isaacscript-common 9.7.0 → 9.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,9 +2,9 @@ local ____lualib = require("lualib_bundle")
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  local Set = ____lualib.Set
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  local __TS__Spread = ____lualib.__TS__Spread
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  local __TS__ArrayMap = ____lualib.__TS__ArrayMap
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+ local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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  local __TS__New = ____lualib.__TS__New
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  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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- local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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  local __TS__Iterator = ____lualib.__TS__Iterator
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  local ____exports = {}
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
@@ -70,16 +70,19 @@ function ____exports.getDoors(self, ...)
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  do
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  local door = room:GetDoor(doorSlot)
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  if door == nil then
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- goto __continue23
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+ goto __continue25
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  end
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  if roomTypesSet.size == 0 or roomTypesSet:has(door.TargetRoomType) then
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  doors[#doors + 1] = door
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  end
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  end
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- ::__continue23::
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+ ::__continue25::
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  end
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  return doors
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  end
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+ function ____exports.isBlueWombDoor(self, door)
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+ return door.TargetRoomIndex == asNumber(nil, GridRoom.BLUE_WOMB)
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+ end
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  --- Helper function to check if the provided door leads to the "secret exit" off-grid room that takes
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  -- you to the Repentance floor.
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  function ____exports.isRepentanceDoor(self, door)
@@ -156,6 +159,17 @@ function ____exports.getAngelRoomDoor(self)
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  end
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  return ____temp_0
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  end
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+ --- Helper function to get the door that leads to the off-grid room that contains the hole to the
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+ -- Blue Womb.
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+ --
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+ -- Returns undefined if the room has no Blue Womb doors.
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+ function ____exports.getBlueWombDoor(self)
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+ local doors = ____exports.getDoors(nil)
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+ return __TS__ArrayFind(
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+ doors,
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+ function(____, door) return ____exports.isBlueWombDoor(nil, door) end
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+ )
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+ end
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  function ____exports.getDevilRoomDoor(self)
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  local devilRoomDoors = ____exports.getDoors(nil, RoomType.DEVIL)
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  local ____temp_1
@@ -1 +1 @@
1
- {"version":3,"file":"log.d.ts","sourceRoot":"","sources":["../../src/functions/log.ts"],"names":[],"mappings":";AAAA,OAAO,EACL,eAAe,EACf,UAAU,EACV,UAAU,EAKV,cAAc,EAGd,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAkBtC;;GAEG;AACH,wBAAgB,qBAAqB,CACnC,GAAG,EAAE,MAAM,EAKX,kBAAkB,SAAI,GACrB,MAAM,CAiBR;AAED;;;;;GAKG;AACH,wBAAgB,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAGjD;AAED,wBAAgB,QAAQ,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,IAAI,CAGvE;AAED,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,IAAI,EACV,gBAAgB,EAAE,eAAe,EAAE,GAClC,IAAI,CASN;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,GAAG,IAAI,CAIvD;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GACvC,IAAI,CAEN;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GACvC,IAAI,CAEN;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG5D;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAItD;AAED,4FAA4F;AAC5F,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,EAC3B,WAAW,SAAK,GACf,IAAI,CAmBN;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiBlD;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAI1D;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAkBnD;AAED,wBAAgB,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,OAAO,CAAC,GAAG,IAAI,CAarE;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CA0BvE;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAoBtE;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GAC/C,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAyBxC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiB/C;AAED,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,GAAG,CAAC,SAAS,CAAC,GAAG,WAAW,CAAC,SAAS,CAAC,GAC3C,IAAI,CAUN;AAED,gFAAgF;AAChF,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAQ1C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CACtB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,EACjB,YAAY,SAAI,GACf,IAAI,CA2CN;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,CAAC,EACtC,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CA0BN;AAED,iGAAiG;AACjG,wBAAgB,YAAY,CAC1B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GACnC,IAAI,CAEN;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CACzB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GACjC,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAsB/D;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,UAAQ,GAAG,IAAI,CAGzE"}
1
+ {"version":3,"file":"log.d.ts","sourceRoot":"","sources":["../../src/functions/log.ts"],"names":[],"mappings":";AAAA,OAAO,EACL,eAAe,EACf,UAAU,EACV,UAAU,EAKV,cAAc,EAGd,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAkBtC;;GAEG;AACH,wBAAgB,qBAAqB,CACnC,GAAG,EAAE,MAAM,EAKX,kBAAkB,SAAI,GACrB,MAAM,CAiBR;AAED;;;;;GAKG;AACH,wBAAgB,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAGjD;AAED,wBAAgB,QAAQ,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,IAAI,CAGvE;AAED,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,IAAI,EACV,gBAAgB,EAAE,eAAe,EAAE,GAClC,IAAI,CASN;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,GAAG,IAAI,CAIvD;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GACvC,IAAI,CAEN;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GACvC,IAAI,CAEN;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG5D;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAItD;AAED,4FAA4F;AAC5F,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,EAC3B,WAAW,SAAK,GACf,IAAI,CAmBN;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiBlD;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAI1D;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAkBnD;AAED,wBAAgB,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,OAAO,CAAC,GAAG,IAAI,CAarE;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CA0BvE;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAoBtE;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GAC/C,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CA4BxC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiB/C;AAED,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,GAAG,CAAC,SAAS,CAAC,GAAG,WAAW,CAAC,SAAS,CAAC,GAC3C,IAAI,CAUN;AAED,gFAAgF;AAChF,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAQ1C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CACtB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,EACjB,YAAY,SAAI,GACf,IAAI,CA2CN;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,CAAC,EACtC,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CA0BN;AAED,iGAAiG;AACjG,wBAAgB,YAAY,CAC1B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GACnC,IAAI,CAEN;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CACzB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GACjC,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAsB/D;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,UAAQ,GAAG,IAAI,CAGzE"}
@@ -243,6 +243,8 @@ function ____exports.logProjectileFlags(flags)
243
243
  end
244
244
  --- Helper function for logging information about the current room.
245
245
  function ____exports.logRoom()
246
+ local room = game:GetRoom()
247
+ local bossID = room:GetBossID()
246
248
  local roomGridIndex = getRoomGridIndex(nil)
247
249
  local roomListIndex = getRoomListIndex(nil)
248
250
  local roomData = getRoomData(nil)
@@ -260,6 +262,7 @@ function ____exports.logRoom()
260
262
  ____exports.log(((("Current room grid index: " .. tostring(roomGridIndex)) .. " (GridRoom.") .. roomGridIndexName) .. ")")
261
263
  end
262
264
  ____exports.log("Current room list index: " .. tostring(roomListIndex))
265
+ ____exports.log("Current room boss ID: " .. tostring(bossID))
263
266
  end
264
267
  --- Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
265
268
  -- particular run.
package/dist/index.d.ts CHANGED
@@ -262,11 +262,11 @@ export declare function addRoomClearCharge(player: EntityPlayer, bigRoomDoubleCh
262
262
  * - The Battery
263
263
  * - AAA Battery
264
264
  *
265
- * @param ignoreBigRoomDoubleCharge Optional. If set to true, it will treat the current room as a
266
- * 1x1 room for the purposes of calculating how much charge to
267
- * grant. Default is false.
265
+ * @param bigRoomDoubleCharge Optional. If set to false, it will treat the current room as a 1x1
266
+ * room for the purposes of calculating how much charge to grant. Default
267
+ * is true.
268
268
  */
269
- export declare function addRoomClearCharges(ignoreBigRoomDoubleCharge?: boolean): void;
269
+ export declare function addRoomClearCharges(bigRoomDoubleCharge?: boolean): void;
270
270
 
271
271
  /**
272
272
  * Helper function to add a charge to one of a player's active items, emulating what happens when a
@@ -2402,6 +2402,14 @@ export declare function getAzazelBrimstoneDistance(playerOrTearHeight: EntityPla
2402
2402
  */
2403
2403
  export declare function getBatteries(batterySubType?: BatterySubType): EntityPickupBattery[];
2404
2404
 
2405
+ /**
2406
+ * Helper function to get the door that leads to the off-grid room that contains the hole to the
2407
+ * Blue Womb.
2408
+ *
2409
+ * Returns undefined if the room has no Blue Womb doors.
2410
+ */
2411
+ export declare function getBlueWombDoor(): GridEntityDoor | undefined;
2412
+
2405
2413
  /**
2406
2414
  * Helper function to get all of the bomb entities in the room. (Specifically, this refers to bomb
2407
2415
  * pickups, not the `EntityBomb` class.)
@@ -5591,6 +5599,8 @@ export declare function isBitSet128(object: unknown): object is BitSet128;
5591
5599
  /** Returns true if the collectible has a red question mark sprite. */
5592
5600
  export declare function isBlindCollectible(collectible: EntityPickup): boolean;
5593
5601
 
5602
+ export declare function isBlueWombDoor(door: GridEntityDoor): boolean;
5603
+
5594
5604
  /** Helper function to detect if a variable is of type `EntityBomb`. */
5595
5605
  export declare function isBomb(variable: unknown): variable is EntityBomb;
5596
5606
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "9.7.0",
3
+ "version": "9.8.2",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -22,6 +22,6 @@
22
22
  "main": "dist/index",
23
23
  "types": "dist/index.d.ts",
24
24
  "dependencies": {
25
- "isaac-typescript-definitions": "^4.0.2"
25
+ "isaac-typescript-definitions": "^4.0.3"
26
26
  }
27
27
  }
@@ -28,7 +28,7 @@ const v = {
28
28
  };
29
29
 
30
30
  export function postPlayerFatalDamageInit(mod: Mod): void {
31
- saveDataManager("postPlayerFatalDamage", v);
31
+ saveDataManager("postPlayerFatalDamage", v, hasSubscriptions);
32
32
 
33
33
  mod.AddCallback(
34
34
  ModCallback.ENTITY_TAKE_DMG,
@@ -11,7 +11,7 @@ import v, { debugDisplayTextCallbacks, setDebugDisplayEnabled } from "./v";
11
11
  */
12
12
  export function debugDisplayInit(mod: ModUpgraded): void {
13
13
  setDebugDisplayEnabled();
14
- saveDataManager("debugDisplay", v, () => false);
14
+ saveDataManager("debugDisplay", v, false);
15
15
 
16
16
  mod.AddCallback(ModCallback.POST_FAMILIAR_RENDER, postFamiliarRender); // 25
17
17
  mod.AddCallback(ModCallback.POST_NPC_RENDER, postNPCRender); // 28
@@ -9,7 +9,7 @@ import {
9
9
  } from "isaac-typescript-definitions";
10
10
  import { ModUpgraded } from "../../classes/ModUpgraded";
11
11
  import { MAX_SPEED_STAT } from "../../core/constants";
12
- import { bitFlags } from "../../functions/flag";
12
+ import { addFlag, bitFlags } from "../../functions/flag";
13
13
  import { getMapPartialMatch } from "../../functions/map";
14
14
  import { printConsole } from "../../functions/utils";
15
15
  import { debugDisplayInit } from "../debugDisplay/debugDisplay";
@@ -19,274 +19,20 @@ import * as commands from "./listCommands";
19
19
  import v, { extraConsoleCommandsFunctionMap } from "./v";
20
20
 
21
21
  export function extraConsoleCommandsInit(mod: ModUpgraded): void {
22
- saveDataManager("extraConsoleCommands", v, () => false);
23
- initMap();
22
+ saveDataManager("extraConsoleCommands", v, false);
23
+ initCommandMap();
24
24
  initCallbacks(mod);
25
25
  debugDisplayInit(mod);
26
26
  }
27
27
 
28
- function initMap() {
29
- extraConsoleCommandsFunctionMap.set("1hp", commands.oneHP);
30
- extraConsoleCommandsFunctionMap.set("addCharges", commands.addCharges);
31
- extraConsoleCommandsFunctionMap.set("angelRoom", commands.angelRoom);
32
- extraConsoleCommandsFunctionMap.set("ascent", commands.ascent);
33
- extraConsoleCommandsFunctionMap.set("bedroom", commands.bedroom);
34
- extraConsoleCommandsFunctionMap.set("bh", commands.bh);
35
- extraConsoleCommandsFunctionMap.set("blackhearts", commands.blackHearts);
36
- extraConsoleCommandsFunctionMap.set("blackMarket", commands.blackMarket);
37
- extraConsoleCommandsFunctionMap.set("bloodCharges", commands.bloodCharges);
38
- extraConsoleCommandsFunctionMap.set("bm", commands.bm);
39
- extraConsoleCommandsFunctionMap.set("bomb", commands.bomb);
40
- extraConsoleCommandsFunctionMap.set(
41
- "bombDisplay",
42
- commandsDisplay.bombDisplay,
43
- );
44
- extraConsoleCommandsFunctionMap.set(
45
- "bombsDisplay",
46
- commandsDisplay.bombsDisplay,
47
- );
48
- extraConsoleCommandsFunctionMap.set("bombs", commands.bombs);
49
- extraConsoleCommandsFunctionMap.set("boneHearts", commands.boneHearts);
50
- extraConsoleCommandsFunctionMap.set("boss", commands.boss);
51
- extraConsoleCommandsFunctionMap.set("bossNextRoom", commands.bossNextRoom);
52
- extraConsoleCommandsFunctionMap.set("bossRoom", commands.bossRoom);
53
- extraConsoleCommandsFunctionMap.set("bossRush", commands.bossRush);
54
- extraConsoleCommandsFunctionMap.set("brokenHearts", commands.brokenHearts);
55
- extraConsoleCommandsFunctionMap.set("card", commands.card);
56
- extraConsoleCommandsFunctionMap.set("cards", commands.cards);
57
- extraConsoleCommandsFunctionMap.set("cc", commands.cc);
58
- extraConsoleCommandsFunctionMap.set("getChallenge", commands.getChallenge);
59
- extraConsoleCommandsFunctionMap.set(
60
- "chaosCardTears",
61
- commands.chaosCardTears,
62
- );
63
- extraConsoleCommandsFunctionMap.set("character", commands.characterCommand);
64
- extraConsoleCommandsFunctionMap.set("charge", commands.charge);
65
- extraConsoleCommandsFunctionMap.set("cleanBedroom", commands.cleanBedroom);
66
- extraConsoleCommandsFunctionMap.set("coin", commands.coin);
67
- extraConsoleCommandsFunctionMap.set("coins", commands.coins);
68
- extraConsoleCommandsFunctionMap.set("crawlSpace", commands.crawlSpace);
69
- extraConsoleCommandsFunctionMap.set("d20", commands.d20);
70
- extraConsoleCommandsFunctionMap.set("d6", commands.d6);
71
- extraConsoleCommandsFunctionMap.set("dadsNote", commands.dadsNote);
72
- extraConsoleCommandsFunctionMap.set("damage", commands.damage);
73
- extraConsoleCommandsFunctionMap.set("dd", commands.dd);
74
- extraConsoleCommandsFunctionMap.set("devilRoom", commands.devilRoom);
75
- extraConsoleCommandsFunctionMap.set("dirtyBedroom", commands.dirtyBedroom);
76
- extraConsoleCommandsFunctionMap.set("disableCurses", commands.disableCurses);
77
- extraConsoleCommandsFunctionMap.set(
78
- "doorDisplay",
79
- commandsDisplay.doorDisplay,
80
- );
81
- extraConsoleCommandsFunctionMap.set(
82
- "doorsDisplay",
83
- commandsDisplay.doorsDisplay,
84
- );
85
- extraConsoleCommandsFunctionMap.set("down", commands.down);
86
- extraConsoleCommandsFunctionMap.set("dungeon", commands.dungeon);
87
- extraConsoleCommandsFunctionMap.set(
88
- "effectDisplay",
89
- commandsDisplay.effectDisplay,
90
- );
91
- extraConsoleCommandsFunctionMap.set("effects", commands.effects);
92
- extraConsoleCommandsFunctionMap.set(
93
- "effectsDisplay",
94
- commandsDisplay.effectsDisplay,
95
- );
96
- extraConsoleCommandsFunctionMap.set("eh", commands.eh);
97
- extraConsoleCommandsFunctionMap.set("errorRoom", commands.errorRoom);
98
- extraConsoleCommandsFunctionMap.set("eternalHearts", commands.eternalHearts);
99
- extraConsoleCommandsFunctionMap.set(
100
- "familiarDisplay",
101
- commandsDisplay.familiarDisplay,
102
- );
103
- extraConsoleCommandsFunctionMap.set(
104
- "familiarsDisplay",
105
- commandsDisplay.familiarsDisplay,
106
- );
107
- extraConsoleCommandsFunctionMap.set("flight", commands.flight);
108
- extraConsoleCommandsFunctionMap.set("fool", commands.fool);
109
- extraConsoleCommandsFunctionMap.set("getPosition", commands.getPosition);
110
- extraConsoleCommandsFunctionMap.set("gigaBomb", commands.gigaBomb);
111
- extraConsoleCommandsFunctionMap.set("goldBomb", commands.goldBomb);
112
- extraConsoleCommandsFunctionMap.set("goldHearts", commands.goldHearts);
113
- extraConsoleCommandsFunctionMap.set("goldKey", commands.goldKey);
114
- extraConsoleCommandsFunctionMap.set("goldenBomb", commands.goldenBomb);
115
- extraConsoleCommandsFunctionMap.set("goldenHearts", commands.goldenHearts);
116
- extraConsoleCommandsFunctionMap.set("goldenKey", commands.goldenKey);
117
- extraConsoleCommandsFunctionMap.set("grid", commands.grid);
118
- extraConsoleCommandsFunctionMap.set("grid2", commands.grid2);
119
- extraConsoleCommandsFunctionMap.set("gridCosts", commands.gridCosts);
120
- extraConsoleCommandsFunctionMap.set("gridEntities", commands.gridEntities);
121
- extraConsoleCommandsFunctionMap.set("hearts", commands.hearts);
122
- extraConsoleCommandsFunctionMap.set("hitboxes", commands.hitboxes);
123
- extraConsoleCommandsFunctionMap.set("iAmErrorRoom", commands.iAmErrorRoom);
124
- extraConsoleCommandsFunctionMap.set("key", commands.key);
125
- extraConsoleCommandsFunctionMap.set("keys", commands.keys);
126
- extraConsoleCommandsFunctionMap.set(
127
- "knifeDisplay",
128
- commandsDisplay.knifeDisplay,
129
- );
130
- extraConsoleCommandsFunctionMap.set(
131
- "knivesDisplay",
132
- commandsDisplay.knivesDisplay,
133
- );
134
- extraConsoleCommandsFunctionMap.set(
135
- "laserDisplay",
136
- commandsDisplay.laserDisplay,
137
- );
138
- extraConsoleCommandsFunctionMap.set(
139
- "lasersDisplay",
140
- commandsDisplay.lasersDisplay,
141
- );
142
- extraConsoleCommandsFunctionMap.set("left", commands.left);
143
- extraConsoleCommandsFunctionMap.set("library", commands.library);
144
- extraConsoleCommandsFunctionMap.set("list", commands.list);
145
- extraConsoleCommandsFunctionMap.set("listAll", commands.listAll);
146
- extraConsoleCommandsFunctionMap.set("listGrid", commands.listGrid);
147
- extraConsoleCommandsFunctionMap.set("listGridAll", commands.listGridAll);
148
- extraConsoleCommandsFunctionMap.set("lowHP", commands.lowHP);
149
- extraConsoleCommandsFunctionMap.set("luck", commands.luck);
150
- extraConsoleCommandsFunctionMap.set("mana", commands.mana);
151
- extraConsoleCommandsFunctionMap.set("map", commands.map);
152
- extraConsoleCommandsFunctionMap.set("maxHearts", commands.maxHearts);
153
- extraConsoleCommandsFunctionMap.set("miniboss", commands.miniboss);
154
- extraConsoleCommandsFunctionMap.set("noCurses", commands.noCurses);
155
- extraConsoleCommandsFunctionMap.set("npcDisplay", commandsDisplay.npcDisplay);
156
- extraConsoleCommandsFunctionMap.set(
157
- "npcsDisplay",
158
- commandsDisplay.npcsDisplay,
159
- );
160
- extraConsoleCommandsFunctionMap.set(
161
- "pickupDisplay",
162
- commandsDisplay.pickupDisplay,
163
- );
164
- extraConsoleCommandsFunctionMap.set(
165
- "pickupsDisplay",
166
- commandsDisplay.pickupsDisplay,
167
- );
168
- extraConsoleCommandsFunctionMap.set("pill", commands.pill);
169
- extraConsoleCommandsFunctionMap.set("pills", commands.pills);
170
- extraConsoleCommandsFunctionMap.set("pitDisplay", commandsDisplay.pitDisplay);
171
- extraConsoleCommandsFunctionMap.set(
172
- "pitsDisplay",
173
- commandsDisplay.pitsDisplay,
174
- );
175
- extraConsoleCommandsFunctionMap.set("planetarium", commands.planetarium);
176
- extraConsoleCommandsFunctionMap.set(
177
- "playerDisplay",
178
- commandsDisplay.playerDisplay,
179
- );
180
- extraConsoleCommandsFunctionMap.set(
181
- "playersDisplay",
182
- commandsDisplay.playersDisplay,
183
- );
184
- extraConsoleCommandsFunctionMap.set("playSound", commands.playSound);
185
- extraConsoleCommandsFunctionMap.set("pocket", commands.pocket);
186
- extraConsoleCommandsFunctionMap.set(
187
- "poopDisplay",
188
- commandsDisplay.poopDisplay,
189
- );
190
- extraConsoleCommandsFunctionMap.set("poopMana", commands.poopMana);
191
- extraConsoleCommandsFunctionMap.set(
192
- "poopsDisplay",
193
- commandsDisplay.poopsDisplay,
194
- );
195
- extraConsoleCommandsFunctionMap.set("position", commands.positionCommand);
196
- extraConsoleCommandsFunctionMap.set(
197
- "pressurePlateDisplay",
198
- commandsDisplay.pressurePlateDisplay,
199
- );
200
- extraConsoleCommandsFunctionMap.set(
201
- "pressurePlatesDisplay",
202
- commandsDisplay.pressurePlatesDisplay,
203
- );
204
- extraConsoleCommandsFunctionMap.set(
205
- "projectileDisplay",
206
- commandsDisplay.projectileDisplay,
207
- );
208
- extraConsoleCommandsFunctionMap.set(
209
- "projectilesDisplay",
210
- commandsDisplay.projectilesDisplay,
211
- );
212
- extraConsoleCommandsFunctionMap.set("redHearts", commands.redHearts);
213
- extraConsoleCommandsFunctionMap.set("right", commands.right);
214
- extraConsoleCommandsFunctionMap.set(
215
- "rockDisplay",
216
- commandsDisplay.rockDisplay,
217
- );
218
- extraConsoleCommandsFunctionMap.set(
219
- "rocksDisplay",
220
- commandsDisplay.rocksDisplay,
221
- );
222
- extraConsoleCommandsFunctionMap.set("room", commands.roomCommand);
223
- extraConsoleCommandsFunctionMap.set("rottenHearts", commands.rottenHearts);
224
- extraConsoleCommandsFunctionMap.set("runTests", commands.runTests);
225
- extraConsoleCommandsFunctionMap.set("s", commands.s);
226
- extraConsoleCommandsFunctionMap.set("sacrificeRoom", commands.sacrificeRoom);
227
- extraConsoleCommandsFunctionMap.set("secretRoom", commands.secretRoom);
228
- extraConsoleCommandsFunctionMap.set("seedStick", commands.seedStick);
229
- extraConsoleCommandsFunctionMap.set("seeds", commands.seedsCommand);
230
- extraConsoleCommandsFunctionMap.set("setCharges", commands.setCharges);
231
- extraConsoleCommandsFunctionMap.set("setPosition", commands.setPosition);
232
- extraConsoleCommandsFunctionMap.set("shop", commands.shop);
233
- extraConsoleCommandsFunctionMap.set(
234
- "slotDisplay",
235
- commandsDisplay.slotDisplay,
236
- );
237
- extraConsoleCommandsFunctionMap.set(
238
- "slotsDisplay",
239
- commandsDisplay.slotsDisplay,
240
- );
241
- extraConsoleCommandsFunctionMap.set("smelt", commands.smelt);
242
- extraConsoleCommandsFunctionMap.set("soulCharges", commands.soulCharges);
243
- extraConsoleCommandsFunctionMap.set("soulHearts", commands.soulHearts);
244
- extraConsoleCommandsFunctionMap.set("sound", commands.sound);
245
- extraConsoleCommandsFunctionMap.set("sounds", commands.sounds);
246
- extraConsoleCommandsFunctionMap.set("spam", commands.spam);
247
- extraConsoleCommandsFunctionMap.set(
248
- "spawnGoldenTrinket",
249
- commands.spawnGoldenTrinket,
250
- );
251
- extraConsoleCommandsFunctionMap.set("speed", commands.speed);
252
- extraConsoleCommandsFunctionMap.set(
253
- "spikeDisplay",
254
- commandsDisplay.spikeDisplay,
255
- );
256
- extraConsoleCommandsFunctionMap.set(
257
- "spikesDisplay",
258
- commandsDisplay.spikesDisplay,
259
- );
260
- extraConsoleCommandsFunctionMap.set(
261
- "superSecretRoom",
262
- commands.superSecretRoom,
263
- );
264
- extraConsoleCommandsFunctionMap.set("startingRoom", commands.startingRoom);
265
- extraConsoleCommandsFunctionMap.set("startRoom", commands.startRoom);
266
- extraConsoleCommandsFunctionMap.set(
267
- "tearDisplay",
268
- commandsDisplay.tearDisplay,
269
- );
270
- extraConsoleCommandsFunctionMap.set("tears", commands.tears);
271
- extraConsoleCommandsFunctionMap.set(
272
- "tearsDisplay",
273
- commandsDisplay.tearsDisplay,
274
- );
275
- extraConsoleCommandsFunctionMap.set("tests", commands.tests);
276
- extraConsoleCommandsFunctionMap.set("tntDisplay", commandsDisplay.tntDisplay);
277
- extraConsoleCommandsFunctionMap.set(
278
- "tntsDisplay",
279
- commandsDisplay.tntsDisplay,
280
- );
281
- extraConsoleCommandsFunctionMap.set("trapdoor", commands.trapdoorCommand);
282
- extraConsoleCommandsFunctionMap.set("treasureRoom", commands.treasureRoom);
283
- extraConsoleCommandsFunctionMap.set(
284
- "ultraSecretRoom",
285
- commands.ultraSecretRoom,
286
- );
287
- extraConsoleCommandsFunctionMap.set("unseed", commands.unseed);
288
- extraConsoleCommandsFunctionMap.set("up", commands.up);
289
- extraConsoleCommandsFunctionMap.set("warp", commands.warp);
28
+ function initCommandMap() {
29
+ for (const [funcName, func] of Object.entries(commands)) {
30
+ extraConsoleCommandsFunctionMap.set(funcName, func);
31
+ }
32
+
33
+ for (const [funcName, func] of Object.entries(commandsDisplay)) {
34
+ extraConsoleCommandsFunctionMap.set(funcName, func);
35
+ }
290
36
  }
291
37
 
292
38
  function initCallbacks(mod: ModUpgraded) {
@@ -368,7 +114,53 @@ function entityTakeDmgPlayer(
368
114
  function postCurseEval(
369
115
  curses: BitFlags<LevelCurse>,
370
116
  ): BitFlags<LevelCurse> | undefined {
371
- return v.persistent.disableCurses ? bitFlags(LevelCurse.NONE) : curses;
117
+ if (v.persistent.disableCurses) {
118
+ return bitFlags(LevelCurse.NONE);
119
+ }
120
+
121
+ let newCurses = curses;
122
+
123
+ // 1
124
+ if (v.persistent.darkness) {
125
+ newCurses = addFlag(newCurses, LevelCurse.DARKNESS);
126
+ }
127
+
128
+ // 2
129
+ if (v.persistent.labyrinth) {
130
+ newCurses = addFlag(newCurses, LevelCurse.LABYRINTH);
131
+ }
132
+
133
+ // 3
134
+ if (v.persistent.lost) {
135
+ newCurses = addFlag(newCurses, LevelCurse.LOST);
136
+ }
137
+
138
+ // 4
139
+ if (v.persistent.unknown) {
140
+ newCurses = addFlag(newCurses, LevelCurse.UNKNOWN);
141
+ }
142
+
143
+ // 5
144
+ if (v.persistent.cursed) {
145
+ newCurses = addFlag(newCurses, LevelCurse.CURSED);
146
+ }
147
+
148
+ // 6
149
+ if (v.persistent.maze) {
150
+ newCurses = addFlag(newCurses, LevelCurse.MAZE);
151
+ }
152
+
153
+ // 7
154
+ if (v.persistent.blind) {
155
+ newCurses = addFlag(newCurses, LevelCurse.BLIND);
156
+ }
157
+
158
+ // 8
159
+ if (v.persistent.giant) {
160
+ newCurses = addFlag(newCurses, LevelCurse.GIANT);
161
+ }
162
+
163
+ return curses === newCurses ? undefined : newCurses;
372
164
  }
373
165
 
374
166
  // ModCallback.EXECUTE_CMD (22)
@@ -2,6 +2,16 @@
2
2
  // below "exports.ts".
3
3
 
4
4
  // cspell:ignore addcharges
5
+
6
+ /*
7
+ eslint "sort-exports/sort-exports": [
8
+ "error",
9
+ {
10
+ sortDir: "asc",
11
+ },
12
+ ],
13
+ */
14
+
5
15
  /**
6
16
  * This is a list of custom console commands that are included with the standard library.
7
17
  *
@@ -214,6 +224,12 @@ export function blackMarket(): void {
214
224
  changeRoom(GridRoom.BLACK_MARKET);
215
225
  }
216
226
 
227
+ /** Toggles permanent Curse of the Blind. */
228
+ export function blind(): void {
229
+ v.persistent.blind = !v.persistent.blind;
230
+ printEnabled(!v.persistent.blind, "permanent Curse of the Blind");
231
+ }
232
+
217
233
  /**
218
234
  * Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
219
235
  * charges. (You can use negative numbers to remove charges.)
@@ -376,17 +392,6 @@ export function cc(): void {
376
392
  chaosCardTears();
377
393
  }
378
394
 
379
- /** Displays the current challenge, if any. */
380
- export function getChallenge(): void {
381
- const challenge = Isaac.GetChallenge();
382
- const challengeName = Challenge[challenge];
383
- const challengeDescription =
384
- challengeName === undefined
385
- ? `${challenge} (custom)`
386
- : `Challenge.${challengeName} (${challenge})`;
387
- printConsole(`The current challenge is: ${challengeDescription}`);
388
- }
389
-
390
395
  /**
391
396
  * Toggles Chaos Card tears for the player. Useful for killing enemies very fast without using
392
397
  * "debug 10".
@@ -489,6 +494,12 @@ export function crawlSpace(): void {
489
494
  spawnTrapdoorOrCrawlSpace(false);
490
495
  }
491
496
 
497
+ /** Toggles permanent Curse of the Cursed. */
498
+ export function cursed(): void {
499
+ v.persistent.cursed = !v.persistent.cursed;
500
+ printEnabled(!v.persistent.cursed, "permanent Curse of the Cursed");
501
+ }
502
+
492
503
  /** Uses the D20. */
493
504
  export function d20(): void {
494
505
  const player = Isaac.GetPlayer();
@@ -514,6 +525,12 @@ export function damage(): void {
514
525
  printEnabled(v.run.maxDamage, "debug damage");
515
526
  }
516
527
 
528
+ /** Toggles permanent Curse of Darkness. */
529
+ export function darkness(): void {
530
+ v.persistent.darkness = !v.persistent.darkness;
531
+ printEnabled(!v.persistent.darkness, "permanent Curse of Darkness");
532
+ }
533
+
517
534
  /** Alias for the "devil" command. */
518
535
  export function dd(): void {
519
536
  devilRoom();
@@ -604,6 +621,17 @@ export function fool(): void {
604
621
  startingRoom();
605
622
  }
606
623
 
624
+ /** Displays the current challenge, if any. */
625
+ export function getChallenge(): void {
626
+ const challenge = Isaac.GetChallenge();
627
+ const challengeName = Challenge[challenge];
628
+ const challengeDescription =
629
+ challengeName === undefined
630
+ ? `${challenge} (custom)`
631
+ : `Challenge.${challengeName} (${challenge})`;
632
+ printConsole(`The current challenge is: ${challengeDescription}`);
633
+ }
634
+
607
635
  /** Prints the current position of all players. */
608
636
  export function getPosition(): void {
609
637
  for (const player of getPlayers()) {
@@ -614,6 +642,12 @@ export function getPosition(): void {
614
642
  }
615
643
  }
616
644
 
645
+ /** Toggles permanent Curse of the Giant. */
646
+ export function giant(): void {
647
+ v.persistent.giant = !v.persistent.giant;
648
+ printEnabled(!v.persistent.giant, "permanent Curse of the Giant");
649
+ }
650
+
617
651
  /**
618
652
  * Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
619
653
  * numbers to remove bombs.)
@@ -764,6 +798,12 @@ export function keys(params: string): void {
764
798
  player.AddKeys(numKeys);
765
799
  }
766
800
 
801
+ /** Toggles permanent Curse of the Labyrinth. */
802
+ export function labyrinth(): void {
803
+ v.persistent.labyrinth = !v.persistent.labyrinth;
804
+ printEnabled(!v.persistent.labyrinth, "permanent Curse of the Labyrinth");
805
+ }
806
+
767
807
  /** Moves the player 0.5 units left. Provide a number to move a custom amount of units. */
768
808
  export function left(params: string): void {
769
809
  movePlayer(params, Direction.LEFT);
@@ -812,6 +852,12 @@ export function listGridAll(params: string): void {
812
852
  listGridEntities(params, true);
813
853
  }
814
854
 
855
+ /** Toggles permanent Curse of the Lost. */
856
+ export function lost(): void {
857
+ v.persistent.lost = !v.persistent.lost;
858
+ printEnabled(!v.persistent.lost, "permanent Curse of the Lost");
859
+ }
860
+
815
861
  /** Alias for the "1hp" command. */
816
862
  export function lowHP(): void {
817
863
  oneHP();
@@ -854,6 +900,12 @@ export function maxHearts(params: string): void {
854
900
  addHeart(params, HealthType.MAX_HEARTS);
855
901
  }
856
902
 
903
+ /** Toggles permanent Curse of the Maze. */
904
+ export function maze(): void {
905
+ v.persistent.maze = !v.persistent.maze;
906
+ printEnabled(!v.persistent.maze, "permanent Curse of the Maze");
907
+ }
908
+
857
909
  /** Warps to the first Miniboss Room on the floor. */
858
910
  export function miniboss(): void {
859
911
  warpToRoomType(RoomType.MINI_BOSS);
@@ -1297,6 +1349,11 @@ export function speed(): void {
1297
1349
  printEnabled(v.run.maxSpeed, "max speed and flight");
1298
1350
  }
1299
1351
 
1352
+ /** Alias for the "startingRoom" command. */
1353
+ export function startRoom(): void {
1354
+ startingRoom();
1355
+ }
1356
+
1300
1357
  /** Warps to the starting room of the floor. */
1301
1358
  export function startingRoom(): void {
1302
1359
  const level = game.GetLevel();
@@ -1304,11 +1361,6 @@ export function startingRoom(): void {
1304
1361
  changeRoom(startingRoomIndex);
1305
1362
  }
1306
1363
 
1307
- /** Alias for the "startingRoom" command. */
1308
- export function startRoom(): void {
1309
- startingRoom();
1310
- }
1311
-
1312
1364
  /** Warps to the first Super Secret Room on the floor. */
1313
1365
  export function superSecretRoom(): void {
1314
1366
  warpToRoomType(RoomType.SUPER_SECRET);
@@ -1348,6 +1400,12 @@ export function ultraSecretRoom(): void {
1348
1400
  warpToRoomType(RoomType.ULTRA_SECRET);
1349
1401
  }
1350
1402
 
1403
+ /** Toggles permanent Curse of the Unknown. */
1404
+ export function unknown(): void {
1405
+ v.persistent.unknown = !v.persistent.unknown;
1406
+ printEnabled(!v.persistent.unknown, "permanent Curse of the Unknown");
1407
+ }
1408
+
1351
1409
  /** If currently on a set seed, changes to an unseeded state and restarts the game. */
1352
1410
  export function unseed(): void {
1353
1411
  if (!onSetSeed()) {