isard 0.6.1 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +100 -0
- package/dist/basemap.worker.d.ts +7 -1
- package/dist/basemap.worker.js +2 -2
- package/dist/basemap.worker.js.map +8 -7
- package/dist/decoder.worker.js +4 -4
- package/dist/decoder.worker.js.map +6 -5
- package/dist/engine-loader.d.ts +1 -1
- package/dist/engine-loader.js.map +1 -1
- package/dist/geoplateforme.d.ts +4 -3
- package/dist/geoplateforme.js +43 -19
- package/dist/geoplateforme.js.map +1 -1
- package/dist/glyphs.js +2 -1
- package/dist/glyphs.js.map +1 -1
- package/dist/icons.js +5 -1
- package/dist/icons.js.map +1 -1
- package/dist/index.d.ts +4 -2
- package/dist/index.js +3 -1
- package/dist/index.js.map +1 -1
- package/dist/interaction.d.ts +2 -0
- package/dist/interaction.js +29 -2
- package/dist/interaction.js.map +1 -1
- package/dist/isard_bg.wasm +0 -0
- package/dist/isard_core_bg.wasm +0 -0
- package/dist/layers.d.ts +2 -0
- package/dist/layers.js +22 -4
- package/dist/layers.js.map +1 -1
- package/dist/loader.d.ts +2 -0
- package/dist/loader.js +10 -0
- package/dist/loader.js.map +1 -1
- package/dist/map.d.ts +52 -3
- package/dist/map.js +171 -6
- package/dist/map.js.map +1 -1
- package/dist/overlay.d.ts +55 -0
- package/dist/overlay.js +185 -7
- package/dist/overlay.js.map +1 -1
- package/dist/panoramas.d.ts +94 -0
- package/dist/panoramas.js +245 -0
- package/dist/panoramas.js.map +1 -0
- package/dist/pmtiles.js +3 -2
- package/dist/pmtiles.js.map +1 -1
- package/dist/pointclouds.js +1 -1
- package/dist/pointclouds.js.map +1 -1
- package/dist/protocol.d.ts +7 -1
- package/dist/protocol.js.map +1 -1
- package/dist/requests.d.ts +14 -0
- package/dist/requests.js +48 -0
- package/dist/requests.js.map +1 -0
- package/dist/resample.js +2 -1
- package/dist/resample.js.map +1 -1
- package/dist/style.js +3 -0
- package/dist/style.js.map +1 -1
- package/dist/terrain.d.ts +0 -5
- package/dist/terrain.js +2 -1
- package/dist/terrain.js.map +1 -1
- package/dist/types.d.ts +36 -4
- package/dist/types.js.map +1 -1
- package/dist/vectortiles.d.ts +6 -2
- package/dist/vectortiles.js +92 -33
- package/dist/vectortiles.js.map +1 -1
- package/dist/wasm/isard.d.ts +105 -11
- package/dist/wasm/isard.js +211 -13
- package/dist/wasm/isard_core.d.ts +64 -6
- package/dist/wasm/isard_core.js +149 -6
- package/dist/wmts.js +2 -1
- package/dist/wmts.js.map +1 -1
- package/package.json +1 -1
package/dist/wasm/isard.d.ts
CHANGED
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@@ -12,6 +12,8 @@ export interface EncodedPrimitive {
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mime?: string;
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/** Base color factor of its material (RGBA 0-1), when not white */
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color?: Float32Array<ArrayBuffer>;
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/** The feature of each vertex (`EncodedTile.properties` index them), when the tile has features */
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features?: Float32Array<ArrayBuffer>;
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}
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/** A tile decoded by `decodeTile` */
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@@ -21,6 +23,8 @@ export interface EncodedTile {
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primitives: EncodedPrimitive[];
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/** Its points (`.pnts`, glTF points), 20 bytes a vertex: x, y, z (f32) around the anchor, RGB, a normal */
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points: Uint8Array<ArrayBuffer>[];
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/** The properties of its features, one object per feature */
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properties?: Record<string, unknown>[];
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}
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/** A texture transcoded for the GPU (KTX2 / Basis Universal): a WebGL internal format and its mip levels */
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@@ -41,6 +45,8 @@ export interface DecodedPrimitive {
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texture?: CompressedTexture;
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/** Base color factor of its material (RGBA 0-1), when not white */
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color?: Float32Array<ArrayBuffer>;
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/** The feature of each vertex, when the tile has features */
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features?: Float32Array<ArrayBuffer>;
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}
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/**
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@@ -85,6 +91,8 @@ export interface DecodedTile {
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primitives: DecodedPrimitive[];
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/** Its points' vertices (`EncodedTile.points`) */
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points?: Uint8Array<ArrayBuffer>[];
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/** The properties of its features (`EncodedTile.properties`) */
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properties?: Record<string, unknown>[];
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}
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/** What the engine expects from a pool of decoding workers (`Engine.setTileLoader`) */
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@@ -324,14 +332,19 @@ export class Engine {
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/**
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* 3D Tiles (b3dm / glb textured meshes, external tilesets) from the URL of a `tileset.json`. `max_error`:
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* screen-space error (CSS pixels) above which a tile is refined; 16 is the usual value, lower is finer.
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* `geoid`: its heights are altitudes (NGF-IGN69), each tile raised by the RAF20 geoid onto the relief.
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*/
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addTiles3d(url: string, max_error: number): number;
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addTiles3d(url: string, max_error: number, geoid?: boolean | null): number;
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/**
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* Longitudes and latitudes the view covers on the ground, `[west, south, east, north]` (degrees): the screen's
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* border cast on the ground, or on the far plane where it passes the horizon
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*/
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bounds(): Float64Array;
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camera(): Camera;
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/**
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* Removes the panorama
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*/
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clearPanorama(): void;
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clearPreload(): void;
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/**
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* Removes the viewshed
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@@ -343,6 +356,16 @@ export class Engine {
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* callback of a custom layer. Static: the engine is borrowed while it draws
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*/
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static customMatrix(lon: number, lat: number, altitude: number): Float32Array | undefined;
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/**
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* Altitude of the relief at a position (metres, exaggeration included), from the copy of its tiles kept on the
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* CPU (as coarse as the tiles loaded there); undefined without relief or where none is loaded
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*/
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elevationAt(lon: number, lat: number): number | undefined;
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/**
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* Height of the RAF20 geoid above the ellipsoid at a position (metres; 0 away from mainland France): what raises
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* the altitudes (NGF-IGN69) of a source onto the IGN relief
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*/
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static geoidHeight(lon: number, lat: number): number;
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/**
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* Position under a screen point (CSS pixels), undefined above the horizon; on the relief itself
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*/
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@@ -353,6 +376,12 @@ export class Engine {
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* through the layer's ramp, up to `max` (above: its own color)
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*/
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linkExtrusionNetwork(id: number, network: number | null | undefined, max: number): void;
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/**
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* Model-view-projection matrix (16 numbers, column-major) of the local frame at a longitude, latitude (degrees)
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* and altitude (metres), x east, y north, z up, in metres, for the last frame drawn (else the camera): the 3D
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* overlays of the page (`Panel`) placed with it after each frame
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*/
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localMatrix(lon: number, lat: number, altitude: number): Float32Array;
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/**
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* Moves a layer to a drawing position (0 = bottom)
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*/
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@@ -401,9 +430,9 @@ export class Engine {
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*/
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preload(lon: number, lat: number, zoom: number, pitch: number, bearing: number): void;
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/**
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* Screen point (CSS pixels) of a ground position, undefined behind the camera
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* Screen point (CSS pixels) of a ground position, or `height` metres above it, undefined behind the camera
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*/
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project(lon: number, lat: number): [x: number, y: number] | undefined;
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project(lon: number, lat: number, height?: number | null): [x: number, y: number] | undefined;
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removeExtrusionBatch(id: number, key: number): void;
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removeLayer(id: number): void;
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render(): boolean;
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@@ -481,6 +510,12 @@ export class Engine {
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* New polygons for a fill layer (same arguments as `addFills`, the same features)
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*/
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setFills(id: number, points: Float64Array, ring_start: Uint32Array, polygon_start: Uint32Array, feature: Uint32Array): void;
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/**
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* A street-level view: the eye `height` metres above the ground at `lon`, `lat` (degrees), looking `bearing`
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* (degrees clockwise from north) and `pitch` (0 straight down, 90 level, 180 straight up), with a vertical field
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* of view of `fov` degrees. A camera set with `setCamera` turns around a point again
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*/
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setFirstPerson(lon: number, lat: number, height: number, bearing: number, pitch: number, fov: number): void;
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/**
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* Color of the globe under the tiles (polar caps)
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*/
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* One value per node; negative = unreached
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*/
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setNetworkValues(id: number, values: Float32Array): void;
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/**
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* The image of camera `index` of the panorama (the images sharing the size of the first)
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*/
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setPanoramaImage(index: number, image: ImageBitmap): void;
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/**
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* Shows a panorama: at `lon`, `lat` (degrees) and `height` (metres above the ellipsoid), turned by `rotation`
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* (9 numbers, row-major: its frame to east, north, up), its `cameras` (25 numbers each: rotation from the panorama
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* frame, row-major, 9; position in it, 3; focal x, y; center x, y; skew; image width, height; principal point of
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* the distortion x, y; its coefficients r³, r⁵, r⁷; its limit, pixels), a backdrop sphere of `radius` metres, at
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* `opacity`. Its images come after (`setPanoramaImage`)
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*/
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setPanorama(lon: number, lat: number, height: number, rotation: Float64Array, cameras: Float64Array, radius: number, opacity: number): void;
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/**
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* The style of a point cloud: 14 numbers (see `Style::parse`), the colors of the 256 classes (RGBA,
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* alpha 0 hides a class) and the ramp of the altitudes (256 RGBA texels)
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*/
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setPointCloudStyle(id: number, style: Float64Array, palette: Uint8Array, ramp: Uint8Array): void;
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setRasterStyle(id: number, opacity: number, saturation: number): void;
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/**
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* The headers added to the engine's requests by URL prefix (`setRequestHeaders`, the same for every map of the
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* page): `prefixes[i]` with `counts[i]` name and value pairs, in order, flattened into `pairs`
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*/
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setRequestHeaders(prefixes: string[], counts: Uint32Array, pairs: string[]): void;
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/**
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* Space behind the globe (stars, atmosphere halo), in the globe projection
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*/
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setSky(enabled: boolean): void;
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/**
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* Shows `layers` on one side of a vertical line only, the others beneath on the other side (comparing two states
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* of a place): left of `x` (CSS pixels from the left of the canvas), or right of it; a non-finite `x` stops
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*/
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setSwipe(x: number, right: boolean, layers: Uint32Array): void;
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/**
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* Layer-wide style of a symbol layer: size scale and opacity as zoom stops (four zooms then four values each),
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* zoom range, visibility
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*/
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setTileLoader(loader: TileLoaderLike | null): void;
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/**
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* Screen-space error threshold, opacity
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* Screen-space error threshold, opacity, size of the points (CSS pixels, 2 if not given) and color (RGB 0-1, empty
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* for none: it tints the textures and colors the untextured meshes) of a 3D Tiles layer
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*/
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setTiles3dStyle(id: number, max_error: number, opacity: number, point_size
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setTiles3dStyle(id: number, max_error: number, opacity: number, point_size: number | null | undefined, color: Float32Array): void;
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/**
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* Shows what can be seen from points, each within its range: `observers` holds 8 numbers per observer
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* (16 at most): longitude, latitude (degrees), metres above the ground, range (metres), then to look one way
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* only heading, tilt, angles of view across and up (degrees), the heading NaN to look all around. What some
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* observer sees is tinted with `visible`, what is hidden from all those that reach it with `hidden` (RGB 0-1),
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* at `opacity`
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* at `opacity`; `outline` (RGB 0-1, or empty) the color of the cones' edges drawn in 3D
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setViewshed(observers: Float64Array, visible: Float32Array, hidden: Float32Array, opacity: number): void;
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setViewshed(observers: Float64Array, visible: Float32Array, hidden: Float32Array, opacity: number, outline: Float32Array): void;
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setZoomRange(min: number, max: number): void;
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/**
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* Tile counters of the raster layers, for diagnostics
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*/
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stats(): RasterLayerStats[];
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/**
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* The height above the relief (metres) of the top of what stands at a position (degrees): a roof, a mesh, 0 on
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* the bare ground; undefined where nothing of the last frame is there. The scene is drawn from above into a single
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* pixel and read back (a stall, cheap: one pixel to fill)
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*/
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surfaceAt(lon: number, lat: number): any;
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/**
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* What is drawn under a screen point (CSS pixels): longitude, latitude and its height above the relief (metres),
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* on a roof, a wall or a mesh as on the ground; undefined where nothing was drawn. The scene is drawn again and
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* read back (a stall): for clicks and drags
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*/
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surface(x: number, y: number): [lon: number, lat: number, height: number] | undefined;
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/**
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* Compressed texture formats of the GPU (their WebGL extensions get enabled), for the KTX2 transcoding
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*/
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textureFormats(): TextureFormats;
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/**
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* The feature of a picked handle (`pick`'s index on a 3D Tiles layer): `[properties, feature]`, its properties
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* (undefined when its tile has none) and its index in its tile; undefined if the handle is not of the last picking
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* pass
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*/
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tiles3dFeature(id: number, index: number): [properties: Record<string, unknown> | undefined, feature: number] | undefined;
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/**
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* Counters of a 3D Tiles layer, undefined if there is none with this id
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*/
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* A region of the icon atlas: `width` × `height` RGBA texels (premultiplied) at (`x`, `y`)
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*/
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updateIconAtlas(x: number, y: number, width: number, height: number, data: Uint8Array): void;
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/**
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* Tiles a raster layer wants for the view of the last frame, three numbers per tile (z, x, y), the nearest to
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* the eye first: the level each area of the ground is drawn at, for the labels of a vector style to follow it
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*/
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wantedTiles(id: number): Uint32Array;
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zoomAt(delta: number, x: number, y: number): void;
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}
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@@ -674,14 +755,18 @@ export interface InitOutput {
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readonly engine_addPointCloud: (a: number, b: number, c: number, d: any) => [number, number, number];
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readonly engine_addRaster: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => [number, number, number];
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readonly engine_addSymbols: (a: number) => [number, number, number];
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readonly engine_addTiles3d: (a: number, b: number, c: number, d: number) => [number, number, number];
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readonly engine_addTiles3d: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
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readonly engine_bounds: (a: number) => [number, number];
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readonly engine_camera: (a: number) => any;
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readonly engine_clearPanorama: (a: number) => void;
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readonly engine_clearPreload: (a: number) => void;
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readonly engine_clearViewshed: (a: number) => void;
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readonly engine_customMatrix: (a: number, b: number, c: number) => [number, number];
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readonly engine_elevationAt: (a: number, b: number, c: number) => [number, number];
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readonly engine_geoidHeight: (a: number, b: number) => number;
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767
|
readonly engine_ground: (a: number, b: number, c: number) => any;
|
|
684
768
|
readonly engine_linkExtrusionNetwork: (a: number, b: number, c: number, d: number) => void;
|
|
769
|
+
readonly engine_localMatrix: (a: number, b: number, c: number, d: number) => [number, number];
|
|
685
770
|
readonly engine_moveLayer: (a: number, b: number, c: number) => void;
|
|
686
771
|
readonly engine_networkStats: (a: number, b: number) => any;
|
|
687
772
|
readonly engine_new: (a: any, b: any) => [number, number, number];
|
|
@@ -692,7 +777,7 @@ export interface InitOutput {
|
|
|
692
777
|
readonly engine_pointCloudStats: (a: number, b: number) => any;
|
|
693
778
|
readonly engine_pollPick: (a: number) => any;
|
|
694
779
|
readonly engine_preload: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
695
|
-
readonly engine_project: (a: number, b: number, c: number) => any;
|
|
780
|
+
readonly engine_project: (a: number, b: number, c: number, d: number, e: number) => any;
|
|
696
781
|
readonly engine_removeExtrusionBatch: (a: number, b: number, c: number) => void;
|
|
697
782
|
readonly engine_removeLayer: (a: number, b: number) => void;
|
|
698
783
|
readonly engine_render: (a: number) => number;
|
|
@@ -713,6 +798,7 @@ export interface InitOutput {
|
|
|
713
798
|
readonly engine_setFeatureStyle: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
714
799
|
readonly engine_setFeatureValues: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
715
800
|
readonly engine_setFills: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => void;
|
|
801
|
+
readonly engine_setFirstPerson: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
716
802
|
readonly engine_setGlobe: (a: number, b: number) => void;
|
|
717
803
|
readonly engine_setGlobeColor: (a: number, b: number, c: number, d: number) => void;
|
|
718
804
|
readonly engine_setGlyphAtlas: (a: number, b: number, c: number, d: number, e: number) => [number, number];
|
|
@@ -732,23 +818,31 @@ export interface InitOutput {
|
|
|
732
818
|
readonly engine_setNetworkScales: (a: number, b: number, c: number, d: number) => void;
|
|
733
819
|
readonly engine_setNetworkStyle: (a: number, b: number, c: number, d: number) => void;
|
|
734
820
|
readonly engine_setNetworkValues: (a: number, b: number, c: number, d: number) => void;
|
|
821
|
+
readonly engine_setPanorama: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
|
|
822
|
+
readonly engine_setPanoramaImage: (a: number, b: number, c: any) => [number, number];
|
|
735
823
|
readonly engine_setPointCloudStyle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
736
824
|
readonly engine_setRasterStyle: (a: number, b: number, c: number, d: number) => void;
|
|
825
|
+
readonly engine_setRequestHeaders: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
737
826
|
readonly engine_setSky: (a: number, b: number) => void;
|
|
827
|
+
readonly engine_setSwipe: (a: number, b: number, c: number, d: number, e: number) => void;
|
|
738
828
|
readonly engine_setSymbolLayer: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => void;
|
|
739
829
|
readonly engine_setSymbols: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
|
|
740
830
|
readonly engine_setTerrain: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
|
|
741
831
|
readonly engine_setTileLoader: (a: number, b: any) => void;
|
|
742
|
-
readonly engine_setTiles3dStyle: (a: number, b: number, c: number, d: number, e: number, f: number) => void;
|
|
743
|
-
readonly engine_setViewshed: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
|
|
832
|
+
readonly engine_setTiles3dStyle: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
833
|
+
readonly engine_setViewshed: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
|
|
744
834
|
readonly engine_setZoomRange: (a: number, b: number, c: number) => void;
|
|
745
835
|
readonly engine_stats: (a: number) => any;
|
|
836
|
+
readonly engine_surface: (a: number, b: number, c: number) => any;
|
|
837
|
+
readonly engine_surfaceAt: (a: number, b: number, c: number) => any;
|
|
746
838
|
readonly engine_textureFormats: (a: number) => any;
|
|
839
|
+
readonly engine_tiles3dFeature: (a: number, b: number, c: number) => any;
|
|
747
840
|
readonly engine_tiles3dStats: (a: number, b: number) => any;
|
|
748
841
|
readonly engine_updateGlyphAtlas: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
749
842
|
readonly engine_updateGlyphPage: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => void;
|
|
750
843
|
readonly engine_updateGroundTexture: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number) => [number, number];
|
|
751
844
|
readonly engine_updateIconAtlas: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => void;
|
|
845
|
+
readonly engine_wantedTiles: (a: number, b: number) => [number, number];
|
|
752
846
|
readonly engine_zoomAt: (a: number, b: number, c: number, d: number) => void;
|
|
753
847
|
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined___js_sys_b1e1c29ba6b0e6b3___Function_fn_wasm_bindgen_2e566c63402fe7fa___JsValue_____wasm_bindgen_2e566c63402fe7fa___sys__Undefined_______true_: (a: number, b: number, c: any, d: any) => void;
|
|
754
848
|
readonly wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wasm_bindgen_2e566c63402fe7fa___JsValue__core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_2e566c63402fe7fa___JsError___true_: (a: number, b: number, c: any) => [number, number];
|
package/dist/wasm/isard.js
CHANGED
|
@@ -228,14 +228,16 @@ export class Engine {
|
|
|
228
228
|
/**
|
|
229
229
|
* 3D Tiles (b3dm / glb textured meshes, external tilesets) from the URL of a `tileset.json`. `max_error`:
|
|
230
230
|
* screen-space error (CSS pixels) above which a tile is refined; 16 is the usual value, lower is finer.
|
|
231
|
+
* `geoid`: its heights are altitudes (NGF-IGN69), each tile raised by the RAF20 geoid onto the relief.
|
|
231
232
|
* @param {string} url
|
|
232
233
|
* @param {number} max_error
|
|
234
|
+
* @param {boolean | null} [geoid]
|
|
233
235
|
* @returns {number}
|
|
234
236
|
*/
|
|
235
|
-
addTiles3d(url, max_error) {
|
|
237
|
+
addTiles3d(url, max_error, geoid) {
|
|
236
238
|
const ptr0 = passStringToWasm0(url, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
237
239
|
const len0 = WASM_VECTOR_LEN;
|
|
238
|
-
const ret = wasm.engine_addTiles3d(this.__wbg_ptr, ptr0, len0, max_error);
|
|
240
|
+
const ret = wasm.engine_addTiles3d(this.__wbg_ptr, ptr0, len0, max_error, isLikeNone(geoid) ? 0xFFFFFF : geoid ? 1 : 0);
|
|
239
241
|
if (ret[2]) {
|
|
240
242
|
throw takeFromExternrefTable0(ret[1]);
|
|
241
243
|
}
|
|
@@ -259,6 +261,12 @@ export class Engine {
|
|
|
259
261
|
const ret = wasm.engine_camera(this.__wbg_ptr);
|
|
260
262
|
return ret;
|
|
261
263
|
}
|
|
264
|
+
/**
|
|
265
|
+
* Removes the panorama
|
|
266
|
+
*/
|
|
267
|
+
clearPanorama() {
|
|
268
|
+
wasm.engine_clearPanorama(this.__wbg_ptr);
|
|
269
|
+
}
|
|
262
270
|
clearPreload() {
|
|
263
271
|
wasm.engine_clearPreload(this.__wbg_ptr);
|
|
264
272
|
}
|
|
@@ -286,6 +294,28 @@ export class Engine {
|
|
|
286
294
|
}
|
|
287
295
|
return v1;
|
|
288
296
|
}
|
|
297
|
+
/**
|
|
298
|
+
* Altitude of the relief at a position (metres, exaggeration included), from the copy of its tiles kept on the
|
|
299
|
+
* CPU (as coarse as the tiles loaded there); undefined without relief or where none is loaded
|
|
300
|
+
* @param {number} lon
|
|
301
|
+
* @param {number} lat
|
|
302
|
+
* @returns {number | undefined}
|
|
303
|
+
*/
|
|
304
|
+
elevationAt(lon, lat) {
|
|
305
|
+
const ret = wasm.engine_elevationAt(this.__wbg_ptr, lon, lat);
|
|
306
|
+
return ret[0] === 0 ? undefined : ret[1];
|
|
307
|
+
}
|
|
308
|
+
/**
|
|
309
|
+
* Height of the RAF20 geoid above the ellipsoid at a position (metres; 0 away from mainland France): what raises
|
|
310
|
+
* the altitudes (NGF-IGN69) of a source onto the IGN relief
|
|
311
|
+
* @param {number} lon
|
|
312
|
+
* @param {number} lat
|
|
313
|
+
* @returns {number}
|
|
314
|
+
*/
|
|
315
|
+
static geoidHeight(lon, lat) {
|
|
316
|
+
const ret = wasm.engine_geoidHeight(lon, lat);
|
|
317
|
+
return ret;
|
|
318
|
+
}
|
|
289
319
|
/**
|
|
290
320
|
* Position under a screen point (CSS pixels), undefined above the horizon; on the relief itself
|
|
291
321
|
* @param {number} x
|
|
@@ -307,6 +337,21 @@ export class Engine {
|
|
|
307
337
|
linkExtrusionNetwork(id, network, max) {
|
|
308
338
|
wasm.engine_linkExtrusionNetwork(this.__wbg_ptr, id, isLikeNone(network) ? Number.MAX_SAFE_INTEGER : (network) >>> 0, max);
|
|
309
339
|
}
|
|
340
|
+
/**
|
|
341
|
+
* Model-view-projection matrix (16 numbers, column-major) of the local frame at a longitude, latitude (degrees)
|
|
342
|
+
* and altitude (metres), x east, y north, z up, in metres, for the last frame drawn (else the camera): the 3D
|
|
343
|
+
* overlays of the page (`Panel`) placed with it after each frame
|
|
344
|
+
* @param {number} lon
|
|
345
|
+
* @param {number} lat
|
|
346
|
+
* @param {number} altitude
|
|
347
|
+
* @returns {Float32Array}
|
|
348
|
+
*/
|
|
349
|
+
localMatrix(lon, lat, altitude) {
|
|
350
|
+
const ret = wasm.engine_localMatrix(this.__wbg_ptr, lon, lat, altitude);
|
|
351
|
+
var v1 = getArrayF32FromWasm0(ret[0], ret[1]).slice();
|
|
352
|
+
wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
|
|
353
|
+
return v1;
|
|
354
|
+
}
|
|
310
355
|
/**
|
|
311
356
|
* Moves a layer to a drawing position (0 = bottom)
|
|
312
357
|
* @param {number} id
|
|
@@ -417,13 +462,14 @@ export class Engine {
|
|
|
417
462
|
wasm.engine_preload(this.__wbg_ptr, lon, lat, zoom, pitch, bearing);
|
|
418
463
|
}
|
|
419
464
|
/**
|
|
420
|
-
* Screen point (CSS pixels) of a ground position, undefined behind the camera
|
|
465
|
+
* Screen point (CSS pixels) of a ground position, or `height` metres above it, undefined behind the camera
|
|
421
466
|
* @param {number} lon
|
|
422
467
|
* @param {number} lat
|
|
468
|
+
* @param {number | null} [height]
|
|
423
469
|
* @returns {[x: number, y: number] | undefined}
|
|
424
470
|
*/
|
|
425
|
-
project(lon, lat) {
|
|
426
|
-
const ret = wasm.engine_project(this.__wbg_ptr, lon, lat);
|
|
471
|
+
project(lon, lat, height) {
|
|
472
|
+
const ret = wasm.engine_project(this.__wbg_ptr, lon, lat, !isLikeNone(height), isLikeNone(height) ? 0 : height);
|
|
427
473
|
return ret;
|
|
428
474
|
}
|
|
429
475
|
/**
|
|
@@ -665,6 +711,20 @@ export class Engine {
|
|
|
665
711
|
const len3 = WASM_VECTOR_LEN;
|
|
666
712
|
wasm.engine_setFills(this.__wbg_ptr, id, ptr0, len0, ptr1, len1, ptr2, len2, ptr3, len3);
|
|
667
713
|
}
|
|
714
|
+
/**
|
|
715
|
+
* A street-level view: the eye `height` metres above the ground at `lon`, `lat` (degrees), looking `bearing`
|
|
716
|
+
* (degrees clockwise from north) and `pitch` (0 straight down, 90 level, 180 straight up), with a vertical field
|
|
717
|
+
* of view of `fov` degrees. A camera set with `setCamera` turns around a point again
|
|
718
|
+
* @param {number} lon
|
|
719
|
+
* @param {number} lat
|
|
720
|
+
* @param {number} height
|
|
721
|
+
* @param {number} bearing
|
|
722
|
+
* @param {number} pitch
|
|
723
|
+
* @param {number} fov
|
|
724
|
+
*/
|
|
725
|
+
setFirstPerson(lon, lat, height, bearing, pitch, fov) {
|
|
726
|
+
wasm.engine_setFirstPerson(this.__wbg_ptr, lon, lat, height, bearing, pitch, fov);
|
|
727
|
+
}
|
|
668
728
|
/**
|
|
669
729
|
* Color of the globe under the tiles (polar caps)
|
|
670
730
|
* @param {number} r
|
|
@@ -886,6 +946,41 @@ export class Engine {
|
|
|
886
946
|
const len0 = WASM_VECTOR_LEN;
|
|
887
947
|
wasm.engine_setNetworkValues(this.__wbg_ptr, id, ptr0, len0);
|
|
888
948
|
}
|
|
949
|
+
/**
|
|
950
|
+
* The image of camera `index` of the panorama (the images sharing the size of the first)
|
|
951
|
+
* @param {number} index
|
|
952
|
+
* @param {ImageBitmap} image
|
|
953
|
+
*/
|
|
954
|
+
setPanoramaImage(index, image) {
|
|
955
|
+
const ret = wasm.engine_setPanoramaImage(this.__wbg_ptr, index, image);
|
|
956
|
+
if (ret[1]) {
|
|
957
|
+
throw takeFromExternrefTable0(ret[0]);
|
|
958
|
+
}
|
|
959
|
+
}
|
|
960
|
+
/**
|
|
961
|
+
* Shows a panorama: at `lon`, `lat` (degrees) and `height` (metres above the ellipsoid), turned by `rotation`
|
|
962
|
+
* (9 numbers, row-major: its frame to east, north, up), its `cameras` (25 numbers each: rotation from the panorama
|
|
963
|
+
* frame, row-major, 9; position in it, 3; focal x, y; center x, y; skew; image width, height; principal point of
|
|
964
|
+
* the distortion x, y; its coefficients r³, r⁵, r⁷; its limit, pixels), a backdrop sphere of `radius` metres, at
|
|
965
|
+
* `opacity`. Its images come after (`setPanoramaImage`)
|
|
966
|
+
* @param {number} lon
|
|
967
|
+
* @param {number} lat
|
|
968
|
+
* @param {number} height
|
|
969
|
+
* @param {Float64Array} rotation
|
|
970
|
+
* @param {Float64Array} cameras
|
|
971
|
+
* @param {number} radius
|
|
972
|
+
* @param {number} opacity
|
|
973
|
+
*/
|
|
974
|
+
setPanorama(lon, lat, height, rotation, cameras, radius, opacity) {
|
|
975
|
+
const ptr0 = passArrayF64ToWasm0(rotation, wasm.__wbindgen_malloc);
|
|
976
|
+
const len0 = WASM_VECTOR_LEN;
|
|
977
|
+
const ptr1 = passArrayF64ToWasm0(cameras, wasm.__wbindgen_malloc);
|
|
978
|
+
const len1 = WASM_VECTOR_LEN;
|
|
979
|
+
const ret = wasm.engine_setPanorama(this.__wbg_ptr, lon, lat, height, ptr0, len0, ptr1, len1, radius, opacity);
|
|
980
|
+
if (ret[1]) {
|
|
981
|
+
throw takeFromExternrefTable0(ret[0]);
|
|
982
|
+
}
|
|
983
|
+
}
|
|
889
984
|
/**
|
|
890
985
|
* The style of a point cloud: 14 numbers (see `Style::parse`), the colors of the 256 classes (RGBA,
|
|
891
986
|
* alpha 0 hides a class) and the ramp of the altitudes (256 RGBA texels)
|
|
@@ -911,6 +1006,22 @@ export class Engine {
|
|
|
911
1006
|
setRasterStyle(id, opacity, saturation) {
|
|
912
1007
|
wasm.engine_setRasterStyle(this.__wbg_ptr, id, opacity, saturation);
|
|
913
1008
|
}
|
|
1009
|
+
/**
|
|
1010
|
+
* The headers added to the engine's requests by URL prefix (`setRequestHeaders`, the same for every map of the
|
|
1011
|
+
* page): `prefixes[i]` with `counts[i]` name and value pairs, in order, flattened into `pairs`
|
|
1012
|
+
* @param {string[]} prefixes
|
|
1013
|
+
* @param {Uint32Array} counts
|
|
1014
|
+
* @param {string[]} pairs
|
|
1015
|
+
*/
|
|
1016
|
+
setRequestHeaders(prefixes, counts, pairs) {
|
|
1017
|
+
const ptr0 = passArrayJsValueToWasm0(prefixes, wasm.__wbindgen_malloc);
|
|
1018
|
+
const len0 = WASM_VECTOR_LEN;
|
|
1019
|
+
const ptr1 = passArray32ToWasm0(counts, wasm.__wbindgen_malloc);
|
|
1020
|
+
const len1 = WASM_VECTOR_LEN;
|
|
1021
|
+
const ptr2 = passArrayJsValueToWasm0(pairs, wasm.__wbindgen_malloc);
|
|
1022
|
+
const len2 = WASM_VECTOR_LEN;
|
|
1023
|
+
wasm.engine_setRequestHeaders(this.__wbg_ptr, ptr0, len0, ptr1, len1, ptr2, len2);
|
|
1024
|
+
}
|
|
914
1025
|
/**
|
|
915
1026
|
* Space behind the globe (stars, atmosphere halo), in the globe projection
|
|
916
1027
|
* @param {boolean} enabled
|
|
@@ -918,6 +1029,18 @@ export class Engine {
|
|
|
918
1029
|
setSky(enabled) {
|
|
919
1030
|
wasm.engine_setSky(this.__wbg_ptr, enabled);
|
|
920
1031
|
}
|
|
1032
|
+
/**
|
|
1033
|
+
* Shows `layers` on one side of a vertical line only, the others beneath on the other side (comparing two states
|
|
1034
|
+
* of a place): left of `x` (CSS pixels from the left of the canvas), or right of it; a non-finite `x` stops
|
|
1035
|
+
* @param {number} x
|
|
1036
|
+
* @param {boolean} right
|
|
1037
|
+
* @param {Uint32Array} layers
|
|
1038
|
+
*/
|
|
1039
|
+
setSwipe(x, right, layers) {
|
|
1040
|
+
const ptr0 = passArray32ToWasm0(layers, wasm.__wbindgen_malloc);
|
|
1041
|
+
const len0 = WASM_VECTOR_LEN;
|
|
1042
|
+
wasm.engine_setSwipe(this.__wbg_ptr, x, right, ptr0, len0);
|
|
1043
|
+
}
|
|
921
1044
|
/**
|
|
922
1045
|
* Layer-wide style of a symbol layer: size scale and opacity as zoom stops (four zooms then four values each),
|
|
923
1046
|
* zoom range, visibility
|
|
@@ -992,34 +1115,41 @@ export class Engine {
|
|
|
992
1115
|
wasm.engine_setTileLoader(this.__wbg_ptr, loader);
|
|
993
1116
|
}
|
|
994
1117
|
/**
|
|
995
|
-
* Screen-space error threshold, opacity
|
|
1118
|
+
* Screen-space error threshold, opacity, size of the points (CSS pixels, 2 if not given) and color (RGB 0-1, empty
|
|
1119
|
+
* for none: it tints the textures and colors the untextured meshes) of a 3D Tiles layer
|
|
996
1120
|
* @param {number} id
|
|
997
1121
|
* @param {number} max_error
|
|
998
1122
|
* @param {number} opacity
|
|
999
|
-
* @param {number | null}
|
|
1123
|
+
* @param {number | null | undefined} point_size
|
|
1124
|
+
* @param {Float32Array} color
|
|
1000
1125
|
*/
|
|
1001
|
-
setTiles3dStyle(id, max_error, opacity, point_size) {
|
|
1002
|
-
|
|
1126
|
+
setTiles3dStyle(id, max_error, opacity, point_size, color) {
|
|
1127
|
+
const ptr0 = passArrayF32ToWasm0(color, wasm.__wbindgen_malloc);
|
|
1128
|
+
const len0 = WASM_VECTOR_LEN;
|
|
1129
|
+
wasm.engine_setTiles3dStyle(this.__wbg_ptr, id, max_error, opacity, !isLikeNone(point_size), isLikeNone(point_size) ? 0 : point_size, ptr0, len0);
|
|
1003
1130
|
}
|
|
1004
1131
|
/**
|
|
1005
1132
|
* Shows what can be seen from points, each within its range: `observers` holds 8 numbers per observer
|
|
1006
1133
|
* (16 at most): longitude, latitude (degrees), metres above the ground, range (metres), then to look one way
|
|
1007
1134
|
* only heading, tilt, angles of view across and up (degrees), the heading NaN to look all around. What some
|
|
1008
1135
|
* observer sees is tinted with `visible`, what is hidden from all those that reach it with `hidden` (RGB 0-1),
|
|
1009
|
-
* at `opacity`
|
|
1136
|
+
* at `opacity`; `outline` (RGB 0-1, or empty) the color of the cones' edges drawn in 3D
|
|
1010
1137
|
* @param {Float64Array} observers
|
|
1011
1138
|
* @param {Float32Array} visible
|
|
1012
1139
|
* @param {Float32Array} hidden
|
|
1013
1140
|
* @param {number} opacity
|
|
1141
|
+
* @param {Float32Array} outline
|
|
1014
1142
|
*/
|
|
1015
|
-
setViewshed(observers, visible, hidden, opacity) {
|
|
1143
|
+
setViewshed(observers, visible, hidden, opacity, outline) {
|
|
1016
1144
|
const ptr0 = passArrayF64ToWasm0(observers, wasm.__wbindgen_malloc);
|
|
1017
1145
|
const len0 = WASM_VECTOR_LEN;
|
|
1018
1146
|
const ptr1 = passArrayF32ToWasm0(visible, wasm.__wbindgen_malloc);
|
|
1019
1147
|
const len1 = WASM_VECTOR_LEN;
|
|
1020
1148
|
const ptr2 = passArrayF32ToWasm0(hidden, wasm.__wbindgen_malloc);
|
|
1021
1149
|
const len2 = WASM_VECTOR_LEN;
|
|
1022
|
-
const
|
|
1150
|
+
const ptr3 = passArrayF32ToWasm0(outline, wasm.__wbindgen_malloc);
|
|
1151
|
+
const len3 = WASM_VECTOR_LEN;
|
|
1152
|
+
const ret = wasm.engine_setViewshed(this.__wbg_ptr, ptr0, len0, ptr1, len1, ptr2, len2, opacity, ptr3, len3);
|
|
1023
1153
|
if (ret[1]) {
|
|
1024
1154
|
throw takeFromExternrefTable0(ret[0]);
|
|
1025
1155
|
}
|
|
@@ -1039,6 +1169,30 @@ export class Engine {
|
|
|
1039
1169
|
const ret = wasm.engine_stats(this.__wbg_ptr);
|
|
1040
1170
|
return ret;
|
|
1041
1171
|
}
|
|
1172
|
+
/**
|
|
1173
|
+
* The height above the relief (metres) of the top of what stands at a position (degrees): a roof, a mesh, 0 on
|
|
1174
|
+
* the bare ground; undefined where nothing of the last frame is there. The scene is drawn from above into a single
|
|
1175
|
+
* pixel and read back (a stall, cheap: one pixel to fill)
|
|
1176
|
+
* @param {number} lon
|
|
1177
|
+
* @param {number} lat
|
|
1178
|
+
* @returns {any}
|
|
1179
|
+
*/
|
|
1180
|
+
surfaceAt(lon, lat) {
|
|
1181
|
+
const ret = wasm.engine_surfaceAt(this.__wbg_ptr, lon, lat);
|
|
1182
|
+
return ret;
|
|
1183
|
+
}
|
|
1184
|
+
/**
|
|
1185
|
+
* What is drawn under a screen point (CSS pixels): longitude, latitude and its height above the relief (metres),
|
|
1186
|
+
* on a roof, a wall or a mesh as on the ground; undefined where nothing was drawn. The scene is drawn again and
|
|
1187
|
+
* read back (a stall): for clicks and drags
|
|
1188
|
+
* @param {number} x
|
|
1189
|
+
* @param {number} y
|
|
1190
|
+
* @returns {[lon: number, lat: number, height: number] | undefined}
|
|
1191
|
+
*/
|
|
1192
|
+
surface(x, y) {
|
|
1193
|
+
const ret = wasm.engine_surface(this.__wbg_ptr, x, y);
|
|
1194
|
+
return ret;
|
|
1195
|
+
}
|
|
1042
1196
|
/**
|
|
1043
1197
|
* Compressed texture formats of the GPU (their WebGL extensions get enabled), for the KTX2 transcoding
|
|
1044
1198
|
* @returns {TextureFormats}
|
|
@@ -1047,6 +1201,18 @@ export class Engine {
|
|
|
1047
1201
|
const ret = wasm.engine_textureFormats(this.__wbg_ptr);
|
|
1048
1202
|
return ret;
|
|
1049
1203
|
}
|
|
1204
|
+
/**
|
|
1205
|
+
* The feature of a picked handle (`pick`'s index on a 3D Tiles layer): `[properties, feature]`, its properties
|
|
1206
|
+
* (undefined when its tile has none) and its index in its tile; undefined if the handle is not of the last picking
|
|
1207
|
+
* pass
|
|
1208
|
+
* @param {number} id
|
|
1209
|
+
* @param {number} index
|
|
1210
|
+
* @returns {[properties: Record<string, unknown> | undefined, feature: number] | undefined}
|
|
1211
|
+
*/
|
|
1212
|
+
tiles3dFeature(id, index) {
|
|
1213
|
+
const ret = wasm.engine_tiles3dFeature(this.__wbg_ptr, id, index);
|
|
1214
|
+
return ret;
|
|
1215
|
+
}
|
|
1050
1216
|
/**
|
|
1051
1217
|
* Counters of a 3D Tiles layer, undefined if there is none with this id
|
|
1052
1218
|
* @param {number} id
|
|
@@ -1117,6 +1283,18 @@ export class Engine {
|
|
|
1117
1283
|
const len0 = WASM_VECTOR_LEN;
|
|
1118
1284
|
wasm.engine_updateIconAtlas(this.__wbg_ptr, x, y, width, height, ptr0, len0);
|
|
1119
1285
|
}
|
|
1286
|
+
/**
|
|
1287
|
+
* Tiles a raster layer wants for the view of the last frame, three numbers per tile (z, x, y), the nearest to
|
|
1288
|
+
* the eye first: the level each area of the ground is drawn at, for the labels of a vector style to follow it
|
|
1289
|
+
* @param {number} id
|
|
1290
|
+
* @returns {Uint32Array}
|
|
1291
|
+
*/
|
|
1292
|
+
wantedTiles(id) {
|
|
1293
|
+
const ret = wasm.engine_wantedTiles(this.__wbg_ptr, id);
|
|
1294
|
+
var v1 = getArrayU32FromWasm0(ret[0], ret[1]).slice();
|
|
1295
|
+
wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
|
|
1296
|
+
return v1;
|
|
1297
|
+
}
|
|
1120
1298
|
/**
|
|
1121
1299
|
* @param {number} delta
|
|
1122
1300
|
* @param {number} x
|
|
@@ -1700,6 +1878,10 @@ function __wbg_get_imports() {
|
|
|
1700
1878
|
const ret = Reflect.get(arg0, arg1);
|
|
1701
1879
|
return ret;
|
|
1702
1880
|
}, arguments); },
|
|
1881
|
+
__wbg_get_806853698d9fc227: function() { return handleError(function (arg0, arg1) {
|
|
1882
|
+
const ret = Reflect.get(arg0, arg1 >>> 0);
|
|
1883
|
+
return ret;
|
|
1884
|
+
}, arguments); },
|
|
1703
1885
|
__wbg_get_f75619e20cb68514: function() { return handleError(function (arg0, arg1, arg2, arg3) {
|
|
1704
1886
|
const ret = arg1.get(getStringFromWasm0(arg2, arg3));
|
|
1705
1887
|
var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
@@ -2324,6 +2506,12 @@ function __wbg_get_imports() {
|
|
|
2324
2506
|
__wbg_useProgram_e075c2902e420761: function(arg0, arg1) {
|
|
2325
2507
|
arg0.useProgram(arg1);
|
|
2326
2508
|
},
|
|
2509
|
+
__wbg_vertexAttrib1f_37ce0547e8fa5f36: function(arg0, arg1, arg2) {
|
|
2510
|
+
arg0.vertexAttrib1f(arg1 >>> 0, arg2);
|
|
2511
|
+
},
|
|
2512
|
+
__wbg_vertexAttrib1f_470b2556c148483a: function(arg0, arg1, arg2) {
|
|
2513
|
+
arg0.vertexAttrib1f(arg1 >>> 0, arg2);
|
|
2514
|
+
},
|
|
2327
2515
|
__wbg_vertexAttribDivisorANGLE_659fb027198a47c3: function(arg0, arg1, arg2) {
|
|
2328
2516
|
arg0.vertexAttribDivisorANGLE(arg1 >>> 0, arg2 >>> 0);
|
|
2329
2517
|
},
|
|
@@ -2353,7 +2541,7 @@ function __wbg_get_imports() {
|
|
|
2353
2541
|
return ret;
|
|
2354
2542
|
},
|
|
2355
2543
|
__wbindgen_generic_0000000000000001: function(arg0, arg1) {
|
|
2356
|
-
// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx:
|
|
2544
|
+
// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 198, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
|
|
2357
2545
|
const ret = makeMutClosure(arg0, arg1, wasm_bindgen_2e566c63402fe7fa___convert__closures_____invoke___wasm_bindgen_2e566c63402fe7fa___JsValue__core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_2e566c63402fe7fa___JsError___true_);
|
|
2358
2546
|
return ret;
|
|
2359
2547
|
},
|
|
@@ -2704,6 +2892,16 @@ function passArrayF64ToWasm0(arg, malloc) {
|
|
|
2704
2892
|
return ptr;
|
|
2705
2893
|
}
|
|
2706
2894
|
|
|
2895
|
+
function passArrayJsValueToWasm0(array, malloc) {
|
|
2896
|
+
const ptr = malloc(array.length * 4, 4) >>> 0;
|
|
2897
|
+
for (let i = 0; i < array.length; i++) {
|
|
2898
|
+
const add = addToExternrefTable0(array[i]);
|
|
2899
|
+
getDataViewMemory0().setUint32(ptr + 4 * i, add, true);
|
|
2900
|
+
}
|
|
2901
|
+
WASM_VECTOR_LEN = array.length;
|
|
2902
|
+
return ptr;
|
|
2903
|
+
}
|
|
2904
|
+
|
|
2707
2905
|
function passStringToWasm0(arg, malloc, realloc) {
|
|
2708
2906
|
if (realloc === undefined) {
|
|
2709
2907
|
const buf = cachedTextEncoder.encode(arg);
|