isaacscript-common 9.8.1 → 9.8.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -90,7 +90,7 @@ function preUseItemBible(self, _collectibleType, _rng, player, _useFlags, _activ
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  end
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  v = {run = {playersLastDamageGameFrame = __TS__New(Map)}}
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  function ____exports.postPlayerFatalDamageInit(self, mod)
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- saveDataManager(nil, "postPlayerFatalDamage", v)
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+ saveDataManager(nil, "postPlayerFatalDamage", v, hasSubscriptions)
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  mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
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  mod:AddCallback(ModCallback.PRE_USE_ITEM, preUseItemBible, CollectibleType.BIBLE)
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  end
@@ -157,12 +157,7 @@ end
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  -- initialized.
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  function ____exports.debugDisplayInit(self, mod)
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  setDebugDisplayEnabled(nil)
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- saveDataManager(
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- nil,
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- "debugDisplay",
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- v,
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- function() return false end
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- )
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+ saveDataManager(nil, "debugDisplay", v, false)
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  mod:AddCallback(ModCallback.POST_FAMILIAR_RENDER, postFamiliarRender)
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  mod:AddCallback(ModCallback.POST_NPC_RENDER, postNPCRender)
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  mod:AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRender)
@@ -1,7 +1,8 @@
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  local ____lualib = require("lualib_bundle")
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  local Map = ____lualib.Map
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+ local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
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  local ____exports = {}
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- local initMap, initCallbacks, postUpdate, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd, postFireTear
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+ local initCommandMap, initCallbacks, postUpdate, evaluateCacheFireDelay, evaluateCacheSpeed, evaluateCacheFlying, entityTakeDmgPlayer, postCurseEval, executeCmd, postFireTear
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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  local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
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  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -12,6 +13,7 @@ local TearVariant = ____isaac_2Dtypescript_2Ddefinitions.TearVariant
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  local ____constants = require("core.constants")
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  local MAX_SPEED_STAT = ____constants.MAX_SPEED_STAT
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  local ____flag = require("functions.flag")
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+ local addFlag = ____flag.addFlag
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  local bitFlags = ____flag.bitFlags
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  local ____map = require("functions.map")
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  local getMapPartialMatch = ____map.getMapPartialMatch
@@ -26,157 +28,17 @@ local commands = require("features.extraConsoleCommands.listCommands")
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  local ____v = require("features.extraConsoleCommands.v")
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  local v = ____v.default
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  local extraConsoleCommandsFunctionMap = ____v.extraConsoleCommandsFunctionMap
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- function initMap(self)
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- extraConsoleCommandsFunctionMap:set("1hp", commands.oneHP)
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- extraConsoleCommandsFunctionMap:set("addCharges", commands.addCharges)
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- extraConsoleCommandsFunctionMap:set("angelRoom", commands.angelRoom)
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- extraConsoleCommandsFunctionMap:set("ascent", commands.ascent)
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- extraConsoleCommandsFunctionMap:set("bedroom", commands.bedroom)
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- extraConsoleCommandsFunctionMap:set("bh", commands.bh)
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- extraConsoleCommandsFunctionMap:set("blackhearts", commands.blackHearts)
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- extraConsoleCommandsFunctionMap:set("blackMarket", commands.blackMarket)
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- extraConsoleCommandsFunctionMap:set("bloodCharges", commands.bloodCharges)
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- extraConsoleCommandsFunctionMap:set("bm", commands.bm)
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- extraConsoleCommandsFunctionMap:set("bomb", commands.bomb)
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- extraConsoleCommandsFunctionMap:set("bombDisplay", commandsDisplay.bombDisplay)
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- extraConsoleCommandsFunctionMap:set("bombsDisplay", commandsDisplay.bombsDisplay)
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- extraConsoleCommandsFunctionMap:set("bombs", commands.bombs)
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- extraConsoleCommandsFunctionMap:set("boneHearts", commands.boneHearts)
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- extraConsoleCommandsFunctionMap:set("boss", commands.boss)
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- extraConsoleCommandsFunctionMap:set("bossNextRoom", commands.bossNextRoom)
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- extraConsoleCommandsFunctionMap:set("bossRoom", commands.bossRoom)
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- extraConsoleCommandsFunctionMap:set("bossRush", commands.bossRush)
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- extraConsoleCommandsFunctionMap:set("brokenHearts", commands.brokenHearts)
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- extraConsoleCommandsFunctionMap:set("card", commands.card)
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- extraConsoleCommandsFunctionMap:set("cards", commands.cards)
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- extraConsoleCommandsFunctionMap:set("cc", commands.cc)
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- extraConsoleCommandsFunctionMap:set("getChallenge", commands.getChallenge)
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- extraConsoleCommandsFunctionMap:set("chaosCardTears", commands.chaosCardTears)
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- extraConsoleCommandsFunctionMap:set("character", commands.characterCommand)
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- extraConsoleCommandsFunctionMap:set("charge", commands.charge)
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- extraConsoleCommandsFunctionMap:set("cleanBedroom", commands.cleanBedroom)
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- extraConsoleCommandsFunctionMap:set("coin", commands.coin)
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- extraConsoleCommandsFunctionMap:set("coins", commands.coins)
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- extraConsoleCommandsFunctionMap:set("crawlSpace", commands.crawlSpace)
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- extraConsoleCommandsFunctionMap:set("d20", commands.d20)
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- extraConsoleCommandsFunctionMap:set("d6", commands.d6)
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- extraConsoleCommandsFunctionMap:set("dadsNote", commands.dadsNote)
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- extraConsoleCommandsFunctionMap:set("damage", commands.damage)
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- extraConsoleCommandsFunctionMap:set("dd", commands.dd)
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- extraConsoleCommandsFunctionMap:set("devilRoom", commands.devilRoom)
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- extraConsoleCommandsFunctionMap:set("dirtyBedroom", commands.dirtyBedroom)
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- extraConsoleCommandsFunctionMap:set("disableCurses", commands.disableCurses)
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- extraConsoleCommandsFunctionMap:set("doorDisplay", commandsDisplay.doorDisplay)
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- extraConsoleCommandsFunctionMap:set("doorsDisplay", commandsDisplay.doorsDisplay)
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- extraConsoleCommandsFunctionMap:set("down", commands.down)
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- extraConsoleCommandsFunctionMap:set("dungeon", commands.dungeon)
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- extraConsoleCommandsFunctionMap:set("effectDisplay", commandsDisplay.effectDisplay)
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- extraConsoleCommandsFunctionMap:set("effects", commands.effects)
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- extraConsoleCommandsFunctionMap:set("effectsDisplay", commandsDisplay.effectsDisplay)
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- extraConsoleCommandsFunctionMap:set("eh", commands.eh)
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- extraConsoleCommandsFunctionMap:set("errorRoom", commands.errorRoom)
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- extraConsoleCommandsFunctionMap:set("eternalHearts", commands.eternalHearts)
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- extraConsoleCommandsFunctionMap:set("familiarDisplay", commandsDisplay.familiarDisplay)
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- extraConsoleCommandsFunctionMap:set("familiarsDisplay", commandsDisplay.familiarsDisplay)
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- extraConsoleCommandsFunctionMap:set("flight", commands.flight)
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- extraConsoleCommandsFunctionMap:set("fool", commands.fool)
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- extraConsoleCommandsFunctionMap:set("getPosition", commands.getPosition)
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- extraConsoleCommandsFunctionMap:set("gigaBomb", commands.gigaBomb)
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- extraConsoleCommandsFunctionMap:set("goldBomb", commands.goldBomb)
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- extraConsoleCommandsFunctionMap:set("goldHearts", commands.goldHearts)
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- extraConsoleCommandsFunctionMap:set("goldKey", commands.goldKey)
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- extraConsoleCommandsFunctionMap:set("goldenBomb", commands.goldenBomb)
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- extraConsoleCommandsFunctionMap:set("goldenHearts", commands.goldenHearts)
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- extraConsoleCommandsFunctionMap:set("goldenKey", commands.goldenKey)
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- extraConsoleCommandsFunctionMap:set("grid", commands.grid)
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- extraConsoleCommandsFunctionMap:set("grid2", commands.grid2)
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- extraConsoleCommandsFunctionMap:set("gridCosts", commands.gridCosts)
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- extraConsoleCommandsFunctionMap:set("gridEntities", commands.gridEntities)
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- extraConsoleCommandsFunctionMap:set("hearts", commands.hearts)
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- extraConsoleCommandsFunctionMap:set("hitboxes", commands.hitboxes)
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- extraConsoleCommandsFunctionMap:set("iAmErrorRoom", commands.iAmErrorRoom)
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- extraConsoleCommandsFunctionMap:set("key", commands.key)
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- extraConsoleCommandsFunctionMap:set("keys", commands.keys)
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- extraConsoleCommandsFunctionMap:set("knifeDisplay", commandsDisplay.knifeDisplay)
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- extraConsoleCommandsFunctionMap:set("knivesDisplay", commandsDisplay.knivesDisplay)
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- extraConsoleCommandsFunctionMap:set("laserDisplay", commandsDisplay.laserDisplay)
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- extraConsoleCommandsFunctionMap:set("lasersDisplay", commandsDisplay.lasersDisplay)
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- extraConsoleCommandsFunctionMap:set("left", commands.left)
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- extraConsoleCommandsFunctionMap:set("library", commands.library)
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- extraConsoleCommandsFunctionMap:set("list", commands.list)
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- extraConsoleCommandsFunctionMap:set("listAll", commands.listAll)
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- extraConsoleCommandsFunctionMap:set("listGrid", commands.listGrid)
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- extraConsoleCommandsFunctionMap:set("listGridAll", commands.listGridAll)
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- extraConsoleCommandsFunctionMap:set("lowHP", commands.lowHP)
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- extraConsoleCommandsFunctionMap:set("luck", commands.luck)
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- extraConsoleCommandsFunctionMap:set("mana", commands.mana)
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- extraConsoleCommandsFunctionMap:set("map", commands.map)
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- extraConsoleCommandsFunctionMap:set("maxHearts", commands.maxHearts)
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- extraConsoleCommandsFunctionMap:set("miniboss", commands.miniboss)
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- extraConsoleCommandsFunctionMap:set("noCurses", commands.noCurses)
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- extraConsoleCommandsFunctionMap:set("npcDisplay", commandsDisplay.npcDisplay)
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- extraConsoleCommandsFunctionMap:set("npcsDisplay", commandsDisplay.npcsDisplay)
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- extraConsoleCommandsFunctionMap:set("pickupDisplay", commandsDisplay.pickupDisplay)
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- extraConsoleCommandsFunctionMap:set("pickupsDisplay", commandsDisplay.pickupsDisplay)
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- extraConsoleCommandsFunctionMap:set("pill", commands.pill)
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- extraConsoleCommandsFunctionMap:set("pills", commands.pills)
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- extraConsoleCommandsFunctionMap:set("pitDisplay", commandsDisplay.pitDisplay)
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- extraConsoleCommandsFunctionMap:set("pitsDisplay", commandsDisplay.pitsDisplay)
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- extraConsoleCommandsFunctionMap:set("planetarium", commands.planetarium)
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- extraConsoleCommandsFunctionMap:set("playerDisplay", commandsDisplay.playerDisplay)
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- extraConsoleCommandsFunctionMap:set("playersDisplay", commandsDisplay.playersDisplay)
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- extraConsoleCommandsFunctionMap:set("playSound", commands.playSound)
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- extraConsoleCommandsFunctionMap:set("pocket", commands.pocket)
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- extraConsoleCommandsFunctionMap:set("poopDisplay", commandsDisplay.poopDisplay)
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- extraConsoleCommandsFunctionMap:set("poopMana", commands.poopMana)
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- extraConsoleCommandsFunctionMap:set("poopsDisplay", commandsDisplay.poopsDisplay)
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- extraConsoleCommandsFunctionMap:set("position", commands.positionCommand)
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- extraConsoleCommandsFunctionMap:set("pressurePlateDisplay", commandsDisplay.pressurePlateDisplay)
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- extraConsoleCommandsFunctionMap:set("pressurePlatesDisplay", commandsDisplay.pressurePlatesDisplay)
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- extraConsoleCommandsFunctionMap:set("projectileDisplay", commandsDisplay.projectileDisplay)
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- extraConsoleCommandsFunctionMap:set("projectilesDisplay", commandsDisplay.projectilesDisplay)
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- extraConsoleCommandsFunctionMap:set("redHearts", commands.redHearts)
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- extraConsoleCommandsFunctionMap:set("right", commands.right)
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- extraConsoleCommandsFunctionMap:set("rockDisplay", commandsDisplay.rockDisplay)
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- extraConsoleCommandsFunctionMap:set("rocksDisplay", commandsDisplay.rocksDisplay)
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- extraConsoleCommandsFunctionMap:set("room", commands.roomCommand)
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- extraConsoleCommandsFunctionMap:set("rottenHearts", commands.rottenHearts)
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- extraConsoleCommandsFunctionMap:set("runTests", commands.runTests)
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- extraConsoleCommandsFunctionMap:set("s", commands.s)
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- extraConsoleCommandsFunctionMap:set("sacrificeRoom", commands.sacrificeRoom)
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- extraConsoleCommandsFunctionMap:set("secretRoom", commands.secretRoom)
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- extraConsoleCommandsFunctionMap:set("seedStick", commands.seedStick)
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- extraConsoleCommandsFunctionMap:set("seeds", commands.seedsCommand)
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- extraConsoleCommandsFunctionMap:set("setCharges", commands.setCharges)
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- extraConsoleCommandsFunctionMap:set("setPosition", commands.setPosition)
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- extraConsoleCommandsFunctionMap:set("shop", commands.shop)
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- extraConsoleCommandsFunctionMap:set("slotDisplay", commandsDisplay.slotDisplay)
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- extraConsoleCommandsFunctionMap:set("slotsDisplay", commandsDisplay.slotsDisplay)
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- extraConsoleCommandsFunctionMap:set("smelt", commands.smelt)
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- extraConsoleCommandsFunctionMap:set("soulCharges", commands.soulCharges)
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- extraConsoleCommandsFunctionMap:set("soulHearts", commands.soulHearts)
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- extraConsoleCommandsFunctionMap:set("sound", commands.sound)
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- extraConsoleCommandsFunctionMap:set("sounds", commands.sounds)
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- extraConsoleCommandsFunctionMap:set("spam", commands.spam)
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- extraConsoleCommandsFunctionMap:set("spawnGoldenTrinket", commands.spawnGoldenTrinket)
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- extraConsoleCommandsFunctionMap:set("speed", commands.speed)
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- extraConsoleCommandsFunctionMap:set("spikeDisplay", commandsDisplay.spikeDisplay)
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- extraConsoleCommandsFunctionMap:set("spikesDisplay", commandsDisplay.spikesDisplay)
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- extraConsoleCommandsFunctionMap:set("superSecretRoom", commands.superSecretRoom)
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- extraConsoleCommandsFunctionMap:set("startingRoom", commands.startingRoom)
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- extraConsoleCommandsFunctionMap:set("startRoom", commands.startRoom)
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- extraConsoleCommandsFunctionMap:set("tearDisplay", commandsDisplay.tearDisplay)
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- extraConsoleCommandsFunctionMap:set("tears", commands.tears)
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- extraConsoleCommandsFunctionMap:set("tearsDisplay", commandsDisplay.tearsDisplay)
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- extraConsoleCommandsFunctionMap:set("tests", commands.tests)
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- extraConsoleCommandsFunctionMap:set("tntDisplay", commandsDisplay.tntDisplay)
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- extraConsoleCommandsFunctionMap:set("tntsDisplay", commandsDisplay.tntsDisplay)
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- extraConsoleCommandsFunctionMap:set("trapdoor", commands.trapdoorCommand)
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- extraConsoleCommandsFunctionMap:set("treasureRoom", commands.treasureRoom)
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- extraConsoleCommandsFunctionMap:set("ultraSecretRoom", commands.ultraSecretRoom)
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- extraConsoleCommandsFunctionMap:set("unseed", commands.unseed)
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- extraConsoleCommandsFunctionMap:set("up", commands.up)
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- extraConsoleCommandsFunctionMap:set("warp", commands.warp)
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+ function initCommandMap(self)
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+ for ____, ____value in ipairs(__TS__ObjectEntries(commands)) do
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+ local funcName = ____value[1]
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+ local func = ____value[2]
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+ extraConsoleCommandsFunctionMap:set(funcName, func)
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+ end
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+ for ____, ____value in ipairs(__TS__ObjectEntries(commandsDisplay)) do
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+ local funcName = ____value[1]
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+ local func = ____value[2]
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+ extraConsoleCommandsFunctionMap:set(funcName, func)
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+ end
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  end
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  function initCallbacks(self, mod)
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  mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
@@ -216,7 +78,41 @@ function entityTakeDmgPlayer(self, _entity, _damageAmount, _damageFlags, _damage
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  return nil
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  end
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  function postCurseEval(self, curses)
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- return v.persistent.disableCurses and bitFlags(nil, LevelCurse.NONE) or curses
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+ if v.persistent.disableCurses then
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+ return bitFlags(nil, LevelCurse.NONE)
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+ end
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+ local newCurses = curses
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+ if v.persistent.darkness then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.DARKNESS)
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+ end
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+ if v.persistent.labyrinth then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.LABYRINTH)
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+ end
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+ if v.persistent.lost then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.LOST)
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+ end
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+ if v.persistent.unknown then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.UNKNOWN)
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+ end
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+ if v.persistent.cursed then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.CURSED)
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+ end
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+ if v.persistent.maze then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.MAZE)
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+ end
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+ if v.persistent.blind then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.BLIND)
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+ end
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+ if v.persistent.giant then
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+ newCurses = addFlag(nil, newCurses, LevelCurse.GIANT)
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+ end
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+ local ____temp_0
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+ if curses == newCurses then
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+ ____temp_0 = nil
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+ else
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+ ____temp_0 = newCurses
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+ end
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+ return ____temp_0
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  end
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  function executeCmd(self, command, params)
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  local resultTuple = getMapPartialMatch(nil, command, extraConsoleCommandsFunctionMap)
@@ -238,13 +134,8 @@ function postFireTear(self, tear)
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  end
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  end
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  function ____exports.extraConsoleCommandsInit(self, mod)
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- saveDataManager(
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- nil,
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- "extraConsoleCommands",
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- v,
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- function() return false end
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- )
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- initMap(nil)
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+ saveDataManager(nil, "extraConsoleCommands", v, false)
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+ initCommandMap(nil)
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  initCallbacks(nil, mod)
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  debugDisplayInit(nil, mod)
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  end
@@ -22,6 +22,8 @@ export declare function bh(params: string): void;
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  export declare function blackHearts(params: string): void;
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  /** Warps to the Black Market for the floor. */
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  export declare function blackMarket(): void;
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+ /** Toggles permanent Curse of the Blind. */
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+ export declare function blind(): void;
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  /**
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  * Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
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  * charges. (You can use negative numbers to remove charges.)
@@ -69,8 +71,6 @@ export declare function card(params: string): void;
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  export declare function cards(): void;
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  /** Alias for the "chaosCardTears" command. */
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  export declare function cc(): void;
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- /** Displays the current challenge, if any. */
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- export declare function getChallenge(): void;
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  /**
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  * Toggles Chaos Card tears for the player. Useful for killing enemies very fast without using
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  * "debug 10".
@@ -84,7 +84,7 @@ export declare function chaosCardTears(): void;
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  * - character 2 - Restarts as Cain.
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  * - character ta - Restarts as Tainted Azazel.
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  */
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- export declare function characterCommand(params: string): void;
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+ export declare function character(params: string): void;
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  /** Alias for the "addCharges" command. */
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  export declare function charge(params: string): void;
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  /** Warps to the first Clean Bedroom on the floor. */
@@ -101,6 +101,8 @@ export declare function coin(params: string): void;
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  export declare function coins(params: string): void;
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  /** Creates a crawl space next to the player. */
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  export declare function crawlSpace(): void;
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+ /** Toggles permanent Curse of the Cursed. */
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+ export declare function cursed(): void;
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  /** Uses the D20. */
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  export declare function d20(): void;
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  /** Uses the D6. */
@@ -109,6 +111,8 @@ export declare function d6(): void;
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  export declare function dadsNote(): void;
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  /** Toggles extremely high-damage tears for the player. */
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  export declare function damage(): void;
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+ /** Toggles permanent Curse of Darkness. */
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+ export declare function darkness(): void;
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  /** Alias for the "devil" command. */
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  export declare function dd(): void;
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  /**
@@ -139,8 +143,12 @@ export declare function eternalHearts(params: string): void;
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  export declare function flight(params: string): void;
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  /** Alias for the "startingRoom" command. */
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  export declare function fool(): void;
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+ /** Displays the current challenge, if any. */
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+ export declare function getChallenge(): void;
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  /** Prints the current position of all players. */
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  export declare function getPosition(): void;
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+ /** Toggles permanent Curse of the Giant. */
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+ export declare function giant(): void;
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  /**
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  * Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
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  * numbers to remove bombs.)
@@ -191,6 +199,8 @@ export declare function key(params: string): void;
191
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  * to remove keys.)
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  */
193
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  export declare function keys(params: string): void;
202
+ /** Toggles permanent Curse of the Labyrinth. */
203
+ export declare function labyrinth(): void;
194
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  /** Moves the player 0.5 units left. Provide a number to move a custom amount of units. */
195
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  export declare function left(params: string): void;
196
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  /** Warps to the first Library on the floor. */
@@ -221,6 +231,8 @@ export declare function listGrid(params: string): void;
221
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  * specific `GridEntityType`.
222
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  */
223
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  export declare function listGridAll(params: string): void;
234
+ /** Toggles permanent Curse of the Lost. */
235
+ export declare function lost(): void;
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  /** Alias for the "1hp" command. */
225
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  export declare function lowHP(): void;
226
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  /** Alias for "debug 9". */
@@ -234,6 +246,8 @@ export declare function map(): void;
234
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  * use negative numbers to remove heart containers.)
235
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  */
236
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  export declare function maxHearts(params: string): void;
249
+ /** Toggles permanent Curse of the Maze. */
250
+ export declare function maze(): void;
237
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  /** Warps to the first Miniboss Room on the floor. */
238
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  export declare function miniboss(): void;
239
253
  /** Alias for the "disableCurses" command. */
@@ -264,13 +278,13 @@ export declare function pocket(params: string): void;
264
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  */
265
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  export declare function poopMana(params: string): void;
266
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  /** Alias for the "getPosition" command. */
267
- export declare function positionCommand(): void;
281
+ export declare function position(): void;
268
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  /** Alias for the "hearts" command. */
269
283
  export declare function redHearts(params: string): void;
270
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  /** Moves the player 0.5 units right. Provide a number to move a custom amount of units. */
271
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  export declare function right(params: string): void;
272
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  /** Logs information about the room to the "log.txt" file. */
273
- export declare function roomCommand(): void;
287
+ export declare function room(): void;
274
288
  /**
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  * Gives a rotten heart. Provide a number to give a custom amount of hearts. (You can use negative
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  * numbers to remove hearts.)
@@ -299,7 +313,7 @@ export declare function secretRoom(): void;
299
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  /** Changes to a seeded run, using the seed of the current run. */
300
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  export declare function seedStick(): void;
301
315
  /** Logs all of the current run's seed effects to the "log.txt" file. */
302
- export declare function seedsCommand(): void;
316
+ export declare function seeds(): void;
303
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  /**
304
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  * Sets a charge to the player's specified active item. You must provide the active slot number and
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  * the number of charges to set.
@@ -344,10 +358,10 @@ export declare function spam(): void;
344
358
  export declare function spawnGoldenTrinket(params: string): void;
345
359
  /** Toggles maximum movement speed and flight for the player. */
346
360
  export declare function speed(): void;
347
- /** Warps to the starting room of the floor. */
348
- export declare function startingRoom(): void;
349
361
  /** Alias for the "startingRoom" command. */
350
362
  export declare function startRoom(): void;
363
+ /** Warps to the starting room of the floor. */
364
+ export declare function startingRoom(): void;
351
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  /** Warps to the first Super Secret Room on the floor. */
352
366
  export declare function superSecretRoom(): void;
353
367
  /**
@@ -358,11 +372,13 @@ export declare function tears(): void;
358
372
  /** Alias for the "runTests" command. */
359
373
  export declare function tests(): void;
360
374
  /** Creates a trapdoor next to the player. */
361
- export declare function trapdoorCommand(): void;
375
+ export declare function trapdoor(): void;
362
376
  /** Warps to the first Treasure Room on the floor. */
363
377
  export declare function treasureRoom(): void;
364
378
  /** Warps to the first Ultra Secret Room on the floor. */
365
379
  export declare function ultraSecretRoom(): void;
380
+ /** Toggles permanent Curse of the Unknown. */
381
+ export declare function unknown(): void;
366
382
  /** If currently on a set seed, changes to an unseeded state and restarts the game. */
367
383
  export declare function unseed(): void;
368
384
  /** Moves the player 0.5 units up. Provide a number to move a custom amount of units. */
@@ -1 +1 @@
1
- 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1
+ 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