jmgraph 3.2.19 → 3.2.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +174 -2
- package/dist/jmgraph.core.min.js +1 -1
- package/dist/jmgraph.core.min.js.map +1 -1
- package/dist/jmgraph.js +1640 -135
- package/dist/jmgraph.min.js +1 -1
- package/index.js +13 -2
- package/package.json +1 -1
- package/src/core/jmGraph.js +453 -4
- package/src/core/jmLayer.js +142 -0
- package/src/core/jmPath.js +55 -0
- package/src/shapes/jmEllipse.js +91 -0
- package/src/shapes/jmLabel.js +127 -15
- package/src/shapes/jmPolygon.js +129 -0
- package/src/shapes/jmStar.js +160 -0
- package/example/ball.html +0 -217
- package/example/base.html +0 -112
- package/example/canvas.html +0 -54
- package/example/cell.html +0 -284
- package/example/controls/arc.html +0 -129
- package/example/controls/arrowline.html +0 -78
- package/example/controls/bezier.html +0 -299
- package/example/controls/img.html +0 -97
- package/example/controls/label.html +0 -87
- package/example/controls/line.html +0 -173
- package/example/controls/prismatic.html +0 -63
- package/example/controls/rect.html +0 -64
- package/example/controls/resize.html +0 -112
- package/example/controls/test.html +0 -360
- package/example/es.html +0 -70
- package/example/es5module.html +0 -63
- package/example/heartarc.html +0 -116
- package/example/index.html +0 -47
- package/example/js/require.js +0 -5
- package/example/love/img/bling/bling.tps +0 -265
- package/example/love/img/bling.json +0 -87
- package/example/love/img/bling.tps +0 -295
- package/example/love/img/doc/bling.gif +0 -0
- package/example/love/img/love.json +0 -95
- package/example/love/img/love.tps +0 -315
- package/example/love/img/qq/qq.tps +0 -399
- package/example/love/img/qq.json +0 -242
- package/example/love/index.html +0 -40
- package/example/love/js/game.js +0 -558
- package/example/music.html +0 -211
- package/example/node/test.js +0 -138
- package/example/pdf.html +0 -187
- package/example/progress.html +0 -173
- package/example/pso.html +0 -148
- package/example/sort.html +0 -805
- package/example/tweenjs.html +0 -84
- package/example/webgl.html +0 -278
- package/example/xfj/img/dr_die.gif +0 -0
- package/example/xfj/index.html +0 -332
- package/example/xfj/shake.js +0 -49
- package/example/xfj/testori.html +0 -76
package/example/ball.html
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<!doctype html>
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<html>
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<head>
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<meta content="text/html; charset=UTF-8" http-equiv="content-type" />
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<meta name="viewport" content="width=device-width,initial-scale=1">
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<!--<script type="text/javascript" src="../index.js"></script>
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<script type="text/javascript" src="../dist/jmGraph.min.js"></script> -->
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<style>
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html,body {
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margin:0;
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padding:0;
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width:100%;
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height:100%;
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overflow: hidden;
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}
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#mycanvas {
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background-color:#000;
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position: absolute;
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width:100%;
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height:100%;
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}
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</style>
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</head>
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<body>
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<div id="mycanvas">
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</div>
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</body>
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</html>
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<script type="module">
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import jmGraph from "../index.js";
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var graph = new jmGraph('mycanvas', {
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mode: 'webgl',
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autoRefresh: true
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});
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//初始化jmgraph
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/*jmGraph('mycanvas').then((g)=>{
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graph = g;
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jmUtils.bindEvent(window,'resize',resize);
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refreshBall(g);
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}); */
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refreshBall(graph);
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function refreshBall(g) {
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resize();
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var style = {
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lineWidth: 1.2,
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close:true,
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stroke:'#fff',
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fill:'#05a2e2'
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};
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var balls = [];
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function createPosition(radius,i) {
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var x = Math.random() * graph.width + radius;
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var y = Math.random() * graph.height + radius;
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for(var j=i+1;j<balls.length;j++) {
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var b2= balls[j];
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var lx = Math.abs(x - b2.x());
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var ly = Math.abs(y - b2.y());
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var l = Math.sqrt(lx * lx + ly * ly);
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//如果二个球重叠则放 弃当前球
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if(l < radius + b2.radius) {
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return createPosition(radius);
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}
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}
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return {x:x,y:y};
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}
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for(var i=0;i<100;i++) {
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var radius = Math.random() * 10 + 8;
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var styletmp = graph.util.clone(style);
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styletmp.fill = graph.createRadialGradient('50%','50%',0,'50%','50%',radius);
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var rr1 = Math.floor(Math.random() * 255);
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var gg1 = Math.floor(Math.random() * 255);
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var bb1 = Math.floor(Math.random() * 255);
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var rr2 = Math.floor(Math.random() * 255);
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var gg2 = Math.floor(Math.random() * 255);
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var bb2 = Math.floor(Math.random() * 255);
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styletmp.fill.addStop(0,graph.util.toColor(rr1,gg1,bb1));
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styletmp.fill.addStop(1,graph.util.toColor(rr2,gg2,bb2));
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//styletmp.fill = 'r(0.5,0.1)#ccc-#ccc';
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var p = createPosition(radius);
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var b = new ball(graph,p.x,p.y,radius,styletmp);
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b.vx = 0;//Math.random() * 20 - 10;
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b.vy = 0;//Math.random() * 20 - 10;
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//b.ax = 0;
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//b.ay = 0.4;
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balls.push(b);
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}
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var radius = Math.random() * 10 + 6;
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var styletmp = graph.util.clone(style);
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styletmp.fill = graph.createRadialGradient(radius,radius,0,radius,radius,radius);
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styletmp.fill.addStop(0,'#fff');
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styletmp.fill.addStop(1, graph.util.toColor(255,149,255));
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var p = createPosition(radius,0);
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var b = new ball(graph,p.x,p.y,radius,styletmp);
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b.vx = 106;
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b.vy = 104;
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balls.push(b);
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function animate() {
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var bs = balls;
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var len = bs.length;
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//var mvx = 0;
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//var mvy = 0;
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for(var i=0;i<len;i++) {
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var b1 = bs[i];
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b1.vx += b1.ax;
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b1.vy += b1.ay;
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for(var j=i+1;j<len;j++) {
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var b2= bs[j];
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var lx = b1.x() - b2.x();
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var ly = b1.y() - b2.y();
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var l = Math.sqrt(lx * lx + ly * ly);
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if(l <= b1.radius + b2.radius) {
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var vx = b1.vx;
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var vy = b1.vy;
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var vxb = b2.vx;
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var vyb = b2.vy;
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var angle = Math.atan2(ly,lx);
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var sine = Math.sin(angle);
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var cosine = Math.cos(angle);
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var x = 0;
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var y = 0;
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var xb = lx * cosine + ly * sine;
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var yb = ly * cosine - lx * sine;
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var vx = b1.vx * cosine + b1.vy * sine;
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var vy = b1.vy * cosine - b1.vx * sine;
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var vxb = b2.vx * cosine + b2.vy * sine;
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var vyb = b2.vy * cosine - b2.vx * sine;
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var vtotal = vx - vxb;
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vx = ((b1.radius - b2.radius) * vx + 2 * b2.radius * vxb) / (b1.radius + b2.radius);
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vxb = vtotal + vx;
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var vx1 = vx * cosine - vy * sine;
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var vy1 = vy * cosine + vx * sine;
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var vx2 = vxb * cosine - vyb * sine;
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var vy2 = vyb * cosine + vxb * sine;
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b1.vx = vx1;
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b1.vy = vy1;
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b2.vx = vx2;
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b2.vy = vy2;
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}
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}
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var x = b1.x() + b1.vx;
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var maxX = b1.graph.width - b1.radius ;
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if(x <= b1.radius || x >= maxX) {
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//b1.vy -= 0.4;
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b1.vx *= -1;
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}
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x = Math.max(x,b1.radius);
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x = Math.min(maxX,x);
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b1.x(x);
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var y = b1.y() + b1.vy;
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var maxY = b1.graph.height - b1.radius;
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if(y <= b1.radius || y >= maxY) {
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//if(y >= maxY && b1.vy > 0) {b1.vy -= 1;b1.vx -= 0.4;}
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b1.vy *= -1;
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}
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y = Math.max(y,b1.radius);
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y = Math.min(maxY,y);
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b1.y(y);
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}
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graph.needUpdate = true;
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};
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g.on('update', animate);
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}
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function resize() {
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if(graph) {
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graph.width = window.innerWidth - 10;
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graph.height = window.innerHeight - 10;
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}
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}
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function ball(graph,x,y,radius,style) {
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this.graph = graph;
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this.radius = radius;
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this.center = {x:x,y:y};
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this.shape = graph.createShape('arc',{style:style,center:this.center,radius:this.radius,anticlockwise:true});
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graph.children.add(this.shape);
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this.shape.canMove(true);
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this.vx = 0;
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this.vy = 0;
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this.ax = 0;
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this.ay = 0;
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this.x = function(x) {
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if(typeof x !== 'undefined') this.center.x = x;
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return this.center.x;
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}
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this.y = function(y) {
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if(typeof y !== 'undefined') this.center.y = y;
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return this.center.y;
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}
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}
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</script>
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package/example/base.html
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<!doctype html>
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<html>
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<head>
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<meta content="text/html; charset=UTF-8" http-equiv="content-type" />
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<meta name="viewport" content="width=device-width,initial-scale=1">
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<style>
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html,body{
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margin:0;
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padding: 0;
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}
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#mycanvas_container{
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overflow: hidden;
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}
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</style>
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<script type="text/javascript" src="../dist/jmGraph.min.js"></script>
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</head>
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<body>
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<div id="mycanvas_container"></div>
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</body>
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<script type="text/javascript">
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//import jmGraph from "../index.js";
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var container = document.getElementById('mycanvas_container');
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var g = jmGraph.create(container, {
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width: 800,
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height: 600,
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mode: '2d',
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style: {
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fill: '#000'
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}
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});
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init(g);
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function init(g){
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g.style.fill = '#000'; //画布背景
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var style = {
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stroke:'#46BF86',
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fill: '#556662',
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lineWidth: 1.5
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};
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style.shadow = '0,0,10,#fff';
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style.opacity = 0.2;
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//style.lineCap = 'round';
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//创建一个方块
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var rect = g.createShape('rect',{
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style:style,
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position: {x:300,y:100},
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width:100,
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height:100
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});
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var rect2 = g.createShape('rect',{
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style:style,
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position: {x:'50%',y:'50%'},
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width:50,
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height:50
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});
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rect.children.add(rect2);
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g.children.add(rect);
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rect.canMove(true);
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// 画二个五角星
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var coordinates = [
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{x:50,y:100},
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{x:250,y:100},
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{x:250,y:50},
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{x:300,y:200},
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{x:200,y:200},
|
|
74
|
-
{x:50,y:300},
|
|
75
|
-
];
|
|
76
|
-
style = g.utils.clone(style);
|
|
77
|
-
var star1 = g.createShape('path',{
|
|
78
|
-
style:style,
|
|
79
|
-
points: coordinates
|
|
80
|
-
});
|
|
81
|
-
g.children.add(star1);
|
|
82
|
-
star1.canMove(true);
|
|
83
|
-
|
|
84
|
-
var coordinates2 = [
|
|
85
|
-
{x:50,y:300},
|
|
86
|
-
{x:250,y:300},
|
|
87
|
-
{x:100,y:350},
|
|
88
|
-
{x:150,y:250},
|
|
89
|
-
{x:200,y:350},
|
|
90
|
-
{x:50,y:300},
|
|
91
|
-
];
|
|
92
|
-
style = g.utils.clone(style);
|
|
93
|
-
delete style.fill;
|
|
94
|
-
var star2 = g.createShape('path',{
|
|
95
|
-
style:style,
|
|
96
|
-
points: coordinates2
|
|
97
|
-
});
|
|
98
|
-
g.children.add(star2);
|
|
99
|
-
star2.canMove(true);
|
|
100
|
-
|
|
101
|
-
function update() {
|
|
102
|
-
if(g.needUpdate) {
|
|
103
|
-
console.log(coordinates);
|
|
104
|
-
g.redraw();
|
|
105
|
-
}
|
|
106
|
-
requestAnimationFrame(update);
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
update();
|
|
110
|
-
}
|
|
111
|
-
</script>
|
|
112
|
-
</html>
|
package/example/canvas.html
DELETED
|
@@ -1,54 +0,0 @@
|
|
|
1
|
-
<!doctype html>
|
|
2
|
-
<html>
|
|
3
|
-
<head>
|
|
4
|
-
<meta content="text/html; charset=UTF-8" http-equiv="content-type" />
|
|
5
|
-
<meta name="viewport" content="width=device-width,initial-scale=1">
|
|
6
|
-
<!--<script type="text/javascript" src="../index.js"></script>
|
|
7
|
-
<script type="text/javascript" src="../dist/jmGraph.min.js"></script> -->
|
|
8
|
-
<style>
|
|
9
|
-
html,body {
|
|
10
|
-
margin:0;
|
|
11
|
-
padding:0;
|
|
12
|
-
width:100%;
|
|
13
|
-
height:100%;
|
|
14
|
-
overflow: hidden;
|
|
15
|
-
}
|
|
16
|
-
#mycanvas {
|
|
17
|
-
background-color:#000;
|
|
18
|
-
position: absolute;
|
|
19
|
-
}
|
|
20
|
-
</style>
|
|
21
|
-
|
|
22
|
-
</head>
|
|
23
|
-
<body>
|
|
24
|
-
<canvas id="mycanvas" width="300" height="200">
|
|
25
|
-
</canvas>
|
|
26
|
-
<script>
|
|
27
|
-
var mycanvas = document.getElementById('mycanvas');
|
|
28
|
-
var w = mycanvas.width;
|
|
29
|
-
var h = mycanvas.height;
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
var ctx = mycanvas.getContext('2d');
|
|
33
|
-
function resize(w, h) {
|
|
34
|
-
var size = 3;
|
|
35
|
-
mycanvas.width = w * size;
|
|
36
|
-
mycanvas.height = h * size;
|
|
37
|
-
|
|
38
|
-
mycanvas.style.width = w + 'px';
|
|
39
|
-
mycanvas.style.height = h + 'px';
|
|
40
|
-
ctx.scale(size, size);
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
resize(w, h); resize(w, h); resize(w, h); resize(w, h); resize(w, h);
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
ctx.fillStyle = "rgb(200,0,0)";
|
|
47
|
-
//绘制矩形
|
|
48
|
-
ctx.fillRect (100, 50, 55, 50);
|
|
49
|
-
|
|
50
|
-
ctx.fillStyle = "rgba(0, 0, 200, 0.5)";
|
|
51
|
-
ctx.fillRect (150, 80, 55, 50);
|
|
52
|
-
</script>
|
|
53
|
-
</body>
|
|
54
|
-
</html>
|
package/example/cell.html
DELETED
|
@@ -1,284 +0,0 @@
|
|
|
1
|
-
<!doctype html>
|
|
2
|
-
<html>
|
|
3
|
-
<head>
|
|
4
|
-
<meta content="text/html; charset=UTF-8" http-equiv="content-type" />
|
|
5
|
-
<meta name="viewport" content="width=device-width,initial-scale=1">
|
|
6
|
-
<!--<script type="text/javascript" src="../src/jmGraph.js"></script>
|
|
7
|
-
<script type="text/javascript" src="../dist/jmGraph.min.js"></script> -->
|
|
8
|
-
<style>
|
|
9
|
-
html,body {
|
|
10
|
-
margin:0;
|
|
11
|
-
padding:0;
|
|
12
|
-
width:100%;
|
|
13
|
-
height:100%;
|
|
14
|
-
overflow: hidden;
|
|
15
|
-
}
|
|
16
|
-
#mycanvas {
|
|
17
|
-
background-color:#000;
|
|
18
|
-
position: absolute;
|
|
19
|
-
width: 100%;
|
|
20
|
-
height: 100%;
|
|
21
|
-
}
|
|
22
|
-
</style>
|
|
23
|
-
|
|
24
|
-
</head>
|
|
25
|
-
<body >
|
|
26
|
-
<div id="mycanvas">
|
|
27
|
-
</div>
|
|
28
|
-
|
|
29
|
-
</body>
|
|
30
|
-
</html>
|
|
31
|
-
|
|
32
|
-
<script type="module">
|
|
33
|
-
import jmGraph from "../index.js";
|
|
34
|
-
var graph;
|
|
35
|
-
var balls = [];
|
|
36
|
-
//初始化jmgraph
|
|
37
|
-
var graph = new jmGraph('mycanvas', {
|
|
38
|
-
mode: 'webgl'
|
|
39
|
-
});
|
|
40
|
-
graph.util.bindEvent(window,'resize',resize);
|
|
41
|
-
|
|
42
|
-
refreshBall(graph);
|
|
43
|
-
|
|
44
|
-
//实时更新画布
|
|
45
|
-
function update() {
|
|
46
|
-
if(graph.needUpdate) graph.redraw();
|
|
47
|
-
graph.requestAnimationFrame(update);
|
|
48
|
-
}
|
|
49
|
-
update();
|
|
50
|
-
|
|
51
|
-
function createPosition(radius,i) {
|
|
52
|
-
var canvas = document.getElementById('mycanvas');
|
|
53
|
-
var x = Math.random() * graph.width + radius;
|
|
54
|
-
var y = Math.random() * graph.height + radius;
|
|
55
|
-
|
|
56
|
-
for(var j=i+1;j<balls.length;j++) {
|
|
57
|
-
var b2= balls[j];
|
|
58
|
-
var lx = Math.abs(x - b2.x());
|
|
59
|
-
var ly = Math.abs(y - b2.y());
|
|
60
|
-
var l = Math.sqrt(lx * lx + ly * ly);
|
|
61
|
-
//如果二个球重叠则放 弃当前球
|
|
62
|
-
if(l < radius + b2.radius) {
|
|
63
|
-
return createPosition(radius);
|
|
64
|
-
}
|
|
65
|
-
}
|
|
66
|
-
return {x:x,y:y};
|
|
67
|
-
}
|
|
68
|
-
|
|
69
|
-
function createCell(x,y,r,style) {
|
|
70
|
-
var c = new cell(graph,x,y,r,style);
|
|
71
|
-
balls.push(c);
|
|
72
|
-
return c;
|
|
73
|
-
}
|
|
74
|
-
|
|
75
|
-
function refreshBall(g) {
|
|
76
|
-
|
|
77
|
-
var style = {
|
|
78
|
-
lineWidth:1,
|
|
79
|
-
close:true
|
|
80
|
-
};
|
|
81
|
-
|
|
82
|
-
resize();
|
|
83
|
-
|
|
84
|
-
style.shadow = graph.createShadow(0,0,20,'#000');
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
style.fill = graph.createRadialGradient('50%','50%',0,'50%','50%','50%');
|
|
89
|
-
//var rr1 = Math.floor(Math.random() * 255);
|
|
90
|
-
//var gg1 = Math.floor(Math.random() * 255);
|
|
91
|
-
//var bb1 = Math.floor(Math.random() * 255);
|
|
92
|
-
//var rr2 = Math.floor(Math.random() * 255);
|
|
93
|
-
//var gg2 = Math.floor(Math.random() * 255);
|
|
94
|
-
//var bb2 = Math.floor(Math.random() * 255);
|
|
95
|
-
style.fill.addStop(0,'rgb(112,154,22)');
|
|
96
|
-
style.fill.addStop(1,'rgb(49,95,118)');
|
|
97
|
-
|
|
98
|
-
var count = 100;
|
|
99
|
-
|
|
100
|
-
for(var i=0; i<count; i++) {
|
|
101
|
-
var radius = Math.random() * 10 + 4;
|
|
102
|
-
|
|
103
|
-
var p = createPosition(radius);
|
|
104
|
-
var b = createCell(p.x, p.y, radius, style);
|
|
105
|
-
b.vx = Math.random() - Math.random();
|
|
106
|
-
b.vy = Math.random() - Math.random();
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
//var radius = Math.random() * 10 + 6;
|
|
111
|
-
var styletmp = graph.util.clone(style);
|
|
112
|
-
styletmp.fill = graph.createRadialGradient('50%','50%',0,'50%','50%','50%');
|
|
113
|
-
styletmp.fill.addStop(0,'rgb(255,255,255)');
|
|
114
|
-
styletmp.fill.addStop(1,'rgb(255,149,255)');
|
|
115
|
-
|
|
116
|
-
//主体细胞
|
|
117
|
-
var myCell = createCell(graph.width / 2,graph.height / 2,14,styletmp);//new cell(graph,graph.width() / 2,graph.height() / 2,10,styletmp);
|
|
118
|
-
|
|
119
|
-
//balls.push(myCell);
|
|
120
|
-
|
|
121
|
-
graph.bind('click',function(evt) {
|
|
122
|
-
var x = evt.position.x;
|
|
123
|
-
var y = evt.position.y;
|
|
124
|
-
myCell.go(x,y);
|
|
125
|
-
return false;
|
|
126
|
-
});
|
|
127
|
-
|
|
128
|
-
function animate() {
|
|
129
|
-
var bs = balls;
|
|
130
|
-
var len = bs.length;
|
|
131
|
-
//var mvx = 0;
|
|
132
|
-
//var mvy = 0;
|
|
133
|
-
for(var i=0;i<len;i++) {
|
|
134
|
-
var b1 = bs[i];
|
|
135
|
-
if(!b1 || !b1.visible) continue;
|
|
136
|
-
b1.vx += b1.ax;
|
|
137
|
-
b1.vy += b1.ay;
|
|
138
|
-
for(var j=i+1;j<len;j++) {
|
|
139
|
-
var b2= bs[j];
|
|
140
|
-
if(!b2 || !b2.visible) continue;
|
|
141
|
-
var lx = b1.x() - b2.x();
|
|
142
|
-
var ly = b1.y() - b2.y();
|
|
143
|
-
var l = Math.sqrt(lx * lx + ly * ly);
|
|
144
|
-
var lr = b1.radius() + b2.radius();
|
|
145
|
-
var dr = (lr - l) / 2;
|
|
146
|
-
if(dr > 0) {
|
|
147
|
-
var vx = b1.vx;
|
|
148
|
-
var vy = b1.vy;
|
|
149
|
-
var vxb = b2.vx;
|
|
150
|
-
var vyb = b2.vy;
|
|
151
|
-
|
|
152
|
-
var bigB,smallB;
|
|
153
|
-
var smallindex = i;
|
|
154
|
-
if(b1.radius() > b2.radius()) {
|
|
155
|
-
bigB = b1;
|
|
156
|
-
smallB = b2;
|
|
157
|
-
smallindex = j;
|
|
158
|
-
}
|
|
159
|
-
else {
|
|
160
|
-
bigB = b2;
|
|
161
|
-
smallB = b1;
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
var smr = smallB.radius() - dr;
|
|
165
|
-
var darea = 0;
|
|
166
|
-
if(smr > 0) {
|
|
167
|
-
darea = smallB.radius() * smallB.radius() - smr * smr;
|
|
168
|
-
smallB.radius(smr);
|
|
169
|
-
}
|
|
170
|
-
else {
|
|
171
|
-
darea = smallB.radius() * smallB.radius();
|
|
172
|
-
dr = smallB.radius();
|
|
173
|
-
smallB.visible(false);
|
|
174
|
-
balls.splice(smallindex,1);
|
|
175
|
-
}
|
|
176
|
-
var bigr = Math.sqrt(bigB.radius() * bigB.radius() + darea);
|
|
177
|
-
|
|
178
|
-
bigB.vx = (bigB.radius() * bigB.vx + dr * smallB.vx) / bigr;
|
|
179
|
-
bigB.vy = (bigB.radius() * bigB.vy + dr * smallB.vy) / bigr;
|
|
180
|
-
bigB.radius(bigr);
|
|
181
|
-
|
|
182
|
-
}
|
|
183
|
-
}
|
|
184
|
-
|
|
185
|
-
if(!b1.visible) continue;
|
|
186
|
-
var x = b1.x() + b1.vx;
|
|
187
|
-
var maxX = b1.graph.width - b1.radius();
|
|
188
|
-
if(x <= b1.radius() || x >= maxX) {
|
|
189
|
-
//b1.vy -= 0.4;
|
|
190
|
-
b1.vx *= -1;
|
|
191
|
-
}
|
|
192
|
-
x = Math.max(x,b1.radius());
|
|
193
|
-
x = Math.min(maxX,x);
|
|
194
|
-
b1.x(x);
|
|
195
|
-
var y = b1.y() + b1.vy;
|
|
196
|
-
var maxY = b1.graph.height - b1.radius();
|
|
197
|
-
if(y <= b1.radius() || y >= maxY) {
|
|
198
|
-
//if(y >= maxY && b1.vy > 0) {b1.vy -= 1;b1.vx -= 0.4;}
|
|
199
|
-
b1.vy *= -1;
|
|
200
|
-
}
|
|
201
|
-
y = Math.max(y,b1.radius());
|
|
202
|
-
y = Math.min(maxY,y);
|
|
203
|
-
b1.y(y);
|
|
204
|
-
}
|
|
205
|
-
graph.needUpdate = true;
|
|
206
|
-
setTimeout(animate,20);
|
|
207
|
-
};
|
|
208
|
-
animate();
|
|
209
|
-
}
|
|
210
|
-
function resize() {
|
|
211
|
-
//canvas.width = window.innerWidth;
|
|
212
|
-
//canvas.height = window.innerHeight;
|
|
213
|
-
|
|
214
|
-
if(graph) {
|
|
215
|
-
graph.width = document.getElementById('mycanvas').clientWidth;
|
|
216
|
-
graph.height = document.getElementById('mycanvas').clientHeight;
|
|
217
|
-
graph.needUpdate = true;
|
|
218
|
-
}
|
|
219
|
-
}
|
|
220
|
-
|
|
221
|
-
function cell(graph, x, y, radius, style) {
|
|
222
|
-
this.graph = graph;
|
|
223
|
-
|
|
224
|
-
this.center = {x:x,y:y};
|
|
225
|
-
this.shape = graph.createShape('circle',{style:style,center:this.center,radius:radius,anticlockwise:true});
|
|
226
|
-
graph.children.add(this.shape);
|
|
227
|
-
|
|
228
|
-
this.vx = 0;
|
|
229
|
-
this.vy = 0;
|
|
230
|
-
this.ax = 0;
|
|
231
|
-
this.ay = 0;
|
|
232
|
-
|
|
233
|
-
this.go = function(x,y) {
|
|
234
|
-
var r = this.radius();
|
|
235
|
-
if(r <= 4) return;
|
|
236
|
-
|
|
237
|
-
var myx = this.x();
|
|
238
|
-
var myy = this.y();
|
|
239
|
-
|
|
240
|
-
var dx = x - myx;
|
|
241
|
-
var dy = y - myy;
|
|
242
|
-
var dp = Math.sqrt(dx * dx + dy * dy);
|
|
243
|
-
var vx = dx / dp * 1;
|
|
244
|
-
var vy = dy / dp * 1;
|
|
245
|
-
var px = myx + vx * (r + 4);
|
|
246
|
-
var py = myy + vy * (r + 4);
|
|
247
|
-
|
|
248
|
-
var mc = createCell(px,py,1,style);
|
|
249
|
-
mc.vx = vx;
|
|
250
|
-
mc.vy = vy;
|
|
251
|
-
|
|
252
|
-
var radius = Math.sqrt(r * r - mc.radius() * mc.radius());
|
|
253
|
-
this.radius(radius);
|
|
254
|
-
|
|
255
|
-
this.vx = (this.vx * r - mc.vx * mc.radius()) / this.radius();
|
|
256
|
-
this.vy = (this.vy * r - mc.vy * mc.radius()) / this.radius();
|
|
257
|
-
|
|
258
|
-
this.graph.needUpdate = true;
|
|
259
|
-
}
|
|
260
|
-
this.x = function(x) {
|
|
261
|
-
if(typeof x !== 'undefined') this.center.x = x;
|
|
262
|
-
return this.center.x;
|
|
263
|
-
}
|
|
264
|
-
this.y = function(y) {
|
|
265
|
-
if(typeof y !== 'undefined') this.center.y = y;
|
|
266
|
-
return this.center.y;
|
|
267
|
-
}
|
|
268
|
-
|
|
269
|
-
this.radius = function(r) {
|
|
270
|
-
if(typeof r == 'undefined') return this.shape.radius;
|
|
271
|
-
return this.shape.radius = r;
|
|
272
|
-
}
|
|
273
|
-
this.visible = function(v) {
|
|
274
|
-
if(typeof v !== 'undefined') {
|
|
275
|
-
this.shape.visible = v;
|
|
276
|
-
if(!v) {
|
|
277
|
-
this.graph.children.remove(this.shape);
|
|
278
|
-
}
|
|
279
|
-
}
|
|
280
|
-
return this.shape.visible;
|
|
281
|
-
}
|
|
282
|
-
}
|
|
283
|
-
|
|
284
|
-
</script>
|