jfs-components 0.0.68 → 0.0.70

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,47 @@
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+ import { type ViewStyle, type StyleProp } from 'react-native';
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+ export type GlassTint = 'dark' | 'light';
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+ export interface GlassFillProps {
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+ /**
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+ * Visual tint of the glass surface. Maps to `BlurView`'s `blurType`
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+ * (`'dark'` | `'light'`). The library also drives the appropriate
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+ * `reducedTransparencyFallbackColor` from this so iOS gracefully degrades
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+ * when "Reduce Transparency" is enabled in system accessibility settings.
9
+ */
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+ tint?: GlassTint;
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+ /**
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+ * Blur strength as a 0–100 "intensity" value (kept compatible with the
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+ * previous `expo-blur` API so consumers don't need to relearn the scale).
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+ * Internally mapped to `@react-native-community/blur`'s `blurAmount`,
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+ * which is roughly 0–32 on iOS / Android.
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+ */
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+ intensity?: number;
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+ /**
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+ * Token-derived color tint laid OVER the live blur (Figma `blur/minimal/background`).
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+ * Painted as a translucent overlay so the glass keeps the design system
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+ * color signature even when the platform blur quality varies.
22
+ */
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+ overlayColor?: string;
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+ /** Container style overrides. Defaults to `StyleSheet.absoluteFill`. */
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+ style?: StyleProp<ViewStyle>;
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+ }
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+ /**
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+ * Glass / frosted surface for native (iOS + Android).
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+ *
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+ * Why this lives in its own platform-split file:
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+ * - `@react-native-community/blur` is a native-only module. Importing it on
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+ * web throws because the JS shim references native components that aren't
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+ * registered there. By using Metro's platform-extension resolution
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+ * (`GlassFill.tsx` for native, `GlassFill.web.tsx` for web), we keep the
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+ * web bundle free of any native-only imports.
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+ * - Centralizes the `intensity` (0–100) -> `blurAmount` (0–32) mapping so
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+ * callers can keep the Figma token semantics they already know.
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+ *
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+ * On iOS this is a real `UIVisualEffectView` (true OS-level live blur).
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+ * On Android this uses the community blur view (RealtimeBlurView). On devices
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+ * where realtime blur is unavailable, `reducedTransparencyFallbackColor` (and
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+ * the explicit `overlayColor`) ensure the surface still renders as a
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+ * translucent tinted scrim instead of disappearing.
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+ */
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+ declare function GlassFill({ tint, intensity, overlayColor, style, }: GlassFillProps): import("react/jsx-runtime").JSX.Element;
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+ export default GlassFill;
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+ //# sourceMappingURL=GlassFill.d.ts.map
@@ -0,0 +1,20 @@
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+ import { type ViewStyle, type StyleProp } from 'react-native';
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+ export type GlassTint = 'dark' | 'light';
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+ export interface GlassFillProps {
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+ tint?: GlassTint;
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+ intensity?: number;
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+ overlayColor?: string;
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+ style?: StyleProp<ViewStyle>;
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+ }
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+ /**
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+ * Web counterpart of `GlassFill`.
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+ *
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+ * `@react-native-community/blur` does not ship a web implementation, so for
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+ * the web bundle we render a translucent `View` with `backdrop-filter: blur()`
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+ * — which is exactly how 0.0.67 and earlier shipped the glass effect on web.
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+ * Native bundles pick up `GlassFill.tsx` instead via Metro's platform
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+ * resolver; the web bundle picks up this file.
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+ */
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+ declare function GlassFill({ tint, intensity, overlayColor, style, }: GlassFillProps): import("react/jsx-runtime").JSX.Element;
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+ export default GlassFill;
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+ //# sourceMappingURL=GlassFill.web.d.ts.map
@@ -36,11 +36,20 @@ export interface MediaCardProps {
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  /**
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  * MediaCard component implementation from Figma node 1241:4140.
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  *
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- * Features a background media slot, a large title, and a glass-morphism footer.
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- *
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- * The background can be supplied either as `imageSource` (preferred — uses
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- * the shared `<Image>` primitive under the hood) or as a custom `media` node
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- * for non-image backgrounds.
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+ * Layout contract (important read this before editing):
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+ * - The **background** (image or custom `media`) is the only child in
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+ * normal flow. It dictates the card's height typically via
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+ * `aspectRatio` on the inner `<Image>`. There is no `minHeight`.
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+ * - `Header` and `Footer` are **absolutely positioned overlays**:
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+ * - `Header` pinned to top-left/right with safe padding.
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+ * - `Footer` pinned to bottom-left/right with `zIndex: 2` so it sits
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+ * on top of the header (and on top of the image). This guarantees
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+ * the footer never moves no matter how many lines the title wraps
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+ * to — the title may overflow the header bounds, but the footer's
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+ * position is a function of the card box, not the title.
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+ * - `pointerEvents="box-none"` is applied so taps still land on the
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+ * interactive elements inside the overlays without the wrapper itself
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+ * capturing them.
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  */
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  export declare function MediaCard({ imageSource, ratio, media, children, modes, style, }: MediaCardProps): import("react/jsx-runtime").JSX.Element;
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  export declare namespace MediaCard {
@@ -51,9 +60,11 @@ export declare namespace MediaCard {
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  var FooterSubtitle: typeof import("./MediaCard").FooterSubtitle;
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  }
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  /**
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- * Header/Title Wrapper
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- * It seems the title is just floating at the top with padding.
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- * Figma: "title wrap" p-[16px]
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+ * Header overlay — pinned to the top of the card. Title content can wrap to
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+ * any number of lines without affecting the footer's position; if it grows
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+ * taller than the card, the card's `overflow: 'hidden'` clips it.
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+ *
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+ * Default `padding: 16` matches the Figma "title wrap" spec.
57
68
  */
58
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  export declare function Header({ children, style }: {
59
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  children?: React.ReactNode;
@@ -69,8 +80,27 @@ export declare function Title({ children, style, modes: propModes }: {
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  modes?: Record<string, any>;
70
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  }): import("react/jsx-runtime").JSX.Element;
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  /**
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- * Glass Footer Component
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- * Tokens: cardMedia/footer/*, glass/minimal, blur/minimal
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+ * Glass Footer — pinned to the bottom of the card, **always** on top of the
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+ * Header (`zIndex: 2`).
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+ *
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+ * Glass implementation:
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+ * - **iOS / Android:** `<GlassFill>` (this folder) wraps
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+ * `@react-native-community/blur`'s `BlurView`. iOS gets a real
89
+ * `UIVisualEffectView` (live OS blur); Android gets the community
90
+ * `RealtimeBlurView` with a token-driven tinted scrim fallback for
91
+ * devices where realtime blur is unavailable.
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+ * - **Web:** the platform-extension file `GlassFill.web.tsx` renders a
93
+ * translucent View with `backdrop-filter: blur()` — Metro picks the
94
+ * correct file automatically, so the web bundle never imports the
95
+ * native-only blur module.
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+ *
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+ * Why we don't use `expo-blur`: it requires Expo Modules autolinking on the
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+ * consumer side (`use_expo_modules!` / `ExpoModulesPackage`), which silently
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+ * breaks bare React Native apps that just install this library and run
100
+ * `pod install`. `@react-native-community/blur` is a regular RN native
101
+ * module — autolinking handles it with no additional setup.
102
+ *
103
+ * Tokens still drive the tint color, blur intensity and inner spacing.
74
104
  */
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  export declare function Footer({ children, style, modes: propModes }: {
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  children?: React.ReactNode;
@@ -4,7 +4,7 @@
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  * Auto-generated from SVG files in src/icons/
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  * DO NOT EDIT MANUALLY - Run "npm run icons:generate" to regenerate
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  *
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- * Generated: 2026-04-22T12:06:55.739Z
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+ * Generated: 2026-04-23T10:31:30.721Z
8
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  */
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  export declare const iconRegistry: Record<string, {
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  path: string;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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1
  {
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2
  "name": "jfs-components",
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- "version": "0.0.68",
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+ "version": "0.0.70",
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  "description": "React Native Jio Finance Components Library",
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5
  "author": "sunshuaiqi@gmail.com",
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  "license": "MIT",
@@ -95,6 +95,7 @@
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  "react-native-worklets": "0.5.1"
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  },
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  "peerDependencies": {
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+ "@react-native-community/blur": ">=4.4.0",
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  "react": "*",
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  "react-native": "*"
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101
  },
@@ -105,6 +106,7 @@
105
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  "@babel/preset-react": "^7.28.5",
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  "@babel/runtime": "^7.28.4",
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  "@babel/traverse": "^7.28.5",
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+ "@react-native-community/blur": "^4.4.1",
108
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  "@react-native-community/cli": "20.0.2",
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  "@react-native-community/cli-platform-android": "20.0.2",
110
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  "@react-native-community/cli-platform-ios": "20.0.2",
@@ -0,0 +1,89 @@
1
+ import React from 'react'
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+ import { View, StyleSheet, Platform, type ViewStyle, type StyleProp } from 'react-native'
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+ import { BlurView } from '@react-native-community/blur'
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+
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+ export type GlassTint = 'dark' | 'light'
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+
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+ export interface GlassFillProps {
8
+ /**
9
+ * Visual tint of the glass surface. Maps to `BlurView`'s `blurType`
10
+ * (`'dark'` | `'light'`). The library also drives the appropriate
11
+ * `reducedTransparencyFallbackColor` from this so iOS gracefully degrades
12
+ * when "Reduce Transparency" is enabled in system accessibility settings.
13
+ */
14
+ tint?: GlassTint
15
+ /**
16
+ * Blur strength as a 0–100 "intensity" value (kept compatible with the
17
+ * previous `expo-blur` API so consumers don't need to relearn the scale).
18
+ * Internally mapped to `@react-native-community/blur`'s `blurAmount`,
19
+ * which is roughly 0–32 on iOS / Android.
20
+ */
21
+ intensity?: number
22
+ /**
23
+ * Token-derived color tint laid OVER the live blur (Figma `blur/minimal/background`).
24
+ * Painted as a translucent overlay so the glass keeps the design system
25
+ * color signature even when the platform blur quality varies.
26
+ */
27
+ overlayColor?: string
28
+ /** Container style overrides. Defaults to `StyleSheet.absoluteFill`. */
29
+ style?: StyleProp<ViewStyle>
30
+ }
31
+
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+ const DEFAULT_FALLBACK_DARK = '#1414174a'
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+ const DEFAULT_FALLBACK_LIGHT = '#ffffff66'
34
+
35
+ /**
36
+ * Glass / frosted surface for native (iOS + Android).
37
+ *
38
+ * Why this lives in its own platform-split file:
39
+ * - `@react-native-community/blur` is a native-only module. Importing it on
40
+ * web throws because the JS shim references native components that aren't
41
+ * registered there. By using Metro's platform-extension resolution
42
+ * (`GlassFill.tsx` for native, `GlassFill.web.tsx` for web), we keep the
43
+ * web bundle free of any native-only imports.
44
+ * - Centralizes the `intensity` (0–100) -> `blurAmount` (0–32) mapping so
45
+ * callers can keep the Figma token semantics they already know.
46
+ *
47
+ * On iOS this is a real `UIVisualEffectView` (true OS-level live blur).
48
+ * On Android this uses the community blur view (RealtimeBlurView). On devices
49
+ * where realtime blur is unavailable, `reducedTransparencyFallbackColor` (and
50
+ * the explicit `overlayColor`) ensure the surface still renders as a
51
+ * translucent tinted scrim instead of disappearing.
52
+ */
53
+ function GlassFill({
54
+ tint = 'dark',
55
+ intensity = 50,
56
+ overlayColor,
57
+ style,
58
+ }: GlassFillProps) {
59
+ const blurType: 'light' | 'dark' = tint === 'light' ? 'light' : 'dark'
60
+ const blurAmount = Math.max(0, Math.min(32, Math.round(intensity * 0.32)))
61
+ const fallbackColor = overlayColor ?? (tint === 'light' ? DEFAULT_FALLBACK_LIGHT : DEFAULT_FALLBACK_DARK)
62
+
63
+ return (
64
+ <View style={[StyleSheet.absoluteFill, style]} pointerEvents="none">
65
+ <BlurView
66
+ style={StyleSheet.absoluteFill}
67
+ blurType={blurType}
68
+ blurAmount={blurAmount}
69
+ reducedTransparencyFallbackColor={fallbackColor}
70
+ />
71
+ {overlayColor != null ? (
72
+ <View style={[StyleSheet.absoluteFill, { backgroundColor: overlayColor }]} />
73
+ ) : null}
74
+ {Platform.OS === 'android' ? (
75
+ <View
76
+ style={[
77
+ StyleSheet.absoluteFill,
78
+ {
79
+ backgroundColor: 'rgba(255,255,255,0.03)',
80
+ opacity: 0.6,
81
+ },
82
+ ]}
83
+ />
84
+ ) : null}
85
+ </View>
86
+ )
87
+ }
88
+
89
+ export default GlassFill
@@ -0,0 +1,53 @@
1
+ import React from 'react'
2
+ import { View, StyleSheet, type ViewStyle, type StyleProp } from 'react-native'
3
+
4
+ export type GlassTint = 'dark' | 'light'
5
+
6
+ export interface GlassFillProps {
7
+ tint?: GlassTint
8
+ intensity?: number
9
+ overlayColor?: string
10
+ style?: StyleProp<ViewStyle>
11
+ }
12
+
13
+ const DEFAULT_FALLBACK_DARK = '#1414174a'
14
+ const DEFAULT_FALLBACK_LIGHT = '#ffffff66'
15
+
16
+ /**
17
+ * Web counterpart of `GlassFill`.
18
+ *
19
+ * `@react-native-community/blur` does not ship a web implementation, so for
20
+ * the web bundle we render a translucent `View` with `backdrop-filter: blur()`
21
+ * — which is exactly how 0.0.67 and earlier shipped the glass effect on web.
22
+ * Native bundles pick up `GlassFill.tsx` instead via Metro's platform
23
+ * resolver; the web bundle picks up this file.
24
+ */
25
+ function GlassFill({
26
+ tint = 'dark',
27
+ intensity = 50,
28
+ overlayColor,
29
+ style,
30
+ }: GlassFillProps) {
31
+ // Approximate mapping: intensity 0-100 -> ~0-30px CSS blur. Keeps parity
32
+ // with the native blur strength so the component looks roughly the same
33
+ // across platforms.
34
+ const blurPx = Math.max(0, Math.min(30, Math.round(intensity * 0.3)))
35
+ const tintColor = overlayColor ?? (tint === 'light' ? DEFAULT_FALLBACK_LIGHT : DEFAULT_FALLBACK_DARK)
36
+
37
+ return (
38
+ <View
39
+ style={[
40
+ StyleSheet.absoluteFill,
41
+ { backgroundColor: tintColor },
42
+ // backdrop-filter is a web-only CSS property; ignored by RN
43
+ // on native (we never bundle this file there anyway).
44
+ // @ts-ignore web-only style
45
+ { backdropFilter: `blur(${blurPx}px)`, WebkitBackdropFilter: `blur(${blurPx}px)` },
46
+ style,
47
+ ]}
48
+ pointerEvents="none"
49
+ />
50
+ )
51
+ }
52
+
53
+ export default GlassFill
@@ -1,7 +1,8 @@
1
1
  import React, { createContext, useContext } from 'react'
2
- import { View, Text, StyleSheet, type ViewStyle, type TextStyle, type StyleProp, type ImageSourcePropType, Platform } from 'react-native'
2
+ import { View, Text, StyleSheet, type ViewStyle, type TextStyle, type StyleProp, type ImageSourcePropType } from 'react-native'
3
3
  import { getVariableByName } from '../../design-tokens/figma-variables-resolver'
4
4
  import Image from '../Image/Image'
5
+ import GlassFill, { type GlassTint } from './GlassFill'
5
6
  import { EMPTY_MODES } from '../../utils/react-utils'
6
7
 
7
8
  const MediaCardContext = createContext<{ modes?: Record<string, any> }>({})
@@ -43,11 +44,20 @@ export interface MediaCardProps {
43
44
  /**
44
45
  * MediaCard component implementation from Figma node 1241:4140.
45
46
  *
46
- * Features a background media slot, a large title, and a glass-morphism footer.
47
- *
48
- * The background can be supplied either as `imageSource` (preferred — uses
49
- * the shared `<Image>` primitive under the hood) or as a custom `media` node
50
- * for non-image backgrounds.
47
+ * Layout contract (important read this before editing):
48
+ * - The **background** (image or custom `media`) is the only child in
49
+ * normal flow. It dictates the card's height typically via
50
+ * `aspectRatio` on the inner `<Image>`. There is no `minHeight`.
51
+ * - `Header` and `Footer` are **absolutely positioned overlays**:
52
+ * - `Header` pinned to top-left/right with safe padding.
53
+ * - `Footer` pinned to bottom-left/right with `zIndex: 2` so it sits
54
+ * on top of the header (and on top of the image). This guarantees
55
+ * the footer never moves no matter how many lines the title wraps
56
+ * to — the title may overflow the header bounds, but the footer's
57
+ * position is a function of the card box, not the title.
58
+ * - `pointerEvents="box-none"` is applied so taps still land on the
59
+ * interactive elements inside the overlays without the wrapper itself
60
+ * capturing them.
51
61
  */
52
62
  export function MediaCard({
53
63
  imageSource,
@@ -59,20 +69,12 @@ export function MediaCard({
59
69
  }: MediaCardProps) {
60
70
  const radius = parseFloat(getVariableByName('cardMedia/radius', modes) || '24')
61
71
 
62
- // No magic minHeight, no aspectRatio on the container. The card simply
63
- // hugs whatever the background renders at: the <Image> sits in normal
64
- // flow with `aspectRatio: ratio`, so its rendered height becomes the
65
- // card's height. Header and Footer are absolutely positioned overlays
66
- // and don't contribute to layout.
67
72
  const containerStyle: ViewStyle = {
68
73
  borderRadius: radius,
69
74
  overflow: 'hidden',
70
75
  position: 'relative',
71
76
  }
72
77
 
73
- // `media` wins as an escape hatch (gradient/video/etc.). Otherwise we
74
- // delegate to the shared <Image> for image-source backgrounds. The
75
- // background renders in normal flow so its height drives the card.
76
78
  const background = media ?? (
77
79
  imageSource != null ? (
78
80
  <Image
@@ -104,25 +106,28 @@ export function MediaCard({
104
106
  // ----------------------------------------------------------------------------
105
107
 
106
108
  /**
107
- * Header/Title Wrapper
108
- * It seems the title is just floating at the top with padding.
109
- * Figma: "title wrap" p-[16px]
109
+ * Header overlay — pinned to the top of the card. Title content can wrap to
110
+ * any number of lines without affecting the footer's position; if it grows
111
+ * taller than the card, the card's `overflow: 'hidden'` clips it.
112
+ *
113
+ * Default `padding: 16` matches the Figma "title wrap" spec.
110
114
  */
111
115
  export function Header({ children, style }: { children?: React.ReactNode; style?: StyleProp<ViewStyle> }) {
112
- // NOTE: the previous `flex: 1` shorthand expanded on Yoga (Android) to
113
- // `{ flexGrow: 1, flexShrink: 1, flexBasis: 0 }`. With `flexBasis: 0` the
114
- // Header has *no intrinsic floor*, so when MediaCard is placed inside a
115
- // height-unbounded parent — e.g. a Carousel slot whose contentContainer
116
- // is `alignItems: 'flex-start'` — Yoga's first measurement pass sizes
117
- // the Header at 0 and the card's overall height becomes non-deterministic.
118
- // On native this manifests as the card "over-stretching" vertically (the
119
- // same Yoga foot-gun we fixed in `CardCTA` rightWrap). Web hides it
120
- // because browsers honor `min-height: auto` on flex items. Use explicit
121
- // `flexGrow / flexShrink: 0 / flexBasis: 'auto'` so the Header is sized
122
- // to its content as a floor and only grows to consume the extra space
123
- // contributed by `MediaCard`'s `minHeight: 308`.
124
116
  return (
125
- <View style={[{ padding: 16, flexGrow: 1, flexShrink: 0, flexBasis: 'auto' }, style]}>
117
+ <View
118
+ style={[
119
+ {
120
+ position: 'absolute',
121
+ top: 0,
122
+ left: 0,
123
+ right: 0,
124
+ padding: 16,
125
+ zIndex: 1,
126
+ },
127
+ style,
128
+ ]}
129
+ pointerEvents="box-none"
130
+ >
126
131
  {children}
127
132
  </View>
128
133
  )
@@ -154,8 +159,27 @@ export function Title({ children, style, modes: propModes }: { children?: React.
154
159
  }
155
160
 
156
161
  /**
157
- * Glass Footer Component
158
- * Tokens: cardMedia/footer/*, glass/minimal, blur/minimal
162
+ * Glass Footer — pinned to the bottom of the card, **always** on top of the
163
+ * Header (`zIndex: 2`).
164
+ *
165
+ * Glass implementation:
166
+ * - **iOS / Android:** `<GlassFill>` (this folder) wraps
167
+ * `@react-native-community/blur`'s `BlurView`. iOS gets a real
168
+ * `UIVisualEffectView` (live OS blur); Android gets the community
169
+ * `RealtimeBlurView` with a token-driven tinted scrim fallback for
170
+ * devices where realtime blur is unavailable.
171
+ * - **Web:** the platform-extension file `GlassFill.web.tsx` renders a
172
+ * translucent View with `backdrop-filter: blur()` — Metro picks the
173
+ * correct file automatically, so the web bundle never imports the
174
+ * native-only blur module.
175
+ *
176
+ * Why we don't use `expo-blur`: it requires Expo Modules autolinking on the
177
+ * consumer side (`use_expo_modules!` / `ExpoModulesPackage`), which silently
178
+ * breaks bare React Native apps that just install this library and run
179
+ * `pod install`. `@react-native-community/blur` is a regular RN native
180
+ * module — autolinking handles it with no additional setup.
181
+ *
182
+ * Tokens still drive the tint color, blur intensity and inner spacing.
159
183
  */
160
184
  export function Footer({ children, style, modes: propModes }: { children?: React.ReactNode; style?: StyleProp<ViewStyle>; modes?: Record<string, any> }) {
161
185
  const context = useContext(MediaCardContext)
@@ -165,28 +189,54 @@ export function Footer({ children, style, modes: propModes }: { children?: React
165
189
  const paddingHorizontal = parseFloat(getVariableByName('cardMedia/footer/padding/horizontal', modes) || '16')
166
190
  const paddingVertical = parseFloat(getVariableByName('cardMedia/footer/padding/vertical', modes) || '12')
167
191
 
168
- // Glass Effect
169
- // Figma:
170
- // blur/minimal/background: "#1414174a"
171
- // blur/minimal: 29
192
+ // Figma tokens:
193
+ // blur/minimal/background -> tint laid over the live blur, also used
194
+ // as the iOS reduced-transparency fallback.
195
+ // blur/minimal -> blur radius (px). The community BlurView
196
+ // uses `blurAmount` (~0-32). `GlassFill`
197
+ // accepts a 0-100 "intensity" (kept compat
198
+ // with the previous expo-blur scale) and
199
+ // maps it internally — here we convert the
200
+ // token's radius to that intensity scale.
172
201
  const glassBgColor = getVariableByName('blur/minimal/background', modes) || '#1414174a'
173
202
  const blurRadius = parseFloat(getVariableByName('blur/minimal', modes) || '29')
203
+ const intensity = Math.max(0, Math.min(100, Math.round(blurRadius * 1.7)))
174
204
 
175
- const containerStyle: ViewStyle = {
176
- flexDirection: 'row',
177
- alignItems: 'center',
178
- gap,
179
- paddingHorizontal,
180
- paddingVertical,
181
- backgroundColor: glassBgColor,
182
- // Web-specific backdrop filter for glass effect
183
- // @ts-ignore
184
- ...(Platform.OS === 'web' ? { backdropFilter: `blur(${blurRadius}px)` } : {}),
185
- }
205
+ // Pick the iOS/Android material tint from "Contrast Context" mode so the
206
+ // glass adapts to dark/light backgrounds the same way the Figma tokens do.
207
+ const contrast = (modes['Contrast Context'] || 'on dark') as string
208
+ const tint: GlassTint = contrast === 'on light' ? 'light' : 'dark'
186
209
 
187
210
  return (
188
- <View style={[containerStyle, style]}>
189
- {children}
211
+ <View
212
+ style={[
213
+ {
214
+ position: 'absolute',
215
+ left: 0,
216
+ right: 0,
217
+ bottom: 0,
218
+ overflow: 'hidden',
219
+ // zIndex 2 ensures Footer always paints above Header,
220
+ // regardless of which is rendered first in the tree.
221
+ zIndex: 2,
222
+ },
223
+ style,
224
+ ]}
225
+ pointerEvents="box-none"
226
+ >
227
+ <GlassFill tint={tint} intensity={intensity} overlayColor={glassBgColor} />
228
+
229
+ <View
230
+ style={{
231
+ flexDirection: 'row',
232
+ alignItems: 'center',
233
+ gap,
234
+ paddingHorizontal,
235
+ paddingVertical,
236
+ }}
237
+ >
238
+ {children}
239
+ </View>
190
240
  </View>
191
241
  )
192
242
  }
@@ -4,7 +4,7 @@
4
4
  * Auto-generated from SVG files in src/icons/
5
5
  * DO NOT EDIT MANUALLY - Run "npm run icons:generate" to regenerate
6
6
  *
7
- * Generated: 2026-04-22T12:06:55.739Z
7
+ * Generated: 2026-04-23T10:31:30.721Z
8
8
  */
9
9
 
10
10
  // Icon name to SVG data mapping