isard 1.16.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +48 -0
- package/README.md +4 -4
- package/dist/basemap/vectortiles/placed.js +7 -4
- package/dist/basemap/vectortiles/placed.js.map +1 -1
- package/dist/basemap/vectortiles/tiles.d.ts +1 -1
- package/dist/basemap/vectortiles/tiles.js.map +1 -1
- package/dist/basemap/workerpool.d.ts +1 -1
- package/dist/basemap/workerpool.js.map +1 -1
- package/dist/decoder.worker.js +4 -5
- package/dist/decoder.worker.js.map +6 -6
- package/dist/decoding/decoders.d.ts +1 -1
- package/dist/decoding/decoders.js.map +1 -1
- package/dist/decoding/loader.d.ts +6 -3
- package/dist/decoding/loader.js +7 -5
- package/dist/decoding/loader.js.map +1 -1
- package/dist/decoding/protocol.d.ts +3 -2
- package/dist/decoding/protocol.js.map +1 -1
- package/dist/engine-loader.d.ts +20 -18
- package/dist/engine-loader.js +45 -42
- package/dist/engine-loader.js.map +1 -1
- package/dist/index.d.ts +3 -3
- package/dist/index.js.map +1 -1
- package/dist/isard_grid_bg.wasm +0 -0
- package/dist/isard_tess_bg.wasm +0 -0
- package/dist/isard_tiles3d_bg.wasm +0 -0
- package/dist/isard_webgl2_bg.wasm +0 -0
- package/dist/isard_webgpu_bg.wasm +0 -0
- package/dist/layers/custom.d.ts +35 -29
- package/dist/layers/custom.js +60 -46
- package/dist/layers/custom.js.map +1 -1
- package/dist/layers/extrusions.js.map +1 -1
- package/dist/layers/features.js.map +1 -1
- package/dist/layers/flow.js.map +1 -1
- package/dist/layers/glyphs.d.ts +1 -1
- package/dist/layers/glyphs.js.map +1 -1
- package/dist/layers/ground.d.ts +20 -13
- package/dist/layers/ground.js +29 -8
- package/dist/layers/ground.js.map +1 -1
- package/dist/layers/icons.d.ts +1 -1
- package/dist/layers/icons.js.map +1 -1
- package/dist/layers/layers.d.ts +1 -2
- package/dist/layers/layers.js +2 -11
- package/dist/layers/layers.js.map +1 -1
- package/dist/layers/models.js +0 -4
- package/dist/layers/models.js.map +1 -1
- package/dist/layers/network.d.ts +1 -1
- package/dist/layers/network.js.map +1 -1
- package/dist/layers/panoramas.d.ts +1 -0
- package/dist/layers/panoramas.js +3 -2
- package/dist/layers/panoramas.js.map +1 -1
- package/dist/layers/pointclouds.d.ts +1 -1
- package/dist/layers/pointclouds.js +0 -4
- package/dist/layers/pointclouds.js.map +1 -1
- package/dist/layers/raster.js.map +1 -1
- package/dist/layers/symbols.js.map +1 -1
- package/dist/layers/tiles3d.d.ts +1 -1
- package/dist/layers/tiles3d.js +0 -4
- package/dist/layers/tiles3d.js.map +1 -1
- package/dist/layers/vectors.d.ts +4 -5
- package/dist/layers/vectors.js +7 -15
- package/dist/layers/vectors.js.map +1 -1
- package/dist/map/engine-settings.d.ts +1 -1
- package/dist/map/engine-settings.js.map +1 -1
- package/dist/map/engines.d.ts +11 -26
- package/dist/map/engines.js +10 -48
- package/dist/map/engines.js.map +1 -1
- package/dist/map/frame-loop.d.ts +1 -3
- package/dist/map/frame-loop.js +3 -3
- package/dist/map/frame-loop.js.map +1 -1
- package/dist/map/hover-pick.d.ts +9 -3
- package/dist/map/hover-pick.js +29 -6
- package/dist/map/hover-pick.js.map +1 -1
- package/dist/map/layer-stack.d.ts +2 -2
- package/dist/map/layer-stack.js +1 -3
- package/dist/map/layer-stack.js.map +1 -1
- package/dist/map/symbol-atlases.d.ts +5 -4
- package/dist/map/symbol-atlases.js +8 -13
- package/dist/map/symbol-atlases.js.map +1 -1
- package/dist/map/viewshed.d.ts +1 -1
- package/dist/map/viewshed.js.map +1 -1
- package/dist/map.d.ts +26 -20
- package/dist/map.js +93 -78
- package/dist/map.js.map +1 -1
- package/dist/react/IsardMap.d.ts +1 -1
- package/dist/react/IsardMap.js.map +1 -1
- package/dist/react/index.d.ts +1 -1
- package/dist/react/index.js.map +1 -1
- package/dist/types.d.ts +29 -18
- package/dist/types.js.map +1 -1
- package/dist/ui/interaction.d.ts +1 -1
- package/dist/ui/interaction.js.map +1 -1
- package/dist/util/animation.d.ts +1 -1
- package/dist/util/animation.js.map +1 -1
- package/dist/wasm/isard_tiles3d.d.ts +181 -0
- package/dist/wasm/isard_tiles3d.js +387 -0
- package/dist/wasm/{isard_core.d.ts → isard_webgl2.d.ts} +373 -182
- package/dist/wasm/{isard_core.js → isard_webgl2.js} +2155 -413
- package/dist/wasm/{isard.d.ts → isard_webgpu.d.ts} +176 -353
- package/dist/wasm/{isard.js → isard_webgpu.js} +1361 -1104
- package/package.json +4 -3
- package/vite.js +5 -4
- package/dist/isard_bg.wasm +0 -0
- package/dist/isard_core_bg.wasm +0 -0
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/** WebGL internal format (compressed, or RGBA8 when the GPU supports none of the targets) */
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bitmap: ImageBitmap | null;
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texture?: CompressedTexture;
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mesh: number;
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primitive: number;
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data: Uint8Array<ArrayBuffer>;
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/** Draco attribute ids */
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position: number;
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uv?: number;
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color?: number;
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normal?: number;
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points?: boolean;
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/** The Draco module's output for a request: positions, uv, colors and normals as stored, triangles (not for points) */
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positions: Float32Array;
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uvs?: Float32Array;
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}
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astc: boolean;
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bptc: boolean;
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/** Its points' vertices (`EncodedTile.points`) */
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/** The properties of its features (`EncodedTile.properties`) */
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lonLat?: [lon: number, lat: number];
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* ground; `names` and `types`: its uniforms (`f32`, `vec2f`, `vec4<u32>`, `mat4x4f`…), read as `u.<name>`;
|
|
203
|
+
* `anchor`: Mercator point the offsets are taken from; bounds: Mercator box it shows in. Compilation errors are
|
|
204
|
+
* reported in the console when the layer is first drawn
|
|
324
205
|
*
|
|
325
206
|
* # Errors
|
|
326
207
|
*
|
|
327
|
-
* Throws (to JavaScript)
|
|
208
|
+
* Throws (to JavaScript) on a uniform's name or type WGSL does not take
|
|
328
209
|
*/
|
|
329
|
-
addGround(code: string, anchor_x: number, anchor_y: number, min_x: number, min_y: number, max_x: number, max_y: number): number;
|
|
210
|
+
addGround(code: string, names: string[], types: string[], anchor_x: number, anchor_y: number, min_x: number, min_y: number, max_x: number, max_y: number): number;
|
|
330
211
|
/**
|
|
331
212
|
* Line layer of `feature_count` features: polylines given by their points (Mercator [0, 1], interleaved), the
|
|
332
213
|
* first point of each (`start`, one more entry than lines) and the feature each one belongs to
|
|
333
214
|
*
|
|
334
215
|
* # Errors
|
|
335
216
|
*
|
|
336
|
-
* Throws (to JavaScript) when
|
|
337
|
-
* info log), or when the features or the lines need a table texture past the GPU's `MAX_TEXTURE_SIZE`
|
|
217
|
+
* Throws (to JavaScript) when the features or the lines need a table past the GPU's largest texture
|
|
338
218
|
*/
|
|
339
219
|
addLines(points: Float64Array, start: Uint32Array, feature: Uint32Array, feature_count: number, heights?: Float64Array | null, sea?: boolean | null): number;
|
|
340
220
|
/**
|
|
341
221
|
* A glTF / GLB model (its URL, a `blob:` one for data of the page) drawn at each instance of `instances`
|
|
342
|
-
* (`INSTANCE_NUMBERS` numbers each: longitude, latitude, altitude, heading, pitch, roll in degrees,
|
|
343
|
-
* `ground`: altitudes above the relief, else above the ellipsoid
|
|
344
|
-
*
|
|
345
|
-
* # Errors
|
|
346
|
-
*
|
|
347
|
-
* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
|
|
348
|
-
* info log). A model that fails to load or decode does not throw: the layer stays empty
|
|
222
|
+
* (`geo::models::INSTANCE_NUMBERS` numbers each: longitude, latitude, altitude, heading, pitch, roll in degrees,
|
|
223
|
+
* scale); `ground`: altitudes above the relief, else above the ellipsoid. A model that fails to load or decode
|
|
224
|
+
* leaves the layer empty
|
|
349
225
|
*/
|
|
350
226
|
addModels(url: string, instances: Float64Array, ground: boolean): number;
|
|
351
227
|
/**
|
|
352
228
|
* Network of `mercator.length / 2` nodes (Mercator [0, 1], y towards the south, interleaved: converted by the
|
|
353
229
|
* JavaScript side, where `Math.tan` and `Math.log` are much faster than in WebAssembly) and `edges.length / 2`
|
|
354
|
-
* edges (node index pairs, interleaved). `line_start` and `line_points`: the line of each edge from A to B,
|
|
355
|
-
* `line_start[e] .. line_start[e + 1]` of `line_points` (Mercator, interleaved; straight if fewer than
|
|
356
|
-
* cost of travelling it from A to B then from B to A; without, values are
|
|
230
|
+
* edges (node index pairs, interleaved). `line_start` and `line_points`: the line of each edge from A to B,
|
|
231
|
+
* points `line_start[e] .. line_start[e + 1]` of `line_points` (Mercator, interleaved; straight if fewer than
|
|
232
|
+
* two). `costs`: per edge, the cost of travelling it from A to B then from B to A; without, values are
|
|
233
|
+
* interpolated along the edges.
|
|
357
234
|
*
|
|
358
235
|
* # Errors
|
|
359
236
|
*
|
|
360
|
-
* Throws (to JavaScript) when `style` is not 25 numbers, `edges` is not node pairs or names a node past
|
|
361
|
-
*
|
|
362
|
-
* a WebGL object cannot be created or a shader fails to compile (the error carries its info log)
|
|
237
|
+
* Throws (to JavaScript) when `style` is not 25 numbers, `edges` is not node pairs or names a node past those of
|
|
238
|
+
* `mercator`, or the nodes or edges need a table past the GPU's largest texture
|
|
363
239
|
*/
|
|
364
240
|
addNetwork(mercator: Float64Array, edges: Uint32Array, line_start: Uint32Array | null | undefined, line_points: Float64Array | null | undefined, costs: Float32Array | null | undefined, style: Float32Array): number;
|
|
365
241
|
/**
|
|
366
242
|
* A COPC point cloud from its URL (HTTP range requests). `resolve(wkt)` gives the CRS of the file from its WKT
|
|
367
243
|
* (undefined if it has none): its inverse projection, whether its altitudes are above the geoid, the metres of
|
|
368
244
|
* a unit of z; it may throw (an unknown CRS), the layer then stays empty
|
|
369
|
-
*
|
|
370
|
-
* # Errors
|
|
371
|
-
*
|
|
372
|
-
* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
|
|
373
|
-
* info log). The file itself is read later: a bad file, or a `resolve` that throws, leaves the layer empty
|
|
245
|
+
* The file is read later: a bad file, or a `resolve` that throws, leaves the layer empty
|
|
374
246
|
*/
|
|
375
247
|
addPointCloud(url: string, resolve: (wkt: string | undefined) => PointCloudCrs): number;
|
|
376
248
|
/**
|
|
377
249
|
* Raster tiles in Web Mercator; `url` holds {z}, {x} and {y}. `size`: side of the tiles' textures (256 by
|
|
378
250
|
* default); `loader`: draws each tile instead of fetching `url`, `(z, x, y, signal) => Promise<ImageBitmap |
|
|
379
251
|
* null>`, an image of `size` × `size` (null: nothing there); `ground: false`: draped on 3D layers only
|
|
380
|
-
*
|
|
381
|
-
* # Errors
|
|
382
|
-
*
|
|
383
|
-
* Throws (to JavaScript) when the texture holding the layer's tiles cannot be created
|
|
384
252
|
*/
|
|
385
253
|
addRaster(url: string, min_z: number, max_z: number, opacity: number, saturation: number, size: number | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<ImageBitmap | null>) | undefined, ground?: boolean | null): number;
|
|
386
254
|
/**
|
|
@@ -388,8 +256,7 @@ export class Engine {
|
|
|
388
256
|
*
|
|
389
257
|
* # Errors
|
|
390
258
|
*
|
|
391
|
-
*
|
|
392
|
-
* info log)
|
|
259
|
+
* Never in practice: its tables start empty
|
|
393
260
|
*/
|
|
394
261
|
addSymbols(): number;
|
|
395
262
|
/**
|
|
@@ -397,21 +264,22 @@ export class Engine {
|
|
|
397
264
|
* screen-space error (CSS pixels) above which a tile is refined; 16 is the usual value, lower is finer.
|
|
398
265
|
* `geoid`: its heights are altitudes (NGF-IGN69), each tile raised by the RAF20 geoid onto the relief.
|
|
399
266
|
*
|
|
400
|
-
*
|
|
401
|
-
*
|
|
402
|
-
* Throws (to JavaScript) when one of the layer's programs fails to compile or link (the error carries
|
|
403
|
-
* its info log). The tileset itself is read later: a bad one leaves the layer empty, it does not throw
|
|
267
|
+
* The tileset is read later: a bad one leaves the layer empty
|
|
404
268
|
*/
|
|
405
269
|
addTiles3d(url: string, max_error: number, geoid?: boolean | null): number;
|
|
406
270
|
/**
|
|
407
271
|
* An empty layer of vector tiles drawn as geometry: its style layers come with `setVectorSublayers`, its tiles
|
|
408
|
-
* with `setVectorTile`
|
|
272
|
+
* with `setVectorTile` or `setVectorTileMesh`
|
|
409
273
|
*
|
|
410
274
|
* # Errors
|
|
411
275
|
*
|
|
412
|
-
*
|
|
276
|
+
* Never in practice: the layer starts empty
|
|
413
277
|
*/
|
|
414
278
|
addVectorTiles(): number;
|
|
279
|
+
/**
|
|
280
|
+
* The backend drawing: "browserwebgpu" or "gl"
|
|
281
|
+
*/
|
|
282
|
+
backend(): string;
|
|
415
283
|
/**
|
|
416
284
|
* Longitudes and latitudes the view covers on the ground, `[west, south, east, north]` (degrees): the screen's
|
|
417
285
|
* border cast on the ground, or on the far plane where it passes the horizon
|
|
@@ -438,7 +306,16 @@ export class Engine {
|
|
|
438
306
|
*/
|
|
439
307
|
clearViewshed(): void;
|
|
440
308
|
/**
|
|
441
|
-
*
|
|
309
|
+
* The engine of `canvas`, `redraw` called when it needs a new frame; `antialias`: the 3D multisampled (default
|
|
310
|
+
* true). Asynchronous: the device is asked for
|
|
311
|
+
*
|
|
312
|
+
* # Errors
|
|
313
|
+
*
|
|
314
|
+
* Throws (to JavaScript) when the canvas gives no device ("WebGPU is not available" through WebGPU)
|
|
315
|
+
*/
|
|
316
|
+
static create(canvas: HTMLCanvasElement, redraw: () => void, antialias?: boolean | null): Promise<Engine>;
|
|
317
|
+
/**
|
|
318
|
+
* Model-view-projection matrix (16 numbers, column-major, WebGPU's clip depth from 0 to 1) of the local frame at a
|
|
442
319
|
* longitude, latitude (degrees) and altitude (metres): x east, y north, z up, in metres. Undefined outside the
|
|
443
320
|
* callback of a custom layer. Static: the engine is borrowed while it draws
|
|
444
321
|
*/
|
|
@@ -454,23 +331,29 @@ export class Engine {
|
|
|
454
331
|
*/
|
|
455
332
|
static geoidHeight(lon: number, lat: number): number;
|
|
456
333
|
/**
|
|
457
|
-
*
|
|
458
|
-
|
|
459
|
-
|
|
334
|
+
* The `GPUDevice` the engine draws with, for the custom layers' objects; undefined on the WebGL2 fallback
|
|
335
|
+
*/
|
|
336
|
+
gpuDevice(): GPUDevice | undefined;
|
|
337
|
+
/**
|
|
338
|
+
* Position under a screen point (CSS pixels), undefined above the horizon
|
|
460
339
|
*/
|
|
461
340
|
ground(x: number, y: number): [lon: number, lat: number] | undefined;
|
|
462
341
|
/**
|
|
463
|
-
* Colors an extrusion layer by the node values of network layer `network` (undefined: by its own values):
|
|
464
|
-
*
|
|
342
|
+
* Colors an extrusion layer by the node values of network layer `network` (undefined: by its own values): each
|
|
343
|
+
* block takes min(value(A) + cost from A, value(B) + cost from B) from its anchors (`setExtrusionAnchors`),
|
|
465
344
|
* through the layer's ramp, up to `max` (above: its own color)
|
|
466
345
|
*/
|
|
467
346
|
linkExtrusionNetwork(id: number, network: number | null | undefined, max: number): void;
|
|
468
347
|
/**
|
|
469
|
-
* Model-view-projection matrix (16 numbers, column-major) of the local frame at a longitude,
|
|
470
|
-
* and altitude (metres), x east, y north, z up, in metres, for the last frame drawn (else the
|
|
471
|
-
* overlays of the page (`Panel`) placed with it after each frame
|
|
348
|
+
* Model-view-projection matrix (16 numbers, column-major, WebGL's clip depth) of the local frame at a longitude,
|
|
349
|
+
* latitude (degrees) and altitude (metres), x east, y north, z up, in metres, for the last frame drawn (else the
|
|
350
|
+
* camera): the 3D overlays of the page (`Panel`) placed with it after each frame
|
|
472
351
|
*/
|
|
473
352
|
localMatrix(lon: number, lat: number, altitude: number): Float32Array;
|
|
353
|
+
/**
|
|
354
|
+
* The largest texture the device takes (pixels a side): the symbol layers' atlases stay within it
|
|
355
|
+
*/
|
|
356
|
+
maxTextureSize(): number;
|
|
474
357
|
/**
|
|
475
358
|
* Moves a layer to a drawing position (0 = bottom)
|
|
476
359
|
*/
|
|
@@ -479,35 +362,18 @@ export class Engine {
|
|
|
479
362
|
* Pieces of a network in all and drawn in the last frame (only the squares in view are)
|
|
480
363
|
*/
|
|
481
364
|
networkStats(id: number): NetworkStats | undefined;
|
|
482
|
-
/**
|
|
483
|
-
* `redraw` is called when the engine needs a new frame (a tile arrived); `antialias`: multisampled (default true)
|
|
484
|
-
*
|
|
485
|
-
* # Errors
|
|
486
|
-
*
|
|
487
|
-
* Throws (to JavaScript) when the canvas gives no WebGL2 context ("WebGL2 is not available"), or when a WebGL
|
|
488
|
-
* object of the globe, the sky or the raster pass cannot be created or one of their shaders fails to compile
|
|
489
|
-
*/
|
|
490
|
-
constructor(canvas: HTMLCanvasElement, redraw: () => void, antialias?: boolean | null);
|
|
491
365
|
/**
|
|
492
366
|
* Drags the ground from one screen point to another (CSS pixels); in relief, the ground point grabbed stays
|
|
493
367
|
* under the cursor
|
|
494
368
|
*/
|
|
495
369
|
pan(x0: number, y0: number, x1: number, y1: number): void;
|
|
496
|
-
/**
|
|
497
|
-
* Feature under a screen point (CSS pixels), or the nearest one within `radius` CSS pixels: its layer and its
|
|
498
|
-
* index there (the edge of a network, the feature of a line, circle or fill layer), undefined if none. The
|
|
499
|
-
* pickable layers are drawn with each feature colored by its number; then the fills are tested on the ground.
|
|
500
|
-
* `only`: the ids of the layers to look in (all if undefined): the others are not drawn and hide nothing.
|
|
501
|
-
* Reads the pixels back at once (the GPU finishes its work first): for clicks; `requestPick` for the hover
|
|
502
|
-
*/
|
|
503
|
-
pick(x: number, y: number, radius?: number | null, only?: Uint32Array | null): PickHit | undefined;
|
|
504
370
|
/**
|
|
505
371
|
* What a point cloud says of itself, undefined before its head is read
|
|
506
372
|
*/
|
|
507
373
|
pointCloudInfo(id: number): PointCloudInfo | undefined;
|
|
508
374
|
/**
|
|
509
|
-
* The point of a point cloud picked by `
|
|
510
|
-
*
|
|
375
|
+
* The point of a point cloud picked by `pollPick` (its index there): read back with the answer; undefined for
|
|
376
|
+
* another
|
|
511
377
|
*/
|
|
512
378
|
pointCloudPoint(id: number, index: number): PointCloudPoint | undefined;
|
|
513
379
|
/**
|
|
@@ -515,10 +381,10 @@ export class Engine {
|
|
|
515
381
|
*/
|
|
516
382
|
pointCloudStats(id: number): PointCloudStats | undefined;
|
|
517
383
|
/**
|
|
518
|
-
* The answer to
|
|
519
|
-
*
|
|
384
|
+
* The answer to request `id` once the GPU has delivered it (then forgotten), undefined while it is not there yet
|
|
385
|
+
* (or for a request given up)
|
|
520
386
|
*/
|
|
521
|
-
pollPick(): PickResult | undefined;
|
|
387
|
+
pollPick(id: number): PickResult | undefined;
|
|
522
388
|
/**
|
|
523
389
|
* Loads in advance the tiles of a camera flight's destination; `clearPreload` when the flight ends
|
|
524
390
|
*/
|
|
@@ -537,7 +403,7 @@ export class Engine {
|
|
|
537
403
|
*/
|
|
538
404
|
removeExtrusionBatch(id: number, key: number): void;
|
|
539
405
|
/**
|
|
540
|
-
* Removes a layer and frees its GPU objects
|
|
406
|
+
* Removes a layer and frees its GPU objects (as it drops)
|
|
541
407
|
*/
|
|
542
408
|
removeLayer(id: number): void;
|
|
543
409
|
/**
|
|
@@ -545,16 +411,17 @@ export class Engine {
|
|
|
545
411
|
*/
|
|
546
412
|
removeVectorTile(id: number, key: number): void;
|
|
547
413
|
/**
|
|
548
|
-
* Draws a frame: the backdrop, the ground
|
|
549
|
-
*
|
|
414
|
+
* Draws a frame: the backdrop, the ground; returns true while tiles are still loading (a new frame will be asked
|
|
415
|
+
* through `redraw`)
|
|
550
416
|
*/
|
|
551
417
|
render(): boolean;
|
|
552
418
|
/**
|
|
553
|
-
* Asks what is under a screen point
|
|
554
|
-
* picking pass is drawn now
|
|
555
|
-
*
|
|
419
|
+
* Asks what is under a screen point (CSS pixels), or nearest to it within `radius` CSS pixels, without waiting
|
|
420
|
+
* for the GPU: the picking pass is drawn now, its pixels read back later; `pollPick` gives the answer. `only`: the
|
|
421
|
+
* ids of the layers to look in (all if undefined): the others are not drawn and hide nothing. The request's
|
|
422
|
+
* number, never 0
|
|
556
423
|
*/
|
|
557
|
-
requestPick(x: number, y: number, radius?: number | null, only?: Uint32Array | null):
|
|
424
|
+
requestPick(x: number, y: number, radius?: number | null, only?: Uint32Array | null): number;
|
|
558
425
|
/**
|
|
559
426
|
* Viewport in CSS pixels and device pixel ratio
|
|
560
427
|
*/
|
|
@@ -576,8 +443,7 @@ export class Engine {
|
|
|
576
443
|
* The body the map is drawn on: its equatorial radius (metres) and flattening (0 for a sphere), the halo of its
|
|
577
444
|
* atmosphere around the globe (RGB 0-1 and its strength, 4 numbers; `undefined` for an airless body), and the
|
|
578
445
|
* lowest and highest altitudes of its ground (metres: what its relief may raise into view). WGS 84, the Earth's
|
|
579
|
-
* blue halo and the range of its relief worldwide (-450 m to 8900 m) by default
|
|
580
|
-
* relief, whose shaders may take its size (`ISARD_CIRCUMFERENCE` of the ground layers)
|
|
446
|
+
* blue halo and the range of its relief worldwide (-450 m to 8900 m) by default
|
|
581
447
|
*/
|
|
582
448
|
setBody(radius: number, flattening: number, halo: Float32Array | null | undefined, lowest: number, highest: number): void;
|
|
583
449
|
/**
|
|
@@ -598,8 +464,7 @@ export class Engine {
|
|
|
598
464
|
*
|
|
599
465
|
* # Errors
|
|
600
466
|
*
|
|
601
|
-
* Throws (to JavaScript) when the batch's features need
|
|
602
|
-
* `MAX_TEXTURE_SIZE`, or when it cannot be created
|
|
467
|
+
* Throws (to JavaScript) when the batch's features need a table past the GPU's largest texture
|
|
603
468
|
*/
|
|
604
469
|
setExtrusionAnchors(id: number, key: number, anchors: Float32Array): void;
|
|
605
470
|
/**
|
|
@@ -608,8 +473,7 @@ export class Engine {
|
|
|
608
473
|
*
|
|
609
474
|
* # Errors
|
|
610
475
|
*
|
|
611
|
-
* Throws (to JavaScript) when
|
|
612
|
-
* `feature_count` features need a table texture past the GPU's `MAX_TEXTURE_SIZE`
|
|
476
|
+
* Throws (to JavaScript) when `feature_count` features need a table past the GPU's largest texture
|
|
613
477
|
*/
|
|
614
478
|
setExtrusionBatch(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array, feature_count: number, roofs: Uint8Array, roof_heights: Float32Array, metres: number): void;
|
|
615
479
|
/**
|
|
@@ -691,7 +555,7 @@ export class Engine {
|
|
|
691
555
|
*
|
|
692
556
|
* # Errors
|
|
693
557
|
*
|
|
694
|
-
* Throws (to JavaScript) as `setGlyphPages` does
|
|
558
|
+
* Throws (to JavaScript) as `setGlyphPages` does
|
|
695
559
|
*/
|
|
696
560
|
setGlyphAtlas(width: number, height: number, data?: Uint8Array | null): void;
|
|
697
561
|
/**
|
|
@@ -701,8 +565,8 @@ export class Engine {
|
|
|
701
565
|
*
|
|
702
566
|
* # Errors
|
|
703
567
|
*
|
|
704
|
-
* Throws (to JavaScript) when `width` or `height` is not positive
|
|
705
|
-
* is not 1 to 256
|
|
568
|
+
* Throws (to JavaScript) when `width` or `height` is not positive or past the GPU's largest texture, or `pages`
|
|
569
|
+
* is not 1 to 256
|
|
706
570
|
*/
|
|
707
571
|
setGlyphPages(width: number, height: number, pages: number): void;
|
|
708
572
|
/**
|
|
@@ -710,23 +574,22 @@ export class Engine {
|
|
|
710
574
|
*/
|
|
711
575
|
setGroundBounds(id: number, min_x: number, min_y: number, max_x: number, max_y: number): void;
|
|
712
576
|
/**
|
|
713
|
-
* Creates the texture
|
|
714
|
-
* rgba8ui, rgba16ui, rgba32f; `depth` 0 for 2D, else a 2D array of that many layers; `
|
|
715
|
-
*
|
|
577
|
+
* Creates the texture `name` of a ground layer (`format`: r8, r8ui, r16ui, r16i, r32ui, r32f, rg16ui, rg32f,
|
|
578
|
+
* rgba8, rgba8ui, rgba16ui, rgba32f; `depth` 0 for 2D, else a 2D array of that many layers); `data`: its texels
|
|
579
|
+
* as bytes, or undefined for an empty texture
|
|
716
580
|
*
|
|
717
581
|
* # Errors
|
|
718
582
|
*
|
|
719
|
-
* Throws (to JavaScript) on an unknown `format`, a size
|
|
720
|
-
*
|
|
583
|
+
* Throws (to JavaScript) on an unknown `format`, a size of 0, `data` shorter than the texels, a name WGSL does not
|
|
584
|
+
* take, or more textures than the layer takes
|
|
721
585
|
*/
|
|
722
|
-
setGroundTexture(id: number, name: string, format: string, width: number, height: number, depth: number,
|
|
586
|
+
setGroundTexture(id: number, name: string, format: string, width: number, height: number, depth: number, data?: Uint8Array | null): void;
|
|
723
587
|
/**
|
|
724
|
-
* A uniform of a ground layer's code, as numbers
|
|
588
|
+
* A uniform of a ground layer's code, as numbers (column major for a matrix)
|
|
725
589
|
*
|
|
726
590
|
* # Errors
|
|
727
591
|
*
|
|
728
|
-
* Throws (to JavaScript) when
|
|
729
|
-
* by the compiler)
|
|
592
|
+
* Throws (to JavaScript) when no uniform `name` was declared, or for a count of numbers not its type's
|
|
730
593
|
*/
|
|
731
594
|
setGroundUniform(id: number, name: string, values: Float64Array): void;
|
|
732
595
|
/**
|
|
@@ -739,8 +602,7 @@ export class Engine {
|
|
|
739
602
|
*
|
|
740
603
|
* # Errors
|
|
741
604
|
*
|
|
742
|
-
* Throws (to JavaScript) when `width` or `height` is not positive
|
|
743
|
-
* atlas texture cannot be created
|
|
605
|
+
* Throws (to JavaScript) when `width` or `height` is not positive or past the GPU's largest texture
|
|
744
606
|
*/
|
|
745
607
|
setIconAtlas(width: number, height: number): void;
|
|
746
608
|
/**
|
|
@@ -757,8 +619,8 @@ export class Engine {
|
|
|
757
619
|
*
|
|
758
620
|
* # Errors
|
|
759
621
|
*
|
|
760
|
-
* Throws (to JavaScript) when the lines need a table
|
|
761
|
-
*
|
|
622
|
+
* Throws (to JavaScript) when the lines need a table past the GPU's largest texture; the layer then keeps its
|
|
623
|
+
* lines
|
|
762
624
|
*/
|
|
763
625
|
setLines(id: number, points: Float64Array, start: Uint32Array, feature: Uint32Array, heights?: Float64Array | null, sea?: boolean | null): void;
|
|
764
626
|
/**
|
|
@@ -802,11 +664,8 @@ export class Engine {
|
|
|
802
664
|
*/
|
|
803
665
|
setNetworkValues(id: number, values: Float32Array): void;
|
|
804
666
|
/**
|
|
805
|
-
* The image of camera `index` of the panorama (the images sharing the size of the first)
|
|
806
|
-
*
|
|
807
|
-
* # Errors
|
|
808
|
-
*
|
|
809
|
-
* Throws (to JavaScript) when WebGL refuses the upload of `image` into the panorama's texture
|
|
667
|
+
* The image of camera `index` of the panorama (the images sharing the size of the first), which the engine takes
|
|
668
|
+
* (closes once copied)
|
|
810
669
|
*/
|
|
811
670
|
setPanoramaImage(index: number, image: ImageBitmap): void;
|
|
812
671
|
/**
|
|
@@ -818,14 +677,12 @@ export class Engine {
|
|
|
818
677
|
*
|
|
819
678
|
* # Errors
|
|
820
679
|
*
|
|
821
|
-
* Throws (to JavaScript) when `rotation` holds fewer than 9 numbers
|
|
822
|
-
* shader fails to compile (the error carries its info log)
|
|
680
|
+
* Throws (to JavaScript) when `rotation` holds fewer than 9 numbers
|
|
823
681
|
*/
|
|
824
682
|
setPanorama(lon: number, lat: number, height: number, rotation: Float64Array, cameras: Float64Array, radius: number, opacity: number): void;
|
|
825
683
|
/**
|
|
826
684
|
* Sets the point the next turns and tilts go around (`rotate`): what is drawn under a screen point (CSS
|
|
827
|
-
* pixels)
|
|
828
|
-
* Returns whether something was drawn there; over nothing, the turns go around the center
|
|
685
|
+
* pixels). Returns whether something was drawn there; over nothing, the turns go around the center
|
|
829
686
|
*/
|
|
830
687
|
setPivot(x: number, y: number): boolean;
|
|
831
688
|
/**
|
|
@@ -850,16 +707,11 @@ export class Engine {
|
|
|
850
707
|
* The sun casting shadows and the night: its azimuth (degrees clockwise from north) and altitude (degrees above
|
|
851
708
|
* the horizon), the shadows' opacity (0 to 1; none under the horizon or not a number), how dark the night is (0 to
|
|
852
709
|
* 1: the frame tinted, the lights of the layers on). Neither shadows nor night: nothing drawn
|
|
853
|
-
*
|
|
854
|
-
* # Errors
|
|
855
|
-
*
|
|
856
|
-
* Throws (to JavaScript) when a WebGL object cannot be created or the pass fails to compile
|
|
857
710
|
*/
|
|
858
711
|
setSun(azimuth: number, altitude: number, opacity: number, night: number): void;
|
|
859
712
|
/**
|
|
860
|
-
* Shows `layers`
|
|
861
|
-
*
|
|
862
|
-
* only (two meshes of the same place, each on its side, never drawn over each other); a non-finite `x` stops
|
|
713
|
+
* Shows `layers` left of `x` (CSS pixels from the left of the canvas; right of it if `right`), `others` on the
|
|
714
|
+
* other side only; `x` not a number, or no layer: no swipe
|
|
863
715
|
*/
|
|
864
716
|
setSwipe(x: number, right: boolean, layers: Uint32Array, others: Uint32Array): void;
|
|
865
717
|
/**
|
|
@@ -875,23 +727,18 @@ export class Engine {
|
|
|
875
727
|
*
|
|
876
728
|
* # Errors
|
|
877
729
|
*
|
|
878
|
-
* Throws (to JavaScript) when the labels need a table
|
|
879
|
-
*
|
|
730
|
+
* Throws (to JavaScript) when the labels need a table past the GPU's largest texture; the layer then keeps its
|
|
731
|
+
* labels
|
|
880
732
|
*/
|
|
881
733
|
setSymbols(id: number, anchors: Float64Array, boxes: Float32Array, styles: Float32Array, quads: Float32Array, paths: Float64Array): void;
|
|
882
734
|
/**
|
|
883
735
|
* Relief under the raster layers, from raw altitudes (`image/x-bil;bits=32`, 256 × 256, or the same followed by
|
|
884
736
|
* the validity mask of an `ArcGIS` raw grid): `url` is a template with `{bbox}` (WMS `GetMap` in EPSG:3857, or in
|
|
885
737
|
* the Mercator metres of another body) or `{z}/{x}/{y}`; `undefined` turns it off. `exaggeration` scales the
|
|
886
|
-
* heights (1: true relief); `max_z`: finest level loaded
|
|
887
|
-
*
|
|
888
|
-
*
|
|
889
|
-
*
|
|
890
|
-
* altitudes of each tile instead of fetching `url` (an encoding decoded by the page: Terrarium, Terrain-RGB)
|
|
891
|
-
*
|
|
892
|
-
* # Errors
|
|
893
|
-
*
|
|
894
|
-
* Throws (to JavaScript) when the texture holding the relief's tiles cannot be created
|
|
738
|
+
* heights (1: true relief); `max_z`: finest level loaded; `geoid`: altitudes raised by the RAF20 geoid height
|
|
739
|
+
* (heights above the ellipsoid, those of 3D Tiles; over France, on the Earth only), else left as served (the
|
|
740
|
+
* default); `loader`: gives the altitudes of each tile instead of fetching `url` (an encoding decoded by the
|
|
741
|
+
* page: Terrarium, Terrain-RGB)
|
|
895
742
|
*/
|
|
896
743
|
setTerrain(url: string | null | undefined, exaggeration: number, max_z: number | null | undefined, geoid: boolean | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<Float32Array | null>) | undefined): void;
|
|
897
744
|
/**
|
|
@@ -899,7 +746,7 @@ export class Engine {
|
|
|
899
746
|
* `load(id, url, transform, yUp, reload, priority) → Promise<{ anchor, primitives }>` and `abort(id)`. Without
|
|
900
747
|
* it, tiles are decoded on the main thread. Set it before adding 3D Tiles layers.
|
|
901
748
|
*/
|
|
902
|
-
setTileLoader(loader: TileLoaderLike | null): void;
|
|
749
|
+
setTileLoader(loader: import('./isard_tiles3d.js').TileLoaderLike | null): void;
|
|
903
750
|
/**
|
|
904
751
|
* A raster layer draped on a 3D Tiles layer's roofs, or all its faces (`raster` undefined: none)
|
|
905
752
|
*/
|
|
@@ -919,30 +766,29 @@ export class Engine {
|
|
|
919
766
|
setTiles3dStyle(id: number, max_error: number, opacity: number, point_size: number | null | undefined, color: Float32Array): void;
|
|
920
767
|
/**
|
|
921
768
|
* The style layers of a vector tile layer, in drawing order: per layer, its kind (0 fill, 1 line, 2 extrusion, 3
|
|
922
|
-
* circle), its zoom range
|
|
923
|
-
* (
|
|
924
|
-
* (four
|
|
925
|
-
*
|
|
926
|
-
*
|
|
927
|
-
*
|
|
928
|
-
*
|
|
929
|
-
* fills have patterns (0 or 1)
|
|
769
|
+
* circle), its zoom range (two numbers: shown from the first, included, to the second, excluded), whether it shows
|
|
770
|
+
* (0 or 1), its dashes (four numbers: dash, gap, dash, gap, in line widths; 0: solid), its opacity as zoom stops
|
|
771
|
+
* (four zooms then four values; missing: opaque), the caps of its lines' ends (0 butt, 1 round, 2 square; missing:
|
|
772
|
+
* round), whether its lines glow at night (streets; 0 or 1), the joins of its lines (two numbers: 0 round, 1
|
|
773
|
+
* miter, 2 bevel, then the miter limit in line widths; missing: round), the translation of its fills or lines
|
|
774
|
+
* (three numbers: x and y in CSS pixels, x right and y down, then 0 if it turns with the map, 1 if it stays on the
|
|
775
|
+
* screen; missing: none), whether its fills have patterns (0 or 1)
|
|
930
776
|
*/
|
|
931
777
|
setVectorSublayers(id: number, kinds: Uint8Array, zooms: Float64Array, visible: Uint8Array, dashes: Float32Array, opacities: Float32Array, caps: Uint8Array, lit: Uint8Array, joins: Float32Array, translates: Float32Array, patterned: Uint8Array): void;
|
|
932
778
|
/**
|
|
933
779
|
* Adds or replaces tile `key` of a vector tile layer ready for the GPU, as the basemap workers make it (the
|
|
934
|
-
* tessellation module): its polygons as for `setVectorTile` (
|
|
935
|
-
*
|
|
936
|
-
*
|
|
937
|
-
*
|
|
780
|
+
* tessellation module): its polygons as for `setVectorTile` (their prisms built here if drawn in relief while
|
|
781
|
+
* `prism` is false), the vertices of its fills (`shapes::Vertex` as bytes, each with its feature), their
|
|
782
|
+
* triangles, per sublayer its top cap and the rest of its prism (`fill_ranges`: four numbers, first and end of
|
|
783
|
+
* each), its line pieces (`vector_tiles::TilePiece` as bytes), the line table (feature and length of each line),
|
|
938
784
|
* per sublayer its pieces (`line_ranges`: first, end), the blocks of its extrusion sublayers (`shapes::Block` as
|
|
939
785
|
* bytes), their triangles, per sublayer its blocks' triangles (`block_ranges`: first, end), the extent of its
|
|
940
786
|
* points (`bounds`: min x, min y, max x, max y), its features' sublayers (one each, as for `setVectorTile`)
|
|
941
787
|
*
|
|
942
788
|
* # Errors
|
|
943
789
|
*
|
|
944
|
-
* Throws (to JavaScript) when the vertices, pieces or blocks are cut short, when
|
|
945
|
-
*
|
|
790
|
+
* Throws (to JavaScript) when the vertices, pieces or blocks are cut short, or when its features or lines need a
|
|
791
|
+
* table past the GPU's largest texture
|
|
946
792
|
*/
|
|
947
793
|
setVectorTileMesh(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, polygon_feature: Uint32Array, fill_start: Uint32Array, vertices: Uint8Array, indices: Uint32Array, fill_ranges: Uint32Array, prism: boolean, pieces: Uint8Array, line_table: Float32Array, line_ranges: Uint32Array, blocks: Uint8Array, block_indices: Uint32Array, block_ranges: Uint32Array, bounds: Float64Array, feature_sublayer: Uint16Array): void;
|
|
948
794
|
/**
|
|
@@ -955,19 +801,16 @@ export class Engine {
|
|
|
955
801
|
* Adds or replaces tile `key` of a vector tile layer: its polygons as for `addFills` (`fill_start`: the first
|
|
956
802
|
* polygon of each sublayer, and the end; those of an extrusion sublayer raised into blocks), its lines as for
|
|
957
803
|
* `addLines` (`line_start`: the first line of each sublayer, and the end), its features' sublayers (one each, the
|
|
958
|
-
* features of a sublayer after those of the one before), styled as an
|
|
959
|
-
*
|
|
960
|
-
*
|
|
961
|
-
*
|
|
962
|
-
*
|
|
963
|
-
*
|
|
964
|
-
* Mercator points, `roof_outline_start`: where each polygon's starts, and the end), `roof_metres` the metres per
|
|
965
|
-
* Mercator unit at the tile
|
|
804
|
+
* features of a sublayer after those of the one before), styled as an extrusion layer's (`setFeatureStyle` with
|
|
805
|
+
* the key); `tile`: the corners of the tile they are cut to (west, north, east, south; empty: none), along whose
|
|
806
|
+
* edges no wall of a block rises; `roofs` and `roof_heights`: per polygon, the shape and height of its block's
|
|
807
|
+
* roof (`shapes::Roofs`), the whole outlines of the buildings the tile cuts (`roof_outlines`, interleaved Mercator
|
|
808
|
+
* points, `roof_outline_start`: where each polygon's starts, and the end), `roof_metres` the metres per Mercator
|
|
809
|
+
* unit at the tile
|
|
966
810
|
*
|
|
967
811
|
* # Errors
|
|
968
812
|
*
|
|
969
|
-
* Throws (to JavaScript) when
|
|
970
|
-
* table texture past the GPU's `MAX_TEXTURE_SIZE`
|
|
813
|
+
* Throws (to JavaScript) when its features or lines need a table past the GPU's largest texture
|
|
971
814
|
*/
|
|
972
815
|
setVectorTile(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, polygon_feature: Uint32Array, fill_start: Uint32Array, line_points: Float64Array, line_first: Uint32Array, line_feature: Uint32Array, line_start: Uint32Array, feature_sublayer: Uint16Array, tile: Float64Array, roofs: Uint8Array, roof_heights: Float32Array, roof_outlines: Float64Array, roof_outline_start: Uint32Array, roof_metres: number): void;
|
|
973
816
|
/**
|
|
@@ -976,11 +819,6 @@ export class Engine {
|
|
|
976
819
|
* only heading, tilt, angles of view across and up (degrees), the heading NaN to look all around. What some
|
|
977
820
|
* observer sees is tinted with `visible`, what is hidden from all those that reach it with `hidden` (RGB 0-1),
|
|
978
821
|
* at `opacity`; `outline` (RGB 0-1, or empty) the color of the cones' edges drawn in 3D
|
|
979
|
-
*
|
|
980
|
-
* # Errors
|
|
981
|
-
*
|
|
982
|
-
* Throws (to JavaScript) when, on the first call, a WebGL object cannot be created or a shader fails to compile
|
|
983
|
-
* (the error carries its info log)
|
|
984
822
|
*/
|
|
985
823
|
setViewshed(observers: Float64Array, visible: Float32Array, hidden: Float32Array, opacity: number, outline: Float32Array): void;
|
|
986
824
|
/**
|
|
@@ -998,20 +836,21 @@ export class Engine {
|
|
|
998
836
|
stepFlow(id: number, seconds: number): boolean;
|
|
999
837
|
/**
|
|
1000
838
|
* The height above the relief (metres) of the top of what stands at a position (degrees): a roof, a mesh, 0 on
|
|
1001
|
-
* the bare ground; undefined where nothing of the last frame is there
|
|
1002
|
-
*
|
|
839
|
+
* the bare ground; undefined where nothing of the last frame is there, or until measured: the scene is drawn
|
|
840
|
+
* looking down at it after a frame and read back a frame or two later (a frame is asked for), the answer kept and
|
|
841
|
+
* measured again every 250 ms at most
|
|
1003
842
|
*/
|
|
1004
843
|
surfaceAt(lon: number, lat: number): any;
|
|
1005
844
|
/**
|
|
1006
845
|
* What is drawn under a screen point (CSS pixels): longitude, latitude and its height above the relief (metres),
|
|
1007
|
-
* on a roof, a wall or a mesh as on the ground; undefined where nothing was drawn.
|
|
1008
|
-
*
|
|
846
|
+
* on a roof, a wall or a mesh as on the ground; undefined where nothing was drawn. From the last copy of the
|
|
847
|
+
* scene's depth (a frame or two old, one pixel in 4 CSS pixels): at once, without waiting for the GPU
|
|
1009
848
|
*/
|
|
1010
849
|
surface(x: number, y: number): [lon: number, lat: number, height: number] | undefined;
|
|
1011
850
|
/**
|
|
1012
|
-
* Compressed texture formats of the GPU
|
|
851
|
+
* Compressed texture formats of the GPU, for the KTX2 transcoding
|
|
1013
852
|
*/
|
|
1014
|
-
textureFormats(): TextureFormats;
|
|
853
|
+
textureFormats(): import('./isard_tiles3d.js').TextureFormats;
|
|
1015
854
|
/**
|
|
1016
855
|
* The feature of a picked handle (`pick`'s index on a 3D Tiles layer): `[properties, feature]`, its properties
|
|
1017
856
|
* (undefined when its tile has none) and its index in its tile; undefined if the handle is not of the last picking
|
|
@@ -1035,24 +874,19 @@ export class Engine {
|
|
|
1035
874
|
*
|
|
1036
875
|
* # Errors
|
|
1037
876
|
*
|
|
1038
|
-
* Throws (to JavaScript) when there is no texture `name`, or when the region is out of its bounds or
|
|
1039
|
-
*
|
|
877
|
+
* Throws (to JavaScript) when there is no texture `name`, or when the region is out of its bounds or `data` holds
|
|
878
|
+
* too few bytes
|
|
1040
879
|
*/
|
|
1041
880
|
updateGroundTexture(id: number, name: string, x: number, y: number, layer: number, width: number, height: number, data: Uint8Array): void;
|
|
1042
881
|
/**
|
|
1043
882
|
* A region of the icon atlas: `width` × `height` RGBA texels (premultiplied) at (`x`, `y`)
|
|
1044
883
|
*/
|
|
1045
884
|
updateIconAtlas(x: number, y: number, width: number, height: number, data: Uint8Array): void;
|
|
1046
|
-
/**
|
|
1047
|
-
* Uploads a part more of the blocks of tile `key` of a vector tile layer (a large tile's, a part at a time over
|
|
1048
|
-
* several frames); whether some are left. Its blocks are drawn once they are all there
|
|
1049
|
-
*/
|
|
1050
|
-
uploadVectorTile(id: number, key: number): boolean;
|
|
1051
885
|
/**
|
|
1052
886
|
* Vector tiles (512 CSS pixels across at their level, as `MapLibre`'s) for the view of the last frame (else the
|
|
1053
887
|
* camera's), levels `min_z` to `max_z`, three numbers per tile (z, x, y), the nearest to the eye first: what a
|
|
1054
|
-
* vector tile layer draws
|
|
1055
|
-
*
|
|
888
|
+
* vector tile layer draws, coarser far away in a tilted view as the raster layers, and no farther than `reach`
|
|
889
|
+
* times the screen center's distance (infinite: to the horizon)
|
|
1056
890
|
*/
|
|
1057
891
|
vectorTilesInView(min_z: number, max_z: number, reach: number): Uint32Array;
|
|
1058
892
|
/**
|
|
@@ -1066,62 +900,48 @@ export class Engine {
|
|
|
1066
900
|
zoomAt(delta: number, x: number, y: number): void;
|
|
1067
901
|
}
|
|
1068
902
|
|
|
1069
|
-
/**
|
|
1070
|
-
* Decodes a `.b3dm` / `.pnts` / `.glb` tile: `{ anchor: Float64Array(3), primitives: [{ vertices: Float32Array (x,
|
|
1071
|
-
* y, z, u, v per vertex, relative to the anchor), indices: Uint32Array, image?: Uint8Array, mime?: string, color?:
|
|
1072
|
-
* Float32Array (the material's base color, when not white) }], points: [Uint8Array] (the points' vertices) }`.
|
|
1073
|
-
* `transform`: the tile's world transform (16 numbers, column-major).
|
|
1074
|
-
* `draco`: the decoded geometries of its Draco primitives (`dracoRequests`), if any.
|
|
1075
|
-
*/
|
|
1076
|
-
export function decodeTile(bytes: Uint8Array, transform: Float64Array, y_up: boolean, draco: DracoGeometry[] | undefined): EncodedTile;
|
|
1077
|
-
|
|
1078
|
-
/**
|
|
1079
|
-
* The Draco-compressed primitives of a tile, to decode before `decodeTile`
|
|
1080
|
-
*/
|
|
1081
|
-
export function dracoRequests(bytes: Uint8Array): DracoRequest[];
|
|
1082
|
-
|
|
1083
903
|
export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
|
|
1084
904
|
|
|
1085
905
|
export interface InitOutput {
|
|
1086
906
|
readonly memory: WebAssembly.Memory;
|
|
1087
907
|
readonly __wbg_engine_free: (a: number, b: number) => void;
|
|
1088
|
-
readonly decodeTile: (a: number, b: number, c: number, d: number, e: number, f: any) => [number, number, number];
|
|
1089
|
-
readonly dracoRequests: (a: number, b: number) => [number, number, number];
|
|
1090
908
|
readonly engine_addCircles: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
|
|
1091
909
|
readonly engine_addCustomLayer: (a: number, b: any, c: number) => number;
|
|
1092
910
|
readonly engine_addExtrusions: (a: number) => [number, number, number];
|
|
1093
911
|
readonly engine_addFills: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number, number];
|
|
1094
912
|
readonly engine_addFlow: (a: number, b: number, c: number) => [number, number, number];
|
|
1095
|
-
readonly engine_addGround: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number];
|
|
913
|
+
readonly engine_addGround: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number, number];
|
|
1096
914
|
readonly engine_addLines: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => [number, number, number];
|
|
1097
|
-
readonly engine_addModels: (a: number, b: number, c: number, d: number, e: number, f: number) =>
|
|
915
|
+
readonly engine_addModels: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
|
|
1098
916
|
readonly engine_addNetwork: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number, number];
|
|
1099
|
-
readonly engine_addPointCloud: (a: number, b: number, c: number, d: any) =>
|
|
1100
|
-
readonly engine_addRaster: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) =>
|
|
917
|
+
readonly engine_addPointCloud: (a: number, b: number, c: number, d: any) => number;
|
|
918
|
+
readonly engine_addRaster: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => number;
|
|
1101
919
|
readonly engine_addSymbols: (a: number) => [number, number, number];
|
|
1102
|
-
readonly engine_addTiles3d: (a: number, b: number, c: number, d: number, e: number) =>
|
|
920
|
+
readonly engine_addTiles3d: (a: number, b: number, c: number, d: number, e: number) => number;
|
|
1103
921
|
readonly engine_addVectorTiles: (a: number) => [number, number, number];
|
|
922
|
+
readonly engine_backend: (a: number) => [number, number];
|
|
1104
923
|
readonly engine_bounds: (a: number) => [number, number];
|
|
1105
924
|
readonly engine_camera: (a: number) => any;
|
|
1106
925
|
readonly engine_clearPanorama: (a: number) => void;
|
|
1107
926
|
readonly engine_clearPivot: (a: number) => void;
|
|
1108
927
|
readonly engine_clearPreload: (a: number) => void;
|
|
1109
928
|
readonly engine_clearViewshed: (a: number) => void;
|
|
929
|
+
readonly engine_create: (a: any, b: any, c: number) => any;
|
|
1110
930
|
readonly engine_customMatrix: (a: number, b: number, c: number) => [number, number];
|
|
1111
931
|
readonly engine_elevationAt: (a: number, b: number, c: number) => [number, number];
|
|
1112
932
|
readonly engine_geoidHeight: (a: number, b: number) => number;
|
|
933
|
+
readonly engine_gpuDevice: (a: number) => any;
|
|
1113
934
|
readonly engine_ground: (a: number, b: number, c: number) => any;
|
|
1114
935
|
readonly engine_linkExtrusionNetwork: (a: number, b: number, c: number, d: number) => void;
|
|
1115
936
|
readonly engine_localMatrix: (a: number, b: number, c: number, d: number) => [number, number];
|
|
937
|
+
readonly engine_maxTextureSize: (a: number) => number;
|
|
1116
938
|
readonly engine_moveLayer: (a: number, b: number, c: number) => void;
|
|
1117
939
|
readonly engine_networkStats: (a: number, b: number) => any;
|
|
1118
|
-
readonly engine_new: (a: any, b: any, c: number) => [number, number, number];
|
|
1119
940
|
readonly engine_pan: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
1120
|
-
readonly engine_pick: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => any;
|
|
1121
941
|
readonly engine_pointCloudInfo: (a: number, b: number) => any;
|
|
1122
942
|
readonly engine_pointCloudPoint: (a: number, b: number, c: number) => any;
|
|
1123
943
|
readonly engine_pointCloudStats: (a: number, b: number) => any;
|
|
1124
|
-
readonly engine_pollPick: (a: number) => any;
|
|
944
|
+
readonly engine_pollPick: (a: number, b: number) => any;
|
|
1125
945
|
readonly engine_preload: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
1126
946
|
readonly engine_project: (a: number, b: number, c: number, d: number, e: number) => any;
|
|
1127
947
|
readonly engine_promoteFlowNext: (a: number, b: number) => void;
|
|
@@ -1158,7 +978,7 @@ export interface InitOutput {
|
|
|
1158
978
|
readonly engine_setGlyphAtlas: (a: number, b: number, c: number, d: number, e: number) => [number, number];
|
|
1159
979
|
readonly engine_setGlyphPages: (a: number, b: number, c: number, d: number) => [number, number];
|
|
1160
980
|
readonly engine_setGroundBounds: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
1161
|
-
readonly engine_setGroundTexture: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number
|
|
981
|
+
readonly engine_setGroundTexture: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => [number, number];
|
|
1162
982
|
readonly engine_setGroundUniform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
|
|
1163
983
|
readonly engine_setGroundVisible: (a: number, b: number, c: number) => void;
|
|
1164
984
|
readonly engine_setIconAtlas: (a: number, b: number, c: number) => [number, number];
|
|
@@ -1175,17 +995,17 @@ export interface InitOutput {
|
|
|
1175
995
|
readonly engine_setNetworkStyle: (a: number, b: number, c: number, d: number) => void;
|
|
1176
996
|
readonly engine_setNetworkValues: (a: number, b: number, c: number, d: number) => void;
|
|
1177
997
|
readonly engine_setPanorama: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
|
|
1178
|
-
readonly engine_setPanoramaImage: (a: number, b: number, c: any) =>
|
|
998
|
+
readonly engine_setPanoramaImage: (a: number, b: number, c: any) => void;
|
|
1179
999
|
readonly engine_setPivot: (a: number, b: number, c: number) => number;
|
|
1180
1000
|
readonly engine_setPointCloudStyle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
1181
1001
|
readonly engine_setRasterStyle: (a: number, b: number, c: number, d: number) => void;
|
|
1182
1002
|
readonly engine_setRequestHeaders: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
1183
1003
|
readonly engine_setSky: (a: number, b: number) => void;
|
|
1184
|
-
readonly engine_setSun: (a: number, b: number, c: number, d: number, e: number) =>
|
|
1004
|
+
readonly engine_setSun: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
1185
1005
|
readonly engine_setSwipe: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
1186
1006
|
readonly engine_setSymbolLayer: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => void;
|
|
1187
1007
|
readonly engine_setSymbols: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number) => [number, number];
|
|
1188
|
-
readonly engine_setTerrain: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) =>
|
|
1008
|
+
readonly engine_setTerrain: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
1189
1009
|
readonly engine_setTileLoader: (a: number, b: any) => void;
|
|
1190
1010
|
readonly engine_setTiles3dDrape: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
1191
1011
|
readonly engine_setTiles3dFacades: (a: number, b: number, c: number) => void;
|
|
@@ -1195,7 +1015,7 @@ export interface InitOutput {
|
|
|
1195
1015
|
readonly engine_setVectorTile: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number, r: number, s: number, t: number, u: number, v: number, w: number, x: number, y: number, z: number, a1: number, b1: number, c1: number, d1: number, e1: number, f1: number, g1: number, h1: number) => [number, number];
|
|
1196
1016
|
readonly engine_setVectorTileMesh: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number, r: number, s: number, t: number, u: number, v: number, w: number, x: number, y: number, z: number, a1: number, b1: number, c1: number, d1: number, e1: number, f1: number, g1: number, h1: number, i1: number, j1: number) => [number, number];
|
|
1197
1017
|
readonly engine_setVectorTilePoints: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
|
|
1198
|
-
readonly engine_setViewshed: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) =>
|
|
1018
|
+
readonly engine_setViewshed: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => void;
|
|
1199
1019
|
readonly engine_setZoomRange: (a: number, b: number, c: number) => void;
|
|
1200
1020
|
readonly engine_stats: (a: number) => any;
|
|
1201
1021
|
readonly engine_stepFlow: (a: number, b: number, c: number) => number;
|
|
@@ -1208,12 +1028,15 @@ export interface InitOutput {
|
|
|
1208
1028
|
readonly engine_updateGlyphPage: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
1209
1029
|
readonly engine_updateGroundTexture: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => [number, number];
|
|
1210
1030
|
readonly engine_updateIconAtlas: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
1211
|
-
readonly engine_uploadVectorTile: (a: number, b: number, c: number) => number;
|
|
1212
1031
|
readonly engine_vectorTilesInView: (a: number, b: number, c: number, d: number) => [number, number];
|
|
1213
1032
|
readonly engine_wantedTiles: (a: number, b: number) => [number, number];
|
|
1214
1033
|
readonly engine_zoomAt: (a: number, b: number, c: number, d: number) => void;
|
|
1215
1034
|
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined_______true_: (a: number, b: number, c: any, d: any) => void;
|
|
1216
1035
|
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wasm_bindgen_2e566c63402fe7fa___JsValue__core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_2e566c63402fe7fa___JsError___true_: (a: number, b: number, c: any) => [number, number];
|
|
1036
|
+
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wasm_bindgen_2e566c63402fe7fa___sys__JsNullable_wgpu_79b597b3111bcbe9___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_2e566c63402fe7fa___JsError___true_: (a: number, b: number, c: any) => [number, number];
|
|
1037
|
+
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wasm_bindgen_2e566c63402fe7fa___sys__JsNullable_wgpu_79b597b3111bcbe9___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_2e566c63402fe7fa___JsError___true__130: (a: number, b: number, c: any) => [number, number];
|
|
1038
|
+
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wasm_bindgen_2e566c63402fe7fa___sys__JsNullable_wgpu_79b597b3111bcbe9___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_2e566c63402fe7fa___JsError___true__131: (a: number, b: number, c: any) => [number, number];
|
|
1039
|
+
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wgpu_79b597b3111bcbe9___backend__webgpu__webgpu_sys__gen_GpuDeviceLostInfo__GpuDeviceLostInfo______true_: (a: number, b: number, c: any) => void;
|
|
1217
1040
|
readonly __wbindgen_malloc: (a: number, b: number) => number;
|
|
1218
1041
|
readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
|
|
1219
1042
|
readonly __wbindgen_exn_store: (a: number) => void;
|