isard 1.1.0 → 1.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +121 -0
- package/README.md +44 -39
- package/dist/basemap/basemaps.d.ts +1 -1
- package/dist/basemap/basemaps.js +2 -2
- package/dist/basemap/basemaps.js.map +1 -1
- package/dist/basemap/grid.d.ts +5 -5
- package/dist/basemap/grid.js +59 -65
- package/dist/basemap/grid.js.map +1 -1
- package/dist/basemap/mvt.d.ts +1 -1
- package/dist/basemap/mvt.js +6 -6
- package/dist/basemap/mvt.js.map +1 -1
- package/dist/basemap/pmtiles.d.ts +10 -10
- package/dist/basemap/pmtiles.js +39 -31
- package/dist/basemap/pmtiles.js.map +1 -1
- package/dist/basemap/pmtileslayer.d.ts +33 -0
- package/dist/basemap/pmtileslayer.js +97 -0
- package/dist/basemap/pmtileslayer.js.map +1 -0
- package/dist/basemap/resample.d.ts +2 -2
- package/dist/basemap/resample.js +16 -14
- package/dist/basemap/resample.js.map +1 -1
- package/dist/basemap/terrain.d.ts +3 -3
- package/dist/basemap/terrain.js +6 -6
- package/dist/basemap/terrain.js.map +1 -1
- package/dist/basemap/trees.d.ts +26 -0
- package/dist/basemap/trees.js +141 -0
- package/dist/basemap/trees.js.map +1 -0
- package/dist/basemap/vectorstyle.d.ts +22 -10
- package/dist/basemap/vectorstyle.js +163 -110
- package/dist/basemap/vectorstyle.js.map +1 -1
- package/dist/basemap/vectortiles.d.ts +70 -47
- package/dist/basemap/vectortiles.js +480 -358
- package/dist/basemap/vectortiles.js.map +1 -1
- package/dist/basemap/wmts.d.ts +3 -3
- package/dist/basemap/wmts.js +16 -11
- package/dist/basemap/wmts.js.map +1 -1
- package/dist/basemap/workerpool.d.ts +17 -0
- package/dist/basemap/workerpool.js +194 -0
- package/dist/basemap/workerpool.js.map +1 -0
- package/dist/basemap.worker.js +2 -2
- package/dist/basemap.worker.js.map +21 -13
- package/dist/bind/layers.d.ts +13 -4
- package/dist/bind/layers.js +64 -40
- package/dist/bind/layers.js.map +1 -1
- package/dist/data/crs.d.ts +10 -10
- package/dist/data/crs.js +38 -34
- package/dist/data/crs.js.map +1 -1
- package/dist/data/gpx.d.ts +1 -1
- package/dist/data/gpx.js +20 -20
- package/dist/data/gpx.js.map +1 -1
- package/dist/data/kml.d.ts +1 -1
- package/dist/data/kml.js +42 -39
- package/dist/data/kml.js.map +1 -1
- package/dist/data/topojson.d.ts +1 -1
- package/dist/data/topojson.js +15 -10
- package/dist/data/topojson.js.map +1 -1
- package/dist/data/xml.d.ts +5 -5
- package/dist/data/xml.js +19 -18
- package/dist/data/xml.js.map +1 -1
- package/dist/decoder.worker.js +4 -4
- package/dist/decoder.worker.js.map +6 -6
- package/dist/engine/decoders.d.ts +2 -2
- package/dist/engine/decoders.js +28 -25
- package/dist/engine/decoders.js.map +1 -1
- package/dist/engine/loader.js +13 -14
- package/dist/engine/loader.js.map +1 -1
- package/dist/engine/requests.d.ts +1 -1
- package/dist/engine/requests.js +19 -16
- package/dist/engine/requests.js.map +1 -1
- package/dist/engine-loader.d.ts +13 -9
- package/dist/engine-loader.js +38 -28
- package/dist/engine-loader.js.map +1 -1
- package/dist/geoplateforme.d.ts +26 -10
- package/dist/geoplateforme.js +45 -20
- package/dist/geoplateforme.js.map +1 -1
- package/dist/index.d.ts +12 -4
- package/dist/index.js +9 -2
- package/dist/index.js.map +1 -1
- package/dist/isard_bg.wasm +0 -0
- package/dist/isard_core_bg.wasm +0 -0
- package/dist/isard_points_bg.wasm +0 -0
- package/dist/isard_tess_bg.wasm +0 -0
- package/dist/layers/extrusions.d.ts +1 -1
- package/dist/layers/extrusions.js +10 -5
- package/dist/layers/extrusions.js.map +1 -1
- package/dist/layers/features.d.ts +10 -10
- package/dist/layers/features.js +41 -42
- package/dist/layers/features.js.map +1 -1
- package/dist/layers/glyphs.d.ts +3 -3
- package/dist/layers/glyphs.js +34 -40
- package/dist/layers/glyphs.js.map +1 -1
- package/dist/layers/icons.d.ts +8 -8
- package/dist/layers/icons.js +76 -68
- package/dist/layers/icons.js.map +1 -1
- package/dist/layers/layers.d.ts +1 -1
- package/dist/layers/layers.js +42 -29
- package/dist/layers/layers.js.map +1 -1
- package/dist/layers/panoramas.d.ts +2 -2
- package/dist/layers/panoramas.js +52 -41
- package/dist/layers/panoramas.js.map +1 -1
- package/dist/layers/pointclouds.d.ts +3 -3
- package/dist/layers/pointclouds.js +25 -33
- package/dist/layers/pointclouds.js.map +1 -1
- package/dist/layers/symbols.d.ts +1 -1
- package/dist/layers/symbols.js +68 -71
- package/dist/layers/symbols.js.map +1 -1
- package/dist/layers/vectors.d.ts +60 -0
- package/dist/layers/vectors.js +130 -0
- package/dist/layers/vectors.js.map +1 -0
- package/dist/map/basemap-layers.d.ts +26 -0
- package/dist/map/basemap-layers.js +61 -0
- package/dist/map/basemap-layers.js.map +1 -0
- package/dist/map/canvas.d.ts +17 -0
- package/dist/map/canvas.js +56 -0
- package/dist/map/canvas.js.map +1 -0
- package/dist/map/checks.d.ts +11 -0
- package/dist/map/checks.js +39 -0
- package/dist/map/checks.js.map +1 -0
- package/dist/map/credits.d.ts +17 -0
- package/dist/map/credits.js +34 -0
- package/dist/map/credits.js.map +1 -0
- package/dist/map/engine-settings.d.ts +15 -0
- package/dist/map/engine-settings.js +45 -0
- package/dist/map/engine-settings.js.map +1 -0
- package/dist/map/engines.d.ts +41 -0
- package/dist/map/engines.js +77 -0
- package/dist/map/engines.js.map +1 -0
- package/dist/map/events.d.ts +14 -0
- package/dist/map/events.js +46 -0
- package/dist/map/events.js.map +1 -0
- package/dist/map/frame-loop.d.ts +64 -0
- package/dist/map/frame-loop.js +145 -0
- package/dist/map/frame-loop.js.map +1 -0
- package/dist/map/hover-pick.d.ts +30 -0
- package/dist/map/hover-pick.js +56 -0
- package/dist/map/hover-pick.js.map +1 -0
- package/dist/map/layer-spec.d.ts +42 -0
- package/dist/map/layer-spec.js +34 -0
- package/dist/map/layer-spec.js.map +1 -0
- package/dist/map/layer-stack.d.ts +36 -0
- package/dist/map/layer-stack.js +101 -0
- package/dist/map/layer-stack.js.map +1 -0
- package/dist/map/overlay-host.d.ts +36 -0
- package/dist/map/overlay-host.js +101 -0
- package/dist/map/overlay-host.js.map +1 -0
- package/dist/map/panorama-host.d.ts +5 -0
- package/dist/map/panorama-host.js +32 -0
- package/dist/map/panorama-host.js.map +1 -0
- package/dist/map/raster-source.d.ts +11 -0
- package/dist/map/raster-source.js +26 -0
- package/dist/map/raster-source.js.map +1 -0
- package/dist/map/symbol-atlases.d.ts +26 -0
- package/dist/map/symbol-atlases.js +59 -0
- package/dist/map/symbol-atlases.js.map +1 -0
- package/dist/map/viewshed.d.ts +5 -0
- package/dist/map/viewshed.js +28 -0
- package/dist/map/viewshed.js.map +1 -0
- package/dist/map/workers.d.ts +46 -0
- package/dist/map/workers.js +73 -0
- package/dist/map/workers.js.map +1 -0
- package/dist/map.d.ts +54 -126
- package/dist/map.js +227 -698
- package/dist/map.js.map +1 -1
- package/dist/react/Control.d.ts +11 -0
- package/dist/react/Control.js +18 -0
- package/dist/react/Control.js.map +1 -0
- package/dist/react/CustomLayer.d.ts +11 -0
- package/dist/react/CustomLayer.js +30 -0
- package/dist/react/CustomLayer.js.map +1 -0
- package/dist/react/IsardMap.d.ts +43 -0
- package/dist/react/IsardMap.js +147 -0
- package/dist/react/IsardMap.js.map +1 -0
- package/dist/react/Layer.d.ts +42 -0
- package/dist/react/Layer.js +74 -0
- package/dist/react/Layer.js.map +1 -0
- package/dist/react/Marker.d.ts +24 -0
- package/dist/react/Marker.js +53 -0
- package/dist/react/Marker.js.map +1 -0
- package/dist/react/Panel.d.ts +11 -0
- package/dist/react/Panel.js +37 -0
- package/dist/react/Panel.js.map +1 -0
- package/dist/react/Popup.d.ts +18 -0
- package/dist/react/Popup.js +60 -0
- package/dist/react/Popup.js.map +1 -0
- package/dist/react/Swipe.d.ts +16 -0
- package/dist/react/Swipe.js +52 -0
- package/dist/react/Swipe.js.map +1 -0
- package/dist/react/VectorGeometry.d.ts +35 -0
- package/dist/react/VectorGeometry.js +82 -0
- package/dist/react/VectorGeometry.js.map +1 -0
- package/dist/react/Viewshed.d.ts +5 -0
- package/dist/react/Viewshed.js +28 -0
- package/dist/react/Viewshed.js.map +1 -0
- package/dist/react/context.d.ts +33 -0
- package/dist/react/context.js +20 -0
- package/dist/react/context.js.map +1 -0
- package/dist/react/index.d.ts +16 -108
- package/dist/react/index.js +11 -397
- package/dist/react/index.js.map +1 -1
- package/dist/settings.d.ts +5 -9
- package/dist/settings.js +17 -15
- package/dist/settings.js.map +1 -1
- package/dist/types.d.ts +27 -4
- package/dist/types.js.map +1 -1
- package/dist/ui/controls.js +6 -4
- package/dist/ui/controls.js.map +1 -1
- package/dist/ui/interaction.d.ts +2 -2
- package/dist/ui/interaction.js +8 -7
- package/dist/ui/interaction.js.map +1 -1
- package/dist/ui/minimap.d.ts +25 -0
- package/dist/ui/minimap.js +90 -0
- package/dist/ui/minimap.js.map +1 -0
- package/dist/ui/overlay.js +18 -20
- package/dist/ui/overlay.js.map +1 -1
- package/dist/ui/scale.d.ts +19 -0
- package/dist/ui/scale.js +44 -0
- package/dist/ui/scale.js.map +1 -0
- package/dist/ui/search.d.ts +25 -0
- package/dist/ui/search.js +119 -0
- package/dist/ui/search.js.map +1 -0
- package/dist/ui/style.d.ts +1 -1
- package/dist/ui/style.js +19 -2
- package/dist/ui/style.js.map +1 -1
- package/dist/util/animation.d.ts +3 -3
- package/dist/util/animation.js +6 -6
- package/dist/util/animation.js.map +1 -1
- package/dist/util/color.d.ts +1 -1
- package/dist/util/color.js +14 -16
- package/dist/util/color.js.map +1 -1
- package/dist/util/geo.d.ts +6 -6
- package/dist/util/geo.js +12 -12
- package/dist/util/geo.js.map +1 -1
- package/dist/util/guards.d.ts +7 -0
- package/dist/util/guards.js +8 -0
- package/dist/util/guards.js.map +1 -0
- package/dist/util/lru.js.map +1 -1
- package/dist/util/sun.d.ts +11 -0
- package/dist/util/sun.js +26 -0
- package/dist/util/sun.js.map +1 -0
- package/dist/wasm/isard.d.ts +250 -7
- package/dist/wasm/isard.js +375 -8
- package/dist/wasm/isard_core.d.ts +226 -7
- package/dist/wasm/isard_core.js +351 -8
- package/dist/wasm/isard_tess.d.ts +109 -0
- package/dist/wasm/isard_tess.js +398 -0
- package/dist/workers/basemap/geometry.d.ts +72 -0
- package/dist/workers/basemap/labels.d.ts +8 -0
- package/dist/workers/basemap/raster.d.ts +10 -0
- package/dist/workers/basemap/tiles.d.ts +65 -0
- package/dist/workers/basemap/trees.d.ts +19 -0
- package/dist/workers/basemap.worker.d.ts +126 -22
- package/dist/workers/basemap.worker.js +76 -544
- package/dist/workers/basemap.worker.js.map +1 -1
- package/package.json +5 -4
- package/vite.js +10 -2
package/dist/wasm/isard.d.ts
CHANGED
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@@ -266,10 +266,19 @@ export interface PickResult {
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/**
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* A map on one canvas: its WebGL2 context, camera, ground (raster layers over the relief) and the layers over it.
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* Draws only when `render` is called (the JavaScript side calls it after `redraw` asks for a frame)
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*/
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export class Engine {
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free(): void;
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/**
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* Circle layer of `feature_count` features: points (Mercator [0, 1], interleaved) and the feature of each
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*
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* # Errors
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*
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log), or when `feature_count` features need a table texture past the GPU's `MAX_TEXTURE_SIZE`
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*/
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addCircles(points: Float64Array, feature: Uint32Array, feature_count: number): number;
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/**
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addCustomLayer(render: () => void, depth: boolean): number;
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* An empty extrusion layer: its blocks come in batches (`setExtrusionBatch`)
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*
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*
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* info log)
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*/
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addExtrusions(): number;
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/**
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* Fill layer of `feature_count` features: polygons given by their points (Mercator [0, 1], interleaved), the first
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* point of each ring (`ring_start`, one more entry than rings), the first ring of each polygon (`polygon_start`,
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* one more entry than polygons; the first ring is the outer one, the others holes) and the feature of each polygon
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*
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*
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log), or when `feature_count` features need a table texture past the GPU's `MAX_TEXTURE_SIZE`
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*/
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addFills(points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array, feature_count: number): number;
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* Ground layer running `code` (GLSL ES 3.0 defining `vec4 ground(vec2 offset)`, see `render::ground`) over the
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* ground; `anchor`: Mercator point the offsets are taken from; bounds: Mercator box it shows in. Compilation errors
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*
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*
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* Throws (to JavaScript) when `code` does not compile or link, with the shader's info log
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addGround(code: string, anchor_x: number, anchor_y: number, min_x: number, min_y: number, max_x: number, max_y: number): number;
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/**
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* Line layer of `feature_count` features: polylines given by their points (Mercator [0, 1], interleaved), the
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* first point of each (`start`, one more entry than lines) and the feature each one belongs to
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*
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* info log), or when the features or the lines need a table texture past the GPU's `MAX_TEXTURE_SIZE`
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*/
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addLines(points: Float64Array, start: Uint32Array, feature: Uint32Array, feature_count: number): number;
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/**
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* A glTF / GLB model (its URL, a `blob:` one for data of the page) drawn at each instance of `instances`
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* (`INSTANCE_NUMBERS` numbers each: longitude, latitude, altitude, heading, pitch, roll in degrees, scale);
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* `ground`: altitudes above the relief, else above the ellipsoid
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*
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* info log). A model that fails to load or decode does not throw: the layer stays empty
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addModels(url: string, instances: Float64Array, ground: boolean): number;
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/**
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* edges (node index pairs, interleaved). `line_start` and `line_points`: the line of each edge from A to B, points
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* `line_start[e] .. line_start[e + 1]` of `line_points` (Mercator, interleaved; straight if fewer than two). `costs`: per edge, the
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* cost of travelling it from A to B then from B to A; without, values are interpolated along the edges.
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*
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* Throws (to JavaScript) when `style` is not 25 numbers, `edges` is not node pairs or names a node past
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* those of `mercator`, the nodes or edges need a table texture past the GPU's `MAX_TEXTURE_SIZE`, or when
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*/
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addNetwork(mercator: Float64Array, edges: Uint32Array, line_start: Uint32Array | null | undefined, line_points: Float64Array | null | undefined, costs: Float32Array | null | undefined, style: Float32Array): number;
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/**
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* A COPC point cloud from its URL (HTTP range requests). `resolve(wkt)` gives the CRS of the file from its WKT
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* (undefined if it has none): its inverse projection, whether its altitudes are above the geoid, the metres of
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* a unit of z; it may throw (an unknown CRS), the layer then stays empty
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* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
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* info log). The file itself is read later: a bad file, or a `resolve` that throws, leaves the layer empty
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addPointCloud(url: string, resolve: (wkt: string | undefined) => PointCloudCrs): number;
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/**
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* Raster tiles in Web Mercator; `url` holds {z}, {x} and {y}. `size`: side of the tiles' textures (256 by
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* default); `loader`: draws each tile instead of fetching `url`, `(z, x, y, signal) => Promise<ImageBitmap |
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* null>`, an image of `size` × `size` (null: nothing there)
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*
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*
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*/
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addRaster(url: string, min_z: number, max_z: number, opacity: number, saturation: number, size: number | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<ImageBitmap | null>) | undefined): number;
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/**
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* An empty symbol layer
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+
*
|
|
379
|
+
* # Errors
|
|
380
|
+
*
|
|
381
|
+
* Throws (to JavaScript) when a WebGL object cannot be created or a shader fails to compile (the error carries its
|
|
382
|
+
* info log)
|
|
330
383
|
*/
|
|
331
384
|
addSymbols(): number;
|
|
332
385
|
/**
|
|
333
386
|
* 3D Tiles (b3dm / glb textured meshes, external tilesets) from the URL of a `tileset.json`. `max_error`:
|
|
334
387
|
* screen-space error (CSS pixels) above which a tile is refined; 16 is the usual value, lower is finer.
|
|
335
388
|
* `geoid`: its heights are altitudes (NGF-IGN69), each tile raised by the RAF20 geoid onto the relief.
|
|
389
|
+
*
|
|
390
|
+
* # Errors
|
|
391
|
+
*
|
|
392
|
+
* Throws (to JavaScript) when one of the layer's programs fails to compile or link (the error carries
|
|
393
|
+
* its info log). The tileset itself is read later: a bad one leaves the layer empty, it does not throw
|
|
336
394
|
*/
|
|
337
395
|
addTiles3d(url: string, max_error: number, geoid?: boolean | null): number;
|
|
396
|
+
/**
|
|
397
|
+
* An empty layer of vector tiles drawn as geometry: its style layers come with `setVectorSublayers`, its tiles
|
|
398
|
+
* with `setVectorTile`
|
|
399
|
+
*
|
|
400
|
+
* # Errors
|
|
401
|
+
*
|
|
402
|
+
* Throws (to JavaScript) when a shader fails to compile (the error carries its info log)
|
|
403
|
+
*/
|
|
404
|
+
addVectorTiles(): number;
|
|
338
405
|
/**
|
|
339
406
|
* Longitudes and latitudes the view covers on the ground, `[west, south, east, north]` (degrees): the screen's
|
|
340
407
|
* border cast on the ground, or on the far plane where it passes the horizon
|
|
341
408
|
*/
|
|
342
409
|
bounds(): Float64Array;
|
|
410
|
+
/**
|
|
411
|
+
* The camera as set or moved: center (degrees), zoom, pitch and bearing (degrees)
|
|
412
|
+
*/
|
|
343
413
|
camera(): Camera;
|
|
344
414
|
/**
|
|
345
415
|
* Removes the panorama
|
|
346
416
|
*/
|
|
347
417
|
clearPanorama(): void;
|
|
418
|
+
/**
|
|
419
|
+
* Stops loading the tiles of the flight's destination (`preload`)
|
|
420
|
+
*/
|
|
348
421
|
clearPreload(): void;
|
|
349
422
|
/**
|
|
350
423
|
* Removes the viewshed
|
|
@@ -392,6 +465,11 @@ export class Engine {
|
|
|
392
465
|
networkStats(id: number): NetworkStats | undefined;
|
|
393
466
|
/**
|
|
394
467
|
* `redraw` is called when the engine needs a new frame (a tile arrived)
|
|
468
|
+
*
|
|
469
|
+
* # Errors
|
|
470
|
+
*
|
|
471
|
+
* Throws (to JavaScript) when the canvas gives no WebGL2 context ("WebGL2 is not available"), or when a WebGL
|
|
472
|
+
* object of the globe, the sky or the raster pass cannot be created or one of their shaders fails to compile
|
|
395
473
|
*/
|
|
396
474
|
constructor(canvas: HTMLCanvasElement, redraw: () => void);
|
|
397
475
|
/**
|
|
@@ -433,8 +511,22 @@ export class Engine {
|
|
|
433
511
|
* Screen point (CSS pixels) of a ground position, or `height` metres above it, undefined behind the camera
|
|
434
512
|
*/
|
|
435
513
|
project(lon: number, lat: number, height?: number | null): [x: number, y: number] | undefined;
|
|
514
|
+
/**
|
|
515
|
+
* Removes batch `key` of an extrusion layer (nothing if there is none)
|
|
516
|
+
*/
|
|
436
517
|
removeExtrusionBatch(id: number, key: number): void;
|
|
518
|
+
/**
|
|
519
|
+
* Removes a layer and frees its GPU objects; the other layers forget it (a layer that referred to it)
|
|
520
|
+
*/
|
|
437
521
|
removeLayer(id: number): void;
|
|
522
|
+
/**
|
|
523
|
+
* Removes tile `key` of a vector tile layer (nothing if there is none)
|
|
524
|
+
*/
|
|
525
|
+
removeVectorTile(id: number, key: number): void;
|
|
526
|
+
/**
|
|
527
|
+
* Draws a frame: the backdrop, the ground and the layers over it bottom to top, then the panorama and the
|
|
528
|
+
* viewshed; returns true while tiles are still loading (a new frame will be asked through `redraw`)
|
|
529
|
+
*/
|
|
438
530
|
render(): boolean;
|
|
439
531
|
/**
|
|
440
532
|
* Asks what is under a screen point without waiting for the GPU (as `pick`, with the position there): the
|
|
@@ -455,6 +547,9 @@ export class Engine {
|
|
|
455
547
|
* then the sky-horizon, horizon-fog and fog-ground blends; `undefined` for none (the background color shows)
|
|
456
548
|
*/
|
|
457
549
|
setAtmosphere(settings?: Float32Array | null): void;
|
|
550
|
+
/**
|
|
551
|
+
* Color the canvas is cleared to (RGB 0-1), where neither ground nor sky is drawn
|
|
552
|
+
*/
|
|
458
553
|
setBackground(r: number, g: number, b: number): void;
|
|
459
554
|
/**
|
|
460
555
|
* The body the map is drawn on: its equatorial radius (metres) and flattening (0 for a sphere), the halo of its
|
|
@@ -464,6 +559,10 @@ export class Engine {
|
|
|
464
559
|
* relief, whose shaders may take its size (`ISARD_CIRCUMFERENCE` of the ground layers)
|
|
465
560
|
*/
|
|
466
561
|
setBody(radius: number, flattening: number, halo: Float32Array | null | undefined, lowest: number, highest: number): void;
|
|
562
|
+
/**
|
|
563
|
+
* Sets the camera (degrees, the conventions of `MapLibre`): leaves a street-level view, and the camera keeps this
|
|
564
|
+
* center as the relief comes in
|
|
565
|
+
*/
|
|
467
566
|
setCamera(lon: number, lat: number, zoom: number, pitch: number, bearing: number): void;
|
|
468
567
|
/**
|
|
469
568
|
* Circles lying on the ground (true) or facing the screen
|
|
@@ -475,11 +574,21 @@ export class Engine {
|
|
|
475
574
|
setCircles(id: number, points: Float64Array, feature: Uint32Array): void;
|
|
476
575
|
/**
|
|
477
576
|
* Anchors of batch `key` on the linked network: per feature, node A, node B, cost from A, cost from B
|
|
577
|
+
*
|
|
578
|
+
* # Errors
|
|
579
|
+
*
|
|
580
|
+
* Throws (to JavaScript) when the batch's features need an anchor texture past the GPU's
|
|
581
|
+
* `MAX_TEXTURE_SIZE`, or when it cannot be created
|
|
478
582
|
*/
|
|
479
583
|
setExtrusionAnchors(id: number, key: number, anchors: Float32Array): void;
|
|
480
584
|
/**
|
|
481
585
|
* Adds or replaces batch `key` of an extrusion layer: polygons as for `addFills`, `feature_count` features (the
|
|
482
586
|
* feature style gives each its height and base height as its two sizes, metres)
|
|
587
|
+
*
|
|
588
|
+
* # Errors
|
|
589
|
+
*
|
|
590
|
+
* Throws (to JavaScript) when a WebGL buffer or vertex array of the batch cannot be created, or when
|
|
591
|
+
* `feature_count` features need a table texture past the GPU's `MAX_TEXTURE_SIZE`
|
|
483
592
|
*/
|
|
484
593
|
setExtrusionBatch(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array, feature_count: number): void;
|
|
485
594
|
/**
|
|
@@ -496,10 +605,10 @@ export class Engine {
|
|
|
496
605
|
*/
|
|
497
606
|
setFeatureRamp(id: number, rgba: Uint8Array | null | undefined, min: number, max: number): void;
|
|
498
607
|
/**
|
|
499
|
-
* Style of the features of a line, circle, fill or
|
|
500
|
-
* feature, its color (RGBA 0-1), its second color (a circle's stroke), then two sizes as zoom
|
|
501
|
-
* four values each): a line's width; a circle's radius and stroke width, CSS pixels; a block's
|
|
502
|
-
* height, metres
|
|
608
|
+
* Style of the features of a line, circle, fill, extrusion or vector tile layer (batch or tile `key` of the last
|
|
609
|
+
* two): 32 floats per feature, its color (RGBA 0-1), its second color (a circle's stroke), then two sizes as zoom
|
|
610
|
+
* stops (four zooms, four values each): a line's width; a circle's radius and stroke width, CSS pixels; a block's
|
|
611
|
+
* height and base height, metres
|
|
503
612
|
*/
|
|
504
613
|
setFeatureStyle(id: number, style: Float32Array, key?: number | null): void;
|
|
505
614
|
/**
|
|
@@ -527,29 +636,59 @@ export class Engine {
|
|
|
527
636
|
/**
|
|
528
637
|
* The glyph atlas shared by the symbol layers, one page: `width` × `height` bytes of signed distances
|
|
529
638
|
* (allocated again, filled with `data` if given)
|
|
639
|
+
*
|
|
640
|
+
* # Errors
|
|
641
|
+
*
|
|
642
|
+
* Throws (to JavaScript) as `setGlyphPages` does: a size that is not positive, or the texture not created
|
|
530
643
|
*/
|
|
531
644
|
setGlyphAtlas(width: number, height: number, data?: Uint8Array | null): void;
|
|
532
645
|
/**
|
|
533
646
|
* The glyph atlas shared by the symbol layers, `pages` pages of `width` × `height` bytes of signed distances,
|
|
534
647
|
* allocated again and empty (`updateGlyphPage` fills them). A glyph on page `p` at row `v` has the atlas
|
|
535
648
|
* coordinate `v + p × height`
|
|
649
|
+
*
|
|
650
|
+
* # Errors
|
|
651
|
+
*
|
|
652
|
+
* Throws (to JavaScript) when `width` or `height` is not positive (or their product overflows), `pages`
|
|
653
|
+
* is not 1 to 256, or the atlas texture cannot be created
|
|
536
654
|
*/
|
|
537
655
|
setGlyphPages(width: number, height: number, pages: number): void;
|
|
656
|
+
/**
|
|
657
|
+
* Moves the Mercator box (0-1) a ground layer shows in
|
|
658
|
+
*/
|
|
538
659
|
setGroundBounds(id: number, min_x: number, min_y: number, max_x: number, max_y: number): void;
|
|
539
660
|
/**
|
|
540
661
|
* Creates the texture of sampler `name` (`format`: r8, r8ui, r16ui, r16i, r32ui, r32f, rg16ui, rg32f, rgba8,
|
|
541
662
|
* rgba8ui, rgba16ui, rgba32f; `depth` 0 for 2D, else a 2D array of that many layers; `linear` filtering for the
|
|
542
663
|
* non-integer formats); `data`: its texels as bytes, or undefined for an empty texture
|
|
664
|
+
*
|
|
665
|
+
* # Errors
|
|
666
|
+
*
|
|
667
|
+
* Throws (to JavaScript) on an unknown `format`, a size not positive (or overflowing), `data` shorter
|
|
668
|
+
* than the texels, more textures than the layer takes, or a texture WebGL cannot create
|
|
543
669
|
*/
|
|
544
670
|
setGroundTexture(id: number, name: string, format: string, width: number, height: number, depth: number, linear: boolean, data?: Uint8Array | null): void;
|
|
545
671
|
/**
|
|
546
672
|
* A uniform of a ground layer's code, as numbers
|
|
673
|
+
*
|
|
674
|
+
* # Errors
|
|
675
|
+
*
|
|
676
|
+
* Throws (to JavaScript) when the shader has no uniform `name` (one its code does not use is removed
|
|
677
|
+
* by the compiler)
|
|
547
678
|
*/
|
|
548
679
|
setGroundUniform(id: number, name: string, values: Float64Array): void;
|
|
680
|
+
/**
|
|
681
|
+
* Shows or hides a ground layer (kept, with its uniforms and textures)
|
|
682
|
+
*/
|
|
549
683
|
setGroundVisible(id: number, visible: boolean): void;
|
|
550
684
|
/**
|
|
551
685
|
* The icon atlas shared by the symbol layers: `width` × `height` RGBA texels, premultiplied, allocated again
|
|
552
686
|
* and empty (`updateIconAtlas` fills it)
|
|
687
|
+
*
|
|
688
|
+
* # Errors
|
|
689
|
+
*
|
|
690
|
+
* Throws (to JavaScript) when `width` or `height` is not positive (or their product overflows), or the
|
|
691
|
+
* atlas texture cannot be created
|
|
553
692
|
*/
|
|
554
693
|
setIconAtlas(width: number, height: number): void;
|
|
555
694
|
/**
|
|
@@ -563,6 +702,11 @@ export class Engine {
|
|
|
563
702
|
setLineDash(id: number, dash: number, gap: number): void;
|
|
564
703
|
/**
|
|
565
704
|
* New lines for a line layer (same arguments as `addLines`, the same features)
|
|
705
|
+
*
|
|
706
|
+
* # Errors
|
|
707
|
+
*
|
|
708
|
+
* Throws (to JavaScript) when the lines need a table texture past the GPU's `MAX_TEXTURE_SIZE`, or
|
|
709
|
+
* when it cannot be created; the layer then keeps its lines
|
|
566
710
|
*/
|
|
567
711
|
setLines(id: number, points: Float64Array, start: Uint32Array, feature: Uint32Array): void;
|
|
568
712
|
/**
|
|
@@ -597,6 +741,10 @@ export class Engine {
|
|
|
597
741
|
setNetworkValues(id: number, values: Float32Array): void;
|
|
598
742
|
/**
|
|
599
743
|
* The image of camera `index` of the panorama (the images sharing the size of the first)
|
|
744
|
+
*
|
|
745
|
+
* # Errors
|
|
746
|
+
*
|
|
747
|
+
* Throws (to JavaScript) when WebGL refuses the upload of `image` into the panorama's texture
|
|
600
748
|
*/
|
|
601
749
|
setPanoramaImage(index: number, image: ImageBitmap): void;
|
|
602
750
|
/**
|
|
@@ -605,6 +753,11 @@ export class Engine {
|
|
|
605
753
|
* frame, row-major, 9; position in it, 3; focal x, y; center x, y; skew; image width, height; principal point of
|
|
606
754
|
* the distortion x, y; its coefficients r³, r⁵, r⁷; its limit, pixels), a backdrop sphere of `radius` metres, at
|
|
607
755
|
* `opacity`. Its images come after (`setPanoramaImage`)
|
|
756
|
+
*
|
|
757
|
+
* # Errors
|
|
758
|
+
*
|
|
759
|
+
* Throws (to JavaScript) when `rotation` holds fewer than 9 numbers, or when a WebGL object cannot be created or a
|
|
760
|
+
* shader fails to compile (the error carries its info log)
|
|
608
761
|
*/
|
|
609
762
|
setPanorama(lon: number, lat: number, height: number, rotation: Float64Array, cameras: Float64Array, radius: number, opacity: number): void;
|
|
610
763
|
/**
|
|
@@ -612,6 +765,9 @@ export class Engine {
|
|
|
612
765
|
* alpha 0 hides a class) and the ramp of the altitudes (256 RGBA texels)
|
|
613
766
|
*/
|
|
614
767
|
setPointCloudStyle(id: number, style: Float64Array, palette: Uint8Array, ramp: Uint8Array): void;
|
|
768
|
+
/**
|
|
769
|
+
* Opacity and saturation (0-1) of a raster layer; nothing for another id
|
|
770
|
+
*/
|
|
615
771
|
setRasterStyle(id: number, opacity: number, saturation: number): void;
|
|
616
772
|
/**
|
|
617
773
|
* The headers added to the engine's requests by URL prefix (`setRequestHeaders`, the same for every map of the
|
|
@@ -622,11 +778,22 @@ export class Engine {
|
|
|
622
778
|
* Space behind the globe (stars, atmosphere halo), in the globe projection
|
|
623
779
|
*/
|
|
624
780
|
setSky(enabled: boolean): void;
|
|
781
|
+
/**
|
|
782
|
+
* The sun casting shadows and the night: its azimuth (degrees clockwise from north) and altitude (degrees above
|
|
783
|
+
* the horizon), the shadows' opacity (0 to 1; none under the horizon or not a number), how dark the night is (0 to
|
|
784
|
+
* 1: the frame tinted, the lights of the layers on). Neither shadows nor night: nothing drawn
|
|
785
|
+
*
|
|
786
|
+
* # Errors
|
|
787
|
+
*
|
|
788
|
+
* Throws (to JavaScript) when a WebGL object cannot be created or the pass fails to compile
|
|
789
|
+
*/
|
|
790
|
+
setSun(azimuth: number, altitude: number, opacity: number, night: number): void;
|
|
625
791
|
/**
|
|
626
792
|
* Shows `layers` on one side of a vertical line only, the others beneath on the other side (comparing two states
|
|
627
|
-
* of a place): left of `x` (CSS pixels from the left of the canvas), or right of it;
|
|
793
|
+
* of a place): left of `x` (CSS pixels from the left of the canvas), or right of it; `others` on the other side
|
|
794
|
+
* only (two meshes of the same place, each on its side, never drawn over each other); a non-finite `x` stops
|
|
628
795
|
*/
|
|
629
|
-
setSwipe(x: number, right: boolean, layers: Uint32Array): void;
|
|
796
|
+
setSwipe(x: number, right: boolean, layers: Uint32Array, others: Uint32Array): void;
|
|
630
797
|
/**
|
|
631
798
|
* Layer-wide style of a symbol layer: size scale and opacity as zoom stops (four zooms then four values each),
|
|
632
799
|
* zoom range, visibility
|
|
@@ -636,6 +803,11 @@ export class Engine {
|
|
|
636
803
|
* Labels of a symbol layer, shaped by the page: anchors (Mercator, interleaved), their texts' boxes (min x, min y,
|
|
637
804
|
* max x, max y, CSS pixels from the anchor), styles (36 floats each, see `LABEL_FLOATS`) and glyph and icon quads
|
|
638
805
|
* (11 floats each, see `QUAD_FLOATS`)
|
|
806
|
+
*
|
|
807
|
+
* # Errors
|
|
808
|
+
*
|
|
809
|
+
* Throws (to JavaScript) when the labels need a table texture past the GPU's `MAX_TEXTURE_SIZE`, or
|
|
810
|
+
* when it cannot be created; the layer then keeps its labels
|
|
639
811
|
*/
|
|
640
812
|
setSymbols(id: number, anchors: Float64Array, boxes: Float32Array, styles: Float32Array, quads: Float32Array): void;
|
|
641
813
|
/**
|
|
@@ -647,6 +819,10 @@ export class Engine {
|
|
|
647
819
|
* above the ellipsoid, those of 3D Tiles; over France, on the Earth only), else left as served (the default);
|
|
648
820
|
* `loader`: gives the
|
|
649
821
|
* altitudes of each tile instead of fetching `url` (an encoding decoded by the page: Terrarium, Terrain-RGB)
|
|
822
|
+
*
|
|
823
|
+
* # Errors
|
|
824
|
+
*
|
|
825
|
+
* Throws (to JavaScript) when the texture holding the relief's tiles cannot be created
|
|
650
826
|
*/
|
|
651
827
|
setTerrain(url: string | null | undefined, exaggeration: number, max_z: number | null | undefined, geoid: boolean | null | undefined, loader: ((z: number, x: number, y: number, signal: AbortSignal) => Promise<Float32Array | null>) | undefined): void;
|
|
652
828
|
/**
|
|
@@ -660,14 +836,60 @@ export class Engine {
|
|
|
660
836
|
* for none: it tints the textures and colors the untextured meshes) of a 3D Tiles layer
|
|
661
837
|
*/
|
|
662
838
|
setTiles3dStyle(id: number, max_error: number, opacity: number, point_size: number | null | undefined, color: Float32Array): void;
|
|
839
|
+
/**
|
|
840
|
+
* The style layers of a vector tile layer, in drawing order: per layer, its kind (0 fill, 1 line, 2 extrusion), its zoom range
|
|
841
|
+
* (two numbers: shown from the first, included, to the second, excluded), whether it shows (0 or 1), its dashes
|
|
842
|
+
* (four numbers: dash, gap, dash, gap, in line widths; 0: solid), its opacity as zoom stops (four zooms then four
|
|
843
|
+
* values; missing: opaque), the caps of its lines' ends (0 butt, 1 round, 2 square; missing: round), whether its
|
|
844
|
+
* lines glow at night (streets; 0 or 1)
|
|
845
|
+
*/
|
|
846
|
+
setVectorSublayers(id: number, kinds: Uint8Array, zooms: Float64Array, visible: Uint8Array, dashes: Float32Array, opacities: Float32Array, caps: Uint8Array, lit: Uint8Array): void;
|
|
847
|
+
/**
|
|
848
|
+
* Adds or replaces tile `key` of a vector tile layer ready for the GPU, as the basemap workers make it (the
|
|
849
|
+
* tessellation module): its polygons as for `setVectorTile` (picked here; their prisms built here if drawn in
|
|
850
|
+
* relief while `prism` is false), the vertices of its fills (`shapes::Vertex` as bytes, each with its feature),
|
|
851
|
+
* their triangles, per sublayer its top cap and the rest of its prism (`fill_ranges`: four numbers, first and
|
|
852
|
+
* end of each), its line pieces (`pieces::Piece` as bytes), the line table (feature and length of each line),
|
|
853
|
+
* per sublayer its pieces (`line_ranges`: first, end), the blocks of its extrusion sublayers (`shapes::Block` as
|
|
854
|
+
* bytes), their triangles, per sublayer its blocks' triangles (`block_ranges`: first, end), the extent of its
|
|
855
|
+
* points (`bounds`: min x, min y, max x, max y), `feature_count` features
|
|
856
|
+
*
|
|
857
|
+
* # Errors
|
|
858
|
+
*
|
|
859
|
+
* Throws (to JavaScript) when the vertices, pieces or blocks are cut short, when a WebGL object of the tile cannot be
|
|
860
|
+
* created, or when its features or lines need a table texture past the GPU's `MAX_TEXTURE_SIZE`
|
|
861
|
+
*/
|
|
862
|
+
setVectorTileMesh(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, polygon_feature: Uint32Array, fill_start: Uint32Array, vertices: Uint8Array, indices: Uint32Array, fill_ranges: Uint32Array, prism: boolean, pieces: Uint8Array, line_table: Float32Array, line_ranges: Uint32Array, blocks: Uint8Array, block_indices: Uint32Array, block_ranges: Uint32Array, bounds: Float64Array, feature_count: number): void;
|
|
863
|
+
/**
|
|
864
|
+
* Adds or replaces tile `key` of a vector tile layer: its polygons as for `addFills` (`fill_start`: the first
|
|
865
|
+
* polygon of each sublayer, and the end; those of an extrusion sublayer raised into blocks), its lines as for
|
|
866
|
+
* `addLines` (`line_start`: the first line of each sublayer, and the end), `feature_count` features, styled as an
|
|
867
|
+
* extrusion layer's (`setFeatureStyle` with the key: a color, then a line's width or a block's height and base);
|
|
868
|
+
* `tile`: the corners of the tile they are cut to (west, north, east, south; empty: none), along whose edges no
|
|
869
|
+
* wall of a block rises
|
|
870
|
+
*
|
|
871
|
+
* # Errors
|
|
872
|
+
*
|
|
873
|
+
* Throws (to JavaScript) when a WebGL object of the tile cannot be created, or when its features or lines need a
|
|
874
|
+
* table texture past the GPU's `MAX_TEXTURE_SIZE`
|
|
875
|
+
*/
|
|
876
|
+
setVectorTile(id: number, key: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, polygon_feature: Uint32Array, fill_start: Uint32Array, line_points: Float64Array, line_first: Uint32Array, line_feature: Uint32Array, line_start: Uint32Array, feature_count: number, tile: Float64Array): void;
|
|
663
877
|
/**
|
|
664
878
|
* Shows what can be seen from points, each within its range: `observers` holds 8 numbers per observer
|
|
665
879
|
* (16 at most): longitude, latitude (degrees), metres above the ground, range (metres), then to look one way
|
|
666
880
|
* only heading, tilt, angles of view across and up (degrees), the heading NaN to look all around. What some
|
|
667
881
|
* observer sees is tinted with `visible`, what is hidden from all those that reach it with `hidden` (RGB 0-1),
|
|
668
882
|
* at `opacity`; `outline` (RGB 0-1, or empty) the color of the cones' edges drawn in 3D
|
|
883
|
+
*
|
|
884
|
+
* # Errors
|
|
885
|
+
*
|
|
886
|
+
* Throws (to JavaScript) when, on the first call, a WebGL object cannot be created or a shader fails to compile
|
|
887
|
+
* (the error carries its info log)
|
|
669
888
|
*/
|
|
670
889
|
setViewshed(observers: Float64Array, visible: Float32Array, hidden: Float32Array, opacity: number, outline: Float32Array): void;
|
|
890
|
+
/**
|
|
891
|
+
* Lowest and highest zoom levels the camera accepts
|
|
892
|
+
*/
|
|
671
893
|
setZoomRange(min: number, max: number): void;
|
|
672
894
|
/**
|
|
673
895
|
* Tile counters of the raster layers, for diagnostics
|
|
@@ -709,17 +931,31 @@ export class Engine {
|
|
|
709
931
|
updateGlyphPage(page: number, x: number, y: number, width: number, height: number, data: Uint8Array): void;
|
|
710
932
|
/**
|
|
711
933
|
* Replaces a region of a ground layer's texture (one layer of a 2D array)
|
|
934
|
+
*
|
|
935
|
+
* # Errors
|
|
936
|
+
*
|
|
937
|
+
* Throws (to JavaScript) when there is no texture `name`, or when the region is out of its bounds or
|
|
938
|
+
* `data` holds too few bytes
|
|
712
939
|
*/
|
|
713
940
|
updateGroundTexture(id: number, name: string, x: number, y: number, layer: number, width: number, height: number, data: Uint8Array): void;
|
|
714
941
|
/**
|
|
715
942
|
* A region of the icon atlas: `width` × `height` RGBA texels (premultiplied) at (`x`, `y`)
|
|
716
943
|
*/
|
|
717
944
|
updateIconAtlas(x: number, y: number, width: number, height: number, data: Uint8Array): void;
|
|
945
|
+
/**
|
|
946
|
+
* Vector tiles (512 CSS pixels across at their level, as `MapLibre`'s) for the view of the last frame (else the
|
|
947
|
+
* camera's), levels `min_z` to `max_z`, three numbers per tile (z, x, y), the nearest to the eye first: what a
|
|
948
|
+
* vector tile layer draws (`addVectorTiles`), coarser far away in a tilted view as the raster layers
|
|
949
|
+
*/
|
|
950
|
+
vectorTilesInView(min_z: number, max_z: number): Uint32Array;
|
|
718
951
|
/**
|
|
719
952
|
* Tiles a raster layer wants for the view of the last frame, three numbers per tile (z, x, y), the nearest to
|
|
720
953
|
* the eye first: the level each area of the ground is drawn at, for the labels of a vector style to follow it
|
|
721
954
|
*/
|
|
722
955
|
wantedTiles(id: number): Uint32Array;
|
|
956
|
+
/**
|
|
957
|
+
* Zooms by `delta` levels around a screen point (CSS pixels), which keeps the same ground point under it
|
|
958
|
+
*/
|
|
723
959
|
zoomAt(delta: number, x: number, y: number): void;
|
|
724
960
|
}
|
|
725
961
|
|
|
@@ -756,6 +992,7 @@ export interface InitOutput {
|
|
|
756
992
|
readonly engine_addRaster: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number];
|
|
757
993
|
readonly engine_addSymbols: (a: number) => [number, number, number];
|
|
758
994
|
readonly engine_addTiles3d: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
|
|
995
|
+
readonly engine_addVectorTiles: (a: number) => [number, number, number];
|
|
759
996
|
readonly engine_bounds: (a: number) => [number, number];
|
|
760
997
|
readonly engine_camera: (a: number) => any;
|
|
761
998
|
readonly engine_clearPanorama: (a: number) => void;
|
|
@@ -780,6 +1017,7 @@ export interface InitOutput {
|
|
|
780
1017
|
readonly engine_project: (a: number, b: number, c: number, d: number, e: number) => any;
|
|
781
1018
|
readonly engine_removeExtrusionBatch: (a: number, b: number, c: number) => void;
|
|
782
1019
|
readonly engine_removeLayer: (a: number, b: number) => void;
|
|
1020
|
+
readonly engine_removeVectorTile: (a: number, b: number, c: number) => void;
|
|
783
1021
|
readonly engine_render: (a: number) => number;
|
|
784
1022
|
readonly engine_requestPick: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
|
|
785
1023
|
readonly engine_resize: (a: number, b: number, c: number, d: number) => void;
|
|
@@ -824,12 +1062,16 @@ export interface InitOutput {
|
|
|
824
1062
|
readonly engine_setRasterStyle: (a: number, b: number, c: number, d: number) => void;
|
|
825
1063
|
readonly engine_setRequestHeaders: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
826
1064
|
readonly engine_setSky: (a: number, b: number) => void;
|
|
827
|
-
readonly
|
|
1065
|
+
readonly engine_setSun: (a: number, b: number, c: number, d: number, e: number) => [number, number];
|
|
1066
|
+
readonly engine_setSwipe: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
828
1067
|
readonly engine_setSymbolLayer: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
|
|
829
1068
|
readonly engine_setSymbols: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
|
|
830
1069
|
readonly engine_setTerrain: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
|
|
831
1070
|
readonly engine_setTileLoader: (a: number, b: any) => void;
|
|
832
1071
|
readonly engine_setTiles3dStyle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
1072
|
+
readonly engine_setVectorSublayers: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number) => void;
|
|
1073
|
+
readonly engine_setVectorTile: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number, r: number, s: number, t: number, u: number, v: number, w: number, x: number) => [number, number];
|
|
1074
|
+
readonly engine_setVectorTileMesh: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number, r: number, s: number, t: number, u: number, v: number, w: number, x: number, y: number, z: number, a1: number, b1: number, c1: number, d1: number, e1: number, f1: number, g1: number, h1: number, i1: number) => [number, number];
|
|
833
1075
|
readonly engine_setViewshed: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
|
|
834
1076
|
readonly engine_setZoomRange: (a: number, b: number, c: number) => void;
|
|
835
1077
|
readonly engine_stats: (a: number) => any;
|
|
@@ -842,6 +1084,7 @@ export interface InitOutput {
|
|
|
842
1084
|
readonly engine_updateGlyphPage: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
843
1085
|
readonly engine_updateGroundTexture: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => [number, number];
|
|
844
1086
|
readonly engine_updateIconAtlas: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
1087
|
+
readonly engine_vectorTilesInView: (a: number, b: number, c: number) => [number, number];
|
|
845
1088
|
readonly engine_wantedTiles: (a: number, b: number) => [number, number];
|
|
846
1089
|
readonly engine_zoomAt: (a: number, b: number, c: number, d: number) => void;
|
|
847
1090
|
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined_______true_: (a: number, b: number, c: any, d: any) => void;
|