
-
private
|
|
30
|
-
private
|
|
31
|
-
private
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
25
|
+
private readonly _id: string;
|
|
26
|
+
private readonly _fullName: string;
|
|
27
|
+
private readonly _avatarUrl: string;
|
|
28
|
+
private readonly _color: number;
|
|
29
|
+
private _experience: number;
|
|
30
|
+
private _level: number;
|
|
31
|
+
private readonly _language: string;
|
|
32
|
+
|
|
33
|
+
private _balance: number;
|
|
34
|
+
private _stack: number;
|
|
35
|
+
private _room?: GameRoom | null;
|
|
36
|
+
private _table?: GameTable | null;
|
|
37
|
+
private _tableSeat?: GameTableSeat | null;
|
|
38
|
+
|
|
39
|
+
private _bet: number;
|
|
40
|
+
private _totalBet: number;
|
|
41
|
+
private _profit: number;
|
|
42
|
+
private _lastMove?: BaseMoveData | null;
|
|
43
|
+
private _isWinner: boolean;
|
|
44
|
+
private _isLoser: boolean;
|
|
45
|
+
private _disconnectedDate: Date | null;
|
|
46
|
+
|
|
47
|
+
private readonly _connections: GamePlayerConnectionsHelper;
|
|
48
|
+
|
|
49
|
+
protected constructor (config: IGamePlayerConfig) {
|
|
50
|
+
const {
|
|
51
|
+
id,
|
|
52
|
+
fullName,
|
|
53
|
+
avatarUrl,
|
|
54
|
+
balance,
|
|
55
|
+
experience,
|
|
56
|
+
level,
|
|
57
|
+
color,
|
|
58
|
+
language,
|
|
59
|
+
} = config;
|
|
60
|
+
|
|
61
|
+
this._id = id;
|
|
62
|
+
this._fullName = fullName;
|
|
63
|
+
this._avatarUrl = avatarUrl;
|
|
64
|
+
this._balance = balance;
|
|
65
|
+
this._experience = experience;
|
|
66
|
+
this._level = level;
|
|
67
|
+
this._language = language;
|
|
68
|
+
this._stack = 0;
|
|
69
|
+
this._color = color ?? 0;
|
|
70
|
+
this._bet = 0;
|
|
71
|
+
this._totalBet = 0;
|
|
72
|
+
this._profit = 0;
|
|
73
|
+
this._lastMove = null;
|
|
74
|
+
this._isWinner = false;
|
|
75
|
+
this._isLoser = false;
|
|
76
|
+
this._connections = new GamePlayerConnectionsHelper();
|
|
77
|
+
this._disconnectedDate = null;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
get id (): string {
|
|
81
|
+
return this._id;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
get fullName (): string {
|
|
85
|
+
return this._fullName;
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
get avatarUrl (): string {
|
|
89
|
+
return this._avatarUrl;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
get balance (): number {
|
|
93
|
+
return this._balance;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
get language (): string {
|
|
97
|
+
return this._language;
|
|
65
98
|
}
|
|
66
99
|
|
|
67
100
|
increaseBalance (amount: number): void {
|
|
68
|
-
this.
|
|
101
|
+
this._balance += amount;
|
|
69
102
|
}
|
|
70
103
|
|
|
71
104
|
decreaseBalance (amount: number): void {
|
|
72
|
-
this.
|
|
105
|
+
this._balance -= amount;
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
hasEnoughMoneyForTheGame (price: number) {
|
|
109
|
+
return this.balance >= price;
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
get experience (): number {
|
|
113
|
+
return this._experience;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
addExperience (amount: number) {
|
|
117
|
+
this._experience += amount;
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
get level (): number {
|
|
121
|
+
return this._level;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
levelUp (): number {
|
|
125
|
+
return this._level += 1;
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
get stack () {
|
|
129
|
+
return this._stack;
|
|
73
130
|
}
|
|
74
131
|
|
|
75
|
-
|
|
76
|
-
this.
|
|
77
|
-
this.bet = bet;
|
|
132
|
+
set stack (amount: number) {
|
|
133
|
+
this._stack = amount;
|
|
78
134
|
}
|
|
79
135
|
|
|
80
|
-
|
|
81
|
-
return this.
|
|
136
|
+
get bet () {
|
|
137
|
+
return this._bet;
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
get totalBet () {
|
|
141
|
+
return this._totalBet;
|
|
82
142
|
}
|
|
83
143
|
|
|
84
144
|
increaseBet (bet: number) {
|
|
85
|
-
this.
|
|
86
|
-
this.
|
|
145
|
+
this._stack -= bet;
|
|
146
|
+
this._bet += bet;
|
|
147
|
+
this._totalBet += bet;
|
|
87
148
|
}
|
|
88
149
|
|
|
89
|
-
|
|
90
|
-
return this.
|
|
150
|
+
get profit () {
|
|
151
|
+
return this._profit;
|
|
91
152
|
}
|
|
92
153
|
|
|
93
|
-
|
|
94
|
-
return this.
|
|
154
|
+
get color () {
|
|
155
|
+
return this._color;
|
|
95
156
|
}
|
|
96
157
|
|
|
97
|
-
|
|
98
|
-
return this.
|
|
158
|
+
isWhite () {
|
|
159
|
+
return this._color === GamePlayerColor.WHITE;
|
|
99
160
|
}
|
|
100
161
|
|
|
101
|
-
|
|
102
|
-
return this.
|
|
162
|
+
isBlack () {
|
|
163
|
+
return this._color === GamePlayerColor.BLACK;
|
|
103
164
|
}
|
|
104
165
|
|
|
105
|
-
|
|
106
|
-
this.
|
|
107
|
-
this.tableId = tableId;
|
|
108
|
-
this.role = GamePlayerRole.WATCHER;
|
|
166
|
+
get room () {
|
|
167
|
+
return this._room;
|
|
109
168
|
}
|
|
110
169
|
|
|
111
|
-
|
|
112
|
-
this.
|
|
113
|
-
this.tableId = tableId;
|
|
114
|
-
this.seatNumber = seatNumber;
|
|
115
|
-
this.role = GamePlayerRole.PLAYER;
|
|
170
|
+
get roomId () {
|
|
171
|
+
return this._room?.getId();
|
|
116
172
|
}
|
|
117
173
|
|
|
118
|
-
|
|
119
|
-
this.
|
|
120
|
-
this.tableId = tableId;
|
|
121
|
-
this.role = GamePlayerRole.TABLE_QUEUER;
|
|
174
|
+
get table () {
|
|
175
|
+
return this._table;
|
|
122
176
|
}
|
|
123
177
|
|
|
124
|
-
|
|
125
|
-
this.
|
|
126
|
-
this.role = GamePlayerRole.TOURNAMENT_QUEUER;
|
|
178
|
+
get tableId () {
|
|
179
|
+
return this._table?.getId();
|
|
127
180
|
}
|
|
128
181
|
|
|
129
|
-
|
|
130
|
-
|
|
182
|
+
set lastMove (move: BaseMoveData) {
|
|
183
|
+
this._lastMove = move;
|
|
131
184
|
}
|
|
132
185
|
|
|
133
|
-
|
|
134
|
-
return this.
|
|
186
|
+
getLastMove<T extends BaseMoveData> (): T | undefined {
|
|
187
|
+
return this._lastMove as T | undefined;
|
|
135
188
|
}
|
|
136
189
|
|
|
137
|
-
|
|
138
|
-
|
|
190
|
+
clearLastMove () {
|
|
191
|
+
this._lastMove = undefined;
|
|
139
192
|
}
|
|
140
193
|
|
|
141
|
-
|
|
142
|
-
return this.
|
|
194
|
+
get isWinner (): boolean {
|
|
195
|
+
return this._isWinner;
|
|
143
196
|
}
|
|
144
197
|
|
|
145
|
-
|
|
146
|
-
this.
|
|
147
|
-
this.
|
|
148
|
-
this.seatNumber = null;
|
|
149
|
-
this.role = null;
|
|
198
|
+
win (amount: number) {
|
|
199
|
+
this._isWinner = true;
|
|
200
|
+
this._profit = amount;
|
|
150
201
|
}
|
|
151
202
|
|
|
152
|
-
|
|
153
|
-
return this.
|
|
203
|
+
get isLoser (): boolean {
|
|
204
|
+
return this._isLoser;
|
|
154
205
|
}
|
|
155
206
|
|
|
156
|
-
|
|
157
|
-
this.
|
|
207
|
+
loose (amount: number) {
|
|
208
|
+
this._isLoser = true;
|
|
209
|
+
this._profit = -amount;
|
|
158
210
|
}
|
|
159
211
|
|
|
160
|
-
|
|
161
|
-
return this.
|
|
212
|
+
get seatNumber () {
|
|
213
|
+
return this._tableSeat?.getNumber() ?? 0;
|
|
162
214
|
}
|
|
163
215
|
|
|
164
|
-
|
|
165
|
-
return this.
|
|
216
|
+
getSeat () {
|
|
217
|
+
return this._tableSeat;
|
|
166
218
|
}
|
|
167
219
|
|
|
168
|
-
|
|
169
|
-
this.
|
|
170
|
-
connection.send(message);
|
|
171
|
-
});
|
|
220
|
+
isActivePlayer () {
|
|
221
|
+
return this.table?.getMaster()?.isActivePlayer(this._id) ?? false;
|
|
172
222
|
}
|
|
173
223
|
|
|
174
|
-
|
|
224
|
+
becomeWatcher (room: GameRoom, table: GameTable) {
|
|
225
|
+
this._room = room;
|
|
226
|
+
this._table = table;
|
|
227
|
+
}
|
|
175
228
|
|
|
229
|
+
becomePlayer (room: GameRoom, table: GameTable, seat: GameTableSeat) {
|
|
230
|
+
this._room = room;
|
|
231
|
+
this._table = table;
|
|
232
|
+
this._tableSeat = seat;
|
|
176
233
|
}
|
|
177
234
|
|
|
178
|
-
|
|
179
|
-
|
|
235
|
+
becomeTableQueuer (room: GameRoom, table: GameTable) {
|
|
236
|
+
this._room = room;
|
|
237
|
+
this._table = table;
|
|
180
238
|
}
|
|
181
239
|
|
|
182
|
-
|
|
183
|
-
this.
|
|
240
|
+
becomeRoomQueuer (room: GameRoom) {
|
|
241
|
+
this._room = room;
|
|
184
242
|
}
|
|
185
243
|
|
|
186
|
-
|
|
187
|
-
return this.
|
|
244
|
+
isNew (): boolean {
|
|
245
|
+
return !this.isPlayer() && !this.isTableQueuer() && !this.isRoomQueuer();
|
|
188
246
|
}
|
|
189
247
|
|
|
190
|
-
|
|
191
|
-
return this.
|
|
248
|
+
isWatcher (): boolean {
|
|
249
|
+
return !!this._table?.getWatcherById(this._id);
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
isPlayer (): boolean {
|
|
253
|
+
return !!this._table?.getPlayerById(this._id);
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
isTableQueuer (): boolean {
|
|
257
|
+
return !!this._table?.getTableQueuerById(this._id);
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
isRoomQueuer (): boolean {
|
|
261
|
+
return !!this._room?.getRoomQueuerById(this._id);
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
quit () {
|
|
265
|
+
this._room = null;
|
|
266
|
+
this._table = null;
|
|
267
|
+
this._tableSeat = null
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
hasEmptyStack () {
|
|
271
|
+
return this._stack === 0;
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
get connections () {
|
|
275
|
+
return this._connections;
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
hasOpenConnection () {
|
|
279
|
+
return this._connections.hasOpenConnection();
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
sendMessage (message: object) {
|
|
283
|
+
this._connections.getAllOpenConnections().forEach((connection) => {
|
|
284
|
+
connection.send(message);
|
|
285
|
+
});
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
flush () {
|
|
289
|
+
this._bet = 0;
|
|
290
|
+
this._totalBet = 0;
|
|
291
|
+
this._profit = 0;
|
|
292
|
+
this._isWinner = false;
|
|
293
|
+
this._isLoser = false;
|
|
294
|
+
this._lastMove = null;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
disconnect () {
|
|
298
|
+
this._disconnectedDate = new Date();
|
|
299
|
+
this.connections.clearConnections();
|
|
192
300
|
}
|
|
193
301
|
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { GameResultHelper } from './game-result-helper';
|
|
2
|
+
|
|
3
|
+
export abstract class GameResultEqualHelper extends GameResultHelper {
|
|
4
|
+
calcResult () {
|
|
5
|
+
this.getWinners().forEach((player) => {
|
|
6
|
+
player.win(this.getProfitEqual());
|
|
7
|
+
});
|
|
8
|
+
|
|
9
|
+
this.getLosers().forEach((player) => {
|
|
10
|
+
player.loose(player.totalBet);
|
|
11
|
+
});
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
getProfitEqual () {
|
|
15
|
+
return this.getPot() / this.getWinners().length;
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { differenceWith } from 'lodash';
|
|
2
|
+
|
|
3
|
+
import { GamePlayer } from './game-player';
|
|
4
|
+
import { GameMaster } from './game-master';
|
|
5
|
+
|
|
6
|
+
export abstract class GameResultHelper {
|
|
7
|
+
protected readonly _master: GameMaster;
|
|
8
|
+
|
|
9
|
+
constructor (master: GameMaster) {
|
|
10
|
+
this._master = master;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
abstract getWinners (): Array<GamePlayer>;
|
|
14
|
+
|
|
15
|
+
abstract calcResult (): void;
|
|
16
|
+
|
|
17
|
+
getMaster<T extends GameMaster> (): T {
|
|
18
|
+
return this._master as T;
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
getPot () {
|
|
22
|
+
return this._master.getGameRound()?.getPot() ?? 0;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
getLosers (): Array<GamePlayer> {
|
|
26
|
+
return differenceWith(
|
|
27
|
+
this._master.getTable().getPlayers(),
|
|
28
|
+
this.getWinners(),
|
|
29
|
+
(all, losers) => all.id === losers.id,
|
|
30
|
+
);
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
getWinnersName (): string {
|
|
34
|
+
return this.getWinners().map((winner) => winner.fullName).join(', ');
|
|
35
|
+
}
|
|
36
|
+
}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
import { GameResultHelper } from './game-result-helper';
|
|
2
|
+
import { GameMaster } from './game-master';
|
|
3
|
+
import { GamePlayer } from './game-player';
|
|
4
|
+
|
|
5
|
+
export interface PrizeTableItem {
|
|
6
|
+
min: number;
|
|
7
|
+
max: number;
|
|
8
|
+
prizes: Record<string, number | undefined>;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export interface PrizeTable extends Array<PrizeTableItem> {
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
export abstract class GameResultRatingHelper extends GameResultHelper {
|
|
15
|
+
private readonly _prizeTable: PrizeTable;
|
|
16
|
+
|
|
17
|
+
constructor (master: GameMaster, prizeTable: PrizeTable) {
|
|
18
|
+
super(master);
|
|
19
|
+
this._prizeTable = prizeTable;
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
calcResult () {
|
|
23
|
+
this.getWinners().forEach((player) => {
|
|
24
|
+
player.win(this.getProfitByRank(this.getRankByPlayer(player)));
|
|
25
|
+
});
|
|
26
|
+
|
|
27
|
+
this.getLosers().forEach((player) => {
|
|
28
|
+
player.loose(player.totalBet);
|
|
29
|
+
});
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
getProfitByRank (rank: number) {
|
|
33
|
+
const winnerLength = this.getWinners().length;
|
|
34
|
+
const prize = this._prizeTable.find((item) =>
|
|
35
|
+
winnerLength >= item.min && winnerLength <= item.max);
|
|
36
|
+
const rankPrize = (prize?.prizes[rank] ?? 0);
|
|
37
|
+
|
|
38
|
+
return rankPrize * this.getPot() / 100;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
getRankByPlayer (player: GamePlayer): number {
|
|
42
|
+
return this._master.getGameRound()?.getPlayerRank(player) ?? 0;
|
|
43
|
+
};
|
|
44
|
+
}
|