isard 1.0.0 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (268) hide show
  1. package/CHANGELOG.md +51 -0
  2. package/dist/{basemaps.d.ts → basemap/basemaps.d.ts} +3 -3
  3. package/dist/{basemaps.js → basemap/basemaps.js} +3 -3
  4. package/dist/basemap/basemaps.js.map +1 -0
  5. package/dist/{grid.d.ts → basemap/grid.d.ts} +6 -6
  6. package/dist/{grid.js → basemap/grid.js} +61 -67
  7. package/dist/basemap/grid.js.map +1 -0
  8. package/dist/{mvt.d.ts → basemap/mvt.d.ts} +1 -1
  9. package/dist/{mvt.js → basemap/mvt.js} +6 -6
  10. package/dist/basemap/mvt.js.map +1 -0
  11. package/dist/{pmtiles.d.ts → basemap/pmtiles.d.ts} +16 -10
  12. package/dist/{pmtiles.js → basemap/pmtiles.js} +41 -33
  13. package/dist/basemap/pmtiles.js.map +1 -0
  14. package/dist/{resample.d.ts → basemap/resample.d.ts} +11 -2
  15. package/dist/{resample.js → basemap/resample.js} +18 -16
  16. package/dist/basemap/resample.js.map +1 -0
  17. package/dist/{terrain.d.ts → basemap/terrain.d.ts} +3 -3
  18. package/dist/{terrain.js → basemap/terrain.js} +7 -7
  19. package/dist/basemap/terrain.js.map +1 -0
  20. package/dist/{vectorstyle.d.ts → basemap/vectorstyle.d.ts} +12 -10
  21. package/dist/{vectorstyle.js → basemap/vectorstyle.js} +129 -111
  22. package/dist/basemap/vectorstyle.js.map +1 -0
  23. package/dist/{vectortiles.d.ts → basemap/vectortiles.d.ts} +18 -18
  24. package/dist/{vectortiles.js → basemap/vectortiles.js} +157 -109
  25. package/dist/basemap/vectortiles.js.map +1 -0
  26. package/dist/{wmts.d.ts → basemap/wmts.d.ts} +3 -3
  27. package/dist/{wmts.js → basemap/wmts.js} +19 -14
  28. package/dist/basemap/wmts.js.map +1 -0
  29. package/dist/basemap.worker.js +2 -2
  30. package/dist/basemap.worker.js.map +14 -13
  31. package/dist/bind/layers.d.ts +46 -0
  32. package/dist/bind/layers.js +154 -0
  33. package/dist/bind/layers.js.map +1 -0
  34. package/dist/{crs.d.ts → data/crs.d.ts} +11 -11
  35. package/dist/{crs.js → data/crs.js} +38 -34
  36. package/dist/data/crs.js.map +1 -0
  37. package/dist/{gpx.d.ts → data/gpx.d.ts} +2 -2
  38. package/dist/{gpx.js → data/gpx.js} +20 -20
  39. package/dist/data/gpx.js.map +1 -0
  40. package/dist/{kml.d.ts → data/kml.d.ts} +2 -2
  41. package/dist/{kml.js → data/kml.js} +42 -39
  42. package/dist/data/kml.js.map +1 -0
  43. package/dist/{topojson.d.ts → data/topojson.d.ts} +2 -2
  44. package/dist/{topojson.js → data/topojson.js} +15 -10
  45. package/dist/data/topojson.js.map +1 -0
  46. package/dist/{xml.d.ts → data/xml.d.ts} +5 -5
  47. package/dist/{xml.js → data/xml.js} +19 -18
  48. package/dist/data/xml.js.map +1 -0
  49. package/dist/decoder.worker.js +4 -4
  50. package/dist/decoder.worker.js.map +7 -7
  51. package/dist/{decoders.d.ts → engine/decoders.d.ts} +3 -3
  52. package/dist/{decoders.js → engine/decoders.js} +28 -25
  53. package/dist/engine/decoders.js.map +1 -0
  54. package/dist/{loader.d.ts → engine/loader.d.ts} +1 -1
  55. package/dist/{loader.js → engine/loader.js} +17 -14
  56. package/dist/engine/loader.js.map +1 -0
  57. package/dist/{protocol.d.ts → engine/protocol.d.ts} +1 -1
  58. package/dist/engine/protocol.js +3 -0
  59. package/dist/engine/protocol.js.map +1 -0
  60. package/dist/{requests.d.ts → engine/requests.d.ts} +1 -1
  61. package/dist/{requests.js → engine/requests.js} +19 -16
  62. package/dist/engine/requests.js.map +1 -0
  63. package/dist/engine-loader.d.ts +13 -9
  64. package/dist/engine-loader.js +30 -30
  65. package/dist/engine-loader.js.map +1 -1
  66. package/dist/formats.d.ts +3 -3
  67. package/dist/formats.js +3 -3
  68. package/dist/formats.js.map +1 -1
  69. package/dist/geoplateforme.d.ts +13 -13
  70. package/dist/geoplateforme.js +23 -21
  71. package/dist/geoplateforme.js.map +1 -1
  72. package/dist/index.d.ts +30 -29
  73. package/dist/index.js +18 -18
  74. package/dist/index.js.map +1 -1
  75. package/dist/isard_bg.wasm +0 -0
  76. package/dist/isard_core_bg.wasm +0 -0
  77. package/dist/isard_points_bg.wasm +0 -0
  78. package/dist/{extrusions.d.ts → layers/extrusions.d.ts} +1 -1
  79. package/dist/{extrusions.js → layers/extrusions.js} +10 -5
  80. package/dist/layers/extrusions.js.map +1 -0
  81. package/dist/{features.d.ts → layers/features.d.ts} +10 -10
  82. package/dist/{features.js → layers/features.js} +44 -45
  83. package/dist/layers/features.js.map +1 -0
  84. package/dist/{glyphs.d.ts → layers/glyphs.d.ts} +6 -6
  85. package/dist/{glyphs.js → layers/glyphs.js} +45 -41
  86. package/dist/layers/glyphs.js.map +1 -0
  87. package/dist/{icons.d.ts → layers/icons.d.ts} +10 -10
  88. package/dist/{icons.js → layers/icons.js} +84 -69
  89. package/dist/layers/icons.js.map +1 -0
  90. package/dist/{layers.d.ts → layers/layers.d.ts} +9 -4
  91. package/dist/{layers.js → layers/layers.js} +35 -31
  92. package/dist/layers/layers.js.map +1 -0
  93. package/dist/{panoramas.d.ts → layers/panoramas.d.ts} +3 -3
  94. package/dist/{panoramas.js → layers/panoramas.js} +54 -43
  95. package/dist/layers/panoramas.js.map +1 -0
  96. package/dist/{pointclouds.d.ts → layers/pointclouds.d.ts} +5 -5
  97. package/dist/{pointclouds.js → layers/pointclouds.js} +26 -34
  98. package/dist/layers/pointclouds.js.map +1 -0
  99. package/dist/{symbols.d.ts → layers/symbols.d.ts} +3 -3
  100. package/dist/{symbols.js → layers/symbols.js} +69 -72
  101. package/dist/layers/symbols.js.map +1 -0
  102. package/dist/map/basemap-layers.d.ts +26 -0
  103. package/dist/map/basemap-layers.js +61 -0
  104. package/dist/map/basemap-layers.js.map +1 -0
  105. package/dist/map/canvas.d.ts +17 -0
  106. package/dist/map/canvas.js +56 -0
  107. package/dist/map/canvas.js.map +1 -0
  108. package/dist/map/checks.d.ts +11 -0
  109. package/dist/map/checks.js +39 -0
  110. package/dist/map/checks.js.map +1 -0
  111. package/dist/map/credits.d.ts +17 -0
  112. package/dist/map/credits.js +34 -0
  113. package/dist/map/credits.js.map +1 -0
  114. package/dist/map/engine-settings.d.ts +15 -0
  115. package/dist/map/engine-settings.js +45 -0
  116. package/dist/map/engine-settings.js.map +1 -0
  117. package/dist/map/engines.d.ts +41 -0
  118. package/dist/map/engines.js +77 -0
  119. package/dist/map/engines.js.map +1 -0
  120. package/dist/map/events.d.ts +14 -0
  121. package/dist/map/events.js +46 -0
  122. package/dist/map/events.js.map +1 -0
  123. package/dist/map/frame-loop.d.ts +61 -0
  124. package/dist/map/frame-loop.js +139 -0
  125. package/dist/map/frame-loop.js.map +1 -0
  126. package/dist/map/hover-pick.d.ts +30 -0
  127. package/dist/map/hover-pick.js +56 -0
  128. package/dist/map/hover-pick.js.map +1 -0
  129. package/dist/map/layer-spec.d.ts +42 -0
  130. package/dist/map/layer-spec.js +34 -0
  131. package/dist/map/layer-spec.js.map +1 -0
  132. package/dist/map/layer-stack.d.ts +36 -0
  133. package/dist/map/layer-stack.js +101 -0
  134. package/dist/map/layer-stack.js.map +1 -0
  135. package/dist/map/overlay-host.d.ts +36 -0
  136. package/dist/map/overlay-host.js +101 -0
  137. package/dist/map/overlay-host.js.map +1 -0
  138. package/dist/map/panorama-host.d.ts +5 -0
  139. package/dist/map/panorama-host.js +32 -0
  140. package/dist/map/panorama-host.js.map +1 -0
  141. package/dist/map/raster-source.d.ts +11 -0
  142. package/dist/map/raster-source.js +26 -0
  143. package/dist/map/raster-source.js.map +1 -0
  144. package/dist/map/symbol-atlases.d.ts +26 -0
  145. package/dist/map/symbol-atlases.js +59 -0
  146. package/dist/map/symbol-atlases.js.map +1 -0
  147. package/dist/map/viewshed.d.ts +5 -0
  148. package/dist/map/viewshed.js +28 -0
  149. package/dist/map/viewshed.js.map +1 -0
  150. package/dist/map/workers.d.ts +46 -0
  151. package/dist/map/workers.js +73 -0
  152. package/dist/map/workers.js.map +1 -0
  153. package/dist/map.d.ts +46 -127
  154. package/dist/map.js +183 -698
  155. package/dist/map.js.map +1 -1
  156. package/dist/projections.d.ts +3 -3
  157. package/dist/projections.js +2 -2
  158. package/dist/projections.js.map +1 -1
  159. package/dist/react/Control.d.ts +11 -0
  160. package/dist/react/Control.js +18 -0
  161. package/dist/react/Control.js.map +1 -0
  162. package/dist/react/CustomLayer.d.ts +11 -0
  163. package/dist/react/CustomLayer.js +30 -0
  164. package/dist/react/CustomLayer.js.map +1 -0
  165. package/dist/react/IsardMap.d.ts +43 -0
  166. package/dist/react/IsardMap.js +146 -0
  167. package/dist/react/IsardMap.js.map +1 -0
  168. package/dist/react/Layer.d.ts +42 -0
  169. package/dist/react/Layer.js +74 -0
  170. package/dist/react/Layer.js.map +1 -0
  171. package/dist/react/Marker.d.ts +24 -0
  172. package/dist/react/Marker.js +53 -0
  173. package/dist/react/Marker.js.map +1 -0
  174. package/dist/react/Panel.d.ts +11 -0
  175. package/dist/react/Panel.js +37 -0
  176. package/dist/react/Panel.js.map +1 -0
  177. package/dist/react/Popup.d.ts +18 -0
  178. package/dist/react/Popup.js +60 -0
  179. package/dist/react/Popup.js.map +1 -0
  180. package/dist/react/Swipe.d.ts +9 -0
  181. package/dist/react/Swipe.js +41 -0
  182. package/dist/react/Swipe.js.map +1 -0
  183. package/dist/react/Viewshed.d.ts +5 -0
  184. package/dist/react/Viewshed.js +28 -0
  185. package/dist/react/Viewshed.js.map +1 -0
  186. package/dist/react/context.d.ts +32 -0
  187. package/dist/react/context.js +20 -0
  188. package/dist/react/context.js.map +1 -0
  189. package/dist/react/index.d.ts +26 -0
  190. package/dist/react/index.js +22 -0
  191. package/dist/react/index.js.map +1 -0
  192. package/dist/settings.d.ts +6 -10
  193. package/dist/settings.js +19 -17
  194. package/dist/settings.js.map +1 -1
  195. package/dist/types.d.ts +8 -8
  196. package/dist/types.js +1 -0
  197. package/dist/types.js.map +1 -1
  198. package/dist/{controls.d.ts → ui/controls.d.ts} +1 -1
  199. package/dist/{controls.js → ui/controls.js} +6 -4
  200. package/dist/ui/controls.js.map +1 -0
  201. package/dist/{interaction.d.ts → ui/interaction.d.ts} +9 -5
  202. package/dist/{interaction.js → ui/interaction.js} +9 -8
  203. package/dist/ui/interaction.js.map +1 -0
  204. package/dist/{overlay.d.ts → ui/overlay.d.ts} +2 -2
  205. package/dist/{overlay.js → ui/overlay.js} +18 -20
  206. package/dist/ui/overlay.js.map +1 -0
  207. package/dist/{style.d.ts → ui/style.d.ts} +1 -1
  208. package/dist/{style.js → ui/style.js} +2 -2
  209. package/dist/ui/style.js.map +1 -0
  210. package/dist/{animation.d.ts → util/animation.d.ts} +9 -5
  211. package/dist/{animation.js → util/animation.js} +6 -6
  212. package/dist/util/animation.js.map +1 -0
  213. package/dist/{color.d.ts → util/color.d.ts} +1 -1
  214. package/dist/{color.js → util/color.js} +14 -16
  215. package/dist/util/color.js.map +1 -0
  216. package/dist/{geo.d.ts → util/geo.d.ts} +6 -6
  217. package/dist/{geo.js → util/geo.js} +12 -12
  218. package/dist/util/geo.js.map +1 -0
  219. package/dist/util/guards.d.ts +7 -0
  220. package/dist/util/guards.js +8 -0
  221. package/dist/util/guards.js.map +1 -0
  222. package/dist/util/lru.js.map +1 -0
  223. package/dist/wasm/isard.d.ts +168 -0
  224. package/dist/wasm/isard.js +146 -0
  225. package/dist/wasm/isard_core.d.ts +144 -0
  226. package/dist/wasm/isard_core.js +122 -0
  227. package/dist/{basemap.worker.d.ts → workers/basemap.worker.d.ts} +17 -7
  228. package/dist/workers/basemap.worker.js +658 -0
  229. package/dist/workers/basemap.worker.js.map +1 -0
  230. package/package.json +24 -1
  231. package/vite.js +1 -1
  232. package/dist/animation.js.map +0 -1
  233. package/dist/basemaps.js.map +0 -1
  234. package/dist/color.js.map +0 -1
  235. package/dist/controls.js.map +0 -1
  236. package/dist/crs.js.map +0 -1
  237. package/dist/decoders.js.map +0 -1
  238. package/dist/extrusions.js.map +0 -1
  239. package/dist/features.js.map +0 -1
  240. package/dist/geo.js.map +0 -1
  241. package/dist/glyphs.js.map +0 -1
  242. package/dist/gpx.js.map +0 -1
  243. package/dist/grid.js.map +0 -1
  244. package/dist/icons.js.map +0 -1
  245. package/dist/interaction.js.map +0 -1
  246. package/dist/kml.js.map +0 -1
  247. package/dist/layers.js.map +0 -1
  248. package/dist/loader.js.map +0 -1
  249. package/dist/lru.js.map +0 -1
  250. package/dist/mvt.js.map +0 -1
  251. package/dist/overlay.js.map +0 -1
  252. package/dist/panoramas.js.map +0 -1
  253. package/dist/pmtiles.js.map +0 -1
  254. package/dist/pointclouds.js.map +0 -1
  255. package/dist/protocol.js +0 -2
  256. package/dist/protocol.js.map +0 -1
  257. package/dist/requests.js.map +0 -1
  258. package/dist/resample.js.map +0 -1
  259. package/dist/style.js.map +0 -1
  260. package/dist/symbols.js.map +0 -1
  261. package/dist/terrain.js.map +0 -1
  262. package/dist/topojson.js.map +0 -1
  263. package/dist/vectorstyle.js.map +0 -1
  264. package/dist/vectortiles.js.map +0 -1
  265. package/dist/wmts.js.map +0 -1
  266. package/dist/xml.js.map +0 -1
  267. /package/dist/{lru.d.ts → util/lru.d.ts} +0 -0
  268. /package/dist/{lru.js → util/lru.js} +0 -0
@@ -68,6 +68,8 @@ export class ExtrusionLayer extends Layer {
68
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  const n = tile.properties.length;
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  if (rest < n) {
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  const properties = tile.properties[rest];
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+ if (properties === undefined)
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+ return undefined;
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  return tile.features?.[rest] ?? { type: 'Feature', properties, geometry: null };
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  }
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  rest -= n;
@@ -87,8 +89,9 @@ export class ExtrusionLayer extends Layer {
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  setStyle(style) {
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  this.style = { ...this.style, ...style };
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  const engine = this.map.engine;
90
- for (const tile of this.tiles.values())
92
+ this.tiles.forEach((tile) => {
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  this.sendStyle(engine, this.id, tile);
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+ });
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  this.sendLayer(engine, this.id);
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  this.map.requestRender();
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  }
@@ -97,8 +100,9 @@ export class ExtrusionLayer extends Layer {
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  }
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  setFilter(filter) {
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  this.style = { ...this.style, filter };
100
- for (const tile of this.tiles.values())
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+ this.tiles.forEach((tile) => {
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  this.map.engine.setFeatureMask(this.id, this.mask(tile), tile.batch);
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+ });
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  this.map.requestRender();
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  }
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  /** One value per building of a tile (or of the data), colored through the ramp; NaN keeps a building's color */
@@ -193,8 +197,9 @@ export class ExtrusionLayer extends Layer {
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  create(engine) {
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  const id = engine.addExtrusions();
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  this.sendLayer(engine, id);
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- for (const tile of this.tiles.values())
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+ this.tiles.forEach((tile) => {
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  this.sendTile(engine, id, tile);
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+ });
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  // A network created before (on a new engine, the map relinks once every layer is there)
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  if (!this.network || this.network.layer.id >= 0)
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  this.sendLink(engine, id);
@@ -206,7 +211,7 @@ export class ExtrusionLayer extends Layer {
206
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  this.sendLink(engine, this.id);
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  }
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  }
209
- export function extrusionStyle(options) {
214
+ export const extrusionStyle = (options) => {
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  const { data: _, before: __, ...rest } = options;
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  return {
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  opacity: 1,
@@ -220,5 +225,5 @@ export function extrusionStyle(options) {
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  base: 0,
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  ...rest,
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  };
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- }
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+ };
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  //# sourceMappingURL=extrusions.js.map
@@ -0,0 +1 @@
1
+ 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* Extruded polygons (buildings), styled per feature like the other feature layers, coming in tiles (or one set): an\n * application loading a tiled source (BD TOPO vector tiles…) hands each tile's buildings to `setTile` and drops them\n * with `removeTile`. Colored by their color, by a value per building through the ramp (water at a building), or by\n * the node values of a network layer (`linkNetwork`: the travel time to each building, recolored with the network).\n */\n\nimport type { LayerHost } from '../types.ts';\nimport type { Engine } from '../wasm/isard.js';\nimport {\n evaluate,\n type Feature,\n type FeatureData,\n type FeatureLayerStyle,\n FLOATS,\n featuresOf,\n type Placement,\n type Properties,\n parseColor,\n polygonGeometry,\n rampTexels,\n type Styled,\n stops,\n} from './features.ts';\nimport { Layer, type NetworkLayer } from './layers.ts';\n\nexport interface ExtrusionStyle<P = Properties> extends FeatureLayerStyle<P> {\n /** CSS color (default `#e4e1dc`) */\n color: Styled<string, P>;\n /** Height of the roof over the ground, metres (default 6) */\n height: Styled<number, P>;\n /** Height of the foot of the walls, metres (default 0) */\n base: Styled<number, P>;\n}\n\nexport interface ExtrusionOptions<P = Properties> extends Partial<ExtrusionStyle<P>>, Placement {\n /** Polygon and MultiPolygon features, as one set (tiles come with `setTile`) */\n data?: FeatureData<P>;\n}\n\n/** Key of a tile of extrusions (see `ExtrusionLayer.setTile`) */\nexport type TileKey = string | number;\n\n/**\n * Polygons as typed arrays, for tiles decoded in a worker (no GeoJSON in between): points in Mercator [0, 1] (x, y\n * interleaved, y towards the south), the first point of each ring and the first ring of each polygon (one more entry\n * than rings and polygons; the first ring of a polygon is its outline), the feature of each polygon\n */\nexport interface PolygonArrays {\n points: Float64Array;\n ringStart: Uint32Array;\n polygonStart: Uint32Array;\n feature: Uint32Array;\n}\n\ninterface Tile<P> {\n /** Batch number in the engine: tiles are drawn, and their features numbered for picking, in this order */\n batch: number;\n /** The properties of the features, which the style reads */\n properties: P[];\n features: Feature<P>[] | undefined;\n arrays: PolygonArrays | undefined;\n values: Float32Array | undefined;\n anchors: Float32Array | undefined;\n}\n\n/** TileKey of the set given as `data` */\nconst DATA = Symbol('data');\n\nexport class ExtrusionLayer<P = Properties> extends Layer {\n private readonly tiles = new Map<TileKey | typeof DATA, Tile<P>>();\n private nextBatch = 1;\n private network: { layer: NetworkLayer; max: number } | undefined;\n\n /** @internal */\n constructor(\n map: LayerHost,\n data: FeatureData<P> | undefined,\n private style: ExtrusionStyle<P>,\n ) {\n super(map);\n if (data) {\n const features = featuresOf(data);\n const properties = features.map((f) => f.properties);\n\n this.tiles.set(DATA, {\n batch: 0,\n properties,\n features,\n arrays: undefined,\n values: undefined,\n anchors: undefined,\n });\n }\n }\n\n /** Replaces the set given as `data` */\n setData(data: FeatureData<P>): void {\n const features = featuresOf(data);\n\n this.put(\n DATA,\n features.map((f) => f.properties),\n features,\n undefined,\n );\n }\n\n /** Adds or replaces the buildings of a tile: GeoJSON, or typed arrays with the properties of each feature */\n setTile(key: TileKey, data: FeatureData<P> | { arrays: PolygonArrays; properties: P[] }): void {\n if ('arrays' in data) this.put(key, data.properties, undefined, data.arrays);\n else {\n const features = featuresOf(data);\n\n this.put(\n key,\n features.map((f) => f.properties),\n features,\n undefined,\n );\n }\n }\n\n removeTile(key: TileKey): void {\n const tile = this.tiles.get(key);\n\n if (!tile) return;\n this.tiles.delete(key);\n this.map.engine.removeExtrusionBatch(this.id, tile.batch);\n this.map.requestRender();\n }\n\n /** Keys of the tiles held */\n get tileKeys(): TileKey[] {\n return [...this.tiles.keys()].filter((k): k is TileKey => k !== DATA);\n }\n\n /** The properties of the features of a tile (or of the data) */\n properties(key?: TileKey): readonly P[] {\n return this.tiles.get(key ?? DATA)?.properties ?? [];\n }\n\n /** The feature of a picked index (its geometry if given as GeoJSON): tiles are numbered one after the other, in the\n * order they were added */\n featureAt(index: number): Feature<P> | undefined {\n let rest = index;\n\n for (const tile of [...this.tiles.values()].sort((a, b) => a.batch - b.batch)) {\n const n = tile.properties.length;\n\n if (rest < n) {\n const properties = tile.properties[rest];\n\n if (properties === undefined) return undefined;\n\n return tile.features?.[rest] ?? { type: 'Feature', properties, geometry: null };\n }\n rest -= n;\n }\n\n return undefined;\n }\n\n /** The tile and the index in it of a picked index */\n tileAt(index: number): { key: TileKey | undefined; index: number } | undefined {\n let rest = index;\n\n for (const [key, tile] of [...this.tiles].sort((a, b) => a[1].batch - b[1].batch)) {\n if (rest < tile.properties.length) return { key: key === DATA ? undefined : key, index: rest };\n rest -= tile.properties.length;\n }\n\n return undefined;\n }\n\n setStyle(style: Partial<ExtrusionStyle<P>>): void {\n this.style = { ...this.style, ...style };\n\n const engine = this.map.engine;\n\n this.tiles.forEach((tile) => {\n this.sendStyle(engine, this.id, tile);\n });\n this.sendLayer(engine, this.id);\n this.map.requestRender();\n }\n\n setVisible(visible: boolean): void {\n this.setStyle({ visible });\n }\n\n setFilter(filter: ((properties: P, index: number) => boolean) | undefined): void {\n this.style = { ...this.style, filter };\n this.tiles.forEach((tile) => {\n this.map.engine.setFeatureMask(this.id, this.mask(tile), tile.batch);\n });\n this.map.requestRender();\n }\n\n /** One value per building of a tile (or of the data), colored through the ramp; NaN keeps a building's color */\n setValues(values: Float32Array | undefined, key?: TileKey): void {\n const tile = this.tiles.get(key ?? DATA);\n\n if (!tile) return;\n tile.values = values;\n this.map.engine.setFeatureValues(\n this.id,\n values ?? new Float32Array(tile.properties.length).fill(Number.NaN),\n tile.batch,\n );\n this.map.requestRender();\n }\n\n /**\n * Colors the buildings by the node values of a network layer, recolored with it: each building takes min(value(A)\n * + cost from A, value(B) + cost from B) from its anchors (`setAnchors`), through the ramp, up to `max` (above, or\n * unreached: its own color). Undefined: back to the buildings' own values.\n */\n linkNetwork(network: NetworkLayer | undefined, max = Number.POSITIVE_INFINITY): void {\n this.network = network && { layer: network, max };\n this.sendLink(this.map.engine, this.id);\n this.map.requestRender();\n }\n\n /** Per building of a tile (or of the data): node A, node B, cost from A, cost from B (4 floats each) */\n setAnchors(anchors: Float32Array, key?: TileKey): void {\n const tile = this.tiles.get(key ?? DATA);\n\n if (!tile) return;\n tile.anchors = anchors;\n this.map.engine.setExtrusionAnchors(this.id, tile.batch, anchors);\n this.map.requestRender();\n }\n\n private put(\n key: TileKey | typeof DATA,\n properties: P[],\n features: Feature<P>[] | undefined,\n arrays: PolygonArrays | undefined,\n ): void {\n const old = this.tiles.get(key);\n const tile: Tile<P> = {\n batch: old?.batch ?? (key === DATA ? 0 : this.nextBatch++),\n properties,\n features,\n arrays,\n values: undefined,\n anchors: undefined,\n };\n\n this.tiles.set(key, tile);\n this.sendTile(this.map.engine, this.id, tile);\n this.map.requestRender();\n }\n\n private mask(tile: Tile<P>): Uint8Array {\n const { filter } = this.style;\n const mask = new Uint8Array(tile.properties.length).fill(255);\n\n if (filter)\n tile.properties.forEach((p, i) => {\n if (!filter(p, i)) mask[i] = 0;\n });\n\n return mask;\n }\n\n private sendTile(engine: Engine, id: number, tile: Tile<P>): void {\n const g = tile.arrays ?? polygonGeometry(tile.features ?? []);\n const n = tile.properties.length;\n\n engine.setExtrusionBatch(id, tile.batch, g.points, g.ringStart, g.polygonStart, g.feature, n);\n this.sendStyle(engine, id, tile);\n if (tile.values) engine.setFeatureValues(id, tile.values, tile.batch);\n if (tile.anchors) engine.setExtrusionAnchors(id, tile.batch, tile.anchors);\n }\n\n private sendStyle(engine: Engine, id: number, tile: Tile<P>): void {\n const { color, height, base } = this.style;\n const out = new Float32Array(tile.properties.length * FLOATS);\n // Constant colors parsed once: a tile has thousands of buildings\n const fixed = typeof color === 'string' ? parseColor(color) : undefined;\n\n tile.properties.forEach((p, i) => {\n const o = i * FLOATS;\n\n out.set(fixed ?? parseColor(evaluate(color, p, i)), o);\n out.set(stops(evaluate(height, p, i)), o + 8);\n out.set(stops(evaluate(base, p, i)), o + 16);\n });\n engine.setFeatureStyle(id, out, tile.batch);\n engine.setFeatureMask(id, this.mask(tile), tile.batch);\n }\n\n private sendLayer(engine: Engine, id: number): void {\n const { ramp, opacity, minZoom, maxZoom, visible } = this.style;\n const r = ramp && rampTexels(ramp);\n\n engine.setFeatureRamp(id, r?.rgba, r?.min ?? 0, r?.max ?? 1);\n engine.setFeatureLayer(id, Float32Array.from(stops(opacity)), minZoom, maxZoom, visible);\n }\n\n private sendLink(engine: Engine, id: number): void {\n const n = this.network;\n // A network removed (or not created) links to nothing\n const network = n && n.layer.id >= 0 ? n.layer.id : undefined;\n\n engine.linkExtrusionNetwork(id, network, n ? Math.min(n.max, 1e29) : 0);\n }\n\n /** @internal */\n protected create(engine: Engine): number {\n const id = engine.addExtrusions();\n\n this.sendLayer(engine, id);\n this.tiles.forEach((tile) => {\n this.sendTile(engine, id, tile);\n });\n // A network created before (on a new engine, the map relinks once every layer is there)\n if (!this.network || this.network.layer.id >= 0) this.sendLink(engine, id);\n\n return id;\n }\n\n /** @internal On a new engine, the network may come after the buildings: linked once both are there */\n override relink(engine: Engine): void {\n if (this.network) this.sendLink(engine, this.id);\n }\n}\n\nexport const extrusionStyle = <P>(options: ExtrusionOptions<P>): ExtrusionStyle<P> => {\n const { data: _, before: __, ...rest } = options;\n\n return {\n opacity: 1,\n minZoom: 0,\n maxZoom: 24,\n visible: true,\n filter: undefined,\n ramp: undefined,\n color: '#e4e1dc',\n height: 6,\n base: 0,\n ...rest,\n };\n};\n"]}
@@ -108,20 +108,20 @@ export interface FillOptions<P = Properties> extends Partial<FillStyle<P>>, Plac
108
108
  data: FeatureData<P>;
109
109
  }
110
110
  /** A CSS color to RGBA 0-1 (see `parseCssColor`); black if unknown or missing */
111
- export declare function parseColor(color: string): [r: number, g: number, b: number, a: number];
111
+ export declare const parseColor: (color: string) => [r: number, g: number, b: number, a: number];
112
112
  /** 256 RGBA texels of a ramp over its value range, and that range */
113
- export declare function rampTexels(ramp: Ramp): {
113
+ export declare const rampTexels: (ramp: Ramp) => {
114
114
  rgba: Uint8Array;
115
115
  min: number;
116
116
  max: number;
117
117
  };
118
118
  /** Up to four stops as zooms then values, constant if a number */
119
- export declare function stops(size: Size): [number, number, number, number, number, number, number, number];
119
+ export declare const stops: (size: Size) => [number, number, number, number, number, number, number, number];
120
120
  /** Value of zoom stops at a zoom */
121
- export declare function interpolate(size: Size, zoom: number): number;
122
- export declare function evaluate<T, P>(value: Styled<T, P>, properties: P, index: number): T;
123
- export declare function featuresOf<P>(data: FeatureData<P>): Feature<P>[];
124
- export declare function polygonGeometry(features: Feature<unknown>[]): {
121
+ export declare const interpolate: (size: Size, zoom: number) => number;
122
+ export declare const evaluate: <T, P>(value: Styled<T, P>, properties: P, index: number) => T;
123
+ export declare const featuresOf: <P>(data: FeatureData<P>) => Feature<P>[];
124
+ export declare const polygonGeometry: (features: Feature<unknown>[]) => {
125
125
  points: Float64Array<ArrayBuffer>;
126
126
  ringStart: Uint32Array<ArrayBuffer>;
127
127
  polygonStart: Uint32Array<ArrayBuffer>;
@@ -162,6 +162,6 @@ export declare class FillLayer<P = Properties> extends FeatureLayer<P, FillStyle
162
162
  protected featureStyle(properties: P, index: number): [string, string, Size, Size];
163
163
  protected applyExtra(): void;
164
164
  }
165
- export declare function lineStyle<P>(options: LineOptions<P>): LineStyle<P>;
166
- export declare function circleStyle<P>(options: CircleOptions<P>): CircleStyle<P>;
167
- export declare function fillStyle<P>(options: FillOptions<P>): FillStyle<P>;
165
+ export declare const lineStyle: <P>(options: LineOptions<P>) => LineStyle<P>;
166
+ export declare const circleStyle: <P>(options: CircleOptions<P>) => CircleStyle<P>;
167
+ export declare const fillStyle: <P>(options: FillOptions<P>) => FillStyle<P>;
@@ -4,9 +4,9 @@
4
4
  * returning either, evaluated once per feature when the data or the style change: the engine keeps the result in
5
5
  * textures, and restyling, recoloring by values or filtering never touches the geometry.
6
6
  */
7
- import { parseCssColor } from "./color.js";
8
- import { crsOf, reproject } from "./crs.js";
9
- import { mercatorX, mercatorY } from "./geo.js";
7
+ import { crsOf, reproject } from "../data/crs.js";
8
+ import { parseCssColor } from "../util/color.js";
9
+ import { mercatorX, mercatorY } from "../util/geo.js";
10
10
  import { Layer } from "./layers.js";
11
11
  const BASE = {
12
12
  opacity: 1,
@@ -18,11 +18,11 @@ const BASE = {
18
18
  };
19
19
  // ── Colors ──
20
20
  /** A CSS color to RGBA 0-1 (see `parseCssColor`); black if unknown or missing */
21
- export function parseColor(color) {
21
+ export const parseColor = (color) => {
22
22
  return parseCssColor(color) ?? [0, 0, 0, 1];
23
- }
23
+ };
24
24
  /** 256 RGBA texels of a ramp over its value range, and that range */
25
- export function rampTexels(ramp) {
25
+ export const rampTexels = (ramp) => {
26
26
  const stops = ramp.map(([v, c]) => [v, parseColor(c)]).sort((a, b) => a[0] - b[0]);
27
27
  const min = stops[0]?.[0] ?? 0;
28
28
  const max = stops.at(-1)?.[0] ?? 1;
@@ -39,29 +39,29 @@ export function rampTexels(ramp) {
39
39
  rgba[i * 4 + j] = Math.round(((c0[j] ?? 0) + ((c1[j] ?? 0) - (c0[j] ?? 0)) * t) * 255);
40
40
  }
41
41
  return { rgba, min, max };
42
- }
42
+ };
43
43
  /** Up to four stops as zooms then values, constant if a number */
44
- export function stops(size) {
44
+ export const stops = (size) => {
45
45
  if (!Array.isArray(size)) {
46
46
  // A style function may return nothing for a feature without the property: 0
47
47
  const v = Number.isFinite(size) ? size : 0;
48
48
  return [0, 0, 0, 0, v, v, v, v];
49
49
  }
50
50
  // More than four: resampled at four zooms over their range
51
- let s = size;
52
- if (s.length > 4) {
53
- const z0 = s[0]?.[0] ?? 0;
54
- const z1 = s.at(-1)?.[0] ?? 0;
55
- s = [0, 1, 2, 3].map((k) => {
51
+ const resampled = () => {
52
+ const z0 = size[0]?.[0] ?? 0;
53
+ const z1 = size.at(-1)?.[0] ?? 0;
54
+ return [0, 1, 2, 3].map((k) => {
56
55
  const z = z0 + ((z1 - z0) * k) / 3;
57
56
  return [z, interpolate(size, z)];
58
57
  });
59
- }
58
+ };
59
+ const s = size.length > 4 ? resampled() : size;
60
60
  const at = (k) => s[Math.min(k, s.length - 1)] ?? [0, 0];
61
61
  return [at(0)[0], at(1)[0], at(2)[0], at(3)[0], at(0)[1], at(1)[1], at(2)[1], at(3)[1]];
62
- }
62
+ };
63
63
  /** Value of zoom stops at a zoom */
64
- export function interpolate(size, zoom) {
64
+ export const interpolate = (size, zoom) => {
65
65
  if (typeof size === 'number')
66
66
  return size;
67
67
  const first = size[0];
@@ -69,34 +69,33 @@ export function interpolate(size, zoom) {
69
69
  return 0;
70
70
  if (zoom <= first[0])
71
71
  return first[1];
72
- for (let k = 1; k < size.length; k += 1) {
73
- const [z0, v0] = size[k - 1] ?? first;
74
- const [z1, v1] = size[k] ?? first;
75
- if (zoom <= z1)
76
- return v0 + ((v1 - v0) * (zoom - z0)) / Math.max(z1 - z0, 1e-9);
77
- }
78
- return size.at(-1)?.[1] ?? 0;
79
- }
80
- export function evaluate(value, properties, index) {
72
+ const k = size.findIndex(([z], i) => i > 0 && zoom <= z);
73
+ if (k < 0)
74
+ return size.at(-1)?.[1] ?? 0;
75
+ const [z0, v0] = size[k - 1] ?? first;
76
+ const [z1, v1] = size[k] ?? first;
77
+ return v0 + ((v1 - v0) * (zoom - z0)) / Math.max(z1 - z0, 1e-9);
78
+ };
79
+ export const evaluate = (value, properties, index) => {
81
80
  return typeof value === 'function' ? value(properties, index) : value;
82
- }
81
+ };
83
82
  // ── Geometry ──
84
83
  /** Collections in another CRS, reprojected once (the layers read their data again) */
85
84
  const reprojected = new WeakMap();
86
- export function featuresOf(data) {
85
+ export const featuresOf = (data) => {
87
86
  if (Array.isArray(data))
88
87
  return data;
89
88
  if (data.type !== 'FeatureCollection')
90
89
  return [data];
91
90
  if (crsOf(data) === undefined)
92
91
  return data.features;
93
- let features = reprojected.get(data);
94
- if (!features) {
95
- features = reproject(data).features;
96
- reprojected.set(data, features);
97
- }
92
+ const cached = reprojected.get(data);
93
+ if (cached)
94
+ return cached;
95
+ const features = reproject(data).features;
96
+ reprojected.set(data, features);
98
97
  return features;
99
- }
98
+ };
100
99
  /** Every geometry of a feature, collections flattened */
101
100
  function* geometries(geometry) {
102
101
  if (!geometry)
@@ -128,7 +127,7 @@ class Grow {
128
127
  }
129
128
  }
130
129
  /** Lines of the features: points (Mercator), first point of each line, feature of each line */
131
- function lineGeometry(features) {
130
+ const lineGeometry = (features) => {
132
131
  const points = new Grow(new Float64Array(1024));
133
132
  const start = new Grow(new Uint32Array(64));
134
133
  const feature = new Grow(new Uint32Array(64));
@@ -156,8 +155,8 @@ function lineGeometry(features) {
156
155
  });
157
156
  start.push(points.length / 2);
158
157
  return { points: points.done(), start: start.done(), feature: feature.done() };
159
- }
160
- function pointGeometry(features) {
158
+ };
159
+ const pointGeometry = (features) => {
161
160
  const points = new Grow(new Float64Array(1024));
162
161
  const feature = new Grow(new Uint32Array(64));
163
162
  const point = ([lon, lat], f) => {
@@ -174,8 +173,8 @@ function pointGeometry(features) {
174
173
  }
175
174
  });
176
175
  return { points: points.done(), feature: feature.done() };
177
- }
178
- export function polygonGeometry(features) {
176
+ };
177
+ export const polygonGeometry = (features) => {
179
178
  const points = new Grow(new Float64Array(1024));
180
179
  const ringStart = new Grow(new Uint32Array(64));
181
180
  const polygonStart = new Grow(new Uint32Array(64));
@@ -206,7 +205,7 @@ export function polygonGeometry(features) {
206
205
  polygonStart: polygonStart.done(),
207
206
  feature: feature.done(),
208
207
  };
209
- }
208
+ };
210
209
  // ── Layers ──
211
210
  /** Floats per feature in the engine's style (see `setFeatureStyle`) */
212
211
  export const FLOATS = 32;
@@ -371,11 +370,11 @@ export class FillLayer extends FeatureLayer {
371
370
  }
372
371
  applyExtra() { }
373
372
  }
374
- export function lineStyle(options) {
373
+ export const lineStyle = (options) => {
375
374
  const { data: _, before: __, ...rest } = options;
376
375
  return { ...BASE, color: '#000', width: 1, dash: undefined, ...rest };
377
- }
378
- export function circleStyle(options) {
376
+ };
377
+ export const circleStyle = (options) => {
379
378
  const { data: _, before: __, ...rest } = options;
380
379
  return {
381
380
  ...BASE,
@@ -386,9 +385,9 @@ export function circleStyle(options) {
386
385
  alignment: 'viewport',
387
386
  ...rest,
388
387
  };
389
- }
390
- export function fillStyle(options) {
388
+ };
389
+ export const fillStyle = (options) => {
391
390
  const { data: _, before: __, ...rest } = options;
392
391
  return { ...BASE, color: '#000', ...rest };
393
- }
392
+ };
394
393
  //# sourceMappingURL=features.js.map
@@ -0,0 +1 @@
1
+ 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Math.max(0, Math.min(1, (v - v0) / (v1 - v0))) : 0;\n\n for (let j = 0; j < 4; j += 1)\n rgba[i * 4 + j] = Math.round(((c0[j] ?? 0) + ((c1[j] ?? 0) - (c0[j] ?? 0)) * t) * 255);\n }\n\n return { rgba, min, max };\n};\n\n/** Up to four stops as zooms then values, constant if a number */\nexport const stops = (size: Size): [number, number, number, number, number, number, number, number] => {\n if (!Array.isArray(size)) {\n // A style function may return nothing for a feature without the property: 0\n const v = Number.isFinite(size) ? size : 0;\n\n return [0, 0, 0, 0, v, v, v, v];\n }\n\n // More than four: resampled at four zooms over their range\n const resampled = (): [number, number][] => {\n const z0 = size[0]?.[0] ?? 0;\n const z1 = size.at(-1)?.[0] ?? 0;\n\n return [0, 1, 2, 3].map((k): [number, number] => {\n const z = z0 + ((z1 - z0) * k) / 3;\n\n return [z, interpolate(size, z)];\n });\n };\n const s = size.length > 4 ? resampled() : size;\n const at = (k: number) => s[Math.min(k, s.length - 1)] ?? [0, 0];\n\n return [at(0)[0], at(1)[0], at(2)[0], at(3)[0], at(0)[1], at(1)[1], at(2)[1], at(3)[1]];\n};\n\n/** Value of zoom stops at a zoom */\nexport const interpolate = (size: Size, zoom: number): number => {\n if (typeof size === 'number') return size;\n\n const first = size[0];\n\n if (!first) return 0;\n if (zoom <= first[0]) return first[1];\n\n const k = size.findIndex(([z], i) => i > 0 && zoom <= z);\n\n if (k < 0) return size.at(-1)?.[1] ?? 0;\n\n const [z0, v0] = size[k - 1] ?? first;\n const [z1, v1] = size[k] ?? first;\n\n return v0 + ((v1 - v0) * (zoom - z0)) / Math.max(z1 - z0, 1e-9);\n};\n\nexport const evaluate = <T, P>(value: Styled<T, P>, properties: P, index: number): T => {\n return typeof value === 'function' ? (value as (p: P, i: number) => T)(properties, index) : value;\n};\n\n// ── Geometry ──\n\n/** Collections in another CRS, reprojected once (the layers read their data again) */\nconst reprojected = new WeakMap<object, Feature<unknown>[]>();\n\nexport const featuresOf = <P>(data: FeatureData<P>): Feature<P>[] => {\n if (Array.isArray(data)) return data;\n if (data.type !== 'FeatureCollection') return [data];\n if (crsOf(data) === undefined) return data.features;\n\n const cached = reprojected.get(data) as Feature<P>[] | undefined;\n\n if (cached) return cached;\n\n const features = reproject(data).features;\n\n reprojected.set(data, features);\n\n return features;\n};\n\n/** Every geometry of a feature, collections flattened */\nfunction* geometries(geometry: Geometry | null): Generator<Geometry> {\n if (!geometry) return;\n if (geometry.type === 'GeometryCollection') for (const g of geometry.geometries) yield* geometries(g);\n else yield geometry;\n}\n\n/** A growable typed array */\nclass Grow<T extends Float64Array | Uint32Array> {\n length = 0;\n constructor(public data: T) {}\n push(...values: number[]): void {\n if (this.length + values.length > this.data.length) {\n const next = new (this.data.constructor as new (n: number) => T)(\n Math.max(16, this.data.length * 2, this.length + values.length),\n );\n\n next.set(this.data);\n this.data = next;\n }\n for (const v of values) this.data[this.length++] = v;\n }\n done(): T {\n return this.data.subarray(0, this.length) as T;\n }\n}\n\n/** Lines of the features: points (Mercator), first point of each line, feature of each line */\nconst lineGeometry = (features: Feature<unknown>[]) => {\n const points = new Grow(new Float64Array(1024));\n const start = new Grow(new Uint32Array(64));\n const feature = new Grow(new Uint32Array(64));\n const line = (coords: Position[], f: number) => {\n start.push(points.length / 2);\n feature.push(f);\n for (const [lon, lat] of coords) points.push(mercatorX(lon), mercatorY(lat));\n };\n\n features.forEach((f, i) => {\n for (const g of geometries(f.geometry)) {\n if (g.type === 'LineString') line(g.coordinates, i);\n else if (g.type === 'MultiLineString') for (const l of g.coordinates) line(l, i);\n else if (g.type === 'Polygon') for (const r of g.coordinates) line(r, i);\n else if (g.type === 'MultiPolygon') for (const p of g.coordinates) for (const r of p) line(r, i);\n }\n });\n start.push(points.length / 2);\n\n return { points: points.done(), start: start.done(), feature: feature.done() };\n};\n\nconst pointGeometry = (features: Feature<unknown>[]) => {\n const points = new Grow(new Float64Array(1024));\n const feature = new Grow(new Uint32Array(64));\n const point = ([lon, lat]: Position, f: number) => {\n points.push(mercatorX(lon), mercatorY(lat));\n feature.push(f);\n };\n\n features.forEach((f, i) => {\n for (const g of geometries(f.geometry)) {\n if (g.type === 'Point') point(g.coordinates, i);\n else if (g.type === 'MultiPoint') for (const p of g.coordinates) point(p, i);\n }\n });\n\n return { points: points.done(), feature: feature.done() };\n};\n\nexport const polygonGeometry = (features: Feature<unknown>[]) => {\n const points = new Grow(new Float64Array(1024));\n const ringStart = new Grow(new Uint32Array(64));\n const polygonStart = new Grow(new Uint32Array(64));\n const feature = new Grow(new Uint32Array(64));\n const polygon = (rings: Position[][], f: number) => {\n polygonStart.push(ringStart.length);\n feature.push(f);\n for (const ring of rings) {\n ringStart.push(points.length / 2);\n for (const [lon, lat] of ring) points.push(mercatorX(lon), mercatorY(lat));\n }\n };\n\n features.forEach((f, i) => {\n for (const g of geometries(f.geometry)) {\n if (g.type === 'Polygon') polygon(g.coordinates, i);\n else if (g.type === 'MultiPolygon') for (const p of g.coordinates) polygon(p, i);\n }\n });\n ringStart.push(points.length / 2);\n polygonStart.push(ringStart.length - 1);\n\n return {\n points: points.done(),\n ringStart: ringStart.done(),\n polygonStart: polygonStart.done(),\n feature: feature.done(),\n };\n};\n\n// ── Layers ──\n\n/** Floats per feature in the engine's style (see `setFeatureStyle`) */\nexport const FLOATS = 32;\n\n/** What every feature layer shares: its data, its style in the engine, values, filter */\nexport abstract class FeatureLayer<P, S extends FeatureLayerStyle<P>> extends Layer {\n protected list: Feature<P>[];\n protected values: Float32Array | undefined;\n\n /** @internal */\n constructor(\n map: LayerHost,\n data: FeatureData<P>,\n protected style: S,\n ) {\n super(map);\n this.list = featuresOf(data);\n }\n\n /** The features, in the order of the data (their index is what `pick` returns) */\n get features(): readonly Feature<P>[] {\n return this.list;\n }\n\n /** The feature of a picked index */\n featureAt(index: number): Feature<P> | undefined {\n return this.list[index];\n }\n\n /** Replaces the features; the style is evaluated again for them */\n setData(data: FeatureData<P>): void {\n const before = this.list.length;\n\n this.list = featuresOf(data);\n if (this.list.length !== before) this.values = undefined;\n // A new feature count needs new textures: the layer is created again at its place\n if (this.list.length !== before) this.recreate();\n else {\n this.upload(this.map.engine, this.id);\n this.applyStyle(this.map.engine, this.id);\n }\n this.map.requestRender();\n }\n\n setStyle(style: Partial<S>): void {\n this.style = { ...this.style, ...style };\n this.applyStyle(this.map.engine, this.id);\n this.map.requestRender();\n }\n\n /** One value per feature (in data order), colored through the style's `ramp`; NaN keeps a feature's color */\n setValues(values: Float32Array | undefined): void {\n this.values = values;\n this.map.engine.setFeatureValues(this.id, values ?? new Float32Array(this.list.length).fill(Number.NaN));\n this.map.requestRender();\n }\n\n /** Shows only the features the predicate keeps; undefined shows them all */\n setFilter(filter: ((properties: P, index: number) => boolean) | undefined): void {\n this.style = { ...this.style, filter };\n this.map.engine.setFeatureMask(this.id, this.mask());\n this.map.requestRender();\n }\n\n setVisible(visible: boolean): void {\n this.setStyle({ visible } as Partial<S>);\n }\n\n private mask(): Uint8Array {\n const { filter } = this.style;\n const mask = new Uint8Array(this.list.length).fill(255);\n\n if (filter)\n this.list.forEach((f, i) => {\n if (!filter(f.properties, i)) mask[i] = 0;\n });\n\n return mask;\n }\n\n /** Recreated in the engine at the same place (a new feature count) */\n private recreate(): void {\n const engine = this.map.engine;\n const old = this.id;\n\n this.attach(engine);\n this.map.replaceLayer(this, old);\n }\n\n /** @internal */\n protected create(engine: Engine): number {\n const id = this.add(engine);\n\n this.applyStyle(engine, id);\n if (this.values) engine.setFeatureValues(id, this.values);\n\n return id;\n }\n\n /** @internal Adds the geometry to the engine, returns the layer id */\n protected abstract add(engine: Engine): number;\n /** @internal Sends the geometry again (same feature count) */\n protected abstract upload(engine: Engine, id: number): void;\n /** Two colors and two sizes of a feature */\n protected abstract featureStyle(\n properties: P,\n index: number,\n ): [color: string, second: string, size: Size, second: Size];\n /** @internal Layer-specific settings (dashes, alignment) */\n protected abstract applyExtra(engine: Engine, id: number): void;\n\n /** @internal */\n protected applyStyle(engine: Engine, id: number): void {\n const out = new Float32Array(this.list.length * FLOATS);\n\n this.list.forEach((f, i) => {\n const [color, second, size, size2] = this.featureStyle(f.properties, i);\n const o = i * FLOATS;\n\n out.set(parseColor(color), o);\n out.set(parseColor(second), o + 4);\n out.set(stops(size), o + 8);\n out.set(stops(size2), o + 16);\n });\n engine.setFeatureStyle(id, out);\n engine.setFeatureMask(id, this.mask());\n\n const { ramp, opacity, minZoom, maxZoom, visible } = this.style;\n const r = ramp && rampTexels(ramp);\n\n engine.setFeatureRamp(id, r?.rgba, r?.min ?? 0, r?.max ?? 1);\n engine.setFeatureLayer(id, Float32Array.from(stops(opacity)), minZoom, maxZoom, visible);\n this.applyExtra(engine, id);\n }\n}\n\nexport class LineLayer<P = Properties> extends FeatureLayer<P, LineStyle<P>> {\n /** @internal */\n protected add(engine: Engine): number {\n const g = lineGeometry(this.list);\n\n return engine.addLines(g.points, g.start, g.feature, this.list.length);\n }\n\n /** @internal */\n protected upload(engine: Engine, id: number): void {\n const g = lineGeometry(this.list);\n\n engine.setLines(id, g.points, g.start, g.feature);\n }\n\n protected featureStyle(properties: P, index: number): [string, string, Size, Size] {\n const { color, width } = this.style;\n\n return [evaluate(color, properties, index), '#000', evaluate(width, properties, index), 0];\n }\n\n /** @internal */\n protected applyExtra(engine: Engine, id: number): void {\n const [dash, gap] = this.style.dash ?? [0, 0];\n\n engine.setLineDash(id, dash, gap);\n }\n}\n\nexport class CircleLayer<P = Properties> extends FeatureLayer<P, CircleStyle<P>> {\n /** @internal */\n protected add(engine: Engine): number {\n const g = pointGeometry(this.list);\n\n return engine.addCircles(g.points, g.feature, this.list.length);\n }\n\n /** @internal */\n protected upload(engine: Engine, id: number): void {\n const g = pointGeometry(this.list);\n\n engine.setCircles(id, g.points, g.feature);\n }\n\n protected featureStyle(properties: P, index: number): [string, string, Size, Size] {\n const { color, strokeColor, radius, strokeWidth } = this.style;\n\n return [\n evaluate(color, properties, index),\n evaluate(strokeColor, properties, index),\n evaluate(radius, properties, index),\n evaluate(strokeWidth, properties, index),\n ];\n }\n\n /** @internal */\n protected applyExtra(engine: Engine, id: number): void {\n engine.setCircleAlignment(id, this.style.alignment === 'map');\n }\n}\n\nexport class FillLayer<P = Properties> extends FeatureLayer<P, FillStyle<P>> {\n /** @internal */\n protected add(engine: Engine): number {\n const g = polygonGeometry(this.list);\n\n return engine.addFills(g.points, g.ringStart, g.polygonStart, g.feature, this.list.length);\n }\n\n /** @internal */\n protected upload(engine: Engine, id: number): void {\n const g = polygonGeometry(this.list);\n\n engine.setFills(id, g.points, g.ringStart, g.polygonStart, g.feature);\n }\n\n protected featureStyle(properties: P, index: number): [string, string, Size, Size] {\n return [evaluate(this.style.color, properties, index), '#000', 0, 0];\n }\n\n protected applyExtra(): void {}\n}\n\nexport const lineStyle = <P>(options: LineOptions<P>): LineStyle<P> => {\n const { data: _, before: __, ...rest } = options;\n\n return { ...BASE, color: '#000', width: 1, dash: undefined, ...rest };\n};\n\nexport const circleStyle = <P>(options: CircleOptions<P>): CircleStyle<P> => {\n const { data: _, before: __, ...rest } = options;\n\n return {\n ...BASE,\n color: '#000',\n radius: 5,\n strokeColor: '#fff',\n strokeWidth: 0,\n alignment: 'viewport',\n ...rest,\n };\n};\n\nexport const fillStyle = <P>(options: FillOptions<P>): FillStyle<P> => {\n const { data: _, before: __, ...rest } = options;\n\n return { ...BASE, color: '#000', ...rest };\n};\n"]}
@@ -8,8 +8,8 @@
8
8
  * runs out. A glyph's atlas row counts the rows of the pages before its own (`y + page × size`, the pages stacked):
9
9
  * the coordinates of the glyphs placed so far stay valid as the atlas grows.
10
10
  */
11
- import type { Anchor } from './overlay.ts';
12
- import type { Engine } from './wasm/isard.js';
11
+ import type { Anchor } from '../ui/overlay.ts';
12
+ import type { Engine } from '../wasm/isard.js';
13
13
  /** OpenFreeMap's fonts, those of its styles (Noto Sans Regular, Bold, Italic) */
14
14
  export declare const GLYPHS_URL = "https://tiles.openfreemap.org/fonts/{fontstack}/{range}.pbf";
15
15
  /** The font of labels that name none */
@@ -88,7 +88,7 @@ export interface TextPart {
88
88
  scale?: number;
89
89
  font?: string;
90
90
  }
91
- export type { Anchor } from './overlay.ts';
91
+ export type { Anchor } from '../ui/overlay.ts';
92
92
  export interface Shaping {
93
93
  /** Glyph quads: x, y, width, height (CSS pixels from the anchor), atlas u0, v0, u1, v1, font scale */
94
94
  quads: number[][];
@@ -99,16 +99,16 @@ export interface Shaping {
99
99
  layout: [number, number, number, number];
100
100
  }
101
101
  /** Code points of a text, for loading */
102
- export declare function codes(parts: readonly TextPart[]): Set<number>;
102
+ export declare const codes: (parts: readonly TextPart[]) => Set<number>;
103
103
  /**
104
104
  * Lays out a label: lines split at `\n` and wrapped at `maxWidth` ems, centered, the block placed by `anchor` around
105
105
  * the anchor point and moved by `offset` (ems); `size` in CSS pixels. Glyphs not loaded take no room.
106
106
  */
107
- export declare function shape(parts: readonly TextPart[], glyphsOf: (font: string) => Map<number, Glyph> | undefined, options: {
107
+ export declare const shape: (parts: readonly TextPart[], glyphsOf: (font: string) => Map<number, Glyph> | undefined, options: {
108
108
  font: string;
109
109
  size: number;
110
110
  maxWidth: number;
111
111
  lineHeight: number;
112
112
  anchor: Anchor;
113
113
  offset: [number, number];
114
- }): Shaping;
114
+ }) => Shaping;
@@ -1,4 +1,14 @@
1
- import { withHeaders } from "./requests.js";
1
+ /**
2
+ * Glyphs for the symbol layers: signed distance fields in MapLibre's glyph format (ranges of 256 code points per
3
+ * protobuf file, 24 px glyphs with a 3 px buffer), loaded on first use (from OpenFreeMap's fonts by default, a vector
4
+ * basemap's labels from the glyphs of its style), packed into an atlas the engine samples; and the shaping of a label:
5
+ * its lines (explicit and wrapped), their glyphs placed around the anchor.
6
+ *
7
+ * The atlas has pages of one size: the first one grows up to the page size limit, then pages are added, so it never
8
+ * runs out. A glyph's atlas row counts the rows of the pages before its own (`y + page × size`, the pages stacked):
9
+ * the coordinates of the glyphs placed so far stay valid as the atlas grows.
10
+ */
11
+ import { withHeaders } from "../engine/requests.js";
2
12
  /** OpenFreeMap's fonts, those of its styles (Noto Sans Regular, Bold, Italic) */
3
13
  export const GLYPHS_URL = 'https://tiles.openfreemap.org/fonts/{fontstack}/{range}.pbf';
4
14
  /** The font of labels that name none */
@@ -52,7 +62,7 @@ class Reader {
52
62
  }
53
63
  }
54
64
  /** Glyphs of a range file: id → metrics and bitmap */
55
- function parse(buffer) {
65
+ const parse = (buffer) => {
56
66
  const out = new Map();
57
67
  const root = new Reader(new Uint8Array(buffer));
58
68
  while (!root.done) {
@@ -105,7 +115,7 @@ function parse(buffer) {
105
115
  }
106
116
  }
107
117
  return out;
108
- }
118
+ };
109
119
  /** The glyphs of a map and their atlas */
110
120
  export class Glyphs {
111
121
  url;
@@ -150,47 +160,45 @@ export class Glyphs {
150
160
  }
151
161
  /** Loads these fonts from another glyph URL (a style's `glyphs`); a font keeps the first URL given for it */
152
162
  register(url, fonts) {
153
- for (const font of fonts)
163
+ [...fonts].forEach((font) => {
154
164
  if (!this.sources.has(font))
155
165
  this.sources.set(font, url);
166
+ });
156
167
  }
157
168
  /** Loads the glyphs of these code points in a font */
158
169
  async load(font, codes) {
159
170
  const glyphs = this.fonts.get(font) ?? new Map();
160
171
  this.fonts.set(font, glyphs);
161
- const starts = new Set();
162
- for (const code of codes)
163
- if (!glyphs.has(code))
164
- starts.add(Math.floor(code / 256) * 256);
172
+ const starts = new Set([...codes].filter((code) => !glyphs.has(code)).map((code) => Math.floor(code / 256) * 256));
165
173
  await Promise.all([...starts].map((start) => this.range(font, start, glyphs)));
166
174
  return glyphs;
167
175
  }
168
176
  range(font, start, glyphs) {
169
177
  const key = `${font}/${start}`;
170
- let pending = this.ranges.get(key);
171
- if (!pending) {
172
- const url = (this.sources.get(font) ?? this.url)
173
- .replace('{fontstack}', encodeURIComponent(font))
174
- .replace('{range}', `${start}-${start + 255}`);
175
- pending = fetch(url, withHeaders(url))
176
- .then((r) => (r.ok ? r.arrayBuffer() : Promise.reject(new Error(`${url}: ${r.status}`))))
177
- .then((buffer) => {
178
- for (const [id, { glyph, bitmap }] of parse(buffer)) {
179
- if (glyph.width > 0 && bitmap.length >= (glyph.width + 2 * BUFFER) * (glyph.height + 2 * BUFFER)) {
180
- this.pack(glyph, bitmap);
181
- }
182
- glyphs.set(id, glyph);
178
+ const cached = this.ranges.get(key);
179
+ if (cached)
180
+ return cached;
181
+ const url = (this.sources.get(font) ?? this.url)
182
+ .replace('{fontstack}', encodeURIComponent(font))
183
+ .replace('{range}', `${start}-${start + 255}`);
184
+ const pending = fetch(url, withHeaders(url))
185
+ .then((r) => (r.ok ? r.arrayBuffer() : Promise.reject(new Error(`${url}: ${r.status}`))))
186
+ .then((buffer) => {
187
+ parse(buffer).forEach(({ glyph, bitmap }, id) => {
188
+ if (glyph.width > 0 && bitmap.length >= (glyph.width + 2 * BUFFER) * (glyph.height + 2 * BUFFER)) {
189
+ this.pack(glyph, bitmap);
183
190
  }
184
- this.version += 1;
185
- // One upload for the range
186
- this.flush();
187
- })
188
- .catch((error) => {
189
- // A missing range is not retried this session; its characters stay blank
190
- console.warn('isard: glyphs', error);
191
+ glyphs.set(id, glyph);
191
192
  });
192
- this.ranges.set(key, pending);
193
- }
193
+ this.version += 1;
194
+ // One upload for the range
195
+ this.flush();
196
+ })
197
+ .catch((error) => {
198
+ // A missing range is not retried this session; its characters stay blank
199
+ console.warn('isard: glyphs', error);
200
+ });
201
+ this.ranges.set(key, pending);
194
202
  return pending;
195
203
  }
196
204
  /**
@@ -210,11 +218,11 @@ export class Glyphs {
210
218
  }
211
219
  /** Sends the rows changed since the last upload to the engine */
212
220
  flush() {
213
- for (const [page, [y0, y1]] of this.dirty) {
221
+ this.dirty.forEach(([y0, y1], page) => {
214
222
  const data = this.pages[page];
215
223
  if (data)
216
224
  this.engine?.updateGlyphPage(page, 0, y0, this.size, y1 - y0, data.subarray(y0 * this.size, y1 * this.size));
217
- }
225
+ });
218
226
  this.dirty.clear();
219
227
  }
220
228
  /**
@@ -290,18 +298,14 @@ export class Glyphs {
290
298
  }
291
299
  }
292
300
  /** Code points of a text, for loading */
293
- export function codes(parts) {
294
- const out = new Set();
295
- for (const p of parts)
296
- for (const ch of p.text)
297
- out.add(ch.codePointAt(0) ?? 32);
298
- return out;
299
- }
301
+ export const codes = (parts) => {
302
+ return new Set(parts.flatMap((p) => [...p.text].map((ch) => ch.codePointAt(0) ?? 32)));
303
+ };
300
304
  /**
301
305
  * Lays out a label: lines split at `\n` and wrapped at `maxWidth` ems, centered, the block placed by `anchor` around
302
306
  * the anchor point and moved by `offset` (ems); `size` in CSS pixels. Glyphs not loaded take no room.
303
307
  */
304
- export function shape(parts, glyphsOf, options) {
308
+ export const shape = (parts, glyphsOf, options) => {
305
309
  const { size, maxWidth, lineHeight, anchor, offset } = options;
306
310
  const k = size / EM;
307
311
  const lines = [[]];
@@ -402,5 +406,5 @@ export function shape(parts, glyphsOf, options) {
402
406
  box: [(x0 + dx) * k, (y0 + dy) * k, (x1 + dx) * k, (y1 + dy) * k],
403
407
  layout: [(dx - widest / 2) * k, (middle - height / 2) * k, (dx + widest / 2) * k, (middle + height / 2) * k],
404
408
  };
405
- }
409
+ };
406
410
  //# sourceMappingURL=glyphs.js.map