isard 1.8.0 → 1.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/CHANGELOG.md +32 -1
  2. package/dist/basemap/grid.js +2 -5
  3. package/dist/basemap/grid.js.map +1 -1
  4. package/dist/basemap/models/furniture.d.ts +12 -0
  5. package/dist/basemap/{furniture.js → models/furniture.js} +6 -8
  6. package/dist/basemap/models/furniture.js.map +1 -0
  7. package/dist/basemap/{meshes.js → models/meshes.js} +1 -1
  8. package/dist/basemap/models/meshes.js.map +1 -0
  9. package/dist/basemap/models/trees.d.ts +21 -0
  10. package/dist/basemap/{trees.js → models/trees.js} +4 -36
  11. package/dist/basemap/models/trees.js.map +1 -0
  12. package/dist/basemap/placed.d.ts +2 -0
  13. package/dist/basemap/placed.js +2 -0
  14. package/dist/basemap/placed.js.map +1 -1
  15. package/dist/basemap/pmtiles.js +4 -3
  16. package/dist/basemap/pmtiles.js.map +1 -1
  17. package/dist/basemap/pmtileslayer.d.ts +4 -4
  18. package/dist/basemap/pmtileslayer.js +2 -1
  19. package/dist/basemap/pmtileslayer.js.map +1 -1
  20. package/dist/basemap/resample.js +3 -2
  21. package/dist/basemap/resample.js.map +1 -1
  22. package/dist/basemap/terrain.d.ts +5 -0
  23. package/dist/basemap/terrain.js +6 -4
  24. package/dist/basemap/terrain.js.map +1 -1
  25. package/dist/basemap/vectortiles/context.d.ts +3 -2
  26. package/dist/basemap/vectortiles/context.js.map +1 -1
  27. package/dist/basemap/vectortiles/extrusions.js.map +1 -1
  28. package/dist/basemap/vectortiles/furniture.d.ts +3 -3
  29. package/dist/basemap/vectortiles/furniture.js +2 -1
  30. package/dist/basemap/vectortiles/furniture.js.map +1 -1
  31. package/dist/basemap/vectortiles/labels.js +2 -1
  32. package/dist/basemap/vectortiles/labels.js.map +1 -1
  33. package/dist/basemap/vectortiles/lamps.d.ts +3 -3
  34. package/dist/basemap/vectortiles/lamps.js +1 -1
  35. package/dist/basemap/vectortiles/lamps.js.map +1 -1
  36. package/dist/basemap/vectortiles/placed.d.ts +3 -2
  37. package/dist/basemap/vectortiles/placed.js +5 -10
  38. package/dist/basemap/vectortiles/placed.js.map +1 -1
  39. package/dist/basemap/vectortiles/street-wind.js +2 -2
  40. package/dist/basemap/vectortiles/street-wind.js.map +1 -1
  41. package/dist/basemap/vectortiles/style.js +7 -8
  42. package/dist/basemap/vectortiles/style.js.map +1 -1
  43. package/dist/basemap/vectortiles/tiles.d.ts +1 -3
  44. package/dist/basemap/vectortiles/tiles.js +1 -1
  45. package/dist/basemap/vectortiles/tiles.js.map +1 -1
  46. package/dist/basemap/vectortiles/trees.d.ts +4 -4
  47. package/dist/basemap/vectortiles/trees.js +2 -1
  48. package/dist/basemap/vectortiles/trees.js.map +1 -1
  49. package/dist/basemap/vectortiles/vectors.d.ts +2 -3
  50. package/dist/basemap/vectortiles/vectors.js.map +1 -1
  51. package/dist/basemap/vectortiles.d.ts +6 -5
  52. package/dist/basemap/vectortiles.js +4 -3
  53. package/dist/basemap/vectortiles.js.map +1 -1
  54. package/dist/basemap/wmts.js +3 -4
  55. package/dist/basemap/wmts.js.map +1 -1
  56. package/dist/basemap/{trees.d.ts → woods.d.ts} +2 -19
  57. package/dist/basemap/woods.js +38 -0
  58. package/dist/basemap/woods.js.map +1 -0
  59. package/dist/basemap/workerpool.d.ts +1 -1
  60. package/dist/basemap/workerpool.js +3 -3
  61. package/dist/basemap/workerpool.js.map +1 -1
  62. package/dist/basemap.worker.js +2 -2
  63. package/dist/basemap.worker.js.map +23 -22
  64. package/dist/data/collada.js +4 -4
  65. package/dist/data/collada.js.map +1 -1
  66. package/dist/data/ifc.js +6 -11
  67. package/dist/data/ifc.js.map +1 -1
  68. package/dist/decoder.worker.js +5 -5
  69. package/dist/decoder.worker.js.map +7 -6
  70. package/dist/decoding/decoders.js.map +1 -0
  71. package/dist/{engine → decoding}/loader.js +2 -2
  72. package/dist/decoding/loader.js.map +1 -0
  73. package/dist/{engine → decoding}/protocol.d.ts +1 -1
  74. package/dist/decoding/protocol.js.map +1 -0
  75. package/dist/engine-loader.d.ts +1 -1
  76. package/dist/engine-loader.js +3 -2
  77. package/dist/engine-loader.js.map +1 -1
  78. package/dist/geoplateforme.d.ts +2 -1
  79. package/dist/geoplateforme.js +6 -8
  80. package/dist/geoplateforme.js.map +1 -1
  81. package/dist/index.d.ts +15 -7
  82. package/dist/index.js +9 -3
  83. package/dist/index.js.map +1 -1
  84. package/dist/isard_bg.wasm +0 -0
  85. package/dist/isard_core_bg.wasm +0 -0
  86. package/dist/isard_tess_bg.wasm +0 -0
  87. package/dist/layers/custom.d.ts +56 -0
  88. package/dist/layers/custom.js +93 -0
  89. package/dist/layers/custom.js.map +1 -0
  90. package/dist/layers/extrusions.d.ts +4 -2
  91. package/dist/layers/extrusions.js +2 -1
  92. package/dist/layers/extrusions.js.map +1 -1
  93. package/dist/layers/features.d.ts +3 -14
  94. package/dist/layers/features.js +4 -25
  95. package/dist/layers/features.js.map +1 -1
  96. package/dist/layers/flow.d.ts +3 -3
  97. package/dist/layers/flow.js +3 -4
  98. package/dist/layers/flow.js.map +1 -1
  99. package/dist/layers/glyphs.js +5 -3
  100. package/dist/layers/glyphs.js.map +1 -1
  101. package/dist/layers/ground.d.ts +57 -0
  102. package/dist/layers/ground.js +78 -0
  103. package/dist/layers/ground.js.map +1 -0
  104. package/dist/layers/icons.js +8 -6
  105. package/dist/layers/icons.js.map +1 -1
  106. package/dist/layers/layers.d.ts +2 -199
  107. package/dist/layers/layers.js +2 -469
  108. package/dist/layers/layers.js.map +1 -1
  109. package/dist/layers/models.d.ts +48 -0
  110. package/dist/layers/models.js +111 -0
  111. package/dist/layers/models.js.map +1 -0
  112. package/dist/layers/network.d.ts +26 -0
  113. package/dist/layers/network.js +127 -0
  114. package/dist/layers/network.js.map +1 -0
  115. package/dist/layers/panoramas.d.ts +2 -11
  116. package/dist/layers/panoramas.js +19 -9
  117. package/dist/layers/panoramas.js.map +1 -1
  118. package/dist/layers/photos.d.ts +4 -7
  119. package/dist/layers/photos.js +3 -4
  120. package/dist/layers/photos.js.map +1 -1
  121. package/dist/layers/pointclouds.d.ts +3 -2
  122. package/dist/layers/pointclouds.js +3 -3
  123. package/dist/layers/pointclouds.js.map +1 -1
  124. package/dist/layers/raster.d.ts +9 -0
  125. package/dist/layers/raster.js +24 -0
  126. package/dist/layers/raster.js.map +1 -0
  127. package/dist/layers/symbols.d.ts +2 -2
  128. package/dist/layers/symbols.js +2 -1
  129. package/dist/layers/symbols.js.map +1 -1
  130. package/dist/layers/tiles3d.d.ts +15 -0
  131. package/dist/layers/tiles3d.js +55 -0
  132. package/dist/layers/tiles3d.js.map +1 -0
  133. package/dist/layers/trees.d.ts +5 -7
  134. package/dist/layers/trees.js +2 -1
  135. package/dist/layers/trees.js.map +1 -1
  136. package/dist/layers/vectors.js.map +1 -1
  137. package/dist/map/basemap-layers.js +1 -1
  138. package/dist/map/basemap-layers.js.map +1 -1
  139. package/dist/map/engine-settings.d.ts +1 -1
  140. package/dist/map/engine-settings.js +1 -1
  141. package/dist/map/engine-settings.js.map +1 -1
  142. package/dist/map/engines.js.map +1 -1
  143. package/dist/map/layer-spec.d.ts +7 -13
  144. package/dist/map/layer-spec.js.map +1 -1
  145. package/dist/map/workers.js +3 -4
  146. package/dist/map/workers.js.map +1 -1
  147. package/dist/map.d.ts +15 -58
  148. package/dist/map.js +39 -52
  149. package/dist/map.js.map +1 -1
  150. package/dist/panoramax.js +6 -8
  151. package/dist/panoramax.js.map +1 -1
  152. package/dist/react/CustomLayer.d.ts +1 -1
  153. package/dist/react/CustomLayer.js.map +1 -1
  154. package/dist/react/Layer.d.ts +5 -1
  155. package/dist/react/Layer.js.map +1 -1
  156. package/dist/react/VectorTiles.d.ts +2 -2
  157. package/dist/react/VectorTiles.js +1 -1
  158. package/dist/react/VectorTiles.js.map +1 -1
  159. package/dist/types.d.ts +14 -4
  160. package/dist/types.js.map +1 -1
  161. package/dist/ui/controls.js +2 -1
  162. package/dist/ui/controls.js.map +1 -1
  163. package/dist/ui/interaction.js +6 -5
  164. package/dist/ui/interaction.js.map +1 -1
  165. package/dist/ui/minimap.js +1 -1
  166. package/dist/ui/minimap.js.map +1 -1
  167. package/dist/ui/overlay.js +3 -3
  168. package/dist/ui/overlay.js.map +1 -1
  169. package/dist/ui/search.js +1 -1
  170. package/dist/ui/search.js.map +1 -1
  171. package/dist/util/animation.js +3 -2
  172. package/dist/util/animation.js.map +1 -1
  173. package/dist/util/color.d.ts +10 -0
  174. package/dist/util/color.js +29 -9
  175. package/dist/util/color.js.map +1 -1
  176. package/dist/util/fetch.d.ts +5 -0
  177. package/dist/util/fetch.js +11 -0
  178. package/dist/util/fetch.js.map +1 -0
  179. package/dist/util/geo.d.ts +5 -0
  180. package/dist/util/geo.js +8 -2
  181. package/dist/util/geo.js.map +1 -1
  182. package/dist/util/math.d.ts +3 -0
  183. package/dist/util/math.js +4 -0
  184. package/dist/util/math.js.map +1 -0
  185. package/dist/util/requests.js.map +1 -0
  186. package/dist/util/roofs.d.ts +0 -2
  187. package/dist/util/roofs.js +0 -3
  188. package/dist/util/roofs.js.map +1 -1
  189. package/dist/wasm/isard.js +1 -1
  190. package/dist/wasm/isard_core.js +1 -1
  191. package/dist/workers/basemap/geometry.d.ts +9 -19
  192. package/dist/workers/{basemap.worker.d.ts → basemap/protocol.d.ts} +29 -23
  193. package/dist/workers/basemap/street.d.ts +4 -2
  194. package/dist/workers/basemap/tiles.d.ts +1 -3
  195. package/dist/workers/basemap/trees.d.ts +2 -2
  196. package/package.json +1 -1
  197. package/dist/basemap/furniture.d.ts +0 -26
  198. package/dist/basemap/furniture.js.map +0 -1
  199. package/dist/basemap/meshes.js.map +0 -1
  200. package/dist/basemap/trees.js.map +0 -1
  201. package/dist/engine/decoders.js.map +0 -1
  202. package/dist/engine/loader.js.map +0 -1
  203. package/dist/engine/protocol.js.map +0 -1
  204. package/dist/engine/requests.js.map +0 -1
  205. package/dist/workers/basemap/furniture.d.ts +0 -13
  206. package/dist/workers/basemap/labels.d.ts +0 -24
  207. package/dist/workers/basemap/lamps.d.ts +0 -10
  208. package/dist/workers/basemap/raster.d.ts +0 -10
  209. package/dist/workers/basemap.worker.js +0 -221
  210. package/dist/workers/basemap.worker.js.map +0 -1
  211. /package/dist/basemap/{meshes.d.ts → models/meshes.d.ts} +0 -0
  212. /package/dist/{engine → decoding}/decoders.d.ts +0 -0
  213. /package/dist/{engine → decoding}/decoders.js +0 -0
  214. /package/dist/{engine → decoding}/loader.d.ts +0 -0
  215. /package/dist/{engine → decoding}/protocol.js +0 -0
  216. /package/dist/{engine → util}/requests.d.ts +0 -0
  217. /package/dist/{engine → util}/requests.js +0 -0
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1
+ 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* Optional decoders of the worker, loaded on first use from configurable URLs (the official builds three.js and\n * Cesium use): Draco geometry (`KHR_draco_mesh_compression`) and KTX2 / Basis Universal textures (`KHR_texture_basisu`),\n * transcoded to the best compressed format the GPU supports.\n */\nimport { isRecord } from '../util/guards.ts';\nimport type { CompressedTexture, DracoGeometry, DracoRequest, TextureFormats } from '../wasm/isard.js';\n\n/**\n * Base URLs of the decoders (each ending with `/`).\n *\n * The decoders are Emscripten builds published as classic scripts: the worker fetches the script and imports it as a\n * module from a `blob:` URL, so a Content Security Policy needs `blob:` in `script-src` (or `worker-src`) for 3D Tiles\n * that use Draco; it falls back on `new Function` (`'unsafe-eval'`) where `blob:` is refused. The Basis transcoder (KTX2)\n * needs `'unsafe-eval'` anyway: its own bindings (embind) build functions from strings. They are fetched from the default CDNs; to self-host them (offline, locked-down\n * networks, no third-party requests), copy the four files (`draco_wasm_wrapper_gltf.js`, `draco_decoder_gltf.wasm`\n * from the Draco release, `basis_transcoder.js`, `basis_transcoder.wasm` from three.js's `examples/jsm/libs/basis/`)\n * to your server and give their folders in `GeoMapOptions.decoders`.\n */\nexport interface DecoderUrls {\n /** Folder of `draco_wasm_wrapper_gltf.js` and `draco_decoder_gltf.wasm` (and, for Draco point clouds, of the full\n * decoder `draco_wasm_wrapper.js` and `draco_decoder.wasm`) */\n draco: string;\n /** Folder of `basis_transcoder.js` and `basis_transcoder.wasm` */\n basis: string;\n}\n\nexport const DEFAULT_DECODERS: DecoderUrls = {\n draco: 'https://www.gstatic.com/draco/versioned/decoders/1.5.7/',\n basis: 'https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/libs/basis/',\n};\n\n// ── Draco (the subset of its Emscripten API used here) ──\n\ninterface DracoStatus {\n ok(): boolean;\n error_msg(): string;\n}\ninterface DracoMesh {\n num_points(): number;\n num_faces(): number;\n}\ninterface DracoAttribute {\n num_components(): number;\n}\ninterface DracoDecoder {\n DecodeArrayToMesh(data: Int8Array, size: number, mesh: DracoMesh): DracoStatus;\n DecodeArrayToPointCloud(data: Int8Array, size: number, cloud: DracoMesh): DracoStatus;\n GetAttributeByUniqueId(mesh: DracoMesh, id: number): DracoAttribute;\n GetAttributeDataArrayForAllPoints(\n mesh: DracoMesh,\n attribute: DracoAttribute,\n type: number,\n bytes: number,\n pointer: number,\n ): boolean;\n GetTrianglesUInt32Array(mesh: DracoMesh, bytes: number, pointer: number): boolean;\n}\ninterface DracoModule {\n Decoder: new () => DracoDecoder;\n Mesh: new () => DracoMesh;\n PointCloud: new () => DracoMesh;\n DT_FLOAT32: number;\n HEAPF32: Float32Array;\n HEAPU32: Uint32Array;\n _malloc(bytes: number): number;\n _free(pointer: number): void;\n destroy(object: object): void;\n}\n\n// ── Basis Universal transcoder ──\n\ninterface KTX2File {\n isValid(): boolean;\n getLevels(): number;\n getHasAlpha(): boolean;\n startTranscoding(): boolean;\n getImageLevelInfo(level: number, layer: number, face: number): { origWidth: number; origHeight: number };\n getImageTranscodedSizeInBytes(level: number, layer: number, face: number, format: number): number;\n transcodeImage(\n target: Uint8Array,\n level: number,\n layer: number,\n face: number,\n format: number,\n alphaForOpaque: number,\n channel0: number,\n channel1: number,\n ): boolean;\n close(): void;\n delete(): void;\n}\ninterface BasisModule {\n initializeBasis(): void;\n KTX2File: new (data: Uint8Array) => KTX2File;\n}\n\ntype Factory<T> = (options: { wasmBinary: ArrayBuffer }) => Promise<T>;\n\n/** Loads an Emscripten factory published as a classic script (module workers have no importScripts): imported as a\n * module from a `blob:` URL (a Content Security Policy allowing `blob:` scripts is enough), else evaluated (where\n * `blob:` is refused: `'unsafe-eval'`, see `DecoderUrls`) */\nconst factory = async <T>(url: string, name: string): Promise<Factory<T>> => {\n const source = await (await fetch(url)).text();\n const blob = URL.createObjectURL(new Blob([`${source}\\nexport default ${name};`], { type: 'text/javascript' }));\n\n try {\n const module: unknown = await import(/* @vite-ignore */ blob);\n\n if (isRecord(module) && typeof module.default === 'function') return module.default as Factory<T>;\n } catch {\n // Refused (`blob:` not allowed): evaluated below\n } finally {\n URL.revokeObjectURL(blob);\n }\n\n return new Function(`${source}\\nreturn ${name};`)() as Factory<T>;\n};\n\nconst instantiate = async <T>(base: string, script: string, wasm: string, name: string): Promise<T> => {\n const [create, binary] = await Promise.all([\n factory<T>(`${base}${script}`, name),\n fetch(`${base}${wasm}`).then((r) => r.arrayBuffer()),\n ]);\n\n return create({ wasmBinary: binary });\n};\n\nlet draco: Promise<DracoModule> | undefined;\n/** The full Draco decoder: the glTF build decodes meshes only, not the point clouds */\nlet dracoPoints: Promise<DracoModule> | undefined;\nlet basis: Promise<BasisModule> | undefined;\n\n/** Decodes the Draco primitives of a tile (their points alone for point clouds) */\nexport const decodeDraco = async (urls: DecoderUrls, requests: DracoRequest[]): Promise<DracoGeometry[]> => {\n const meshes = requests.some((r) => !r.points);\n\n if (meshes) {\n draco ??= instantiate<DracoModule>(\n urls.draco,\n 'draco_wasm_wrapper_gltf.js',\n 'draco_decoder_gltf.wasm',\n 'DracoDecoderModule',\n );\n }\n if (requests.some((r) => r.points)) {\n dracoPoints ??= instantiate<DracoModule>(\n urls.draco,\n 'draco_wasm_wrapper.js',\n 'draco_decoder.wasm',\n 'DracoDecoderModule',\n );\n }\n\n const [forMeshes, forPoints] = await Promise.all([meshes ? draco : undefined, dracoPoints]);\n\n return requests.map((request) => {\n const module = request.points ? forPoints : forMeshes;\n\n if (!module) throw new Error('isard: the Draco decoder is not loaded');\n\n const decoder = new module.Decoder();\n const mesh = request.points ? new module.PointCloud() : new module.Mesh();\n\n try {\n const data = new Int8Array(request.data.buffer, request.data.byteOffset, request.data.byteLength);\n const status = request.points\n ? decoder.DecodeArrayToPointCloud(data, data.byteLength, mesh)\n : decoder.DecodeArrayToMesh(data, data.byteLength, mesh);\n\n if (!status.ok()) throw new Error(`Draco: ${status.error_msg()}`);\n\n const floats = (id: number): Float32Array => {\n const attribute = decoder.GetAttributeByUniqueId(mesh, id);\n const count = mesh.num_points() * attribute.num_components();\n const pointer = module._malloc(count * 4);\n\n try {\n decoder.GetAttributeDataArrayForAllPoints(mesh, attribute, module.DT_FLOAT32, count * 4, pointer);\n\n return module.HEAPF32.slice(pointer / 4, pointer / 4 + count);\n } finally {\n module._free(pointer);\n }\n };\n\n if (request.points) {\n const geometry: DracoGeometry = {\n mesh: request.mesh,\n primitive: request.primitive,\n positions: floats(request.position),\n };\n\n if (request.color !== undefined) geometry.colors = floats(request.color);\n if (request.normal !== undefined) geometry.normals = floats(request.normal);\n\n return geometry;\n }\n\n const triangles = (): Uint32Array => {\n const count = mesh.num_faces() * 3;\n const pointer = module._malloc(count * 4);\n\n try {\n decoder.GetTrianglesUInt32Array(mesh, count * 4, pointer);\n\n return module.HEAPU32.slice(pointer / 4, pointer / 4 + count);\n } finally {\n module._free(pointer);\n }\n };\n const indices = triangles();\n const geometry: DracoGeometry = {\n mesh: request.mesh,\n primitive: request.primitive,\n positions: floats(request.position),\n indices,\n };\n\n if (request.uv !== undefined) geometry.uvs = floats(request.uv);\n\n return geometry;\n } finally {\n module.destroy(mesh);\n module.destroy(decoder);\n }\n });\n};\n\n/** Basis target format and WebGL internal format, best first */\nconst target = (formats: TextureFormats, alpha: boolean): { basis: number; gl: number } => {\n if (formats.astc) return { basis: 10, gl: 0x93b0 }; // ASTC 4×4\n if (formats.bptc) return { basis: 6, gl: 0x8e8c }; // BC7\n if (formats.etc) return alpha ? { basis: 1, gl: 0x9278 } : { basis: 0, gl: 0x9274 }; // ETC2 RGBA / ETC1 as ETC2 RGB\n if (formats.s3tc) return alpha ? { basis: 3, gl: 0x83f3 } : { basis: 2, gl: 0x83f0 }; // BC3 / BC1\n\n return { basis: 13, gl: 0x8058 }; // RGBA8, uncompressed\n};\n\n/** Transcodes a KTX2 image for the GPU */\nexport const transcodeKtx2 = async (\n urls: DecoderUrls,\n formats: TextureFormats,\n bytes: Uint8Array,\n): Promise<CompressedTexture> => {\n basis ??= instantiate<BasisModule>(urls.basis, 'basis_transcoder.js', 'basis_transcoder.wasm', 'BASIS').then((m) => {\n m.initializeBasis();\n\n return m;\n });\n\n const module = await basis;\n const file = new module.KTX2File(bytes);\n\n try {\n if (!file.isValid() || !file.startTranscoding()) throw new Error('KTX2: invalid file');\n\n const { basis: format, gl } = target(formats, file.getHasAlpha());\n const levels: CompressedTexture['levels'] = Array.from({ length: file.getLevels() }, (_, level) => {\n const { origWidth: width, origHeight: height } = file.getImageLevelInfo(level, 0, 0);\n const data = new Uint8Array(file.getImageTranscodedSizeInBytes(level, 0, 0, format));\n\n if (!file.transcodeImage(data, level, 0, 0, format, 0, -1, -1)) throw new Error('KTX2: transcoding failed');\n\n return { width, height, data };\n });\n\n return { format: gl, levels };\n } finally {\n file.close();\n file.delete();\n }\n};\n"]}
@@ -2,7 +2,7 @@
2
2
  * Pool of decoding workers for 3D Tiles content and point clouds. The engine calls `load`, `loadPoints` and `abort`
3
3
  * (`TileLoaderLike`); the main thread then only uploads the decoded arrays to the GPU.
4
4
  */
5
- import { headerRules, onHeaderRules } from "./requests.js";
5
+ import { headerRules, onHeaderRules } from "../util/requests.js";
6
6
  export class TileLoader {
7
7
  module;
8
8
  workerUrl;
@@ -68,7 +68,7 @@ export class TileLoader {
68
68
  this.workers = [];
69
69
  this.busy.clear();
70
70
  this.pending.forEach(({ reject }) => {
71
- reject(new Error('loader destroyed'));
71
+ reject(new Error('isard: the decoding workers are destroyed'));
72
72
  });
73
73
  this.pending.clear();
74
74
  }
@@ -0,0 +1 @@
1
+ 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* Pool of decoding workers for 3D Tiles content and point clouds. The engine calls `load`, `loadPoints` and `abort`\n * (`TileLoaderLike`); the main thread then only uploads the decoded arrays to the GPU.\n */\n\nimport { headerRules, onHeaderRules } from '../util/requests.ts';\nimport type { DecodedTile, TextureFormats, TileLoaderLike } from '../wasm/isard.js';\nimport type { DecoderUrls } from './decoders.ts';\nimport type { WorkerReply, WorkerRequest } from './protocol.ts';\n\ninterface Pending {\n resolve: (result: DecodedTile | Uint8Array<ArrayBuffer>) => void;\n reject: (error: Error) => void;\n worker: Worker;\n}\n\nexport class TileLoader implements TileLoaderLike {\n private workers: Worker[] = [];\n /** Requests in flight per worker */\n private readonly busy = new Map<Worker, number>();\n private readonly pending = new Map<number, Pending>();\n /** Every worker failed: why */\n private failed: Error | undefined;\n /** The page's request headers, sent to the workers as they change */\n private readonly unfollow = onHeaderRules((rules) => {\n this.workers.forEach((worker) => {\n this.send(worker, { type: 'headers', rules });\n });\n });\n\n constructor(\n private readonly module: WebAssembly.Module,\n private readonly workerUrl: string | URL,\n private readonly size: number,\n private readonly decoders: DecoderUrls,\n private readonly formats: TextureFormats,\n /** URL of the point cloud module, for the workers */\n private readonly points: string = '',\n ) {}\n\n /** Called by the engine: fetch and decode off the main thread, on the least busy worker */\n load(\n id: number,\n url: string,\n transform: Float64Array,\n yUp: boolean,\n reload: boolean,\n priority?: 'high' | 'low',\n ): Promise<DecodedTile> {\n if (this.failed) return Promise.reject(this.failed);\n\n const worker = this.leastBusy();\n\n this.busy.set(worker, (this.busy.get(worker) ?? 0) + 1);\n\n return new Promise((resolve, reject) => {\n this.pending.set(id, { resolve: resolve as Pending['resolve'], reject, worker });\n this.send(worker, { type: 'load', id, url, transform, yUp, reload, ...(priority ? { priority } : {}) });\n });\n }\n\n /** Called by the engine: the points of a COPC node, fetched (a range request) and decoded off the main thread */\n loadPoints(\n id: number,\n url: string,\n offset: number,\n size: number,\n laz: Uint8Array,\n layout: Float64Array,\n grid: Float64Array,\n count: number,\n priority?: 'high' | 'low',\n ): Promise<Uint8Array<ArrayBuffer>> {\n if (this.failed) return Promise.reject(this.failed);\n\n const worker = this.leastBusy();\n\n this.busy.set(worker, (this.busy.get(worker) ?? 0) + 1);\n\n return new Promise((resolve, reject) => {\n this.pending.set(id, { resolve: resolve as Pending['resolve'], reject, worker });\n\n const message = { type: 'points', id, url, offset, size, laz, layout, grid, count } as const;\n\n this.send(worker, { ...message, ...(priority ? { priority } : {}) });\n });\n }\n\n abort(id: number): void {\n const pending = this.pending.get(id);\n\n if (pending) this.send(pending.worker, { type: 'abort', id });\n }\n\n destroy(): void {\n this.unfollow();\n this.workers.forEach((worker) => {\n worker.terminate();\n });\n this.workers = [];\n this.busy.clear();\n this.pending.forEach(({ reject }) => {\n reject(new Error('isard: the decoding workers are destroyed'));\n });\n this.pending.clear();\n }\n\n /** Workers start with the first tile: a map without 3D Tiles costs nothing */\n private leastBusy(): Worker {\n if (this.workers.length === 0) {\n Array.from({ length: this.size }).forEach(() => {\n const worker = new Worker(this.workerUrl, { type: 'module' });\n\n worker.onmessage = (event: MessageEvent<WorkerReply>) => this.receive(worker, event.data);\n // A worker that fails to load (a bundler serving it from elsewhere) or to read a message fails its requests\n worker.onerror = (event) => {\n event.preventDefault();\n this.fail(worker, `the decoding worker ${this.workerUrl} failed${event.message ? `: ${event.message}` : ''}`);\n };\n worker.onmessageerror = () =>\n this.fail(worker, `the decoding worker ${this.workerUrl} sent an unreadable message`);\n\n const { module, decoders, formats, points } = this;\n\n this.send(worker, { type: 'init', module, decoders, formats, points });\n\n const rules = headerRules();\n\n if (rules.length > 0) this.send(worker, { type: 'headers', rules });\n this.workers.push(worker);\n this.busy.set(worker, 0);\n });\n }\n\n const load = (worker: Worker) => this.busy.get(worker) ?? 0;\n\n return this.workers.reduce((best, worker) => (load(worker) < load(best) ? worker : best));\n }\n\n private send(worker: Worker, message: WorkerRequest): void {\n worker.postMessage(message);\n }\n\n private receive(worker: Worker, reply: WorkerReply): void {\n this.busy.set(worker, Math.max(0, (this.busy.get(worker) ?? 1) - 1));\n\n const pending = this.pending.get(reply.id);\n\n if (!pending) return;\n this.pending.delete(reply.id);\n if (reply.type === 'tile') pending.resolve(reply.tile);\n else if (reply.type === 'points') pending.resolve(reply.vertices);\n else if (reply.aborted) pending.reject(new DOMException(`tile ${reply.id} aborted`, 'AbortError'));\n else pending.reject(new Error(reply.error));\n }\n\n /** Rejects the requests of a failed worker */\n private fail(worker: Worker, message: string): void {\n const error = new Error(\n `isard: ${message}. If a bundler moves the worker, give its URL in the \\`workerUrl\\` option (see \"With a bundler\" in the guide)`,\n );\n\n this.pending.forEach((pending, id) => {\n if (pending.worker !== worker) return;\n this.pending.delete(id);\n pending.reject(error);\n });\n // Out of the pool: when none is left, the next requests fail at once\n worker.terminate();\n this.workers = this.workers.filter((w) => w !== worker);\n this.busy.delete(worker);\n if (this.workers.length === 0) this.failed = error;\n }\n}\n"]}
@@ -1,7 +1,7 @@
1
1
  /** Messages between the main thread and the decoding workers */
2
+ import type { HeaderRules } from '../util/requests.ts';
2
3
  import type { DecodedTile, TextureFormats } from '../wasm/isard.js';
3
4
  import type { DecoderUrls } from './decoders.ts';
4
- import type { HeaderRules } from './requests.ts';
5
5
  export type WorkerRequest =
6
6
  /** The page's request headers (`setRequestHeaders`) */
7
7
  {
@@ -0,0 +1 @@
1
+ {"version":3,"file":"protocol.js","sourceRoot":"","sources":["../../src/decoding/protocol.ts"],"names":[],"mappings":"AAAA,gEAAgE","sourcesContent":["/** Messages between the main thread and the decoding workers */\n\nimport type { HeaderRules } from '../util/requests.ts';\nimport type { DecodedTile, TextureFormats } from '../wasm/isard.js';\nimport type { DecoderUrls } from './decoders.ts';\n\nexport type WorkerRequest =\n /** The page's request headers (`setRequestHeaders`) */\n | { type: 'headers'; rules: HeaderRules }\n | {\n type: 'init';\n module: WebAssembly.Module;\n decoders: DecoderUrls;\n formats: TextureFormats;\n /** URL of the point cloud module (`isard_points_bg.wasm`), loaded with the first COPC chunk */\n points: string;\n }\n | {\n type: 'load';\n id: number;\n url: string;\n transform: Float64Array;\n yUp: boolean;\n reload: boolean;\n priority?: 'high' | 'low';\n }\n | {\n type: 'points';\n id: number;\n url: string;\n offset: number;\n size: number;\n laz: Uint8Array;\n layout: Float64Array;\n grid: Float64Array;\n count: number;\n priority?: 'high' | 'low';\n }\n | { type: 'abort'; id: number };\n\nexport type WorkerReply =\n | { type: 'tile'; id: number; tile: DecodedTile }\n | { type: 'points'; id: number; vertices: Uint8Array<ArrayBuffer> }\n | { type: 'error'; id: number; error: string; aborted: boolean };\n"]}
@@ -2,7 +2,7 @@
2
2
  * The two builds of the engine, downloaded, compiled and instantiated once per page; the decoding workers of 3D Tiles
3
3
  * that run the full one; the engine of a destroyed map.
4
4
  */
5
- import { TileLoader } from './engine/loader.ts';
5
+ import { TileLoader } from './decoding/loader.ts';
6
6
  import type { GeoMapOptions } from './types.ts';
7
7
  import type { Camera, Engine } from './wasm/isard.js';
8
8
  /** The class of an engine build: its constructor and its static `customMatrix` (custom layers) */
@@ -3,8 +3,8 @@
3
3
  * that run the full one; the engine of a destroyed map.
4
4
  */
5
5
  import { defaultWorkerCount } from "./basemap/workerpool.js";
6
- import { DEFAULT_DECODERS } from "./engine/decoders.js";
7
- import { TileLoader } from "./engine/loader.js";
6
+ import { DEFAULT_DECODERS } from "./decoding/decoders.js";
7
+ import { TileLoader } from "./decoding/loader.js";
8
8
  /** The two builds of the engine, each compiled once per page: `core` without 3D Tiles (a third smaller), loaded by
9
9
  * every map; `full` with them, loaded for the first 3D Tiles layer, its module shared with the decoding workers. The
10
10
  * core engine has the same API but the 3D Tiles methods: its class is typed as the full one. */
@@ -112,6 +112,7 @@ export const preloadFullEngine = (url, wanted) => {
112
112
  };
113
113
  const compile = async (url) => {
114
114
  const response = await fetch(url);
115
+ // The engine named: a page fails here first
115
116
  if (!response.ok)
116
117
  throw new Error(`isard: failed to load the engine from ${url}: ${response.status}`);
117
118
  try {
@@ -1 +1 @@
1
- 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the engine, each compiled once per page: `core` without 3D Tiles (a third smaller), loaded by\n * every map; `full` with them, loaded for the first 3D Tiles layer, its module shared with the decoding workers. The\n * core engine has the same API but the 3D Tiles methods: its class is typed as the full one. */\nconst engines: { core?: Promise<Bindings>; full?: Promise<Bindings> } = {};\n/** The modules compiled (downloaded and compiled off the main thread, not instantiated): `tiles3d: 'preload'`\n * compiles the full engine ahead, its first 3D Tiles layer then only instantiates it */\nconst modules: { core?: Promise<WebAssembly.Module>; full?: Promise<WebAssembly.Module> } = {};\n\n/** @internal Forgets the engines loaded (tests) */\nexport const forgetEngines = (): void => {\n (['core', 'full'] as const).forEach((kind) => {\n delete engines[kind];\n delete modules[kind];\n });\n};\n\n/** The files a map loads at run time, next to the module unless given elsewhere */\nexport type AssetFile =\n | 'isard_bg.wasm'\n | 'isard_core_bg.wasm'\n | 'isard_points_bg.wasm'\n | 'isard_tess_bg.wasm'\n | 'isard_grid_bg.wasm'\n | 'decoder.worker.js'\n | 'basemap.worker.js';\n\n/** The folder the assets are served from for the whole page, as `isard/vite` sets it; undefined: next to the module */\nconst pageAssets = (): string | undefined => {\n const url: unknown = Reflect.get(globalThis, 'isardAssetsUrl');\n\n return typeof url === 'string' ? url : undefined;\n};\n\n/**\n * Where a file of isard is loaded from: its own option, else in the folder `assetsUrl` (the option, or the page's\n * as `isard/vite` sets it), else next to the module (`import.meta.url`)\n */\nexport const assetUrl = (\n file: AssetFile,\n explicit: string | URL | undefined,\n assetsUrl?: string | URL,\n): string | URL => {\n if (explicit) return explicit;\n\n const folder = assetsUrl ?? pageAssets();\n\n if (folder) {\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n const dir = String(folder).endsWith('/') ? String(folder) : `${String(folder)}/`;\n\n return new URL(file, base ? new URL(dir, base) : dir);\n }\n switch (file) {\n case 'isard_bg.wasm':\n return new URL('./isard_bg.wasm', import.meta.url);\n case 'isard_core_bg.wasm':\n return new URL('./isard_core_bg.wasm', import.meta.url);\n case 'isard_points_bg.wasm':\n return new URL('./isard_points_bg.wasm', import.meta.url);\n case 'isard_tess_bg.wasm':\n return new URL('./isard_tess_bg.wasm', import.meta.url);\n case 'isard_grid_bg.wasm':\n return new URL('./isard_grid_bg.wasm', import.meta.url);\n case 'decoder.worker.js':\n return new URL('./decoder.worker.js', import.meta.url);\n default:\n return new URL('./basemap.worker.js', import.meta.url);\n }\n};\n\n/** Where a build of the engine is loaded from: the option, the assets' folder, or next to the module */\nexport const engineUrl = (\n kind: EngineKind,\n options: Pick<GeoMapOptions, 'wasmUrl' | 'coreWasmUrl' | 'assetsUrl'>,\n): string | URL => {\n return kind === 'full'\n ? assetUrl('isard_bg.wasm', options.wasmUrl, options.assetsUrl)\n : assetUrl('isard_core_bg.wasm', options.coreWasmUrl, options.assetsUrl);\n};\n\n/** Downloads and compiles a build (once per page, unless it failed: a later call tries again) */\nconst compileEngine = (kind: EngineKind, url: string | URL): Promise<WebAssembly.Module> => {\n const compiled = modules[kind];\n\n if (compiled) return compiled;\n\n const compiling = compile(url).catch((error: unknown) => {\n // A later call tries again (a network error, a wrong URL fixed)\n delete modules[kind];\n throw error;\n });\n\n modules[kind] = compiling;\n\n return compiling;\n};\n\n/** A build compiled and instantiated with its bindings (once per page, unless it failed) */\nexport const loadEngine = (kind: EngineKind, url: string | URL): Promise<Bindings> => {\n const loaded = engines[kind];\n\n if (loaded) return loaded;\n\n const loading = (async () => {\n // The bindings by dynamic import: an application bundles the ones it loads only\n const [module, bindings] = await Promise.all([\n compileEngine(kind, url),\n kind === 'core' ? import('./wasm/isard_core.js') : import('./wasm/isard.js'),\n ]);\n\n await bindings.default({ module_or_path: module });\n\n return { module, Engine: bindings.Engine as unknown as EngineClass };\n })().catch((error: unknown) => {\n delete engines[kind];\n throw error;\n });\n\n engines[kind] = loading;\n\n return loading;\n};\n\n/** The full engine for a map on the core one, resolved in a task of its own, not in the one that instantiated it:\n * the map rebuilt on it there, two shorter tasks */\nexport const loadFullEngineLater = (url: string | URL): Promise<Bindings> => {\n return loadEngine('full', url).then(\n (bindings) => new Promise<Bindings>((resolve) => setTimeout(() => resolve(bindings), 0)),\n );\n};\n\n/** Downloads and compiles the full engine when the page is idle, without running it; a failure is left to the first\n * 3D Tiles layer, which tries again */\nexport const preloadFullEngine = (url: string | URL, wanted: () => boolean): void => {\n const start = () => {\n if (wanted()) compileEngine('full', url).catch(() => undefined);\n };\n\n if (typeof requestIdleCallback === 'function') requestIdleCallback(start, { timeout: 2000 });\n else setTimeout(start, 0);\n};\n\nconst compile = async (url: string | URL): Promise<WebAssembly.Module> => {\n const response = await fetch(url);\n\n if (!response.ok) throw new Error(`isard: failed to load the engine from ${url}: ${response.status}`);\n try {\n return await WebAssembly.compileStreaming(response.clone());\n } catch {\n // Servers that do not send application/wasm\n return WebAssembly.compile(await response.arrayBuffer());\n }\n};\n\n/** Where the workers load the point cloud module from (`isard_points_bg.wasm`, the LAZ decoder): the option, or next\n * to the module; absolute, the workers being elsewhere */\nexport const pointsUrl = (options: Pick<GeoMapOptions, 'pointsWasmUrl' | 'assetsUrl'>): string => {\n const url = assetUrl('isard_points_bg.wasm', options.pointsWasmUrl, options.assetsUrl);\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n\n return base ? new URL(url, base).href : String(url);\n};\n\n/** Where the basemap workers load the tessellation module from (`isard_tess_bg.wasm`: the vector tiles of `vectors()`\n * made ready for the GPU off the main thread): the option, or next to the module; absolute, the workers being\n * elsewhere */\nexport const tessUrl = (options: Pick<GeoMapOptions, 'tessWasmUrl' | 'assetsUrl'>): string => {\n const url = assetUrl('isard_tess_bg.wasm', options.tessWasmUrl, options.assetsUrl);\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n\n return base ? new URL(url, base).href : String(url);\n};\n\n/** Where the workers load the grid module from (`isard_grid_bg.wasm`: GRIB2 and NetCDF files read into grids): the\n * option, or next to the module (absolute: the workers resolve it against their own URL otherwise) */\nexport const gridUrl = (options: Pick<GeoMapOptions, 'gridWasmUrl' | 'assetsUrl'>): string => {\n const url = assetUrl('isard_grid_bg.wasm', options.gridWasmUrl, options.assetsUrl);\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n\n return base ? new URL(url, base).href : String(url);\n};\n\n/** The decoding workers of 3D Tiles and point clouds, running the full engine's module, unless turned off (`workers:\n * false` or 0, or no workers in this environment) */\nexport const startTileLoader = (\n module: WebAssembly.Module,\n options: Pick<GeoMapOptions, 'workers' | 'workerUrl' | 'decoders' | 'pointsWasmUrl' | 'assetsUrl'>,\n engine: Engine,\n): TileLoader | undefined => {\n const { workers: count, workerUrl, decoders } = options;\n const workers = count ?? defaultWorkerCount();\n\n if (workers === false || workers <= 0 || typeof Worker === 'undefined') return undefined;\n\n return new TileLoader(\n module,\n assetUrl('decoder.worker.js', workerUrl, options.assetsUrl),\n workers,\n { ...DEFAULT_DECODERS, ...decoders },\n engine.textureFormats(),\n pointsUrl(options),\n );\n};\n\n/** The engine of a destroyed map: every method a no-op returning undefined, but the camera (the last one) and the\n * bounds, which late callers read */\nexport const destroyedEngine = (camera: Camera): Engine => {\n return new Proxy(\n {},\n {\n get: (_, name) => {\n if (name === 'camera') return () => camera;\n if (name === 'bounds') return () => Float64Array.of(-180, -85, 180, 85);\n\n return () => undefined;\n },\n },\n ) as Engine;\n};\n"]}
1
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* The two builds of the engine, downloaded, compiled and instantiated once per page; the decoding workers of 3D Tiles\n * that run the full one; the engine of a destroyed map.\n */\n\nimport { defaultWorkerCount } from './basemap/workerpool.ts';\nimport { DEFAULT_DECODERS } from './decoding/decoders.ts';\nimport { TileLoader } from './decoding/loader.ts';\nimport type { GeoMapOptions } from './types.ts';\nimport type { Camera, Engine } from './wasm/isard.js';\n\n/** The class of an engine build: its constructor and its static `customMatrix` (custom layers) */\nexport type EngineClass = (new (\n canvas: HTMLCanvasElement,\n redraw: () => void,\n) => Engine) &\n Pick<typeof Engine, 'customMatrix' | 'geoidHeight'>;\n\n/** An engine loaded: its compiled module and its class */\nexport interface Bindings {\n module: WebAssembly.Module;\n Engine: EngineClass;\n}\n\n/** `core`: the engine without 3D Tiles; `full`: with them */\nexport type EngineKind = 'core' | 'full';\n\n/** The two builds of the engine, each compiled once per page: `core` without 3D Tiles (a third smaller), loaded by\n * every map; `full` with them, loaded for the first 3D Tiles layer, its module shared with the decoding workers. The\n * core engine has the same API but the 3D Tiles methods: its class is typed as the full one. */\nconst engines: { core?: Promise<Bindings>; full?: Promise<Bindings> } = {};\n/** The modules compiled (downloaded and compiled off the main thread, not instantiated): `tiles3d: 'preload'`\n * compiles the full engine ahead, its first 3D Tiles layer then only instantiates it */\nconst modules: { core?: Promise<WebAssembly.Module>; full?: Promise<WebAssembly.Module> } = {};\n\n/** @internal Forgets the engines loaded (tests) */\nexport const forgetEngines = (): void => {\n (['core', 'full'] as const).forEach((kind) => {\n delete engines[kind];\n delete modules[kind];\n });\n};\n\n/** The files a map loads at run time, next to the module unless given elsewhere */\nexport type AssetFile =\n | 'isard_bg.wasm'\n | 'isard_core_bg.wasm'\n | 'isard_points_bg.wasm'\n | 'isard_tess_bg.wasm'\n | 'isard_grid_bg.wasm'\n | 'decoder.worker.js'\n | 'basemap.worker.js';\n\n/** The folder the assets are served from for the whole page, as `isard/vite` sets it; undefined: next to the module */\nconst pageAssets = (): string | undefined => {\n const url: unknown = Reflect.get(globalThis, 'isardAssetsUrl');\n\n return typeof url === 'string' ? url : undefined;\n};\n\n/**\n * Where a file of isard is loaded from: its own option, else in the folder `assetsUrl` (the option, or the page's\n * as `isard/vite` sets it), else next to the module (`import.meta.url`)\n */\nexport const assetUrl = (\n file: AssetFile,\n explicit: string | URL | undefined,\n assetsUrl?: string | URL,\n): string | URL => {\n if (explicit) return explicit;\n\n const folder = assetsUrl ?? pageAssets();\n\n if (folder) {\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n const dir = String(folder).endsWith('/') ? String(folder) : `${String(folder)}/`;\n\n return new URL(file, base ? new URL(dir, base) : dir);\n }\n switch (file) {\n case 'isard_bg.wasm':\n return new URL('./isard_bg.wasm', import.meta.url);\n case 'isard_core_bg.wasm':\n return new URL('./isard_core_bg.wasm', import.meta.url);\n case 'isard_points_bg.wasm':\n return new URL('./isard_points_bg.wasm', import.meta.url);\n case 'isard_tess_bg.wasm':\n return new URL('./isard_tess_bg.wasm', import.meta.url);\n case 'isard_grid_bg.wasm':\n return new URL('./isard_grid_bg.wasm', import.meta.url);\n case 'decoder.worker.js':\n return new URL('./decoder.worker.js', import.meta.url);\n default:\n return new URL('./basemap.worker.js', import.meta.url);\n }\n};\n\n/** Where a build of the engine is loaded from: the option, the assets' folder, or next to the module */\nexport const engineUrl = (\n kind: EngineKind,\n options: Pick<GeoMapOptions, 'wasmUrl' | 'coreWasmUrl' | 'assetsUrl'>,\n): string | URL => {\n return kind === 'full'\n ? assetUrl('isard_bg.wasm', options.wasmUrl, options.assetsUrl)\n : assetUrl('isard_core_bg.wasm', options.coreWasmUrl, options.assetsUrl);\n};\n\n/** Downloads and compiles a build (once per page, unless it failed: a later call tries again) */\nconst compileEngine = (kind: EngineKind, url: string | URL): Promise<WebAssembly.Module> => {\n const compiled = modules[kind];\n\n if (compiled) return compiled;\n\n const compiling = compile(url).catch((error: unknown) => {\n // A later call tries again (a network error, a wrong URL fixed)\n delete modules[kind];\n throw error;\n });\n\n modules[kind] = compiling;\n\n return compiling;\n};\n\n/** A build compiled and instantiated with its bindings (once per page, unless it failed) */\nexport const loadEngine = (kind: EngineKind, url: string | URL): Promise<Bindings> => {\n const loaded = engines[kind];\n\n if (loaded) return loaded;\n\n const loading = (async () => {\n // The bindings by dynamic import: an application bundles the ones it loads only\n const [module, bindings] = await Promise.all([\n compileEngine(kind, url),\n kind === 'core' ? import('./wasm/isard_core.js') : import('./wasm/isard.js'),\n ]);\n\n await bindings.default({ module_or_path: module });\n\n return { module, Engine: bindings.Engine as unknown as EngineClass };\n })().catch((error: unknown) => {\n delete engines[kind];\n throw error;\n });\n\n engines[kind] = loading;\n\n return loading;\n};\n\n/** The full engine for a map on the core one, resolved in a task of its own, not in the one that instantiated it:\n * the map rebuilt on it there, two shorter tasks */\nexport const loadFullEngineLater = (url: string | URL): Promise<Bindings> => {\n return loadEngine('full', url).then(\n (bindings) => new Promise<Bindings>((resolve) => setTimeout(() => resolve(bindings), 0)),\n );\n};\n\n/** Downloads and compiles the full engine when the page is idle, without running it; a failure is left to the first\n * 3D Tiles layer, which tries again */\nexport const preloadFullEngine = (url: string | URL, wanted: () => boolean): void => {\n const start = () => {\n if (wanted()) compileEngine('full', url).catch(() => undefined);\n };\n\n if (typeof requestIdleCallback === 'function') requestIdleCallback(start, { timeout: 2000 });\n else setTimeout(start, 0);\n};\n\nconst compile = async (url: string | URL): Promise<WebAssembly.Module> => {\n const response = await fetch(url);\n\n // The engine named: a page fails here first\n if (!response.ok) throw new Error(`isard: failed to load the engine from ${url}: ${response.status}`);\n try {\n return await WebAssembly.compileStreaming(response.clone());\n } catch {\n // Servers that do not send application/wasm\n return WebAssembly.compile(await response.arrayBuffer());\n }\n};\n\n/** Where the workers load the point cloud module from (`isard_points_bg.wasm`, the LAZ decoder): the option, or next\n * to the module; absolute, the workers being elsewhere */\nexport const pointsUrl = (options: Pick<GeoMapOptions, 'pointsWasmUrl' | 'assetsUrl'>): string => {\n const url = assetUrl('isard_points_bg.wasm', options.pointsWasmUrl, options.assetsUrl);\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n\n return base ? new URL(url, base).href : String(url);\n};\n\n/** Where the basemap workers load the tessellation module from (`isard_tess_bg.wasm`: the vector tiles of `vectors()`\n * made ready for the GPU off the main thread): the option, or next to the module; absolute, the workers being\n * elsewhere */\nexport const tessUrl = (options: Pick<GeoMapOptions, 'tessWasmUrl' | 'assetsUrl'>): string => {\n const url = assetUrl('isard_tess_bg.wasm', options.tessWasmUrl, options.assetsUrl);\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n\n return base ? new URL(url, base).href : String(url);\n};\n\n/** Where the workers load the grid module from (`isard_grid_bg.wasm`: GRIB2 and NetCDF files read into grids): the\n * option, or next to the module (absolute: the workers resolve it against their own URL otherwise) */\nexport const gridUrl = (options: Pick<GeoMapOptions, 'gridWasmUrl' | 'assetsUrl'>): string => {\n const url = assetUrl('isard_grid_bg.wasm', options.gridWasmUrl, options.assetsUrl);\n const base = typeof document === 'undefined' ? undefined : document.baseURI;\n\n return base ? new URL(url, base).href : String(url);\n};\n\n/** The decoding workers of 3D Tiles and point clouds, running the full engine's module, unless turned off (`workers:\n * false` or 0, or no workers in this environment) */\nexport const startTileLoader = (\n module: WebAssembly.Module,\n options: Pick<GeoMapOptions, 'workers' | 'workerUrl' | 'decoders' | 'pointsWasmUrl' | 'assetsUrl'>,\n engine: Engine,\n): TileLoader | undefined => {\n const { workers: count, workerUrl, decoders } = options;\n const workers = count ?? defaultWorkerCount();\n\n if (workers === false || workers <= 0 || typeof Worker === 'undefined') return undefined;\n\n return new TileLoader(\n module,\n assetUrl('decoder.worker.js', workerUrl, options.assetsUrl),\n workers,\n { ...DEFAULT_DECODERS, ...decoders },\n engine.textureFormats(),\n pointsUrl(options),\n );\n};\n\n/** The engine of a destroyed map: every method a no-op returning undefined, but the camera (the last one) and the\n * bounds, which late callers read */\nexport const destroyedEngine = (camera: Camera): Engine => {\n return new Proxy(\n {},\n {\n get: (_, name) => {\n if (name === 'camera') return () => camera;\n if (name === 'bounds') return () => Float64Array.of(-180, -85, 180, 85);\n\n return () => undefined;\n },\n },\n ) as Engine;\n};\n"]}
@@ -83,7 +83,8 @@ export type IgnPreset = keyof typeof IGN_PRESETS;
83
83
  export declare const BATIMENTS_3D_URL = "https://prd-ign-mut-bat3.s3.sbg.io.cloud.ovh.net/tileset.json";
84
84
  /**
85
85
  * The IGN's Bâtiments 3D as a 3D Tiles layer, ready for `map.addTiles3d`: their heights are altitudes (NGF-IGN69),
86
- * raised by the geoid onto the IGN relief; untextured, colored and shaded; picked with their BD TOPO attributes
86
+ * raised by the geoid onto the IGN relief (`terrain: { model: 'ign' }`: on a flat map, they stand some 40 metres over
87
+ * it); untextured, colored and shaded; picked with their BD TOPO attributes
87
88
  * (`cleabs`, `hauteur`, `nature`, `usage_1`…). A beta: its server answers the pages of a few origins only (the IGN's
88
89
  * sites, isard's documentation); from another, through a proxy (`url`)
89
90
  */
@@ -3,8 +3,9 @@
3
3
  * GeoJSON. Its basemaps, hillshade, terrain model and vector styles are named options of the map (`'ign-plan'`,
4
4
  * `hillshade`, `terrain: 'ign'`, `PLAN_STYLES`); the rasters credit the IGN by themselves.
5
5
  */
6
- import { withHeaders } from "./engine/requests.js";
6
+ import { fetchOk } from "./util/fetch.js";
7
7
  import { isRecord } from "./util/guards.js";
8
+ import { withHeaders } from "./util/requests.js";
8
9
  /** Credits of the Géoplateforme's data: its basemaps, hillshade, terrain model, rasters and features */
9
10
  export const IGN_ATTRIBUTION = '<a href="https://www.ign.fr/">© IGN</a> – <a href="https://geoservices.ign.fr/">Géoplateforme</a>';
10
11
  /** France (metropolitan, Corsica included) in longitudes and latitudes, where the Géoplateforme's Lambert-93 layers
@@ -98,9 +99,7 @@ export const geoplateformeWfs = async (typeName, [west, south, east, north], opt
98
99
  // The first page as a single request always was
99
100
  ...(start > 0 ? { STARTINDEX: String(start) } : {}),
100
101
  }).toString();
101
- const response = await fetch(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));
102
- if (!response.ok)
103
- throw new Error(`isard: ${typeName}: ${response.status}`);
102
+ const response = await fetchOk(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));
104
103
  const json = await response.json();
105
104
  if (!isWfsPage(json))
106
105
  throw new Error(`isard: ${typeName}: not a GeoJSON feature collection`);
@@ -133,7 +132,8 @@ export const IGN_PRESETS = {
133
132
  export const BATIMENTS_3D_URL = 'https://prd-ign-mut-bat3.s3.sbg.io.cloud.ovh.net/tileset.json';
134
133
  /**
135
134
  * The IGN's Bâtiments 3D as a 3D Tiles layer, ready for `map.addTiles3d`: their heights are altitudes (NGF-IGN69),
136
- * raised by the geoid onto the IGN relief; untextured, colored and shaded; picked with their BD TOPO attributes
135
+ * raised by the geoid onto the IGN relief (`terrain: { model: 'ign' }`: on a flat map, they stand some 40 metres over
136
+ * it); untextured, colored and shaded; picked with their BD TOPO attributes
137
137
  * (`cleabs`, `hauteur`, `nature`, `usage_1`…). A beta: its server answers the pages of a few origins only (the IGN's
138
138
  * sites, isard's documentation); from another, through a proxy (`url`)
139
139
  */
@@ -182,9 +182,7 @@ export const geoplateformeGeocode = async (text, options = {}) => {
182
182
  if (text.trim().length < 3)
183
183
  return [];
184
184
  const url = `${GEOCODING_URL}?text=${encodeURIComponent(text)}&type=StreetAddress,PositionOfInterest&maximumResponses=${options.count ?? 10}`;
185
- const response = await fetch(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));
186
- if (!response.ok)
187
- throw new Error(`isard: geocoding: ${response.status}`);
185
+ const response = await fetchOk(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));
188
186
  const json = await response.json();
189
187
  const results = isRecord(json) && Array.isArray(json.results) ? json.results : [];
190
188
  return results.filter(isCompletion).map((r) => ({
@@ -1 +1 @@
1
- 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* The Géoplateforme's data (IGN, France; open, no key): its WMTS and WMS rasters as raster layers, its WFS features as\n * GeoJSON. Its basemaps, hillshade, terrain model and vector styles are named options of the map (`'ign-plan'`,\n * `hillshade`, `terrain: 'ign'`, `PLAN_STYLES`); the rasters credit the IGN by themselves.\n */\n\nimport type { TileGrid, TileMatrix } from './basemap/grid.ts';\nimport { withHeaders } from './engine/requests.ts';\nimport type { ExtrusionOptions } from './layers/extrusions.ts';\nimport type { FeatureCollection, Properties } from './layers/features.ts';\nimport type { GeoMapOptions, RasterOptions, Tiles3dOptions } from './types.ts';\nimport { isRecord } from './util/guards.ts';\n\n/** Credits of the Géoplateforme's data: its basemaps, hillshade, terrain model, rasters and features */\nexport const IGN_ATTRIBUTION =\n '<a href=\"https://www.ign.fr/\">© IGN</a> – <a href=\"https://geoservices.ign.fr/\">Géoplateforme</a>';\n\n/** France (metropolitan, Corsica included) in longitudes and latitudes, where the Géoplateforme's Lambert-93 layers\n * lie */\nconst FRANCE: [number, number, number, number] = [-5.5, 41, 10, 51.5];\n\n/**\n * The Géoplateforme's Lambert-93 tile matrix sets of 5 and 10 cm (`2154_10cm_6_20`, `2154_5cm_6_22`…: one pyramid,\n * 209 715.2 m per pixel at level 0, halved at each level, from the corner (0, 12 000 000)), levels `min` to `max`, over\n * France\n */\nexport const lambert93Grid = (name: string, min: number, max: number): TileGrid => {\n const matrices = Array.from({ length: Math.max(0, max - min + 1) }, (_, i): TileMatrix => {\n const level = min + i;\n\n return { id: level, resolution: 209715.2 / 2 ** level, origin: [0, 12000000] };\n });\n\n return { crs: 'EPSG:2154', matrices, bounds: FRANCE, name };\n};\n\n/**\n * A layer of the Géoplateforme's WMTS as raster options for `addRaster`, crediting the IGN:\n * `geoplateformeWmts('ORTHOIMAGERY.ORTHOPHOTOS', { format: 'image/jpeg' })`. The layer names are those of its\n * capabilities (https://data.geopf.fr/wmts?SERVICE=WMTS&REQUEST=GetCapabilities). In its Web Mercator grid (`PM`) by\n * default; a Lambert-93 layer in its matrix set (`matrixSet: '2154_10cm_6_20'`, a set of 5 or 10 cm, read from the\n * capabilities) or another `grid` (from `wmtsGrid`, its set named) is reprojected by the map\n */\nexport const geoplateformeWmts = (\n layer: string,\n options: { format?: string; style?: string; matrixSet?: string } & Omit<RasterOptions, 'url'> = {},\n): RasterOptions => {\n const { format = 'image/png', style = 'normal', matrixSet, ...raster } = options;\n const set = (typeof raster.grid === 'object' ? raster.grid.name : undefined) ?? matrixSet ?? 'PM';\n const lambert = /^2154_(?:5|10)cm_(\\d+)_(\\d+)$/.exec(set);\n\n if (lambert && raster.grid === undefined) raster.grid = lambert93Grid(set, Number(lambert[1]), Number(lambert[2]));\n else if (set !== 'PM' && raster.grid === undefined) {\n throw new Error(`isard: the grid of the matrix set ${set}: wmtsGrid(capabilities, '${layer}', '${set}')`);\n }\n\n return {\n ...(raster.grid === undefined ? { maxZoom: 19 } : {}),\n attribution: IGN_ATTRIBUTION,\n ...raster,\n url:\n `https://data.geopf.fr/wmts?SERVICE=WMTS&REQUEST=GetTile&VERSION=1.0.0&STYLE=${encodeURIComponent(style)}` +\n `&TILEMATRIXSET=${encodeURIComponent(set)}&TILEMATRIX={z}&TILEROW={y}&TILECOL={x}` +\n `&LAYER=${encodeURIComponent(layer)}&FORMAT=${format}`,\n };\n};\n\n/**\n * Layers of the Géoplateforme's WMS (raster, `wms-r`) as raster options for `addRaster`, crediting the IGN: 256 px\n * images of each tile, transparent where empty. `geoplateformeWms('CADASTRALPARCELS.PARCELLAIRE_EXPRESS')`. Asked for\n * in EPSG:3857, or in `crs` (`'EPSG:2154'`: the box of each tile in Lambert-93, at the tile's `size`, reprojected by\n * the map; `'EPSG:4326'` is asked for as CRS:84, longitude first)\n */\nexport const geoplateformeWms = (\n layers: string,\n options: { format?: string; styles?: string; crs?: string } & Omit<RasterOptions, 'url'> = {},\n): RasterOptions => {\n const { format = 'image/png', styles = '', crs = 'EPSG:3857', ...raster } = options;\n const projected = crs !== 'EPSG:3857';\n // WMS 1.3 puts the latitude first in EPSG:4326; {bbox} is x, y\n const asked = crs === 'EPSG:4326' ? 'CRS:84' : crs;\n\n return {\n maxZoom: 20,\n attribution: IGN_ATTRIBUTION,\n ...(projected ? { grid: { crs, ...(crs === 'EPSG:2154' ? { bounds: FRANCE } : {}) } } : {}),\n ...raster,\n url:\n `https://data.geopf.fr/wms-r/wms?SERVICE=WMS&VERSION=1.3.0&REQUEST=GetMap&CRS=${asked}&BBOX={bbox}` +\n // Reprojected, the image of each tile at its size\n `&${projected ? 'WIDTH={width}&HEIGHT={height}' : 'WIDTH=256&HEIGHT=256'}&TRANSPARENT=TRUE` +\n `&LAYERS=${encodeURIComponent(layers)}` +\n `&STYLES=${encodeURIComponent(styles)}&FORMAT=${format}`,\n };\n};\n\n/** Features the Géoplateforme's WFS returns per request at most */\nconst WFS_PAGE = 5000;\n\n/** A page of WFS features in GeoJSON, with the number of features matched (a string from some servers) */\ntype WfsPage<P> = FeatureCollection<P> & { numberMatched?: number | string };\n\nconst isWfsPage = <P>(value: unknown): value is WfsPage<P> =>\n typeof value === 'object' && value !== null && 'features' in value && Array.isArray(value.features);\n\n/**\n * Features of the Géoplateforme's WFS in a box (west, south, east, north, degrees), as GeoJSON in longitudes and\n * latitudes: `await geoplateformeWfs('BDTOPO_V3:batiment', [2.41, 48.84, 2.43, 48.85])`. At most `count` features\n * (default 50 000), asked by pages of 5000: the first one tells how many there are, the others are asked together.\n * The type names are those of its capabilities (BD TOPO, ADMIN EXPRESS…). With `srsName` (`'EPSG:2154'`), the\n * features come in that CRS (the box stays in degrees), the collection naming it in its `crs` member: the feature\n * layers reproject it by themselves\n */\nexport const geoplateformeWfs = async <P = Properties>(\n typeName: string,\n [west, south, east, north]: [number, number, number, number],\n options: { count?: number; signal?: AbortSignal; srsName?: string } = {},\n): Promise<FeatureCollection<P>> => {\n const limit = Math.max(1, options.count ?? 50_000);\n const page = async (start: number, count: number) => {\n const url = new URL('https://data.geopf.fr/wfs/ows');\n\n url.search = new URLSearchParams({\n SERVICE: 'WFS',\n VERSION: '2.0.0',\n REQUEST: 'GetFeature',\n TYPENAMES: typeName,\n OUTPUTFORMAT: 'application/json',\n SRSNAME: options.srsName ?? 'EPSG:4326',\n // WFS 2.0 in EPSG:4326: latitude first\n BBOX: `${south},${west},${north},${east},urn:ogc:def:crs:EPSG::4326`,\n COUNT: String(count),\n // The first page as a single request always was\n ...(start > 0 ? { STARTINDEX: String(start) } : {}),\n }).toString();\n\n const response = await fetch(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));\n\n if (!response.ok) throw new Error(`isard: ${typeName}: ${response.status}`);\n\n const json: unknown = await response.json();\n\n if (!isWfsPage<P>(json)) throw new Error(`isard: ${typeName}: not a GeoJSON feature collection`);\n\n return json;\n };\n const first = await page(0, Math.min(WFS_PAGE, limit));\n const matched = Number(first.numberMatched);\n const total = Math.min(Number.isFinite(matched) ? matched : 0, limit);\n\n if (first.features.length < WFS_PAGE || total <= first.features.length) return first;\n\n const starts = Array.from(\n { length: Math.ceil((total - first.features.length) / WFS_PAGE) },\n (_, i) => first.features.length + i * WFS_PAGE,\n );\n const rest = await Promise.all(starts.map((start) => page(start, Math.min(WFS_PAGE, total - start))));\n // Pages may overlap where the server's order shifts: each feature once, by its id\n const seen = new Set<unknown>();\n const features = [first, ...rest]\n .flatMap((r) => r.features)\n .filter((f) => f.id === undefined || (!seen.has(f.id) && seen.add(f.id) !== undefined));\n\n return { ...first, features };\n};\n\n/** Map presets over France, the IGN's data in a word: spread into `GeoMap.create`'s options or named by `preset` */\nexport const IGN_PRESETS = {\n /** PLAN IGN (vector, grey) seen from above */\n ign: { basemap: 'ign-plan-grey-vector', projection: 'mercator' },\n /** PLAN IGN over the IGN relief (RGE ALTI), for 3D: buildings, meshes, viewsheds */\n 'ign-3d': { basemap: 'ign-plan-grey-vector', terrain: { model: 'ign' }, projection: 'mercator', pitch: 55 },\n /** The IGN orthophotos over the IGN relief */\n 'ign-ortho-3d': { basemap: 'ign-ortho', terrain: { model: 'ign' }, projection: 'mercator', pitch: 55 },\n} as const satisfies Record<string, GeoMapOptions>;\n\n/** A preset of `IGN_PRESETS` by name */\nexport type IgnPreset = keyof typeof IGN_PRESETS;\n\n/** The IGN's Bâtiments 3D (France, 3D Tiles 1.1): its tileset */\nexport const BATIMENTS_3D_URL = 'https://prd-ign-mut-bat3.s3.sbg.io.cloud.ovh.net/tileset.json';\n\n/**\n * The IGN's Bâtiments 3D as a 3D Tiles layer, ready for `map.addTiles3d`: their heights are altitudes (NGF-IGN69),\n * raised by the geoid onto the IGN relief; untextured, colored and shaded; picked with their BD TOPO attributes\n * (`cleabs`, `hauteur`, `nature`, `usage_1`…). A beta: its server answers the pages of a few origins only (the IGN's\n * sites, isard's documentation); from another, through a proxy (`url`)\n */\nexport const batiments3d = (options: Partial<Tiles3dOptions> = {}): Tiles3dOptions => {\n return { url: BATIMENTS_3D_URL, geoid: true, color: '#e4e1d8', maxScreenSpaceError: 16, ...options };\n};\n\n/** What a building of the BD TOPO gives its extrusion: its height to the eaves (`hauteur`), the altitudes of its foot,\n * its eaves and its ridge (metres; the ridge's known in some places only) */\nexport interface BdTopoBuilding {\n hauteur: number | null;\n altitude_minimale_sol?: number | null;\n altitude_minimale_toit?: number | null;\n altitude_maximale_toit?: number | null;\n}\n\n/** Metres under which a BD TOPO roof, from its eaves to its ridge, is drawn flat */\nconst FLAT_ROOF_METRES = 0.5;\n\n/** A BD TOPO building's roof over its eaves (metres, from its ridge's and its eaves' altitudes), undefined unknown */\nconst roofOver = (p: BdTopoBuilding): number | undefined => {\n const [eaves, ridge] = [p.altitude_minimale_toit, p.altitude_maximale_toit];\n\n return typeof eaves === 'number' && typeof ridge === 'number' && ridge >= eaves ? ridge - eaves : undefined;\n};\n\n/**\n * A BD TOPO building's height, roof and roof height as `addExtrusions` takes them: raised to its ridge, its roof as\n * high as from its eaves to its ridge (flat under half a metre), where the BD TOPO gives its ridge's altitude (most of\n * the towns, not Paris yet); else to its `hauteur` (`defaultHeight` without one), its roof generated from its outline\n * within it\n */\nexport const bdtopoRoofs = (\n defaultHeight = 6,\n): Pick<ExtrusionOptions<BdTopoBuilding>, 'height' | 'roof' | 'roofHeight'> => ({\n height: (p) => (p.hauteur ?? defaultHeight) + (roofOver(p) ?? 0),\n roof: (p) => {\n const over = roofOver(p);\n\n return over === undefined || over >= FLAT_ROOF_METRES ? 'generated' : 'flat';\n },\n roofHeight: (p) => roofOver(p) ?? Number.NaN,\n});\n\n/**\n * The BD TOPO buildings of a box (west, south, east, north, degrees) as an extrusion layer, ready for\n * `map.addExtrusions`: from the Géoplateforme's WFS, raised to their ridge under a roof of its height where the BD\n * TOPO gives it (`bdtopoRoofs`), else to their `hauteur` (`defaultHeight` without one)\n */\nexport const bdtopoBuildings = async (\n box: [number, number, number, number],\n options: Partial<ExtrusionOptions<BdTopoBuilding>> & { defaultHeight?: number; signal?: AbortSignal } = {},\n): Promise<ExtrusionOptions<BdTopoBuilding>> => {\n const { defaultHeight = 6, signal, ...style } = options;\n const data = await geoplateformeWfs<BdTopoBuilding>('BDTOPO_V3:batiment', box, signal ? { signal } : {});\n\n return { data, ...bdtopoRoofs(defaultHeight), color: '#e4e1d8', ...style };\n};\n\n/** A place the Géoplateforme's geocoding found: its label, position and kind */\nexport interface GeocodedPlace {\n /** The full label (`10 Rue de Rivoli, 75004 Paris`) */\n label: string;\n lonLat: [lon: number, lat: number];\n /** `'address'` (a street address) or `'place'` (a place name: a town, a monument, a summit) */\n kind: 'address' | 'place';\n}\n\nconst GEOCODING_URL = 'https://data.geopf.fr/geocodage/completion';\n\n/** One result of the completion service: what is read of it, checked (JSON from elsewhere) */\nconst isCompletion = (value: unknown): value is { fulltext: string; x: number; y: number; kind?: unknown } =>\n isRecord(value) && typeof value.fulltext === 'string' && Number.isFinite(value.x) && Number.isFinite(value.y);\n\n/**\n * Places of France matching `text` as it is typed, from the Géoplateforme's completion service (addresses and place\n * names, no key), the best first; an empty list for a text under 3 characters\n */\nexport const geoplateformeGeocode = async (\n text: string,\n options: { count?: number; signal?: AbortSignal } = {},\n): Promise<GeocodedPlace[]> => {\n if (text.trim().length < 3) return [];\n\n const url = `${GEOCODING_URL}?text=${encodeURIComponent(text)}&type=StreetAddress,PositionOfInterest&maximumResponses=${options.count ?? 10}`;\n const response = await fetch(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));\n\n if (!response.ok) throw new Error(`isard: geocoding: ${response.status}`);\n\n const json: unknown = await response.json();\n const results = isRecord(json) && Array.isArray(json.results) ? json.results : [];\n\n return results.filter(isCompletion).map((r) => ({\n label: r.fulltext,\n lonLat: [r.x, r.y],\n kind: r.kind === 'StreetAddress' || r.kind === 'housenumber' || r.kind === 'street' ? 'address' : 'place',\n }));\n};\n"]}
1
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* The Géoplateforme's data (IGN, France; open, no key): its WMTS and WMS rasters as raster layers, its WFS features as\n * GeoJSON. Its basemaps, hillshade, terrain model and vector styles are named options of the map (`'ign-plan'`,\n * `hillshade`, `terrain: 'ign'`, `PLAN_STYLES`); the rasters credit the IGN by themselves.\n */\n\nimport type { TileGrid, TileMatrix } from './basemap/grid.ts';\nimport type { ExtrusionOptions } from './layers/extrusions.ts';\nimport type { FeatureCollection, Properties } from './layers/features.ts';\nimport type { GeoMapOptions, RasterOptions, Tiles3dOptions } from './types.ts';\nimport { fetchOk } from './util/fetch.ts';\nimport { isRecord } from './util/guards.ts';\nimport { withHeaders } from './util/requests.ts';\n\n/** Credits of the Géoplateforme's data: its basemaps, hillshade, terrain model, rasters and features */\nexport const IGN_ATTRIBUTION =\n '<a href=\"https://www.ign.fr/\">© IGN</a> – <a href=\"https://geoservices.ign.fr/\">Géoplateforme</a>';\n\n/** France (metropolitan, Corsica included) in longitudes and latitudes, where the Géoplateforme's Lambert-93 layers\n * lie */\nconst FRANCE: [number, number, number, number] = [-5.5, 41, 10, 51.5];\n\n/**\n * The Géoplateforme's Lambert-93 tile matrix sets of 5 and 10 cm (`2154_10cm_6_20`, `2154_5cm_6_22`…: one pyramid,\n * 209 715.2 m per pixel at level 0, halved at each level, from the corner (0, 12 000 000)), levels `min` to `max`, over\n * France\n */\nexport const lambert93Grid = (name: string, min: number, max: number): TileGrid => {\n const matrices = Array.from({ length: Math.max(0, max - min + 1) }, (_, i): TileMatrix => {\n const level = min + i;\n\n return { id: level, resolution: 209715.2 / 2 ** level, origin: [0, 12000000] };\n });\n\n return { crs: 'EPSG:2154', matrices, bounds: FRANCE, name };\n};\n\n/**\n * A layer of the Géoplateforme's WMTS as raster options for `addRaster`, crediting the IGN:\n * `geoplateformeWmts('ORTHOIMAGERY.ORTHOPHOTOS', { format: 'image/jpeg' })`. The layer names are those of its\n * capabilities (https://data.geopf.fr/wmts?SERVICE=WMTS&REQUEST=GetCapabilities). In its Web Mercator grid (`PM`) by\n * default; a Lambert-93 layer in its matrix set (`matrixSet: '2154_10cm_6_20'`, a set of 5 or 10 cm, read from the\n * capabilities) or another `grid` (from `wmtsGrid`, its set named) is reprojected by the map\n */\nexport const geoplateformeWmts = (\n layer: string,\n options: { format?: string; style?: string; matrixSet?: string } & Omit<RasterOptions, 'url'> = {},\n): RasterOptions => {\n const { format = 'image/png', style = 'normal', matrixSet, ...raster } = options;\n const set = (typeof raster.grid === 'object' ? raster.grid.name : undefined) ?? matrixSet ?? 'PM';\n const lambert = /^2154_(?:5|10)cm_(\\d+)_(\\d+)$/.exec(set);\n\n if (lambert && raster.grid === undefined) raster.grid = lambert93Grid(set, Number(lambert[1]), Number(lambert[2]));\n else if (set !== 'PM' && raster.grid === undefined) {\n throw new Error(`isard: the grid of the matrix set ${set}: wmtsGrid(capabilities, '${layer}', '${set}')`);\n }\n\n return {\n ...(raster.grid === undefined ? { maxZoom: 19 } : {}),\n attribution: IGN_ATTRIBUTION,\n ...raster,\n url:\n `https://data.geopf.fr/wmts?SERVICE=WMTS&REQUEST=GetTile&VERSION=1.0.0&STYLE=${encodeURIComponent(style)}` +\n `&TILEMATRIXSET=${encodeURIComponent(set)}&TILEMATRIX={z}&TILEROW={y}&TILECOL={x}` +\n `&LAYER=${encodeURIComponent(layer)}&FORMAT=${format}`,\n };\n};\n\n/**\n * Layers of the Géoplateforme's WMS (raster, `wms-r`) as raster options for `addRaster`, crediting the IGN: 256 px\n * images of each tile, transparent where empty. `geoplateformeWms('CADASTRALPARCELS.PARCELLAIRE_EXPRESS')`. Asked for\n * in EPSG:3857, or in `crs` (`'EPSG:2154'`: the box of each tile in Lambert-93, at the tile's `size`, reprojected by\n * the map; `'EPSG:4326'` is asked for as CRS:84, longitude first)\n */\nexport const geoplateformeWms = (\n layers: string,\n options: { format?: string; styles?: string; crs?: string } & Omit<RasterOptions, 'url'> = {},\n): RasterOptions => {\n const { format = 'image/png', styles = '', crs = 'EPSG:3857', ...raster } = options;\n const projected = crs !== 'EPSG:3857';\n // WMS 1.3 puts the latitude first in EPSG:4326; {bbox} is x, y\n const asked = crs === 'EPSG:4326' ? 'CRS:84' : crs;\n\n return {\n maxZoom: 20,\n attribution: IGN_ATTRIBUTION,\n ...(projected ? { grid: { crs, ...(crs === 'EPSG:2154' ? { bounds: FRANCE } : {}) } } : {}),\n ...raster,\n url:\n `https://data.geopf.fr/wms-r/wms?SERVICE=WMS&VERSION=1.3.0&REQUEST=GetMap&CRS=${asked}&BBOX={bbox}` +\n // Reprojected, the image of each tile at its size\n `&${projected ? 'WIDTH={width}&HEIGHT={height}' : 'WIDTH=256&HEIGHT=256'}&TRANSPARENT=TRUE` +\n `&LAYERS=${encodeURIComponent(layers)}` +\n `&STYLES=${encodeURIComponent(styles)}&FORMAT=${format}`,\n };\n};\n\n/** Features the Géoplateforme's WFS returns per request at most */\nconst WFS_PAGE = 5000;\n\n/** A page of WFS features in GeoJSON, with the number of features matched (a string from some servers) */\ntype WfsPage<P> = FeatureCollection<P> & { numberMatched?: number | string };\n\nconst isWfsPage = <P>(value: unknown): value is WfsPage<P> =>\n typeof value === 'object' && value !== null && 'features' in value && Array.isArray(value.features);\n\n/**\n * Features of the Géoplateforme's WFS in a box (west, south, east, north, degrees), as GeoJSON in longitudes and\n * latitudes: `await geoplateformeWfs('BDTOPO_V3:batiment', [2.41, 48.84, 2.43, 48.85])`. At most `count` features\n * (default 50 000), asked by pages of 5000: the first one tells how many there are, the others are asked together.\n * The type names are those of its capabilities (BD TOPO, ADMIN EXPRESS…). With `srsName` (`'EPSG:2154'`), the\n * features come in that CRS (the box stays in degrees), the collection naming it in its `crs` member: the feature\n * layers reproject it by themselves\n */\nexport const geoplateformeWfs = async <P = Properties>(\n typeName: string,\n [west, south, east, north]: [number, number, number, number],\n options: { count?: number; signal?: AbortSignal; srsName?: string } = {},\n): Promise<FeatureCollection<P>> => {\n const limit = Math.max(1, options.count ?? 50_000);\n const page = async (start: number, count: number) => {\n const url = new URL('https://data.geopf.fr/wfs/ows');\n\n url.search = new URLSearchParams({\n SERVICE: 'WFS',\n VERSION: '2.0.0',\n REQUEST: 'GetFeature',\n TYPENAMES: typeName,\n OUTPUTFORMAT: 'application/json',\n SRSNAME: options.srsName ?? 'EPSG:4326',\n // WFS 2.0 in EPSG:4326: latitude first\n BBOX: `${south},${west},${north},${east},urn:ogc:def:crs:EPSG::4326`,\n COUNT: String(count),\n // The first page as a single request always was\n ...(start > 0 ? { STARTINDEX: String(start) } : {}),\n }).toString();\n\n const response = await fetchOk(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));\n\n const json: unknown = await response.json();\n\n if (!isWfsPage<P>(json)) throw new Error(`isard: ${typeName}: not a GeoJSON feature collection`);\n\n return json;\n };\n const first = await page(0, Math.min(WFS_PAGE, limit));\n const matched = Number(first.numberMatched);\n const total = Math.min(Number.isFinite(matched) ? matched : 0, limit);\n\n if (first.features.length < WFS_PAGE || total <= first.features.length) return first;\n\n const starts = Array.from(\n { length: Math.ceil((total - first.features.length) / WFS_PAGE) },\n (_, i) => first.features.length + i * WFS_PAGE,\n );\n const rest = await Promise.all(starts.map((start) => page(start, Math.min(WFS_PAGE, total - start))));\n // Pages may overlap where the server's order shifts: each feature once, by its id\n const seen = new Set<unknown>();\n const features = [first, ...rest]\n .flatMap((r) => r.features)\n .filter((f) => f.id === undefined || (!seen.has(f.id) && seen.add(f.id) !== undefined));\n\n return { ...first, features };\n};\n\n/** Map presets over France, the IGN's data in a word: spread into `GeoMap.create`'s options or named by `preset` */\nexport const IGN_PRESETS = {\n /** PLAN IGN (vector, grey) seen from above */\n ign: { basemap: 'ign-plan-grey-vector', projection: 'mercator' },\n /** PLAN IGN over the IGN relief (RGE ALTI), for 3D: buildings, meshes, viewsheds */\n 'ign-3d': { basemap: 'ign-plan-grey-vector', terrain: { model: 'ign' }, projection: 'mercator', pitch: 55 },\n /** The IGN orthophotos over the IGN relief */\n 'ign-ortho-3d': { basemap: 'ign-ortho', terrain: { model: 'ign' }, projection: 'mercator', pitch: 55 },\n} as const satisfies Record<string, GeoMapOptions>;\n\n/** A preset of `IGN_PRESETS` by name */\nexport type IgnPreset = keyof typeof IGN_PRESETS;\n\n/** The IGN's Bâtiments 3D (France, 3D Tiles 1.1): its tileset */\nexport const BATIMENTS_3D_URL = 'https://prd-ign-mut-bat3.s3.sbg.io.cloud.ovh.net/tileset.json';\n\n/**\n * The IGN's Bâtiments 3D as a 3D Tiles layer, ready for `map.addTiles3d`: their heights are altitudes (NGF-IGN69),\n * raised by the geoid onto the IGN relief (`terrain: { model: 'ign' }`: on a flat map, they stand some 40 metres over\n * it); untextured, colored and shaded; picked with their BD TOPO attributes\n * (`cleabs`, `hauteur`, `nature`, `usage_1`…). A beta: its server answers the pages of a few origins only (the IGN's\n * sites, isard's documentation); from another, through a proxy (`url`)\n */\nexport const batiments3d = (options: Partial<Tiles3dOptions> = {}): Tiles3dOptions => {\n return { url: BATIMENTS_3D_URL, geoid: true, color: '#e4e1d8', maxScreenSpaceError: 16, ...options };\n};\n\n/** What a building of the BD TOPO gives its extrusion: its height to the eaves (`hauteur`), the altitudes of its foot,\n * its eaves and its ridge (metres; the ridge's known in some places only) */\nexport interface BdTopoBuilding {\n hauteur: number | null;\n altitude_minimale_sol?: number | null;\n altitude_minimale_toit?: number | null;\n altitude_maximale_toit?: number | null;\n}\n\n/** Metres under which a BD TOPO roof, from its eaves to its ridge, is drawn flat */\nconst FLAT_ROOF_METRES = 0.5;\n\n/** A BD TOPO building's roof over its eaves (metres, from its ridge's and its eaves' altitudes), undefined unknown */\nconst roofOver = (p: BdTopoBuilding): number | undefined => {\n const [eaves, ridge] = [p.altitude_minimale_toit, p.altitude_maximale_toit];\n\n return typeof eaves === 'number' && typeof ridge === 'number' && ridge >= eaves ? ridge - eaves : undefined;\n};\n\n/**\n * A BD TOPO building's height, roof and roof height as `addExtrusions` takes them: raised to its ridge, its roof as\n * high as from its eaves to its ridge (flat under half a metre), where the BD TOPO gives its ridge's altitude (most of\n * the towns, not Paris yet); else to its `hauteur` (`defaultHeight` without one), its roof generated from its outline\n * within it\n */\nexport const bdtopoRoofs = (\n defaultHeight = 6,\n): Pick<ExtrusionOptions<BdTopoBuilding>, 'height' | 'roof' | 'roofHeight'> => ({\n height: (p) => (p.hauteur ?? defaultHeight) + (roofOver(p) ?? 0),\n roof: (p) => {\n const over = roofOver(p);\n\n return over === undefined || over >= FLAT_ROOF_METRES ? 'generated' : 'flat';\n },\n roofHeight: (p) => roofOver(p) ?? Number.NaN,\n});\n\n/**\n * The BD TOPO buildings of a box (west, south, east, north, degrees) as an extrusion layer, ready for\n * `map.addExtrusions`: from the Géoplateforme's WFS, raised to their ridge under a roof of its height where the BD\n * TOPO gives it (`bdtopoRoofs`), else to their `hauteur` (`defaultHeight` without one)\n */\nexport const bdtopoBuildings = async (\n box: [number, number, number, number],\n options: Partial<ExtrusionOptions<BdTopoBuilding>> & { defaultHeight?: number; signal?: AbortSignal } = {},\n): Promise<ExtrusionOptions<BdTopoBuilding>> => {\n const { defaultHeight = 6, signal, ...style } = options;\n const data = await geoplateformeWfs<BdTopoBuilding>('BDTOPO_V3:batiment', box, signal ? { signal } : {});\n\n return { data, ...bdtopoRoofs(defaultHeight), color: '#e4e1d8', ...style };\n};\n\n/** A place the Géoplateforme's geocoding found: its label, position and kind */\nexport interface GeocodedPlace {\n /** The full label (`10 Rue de Rivoli, 75004 Paris`) */\n label: string;\n lonLat: [lon: number, lat: number];\n /** `'address'` (a street address) or `'place'` (a place name: a town, a monument, a summit) */\n kind: 'address' | 'place';\n}\n\nconst GEOCODING_URL = 'https://data.geopf.fr/geocodage/completion';\n\n/** One result of the completion service: what is read of it, checked (JSON from elsewhere) */\nconst isCompletion = (value: unknown): value is { fulltext: string; x: number; y: number; kind?: unknown } =>\n isRecord(value) && typeof value.fulltext === 'string' && Number.isFinite(value.x) && Number.isFinite(value.y);\n\n/**\n * Places of France matching `text` as it is typed, from the Géoplateforme's completion service (addresses and place\n * names, no key), the best first; an empty list for a text under 3 characters\n */\nexport const geoplateformeGeocode = async (\n text: string,\n options: { count?: number; signal?: AbortSignal } = {},\n): Promise<GeocodedPlace[]> => {\n if (text.trim().length < 3) return [];\n\n const url = `${GEOCODING_URL}?text=${encodeURIComponent(text)}&type=StreetAddress,PositionOfInterest&maximumResponses=${options.count ?? 10}`;\n const response = await fetchOk(url, withHeaders(url, options.signal ? { signal: options.signal } : {}));\n\n const json: unknown = await response.json();\n const results = isRecord(json) && Array.isArray(json.results) ? json.results : [];\n\n return results.filter(isCompletion).map((r) => ({\n label: r.fulltext,\n lonLat: [r.x, r.y],\n kind: r.kind === 'StreetAddress' || r.kind === 'housenumber' || r.kind === 'street' ? 'address' : 'place',\n }));\n};\n"]}
package/dist/index.d.ts CHANGED
@@ -13,9 +13,9 @@
13
13
  */
14
14
  export { OPENFREEMAP_ATTRIBUTION, TERRAIN_TILES_ATTRIBUTION } from './basemap/basemaps.ts';
15
15
  export type { TileGrid, TileMatrix } from './basemap/grid.ts';
16
+ export { coniferModel, type TreeColors, treeModel } from './basemap/models/trees.ts';
16
17
  export { PMTiles, type PmtilesEntry, type PmtilesHeader, type PmtilesTileType, tileIdToZxy, zxyToTileId, } from './basemap/pmtiles.ts';
17
18
  export { basicStyle, type PmtilesOptions } from './basemap/pmtileslayer.ts';
18
- export { coniferModel, type TreeColors, treeModel } from './basemap/trees.ts';
19
19
  export type { CandidateIcon, CandidateOverlap, Json, LabelCandidate, RasterSource, Style, StyleLayer, } from './basemap/vectorstyle.ts';
20
20
  export type { VectorExtrusionOptions } from './basemap/vectortiles/extrusions.ts';
21
21
  export type { FurnitureOptions } from './basemap/vectortiles/furniture.ts';
@@ -34,38 +34,46 @@ export { parseGpx } from './data/gpx.ts';
34
34
  export { type IfcElement, type IfcModel, type IfcOptions, type IfcPlace, type IfcProperties, type IfcStorey, loadIfc, WEB_IFC, } from './data/ifc.ts';
35
35
  export { parseKml } from './data/kml.ts';
36
36
  export { parseTopoJson, type TopoGeometry, type Topology } from './data/topojson.ts';
37
- export type { DecoderUrls } from './engine/decoders.ts';
38
- export { setRequestHeaders } from './engine/requests.ts';
37
+ export type { DecoderUrls } from './decoding/decoders.ts';
39
38
  export { BATIMENTS_3D_URL, type BdTopoBuilding, batiments3d, bdtopoBuildings, bdtopoRoofs, type GeocodedPlace, geoplateformeGeocode, geoplateformeWfs, geoplateformeWms, geoplateformeWmts, IGN_ATTRIBUTION, IGN_PRESETS, type IgnPreset, lambert93Grid, } from './geoplateforme.ts';
40
39
  export { type Grid, windAt, windFields } from './grids.ts';
40
+ export type { CustomFrame, CustomLayerInterface } from './layers/custom.ts';
41
+ export { CustomLayer } from './layers/custom.ts';
41
42
  export type { ExtrusionOptions, ExtrusionStyle, PolygonArrays, TileKey } from './layers/extrusions.ts';
42
43
  export { ExtrusionLayer } from './layers/extrusions.ts';
43
- export type { CircleOptions, CircleStyle, Feature, FeatureCollection, FeatureData, FeatureLayerStyle, FillOptions, FillStyle, Geometry, LineOptions, LineStyle, Placement, Position, Properties, Ramp, Size, Stops, Styled, } from './layers/features.ts';
44
+ export type { CircleOptions, CircleStyle, Feature, FeatureCollection, FeatureData, FeatureLayerStyle, FillOptions, FillStyle, Geometry, LineOptions, LineStyle, Position, Properties, Ramp, Size, Stops, Styled, } from './layers/features.ts';
44
45
  export { CircleLayer, FeatureLayer, FillLayer, interpolate, LineLayer, parseColor } from './layers/features.ts';
45
46
  export type { FlowField, FlowOptions, FlowStyle, TimedField } from './layers/flow.ts';
46
47
  export { FlowLayer, flowFieldFromImage, flowFieldsFromImage } from './layers/flow.ts';
47
48
  export type { TextPart } from './layers/glyphs.ts';
48
49
  export { DEFAULT_FONT, GLYPHS_URL } from './layers/glyphs.ts';
50
+ export type { GroundOptions, GroundTexture } from './layers/ground.ts';
51
+ export { GroundLayer } from './layers/ground.ts';
49
52
  export type { ImageOptions, Pixels, SpriteIcon } from './layers/icons.ts';
50
- export type { CustomFrame, CustomLayerInterface, GroundOptions, GroundTexture, ModelInstance, ModelOptions, } from './layers/layers.ts';
51
- export { CustomLayer, GroundLayer, Layer, ModelLayer, NetworkLayer, RasterLayer, Tiles3dLayer, } from './layers/layers.ts';
53
+ export { Layer } from './layers/layers.ts';
54
+ export type { ModelInstance, ModelOptions } from './layers/models.ts';
55
+ export { ModelLayer } from './layers/models.ts';
56
+ export { NetworkLayer } from './layers/network.ts';
52
57
  export { type CalibratedPanoramaOptions, type Panorama, type PanoramaOptions, type PanoramaPhoto, Panoramas, type PhotoPanoramaOptions, } from './layers/panoramas.ts';
53
58
  export { type PhotoOptions, photoModel } from './layers/photos.ts';
54
59
  export type { ClassStyle, PointCloudOptions, PointCloudStyle, PointColor } from './layers/pointclouds.ts';
55
60
  export { CLASSIFICATIONS, ELEVATION_RAMP, PointCloudLayer } from './layers/pointclouds.ts';
61
+ export { RasterLayer } from './layers/raster.ts';
56
62
  export type { Overlap, SymbolOptions, SymbolStyle } from './layers/symbols.ts';
57
63
  export { SymbolLayer } from './layers/symbols.ts';
64
+ export { Tiles3dLayer } from './layers/tiles3d.ts';
58
65
  export { type TreeKind, type TreeOptions, treeKind } from './layers/trees.ts';
59
66
  export { type VectorFeature, VectorLayer, type VectorSublayer } from './layers/vectors.ts';
60
67
  export type { HoverPicking } from './map/hover-pick.ts';
61
68
  export { GeoMap, type LayerSpec } from './map.ts';
62
69
  export { PANORAMAX_API, type PanoramaxPicture, type PanoramaxSequenceOptions, panoramaxPanoramas, panoramaxPhoto, panoramaxPicture, panoramaxSequence, panoramaxStyle, } from './panoramax.ts';
63
- export type { AnimationOptions, AtmosphereOptions, Basemap, BasemapName, BodyOptions, CelestialBody, FeatureHit, FirstPersonView, FlyToOptions, GeoMapOptions, LoadingMode, LonLat, MapEvents, MapHoverFeatureEvent, MapPointerEvent, NetworkOptions, NetworkStyle, Point, Projection, RasterGrid, RasterOptions, RasterStyle, SunOptions, SwipeOptions, TerrainEncoding, TerrainModel, TerrainOptions, Tiles3dOptions, Tiles3dStyle, ViewshedOptions, } from './types.ts';
70
+ export type { AnimationOptions, AtmosphereOptions, Basemap, BasemapName, BodyOptions, CelestialBody, FeatureHit, FirstPersonView, FlyToOptions, GeoMapOptions, LoadingMode, LonLat, MapEvents, MapHoverFeatureEvent, MapPointerEvent, NetworkOptions, NetworkStyle, PickOptions, Placement, Point, Projection, RasterGrid, RasterOptions, RasterStyle, SunOptions, SwipeOptions, TerrainEncoding, TerrainModel, TerrainOptions, Tiles3dOptions, Tiles3dStyle, ViewshedOptions, } from './types.ts';
64
71
  export { AttributionControl, type AttributionOptions, type Control, type ControlPosition, NavigationControl, type NavigationOptions, } from './ui/controls.ts';
65
72
  export { MinimapControl, type MinimapOptions } from './ui/minimap.ts';
66
73
  export { type Anchor, Marker, type MarkerEvent, type MarkerEvents, type MarkerOptions, Panel, type PanelOptions, Popup, type PopupEvents, type PopupOptions, } from './ui/overlay.ts';
67
74
  export { lengthLabel, roundLength, ScaleControl, type ScaleOptions } from './ui/scale.ts';
68
75
  export { SearchControl, type SearchOptions } from './ui/search.ts';
76
+ export { setRequestHeaders } from './util/requests.ts';
69
77
  export type { RoofMode } from './util/roofs.ts';
70
78
  export { sunPosition } from './util/sun.ts';
71
79
  export type { Camera, NetworkStats, PickHit, PickResult, PointCloudInfo, PointCloudPoint, PointCloudStats, RasterLayerStats, Tiles3dStats, } from './wasm/isard.js';
package/dist/index.js CHANGED
@@ -12,9 +12,9 @@
12
12
  * ```
13
13
  */
14
14
  export { OPENFREEMAP_ATTRIBUTION, TERRAIN_TILES_ATTRIBUTION } from "./basemap/basemaps.js";
15
+ export { coniferModel, treeModel } from "./basemap/models/trees.js";
15
16
  export { PMTiles, tileIdToZxy, zxyToTileId, } from "./basemap/pmtiles.js";
16
17
  export { basicStyle } from "./basemap/pmtileslayer.js";
17
- export { coniferModel, treeModel } from "./basemap/trees.js";
18
18
  export { OPENFREEMAP_STYLES, PLAN_STYLES, VectorTiles } from "./basemap/vectortiles.js";
19
19
  export { parseWmtsGrid, wmtsGrid } from "./basemap/wmts.js";
20
20
  export { colladaImages, loadCollada, parseCollada } from "./data/collada.js";
@@ -23,18 +23,23 @@ export { parseGpx } from "./data/gpx.js";
23
23
  export { loadIfc, WEB_IFC, } from "./data/ifc.js";
24
24
  export { parseKml } from "./data/kml.js";
25
25
  export { parseTopoJson } from "./data/topojson.js";
26
- export { setRequestHeaders } from "./engine/requests.js";
27
26
  export { BATIMENTS_3D_URL, batiments3d, bdtopoBuildings, bdtopoRoofs, geoplateformeGeocode, geoplateformeWfs, geoplateformeWms, geoplateformeWmts, IGN_ATTRIBUTION, IGN_PRESETS, lambert93Grid, } from "./geoplateforme.js";
28
27
  export { windAt, windFields } from "./grids.js";
28
+ export { CustomLayer } from "./layers/custom.js";
29
29
  export { ExtrusionLayer } from "./layers/extrusions.js";
30
30
  export { CircleLayer, FeatureLayer, FillLayer, interpolate, LineLayer, parseColor } from "./layers/features.js";
31
31
  export { FlowLayer, flowFieldFromImage, flowFieldsFromImage } from "./layers/flow.js";
32
32
  export { DEFAULT_FONT, GLYPHS_URL } from "./layers/glyphs.js";
33
- export { CustomLayer, GroundLayer, Layer, ModelLayer, NetworkLayer, RasterLayer, Tiles3dLayer, } from "./layers/layers.js";
33
+ export { GroundLayer } from "./layers/ground.js";
34
+ export { Layer } from "./layers/layers.js";
35
+ export { ModelLayer } from "./layers/models.js";
36
+ export { NetworkLayer } from "./layers/network.js";
34
37
  export { Panoramas, } from "./layers/panoramas.js";
35
38
  export { photoModel } from "./layers/photos.js";
36
39
  export { CLASSIFICATIONS, ELEVATION_RAMP, PointCloudLayer } from "./layers/pointclouds.js";
40
+ export { RasterLayer } from "./layers/raster.js";
37
41
  export { SymbolLayer } from "./layers/symbols.js";
42
+ export { Tiles3dLayer } from "./layers/tiles3d.js";
38
43
  export { treeKind } from "./layers/trees.js";
39
44
  export { VectorLayer } from "./layers/vectors.js";
40
45
  export { GeoMap } from "./map.js";
@@ -44,5 +49,6 @@ export { MinimapControl } from "./ui/minimap.js";
44
49
  export { Marker, Panel, Popup, } from "./ui/overlay.js";
45
50
  export { lengthLabel, roundLength, ScaleControl } from "./ui/scale.js";
46
51
  export { SearchControl } from "./ui/search.js";
52
+ export { setRequestHeaders } from "./util/requests.js";
47
53
  export { sunPosition } from "./util/sun.js";
48
54
  //# sourceMappingURL=index.js.map
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- 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* isard: a WebGL2 map engine for large, interactive data layers, labels and 3D Tiles.\n *\n * ```ts\n * import { GeoMap } from 'isard';\n * const map = await GeoMap.create(container, { center: [2.4246, 48.8457], zoom: 13 });\n * const network = map.addNetwork({ nodes, edges, max: 1800, contour: 300 });\n * map.on('hover', ({ lonLat }) => lonLat && network.setValues(travelTimes(lonLat)));\n * map.addTiles3d({ url: 'https://…/tileset.json' });\n * map.addControl(new NavigationControl());\n * new Marker().setLonLat([2.4246, 48.8457]).setPopup(new Popup({ offset: [0, -34] }).setText('Here')).addTo(map);\n * ```\n */\nexport { OPENFREEMAP_ATTRIBUTION, TERRAIN_TILES_ATTRIBUTION } from './basemap/basemaps.ts';\nexport type { TileGrid, TileMatrix } from './basemap/grid.ts';\nexport {\n PMTiles,\n type PmtilesEntry,\n type PmtilesHeader,\n type PmtilesTileType,\n tileIdToZxy,\n zxyToTileId,\n} from './basemap/pmtiles.ts';\nexport { basicStyle, type PmtilesOptions } from './basemap/pmtileslayer.ts';\nexport { coniferModel, type TreeColors, treeModel } from './basemap/trees.ts';\nexport type {\n CandidateIcon,\n CandidateOverlap,\n Json,\n LabelCandidate,\n RasterSource,\n Style,\n StyleLayer,\n} from './basemap/vectorstyle.ts';\nexport type { VectorExtrusionOptions } from './basemap/vectortiles/extrusions.ts';\nexport type { FurnitureOptions } from './basemap/vectortiles/furniture.ts';\nexport type { LabelsOptions } from './basemap/vectortiles/labels.ts';\nexport type { LampsOptions } from './basemap/vectortiles/lamps.ts';\nexport type { StreetWindLayer, StreetWindOptions } from './basemap/vectortiles/street-wind.ts';\nexport type { LoadedStyle } from './basemap/vectortiles/style.ts';\nexport type { TreesOptions } from './basemap/vectortiles/trees.ts';\nexport type { VectorsOptions } from './basemap/vectortiles/vectors.ts';\nexport type { VectorTilesOptions } from './basemap/vectortiles.ts';\nexport { OPENFREEMAP_STYLES, PLAN_STYLES, VectorTiles } from './basemap/vectortiles.ts';\nexport { parseWmtsGrid, wmtsGrid } from './basemap/wmts.ts';\nexport { type ColladaImages, colladaImages, loadCollada, parseCollada } from './data/collada.ts';\nexport {\n type Crs,\n type CrsLike,\n getCrs,\n lambertConformalConic,\n registerCrs,\n reproject,\n transverseMercator,\n} from './data/crs.ts';\nexport { parseGpx } from './data/gpx.ts';\nexport {\n type IfcElement,\n type IfcModel,\n type IfcOptions,\n type IfcPlace,\n type IfcProperties,\n type IfcStorey,\n loadIfc,\n WEB_IFC,\n} from './data/ifc.ts';\nexport { parseKml } from './data/kml.ts';\nexport { parseTopoJson, type TopoGeometry, type Topology } from './data/topojson.ts';\nexport type { DecoderUrls } from './engine/decoders.ts';\nexport { setRequestHeaders } from './engine/requests.ts';\nexport {\n BATIMENTS_3D_URL,\n type BdTopoBuilding,\n batiments3d,\n bdtopoBuildings,\n bdtopoRoofs,\n type GeocodedPlace,\n geoplateformeGeocode,\n geoplateformeWfs,\n geoplateformeWms,\n geoplateformeWmts,\n IGN_ATTRIBUTION,\n IGN_PRESETS,\n type IgnPreset,\n lambert93Grid,\n} from './geoplateforme.ts';\nexport { type Grid, windAt, windFields } from './grids.ts';\nexport type { ExtrusionOptions, ExtrusionStyle, PolygonArrays, TileKey } from './layers/extrusions.ts';\nexport { ExtrusionLayer } from './layers/extrusions.ts';\nexport type {\n CircleOptions,\n CircleStyle,\n Feature,\n FeatureCollection,\n FeatureData,\n FeatureLayerStyle,\n FillOptions,\n FillStyle,\n Geometry,\n LineOptions,\n LineStyle,\n Placement,\n Position,\n Properties,\n Ramp,\n Size,\n Stops,\n Styled,\n} from './layers/features.ts';\nexport { CircleLayer, FeatureLayer, FillLayer, interpolate, LineLayer, parseColor } from './layers/features.ts';\nexport type { FlowField, FlowOptions, FlowStyle, TimedField } from './layers/flow.ts';\nexport { FlowLayer, flowFieldFromImage, flowFieldsFromImage } from './layers/flow.ts';\nexport type { TextPart } from './layers/glyphs.ts';\nexport { DEFAULT_FONT, GLYPHS_URL } from './layers/glyphs.ts';\nexport type { ImageOptions, Pixels, SpriteIcon } from './layers/icons.ts';\nexport type {\n CustomFrame,\n CustomLayerInterface,\n GroundOptions,\n GroundTexture,\n ModelInstance,\n ModelOptions,\n} from './layers/layers.ts';\nexport {\n CustomLayer,\n GroundLayer,\n Layer,\n ModelLayer,\n NetworkLayer,\n RasterLayer,\n Tiles3dLayer,\n} from './layers/layers.ts';\nexport {\n type CalibratedPanoramaOptions,\n type Panorama,\n type PanoramaOptions,\n type PanoramaPhoto,\n Panoramas,\n type PhotoPanoramaOptions,\n} from './layers/panoramas.ts';\nexport { type PhotoOptions, photoModel } from './layers/photos.ts';\nexport type { ClassStyle, PointCloudOptions, PointCloudStyle, PointColor } from './layers/pointclouds.ts';\nexport { CLASSIFICATIONS, ELEVATION_RAMP, PointCloudLayer } from './layers/pointclouds.ts';\nexport type { Overlap, SymbolOptions, SymbolStyle } from './layers/symbols.ts';\nexport { SymbolLayer } from './layers/symbols.ts';\nexport { type TreeKind, type TreeOptions, treeKind } from './layers/trees.ts';\nexport { type VectorFeature, VectorLayer, type VectorSublayer } from './layers/vectors.ts';\nexport type { HoverPicking } from './map/hover-pick.ts';\nexport { GeoMap, type LayerSpec } from './map.ts';\nexport {\n PANORAMAX_API,\n type PanoramaxPicture,\n type PanoramaxSequenceOptions,\n panoramaxPanoramas,\n panoramaxPhoto,\n panoramaxPicture,\n panoramaxSequence,\n panoramaxStyle,\n} from './panoramax.ts';\nexport type {\n AnimationOptions,\n AtmosphereOptions,\n Basemap,\n BasemapName,\n BodyOptions,\n CelestialBody,\n FeatureHit,\n FirstPersonView,\n FlyToOptions,\n GeoMapOptions,\n LoadingMode,\n LonLat,\n MapEvents,\n MapHoverFeatureEvent,\n MapPointerEvent,\n NetworkOptions,\n NetworkStyle,\n Point,\n Projection,\n RasterGrid,\n RasterOptions,\n RasterStyle,\n SunOptions,\n SwipeOptions,\n TerrainEncoding,\n TerrainModel,\n TerrainOptions,\n Tiles3dOptions,\n Tiles3dStyle,\n ViewshedOptions,\n} from './types.ts';\nexport {\n AttributionControl,\n type AttributionOptions,\n type Control,\n type ControlPosition,\n NavigationControl,\n type NavigationOptions,\n} from './ui/controls.ts';\nexport { MinimapControl, type MinimapOptions } from './ui/minimap.ts';\nexport {\n type Anchor,\n Marker,\n type MarkerEvent,\n type MarkerEvents,\n type MarkerOptions,\n Panel,\n type PanelOptions,\n Popup,\n type PopupEvents,\n type PopupOptions,\n} from './ui/overlay.ts';\nexport { lengthLabel, roundLength, ScaleControl, type ScaleOptions } from './ui/scale.ts';\nexport { SearchControl, type SearchOptions } from './ui/search.ts';\nexport type { RoofMode } from './util/roofs.ts';\nexport { sunPosition } from './util/sun.ts';\nexport type {\n Camera,\n NetworkStats,\n PickHit,\n PickResult,\n PointCloudInfo,\n PointCloudPoint,\n PointCloudStats,\n RasterLayerStats,\n Tiles3dStats,\n} from './wasm/isard.js';\n"]}
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* isard: a WebGL2 map engine for large, interactive data layers, labels and 3D Tiles.\n *\n * ```ts\n * import { GeoMap } from 'isard';\n * const map = await GeoMap.create(container, { center: [2.4246, 48.8457], zoom: 13 });\n * const network = map.addNetwork({ nodes, edges, max: 1800, contour: 300 });\n * map.on('hover', ({ lonLat }) => lonLat && network.setValues(travelTimes(lonLat)));\n * map.addTiles3d({ url: 'https://…/tileset.json' });\n * map.addControl(new NavigationControl());\n * new Marker().setLonLat([2.4246, 48.8457]).setPopup(new Popup({ offset: [0, -34] }).setText('Here')).addTo(map);\n * ```\n */\nexport { OPENFREEMAP_ATTRIBUTION, TERRAIN_TILES_ATTRIBUTION } from './basemap/basemaps.ts';\nexport type { TileGrid, TileMatrix } from './basemap/grid.ts';\nexport { coniferModel, type TreeColors, treeModel } from './basemap/models/trees.ts';\nexport {\n PMTiles,\n type PmtilesEntry,\n type PmtilesHeader,\n type PmtilesTileType,\n tileIdToZxy,\n zxyToTileId,\n} from './basemap/pmtiles.ts';\nexport { basicStyle, type PmtilesOptions } from './basemap/pmtileslayer.ts';\nexport type {\n CandidateIcon,\n CandidateOverlap,\n Json,\n LabelCandidate,\n RasterSource,\n Style,\n StyleLayer,\n} from './basemap/vectorstyle.ts';\nexport type { VectorExtrusionOptions } from './basemap/vectortiles/extrusions.ts';\nexport type { FurnitureOptions } from './basemap/vectortiles/furniture.ts';\nexport type { LabelsOptions } from './basemap/vectortiles/labels.ts';\nexport type { LampsOptions } from './basemap/vectortiles/lamps.ts';\nexport type { StreetWindLayer, StreetWindOptions } from './basemap/vectortiles/street-wind.ts';\nexport type { LoadedStyle } from './basemap/vectortiles/style.ts';\nexport type { TreesOptions } from './basemap/vectortiles/trees.ts';\nexport type { VectorsOptions } from './basemap/vectortiles/vectors.ts';\nexport type { VectorTilesOptions } from './basemap/vectortiles.ts';\nexport { OPENFREEMAP_STYLES, PLAN_STYLES, VectorTiles } from './basemap/vectortiles.ts';\nexport { parseWmtsGrid, wmtsGrid } from './basemap/wmts.ts';\nexport { type ColladaImages, colladaImages, loadCollada, parseCollada } from './data/collada.ts';\nexport {\n type Crs,\n type CrsLike,\n getCrs,\n lambertConformalConic,\n registerCrs,\n reproject,\n transverseMercator,\n} from './data/crs.ts';\nexport { parseGpx } from './data/gpx.ts';\nexport {\n type IfcElement,\n type IfcModel,\n type IfcOptions,\n type IfcPlace,\n type IfcProperties,\n type IfcStorey,\n loadIfc,\n WEB_IFC,\n} from './data/ifc.ts';\nexport { parseKml } from './data/kml.ts';\nexport { parseTopoJson, type TopoGeometry, type Topology } from './data/topojson.ts';\nexport type { DecoderUrls } from './decoding/decoders.ts';\nexport {\n BATIMENTS_3D_URL,\n type BdTopoBuilding,\n batiments3d,\n bdtopoBuildings,\n bdtopoRoofs,\n type GeocodedPlace,\n geoplateformeGeocode,\n geoplateformeWfs,\n geoplateformeWms,\n geoplateformeWmts,\n IGN_ATTRIBUTION,\n IGN_PRESETS,\n type IgnPreset,\n lambert93Grid,\n} from './geoplateforme.ts';\nexport { type Grid, windAt, windFields } from './grids.ts';\nexport type { CustomFrame, CustomLayerInterface } from './layers/custom.ts';\nexport { CustomLayer } from './layers/custom.ts';\nexport type { ExtrusionOptions, ExtrusionStyle, PolygonArrays, TileKey } from './layers/extrusions.ts';\nexport { ExtrusionLayer } from './layers/extrusions.ts';\nexport type {\n CircleOptions,\n CircleStyle,\n Feature,\n FeatureCollection,\n FeatureData,\n FeatureLayerStyle,\n FillOptions,\n FillStyle,\n Geometry,\n LineOptions,\n LineStyle,\n Position,\n Properties,\n Ramp,\n Size,\n Stops,\n Styled,\n} from './layers/features.ts';\nexport { CircleLayer, FeatureLayer, FillLayer, interpolate, LineLayer, parseColor } from './layers/features.ts';\nexport type { FlowField, FlowOptions, FlowStyle, TimedField } from './layers/flow.ts';\nexport { FlowLayer, flowFieldFromImage, flowFieldsFromImage } from './layers/flow.ts';\nexport type { TextPart } from './layers/glyphs.ts';\nexport { DEFAULT_FONT, GLYPHS_URL } from './layers/glyphs.ts';\nexport type { GroundOptions, GroundTexture } from './layers/ground.ts';\nexport { GroundLayer } from './layers/ground.ts';\nexport type { ImageOptions, Pixels, SpriteIcon } from './layers/icons.ts';\nexport { Layer } from './layers/layers.ts';\nexport type { ModelInstance, ModelOptions } from './layers/models.ts';\nexport { ModelLayer } from './layers/models.ts';\nexport { NetworkLayer } from './layers/network.ts';\nexport {\n type CalibratedPanoramaOptions,\n type Panorama,\n type PanoramaOptions,\n type PanoramaPhoto,\n Panoramas,\n type PhotoPanoramaOptions,\n} from './layers/panoramas.ts';\nexport { type PhotoOptions, photoModel } from './layers/photos.ts';\nexport type { ClassStyle, PointCloudOptions, PointCloudStyle, PointColor } from './layers/pointclouds.ts';\nexport { CLASSIFICATIONS, ELEVATION_RAMP, PointCloudLayer } from './layers/pointclouds.ts';\nexport { RasterLayer } from './layers/raster.ts';\nexport type { Overlap, SymbolOptions, SymbolStyle } from './layers/symbols.ts';\nexport { SymbolLayer } from './layers/symbols.ts';\nexport { Tiles3dLayer } from './layers/tiles3d.ts';\nexport { type TreeKind, type TreeOptions, treeKind } from './layers/trees.ts';\nexport { type VectorFeature, VectorLayer, type VectorSublayer } from './layers/vectors.ts';\nexport type { HoverPicking } from './map/hover-pick.ts';\nexport { GeoMap, type LayerSpec } from './map.ts';\nexport {\n PANORAMAX_API,\n type PanoramaxPicture,\n type PanoramaxSequenceOptions,\n panoramaxPanoramas,\n panoramaxPhoto,\n panoramaxPicture,\n panoramaxSequence,\n panoramaxStyle,\n} from './panoramax.ts';\nexport type {\n AnimationOptions,\n AtmosphereOptions,\n Basemap,\n BasemapName,\n BodyOptions,\n CelestialBody,\n FeatureHit,\n FirstPersonView,\n FlyToOptions,\n GeoMapOptions,\n LoadingMode,\n LonLat,\n MapEvents,\n MapHoverFeatureEvent,\n MapPointerEvent,\n NetworkOptions,\n NetworkStyle,\n PickOptions,\n Placement,\n Point,\n Projection,\n RasterGrid,\n RasterOptions,\n RasterStyle,\n SunOptions,\n SwipeOptions,\n TerrainEncoding,\n TerrainModel,\n TerrainOptions,\n Tiles3dOptions,\n Tiles3dStyle,\n ViewshedOptions,\n} from './types.ts';\nexport {\n AttributionControl,\n type AttributionOptions,\n type Control,\n type ControlPosition,\n NavigationControl,\n type NavigationOptions,\n} from './ui/controls.ts';\nexport { MinimapControl, type MinimapOptions } from './ui/minimap.ts';\nexport {\n type Anchor,\n Marker,\n type MarkerEvent,\n type MarkerEvents,\n type MarkerOptions,\n Panel,\n type PanelOptions,\n Popup,\n type PopupEvents,\n type PopupOptions,\n} from './ui/overlay.ts';\nexport { lengthLabel, roundLength, ScaleControl, type ScaleOptions } from './ui/scale.ts';\nexport { SearchControl, type SearchOptions } from './ui/search.ts';\nexport { setRequestHeaders } from './util/requests.ts';\nexport type { RoofMode } from './util/roofs.ts';\nexport { sunPosition } from './util/sun.ts';\nexport type {\n Camera,\n NetworkStats,\n PickHit,\n PickResult,\n PointCloudInfo,\n PointCloudPoint,\n PointCloudStats,\n RasterLayerStats,\n Tiles3dStats,\n} from './wasm/isard.js';\n"]}
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